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ROAD ROLLER DA

Jun 29th, 2020
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do print("ROAD ROLLER DA!")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end
  6. wait(1)
  7. A = true
  8. mouse = game.Players.LocalPlayer:GetMouse()
  9.  
  10. if A == true then
  11. Model = Instance.new("Model")
  12. Model.Name = "Weapon"
  13. p = Instance.new("Part", Model)
  14. p.Name = "Part"
  15. p.TopSurface = 0
  16. p.BottomSurface = 0
  17. p.formFactor = "Custom"
  18. p.Size = Vector3.new(10, 12, 10)
  19. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  20. p.BrickColor = BrickColor.new("Black")
  21. p.Transparency = 0
  22. p.Reflectance = .1
  23. p.Material = Enum.Material.Concrete
  24. m = Instance.new("CylinderMesh")
  25. m.Scale = Vector3.new(1, 1.02999997, 1)
  26. m.Parent = p
  27. p = Instance.new("Part", Model)
  28. p.Name = "Part"
  29. p.TopSurface = 0
  30. p.BottomSurface = 0
  31. p.formFactor = "Custom"
  32. p.Size = Vector3.new(2, 12.8, 2)
  33. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  34. p.BrickColor = BrickColor.new("New Yeller")
  35. p.Transparency = 0
  36. p.Reflectance = .1
  37. p.Material = Enum.Material.Plastic
  38. m = Instance.new("CylinderMesh")
  39. m.Scale = Vector3.new(1, 1, 1)
  40. m.Parent = p
  41. p = Instance.new("Part", Model)
  42. p.Name = "Part"
  43. p.TopSurface = 0
  44. p.BottomSurface = 0
  45. p.formFactor = "Custom"
  46. p.Size = Vector3.new(1.79, 5, 1)
  47. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  48. p.BrickColor = BrickColor.new("New Yeller")
  49. p.Transparency = 0
  50. p.Reflectance = .1
  51. p.Material = Enum.Material.Plastic
  52. p = Instance.new("Part", Model)
  53. p.Name = "Part"
  54. p.TopSurface = 0
  55. p.BottomSurface = 0
  56. p.formFactor = "Custom"
  57. p.Size = Vector3.new(5, 1.40, 0.99)
  58. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  59. p.BrickColor = BrickColor.new("New Yeller")
  60. p.Transparency = 0
  61. p.Reflectance = .1
  62. p.Material = Enum.Material.Plastic
  63. m = Instance.new("SpecialMesh")
  64. m.Scale = Vector3.new(1, 1, 1)
  65. m.Parent = p
  66. m.MeshType = Enum.MeshType.Wedge
  67. p = Instance.new("Part", Model)
  68. p.Name = "Center"
  69. p.TopSurface = 0
  70. p.BottomSurface = 0
  71. p.formFactor = "Custom"
  72. p.Size = Vector3.new(12.5, 5.80, 27.6)
  73. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  74. p.BrickColor = BrickColor.new("New Yeller")
  75. p.Transparency = 1
  76. p.Reflectance = .1
  77. p.Material = Enum.Material.Plastic
  78. p = Instance.new("Part", Model)
  79. p.Name = "Part"
  80. p.TopSurface = 0
  81. p.BottomSurface = 0
  82. p.formFactor = "Custom"
  83. p.Size = Vector3.new(6.80, 1, 6.00)
  84. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  85. p.BrickColor = BrickColor.new("New Yeller")
  86. p.Transparency = 0
  87. p.Reflectance = .1
  88. p.Material = Enum.Material.Plastic
  89. p = Instance.new("Part", Model)
  90. p.Name = "Part"
  91. p.TopSurface = 0
  92. p.BottomSurface = 0
  93. p.formFactor = "Custom"
  94. p.Size = Vector3.new(11, 5.40, 2.79)
  95. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  96. p.BrickColor = BrickColor.new("New Yeller")
  97. p.Transparency = 0
  98. p.Reflectance = .1
  99. p.Material = Enum.Material.Plastic
  100. m = Instance.new("SpecialMesh")
  101. m.Scale = Vector3.new(1, 1, 1)
  102. m.Parent = p
  103. m.MeshType = Enum.MeshType.Wedge
  104. p = Instance.new("Part", Model)
  105. p.Name = "Part"
  106. p.TopSurface = 0
  107. p.BottomSurface = 0
  108. p.formFactor = "Custom"
  109. p.Size = Vector3.new(2.60, 11, 1.99)
  110. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  111. p.BrickColor = BrickColor.new("New Yeller")
  112. p.Transparency = 0
  113. p.Reflectance = .1
  114. p.Material = Enum.Material.Plastic
  115. p = Instance.new("Part", Model)
  116. p.Name = "Part"
  117. p.TopSurface = 0
  118. p.BottomSurface = 0
  119. p.formFactor = "Custom"
  120. p.Size = Vector3.new(3.20, 11.0, 5)
  121. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  122. p.BrickColor = BrickColor.new("New Yeller")
  123. p.Transparency = 0
  124. p.Reflectance = .1
  125. p.Material = Enum.Material.Plastic
  126. p = Instance.new("Part", Model)
  127. p.Name = "Part"
  128. p.TopSurface = 0
  129. p.BottomSurface = 0
  130. p.formFactor = "Custom"
  131. p.Size = Vector3.new(1.99, 1, 1)
  132. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  133. p.BrickColor = BrickColor.new("Mid gray")
  134. p.Transparency = 0
  135. p.Reflectance = .1
  136. p.Material = Enum.Material.Plastic
  137. p = Instance.new("Part", Model)
  138. p.Name = "Part"
  139. p.TopSurface = 0
  140. p.BottomSurface = 0
  141. p.formFactor = "Custom"
  142. p.Size = Vector3.new(1, 1, 4.59)
  143. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  144. p.BrickColor = BrickColor.new("Mid gray")
  145. p.Transparency = 0
  146. p.Reflectance = .1
  147. p.Material = Enum.Material.Plastic
  148. p = Instance.new("Part", Model)
  149. p.Name = "Part"
  150. p.TopSurface = 0
  151. p.BottomSurface = 0
  152. p.formFactor = "Custom"
  153. p.Size = Vector3.new(1, 12.6, 9.80)
  154. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  155. p.BrickColor = BrickColor.new("New Yeller")
  156. p.Transparency = 0
  157. p.Reflectance = .1
  158. p.Material = Enum.Material.Plastic
  159. p = Instance.new("Part", Model)
  160. p.Name = "Part"
  161. p.TopSurface = 0
  162. p.BottomSurface = 0
  163. p.formFactor = "Custom"
  164. p.Size = Vector3.new(5.19, 1.39, 2.39)
  165. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  166. p.BrickColor = BrickColor.new("New Yeller")
  167. p.Transparency = 0
  168. p.Reflectance = .1
  169. p.Material = Enum.Material.Plastic
  170. m = Instance.new("SpecialMesh")
  171. m.Scale = Vector3.new(1, 1, 1)
  172. m.Parent = p
  173. m.MeshType = Enum.MeshType.Wedge
  174. p = Instance.new("Part", Model)
  175. p.Name = "Part"
  176. p.TopSurface = 0
  177. p.BottomSurface = 0
  178. p.formFactor = "Custom"
  179. p.Size = Vector3.new(11, 0.60, 1.99)
  180. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  181. p.BrickColor = BrickColor.new("New Yeller")
  182. p.Transparency = 0
  183. p.Reflectance = .1
  184. p.Material = Enum.Material.Plastic
  185. m = Instance.new("SpecialMesh")
  186. m.Scale = Vector3.new(1, 1, 1)
  187. m.Parent = p
  188. m.MeshType = Enum.MeshType.Wedge
  189. p = Instance.new("Part", Model)
  190. p.Name = "Part"
  191. p.TopSurface = 0
  192. p.BottomSurface = 0
  193. p.formFactor = "Custom"
  194. p.Size = Vector3.new(3.20, 11, 5.60)
  195. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  196. p.BrickColor = BrickColor.new("New Yeller")
  197. p.Transparency = 0
  198. p.Reflectance = .1
  199. p.Material = Enum.Material.Plastic
  200. p = Instance.new("Part", Model)
  201. p.Name = "Part"
  202. p.TopSurface = 0
  203. p.BottomSurface = 0
  204. p.formFactor = "Custom"
  205. p.Size = Vector3.new(5, 13, 3.79)
  206. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  207. p.BrickColor = BrickColor.new("New Yeller")
  208. p.Transparency = 0
  209. p.Reflectance = .1
  210. p.Material = Enum.Material.Plastic
  211. p = Instance.new("Part", Model)
  212. p.Name = "Part"
  213. p.TopSurface = 0
  214. p.BottomSurface = 0
  215. p.formFactor = "Custom"
  216. p.Size = Vector3.new(5.19, 1.39, 2.39)
  217. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  218. p.BrickColor = BrickColor.new("New Yeller")
  219. p.Transparency = 0
  220. p.Reflectance = .1
  221. p.Material = Enum.Material.Plastic
  222. m = Instance.new("SpecialMesh")
  223. m.Scale = Vector3.new(1, 1, 1)
  224. m.Parent = p
  225. m.MeshType = Enum.MeshType.Wedge
  226. p = Instance.new("Part", Model)
  227. p.Name = "Part"
  228. p.TopSurface = 0
  229. p.BottomSurface = 0
  230. p.formFactor = "Custom"
  231. p.Size = Vector3.new(5.19, 1, 1)
  232. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  233. p.BrickColor = BrickColor.new("Mid gray")
  234. p.Transparency = 0
  235. p.Reflectance = .1
  236. p.Material = Enum.Material.Plastic
  237. p = Instance.new("Part", Model)
  238. p.Name = "Part"
  239. p.TopSurface = 0
  240. p.BottomSurface = 0
  241. p.formFactor = "Custom"
  242. p.Size = Vector3.new(3.20, 5, 4)
  243. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  244. p.BrickColor = BrickColor.new("New Yeller")
  245. p.Transparency = 0
  246. p.Reflectance = .1
  247. p.Material = Enum.Material.Plastic
  248. p = Instance.new("Part", Model)
  249. p.Name = "Part"
  250. p.TopSurface = 0
  251. p.BottomSurface = 0
  252. p.formFactor = "Custom"
  253. p.Size = Vector3.new(6, 6.79, 2.79)
  254. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  255. p.BrickColor = BrickColor.new("New Yeller")
  256. p.Transparency = 0
  257. p.Reflectance = .1
  258. p.Material = Enum.Material.Plastic
  259. m = Instance.new("SpecialMesh")
  260. m.Scale = Vector3.new(1, 1, 1)
  261. m.Parent = p
  262. m.MeshType = Enum.MeshType.Wedge
  263. p = Instance.new("Part", Model)
  264. p.Name = "Part"
  265. p.TopSurface = 0
  266. p.BottomSurface = 0
  267. p.formFactor = "Custom"
  268. p.Size = Vector3.new(0.60, 7.40, 3.79)
  269. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  270. p.BrickColor = BrickColor.new("Black")
  271. p.Transparency = 0
  272. p.Reflectance = .1
  273. p.Material = Enum.Material.Plastic
  274. p = Instance.new("Part", Model)
  275. p.Name = "Part"
  276. p.TopSurface = 0
  277. p.BottomSurface = 0
  278. p.formFactor = "Custom"
  279. p.Size = Vector3.new(6.80, 1, 6.00)
  280. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  281. p.BrickColor = BrickColor.new("New Yeller")
  282. p.Transparency = 0
  283. p.Reflectance = .1
  284. p.Material = Enum.Material.Plastic
  285. p = Instance.new("Part", Model)
  286. p.Name = "Part"
  287. p.TopSurface = 0
  288. p.BottomSurface = 0
  289. p.formFactor = "Custom"
  290. p.Size = Vector3.new(11, 3.20, 2.19)
  291. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  292. p.BrickColor = BrickColor.new("New Yeller")
  293. p.Transparency = 0
  294. p.Reflectance = .1
  295. p.Material = Enum.Material.Plastic
  296. m = Instance.new("SpecialMesh")
  297. m.Scale = Vector3.new(1, 1, 1)
  298. m.Parent = p
  299. m.MeshType = Enum.MeshType.Wedge
  300. p = Instance.new("Part", Model)
  301. p.Name = "Part"
  302. p.TopSurface = 0
  303. p.BottomSurface = 0
  304. p.formFactor = "Custom"
  305. p.Size = Vector3.new(2.60, 11, 2.39)
  306. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  307. p.BrickColor = BrickColor.new("New Yeller")
  308. p.Transparency = 0
  309. p.Reflectance = .1
  310. p.Material = Enum.Material.Plastic
  311. p = Instance.new("Part", Model)
  312. p.Name = "Part"
  313. p.TopSurface = 0
  314. p.BottomSurface = 0
  315. p.formFactor = "Custom"
  316. p.Size = Vector3.new(5.19, 1, 1)
  317. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  318. p.BrickColor = BrickColor.new("Mid gray")
  319. p.Transparency = 0
  320. p.Reflectance = .1
  321. p.Material = Enum.Material.Plastic
  322. p = Instance.new("Part", Model)
  323. p.Name = "Part"
  324. p.TopSurface = 0
  325. p.BottomSurface = 0
  326. p.formFactor = "Custom"
  327. p.Size = Vector3.new(5, 0.80, 0.79)
  328. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  329. p.BrickColor = BrickColor.new("New Yeller")
  330. p.Transparency = 0
  331. p.Reflectance = .1
  332. p.Material = Enum.Material.Plastic
  333. m = Instance.new("SpecialMesh")
  334. m.Scale = Vector3.new(1, 1, 1)
  335. m.Parent = p
  336. m.MeshType = Enum.MeshType.Wedge
  337. p = Instance.new("Part", Model)
  338. p.Name = "Part"
  339. p.TopSurface = 0
  340. p.BottomSurface = 0
  341. p.formFactor = "Custom"
  342. p.Size = Vector3.new(10, 12, 10)
  343. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  344. p.BrickColor = BrickColor.new("Black")
  345. p.Transparency = 0
  346. p.Reflectance = .1
  347. p.Material = Enum.Material.Concrete
  348. m = Instance.new("CylinderMesh")
  349. m.Scale = Vector3.new(1, 1.02999997, 1)
  350. m.Parent = p
  351. p = Instance.new("Part", Model)
  352. p.Name = "Part"
  353. p.TopSurface = 0
  354. p.BottomSurface = 0
  355. p.formFactor = "Custom"
  356. p.Size = Vector3.new(0.60, 5.19, 5)
  357. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  358. p.BrickColor = BrickColor.new("New Yeller")
  359. p.Transparency = 0
  360. p.Reflectance = .1
  361. p.Material = Enum.Material.Plastic
  362. p = Instance.new("Part", Model)
  363. p.Name = "Part"
  364. p.TopSurface = 0
  365. p.BottomSurface = 0
  366. p.formFactor = "Custom"
  367. p.Size = Vector3.new(6, 6.79, 2.79)
  368. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  369. p.BrickColor = BrickColor.new("New Yeller")
  370. p.Transparency = 0
  371. p.Reflectance = .1
  372. p.Material = Enum.Material.Plastic
  373. m = Instance.new("SpecialMesh")
  374. m.Scale = Vector3.new(1, 1, 1)
  375. m.Parent = p
  376. m.MeshType = Enum.MeshType.Wedge
  377. p = Instance.new("Part", Model)
  378. p.Name = "Part"
  379. p.TopSurface = 0
  380. p.BottomSurface = 0
  381. p.formFactor = "Custom"
  382. p.Size = Vector3.new(2.79, 7.40, 0.79)
  383. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  384. p.BrickColor = BrickColor.new("Black")
  385. p.Transparency = 0
  386. p.Reflectance = .1
  387. p.Material = Enum.Material.Plastic
  388. p = Instance.new("Part", Model)
  389. p.Name = "Part"
  390. p.TopSurface = 0
  391. p.BottomSurface = 0
  392. p.formFactor = "Custom"
  393. p.Size = Vector3.new(5.40, 11, 10)
  394. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  395. p.BrickColor = BrickColor.new("New Yeller")
  396. p.Transparency = 0
  397. p.Reflectance = .1
  398. p.Material = Enum.Material.Plastic
  399. p = Instance.new("Part", Model)
  400. p.Name = "Part"
  401. p.TopSurface = 0
  402. p.BottomSurface = 0
  403. p.formFactor = "Custom"
  404. p.Size = Vector3.new(11, 0.60, 2.39)
  405. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  406. p.BrickColor = BrickColor.new("New Yeller")
  407. p.Transparency = 0
  408. p.Reflectance = .1
  409. p.Material = Enum.Material.Plastic
  410. m = Instance.new("SpecialMesh")
  411. m.Scale = Vector3.new(1, 1, 1)
  412. m.Parent = p
  413. m.MeshType = Enum.MeshType.Wedge
  414. p = Instance.new("Part", Model)
  415. p.Name = "Part"
  416. p.TopSurface = 0
  417. p.BottomSurface = 0
  418. p.formFactor = "Custom"
  419. p.Size = Vector3.new(4, 13, 1)
  420. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  421. p.BrickColor = BrickColor.new("New Yeller")
  422. p.Transparency = 0
  423. p.Reflectance = .1
  424. p.Material = Enum.Material.Plastic
  425. p = Instance.new("Part", Model)
  426. p.Name = "Part"
  427. p.TopSurface = 0
  428. p.BottomSurface = 0
  429. p.formFactor = "Custom"
  430. p.Size = Vector3.new(10.1, 1, 0.99)
  431. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  432. p.BrickColor = BrickColor.new("Mid gray")
  433. p.Transparency = 0
  434. p.Reflectance = .1
  435. p.Material = Enum.Material.Plastic
  436. m = Instance.new("SpecialMesh")
  437. m.Scale = Vector3.new(1, 1, 1)
  438. m.Parent = p
  439. m.MeshType = Enum.MeshType.Wedge
  440. p = Instance.new("Part", Model)
  441. p.Name = "Part"
  442. p.TopSurface = 0
  443. p.BottomSurface = 0
  444. p.formFactor = "Custom"
  445. p.Size = Vector3.new(1, 1, 4.59)
  446. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  447. p.BrickColor = BrickColor.new("Mid gray")
  448. p.Transparency = 0
  449. p.Reflectance = .1
  450. p.Material = Enum.Material.Plastic
  451. p = Instance.new("Part", Model)
  452. p.Name = "Part"
  453. p.TopSurface = 0
  454. p.BottomSurface = 0
  455. p.formFactor = "Custom"
  456. p.Size = Vector3.new(1.99, 1, 1)
  457. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  458. p.BrickColor = BrickColor.new("Mid gray")
  459. p.Transparency = 0
  460. p.Reflectance = .1
  461. p.Material = Enum.Material.Plastic
  462. p = Instance.new("Part", Model)
  463. p.Name = "Part"
  464. p.TopSurface = 0
  465. p.BottomSurface = 0
  466. p.formFactor = "Custom"
  467. p.Size = Vector3.new(1, 1, 4.59)
  468. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  469. p.BrickColor = BrickColor.new("Mid gray")
  470. p.Transparency = 0
  471. p.Reflectance = .1
  472. p.Material = Enum.Material.Plastic
  473. p = Instance.new("Part", Model)
  474. p.Name = "Part"
  475. p.TopSurface = 0
  476. p.BottomSurface = 0
  477. p.formFactor = "Custom"
  478. p.Size = Vector3.new(10.1, 1, 0.99)
  479. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  480. p.BrickColor = BrickColor.new("Mid gray")
  481. p.Transparency = 0
  482. p.Reflectance = .1
  483. p.Material = Enum.Material.Plastic
  484. m = Instance.new("SpecialMesh")
  485. m.Scale = Vector3.new(1, 1, 1)
  486. m.Parent = p
  487. m.MeshType = Enum.MeshType.Wedge
  488.  
  489. Spawn = function()
  490. Modelc = Model:clone()
  491. for _, v in pairs(Modelc:children()) do
  492. if v.className == "Part" then
  493. if v.Name ~= "Center" then
  494. w = Instance.new("Weld")
  495. w.Part0 = Modelc.Center
  496. w.Part1 = v
  497. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  498. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  499. w.Parent = w.Part0
  500. end
  501. end
  502. end
  503. return Modelc
  504. end
  505.  
  506. CameraRadius = 66
  507. TimeStopRadius = 20
  508.  
  509. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  510. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  511. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  512. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  513. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  514. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  515. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  516. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  517. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  518. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  519. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  520. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  521.  
  522. getWelds = function(c) --designate weld variables
  523. local t = c.Torso
  524. local hrp = c.HumanoidRootPart.RootJoint
  525. RightShoulder = t:FindFirstChild("Right Shoulder")
  526. LeftShoulder = t:FindFirstChild("Left Shoulder")
  527. RightHip = t:FindFirstChild("Right Hip")
  528. LeftHip = t:FindFirstChild("Left Hip")
  529. RootJoint = hrp
  530. Neck = t:FindFirstChild("Neck")
  531. end
  532. resetWelds = function(ext, occ) --extent 1-3; occlusion
  533. --1 == reset desiredangle/currentangle
  534. --2 == reset C0/C1
  535. --3 == reset both des/cur/c0/c1
  536. local r = {
  537. RightShoulder,
  538. LeftShoulder,
  539. RightHip,
  540. LeftHip,
  541. RootJoint,
  542. Neck,
  543. Grip
  544. }
  545. for _, v in pairs(r) do
  546. for i = 1, #occ do
  547. if occ[i] == v then
  548. table.remove(r, _)
  549. end
  550. end
  551. end
  552. for _, v in pairs(r) do
  553. if v.Name == "Right Shoulder" then
  554. if ext == 1 then
  555. v.DesiredAngle = 0
  556. v.CurrentAngle = 0
  557. elseif ext == 2 then
  558. v.C0 = RightShoulderC0
  559. v.C1 = RightShoulderC1
  560. elseif ext == 3 then
  561. v.DesiredAngle = 0
  562. v.CurrentAngle = 0
  563. v.C0 = RightShoulderC0
  564. v.C1 = RightShoulderC1
  565. end
  566. elseif v.Name == "Left Shoulder" then
  567. if ext == 1 then
  568. v.DesiredAngle = 0
  569. v.CurrentAngle = 0
  570. elseif ext == 2 then
  571. v.C0 = LeftShoulderC0
  572. v.C1 = LeftShoulderC1
  573. elseif ext == 3 then
  574. v.DesiredAngle = 0
  575. v.CurrentAngle = 0
  576. v.C0 = LeftShoulderC0
  577. v.C1 = LeftShoulderC1
  578. end
  579. elseif v.Name == "Right Hip" then
  580. if ext == 1 then
  581. v.DesiredAngle = 0
  582. v.CurrentAngle = 0
  583. elseif ext == 2 then
  584. v.C0 = RightHipC0
  585. v.C1 = RightHipC1
  586. elseif ext == 3 then
  587. v.DesiredAngle = 0
  588. v.CurrentAngle = 0
  589. v.C0 = RightHipC0
  590. v.C1 = RightHipC1
  591. end
  592. elseif v.Name == "Left Hip" then
  593. if ext == 1 then
  594. v.DesiredAngle = 0
  595. v.CurrentAngle = 0
  596. elseif ext == 2 then
  597. v.C0 = LeftHipC0
  598. v.C1 = LeftHipC1
  599. elseif ext == 3 then
  600. v.DesiredAngle = 0
  601. v.CurrentAngle = 0
  602. v.C0 = LeftHipC0
  603. v.C1 = LeftHipC1
  604. end
  605. elseif v.Name == "Neck" then
  606. if ext == 1 then
  607. v.DesiredAngle = 0
  608. v.CurrentAngle = 0
  609. elseif ext == 2 then
  610. v.C0 = NeckC0
  611. v.C1 = NeckC1
  612. elseif ext == 3 then
  613. v.DesiredAngle = 0
  614. v.CurrentAngle = 0
  615. v.C0 = NeckC0
  616. v.C1 = NeckC1
  617. end
  618. elseif v.Name == "RootJoint" then
  619. if ext == 1 then
  620. v.DesiredAngle = 0
  621. v.CurrentAngle = 0
  622. elseif ext == 2 then
  623. v.C0 = RootJointC0
  624. v.C1 = RootJointC1
  625. elseif ext == 3 then
  626. v.DesiredAngle = 0
  627. v.CurrentAngle = 0
  628. v.C0 = RootJointC0
  629. v.C1 = RootJointC1
  630. end
  631. elseif v.Name == "RightGrip" then
  632. if ext == 1 then
  633. elseif ext == 2 then
  634. Grip.C0 = nGrip.C0
  635. Grip.C1 = nGrip.C1
  636. elseif ext == 3 then
  637. Grip.C0 = nGrip.C0
  638. Grip.C1 = nGrip.C1
  639. end
  640. end
  641. end
  642. end
  643.  
  644.  
  645. doitdocdoit = function()
  646. if deb == false then
  647. return
  648. end
  649. deb = false
  650.  
  651. vPlayer = game.Players.LocalPlayer
  652. cPlayer = vPlayer.Character
  653. Anim = cPlayer.Animate
  654. Anim.Disabled = true
  655. Hum = cPlayer.Humanoid
  656. Hum.Name = "NOPE"
  657. Hum.WalkSpeed = 0
  658. getWelds(cPlayer)
  659. resetWelds(3, {})
  660.  
  661. bodypos = Instance.new("BodyPosition")
  662. bodypos.P = 4000
  663. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  664. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  665. bodypos.Parent = cPlayer.Torso
  666.  
  667. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  668. CPlayer = cPlayer
  669. partpos = Instance.new("Part", workspace)
  670. partpos.Transparency = 1
  671. partpos.CanCollide = false
  672. partpos.Anchored = true
  673. partpos.CFrame = cPlayer.Torso.CFrame
  674.  
  675. sound = Instance.new("Sound")
  676. sound.Parent = partpos
  677. sound.Volume = 1
  678. sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
  679. -- sound.SoundId="http://www.roblox.com/asset/?id=168009623"
  680. sound2 = Instance.new("Sound")
  681. sound2.Parent = workspace.CurrentCamera
  682. sound2.Volume = 1
  683. sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
  684. -- sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
  685. sound:Play()
  686. sound2:Play()
  687. expected = 10
  688. did = false
  689. pooted = 0
  690. sos = game:GetService("RunService").Stepped:connect(function()
  691. pooted = pooted + 1
  692. if pooted >= expected + 1 then
  693. sos:disconnect()
  694. did = true
  695. return
  696. end
  697. resetWelds(3, {})
  698. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  699. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  700. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  701. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  702. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  703. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  704. end)
  705. --[[sound=Instance.new("Sound")
  706. sound.Parent=cPlayer.Torso
  707. sound.Volume=10
  708. sound.SoundId="http://www.roblox.com/asset/?id=316900066"
  709. sound:Play()]]--
  710. while did == false do
  711. wait()
  712. end
  713.  
  714. expected = 10
  715. did = false
  716. pooted = 0
  717. sos = game:GetService("RunService").Stepped:connect(function()
  718. pooted = pooted + 1
  719. if pooted >= expected + 1 then
  720. sos:disconnect()
  721. did = true
  722. return
  723. end
  724. resetWelds(3, {})
  725. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  726. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  727. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  728. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  729. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  730. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  731. end)
  732. while did == false do
  733. wait()
  734. end
  735. wait(.2)
  736. expected = 5
  737. did = false
  738. pooted = 0
  739. nubhit = nil
  740. sos = game:GetService("RunService").Stepped:connect(function()
  741. pooted = pooted + 1
  742. if pooted >= expected + 1 then
  743. sos:disconnect()
  744. did = true
  745. return
  746. end
  747. resetWelds(3, {})
  748. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  749. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  750. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  751. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  752. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  753. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  754. if nubhit == nil then
  755. bodypos.position = bodypos.position + dir * 4
  756. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  757. --bodypos.position=bodypos.position + dir*9
  758. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  759. end
  760. if nubhit == nil and pooted >= 2 then
  761. pos = bodypos.position + dir * 2
  762. radi = 6
  763. for _, v in pairs(workspace:children()) do
  764. h = v:FindFirstChild("Humanoid")
  765. t = v:FindFirstChild("Torso")
  766. if h ~= nil and t ~= nil and v ~= cPlayer then
  767. if (t.Position - pos).magnitude <= radi then
  768. print(":>")
  769. nubhit = v
  770. break
  771. end
  772. end
  773. end
  774. end
  775. if nubhit ~= nil then
  776. if nubhit.Torso:FindFirstChild("PART1") == nil then
  777. v = Instance.new("BodyVelocity")
  778. v.P = 4000
  779. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  780. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  781. v.Name = "PART1"
  782. v.Parent = nubhit.Torso
  783. game:GetService("Debris"):AddItem(v, 5)
  784. coroutine.resume(coroutine.create(function(v)
  785. for i = 1, 100 do
  786. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  787. wait()
  788. end
  789. end), v)
  790. v = Instance.new("BodyGyro")
  791. v.P = 20
  792. v.D = 30
  793. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  794. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  795. v.Name = "PART1"
  796. v.Parent = nubhit.Torso
  797. game:GetService("Debris"):AddItem(v, 5)
  798. end
  799. end
  800. end)
  801. while did == false do
  802. wait()
  803. end
  804. if nubhit == nil then
  805. sound:Stop()
  806. wait(.5)
  807. sound2:Stop()
  808. else
  809. expected = 32
  810. did = false
  811. pooted = 0
  812. sos = game:GetService("RunService").Stepped:connect(function()
  813. pooted = pooted + 1
  814. if pooted >= expected + 1 then
  815. sos:disconnect()
  816. did = true
  817. return
  818. end
  819. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  820. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  821. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  822. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  823. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  824. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  825. bodypos.position = bodypos.position + dir * .05
  826. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  827. end)
  828. while did == false do
  829. wait()
  830. end
  831. bodypos.Parent = nil
  832. expected = 12
  833. did = false
  834. pooted = 0
  835. sos = game:GetService("RunService").Stepped:connect(function()
  836. pooted = pooted + 1
  837. if pooted >= expected + 1 then
  838. sos:disconnect()
  839. did = true
  840. return
  841. end
  842. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  843. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  844. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  845. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  846. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  847. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  848. end)
  849.  
  850. while did == false do
  851. wait()
  852. end
  853. expected = 6
  854. did = false
  855. pooted = 0
  856. sos = game:GetService("RunService").Stepped:connect(function()
  857. pooted = pooted + 1
  858. if pooted >= expected + 1 then
  859. sos:disconnect()
  860. did = true
  861. return
  862. end
  863. resetWelds(3, {})
  864. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  865. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  866. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  867. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  868. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  869. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  870. print(":(")
  871. end)
  872. wait(.3)
  873. while did == false do
  874. wait()
  875. end
  876. resetWelds(3, {
  877. "Neck"
  878. })
  879. expected = 5
  880. did = false
  881. pooted = 0
  882. p = Instance.new("Part", workspace)
  883. p.Name = "ORB"
  884. p.TopSurface = 0
  885. p.BottomSurface = 0
  886. p.formFactor = "Custom"
  887. p.CFrame = cPlayer.Torso.CFrame
  888. m = Instance.new("SpecialMesh", p)
  889. m.MeshType = "Sphere"
  890. p.BrickColor = BrickColor:White()
  891. p.Size = Vector3.new(1, 1, 1)
  892. p.CanCollide = false
  893. p.Anchored = true
  894. game:GetService("Debris"):AddItem(p, 5)
  895. coroutine.resume(coroutine.create(function(p)
  896. nubhit.Torso.Anchored = true
  897. for i = 1, 10 do
  898. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  899. p.Transparency = .5 + i / 20
  900. wait()
  901. end
  902. p:Remove()
  903. end), p)
  904. sos = game:GetService("RunService").Stepped:connect(function()
  905. pooted = pooted + 1
  906. if pooted >= expected + 1 then
  907. sos:disconnect()
  908. did = true
  909. return
  910. end
  911. resetWelds(3, {})
  912. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  913. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  914. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  915. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  916. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  917. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  918. print(":(")
  919. end)
  920.  
  921. while did == false do
  922. wait()
  923. end
  924. wait(1)
  925. expected = 5
  926. did = false
  927. pooted = 0
  928. sos = game:GetService("RunService").Stepped:connect(function()
  929. pooted = pooted + 1
  930. if pooted >= expected + 1 then
  931. sos:disconnect()
  932. did = true
  933. return
  934. end
  935. resetWelds(3, {})
  936. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  937. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  938. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  939. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  940. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  941. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  942. print(":(")
  943. end)
  944. while did == false do
  945. wait()
  946. end
  947. wait(.8)
  948. expected = 5
  949. did = false
  950. pooted = 0
  951. bodypos.Parent = cPlayer.Torso
  952. workspace.CurrentCamera.CameraType = "Follow"
  953. sos = game:GetService("RunService").Stepped:connect(function()
  954. pooted = pooted + 1
  955. if pooted >= expected + 1 then
  956. sos:disconnect()
  957. did = true
  958. return
  959. end
  960. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  961. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  962. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  963. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  964. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  965. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  966.  
  967. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  968. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  969.  
  970. print(":(")
  971. end)
  972. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  973. DIOPLS.SoundId = "rbxassetid://316900066"
  974. DIOPLS.Volume = 50
  975. DIOPLS:Play()
  976.  
  977. game:GetService("Debris"):AddItem(DIOPLS, 19)
  978. while did == false do
  979. wait()
  980. end
  981. wait(.8)
  982. LOL = Spawn()
  983. LOL.Parent = workspace
  984. LOL:MakeJoints()
  985. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  986. C = LOL.Center
  987. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  988.  
  989. bb = Instance.new("BodyPosition")
  990. bb.Parent = C
  991. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  992. bb.position = bb.Parent.Position
  993. C.CFrame = CFrame.new(bb.position)
  994. orig = bb.position
  995.  
  996. gg = Instance.new("BodyGyro")
  997. gg.P = 15000
  998. gg.D = 100
  999. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  1000. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  1001. gg.Parent = C
  1002.  
  1003. expected = 80
  1004. did = false
  1005. pooted = 0
  1006.  
  1007. resetWelds(3, {})
  1008.  
  1009. Hum.PlatformStand = true
  1010.  
  1011. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1012. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1013. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1014. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1015. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1016. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1017.  
  1018. bodypos.Parent = nil
  1019. w = Instance.new("Weld")
  1020. w.Part0 = C
  1021. w.Part1 = cPlayer.Torso
  1022. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1023. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1024. w.Parent = w.Part0
  1025.  
  1026. sos = game:GetService("RunService").Stepped:connect(function()
  1027. pooted = pooted + 1
  1028. if pooted >= expected + 1 then
  1029. sos:disconnect()
  1030. did = true
  1031. return
  1032. end
  1033.  
  1034. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1035. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1036. print(":(")
  1037. end)
  1038.  
  1039. while did == false do
  1040. wait()
  1041. end
  1042.  
  1043.  
  1044.  
  1045.  
  1046. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1047. expected = 3
  1048. did = false
  1049. pooted = 0
  1050. workspace.CurrentCamera.CameraType = "Follow"
  1051. sos = game:GetService("RunService").Stepped:connect(function()
  1052. pooted = pooted + 1
  1053. if pooted >= expected + 1 then
  1054. sos:disconnect()
  1055. did = true
  1056. return
  1057. end
  1058. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1059. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1060. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1061. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1062. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1063. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1064.  
  1065. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1066.  
  1067. print(":(")
  1068. end)
  1069. while did == false do
  1070. wait()
  1071. end
  1072. wait(.3)
  1073. expected = 5
  1074. did = false
  1075. pooted = 0
  1076. workspace.CurrentCamera.CameraType = "Follow"
  1077. sos = game:GetService("RunService").Stepped:connect(function()
  1078. pooted = pooted + 1
  1079. if pooted >= expected + 1 then
  1080. sos:disconnect()
  1081. did = true
  1082. return
  1083. end
  1084. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1085. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1086. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1087. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1088. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1089. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1090.  
  1091. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1092.  
  1093. print(":(")
  1094. end)
  1095. while did == false do
  1096. wait()
  1097. end
  1098. expected = 203
  1099. did = false
  1100. pooted = 0
  1101. workspace.CurrentCamera.CameraType = "Follow"
  1102. sos = game:GetService("RunService").Stepped:connect(function()
  1103. pooted = pooted + 1
  1104. if pooted >= expected + 1 then
  1105. sos:disconnect()
  1106. did = true
  1107. return
  1108. end
  1109. resetWelds(3, {
  1110. RightHip,
  1111. LeftHip,
  1112. RootJoint,
  1113. Neck
  1114. })
  1115. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1116. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1117. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1118. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1119. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1120. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1121. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1122. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1123.  
  1124.  
  1125.  
  1126.  
  1127.  
  1128. print(":)")
  1129. end)
  1130. while did == false do
  1131. wait()
  1132. end
  1133. wait(.5)
  1134. expected = 20
  1135. did = false
  1136. pooted = 0
  1137. workspace.CurrentCamera.CameraType = "Follow"
  1138. sos = game:GetService("RunService").Stepped:connect(function()
  1139. pooted = pooted + 1
  1140. if pooted >= expected + 1 then
  1141. sos:disconnect()
  1142. did = true
  1143. return
  1144. end
  1145. resetWelds(3, {
  1146. Neck,
  1147. RootJoint,
  1148. RightHip,
  1149. LeftHip
  1150. })
  1151. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1152. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1153. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1154. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1155. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1156. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1157. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1158. print(":)")
  1159. end)
  1160. while did == false do
  1161. wait()
  1162. end
  1163. wait(2)
  1164. expected = 5
  1165. did = false
  1166. pooted = 0
  1167. workspace.CurrentCamera.CameraType = "Follow"
  1168. w.Parent = nil
  1169. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1170. poo = cPlayer.Torso.CFrame.lookVector
  1171. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1172. bodypos.Parent = cPlayer.Torso
  1173. sos = game:GetService("RunService").Stepped:connect(function()
  1174. pooted = pooted + 1
  1175. if pooted >= expected + 1 then
  1176. sos:disconnect()
  1177. did = true
  1178. return
  1179. end
  1180. resetWelds(3, {})
  1181. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1182. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1183. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1184. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1185. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1186. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1187. print(":)")
  1188. end)
  1189. while did == false do
  1190. wait()
  1191. end
  1192. wait(.7)
  1193. expected = 5
  1194. did = false
  1195. pooted = 0
  1196. sos = game:GetService("RunService").Stepped:connect(function()
  1197. pooted = pooted + 1
  1198. if pooted >= expected + 1 then
  1199. sos:disconnect()
  1200. did = true
  1201. return
  1202. end
  1203. resetWelds(3, {})
  1204. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1205. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1206. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1207. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1208. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1209. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1210. print(":(")
  1211. end)
  1212. while did == false do
  1213. wait()
  1214. end
  1215. wait(.2)
  1216. expected = 10
  1217. did = false
  1218. pooted = 0
  1219. workspace.CurrentCamera.CameraType = "Follow"
  1220. g = Instance.new("BodyGyro")
  1221. g.Parent = cPlayer.Torso
  1222. sos = game:GetService("RunService").Stepped:connect(function()
  1223. pooted = pooted + 1
  1224. if pooted >= expected + 1 then
  1225. sos:disconnect()
  1226. did = true
  1227. return
  1228. end
  1229. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1230. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1231. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1232. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1233. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1234. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1235. if pooted >= 2 then
  1236. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1237. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1238. end
  1239. print(":(")
  1240. end)
  1241. while did == false do
  1242. wait()
  1243. end
  1244. wait(.2)
  1245. bodypos:Remove()
  1246. wait(.5)
  1247.  
  1248. e = Instance.new("Explosion")
  1249. e.BlastRadius = 30
  1250. e.Position = C.Position
  1251. e.BlastPressure = e.BlastPressure * 2.5
  1252. e.Parent = workspace
  1253. s = Instance.new("Sound", C)
  1254. s.SoundId = "rbxassetid://258057783"
  1255. s.Volume = 1
  1256. s:Play()
  1257.  
  1258. g:Remove()
  1259. --dun
  1260. nubhit.Torso.Anchored = false
  1261. Hum.PlatformStand = false
  1262. C.Anchored = true
  1263.  
  1264. coroutine.resume(coroutine.create(function(t)
  1265. wait(3)
  1266. p = Instance.new("Sound")
  1267. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1268. p.Parent = t
  1269. p.Volume = 1
  1270. p:Play()
  1271. end), C)
  1272. game:GetService("Debris"):AddItem(LOL, 5)
  1273. end
  1274. resetWelds(3, {})
  1275. workspace.CurrentCamera.CameraType = "Custom"
  1276. Hum.WalkSpeed = 16
  1277. Hum.Name = "Humanoid"
  1278. bodypos:Remove()
  1279. partpos:Remove()
  1280. Anim.Parent = nil
  1281. wait(.1)
  1282. Anim.Disabled = false
  1283. Anim.Parent = cPlayer
  1284. deb = true
  1285. end
  1286.  
  1287.  
  1288. mouse.KeyDown:connect(function(key)
  1289. if key == "v" then
  1290. doitdocdoit()
  1291. end
  1292. end)
  1293.  
  1294.  
  1295.  
  1296.  
  1297. end
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