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- BaseInput.ini
- On first press equip primary(if it isnt) if it already is then hold nade and on release throw, press again to switch to secondary
- Bindings=(Name="N",AdditionalName1="",Command="SelectWeapon 0 | ThrowGrenade | Button bFire | StartFire | OnRelease StopFire Axis aUp Speed=+1.0")
- Bindings=(Name="N",AdditionalName1="",Command="SelectWeapon 0 | ThrowGrenade | Button bFire | StartFire | OnRelase StopFire")
- //Change Name="Key" and AdditionalName1="Key" to the key you want to bind it to.
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