Dark_EccentricYT

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Apr 3rd, 2018
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  1. --SEIZURE TIME!!! (By Rufus14)
  2. mouse = game.Players.LocalPlayer:GetMouse()
  3. game.Players.LocalPlayer.Character.Animate:destroy()
  4. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Fite me nubs. I has da powah of da memz.","Red")
  5. Gun = Instance.new("Part", game.Players.LocalPlayer.Character["Right Arm"])
  6. Gun.CanCollide = false
  7. shot = Instance.new("Sound", Gun)
  8. shot.SoundId = "rbxassetid://205561897"
  9. shot.Volume = 50
  10. Mesh = Instance.new("SpecialMesh", Gun)
  11. Mesh.MeshId = "http://www.roblox.com/asset/?id=50763455"
  12. Mesh.TextureId = "http://www.roblox.com/asset/?id=50763489"
  13. Weld = Instance.new("Weld", Gun)
  14. Weld.Part0 = Gun
  15. Weld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
  16. Weld.C0 = CFrame.Angles(3.1,0,0) * CFrame.new(0,1.5,0)
  17. for i = 1,20 do
  18. wait()
  19. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.08)
  20. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.08)
  21. end
  22. for i = 1,20 do
  23. wait()
  24. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0.06,0,0)
  25. end
  26. for i = 1,5 do
  27. wait()
  28. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.new(0,-0.15,0.05)
  29. end
  30. shooting = false
  31. function lol(key)
  32. key = key:lower()
  33. if not shooting then
  34. if key == "q" then
  35. shooting = true
  36. shot:Play()
  37. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"GARFIELD!!!","Red")
  38. local BOOM = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  39. BOOM.SoundId = "rbxassetid://201858072"
  40. BOOM.Volume = 10
  41. BOOM:Play()
  42. local part = Instance.new("Part", workspace)
  43. part.Size = Vector3.new(0.4, 0.4, 0.4)
  44. part.BrickColor = BrickColor.new("Toothpaste")
  45. part.Position = Gun.Position
  46. part.Position = part.Position + Gun.CFrame.lookVector * 0
  47. part.Rotation = Gun.CFrame.lookVector * 10
  48. part.Position = part.Position - Vector3.new(0,0.3,0)
  49. local vel = Instance.new("BodyVelocity", part)
  50. vel.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  51. vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * 200
  52. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.3)
  53. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.3)
  54. wait(0.1)
  55. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.3)
  56. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.3)
  57. shooting = false
  58. local function ded(ball)
  59. local Tors = ball.Parent:FindFirstChild("Torso")
  60. local hed = ball.Parent:FindFirstChild("Head")
  61. local hum = ball.Parent:FindFirstChild("Humanoid")
  62. local rootpart = ball.Parent:FindFirstChild("HumanoidRootPart")
  63. part:destroy()
  64. Tors["Left Shoulder"].C0 = Tors["Left Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  65. Tors["Right Shoulder"].C0 = Tors["Right Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  66. hum.PlatformStand = true
  67. local SEIZURETIME = Instance.new("Sound", Tors)
  68. SEIZURETIME.SoundId = "rbxassetid://156823872"
  69. SEIZURETIME.Looped = true
  70. SEIZURETIME:Play()
  71. SEIZURETIME.Volume = 50
  72. game.Chat:Chat(hed,"HALP MEH11!1!!","Red")
  73. local velocity = Instance.new("BodyVelocity", Tors)
  74. velocity.MaxForce = Vector3.new(math.huge, math.huge, math.huge)
  75. velocity.Velocity = Vector3.new(game.Players.LocalPlayer.Character.Torso.CFrame.lookVector,game.Players.LocalPlayer.Character.Torso.CFrame.lookVector ,game.Players.LocalPlayer.Character.Torso.CFrame.lookVector)
  76. velocity:destroy()
  77. print(hed.Parent.Name)
  78. rootpart.RootJoint.C0 = rootpart.RootJoint.C0 * CFrame.Angles(2,0,0)
  79. while true do
  80. wait()
  81. hum.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  82. game.Chat:Chat(hed,"HALP MEEEEH11!1!!","Red")
  83. hum.Health = math.random(1,100)
  84. Tors.Neck.C0 = Tors.Neck.C0 * CFrame.Angles(math.random(-1,1),0,0)
  85. Tors["Left Hip"].C0 = Tors["Left Hip"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  86. Tors["Right Hip"].C0 = Tors["Right Hip"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  87. Tors["Left Shoulder"].C0 = Tors["Left Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  88. Tors["Right Shoulder"].C0 = Tors["Right Shoulder"].C0 * CFrame.Angles(0,0,math.random(-1,1))
  89. end
  90. end
  91. part.Touched:connect(ded)
  92. end
  93. end
  94. end
  95. mouse.KeyDown:connect(lol)
  96. rig = game.Players.LocalPlayer.Character.Torso
  97. run = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  98. run.SoundId = "rbxassetid://142665235"
  99. run.Volume = 0
  100. run.Looped = true
  101. run:Play()
  102. run.PlaybackSpeed = 1.2
  103. walking = true
  104. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25
  105. function walk(key)
  106. key = key:lower()
  107. if key == "w" then
  108. walking = true
  109. run.Volume = 10
  110. if walking == true then
  111. wait()
  112. for i = 1,5 do
  113. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  114. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  115. end
  116. while walking == true do
  117. for i = 1,5 do
  118. wait()
  119. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  120. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  121. end
  122. for i = 1,5 do
  123. wait()
  124. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  125. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  126. end
  127. end
  128. end
  129. end
  130. end
  131. mouse.KeyDown:connect(walk)
  132. function notwalk(key)
  133. key = key:lower()
  134. if key == "w" then
  135. walking = false
  136. run.Volume = 0
  137. for i = 1,10 do
  138. wait()
  139. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  140. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  141. end
  142. end
  143. end
  144. mouse.KeyUp:connect(notwalk)
  145. ---------------------------------
  146. walking1 = false
  147. function walk1(key)
  148. key = key:lower()
  149. if key == "d" then
  150. walking1 = true
  151. if walking1 == true then
  152. wait()
  153. run.Volume = 10
  154. for i = 1,5 do
  155. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  156. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  157. end
  158. while walking1 == true do
  159. for i = 1,5 do
  160. wait()
  161. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  162. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  163. end
  164. for i = 1,5 do
  165. wait()
  166. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  167. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  168. end
  169. end
  170. end
  171. end
  172. end
  173. mouse.KeyDown:connect(walk1)
  174. function notwalk1(key)
  175. key = key:lower()
  176. if key == "d" then
  177. walking1 = false
  178. run.Volume = 0
  179. for i = 1,10 do
  180. wait()
  181. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  182. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  183. end
  184. end
  185. end
  186. mouse.KeyUp:connect(notwalk1)
  187. ------------------------------------------
  188. walking2 = false
  189. function walk2(key)
  190. key = key:lower()
  191. if key == "a" then
  192. walking2 = true
  193. run.Volume = 10
  194. if walking2 == true then
  195. wait()
  196. for i = 1,5 do
  197. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  198. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  199. end
  200. while walking2 == true do
  201. for i = 1,5 do
  202. wait()
  203. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  204. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  205. end
  206. for i = 1,5 do
  207. wait()
  208. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  209. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  210. end
  211. end
  212. end
  213. end
  214. end
  215. mouse.KeyDown:connect(walk2)
  216. function notwalk2(key)
  217. key = key:lower()
  218. if key == "a" then
  219. walking2 = false
  220. run.Volume = 0
  221. for i = 1,10 do
  222. wait()
  223. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  224. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  225. end
  226. end
  227. end
  228. mouse.KeyUp:connect(notwalk2)
  229. ----------------------------------------------------
  230. walking3 = false
  231. function walk3(key)
  232. key = key:lower()
  233. if key == "s" then
  234. walking3 = true
  235. run.Volume = 10
  236. if walking3 == true then
  237. wait()
  238. for i = 1,5 do
  239. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.2)
  240. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.2)
  241. end
  242. while walking3 == true do
  243. for i = 1,5 do
  244. wait()
  245. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,0.4)
  246. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,0.4)
  247. end
  248. for i = 1,5 do
  249. wait()
  250. rig["Left Hip"].C0 = rig["Left Hip"].C0 * CFrame.Angles(0,0,-0.4)
  251. rig["Right Hip"].C0 = rig["Right Hip"].C0 * CFrame.Angles(0,0,-0.4)
  252. end
  253. end
  254. end
  255. end
  256. end
  257. mouse.KeyDown:connect(walk3)
  258. function notwalk3(key)
  259. key = key:lower()
  260. if key == "s" then
  261. walking3 = false
  262. run.Volume = 0
  263. for i = 1,10 do
  264. wait()
  265. rig["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  266. rig["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  267. end
  268. end
  269. end
  270. mouse.KeyUp:connect(notwalk3)print("Hello world!")
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