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- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Earthquake" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("แผ่นดินไหว","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Tornado" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("พายุทอร์นาโด","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Meteor Shower" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ฝนดาวตก","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Fire" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ไฟ","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Deadly Virus" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ไวรัสร้ายแรง","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Tsunami" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("สึนามิ","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Flash Flood" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("น้ำท่วมเฉียบพลัน","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Volcanic Eruption" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ภูเขาไฟระเบิด","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Acid Rain" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ฝนกรด","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Thunder Storm" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ฟ้าผ่า","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- local function Repeat(R)
- R.ChildAdded:connect(
- function(Find)
- if Find.Name == "SurvivalTag" then
- if Tag.Value == "Sandstorm" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("พายุทราย","all")
- end
- end
- end
- )
- end
- Repeat(Character)
- game:GetService("Players").LocalPlayer.CharacterAdded:connect(
- function(R)
- Repeat(R)
- end
- )
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Earthquake" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("แผ่นดินไหว","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Tornado" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("พายุทอร์นาโด","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Meteor Shower" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ฝนดาวตก","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Fire" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ไฟ","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Deadly Virus" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ไวรัสร้ายแรง","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Tsunami" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("สึนามิ","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Flash Flood" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("น้ำท่วมเฉียบพลัน","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Volcanic Eruption" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ภูเขาไฟระเบิด","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Acid Rain" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ฝนกรด","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Thunder Storm" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("ฟ้าผ่า","all")
- end
- local Character = game:GetService("Players").LocalPlayer.Character
- local Tag = Character:FindFirstChild("SurvivalTag")
- if Tag.Value == "Sandstorm" then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("พายุทราย","all")
- end
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