Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- print("Bee Swarm Simulator Gui Created by LuckyMMB - Highly optimized & updated by Dinoz#2787")
- print("Discord https://discord.gg/gKXjTf2")
- print("V1.6 June 25th 2019")
- print("\nEnabling the Avoid Vicious Bee button when doing an Auto Farm will tp you to a safe\nfield if a vicious bee is detected nearby while farming. When it leaves the field\nyou will tp back and continue farming.")
- print("\nPress the j key when fireflys are in a field to farm Moon Tokens. You will tp to each\nfirefly and then pick up the moon token when dropped. If you dont get one press the key\nagain to make sure all the fireflys were touched. Keep doing this until the Fireflys leave.")
- print("\nPress the h key to toggle Token Auto Gathering to pick up tokens near you.")
- print("\nPress the y key to tp back to your hive and make honey from your gathered pollen.")
- plr = game:GetService("Players").LocalPlayer
- mouse = game.Players.LocalPlayer:GetMouse()
- UIS = game:GetService'UserInputService'
- Timer = 0
- windykills = 0
- TreactActiveTimer = 0
- autostinger2Timer = 0
- autostingerDBTimer = 0
- collectcoconuts = false
- collectmeteor = false
- antfarmgoing = false
- tokenfarmactiveold = false
- farmThatSprout = false
- farmThatguiding = false
- windyfarm = false
- windyfarmactive = false
- guidingstar = false
- windywasactive = false
- mondoywasactive = false
- windykillstarted = false
- mondostarted = false
- mondoalive = false
- mondohunt = false
- commandohunt = false
- killmondob = false
- automarshmallow = false
- AntFarmReady = false
- GumDropActive2 = false
- AntFarm = false
- mtnboostactive = false
- blueboostactive = false
- redboostactive = false
- switchnow = false
- rotatingfieldsactive = false
- sproutstarted = false
- guidingstarted = false
- sproutwasactive = false
- guidingwasactive = false
- mondowasactive = false
- viciouswasactive = false
- sproutsafety = false
- pausehumcheck = false
- SproutFarmActive = false
- guidingFarmActive = false
- FieldBoostActive = false
- CollectTickets = false
- AutoQuestActive = false
- BadgeActive = false
- GumDropActive = false
- MonsterKillerActive = false
- StartKilling = false
- TreatActive = false
- WealthClockActive = false
- AutoDigActive = false
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field1BLActive = true
- Field2BLActive = true
- Field3BLActive = true
- Field4BLActive = true
- Field5BLActive = true
- Field6BLActive = true
- Field7BLActive = true
- Field8BLActive = true
- Field9BLActive = true
- Field10BLActive = true
- Field11BLActive = true
- Field12BLActive = true
- Field13BLActive = true
- Field14BLActive = true
- Field15BLActive = true
- Field16BLActive = true
- Field17BLActive = true
- resethive = false
- HuntViciousActive = false
- AvoidViciousActive = false
- viciousbeenear = false
- viciousbeedetected = false
- guidingdetected = false
- viciousdistance1 = ""
- switchlocationmsg = false
- tokenfarmactive = false
- tokenfarmactive2 = false
- farmzoneswitchback = false
- switchingzone = false
- FarmTempOFF = false
- AvoidTempOFF = false
- instantconverteractive = false
- microconverteractive = false
- hasgiftedvicious = false
- quickkillactive = false
- sproutkillstarted = false
- guidingkillstarted = false
- viciouskillstarted = false
- monsterkilleractive = false
- convertinghoney = false
- honeytokenactive = true
- autosprinkler = false
- marshmallowbeeactive = false
- autostinger = false
- autostingerDB = false
- collectbubbles = false
- bpstart = 0
- --kill counter
- viciouskills = 0
- sproutkills = 0
- beetlekills = 0
- ladybugkills = 0
- spiderkills = 0
- scorpionkills = 0
- mantiskills = 0
- werewolfkills = 0
- windykills = 0
- -- Anti Idle
- VirtualUser=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- VirtualUser:CaptureController()
- VirtualUser:ClickButton2(Vector2.new())
- end)
- -- Objects
- CoconutCollector = Instance.new("TextButton")
- MeteorCollector = Instance.new("TextButton")
- BubbleCollector = Instance.new("TextButton")
- BlenderUse = Instance.new("TextButton")
- RedBoostUse = Instance.new("TextButton")
- BlueBoostUse = Instance.new("TextButton")
- PetalShop = Instance.new("TextButton")
- MtnBoostUse = Instance.new("TextButton")
- DemonMaskEquip = Instance.new("TextButton")
- GummyMaskEquip = Instance.new("TextButton")
- DiamondMaskEquip = Instance.new("TextButton")
- SproutButton = Instance.new("TextButton")
- RotatingFields = Instance.new("TextButton")
- HoneyGained = Instance.new("TextButton")
- RunTimer = Instance.new("TextButton")
- Viciouskills = Instance.new("TextLabel")
- Windykills = Instance.new("TextLabel")
- HuntMondo = Instance.new("TextButton")
- HuntCommando = Instance.new("TextButton")
- local Sproutkills = Instance.new("TextLabel")
- local Beetlekills = Instance.new("TextLabel")
- local Ladybugkills = Instance.new("TextLabel")
- local Spiderkills = Instance.new("TextLabel")
- local Scorpionkills = Instance.new("TextLabel")
- local Mantiskills = Instance.new("TextLabel")
- local Werewolfkills = Instance.new("TextLabel")
- local MainGUI = Instance.new("ScreenGui")
- local OpenGUI = Instance.new("ScreenGui")
- local MainFrame = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local WayPoints = Instance.new("TextButton")
- local WayPointsFrame = Instance.new("Frame")
- local ShowLocation = Instance.new("TextLabel")
- local SetLocation = Instance.new("TextButton")
- local TPLocation = Instance.new("TextButton")
- local ReturnToHive = Instance.new("TextButton")
- local BlackBear = Instance.new("TextButton")
- local BrownBear = Instance.new("TextButton")
- local PandaBear = Instance.new("TextButton")
- local PolarBear = Instance.new("TextButton")
- local ScienceBear = Instance.new("TextButton")
- local MotherBear = Instance.new("TextButton")
- local TunnelBear = Instance.new("TextButton")
- local RedBoost = Instance.new("TextButton")
- local BlueBoost = Instance.new("TextButton")
- local MountainBoost = Instance.new("TextButton")
- local TPShop = Instance.new("TextButton")
- local TPShop2 = Instance.new("TextButton")
- local MountainTopShop = Instance.new("TextButton")
- local TentShop = Instance.new("TextButton")
- local RedClubhouse = Instance.new("TextButton")
- local BlueClubhouse = Instance.new("TextButton")
- local TicketShop = Instance.new("TextButton")
- local RoyalJelly = Instance.new("TextButton")
- local Honeystorm = Instance.new("TextButton")
- local GiftedBuckoBee = Instance.new("TextButton")
- local GiftedRileyBee = Instance.new("TextButton")
- local StickBug = Instance.new("TextButton")
- local DemonArea = Instance.new("TextButton")
- local GummyArea = Instance.new("TextButton")
- local DiamondMask = Instance.new("TextButton")
- local BeeMan = Instance.new("TextButton")
- local MoonAmulet = Instance.new("TextButton")
- local Blender = Instance.new("TextButton")
- local StrawBerryField = Instance.new("TextButton")
- local PumpkinField = Instance.new("TextButton")
- local SunflowerField = Instance.new("TextButton")
- local CloverField = Instance.new("TextButton")
- local SpiderField = Instance.new("TextButton")
- local MushRoomField = Instance.new("TextButton")
- local BamBooField = Instance.new("TextButton")
- local DandelionField = Instance.new("TextButton")
- local PineappleField = Instance.new("TextButton")
- local BlueField = Instance.new("TextButton")
- local RoseField = Instance.new("TextButton")
- local CactusField = Instance.new("TextButton")
- local PineTreeField = Instance.new("TextButton")
- local MountainTopField = Instance.new("TextButton")
- local StumpField = Instance.new("TextButton")
- local StumpKill = Instance.new("TextButton")
- local CoconutField = Instance.new("TextButton")
- local PepperField = Instance.new("TextButton")
- local KingbeetlesLair = Instance.new("TextButton")
- local AntChallenge = Instance.new("TextButton")
- local Onett = Instance.new("TextButton")
- local StarHut = Instance.new("TextButton")
- local SproutDispenser = Instance.new("TextButton")
- local AvoidViciousBee = Instance.new("TextButton")
- local FarmWindy = Instance.new("TextButton")
- local Field1AF = Instance.new("TextButton")
- local Field2AF = Instance.new("TextButton")
- local Field3AF = Instance.new("TextButton")
- local Field4AF = Instance.new("TextButton")
- local Field5AF = Instance.new("TextButton")
- local Field6AF = Instance.new("TextButton")
- local Field7AF = Instance.new("TextButton")
- local Field8AF = Instance.new("TextButton")
- local Field9AF = Instance.new("TextButton")
- local Field10AF = Instance.new("TextButton")
- local Field11AF = Instance.new("TextButton")
- local Field12AF = Instance.new("TextButton")
- local Field13AF = Instance.new("TextButton")
- local Field14AF = Instance.new("TextButton")
- local Field15AF = Instance.new("TextButton")
- local Field16AF = Instance.new("TextButton")
- local Field17AF = Instance.new("TextButton")
- Field1BL = Instance.new("TextButton")
- Field2BL = Instance.new("TextButton")
- Field3BL = Instance.new("TextButton")
- Field4BL = Instance.new("TextButton")
- Field5BL = Instance.new("TextButton")
- Field6BL = Instance.new("TextButton")
- Field7BL = Instance.new("TextButton")
- Field8BL = Instance.new("TextButton")
- Field9BL = Instance.new("TextButton")
- Field10BL = Instance.new("TextButton")
- Field11BL = Instance.new("TextButton")
- Field12BL = Instance.new("TextButton")
- Field13BL = Instance.new("TextButton")
- Field14BL = Instance.new("TextButton")
- Field15BL = Instance.new("TextButton")
- Field16BL = Instance.new("TextButton")
- Field17BL = Instance.new("TextButton")
- local TimeLabel = Instance.new("TextLabel")
- local Players = Instance.new("TextButton")
- local PlayerFrame = Instance.new("Frame")
- local PlayerList = Instance.new("Frame")
- local PlayerListBox = Instance.new("Frame")
- local PlyrSel = Instance.new("TextLabel")
- local Player1 = Instance.new("TextButton")
- local Player2 = Instance.new("TextButton")
- local Player3 = Instance.new("TextButton")
- local Player4 = Instance.new("TextButton")
- local Player5 = Instance.new("TextButton")
- local Player6 = Instance.new("TextButton")
- local TpPlayer = Instance.new("TextButton")
- local FindTreasures = Instance.new("TextButton")
- local FindTreasuresText1 = Instance.new("TextLabel")
- local PromoCodes = Instance.new("TextButton")
- local ExtrasScreen = Instance.new("TextButton")
- local ExtrasFrame = Instance.new("Frame")
- local ViciousBeeFrame = Instance.new("Frame")
- local InfoScreen = Instance.new("TextButton")
- local InfoFrame = Instance.new("Frame")
- local TPTool = Instance.new("TextButton")
- local AutoStingerToggle = Instance.new("TextButton")
- local ReJoinServer = Instance.new("TextButton")
- local NoClip = Instance.new("TextButton")
- local InfoText1 = Instance.new("TextLabel")
- local HuntViciousBee = Instance.new("TextButton")
- local ViciousBeeDetect = Instance.new("TextLabel")
- local FireflyDetect = Instance.new("TextLabel")
- local SproutDetect = Instance.new("TextLabel")
- local WindyDetect = Instance.new("TextLabel")
- local PollenFarm = Instance.new("TextButton")
- local FarmFrame = Instance.new("Frame")
- local StartFarm = Instance.new("TextButton")
- local AutoDig = Instance.new("TextButton")
- local TokenToggleLabel = Instance.new("TextLabel")
- local TokenToggle = Instance.new("TextBox")
- local FireflyToggleLabel = Instance.new("TextLabel")
- local FireflyToggle = Instance.new("TextBox")
- local HoneyToggleLabel = Instance.new("TextLabel")
- local HoneyToggle = Instance.new("TextBox")
- local InfJumpToggle = Instance.new("TextButton")
- local WealthClockToggle = Instance.new("TextButton")
- local AutoSprinklerToggle = Instance.new("TextButton")
- local CollectAllTickets = Instance.new("TextButton")
- local BadgeToggle = Instance.new("TextButton")
- local GumDropToggle = Instance.new("TextButton")
- local MonsterKillerToggle = Instance.new("TextButton")
- local TreatToggle = Instance.new("TextButton")
- local SproutFarmToggle = Instance.new("TextButton")
- local InfBackpack = Instance.new("TextButton")
- local KillCounter = Instance.new("TextButton")
- local KillCounterFrame = Instance.new("Frame")
- local InstantConverterToggle = Instance.new("TextButton")
- local MicroConverterToggle = Instance.new("TextButton")
- local MarshmallowToggle = Instance.new("TextButton")
- local AutoAntFarm = Instance.new("TextButton")
- local QuickKillToggle = Instance.new("TextButton")
- local Minimize = Instance.new("TextButton")
- local OpenFrame = Instance.new("Frame")
- local OpenButton = Instance.new("TextButton")
- local DailyHoney = Instance.new("TextLabel")
- local Timers = Instance.new("TextButton")
- local TimersFrame = Instance.new("Frame")
- local TunnelBearTB = Instance.new("TextLabel")
- local KingBeetleTB = Instance.new("TextLabel")
- local SnailTB = Instance.new("TextLabel")
- local MoonButton = Instance.new("TextButton")
- local BPCount = Instance.new("TextLabel")
- local HoneyStormButton = Instance.new("TextButton")
- local FireMaskButton = Instance.new("TextButton")
- local BubbleMaskButton = Instance.new("TextButton")
- local AntChallButton = Instance.new("TextButton")
- local ClBeetle = Instance.new("TextLabel")
- local ClLadybug = Instance.new("TextLabel")
- local BFBeetle = Instance.new("TextLabel")
- local BaBeetle = Instance.new("TextLabel")
- local BaBeetle2 = Instance.new("TextLabel")
- local PiBeetle = Instance.new("TextLabel")
- local PiMantis = Instance.new("TextLabel")
- local SpSpider = Instance.new("TextLabel")
- local MuLadybug = Instance.new("TextLabel")
- local StLadybug = Instance.new("TextLabel")
- local StLadybug2 = Instance.new("TextLabel")
- local RoScorpion = Instance.new("TextLabel")
- local RoScorpion2 = Instance.new("TextLabel")
- local CaWerewolf = Instance.new("TextLabel")
- local PiMantis1 = Instance.new("TextLabel")
- local PiMantis2 = Instance.new("TextLabel")
- local CocoCrab = Instance.new("TextLabel")
- local OldTokenFarm = Instance.new("TextButton")
- local StopFarmingLabel = Instance.new("TextLabel")
- local StopFarming = Instance.new("TextButton")
- -- Properties
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = game.CoreGui
- local MainCORE = game.CoreGui["MainGUI"]
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = game.CoreGui
- local OpenCORE = game.CoreGui["OpenGUI"]
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = MainGUI
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BackgroundTransparency = 0.3
- MainFrame.BorderColor3 = Color3.new(0, 0, 0)
- MainFrame.Position = UDim2.new(.5, -393, 0, 33)
- MainFrame.Size = UDim2.new(0, 798, 0, 30)
- MainFrame.Draggable = true
- MainFrame.Active = true
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = OpenGUI
- OpenFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- OpenFrame.BackgroundTransparency = 0.3
- OpenFrame.BorderColor3 = Color3.new(0, 0, 0)
- OpenFrame.Position = UDim2.new(0, 0, .9, 0)
- OpenFrame.Size = UDim2.new(0, 60, 0, 30)
- OpenFrame.Draggable = true
- OpenFrame.Visible = false
- OpenButton.Name = "Minimize"
- OpenButton.Parent = OpenFrame
- OpenButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- OpenButton.BorderColor3 = Color3.new(0, 1, 0)
- OpenButton.Position = UDim2.new(0, 0, 0, 0)
- OpenButton.Size = UDim2.new(1, 0, 1, 0)
- OpenButton.Font = Enum.Font.Fantasy
- OpenButton.Text = "OPEN"
- OpenButton.TextColor3 = Color3.new(0,0,1)
- OpenButton.TextSize = 17
- OpenButton.TextScaled = true
- OpenButton.TextWrapped = true
- Minimize.Name = "Minimize"
- Minimize.Parent = MainFrame
- Minimize.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Minimize.BorderColor3 = Color3.new(0, 1, 0)
- Minimize.Position = UDim2.new(0, 5, 0, 5)
- Minimize.Size = UDim2.new(0, 20, 0, 20)
- Minimize.Font = Enum.Font.Fantasy
- Minimize.Text = "-"
- Minimize.TextColor3 = Color3.new(0,0,1)
- Minimize.TextSize = 17
- Minimize.TextScaled = true
- Minimize.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = MainFrame
- Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Close.BorderColor3 = Color3.new(0, 1, 0)
- Close.Position = UDim2.new(0, 30, 0, 5)
- Close.Size = UDim2.new(0, 20, 0, 20)
- Close.Font = Enum.Font.Fantasy
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 17
- Close.TextScaled = true
- Close.TextWrapped = true
- WayPoints.Name = "WayPoints"
- WayPoints.Parent = MainFrame
- WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WayPoints.BorderColor3 = Color3.new(0, 1, 0)
- WayPoints.Position = UDim2.new(0, 55, 0, 5)
- WayPoints.Size = UDim2.new(0, 83, 0, 20)
- WayPoints.Font = Enum.Font.Fantasy
- WayPoints.TextColor3 = Color3.new(1, 1, 1)
- WayPoints.Text = "WayPoints"
- WayPoints.TextSize = 17
- WayPoints.TextWrapped = true
- WayPointsFrame.Name = "WayPointsFrame"
- WayPointsFrame.Parent = MainFrame
- WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0)
- WayPointsFrame.BackgroundTransparency = 0.3
- WayPointsFrame.Position = UDim2.new(0, 0, 0, 34)
- WayPointsFrame.Size = UDim2.new(0, 700, 0, 480)
- WayPointsFrame.Visible = false
- WayPointsFrame.ZIndex = 1
- ShowLocation.Name = "ShowLocation"
- ShowLocation.Parent = WayPointsFrame
- ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1)
- ShowLocation.TextColor3 = Color3.new(0, 0, 0)
- ShowLocation.BorderColor3 = Color3.new(0, 0, 0)
- ShowLocation.Position = UDim2.new(0, 230, 0, 5)
- ShowLocation.Size = UDim2.new(0, 180, 0, 20)
- ShowLocation.Font = Enum.Font.Fantasy
- ShowLocation.Text = "Current Location"
- ShowLocation.TextWrapped = true
- ShowLocation.TextSize = 15
- SetLocation.Name = "SetLocation"
- SetLocation.Parent = WayPointsFrame
- SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SetLocation.TextColor3 = Color3.new(1, 1, 1)
- SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SetLocation.Position = UDim2.new(0, 455, 0, 5)
- SetLocation.Size = UDim2.new(0, 190, 0, 20)
- SetLocation.Font = Enum.Font.Fantasy
- SetLocation.Text = "Set Location"
- SetLocation.TextWrapped = true
- SetLocation.TextSize = 16
- TPLocation.Name = "TPLocation"
- TPLocation.Parent = WayPointsFrame
- TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPLocation.TextColor3 = Color3.new(1, 1, 1)
- TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPLocation.Position = UDim2.new(0, 610, 0, 5)
- TPLocation.Size = UDim2.new(0, 65, 0, 20)
- TPLocation.Font = Enum.Font.Fantasy
- TPLocation.Text = "Move to"
- TPLocation.TextWrapped = true
- TPLocation.TextSize = 16
- ReturnToHive.Name = "ReturnToHive"
- ReturnToHive.Parent = WayPointsFrame
- ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ReturnToHive.Position = UDim2.new(0, 5, 0, 5)
- ReturnToHive.Size = UDim2.new(0, 180, 0, 20)
- ReturnToHive.TextColor3 = Color3.new(1, 1, 1)
- ReturnToHive.Font = Enum.Font.Fantasy
- ReturnToHive.Text = "Return To Hive"
- ReturnToHive.TextSize = 16
- BlackBear.Name = "BlackBear"
- BlackBear.Parent = WayPointsFrame
- BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlackBear.Position = UDim2.new(0, 5, 0, 30)
- BlackBear.Size = UDim2.new(0, 180, 0, 20)
- BlackBear.TextColor3 = Color3.new(1, 1, 1)
- BlackBear.Font = Enum.Font.Fantasy
- BlackBear.Text = "Black Bear"
- BlackBear.TextSize = 16
- BrownBear.Name = "BrownBear"
- BrownBear.Parent = WayPointsFrame
- BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BrownBear.Position = UDim2.new(0, 5, 0, 55)
- BrownBear.Size = UDim2.new(0, 180, 0, 20)
- BrownBear.TextColor3 = Color3.new(1, 1, 1)
- BrownBear.Font = Enum.Font.Fantasy
- BrownBear.Text = "Brown Bear"
- BrownBear.TextSize = 16
- PandaBear.Name = "PandaBear"
- PandaBear.Parent = WayPointsFrame
- PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PandaBear.Position = UDim2.new(0, 5, 0, 80)
- PandaBear.Size = UDim2.new(0, 180, 0, 20)
- PandaBear.TextColor3 = Color3.new(1, 1, 1)
- PandaBear.Font = Enum.Font.Fantasy
- PandaBear.Text = "Panda Bear"
- PandaBear.TextSize = 16
- PolarBear.Name = "PolarBear"
- PolarBear.Parent = WayPointsFrame
- PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PolarBear.Position = UDim2.new(0, 5, 0, 105)
- PolarBear.Size = UDim2.new(0, 180, 0, 20)
- PolarBear.TextColor3 = Color3.new(1, 1, 1)
- PolarBear.Font = Enum.Font.Fantasy
- PolarBear.Text = "Polar Bear"
- PolarBear.TextSize = 16
- ScienceBear.Name = "ScienceBear"
- ScienceBear.Parent = WayPointsFrame
- ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ScienceBear.Position = UDim2.new(0, 5, 0, 130)
- ScienceBear.Size = UDim2.new(0, 180, 0, 20)
- ScienceBear.TextColor3 = Color3.new(1, 1, 1)
- ScienceBear.Font = Enum.Font.Fantasy
- ScienceBear.Text = "Science Bear"
- ScienceBear.TextSize = 16
- MotherBear.Name = "MotherBear"
- MotherBear.Parent = WayPointsFrame
- MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MotherBear.Position = UDim2.new(0, 5, 0, 155)
- MotherBear.Size = UDim2.new(0, 180, 0, 20)
- MotherBear.TextColor3 = Color3.new(1, 1, 1)
- MotherBear.Font = Enum.Font.Fantasy
- MotherBear.Text = "Mother Bear"
- MotherBear.TextSize = 16
- TunnelBear.Name = "TunnelBear"
- TunnelBear.Parent = WayPointsFrame
- TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TunnelBear.Position = UDim2.new(0, 5, 0, 180)
- TunnelBear.Size = UDim2.new(0, 180, 0, 20)
- TunnelBear.TextColor3 = Color3.new(1, 1, 1)
- TunnelBear.Font = Enum.Font.Fantasy
- TunnelBear.Text = "Tunnel Bear"
- TunnelBear.TextSize = 16
- Onett.Name = "Onett"
- Onett.Parent = WayPointsFrame
- Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Onett.Position = UDim2.new(0, 5, 0, 205)
- Onett.Size = UDim2.new(0, 180, 0, 20)
- Onett.TextColor3 = Color3.new(1, 1, 1)
- Onett.Font = Enum.Font.Fantasy
- Onett.Text = "Onett"
- Onett.TextSize = 16
- RedBoost.Name = "RedBoost"
- RedBoost.Parent = WayPointsFrame
- RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedBoost.Position = UDim2.new(0, 5, 0, 230)
- RedBoost.Size = UDim2.new(0, 180, 0, 20)
- RedBoost.TextColor3 = Color3.new(1, 1, 1)
- RedBoost.Font = Enum.Font.Fantasy
- RedBoost.Text = "Red Field Booster"
- RedBoost.TextSize = 16
- RedBoostUse.Name = "RedBoostUse"
- RedBoostUse.Parent = WayPointsFrame
- RedBoostUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedBoostUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedBoostUse.Position = UDim2.new(0, 185, 0, 230)
- RedBoostUse.Size = UDim2.new(0, 40, 0, 20)
- RedBoostUse.TextColor3 = Color3.new(1, 1, 1)
- RedBoostUse.Font = Enum.Font.Fantasy
- RedBoostUse.Text = "Use"
- RedBoostUse.TextSize = 16
- BlueBoost.Name = "BlueBoost"
- BlueBoost.Parent = WayPointsFrame
- BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueBoost.Position = UDim2.new(0, 5, 0, 255)
- BlueBoost.Size = UDim2.new(0, 180, 0, 20)
- BlueBoost.TextColor3 = Color3.new(1, 1, 1)
- BlueBoost.Font = Enum.Font.Fantasy
- BlueBoost.Text = "Blue Field Booster"
- BlueBoost.TextSize = 16
- BlueBoostUse.Name = "BlueBoostUse"
- BlueBoostUse.Parent = WayPointsFrame
- BlueBoostUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueBoostUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueBoostUse.Position = UDim2.new(0, 185, 0, 255)
- BlueBoostUse.Size = UDim2.new(0, 40, 0, 20)
- BlueBoostUse.TextColor3 = Color3.new(1, 1, 1)
- BlueBoostUse.Font = Enum.Font.Fantasy
- BlueBoostUse.Text = "Use"
- BlueBoostUse.TextSize = 16
- MountainBoost.Name = "MountainBoost"
- MountainBoost.Parent = WayPointsFrame
- MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainBoost.Position = UDim2.new(0, 5, 0, 280)
- MountainBoost.Size = UDim2.new(0, 180, 0, 20)
- MountainBoost.TextColor3 = Color3.new(1, 1, 1)
- MountainBoost.Font = Enum.Font.Fantasy
- MountainBoost.Text = "MountainTop Booster"
- MountainBoost.TextSize = 16
- MtnBoostUse.Name = "MtnBoostUse"
- MtnBoostUse.Parent = WayPointsFrame
- MtnBoostUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MtnBoostUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MtnBoostUse.Position = UDim2.new(0, 185, 0, 280)
- MtnBoostUse.Size = UDim2.new(0, 40, 0, 20)
- MtnBoostUse.TextColor3 = Color3.new(1, 1, 1)
- MtnBoostUse.Font = Enum.Font.Fantasy
- MtnBoostUse.Text = "Use"
- MtnBoostUse.TextSize = 16
- AntChallenge.Name = "AntChallenge"
- AntChallenge.Parent = WayPointsFrame
- AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AntChallenge.Position = UDim2.new(0, 5, 0, 305)
- AntChallenge.Size = UDim2.new(0, 180, 0, 20)
- AntChallenge.TextColor3 = Color3.new(1, 1, 1)
- AntChallenge.Font = Enum.Font.Fantasy
- AntChallenge.Text = "Ant Challenge"
- AntChallenge.TextSize = 16
- AntChallButton.Name = "AntChallButton"
- AntChallButton.Parent = WayPointsFrame
- AntChallButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AntChallButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AntChallButton.Position = UDim2.new(0, 185, 0, 305)
- AntChallButton.Size = UDim2.new(0, 40, 0, 20)
- AntChallButton.TextColor3 = Color3.new(1, 1, 1)
- AntChallButton.Font = Enum.Font.Fantasy
- AntChallButton.Text = "Start"
- AntChallButton.TextSize = 16
- KingbeetlesLair.Name = "KingbeetlesLair"
- KingbeetlesLair.Parent = WayPointsFrame
- KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- KingbeetlesLair.Position = UDim2.new(0, 5, 0, 330)
- KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20)
- KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1)
- KingbeetlesLair.Font = Enum.Font.Fantasy
- KingbeetlesLair.Text = "King Beetles Lair"
- KingbeetlesLair.TextSize = 16
- GiftedBuckoBee.Name = "GiftedBuckoBee"
- GiftedBuckoBee.Parent = WayPointsFrame
- GiftedBuckoBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GiftedBuckoBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GiftedBuckoBee.Position = UDim2.new(0, 5, 0, 355)
- GiftedBuckoBee.Size = UDim2.new(0, 180, 0, 20)
- GiftedBuckoBee.TextColor3 = Color3.new(1, 1, 1)
- GiftedBuckoBee.Font = Enum.Font.Fantasy
- GiftedBuckoBee.Text = "Gifted Bucko Bee"
- GiftedBuckoBee.TextSize = 16
- GiftedRileyBee.Name = "GiftedRileyBee"
- GiftedRileyBee.Parent = WayPointsFrame
- GiftedRileyBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GiftedRileyBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GiftedRileyBee.Position = UDim2.new(0, 5, 0, 380)
- GiftedRileyBee.Size = UDim2.new(0, 180, 0, 20)
- GiftedRileyBee.TextColor3 = Color3.new(1, 1, 1)
- GiftedRileyBee.Font = Enum.Font.Fantasy
- GiftedRileyBee.Text = "Gifted Riley Bee"
- GiftedRileyBee.TextSize = 16
- TPShop.Name = "TPShop"
- TPShop.Parent = WayPointsFrame
- TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPShop.Position = UDim2.new(0, 5, 0, 405)
- TPShop.Size = UDim2.new(0, 180, 0, 20)
- TPShop.TextColor3 = Color3.new(1, 1, 1)
- TPShop.Font = Enum.Font.Fantasy
- TPShop.Text = "Basic Tools Shop"
- TPShop.TextSize = 16
- TPShop2.Name = "TPShop2"
- TPShop2.Parent = WayPointsFrame
- TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPShop2.Position = UDim2.new(0, 5, 0, 430)
- TPShop2.Size = UDim2.new(0, 180, 0, 20)
- TPShop2.TextColor3 = Color3.new(1, 1, 1)
- TPShop2.Font = Enum.Font.Fantasy
- TPShop2.Text = "Advanced Tools Shop"
- TPShop2.TextSize = 16
- PetalShop.Name = "PetalShop"
- PetalShop.Parent = WayPointsFrame
- PetalShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PetalShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PetalShop.Position = UDim2.new(0, 5, 0, 455)
- PetalShop.Size = UDim2.new(0, 180, 0, 20)
- PetalShop.TextColor3 = Color3.new(1, 1, 1)
- PetalShop.Font = Enum.Font.Fantasy
- PetalShop.Text = "Petal Shop"
- PetalShop.TextSize = 16
- RoyalJelly.Name = "RoyalJelly"
- RoyalJelly.Parent = WayPointsFrame
- RoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoyalJelly.Position = UDim2.new(0, 230, 0, 30)
- RoyalJelly.Size = UDim2.new(0, 180, 0, 20)
- RoyalJelly.TextColor3 = Color3.new(1, 1, 1)
- RoyalJelly.Font = Enum.Font.Fantasy
- RoyalJelly.Text = "Royal Jelly(honey)"
- RoyalJelly.TextSize = 16
- StarHut.Name = "StarHut"
- StarHut.Parent = WayPointsFrame
- StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StarHut.Position = UDim2.new(0, 230, 0, 55)
- StarHut.Size = UDim2.new(0, 180, 0, 20)
- StarHut.TextColor3 = Color3.new(1, 1, 1)
- StarHut.Font = Enum.Font.Fantasy
- StarHut.Text = "Star Hall"
- StarHut.TextSize = 16
- StickBug.Name = "StickBug"
- StickBug.Parent = WayPointsFrame
- StickBug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StickBug.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StickBug.Position = UDim2.new(0, 230, 0, 80)
- StickBug.Size = UDim2.new(0, 180, 0, 20)
- StickBug.TextColor3 = Color3.new(1, 1, 1)
- StickBug.Font = Enum.Font.Fantasy
- StickBug.Text = "Stick Bug"
- StickBug.TextSize = 16
- SproutDispenser.Name = "SproutDispenser"
- SproutDispenser.Parent = WayPointsFrame
- SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutDispenser.Position = UDim2.new(0, 230, 0, 105)
- SproutDispenser.Size = UDim2.new(0, 180, 0, 20)
- SproutDispenser.TextColor3 = Color3.new(1, 1, 1)
- SproutDispenser.Font = Enum.Font.Fantasy
- SproutDispenser.Text = "Summon a Sprout"
- SproutDispenser.TextSize = 16
- SproutButton.Name = "SproutButton"
- SproutButton.Parent = WayPointsFrame
- SproutButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutButton.Position = UDim2.new(0, 410, 0, 105)
- SproutButton.Size = UDim2.new(0, 40, 0, 20)
- SproutButton.TextColor3 = Color3.new(1, 1, 1)
- SproutButton.Font = Enum.Font.Fantasy
- SproutButton.Text = "Use"
- SproutButton.TextSize = 16
- Blender.Name = "Blender"
- Blender.Parent = WayPointsFrame
- Blender.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Blender.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Blender.Position = UDim2.new(0, 230, 0, 130)
- Blender.Size = UDim2.new(0, 180, 0, 20)
- Blender.TextColor3 = Color3.new(1, 1, 1)
- Blender.Font = Enum.Font.Fantasy
- Blender.Text = "Blender"
- Blender.TextSize = 16
- BlenderUse.Name = "BlenderUse"
- BlenderUse.Parent = WayPointsFrame
- BlenderUse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlenderUse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlenderUse.Position = UDim2.new(0, 410, 0, 130)
- BlenderUse.Size = UDim2.new(0, 40, 0, 20)
- BlenderUse.TextColor3 = Color3.new(1, 1, 1)
- BlenderUse.Font = Enum.Font.Fantasy
- BlenderUse.Text = "Use"
- BlenderUse.TextSize = 16
- MoonAmulet.Name = "MoonAmulet"
- MoonAmulet.Parent = WayPointsFrame
- MoonAmulet.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MoonAmulet.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MoonAmulet.Position = UDim2.new(0, 230, 0, 155)
- MoonAmulet.Size = UDim2.new(0, 180, 0, 20)
- MoonAmulet.TextColor3 = Color3.new(1, 1, 1)
- MoonAmulet.Font = Enum.Font.Fantasy
- MoonAmulet.Text = "Moon Amulet"
- MoonAmulet.TextSize = 16
- MoonButton.Name = "MoonButton"
- MoonButton.Parent = WayPointsFrame
- MoonButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MoonButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MoonButton.Position = UDim2.new(0, 410, 0, 155)
- MoonButton.Size = UDim2.new(0, 40, 0, 20)
- MoonButton.TextColor3 = Color3.new(1, 1, 1)
- MoonButton.Font = Enum.Font.Fantasy
- MoonButton.Text = "Create"
- MoonButton.TextSize = 16
- DemonArea.Name = "DemonArea"
- DemonArea.Parent = WayPointsFrame
- DemonArea.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DemonArea.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DemonArea.Position = UDim2.new(0, 230, 0, 180)
- DemonArea.Size = UDim2.new(0, 180, 0, 20)
- DemonArea.TextColor3 = Color3.new(1, 1, 1)
- DemonArea.Font = Enum.Font.Fantasy
- DemonArea.Text = "Demon Mask/Area"
- DemonArea.TextSize = 16
- DemonMaskEquip.Name = "DemonMaskEquip"
- DemonMaskEquip.Parent = WayPointsFrame
- DemonMaskEquip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DemonMaskEquip.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DemonMaskEquip.Position = UDim2.new(0, 410, 0, 180)
- DemonMaskEquip.Size = UDim2.new(0, 40, 0, 20)
- DemonMaskEquip.TextColor3 = Color3.new(1, 1, 1)
- DemonMaskEquip.Font = Enum.Font.Fantasy
- DemonMaskEquip.Text = "Equip"
- DemonMaskEquip.TextSize = 16
- GummyArea.Name = "GummyArea"
- GummyArea.Parent = WayPointsFrame
- GummyArea.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GummyArea.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GummyArea.Position = UDim2.new(0, 230, 0, 205)
- GummyArea.Size = UDim2.new(0, 180, 0, 20)
- GummyArea.TextColor3 = Color3.new(1, 1, 1)
- GummyArea.Font = Enum.Font.Fantasy
- GummyArea.Text = "Gummy Mask/Area"
- GummyArea.TextSize = 16
- GummyMaskEquip.Name = "GummyMaskEquip"
- GummyMaskEquip.Parent = WayPointsFrame
- GummyMaskEquip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GummyMaskEquip.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GummyMaskEquip.Position = UDim2.new(0, 410, 0, 205)
- GummyMaskEquip.Size = UDim2.new(0, 40, 0, 20)
- GummyMaskEquip.TextColor3 = Color3.new(1, 1, 1)
- GummyMaskEquip.Font = Enum.Font.Fantasy
- GummyMaskEquip.Text = "Equip"
- GummyMaskEquip.TextSize = 16
- DiamondMask.Name = "DiamondMask"
- DiamondMask.Parent = WayPointsFrame
- DiamondMask.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DiamondMask.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DiamondMask.Position = UDim2.new(0, 230, 0, 230)
- DiamondMask.Size = UDim2.new(0, 180, 0, 20)
- DiamondMask.TextColor3 = Color3.new(1, 1, 1)
- DiamondMask.Font = Enum.Font.Fantasy
- DiamondMask.Text = "Diamond Mask/Area"
- DiamondMask.TextSize = 16
- DiamondMaskEquip.Name = "DiamondMaskEquip"
- DiamondMaskEquip.Parent = WayPointsFrame
- DiamondMaskEquip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DiamondMaskEquip.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DiamondMaskEquip.Position = UDim2.new(0, 410, 0, 230)
- DiamondMaskEquip.Size = UDim2.new(0, 40, 0, 20)
- DiamondMaskEquip.TextColor3 = Color3.new(1, 1, 1)
- DiamondMaskEquip.Font = Enum.Font.Fantasy
- DiamondMaskEquip.Text = "Equip"
- DiamondMaskEquip.TextSize = 16
- Honeystorm.Name = "Honeystorm"
- Honeystorm.Parent = WayPointsFrame
- Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Honeystorm.Position = UDim2.new(0, 230, 0, 255)
- Honeystorm.Size = UDim2.new(0, 180, 0, 20)
- Honeystorm.TextColor3 = Color3.new(1, 1, 1)
- Honeystorm.Font = Enum.Font.Fantasy
- Honeystorm.Text = "Summon a Honeystorm"
- Honeystorm.TextSize = 16
- HoneyStormButton.Name = "HoneyStormButton"
- HoneyStormButton.Parent = WayPointsFrame
- HoneyStormButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyStormButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HoneyStormButton.Position = UDim2.new(0, 410, 0, 255)
- HoneyStormButton.Size = UDim2.new(0, 40, 0, 20)
- HoneyStormButton.TextColor3 = Color3.new(1, 1, 1)
- HoneyStormButton.Font = Enum.Font.Fantasy
- HoneyStormButton.Text = "Summ"
- HoneyStormButton.TextSize = 16
- TentShop.Name = "TentShop"
- TentShop.Parent = WayPointsFrame
- TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TentShop.Position = UDim2.new(0, 230, 0, 280)
- TentShop.Size = UDim2.new(0, 180, 0, 20)
- TentShop.TextColor3 = Color3.new(1, 1, 1)
- TentShop.Font = Enum.Font.Fantasy
- TentShop.Text = "Ticket Tent Shop"
- TentShop.TextSize = 16
- RedClubhouse.Name = "RedClubhouse"
- RedClubhouse.Parent = WayPointsFrame
- RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedClubhouse.Position = UDim2.new(0, 230, 0, 305)
- RedClubhouse.Size = UDim2.new(0, 180, 0, 20)
- RedClubhouse.TextColor3 = Color3.new(1, 1, 1)
- RedClubhouse.Font = Enum.Font.Fantasy
- RedClubhouse.Text = "Red Club/Fire Mask"
- RedClubhouse.TextSize = 16
- FireMaskButton.Name = "FireMaskButton"
- FireMaskButton.Parent = WayPointsFrame
- FireMaskButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FireMaskButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FireMaskButton.Position = UDim2.new(0, 410, 0, 305)
- FireMaskButton.Size = UDim2.new(0, 40, 0, 20)
- FireMaskButton.TextColor3 = Color3.new(1, 1, 1)
- FireMaskButton.Font = Enum.Font.Fantasy
- FireMaskButton.Text = "Equip"
- FireMaskButton.TextSize = 16
- BlueClubhouse.Name = "BlueClubhouse"
- BlueClubhouse.Parent = WayPointsFrame
- BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueClubhouse.Position = UDim2.new(0, 230, 0, 330)
- BlueClubhouse.Size = UDim2.new(0, 180, 0, 20)
- BlueClubhouse.TextColor3 = Color3.new(1, 1, 1)
- BlueClubhouse.Font = Enum.Font.Fantasy
- BlueClubhouse.Text = "Blue Club/Bubble Mask"
- BlueClubhouse.TextSize = 16
- BubbleMaskButton.Name = "BubbleMaskButton"
- BubbleMaskButton.Parent = WayPointsFrame
- BubbleMaskButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BubbleMaskButton.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BubbleMaskButton.Position = UDim2.new(0, 410, 0, 330)
- BubbleMaskButton.Size = UDim2.new(0, 40, 0, 20)
- BubbleMaskButton.TextColor3 = Color3.new(1, 1, 1)
- BubbleMaskButton.Font = Enum.Font.Fantasy
- BubbleMaskButton.Text = "Equip"
- BubbleMaskButton.TextSize = 16
- BeeMan.Name = "BeeMan"
- BeeMan.Parent = WayPointsFrame
- BeeMan.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BeeMan.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BeeMan.Position = UDim2.new(0, 230, 0, 355)
- BeeMan.Size = UDim2.new(0, 180, 0, 20)
- BeeMan.TextColor3 = Color3.new(1, 1, 1)
- BeeMan.Font = Enum.Font.Fantasy
- BeeMan.Text = "Bee Man"
- BeeMan.TextSize = 16
- TicketShop.Name = "TicketShop"
- TicketShop.Parent = WayPointsFrame
- TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TicketShop.Position = UDim2.new(0, 230, 0, 380)
- TicketShop.Size = UDim2.new(0, 180, 0, 20)
- TicketShop.TextColor3 = Color3.new(1, 1, 1)
- TicketShop.Font = Enum.Font.Fantasy
- TicketShop.Text = "Ticket Dispenser"
- TicketShop.TextSize = 16
- MountainTopShop.Name = "MountainTopShop"
- MountainTopShop.Parent = WayPointsFrame
- MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainTopShop.Position = UDim2.new(0, 230, 0, 405)
- MountainTopShop.Size = UDim2.new(0, 180, 0, 20)
- MountainTopShop.TextColor3 = Color3.new(1, 1, 1)
- MountainTopShop.Font = Enum.Font.Fantasy
- MountainTopShop.Text = "Mountain Top Shop"
- MountainTopShop.TextSize = 16
- SunflowerField.Name = "SunflowerField"
- SunflowerField.Parent = WayPointsFrame
- SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SunflowerField.Position = UDim2.new(0, 455, 0, 30)
- SunflowerField.Size = UDim2.new(0, 180, 0, 20)
- SunflowerField.TextColor3 = Color3.new(1, 1, 1)
- SunflowerField.Font = Enum.Font.Fantasy
- SunflowerField.Text = "Sunflower Field"
- SunflowerField.TextSize = 16
- MushRoomField.Name = "MushRoomField"
- MushRoomField.Parent = WayPointsFrame
- MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MushRoomField.Position = UDim2.new(0, 455, 0, 55)
- MushRoomField.Size = UDim2.new(0, 180, 0, 20)
- MushRoomField.TextColor3 = Color3.new(1, 1, 1)
- MushRoomField.Font = Enum.Font.Fantasy
- MushRoomField.Text = "Mushroom Field"
- MushRoomField.TextSize = 16
- DandelionField.Name = "DandelionField"
- DandelionField.Parent = WayPointsFrame
- DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DandelionField.Position = UDim2.new(0, 455, 0, 80)
- DandelionField.Size = UDim2.new(0, 180, 0, 20)
- DandelionField.TextColor3 = Color3.new(1, 1, 1)
- DandelionField.Font = Enum.Font.Fantasy
- DandelionField.Text = "Dandelion Field"
- DandelionField.TextSize = 16
- BlueField.Name = "BlueField"
- BlueField.Parent = WayPointsFrame
- BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueField.Position = UDim2.new(0, 455, 0, 105)
- BlueField.Size = UDim2.new(0, 180, 0, 20)
- BlueField.TextColor3 = Color3.new(1, 1, 1)
- BlueField.Font = Enum.Font.Fantasy
- BlueField.Text = "Blue Flower Field"
- BlueField.TextSize = 16
- CloverField.Name = "CloverField"
- CloverField.Parent = WayPointsFrame
- CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CloverField.Position = UDim2.new(0, 455, 0, 130)
- CloverField.Size = UDim2.new(0, 180, 0, 20)
- CloverField.TextColor3 = Color3.new(1, 1, 1)
- CloverField.Font = Enum.Font.Fantasy
- CloverField.Text = "Clover Field"
- CloverField.TextSize = 16
- StrawBerryField.Name = "StrawBerryField"
- StrawBerryField.Parent = WayPointsFrame
- StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StrawBerryField.Position = UDim2.new(0, 455, 0, 155)
- StrawBerryField.Size = UDim2.new(0, 180, 0, 20)
- StrawBerryField.TextColor3 = Color3.new(1, 1, 1)
- StrawBerryField.Font = Enum.Font.Fantasy
- StrawBerryField.Text = "Strawberry Field"
- StrawBerryField.TextSize = 16
- SpiderField.Name = "SpiderField"
- SpiderField.Parent = WayPointsFrame
- SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SpiderField.Position = UDim2.new(0, 455, 0, 180)
- SpiderField.Size = UDim2.new(0, 180, 0, 20)
- SpiderField.TextColor3 = Color3.new(1, 1, 1)
- SpiderField.Font = Enum.Font.Fantasy
- SpiderField.Text = "Spider Field"
- SpiderField.TextSize = 16
- BamBooField.Name = "BamBooField"
- BamBooField.Parent = WayPointsFrame
- BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BamBooField.Position = UDim2.new(0, 455, 0, 205)
- BamBooField.Size = UDim2.new(0, 180, 0, 20)
- BamBooField.TextColor3 = Color3.new(1, 1, 1)
- BamBooField.Font = Enum.Font.Fantasy
- BamBooField.Text = "Bamboo Field"
- BamBooField.TextSize = 16
- RoseField.Name = "RoseField"
- RoseField.Parent = WayPointsFrame
- RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoseField.Position = UDim2.new(0, 455, 0, 230)
- RoseField.Size = UDim2.new(0, 180, 0, 20)
- RoseField.TextColor3 = Color3.new(1, 1, 1)
- RoseField.Font = Enum.Font.Fantasy
- RoseField.Text = "Rose Field"
- RoseField.TextSize = 16
- PineTreeField.Name = "PineTreeField"
- PineTreeField.Parent = WayPointsFrame
- PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PineTreeField.Position = UDim2.new(0, 455, 0, 255)
- PineTreeField.Size = UDim2.new(0, 180, 0, 20)
- PineTreeField.TextColor3 = Color3.new(1, 1, 1)
- PineTreeField.Font = Enum.Font.Fantasy
- PineTreeField.Text = "Pine Tree Forest"
- PineTreeField.TextSize = 16
- CactusField.Name = "CactusField"
- CactusField.Parent = WayPointsFrame
- CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CactusField.Position = UDim2.new(0, 455, 0, 280)
- CactusField.Size = UDim2.new(0, 180, 0, 20)
- CactusField.TextColor3 = Color3.new(1, 1, 1)
- CactusField.Font = Enum.Font.Fantasy
- CactusField.Text = "Cactus Field"
- CactusField.TextSize = 16
- PumpkinField.Name = "PumpkinField"
- PumpkinField.Parent = WayPointsFrame
- PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PumpkinField.Position = UDim2.new(0, 455, 0, 305)
- PumpkinField.Size = UDim2.new(0, 180, 0, 20)
- PumpkinField.TextColor3 = Color3.new(1, 1, 1)
- PumpkinField.Font = Enum.Font.Fantasy
- PumpkinField.Text = "Pumpkin Patch"
- PumpkinField.TextSize = 16
- PineappleField.Name = "PineappleField"
- PineappleField.Parent = WayPointsFrame
- PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PineappleField.Position = UDim2.new(0, 455, 0, 330)
- PineappleField.Size = UDim2.new(0, 180, 0, 20)
- PineappleField.TextColor3 = Color3.new(1, 1, 1)
- PineappleField.Font = Enum.Font.Fantasy
- PineappleField.Text = "Pineapple Patch"
- PineappleField.TextSize = 16
- MountainTopField.Name = "MountainTopField"
- MountainTopField.Parent = WayPointsFrame
- MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MountainTopField.Position = UDim2.new(0, 455, 0, 355)
- MountainTopField.Size = UDim2.new(0, 180, 0, 20)
- MountainTopField.TextColor3 = Color3.new(1, 1, 1)
- MountainTopField.Font = Enum.Font.Fantasy
- MountainTopField.Text = "Mountain Top Field"
- MountainTopField.TextSize = 16
- StumpField.Name = "StumpField"
- StumpField.Parent = WayPointsFrame
- StumpField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StumpField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StumpField.Position = UDim2.new(0, 455, 0, 380)
- StumpField.Size = UDim2.new(0, 180, 0, 20)
- StumpField.TextColor3 = Color3.new(1, 1, 1)
- StumpField.Font = Enum.Font.Fantasy
- StumpField.Text = "Stump Field"
- StumpField.TextSize = 16
- PepperField.Name = "PepperField"
- PepperField.Parent = WayPointsFrame
- PepperField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PepperField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PepperField.Position = UDim2.new(0, 455, 0, 405)
- PepperField.Size = UDim2.new(0, 180, 0, 20)
- PepperField.TextColor3 = Color3.new(1, 1, 1)
- PepperField.Font = Enum.Font.Fantasy
- PepperField.Text = "Pepper Field"
- PepperField.TextSize = 16
- CoconutField.Name = "CoconutField"
- CoconutField.Parent = WayPointsFrame
- CoconutField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CoconutField.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CoconutField.Position = UDim2.new(0, 455, 0, 430)
- CoconutField.Size = UDim2.new(0, 180, 0, 20)
- CoconutField.TextColor3 = Color3.new(1, 1, 1)
- CoconutField.Font = Enum.Font.Fantasy
- CoconutField.Text = "Coconut Field"
- CoconutField.TextSize = 16
- Field1AF.Name = "Field1AF"
- Field1AF.Parent = WayPointsFrame
- Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field1AF.Position = UDim2.new(0, 635, 0, 30)
- Field1AF.Size = UDim2.new(0, 40, 0, 20)
- Field1AF.TextColor3 = Color3.new(1, 1, 1)
- Field1AF.Font = Enum.Font.Fantasy
- Field1AF.Text = "Farm"
- Field1AF.TextSize = 16
- Field1BL.Name = "Field1BL"
- Field1BL.Parent = WayPointsFrame
- Field1BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field1BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field1BL.Position = UDim2.new(0, 680, 0, 30)
- Field1BL.Size = UDim2.new(0, 20, 0, 20)
- Field1BL.TextColor3 = Color3.new(1, 1, 1)
- Field1BL.Font = Enum.Font.Fantasy
- Field1BL.Text = "x"
- Field1BL.TextSize = 16
- Field2AF.Name = "Field2AF"
- Field2AF.Parent = WayPointsFrame
- Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field2AF.Position = UDim2.new(0, 635, 0, 55)
- Field2AF.Size = UDim2.new(0, 40, 0, 20)
- Field2AF.TextColor3 = Color3.new(1, 1, 1)
- Field2AF.Font = Enum.Font.Fantasy
- Field2AF.Text = "Farm"
- Field2AF.TextSize = 16
- Field2BL.Name = "Field2BL"
- Field2BL.Parent = WayPointsFrame
- Field2BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field2BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field2BL.Position = UDim2.new(0, 680, 0, 55)
- Field2BL.Size = UDim2.new(0, 20, 0, 20)
- Field2BL.TextColor3 = Color3.new(1, 1, 1)
- Field2BL.Font = Enum.Font.Fantasy
- Field2BL.Text = "x"
- Field2BL.TextSize = 16
- Field3AF.Name = "Field3AF"
- Field3AF.Parent = WayPointsFrame
- Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field3AF.Position = UDim2.new(0, 635, 0, 80)
- Field3AF.Size = UDim2.new(0, 40, 0, 20)
- Field3AF.TextColor3 = Color3.new(1, 1, 1)
- Field3AF.Font = Enum.Font.Fantasy
- Field3AF.Text = "Farm"
- Field3AF.TextSize = 16
- Field3BL.Name = "Field3BL"
- Field3BL.Parent = WayPointsFrame
- Field3BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field3BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field3BL.Position = UDim2.new(0, 680, 0, 80)
- Field3BL.Size = UDim2.new(0, 20, 0, 20)
- Field3BL.TextColor3 = Color3.new(1, 1, 1)
- Field3BL.Font = Enum.Font.Fantasy
- Field3BL.Text = "x"
- Field3BL.TextSize = 16
- Field4AF.Name = "Field4AF"
- Field4AF.Parent = WayPointsFrame
- Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field4AF.Position = UDim2.new(0, 635, 0, 105)
- Field4AF.Size = UDim2.new(0, 40, 0, 20)
- Field4AF.TextColor3 = Color3.new(1, 1, 1)
- Field4AF.Font = Enum.Font.Fantasy
- Field4AF.Text = "Farm"
- Field4AF.TextSize = 16
- Field4BL.Name = "Field4BL"
- Field4BL.Parent = WayPointsFrame
- Field4BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field4BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field4BL.Position = UDim2.new(0, 680, 0, 105)
- Field4BL.Size = UDim2.new(0, 20, 0, 20)
- Field4BL.TextColor3 = Color3.new(1, 1, 1)
- Field4BL.Font = Enum.Font.Fantasy
- Field4BL.Text = "x"
- Field4BL.TextSize = 16
- Field5AF.Name = "Field5AF"
- Field5AF.Parent = WayPointsFrame
- Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field5AF.Position = UDim2.new(0, 635, 0, 130)
- Field5AF.Size = UDim2.new(0, 40, 0, 20)
- Field5AF.TextColor3 = Color3.new(1, 1, 1)
- Field5AF.Font = Enum.Font.Fantasy
- Field5AF.Text = "Farm"
- Field5AF.TextSize = 16
- Field5BL.Name = "Field5BL"
- Field5BL.Parent = WayPointsFrame
- Field5BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field5BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field5BL.Position = UDim2.new(0, 680, 0, 130)
- Field5BL.Size = UDim2.new(0, 20, 0, 20)
- Field5BL.TextColor3 = Color3.new(1, 1, 1)
- Field5BL.Font = Enum.Font.Fantasy
- Field5BL.Text = "x"
- Field5BL.TextSize = 16
- Field6AF.Name = "Field6AF"
- Field6AF.Parent = WayPointsFrame
- Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field6AF.Position = UDim2.new(0, 635, 0, 155)
- Field6AF.Size = UDim2.new(0, 40, 0, 20)
- Field6AF.TextColor3 = Color3.new(1, 1, 1)
- Field6AF.Font = Enum.Font.Fantasy
- Field6AF.Text = "Farm"
- Field6AF.TextSize = 16
- Field6BL.Name = "Field6BL"
- Field6BL.Parent = WayPointsFrame
- Field6BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field6BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field6BL.Position = UDim2.new(0, 680, 0, 155)
- Field6BL.Size = UDim2.new(0, 20, 0, 20)
- Field6BL.TextColor3 = Color3.new(1, 1, 1)
- Field6BL.Font = Enum.Font.Fantasy
- Field6BL.Text = "x"
- Field6BL.TextSize = 16
- Field7AF.Name = "Field7AF"
- Field7AF.Parent = WayPointsFrame
- Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field7AF.Position = UDim2.new(0, 635, 0, 180)
- Field7AF.Size = UDim2.new(0, 40, 0, 20)
- Field7AF.TextColor3 = Color3.new(1, 1, 1)
- Field7AF.Font = Enum.Font.Fantasy
- Field7AF.Text = "Farm"
- Field7AF.TextSize = 16
- Field7BL.Name = "Field7BL"
- Field7BL.Parent = WayPointsFrame
- Field7BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field7BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field7BL.Position = UDim2.new(0, 680, 0, 180)
- Field7BL.Size = UDim2.new(0, 20, 0, 20)
- Field7BL.TextColor3 = Color3.new(1, 1, 1)
- Field7BL.Font = Enum.Font.Fantasy
- Field7BL.Text = "x"
- Field7BL.TextSize = 16
- Field8AF.Name = "Field8AF"
- Field8AF.Parent = WayPointsFrame
- Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field8AF.Position = UDim2.new(0, 635, 0, 205)
- Field8AF.Size = UDim2.new(0, 40, 0, 20)
- Field8AF.TextColor3 = Color3.new(1, 1, 1)
- Field8AF.Font = Enum.Font.Fantasy
- Field8AF.Text = "Farm"
- Field8AF.TextSize = 16
- Field8BL.Name = "Field8BL"
- Field8BL.Parent = WayPointsFrame
- Field8BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field8BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field8BL.Position = UDim2.new(0, 680, 0, 205)
- Field8BL.Size = UDim2.new(0, 20, 0, 20)
- Field8BL.TextColor3 = Color3.new(1, 1, 1)
- Field8BL.Font = Enum.Font.Fantasy
- Field8BL.Text = "x"
- Field8BL.TextSize = 16
- Field9AF.Name = "Field9AF"
- Field9AF.Parent = WayPointsFrame
- Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field9AF.Position = UDim2.new(0, 635, 0, 230)
- Field9AF.Size = UDim2.new(0, 40, 0, 20)
- Field9AF.TextColor3 = Color3.new(1, 1, 1)
- Field9AF.Font = Enum.Font.Fantasy
- Field9AF.Text = "Farm"
- Field9AF.TextSize = 16
- Field9BL.Name = "Field9BL"
- Field9BL.Parent = WayPointsFrame
- Field9BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field9BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field9BL.Position = UDim2.new(0, 680, 0, 230)
- Field9BL.Size = UDim2.new(0, 20, 0, 20)
- Field9BL.TextColor3 = Color3.new(1, 1, 1)
- Field9BL.Font = Enum.Font.Fantasy
- Field9BL.Text = "x"
- Field9BL.TextSize = 16
- Field10AF.Name = "Field10AF"
- Field10AF.Parent = WayPointsFrame
- Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field10AF.Position = UDim2.new(0, 635, 0, 255)
- Field10AF.Size = UDim2.new(0, 40, 0, 20)
- Field10AF.TextColor3 = Color3.new(1, 1, 1)
- Field10AF.Font = Enum.Font.Fantasy
- Field10AF.Text = "Farm"
- Field10AF.TextSize = 16
- Field10BL.Name = "Field10BL"
- Field10BL.Parent = WayPointsFrame
- Field10BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field10BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field10BL.Position = UDim2.new(0, 680, 0, 255)
- Field10BL.Size = UDim2.new(0, 20, 0, 20)
- Field10BL.TextColor3 = Color3.new(1, 1, 1)
- Field10BL.Font = Enum.Font.Fantasy
- Field10BL.Text = "x"
- Field10BL.TextSize = 16
- Field11AF.Name = "Field11AF"
- Field11AF.Parent = WayPointsFrame
- Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field11AF.Position = UDim2.new(0, 635, 0, 280)
- Field11AF.Size = UDim2.new(0, 40, 0, 20)
- Field11AF.TextColor3 = Color3.new(1, 1, 1)
- Field11AF.Font = Enum.Font.Fantasy
- Field11AF.Text = "Farm"
- Field11AF.TextSize = 16
- Field11BL.Name = "Field11BL"
- Field11BL.Parent = WayPointsFrame
- Field11BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field11BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field11BL.Position = UDim2.new(0, 680, 0, 280)
- Field11BL.Size = UDim2.new(0, 20, 0, 20)
- Field11BL.TextColor3 = Color3.new(1, 1, 1)
- Field11BL.Font = Enum.Font.Fantasy
- Field11BL.Text = "x"
- Field11BL.TextSize = 16
- Field12AF.Name = "Field12AF"
- Field12AF.Parent = WayPointsFrame
- Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field12AF.Position = UDim2.new(0, 635, 0, 305)
- Field12AF.Size = UDim2.new(0, 40, 0, 20)
- Field12AF.TextColor3 = Color3.new(1, 1, 1)
- Field12AF.Font = Enum.Font.Fantasy
- Field12AF.Text = "Farm"
- Field12AF.TextSize = 16
- Field12BL.Name = "Field12BL"
- Field12BL.Parent = WayPointsFrame
- Field12BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field12BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field12BL.Position = UDim2.new(0, 680, 0, 305)
- Field12BL.Size = UDim2.new(0, 20, 0, 20)
- Field12BL.TextColor3 = Color3.new(1, 1, 1)
- Field12BL.Font = Enum.Font.Fantasy
- Field12BL.Text = "x"
- Field12BL.TextSize = 16
- Field13AF.Name = "Field13AF"
- Field13AF.Parent = WayPointsFrame
- Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field13AF.Position = UDim2.new(0, 635, 0, 330)
- Field13AF.Size = UDim2.new(0, 40, 0, 20)
- Field13AF.TextColor3 = Color3.new(1, 1, 1)
- Field13AF.Font = Enum.Font.Fantasy
- Field13AF.Text = "Farm"
- Field13AF.TextSize = 16
- Field13BL.Name = "Field13BL"
- Field13BL.Parent = WayPointsFrame
- Field13BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field13BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field13BL.Position = UDim2.new(0, 680, 0, 330)
- Field13BL.Size = UDim2.new(0, 20, 0, 20)
- Field13BL.TextColor3 = Color3.new(1, 1, 1)
- Field13BL.Font = Enum.Font.Fantasy
- Field13BL.Text = "x"
- Field13BL.TextSize = 16
- Field14AF.Name = "Field14AF"
- Field14AF.Parent = WayPointsFrame
- Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field14AF.Position = UDim2.new(0, 635, 0, 355)
- Field14AF.Size = UDim2.new(0, 40, 0, 20)
- Field14AF.TextColor3 = Color3.new(1, 1, 1)
- Field14AF.Font = Enum.Font.Fantasy
- Field14AF.Text = "Farm"
- Field14AF.TextSize = 16
- Field14BL.Name = "Field14BL"
- Field14BL.Parent = WayPointsFrame
- Field14BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field14BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field14BL.Position = UDim2.new(0, 680, 0, 355)
- Field14BL.Size = UDim2.new(0, 20, 0, 20)
- Field14BL.TextColor3 = Color3.new(1, 1, 1)
- Field14BL.Font = Enum.Font.Fantasy
- Field14BL.Text = "x"
- Field14BL.TextSize = 16
- Field15AF.Name = "Field15AF"
- Field15AF.Parent = WayPointsFrame
- Field15AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field15AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field15AF.Position = UDim2.new(0, 635, 0, 380)
- Field15AF.Size = UDim2.new(0, 40, 0, 20)
- Field15AF.TextColor3 = Color3.new(1, 1, 1)
- Field15AF.Font = Enum.Font.Fantasy
- Field15AF.Text = "Farm"
- Field15AF.TextSize = 16
- Field15BL.Name = "Field15BL"
- Field15BL.Parent = WayPointsFrame
- Field15BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field15BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field15BL.Position = UDim2.new(0, 680, 0, 380)
- Field15BL.Size = UDim2.new(0, 20, 0, 20)
- Field15BL.TextColor3 = Color3.new(1, 1, 1)
- Field15BL.Font = Enum.Font.Fantasy
- Field15BL.Text = "x"
- Field15BL.TextSize = 16
- Field16AF.Name = "Field16AF"
- Field16AF.Parent = WayPointsFrame
- Field16AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field16AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field16AF.Position = UDim2.new(0, 635, 0, 405)
- Field16AF.Size = UDim2.new(0, 40, 0, 20)
- Field16AF.TextColor3 = Color3.new(1, 1, 1)
- Field16AF.Font = Enum.Font.Fantasy
- Field16AF.Text = "Farm"
- Field16AF.TextSize = 16
- Field16BL.Name = "Field16BL"
- Field16BL.Parent = WayPointsFrame
- Field16BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field16BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field16BL.Position = UDim2.new(0, 680, 0, 405)
- Field16BL.Size = UDim2.new(0, 20, 0, 20)
- Field16BL.TextColor3 = Color3.new(1, 1, 1)
- Field16BL.Font = Enum.Font.Fantasy
- Field16BL.Text = "x"
- Field16BL.TextSize = 16
- Field17AF.Name = "Field17AF"
- Field17AF.Parent = WayPointsFrame
- Field17AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field17AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field17AF.Position = UDim2.new(0, 635, 0, 430)
- Field17AF.Size = UDim2.new(0, 40, 0, 20)
- Field17AF.TextColor3 = Color3.new(1, 1, 1)
- Field17AF.Font = Enum.Font.Fantasy
- Field17AF.Text = "Farm"
- Field17AF.TextSize = 16
- Field17BL.Name = "Field17BL"
- Field17BL.Parent = WayPointsFrame
- Field17BL.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Field17BL.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Field17BL.Position = UDim2.new(0, 680, 0, 430)
- Field17BL.Size = UDim2.new(0, 20, 0, 20)
- Field17BL.TextColor3 = Color3.new(1, 1, 1)
- Field17BL.Font = Enum.Font.Fantasy
- Field17BL.Text = "x"
- Field17BL.TextSize = 16
- Players.Name = "Players"
- Players.Parent = MainFrame
- Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Players.BorderColor3 = Color3.new(0, 1, 0)
- Players.Position = UDim2.new(0, 143, 0, 5)
- Players.Size = UDim2.new(0, 70, 0, 20)
- Players.BackgroundTransparency = 0
- Players.Font = Enum.Font.Fantasy
- Players.TextColor3 = Color3.new(1, 1, 1)
- Players.Text = "Players"
- Players.TextSize = 19
- Players.TextWrapped = true
- PlayerFrame.Name = "PlayerFrame"
- PlayerFrame.Parent = MainFrame
- PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- PlayerFrame.BackgroundTransparency = 0.3
- PlayerFrame.BorderColor3 = Color3.new(0, 0, 0)
- PlayerFrame.Position = UDim2.new(0, 63, 0, 34)
- PlayerFrame.Size = UDim2.new(0, 170, 0, 225)
- PlayerFrame.Visible = false
- PlyrSel.Name = "PlyrSel"
- PlyrSel.Parent = PlayerFrame
- PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1)
- PlyrSel.BackgroundTransparency = 0.15
- PlyrSel.BorderColor3 = Color3.new(0, 0, 0)
- PlyrSel.Position = UDim2.new(0, 5, 0, 5)
- PlyrSel.Size = UDim2.new(0, 160, 0, 20)
- PlyrSel.Font = Enum.Font.SourceSans
- PlyrSel.Text = "SELECT A PLAYER"
- PlyrSel.TextColor3 = Color3.new(0, 0, 0)
- PlyrSel.TextScaled = true
- PlyrSel.TextSize = 17
- PlyrSel.TextWrapped = true
- Player1.Name = "Player1"
- Player1.Parent = PlayerFrame
- Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player1.Position = UDim2.new(0, 5, 0, 35)
- Player1.Size = UDim2.new(0, 160, 0, 20)
- Player1.Font = Enum.Font.Fantasy
- Player1.Text = ""
- Player1.TextColor3 = Color3.new(1, 1, 1)
- Player1.TextSize = 15
- Player1.TextWrapped = true
- Player2.Name = "Player2"
- Player2.Parent = PlayerFrame
- Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player2.Position = UDim2.new(0, 5, 0, 60)
- Player2.Size = UDim2.new(0, 160, 0, 20)
- Player2.Font = Enum.Font.Fantasy
- Player2.Text = ""
- Player2.TextColor3 = Color3.new(1, 1, 1)
- Player2.TextSize = 15
- Player2.TextWrapped = true
- Player3.Name = "Player3"
- Player3.Parent = PlayerFrame
- Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player3.Position = UDim2.new(0, 5, 0, 85)
- Player3.Size = UDim2.new(0, 160, 0, 20)
- Player3.Font = Enum.Font.Fantasy
- Player3.Text = ""
- Player3.TextColor3 = Color3.new(1, 1, 1)
- Player3.TextSize = 15
- Player3.TextWrapped = true
- Player4.Name = "Player4"
- Player4.Parent = PlayerFrame
- Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player4.Position = UDim2.new(0, 5, 0, 110)
- Player4.Size = UDim2.new(0, 160, 0, 20)
- Player4.Font = Enum.Font.Fantasy
- Player4.Text = ""
- Player4.TextColor3 = Color3.new(1, 1, 1)
- Player4.TextSize = 15
- Player4.TextWrapped = true
- Player5.Name = "Player5"
- Player5.Parent = PlayerFrame
- Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player5.Position = UDim2.new(0, 5, 0, 135)
- Player5.Size = UDim2.new(0, 160, 0, 20)
- Player5.Font = Enum.Font.Fantasy
- Player5.Text = ""
- Player5.TextColor3 = Color3.new(1, 1, 1)
- Player5.TextSize = 15
- Player5.TextWrapped = true
- Player6.Name = "Player6"
- Player6.Parent = PlayerFrame
- Player6.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Player6.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Player6.Position = UDim2.new(0, 5, 0, 160)
- Player6.Size = UDim2.new(0, 160, 0, 20)
- Player6.Font = Enum.Font.Fantasy
- Player6.Text = ""
- Player6.TextColor3 = Color3.new(1, 1, 1)
- Player6.TextSize = 15
- Player6.TextWrapped = true
- TpPlayer.Name = "TpPlayer"
- TpPlayer.Parent = PlayerFrame
- TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18)
- TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TpPlayer.Position = UDim2.new(0, 5, 0, 180)
- TpPlayer.Size = UDim2.new(0, 160, 0, 30)
- TpPlayer.Font = Enum.Font.Fantasy
- TpPlayer.Text = "Teleport to Player"
- TpPlayer.TextColor3 = Color3.new(1, 1, 1)
- TpPlayer.TextWrapped = true
- TpPlayer.TextSize = 17
- PollenFarm.Name = "PollenFarm"
- PollenFarm.Parent = MainFrame
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PollenFarm.BorderColor3 = Color3.new(0, 1, 0)
- PollenFarm.Position = UDim2.new(0, 218, 0, 5)
- PollenFarm.Size = UDim2.new(0, 90, 0, 20)
- PollenFarm.Font = Enum.Font.Fantasy
- PollenFarm.TextColor3 = Color3.new(1, 1, 1)
- PollenFarm.Text = "Farm Pollen"
- PollenFarm.TextSize = 17
- PollenFarm.TextWrapped = true
- FarmFrame.Name = "FarmFrame"
- FarmFrame.Parent = MainFrame
- FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- FarmFrame.BorderColor3 = Color3.new(0, 0, 0)
- FarmFrame.BackgroundTransparency = 0
- FarmFrame.Position = UDim2.new(0, 138, 0, 34)
- FarmFrame.Size = UDim2.new(0, 180, 0, 260)
- FarmFrame.ZIndex = 7
- FarmFrame.Visible = false
- AvoidViciousBee.Name = "AvoidViciousBee"
- AvoidViciousBee.Parent = FarmFrame
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AvoidViciousBee.BackgroundTransparency = 0
- AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5)
- AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20)
- AvoidViciousBee.Font = Enum.Font.Fantasy
- AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1)
- AvoidViciousBee.Text = "Avoid Vicious Bee: OFF"
- AvoidViciousBee.TextSize = 17
- AvoidViciousBee.ZIndex = 7
- AvoidViciousBee.TextWrapped = true
- StartFarm.Name = "StartFarm"
- StartFarm.Parent = FarmFrame
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StartFarm.BackgroundTransparency = 0
- StartFarm.Position = UDim2.new(0, 5, 0, 30)
- StartFarm.Size = UDim2.new(0, 170, 0, 20)
- StartFarm.Font = Enum.Font.Fantasy
- StartFarm.TextColor3 = Color3.new(1, 1, 1)
- StartFarm.Text = "Pollen Farm: OFF"
- StartFarm.TextSize = 17
- StartFarm.ZIndex = 7
- StartFarm.TextWrapped = true
- StartFarm.TextScaled = true
- HuntViciousBee.Name = "HuntViciousBee"
- HuntViciousBee.Parent = FarmFrame
- HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HuntViciousBee.Position = UDim2.new(0, 5, 0, 55)
- HuntViciousBee.Size = UDim2.new(0, 170, 0, 20)
- HuntViciousBee.Font = Enum.Font.Fantasy
- HuntViciousBee.TextColor3 = Color3.new(1, 1, 1)
- HuntViciousBee.Text = "Hunt Vicious: OFF"
- HuntViciousBee.TextSize = 17
- HuntViciousBee.ZIndex = 7
- HuntViciousBee.TextWrapped = true
- HuntViciousBee.TextScaled = true
- SproutFarmToggle.Name = "SproutFarmToggle"
- SproutFarmToggle.Parent = FarmFrame
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SproutFarmToggle.Position = UDim2.new(0, 5, 0, 80)
- SproutFarmToggle.Size = UDim2.new(0, 170, 0, 20)
- SproutFarmToggle.Font = Enum.Font.Fantasy
- SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1)
- SproutFarmToggle.Text = "Farm Sprout: OFF"
- SproutFarmToggle.TextSize = 17
- SproutFarmToggle.ZIndex = 7
- SproutFarmToggle.TextWrapped = true
- SproutFarmToggle.TextScaled = true
- FarmWindy.Name = "FarmWindy"
- FarmWindy.Parent = FarmFrame
- FarmWindy.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FarmWindy.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FarmWindy.BackgroundTransparency = 0
- FarmWindy.Position = UDim2.new(0, 5, 0, 105)
- FarmWindy.Size = UDim2.new(0, 170, 0, 20)
- FarmWindy.Font = Enum.Font.Fantasy
- FarmWindy.TextColor3 = Color3.new(1, 1, 1)
- FarmWindy.Text = "Hunt Windy: OFF"
- FarmWindy.TextSize = 17
- FarmWindy.ZIndex = 7
- FarmWindy.TextWrapped = true
- FarmWindy.TextScaled = true
- AutoAntFarm.Name = "AutoAntFarm"
- AutoAntFarm.Parent = FarmFrame
- AutoAntFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoAntFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AutoAntFarm.BackgroundTransparency = 0
- AutoAntFarm.Position = UDim2.new(0, 5, 0, 130)
- AutoAntFarm.Size = UDim2.new(0, 170, 0, 20)
- AutoAntFarm.Font = Enum.Font.Fantasy
- AutoAntFarm.TextColor3 = Color3.new(1, 1, 1)
- AutoAntFarm.Text = "Auto Ant: OFF"
- AutoAntFarm.TextSize = 17
- AutoAntFarm.ZIndex = 7
- AutoAntFarm.TextWrapped = true
- RotatingFields.Name = "RotatingFields"
- RotatingFields.Parent = FarmFrame
- RotatingFields.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RotatingFields.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RotatingFields.BackgroundTransparency = 0
- RotatingFields.Position = UDim2.new(0, 5, 0, 155)
- RotatingFields.Size = UDim2.new(0, 170, 0, 20)
- RotatingFields.Font = Enum.Font.Fantasy
- RotatingFields.TextColor3 = Color3.new(1, 1, 1)
- RotatingFields.Text = "Rotating Fields: OFF"
- RotatingFields.TextSize = 17
- RotatingFields.ZIndex = 7
- RotatingFields.TextWrapped = true
- BubbleCollector.Name = "BubbleCollector"
- BubbleCollector.Parent = FarmFrame
- BubbleCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BubbleCollector.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BubbleCollector.BackgroundTransparency = 0
- BubbleCollector.Position = UDim2.new(0, 5, 0, 180)
- BubbleCollector.Size = UDim2.new(0, 170, 0, 20)
- BubbleCollector.Font = Enum.Font.Fantasy
- BubbleCollector.TextColor3 = Color3.new(1, 1, 1)
- BubbleCollector.Text = "Collect Bubbles: OFF"
- BubbleCollector.TextSize = 17
- BubbleCollector.ZIndex = 7
- BubbleCollector.TextWrapped = true
- CoconutCollector.Name = "CoconutCollector"
- CoconutCollector.Parent = FarmFrame
- CoconutCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CoconutCollector.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CoconutCollector.BackgroundTransparency = 0
- CoconutCollector.Position = UDim2.new(0, 5, 0, 205)
- CoconutCollector.Size = UDim2.new(0, 170, 0, 20)
- CoconutCollector.Font = Enum.Font.Fantasy
- CoconutCollector.TextColor3 = Color3.new(1, 1, 1)
- CoconutCollector.Text = "Collect Coconuts: OFF"
- CoconutCollector.TextSize = 17
- CoconutCollector.ZIndex = 7
- CoconutCollector.TextWrapped = true
- MeteorCollector.Name = "MeteorCollector"
- MeteorCollector.Parent = FarmFrame
- MeteorCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MeteorCollector.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MeteorCollector.BackgroundTransparency = 0
- MeteorCollector.Position = UDim2.new(0, 5, 0, 280)
- MeteorCollector.Size = UDim2.new(0, 170, 0, 20)
- MeteorCollector.Font = Enum.Font.Fantasy
- MeteorCollector.TextColor3 = Color3.new(1, 1, 1)
- MeteorCollector.Text = "Collect Meteor: OFF"
- MeteorCollector.TextSize = 17
- MeteorCollector.ZIndex = 7
- MeteorCollector.TextWrapped = true
- HuntMondo.Name = "HuntMondo"
- HuntMondo.Parent = FarmFrame
- HuntMondo.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntMondo.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HuntMondo.BackgroundTransparency = 0
- HuntMondo.Position = UDim2.new(0, 5, 0, 230)
- HuntMondo.Size = UDim2.new(0, 170, 0, 20)
- HuntMondo.Font = Enum.Font.Fantasy
- HuntMondo.TextColor3 = Color3.new(1, 1, 1)
- HuntMondo.Text = "Hunt Mondo: OFF"
- HuntMondo.TextSize = 17
- HuntMondo.ZIndex = 7
- HuntMondo.TextWrapped = true
- HuntCommando.Name = "HuntCommando"
- HuntCommando.Parent = FarmFrame
- HuntCommando.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntCommando.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HuntCommando.BackgroundTransparency = 0
- HuntCommando.Position = UDim2.new(0, 5, 0, 255)
- HuntCommando.Size = UDim2.new(0, 170, 0, 20)
- HuntCommando.Font = Enum.Font.Fantasy
- HuntCommando.TextColor3 = Color3.new(1, 1, 1)
- HuntCommando.Text = "Hunt Commando: OFF"
- HuntCommando.TextSize = 17
- HuntCommando.ZIndex = 7
- HuntCommando.TextWrapped = true
- AutoDig.Name = "AutoDig"
- AutoDig.Parent = MainFrame
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoDig.BorderColor3 = Color3.new(0, 1, 0)
- AutoDig.Position = UDim2.new(0, 313, 0, 5)
- AutoDig.Size = UDim2.new(0, 70, 0, 20)
- AutoDig.Font = Enum.Font.Fantasy
- AutoDig.TextColor3 = Color3.new(1, 1, 1)
- AutoDig.Text = "Auto Dig"
- AutoDig.TextSize = 17
- AutoDig.TextWrapped = true
- ExtrasScreen.Name = "ExtrasScreen"
- ExtrasScreen.Parent = MainFrame
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0)
- ExtrasScreen.Position = UDim2.new(0, 388, 0, 5)
- ExtrasScreen.Size = UDim2.new(0, 50, 0, 20)
- ExtrasScreen.Font = Enum.Font.Fantasy
- ExtrasScreen.TextColor3 = Color3.new(1, 1, 1)
- ExtrasScreen.Text = "Extras"
- ExtrasScreen.TextSize = 17
- ExtrasScreen.TextWrapped = true
- ExtrasFrame.Name = "ExtrasFrame"
- ExtrasFrame.Parent = MainFrame
- ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0)
- ExtrasFrame.BackgroundTransparency = 0
- ExtrasFrame.Position = UDim2.new(0, 293, 0, 34)
- ExtrasFrame.Size = UDim2.new(0, 170, 0, 530)
- ExtrasFrame.ZIndex = 7
- ExtrasFrame.Visible = false
- WealthClockToggle.Name = "WealthClockToggle"
- WealthClockToggle.Parent = ExtrasFrame
- WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- WealthClockToggle.Position = UDim2.new(0, 5, 0, 5)
- WealthClockToggle.Size = UDim2.new(0, 160, 0, 20)
- WealthClockToggle.TextColor3 = Color3.new(1, 1, 1)
- WealthClockToggle.Font = Enum.Font.Fantasy
- WealthClockToggle.Text = "Wealth Clock: OFF"
- WealthClockToggle.ZIndex = 7
- WealthClockToggle.TextSize = 16
- AutoSprinklerToggle.Name = "AutoSprinklerToggle"
- AutoSprinklerToggle.Parent = ExtrasFrame
- AutoSprinklerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoSprinklerToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AutoSprinklerToggle.Position = UDim2.new(0, 5, 0, 30)
- AutoSprinklerToggle.Size = UDim2.new(0, 160, 0, 20)
- AutoSprinklerToggle.TextColor3 = Color3.new(1, 1, 1)
- AutoSprinklerToggle.Font = Enum.Font.Fantasy
- AutoSprinklerToggle.Text = "Auto Sprinkler: OFF"
- AutoSprinklerToggle.ZIndex = 7
- AutoSprinklerToggle.TextSize = 16
- TreatToggle.Name = "TreatToggle"
- TreatToggle.Parent = ExtrasFrame
- TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TreatToggle.Position = UDim2.new(0, 5, 0, 55)
- TreatToggle.Size = UDim2.new(0, 160, 0, 20)
- TreatToggle.TextColor3 = Color3.new(1, 1, 1)
- TreatToggle.Font = Enum.Font.Fantasy
- TreatToggle.Text = "Auto Treats: OFF"
- TreatToggle.ZIndex = 7
- TreatToggle.TextSize = 16
- CollectAllTickets.Name = "CollectAllTickets"
- CollectAllTickets.Parent = ExtrasFrame
- CollectAllTickets.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CollectAllTickets.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CollectAllTickets.Position = UDim2.new(0, 5, 0, 80)
- CollectAllTickets.Size = UDim2.new(0, 160, 0, 20)
- CollectAllTickets.TextColor3 = Color3.new(1, 1, 1)
- CollectAllTickets.Font = Enum.Font.Fantasy
- CollectAllTickets.Text = "Collect Tickets: OFF"
- CollectAllTickets.ZIndex = 7
- CollectAllTickets.TextSize = 16
- BadgeToggle.Name = "BadgeToggle"
- BadgeToggle.Parent = ExtrasFrame
- BadgeToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BadgeToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BadgeToggle.Position = UDim2.new(0, 5, 0, 105)
- BadgeToggle.Size = UDim2.new(0, 160, 0, 20)
- BadgeToggle.TextColor3 = Color3.new(1, 1, 1)
- BadgeToggle.Font = Enum.Font.Fantasy
- BadgeToggle.Text = "Remote Badge: OFF"
- BadgeToggle.ZIndex = 7
- BadgeToggle.TextSize = 16
- MonsterKillerToggle.Name = "MonsterKillerToggle"
- MonsterKillerToggle.Parent = ExtrasFrame
- MonsterKillerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MonsterKillerToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MonsterKillerToggle.Position = UDim2.new(0, 5, 0, 130)
- MonsterKillerToggle.Size = UDim2.new(0, 160, 0, 20)
- MonsterKillerToggle.TextColor3 = Color3.new(1, 1, 1)
- MonsterKillerToggle.Font = Enum.Font.Fantasy
- MonsterKillerToggle.Text = "Monster Killer: OFF"
- MonsterKillerToggle.ZIndex = 7
- MonsterKillerToggle.TextSize = 16
- QuickKillToggle.Name = "QuickKillToggle"
- QuickKillToggle.Parent = ExtrasFrame
- QuickKillToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- QuickKillToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- QuickKillToggle.Position = UDim2.new(0, 5, 0, 155)
- QuickKillToggle.Size = UDim2.new(0, 160, 0, 20)
- QuickKillToggle.TextColor3 = Color3.new(1, 1, 1)
- QuickKillToggle.Font = Enum.Font.Fantasy
- QuickKillToggle.Text = "^Gotta go fast^: OFF"
- QuickKillToggle.ZIndex = 7
- QuickKillToggle.TextSize = 16
- GumDropToggle.Name = "GumDropToggle"
- GumDropToggle.Parent = ExtrasFrame
- GumDropToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GumDropToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GumDropToggle.Position = UDim2.new(0, 5, 0, 180)
- GumDropToggle.Size = UDim2.new(0, 160, 0, 20)
- GumDropToggle.TextColor3 = Color3.new(1, 1, 1)
- GumDropToggle.Font = Enum.Font.Fantasy
- GumDropToggle.Text = "Auto Gumdrops: OFF"
- GumDropToggle.ZIndex = 7
- GumDropToggle.TextSize = 16
- InstantConverterToggle.Name = "InstantConverterToggle"
- InstantConverterToggle.Parent = ExtrasFrame
- InstantConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InstantConverterToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- InstantConverterToggle.Position = UDim2.new(0, 5, 0, 205)
- InstantConverterToggle.Size = UDim2.new(0, 160, 0, 20)
- InstantConverterToggle.TextColor3 = Color3.new(1, 1, 1)
- InstantConverterToggle.Font = Enum.Font.Fantasy
- InstantConverterToggle.Text = "Instant Converter: OFF"
- InstantConverterToggle.ZIndex = 7
- InstantConverterToggle.TextSize = 16
- MicroConverterToggle.Name = "MicroConverterToggle"
- MicroConverterToggle.Parent = ExtrasFrame
- MicroConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MicroConverterToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MicroConverterToggle.Position = UDim2.new(0, 5, 0, 230)
- MicroConverterToggle.Size = UDim2.new(0, 160, 0, 20)
- MicroConverterToggle.TextColor3 = Color3.new(1, 1, 1)
- MicroConverterToggle.Font = Enum.Font.Fantasy
- MicroConverterToggle.Text = "Micro Converter: OFF"
- MicroConverterToggle.ZIndex = 7
- MicroConverterToggle.TextSize = 16
- MarshmallowToggle.Name = "MarshmallowToggle"
- MarshmallowToggle.Parent = ExtrasFrame
- MarshmallowToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MarshmallowToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MarshmallowToggle.Position = UDim2.new(0, 5, 0, 530)
- MarshmallowToggle.Size = UDim2.new(0, 160, 0, 20)
- MarshmallowToggle.TextColor3 = Color3.new(1, 1, 1)
- MarshmallowToggle.Font = Enum.Font.Fantasy
- MarshmallowToggle.Text = "Marshmallow Bee: OFF"
- MarshmallowToggle.ZIndex = 7
- MarshmallowToggle.TextSize = 16
- NoClip.Name = "NoClip"
- NoClip.Parent = ExtrasFrame
- NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- NoClip.Position = UDim2.new(0, 5, 0, 255)
- NoClip.Size = UDim2.new(0, 160, 0, 20)
- NoClip.Font = Enum.Font.Fantasy
- NoClip.TextColor3 = Color3.new(1, 1, 1)
- NoClip.Text = "NoClip Mode: OFF"
- NoClip.TextSize = 17
- NoClip.ZIndex = 7
- NoClip.TextWrapped = true
- AutoStingerToggle.Name = "AutoStingerToggle"
- AutoStingerToggle.Parent = ExtrasFrame
- AutoStingerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoStingerToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- AutoStingerToggle.Position = UDim2.new(0, 5, 0, 280)
- AutoStingerToggle.Size = UDim2.new(0, 160, 0, 20)
- AutoStingerToggle.TextColor3 = Color3.new(1, 1, 1)
- AutoStingerToggle.Font = Enum.Font.Fantasy
- AutoStingerToggle.Text = "Auto Stinger: OFF"
- AutoStingerToggle.ZIndex = 7
- AutoStingerToggle.TextSize = 16
- OldTokenFarm.Name = "OldTokenFarm"
- OldTokenFarm.Parent = ExtrasFrame
- OldTokenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- OldTokenFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- OldTokenFarm.Position = UDim2.new(0, 5, 0, 305)
- OldTokenFarm.Size = UDim2.new(0, 160, 0, 20)
- OldTokenFarm.TextColor3 = Color3.new(1, 1, 1)
- OldTokenFarm.Font = Enum.Font.Fantasy
- OldTokenFarm.Text = "Old Token Farm: OFF"
- OldTokenFarm.ZIndex = 7
- OldTokenFarm.TextSize = 16
- TPTool.Name = "TPTool"
- TPTool.Parent = ExtrasFrame
- TPTool.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TPTool.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TPTool.Position = UDim2.new(0, 5, 0, 330)
- TPTool.Size = UDim2.new(0, 160, 0, 20)
- TPTool.TextColor3 = Color3.new(1, 1, 1)
- TPTool.Font = Enum.Font.Fantasy
- TPTool.Text = "Add TPTool"
- TPTool.ZIndex = 7
- TPTool.TextSize = 16
- FindTreasures.Name = "FindTreasures"
- FindTreasures.Parent = ExtrasFrame
- FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- FindTreasures.Position = UDim2.new(0, 5, 0, 355)
- FindTreasures.Size = UDim2.new(0, 160, 0, 20)
- FindTreasures.BackgroundTransparency = 0
- FindTreasures.Font = Enum.Font.Fantasy
- FindTreasures.TextColor3 = Color3.new(1, 1, 1)
- FindTreasures.Text = "Tp to all Treasures"
- FindTreasures.TextSize = 17
- FindTreasures.ZIndex = 7
- FindTreasures.TextWrapped = true
- FindTreasuresText1.Name = "FindTreasuresText1"
- FindTreasuresText1.Parent = MainFrame
- FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0)
- FindTreasuresText1.BackgroundTransparency = 0.1
- FindTreasuresText1.Position = UDim2.new(0, 221, 0, 355)
- FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84)
- FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1)
- FindTreasuresText1.Font = Enum.Font.Fantasy
- FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. It will only work once\nas the treasures do not respawn."
- FindTreasuresText1.TextSize = 16
- FindTreasuresText1.TextWrapped = true
- FindTreasuresText1.ZIndex = 7
- FindTreasuresText1.Visible = false
- FindTreasuresText1.TextYAlignment = Enum.TextYAlignment.Top
- PromoCodes.Name = "PromoCodes"
- PromoCodes.Parent = ExtrasFrame
- PromoCodes.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PromoCodes.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PromoCodes.Position = UDim2.new(0, 5, 0, 380)
- PromoCodes.Size = UDim2.new(0, 160, 0, 20)
- PromoCodes.BackgroundTransparency = 0
- PromoCodes.Font = Enum.Font.Fantasy
- PromoCodes.TextColor3 = Color3.new(1, 1, 1)
- PromoCodes.Text = "Enter All Promo Codes"
- PromoCodes.TextSize = 17
- PromoCodes.ZIndex = 7
- PromoCodes.TextWrapped = true
- ReJoinServer.Name = "ReJoinServer"
- ReJoinServer.Parent = ExtrasFrame
- ReJoinServer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ReJoinServer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ReJoinServer.Position = UDim2.new(0, 5, 0, 405)
- ReJoinServer.Size = UDim2.new(0, 160, 0, 20)
- ReJoinServer.TextColor3 = Color3.new(1, 1, 1)
- ReJoinServer.Font = Enum.Font.Fantasy
- ReJoinServer.Text = "ReJoin a Server"
- ReJoinServer.TextSize = 16
- ReJoinServer.ZIndex = 7
- ReJoinServer.TextWrapped = true
- TokenToggleLabel.Name = "TokenToggleLabel"
- TokenToggleLabel.Parent = ExtrasFrame
- TokenToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TokenToggleLabel.BorderSizePixel = 0
- TokenToggleLabel.Position = UDim2.new(0, 5, 0, 429)
- TokenToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- TokenToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- TokenToggleLabel.Font = Enum.Font.Fantasy
- TokenToggleLabel.Text = "Token Pickup kb"
- TokenToggleLabel.TextSize = 16
- TokenToggleLabel.ZIndex = 7
- TokenToggleLabel.TextWrapped = true
- TokenToggle.Name = "TokenToggle"
- TokenToggle.Parent = ExtrasFrame
- TokenToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- TokenToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- TokenToggle.Position = UDim2.new(0, 137, 0, 430)
- TokenToggle.Size = UDim2.new(0, 28, 0, 20)
- TokenToggle.TextColor3 = Color3.new(1, 1, 1)
- TokenToggle.Font = Enum.Font.Fantasy
- TokenToggle.Text = "h"
- TokenToggle.TextSize = 16
- TokenToggle.ZIndex = 7
- TokenToggle.TextWrapped = true
- FireflyToggleLabel.Name = "FireflyToggleLabel"
- FireflyToggleLabel.Parent = ExtrasFrame
- FireflyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FireflyToggleLabel.BorderSizePixel = 0
- FireflyToggleLabel.Position = UDim2.new(0, 5, 0, 455)
- FireflyToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- FireflyToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- FireflyToggleLabel.Font = Enum.Font.Fantasy
- FireflyToggleLabel.Text = "Firefly Touch kb"
- FireflyToggleLabel.TextSize = 16
- FireflyToggleLabel.ZIndex = 7
- FireflyToggleLabel.TextWrapped = true
- FireflyToggle.Name = "FireflyToggle"
- FireflyToggle.Parent = ExtrasFrame
- FireflyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- FireflyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- FireflyToggle.Position = UDim2.new(0, 137, 0, 455)
- FireflyToggle.Size = UDim2.new(0, 28, 0, 20)
- FireflyToggle.TextColor3 = Color3.new(1, 1, 1)
- FireflyToggle.Font = Enum.Font.Fantasy
- FireflyToggle.Text = "j"
- FireflyToggle.TextSize = 16
- FireflyToggle.ZIndex = 7
- FireflyToggle.TextWrapped = true
- HoneyToggleLabel.Name = "HoneyToggleLabel"
- HoneyToggleLabel.Parent = ExtrasFrame
- HoneyToggleLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyToggleLabel.BorderSizePixel = 0
- HoneyToggleLabel.Position = UDim2.new(0, 5, 0, 480)
- HoneyToggleLabel.Size = UDim2.new(0, 132, 0, 22)
- HoneyToggleLabel.TextColor3 = Color3.new(1, 1, 1)
- HoneyToggleLabel.Font = Enum.Font.Fantasy
- HoneyToggleLabel.Text = "Make Honey kb"
- HoneyToggleLabel.TextSize = 16
- HoneyToggleLabel.ZIndex = 7
- HoneyToggleLabel.TextWrapped = true
- HoneyToggle.Name = "HoneyToggle"
- HoneyToggle.Parent = ExtrasFrame
- HoneyToggle.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- HoneyToggle.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- HoneyToggle.Position = UDim2.new(0, 137, 0, 479)
- HoneyToggle.Size = UDim2.new(0, 28, 0, 20)
- HoneyToggle.TextColor3 = Color3.new(1, 1, 1)
- HoneyToggle.Font = Enum.Font.Fantasy
- HoneyToggle.Text = "y"
- HoneyToggle.TextSize = 16
- HoneyToggle.ZIndex = 7
- HoneyToggle.TextWrapped = true
- StopFarmingLabel.Name = "StopFarmingLabel"
- StopFarmingLabel.Parent = ExtrasFrame
- StopFarmingLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StopFarmingLabel.BorderSizePixel = 0
- StopFarmingLabel.Position = UDim2.new(0, 5, 0, 505)
- StopFarmingLabel.Size = UDim2.new(0, 132, 0, 22)
- StopFarmingLabel.TextColor3 = Color3.new(1, 1, 1)
- StopFarmingLabel.Font = Enum.Font.Fantasy
- StopFarmingLabel.Text = "Stop Farming"
- StopFarmingLabel.TextSize = 16
- StopFarmingLabel.ZIndex = 7
- StopFarmingLabel.TextWrapped = true
- StopFarming.Name = "StopFarming"
- StopFarming.Parent = ExtrasFrame
- StopFarming.BackgroundColor3 = Color3.new(0.4, 0.4, 0.4)
- StopFarming.BorderColor3 = Color3.new(0.8, 0.8, 0.8)
- StopFarming.Position = UDim2.new(0, 137, 0, 504)
- StopFarming.Size = UDim2.new(0, 28, 0, 20)
- StopFarming.TextColor3 = Color3.new(1, 1, 1)
- StopFarming.Font = Enum.Font.Fantasy
- StopFarming.Text = "u"
- StopFarming.TextSize = 16
- StopFarming.ZIndex = 7
- StopFarming.TextWrapped = true
- KillCounter.Name = "KillCounter"
- KillCounter.Parent = MainFrame
- KillCounter.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- KillCounter.BorderColor3 = Color3.new(0, 1, 0)
- KillCounter.Position = UDim2.new(0, 443, 0, 5)
- KillCounter.Size = UDim2.new(0, 90, 0, 20)
- KillCounter.Font = Enum.Font.Fantasy
- KillCounter.TextColor3 = Color3.new(1, 1, 1)
- KillCounter.Text = "Kill Counter"
- KillCounter.TextSize = 17
- KillCounter.TextWrapped = true
- KillCounterFrame.Name = "KillCounterFrame"
- KillCounterFrame.Parent = MainFrame
- KillCounterFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- KillCounterFrame.BorderColor3 = Color3.new(0, 0, 0)
- KillCounterFrame.BackgroundTransparency = 0
- KillCounterFrame.Position = UDim2.new(0, 408, 0, 34)
- KillCounterFrame.Size = UDim2.new(0, 170, 0, 330)
- KillCounterFrame.ZIndex = 7
- KillCounterFrame.Visible = false
- KillCounterFrame.Draggable = true
- KillCounterFrame.Active = true
- Viciouskills.Name = "Viciouskills"
- Viciouskills.Parent = KillCounterFrame
- Viciouskills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Viciouskills.BackgroundTransparency = 0
- Viciouskills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Viciouskills.Position = UDim2.new(0, 5, 0, 5)
- Viciouskills.Size = UDim2.new(0, 160, 0, 20)
- Viciouskills.Font = Enum.Font.Fantasy
- Viciouskills.Text = "Vicious Bees:"
- Viciouskills.TextColor3 = Color3.new(1, 1, 1)
- Viciouskills.TextScaled = true
- Viciouskills.TextSize = 17
- Viciouskills.TextWrapped = true
- Viciouskills.ZIndex = 8
- Windykills.Name = "Windykills"
- Windykills.Parent = KillCounterFrame
- Windykills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Windykills.BackgroundTransparency = 0
- Windykills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Windykills.Position = UDim2.new(0, 5, 0, 30)
- Windykills.Size = UDim2.new(0, 160, 0, 20)
- Windykills.Font = Enum.Font.Fantasy
- Windykills.Text = "Windy Bee's:"
- Windykills.TextColor3 = Color3.new(1, 1, 1)
- Windykills.TextScaled = true
- Windykills.TextSize = 17
- Windykills.TextWrapped = true
- Windykills.ZIndex = 8
- Sproutkills.Name = "Sproutkills"
- Sproutkills.Parent = KillCounterFrame
- Sproutkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Sproutkills.BackgroundTransparency = 0
- Sproutkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Sproutkills.Position = UDim2.new(0, 5, 0, 55)
- Sproutkills.Size = UDim2.new(0, 160, 0, 20)
- Sproutkills.Font = Enum.Font.Fantasy
- Sproutkills.Text = "Sprouts:"
- Sproutkills.TextColor3 = Color3.new(1, 1, 1)
- Sproutkills.TextScaled = true
- Sproutkills.TextSize = 17
- Sproutkills.TextWrapped = true
- Sproutkills.ZIndex = 8
- Beetlekills.Name = "Beetlekills"
- Beetlekills.Parent = KillCounterFrame
- Beetlekills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Beetlekills.BackgroundTransparency = 0
- Beetlekills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Beetlekills.Position = UDim2.new(0, 5, 0, 80)
- Beetlekills.Size = UDim2.new(0, 160, 0, 20)
- Beetlekills.Font = Enum.Font.Fantasy
- Beetlekills.Text = "Beetles:"
- Beetlekills.TextColor3 = Color3.new(1, 1, 1)
- Beetlekills.TextScaled = true
- Beetlekills.TextSize = 17
- Beetlekills.TextWrapped = true
- Beetlekills.ZIndex = 8
- Ladybugkills.Name = "Ladybugkills"
- Ladybugkills.Parent = KillCounterFrame
- Ladybugkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Ladybugkills.BackgroundTransparency = 0
- Ladybugkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Ladybugkills.Position = UDim2.new(0, 5, 0, 105)
- Ladybugkills.Size = UDim2.new(0, 160, 0, 20)
- Ladybugkills.Font = Enum.Font.Fantasy
- Ladybugkills.Text = "Ladybugs:"
- Ladybugkills.TextColor3 = Color3.new(1, 1, 1)
- Ladybugkills.TextScaled = true
- Ladybugkills.TextSize = 17
- Ladybugkills.TextWrapped = true
- Ladybugkills.ZIndex = 8
- Spiderkills.Name = "Spiderkills"
- Spiderkills.Parent = KillCounterFrame
- Spiderkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Spiderkills.BackgroundTransparency = 0
- Spiderkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Spiderkills.Position = UDim2.new(0, 5, 0, 130)
- Spiderkills.Size = UDim2.new(0, 160, 0, 20)
- Spiderkills.Font = Enum.Font.Fantasy
- Spiderkills.Text = "Spiders:"
- Spiderkills.TextColor3 = Color3.new(1, 1, 1)
- Spiderkills.TextScaled = true
- Spiderkills.TextSize = 17
- Spiderkills.TextWrapped = true
- Spiderkills.ZIndex = 8
- Mantiskills.Name = "Mantiskills"
- Mantiskills.Parent = KillCounterFrame
- Mantiskills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Mantiskills.BackgroundTransparency = 0
- Mantiskills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Mantiskills.Position = UDim2.new(0, 5, 0, 155)
- Mantiskills.Size = UDim2.new(0, 160, 0, 20)
- Mantiskills.Font = Enum.Font.Fantasy
- Mantiskills.Text = "Mantis:"
- Mantiskills.TextColor3 = Color3.new(1, 1, 1)
- Mantiskills.TextScaled = true
- Mantiskills.TextSize = 17
- Mantiskills.TextWrapped = true
- Mantiskills.ZIndex = 8
- Scorpionkills.Name = "Scorpionkills"
- Scorpionkills.Parent = KillCounterFrame
- Scorpionkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Scorpionkills.BackgroundTransparency = 0
- Scorpionkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Scorpionkills.Position = UDim2.new(0, 5, 0, 180)
- Scorpionkills.Size = UDim2.new(0, 160, 0, 20)
- Scorpionkills.Font = Enum.Font.Fantasy
- Scorpionkills.Text = "Scorpions:"
- Scorpionkills.TextColor3 = Color3.new(1, 1, 1)
- Scorpionkills.TextScaled = true
- Scorpionkills.TextSize = 17
- Scorpionkills.TextWrapped = true
- Scorpionkills.ZIndex = 8
- Werewolfkills.Name = "Werewolfkills"
- Werewolfkills.Parent = KillCounterFrame
- Werewolfkills.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Werewolfkills.BackgroundTransparency = 0
- Werewolfkills.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- Werewolfkills.Position = UDim2.new(0, 5, 0, 205)
- Werewolfkills.Size = UDim2.new(0, 160, 0, 20)
- Werewolfkills.Font = Enum.Font.Fantasy
- Werewolfkills.Text = "Werewolfs:"
- Werewolfkills.TextColor3 = Color3.new(1, 1, 1)
- Werewolfkills.TextScaled = true
- Werewolfkills.TextSize = 17
- Werewolfkills.TextWrapped = true
- Werewolfkills.ZIndex = 8
- RunTimer.Name = "RunTimer"
- RunTimer.Parent = KillCounterFrame
- RunTimer.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RunTimer.BackgroundTransparency = 0
- RunTimer.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RunTimer.Position = UDim2.new(0, 5, 0, 230)
- RunTimer.Size = UDim2.new(0, 160, 0, 20)
- RunTimer.Font = Enum.Font.Fantasy
- RunTimer.Text = ""
- RunTimer.TextColor3 = Color3.new(1, 1, 1)
- RunTimer.TextScaled = true
- RunTimer.TextSize = 17
- RunTimer.TextWrapped = true
- RunTimer.ZIndex = 8
- HoneyGained.Name = "HoneyGained"
- HoneyGained.Parent = KillCounterFrame
- HoneyGained.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HoneyGained.BackgroundTransparency = 0
- HoneyGained.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- HoneyGained.Position = UDim2.new(0, 5, 0, 255)
- HoneyGained.Size = UDim2.new(0, 160, 0, 20)
- HoneyGained.Font = Enum.Font.Fantasy
- HoneyGained.Text = "0"
- HoneyGained.TextColor3 = Color3.new(1, 1, 1)
- HoneyGained.TextScaled = true
- HoneyGained.TextSize = 17
- HoneyGained.TextWrapped = true
- HoneyGained.ZIndex = 8
- DailyHoney.Name = "DailyHoney"
- DailyHoney.Parent = KillCounterFrame
- DailyHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- DailyHoney.BackgroundTransparency = 0
- DailyHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- DailyHoney.Position = UDim2.new(0, 5, 0, 280)
- DailyHoney.Size = UDim2.new(0, 160, 0, 20)
- DailyHoney.Font = Enum.Font.Fantasy
- DailyHoney.Text = "0"
- DailyHoney.TextColor3 = Color3.new(1, 1, 1)
- DailyHoney.TextScaled = true
- DailyHoney.TextSize = 17
- DailyHoney.TextWrapped = true
- DailyHoney.ZIndex = 8
- BPCount.Name = "BPCount"
- BPCount.Parent = KillCounterFrame
- BPCount.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BPCount.BackgroundTransparency = 0
- BPCount.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BPCount.Position = UDim2.new(0, 5, 0, 305)
- BPCount.Size = UDim2.new(0, 160, 0, 20)
- BPCount.Font = Enum.Font.Fantasy
- BPCount.Text = "0"
- BPCount.TextColor3 = Color3.new(1, 1, 1)
- BPCount.TextScaled = true
- BPCount.TextSize = 17
- BPCount.TextWrapped = true
- BPCount.ZIndex = 8
- Timers.Name = "Timers"
- Timers.Parent = MainFrame
- Timers.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- Timers.BorderColor3 = Color3.new(0, 1, 0)
- Timers.Position = UDim2.new(0, 538, 0, 5)
- Timers.Size = UDim2.new(0, 70, 0, 20)
- Timers.Font = Enum.Font.Fantasy
- Timers.TextColor3 = Color3.new(1, 1, 1)
- Timers.Text = "Timers"
- Timers.TextSize = 17
- Timers.TextWrapped = true
- TimersFrame.Name = "TimersFrame"
- TimersFrame.Parent = MainFrame
- TimersFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- TimersFrame.BorderColor3 = Color3.new(0, 0, 0)
- TimersFrame.BackgroundTransparency = 0
- TimersFrame.Position = UDim2.new(0, 400, 0, 34)
- TimersFrame.Size = UDim2.new(0, 170, 0, 505)
- TimersFrame.ZIndex = 7
- TimersFrame.Visible = false
- TimersFrame.Draggable = true
- TimersFrame.Active = true
- KingBeetleTB.Name = "KingBeetleTB"
- KingBeetleTB.Parent = TimersFrame
- KingBeetleTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- KingBeetleTB.BackgroundTransparency = 0
- KingBeetleTB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- KingBeetleTB.Position = UDim2.new(0, 5, 0, 5)
- KingBeetleTB.Size = UDim2.new(0, 160, 0, 20)
- KingBeetleTB.Font = Enum.Font.Fantasy
- KingBeetleTB.Text = "Waiting.."
- KingBeetleTB.TextColor3 = Color3.new(1, 1, 1)
- KingBeetleTB.TextScaled = true
- KingBeetleTB.TextSize = 17
- KingBeetleTB.TextWrapped = true
- KingBeetleTB.ZIndex = 8
- TunnelBearTB.Name = "TunnelBearTB"
- TunnelBearTB.Parent = TimersFrame
- TunnelBearTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TunnelBearTB.BackgroundTransparency = 0
- TunnelBearTB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TunnelBearTB.Position = UDim2.new(0, 5, 0, 30)
- TunnelBearTB.Size = UDim2.new(0, 160, 0, 20)
- TunnelBearTB.Font = Enum.Font.Fantasy
- TunnelBearTB.Text = "Waiting.."
- TunnelBearTB.TextColor3 = Color3.new(1, 1, 1)
- TunnelBearTB.TextScaled = true
- TunnelBearTB.TextSize = 17
- TunnelBearTB.TextWrapped = true
- TunnelBearTB.ZIndex = 8
- SnailTB.Name = "SnailTB"
- SnailTB.Parent = TimersFrame
- SnailTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SnailTB.BackgroundTransparency = 0
- SnailTB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SnailTB.Position = UDim2.new(0, 5, 0, 55)
- SnailTB.Size = UDim2.new(0, 160, 0, 20)
- SnailTB.Font = Enum.Font.Fantasy
- SnailTB.Text = "Waiting.."
- SnailTB.TextColor3 = Color3.new(1, 1, 1)
- SnailTB.TextScaled = true
- SnailTB.TextSize = 17
- SnailTB.TextWrapped = true
- SnailTB.ZIndex = 8
- ClBeetle.Name = "ClBeetle"
- ClBeetle.Parent = TimersFrame
- ClBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ClBeetle.BackgroundTransparency = 0
- ClBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ClBeetle.Position = UDim2.new(0, 5, 0, 80)
- ClBeetle.Size = UDim2.new(0, 160, 0, 20)
- ClBeetle.Font = Enum.Font.Fantasy
- ClBeetle.Text = "Beetle.."
- ClBeetle.TextColor3 = Color3.new(1, 1, 1)
- ClBeetle.TextScaled = true
- ClBeetle.TextSize = 17
- ClBeetle.TextWrapped = true
- ClBeetle.ZIndex = 8
- ClLadybug.Name = "ClLadybug"
- ClLadybug.Parent = TimersFrame
- ClLadybug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- ClLadybug.BackgroundTransparency = 0
- ClLadybug.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- ClLadybug.Position = UDim2.new(0, 5, 0, 105)
- ClLadybug.Size = UDim2.new(0, 160, 0, 20)
- ClLadybug.Font = Enum.Font.Fantasy
- ClLadybug.Text = "Ladybug.."
- ClLadybug.TextColor3 = Color3.new(1, 1, 1)
- ClLadybug.TextScaled = true
- ClLadybug.TextSize = 17
- ClLadybug.TextWrapped = true
- ClLadybug.ZIndex = 8
- BFBeetle.Name = "BFBeetle"
- BFBeetle.Parent = TimersFrame
- BFBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BFBeetle.BackgroundTransparency = 0
- BFBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BFBeetle.Position = UDim2.new(0, 5, 0, 130)
- BFBeetle.Size = UDim2.new(0, 160, 0, 20)
- BFBeetle.Font = Enum.Font.Fantasy
- BFBeetle.Text = "Beetle.."
- BFBeetle.TextColor3 = Color3.new(1, 1, 1)
- BFBeetle.TextScaled = true
- BFBeetle.TextSize = 17
- BFBeetle.TextWrapped = true
- BFBeetle.ZIndex = 8
- BaBeetle.Name = "BaBeetle"
- BaBeetle.Parent = TimersFrame
- BaBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BaBeetle.BackgroundTransparency = 0
- BaBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BaBeetle.Position = UDim2.new(0, 5, 0, 155)
- BaBeetle.Size = UDim2.new(0, 160, 0, 20)
- BaBeetle.Font = Enum.Font.Fantasy
- BaBeetle.Text = "Beetle.."
- BaBeetle.TextColor3 = Color3.new(1, 1, 1)
- BaBeetle.TextScaled = true
- BaBeetle.TextSize = 17
- BaBeetle.TextWrapped = true
- BaBeetle.ZIndex = 8
- BaBeetle2.Name = "BaBeetle2"
- BaBeetle2.Parent = TimersFrame
- BaBeetle2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BaBeetle2.BackgroundTransparency = 0
- BaBeetle2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BaBeetle2.Position = UDim2.new(0, 5, 0, 180)
- BaBeetle2.Size = UDim2.new(0, 160, 0, 20)
- BaBeetle2.Font = Enum.Font.Fantasy
- BaBeetle2.Text = "Beetle.."
- BaBeetle2.TextColor3 = Color3.new(1, 1, 1)
- BaBeetle2.TextScaled = true
- BaBeetle2.TextSize = 17
- BaBeetle2.TextWrapped = true
- BaBeetle2.ZIndex = 8
- PiBeetle.Name = "PiBeetle"
- PiBeetle.Parent = TimersFrame
- PiBeetle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PiBeetle.BackgroundTransparency = 0
- PiBeetle.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PiBeetle.Position = UDim2.new(0, 5, 0, 205)
- PiBeetle.Size = UDim2.new(0, 160, 0, 20)
- PiBeetle.Font = Enum.Font.Fantasy
- PiBeetle.Text = "Beetle.."
- PiBeetle.TextColor3 = Color3.new(1, 1, 1)
- PiBeetle.TextScaled = true
- PiBeetle.TextSize = 17
- PiBeetle.TextWrapped = true
- PiBeetle.ZIndex = 8
- PiMantis.Name = "PiMantis"
- PiMantis.Parent = TimersFrame
- PiMantis.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PiMantis.BackgroundTransparency = 0
- PiMantis.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PiMantis.Position = UDim2.new(0, 5, 0, 230)
- PiMantis.Size = UDim2.new(0, 160, 0, 20)
- PiMantis.Font = Enum.Font.Fantasy
- PiMantis.Text = "Mantis.."
- PiMantis.TextColor3 = Color3.new(1, 1, 1)
- PiMantis.TextScaled = true
- PiMantis.TextSize = 17
- PiMantis.TextWrapped = true
- PiMantis.ZIndex = 8
- SpSpider.Name = "SpSpider"
- SpSpider.Parent = TimersFrame
- SpSpider.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SpSpider.BackgroundTransparency = 0
- SpSpider.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- SpSpider.Position = UDim2.new(0, 5, 0, 255)
- SpSpider.Size = UDim2.new(0, 160, 0, 20)
- SpSpider.Font = Enum.Font.Fantasy
- SpSpider.Text = "Spider.."
- SpSpider.TextColor3 = Color3.new(1, 1, 1)
- SpSpider.TextScaled = true
- SpSpider.TextSize = 17
- SpSpider.TextWrapped = true
- SpSpider.ZIndex = 8
- MuLadybug.Name = "MuLadybug"
- MuLadybug.Parent = TimersFrame
- MuLadybug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MuLadybug.BackgroundTransparency = 0
- MuLadybug.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MuLadybug.Position = UDim2.new(0, 5, 0, 280)
- MuLadybug.Size = UDim2.new(0, 160, 0, 20)
- MuLadybug.Font = Enum.Font.Fantasy
- MuLadybug.Text = "Ladybug.."
- MuLadybug.TextColor3 = Color3.new(1, 1, 1)
- MuLadybug.TextScaled = true
- MuLadybug.TextSize = 17
- MuLadybug.TextWrapped = true
- MuLadybug.ZIndex = 8
- StLadybug.Name = "StLadybug"
- StLadybug.Parent = TimersFrame
- StLadybug.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StLadybug.BackgroundTransparency = 0
- StLadybug.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StLadybug.Position = UDim2.new(0, 5, 0, 305)
- StLadybug.Size = UDim2.new(0, 160, 0, 20)
- StLadybug.Font = Enum.Font.Fantasy
- StLadybug.Text = "Ladybug.."
- StLadybug.TextColor3 = Color3.new(1, 1, 1)
- StLadybug.TextScaled = true
- StLadybug.TextSize = 17
- StLadybug.TextWrapped = true
- StLadybug.ZIndex = 8
- StLadybug2.Name = "StLadybug2"
- StLadybug2.Parent = TimersFrame
- StLadybug2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StLadybug2.BackgroundTransparency = 0
- StLadybug2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StLadybug2.Position = UDim2.new(0, 5, 0, 330)
- StLadybug2.Size = UDim2.new(0, 160, 0, 20)
- StLadybug2.Font = Enum.Font.Fantasy
- StLadybug2.Text = "Ladybug.."
- StLadybug2.TextColor3 = Color3.new(1, 1, 1)
- StLadybug2.TextScaled = true
- StLadybug2.TextSize = 17
- StLadybug2.TextWrapped = true
- StLadybug2.ZIndex = 8
- RoScorpion.Name = "RoScorpion"
- RoScorpion.Parent = TimersFrame
- RoScorpion.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoScorpion.BackgroundTransparency = 0
- RoScorpion.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoScorpion.Position = UDim2.new(0, 5, 0, 355)
- RoScorpion.Size = UDim2.new(0, 160, 0, 20)
- RoScorpion.Font = Enum.Font.Fantasy
- RoScorpion.Text = "Scorpion.."
- RoScorpion.TextColor3 = Color3.new(1, 1, 1)
- RoScorpion.TextScaled = true
- RoScorpion.TextSize = 17
- RoScorpion.TextWrapped = true
- RoScorpion.ZIndex = 8
- RoScorpion2.Name = "RoScorpion2"
- RoScorpion2.Parent = TimersFrame
- RoScorpion2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RoScorpion2.BackgroundTransparency = 0
- RoScorpion2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RoScorpion2.Position = UDim2.new(0, 5, 0, 380)
- RoScorpion2.Size = UDim2.new(0, 160, 0, 20)
- RoScorpion2.Font = Enum.Font.Fantasy
- RoScorpion2.Text = "Scorpion.."
- RoScorpion2.TextColor3 = Color3.new(1, 1, 1)
- RoScorpion2.TextScaled = true
- RoScorpion2.TextSize = 17
- RoScorpion2.TextWrapped = true
- RoScorpion2.ZIndex = 8
- CaWerewolf.Name = "CaWerewolf"
- CaWerewolf.Parent = TimersFrame
- CaWerewolf.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CaWerewolf.BackgroundTransparency = 0
- CaWerewolf.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CaWerewolf.Position = UDim2.new(0, 5, 0, 405)
- CaWerewolf.Size = UDim2.new(0, 160, 0, 20)
- CaWerewolf.Font = Enum.Font.Fantasy
- CaWerewolf.Text = "Werewolf.."
- CaWerewolf.TextColor3 = Color3.new(1, 1, 1)
- CaWerewolf.TextScaled = true
- CaWerewolf.TextSize = 17
- CaWerewolf.TextWrapped = true
- CaWerewolf.ZIndex = 8
- PiMantis1.Name = "PiMantis1"
- PiMantis1.Parent = TimersFrame
- PiMantis1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PiMantis1.BackgroundTransparency = 0
- PiMantis1.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PiMantis1.Position = UDim2.new(0, 5, 0, 430)
- PiMantis1.Size = UDim2.new(0, 160, 0, 20)
- PiMantis1.Font = Enum.Font.Fantasy
- PiMantis1.Text = "Mantis.."
- PiMantis1.TextColor3 = Color3.new(1, 1, 1)
- PiMantis1.TextScaled = true
- PiMantis1.TextSize = 17
- PiMantis1.TextWrapped = true
- PiMantis1.ZIndex = 8
- PiMantis2.Name = "PiMantis2"
- PiMantis2.Parent = TimersFrame
- PiMantis2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- PiMantis2.BackgroundTransparency = 0
- PiMantis2.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- PiMantis2.Position = UDim2.new(0, 5, 0, 455)
- PiMantis2.Size = UDim2.new(0, 160, 0, 20)
- PiMantis2.Font = Enum.Font.Fantasy
- PiMantis2.Text = "Mantis.."
- PiMantis2.TextColor3 = Color3.new(1, 1, 1)
- PiMantis2.TextScaled = true
- PiMantis2.TextSize = 17
- PiMantis2.TextWrapped = true
- PiMantis2.ZIndex = 8
- CocoCrab.Name = "CocoCrab"
- CocoCrab.Parent = TimersFrame
- CocoCrab.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CocoCrab.BackgroundTransparency = 0
- CocoCrab.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- CocoCrab.Position = UDim2.new(0, 5, 0, 480)
- CocoCrab.Size = UDim2.new(0, 160, 0, 20)
- CocoCrab.Font = Enum.Font.Fantasy
- CocoCrab.Text = "Cococrab.."
- CocoCrab.TextColor3 = Color3.new(1, 1, 1)
- CocoCrab.TextScaled = true
- CocoCrab.TextSize = 17
- CocoCrab.TextWrapped = true
- CocoCrab.ZIndex = 8
- InfoScreen.Name = "InfoScreen"
- InfoScreen.Parent = MainFrame
- InfoScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoScreen.BorderColor3 = Color3.new(0, 1, 0)
- InfoScreen.Position = UDim2.new(0, 688, 0, 5)
- InfoScreen.Size = UDim2.new(0, 40, 0, 20)
- InfoScreen.BackgroundTransparency = 0
- InfoScreen.Font = Enum.Font.Fantasy
- InfoScreen.TextColor3 = Color3.new(1, 1, 1)
- InfoScreen.Text = "Info"
- InfoScreen.TextSize = 17
- InfoScreen.TextWrapped = true
- InfoFrame.Name = "InfoFrame"
- InfoFrame.Parent = MainFrame
- InfoFrame.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InfoFrame.BorderColor3 = Color3.new(0, 0, 0)
- InfoFrame.BackgroundTransparency = 0
- InfoFrame.Position = UDim2.new(0, 578, 0, 34)
- InfoFrame.Size = UDim2.new(0, 200, 0, 190)
- InfoFrame.ZIndex = 7
- InfoFrame.Visible = false
- InfoText1.Name = "InfoText1"
- InfoText1.Parent = InfoFrame
- InfoText1.BackgroundColor3 = Color3.new(0, 0, 0)
- InfoText1.BorderColor3 = Color3.new(0, 0, 0)
- InfoText1.BackgroundTransparency = 1
- InfoText1.Position = UDim2.new(0, 5, 0, 5)
- InfoText1.Size = UDim2.new(0, 190, 0, 210)
- InfoText1.TextColor3 = Color3.new(1, 1, 1)
- InfoText1.Font = Enum.Font.Fantasy
- InfoText1.Text = "This Gui was created by LuckyMMB\nDiscord https://discord.gg/MU8acmY\n\n\nUpdated Optimized and\nMaintained by Dinoz#2787"
- InfoText1.ZIndex = 7
- InfoText1.TextSize = 15
- InfoText1.TextWrapped = true
- InfoText1.TextYAlignment = Enum.TextYAlignment.Top
- TimeLabel.Name = "TimeLabel"
- TimeLabel.Parent = MainFrame
- TimeLabel.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TimeLabel.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- TimeLabel.Position = UDim2.new(0, 733, 0, 5)
- TimeLabel.Size = UDim2.new(0, 60, 0, 20)
- TimeLabel.BackgroundTransparency = 0
- TimeLabel.Font = Enum.Font.Fantasy
- TimeLabel.TextColor3 = Color3.new(1, 1, 1)
- TimeLabel.Text = ""
- TimeLabel.TextSize = 17
- TimeLabel.TextWrapped = true
- SproutDetect.Name = "SproutDetect"
- SproutDetect.Parent = MainFrame
- SproutDetect.BackgroundColor3 = Color3.new(0, 0.5, 0)
- SproutDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- SproutDetect.Position = UDim2.new(0, 60, 0, 33)
- SproutDetect.Size = UDim2.new(0, 150, 0, 35)
- SproutDetect.Font = Enum.Font.Fantasy
- SproutDetect.TextColor3 = Color3.new(1, 1, 1)
- SproutDetect.Text = "Sprout Detected\nDistance: "
- SproutDetect.TextSize = 17
- SproutDetect.TextWrapped = true
- SproutDetect.ZIndex = 0
- SproutDetect.Visible = false
- WindyDetect.Name = "WindyDetect"
- WindyDetect.Parent = MainFrame
- WindyDetect.BackgroundColor3 = Color3.new(0.5, 0.5, 0.5)
- WindyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- WindyDetect.Position = UDim2.new(0, 522, 0, 33)
- WindyDetect.Size = UDim2.new(0, 150, 0, 35)
- WindyDetect.Font = Enum.Font.Fantasy
- WindyDetect.TextColor3 = Color3.new(1, 1, 1)
- WindyDetect.Text = "Windy Detectedd\nDistance: "
- WindyDetect.TextSize = 17
- WindyDetect.TextWrapped = true
- WindyDetect.ZIndex = 0
- WindyDetect.Visible = false
- FireflyDetect.Name = "FireflyDetect"
- FireflyDetect.Parent = MainFrame
- FireflyDetect.BackgroundColor3 = Color3.new(0, 0, 0.5)
- FireflyDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- FireflyDetect.Position = UDim2.new(0, 214, 0, 33)
- FireflyDetect.Size = UDim2.new(0, 150, 0, 35)
- FireflyDetect.Font = Enum.Font.Fantasy
- FireflyDetect.TextColor3 = Color3.new(1, 1, 1)
- FireflyDetect.Text = "Firefly's Detected\nDistance: "
- FireflyDetect.TextSize = 17
- FireflyDetect.TextWrapped = true
- FireflyDetect.ZIndex = 0
- FireflyDetect.Visible = false
- ViciousBeeDetect.Name = "ViciousBeeDetect"
- ViciousBeeDetect.Parent = MainFrame
- ViciousBeeDetect.BackgroundColor3 = Color3.new(0.5, 0, 0)
- ViciousBeeDetect.BorderColor3 = Color3.new(0.15, 0.15, 0.15)
- ViciousBeeDetect.Position = UDim2.new(0, 368, 0, 33)
- ViciousBeeDetect.Size = UDim2.new(0, 150, 0, 35)
- ViciousBeeDetect.Font = Enum.Font.Fantasy
- ViciousBeeDetect.TextColor3 = Color3.new(1, 1, 1)
- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: "
- ViciousBeeDetect.TextSize = 17
- ViciousBeeDetect.TextWrapped = true
- ViciousBeeDetect.ZIndex = 0
- ViciousBeeDetect.Visible = false
- --blender gui
- blenderButton = Instance.new('TextButton')
- blenderButton.Name = "blenderButton"
- blenderButton.Parent = MainFrame
- blenderButton.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- blenderButton.BorderColor3 = Color3.new(0, 1, 0)
- blenderButton.Position = UDim2.new(0, 613, 0, 5)
- blenderButton.Size = UDim2.new(0, 70, 0, 20)
- blenderButton.Font = Enum.Font.Fantasy
- blenderButton.TextColor3 = Color3.new(1, 1, 1)
- blenderButton.Text = "Blender"
- blenderButton.TextSize = 17
- blenderButton.TextWrapped = true
- blenderFrame = Instance.new('Frame')
- blenderFrame.Name = "blenderFrame"
- blenderFrame.Parent = MainFrame
- blenderFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2)
- blenderFrame.BorderColor3 = Color3.new(0, 0, 0)
- blenderFrame.BackgroundTransparency = 0
- blenderFrame.Position = UDim2.new(0, 550, 0, 34)
- blenderFrame.Size = UDim2.new(0, 170, 0, 305)
- blenderFrame.Transparency = 0
- blenderFrame.ZIndex = 0
- blenderFrame.Visible = false
- StartBlenderB = Instance.new("TextButton")
- StartBlenderB.Name = "StartBlenderB"
- StartBlenderB.Parent = blenderFrame
- StartBlenderB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartBlenderB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StartBlenderB.Position = UDim2.new(0, 5, 0, 5)
- StartBlenderB.Size = UDim2.new(0, 160, 0, 20)
- StartBlenderB.TextColor3 = Color3.new(1, 1, 1)
- StartBlenderB.Font = Enum.Font.Fantasy
- StartBlenderB.Text = "Blender: OFF"
- StartBlenderB.ZIndex = 7
- StartBlenderB.TextSize = 16
- BlenderQB = Instance.new("TextBox")
- BlenderQB.Name = "BlenderQB"
- BlenderQB.Parent = blenderFrame
- BlenderQB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlenderQB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlenderQB.Position = UDim2.new(0, 5, 0, 30)
- BlenderQB.Size = UDim2.new(0, 160, 0, 20)
- BlenderQB.TextColor3 = Color3.new(1, 1, 1)
- BlenderQB.Font = Enum.Font.Fantasy
- BlenderQB.Text = "1"
- BlenderQB.ZIndex = 7
- BlenderQB.TextSize = 16
- RedExtractB = Instance.new("TextButton")
- RedExtractB.Name = "RedExtractB"
- RedExtractB.Parent = blenderFrame
- RedExtractB.BackgroundColor3 = Color3.new(0.5, 0, 0)
- RedExtractB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- RedExtractB.Position = UDim2.new(0, 5, 0, 55)
- RedExtractB.Size = UDim2.new(0, 160, 0, 20)
- RedExtractB.TextColor3 = Color3.new(1, 1, 1)
- RedExtractB.Font = Enum.Font.Fantasy
- RedExtractB.Text = "Red Extract"
- RedExtractB.ZIndex = 7
- RedExtractB.TextSize = 16
- BlueExtractB = Instance.new("TextButton")
- BlueExtractB.Name = "BlueExtractB"
- BlueExtractB.Parent = blenderFrame
- BlueExtractB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BlueExtractB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- BlueExtractB.Position = UDim2.new(0, 5, 0, 80)
- BlueExtractB.Size = UDim2.new(0, 160, 0, 20)
- BlueExtractB.TextColor3 = Color3.new(1, 1, 1)
- BlueExtractB.Font = Enum.Font.Fantasy
- BlueExtractB.Text = "Blue Extract"
- BlueExtractB.ZIndex = 7
- BlueExtractB.TextSize = 16
- EnzymeB = Instance.new("TextButton")
- EnzymeB.Name = "EnzymeB"
- EnzymeB.Parent = blenderFrame
- EnzymeB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- EnzymeB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- EnzymeB.Position = UDim2.new(0, 5, 0, 105)
- EnzymeB.Size = UDim2.new(0, 160, 0, 20)
- EnzymeB.TextColor3 = Color3.new(1, 1, 1)
- EnzymeB.Font = Enum.Font.Fantasy
- EnzymeB.Text = "Enzyme"
- EnzymeB.ZIndex = 7
- EnzymeB.TextSize = 16
- OilB = Instance.new("TextButton")
- OilB.Name = "OilB"
- OilB.Parent = blenderFrame
- OilB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- OilB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- OilB.Position = UDim2.new(0, 5, 0, 130)
- OilB.Size = UDim2.new(0, 160, 0, 20)
- OilB.TextColor3 = Color3.new(1, 1, 1)
- OilB.Font = Enum.Font.Fantasy
- OilB.Text = "Oil"
- OilB.ZIndex = 7
- OilB.TextSize = 16
- GlueB = Instance.new("TextButton")
- GlueB.Name = "GlueB"
- GlueB.Parent = blenderFrame
- GlueB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GlueB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GlueB.Position = UDim2.new(0, 5, 0, 155)
- GlueB.Size = UDim2.new(0, 160, 0, 20)
- GlueB.TextColor3 = Color3.new(1, 1, 1)
- GlueB.Font = Enum.Font.Fantasy
- GlueB.Text = "Glue"
- GlueB.ZIndex = 7
- GlueB.TextSize = 16
- GumdropsB = Instance.new("TextButton")
- GumdropsB.Name = "GumdropsB"
- GumdropsB.Parent = blenderFrame
- GumdropsB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GumdropsB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GumdropsB.Position = UDim2.new(0, 5, 0, 180)
- GumdropsB.Size = UDim2.new(0, 160, 0, 20)
- GumdropsB.TextColor3 = Color3.new(1, 1, 1)
- GumdropsB.Font = Enum.Font.Fantasy
- GumdropsB.Text = "Gumdrop"
- GumdropsB.ZIndex = 7
- GumdropsB.TextSize = 16
- MoonCharmB = Instance.new("TextButton")
- MoonCharmB.Name = "MoonCharmB"
- MoonCharmB.Parent = blenderFrame
- MoonCharmB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MoonCharmB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- MoonCharmB.Position = UDim2.new(0, 5, 0, 205)
- MoonCharmB.Size = UDim2.new(0, 160, 0, 20)
- MoonCharmB.TextColor3 = Color3.new(1, 1, 1)
- MoonCharmB.Font = Enum.Font.Fantasy
- MoonCharmB.Text = "Moon Charm"
- MoonCharmB.ZIndex = 7
- MoonCharmB.TextSize = 16
- GlitterB = Instance.new("TextButton")
- GlitterB.Name = "GlitterB"
- GlitterB.Parent = blenderFrame
- GlitterB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GlitterB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- GlitterB.Position = UDim2.new(0, 5, 0, 230)
- GlitterB.Size = UDim2.new(0, 160, 0, 20)
- GlitterB.TextColor3 = Color3.new(1, 1, 1)
- GlitterB.Font = Enum.Font.Fantasy
- GlitterB.Text = "Glitter"
- GlitterB.ZIndex = 7
- GlitterB.TextSize = 16
- StarJellyB = Instance.new("TextButton")
- StarJellyB.Name = "StarJellyB"
- StarJellyB.Parent = blenderFrame
- StarJellyB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StarJellyB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- StarJellyB.Position = UDim2.new(0, 5, 0, 255)
- StarJellyB.Size = UDim2.new(0, 160, 0, 20)
- StarJellyB.TextColor3 = Color3.new(1, 1, 1)
- StarJellyB.Font = Enum.Font.Fantasy
- StarJellyB.Text = "Star Jelly"
- StarJellyB.ZIndex = 7
- StarJellyB.TextSize = 16
- TropicalDrinkB = Instance.new("TextButton")
- TropicalDrinkB.Name = "TropicalDrinkB"
- TropicalDrinkB.Parent = blenderFrame
- TropicalDrinkB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TropicalDrinkB.BorderColor3 = Color3.new(0.5, 0.5, 0.5)
- TropicalDrinkB.Position = UDim2.new(0, 5, 0, 280)
- TropicalDrinkB.Size = UDim2.new(0, 160, 0, 20)
- TropicalDrinkB.TextColor3 = Color3.new(1, 1, 1)
- TropicalDrinkB.Font = Enum.Font.Fantasy
- TropicalDrinkB.Text = "Tropical Drink"
- TropicalDrinkB.ZIndex = 7
- TropicalDrinkB.TextSize = 16
- --monster killer variables
- refer = workspace.MonsterSpawners
- noclip = false
- gameover = false
- --mushroom field
- mushT = refer.MushroomBush.TimerAttachment.TimerGui.TimerLabel
- --clover field
- rhino1T = refer["Rhino Bush"].Attachment.TimerGui.TimerLabel
- ladyb1T = refer["Ladybug Bush"].Attachment.TimerGui.TimerLabel
- --blue flower field
- rhino2T = refer["Rhino Cave 1"].Attachment.TimerGui.TimerLabel
- --bamboo field
- rhino3T = refer["Rhino Cave 2"].Attachment.TimerGui.TimerLabel
- rhino4T = refer["Rhino Cave 3"].Attachment.TimerGui.TimerLabel
- --spider field
- spiderT = refer["Spider Cave"].Attachment.TimerGui.TimerLabel
- --strawberry field
- ladyb2T = refer["Ladybug Bush 2"].Attachment.TimerGui.TimerLabel
- ladyb3T = refer["Ladybug Bush 3"].TimerAttachment.TimerGui.TimerLabel
- --rose field
- rose1T = refer.RoseBush.Attachment.TimerGui.TimerLabel
- rose2T = refer.RoseBush2.Attachment.TimerGui.TimerLabel
- --pine tree field
- forestmantis1T = refer.ForestMantis1.TimerAttachment.TimerGui.TimerLabel
- forestmantis2T = refer.ForestMantis2.TimerAttachment.TimerGui.TimerLabel
- --werewolf
- werewT = refer.WerewolfCave.Attachment.TimerGui.TimerLabel
- --pineapple field
- pinemantisT = refer.PineappleMantis1.Attachment.TimerGui.TimerLabel
- pinebeetleT = refer.PineappleBeetle.Attachment.TimerGui.TimerLabel
- --noclip
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if game.Players.LocalPlayer.Character.Humanoid then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end
- end)
- --token farm
- function farmtokens()
- rootP = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for k,v in pairs(workspace.Collectibles:GetChildren()) do
- if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - rootP.Position).magnitude) <= 60 and not v:FindFirstChild("farmed") then
- local intvalue = Instance.new("IntValue",v)
- intvalue.Name = "farmed"
- noclip = true
- rootP.CFrame = v.CFrame
- wait(.07)
- noclip = false
- end
- end
- end
- --field monster positions / teleports
- CloverA = CFrame.new(180, 54, 189)
- CloverG1 = CFrame.new(161, 34, 199)
- BlueA = CFrame.new(103, 24, 101)
- BlueG1 = CFrame.new(115, 4, 101)
- BambooA = CFrame.new(123, 40, -27)
- BambooG1 = CFrame.new(125, 21, 5)
- PineappleA = CFrame.new(257, 88, -205)
- PineappleG1 = CFrame.new(221, 68, -234)
- SpiderA = CFrame.new(-45, 40, -5)
- SpiderG1 = CFrame.new(-47, 20, -16)
- MushroomA = CFrame.new(-94, 25, 116)
- MushroomG1 = CFrame.new(-88, 5, 109)
- StrawberryA = CFrame.new(-180, 40, -5)
- StrawberryG1 = CFrame.new(-156, 21, 0)
- RoseA = CFrame.new(-320, 40, 130)
- RoseG1 = CFrame.new(-290, 20, 130)
- WerewolfA = CFrame.new(-166, 68, -174)
- WerewolfG1 = CFrame.new(-166, 68, -117)
- PineA = CFrame.new(-318, 88, -155)
- PineG1 = CFrame.new(-326, 68, -187)
- --rose field monster kill
- function roseKill()
- if rose1T.Visible == false or rose2T.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = RoseA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = RoseG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- rose1T.Visible == true and rose2T.Visible == true or gameover == true
- if gameover == true then
- print("Failed Rose field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --pine field monster kill
- function pineKill()
- if forestmantis1T.Visible == false or forestmantis2T.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = PineA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = PineG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- forestmantis1T.Visible == true and forestmantis2T.Visible == true or gameover == true
- if gameover == true then
- print("Failed Pine Tree field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --clover field monster kill
- function cloverKill()
- if rhino1T.Visible == false or ladyb1T.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = CloverA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = CloverG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- rhino1T.Visible == true and ladyb1T.Visible == true or gameover == true
- if gameover == true then
- print("Failed Clover field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --blue flower field monster kill
- function blueflowerKill()
- if rhino2T.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = BlueA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = BlueG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- rhino2T.Visible == true or gameover == true
- if gameover == true then
- print("Failed Blue Flower field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --werewolf killer
- function werewolfKill()
- if werewT.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = WerewolfA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = WerewolfG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- werewT.Visible == true or gameover == true
- if gameover == true then
- print("Failed Werewolf monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --strawberry field monster kill
- function strawberryKill()
- if ladyb2T.Visible == false or ladyb3T.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = StrawberryA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = StrawberryG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- ladyb2T.Visible == true and ladyb3T.Visible == true or gameover == true
- if gameover == true then
- print("Failed Strawberry field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --spider killer
- function spiderKill()
- if spiderT.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = SpiderA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = SpiderG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- spiderT.Visible == true or gameover == true
- if gameover == true then
- print("Failed Spider field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --bamboo field monster kill
- function bambooKill()
- if rhino3T.Visible == false or rhino4T.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = BambooA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = BambooG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- rhino3T.Visible == true and rhino4T.Visible == true or gameover == true
- if gameover == true then
- print("Failed Bamboo field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --pineapple field monster kill
- function pineappleKill()
- if pinemantisT.Visible == false or pinebeetleT.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = PineappleA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = PineappleG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- pinemantisT.Visible == true and pinebeetleT.Visible == true or gameover == true
- if gameover == true then
- print("Failed Pineapple field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- --mushroom field killer
- function mushroomKill()
- if mushT.Visible == false then
- uTorso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- uTorso.CFrame = MushroomA
- noclip = true
- wait(5)
- noclip = false
- uTorso.CFrame = MushroomG1
- qwait = 0
- repeat
- wait(1)
- qwait = qwait + 1
- if qwait == 30 then
- gameover = true
- end
- until
- mushT.Visible == true or gameover == true
- if gameover == true then
- print("Failed Mushroom field monster kill")
- gameover = false
- end
- wait(1)
- farmtokens()
- farmtokens()
- wait(1)
- gameover = false
- end
- end
- function KillMonsters()
- print("Starting monster killer")
- gameover = false
- AutoDigActive = true
- cloverKill()
- blueflowerKill()
- bambooKill()
- pineappleKill()
- spiderKill()
- mushroomKill()
- strawberryKill()
- roseKill()
- werewolfKill()
- pineKill()
- AutoDigActive = false
- gameover = false
- print("Successfully finished monster killer")
- end
- -- Badges --
- function badges()
- badge = game.ReplicatedStorage.Events.BadgeEvent
- badge:FireServer("Collect","Playtime")
- badge:FireServer("Collect","Honey")
- wait(.25)
- badge:FireServer("Collect","Quest")
- badge:FireServer("Collect","Battle")
- badge:FireServer("Collect","Ability")
- wait(.25)
- badge:FireServer("Collect","Goo")
- badge:FireServer("Collect","Sunflower")
- badge:FireServer("Collect","Dandelion")
- wait(.25)
- badge:FireServer("Collect","Mushroom")
- badge:FireServer("Collect","Blue Flower")
- badge:FireServer("Collect","Clover")
- wait(.25)
- badge:FireServer("Collect","Spider")
- badge:FireServer("Collect","Bamboo")
- badge:FireServer("Collect","Strawberry")
- wait(.25)
- badge:FireServer("Collect","Pineapple")
- badge:FireServer("Collect","Pumpkin")
- badge:FireServer("Collect","Cactus")
- wait(.25)
- badge:FireServer("Collect","Rose")
- badge:FireServer("Collect","Pine Tree")
- badge:FireServer("Collect","Stump")
- wait(.25)
- badge:FireServer("Collect","Coconut")
- badge:FireServer("Collect","Pepper")
- end
- -- Promo Codes --
- function promocodes()
- promo = game.ReplicatedStorage.Events.PromoCodeEvent
- promo:FireServer("38217")
- promo:FireServer("Bopmaster")
- promo:FireServer("Buzz")
- promo:FireServer("Cog")
- promo:FireServer("Connoisseur")
- promo:FireServer("Crawlers")
- promo:FireServer("Nectar")
- promo:FireServer("Roof")
- promo:FireServer("Wax")
- promo:FireServer("Wink")
- promo:FireServer("ClubBean")
- promo:FireServer("SecretProfileCode")
- promo:FireServer("WikiHonor")
- promo:FireServer("WikiAwardClock")
- promo:FireServer("GumdropsForScience")
- promo:FireServer("Sure")
- promo:FireServer("BloxyCelebration")
- promo:FireServer("ClubConverters")
- promo:FireServer("ClubBasket")
- promo:FireServer("Marshmallow")
- promo:FireServer("500Mil")
- promo:FireServer("Discord100k")
- promo:FireServer("BeeDay2019")
- promo:FireServer("TornadoGlitch")
- promo:FireServer("RebootCloud")
- promo:FireServer("Tornado")
- promo:FireServer("ClubCloud")
- promo:FireServer("Gumaden10T")
- promo:FireServer("Beesmasbegins")
- promo:FireServer("BeesBuzz123")
- promo:FireServer("JollyJelly")
- promo:FireServer("FestiveFrogs")
- end
- -- AutoQuest Stuff --
- fieldFarmButtons = {
- Field1AF, Field2AF, Field3AF, Field4AF, Field5AF, Field6AF, Field7AF, Field8AF, Field9AF,
- Field10AF, Field11AF, Field12AF, Field13AF, Field14AF, Field15AF, Field16AF, Field17AF
- }
- activefield = nil
- function FarmForAll(FieldChosen, rotating)
- if not rotating then
- switchnow = true
- end
- justField = (string.match(tostring(FieldChosen), "%d+"))
- if tostring(justField) == "1" then Field1AFActive = true activefield = 1 else Field1AFActive = false end
- if tostring(justField) == "2" then Field2AFActive = true activefield = 2 else Field2AFActive = false end
- if tostring(justField) == "3" then Field3AFActive = true activefield = 3 else Field3AFActive = false end
- if tostring(justField) == "4" then Field4AFActive = true activefield = 4 else Field4AFActive = false end
- if tostring(justField) == "5" then Field5AFActive = true activefield = 5 else Field5AFActive = false end
- if tostring(justField) == "6" then Field6AFActive = true activefield = 6 else Field6AFActive = false end
- if tostring(justField) == "7" then Field7AFActive = true activefield = 7 else Field7AFActive = false end
- if tostring(justField) == "8" then Field8AFActive = true activefield = 8 else Field8AFActive = false end
- if tostring(justField) == "9" then Field9AFActive = true activefield = 9 else Field9AFActive = false end
- if tostring(justField) == "10" then Field10AFActive = true activefield = 10 else Field10AFActive = false end
- if tostring(justField) == "11" then Field11AFActive = true activefield = 11 else Field11AFActive = false end
- if tostring(justField) == "12" then Field12AFActive = true activefield = 12 else Field12AFActive = false end
- if tostring(justField) == "13" then Field13AFActive = true activefield = 13 else Field13AFActive = false end
- if tostring(justField) == "14" then Field14AFActive = true activefield = 14 else Field14AFActive = false end
- if tostring(justField) == "15" then Field15AFActive = true activefield = 15 else Field15AFActive = false end
- if tostring(justField) == "16" then Field16AFActive = true activefield = 16 else Field16AFActive = false end
- if tostring(justField) == "17" then Field17AFActive = true activefield = 17 else Field17AFActive = false end
- if not rotating then
- PollenFarmActive = true
- resethive = false
- switchlocationmsg = false
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- WayPointsFrame.Visible = false
- end
- end
- for i,v in pairs(fieldFarmButtons) do
- v.MouseButton1Down:connect(function()
- FarmForAll(v, false)
- end)
- end
- --Auto Blender
- blenderButtons = {
- RedExtractB,
- BlueExtractB,
- EnzymeB,
- OilB,
- GlueB,
- GumdropsB,
- MoonCharmB,
- GlitterB,
- StarJellyB,
- TropicalDrinkB
- }
- blenderitem = "RedExtract"
- for i,v in pairs(blenderButtons) do
- v.MouseButton1Click:connect(function()
- if v == RedExtractB then
- blenderitem = "RedExtract"
- elseif v == BlueExtractB then
- blenderitem = "BlueExtract"
- elseif v == EnzymeB then
- blenderitem = "Enzymes"
- elseif v == OilB then
- blenderitem = "Oil"
- elseif v == GlueB then
- blenderitem = "Glue"
- elseif v == GumdropsB then
- blenderitem = "Gumdrops"
- elseif v == MoonCharmB then
- blenderitem = "MoonCharm"
- elseif v == GlitterB then
- blenderitem = "Glitter"
- elseif v == StarJellyB then
- blenderitem = "StarJelly"
- elseif v == TropicalDrinkB then
- blenderitem = "TropicalDrink"
- end
- for k,q in pairs(blenderButtons) do
- if v == q then
- q.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- q.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end
- end)
- end
- --- Blender Toggle ---
- isBlending = false
- StartBlenderB.MouseButton1Click:connect(function()
- if isBlending ~= true then
- isBlending = true
- notify'Auto Blender Started'
- print("Blender will run automatically with given input.")
- StartBlenderB.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartBlenderB.Text = "Blender: ON"
- else
- isBlending = false
- notify'Auto Blender Stopped'
- StartBlenderB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartBlenderB.Text = "Blender: OFF"
- end
- end)
- -- Instant Converter Toggle --
- InstantConverterToggle.MouseButton1Click:connect(function()
- if instantconverteractive ~= true then
- instantconverteractive = true
- notify'Instant Converter Started'
- print("Instant Converter. Instant Converter used when off cooldown.")
- InstantConverterToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- InstantConverterToggle.Text = "Instant Converter: ON"
- else
- instantconverteractive = false
- notify'Instant Converter Stopped'
- InstantConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- InstantConverterToggle.Text = "Instant Converter: OFF"
- end
- end)
- -- Micro Converter Toggle --
- MicroConverterToggle.MouseButton1Click:connect(function()
- if microconverteractive ~= true then
- microconverteractive = true
- notify'Micro Converter Started'
- print("Micro Converter. Micro Converter used if you have any.")
- MicroConverterToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- MicroConverterToggle.Text = "Micro Converter: ON"
- else
- microconverteractive = false
- notify'Micro Converter Stopped'
- MicroConverterToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MicroConverterToggle.Text = "Micro Converter: OFF"
- end
- end)
- -- Marshmallow Bee Toggle --
- MarshmallowToggle.MouseButton1Click:connect(function()
- if marshmallowbeeactive ~= true then
- marshmallowbeeactive = true
- notify'MarshmallowBee Started'
- MarshmallowToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- MarshmallowToggle.Text = "Marshmallow: ON"
- else
- marshmallowbeeactive = false
- notify'Micro Converter Stopped'
- MarshmallowToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MarshmallowToggle.Text = "Marshmallow: OFF"
- end
- end)
- -- CollectAllTickets Toggle --
- CollectAllTickets.MouseButton1Click:connect(function()
- if CollectTickets ~= true then
- CollectTickets = true
- notify'Collect All Tickets Started'
- print("All tickets will be collected, regardless of distance.")
- CollectAllTickets.BackgroundColor3 = Color3.new(0.5, 0, 0)
- CollectAllTickets.Text = "Collect Tickets: ON"
- else
- CollectTickets = false
- notify'Collect All Tickets Stopped'
- CollectAllTickets.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CollectAllTickets.Text = "Collect Tickets: OFF"
- end
- end)
- -- Remote Badge Toggle --
- BadgeToggle.MouseButton1Click:connect(function()
- if RemoteBadgeActive ~= true then
- RemoteBadgeActive = true
- notify'Remote Badge Started'
- print("Remote Quest Started. Badges automatically upgraded when ready.")
- BadgeToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- BadgeToggle.Text = "Remote Badge: ON"
- else
- RemoteBadgeActive = false
- notify'Remote Badge Stopped'
- BadgeToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BadgeToggle.Text = "Remote Badge: OFF"
- end
- end)
- -- Trigger Treats every 4 hours --
- TreatToggle.MouseButton1Click:connect(function()
- if TreatActive ~= true then
- TreatActive = true
- notify'Auto Treats Started'
- print("Treats will be given every 1 hour (4 hours for Blueberry and Strawberry).")
- TreatToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- TreatToggle.Text = "Auto Treats: ON"
- else
- TreatActive = false
- notify'Auto Treats Stopped'
- TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- TreatToggle.Text = "Auto Treats: OFF"
- end
- end)
- -- Auto Stinger --
- AutoStingerToggle.MouseButton1Click:connect(function()
- if autostinger ~= true and autostinger2 ~= true then
- autostinger = true
- autostinger2 = false
- notify'Snail/Crab Auto Stinger Started'
- print("Stingers will be automatically used during snail and crab kill.")
- AutoStingerToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AutoStingerToggle.Text = "Auto Stinger: ON"
- else
- autostinger = false
- autostinger2 = false
- notify'Snail/Crab Auto Stinger Stopped'
- AutoStingerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoStingerToggle.Text = "Auto Stinger: OFF"
- end
- end)
- AutoStingerToggle.MouseButton2Click:connect(function()
- if autostinger2 ~= true and autostinger ~= true then
- autostinger = false
- autostinger2 = true
- notify'Auto Stinger Started'
- print("Stingers will be automatically used every 30 seconds.")
- AutoStingerToggle.BackgroundColor3 = Color3.new(0, .5, 0)
- AutoStingerToggle.Text = "Auto Stinger: ON"
- else
- autostinger = false
- autostinger2 = false
- notify'Auto Stinger Stopped'
- AutoStingerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoStingerToggle.Text = "Auto Stinger: OFF"
- end
- end)
- -- Farm Sprouts --
- SproutFarmToggle.MouseButton1Click:connect(function()
- if SproutFarmActive ~= true then
- SproutFarmActive = true
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- SproutFarmToggle.Text = "Farm Sprout: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- SproutFarmActive = false
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- SproutFarmToggle.Text = "Farm Sprout: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- -- Avoid Vicious Bee --
- AvoidViciousBee.MouseButton1Click:connect(function()
- if AvoidViciousActive ~= true then
- AvoidViciousActive = true
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AvoidViciousBee.Text = "Avoid Vicious Bee: ON"
- else
- AvoidViciousActive = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.Text = "Avoid Vicious Bee: OFF"
- end
- end)
- -- Hunt Vicious Bee --
- HuntViciousBee.MouseButton1Click:connect(function()
- if HuntViciousActive ~= true then
- HuntViciousActive = true
- HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- HuntViciousBee.Text = "Hunt Vicious: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- HuntViciousActive = false
- HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntViciousBee.Text = "Hunt Vicious: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- windy bee button ---
- FarmWindy.MouseButton1Click:connect(function()
- if not windyfarm then
- windyfarm = true
- notify'Windy Hunt started'
- FarmWindy.BackgroundColor3 = Color3.new(0.5, 0, 0)
- FarmWindy.Text = "Hunt Windy: ON"
- else
- windyfarm = false
- notify'Hunt Windy Off'
- FarmWindy.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- FarmWindy.Text = "Hunt Windy: OFF"
- end
- end)
- -- Trigger Wealth Clock every 30 minutes --
- WealthClockToggle.MouseButton1Click:connect(function()
- if WealthClockActive ~= true then
- WealthClockActive = true
- notify'Wealth Clock Started'
- print("Wealth Clock Started. The Wealth Clock will be triggered every 30 minutes.")
- WealthClockToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- WealthClockToggle.Text = "Wealth Clock: ON"
- else
- WealthClockActive = false
- notify'Wealth Clock Stopped'
- WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- WealthClockToggle.Text = "Wealth Clock: OFF"
- end
- end)
- -- Trigger Field Boosts every 2 hours --
- AutoSprinklerToggle.MouseButton1Click:connect(function()
- if autosprinkler ~= true then
- autosprinkler = true
- notify'Auto Sprinkler Started'
- print("Auto Sprinkler Started. 1 sprinkler will be set every field.")
- AutoSprinklerToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AutoSprinklerToggle.Text = "Auto Sprinkler: ON"
- else
- autosprinkler = false
- notify'Auto Sprinkler Stopped'
- AutoSprinklerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoSprinklerToggle.Text = "Auto Sprinkler: OFF"
- end
- end)
- -- Auto Ant Farm Toggle --
- AutoAntFarm.MouseButton1Down:connect(function()
- if AntFarm then
- AntFarm = false
- AutoAntFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AutoAntFarm.Text = "Auto Ant: Off"
- print("Auto Ant Farm Disabled")
- else
- AntFarm = true
- AutoAntFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AutoAntFarm.Text = "Auto Ant: On"
- print("Auto Ant Farm Started")
- end
- end)
- -- Monster Killer Toggle --
- MonsterKillerToggle.MouseButton1Click:connect(function()
- if MonsterKillerActive ~= true then
- MonsterKillerActive = true
- notify'Monster Killer Started'
- print("Monster Killer Started.")
- MonsterKillerToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- MonsterKillerToggle.Text = "Monster Killer: ON"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- MonsterKillerActive = false
- notify'Monster Killer Stopped'
- MonsterKillerToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MonsterKillerToggle.Text = "Monster Killer: OFF"
- ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- Monster Killer Quick Mode ---
- QuickKillToggle.MouseButton1Click:connect(function()
- if quickkillactive ~= true then
- quickkillactive = true
- notify'Quick Kill Started'
- print("Speeding up monster killer!")
- QuickKillToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- QuickKillToggle.Text = "^Gotta go fast^: ON"
- else
- quickkillactive = false
- notify'Quick Kill Stopped'
- QuickKillToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- QuickKillToggle.Text = "^Gotta go fast^: OFF"
- end
- end)
- -- Auto Dig --
- AutoDig.MouseButton1Click:connect(function()
- if AutoDigActive ~= true then
- AutoDigActive = true
- AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- AutoDigActive = false
- notify'Auto Dig Stopped'
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- --- NoClip ---
- noclip = false
- NoClip.MouseButton1Down:connect(function()
- noclip = not noclip
- if noclip then
- NoClip.Text = "NoClip Mode: ON"
- NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- NoClip.Text = "NoClip Mode: OFF"
- NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- -- GumDrop Toggle --
- GumDropToggle.MouseButton1Click:connect(function()
- if GumDropActive ~= true and GumDropActive2 ~= true then
- GumDropActive = true
- GumDropActive2 = false
- notify'Auto Gumdrops Started'
- print("Auto Gumdrops. Gumdrops automatically used on fields.")
- GumDropToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- GumDropToggle.Text = "Auto Gumdrop: ON"
- else
- GumDropActive = false
- GumDropActive2 = false
- notify'Auto Gumdrops Stopped'
- GumDropToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GumDropToggle.Text = "Auto Gumdrops: OFF"
- end
- end)
- GumDropToggle.MouseButton2Click:connect(function()
- if GumDropActive ~= true and GumDropActive2 ~= true then
- GumDropActive = false
- GumDropActive2 = true
- notify'Auto Gumdrops Started'
- print("Auto Gumdrops. Gumdrops automatically used at all times.")
- GumDropToggle.BackgroundColor3 = Color3.new(0, .5, 0)
- GumDropToggle.Text = "Auto Gumdrop: ON"
- else
- GumDropActive = false
- GumDropActive2 = false
- notify'Auto Gumdrops Stopped'
- GumDropToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- GumDropToggle.Text = "Auto Gumdrops: OFF"
- end
- end)
- -- Fix settings --
- function turnthemoff()
- if PollenFarmActive and not convertinghoney then
- FarmTempOFF = true
- PollenFarmActive = false
- StartFarm.Text = "Pollen Farm: PAUSED"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- end
- if SproutFarmActive and not sproutkillstarted then
- sproutwasactive = true
- SproutFarmActive = false
- SproutFarmToggle.Text = "Farm Sprout: PAUSED"
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- end
- if GuidingActive and not guidingkillstarted then
- guidingwasactive = true
- guidingFarmActive = false
- --SproutFarmToggle.Text = "Farm Sprout: PAUSED"
- --SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- end
- if HuntViciousActive and not viciouskillstarted then
- viciouswasactive = true
- HuntViciousActive = false
- HuntViciousBee.Text = "Hunt Vicious: PAUSED"
- HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- end
- if windyfarm and not windykillstarted then
- windywasactive = true
- windyfarm = false
- FarmWindy.Text = "Hunt Windy: PAUSED"
- FarmWindy.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- end
- if mondohunt and not mondostarted then
- mondowasactive = true
- mondohunt = false
- HuntMondo.Text = "Mondo Chick: PAUSED"
- HuntMondo.BackgroundColor3 = Color3.new(0.5, 0, 0.5)
- end
- end
- function turnthemon()
- if FarmTempOFF or guidingwasactive then
- FarmTempOFF = false
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- StartFarm.Text = "Pollen Farm: ON"
- PollenFarmActive = true
- end
- if sproutwasactive then
- sproutwasactive = false
- SproutFarmActive = true
- SproutFarmToggle.Text = "Farm Sprout: ON"
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- SproutFarmToggle.BackgroundColor3 = Color3.new(0.5, 0, 0)
- end
- if viciouswasactive then
- viciouswasactive = false
- HuntViciousActive = true
- HuntViciousBee.Text = "Hunt Vicious: ON"
- HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- end
- if windywasactive then
- windywasactive = false
- windyfarm = true
- FarmWindy.Text = "Hunt Windy: ON"
- FarmWindy.BackgroundColor3 = Color3.new(0.5, 0, 0)
- end
- if mondowasactive then
- mondowasactive = false
- mondohunt = true
- HuntMondo.Text = "Mondo Chick: ON"
- HuntMondo.BackgroundColor3 = Color3.new(0.5, 0, 0)
- end
- end
- function forceempty()
- pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Potential to get stuck, forcing you back to hive")
- turnthemoff()
- wait(1)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(.5)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- repeat
- wait(1)
- until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1
- wait(8)
- end
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- forceempty()
- end
- turnthemon()
- end
- --- Notify ---
- function notify(msg)
- game.StarterGui:SetCore('SendNotification', {
- Title = 'Bee Swarm AIO GUI';
- Text = msg;
- Duration = 5;
- })
- end
- --- Close ---
- Close.MouseButton1Down:connect(function()
- MainGUI:Destroy()
- end)
- --- Minimize ---
- Minimize.MouseButton1Down:connect(function()
- MainFrame.Visible = false
- OpenFrame.Visible = true
- end)
- OpenButton.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- OpenFrame.Visible = false
- end)
- --- Waypoint Extras buttons ---
- SproutButton.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Sprout Summoner")
- WayPointsFrame.Visible = false
- end)
- DiamondMaskEquip.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Diamond Mask",["Category"] = "Accessory"})
- WayPointsFrame.Visible = false
- print("Equipped Diamond Mask if owned")
- end)
- GummyMaskEquip.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Gummy Mask",["Category"] = "Accessory"})
- WayPointsFrame.Visible = false
- print("Equipped Gummy Mask if owned")
- end)
- DemonMaskEquip.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Demon Mask",["Category"] = "Accessory"})
- WayPointsFrame.Visible = false
- print("Equipped Demon Mask if owned")
- end)
- FireMaskButton.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Fire Mask",["Category"] = "Accessory"})
- WayPointsFrame.Visible = false
- print("Equipped Fire Mask if owned")
- end)
- BubbleMaskButton.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Bubble Mask",["Category"] = "Accessory"})
- WayPointsFrame.Visible = false
- print("Equipped Bubble Mask if owned")
- end)
- BlueBoostUse.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Blue Field Booster")
- WayPointsFrame.Visible = false
- print("Blue Field Boosted")
- end)
- RedBoostUse.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Red Field Booster")
- WayPointsFrame.Visible = false
- print("Red Field Boosted")
- end)
- MtnBoostUse.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Field Booster")
- WayPointsFrame.Visible = false
- print("Mountain Top Field Boosted")
- end)
- MoonButton.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Moon Amulet Generator")
- WayPointsFrame.Visible = false
- print("Moon Amulet Created")
- end)
- HoneyStormButton.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Honeystorm")
- WayPointsFrame.Visible = false
- print("Honeystorm Summoned")
- end)
- AntChallButton.MouseButton1Down:connect(function()
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Ant Challenge")
- WayPointsFrame.Visible = false
- print("Ant Challenge Started")
- end)
- AntChallButton.MouseButton2Down:connect(function()
- AntFarmFunc()
- end)
- BlenderUse.MouseButton1Down:connect(function()
- WayPointsFrame.Visible = false
- player = game:GetService("Players").LocalPlayer
- root = player.Character.HumanoidRootPart
- origPOS = root.CFrame
- player.Character.HumanoidRootPart.CFrame = CFrame.new(-426, 69, 38)
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Blender")
- game.Players.LocalPlayer.PlayerGui.ScreenGui.Blender.Visible = true
- game.Players.LocalPlayer.PlayerGui.ScreenGui.Blender.RecipeProgress.Visible = true
- wait(.1)
- root.CFrame = origPOS
- print("Blender GUI opened")
- end)
- --- Menus ---
- local Menus = {
- [WayPoints] = WayPointsFrame;
- [ExtrasScreen] = ExtrasFrame;
- [InfoScreen] = InfoFrame;
- [PollenFarm] = FarmFrame;
- [Players] = PlayerFrame;
- [blenderButton] = blenderFrame;
- }
- for button,frame in pairs(Menus) do
- button.MouseButton1Click:connect(function()
- if frame.Visible then
- frame.Visible = false
- return
- end
- for k,v in pairs(Menus) do
- v.Visible = v == frame
- end
- end)
- end
- KillCounter.MouseButton1Down:connect(function()
- if KillCounterFrame.Visible == true then
- KillCounterFrame.Visible = false
- else
- KillCounterFrame.Visible = true
- end
- end)
- Timers.MouseButton1Down:connect(function()
- if TimersFrame.Visible == true then
- TimersFrame.Visible = false
- else
- TimersFrame.Visible = true
- end
- end)
- --- Claim open Hive ---
- for i, v in pairs(game.Workspace.Honeycombs:GetChildren()) do
- if v.Owner.Value == nil then
- ID = v.HiveID.Value
- game.ReplicatedStorage.Events.ClaimHive:FireServer(ID)
- end
- end
- -- kill counter --
- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats
- statstable = PSEvent:InvokeServer()
- beetlebk = statstable.Totals.Kills["Rhino Beetle"]
- spiderbk = statstable.Totals.Kills.Spider
- ladybugbk = statstable.Totals.Kills.Ladybug
- scorpionbk = statstable.Totals.Kills.Scorpion
- mantisbk = statstable.Totals.Kills.Mantis
- werewolfbk = statstable.Totals.Kills.Werewolf
- beetledb = false
- spiderdb = false
- ladybugdb = false
- scorpiondb = false
- mantisdb = false
- werewolfdb = false
- if not beetledb then
- beetlekills = beetlebk or 0
- beetledb = true
- end
- if not spiderdb then
- spiderkills = spiderbk or 0
- spiderdb = true
- end
- if not ladybugdb then
- ladybugkills = ladybugbk or 0
- ladybugdb = true
- end
- if not scorpiondb then
- scorpionkills = scorpionbk or 0
- scorpiondb = true
- end
- if not mantisdb then
- mantiskills = mantisbk or 0
- mantisdb = true
- end
- if not werewolfdb then
- werewolfkills = werewolfbk or 0
- werewolfdb = true
- end
- --- Honey Gained ---
- honeystart = 0
- honeycurrent = statstable.Totals.Honey
- local suffixes = {"K", "M", "B", "T", "Q", "Qu", "S", "Se", "O", "N", "D"}
- local function toSuffixString(n)
- for i = #suffixes, 1, -1 do
- local v = math.pow(10, i * 3)
- if n >= v then
- return ("%.1f"):format(n / v) .. suffixes[i]
- end
- end
- return tostring(n)
- end
- if honeystart == 0 then
- honeystart = statstable.Totals.Honey
- end
- HoneyGained.MouseButton1Click:Connect(function()
- honeystart = honeycurrent
- end)
- -- Time --
- function Format(Int)
- return string.format("%02i", Int)
- end
- function convertToHMS(Timer)
- Minutes = (Timer - Timer%60)/60
- Timer = Timer - Minutes*60
- Hours = (Minutes - Minutes%60)/60
- Minutes = Minutes - Hours*60
- return Format(Hours)..":"..Format(Minutes)..":"..Format(Timer)
- end
- RunTimer.MouseButton1Click:Connect(function()
- Timer = 0
- end)
- --- Battle point counter ---
- StatCache = require(game.ReplicatedStorage.ClientStatCache)
- MonsterTypes = require(game.ReplicatedStorage.MonsterTypes)
- stats = StatCache:Get()
- points = MonsterTypes.CalculateBattlePoints(stats)
- if bpstart == 0 then
- bpstart = points
- end
- spawn(function()
- while true do
- wait(10)
- --kill menu stuff
- StatCache = require(game.ReplicatedStorage.ClientStatCache)
- MonsterTypes = require(game.ReplicatedStorage.MonsterTypes)
- stats = StatCache:Get()
- points = MonsterTypes.CalculateBattlePoints(stats)
- BPCount.Text = "BP: "..points - bpstart
- StatCache = require(game.ReplicatedStorage.ClientStatCache)
- dailytotal = StatCache:GetDailyTotal("Honey")
- DailyHoney.Text = "Daily: "..toSuffixString(dailytotal)
- honeycurrent = statstable.Totals.Honey
- HoneyGained.Text = "Honey Gained: "..toSuffixString(honeycurrent - honeystart)
- --kill amount
- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats
- Spiderkills.Text = "Spiders: "..(statstable.Totals.Kills.Spider or 0) - spiderkills
- Beetlekills.Text = "Beetles: "..(statstable.Totals.Kills["Rhino Beetle"] or 0) - beetlekills
- Ladybugkills.Text = "Ladybugs: "..(statstable.Totals.Kills.Ladybug or 0) - ladybugkills
- Scorpionkills.Text = "Scorpions: "..(statstable.Totals.Kills.Scorpion or 0) - scorpionkills
- Mantiskills.Text = "Mantis: "..(statstable.Totals.Kills.Mantis or 0) - mantiskills
- Werewolfkills.Text = "Werewolfs: "..(statstable.Totals.Kills.Werewolf or 0) - werewolfkills
- Viciouskills.Text = "Vicious Bees: "..viciouskills
- Sproutkills.Text = "Sprouts: "..sproutkills
- Windykills.Text = "Windy Bee's: "..windykills
- end
- end)
- microTimer = 0
- blendertimer = 0
- spawn(function()
- while true do
- wait(1)
- if microconverteractive and microCD and microTimer < 8 then
- microTimer = microTimer + 1
- elseif microconverteractive and microCD and microTimer >= 8 then
- microTimer = 0
- microCD = false
- end
- if isBlending then
- if blendertimer == 0 then
- if BlenderQB.Text == "" or BlenderQB.Text == nil then
- BlenderQB.Text = 1
- end
- print(blenderitem)
- print(BlenderQB.Text)
- game.ReplicatedStorage.Events.BlenderCommand:InvokeServer("PlaceOrder", {
- Recipe = blenderitem,
- ["Count"] = tonumber(BlenderQB.Text)
- })
- blenderendtime = (tonumber(BlenderQB.Text) * 300) + 1
- elseif blenderendtime == blendertimer then
- game.ReplicatedStorage.Events.BlenderCommand:InvokeServer("StopOrder")
- blendertimer = 0
- game.ReplicatedStorage.Events.BlenderCommand:InvokeServer("PlaceOrder", {
- Recipe = blenderitem,
- ["Count"] = BlenderQB.Text
- })
- if BlenderQB.Text == "" or BlenderQB.Text == nil then
- BlenderQB.Text = 1
- end
- blenderendtime = (tonumber(BlenderQB.Text) * 300) + 1
- end
- blendertimer = tonumber(blendertimer) + 1
- end
- if not pausehumcheck then
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- local head = character:WaitForChild'Head'
- local hum = player.Character.HumanoidRootPart
- LocationX = round(hum.Position.x, 1)
- LocationY = round(hum.Position.y, 1)
- LocationZ = round(hum.Position.z, 1)
- ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ
- end
- --time of day stuff
- if tostring(game.Lighting.TimeOfDay) == "13:39:00" or tostring(game.Lighting.TimeOfDay) == "13:51:36" then
- TimeLabel.BackgroundColor3 = Color3.new(120/255, 1, 235/255)
- TimeLabel.BorderColor3 = Color3.new(120/255, 1, 235/255)
- TimeLabel.Text = "Day"
- TimeLabel.TextColor3 = Color3.new(0, 0, 0)
- else
- TimeLabel.BackgroundColor3 = Color3.new(59/255, 41/255, 86/255)
- TimeLabel.BorderColor3 = Color3.new(59/255, 41/255, 86/255)
- TimeLabel.Text = "Night"
- TimeLabel.TextColor3 = Color3.new(1, 1, 1)
- end
- --kill timers
- crabT = game.Workspace.MonsterSpawners.CoconutCrab.TimerAttachment.TimerGui.TimerLabel
- snailT = game.Workspace.MonsterSpawners.StumpSnail.TimerAttachment.TimerGui.TimerLabel
- kingT = game.Workspace.MonsterSpawners["King Beetle Cave"].Attachment.TimerGui.TimerLabel
- tunnelT = game.Workspace.MonsterSpawners.TunnelBear.TimerAttachment.TimerGui.TimerLabel
- crabalive = false
- RespawnTimersMenu = {
- [mushT] = { MuLadybug, "Mushroom Ladybug alive!" },
- [pinemantisT] = { PiMantis, "Pineapple Mantis alive!" },
- [pinebeetleT] = { PiBeetle, "Pineapple Beetle alive!" },
- [rhino3T] = { BaBeetle, "Bamboo Beetle alive!" },
- [rhino4T] = { BaBeetle2, "Bamboo Beetle 2 alive!" },
- [spiderT] = { SpSpider, "Spider alive!" },
- [ladyb3T] = { StLadybug2, "Strawberry Ladybug alive!" },
- [ladyb2T] = { StLadybug, "Strawberry Ladybug 2 alive!" },
- [werewT] = { CaWerewolf, "Werewolf alive!" },
- [rhino2T] = { BFBeetle, "Blue Flower Beetle alive!" },
- [rhino1T] = { ClBeetle, "Clover Beetle alive!" },
- [ladyb1T] = { ClLadybug, "Clover Ladybug alive!" },
- [forestmantis1T] = { PiMantis1, "Pine Mantis alive!" },
- [forestmantis2T] = { PiMantis2, "Pine Mantis 2 alive!" },
- [rose1T] = { RoScorpion, "Rose Scorpion alive!" },
- [rose2T] = { RoScorpion2, "Rose Scorpion 2 alive!" },
- [crabT] = { CocoCrab, "Coconut Crab alive!" },
- }
- for timers, labels in pairs(RespawnTimersMenu) do
- if timers.Visible == false then
- labels[1].Text = labels[2]
- labels[1].BackgroundColor3 = Color3.new(.5, 0, 0)
- else
- labels[1].Text = timers.Text
- labels[1].BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end
- if tunnelbalive == true or snailalive == true or kingbalive == true then
- Timers.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- Timers.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- if snailT.Visible == false then
- SnailTB.Text = "Snail alive!"
- SnailTB.BackgroundColor3 = Color3.new(.5, 0, 0)
- snailalive = true
- else
- SnailTB.Text = snailT.Text
- SnailTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- snailalive = false
- end
- if kingT.Visible == false then
- KingBeetleTB.Text = "King Beetle alive!"
- KingBeetleTB.BackgroundColor3 = Color3.new(.5, 0, 0)
- kingbalive = true
- else
- KingBeetleTB.Text = kingT.Text
- KingBeetleTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- kingbalive = false
- end
- if tunnelT.Visible == false then
- TunnelBearTB.Text = "Tunnel Bear alive!"
- TunnelBearTB.BackgroundColor3 = Color3.new(.5, 0, 0)
- tunnelbalive = true
- else
- TunnelBearTB.Text = tunnelT.text
- TunnelBearTB.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- tunnelbalive = false
- end
- --health check
- if not pausehumcheck then
- PlrChar = game.Players.LocalPlayer.Character
- FindHum = PlrChar:FindFirstChildOfClass("Humanoid")
- if FindHum then
- plrHealth = string.format("%.0f", FindHum.Health)
- end
- end
- if farmzoneswitchback then
- if switchlocationmsg then
- print("Vicious Bee has gone. Switching back to original location")
- notify'Switching back to original location'
- switchlocationmsg = false
- end
- switchingzone = true
- PollenFarmActive = false
- wait(1)
- if originalzone == "Clover" then
- Field3AFActive = false
- Field5AFActive = true
- elseif originalzone == "Spider" then
- Field3AFActive = false
- Field7AFActive = true
- elseif originalzone == "Rose" then
- Field3AFActive = false
- Field9AFActive = true
- elseif originalzone == "Cactus" then
- Field3AFActive = false
- Field11AFActive = true
- elseif originalzone == "MountainTop" then
- Field3AFActive = false
- end
- farmzoneswitched = false
- farmzoneswitchback = false
- switchingzone = false
- PollenFarmActive = true
- end
- if PollenFarmActive then
- if AvoidViciousActive and viciousbeenear then
- if not farmzoneswitched then
- if not switchlocationmsg then
- print("Vicious Bee Near. Switching to Safe Farming Zone")
- notify'Switching to safe Farming Zone'
- switchlocationmsg = true
- end
- switchingzone = true
- PollenFarmActive = false
- wait(1)
- if Field5AFActive then
- originalzone = "Clover"
- Field5AFActive = false
- Field3AFActive = true
- elseif Field7AFActive then
- originalzone = "Spider"
- Field7AFActive = false
- Field3AFActive = true
- elseif Field9AFActive then
- originalzone = "Rose"
- Field9AFActive = false
- Field3AFActive = true
- elseif Field11AFActive then
- originalzone = "Cactus"
- Field11AFActive = false
- Field3AFActive = true
- else
- originalzone = "MountainTop"
- Field3AFActive = true
- end
- farmzoneswitched = true
- switchingzone = false
- PollenFarmActive = true
- end
- end
- end
- end
- end)
- --- Snow Menus Show Hide ---
- FindTreasures.MouseEnter:connect(function()
- FindTreasuresText1.Visible = true
- end)
- FindTreasures.MouseLeave:connect(function()
- FindTreasuresText1.Visible = false
- end)
- -- Round value to x decimal places --
- function round(num, numDecimalPlaces)
- if num ~= nil then
- mult = 10^(numDecimalPlaces or 0)
- return math.floor(num * mult + 0.5) / mult
- end
- end
- -- always show stuff during match game
- spawn (function()
- while wait() do
- for i,v in pairs(game.Players.LocalPlayer.PlayerGui.ScreenGui:WaitForChild("MinigameLayer"):GetChildren()) do
- for k,q in pairs(v:WaitForChild("GuiGrid"):GetDescendants()) do
- if q.Name == "ObjContent" or q.Name == "ObjImage" then
- q.Visible = true
- end
- end
- end
- end
- end)
- -- Check for Sprout --
- spawn(function()
- while true do
- sproutdistance1 = nil
- sproutdetected = false
- SproutDetect.Visible = false
- sproutobject = nil
- repeat
- for i,v in pairs(workspace.Particles.Folder2:GetChildren()) do
- if string.gmatch(v.Name, "Sprout") then
- if not pausehumcheck and v.Name == "Sprout" and not windykillstarted then
- sproutalive = true
- while sproutalive do
- wait()
- sproutobject = v
- sproutdetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- head = character:WaitForChild'Head'
- hum = player.Character.HumanoidRootPart
- sproutdistance = (v.Position-hum.Position).magnitude
- sproutdistance1 = round(sproutdistance, 2)
- SproutDetect.Text = "Sprout Detected\nDistance: " ..tostring(sproutdistance1).. ""
- SproutDetect.Visible = true
- sproutalive = false
- for pee,poo in pairs(workspace.Particles.Folder2:GetChildren()) do
- if poo == v then
- sproutalive = true
- end
- end
- end
- end
- end
- end
- wait(0.3)
- until v == nil
- wait(0.1)
- end
- end)
- -- Check for Guiding Star --
- spawn(function()
- while true do
- guidingdistance1 = nil
- guidingdetected = false
- guidingobject = nil
- repeat
- for i,v in pairs(workspace.Particles:GetChildren()) do
- if string.gmatch(v.Name, "Guiding Star") then
- if not pausehumcheck and v.Name == "Guiding Star" and PollenFarmActive and not windykillstarted and not mondostarted and not sproutkillstarted and not viciouskillstarted then
- guidingalive = true
- while guidingalive do
- wait()
- guidingobject = v
- guidingdetected = true
- print("Guiding Spawn")
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- head = character:WaitForChild'Head'
- hum = player.Character.HumanoidRootPart
- guidingdistance = (v.Position-hum.Position).magnitude
- guidingdistance1 = round(guidingdistance, 2)
- guidingalive = false
- for pee,poo in pairs(workspace.Particles:GetChildren()) do
- if poo == v then
- guidingalive = true
- end
- end
- end
- end
- end
- end
- wait(0.3)
- until v == nil
- wait(0.1)
- end
- end)
- --check for vicious
- spawn(function()
- while true do
- viciousdistance1 = nil
- viciousbeedetected = false
- ViciousBeeDetect.Visible = false
- repeat
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- if not pausehumcheck and string.find(v.Name, "Vicious") then
- viciousbeedetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- head = character:WaitForChild'Head'
- hum = player.Character.HumanoidRootPart
- viciousdistance = (v.Position-hum.Position).magnitude
- viciousdistance1 = round(viciousdistance, 2)
- --print("Vicious Bee Detected. Distance: " ..tostring(viciousdistance))--
- ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. ""
- ViciousBeeDetect.Visible = true
- end
- end
- end
- if viciousbeedetected and viciousdistance < 80 then
- viciousbeenear = true
- if viciousbeenear and not beenearmsg then
- print("WARNING!! Vicious Bee Near")
- beenearmsg=true
- end
- else
- viciousbeenear = false
- beenearmsg = false
- end
- wait(0.5)
- until v == nil
- wait(0.1)
- end
- end)
- -- Check for Windy Bee --
- spawn(function()
- while true do
- windydistance = 0
- windydistance1 = 0
- windydetected = false
- WindyDetect.Visible = false
- repeat
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- if v.Name == "Windy" then
- windyalive = true
- while windyalive and v.Position.x < 540 do
- windybee = v
- windydetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- head = character:WaitForChild'Head'
- hum = player.Character.HumanoidRootPart
- windydistance = (v.Position-hum.Position).magnitude
- windydistance1 = round(windydistance, 2)
- WindyDetect.Text = "Windy Bee Detected\nDistance: " ..tostring(windydistance1).. ""
- WindyDetect.Visible = true
- windyalive = false
- for peepee,poopoo in pairs(workspace.NPCBees:GetChildren()) do
- if poopoo == v then
- windyalive = true
- end
- end
- wait(.1)
- end
- end
- end
- wait(0.3)
- until v == nil
- wait(0.1)
- end
- end)
- -- Check for fireflys --
- spawn(function()
- while true do
- fireflydistance1 = nil
- fireflydetected = false
- FireflyDetect.Visible = false
- repeat
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- for x in string.gmatch(v.Name, "Firefly") do
- if not pausehumcheck and v.Name == "Firefly" then
- fireflydetected = true
- local player = game:GetService'Players'.LocalPlayer
- local character = player.Character or player.CharacterAdded:wait()
- head = character:WaitForChild'Head'
- hum = player.Character.HumanoidRootPart
- fireflydistance = (v.Position-hum.Position).magnitude
- fireflydistance1 = round(fireflydistance, 2)
- --print("Fireflys Detected. Distance: " ..tostring(firelfydistance))--
- FireflyDetect.Text = "Firefly Detected\nDistance: " ..tostring(fireflydistance1).. ""
- FireflyDetect.Visible = true
- end
- end
- end
- wait(0.4)
- until v == nil
- wait(0.1)
- end
- end)
- --- Destroy Deco's ---
- for i, v in pairs(game.workspace.FieldDecos:GetChildren()) do
- v:Destroy()
- end
- --- Auto Ant Farm ---
- function AntFarmFunc()
- AntFarmReady = false
- AntFarmStart = false
- player = game:GetService("Players").LocalPlayer
- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats
- statstable = PSEvent:InvokeServer()
- antpasscheck = statstable.Eggs.AntPass
- left = true
- turnthemoff()
- right = false
- if antpasscheck > 0 then
- player = game:GetService("Players").LocalPlayer
- root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats
- statstable = PSEvent:InvokeServer()
- oldTool = statstable["EquippedCollector"]
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Spark Staff",["Category"] = "Collector"})
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Ant Challenge")
- print("Ant Challenge started")
- AutoDigActive = true
- wait(.5)
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"})
- coordsL = CFrame.new(127, 48, 547)
- coordsR = CFrame.new(65, 48, 534)
- root.CFrame = coordsR
- noclip = true
- antdb = false
- repeat
- wait()
- for i,v in pairs(workspace.Toys["Ant Challenge"].Obstacles:GetChildren()) do
- if v:FindFirstChild("Root") then
- if (v.Root.Position-root.Position).magnitude <= 40 and left and not antdb then
- root.CFrame = coordsR
- right = true
- left = false
- antdb = true
- wait(.1)
- elseif (v.Root.Position-root.Position).magnitude <= 40 and right and not antdb then
- root.CFrame = coordsL
- right = false
- left = true
- antdb = true
- wait(.1)
- end
- antdb = false
- end
- end
- until workspace.Toys["Ant Challenge"].Busy.Value == false
- noclip = false
- AutoDigActive = false
- wait(2)
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = oldTool,["Category"] = "Collector"})
- antfarmgoing = false
- turnthemon()
- end
- end
- --- Collect Bubbles ---
- BubbleCollector.MouseButton1Click:connect(function()
- if collectbubbles ~= true then
- collectbubbles = true
- notify'Collect Bubbles Started'
- print("Bubbles will be collected in a certain distance from the player.")
- BubbleCollector.BackgroundColor3 = Color3.new(0.5, 0, 0)
- BubbleCollector.Text = "Collect Bubbles: ON"
- else
- collectbubbles = false
- notify'Bubble Collection Stopped'
- BubbleCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- BubbleCollector.Text = "Collect Bubbles: OFF"
- end
- end)
- --- Collect Coconuts ---
- CoconutCollector.MouseButton1Click:connect(function()
- if collectcoconuts ~= true then
- collectcoconuts = true
- notify'Collect Coconuts Started'
- print("Coconuts will be collected in a certain distance from the player.")
- CoconutCollector.BackgroundColor3 = Color3.new(0.5, 0, 0)
- CoconutCollector.Text = "Collect Coconuts: ON"
- else
- collectcoconuts = false
- notify'Coconut Collection Stopped'
- CoconutCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- CoconutCollector.Text = "Collect Coconuts: OFF"
- end
- end)
- --- Collect Meteor ---
- MeteorCollector.MouseButton1Click:connect(function()
- if collectcoconuts ~= true then
- collectmeteor = true
- notify'Collect Meteor Started'
- print("Meteor will be collected in a certain distance from the player.")
- MeteorCollector.BackgroundColor3 = Color3.new(0.5, 0, 0)
- MeteorCollector.Text = "Collect Meteor: ON"
- else
- collectmeteor = false
- notify'Meteor Collection Stopped'
- MeteorCollector.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- MeteorCollector.Text = "Collect Meteor: OFF"
- end
- end)
- --- Hunt Mondo ---
- HuntMondo.MouseButton1Click:connect(function()
- if mondohunt ~= true then
- mondohunt = true
- notify'Hunt Mondo Started'
- print("Hunt Mondo Chick.")
- HuntMondo.BackgroundColor3 = Color3.new(0.5, 0, 0)
- HuntMondo.Text = "Hunt Mondo: ON"
- else
- mondohunt = false
- notify'Not Hunting Mondo'
- HuntMondo.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntMondo.Text = "Hunt Mondo: OFF"
- noclip = false
- end
- end)
- --- Hunt Commando---
- HuntCommando.MouseButton1Click:connect(function()
- if commandohunt ~= true then
- commandohunt = true
- killcommando()
- HuntCommando.BackgroundColor3 = Color3.new(0.5, 0, 0)
- HuntCommando.Text = "Hunt Commando: ON"
- else
- commandohunt = false
- notify'Not Hunting Mondo'
- HuntCommando.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- HuntCommando.Text = "Hunt Commando: OFF"
- end
- end)
- --- Old Token Collection ---
- OldTokenFarm.MouseButton1Click:connect(function()
- if tokenfarmactiveold ~= true then
- tokenfarmactiveold = true
- notify'Old Token Collection Started'
- print("Token collection reverted to older style.")
- OldTokenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- OldTokenFarm.Text = "Old Token Farm: ON"
- else
- tokenfarmactiveold = false
- notify'New Style Token Collection Active'
- OldTokenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- OldTokenFarm.Text = "Old Token Farm: OFF"
- end
- end)
- --- Rotating Fields ---
- RotatingFields.MouseButton1Click:connect(function()
- if rotatingfieldsactive ~= true then
- rotatingfieldsactive = true
- notify'Rotating Fields Started'
- print("Rotating Fields. Fields will rotate after converting.")
- RotatingFields.BackgroundColor3 = Color3.new(0.5, 0, 0)
- RotatingFields.Text = "Rotating Fields: ON"
- PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0)
- else
- rotatingfieldsactive = false
- notify'Rotating Fields Stopped'
- RotatingFields.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- RotatingFields.Text = "Rotating Fields: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- blacklistA = {
- Field1BLActive, Field2BLActive, Field3BLActive,Field4BLActive,Field5BLActive,Field6BLActive,Field7BLActive,Field8BLActive,Field9BLActive,
- Field10BLActive,Field11BLActive,Field12BLActive,Field13BLActive,Field14BLActive,Field15BLActive,Field16BLActive,Field17BLActive
- }
- blacklistButtons = {
- Field1BL, Field2BL, Field3BL,Field4BL,Field5BL,Field6BL,Field7BL,Field8BL,Field9BL,
- Field10BL,Field11BL,Field12BL,Field13BL,Field14BL,Field15BL,Field16BL,Field17BL
- }
- for i,v in pairs(blacklistButtons) do
- v.MouseButton1Down:connect(function()
- if not blacklistA[i] then
- blacklistA[i] = true
- v.Text = "x"
- else
- blacklistA[i] = false
- v.Text = ""
- end
- end)
- end
- function RotatingFieldsChange()
- nextFIELD = true
- for i,v in pairs(blacklistA) do
- if activefield == i then
- while nextFIELD do
- i = i + 1
- if i == 18 then i = 1 end
- if blacklistA[i] == true then
- FarmForAll(i, true)
- nextFIELD = false
- end
- end
- end
- end
- end
- function HoneyConvertFix()
- if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then
- print("You got stuck, correcting...")
- tokenfarmactive2 = false
- honeytimer = 0
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1.5)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- repeat
- wait(1)
- honeytimer = honeytimer + 1
- until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120
- honeytimer = 0
- wait(6)
- if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then
- HoneyConvertFix()
- end
- end
- end
- -- Pollen Farming --
- spawn (function()
- while true do
- wait(0.25)
- if resethive then
- print("Waiting 35 seconds before AutoFarm resumes")
- wait(35)
- resethive = false
- PollenFarmActive = true
- end
- if PollenFarmActive then
- player = game:GetService("Players").LocalPlayer
- while player == nil do wait(0.5) end
- root = player.Character.HumanoidRootPart
- if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end
- local currp
- player.Character.Humanoid.Died:connect(function()
- if PollenFarmActive then
- resethive = true
- PollenFarmActive = false
- print("Player: " ..tostring(player.Name).. " has died")
- end
- end)
- pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- sprinklerDB = false
- maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- if switchnow == true then
- switchnow = false
- end
- if PollenFarmActive then
- if Field1AFActive == true then
- fieldpos = {CFrame.new(-212,3.4,191.7)}
- print("Farming Sunflower Field")
- elseif Field2AFActive == true then
- fieldpos = {CFrame.new(-93.6, 3.4, 117.2)}
- print("Farming Mushroom Field")
- elseif Field3AFActive == true then
- fieldpos = {CFrame.new(-37,4,220.1)}
- print("Farming Dandelion Field")
- elseif Field4AFActive == true then
- fieldpos = {CFrame.new(151,4,96.5)}
- print("Farming Blue Flower Field")
- elseif Field5AFActive == true then
- fieldpos = {CFrame.new(161,33.6,183.8)}
- print("Farming Clover Field")
- elseif Field6AFActive == true then
- fieldpos = {CFrame.new(-175.9,20.4,0)}
- print("Farming StrawBerry Field")
- elseif Field7AFActive == true then
- fieldpos = {CFrame.new(-45,19.4,-2)}
- print("Farming Spider Field")
- elseif Field8AFActive == true then
- fieldpos = {CFrame.new(126.7,20,-27.1)}
- print("Farming BamBoo Field")
- elseif Field9AFActive == true then
- fieldpos = {CFrame.new(-330.7,20,125.5)}
- print("Farming Rose Field")
- elseif Field10AFActive == true then
- fieldpos = {CFrame.new(-328.3,68.5,-187.5)}
- print("Farming Pine Tree Forest")
- elseif Field11AFActive == true then
- fieldpos = {CFrame.new(-186,68,-102)}
- print("Farming Cactus Field")
- elseif Field12AFActive == true then
- fieldpos = {CFrame.new(-190,68,-184.3)}
- print("Farming Pumpkin Patch")
- elseif Field13AFActive == true then
- fieldpos = {CFrame.new(267.7,68.2,-201.1)}
- print("Farming Pineapple Patch")
- elseif Field14AFActive == true then
- fieldpos = {CFrame.new(73.2, 176.35, -167)}
- print("Farming Mountain Top Field")
- elseif Field15AFActive == true then
- fieldpos = {CFrame.new(423, 96.3, -179.6)}
- print("Farming Stump Field")
- elseif Field16AFActive == true then
- fieldpos = {CFrame.new(-479, 123, 525)}
- print("Farming Pepper Field")
- elseif Field17AFActive == true then
- fieldpos = {CFrame.new(-258, 72, 457)}
- print("Farming Coconut Field")
- else
- Field14AFActive = true
- fieldpos = {CFrame.new(76.2, 175.35, -170)}
- print("Farming Mountain Top Field")
- end
- end
- --collect pollen
- posIndex = 0
- AutoDigActive = false
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Honeystorm")
- while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) and switchnow == false do
- snailT = game.Workspace.MonsterSpawners.StumpSnail.TimerAttachment.TimerGui.TimerLabel
- player = game:GetService("Players").LocalPlayer
- root = player.Character.HumanoidRootPart
- if not rotatingfieldsactive then
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- end
- local gumdb = false
- setbeesforcrab = false
- if CollectTickets then
- tokenfarmactive2 = false
- for k,v in pairs(workspace.Collectibles:GetChildren()) do
- decal = v:FindFirstChildOfClass("Decal")
- if decal and decal.Texture and v.Transparency < .2 then
- if decal.Texture == "rbxassetid://1674871631" then
- root.CFrame = v.CFrame
- wait(.1)
- v.Transparency = 1
- end
- end
- end
- tokenfarmactive2 = true
- end
- while Field17AFActive and not crabT.Visible do -- crab auto kill
- tokenfarmactive2 = false
- if not setbeesforcrab then
- wait(1)
- currp = CFrame.new(-397, 111.8, 560)
- root.CFrame = currp
- noclip = true
- wait(10)
- setbeesforcrab = true
- end
- tokenfarmactive2 = false
- currp = CFrame.new(-259, 111.8, 496.4)
- root.CFrame = currp
- noclip = true
- wait(.3)
- noclip = false
- if autostinger and autostingerDB == false then
- autostingerDB = true
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"})
- end
- player = game:GetService("Players").LocalPlayer
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- break
- end
- end
- while Field15AFActive and not snailT.Visible and PollenFarmActive do -- snail auto kill
- tokenfarmactive2 = false
- if switchnow then break end
- currp = CFrame.new(427, 75.5, -177)
- root.CFrame = currp
- wait(.5)
- noclip = false
- if autostinger and autostingerDB == false then
- autostingerDB = true
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"})
- end
- player = game:GetService("Players").LocalPlayer
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- break
- end
- end
- while workspace.Monsters:FindFirstChild("Mondo Chick (Lvl 8)") and mondohunt == true and PollenFarmActive and not convertinghoney and not sproutkillstarted do -- mondo auto kill
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Demon Mask",["Category"] = "Accessory"})
- mondostarted = true
- while workspace.Monsters:FindFirstChild("Mondo Chick (Lvl 8)") do
- turnthemoff()
- autostinger = true
- tokenfarmactive2 = false
- mondop = workspace.Monsters["Mondo Chick (Lvl 8)"].Head.position
- currp = CFrame.new(mondop.x + 25, mondop.y-3, mondop.z + 25)
- root.CFrame = currp
- noclip = true
- wait(.1)
- end
- wait(.5)
- noclip = false
- autostinger = false
- tokenfarmactive2 = true
- farmtokens()
- farmtokens()
- wait(.5)
- farmtokens()
- farmtokens()
- farmtokens()
- farmtokens()
- farmtokens()
- farmtokens()
- mondostarted = false
- wait(30)
- turnthemon()
- game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Equip",{["Mute"] = true,["Type"] = "Diamond Mask",["Category"] = "Accessory"})
- if autostinger and autostingerDB == false then
- autostingerDB = true
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"})
- end
- player = game:GetService("Players").LocalPlayer
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- break
- end
- end
- root.CFrame = fieldpos[1]
- if autosprinkler and sprinklerDB == false then
- wait(1.5)
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"})
- sprinklerDB = true
- end
- AutoDigActive = true
- if switchnow then break end
- if GumDropActive == true and gumdb == false then
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Gumdrops"})
- gumdb = true
- end
- if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end
- if not PollenFarmActive then break end
- player = game:GetService("Players").LocalPlayer
- tokenfarmactive2 = true
- maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- if microconverteractive and not microCD then
- if tonumber(player.CoreStats.Pollen.Value+1) > (tonumber(maxpollen) * .95) then
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Micro-Converter"})
- microCD = true
- end
- end
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- tokenfarmactive2 = false
- break
- end
- wait(1.5)
- end
- -- turn pollen to honey --
- tokenfarmactive2 = false
- currp = nil
- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats
- statstable = PSEvent:InvokeServer()
- antpasscheck = statstable.Eggs.AntPass
- if instantconverteractive then
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Instant Converter")
- if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then
- wait(1)
- print("Honey instantly converted using instant converter")
- end
- end
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Instant Converter B")
- if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then
- wait(1)
- print("Honey instantly converted using instant converter")
- end
- end
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Instant Converter C")
- if tonumber(player.CoreStats.Pollen.Value+1) < tonumber(maxpollen) then
- wait(1)
- print("Honey instantly converted using instant converter")
- end
- end
- end
- wait(1.5)
- if PollenFarmActive and tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- player.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame + Vector3.new(0, 0, 5)
- end
- if not switchingzone and tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) and not sproutkillstarted and not viciouskillstarted and not mondoalive then
- convertinghoney = true
- AutoDigActive = false
- honeytimer = 0
- wait(1.75)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- if PollenFarmActive and not sproutkillstarted and not viciouskillstarted then
- turnthemoff()
- repeat
- wait(1)
- honeytimer = honeytimer + 1
- until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120
- wait(8)
- if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then
- HoneyConvertFix()
- repeat wait() until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1
- end
- if StartKilling then
- monsterkilleractive = true
- KillMonsters()
- StartKilling = false
- monsterkilleractive = false
- if AntFarm then
- wait(3)
- end
- end
- PSEvent = game:GetService("ReplicatedStorage").Events.RetrievePlayerStats
- statstable = PSEvent:InvokeServer()
- antpasscheck = statstable.Eggs.AntPass
- if antpasscheck > 0 and AntFarm and workspace.Toys["Ant Challenge"].Busy.Value == false then
- AntFarmReady = true
- AntFarmFunc()
- end
- if rotatingfieldsactive then
- RotatingFieldsChange()
- end
- convertinghoney = false
- turnthemon()
- end
- end
- sprinklerDB = false
- tokenfarmactive2 = false
- end
- end
- end)
- viciouscheck = false
- spawn(function()
- while true do
- if MonsterKillerActive and viciouscheck == false and game.Players.LocalPlayer:FindFirstChild("Honeycomb") then
- comb = game.Players.LocalPlayer.Honeycomb.Value
- combstring = tostring(comb)
- checkvicious = workspace.Honeycombs[combstring].Cells:GetChildren()
- for i, cell in pairs(checkvicious) do
- if cell.CellType.Value == "ViciousBee" then
- if cell:FindFirstChild("GiftedCell") then
- hasgiftedvicious = true
- end
- end
- viciouscheck = true
- end
- end
- if MonsterKillerActive and hasgiftedvicious == false and quickkillactive then
- while MonsterKillerActive do
- print("Quick Monster Killer activated, monsters will be killed next time you convert honey.")
- waittime = 305
- StartKilling = true
- repeat
- wait(1)
- until StartKilling ~= true
- repeat
- wait(1)
- waittime = waittime - 1
- MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec"
- until waittime == 0 or not MonsterKillerActive
- end
- elseif MonsterKillerActive and hasgiftedvicious == false and quickkillactive == false then
- while MonsterKillerActive do
- print("Slow Monster Killer activated, monsters will be killed next time you convert honey.")
- waittime = 1205
- StartKilling = true
- repeat
- wait(1)
- until StartKilling ~= true
- repeat
- wait(1)
- waittime = waittime - 1
- MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec"
- until waittime == 0 or not MonsterKillerActive
- end
- elseif MonsterKillerActive and hasgiftedvicious and quickkillactive then
- while MonsterKillerActive do
- print("Quick Monster Killer activated, monsters will be killed next time you convert honey.")
- waittime = 265
- StartKilling = true
- repeat
- wait(1)
- until StartKilling ~= true
- repeat
- wait(1)
- waittime = waittime - 1
- MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec"
- until waittime == 0 or not MonsterKillerActive
- end
- elseif MonsterKillerActive and hasgiftedvicious and quickkillactive == false then
- while MonsterKillerActive do
- print("Slow Monster Killer activated, monsters will be killed next time you convert honey.")
- waittime = 980
- StartKilling = true
- repeat
- wait(1)
- until StartKilling ~= true
- repeat
- wait(1)
- waittime = waittime - 1
- MonsterKillerToggle.Text = "Monster Killer: " ..tostring(waittime).. "sec"
- until waittime == 0 or not MonsterKillerActive
- end
- end
- wait(1)
- end
- end)
- spawn(function()
- while true do
- if autostingerDBTimer > 29 and autostingerDB then
- autostingerDB = false
- autostingerDBTimer = 0
- else
- autostingerDBTimer = autostingerDBTimer + 1
- end
- if autostinger2 and autostinger2Timer > 29 then
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Stinger"})
- autostinger2Timer = 0
- else
- autostinger2Timer = autostinger2Timer + 1
- end
- if TreatActive and TreactActiveTimer > 59 then
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Free Ant Pass Dispenser")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Wealth Clock")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Blueberry Dispenser")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Strawberry Dispenser")
- game:GetService("ReplicatedStorage").Events.ToyEvent:FireServer("Treat Dispenser")
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Glue Dispenser")
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Free Royal Jelly Dispenser")
- game.ReplicatedStorage.Events.ToyEvent:FireServer("Coconut Dispenser")
- TreactActiveTimer = 0
- else
- TreactActiveTimer = TreactActiveTimer + 1
- end
- local buttons = {
- Player1,
- Player2,
- Player3,
- Player4,
- Player5,
- Player6
- }
- Player1.Text = ""
- Player2.Text = ""
- Player3.Text = ""
- Player4.Text = ""
- Player5.Text = ""
- Player6.Text = ""
- for i, v in pairs(game.Players:GetChildren()) do
- buttons[i].Text = v.Name
- buttons[i].Visible = true
- end
- if GumDropActive2 then
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Gumdrops"})
- wait(1)
- end
- wait(1)
- end
- end)
- spawn(function()
- while wait(15) do
- if RemoteBadgeActive then
- badges()
- end
- end
- end)
- function killcommando()
- while true do
- wait(.1)
- --commandoT = game.Workspace.MonsterSpawners["Commando Chick"].TimerAttachment.TimerGui.TimerLabel
- player = game:GetService("Players").LocalPlayer
- root = player.Character.HumanoidRootPart
- if commandohunt then
- while commandohunt do
- for i,v in pairs(workspace.Monsters:GetChildren()) do
- for x in string.gmatch(v.Name, "Commando") do
- commandoalive = true
- commandostarted = true
- currp = CFrame.new(v.Head.Position.x,v.Head.Position.y +10 ,v.Head.Position.z)
- root.CFrame = currp
- noclip = true
- wait(.01)
- end
- end
- wait(.05)
- noclip = false
- end
- else
- commandoalive = false
- commandostarted = false
- noclip = false
- end
- end
- end
- spawn(function()
- while true do
- wait(1)
- while PollenFarmActive and marshmallowbeeactive do
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Marshmallow Bee"})
- wait(1800)
- end
- wait(1)
- end
- end)
- --- WayPoints ---
- local WayPoints = {
- ["Black Bear"] = CFrame.new(-258.1, 5, 299.7),
- ["Brown Bear"] = CFrame.new(282, 46, 236),
- ["Panda Bear"] = CFrame.new(106.3, 35, 50.1),
- ["Polar Bear"] = CFrame.new(-106, 119, -77),
- ["Science Bear"] = CFrame.new(267, 103, 20),
- ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9),
- ["Mother Bear"] = CFrame.new(-183.8, 4.6, 87.5),
- ["Tunnel Bear"] = CFrame.new(507.3, 5.7, -45.7),
- ["Sun Bear"] = CFrame.new(23.25, 14, 360.26),
- ["Redfield Boost"] = CFrame.new(-332, 20, 244),
- ["Bluefield Boost"] = CFrame.new(272, 58, 86),
- ["MountainTop Boost"] = CFrame.new(-40, 176, -191.7),
- ["Red Cannon (22)"] = CFrame.new(-240, 17, 345),
- ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22),
- ["Yellow Cannon (12)"] = CFrame.new(266, 109, -25),
- ["Slingshot (8)"] = CFrame.new(78, 23, 149),
- ["Bee Shop"] = CFrame.new(-136.8, 4.6, 243.4),
- ["Tool Shop"] = CFrame.new(86, 4.6, 294),
- ["Tool Shop 2"] = CFrame.new(165, 69, -161),
- ["MountainTop Shop"] = CFrame.new(-18, 176, -137),
- ["Ticket Tent"] = CFrame.new(-234, 17, 398),
- ["Red Clubhouse"] = CFrame.new(-334, 21, 216),
- ["Blue Clubhouse"] = CFrame.new(292, 4, 98),
- ["Ticket Shop"] = CFrame.new(-12.8, 184, -222.2),
- ["Club Honey"] = CFrame.new(44.8, 5, 319.6),
- ["RoyalJelly"] = CFrame.new(-297, 53, 68),
- ["Honeystorm Dispensor"] = CFrame.new(238.4, 33.3, 165.6),
- ["Blueberry Dispenser"] = CFrame.new(313.3, 58, 86.9),
- ["Strawberry Dispenser"] = CFrame.new(-320.5, 46, 272.5),
- ["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31),
- ["Instant Honey Convertor"] = CFrame.new(282, 68, -62),
- ["King Beetles Lair"] = CFrame.new(218, 3, 140),
- ["Clover Field"] = CFrame.new(174, 34, 189),
- ["Mushroom Field"] = CFrame.new(-258.1, 5, 299.7),
- ["Spider Field"] = CFrame.new(-57.2, 20, -5.3),
- ["Blue Field"] = CFrame.new(113.7, 4, 101.5),
- ["Sunflower Field"] = CFrame.new(-208, 4, 185),
- ["StrawBerry Field"] = CFrame.new(-169.3, 20, -3.2),
- ["Red Field"] = CFrame.new(-258.1, 5, 299.7),
- ["Dandelion Field"] = CFrame.new(-30, 4, 225),
- ["BamBoo Field"] = CFrame.new(93, 20, -25),
- ["Rose Field"] = CFrame.new(-322, 20, 124),
- ["Mushroom Field"] = CFrame.new(-94, 5, 116),
- ["Cactus Field"] = CFrame.new(-194, 68, -107),
- ["Pumpkin Field"] = CFrame.new(-194, 68, -182),
- ["MountainTop Field"] = CFrame.new(76, 176, -181),
- ["PineTree Field"] = CFrame.new(-318, 68, -150),
- ["Pineapple Field"] = CFrame.new(262, 68, -201),
- ["Onett"] = CFrame.new(-8.4, 234, -517.9),
- ["Gumdrop Dispenser"] = CFrame.new(63, 20.7, 38.7),
- ["Treat Dispenser"] = CFrame.new(193.9, 68, -123),
- ["Treat Shop"] = CFrame.new(-228.2, 5, 89.4),
- ["Star Hut"] = CFrame.new(135.9, 64.6, 322.1),
- ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190),
- ["Ant Challenge"] = CFrame.new(90.6, 32.6, 501),
- ["Stump Field"] = CFrame.new(420, 96.3, -177.6),
- ["Pepper Field"] = CFrame.new(-479, 123, 525),
- ["Coconut Field"] = CFrame.new(-253, 71, 464),
- ["Gifted Bucko Bee"] = CFrame.new(304.8, 61.7, 104.4),
- ["Gifted Riley Bee"] = CFrame.new(-360.4, 73.6, 214.2),
- ["Glue Dispenser"] = CFrame.new(271.9, 25257.4, -724.3),
- ["Stick Bug"] = CFrame.new(-125.3, 49.9, 147.1),
- ["Demon Area"] = CFrame.new(291, 27.2, 271),
- ["Gummy Area"] = CFrame.new(270, 25276, -808),
- ["Diamond Mask"] = CFrame.new(-336, 133, -387),
- ["Bee Man"] = CFrame.new(93, 310, -288),
- ["Moon Amulet"] = CFrame.new(21, 88, -54),
- ["Petal Shop"] = CFrame.new(-499, 52, 453),
- ["Blender"] = CFrame.new(-426, 69, 38)
- }
- PetalShop.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Petal Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Petal Shop'
- end)
- Blender.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blender"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blender'
- end)
- MoonAmulet.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Moon Amulet"]
- WayPointsFrame.Visible = false
- notify'Teleported to Moon Amulet'
- end)
- BeeMan.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bee Man"]
- WayPointsFrame.Visible = false
- notify'Teleported to Bee Man'
- end)
- DiamondMask.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Diamond Mask"]
- WayPointsFrame.Visible = false
- notify'Teleported to Diamond Mask'
- end)
- GummyArea.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gummy Area"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gummy Area'
- end)
- DemonArea.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Demon Area"]
- WayPointsFrame.Visible = false
- notify'Teleported to Demon Area'
- end)
- StickBug.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Stick Bug"]
- WayPointsFrame.Visible = false
- notify'Teleported to Stick Bug'
- end)
- GiftedRileyBee.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gifted Riley Bee"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gifted Riley Bee'
- end)
- GiftedBuckoBee.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Gifted Bucko Bee"]
- WayPointsFrame.Visible = false
- notify'Teleported to Gifted Bucko Bee'
- end)
- StumpField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Stump Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Stump Field'
- end)
- PepperField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pepper Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pepper Field'
- end)
- CoconutField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Coconut Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Coconut Field'
- end)
- ReturnToHive.MouseButton1Down:connect(function()
- player = game:GetService("Players").LocalPlayer
- player.Character:MoveTo(player.SpawnPos.Value.p)
- WayPointsFrame.Visible = false
- notify'Teleported to Hive'
- end)
- BlackBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Black Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Black Bear'
- end)
- BrownBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Brown Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Brown Bear'
- end)
- PandaBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Panda Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Panda Bear'
- end)
- PolarBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Polar Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Polar Bear'
- end)
- ScienceBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Science Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Science Bear'
- end)
- MotherBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Mother Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mother Bear'
- end)
- TunnelBear.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tunnel Bear"]
- WayPointsFrame.Visible = false
- notify'Teleported to Tunnel Bear'
- end)
- RedBoost.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Redfield Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to RedField Booster'
- end)
- BlueBoost.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Bluefield Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to BlueField Booster'
- end)
- MountainBoost.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Boost"]
- WayPointsFrame.Visible = false
- notify'Teleported to MountainTop Boost'
- end)
- TPShop.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tool Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Basic Tool Shop'
- end)
- TPShop2.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Tool Shop 2"]
- WayPointsFrame.Visible = false
- notify'Teleported to Advanced Tool Shop'
- end)
- MountainTopShop.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to MountainTop Shop'
- end)
- TentShop.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket Tent"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Tent Shop'
- end)
- RedClubhouse.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Red Clubhouse"]
- WayPointsFrame.Visible = false
- notify'Teleported to Red ClubHouse'
- end)
- BlueClubhouse.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Clubhouse"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue ClubHouse'
- end)
- TicketShop.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ticket Shop"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ticket Dispenser'
- end)
- RoyalJelly.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["RoyalJelly"]
- WayPointsFrame.Visible = false
- notify'Teleported to Royal Jelly Shop'
- end)
- Honeystorm.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Honeystorm Dispensor"]
- WayPointsFrame.Visible = false
- notify'Teleported to Honeystorm'
- end)
- SproutDispenser.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sprout Dispenser"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sprout Dispenser'
- end)
- KingbeetlesLair.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["King Beetles Lair"]
- WayPointsFrame.Visible = false
- notify'Teleported to King Beetles Lair'
- end)
- MushRoomField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Mushroom Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mushroom Field'
- end)
- StrawBerryField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["StrawBerry Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to StrawBerry Field'
- end)
- CloverField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Clover Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Clover Field'
- end)
- SpiderField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Spider Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Spider Field'
- end)
- BlueField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Blue Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Blue Field'
- end)
- SunflowerField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Sunflower Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Sunflower Field'
- end)
- DandelionField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Dandelion Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Dandelion Field'
- end)
- BamBooField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["BamBoo Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Bamboo Field'
- end)
- RoseField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Rose Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Rose Field'
- end)
- CactusField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Cactus Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Cactus Field'
- end)
- PumpkinField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pumpkin Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pumpkin Field'
- end)
- PineTreeField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["PineTree Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pine Tree Field'
- end)
- MountainTopField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["MountainTop Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Mountain Top Field'
- end)
- PineappleField.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Pineapple Field"]
- WayPointsFrame.Visible = false
- notify'Teleported to Pineapple Field'
- end)
- StarHut.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Star Hut"]
- WayPointsFrame.Visible = false
- notify'Teleported to Star Hut'
- end)
- Onett.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Onett"]
- WayPointsFrame.Visible = false
- notify'Teleported to Onett'
- end)
- AntChallenge.MouseButton1Down:connect(function()
- uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = WayPoints["Ant Challenge"]
- WayPointsFrame.Visible = false
- notify'Teleported to Ant Challenge'
- end)
- SetLocation.MouseButton1Down:connect(function()
- setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0)
- setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0)
- setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0)
- print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz)
- SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz
- CustomLocationSet = true
- end)
- --- TP to custom location ---
- TPLocation.MouseButton1Down:connect(function()
- if CustomLocationSet and not pausehumcheck then
- local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart
- uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz)
- end
- end)
- Player1.MouseButton1Down:connect(function()
- PlyrSel.Text = Player1.Text
- end)
- Player2.MouseButton1Down:connect(function()
- PlyrSel.Text = Player2.Text
- end)
- Player3.MouseButton1Down:connect(function()
- PlyrSel.Text = Player3.Text
- end)
- Player4.MouseButton1Down:connect(function()
- PlyrSel.Text = Player4.Text
- end)
- Player5.MouseButton1Down:connect(function()
- PlyrSel.Text = Player5.Text
- end)
- Player6.MouseButton1Down:connect(function()
- PlyrSel.Text = Player6.Text
- end)
- TpPlayer.MouseButton1Down:connect(function()
- if PlyrSel.Text == "SELECT A PLAYER" then
- warn("No Player Selected")
- else
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame
- end
- end)
- -- Find Hidden Treasures --
- FindTreasures.MouseButton1Down:connect(function()
- for i,v in pairs(workspace.Collectibles:GetChildren()) do
- noclip = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(.1)
- noclip = false
- end
- end)
- --- Promo Codes ---
- PromoCodes.MouseButton1Down:connect(function()
- promocodes()
- end)
- --- Pollen Farm ---
- StartFarm.MouseButton1Click:connect(function()
- if PollenFarmActive ~= true then
- print("Use waypoints menu to begin farming.")
- else
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- farmzoneswitched = false
- resethive = false
- print("Pollen Farming Ended")
- notify'Pollen Farming Ended'
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- local player = game:GetService("Players").LocalPlayer
- currp=nil
- player.Character:MoveTo(player.SpawnPos.Value.p)
- end
- end)
- -- vicious bee --
- spawn(function()
- while true do
- wait(1)
- if HuntViciousActive and viciousbeedetected then
- print("Vicous Bee has Appeared. Hunting Time!!")
- notify'Vicous Bee has Appeared. Hunting Time!!'
- if AvoidViciousActive then
- AvoidTempOFF = true
- AvoidViciousActive = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- AvoidViciousBee.Text = "Avoid ViciousBee: OFF"
- end
- viciouskillstarted = true
- turnthemoff()
- local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- if string.find(v.Name, "Vicious") then
- hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- wait(1)
- hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z+3)
- wait(.5)
- hum.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z-3)
- wait(.5)
- end
- end
- end
- for i,v in pairs(workspace.Particles:GetChildren()) do
- for x in string.gmatch(v.Name, "Vicious") do
- while HuntViciousActive and viciousbeedetected do
- if string.find(v.Name, "Vicious") then
- for i=1, 4 do
- hum.CFrame = CFrame.new(v.Position.x, v.Position.y+20, v.Position.z)
- noclip = true
- wait(1)
- noclip = false
- end
- noclip = false
- wait(1.25)
- end
- end
- end
- end
- wait(1)
- noclip = false
- if AvoidTempOFF then
- AvoidTempOFF = false
- AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0)
- AvoidViciousBee.Text = "Avoid ViciousBee: ON"
- AvoidViciousActive = true
- end
- viciouskillstarted = false
- turnthemon()
- viciouskills = viciouskills + 1
- end
- end
- end)
- -- windy bee --
- spawn(function()
- while true do
- wait(1)
- if windyfarm and windydetected and not mondoalive then
- print("Windy Bee has Appeared. Hunting Time!!")
- notify'Windy Bee has Appeared. Hunting Time!!'
- windykillstarted = true
- turnthemoff()
- activatewindy = false
- windylevelset = false
- local hum = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- while windyfarm and windydetected do
- if not windylevelset then
- for i,v in pairs(workspace.Monsters:GetChildren()) do
- if string.gmatch(v.Name, "Windy") then
- windylevel = v.Name
- windylevelset = true
- end
- end
- end
- if windylevelset then
- for i,v in pairs(workspace.Monsters:GetChildren()) do
- if string.gmatch(v.Name, "Windy") then
- if v.Name ~= windylevel then
- noclip = false
- wait(5)
- farmtokens()
- farmtokens()
- windylevel = v.Name
- end
- end
- end
- end
- if not activatewindy then
- hum.CFrame = CFrame.new(windybee.Position.x, windybee.Position.y+5, windybee.Position.z)
- wait(1.5)
- activatewindy = true
- end
- if windybee.Name == "Windy" and activatewindy then
- hum.CFrame = CFrame.new(windybee.Position.x, windybee.Position.y+25, windybee.Position.z)
- noclip = true
- wait()
- end
- end
- windykills = windykills + 1
- noclip = false
- turnthemon()
- windykillstarted = false
- end
- end
- end)
- -- sprout farm --
- sproutCollecting = false
- spawn(function()
- while true do
- startpos = nil
- wait()
- if SproutFarmActive and sproutdetected then
- AutoDigActive = false
- sprinklerDB = false
- player = game:GetService("Players").LocalPlayer
- pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- print("A Sprout has Appeared. Farming Time!!")
- notify'A Sprout has Appeared. Farming Time!!'
- sproutkillstarted = true
- --turnthemoff()
- wait(.5)
- while SproutFarmActive and sproutdetected and not sproutCollecting do
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- if (sproutobject.Position-root.Position).magnitude > 250 then
- wait(.5)
- if sproutobject ~= nil then
- root.CFrame = CFrame.new(sproutobject.Position.x, sproutobject.Position.y, sproutobject.Position.z) * CFrame.new(0, 20, 0)
- end
- noclip = true
- wait(3)
- noclip = false
- if sproutobject ~= nil then
- root.CFrame = sproutobject.CFrame
- end
- else
- if not sprinklerDB then
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"})
- sprinklerDB = true
- end
- if sproutobject ~= nil then
- root.CFrame = sproutobject.CFrame * CFrame.new(5, 2, 5)
- end
- wait(1)
- AutoDigActive = true
- sproutstarted = true
- tokenfarmactive2 = true
- end
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- SproutFarmActive = false
- tokenfarmactive2 = false
- honeytimer = 0
- wait(2)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- repeat
- wait(1)
- honeytimer = honeytimer + 1
- until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120
- wait(6)
- if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then
- HoneyConvertFix()
- repeat wait() until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1
- end
- SproutFarmActive = true
- end
- wait()
- end
- print("Finished farming Sprout")
- sproutCollecting = true
- wait(20)
- sproutCollecting = false
- AutoDigActive = false
- sproutstarted = false
- sproutkillstarted = false
- tokenfarmactive2 = false
- wait(.1)
- --turnthemon()
- sproutkills = sproutkills + 1
- sprinklerDB = false
- end
- end
- end)
- -- Guiding star farm --
- guidingCollecting = false
- spawn(function()
- while true do
- startpos = nil
- wait()
- if guidingdetected then
- AutoDigActive = false
- sprinklerDB = false
- player = game:GetService("Players").LocalPlayer
- pollenLbl = player.Character:FindFirstChild("ProgressLabel",true)
- if not pollenLbl then
- print("Backpack not found")
- end
- maxpollen = tonumber(pollenLbl.Text:match("%d+$"))
- print("A guiding has Appeared. Farming Time!!")
- notify'A guiding has Appeared. Farming Time!!'
- guidingkillstarted = true
- --turnthemoff()
- wait(.5)
- while guidingdetected and not guidingCollecting do
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- if (guidingobject.Position-root.Position).magnitude > 250 then
- wait(.5)
- if guidingobject ~= nil then
- root.CFrame = CFrame.new(guidingobject.Position.x, guidingobject.Position.y, guidingobject.Position.z)
- end
- noclip = true
- wait(3)
- noclip = false
- if guidingobject ~= nil then
- root.CFrame = guidingobject.CFrame
- end
- else
- if not sprinklerDB then
- game.ReplicatedStorage.Events.PlayerActivesCommand:FireServer({["Name"] = "Sprinkler Builder"})
- sprinklerDB = true
- end
- if guidingobject ~= nil then
- root.CFrame = guidingobject.CFrame * CFrame.new(2, 1, 2)
- end
- wait(1)
- AutoDigActive = true
- guidingstarted = true
- tokenfarmactive2 = true
- end
- if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then
- print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value))
- guidingFarmActive = false
- tokenfarmactive2 = false
- honeytimer = 0
- wait(2)
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- repeat
- wait(1)
- honeytimer = honeytimer + 1
- until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1 or honeytimer >= 120
- wait(6)
- if game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value > 1 then
- HoneyConvertFix()
- repeat wait() until game:GetService("Players").LocalPlayer.CoreStats.Pollen.Value < 1
- end
- end
- wait()
- end
- print("Finished farming guiding")
- guidingCollecting = true
- wait(2)
- guidingCollecting = false
- AutoDigActive = false
- guidingstarted = false
- guidingkillstarted = false
- tokenfarmactive2 = false
- wait(.1)
- --turnthemon()
- sprinklerDB = false
- end
- end
- end)
- function findtool(player)
- if workspace[player.Name] then
- if workspace[player.Name]:FindFirstChildOfClass("Tool") then
- if workspace[player.Name]:FindFirstChildOfClass("Tool"):FindFirstChild("ClickEvent", true) then
- click = workspace[player.Name]:FindFirstChildOfClass("Tool"):FindFirstChild("ClickEvent", true) or nil
- end
- end
- end
- return click or nil
- end
- spawn(function()
- while wait(.1) do
- wait()
- if AutoDigActive ~= true then
- AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- else
- AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0)
- end
- if AutoDigActive then
- if game:GetService("Players").LocalPlayer then
- player = game:GetService("Players").LocalPlayer
- local ce = findtool(player)
- if ce then
- ce:FireServer()
- end
- end
- end
- end
- end)
- --- ReJoin Server ---
- ReJoinServer.MouseButton1Down:connect(function()
- local placeId = 1537690962
- game:GetService("TeleportService"):Teleport(placeId)
- end)
- -- Auto Token Gather --
- mouse.KeyDown:connect(function(key)
- if key == TokenToggle.Text then
- if not tokenfarmactive then
- tokenfarmactive = true
- notify'Auto Token Gather Enabled'
- else
- tokenfarmactive = false
- notify'Auto Token Gather Disabled'
- end
- end
- end)
- spawn(function()
- while true do
- wait()
- if tokenfarmactive2 then
- while tokenfarmactive2 do
- if tokenfarmactiveold then -- old style tokens
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local rootpos = root.CFrame
- for k,v in pairs(workspace.Collectibles:GetChildren()) do
- if tonumber((v.Position - root.Position).magnitude) <= 70 and not v:FindFirstChild("farmed") then -- and v.BrickColor ~= BrickColor.new("Flame yellowish orange")
- local intvalue = Instance.new("IntValue",v)
- intvalue.Name = "farmed"
- noclip = true
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) * CFrame.new(0, -1.8, 0)
- wait(.05)
- noclip = false
- end
- end
- if collectbubbles or collectcoconuts or collectmeteor then
- for i,v in pairs(workspace.Particles:GetChildren()) do
- if collectbubbles then
- if string.find(v.Name, "Bubble") then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position)
- wait(.05)
- end
- end
- end
- if collectcoconuts then
- if v.Name == "WarningDisk" and v.BrickColor == BrickColor.new("Lime green") then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position)
- wait(.05)
- end
- end
- end
- if collectmeteor then
- if v.Name == "WarningDisk" and v.BrickColor == BrickColor.new("Royal purple") then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position)
- wait(.05)
- end
- end
- end
- end
- end
- elseif not tokenfarmactiveold then -- new style tokens
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- local rootpos = root.CFrame
- for k,v in pairs(workspace.Collectibles:GetChildren()) do
- if tonumber((v.Position - root.Position).magnitude) <= 70 and not v:FindFirstChild("farmed") then
- noclip = true
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z) * CFrame.new(0, -1.8, 0)
- wait(.05)
- noclip = false
- end
- end
- if collectbubbles or collectcoconuts then
- for i,v in pairs(workspace.Particles:GetChildren()) do
- if collectbubbles then
- if string.find(v.Name, "Bubble") then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position)
- wait(.05)
- end
- end
- end
- if collectcoconuts then
- if v.Name == "Coconut" then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position)
- wait(.05)
- end
- end
- end
- end
- end
- end
- wait()
- end
- end
- end
- end)
- spawn(function()
- while true do
- Timer = Timer + 1
- RunTimer.Text = convertToHMS(Timer)
- wait(1)
- end
- end)
- -- Make Honey --
- mouse.KeyDown:connect(function(key)
- if key == HoneyToggle.Text then
- notify'Making Honey'
- game:GetService("Players").LocalPlayer.Character:MoveTo(game:GetService("Players").LocalPlayer.SpawnPos.Value.p)
- wait(1.5)
- game:GetService("ReplicatedStorage").Events.PlayerHiveCommand:FireServer("ToggleHoneyMaking")
- end
- end)
- --- Stop farming ---
- mouse.KeyDown:connect(function(key)
- if key == StopFarming.Text then
- PollenFarmActive = false
- Field1AFActive = false
- Field2AFActive = false
- Field3AFActive = false
- Field4AFActive = false
- Field5AFActive = false
- Field6AFActive = false
- Field7AFActive = false
- Field8AFActive = false
- Field9AFActive = false
- Field10AFActive = false
- Field11AFActive = false
- Field12AFActive = false
- Field13AFActive = false
- Field14AFActive = false
- Field15AFActive = false
- Field16AFActive = false
- Field17AFActive = false
- farmzoneswitched = false
- resethive = false
- print("Pollen Farming Ended")
- notify'Pollen Farming Ended'
- StartFarm.Text = "Pollen Farm: OFF"
- PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1)
- end
- end)
- -- Farm Moon Amulet Tokens
- mouse.KeyDown:connect(function(key)
- if key == FireflyToggle.Text then
- notify'Moon Token Gather Enabled'
- count = 0
- if fireflydetected then
- local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart
- for i,v in pairs(workspace.NPCBees:GetChildren()) do
- if v.Name == "Firefly" then
- wait(0.2)
- count = count + 1
- --print("Teleporting to Firefly " ..tostring(count))--
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- end
- end
- wait(1)
- for i,v in pairs(workspace.Collectibles:GetChildren()) do
- if v.Name == "C" then
- if (v.Position-root.Position).magnitude <= 50 then
- root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z)
- wait(0.1)
- end
- end
- end
- end
- end
- end)
- --get rid of all used tokens
- wait(2)
- for i,v in pairs(workspace.Collectibles:GetChildren()) do
- local intvalue = Instance.new("IntValue",v)
- intvalue.Name = "farmed"
- end
Add Comment
Please, Sign In to add comment