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BerSun

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Jul 14th, 2020
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  1. Mesh.vertices is too small. The supplied vertex array has less vertices than are referenced by the triangles array.
  2. UnityEngine.Mesh:set_vertices(Vector3[])
  3. TMPro.TextMeshProUGUI:GenerateTextMesh() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:4097)
  4. TMPro.TextMeshProUGUI:OnPreRenderCanvas() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:1656)
  5. TMPro.TextMeshProUGUI:Rebuild(CanvasUpdate) (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextMeshProUGUI.cs:209)
  6. UnityEngine.Canvas:SendWillRenderCanvases()
  7.  
  8. Mesh.uv is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
  9. UnityEngine.Mesh:set_uv(Vector2[])
  10. TMPro.TextMeshProUGUI:GenerateTextMesh() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:4098)
  11. TMPro.TextMeshProUGUI:OnPreRenderCanvas() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:1656)
  12. TMPro.TextMeshProUGUI:Rebuild(CanvasUpdate) (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextMeshProUGUI.cs:209)
  13. UnityEngine.Canvas:SendWillRenderCanvases()
  14.  
  15. Mesh.uv2 is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
  16. UnityEngine.Mesh:set_uv2(Vector2[])
  17. TMPro.TextMeshProUGUI:GenerateTextMesh() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:4099)
  18. TMPro.TextMeshProUGUI:OnPreRenderCanvas() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:1656)
  19. TMPro.TextMeshProUGUI:Rebuild(CanvasUpdate) (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextMeshProUGUI.cs:209)
  20. UnityEngine.Canvas:SendWillRenderCanvases()
  21.  
  22. Mesh.colors is out of bounds. The supplied array needs to be the same size as the Mesh.vertices array.
  23. UnityEngine.Mesh:set_colors32(Color32[])
  24. TMPro.TextMeshProUGUI:GenerateTextMesh() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:4101)
  25. TMPro.TextMeshProUGUI:OnPreRenderCanvas() (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TMPro_UGUI_Private.cs:1656)
  26. TMPro.TextMeshProUGUI:Rebuild(CanvasUpdate) (at Library/PackageCache/com.unity.textmeshpro@2.0.1/Scripts/Runtime/TextMeshProUGUI.cs:209)
  27. UnityEngine.Canvas:SendWillRenderCanvases()
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