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bonniekawaiidesu

atom boy

Mar 2nd, 2019
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Lua 143.09 KB | None | 0 0
  1. function sandbox(var,func)
  2.     local env = getfenv(func)
  3.     local newenv = setmetatable({},{
  4.         __index = function(self,k)
  5.             if k=="script" then
  6.                 return var
  7.             else
  8.                 return env[k]
  9.             end
  10.         end,
  11.     })
  12.     setfenv(func,newenv)
  13.     return func
  14. end
  15. cors = {}
  16. mas = Instance.new("Model",game:GetService("Lighting"))
  17. Model0 = Instance.new("Model")
  18. Model1 = Instance.new("Model")
  19. Part2 = Instance.new("Part")
  20. Part3 = Instance.new("Part")
  21. WedgePart4 = Instance.new("WedgePart")
  22. Part5 = Instance.new("Part")
  23. Part6 = Instance.new("Part")
  24. Part7 = Instance.new("Part")
  25. WedgePart8 = Instance.new("WedgePart")
  26. WedgePart9 = Instance.new("WedgePart")
  27. WedgePart10 = Instance.new("WedgePart")
  28. WedgePart11 = Instance.new("WedgePart")
  29. WedgePart12 = Instance.new("WedgePart")
  30. WedgePart13 = Instance.new("WedgePart")
  31. Part14 = Instance.new("Part")
  32. Part15 = Instance.new("Part")
  33. Part16 = Instance.new("Part")
  34. WedgePart17 = Instance.new("WedgePart")
  35. Model18 = Instance.new("Model")
  36. Model19 = Instance.new("Model")
  37. Part20 = Instance.new("Part")
  38. CylinderMesh21 = Instance.new("CylinderMesh")
  39. Part22 = Instance.new("Part")
  40. CylinderMesh23 = Instance.new("CylinderMesh")
  41. Part24 = Instance.new("Part")
  42. CylinderMesh25 = Instance.new("CylinderMesh")
  43. Part26 = Instance.new("Part")
  44. CylinderMesh27 = Instance.new("CylinderMesh")
  45. Part28 = Instance.new("Part")
  46. CylinderMesh29 = Instance.new("CylinderMesh")
  47. Part30 = Instance.new("Part")
  48. SpecialMesh31 = Instance.new("SpecialMesh")
  49. Part32 = Instance.new("Part")
  50. CylinderMesh33 = Instance.new("CylinderMesh")
  51. Part34 = Instance.new("Part")
  52. SpecialMesh35 = Instance.new("SpecialMesh")
  53. Part36 = Instance.new("Part")
  54. BlockMesh37 = Instance.new("BlockMesh")
  55. Part38 = Instance.new("Part")
  56. CylinderMesh39 = Instance.new("CylinderMesh")
  57. Part40 = Instance.new("Part")
  58. SpecialMesh41 = Instance.new("SpecialMesh")
  59. Part42 = Instance.new("Part")
  60. SpecialMesh43 = Instance.new("SpecialMesh")
  61. Model44 = Instance.new("Model")
  62. Part45 = Instance.new("Part")
  63. CylinderMesh46 = Instance.new("CylinderMesh")
  64. Part47 = Instance.new("Part")
  65. CylinderMesh48 = Instance.new("CylinderMesh")
  66. Part49 = Instance.new("Part")
  67. CylinderMesh50 = Instance.new("CylinderMesh")
  68. Part51 = Instance.new("Part")
  69. CylinderMesh52 = Instance.new("CylinderMesh")
  70. Part53 = Instance.new("Part")
  71. CylinderMesh54 = Instance.new("CylinderMesh")
  72. Part55 = Instance.new("Part")
  73. SpecialMesh56 = Instance.new("SpecialMesh")
  74. Part57 = Instance.new("Part")
  75. CylinderMesh58 = Instance.new("CylinderMesh")
  76. Part59 = Instance.new("Part")
  77. SpecialMesh60 = Instance.new("SpecialMesh")
  78. Part61 = Instance.new("Part")
  79. BlockMesh62 = Instance.new("BlockMesh")
  80. Part63 = Instance.new("Part")
  81. CylinderMesh64 = Instance.new("CylinderMesh")
  82. Part65 = Instance.new("Part")
  83. SpecialMesh66 = Instance.new("SpecialMesh")
  84. Part67 = Instance.new("Part")
  85. SpecialMesh68 = Instance.new("SpecialMesh")
  86. Model69 = Instance.new("Model")
  87. Part70 = Instance.new("Part")
  88. CylinderMesh71 = Instance.new("CylinderMesh")
  89. Part72 = Instance.new("Part")
  90. CylinderMesh73 = Instance.new("CylinderMesh")
  91. Part74 = Instance.new("Part")
  92. CylinderMesh75 = Instance.new("CylinderMesh")
  93. Part76 = Instance.new("Part")
  94. CylinderMesh77 = Instance.new("CylinderMesh")
  95. Part78 = Instance.new("Part")
  96. CylinderMesh79 = Instance.new("CylinderMesh")
  97. Part80 = Instance.new("Part")
  98. SpecialMesh81 = Instance.new("SpecialMesh")
  99. Part82 = Instance.new("Part")
  100. CylinderMesh83 = Instance.new("CylinderMesh")
  101. Part84 = Instance.new("Part")
  102. SpecialMesh85 = Instance.new("SpecialMesh")
  103. Part86 = Instance.new("Part")
  104. BlockMesh87 = Instance.new("BlockMesh")
  105. Part88 = Instance.new("Part")
  106. CylinderMesh89 = Instance.new("CylinderMesh")
  107. Part90 = Instance.new("Part")
  108. SpecialMesh91 = Instance.new("SpecialMesh")
  109. Part92 = Instance.new("Part")
  110. SpecialMesh93 = Instance.new("SpecialMesh")
  111. Model94 = Instance.new("Model")
  112. Part95 = Instance.new("Part")
  113. CylinderMesh96 = Instance.new("CylinderMesh")
  114. Part97 = Instance.new("Part")
  115. CylinderMesh98 = Instance.new("CylinderMesh")
  116. Part99 = Instance.new("Part")
  117. CylinderMesh100 = Instance.new("CylinderMesh")
  118. Part101 = Instance.new("Part")
  119. CylinderMesh102 = Instance.new("CylinderMesh")
  120. Part103 = Instance.new("Part")
  121. CylinderMesh104 = Instance.new("CylinderMesh")
  122. Part105 = Instance.new("Part")
  123. SpecialMesh106 = Instance.new("SpecialMesh")
  124. Part107 = Instance.new("Part")
  125. CylinderMesh108 = Instance.new("CylinderMesh")
  126. Part109 = Instance.new("Part")
  127. SpecialMesh110 = Instance.new("SpecialMesh")
  128. Part111 = Instance.new("Part")
  129. BlockMesh112 = Instance.new("BlockMesh")
  130. Part113 = Instance.new("Part")
  131. CylinderMesh114 = Instance.new("CylinderMesh")
  132. Part115 = Instance.new("Part")
  133. SpecialMesh116 = Instance.new("SpecialMesh")
  134. Part117 = Instance.new("Part")
  135. SpecialMesh118 = Instance.new("SpecialMesh")
  136. Model119 = Instance.new("Model")
  137. Part120 = Instance.new("Part")
  138. Part121 = Instance.new("Part")
  139. Part122 = Instance.new("Part")
  140. CylinderMesh123 = Instance.new("CylinderMesh")
  141. Part124 = Instance.new("Part")
  142. Part125 = Instance.new("Part")
  143. CylinderMesh126 = Instance.new("CylinderMesh")
  144. Part127 = Instance.new("Part")
  145. CylinderMesh128 = Instance.new("CylinderMesh")
  146. Part129 = Instance.new("Part")
  147. Part130 = Instance.new("Part")
  148. CylinderMesh131 = Instance.new("CylinderMesh")
  149. Part132 = Instance.new("Part")
  150. CylinderMesh133 = Instance.new("CylinderMesh")
  151. Part134 = Instance.new("Part")
  152. Part135 = Instance.new("Part")
  153. Part136 = Instance.new("Part")
  154. Part137 = Instance.new("Part")
  155. CylinderMesh138 = Instance.new("CylinderMesh")
  156. Part139 = Instance.new("Part")
  157. CylinderMesh140 = Instance.new("CylinderMesh")
  158. Part141 = Instance.new("Part")
  159. CylinderMesh142 = Instance.new("CylinderMesh")
  160. Part143 = Instance.new("Part")
  161. CylinderMesh144 = Instance.new("CylinderMesh")
  162. Part145 = Instance.new("Part")
  163. Part146 = Instance.new("Part")
  164. Part147 = Instance.new("Part")
  165. CylinderMesh148 = Instance.new("CylinderMesh")
  166. Part149 = Instance.new("Part")
  167. CylinderMesh150 = Instance.new("CylinderMesh")
  168. Part151 = Instance.new("Part")
  169. Part152 = Instance.new("Part")
  170. Part153 = Instance.new("Part")
  171. Part154 = Instance.new("Part")
  172. Part155 = Instance.new("Part")
  173. Part156 = Instance.new("Part")
  174. Part157 = Instance.new("Part")
  175. Part158 = Instance.new("Part")
  176. Part159 = Instance.new("Part")
  177. Part160 = Instance.new("Part")
  178. CylinderMesh161 = Instance.new("CylinderMesh")
  179. Part162 = Instance.new("Part")
  180. Part163 = Instance.new("Part")
  181. Part164 = Instance.new("Part")
  182. Part165 = Instance.new("Part")
  183. Part166 = Instance.new("Part")
  184. CylinderMesh167 = Instance.new("CylinderMesh")
  185. Part168 = Instance.new("Part")
  186. CylinderMesh169 = Instance.new("CylinderMesh")
  187. Part170 = Instance.new("Part")
  188. CylinderMesh171 = Instance.new("CylinderMesh")
  189. Part172 = Instance.new("Part")
  190. Part173 = Instance.new("Part")
  191. CylinderMesh174 = Instance.new("CylinderMesh")
  192. Part175 = Instance.new("Part")
  193. Model176 = Instance.new("Model")
  194. Part177 = Instance.new("Part")
  195. CylinderMesh178 = Instance.new("CylinderMesh")
  196. Part179 = Instance.new("Part")
  197. CylinderMesh180 = Instance.new("CylinderMesh")
  198. Part181 = Instance.new("Part")
  199. CylinderMesh182 = Instance.new("CylinderMesh")
  200. Part183 = Instance.new("Part")
  201. CylinderMesh184 = Instance.new("CylinderMesh")
  202. Part185 = Instance.new("Part")
  203. CylinderMesh186 = Instance.new("CylinderMesh")
  204. Part187 = Instance.new("Part")
  205. CylinderMesh188 = Instance.new("CylinderMesh")
  206. Part189 = Instance.new("Part")
  207. CylinderMesh190 = Instance.new("CylinderMesh")
  208. Part191 = Instance.new("Part")
  209. CylinderMesh192 = Instance.new("CylinderMesh")
  210. Part193 = Instance.new("Part")
  211. CylinderMesh194 = Instance.new("CylinderMesh")
  212. Part195 = Instance.new("Part")
  213. CylinderMesh196 = Instance.new("CylinderMesh")
  214. Part197 = Instance.new("Part")
  215. CylinderMesh198 = Instance.new("CylinderMesh")
  216. Part199 = Instance.new("Part")
  217. CylinderMesh200 = Instance.new("CylinderMesh")
  218. Part201 = Instance.new("Part")
  219. CylinderMesh202 = Instance.new("CylinderMesh")
  220. Part203 = Instance.new("Part")
  221. CylinderMesh204 = Instance.new("CylinderMesh")
  222. Part205 = Instance.new("Part")
  223. CylinderMesh206 = Instance.new("CylinderMesh")
  224. Part207 = Instance.new("Part")
  225. CylinderMesh208 = Instance.new("CylinderMesh")
  226. Part209 = Instance.new("Part")
  227. CylinderMesh210 = Instance.new("CylinderMesh")
  228. Part211 = Instance.new("Part")
  229. CylinderMesh212 = Instance.new("CylinderMesh")
  230. Part213 = Instance.new("Part")
  231. CylinderMesh214 = Instance.new("CylinderMesh")
  232. Part215 = Instance.new("Part")
  233. CylinderMesh216 = Instance.new("CylinderMesh")
  234. Part217 = Instance.new("Part")
  235. CylinderMesh218 = Instance.new("CylinderMesh")
  236. Part219 = Instance.new("Part")
  237. CylinderMesh220 = Instance.new("CylinderMesh")
  238. Part221 = Instance.new("Part")
  239. CylinderMesh222 = Instance.new("CylinderMesh")
  240. Part223 = Instance.new("Part")
  241. CylinderMesh224 = Instance.new("CylinderMesh")
  242. Model225 = Instance.new("Model")
  243. Part226 = Instance.new("Part")
  244. CylinderMesh227 = Instance.new("CylinderMesh")
  245. Part228 = Instance.new("Part")
  246. SpecialMesh229 = Instance.new("SpecialMesh")
  247. SpotLight230 = Instance.new("SpotLight")
  248. Part231 = Instance.new("Part")
  249. CylinderMesh232 = Instance.new("CylinderMesh")
  250. Part233 = Instance.new("Part")
  251. SpecialMesh234 = Instance.new("SpecialMesh")
  252. SpotLight235 = Instance.new("SpotLight")
  253. Part236 = Instance.new("Part")
  254. CylinderMesh237 = Instance.new("CylinderMesh")
  255. Part238 = Instance.new("Part")
  256. SpecialMesh239 = Instance.new("SpecialMesh")
  257. SpotLight240 = Instance.new("SpotLight")
  258. Part241 = Instance.new("Part")
  259. SpecialMesh242 = Instance.new("SpecialMesh")
  260. SpotLight243 = Instance.new("SpotLight")
  261. Part244 = Instance.new("Part")
  262. CylinderMesh245 = Instance.new("CylinderMesh")
  263. Model246 = Instance.new("Model")
  264. UnionOperation247 = Instance.new("UnionOperation")
  265. Script248 = Instance.new("Script")
  266. Sound249 = Instance.new("Sound")
  267. Sky250 = Instance.new("Sky")
  268. Script251 = Instance.new("Script")
  269. Part252 = Instance.new("Part")
  270. CylinderMesh253 = Instance.new("CylinderMesh")
  271. Part254 = Instance.new("Part")
  272. SpecialMesh255 = Instance.new("SpecialMesh")
  273. Script256 = Instance.new("Script")
  274. Model0.Name = "Atomic Bomb"
  275. Model0.Parent = mas
  276. Model1.Name = "Tail"
  277. Model1.Parent = Model0
  278. Part2.Parent = Model1
  279. Part2.CFrame = CFrame.new(-36.9732704, 3.96252847, 27.5306587, -1, -3.87689443e-06, 4.61569562e-06, -5.22421203e-07, -0.707105398, -0.7071082, 6.00516705e-06, -0.707108259, 0.707105339)
  280. Part2.Orientation = Vector3.new(45, 0, -180)
  281. Part2.Position = Vector3.new(-36.9732704, 3.96252847, 27.5306587)
  282. Part2.Rotation = Vector3.new(45, 0, 180)
  283. Part2.Color = Color3.new(0.960784, 0.803922, 0.188235)
  284. Part2.Size = Vector3.new(1.10000002, 0.0500000007, 2.6500001)
  285. Part2.Anchored = true
  286. Part2.BottomSurface = Enum.SurfaceType.Smooth
  287. Part2.BrickColor = BrickColor.new("Bright yellow")
  288. Part2.Material = Enum.Material.Metal
  289. Part2.TopSurface = Enum.SurfaceType.Smooth
  290. Part2.brickColor = BrickColor.new("Bright yellow")
  291. Part2.FormFactor = Enum.FormFactor.Symmetric
  292. Part2.formFactor = Enum.FormFactor.Symmetric
  293. Part3.Parent = Model1
  294. Part3.CFrame = CFrame.new(-36.9732666, 3.96252847, 28.4807625, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  295. Part3.Orientation = Vector3.new(0, 0, -180)
  296. Part3.Position = Vector3.new(-36.9732666, 3.96252847, 28.4807625)
  297. Part3.Rotation = Vector3.new(0, 0, -180)
  298. Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
  299. Part3.Size = Vector3.new(1.10000002, 1.85000002, 0.0500000007)
  300. Part3.Anchored = true
  301. Part3.BottomSurface = Enum.SurfaceType.Smooth
  302. Part3.BrickColor = BrickColor.new("Bright yellow")
  303. Part3.Material = Enum.Material.Metal
  304. Part3.TopSurface = Enum.SurfaceType.Smooth
  305. Part3.brickColor = BrickColor.new("Bright yellow")
  306. Part3.FormFactor = Enum.FormFactor.Symmetric
  307. Part3.formFactor = Enum.FormFactor.Symmetric
  308. WedgePart4.Parent = Model1
  309. WedgePart4.CFrame = CFrame.new(-36.0483093, 3.96252823, 28.1807117, 2.05975725e-09, 1.07061624e-07, -1, -1, -3.62689684e-06, -2.05757011e-09, -3.62687433e-06, 1, 1.07061624e-07)
  310. WedgePart4.Orientation = Vector3.new(0, -90, -90)
  311. WedgePart4.Position = Vector3.new(-36.0483093, 3.96252823, 28.1807117)
  312. WedgePart4.Rotation = Vector3.new(90, -90, 0)
  313. WedgePart4.Color = Color3.new(0.960784, 0.803922, 0.188235)
  314. WedgePart4.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  315. WedgePart4.Anchored = true
  316. WedgePart4.BrickColor = BrickColor.new("Bright yellow")
  317. WedgePart4.Material = Enum.Material.Metal
  318. WedgePart4.brickColor = BrickColor.new("Bright yellow")
  319. WedgePart4.FormFactor = Enum.FormFactor.Symmetric
  320. WedgePart4.formFactor = Enum.FormFactor.Symmetric
  321. Part5.Parent = Model1
  322. Part5.CFrame = CFrame.new(-36.9732704, 4.91252804, 27.5306587, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  323. Part5.Orientation = Vector3.new(0, 0, -180)
  324. Part5.Position = Vector3.new(-36.9732704, 4.91252804, 27.5306587)
  325. Part5.Rotation = Vector3.new(0, 0, -180)
  326. Part5.Color = Color3.new(0.960784, 0.803922, 0.188235)
  327. Part5.Size = Vector3.new(1.10000002, 0.0500000007, 1.95000005)
  328. Part5.Anchored = true
  329. Part5.BottomSurface = Enum.SurfaceType.Smooth
  330. Part5.BrickColor = BrickColor.new("Bright yellow")
  331. Part5.Material = Enum.Material.Metal
  332. Part5.TopSurface = Enum.SurfaceType.Smooth
  333. Part5.brickColor = BrickColor.new("Bright yellow")
  334. Part5.FormFactor = Enum.FormFactor.Symmetric
  335. Part5.formFactor = Enum.FormFactor.Symmetric
  336. Part6.Parent = Model1
  337. Part6.CFrame = CFrame.new(-36.9732704, 3.96252847, 27.5306587, -1, -4.61569562e-06, -3.87689443e-06, -5.22421203e-07, 0.707108259, -0.707105279, 6.00516705e-06, -0.707105279, -0.707108259)
  338. Part6.Orientation = Vector3.new(45, -180, 0)
  339. Part6.Position = Vector3.new(-36.9732704, 3.96252847, 27.5306587)
  340. Part6.Rotation = Vector3.new(135, 0, 180)
  341. Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
  342. Part6.Size = Vector3.new(1.10000002, 0.0500000007, 2.6500001)
  343. Part6.Anchored = true
  344. Part6.BottomSurface = Enum.SurfaceType.Smooth
  345. Part6.BrickColor = BrickColor.new("Bright yellow")
  346. Part6.Material = Enum.Material.Metal
  347. Part6.TopSurface = Enum.SurfaceType.Smooth
  348. Part6.brickColor = BrickColor.new("Bright yellow")
  349. Part6.FormFactor = Enum.FormFactor.Symmetric
  350. Part6.formFactor = Enum.FormFactor.Symmetric
  351. Part7.Parent = Model1
  352. Part7.CFrame = CFrame.new(-36.9732704, 3.96252847, 27.5306587, -1, -6.00516705e-06, 5.22423022e-07, -5.22421203e-07, 9.97204097e-08, -1, 6.00516705e-06, -1, -9.97010829e-08)
  353. Part7.Orientation = Vector3.new(90, -180, 0)
  354. Part7.Position = Vector3.new(-36.9732704, 3.96252847, 27.5306587)
  355. Part7.Rotation = Vector3.new(90, 0, 180)
  356. Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
  357. Part7.Size = Vector3.new(1.10000002, 0.0500000007, 1.85000002)
  358. Part7.Anchored = true
  359. Part7.BottomSurface = Enum.SurfaceType.Smooth
  360. Part7.BrickColor = BrickColor.new("Bright yellow")
  361. Part7.Material = Enum.Material.Metal
  362. Part7.TopSurface = Enum.SurfaceType.Smooth
  363. Part7.brickColor = BrickColor.new("Bright yellow")
  364. Part7.FormFactor = Enum.FormFactor.Symmetric
  365. Part7.formFactor = Enum.FormFactor.Symmetric
  366. WedgePart8.Parent = Model1
  367. WedgePart8.CFrame = CFrame.new(-36.048317, 3.50291276, 27.0710316, -8.67453167e-08, -6.47705889e-08, -1, 0.7071082, -0.707105398, -1.55366244e-08, -0.707105339, -0.707108259, 1.07138021e-07)
  368. WedgePart8.Orientation = Vector3.new(0, -90, 135)
  369. WedgePart8.Position = Vector3.new(-36.048317, 3.50291276, 27.0710316)
  370. WedgePart8.Rotation = Vector3.new(-135, -90, 0)
  371. WedgePart8.Color = Color3.new(0.960784, 0.803922, 0.188235)
  372. WedgePart8.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  373. WedgePart8.Anchored = true
  374. WedgePart8.BrickColor = BrickColor.new("Bright yellow")
  375. WedgePart8.Material = Enum.Material.Metal
  376. WedgePart8.brickColor = BrickColor.new("Bright yellow")
  377. WedgePart8.FormFactor = Enum.FormFactor.Symmetric
  378. WedgePart8.formFactor = Enum.FormFactor.Symmetric
  379. WedgePart9.Parent = Model1
  380. WedgePart9.CFrame = CFrame.new(-36.0483093, 4.42214012, 27.9900665, -1.90040095e-09, 1.82137697e-07, -1, -0.7071082, 0.707105398, 1.30136556e-07, 0.707105339, 0.707108259, 1.27447038e-07)
  381. WedgePart9.Orientation = Vector3.new(0, -90, -45)
  382. WedgePart9.Position = Vector3.new(-36.0483093, 4.42214012, 27.9900665)
  383. WedgePart9.Rotation = Vector3.new(45, -90, 0)
  384. WedgePart9.Color = Color3.new(0.960784, 0.803922, 0.188235)
  385. WedgePart9.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  386. WedgePart9.Anchored = true
  387. WedgePart9.BrickColor = BrickColor.new("Bright yellow")
  388. WedgePart9.Material = Enum.Material.Metal
  389. WedgePart9.brickColor = BrickColor.new("Bright yellow")
  390. WedgePart9.FormFactor = Enum.FormFactor.Symmetric
  391. WedgePart9.formFactor = Enum.FormFactor.Symmetric
  392. WedgePart10.Parent = Model1
  393. WedgePart10.CFrame = CFrame.new(-36.0483131, 4.61252165, 27.5306568, 2.24181349e-08, 1.0579825e-07, -1, -6.99210432e-08, 1, 1.05800801e-07, 1, 6.98983058e-08, 2.24185897e-08)
  394. WedgePart10.Orientation = Vector3.new(0, -90, 0)
  395. WedgePart10.Position = Vector3.new(-36.0483131, 4.61252165, 27.5306568)
  396. WedgePart10.Rotation = Vector3.new(0, -90, 0)
  397. WedgePart10.Color = Color3.new(0.960784, 0.803922, 0.188235)
  398. WedgePart10.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  399. WedgePart10.Anchored = true
  400. WedgePart10.BrickColor = BrickColor.new("Bright yellow")
  401. WedgePart10.Material = Enum.Material.Metal
  402. WedgePart10.brickColor = BrickColor.new("Bright yellow")
  403. WedgePart10.FormFactor = Enum.FormFactor.Symmetric
  404. WedgePart10.formFactor = Enum.FormFactor.Symmetric
  405. WedgePart11.Parent = Model1
  406. WedgePart11.CFrame = CFrame.new(-36.0483131, 3.31253147, 27.5306549, -1.11062946e-07, 1.15689263e-08, -1, 1.03163984e-08, -1, -1.15664083e-08, -1, -1.0293661e-08, 1.11062946e-07)
  407. WedgePart11.Orientation = Vector3.new(0, -90, 180)
  408. WedgePart11.Position = Vector3.new(-36.0483131, 3.31253147, 27.5306549)
  409. WedgePart11.Rotation = Vector3.new(-180, -90, 0)
  410. WedgePart11.Color = Color3.new(0.960784, 0.803922, 0.188235)
  411. WedgePart11.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  412. WedgePart11.Anchored = true
  413. WedgePart11.BrickColor = BrickColor.new("Bright yellow")
  414. WedgePart11.Material = Enum.Material.Metal
  415. WedgePart11.brickColor = BrickColor.new("Bright yellow")
  416. WedgePart11.FormFactor = Enum.FormFactor.Symmetric
  417. WedgePart11.formFactor = Enum.FormFactor.Symmetric
  418. WedgePart12.Parent = Model1
  419. WedgePart12.CFrame = CFrame.new(-36.048317, 4.42214203, 27.0710335, 6.0769267e-08, -7.72365496e-08, -1, 0.707105279, 0.707108259, -1.16417329e-08, 0.707108259, -0.707105279, 9.75846888e-08)
  420. WedgePart12.Orientation = Vector3.new(0, -90, 45)
  421. WedgePart12.Position = Vector3.new(-36.048317, 4.42214203, 27.0710335)
  422. WedgePart12.Rotation = Vector3.new(-45, -90, 0)
  423. WedgePart12.Color = Color3.new(0.960784, 0.803922, 0.188235)
  424. WedgePart12.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  425. WedgePart12.Anchored = true
  426. WedgePart12.BrickColor = BrickColor.new("Bright yellow")
  427. WedgePart12.Material = Enum.Material.Metal
  428. WedgePart12.brickColor = BrickColor.new("Bright yellow")
  429. WedgePart12.FormFactor = Enum.FormFactor.Symmetric
  430. WedgePart12.formFactor = Enum.FormFactor.Symmetric
  431. WedgePart13.Parent = Model1
  432. WedgePart13.CFrame = CFrame.new(-36.0483093, 3.50290537, 27.9900684, -1.49414532e-07, 1.94603658e-07, -1, -0.707105279, -0.707108259, -3.19515152e-08, -0.707108259, 0.707105279, 2.43257546e-07)
  433. WedgePart13.Orientation = Vector3.new(0, -90, -135)
  434. WedgePart13.Position = Vector3.new(-36.0483093, 3.50290537, 27.9900684)
  435. WedgePart13.Rotation = Vector3.new(135, -90, 0)
  436. WedgePart13.Color = Color3.new(0.960784, 0.803922, 0.188235)
  437. WedgePart13.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  438. WedgePart13.Anchored = true
  439. WedgePart13.BrickColor = BrickColor.new("Bright yellow")
  440. WedgePart13.Material = Enum.Material.Metal
  441. WedgePart13.brickColor = BrickColor.new("Bright yellow")
  442. WedgePart13.FormFactor = Enum.FormFactor.Symmetric
  443. WedgePart13.formFactor = Enum.FormFactor.Symmetric
  444. Part14.Parent = Model1
  445. Part14.CFrame = CFrame.new(-36.9732819, 3.96252584, 26.5809231, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  446. Part14.Orientation = Vector3.new(0, 0, -180)
  447. Part14.Position = Vector3.new(-36.9732819, 3.96252584, 26.5809231)
  448. Part14.Rotation = Vector3.new(0, 0, -180)
  449. Part14.Color = Color3.new(0.960784, 0.803922, 0.188235)
  450. Part14.Size = Vector3.new(1.10000002, 1.85000002, 0.0500000007)
  451. Part14.Anchored = true
  452. Part14.BottomSurface = Enum.SurfaceType.Smooth
  453. Part14.BrickColor = BrickColor.new("Bright yellow")
  454. Part14.Material = Enum.Material.Metal
  455. Part14.TopSurface = Enum.SurfaceType.Smooth
  456. Part14.brickColor = BrickColor.new("Bright yellow")
  457. Part14.FormFactor = Enum.FormFactor.Symmetric
  458. Part14.formFactor = Enum.FormFactor.Symmetric
  459. Part15.Parent = Model1
  460. Part15.CFrame = CFrame.new(-36.9732704, 3.96252847, 27.5306587, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  461. Part15.Orientation = Vector3.new(0, 0, -180)
  462. Part15.Position = Vector3.new(-36.9732704, 3.96252847, 27.5306587)
  463. Part15.Rotation = Vector3.new(0, 0, -180)
  464. Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
  465. Part15.Size = Vector3.new(1.10000002, 0.0500000007, 1.85000002)
  466. Part15.Anchored = true
  467. Part15.BottomSurface = Enum.SurfaceType.Smooth
  468. Part15.BrickColor = BrickColor.new("Bright yellow")
  469. Part15.Material = Enum.Material.Metal
  470. Part15.TopSurface = Enum.SurfaceType.Smooth
  471. Part15.brickColor = BrickColor.new("Bright yellow")
  472. Part15.FormFactor = Enum.FormFactor.Symmetric
  473. Part15.formFactor = Enum.FormFactor.Symmetric
  474. Part16.Parent = Model1
  475. Part16.CFrame = CFrame.new(-36.9732704, 3.01253223, 27.5306568, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  476. Part16.Orientation = Vector3.new(0, 0, -180)
  477. Part16.Position = Vector3.new(-36.9732704, 3.01253223, 27.5306568)
  478. Part16.Rotation = Vector3.new(0, 0, -180)
  479. Part16.Color = Color3.new(0.960784, 0.803922, 0.188235)
  480. Part16.Size = Vector3.new(1.10000002, 0.0500000007, 1.95000005)
  481. Part16.Anchored = true
  482. Part16.BottomSurface = Enum.SurfaceType.Smooth
  483. Part16.BrickColor = BrickColor.new("Bright yellow")
  484. Part16.Material = Enum.Material.Metal
  485. Part16.TopSurface = Enum.SurfaceType.Smooth
  486. Part16.brickColor = BrickColor.new("Bright yellow")
  487. Part16.FormFactor = Enum.FormFactor.Symmetric
  488. Part16.formFactor = Enum.FormFactor.Symmetric
  489. WedgePart17.Parent = Model1
  490. WedgePart17.CFrame = CFrame.new(-36.0483093, 3.96252489, 26.8807869, -9.07051927e-08, 1.03054845e-08, -1, 1, 3.6835811e-06, -9.07026845e-08, 3.68355859e-06, -1, -1.03059392e-08)
  491. WedgePart17.Orientation = Vector3.new(0, -90, 90)
  492. WedgePart17.Position = Vector3.new(-36.0483093, 3.96252489, 26.8807869)
  493. WedgePart17.Rotation = Vector3.new(-90, -90, 0)
  494. WedgePart17.Color = Color3.new(0.960784, 0.803922, 0.188235)
  495. WedgePart17.Size = Vector3.new(0.0500000007, 0.549999952, 0.75)
  496. WedgePart17.Anchored = true
  497. WedgePart17.BrickColor = BrickColor.new("Bright yellow")
  498. WedgePart17.Material = Enum.Material.Metal
  499. WedgePart17.brickColor = BrickColor.new("Bright yellow")
  500. WedgePart17.FormFactor = Enum.FormFactor.Symmetric
  501. WedgePart17.formFactor = Enum.FormFactor.Symmetric
  502. Model18.Name = "Parts"
  503. Model18.Parent = Model0
  504. Model19.Parent = Model18
  505. Part20.Parent = Model19
  506. Part20.CFrame = CFrame.new(-33.9945984, 3.17992854, 26.766613, -0.992697477, 0.120631389, 4.64182267e-06, -0.0853023604, -0.701941192, -0.707108319, -0.0852961987, -0.701944947, 0.707105279)
  507. Part20.Orientation = Vector3.new(45, 0, -173.070007)
  508. Part20.Position = Vector3.new(-33.9945984, 3.17992854, 26.766613)
  509. Part20.Rotation = Vector3.new(45, 0, -173.070007)
  510. Part20.Color = Color3.new(0.87451, 0.87451, 0.870588)
  511. Part20.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  512. Part20.Anchored = true
  513. Part20.BrickColor = BrickColor.new("Quill grey")
  514. Part20.CanCollide = false
  515. Part20.Material = Enum.Material.Metal
  516. Part20.brickColor = BrickColor.new("Quill grey")
  517. Part20.FormFactor = Enum.FormFactor.Custom
  518. Part20.formFactor = Enum.FormFactor.Custom
  519. CylinderMesh21.Parent = Part20
  520. CylinderMesh21.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  521. Part22.Parent = Model19
  522. Part22.CFrame = CFrame.new(-33.9395142, 3.28905296, 26.8758984, 0.120634541, 7.75917073e-08, -0.99269712, -0.701940894, -0.707108736, -0.0853013322, -0.701944709, 0.707104862, -0.0853016749)
  523. Part22.Orientation = Vector3.new(4.88999987, -94.9100037, -135.210007)
  524. Part22.Position = Vector3.new(-33.9395142, 3.28905296, 26.8758984)
  525. Part22.Rotation = Vector3.new(135, -83.0699997, 0)
  526. Part22.Color = Color3.new(0.87451, 0.87451, 0.870588)
  527. Part22.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  528. Part22.Anchored = true
  529. Part22.BrickColor = BrickColor.new("Quill grey")
  530. Part22.CanCollide = false
  531. Part22.Material = Enum.Material.Metal
  532. Part22.brickColor = BrickColor.new("Quill grey")
  533. Part22.FormFactor = Enum.FormFactor.Custom
  534. Part22.formFactor = Enum.FormFactor.Custom
  535. CylinderMesh23.Parent = Part22
  536. Part24.Parent = Model19
  537. Part24.CFrame = CFrame.new(-34.0818634, 3.17242861, 26.7592907, -0.992697477, 0.120631389, 4.64182267e-06, -0.0853023604, -0.701941192, -0.707108319, -0.0852961987, -0.701944947, 0.707105279)
  538. Part24.Orientation = Vector3.new(45, 0, -173.070007)
  539. Part24.Position = Vector3.new(-34.0818634, 3.17242861, 26.7592907)
  540. Part24.Rotation = Vector3.new(45, 0, -173.070007)
  541. Part24.Color = Color3.new(0.87451, 0.87451, 0.870588)
  542. Part24.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  543. Part24.Anchored = true
  544. Part24.BrickColor = BrickColor.new("Quill grey")
  545. Part24.CanCollide = false
  546. Part24.Material = Enum.Material.Metal
  547. Part24.brickColor = BrickColor.new("Quill grey")
  548. Part24.FormFactor = Enum.FormFactor.Custom
  549. Part24.formFactor = Enum.FormFactor.Custom
  550. CylinderMesh25.Parent = Part24
  551. CylinderMesh25.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  552. Part26.Parent = Model19
  553. Part26.CFrame = CFrame.new(-34.1453896, 3.19829416, 26.7851696, -0.992697477, 0.120631389, 4.64182267e-06, -0.0853023604, -0.701941192, -0.707108319, -0.0852961987, -0.701944947, 0.707105279)
  554. Part26.Orientation = Vector3.new(45, 0, -173.070007)
  555. Part26.Position = Vector3.new(-34.1453896, 3.19829416, 26.7851696)
  556. Part26.Rotation = Vector3.new(45, 0, -173.070007)
  557. Part26.Color = Color3.new(0.87451, 0.87451, 0.870588)
  558. Part26.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  559. Part26.Anchored = true
  560. Part26.BrickColor = BrickColor.new("Quill grey")
  561. Part26.CanCollide = false
  562. Part26.Material = Enum.Material.Metal
  563. Part26.brickColor = BrickColor.new("Quill grey")
  564. Part26.FormFactor = Enum.FormFactor.Custom
  565. Part26.formFactor = Enum.FormFactor.Custom
  566. CylinderMesh27.Parent = Part26
  567. CylinderMesh27.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  568. Part28.Parent = Model19
  569. Part28.CFrame = CFrame.new(-33.9416962, 3.21579242, 26.8023205, -0.992697477, 0.120631389, 4.64182267e-06, -0.0853023604, -0.701941192, -0.707108319, -0.0852961987, -0.701944947, 0.707105279)
  570. Part28.Orientation = Vector3.new(45, 0, -173.070007)
  571. Part28.Position = Vector3.new(-33.9416962, 3.21579242, 26.8023205)
  572. Part28.Rotation = Vector3.new(45, 0, -173.070007)
  573. Part28.Color = Color3.new(0.87451, 0.87451, 0.870588)
  574. Part28.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  575. Part28.Anchored = true
  576. Part28.BrickColor = BrickColor.new("Quill grey")
  577. Part28.CanCollide = false
  578. Part28.Material = Enum.Material.Metal
  579. Part28.brickColor = BrickColor.new("Quill grey")
  580. Part28.FormFactor = Enum.FormFactor.Custom
  581. Part28.formFactor = Enum.FormFactor.Custom
  582. CylinderMesh29.Parent = Part28
  583. CylinderMesh29.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  584. Part30.Parent = Model19
  585. Part30.CFrame = CFrame.new(-33.9346313, 3.17464471, 26.7615185, 2.48001122e-08, 0.12063469, -0.99269706, 0.7071082, -0.701941431, -0.085301429, -0.707105398, -0.701944172, -0.0853017867)
  586. Part30.Orientation = Vector3.new(4.88999987, -94.9100037, 134.789993)
  587. Part30.Position = Vector3.new(-33.9346313, 3.17464471, 26.7615185)
  588. Part30.Rotation = Vector3.new(135, -83.0699997, -90)
  589. Part30.Color = Color3.new(0.87451, 0.87451, 0.870588)
  590. Part30.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  591. Part30.Anchored = true
  592. Part30.BottomSurface = Enum.SurfaceType.Smooth
  593. Part30.BrickColor = BrickColor.new("Quill grey")
  594. Part30.CanCollide = false
  595. Part30.Material = Enum.Material.Metal
  596. Part30.TopSurface = Enum.SurfaceType.Smooth
  597. Part30.brickColor = BrickColor.new("Quill grey")
  598. Part30.FormFactor = Enum.FormFactor.Custom
  599. Part30.formFactor = Enum.FormFactor.Custom
  600. SpecialMesh31.Parent = Part30
  601. SpecialMesh31.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  602. SpecialMesh31.MeshType = Enum.MeshType.Sphere
  603. Part32.Parent = Model19
  604. Part32.CFrame = CFrame.new(-34.0258789, 3.10417271, 26.6909008, 0.120634705, 0.99269706, 4.64531377e-06, -0.701940894, 0.0853047073, -0.707108319, -0.701944649, 0.0852985457, 0.707105279)
  605. Part32.Orientation = Vector3.new(45, 0, -83.0699997)
  606. Part32.Position = Vector3.new(-34.0258789, 3.10417271, 26.6909008)
  607. Part32.Rotation = Vector3.new(45, 0, -83.0699997)
  608. Part32.Color = Color3.new(0.87451, 0.87451, 0.870588)
  609. Part32.Size = Vector3.new(0.0500000007, 0.0879313201, 0.0500000007)
  610. Part32.Anchored = true
  611. Part32.BrickColor = BrickColor.new("Quill grey")
  612. Part32.CanCollide = false
  613. Part32.Material = Enum.Material.Metal
  614. Part32.brickColor = BrickColor.new("Quill grey")
  615. Part32.FormFactor = Enum.FormFactor.Custom
  616. Part32.formFactor = Enum.FormFactor.Custom
  617. CylinderMesh33.Parent = Part32
  618. CylinderMesh33.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  619. Part34.Parent = Model19
  620. Part34.CFrame = CFrame.new(-34.1383476, 3.15714526, 26.7437572, 2.48001122e-08, 0.12063469, -0.99269706, 0.7071082, -0.701941431, -0.085301429, -0.707105398, -0.701944172, -0.0853017867)
  621. Part34.Orientation = Vector3.new(4.88999987, -94.9100037, 134.789993)
  622. Part34.Position = Vector3.new(-34.1383476, 3.15714526, 26.7437572)
  623. Part34.Rotation = Vector3.new(135, -83.0699997, -90)
  624. Part34.Color = Color3.new(0.87451, 0.87451, 0.870588)
  625. Part34.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  626. Part34.Anchored = true
  627. Part34.BottomSurface = Enum.SurfaceType.Smooth
  628. Part34.BrickColor = BrickColor.new("Quill grey")
  629. Part34.CanCollide = false
  630. Part34.Material = Enum.Material.Metal
  631. Part34.TopSurface = Enum.SurfaceType.Smooth
  632. Part34.brickColor = BrickColor.new("Quill grey")
  633. Part34.FormFactor = Enum.FormFactor.Custom
  634. Part34.formFactor = Enum.FormFactor.Custom
  635. SpecialMesh35.Parent = Part34
  636. SpecialMesh35.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  637. SpecialMesh35.MeshType = Enum.MeshType.Sphere
  638. Part36.Parent = Model19
  639. Part36.CFrame = CFrame.new(-34.0559235, 3.27905464, 26.8656158, -0.992697477, 0.120631389, 4.64182267e-06, -0.0853023604, -0.701941192, -0.707108319, -0.0852961987, -0.701944947, 0.707105279)
  640. Part36.Orientation = Vector3.new(45, 0, -173.070007)
  641. Part36.Position = Vector3.new(-34.0559235, 3.27905464, 26.8656158)
  642. Part36.Rotation = Vector3.new(45, 0, -173.070007)
  643. Part36.Color = Color3.new(0.87451, 0.87451, 0.870588)
  644. Part36.Size = Vector3.new(0.234483525, 0.0879313201, 0.0500000007)
  645. Part36.Anchored = true
  646. Part36.BrickColor = BrickColor.new("Quill grey")
  647. Part36.CanCollide = false
  648. Part36.Material = Enum.Material.Metal
  649. Part36.brickColor = BrickColor.new("Quill grey")
  650. Part36.FormFactor = Enum.FormFactor.Custom
  651. Part36.formFactor = Enum.FormFactor.Custom
  652. BlockMesh37.Parent = Part36
  653. BlockMesh37.Scale = Vector3.new(1, 1, 0.999996185)
  654. Part38.Parent = Model19
  655. Part38.CFrame = CFrame.new(-34.1722717, 3.26905227, 26.8557281, 0.120634541, 7.75917073e-08, -0.99269712, -0.701940894, -0.707108736, -0.0853013322, -0.701944709, 0.707104862, -0.0853016749)
  656. Part38.Orientation = Vector3.new(4.88999987, -94.9100037, -135.210007)
  657. Part38.Position = Vector3.new(-34.1722717, 3.26905227, 26.8557281)
  658. Part38.Rotation = Vector3.new(135, -83.0699997, 0)
  659. Part38.Color = Color3.new(0.87451, 0.87451, 0.870588)
  660. Part38.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  661. Part38.Anchored = true
  662. Part38.BrickColor = BrickColor.new("Quill grey")
  663. Part38.CanCollide = false
  664. Part38.Material = Enum.Material.Metal
  665. Part38.brickColor = BrickColor.new("Quill grey")
  666. Part38.FormFactor = Enum.FormFactor.Custom
  667. Part38.formFactor = Enum.FormFactor.Custom
  668. CylinderMesh39.Parent = Part38
  669. Part40.Parent = Model19
  670. Part40.CFrame = CFrame.new(-33.9822388, 3.10792303, 26.6946869, 2.48001122e-08, 0.12063469, -0.99269706, 0.7071082, -0.701941431, -0.085301429, -0.707105398, -0.701944172, -0.0853017867)
  671. Part40.Orientation = Vector3.new(4.88999987, -94.9100037, 134.789993)
  672. Part40.Position = Vector3.new(-33.9822388, 3.10792303, 26.6946869)
  673. Part40.Rotation = Vector3.new(135, -83.0699997, -90)
  674. Part40.Color = Color3.new(0.87451, 0.87451, 0.870588)
  675. Part40.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  676. Part40.Anchored = true
  677. Part40.BottomSurface = Enum.SurfaceType.Smooth
  678. Part40.BrickColor = BrickColor.new("Quill grey")
  679. Part40.CanCollide = false
  680. Part40.Material = Enum.Material.Metal
  681. Part40.TopSurface = Enum.SurfaceType.Smooth
  682. Part40.brickColor = BrickColor.new("Quill grey")
  683. Part40.FormFactor = Enum.FormFactor.Custom
  684. Part40.formFactor = Enum.FormFactor.Custom
  685. SpecialMesh41.Parent = Part40
  686. SpecialMesh41.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  687. SpecialMesh41.MeshType = Enum.MeshType.Sphere
  688. Part42.Parent = Model19
  689. Part42.CFrame = CFrame.new(-34.069519, 3.10041857, 26.6873016, 2.48001122e-08, 0.12063469, -0.99269706, 0.7071082, -0.701941431, -0.085301429, -0.707105398, -0.701944172, -0.0853017867)
  690. Part42.Orientation = Vector3.new(4.88999987, -94.9100037, 134.789993)
  691. Part42.Position = Vector3.new(-34.069519, 3.10041857, 26.6873016)
  692. Part42.Rotation = Vector3.new(135, -83.0699997, -90)
  693. Part42.Color = Color3.new(0.87451, 0.87451, 0.870588)
  694. Part42.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  695. Part42.Anchored = true
  696. Part42.BottomSurface = Enum.SurfaceType.Smooth
  697. Part42.BrickColor = BrickColor.new("Quill grey")
  698. Part42.CanCollide = false
  699. Part42.Material = Enum.Material.Metal
  700. Part42.TopSurface = Enum.SurfaceType.Smooth
  701. Part42.brickColor = BrickColor.new("Quill grey")
  702. Part42.FormFactor = Enum.FormFactor.Custom
  703. Part42.formFactor = Enum.FormFactor.Custom
  704. SpecialMesh43.Parent = Part42
  705. SpecialMesh43.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  706. SpecialMesh43.MeshType = Enum.MeshType.Sphere
  707. Model44.Parent = Model18
  708. Part45.Parent = Model44
  709. Part45.CFrame = CFrame.new(-33.9945831, 3.17992902, 28.2948132, -0.992696404, 0.120639265, 3.8611829e-06, -0.0853022859, -0.701943934, 0.707105517, 0.0853074044, 0.701940775, 0.70710808)
  710. Part45.Orientation = Vector3.new(-45, 0, -173.070007)
  711. Part45.Position = Vector3.new(-33.9945831, 3.17992902, 28.2948132)
  712. Part45.Rotation = Vector3.new(-45, 0, -173.070007)
  713. Part45.Color = Color3.new(0.87451, 0.87451, 0.870588)
  714. Part45.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  715. Part45.Anchored = true
  716. Part45.BrickColor = BrickColor.new("Quill grey")
  717. Part45.CanCollide = false
  718. Part45.Material = Enum.Material.Metal
  719. Part45.brickColor = BrickColor.new("Quill grey")
  720. Part45.FormFactor = Enum.FormFactor.Custom
  721. Part45.formFactor = Enum.FormFactor.Custom
  722. CylinderMesh46.Parent = Part45
  723. CylinderMesh46.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  724. Part47.Parent = Model44
  725. Part47.CFrame = CFrame.new(-33.9395294, 3.2890594, 28.1854992, 0.120635241, 2.23635759e-08, -0.992696941, -0.701944351, 0.70710516, -0.0853021741, 0.701941133, 0.707108438, 0.0853018239)
  726. Part47.Orientation = Vector3.new(4.88999987, -85.0899963, -44.7900009)
  727. Part47.Position = Vector3.new(-33.9395294, 3.2890594, 28.1854992)
  728. Part47.Rotation = Vector3.new(45, -83.0699997, 0)
  729. Part47.Color = Color3.new(0.87451, 0.87451, 0.870588)
  730. Part47.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  731. Part47.Anchored = true
  732. Part47.BrickColor = BrickColor.new("Quill grey")
  733. Part47.CanCollide = false
  734. Part47.Material = Enum.Material.Metal
  735. Part47.brickColor = BrickColor.new("Quill grey")
  736. Part47.FormFactor = Enum.FormFactor.Custom
  737. Part47.formFactor = Enum.FormFactor.Custom
  738. CylinderMesh48.Parent = Part47
  739. Part49.Parent = Model44
  740. Part49.CFrame = CFrame.new(-34.0818481, 3.17242861, 28.3022575, -0.992696404, 0.120639265, 3.8611829e-06, -0.0853022859, -0.701943934, 0.707105517, 0.0853074044, 0.701940775, 0.70710808)
  741. Part49.Orientation = Vector3.new(-45, 0, -173.070007)
  742. Part49.Position = Vector3.new(-34.0818481, 3.17242861, 28.3022575)
  743. Part49.Rotation = Vector3.new(-45, 0, -173.070007)
  744. Part49.Color = Color3.new(0.87451, 0.87451, 0.870588)
  745. Part49.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  746. Part49.Anchored = true
  747. Part49.BrickColor = BrickColor.new("Quill grey")
  748. Part49.CanCollide = false
  749. Part49.Material = Enum.Material.Metal
  750. Part49.brickColor = BrickColor.new("Quill grey")
  751. Part49.FormFactor = Enum.FormFactor.Custom
  752. Part49.formFactor = Enum.FormFactor.Custom
  753. CylinderMesh50.Parent = Part49
  754. CylinderMesh50.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  755. Part51.Parent = Model44
  756. Part51.CFrame = CFrame.new(-34.1453705, 3.19829202, 28.2764091, -0.992696404, 0.120639265, 3.8611829e-06, -0.0853022859, -0.701943934, 0.707105517, 0.0853074044, 0.701940775, 0.70710808)
  757. Part51.Orientation = Vector3.new(-45, 0, -173.070007)
  758. Part51.Position = Vector3.new(-34.1453705, 3.19829202, 28.2764091)
  759. Part51.Rotation = Vector3.new(-45, 0, -173.070007)
  760. Part51.Color = Color3.new(0.87451, 0.87451, 0.870588)
  761. Part51.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  762. Part51.Anchored = true
  763. Part51.BrickColor = BrickColor.new("Quill grey")
  764. Part51.CanCollide = false
  765. Part51.Material = Enum.Material.Metal
  766. Part51.brickColor = BrickColor.new("Quill grey")
  767. Part51.FormFactor = Enum.FormFactor.Custom
  768. Part51.formFactor = Enum.FormFactor.Custom
  769. CylinderMesh52.Parent = Part51
  770. CylinderMesh52.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  771. Part53.Parent = Model44
  772. Part53.CFrame = CFrame.new(-33.9416962, 3.2157979, 28.2587109, -0.992696404, 0.120639265, 3.8611829e-06, -0.0853022859, -0.701943934, 0.707105517, 0.0853074044, 0.701940775, 0.70710808)
  773. Part53.Orientation = Vector3.new(-45, 0, -173.070007)
  774. Part53.Position = Vector3.new(-33.9416962, 3.2157979, 28.2587109)
  775. Part53.Rotation = Vector3.new(-45, 0, -173.070007)
  776. Part53.Color = Color3.new(0.87451, 0.87451, 0.870588)
  777. Part53.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  778. Part53.Anchored = true
  779. Part53.BrickColor = BrickColor.new("Quill grey")
  780. Part53.CanCollide = false
  781. Part53.Material = Enum.Material.Metal
  782. Part53.brickColor = BrickColor.new("Quill grey")
  783. Part53.FormFactor = Enum.FormFactor.Custom
  784. Part53.formFactor = Enum.FormFactor.Custom
  785. CylinderMesh54.Parent = Part53
  786. CylinderMesh54.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  787. Part55.Parent = Model44
  788. Part55.CFrame = CFrame.new(-33.9346161, 3.17464519, 28.2999382, 3.72647158e-08, 0.120635375, -0.992696881, -0.707105458, -0.701944053, -0.0853022709, -0.70710814, 0.701941371, 0.0853019133)
  789. Part55.Orientation = Vector3.new(4.88999987, -85.0899963, -134.789993)
  790. Part55.Position = Vector3.new(-33.9346161, 3.17464519, 28.2999382)
  791. Part55.Rotation = Vector3.new(45, -83.0699997, -90)
  792. Part55.Color = Color3.new(0.87451, 0.87451, 0.870588)
  793. Part55.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  794. Part55.Anchored = true
  795. Part55.BottomSurface = Enum.SurfaceType.Smooth
  796. Part55.BrickColor = BrickColor.new("Quill grey")
  797. Part55.CanCollide = false
  798. Part55.Material = Enum.Material.Metal
  799. Part55.TopSurface = Enum.SurfaceType.Smooth
  800. Part55.brickColor = BrickColor.new("Quill grey")
  801. Part55.FormFactor = Enum.FormFactor.Custom
  802. Part55.formFactor = Enum.FormFactor.Custom
  803. SpecialMesh56.Parent = Part55
  804. SpecialMesh56.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  805. SpecialMesh56.MeshType = Enum.MeshType.Sphere
  806. Part57.Parent = Model44
  807. Part57.CFrame = CFrame.new(-34.0258636, 3.10417175, 28.3704357, 0.12063542, 0.992696881, 3.85902831e-06, -0.701944292, 0.0852995738, 0.707105458, 0.701941073, -0.0853046849, 0.70710814)
  808. Part57.Orientation = Vector3.new(-45, 0, -83.0699997)
  809. Part57.Position = Vector3.new(-34.0258636, 3.10417175, 28.3704357)
  810. Part57.Rotation = Vector3.new(-45, 0, -83.0699997)
  811. Part57.Color = Color3.new(0.87451, 0.87451, 0.870588)
  812. Part57.Size = Vector3.new(0.0500000007, 0.0879313201, 0.0500000007)
  813. Part57.Anchored = true
  814. Part57.BrickColor = BrickColor.new("Quill grey")
  815. Part57.CanCollide = false
  816. Part57.Material = Enum.Material.Metal
  817. Part57.brickColor = BrickColor.new("Quill grey")
  818. Part57.FormFactor = Enum.FormFactor.Custom
  819. Part57.formFactor = Enum.FormFactor.Custom
  820. CylinderMesh58.Parent = Part57
  821. CylinderMesh58.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  822. Part59.Parent = Model44
  823. Part59.CFrame = CFrame.new(-34.1383209, 3.15714312, 28.3175163, 3.72647158e-08, 0.120635375, -0.992696881, -0.707105458, -0.701944053, -0.0853022709, -0.70710814, 0.701941371, 0.0853019133)
  824. Part59.Orientation = Vector3.new(4.88999987, -85.0899963, -134.789993)
  825. Part59.Position = Vector3.new(-34.1383209, 3.15714312, 28.3175163)
  826. Part59.Rotation = Vector3.new(45, -83.0699997, -90)
  827. Part59.Color = Color3.new(0.87451, 0.87451, 0.870588)
  828. Part59.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  829. Part59.Anchored = true
  830. Part59.BottomSurface = Enum.SurfaceType.Smooth
  831. Part59.BrickColor = BrickColor.new("Quill grey")
  832. Part59.CanCollide = false
  833. Part59.Material = Enum.Material.Metal
  834. Part59.TopSurface = Enum.SurfaceType.Smooth
  835. Part59.brickColor = BrickColor.new("Quill grey")
  836. Part59.FormFactor = Enum.FormFactor.Custom
  837. Part59.formFactor = Enum.FormFactor.Custom
  838. SpecialMesh60.Parent = Part59
  839. SpecialMesh60.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  840. SpecialMesh60.MeshType = Enum.MeshType.Sphere
  841. Part61.Parent = Model44
  842. Part61.CFrame = CFrame.new(-34.0559235, 3.27905726, 28.1955395, -0.992696404, 0.120639265, 3.8611829e-06, -0.0853022859, -0.701943934, 0.707105517, 0.0853074044, 0.701940775, 0.70710808)
  843. Part61.Orientation = Vector3.new(-45, 0, -173.070007)
  844. Part61.Position = Vector3.new(-34.0559235, 3.27905726, 28.1955395)
  845. Part61.Rotation = Vector3.new(-45, 0, -173.070007)
  846. Part61.Color = Color3.new(0.87451, 0.87451, 0.870588)
  847. Part61.Size = Vector3.new(0.234483525, 0.0879313201, 0.0500000007)
  848. Part61.Anchored = true
  849. Part61.BrickColor = BrickColor.new("Quill grey")
  850. Part61.CanCollide = false
  851. Part61.Material = Enum.Material.Metal
  852. Part61.brickColor = BrickColor.new("Quill grey")
  853. Part61.FormFactor = Enum.FormFactor.Custom
  854. Part61.formFactor = Enum.FormFactor.Custom
  855. BlockMesh62.Parent = Part61
  856. BlockMesh62.Scale = Vector3.new(1, 1, 0.999996185)
  857. Part63.Parent = Model44
  858. Part63.CFrame = CFrame.new(-34.1722717, 3.26905537, 28.2055473, 0.120635241, 2.23635759e-08, -0.992696941, -0.701944351, 0.70710516, -0.0853021741, 0.701941133, 0.707108438, 0.0853018239)
  859. Part63.Orientation = Vector3.new(4.88999987, -85.0899963, -44.7900009)
  860. Part63.Position = Vector3.new(-34.1722717, 3.26905537, 28.2055473)
  861. Part63.Rotation = Vector3.new(45, -83.0699997, 0)
  862. Part63.Color = Color3.new(0.87451, 0.87451, 0.870588)
  863. Part63.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  864. Part63.Anchored = true
  865. Part63.BrickColor = BrickColor.new("Quill grey")
  866. Part63.CanCollide = false
  867. Part63.Material = Enum.Material.Metal
  868. Part63.brickColor = BrickColor.new("Quill grey")
  869. Part63.FormFactor = Enum.FormFactor.Custom
  870. Part63.formFactor = Enum.FormFactor.Custom
  871. CylinderMesh64.Parent = Part63
  872. Part65.Parent = Model44
  873. Part65.CFrame = CFrame.new(-33.9822235, 3.10792208, 28.3667412, 3.72647158e-08, 0.120635375, -0.992696881, -0.707105458, -0.701944053, -0.0853022709, -0.70710814, 0.701941371, 0.0853019133)
  874. Part65.Orientation = Vector3.new(4.88999987, -85.0899963, -134.789993)
  875. Part65.Position = Vector3.new(-33.9822235, 3.10792208, 28.3667412)
  876. Part65.Rotation = Vector3.new(45, -83.0699997, -90)
  877. Part65.Color = Color3.new(0.87451, 0.87451, 0.870588)
  878. Part65.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  879. Part65.Anchored = true
  880. Part65.BottomSurface = Enum.SurfaceType.Smooth
  881. Part65.BrickColor = BrickColor.new("Quill grey")
  882. Part65.CanCollide = false
  883. Part65.Material = Enum.Material.Metal
  884. Part65.TopSurface = Enum.SurfaceType.Smooth
  885. Part65.brickColor = BrickColor.new("Quill grey")
  886. Part65.FormFactor = Enum.FormFactor.Custom
  887. Part65.formFactor = Enum.FormFactor.Custom
  888. SpecialMesh66.Parent = Part65
  889. SpecialMesh66.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  890. SpecialMesh66.MeshType = Enum.MeshType.Sphere
  891. Part67.Parent = Model44
  892. Part67.CFrame = CFrame.new(-34.0695038, 3.10041857, 28.3741283, 3.72647158e-08, 0.120635375, -0.992696881, -0.707105458, -0.701944053, -0.0853022709, -0.70710814, 0.701941371, 0.0853019133)
  893. Part67.Orientation = Vector3.new(4.88999987, -85.0899963, -134.789993)
  894. Part67.Position = Vector3.new(-34.0695038, 3.10041857, 28.3741283)
  895. Part67.Rotation = Vector3.new(45, -83.0699997, -90)
  896. Part67.Color = Color3.new(0.87451, 0.87451, 0.870588)
  897. Part67.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  898. Part67.Anchored = true
  899. Part67.BottomSurface = Enum.SurfaceType.Smooth
  900. Part67.BrickColor = BrickColor.new("Quill grey")
  901. Part67.CanCollide = false
  902. Part67.Material = Enum.Material.Metal
  903. Part67.TopSurface = Enum.SurfaceType.Smooth
  904. Part67.brickColor = BrickColor.new("Quill grey")
  905. Part67.FormFactor = Enum.FormFactor.Custom
  906. Part67.formFactor = Enum.FormFactor.Custom
  907. SpecialMesh68.Parent = Part67
  908. SpecialMesh68.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  909. SpecialMesh68.MeshType = Enum.MeshType.Sphere
  910. Model69.Parent = Model18
  911. Part70.Parent = Model69
  912. Part70.CFrame = CFrame.new(-33.9945831, 4.70153046, 28.2882843, -0.992696404, 0.120638996, -4.63021433e-06, 0.0853012428, 0.70194155, 0.70710808, 0.0853080451, 0.701943278, -0.707105517)
  913. Part70.Orientation = Vector3.new(-45, -180, 6.92999983)
  914. Part70.Position = Vector3.new(-33.9945831, 4.70153046, 28.2882843)
  915. Part70.Rotation = Vector3.new(-135, 0, -173.070007)
  916. Part70.Color = Color3.new(0.87451, 0.87451, 0.870588)
  917. Part70.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  918. Part70.Anchored = true
  919. Part70.BrickColor = BrickColor.new("Quill grey")
  920. Part70.CanCollide = false
  921. Part70.Material = Enum.Material.Metal
  922. Part70.brickColor = BrickColor.new("Quill grey")
  923. Part70.FormFactor = Enum.FormFactor.Custom
  924. Part70.formFactor = Enum.FormFactor.Custom
  925. CylinderMesh71.Parent = Part70
  926. CylinderMesh71.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  927. Part72.Parent = Model69
  928. Part72.CFrame = CFrame.new(-33.9395294, 4.59240913, 28.1790009, 0.120634794, -2.7483884e-07, -0.992696941, 0.701941907, 0.707107723, 0.0853013769, 0.701943636, -0.707105875, 0.0853019804)
  929. Part72.Orientation = Vector3.new(-4.88999987, -85.0899963, 44.7900009)
  930. Part72.Position = Vector3.new(-33.9395294, 4.59240913, 28.1790009)
  931. Part72.Rotation = Vector3.new(-45, -83.0699997, 0)
  932. Part72.Color = Color3.new(0.87451, 0.87451, 0.870588)
  933. Part72.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  934. Part72.Anchored = true
  935. Part72.BrickColor = BrickColor.new("Quill grey")
  936. Part72.CanCollide = false
  937. Part72.Material = Enum.Material.Metal
  938. Part72.brickColor = BrickColor.new("Quill grey")
  939. Part72.FormFactor = Enum.FormFactor.Custom
  940. Part72.formFactor = Enum.FormFactor.Custom
  941. CylinderMesh73.Parent = Part72
  942. Part74.Parent = Model69
  943. Part74.CFrame = CFrame.new(-34.0818481, 4.70902824, 28.2957916, -0.992696404, 0.120638996, -4.63021433e-06, 0.0853012428, 0.70194155, 0.70710808, 0.0853080451, 0.701943278, -0.707105517)
  944. Part74.Orientation = Vector3.new(-45, -180, 6.92999983)
  945. Part74.Position = Vector3.new(-34.0818481, 4.70902824, 28.2957916)
  946. Part74.Rotation = Vector3.new(-135, 0, -173.070007)
  947. Part74.Color = Color3.new(0.87451, 0.87451, 0.870588)
  948. Part74.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  949. Part74.Anchored = true
  950. Part74.BrickColor = BrickColor.new("Quill grey")
  951. Part74.CanCollide = false
  952. Part74.Material = Enum.Material.Metal
  953. Part74.brickColor = BrickColor.new("Quill grey")
  954. Part74.FormFactor = Enum.FormFactor.Custom
  955. Part74.formFactor = Enum.FormFactor.Custom
  956. CylinderMesh75.Parent = Part74
  957. CylinderMesh75.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  958. Part76.Parent = Model69
  959. Part76.CFrame = CFrame.new(-34.1453705, 4.68316698, 28.2699108, -0.992696404, 0.120638996, -4.63021433e-06, 0.0853012428, 0.70194155, 0.70710808, 0.0853080451, 0.701943278, -0.707105517)
  960. Part76.Orientation = Vector3.new(-45, -180, 6.92999983)
  961. Part76.Position = Vector3.new(-34.1453705, 4.68316698, 28.2699108)
  962. Part76.Rotation = Vector3.new(-135, 0, -173.070007)
  963. Part76.Color = Color3.new(0.87451, 0.87451, 0.870588)
  964. Part76.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  965. Part76.Anchored = true
  966. Part76.BrickColor = BrickColor.new("Quill grey")
  967. Part76.CanCollide = false
  968. Part76.Material = Enum.Material.Metal
  969. Part76.brickColor = BrickColor.new("Quill grey")
  970. Part76.FormFactor = Enum.FormFactor.Custom
  971. Part76.formFactor = Enum.FormFactor.Custom
  972. CylinderMesh77.Parent = Part76
  973. CylinderMesh77.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  974. Part78.Parent = Model69
  975. Part78.CFrame = CFrame.new(-33.9416962, 4.6656661, 28.2525177, -0.992696404, 0.120638996, -4.63021433e-06, 0.0853012428, 0.70194155, 0.70710808, 0.0853080451, 0.701943278, -0.707105517)
  976. Part78.Orientation = Vector3.new(-45, -180, 6.92999983)
  977. Part78.Position = Vector3.new(-33.9416962, 4.6656661, 28.2525177)
  978. Part78.Rotation = Vector3.new(-135, 0, -173.070007)
  979. Part78.Color = Color3.new(0.87451, 0.87451, 0.870588)
  980. Part78.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  981. Part78.Anchored = true
  982. Part78.BrickColor = BrickColor.new("Quill grey")
  983. Part78.CanCollide = false
  984. Part78.Material = Enum.Material.Metal
  985. Part78.brickColor = BrickColor.new("Quill grey")
  986. Part78.FormFactor = Enum.FormFactor.Custom
  987. Part78.formFactor = Enum.FormFactor.Custom
  988. CylinderMesh79.Parent = Part78
  989. CylinderMesh79.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  990. Part80.Parent = Model69
  991. Part80.CFrame = CFrame.new(-33.9346161, 4.7068119, 28.2935295, 1.84779751e-07, 0.120634913, -0.992696881, -0.707108259, 0.701941431, 0.0853014663, 0.707105398, 0.701944113, 0.0853020549)
  992. Part80.Orientation = Vector3.new(-4.88999987, -85.0899963, -45.2099991)
  993. Part80.Position = Vector3.new(-33.9346161, 4.7068119, 28.2935295)
  994. Part80.Rotation = Vector3.new(-45, -83.0699997, -90)
  995. Part80.Color = Color3.new(0.87451, 0.87451, 0.870588)
  996. Part80.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  997. Part80.Anchored = true
  998. Part80.BottomSurface = Enum.SurfaceType.Smooth
  999. Part80.BrickColor = BrickColor.new("Quill grey")
  1000. Part80.CanCollide = false
  1001. Part80.Material = Enum.Material.Metal
  1002. Part80.TopSurface = Enum.SurfaceType.Smooth
  1003. Part80.brickColor = BrickColor.new("Quill grey")
  1004. Part80.FormFactor = Enum.FormFactor.Custom
  1005. Part80.formFactor = Enum.FormFactor.Custom
  1006. SpecialMesh81.Parent = Part80
  1007. SpecialMesh81.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1008. SpecialMesh81.MeshType = Enum.MeshType.Sphere
  1009. Part82.Parent = Model69
  1010. Part82.CFrame = CFrame.new(-34.0258636, 4.77728796, 28.3641815, 0.120634958, 0.992696881, -4.63011065e-06, 0.701941907, -0.0852983966, 0.70710808, 0.701943576, -0.0853051916, -0.707105517)
  1011. Part82.Orientation = Vector3.new(-45, -180, 96.9300003)
  1012. Part82.Position = Vector3.new(-34.0258636, 4.77728796, 28.3641815)
  1013. Part82.Rotation = Vector3.new(-135, 0, -83.0699997)
  1014. Part82.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1015. Part82.Size = Vector3.new(0.0500000007, 0.0879313201, 0.0500000007)
  1016. Part82.Anchored = true
  1017. Part82.BrickColor = BrickColor.new("Quill grey")
  1018. Part82.CanCollide = false
  1019. Part82.Material = Enum.Material.Metal
  1020. Part82.brickColor = BrickColor.new("Quill grey")
  1021. Part82.FormFactor = Enum.FormFactor.Custom
  1022. Part82.formFactor = Enum.FormFactor.Custom
  1023. CylinderMesh83.Parent = Part82
  1024. CylinderMesh83.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1025. Part84.Parent = Model69
  1026. Part84.CFrame = CFrame.new(-34.1383209, 4.72430944, 28.311142, 1.84779751e-07, 0.120634913, -0.992696881, -0.707108259, 0.701941431, 0.0853014663, 0.707105398, 0.701944113, 0.0853020549)
  1027. Part84.Orientation = Vector3.new(-4.88999987, -85.0899963, -45.2099991)
  1028. Part84.Position = Vector3.new(-34.1383209, 4.72430944, 28.311142)
  1029. Part84.Rotation = Vector3.new(-45, -83.0699997, -90)
  1030. Part84.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1031. Part84.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1032. Part84.Anchored = true
  1033. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1034. Part84.BrickColor = BrickColor.new("Quill grey")
  1035. Part84.CanCollide = false
  1036. Part84.Material = Enum.Material.Metal
  1037. Part84.TopSurface = Enum.SurfaceType.Smooth
  1038. Part84.brickColor = BrickColor.new("Quill grey")
  1039. Part84.FormFactor = Enum.FormFactor.Custom
  1040. Part84.formFactor = Enum.FormFactor.Custom
  1041. SpecialMesh85.Parent = Part84
  1042. SpecialMesh85.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1043. SpecialMesh85.MeshType = Enum.MeshType.Sphere
  1044. Part86.Parent = Model69
  1045. Part86.CFrame = CFrame.new(-34.0559235, 4.60240746, 28.1890717, -0.992696404, 0.120638996, -4.63021433e-06, 0.0853012428, 0.70194155, 0.70710808, 0.0853080451, 0.701943278, -0.707105517)
  1046. Part86.Orientation = Vector3.new(-45, -180, 6.92999983)
  1047. Part86.Position = Vector3.new(-34.0559235, 4.60240746, 28.1890717)
  1048. Part86.Rotation = Vector3.new(-135, 0, -173.070007)
  1049. Part86.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1050. Part86.Size = Vector3.new(0.234483525, 0.0879313201, 0.0500000007)
  1051. Part86.Anchored = true
  1052. Part86.BrickColor = BrickColor.new("Quill grey")
  1053. Part86.CanCollide = false
  1054. Part86.Material = Enum.Material.Metal
  1055. Part86.brickColor = BrickColor.new("Quill grey")
  1056. Part86.FormFactor = Enum.FormFactor.Custom
  1057. Part86.formFactor = Enum.FormFactor.Custom
  1058. BlockMesh87.Parent = Part86
  1059. BlockMesh87.Scale = Vector3.new(1, 1, 0.999996185)
  1060. Part88.Parent = Model69
  1061. Part88.CFrame = CFrame.new(-34.1722717, 4.61240625, 28.1992931, 0.120634794, -2.7483884e-07, -0.992696941, 0.701941907, 0.707107723, 0.0853013769, 0.701943636, -0.707105875, 0.0853019804)
  1062. Part88.Orientation = Vector3.new(-4.88999987, -85.0899963, 44.7900009)
  1063. Part88.Position = Vector3.new(-34.1722717, 4.61240625, 28.1992931)
  1064. Part88.Rotation = Vector3.new(-45, -83.0699997, 0)
  1065. Part88.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1066. Part88.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  1067. Part88.Anchored = true
  1068. Part88.BrickColor = BrickColor.new("Quill grey")
  1069. Part88.CanCollide = false
  1070. Part88.Material = Enum.Material.Metal
  1071. Part88.brickColor = BrickColor.new("Quill grey")
  1072. Part88.FormFactor = Enum.FormFactor.Custom
  1073. Part88.formFactor = Enum.FormFactor.Custom
  1074. CylinderMesh89.Parent = Part88
  1075. Part90.Parent = Model69
  1076. Part90.CFrame = CFrame.new(-33.9822235, 4.77353573, 28.3603363, 1.84779751e-07, 0.120634913, -0.992696881, -0.707108259, 0.701941431, 0.0853014663, 0.707105398, 0.701944113, 0.0853020549)
  1077. Part90.Orientation = Vector3.new(-4.88999987, -85.0899963, -45.2099991)
  1078. Part90.Position = Vector3.new(-33.9822235, 4.77353573, 28.3603363)
  1079. Part90.Rotation = Vector3.new(-45, -83.0699997, -90)
  1080. Part90.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1081. Part90.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1082. Part90.Anchored = true
  1083. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1084. Part90.BrickColor = BrickColor.new("Quill grey")
  1085. Part90.CanCollide = false
  1086. Part90.Material = Enum.Material.Metal
  1087. Part90.TopSurface = Enum.SurfaceType.Smooth
  1088. Part90.brickColor = BrickColor.new("Quill grey")
  1089. Part90.FormFactor = Enum.FormFactor.Custom
  1090. Part90.formFactor = Enum.FormFactor.Custom
  1091. SpecialMesh91.Parent = Part90
  1092. SpecialMesh91.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1093. SpecialMesh91.MeshType = Enum.MeshType.Sphere
  1094. Part92.Parent = Model69
  1095. Part92.CFrame = CFrame.new(-34.0695038, 4.78103971, 28.3678112, 1.84779751e-07, 0.120634913, -0.992696881, -0.707108259, 0.701941431, 0.0853014663, 0.707105398, 0.701944113, 0.0853020549)
  1096. Part92.Orientation = Vector3.new(-4.88999987, -85.0899963, -45.2099991)
  1097. Part92.Position = Vector3.new(-34.0695038, 4.78103971, 28.3678112)
  1098. Part92.Rotation = Vector3.new(-45, -83.0699997, -90)
  1099. Part92.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1100. Part92.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1101. Part92.Anchored = true
  1102. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1103. Part92.BrickColor = BrickColor.new("Quill grey")
  1104. Part92.CanCollide = false
  1105. Part92.Material = Enum.Material.Metal
  1106. Part92.TopSurface = Enum.SurfaceType.Smooth
  1107. Part92.brickColor = BrickColor.new("Quill grey")
  1108. Part92.FormFactor = Enum.FormFactor.Custom
  1109. Part92.formFactor = Enum.FormFactor.Custom
  1110. SpecialMesh93.Parent = Part92
  1111. SpecialMesh93.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1112. SpecialMesh93.MeshType = Enum.MeshType.Sphere
  1113. Model94.Parent = Model18
  1114. Part95.Parent = Model94
  1115. Part95.CFrame = CFrame.new(-33.9946022, 4.70153046, 26.7731171, -0.992697597, 0.120630257, -3.85142675e-06, 0.085301362, 0.701944232, -0.707105279, -0.0852956027, -0.701942027, -0.707108319)
  1116. Part95.Orientation = Vector3.new(45, -180, 6.92999983)
  1117. Part95.Position = Vector3.new(-33.9946022, 4.70153046, 26.7731171)
  1118. Part95.Rotation = Vector3.new(135, 0, -173.070007)
  1119. Part95.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1120. Part95.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  1121. Part95.Anchored = true
  1122. Part95.BrickColor = BrickColor.new("Quill grey")
  1123. Part95.CanCollide = false
  1124. Part95.Material = Enum.Material.Metal
  1125. Part95.brickColor = BrickColor.new("Quill grey")
  1126. Part95.FormFactor = Enum.FormFactor.Custom
  1127. Part95.formFactor = Enum.FormFactor.Custom
  1128. CylinderMesh96.Parent = Part95
  1129. CylinderMesh96.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1130. Part97.Parent = Model94
  1131. Part97.CFrame = CFrame.new(-33.9395142, 4.59240723, 26.8820343, 0.120634928, -2.09597616e-07, -0.992696941, 0.701943874, -0.707105637, 0.0853020474, -0.701941669, -0.707107961, -0.0853014886)
  1132. Part97.Orientation = Vector3.new(-4.88999987, -94.9100037, 135.210007)
  1133. Part97.Position = Vector3.new(-33.9395142, 4.59240723, 26.8820343)
  1134. Part97.Rotation = Vector3.new(-135, -83.0699997, 0)
  1135. Part97.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1136. Part97.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  1137. Part97.Anchored = true
  1138. Part97.BrickColor = BrickColor.new("Quill grey")
  1139. Part97.CanCollide = false
  1140. Part97.Material = Enum.Material.Metal
  1141. Part97.brickColor = BrickColor.new("Quill grey")
  1142. Part97.FormFactor = Enum.FormFactor.Custom
  1143. Part97.formFactor = Enum.FormFactor.Custom
  1144. CylinderMesh98.Parent = Part97
  1145. Part99.Parent = Model94
  1146. Part99.CFrame = CFrame.new(-34.0818672, 4.7090292, 26.7654877, -0.992697597, 0.120630257, -3.85142675e-06, 0.085301362, 0.701944232, -0.707105279, -0.0852956027, -0.701942027, -0.707108319)
  1147. Part99.Orientation = Vector3.new(45, -180, 6.92999983)
  1148. Part99.Position = Vector3.new(-34.0818672, 4.7090292, 26.7654877)
  1149. Part99.Rotation = Vector3.new(135, 0, -173.070007)
  1150. Part99.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1151. Part99.Size = Vector3.new(0.0500000007, 0.205173075, 0.0500000007)
  1152. Part99.Anchored = true
  1153. Part99.BrickColor = BrickColor.new("Quill grey")
  1154. Part99.CanCollide = false
  1155. Part99.Material = Enum.Material.Metal
  1156. Part99.brickColor = BrickColor.new("Quill grey")
  1157. Part99.FormFactor = Enum.FormFactor.Custom
  1158. Part99.formFactor = Enum.FormFactor.Custom
  1159. CylinderMesh100.Parent = Part99
  1160. CylinderMesh100.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1161. Part101.Parent = Model94
  1162. Part101.CFrame = CFrame.new(-34.1453896, 4.6831665, 26.7915802, -0.992697597, 0.120630257, -3.85142675e-06, 0.085301362, 0.701944232, -0.707105279, -0.0852956027, -0.701942027, -0.707108319)
  1163. Part101.Orientation = Vector3.new(45, -180, 6.92999983)
  1164. Part101.Position = Vector3.new(-34.1453896, 4.6831665, 26.7915802)
  1165. Part101.Rotation = Vector3.new(135, 0, -173.070007)
  1166. Part101.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1167. Part101.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  1168. Part101.Anchored = true
  1169. Part101.BrickColor = BrickColor.new("Quill grey")
  1170. Part101.CanCollide = false
  1171. Part101.Material = Enum.Material.Metal
  1172. Part101.brickColor = BrickColor.new("Quill grey")
  1173. Part101.FormFactor = Enum.FormFactor.Custom
  1174. Part101.formFactor = Enum.FormFactor.Custom
  1175. CylinderMesh102.Parent = Part101
  1176. CylinderMesh102.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1177. Part103.Parent = Model94
  1178. Part103.CFrame = CFrame.new(-33.9417076, 4.66566849, 26.8089142, -0.992697597, 0.120630257, -3.85142675e-06, 0.085301362, 0.701944232, -0.707105279, -0.0852956027, -0.701942027, -0.707108319)
  1179. Part103.Orientation = Vector3.new(45, -180, 6.92999983)
  1180. Part103.Position = Vector3.new(-33.9417076, 4.66566849, 26.8089142)
  1181. Part103.Rotation = Vector3.new(135, 0, -173.070007)
  1182. Part103.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1183. Part103.Size = Vector3.new(0.0500000007, 0.117241763, 0.0500000007)
  1184. Part103.Anchored = true
  1185. Part103.BrickColor = BrickColor.new("Quill grey")
  1186. Part103.CanCollide = false
  1187. Part103.Material = Enum.Material.Metal
  1188. Part103.brickColor = BrickColor.new("Quill grey")
  1189. Part103.FormFactor = Enum.FormFactor.Custom
  1190. Part103.formFactor = Enum.FormFactor.Custom
  1191. CylinderMesh104.Parent = Part103
  1192. CylinderMesh104.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1193. Part105.Parent = Model94
  1194. Part105.CFrame = CFrame.new(-33.9346313, 4.70681286, 26.7678089, 1.7231379e-07, 0.120635062, -0.992697001, 0.707105339, 0.701944172, 0.0853021517, 0.707108259, -0.701941371, -0.0853015706)
  1195. Part105.Orientation = Vector3.new(-4.88999987, -94.9100037, 45.2099991)
  1196. Part105.Position = Vector3.new(-33.9346313, 4.70681286, 26.7678089)
  1197. Part105.Rotation = Vector3.new(-135, -83.0699997, -90)
  1198. Part105.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1199. Part105.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1200. Part105.Anchored = true
  1201. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1202. Part105.BrickColor = BrickColor.new("Quill grey")
  1203. Part105.CanCollide = false
  1204. Part105.Material = Enum.Material.Metal
  1205. Part105.TopSurface = Enum.SurfaceType.Smooth
  1206. Part105.brickColor = BrickColor.new("Quill grey")
  1207. Part105.FormFactor = Enum.FormFactor.Custom
  1208. Part105.formFactor = Enum.FormFactor.Custom
  1209. SpecialMesh106.Parent = Part105
  1210. SpecialMesh106.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1211. SpecialMesh106.MeshType = Enum.MeshType.Sphere
  1212. Part107.Parent = Model94
  1213. Part107.CFrame = CFrame.new(-34.0258827, 4.77728653, 26.6973724, 0.120635107, 0.992697001, -3.84772738e-06, 0.701943815, -0.0853047743, -0.707105279, -0.701941609, 0.0852990225, -0.707108319)
  1214. Part107.Orientation = Vector3.new(45, -180, 96.9300003)
  1215. Part107.Position = Vector3.new(-34.0258827, 4.77728653, 26.6973724)
  1216. Part107.Rotation = Vector3.new(135, 0, -83.0699997)
  1217. Part107.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1218. Part107.Size = Vector3.new(0.0500000007, 0.0879313201, 0.0500000007)
  1219. Part107.Anchored = true
  1220. Part107.BrickColor = BrickColor.new("Quill grey")
  1221. Part107.CanCollide = false
  1222. Part107.Material = Enum.Material.Metal
  1223. Part107.brickColor = BrickColor.new("Quill grey")
  1224. Part107.FormFactor = Enum.FormFactor.Custom
  1225. Part107.formFactor = Enum.FormFactor.Custom
  1226. CylinderMesh108.Parent = Part107
  1227. CylinderMesh108.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1228. Part109.Parent = Model94
  1229. Part109.CFrame = CFrame.new(-34.1383476, 4.72431135, 26.7505341, 1.7231379e-07, 0.120635062, -0.992697001, 0.707105339, 0.701944172, 0.0853021517, 0.707108259, -0.701941371, -0.0853015706)
  1230. Part109.Orientation = Vector3.new(-4.88999987, -94.9100037, 45.2099991)
  1231. Part109.Position = Vector3.new(-34.1383476, 4.72431135, 26.7505341)
  1232. Part109.Rotation = Vector3.new(-135, -83.0699997, -90)
  1233. Part109.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1234. Part109.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1235. Part109.Anchored = true
  1236. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1237. Part109.BrickColor = BrickColor.new("Quill grey")
  1238. Part109.CanCollide = false
  1239. Part109.Material = Enum.Material.Metal
  1240. Part109.TopSurface = Enum.SurfaceType.Smooth
  1241. Part109.brickColor = BrickColor.new("Quill grey")
  1242. Part109.FormFactor = Enum.FormFactor.Custom
  1243. Part109.formFactor = Enum.FormFactor.Custom
  1244. SpecialMesh110.Parent = Part109
  1245. SpecialMesh110.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1246. SpecialMesh110.MeshType = Enum.MeshType.Sphere
  1247. Part111.Parent = Model94
  1248. Part111.CFrame = CFrame.new(-34.0559235, 4.60241127, 26.8722095, -0.992697597, 0.120630257, -3.85142675e-06, 0.085301362, 0.701944232, -0.707105279, -0.0852956027, -0.701942027, -0.707108319)
  1249. Part111.Orientation = Vector3.new(45, -180, 6.92999983)
  1250. Part111.Position = Vector3.new(-34.0559235, 4.60241127, 26.8722095)
  1251. Part111.Rotation = Vector3.new(135, 0, -173.070007)
  1252. Part111.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1253. Part111.Size = Vector3.new(0.234483525, 0.0879313201, 0.0500000007)
  1254. Part111.Anchored = true
  1255. Part111.BrickColor = BrickColor.new("Quill grey")
  1256. Part111.CanCollide = false
  1257. Part111.Material = Enum.Material.Metal
  1258. Part111.brickColor = BrickColor.new("Quill grey")
  1259. Part111.FormFactor = Enum.FormFactor.Custom
  1260. Part111.formFactor = Enum.FormFactor.Custom
  1261. BlockMesh112.Parent = Part111
  1262. BlockMesh112.Scale = Vector3.new(1, 1, 0.999996185)
  1263. Part113.Parent = Model94
  1264. Part113.CFrame = CFrame.new(-34.1722755, 4.61240768, 26.8621368, 0.120634928, -2.09597616e-07, -0.992696941, 0.701943874, -0.707105637, 0.0853020474, -0.701941669, -0.707107961, -0.0853014886)
  1265. Part113.Orientation = Vector3.new(-4.88999987, -94.9100037, 135.210007)
  1266. Part113.Position = Vector3.new(-34.1722755, 4.61240768, 26.8621368)
  1267. Part113.Rotation = Vector3.new(-135, -83.0699997, 0)
  1268. Part113.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1269. Part113.Size = Vector3.new(0.0879313052, 0.0500000007, 0.14999944)
  1270. Part113.Anchored = true
  1271. Part113.BrickColor = BrickColor.new("Quill grey")
  1272. Part113.CanCollide = false
  1273. Part113.Material = Enum.Material.Metal
  1274. Part113.brickColor = BrickColor.new("Quill grey")
  1275. Part113.FormFactor = Enum.FormFactor.Custom
  1276. Part113.formFactor = Enum.FormFactor.Custom
  1277. CylinderMesh114.Parent = Part113
  1278. Part115.Parent = Model94
  1279. Part115.CFrame = CFrame.new(-33.9822426, 4.77354145, 26.7011261, 1.7231379e-07, 0.120635062, -0.992697001, 0.707105339, 0.701944172, 0.0853021517, 0.707108259, -0.701941371, -0.0853015706)
  1280. Part115.Orientation = Vector3.new(-4.88999987, -94.9100037, 45.2099991)
  1281. Part115.Position = Vector3.new(-33.9822426, 4.77354145, 26.7011261)
  1282. Part115.Rotation = Vector3.new(-135, -83.0699997, -90)
  1283. Part115.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1284. Part115.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1285. Part115.Anchored = true
  1286. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1287. Part115.BrickColor = BrickColor.new("Quill grey")
  1288. Part115.CanCollide = false
  1289. Part115.Material = Enum.Material.Metal
  1290. Part115.TopSurface = Enum.SurfaceType.Smooth
  1291. Part115.brickColor = BrickColor.new("Quill grey")
  1292. Part115.FormFactor = Enum.FormFactor.Custom
  1293. Part115.formFactor = Enum.FormFactor.Custom
  1294. SpecialMesh116.Parent = Part115
  1295. SpecialMesh116.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1296. SpecialMesh116.MeshType = Enum.MeshType.Sphere
  1297. Part117.Parent = Model94
  1298. Part117.CFrame = CFrame.new(-34.0695229, 4.78103971, 26.6934967, 1.7231379e-07, 0.120635062, -0.992697001, 0.707105339, 0.701944172, 0.0853021517, 0.707108259, -0.701941371, -0.0853015706)
  1299. Part117.Orientation = Vector3.new(-4.88999987, -94.9100037, 45.2099991)
  1300. Part117.Position = Vector3.new(-34.0695229, 4.78103971, 26.6934967)
  1301. Part117.Rotation = Vector3.new(-135, -83.0699997, -90)
  1302. Part117.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1303. Part117.Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  1304. Part117.Anchored = true
  1305. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1306. Part117.BrickColor = BrickColor.new("Quill grey")
  1307. Part117.CanCollide = false
  1308. Part117.Material = Enum.Material.Metal
  1309. Part117.TopSurface = Enum.SurfaceType.Smooth
  1310. Part117.brickColor = BrickColor.new("Quill grey")
  1311. Part117.FormFactor = Enum.FormFactor.Custom
  1312. Part117.formFactor = Enum.FormFactor.Custom
  1313. SpecialMesh118.Parent = Part117
  1314. SpecialMesh118.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1315. SpecialMesh118.MeshType = Enum.MeshType.Sphere
  1316. Model119.Name = "Paint"
  1317. Model119.Parent = Model0
  1318. Part120.Parent = Model119
  1319. Part120.CFrame = CFrame.new(-34.5982895, 4.80670547, 27.1051483, 1, 3.23598101e-06, -5.09207439e-06, 5.82025848e-07, -0.891798973, -0.452431768, -6.00516842e-06, 0.452431768, -0.891798973)
  1320. Part120.Orientation = Vector3.new(26.8999996, -180, 180)
  1321. Part120.Position = Vector3.new(-34.5982895, 4.80670547, 27.1051483)
  1322. Part120.Rotation = Vector3.new(153.100006, 0, 0)
  1323. Part120.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1324. Part120.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1325. Part120.Anchored = true
  1326. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part120.BrickColor = BrickColor.new("Black")
  1328. Part120.Material = Enum.Material.Metal
  1329. Part120.TopSurface = Enum.SurfaceType.Smooth
  1330. Part120.brickColor = BrickColor.new("Black")
  1331. Part120.FormFactor = Enum.FormFactor.Symmetric
  1332. Part120.formFactor = Enum.FormFactor.Symmetric
  1333. Part121.Parent = Model119
  1334. Part121.CFrame = CFrame.new(-34.5982895, 3.0193181, 27.3023224, -1, -3.36241015e-07, -6.01846341e-06, -5.22421203e-07, 0.99952054, 0.0309620444, 6.00516705e-06, 0.0309620425, -0.9995206)
  1335. Part121.Orientation = Vector3.new(-1.76999998, -180, 0)
  1336. Part121.Position = Vector3.new(-34.5982895, 3.0193181, 27.3023224)
  1337. Part121.Rotation = Vector3.new(-178.229996, 0, 180)
  1338. Part121.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1339. Part121.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1340. Part121.Anchored = true
  1341. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1342. Part121.BrickColor = BrickColor.new("Black")
  1343. Part121.Material = Enum.Material.Metal
  1344. Part121.TopSurface = Enum.SurfaceType.Smooth
  1345. Part121.brickColor = BrickColor.new("Black")
  1346. Part121.FormFactor = Enum.FormFactor.Symmetric
  1347. Part121.formFactor = Enum.FormFactor.Symmetric
  1348. Part122.Parent = Model119
  1349. Part122.CFrame = CFrame.new(-34.5232735, 2.98753142, 27.530653, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  1350. Part122.Orientation = Vector3.new(0, 0, -180)
  1351. Part122.Position = Vector3.new(-34.5232735, 2.98753142, 27.530653)
  1352. Part122.Rotation = Vector3.new(0, 0, -180)
  1353. Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1354. Part122.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1355. Part122.Anchored = true
  1356. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1357. Part122.BrickColor = BrickColor.new("Black")
  1358. Part122.Material = Enum.Material.Metal
  1359. Part122.TopSurface = Enum.SurfaceType.Smooth
  1360. Part122.brickColor = BrickColor.new("Black")
  1361. Part122.FormFactor = Enum.FormFactor.Symmetric
  1362. Part122.formFactor = Enum.FormFactor.Symmetric
  1363. CylinderMesh123.Parent = Part122
  1364. Part124.Parent = Model119
  1365. Part124.CFrame = CFrame.new(-34.5982895, 3.0869956, 27.1051483, -1, 2.25106396e-06, -5.59175032e-06, -5.22421203e-07, 0.89179641, 0.452436924, 6.00516705e-06, 0.452436894, -0.89179647)
  1366. Part124.Orientation = Vector3.new(-26.8999996, -180, 0)
  1367. Part124.Position = Vector3.new(-34.5982895, 3.0869956, 27.1051483)
  1368. Part124.Rotation = Vector3.new(-153.100006, 0, -180)
  1369. Part124.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1370. Part124.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1371. Part124.Anchored = true
  1372. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1373. Part124.BrickColor = BrickColor.new("Black")
  1374. Part124.Material = Enum.Material.Metal
  1375. Part124.TopSurface = Enum.SurfaceType.Smooth
  1376. Part124.brickColor = BrickColor.new("Black")
  1377. Part124.FormFactor = Enum.FormFactor.Symmetric
  1378. Part124.formFactor = Enum.FormFactor.Symmetric
  1379. Part125.Parent = Model119
  1380. Part125.CFrame = CFrame.new(-34.5232735, 4.62848186, 26.8509369, -1, 4.61569653e-06, 3.87689352e-06, -5.22421203e-07, -0.70710814, 0.707105458, 6.00516705e-06, 0.707105458, 0.70710814)
  1381. Part125.Orientation = Vector3.new(-45, 0, -180)
  1382. Part125.Position = Vector3.new(-34.5232735, 4.62848186, 26.8509369)
  1383. Part125.Rotation = Vector3.new(-45, 0, -180)
  1384. Part125.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1385. Part125.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1386. Part125.Anchored = true
  1387. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1388. Part125.BrickColor = BrickColor.new("Black")
  1389. Part125.Material = Enum.Material.Metal
  1390. Part125.TopSurface = Enum.SurfaceType.Smooth
  1391. Part125.brickColor = BrickColor.new("Black")
  1392. Part125.FormFactor = Enum.FormFactor.Symmetric
  1393. Part125.formFactor = Enum.FormFactor.Symmetric
  1394. CylinderMesh126.Parent = Part125
  1395. Part127.Parent = Model119
  1396. Part127.CFrame = CFrame.new(-34.6732941, 4.62848186, 26.8509388, -1, 4.61569653e-06, 3.87689352e-06, -5.22421203e-07, -0.70710814, 0.707105458, 6.00516705e-06, 0.707105458, 0.70710814)
  1397. Part127.Orientation = Vector3.new(-45, 0, -180)
  1398. Part127.Position = Vector3.new(-34.6732941, 4.62848186, 26.8509388)
  1399. Part127.Rotation = Vector3.new(-45, 0, -180)
  1400. Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1401. Part127.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1402. Part127.Anchored = true
  1403. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1404. Part127.BrickColor = BrickColor.new("Black")
  1405. Part127.Material = Enum.Material.Metal
  1406. Part127.TopSurface = Enum.SurfaceType.Smooth
  1407. Part127.brickColor = BrickColor.new("Black")
  1408. Part127.FormFactor = Enum.FormFactor.Symmetric
  1409. Part127.formFactor = Enum.FormFactor.Symmetric
  1410. CylinderMesh128.Parent = Part127
  1411. Part129.Parent = Model119
  1412. Part129.CFrame = CFrame.new(-34.5982819, 4.62848186, 26.8509369, -1, 4.61569653e-06, 3.87689352e-06, -5.22421203e-07, -0.70710814, 0.707105458, 6.00516705e-06, 0.707105458, 0.70710814)
  1413. Part129.Orientation = Vector3.new(-45, 0, -180)
  1414. Part129.Position = Vector3.new(-34.5982819, 4.62848186, 26.8509369)
  1415. Part129.Rotation = Vector3.new(-45, 0, -180)
  1416. Part129.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1417. Part129.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1418. Part129.Anchored = true
  1419. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1420. Part129.BrickColor = BrickColor.new("Black")
  1421. Part129.Material = Enum.Material.Metal
  1422. Part129.TopSurface = Enum.SurfaceType.Smooth
  1423. Part129.brickColor = BrickColor.new("Black")
  1424. Part129.FormFactor = Enum.FormFactor.Symmetric
  1425. Part129.formFactor = Enum.FormFactor.Symmetric
  1426. Part130.Parent = Model119
  1427. Part130.CFrame = CFrame.new(-34.5232697, 3.26907396, 28.2104931, -1, 4.61569653e-06, 3.87689352e-06, -5.22421203e-07, -0.70710814, 0.707105458, 6.00516705e-06, 0.707105458, 0.70710814)
  1428. Part130.Orientation = Vector3.new(-45, 0, -180)
  1429. Part130.Position = Vector3.new(-34.5232697, 3.26907396, 28.2104931)
  1430. Part130.Rotation = Vector3.new(-45, 0, -180)
  1431. Part130.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1432. Part130.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1433. Part130.Anchored = true
  1434. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1435. Part130.BrickColor = BrickColor.new("Black")
  1436. Part130.Material = Enum.Material.Metal
  1437. Part130.TopSurface = Enum.SurfaceType.Smooth
  1438. Part130.brickColor = BrickColor.new("Black")
  1439. Part130.FormFactor = Enum.FormFactor.Symmetric
  1440. Part130.formFactor = Enum.FormFactor.Symmetric
  1441. CylinderMesh131.Parent = Part130
  1442. Part132.Parent = Model119
  1443. Part132.CFrame = CFrame.new(-34.6732941, 3.26907396, 28.2104931, -1, 4.61569653e-06, 3.87689352e-06, -5.22421203e-07, -0.70710814, 0.707105458, 6.00516705e-06, 0.707105458, 0.70710814)
  1444. Part132.Orientation = Vector3.new(-45, 0, -180)
  1445. Part132.Position = Vector3.new(-34.6732941, 3.26907396, 28.2104931)
  1446. Part132.Rotation = Vector3.new(-45, 0, -180)
  1447. Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1448. Part132.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1449. Part132.Anchored = true
  1450. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1451. Part132.BrickColor = BrickColor.new("Black")
  1452. Part132.Material = Enum.Material.Metal
  1453. Part132.TopSurface = Enum.SurfaceType.Smooth
  1454. Part132.brickColor = BrickColor.new("Black")
  1455. Part132.FormFactor = Enum.FormFactor.Symmetric
  1456. Part132.formFactor = Enum.FormFactor.Symmetric
  1457. CylinderMesh133.Parent = Part132
  1458. Part134.Parent = Model119
  1459. Part134.CFrame = CFrame.new(-34.5982857, 3.01049876, 27.7704926, 1, -9.79195988e-07, 5.98806446e-06, 4.81457676e-07, 0.996585846, 0.0825630426, -6.04846537e-06, -0.0825630426, 0.996585786)
  1460. Part134.Orientation = Vector3.new(-4.73999977, 0, 0)
  1461. Part134.Position = Vector3.new(-34.5982857, 3.01049876, 27.7704926)
  1462. Part134.Rotation = Vector3.new(-4.73999977, 0, 0)
  1463. Part134.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1464. Part134.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1465. Part134.Anchored = true
  1466. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part134.BrickColor = BrickColor.new("Black")
  1468. Part134.Material = Enum.Material.Metal
  1469. Part134.TopSurface = Enum.SurfaceType.Smooth
  1470. Part134.brickColor = BrickColor.new("Black")
  1471. Part134.FormFactor = Enum.FormFactor.Symmetric
  1472. Part134.formFactor = Enum.FormFactor.Symmetric
  1473. Part135.Parent = Model119
  1474. Part135.CFrame = CFrame.new(-34.5982742, 3.08828735, 27.9641552, 1, -3.42913086e-06, 5.00567694e-06, 4.81457676e-07, 0.867228448, 0.497910559, -6.04846537e-06, -0.497910619, 0.867228329)
  1475. Part135.Orientation = Vector3.new(-29.8600006, 0, 0)
  1476. Part135.Position = Vector3.new(-34.5982742, 3.08828735, 27.9641552)
  1477. Part135.Rotation = Vector3.new(-29.8600006, 0, 0)
  1478. Part135.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1479. Part135.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1480. Part135.Anchored = true
  1481. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1482. Part135.BrickColor = BrickColor.new("Black")
  1483. Part135.Material = Enum.Material.Metal
  1484. Part135.TopSurface = Enum.SurfaceType.Smooth
  1485. Part135.brickColor = BrickColor.new("Black")
  1486. Part135.FormFactor = Enum.FormFactor.Symmetric
  1487. Part135.formFactor = Enum.FormFactor.Symmetric
  1488. Part136.Parent = Model119
  1489. Part136.CFrame = CFrame.new(-34.5983009, 3.94877911, 26.5693817, -1, 6.00516705e-06, -5.22423932e-07, -5.22421203e-07, 4.9291657e-08, 1, 6.00516705e-06, 1, -4.93109837e-08)
  1490. Part136.Orientation = Vector3.new(-90, -180, 0)
  1491. Part136.Position = Vector3.new(-34.5983009, 3.94877911, 26.5693817)
  1492. Part136.Rotation = Vector3.new(-90, 0, -180)
  1493. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1494. Part136.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1495. Part136.Anchored = true
  1496. Part136.BottomSurface = Enum.SurfaceType.Smooth
  1497. Part136.BrickColor = BrickColor.new("Black")
  1498. Part136.Material = Enum.Material.Metal
  1499. Part136.TopSurface = Enum.SurfaceType.Smooth
  1500. Part136.brickColor = BrickColor.new("Black")
  1501. Part136.FormFactor = Enum.FormFactor.Symmetric
  1502. Part136.formFactor = Enum.FormFactor.Symmetric
  1503. Part137.Parent = Model119
  1504. Part137.CFrame = CFrame.new(-34.6733131, 3.94877911, 26.5693817, -1, 6.00516705e-06, -5.22423932e-07, -5.22421203e-07, 4.9291657e-08, 1, 6.00516705e-06, 1, -4.93109837e-08)
  1505. Part137.Orientation = Vector3.new(-90, -180, 0)
  1506. Part137.Position = Vector3.new(-34.6733131, 3.94877911, 26.5693817)
  1507. Part137.Rotation = Vector3.new(-90, 0, -180)
  1508. Part137.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1509. Part137.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1510. Part137.Anchored = true
  1511. Part137.BottomSurface = Enum.SurfaceType.Smooth
  1512. Part137.BrickColor = BrickColor.new("Black")
  1513. Part137.Material = Enum.Material.Metal
  1514. Part137.TopSurface = Enum.SurfaceType.Smooth
  1515. Part137.brickColor = BrickColor.new("Black")
  1516. Part137.FormFactor = Enum.FormFactor.Symmetric
  1517. Part137.formFactor = Enum.FormFactor.Symmetric
  1518. CylinderMesh138.Parent = Part137
  1519. Part139.Parent = Model119
  1520. Part139.CFrame = CFrame.new(-34.5232887, 3.9487772, 26.5693817, -1, 6.00516705e-06, -5.22423932e-07, -5.22421203e-07, 4.9291657e-08, 1, 6.00516705e-06, 1, -4.93109837e-08)
  1521. Part139.Orientation = Vector3.new(-90, -180, 0)
  1522. Part139.Position = Vector3.new(-34.5232887, 3.9487772, 26.5693817)
  1523. Part139.Rotation = Vector3.new(-90, 0, -180)
  1524. Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1525. Part139.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1526. Part139.Anchored = true
  1527. Part139.BottomSurface = Enum.SurfaceType.Smooth
  1528. Part139.BrickColor = BrickColor.new("Black")
  1529. Part139.Material = Enum.Material.Metal
  1530. Part139.TopSurface = Enum.SurfaceType.Smooth
  1531. Part139.brickColor = BrickColor.new("Black")
  1532. Part139.FormFactor = Enum.FormFactor.Symmetric
  1533. Part139.formFactor = Enum.FormFactor.Symmetric
  1534. CylinderMesh140.Parent = Part139
  1535. Part141.Parent = Model119
  1536. Part141.CFrame = CFrame.new(-34.6733246, 3.94878387, 28.4919586, -1, 6.00516705e-06, -5.22423932e-07, -5.22421203e-07, 4.9291657e-08, 1, 6.00516705e-06, 1, -4.93109837e-08)
  1537. Part141.Orientation = Vector3.new(-90, -180, 0)
  1538. Part141.Position = Vector3.new(-34.6733246, 3.94878387, 28.4919586)
  1539. Part141.Rotation = Vector3.new(-90, 0, -180)
  1540. Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1541. Part141.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1542. Part141.Anchored = true
  1543. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1544. Part141.BrickColor = BrickColor.new("Black")
  1545. Part141.Material = Enum.Material.Metal
  1546. Part141.TopSurface = Enum.SurfaceType.Smooth
  1547. Part141.brickColor = BrickColor.new("Black")
  1548. Part141.FormFactor = Enum.FormFactor.Symmetric
  1549. Part141.formFactor = Enum.FormFactor.Symmetric
  1550. CylinderMesh142.Parent = Part141
  1551. Part143.Parent = Model119
  1552. Part143.CFrame = CFrame.new(-34.5232697, 3.94878387, 28.4919586, -1, 6.00516705e-06, -5.22423932e-07, -5.22421203e-07, 4.9291657e-08, 1, 6.00516705e-06, 1, -4.93109837e-08)
  1553. Part143.Orientation = Vector3.new(-90, -180, 0)
  1554. Part143.Position = Vector3.new(-34.5232697, 3.94878387, 28.4919586)
  1555. Part143.Rotation = Vector3.new(-90, 0, -180)
  1556. Part143.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1557. Part143.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1558. Part143.Anchored = true
  1559. Part143.BottomSurface = Enum.SurfaceType.Smooth
  1560. Part143.BrickColor = BrickColor.new("Black")
  1561. Part143.Material = Enum.Material.Metal
  1562. Part143.TopSurface = Enum.SurfaceType.Smooth
  1563. Part143.brickColor = BrickColor.new("Black")
  1564. Part143.FormFactor = Enum.FormFactor.Symmetric
  1565. Part143.formFactor = Enum.FormFactor.Symmetric
  1566. CylinderMesh144.Parent = Part143
  1567. Part145.Parent = Model119
  1568. Part145.CFrame = CFrame.new(-34.5982819, 3.94878387, 28.4919567, -1, 6.00516705e-06, -5.22423932e-07, -5.22421203e-07, 4.9291657e-08, 1, 6.00516705e-06, 1, -4.93109837e-08)
  1569. Part145.Orientation = Vector3.new(-90, -180, 0)
  1570. Part145.Position = Vector3.new(-34.5982819, 3.94878387, 28.4919567)
  1571. Part145.Rotation = Vector3.new(-90, 0, -180)
  1572. Part145.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1573. Part145.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1574. Part145.Anchored = true
  1575. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1576. Part145.BrickColor = BrickColor.new("Black")
  1577. Part145.Material = Enum.Material.Metal
  1578. Part145.TopSurface = Enum.SurfaceType.Smooth
  1579. Part145.brickColor = BrickColor.new("Black")
  1580. Part145.FormFactor = Enum.FormFactor.Symmetric
  1581. Part145.formFactor = Enum.FormFactor.Symmetric
  1582. Part146.Parent = Model119
  1583. Part146.CFrame = CFrame.new(-34.5982819, 3.26907396, 28.2104931, -1, 4.61569653e-06, 3.87689352e-06, -5.22421203e-07, -0.70710814, 0.707105458, 6.00516705e-06, 0.707105458, 0.70710814)
  1584. Part146.Orientation = Vector3.new(-45, 0, -180)
  1585. Part146.Position = Vector3.new(-34.5982819, 3.26907396, 28.2104931)
  1586. Part146.Rotation = Vector3.new(-45, 0, -180)
  1587. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1588. Part146.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1589. Part146.Anchored = true
  1590. Part146.BottomSurface = Enum.SurfaceType.Smooth
  1591. Part146.BrickColor = BrickColor.new("Black")
  1592. Part146.Material = Enum.Material.Metal
  1593. Part146.TopSurface = Enum.SurfaceType.Smooth
  1594. Part146.brickColor = BrickColor.new("Black")
  1595. Part146.FormFactor = Enum.FormFactor.Symmetric
  1596. Part146.formFactor = Enum.FormFactor.Symmetric
  1597. Part147.Parent = Model119
  1598. Part147.CFrame = CFrame.new(-34.5232735, 4.91002464, 27.5306549, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  1599. Part147.Orientation = Vector3.new(0, 0, -180)
  1600. Part147.Position = Vector3.new(-34.5232735, 4.91002464, 27.5306549)
  1601. Part147.Rotation = Vector3.new(0, 0, -180)
  1602. Part147.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1603. Part147.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1604. Part147.Anchored = true
  1605. Part147.BottomSurface = Enum.SurfaceType.Smooth
  1606. Part147.BrickColor = BrickColor.new("Black")
  1607. Part147.Material = Enum.Material.Metal
  1608. Part147.TopSurface = Enum.SurfaceType.Smooth
  1609. Part147.brickColor = BrickColor.new("Black")
  1610. Part147.FormFactor = Enum.FormFactor.Symmetric
  1611. Part147.formFactor = Enum.FormFactor.Symmetric
  1612. CylinderMesh148.Parent = Part147
  1613. Part149.Parent = Model119
  1614. Part149.CFrame = CFrame.new(-34.6733017, 4.91002464, 27.5306549, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  1615. Part149.Orientation = Vector3.new(0, 0, -180)
  1616. Part149.Position = Vector3.new(-34.6733017, 4.91002464, 27.5306549)
  1617. Part149.Rotation = Vector3.new(0, 0, -180)
  1618. Part149.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1619. Part149.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1620. Part149.Anchored = true
  1621. Part149.BottomSurface = Enum.SurfaceType.Smooth
  1622. Part149.BrickColor = BrickColor.new("Black")
  1623. Part149.Material = Enum.Material.Metal
  1624. Part149.TopSurface = Enum.SurfaceType.Smooth
  1625. Part149.brickColor = BrickColor.new("Black")
  1626. Part149.FormFactor = Enum.FormFactor.Symmetric
  1627. Part149.formFactor = Enum.FormFactor.Symmetric
  1628. CylinderMesh150.Parent = Part149
  1629. Part151.Parent = Model119
  1630. Part151.CFrame = CFrame.new(-34.5982895, 4.91002464, 27.5306549, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  1631. Part151.Orientation = Vector3.new(0, 0, -180)
  1632. Part151.Position = Vector3.new(-34.5982895, 4.91002464, 27.5306549)
  1633. Part151.Rotation = Vector3.new(0, 0, -180)
  1634. Part151.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1635. Part151.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1636. Part151.Anchored = true
  1637. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1638. Part151.BrickColor = BrickColor.new("Black")
  1639. Part151.Material = Enum.Material.Metal
  1640. Part151.TopSurface = Enum.SurfaceType.Smooth
  1641. Part151.brickColor = BrickColor.new("Black")
  1642. Part151.FormFactor = Enum.FormFactor.Symmetric
  1643. Part151.formFactor = Enum.FormFactor.Symmetric
  1644. Part152.Parent = Model119
  1645. Part152.CFrame = CFrame.new(-34.5983009, 4.18954468, 26.5953827, -1, 6.0907746e-06, -6.30422647e-08, -5.65719063e-07, -0.0825666115, 0.996585608, 6.06477306e-06, 0.996585608, 0.0825666115)
  1646. Part152.Orientation = Vector3.new(-85.2600021, 0, -180)
  1647. Part152.Position = Vector3.new(-34.5983009, 4.18954468, 26.5953827)
  1648. Part152.Rotation = Vector3.new(-85.2600021, 0, -180)
  1649. Part152.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1650. Part152.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1651. Part152.Anchored = true
  1652. Part152.BottomSurface = Enum.SurfaceType.Smooth
  1653. Part152.BrickColor = BrickColor.new("Black")
  1654. Part152.Material = Enum.Material.Metal
  1655. Part152.TopSurface = Enum.SurfaceType.Smooth
  1656. Part152.brickColor = BrickColor.new("Black")
  1657. Part152.FormFactor = Enum.FormFactor.Symmetric
  1658. Part152.formFactor = Enum.FormFactor.Symmetric
  1659. Part153.Parent = Model119
  1660. Part153.CFrame = CFrame.new(-34.5982971, 4.38330841, 26.6731415, -1, 5.54121152e-06, 2.52912582e-06, -5.65719063e-07, -0.497913867, 0.867226481, 6.06477306e-06, 0.867226481, 0.497913867)
  1661. Part153.Orientation = Vector3.new(-60.1399994, 0, -180)
  1662. Part153.Position = Vector3.new(-34.5982971, 4.38330841, 26.6731415)
  1663. Part153.Rotation = Vector3.new(-60.1399994, 0, -180)
  1664. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1665. Part153.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1666. Part153.Anchored = true
  1667. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1668. Part153.BrickColor = BrickColor.new("Black")
  1669. Part153.Material = Enum.Material.Metal
  1670. Part153.TopSurface = Enum.SurfaceType.Smooth
  1671. Part153.brickColor = BrickColor.new("Black")
  1672. Part153.FormFactor = Enum.FormFactor.Symmetric
  1673. Part153.formFactor = Enum.FormFactor.Symmetric
  1674. Part154.Parent = Model119
  1675. Part154.CFrame = CFrame.new(-34.5983009, 3.72176814, 26.6040802, 1, 6.04569186e-06, 7.09928486e-07, 5.22421203e-07, 0.0309583414, -0.999520719, -6.0647717e-06, 0.999520779, 0.0309583396)
  1676. Part154.Orientation = Vector3.new(88.2300034, 0, 0)
  1677. Part154.Position = Vector3.new(-34.5983009, 3.72176814, 26.6040802)
  1678. Part154.Rotation = Vector3.new(88.2300034, 0, 0)
  1679. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1680. Part154.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1681. Part154.Anchored = true
  1682. Part154.BottomSurface = Enum.SurfaceType.Smooth
  1683. Part154.BrickColor = BrickColor.new("Black")
  1684. Part154.Material = Enum.Material.Metal
  1685. Part154.TopSurface = Enum.SurfaceType.Smooth
  1686. Part154.brickColor = BrickColor.new("Black")
  1687. Part154.FormFactor = Enum.FormFactor.Symmetric
  1688. Part154.formFactor = Enum.FormFactor.Symmetric
  1689. Part155.Parent = Model119
  1690. Part155.CFrame = CFrame.new(-34.5982819, 3.52423859, 28.3913116, -1, -5.59175487e-06, -2.25105123e-06, -5.22421203e-07, 0.452434957, -0.891797483, 6.00516705e-06, -0.891797423, -0.452434987)
  1691. Part155.Orientation = Vector3.new(63.0999985, -180, 0)
  1692. Part155.Position = Vector3.new(-34.5982819, 3.52423859, 28.3913116)
  1693. Part155.Rotation = Vector3.new(116.900002, 0, 180)
  1694. Part155.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1695. Part155.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1696. Part155.Anchored = true
  1697. Part155.BottomSurface = Enum.SurfaceType.Smooth
  1698. Part155.BrickColor = BrickColor.new("Black")
  1699. Part155.Material = Enum.Material.Metal
  1700. Part155.TopSurface = Enum.SurfaceType.Smooth
  1701. Part155.brickColor = BrickColor.new("Black")
  1702. Part155.FormFactor = Enum.FormFactor.Symmetric
  1703. Part155.formFactor = Enum.FormFactor.Symmetric
  1704. Part156.Parent = Model119
  1705. Part156.CFrame = CFrame.new(-34.5982971, 3.52423859, 26.6717987, 1, 5.17218996e-06, 3.20980348e-06, 5.22421203e-07, 0.452433705, -0.891798079, -6.0647717e-06, 0.891798079, 0.452433705)
  1706. Part156.Orientation = Vector3.new(63.0999985, 0, 0)
  1707. Part156.Position = Vector3.new(-34.5982971, 3.52423859, 26.6717987)
  1708. Part156.Rotation = Vector3.new(63.0999985, 0, 0)
  1709. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1710. Part156.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1711. Part156.Anchored = true
  1712. Part156.BottomSurface = Enum.SurfaceType.Smooth
  1713. Part156.BrickColor = BrickColor.new("Black")
  1714. Part156.Material = Enum.Material.Metal
  1715. Part156.TopSurface = Enum.SurfaceType.Smooth
  1716. Part156.brickColor = BrickColor.new("Black")
  1717. Part156.FormFactor = Enum.FormFactor.Symmetric
  1718. Part156.formFactor = Enum.FormFactor.Symmetric
  1719. Part157.Parent = Model119
  1720. Part157.CFrame = CFrame.new(-34.5982819, 3.721771, 28.4591522, -1, -6.01846205e-06, 3.36263014e-07, -5.22421203e-07, 0.0309583861, -0.999520659, 6.00516705e-06, -0.999520719, -0.0309583843)
  1721. Part157.Orientation = Vector3.new(88.2300034, 180, 0)
  1722. Part157.Position = Vector3.new(-34.5982819, 3.721771, 28.4591522)
  1723. Part157.Rotation = Vector3.new(91.7699966, 0, 180)
  1724. Part157.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1725. Part157.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1726. Part157.Anchored = true
  1727. Part157.BottomSurface = Enum.SurfaceType.Smooth
  1728. Part157.BrickColor = BrickColor.new("Black")
  1729. Part157.Material = Enum.Material.Metal
  1730. Part157.TopSurface = Enum.SurfaceType.Smooth
  1731. Part157.brickColor = BrickColor.new("Black")
  1732. Part157.FormFactor = Enum.FormFactor.Symmetric
  1733. Part157.formFactor = Enum.FormFactor.Symmetric
  1734. Part158.Parent = Model119
  1735. Part158.CFrame = CFrame.new(-34.5982819, 4.18954372, 28.4681244, 1, -5.90427953e-06, -9.69933808e-07, 4.79123457e-07, -0.0825665817, 0.996585548, -5.96420341e-06, -0.996585608, -0.0825665742)
  1736. Part158.Orientation = Vector3.new(-85.2600021, -180, 180)
  1737. Part158.Position = Vector3.new(-34.5982819, 4.18954372, 28.4681244)
  1738. Part158.Rotation = Vector3.new(-94.7399979, 0, 0)
  1739. Part158.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1740. Part158.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1741. Part158.Anchored = true
  1742. Part158.BottomSurface = Enum.SurfaceType.Smooth
  1743. Part158.BrickColor = BrickColor.new("Black")
  1744. Part158.Material = Enum.Material.Metal
  1745. Part158.TopSurface = Enum.SurfaceType.Smooth
  1746. Part158.brickColor = BrickColor.new("Black")
  1747. Part158.FormFactor = Enum.FormFactor.Symmetric
  1748. Part158.formFactor = Enum.FormFactor.Symmetric
  1749. Part159.Parent = Model119
  1750. Part159.CFrame = CFrame.new(-34.5982819, 4.38330746, 28.3903351, 1, -4.93375865e-06, -3.3851602e-06, 4.79123457e-07, -0.497912169, 0.867227435, -5.96420341e-06, -0.867227435, -0.497912169)
  1751. Part159.Orientation = Vector3.new(-60.1399994, -180, 180)
  1752. Part159.Position = Vector3.new(-34.5982819, 4.38330746, 28.3903351)
  1753. Part159.Rotation = Vector3.new(-119.860001, 0, 0)
  1754. Part159.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1755. Part159.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1756. Part159.Anchored = true
  1757. Part159.BottomSurface = Enum.SurfaceType.Smooth
  1758. Part159.BrickColor = BrickColor.new("Black")
  1759. Part159.Material = Enum.Material.Metal
  1760. Part159.TopSurface = Enum.SurfaceType.Smooth
  1761. Part159.brickColor = BrickColor.new("Black")
  1762. Part159.FormFactor = Enum.FormFactor.Symmetric
  1763. Part159.formFactor = Enum.FormFactor.Symmetric
  1764. Part160.Parent = Model119
  1765. Part160.CFrame = CFrame.new(-34.6732979, 2.98753119, 27.530653, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  1766. Part160.Orientation = Vector3.new(0, 0, -180)
  1767. Part160.Position = Vector3.new(-34.6732979, 2.98753119, 27.530653)
  1768. Part160.Rotation = Vector3.new(0, 0, -180)
  1769. Part160.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1770. Part160.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1771. Part160.Anchored = true
  1772. Part160.BottomSurface = Enum.SurfaceType.Smooth
  1773. Part160.BrickColor = BrickColor.new("Black")
  1774. Part160.Material = Enum.Material.Metal
  1775. Part160.TopSurface = Enum.SurfaceType.Smooth
  1776. Part160.brickColor = BrickColor.new("Black")
  1777. Part160.FormFactor = Enum.FormFactor.Symmetric
  1778. Part160.formFactor = Enum.FormFactor.Symmetric
  1779. CylinderMesh161.Parent = Part160
  1780. Part162.Parent = Model119
  1781. Part162.CFrame = CFrame.new(-34.5982819, 4.8054142, 27.9641571, -1, -2.46375748e-06, 5.46008732e-06, -5.82025848e-07, -0.867225528, -0.497915566, 5.9618701e-06, -0.497915506, 0.867225647)
  1782. Part162.Orientation = Vector3.new(29.8600006, 0, -180)
  1783. Part162.Position = Vector3.new(-34.5982819, 4.8054142, 27.9641571)
  1784. Part162.Rotation = Vector3.new(29.8600006, 0, 180)
  1785. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1786. Part162.Size = Vector3.new(0.149999961, 0.0500000007, 0.299999952)
  1787. Part162.Anchored = true
  1788. Part162.BottomSurface = Enum.SurfaceType.Smooth
  1789. Part162.BrickColor = BrickColor.new("Black")
  1790. Part162.Material = Enum.Material.Metal
  1791. Part162.TopSurface = Enum.SurfaceType.Smooth
  1792. Part162.brickColor = BrickColor.new("Black")
  1793. Part162.FormFactor = Enum.FormFactor.Symmetric
  1794. Part162.formFactor = Enum.FormFactor.Symmetric
  1795. Part163.Parent = Model119
  1796. Part163.CFrame = CFrame.new(-34.5982857, 4.88320923, 27.7704926, -1, 8.77675603e-08, 5.98956967e-06, -5.82025848e-07, -0.99658531, -0.082570307, 5.9618701e-06, -0.082570307, 0.99658531)
  1797. Part163.Orientation = Vector3.new(4.73999977, 0, -180)
  1798. Part163.Position = Vector3.new(-34.5982857, 4.88320923, 27.7704926)
  1799. Part163.Rotation = Vector3.new(4.73999977, 0, -180)
  1800. Part163.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1801. Part163.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1802. Part163.Anchored = true
  1803. Part163.BottomSurface = Enum.SurfaceType.Smooth
  1804. Part163.BrickColor = BrickColor.new("Black")
  1805. Part163.Material = Enum.Material.Metal
  1806. Part163.TopSurface = Enum.SurfaceType.Smooth
  1807. Part163.brickColor = BrickColor.new("Black")
  1808. Part163.FormFactor = Enum.FormFactor.Symmetric
  1809. Part163.formFactor = Enum.FormFactor.Symmetric
  1810. Part164.Parent = Model119
  1811. Part164.CFrame = CFrame.new(-34.5982895, 4.8743782, 27.3023224, 1, 7.67637516e-07, -5.98427414e-06, 5.82025848e-07, -0.999520898, -0.0309546832, -6.00516842e-06, 0.0309546851, -0.999520838)
  1812. Part164.Orientation = Vector3.new(1.76999998, -180, 180)
  1813. Part164.Position = Vector3.new(-34.5982895, 4.8743782, 27.3023224)
  1814. Part164.Rotation = Vector3.new(178.229996, 0, 0)
  1815. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1816. Part164.Size = Vector3.new(0.149999961, 0.0500000007, 0.149999946)
  1817. Part164.Anchored = true
  1818. Part164.BottomSurface = Enum.SurfaceType.Smooth
  1819. Part164.BrickColor = BrickColor.new("Black")
  1820. Part164.Material = Enum.Material.Metal
  1821. Part164.TopSurface = Enum.SurfaceType.Smooth
  1822. Part164.brickColor = BrickColor.new("Black")
  1823. Part164.FormFactor = Enum.FormFactor.Symmetric
  1824. Part164.formFactor = Enum.FormFactor.Symmetric
  1825. Part165.Parent = Model119
  1826. Part165.CFrame = CFrame.new(-34.5982857, 2.98753119, 27.5306549, -1, 5.22401479e-07, 6.00516887e-06, -5.22421203e-07, -1, -3.68650194e-06, 6.00516705e-06, -3.68648261e-06, 1)
  1827. Part165.Orientation = Vector3.new(0, 0, -180)
  1828. Part165.Position = Vector3.new(-34.5982857, 2.98753119, 27.5306549)
  1829. Part165.Rotation = Vector3.new(0, 0, -180)
  1830. Part165.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1831. Part165.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1832. Part165.Anchored = true
  1833. Part165.BottomSurface = Enum.SurfaceType.Smooth
  1834. Part165.BrickColor = BrickColor.new("Black")
  1835. Part165.Material = Enum.Material.Metal
  1836. Part165.TopSurface = Enum.SurfaceType.Smooth
  1837. Part165.brickColor = BrickColor.new("Black")
  1838. Part165.FormFactor = Enum.FormFactor.Symmetric
  1839. Part165.formFactor = Enum.FormFactor.Symmetric
  1840. Part166.Parent = Model119
  1841. Part166.CFrame = CFrame.new(-34.5232697, 3.26907516, 26.8509369, -1, 3.87689352e-06, -4.61569698e-06, -5.22421203e-07, 0.707105517, 0.70710814, 6.00516705e-06, 0.70710814, -0.707105517)
  1842. Part166.Orientation = Vector3.new(-45, -180, 0)
  1843. Part166.Position = Vector3.new(-34.5232697, 3.26907516, 26.8509369)
  1844. Part166.Rotation = Vector3.new(-135, 0, -180)
  1845. Part166.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1846. Part166.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1847. Part166.Anchored = true
  1848. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1849. Part166.BrickColor = BrickColor.new("Black")
  1850. Part166.Material = Enum.Material.Metal
  1851. Part166.TopSurface = Enum.SurfaceType.Smooth
  1852. Part166.brickColor = BrickColor.new("Black")
  1853. Part166.FormFactor = Enum.FormFactor.Symmetric
  1854. Part166.formFactor = Enum.FormFactor.Symmetric
  1855. CylinderMesh167.Parent = Part166
  1856. Part168.Parent = Model119
  1857. Part168.CFrame = CFrame.new(-34.6732941, 3.26907158, 26.8509369, -1, 3.87689352e-06, -4.61569698e-06, -5.22421203e-07, 0.707105517, 0.70710814, 6.00516705e-06, 0.70710814, -0.707105517)
  1858. Part168.Orientation = Vector3.new(-45, -180, 0)
  1859. Part168.Position = Vector3.new(-34.6732941, 3.26907158, 26.8509369)
  1860. Part168.Rotation = Vector3.new(-135, 0, -180)
  1861. Part168.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1862. Part168.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1863. Part168.Anchored = true
  1864. Part168.BottomSurface = Enum.SurfaceType.Smooth
  1865. Part168.BrickColor = BrickColor.new("Black")
  1866. Part168.Material = Enum.Material.Metal
  1867. Part168.TopSurface = Enum.SurfaceType.Smooth
  1868. Part168.brickColor = BrickColor.new("Black")
  1869. Part168.FormFactor = Enum.FormFactor.Symmetric
  1870. Part168.formFactor = Enum.FormFactor.Symmetric
  1871. CylinderMesh169.Parent = Part168
  1872. Part170.Parent = Model119
  1873. Part170.CFrame = CFrame.new(-34.6732941, 4.62848043, 28.210495, -1, 3.87689352e-06, -4.61569698e-06, -5.22421203e-07, 0.707105517, 0.70710814, 6.00516705e-06, 0.70710814, -0.707105517)
  1874. Part170.Orientation = Vector3.new(-45, -180, 0)
  1875. Part170.Position = Vector3.new(-34.6732941, 4.62848043, 28.210495)
  1876. Part170.Rotation = Vector3.new(-135, 0, -180)
  1877. Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1878. Part170.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1879. Part170.Anchored = true
  1880. Part170.BottomSurface = Enum.SurfaceType.Smooth
  1881. Part170.BrickColor = BrickColor.new("Black")
  1882. Part170.Material = Enum.Material.Metal
  1883. Part170.TopSurface = Enum.SurfaceType.Smooth
  1884. Part170.brickColor = BrickColor.new("Black")
  1885. Part170.FormFactor = Enum.FormFactor.Symmetric
  1886. Part170.formFactor = Enum.FormFactor.Symmetric
  1887. CylinderMesh171.Parent = Part170
  1888. Part172.Parent = Model119
  1889. Part172.CFrame = CFrame.new(-34.5982819, 3.26907516, 26.8509369, -1, 3.87689352e-06, -4.61569698e-06, -5.22421203e-07, 0.707105517, 0.70710814, 6.00516705e-06, 0.70710814, -0.707105517)
  1890. Part172.Orientation = Vector3.new(-45, -180, 0)
  1891. Part172.Position = Vector3.new(-34.5982819, 3.26907516, 26.8509369)
  1892. Part172.Rotation = Vector3.new(-135, 0, -180)
  1893. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1894. Part172.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1895. Part172.Anchored = true
  1896. Part172.BottomSurface = Enum.SurfaceType.Smooth
  1897. Part172.BrickColor = BrickColor.new("Black")
  1898. Part172.Material = Enum.Material.Metal
  1899. Part172.TopSurface = Enum.SurfaceType.Smooth
  1900. Part172.brickColor = BrickColor.new("Black")
  1901. Part172.FormFactor = Enum.FormFactor.Symmetric
  1902. Part172.formFactor = Enum.FormFactor.Symmetric
  1903. Part173.Parent = Model119
  1904. Part173.CFrame = CFrame.new(-34.5232697, 4.62848043, 28.210495, -1, 3.87689352e-06, -4.61569698e-06, -5.22421203e-07, 0.707105517, 0.70710814, 6.00516705e-06, 0.70710814, -0.707105517)
  1905. Part173.Orientation = Vector3.new(-45, -180, 0)
  1906. Part173.Position = Vector3.new(-34.5232697, 4.62848043, 28.210495)
  1907. Part173.Rotation = Vector3.new(-135, 0, -180)
  1908. Part173.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1909. Part173.Size = Vector3.new(0.349999964, 0.0500000007, 0.349999964)
  1910. Part173.Anchored = true
  1911. Part173.BottomSurface = Enum.SurfaceType.Smooth
  1912. Part173.BrickColor = BrickColor.new("Black")
  1913. Part173.Material = Enum.Material.Metal
  1914. Part173.TopSurface = Enum.SurfaceType.Smooth
  1915. Part173.brickColor = BrickColor.new("Black")
  1916. Part173.FormFactor = Enum.FormFactor.Symmetric
  1917. Part173.formFactor = Enum.FormFactor.Symmetric
  1918. CylinderMesh174.Parent = Part173
  1919. Part175.Parent = Model119
  1920. Part175.CFrame = CFrame.new(-34.5982819, 4.62848043, 28.210495, -1, 3.87689352e-06, -4.61569698e-06, -5.22421203e-07, 0.707105517, 0.70710814, 6.00516705e-06, 0.70710814, -0.707105517)
  1921. Part175.Orientation = Vector3.new(-45, -180, 0)
  1922. Part175.Position = Vector3.new(-34.5982819, 4.62848043, 28.210495)
  1923. Part175.Rotation = Vector3.new(-135, 0, -180)
  1924. Part175.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1925. Part175.Size = Vector3.new(0.149999961, 0.0500000007, 0.349999964)
  1926. Part175.Anchored = true
  1927. Part175.BottomSurface = Enum.SurfaceType.Smooth
  1928. Part175.BrickColor = BrickColor.new("Black")
  1929. Part175.Material = Enum.Material.Metal
  1930. Part175.TopSurface = Enum.SurfaceType.Smooth
  1931. Part175.brickColor = BrickColor.new("Black")
  1932. Part175.FormFactor = Enum.FormFactor.Symmetric
  1933. Part175.formFactor = Enum.FormFactor.Symmetric
  1934. Model176.Name = "Screws"
  1935. Model176.Parent = Model0
  1936. Part177.Parent = Model176
  1937. Part177.CFrame = CFrame.new(-33.1772881, 3.79442024, 26.9728508, -1, -5.56840951e-06, 2.14076294e-06, -6.26606834e-07, -0.258818835, -0.965925932, 5.93274035e-06, -0.965925992, 0.258818835)
  1938. Part177.Orientation = Vector3.new(75, 0, -180)
  1939. Part177.Position = Vector3.new(-33.1772881, 3.79442024, 26.9728508)
  1940. Part177.Rotation = Vector3.new(75, 0, 180)
  1941. Part177.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  1942. Part177.Anchored = true
  1943. Part177.Material = Enum.Material.Metal
  1944. Part177.FormFactor = Enum.FormFactor.Symmetric
  1945. Part177.formFactor = Enum.FormFactor.Symmetric
  1946. CylinderMesh178.Parent = Part177
  1947. CylinderMesh178.Scale = Vector3.new(0.5, 0.5, 0.5)
  1948. Part179.Parent = Model176
  1949. Part179.CFrame = CFrame.new(-33.1772881, 3.78341532, 26.9318352, -1, -5.56840951e-06, 2.14076294e-06, -6.26606834e-07, -0.258818835, -0.965925932, 5.93274035e-06, -0.965925992, 0.258818835)
  1950. Part179.Orientation = Vector3.new(75, 0, -180)
  1951. Part179.Position = Vector3.new(-33.1772881, 3.78341532, 26.9318352)
  1952. Part179.Rotation = Vector3.new(75, 0, 180)
  1953. Part179.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  1954. Part179.Anchored = true
  1955. Part179.Material = Enum.Material.Metal
  1956. Part179.FormFactor = Enum.FormFactor.Symmetric
  1957. Part179.formFactor = Enum.FormFactor.Symmetric
  1958. CylinderMesh180.Parent = Part179
  1959. CylinderMesh180.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1960. Part181.Parent = Model176
  1961. Part181.CFrame = CFrame.new(-33.1772804, 3.78341699, 28.1247063, -1, 6.03268245e-06, 1.13152157e-06, -4.68406824e-07, -0.258819401, 0.965925753, 6.11998257e-06, 0.965925753, 0.258819401)
  1962. Part181.Orientation = Vector3.new(-75, 0, -180)
  1963. Part181.Position = Vector3.new(-33.1772804, 3.78341699, 28.1247063)
  1964. Part181.Rotation = Vector3.new(-75, 0, -180)
  1965. Part181.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  1966. Part181.Anchored = true
  1967. Part181.Material = Enum.Material.Metal
  1968. Part181.FormFactor = Enum.FormFactor.Symmetric
  1969. Part181.formFactor = Enum.FormFactor.Symmetric
  1970. CylinderMesh182.Parent = Part181
  1971. CylinderMesh182.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  1972. Part183.Parent = Model176
  1973. Part183.CFrame = CFrame.new(-33.1772804, 3.79441428, 28.083477, -1, 6.03268245e-06, 1.13152157e-06, -4.68406824e-07, -0.258819401, 0.965925753, 6.11998257e-06, 0.965925753, 0.258819401)
  1974. Part183.Orientation = Vector3.new(-75, 0, -180)
  1975. Part183.Position = Vector3.new(-33.1772804, 3.79441428, 28.083477)
  1976. Part183.Rotation = Vector3.new(-75, 0, -180)
  1977. Part183.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  1978. Part183.Anchored = true
  1979. Part183.Material = Enum.Material.Metal
  1980. Part183.FormFactor = Enum.FormFactor.Symmetric
  1981. Part183.formFactor = Enum.FormFactor.Symmetric
  1982. CylinderMesh184.Parent = Part183
  1983. CylinderMesh184.Scale = Vector3.new(0.5, 0.5, 0.5)
  1984. Part185.Parent = Model176
  1985. Part185.CFrame = CFrame.new(-33.1772881, 4.09205627, 26.9728527, -1, -5.83883548e-06, -9.67740561e-07, -5.76435582e-07, 0.258819342, -0.965925753, 5.89035199e-06, -0.965925753, -0.258819342)
  1986. Part185.Orientation = Vector3.new(75, -180, 0)
  1987. Part185.Position = Vector3.new(-33.1772881, 4.09205627, 26.9728527)
  1988. Part185.Rotation = Vector3.new(105, 0, 180)
  1989. Part185.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  1990. Part185.Anchored = true
  1991. Part185.Material = Enum.Material.Metal
  1992. Part185.FormFactor = Enum.FormFactor.Symmetric
  1993. Part185.formFactor = Enum.FormFactor.Symmetric
  1994. CylinderMesh186.Parent = Part185
  1995. CylinderMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  1996. Part187.Parent = Model176
  1997. Part187.CFrame = CFrame.new(-33.1772881, 4.10305452, 26.9318352, -1, -5.83883548e-06, -9.67740561e-07, -5.76435582e-07, 0.258819342, -0.965925753, 5.89035199e-06, -0.965925753, -0.258819342)
  1998. Part187.Orientation = Vector3.new(75, -180, 0)
  1999. Part187.Position = Vector3.new(-33.1772881, 4.10305452, 26.9318352)
  2000. Part187.Rotation = Vector3.new(105, 0, 180)
  2001. Part187.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2002. Part187.Anchored = true
  2003. Part187.Material = Enum.Material.Metal
  2004. Part187.FormFactor = Enum.FormFactor.Symmetric
  2005. Part187.formFactor = Enum.FormFactor.Symmetric
  2006. CylinderMesh188.Parent = Part187
  2007. CylinderMesh188.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2008. Part189.Parent = Model176
  2009. Part189.CFrame = CFrame.new(-33.1772881, 3.50659323, 27.0917797, -1, -3.77997185e-06, 4.69758561e-06, -6.48861601e-07, -0.707105339, -0.707108319, 5.99453688e-06, -0.707108319, 0.707105339)
  2010. Part189.Orientation = Vector3.new(45, 0, -180)
  2011. Part189.Position = Vector3.new(-33.1772881, 3.50659323, 27.0917797)
  2012. Part189.Rotation = Vector3.new(45, 0, 180)
  2013. Part189.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2014. Part189.Anchored = true
  2015. Part189.Material = Enum.Material.Metal
  2016. Part189.FormFactor = Enum.FormFactor.Symmetric
  2017. Part189.formFactor = Enum.FormFactor.Symmetric
  2018. CylinderMesh190.Parent = Part189
  2019. CylinderMesh190.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2020. Part191.Parent = Model176
  2021. Part191.CFrame = CFrame.new(-33.1772881, 3.53664923, 27.1215954, -1, -3.77997185e-06, 4.69758561e-06, -6.48861601e-07, -0.707105339, -0.707108319, 5.99453688e-06, -0.707108319, 0.707105339)
  2022. Part191.Orientation = Vector3.new(45, 0, -180)
  2023. Part191.Position = Vector3.new(-33.1772881, 3.53664923, 27.1215954)
  2024. Part191.Rotation = Vector3.new(45, 0, 180)
  2025. Part191.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2026. Part191.Anchored = true
  2027. Part191.Material = Enum.Material.Metal
  2028. Part191.FormFactor = Enum.FormFactor.Symmetric
  2029. Part191.formFactor = Enum.FormFactor.Symmetric
  2030. CylinderMesh192.Parent = Part191
  2031. CylinderMesh192.Scale = Vector3.new(0.5, 0.5, 0.5)
  2032. Part193.Parent = Model176
  2033. Part193.CFrame = CFrame.new(-33.1772842, 4.37987947, 27.9648247, -1, 3.97381928e-06, -4.53380562e-06, -3.95980578e-07, 0.707105339, 0.707108319, 6.01579859e-06, 0.707108319, -0.707105339)
  2034. Part193.Orientation = Vector3.new(-45, -180, 0)
  2035. Part193.Position = Vector3.new(-33.1772842, 4.37987947, 27.9648247)
  2036. Part193.Rotation = Vector3.new(-135, 0, -180)
  2037. Part193.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2038. Part193.Anchored = true
  2039. Part193.Material = Enum.Material.Metal
  2040. Part193.FormFactor = Enum.FormFactor.Symmetric
  2041. Part193.formFactor = Enum.FormFactor.Symmetric
  2042. CylinderMesh194.Parent = Part193
  2043. CylinderMesh194.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2044. Part195.Parent = Model176
  2045. Part195.CFrame = CFrame.new(-33.1772766, 4.34982586, 27.9347973, -1, 3.97381928e-06, -4.53380562e-06, -3.95980578e-07, 0.707105339, 0.707108319, 6.01579859e-06, 0.707108319, -0.707105339)
  2046. Part195.Orientation = Vector3.new(-45, -180, 0)
  2047. Part195.Position = Vector3.new(-33.1772766, 4.34982586, 27.9347973)
  2048. Part195.Rotation = Vector3.new(-135, 0, -180)
  2049. Part195.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2050. Part195.Anchored = true
  2051. Part195.Material = Enum.Material.Metal
  2052. Part195.FormFactor = Enum.FormFactor.Symmetric
  2053. Part195.formFactor = Enum.FormFactor.Symmetric
  2054. CylinderMesh196.Parent = Part195
  2055. CylinderMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
  2056. Part197.Parent = Model176
  2057. Part197.CFrame = CFrame.new(-33.1772842, 3.34677553, 27.3684521, -1, -9.52727305e-07, 6.01764623e-06, -6.37236951e-07, -0.965924919, -0.25882256, 6.05918103e-06, -0.25882256, 0.965924919)
  2058. Part197.Orientation = Vector3.new(15, 0, -180)
  2059. Part197.Position = Vector3.new(-33.1772842, 3.34677553, 27.3684521)
  2060. Part197.Rotation = Vector3.new(15, 0, 180)
  2061. Part197.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2062. Part197.Anchored = true
  2063. Part197.Material = Enum.Material.Metal
  2064. Part197.FormFactor = Enum.FormFactor.Symmetric
  2065. Part197.formFactor = Enum.FormFactor.Symmetric
  2066. CylinderMesh198.Parent = Part197
  2067. CylinderMesh198.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2068. Part199.Parent = Model176
  2069. Part199.CFrame = CFrame.new(-33.1772842, 3.38782573, 27.3794365, -1, -9.52727305e-07, 6.01764623e-06, -6.37236951e-07, -0.965924919, -0.25882256, 6.05918103e-06, -0.25882256, 0.965924919)
  2070. Part199.Orientation = Vector3.new(15, 0, -180)
  2071. Part199.Position = Vector3.new(-33.1772842, 3.38782573, 27.3794365)
  2072. Part199.Rotation = Vector3.new(15, 0, 180)
  2073. Part199.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2074. Part199.Anchored = true
  2075. Part199.Material = Enum.Material.Metal
  2076. Part199.FormFactor = Enum.FormFactor.Symmetric
  2077. Part199.formFactor = Enum.FormFactor.Symmetric
  2078. CylinderMesh200.Parent = Part199
  2079. CylinderMesh200.Scale = Vector3.new(0.5, 0.5, 0.5)
  2080. Part201.Parent = Model176
  2081. Part201.CFrame = CFrame.new(-33.1772766, 4.53969812, 27.6880932, -1, 1.14657428e-06, -5.8538667e-06, -4.07605398e-07, 0.965924978, 0.258822501, 5.95115444e-06, 0.258822531, -0.965924919)
  2082. Part201.Orientation = Vector3.new(-15, -180, 0)
  2083. Part201.Position = Vector3.new(-33.1772766, 4.53969812, 27.6880932)
  2084. Part201.Rotation = Vector3.new(-165, 0, -180)
  2085. Part201.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2086. Part201.Anchored = true
  2087. Part201.Material = Enum.Material.Metal
  2088. Part201.FormFactor = Enum.FormFactor.Symmetric
  2089. Part201.formFactor = Enum.FormFactor.Symmetric
  2090. CylinderMesh202.Parent = Part201
  2091. CylinderMesh202.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2092. Part203.Parent = Model176
  2093. Part203.CFrame = CFrame.new(-33.1772766, 4.49864388, 27.6771965, -1, 1.14657428e-06, -5.8538667e-06, -4.07605398e-07, 0.965924978, 0.258822501, 5.95115444e-06, 0.258822531, -0.965924919)
  2094. Part203.Orientation = Vector3.new(-15, -180, 0)
  2095. Part203.Position = Vector3.new(-33.1772766, 4.49864388, 27.6771965)
  2096. Part203.Rotation = Vector3.new(-165, 0, -180)
  2097. Part203.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2098. Part203.Anchored = true
  2099. Part203.Material = Enum.Material.Metal
  2100. Part203.FormFactor = Enum.FormFactor.Symmetric
  2101. Part203.formFactor = Enum.FormFactor.Symmetric
  2102. CylinderMesh204.Parent = Part203
  2103. CylinderMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2104. Part205.Parent = Model176
  2105. Part205.CFrame = CFrame.new(-33.1772766, 3.50659943, 27.9648247, -1, 4.7126191e-06, 3.95878533e-06, -5.3305132e-07, -0.707108259, 0.707105339, 6.13160773e-06, 0.707105339, 0.707108319)
  2106. Part205.Orientation = Vector3.new(-45, 0, -180)
  2107. Part205.Position = Vector3.new(-33.1772766, 3.50659943, 27.9648247)
  2108. Part205.Rotation = Vector3.new(-45, 0, -180)
  2109. Part205.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2110. Part205.Anchored = true
  2111. Part205.Material = Enum.Material.Metal
  2112. Part205.FormFactor = Enum.FormFactor.Symmetric
  2113. Part205.formFactor = Enum.FormFactor.Symmetric
  2114. CylinderMesh206.Parent = Part205
  2115. CylinderMesh206.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2116. Part207.Parent = Model176
  2117. Part207.CFrame = CFrame.new(-33.1772766, 3.53664851, 27.9347973, -1, 4.7126191e-06, 3.95878533e-06, -5.3305132e-07, -0.707108259, 0.707105339, 6.13160773e-06, 0.707105339, 0.707108319)
  2118. Part207.Orientation = Vector3.new(-45, 0, -180)
  2119. Part207.Position = Vector3.new(-33.1772766, 3.53664851, 27.9347973)
  2120. Part207.Rotation = Vector3.new(-45, 0, -180)
  2121. Part207.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2122. Part207.Anchored = true
  2123. Part207.Material = Enum.Material.Metal
  2124. Part207.FormFactor = Enum.FormFactor.Symmetric
  2125. Part207.formFactor = Enum.FormFactor.Symmetric
  2126. CylinderMesh208.Parent = Part207
  2127. CylinderMesh208.Scale = Vector3.new(0.5, 0.5, 0.5)
  2128. Part209.Parent = Model176
  2129. Part209.CFrame = CFrame.new(-33.1772881, 4.34982252, 27.1215954, -1, -4.51877213e-06, -3.7950042e-06, -5.11791143e-07, 0.707108259, -0.707105339, 5.87872637e-06, -0.707105339, -0.707108259)
  2130. Part209.Orientation = Vector3.new(45, -180, 0)
  2131. Part209.Position = Vector3.new(-33.1772881, 4.34982252, 27.1215954)
  2132. Part209.Rotation = Vector3.new(135, 0, 180)
  2133. Part209.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2134. Part209.Anchored = true
  2135. Part209.Material = Enum.Material.Metal
  2136. Part209.FormFactor = Enum.FormFactor.Symmetric
  2137. Part209.formFactor = Enum.FormFactor.Symmetric
  2138. CylinderMesh210.Parent = Part209
  2139. CylinderMesh210.Scale = Vector3.new(0.5, 0.5, 0.5)
  2140. Part211.Parent = Model176
  2141. Part211.CFrame = CFrame.new(-33.1772881, 4.37987518, 27.0917797, -1, -4.51877213e-06, -3.7950042e-06, -5.11791143e-07, 0.707108259, -0.707105339, 5.87872637e-06, -0.707105339, -0.707108259)
  2142. Part211.Orientation = Vector3.new(45, -180, 0)
  2143. Part211.Position = Vector3.new(-33.1772881, 4.37987518, 27.0917797)
  2144. Part211.Rotation = Vector3.new(135, 0, 180)
  2145. Part211.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2146. Part211.Anchored = true
  2147. Part211.Material = Enum.Material.Metal
  2148. Part211.FormFactor = Enum.FormFactor.Symmetric
  2149. Part211.formFactor = Enum.FormFactor.Symmetric
  2150. CylinderMesh212.Parent = Part211
  2151. CylinderMesh212.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2152. Part213.Parent = Model176
  2153. Part213.CFrame = CFrame.new(-33.1772766, 3.34677672, 27.6880913, -1, 2.15577666e-06, 5.74723072e-06, -5.94847336e-07, -0.965926766, 0.258815557, 6.1093524e-06, 0.258815557, 0.965926766)
  2154. Part213.Orientation = Vector3.new(-15, 0, -180)
  2155. Part213.Position = Vector3.new(-33.1772766, 3.34677672, 27.6880913)
  2156. Part213.Rotation = Vector3.new(-15, 0, -180)
  2157. Part213.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2158. Part213.Anchored = true
  2159. Part213.Material = Enum.Material.Metal
  2160. Part213.FormFactor = Enum.FormFactor.Symmetric
  2161. Part213.formFactor = Enum.FormFactor.Symmetric
  2162. CylinderMesh214.Parent = Part213
  2163. CylinderMesh214.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2164. Part215.Parent = Model176
  2165. Part215.CFrame = CFrame.new(-33.1772766, 3.3878262, 27.6771965, -1, 2.15577666e-06, 5.74723072e-06, -5.94847336e-07, -0.965926766, 0.258815557, 6.1093524e-06, 0.258815557, 0.965926766)
  2166. Part215.Orientation = Vector3.new(-15, 0, -180)
  2167. Part215.Position = Vector3.new(-33.1772766, 3.3878262, 27.6771965)
  2168. Part215.Rotation = Vector3.new(-15, 0, -180)
  2169. Part215.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2170. Part215.Anchored = true
  2171. Part215.Material = Enum.Material.Metal
  2172. Part215.FormFactor = Enum.FormFactor.Symmetric
  2173. Part215.formFactor = Enum.FormFactor.Symmetric
  2174. CylinderMesh216.Parent = Part215
  2175. CylinderMesh216.Scale = Vector3.new(0.5, 0.5, 0.5)
  2176. Part217.Parent = Model176
  2177. Part217.CFrame = CFrame.new(-33.1772842, 4.49864578, 27.3794384, -1, -1.96193059e-06, -5.58344982e-06, -4.499949e-07, 0.965926766, -0.258815646, 5.90098216e-06, -0.258815616, -0.965926826)
  2178. Part217.Orientation = Vector3.new(15, -180, 0)
  2179. Part217.Position = Vector3.new(-33.1772842, 4.49864578, 27.3794384)
  2180. Part217.Rotation = Vector3.new(165, 0, 180)
  2181. Part217.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2182. Part217.Anchored = true
  2183. Part217.Material = Enum.Material.Metal
  2184. Part217.FormFactor = Enum.FormFactor.Symmetric
  2185. Part217.formFactor = Enum.FormFactor.Symmetric
  2186. CylinderMesh218.Parent = Part217
  2187. CylinderMesh218.Scale = Vector3.new(0.5, 0.5, 0.5)
  2188. Part219.Parent = Model176
  2189. Part219.CFrame = CFrame.new(-33.1772842, 4.53969622, 27.3684521, -1, -1.96193059e-06, -5.58344982e-06, -4.499949e-07, 0.965926766, -0.258815646, 5.90098216e-06, -0.258815616, -0.965926826)
  2190. Part219.Orientation = Vector3.new(15, -180, 0)
  2191. Part219.Position = Vector3.new(-33.1772842, 4.53969622, 27.3684521)
  2192. Part219.Rotation = Vector3.new(165, 0, 180)
  2193. Part219.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2194. Part219.Anchored = true
  2195. Part219.Material = Enum.Material.Metal
  2196. Part219.FormFactor = Enum.FormFactor.Symmetric
  2197. Part219.formFactor = Enum.FormFactor.Symmetric
  2198. CylinderMesh220.Parent = Part219
  2199. CylinderMesh220.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2200. Part221.Parent = Model176
  2201. Part221.CFrame = CFrame.new(-33.1772804, 4.10305309, 28.1247063, -1, 5.76225875e-06, -1.97698205e-06, -4.18235459e-07, 0.258818775, 0.965925932, 6.07759512e-06, 0.965925992, -0.258818746)
  2202. Part221.Orientation = Vector3.new(-75, -180, 0)
  2203. Part221.Position = Vector3.new(-33.1772804, 4.10305309, 28.1247063)
  2204. Part221.Rotation = Vector3.new(-105, 0, -180)
  2205. Part221.Size = Vector3.new(0.150000006, 0.0500000007, 0.150000006)
  2206. Part221.Anchored = true
  2207. Part221.Material = Enum.Material.Metal
  2208. Part221.FormFactor = Enum.FormFactor.Symmetric
  2209. Part221.formFactor = Enum.FormFactor.Symmetric
  2210. CylinderMesh222.Parent = Part221
  2211. CylinderMesh222.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2212. Part223.Parent = Model176
  2213. Part223.CFrame = CFrame.new(-33.1772804, 4.09205484, 28.083477, -1, 5.76225875e-06, -1.97698205e-06, -4.18235459e-07, 0.258818775, 0.965925932, 6.07759512e-06, 0.965925992, -0.258818746)
  2214. Part223.Orientation = Vector3.new(-75, -180, 0)
  2215. Part223.Position = Vector3.new(-33.1772804, 4.09205484, 28.083477)
  2216. Part223.Rotation = Vector3.new(-105, 0, -180)
  2217. Part223.Size = Vector3.new(0.0500000007, 0.150000006, 0.0500000007)
  2218. Part223.Anchored = true
  2219. Part223.Material = Enum.Material.Metal
  2220. Part223.FormFactor = Enum.FormFactor.Symmetric
  2221. Part223.formFactor = Enum.FormFactor.Symmetric
  2222. CylinderMesh224.Parent = Part223
  2223. CylinderMesh224.Scale = Vector3.new(0.5, 0.5, 0.5)
  2224. Model225.Name = "Lamps"
  2225. Model225.Parent = Model0
  2226. Part226.Parent = Model225
  2227. Part226.CFrame = CFrame.new(-33.2733269, 3.94752979, 26.8307018, -1.04308583e-07, 1, 4.28421515e-07, -1.38695441e-07, 4.28419014e-07, -1, -1, -1.04309038e-07, 1.38717951e-07)
  2228. Part226.Orientation = Vector3.new(90, 90, 0)
  2229. Part226.Position = Vector3.new(-33.2733269, 3.94752979, 26.8307018)
  2230. Part226.Rotation = Vector3.new(90, 0, -90)
  2231. Part226.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2232. Part226.Size = Vector3.new(0.149999961, 0.400000006, 0.149999991)
  2233. Part226.Anchored = true
  2234. Part226.BrickColor = BrickColor.new("Bright yellow")
  2235. Part226.Material = Enum.Material.Metal
  2236. Part226.brickColor = BrickColor.new("Bright yellow")
  2237. Part226.FormFactor = Enum.FormFactor.Symmetric
  2238. Part226.formFactor = Enum.FormFactor.Symmetric
  2239. CylinderMesh227.Parent = Part226
  2240. Part228.Parent = Model225
  2241. Part228.CFrame = CFrame.new(-33.0758171, 3.94752979, 26.8306999, 9.54932986e-08, -1.13121132e-07, -1, 1, 3.74610522e-06, 9.54953805e-08, 3.74608294e-06, -1, 1.13122042e-07)
  2242. Part228.Orientation = Vector3.new(0, -90, 90)
  2243. Part228.Position = Vector3.new(-33.0758171, 3.94752979, 26.8306999)
  2244. Part228.Rotation = Vector3.new(-90, -90, 0)
  2245. Part228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2246. Part228.Size = Vector3.new(0.150000006, 0.150000006, 0.150000006)
  2247. Part228.Anchored = true
  2248. Part228.BottomSurface = Enum.SurfaceType.Smooth
  2249. Part228.BrickColor = BrickColor.new("Institutional white")
  2250. Part228.Material = Enum.Material.Neon
  2251. Part228.TopSurface = Enum.SurfaceType.Smooth
  2252. Part228.brickColor = BrickColor.new("Institutional white")
  2253. Part228.FormFactor = Enum.FormFactor.Custom
  2254. Part228.formFactor = Enum.FormFactor.Custom
  2255. SpecialMesh229.Parent = Part228
  2256. SpecialMesh229.MeshType = Enum.MeshType.Sphere
  2257. SpotLight230.Parent = Part228
  2258. Part231.Parent = Model225
  2259. Part231.CFrame = CFrame.new(-33.2733192, 3.94752979, 28.2307243, -1.04308583e-07, 1, 4.28421515e-07, -1.38695441e-07, 4.28419014e-07, -1, -1, -1.04309038e-07, 1.38717951e-07)
  2260. Part231.Orientation = Vector3.new(90, 90, 0)
  2261. Part231.Position = Vector3.new(-33.2733192, 3.94752979, 28.2307243)
  2262. Part231.Rotation = Vector3.new(90, 0, -90)
  2263. Part231.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2264. Part231.Size = Vector3.new(0.149999961, 0.400000006, 0.149999991)
  2265. Part231.Anchored = true
  2266. Part231.BrickColor = BrickColor.new("Bright yellow")
  2267. Part231.Material = Enum.Material.Metal
  2268. Part231.brickColor = BrickColor.new("Bright yellow")
  2269. Part231.FormFactor = Enum.FormFactor.Symmetric
  2270. Part231.formFactor = Enum.FormFactor.Symmetric
  2271. CylinderMesh232.Parent = Part231
  2272. Part233.Parent = Model225
  2273. Part233.CFrame = CFrame.new(-33.0758095, 3.94752979, 28.2307243, 9.54932986e-08, -1.13121132e-07, -1, 1, 3.74610522e-06, 9.54953805e-08, 3.74608294e-06, -1, 1.13122042e-07)
  2274. Part233.Orientation = Vector3.new(0, -90, 90)
  2275. Part233.Position = Vector3.new(-33.0758095, 3.94752979, 28.2307243)
  2276. Part233.Rotation = Vector3.new(-90, -90, 0)
  2277. Part233.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2278. Part233.Size = Vector3.new(0.150000006, 0.150000006, 0.150000006)
  2279. Part233.Anchored = true
  2280. Part233.BottomSurface = Enum.SurfaceType.Smooth
  2281. Part233.BrickColor = BrickColor.new("Institutional white")
  2282. Part233.Material = Enum.Material.Neon
  2283. Part233.TopSurface = Enum.SurfaceType.Smooth
  2284. Part233.brickColor = BrickColor.new("Institutional white")
  2285. Part233.FormFactor = Enum.FormFactor.Custom
  2286. Part233.formFactor = Enum.FormFactor.Custom
  2287. SpecialMesh234.Parent = Part233
  2288. SpecialMesh234.MeshType = Enum.MeshType.Sphere
  2289. SpotLight235.Parent = Part233
  2290. Part236.Parent = Model225
  2291. Part236.CFrame = CFrame.new(-33.2733231, 4.64752436, 27.530653, 8.81490525e-09, 1, 5.91116577e-06, -1, 8.83338558e-09, -3.57188765e-06, -3.57186536e-06, -5.91116577e-06, 1)
  2292. Part236.Orientation = Vector3.new(0, 0, -90)
  2293. Part236.Position = Vector3.new(-33.2733231, 4.64752436, 27.530653)
  2294. Part236.Rotation = Vector3.new(0, 0, -90)
  2295. Part236.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2296. Part236.Size = Vector3.new(0.149999961, 0.400000006, 0.149999991)
  2297. Part236.Anchored = true
  2298. Part236.BrickColor = BrickColor.new("Bright yellow")
  2299. Part236.Material = Enum.Material.Metal
  2300. Part236.brickColor = BrickColor.new("Bright yellow")
  2301. Part236.FormFactor = Enum.FormFactor.Symmetric
  2302. Part236.formFactor = Enum.FormFactor.Symmetric
  2303. CylinderMesh237.Parent = Part236
  2304. Part238.Parent = Model225
  2305. Part238.CFrame = CFrame.new(-33.0758133, 4.64752436, 27.530653, -7.21673622e-24, 1.29549149e-12, -1, 1.13686838e-11, -1, 1.29549149e-12, -1, 1.13686838e-11, -7.21673622e-24)
  2306. Part238.Orientation = Vector3.new(0, -90, 180)
  2307. Part238.Position = Vector3.new(-33.0758133, 4.64752436, 27.530653)
  2308. Part238.Rotation = Vector3.new(-180, -90, 0)
  2309. Part238.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2310. Part238.Size = Vector3.new(0.150000006, 0.150000006, 0.150000006)
  2311. Part238.Anchored = true
  2312. Part238.BottomSurface = Enum.SurfaceType.Smooth
  2313. Part238.BrickColor = BrickColor.new("Institutional white")
  2314. Part238.Material = Enum.Material.Neon
  2315. Part238.TopSurface = Enum.SurfaceType.Smooth
  2316. Part238.brickColor = BrickColor.new("Institutional white")
  2317. Part238.FormFactor = Enum.FormFactor.Custom
  2318. Part238.formFactor = Enum.FormFactor.Custom
  2319. SpecialMesh239.Parent = Part238
  2320. SpecialMesh239.MeshType = Enum.MeshType.Sphere
  2321. SpotLight240.Parent = Part238
  2322. Part241.Parent = Model225
  2323. Part241.CFrame = CFrame.new(-33.0758133, 3.2475338, 27.5306511, -7.21673622e-24, 1.29549149e-12, -1, 1.13686838e-11, -1, 1.29549149e-12, -1, 1.13686838e-11, -7.21673622e-24)
  2324. Part241.Orientation = Vector3.new(0, -90, 180)
  2325. Part241.Position = Vector3.new(-33.0758133, 3.2475338, 27.5306511)
  2326. Part241.Rotation = Vector3.new(-180, -90, 0)
  2327. Part241.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2328. Part241.Size = Vector3.new(0.150000006, 0.150000006, 0.150000006)
  2329. Part241.Anchored = true
  2330. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2331. Part241.BrickColor = BrickColor.new("Institutional white")
  2332. Part241.Material = Enum.Material.Neon
  2333. Part241.TopSurface = Enum.SurfaceType.Smooth
  2334. Part241.brickColor = BrickColor.new("Institutional white")
  2335. Part241.FormFactor = Enum.FormFactor.Custom
  2336. Part241.formFactor = Enum.FormFactor.Custom
  2337. SpecialMesh242.Parent = Part241
  2338. SpecialMesh242.MeshType = Enum.MeshType.Sphere
  2339. SpotLight243.Parent = Part241
  2340. Part244.Parent = Model225
  2341. Part244.CFrame = CFrame.new(-33.2733231, 3.2475338, 27.5306511, 8.81490525e-09, 1, 5.91116577e-06, -1, 8.83338558e-09, -3.57188765e-06, -3.57186536e-06, -5.91116577e-06, 1)
  2342. Part244.Orientation = Vector3.new(0, 0, -90)
  2343. Part244.Position = Vector3.new(-33.2733231, 3.2475338, 27.5306511)
  2344. Part244.Rotation = Vector3.new(0, 0, -90)
  2345. Part244.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2346. Part244.Size = Vector3.new(0.149999961, 0.400000006, 0.149999991)
  2347. Part244.Anchored = true
  2348. Part244.BrickColor = BrickColor.new("Bright yellow")
  2349. Part244.Material = Enum.Material.Metal
  2350. Part244.brickColor = BrickColor.new("Bright yellow")
  2351. Part244.FormFactor = Enum.FormFactor.Symmetric
  2352. Part244.formFactor = Enum.FormFactor.Symmetric
  2353. CylinderMesh245.Parent = Part244
  2354. Model246.Name = "Shell"
  2355. Model246.Parent = Model0
  2356. UnionOperation247.Parent = Model246
  2357. UnionOperation247.CFrame = CFrame.new(-34.3733139, 3.94752979, 27.5306549, -1.04308128e-07, 1, 5.22423591e-07, 1.03163984e-08, 5.22421146e-07, -1, -1, -1.04308128e-07, -1.02938884e-08)
  2358. UnionOperation247.Orientation = Vector3.new(90, 90, 0)
  2359. UnionOperation247.Position = Vector3.new(-34.3733139, 3.94752979, 27.5306549)
  2360. UnionOperation247.Rotation = Vector3.new(90, 0, -90)
  2361. UnionOperation247.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2362. UnionOperation247.Size = Vector3.new(1.94999981, 3.0999999, 1.94999957)
  2363. UnionOperation247.Anchored = true
  2364. UnionOperation247.BrickColor = BrickColor.new("Bright yellow")
  2365. UnionOperation247.Material = Enum.Material.Metal
  2366. UnionOperation247.brickColor = BrickColor.new("Bright yellow")
  2367. Script248.Name = "Atom"
  2368. Script248.Parent = UnionOperation247
  2369. table.insert(cors,sandbox(Script248,function()
  2370. print("Nuke Em' All")
  2371.  
  2372. local CloudID= "http://www.roblox.com/asset/?id=1095708"
  2373. local ColorTexture = "http://www.roblox.com/asset/?ID=1361097"
  2374. local RingID = "http://www.roblox.com/asset/?id=3270017"
  2375. local SphereID = "http://www.roblox.com/asset/?id=1185246"
  2376.  
  2377. local BasePosition = script.Parent.Position
  2378.  
  2379. local Size = 1000
  2380.  
  2381. local Exp = Instance.new("Model")
  2382. Exp.Name = "ATOMICEXPLOSION"
  2383. Exp.Parent = game.Workspace
  2384.  
  2385. local BasePart = Instance.new("Part")
  2386. BasePart.formFactor = 0
  2387. BasePart.TopSurface = 0
  2388. BasePart.BottomSurface = 0
  2389. BasePart.Anchored = true
  2390. BasePart.Locked = true
  2391. BasePart.CanCollide = false
  2392.  
  2393. local BaseMesh = Instance.new("SpecialMesh")
  2394. BaseMesh.MeshType = "FileMesh"
  2395.  
  2396. local CloudMesh = BaseMesh:clone()
  2397. CloudMesh.MeshId = CloudID
  2398. CloudMesh.TextureId = ColorTexture
  2399. CloudMesh.VertexColor = Vector3.new(0.9,0.6,0)
  2400.  
  2401. local RingMesh = BaseMesh:clone()
  2402. RingMesh.MeshId = RingID
  2403.  
  2404. local SphereMesh = BaseMesh:clone()
  2405. SphereMesh.MeshId = SphereID
  2406.  
  2407. local Clouds = {}
  2408. local ShockWave = {}
  2409. local Sky = script.Sky
  2410.  
  2411.  
  2412. function Effects()
  2413.     script.Explode:Play()
  2414.     delay(0,function()
  2415.         for i = 5, 1,-0.01 do
  2416.             wait()
  2417.             game.Lighting.Brightness = i
  2418.         end
  2419.     end)
  2420. end
  2421.  
  2422. function Destruction(Pos,Radius)
  2423.     local function Destroy(Model)
  2424.         for i ,v in ipairs(Model:getChildren()) do
  2425.             if v:isA("BasePart") then
  2426.                 if (v.Position-Pos).magnitude < Radius then
  2427.                     if v.Anchored == false then
  2428.                         v:BreakJoints()
  2429.                         v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000))
  2430.                         v.Material = "CorrodedMetal"
  2431.                     end
  2432.                 end
  2433.             end
  2434.             if #v:getChildren() > 0 then
  2435.                 Destroy(v)
  2436.             end
  2437.         end
  2438.     end
  2439.     Destroy(game.Workspace)
  2440. end
  2441. function Explode(Pos)
  2442.  
  2443. local Base = BasePart:clone()
  2444. Base.Position = Pos
  2445.    
  2446. local Mesh = CloudMesh:clone()
  2447. Mesh.Parent = Base
  2448. Mesh.Scale = Vector3.new(2.5,1,4.5)
  2449.  
  2450. local PoleBase = BasePart:clone()
  2451. PoleBase.Position = Pos+Vector3.new(0,0.1,0)
  2452.  
  2453. local PoleBaseMesh = CloudMesh:clone()
  2454. PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5)
  2455. PoleBaseMesh.Parent = PoleBase
  2456.  
  2457. local Cloud1 = BasePart:clone()
  2458. Cloud1.Position = Pos+Vector3.new(0,0.75,0)
  2459.  
  2460. local Cloud1Mesh = CloudMesh:clone()
  2461. Cloud1Mesh.Scale = Vector3.new(0.5,3,1)
  2462. Cloud1Mesh.Parent = Cloud1
  2463.    
  2464. local Cloud2 = BasePart:clone()
  2465. Cloud2.Position = Pos+Vector3.new(0,1.25,0)
  2466.    
  2467. local Cloud2Mesh = CloudMesh:clone()
  2468. Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1)
  2469. Cloud2Mesh.Parent = Cloud2
  2470.  
  2471. local Cloud3 = BasePart:clone()
  2472. Cloud3.Position = Pos+Vector3.new(0,1.7,0)
  2473.    
  2474. local Cloud3Mesh = CloudMesh:clone()
  2475. Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1)
  2476. Cloud3Mesh.Parent = Cloud3
  2477.  
  2478. local PoleRing = BasePart:clone()
  2479. PoleRing.Position = Pos+Vector3.new(0,1.3,0)
  2480. PoleRing.Transparency = 0.2
  2481. PoleRing.BrickColor = BrickColor.new("Dark stone grey")
  2482. PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0)
  2483.  
  2484. local Mesh = RingMesh:clone()
  2485. Mesh.Scale = Vector3.new(1.2,1.2,1.2)
  2486. Mesh.Parent = PoleRing
  2487.  
  2488. local MushCloud = BasePart:clone()
  2489. MushCloud.Position = Pos+Vector3.new(0,2.3,0)
  2490.    
  2491. local MushMesh = CloudMesh:clone() -- lol
  2492. MushMesh.Scale = Vector3.new(2.5,1.75,3.5)
  2493. MushMesh.Parent = MushCloud
  2494.  
  2495. local TopCloud = BasePart:clone()
  2496. TopCloud.Position = Pos+Vector3.new(0,2.7,0)
  2497.    
  2498. local TopMesh = CloudMesh:clone()
  2499. TopMesh.Scale = Vector3.new(7.5,1.5,1.5)
  2500. TopMesh.Parent = TopCloud
  2501.  
  2502. table.insert(Clouds,Base)
  2503. table.insert(Clouds,TopCloud)
  2504. table.insert(Clouds,MushCloud)
  2505. table.insert(Clouds,Cloud1)
  2506. table.insert(Clouds,Cloud2)
  2507. table.insert(Clouds,Cloud3)
  2508. table.insert(Clouds,PoleBase)
  2509. table.insert(Clouds,PoleRing)
  2510.  
  2511.  
  2512. local BigRing = BasePart:clone()
  2513. BigRing.Position = Pos
  2514. BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0)
  2515.    
  2516. local BigMesh = RingMesh:clone()
  2517. BigMesh.Scale = Vector3.new(5,5,1)
  2518. BigMesh.Parent = BigRing
  2519.    
  2520. local SmallRing = BasePart:clone()
  2521. SmallRing.Position = Pos
  2522. SmallRing.BrickColor = BrickColor.new("Dark stone grey")
  2523. SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0)
  2524.  
  2525. local SmallMesh = RingMesh:clone()
  2526. SmallMesh.Scale = Vector3.new(4.6,4.6,1.5)
  2527. SmallMesh.Parent = SmallRing
  2528.  
  2529. local InnerSphere = BasePart:clone()
  2530. InnerSphere.Position = Pos
  2531. InnerSphere.BrickColor = BrickColor.new("Bright orange")
  2532. InnerSphere.Transparency = 0.5
  2533.  
  2534. local InnerSphereMesh = SphereMesh:clone() 
  2535. InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5)
  2536. InnerSphereMesh.Parent = InnerSphere
  2537.    
  2538. local OutterSphere = BasePart:clone()
  2539. OutterSphere.Position = Pos
  2540. OutterSphere.BrickColor = BrickColor.new("Bright orange")
  2541. OutterSphere.Transparency = 0.5
  2542.  
  2543. local OutterSphereMesh = SphereMesh:clone()
  2544. OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5)
  2545. OutterSphereMesh.Parent = OutterSphere
  2546.  
  2547. table.insert(ShockWave,BigRing)
  2548. table.insert(ShockWave,SmallRing)
  2549. table.insert(ShockWave,OutterSphere)
  2550. table.insert(ShockWave,InnerSphere)
  2551.     Sky.Parent = game.Lighting
  2552.     for i , v in ipairs(ShockWave) do
  2553.         v.Parent = Exp
  2554.     end
  2555.     for i , v in ipairs(Clouds) do
  2556.         v.Parent = Exp
  2557.     end
  2558.     Effects()
  2559.     delay(0,function()
  2560.         for resize = Size/2.5, Size*3, 2 do
  2561.             wait()
  2562.             BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize)
  2563.             SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize)
  2564.             InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize)
  2565.             OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize)
  2566.             Destruction(Pos,3*resize)
  2567.         end
  2568.         for fade = 0, 1, 0.01 do
  2569.             wait()
  2570.             pcall(function()
  2571.                 for i ,v in ipairs(ShockWave) do
  2572.                     v.Transparency = fade
  2573.                 end
  2574.             end)
  2575.         end
  2576.         for i ,v in ipairs(ShockWave) do
  2577.             v:Remove()
  2578.         end
  2579.         done1 = true
  2580.     end)
  2581.     delay(0,function()
  2582.         for resize = Size/5, Size, 1 do
  2583.             wait()
  2584.             pcall(function()
  2585.                 Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize)
  2586.                 TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize)
  2587.                 MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize)
  2588.                 Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize)
  2589.                 Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
  2590.                 Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
  2591.                 PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize)
  2592.                 PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize)
  2593.  
  2594.                 Base.Position = Pos+Vector3.new(0,0.05*resize,0)
  2595.                 TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0)
  2596.                 MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0)
  2597.                 Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0)
  2598.                 Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0)
  2599.                 Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0)
  2600.                 PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0)
  2601.                 PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0)
  2602.             end)
  2603.         end
  2604.         done2 = true
  2605.     end)
  2606.     wait(2)
  2607.     for y = 0.6,0,-0.0025 do
  2608.         wait()
  2609.         for i , v in ipairs(Clouds) do
  2610.             v.Mesh.VertexColor = Vector3.new(0.9,y,0)
  2611.         end
  2612.     end
  2613.     for r = 0.9,0.5,-0.01 do
  2614.         wait()
  2615.         for i , v in ipairs(Clouds) do
  2616.             v.Mesh.VertexColor = Vector3.new(r,0,0)
  2617.         end
  2618.     end
  2619.     for by = 0,0.5,0.005 do
  2620.         wait()
  2621.         for i , v in ipairs(Clouds) do
  2622.             v.Mesh.VertexColor = Vector3.new(0.5,by,by)
  2623.             v.Transparency = by*2
  2624.         end
  2625.         Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2626.         TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2627.         MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2628.         Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2629.         Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2630.         Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2631.         PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2632.         PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2633.     end
  2634.     done3 = true
  2635.     while true do wait(1) if done1 and done2 and done3 then break end end
  2636.     Exp:remove()
  2637.     wait(20)
  2638.     Sky:remove()
  2639. end
  2640.  
  2641.  
  2642.    
  2643.  
  2644. Explode(BasePosition)
  2645.  
  2646. script.Parent:remove()
  2647.  
  2648.  
  2649.  
  2650.    
  2651.    
  2652.  
  2653.  
  2654.  
  2655.  
  2656. end))
  2657. Script248.Disabled = true
  2658. Sound249.Name = "Explode"
  2659. Sound249.Parent = Script248
  2660. Sound249.EmitterSize = 0
  2661. Sound249.MinDistance = 0
  2662. Sound249.Pitch = 0.5
  2663. Sound249.PlaybackSpeed = 0.5
  2664. Sound249.SoundId = "http://www.roblox.com/asset?id=130768997"
  2665. Sound249.Volume = 1
  2666. Sky250.Parent = Script248
  2667. Sky250.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
  2668. Sky250.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
  2669. Sky250.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
  2670. Sky250.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
  2671. Sky250.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
  2672. Sky250.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
  2673. Script251.Name = "Detonate"
  2674. Script251.Parent = UnionOperation247
  2675. table.insert(cors,sandbox(Script251,function()
  2676. function onTouch(hit)
  2677. script.Parent.Anchored = true
  2678. script.Parent.Parent = Workspace
  2679. script.Parent.Transparency = 1
  2680. wait()
  2681. script.Parent.Atom.Disabled = false
  2682. end
  2683.  
  2684. script.Parent.Touched:connect(onTouch)
  2685. end))
  2686. Part252.Parent = Model246
  2687. Part252.CFrame = CFrame.new(-34.5982857, 3.94752979, 27.530653, -1.04308128e-07, 1, 5.22423591e-07, 1.03163984e-08, 5.22421146e-07, -1, -1, -1.04308128e-07, -1.02938884e-08)
  2688. Part252.Orientation = Vector3.new(90, 90, 0)
  2689. Part252.Position = Vector3.new(-34.5982857, 3.94752979, 27.530653)
  2690. Part252.Rotation = Vector3.new(90, 0, -90)
  2691. Part252.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2692. Part252.Size = Vector3.new(1.95000005, 0.450000286, 1.95000005)
  2693. Part252.Anchored = true
  2694. Part252.BrickColor = BrickColor.new("Bright yellow")
  2695. Part252.Material = Enum.Material.Metal
  2696. Part252.brickColor = BrickColor.new("Bright yellow")
  2697. Part252.FormFactor = Enum.FormFactor.Symmetric
  2698. Part252.formFactor = Enum.FormFactor.Symmetric
  2699. CylinderMesh253.Parent = Part252
  2700. Part254.Parent = Model246
  2701. Part254.CFrame = CFrame.new(-34.8232918, 3.94752979, 27.5306549, -7.21673622e-24, 1.29549149e-12, -1, 1.13686838e-11, -1, 1.29549149e-12, -1, 1.13686838e-11, -7.21673622e-24)
  2702. Part254.Orientation = Vector3.new(0, -90, 180)
  2703. Part254.Position = Vector3.new(-34.8232918, 3.94752979, 27.5306549)
  2704. Part254.Rotation = Vector3.new(-180, -90, 0)
  2705. Part254.Color = Color3.new(0.960784, 0.803922, 0.188235)
  2706. Part254.Size = Vector3.new(1.94999981, 1.94999933, 3.60000014)
  2707. Part254.Anchored = true
  2708. Part254.BottomSurface = Enum.SurfaceType.Smooth
  2709. Part254.BrickColor = BrickColor.new("Bright yellow")
  2710. Part254.Material = Enum.Material.Metal
  2711. Part254.TopSurface = Enum.SurfaceType.Smooth
  2712. Part254.brickColor = BrickColor.new("Bright yellow")
  2713. Part254.FormFactor = Enum.FormFactor.Custom
  2714. Part254.formFactor = Enum.FormFactor.Custom
  2715. SpecialMesh255.Parent = Part254
  2716. SpecialMesh255.MeshType = Enum.MeshType.Sphere
  2717. Script256.Name = "qPerfectionWeld"
  2718. Script256.Parent = Model0
  2719. table.insert(cors,sandbox(Script256,function()
  2720. -- Created by Quenty (@Quenty, follow me on twitter).
  2721. -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
  2722. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
  2723.  
  2724. --[[ INSTRUCTIONS
  2725. - Place in the model
  2726. - Make sure model is anchored
  2727. - That's it. It will weld the model and all children.
  2728.  
  2729. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2730. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2731. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2732. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2733. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2734. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2735. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2736. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  2737.  
  2738. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
  2739. ]]
  2740.  
  2741. --[[ DOCUMENTATION
  2742. - Will work in tools. If ran more than once it will not create more than one weld.  This is especially useful for tools that are dropped and then picked up again.
  2743. - Will work in PBS servers
  2744. - Will work as long as it starts out with the part anchored
  2745. - Stores the relative CFrame as a CFrame value
  2746. - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
  2747. - Utilizes a recursive algorith to find all parts in the model
  2748. - Will reweld on script reparent if the script is initially parented to a tool.
  2749. - Welds as fast as possible
  2750. ]]
  2751.  
  2752. -- qPerfectionWeld.lua
  2753. -- Created 10/6/2014
  2754. -- Author: Quenty
  2755. -- Version 1.0.3
  2756.  
  2757. -- Updated 10/14/2014 - Updated to 1.0.1
  2758. --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
  2759.  
  2760. -- Updated 10/14/2014 - Updated to 1.0.2
  2761. --- Fixed bug fix.
  2762.  
  2763. -- Updated 10/14/2014 - Updated to 1.0.3
  2764. --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
  2765.  
  2766. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  2767.  
  2768.  
  2769. local function CallOnChildren(Instance, FunctionToCall)
  2770.     -- Calls a function on each of the children of a certain object, using recursion.  
  2771.  
  2772.     FunctionToCall(Instance)
  2773.  
  2774.     for _, Child in next, Instance:GetChildren() do
  2775.         CallOnChildren(Child, FunctionToCall)
  2776.     end
  2777. end
  2778.  
  2779. local function GetNearestParent(Instance, ClassName)
  2780.     -- Returns the nearest parent of a certain class, or returns nil
  2781.  
  2782.     local Ancestor = Instance
  2783.     repeat
  2784.         Ancestor = Ancestor.Parent
  2785.         if Ancestor == nil then
  2786.             return nil
  2787.         end
  2788.     until Ancestor:IsA(ClassName)
  2789.  
  2790.     return Ancestor
  2791. end
  2792.  
  2793. local function GetBricks(StartInstance)
  2794.     local List = {}
  2795.  
  2796.     -- if StartInstance:IsA("BasePart") then
  2797.     --  List[#List+1] = StartInstance
  2798.     -- end
  2799.  
  2800.     CallOnChildren(StartInstance, function(Item)
  2801.         if Item:IsA("BasePart") then
  2802.             List[#List+1] = Item;
  2803.         end
  2804.     end)
  2805.  
  2806.     return List
  2807. end
  2808.  
  2809. local function Modify(Instance, Values)
  2810.     -- Modifies an Instance by using a table.  
  2811.  
  2812.     assert(type(Values) == "table", "Values is not a table");
  2813.  
  2814.     for Index, Value in next, Values do
  2815.         if type(Index) == "number" then
  2816.             Value.Parent = Instance
  2817.         else
  2818.             Instance[Index] = Value
  2819.         end
  2820.     end
  2821.     return Instance
  2822. end
  2823.  
  2824. local function Make(ClassType, Properties)
  2825.     -- Using a syntax hack to create a nice way to Make new items.  
  2826.  
  2827.     return Modify(Instance.new(ClassType), Properties)
  2828. end
  2829.  
  2830. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  2831. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  2832.  
  2833. local function HasWheelJoint(Part)
  2834.     for _, SurfaceName in pairs(Surfaces) do
  2835.         for _, HingSurfaceName in pairs(HingSurfaces) do
  2836.             if Part[SurfaceName].Name == HingSurfaceName then
  2837.                 return true
  2838.             end
  2839.         end
  2840.     end
  2841.    
  2842.     return false
  2843. end
  2844.  
  2845. local function ShouldBreakJoints(Part)
  2846.     --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  2847.     --  definitely some edge cases.
  2848.  
  2849.     if NEVER_BREAK_JOINTS then
  2850.         return false
  2851.     end
  2852.    
  2853.     if HasWheelJoint(Part) then
  2854.         return false
  2855.     end
  2856.    
  2857.     local Connected = Part:GetConnectedParts()
  2858.    
  2859.     if #Connected == 1 then
  2860.         return false
  2861.     end
  2862.    
  2863.     for _, Item in pairs(Connected) do
  2864.         if HasWheelJoint(Item) then
  2865.             return false
  2866.         elseif not Item:IsDescendantOf(script.Parent) then
  2867.             return false
  2868.         end
  2869.     end
  2870.    
  2871.     return true
  2872. end
  2873.  
  2874. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  2875.     --- Weld's 2 parts together
  2876.     -- @param Part0 The first part
  2877.     -- @param Part1 The second part (Dependent part most of the time).
  2878.     -- @param [JointType] The type of joint. Defaults to weld.
  2879.     -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
  2880.     -- @return The weld created.
  2881.  
  2882.     JointType = JointType or "Weld"
  2883.     local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  2884.    
  2885.     local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  2886.     Modify(NewWeld, {
  2887.         Name = "qCFrameWeldThingy";
  2888.         Part0  = Part0;
  2889.         Part1  = Part1;
  2890.         C0     = CFrame.new();--Part0.CFrame:inverse();
  2891.         C1     = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  2892.         Parent = Part1;
  2893.     })
  2894.  
  2895.     if not RelativeValue then
  2896.         RelativeValue = Make("CFrameValue", {
  2897.             Parent     = Part1;
  2898.             Name       = "qRelativeCFrameWeldValue";
  2899.             Archivable = true;
  2900.             Value      = NewWeld.C1;
  2901.         })
  2902.     end
  2903.  
  2904.     return NewWeld
  2905. end
  2906.  
  2907. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  2908.     -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
  2909.     -- @param MainPart The part to weld the model to (can be in the model).
  2910.     -- @param [JointType] The type of joint. Defaults to weld.
  2911.     -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
  2912.    
  2913.     for _, Part in pairs(Parts) do
  2914.         if ShouldBreakJoints(Part) then
  2915.             Part:BreakJoints()
  2916.         end
  2917.     end
  2918.    
  2919.     for _, Part in pairs(Parts) do
  2920.         if Part ~= MainPart then
  2921.             WeldTogether(MainPart, Part, JointType, MainPart)
  2922.         end
  2923.     end
  2924.  
  2925.     if not DoNotUnanchor then
  2926.         for _, Part in pairs(Parts) do
  2927.             Part.Anchored = false
  2928.         end
  2929.         MainPart.Anchored = false
  2930.     end
  2931. end
  2932.  
  2933. local function PerfectionWeld()
  2934.     local Tool = GetNearestParent(script, "Tool")
  2935.  
  2936.     local Parts = GetBricks(script.Parent)
  2937.     local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  2938.  
  2939.     if PrimaryPart then
  2940.         WeldParts(Parts, PrimaryPart, "Weld", false)
  2941.     else
  2942.         warn("qWeld - Unable to weld part")
  2943.     end
  2944.    
  2945.     return Tool
  2946. end
  2947.  
  2948. local Tool = PerfectionWeld()
  2949.  
  2950.  
  2951. if Tool and script.ClassName == "Script" then
  2952.     --- Don't bother with local scripts
  2953.  
  2954.     script.Parent.AncestryChanged:connect(function()
  2955.         PerfectionWeld()
  2956.     end)
  2957. end
  2958.  
  2959.  
  2960. end))
  2961. for i,v in pairs(mas:GetChildren()) do
  2962.     v.Parent = workspace
  2963.     pcall(function() v:MakeJoints() end)
  2964. end
  2965. mas:Destroy()
  2966. for i,v in pairs(cors) do
  2967.     spawn(function()
  2968.         pcall(v)
  2969.     end)
  2970. end
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