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May 2nd, 2018
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  1. -- Created by Nebula_Zorua --
  2. -- Edited by Godzilla --
  3. -- The Demon --
  4. -- Your master.. Here to take control! --
  5. -- Discord: Nebula the Zorua#6969
  6. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  7. wait(1/60)
  8.  
  9. --// Initializing \\--
  10. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  11. local Plrs = S.Players
  12. local Plr = Plrs.LocalPlayer
  13. local Char = Plr.Character
  14. local Hum = Char:FindFirstChildOfClass'Humanoid'
  15. local RArm = Char["Right Arm"]
  16. local LArm = Char["Left Arm"]
  17. local RLeg = Char["Right Leg"]
  18. local LLeg = Char["Left Leg"]
  19. local Root = Char:FindFirstChild'HumanoidRootPart'
  20. local Torso = Char.Torso
  21. local Head = Char.Head
  22. local NeutralAnims = true
  23. local Attack = false
  24. local BloodPuddles = {}
  25. local Effects = {}
  26. local Debounces = {Debounces={}}
  27. local Mouse = Plr:GetMouse()
  28. local Hit = {}
  29. local Sine = 0
  30. local Change = 1
  31. local PulseTime = 0
  32. local DustTime = 0
  33.  
  34. local Rooted = false
  35. --// Debounce System \\--
  36.  
  37. function Debounces:New(name,cooldown)
  38. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  39. setmetatable(aaaaa,{__index = Debounces})
  40. Debounces.Debounces[name] = aaaaa
  41. return aaaaa
  42. end
  43.  
  44. function Debounces:Use(overrideUsable)
  45. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  46. if(self.Usable or overrideUsable)then
  47. self.Usable = false
  48. self.CoolingDown = true
  49. local LastUse = time()
  50. self.LastUse = LastUse
  51. delay(self.Cooldown or 2,function()
  52. if(self.LastUse == LastUse)then
  53. self.CoolingDown = false
  54. self.Usable = true
  55. end
  56. end)
  57. end
  58. end
  59.  
  60. function Debounces:Get(name)
  61. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  62. for i,v in next, Debounces.Debounces do
  63. if(i == name)then
  64. return v;
  65. end
  66. end
  67. end
  68.  
  69. function Debounces:GetProgressPercentage()
  70. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  71. if(self.CoolingDown and not self.Usable)then
  72. return math.max(
  73. math.floor(
  74. (
  75. (time()-self.LastUse)/self.Cooldown or 2
  76. )*100
  77. )
  78. )
  79. else
  80. return 100
  81. end
  82. end
  83.  
  84. --// Shortcut Variables \\--
  85. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  86. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  87. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  88. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  89. local R3 = {N=Region3.new}
  90. local De = S.Debris
  91. local WS = workspace
  92. local Lght = S.Lighting
  93. local RepS = S.ReplicatedStorage
  94. local IN = Instance.new
  95. --// Instance Creation Functions \\--
  96.  
  97. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  98. local Sound = IN("Sound")
  99. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  100. Sound.Pitch = pitch or 1
  101. Sound.Volume = volume or 1
  102. Sound.Looped = looped or false
  103. if(autoPlay)then
  104. coroutine.wrap(function()
  105. repeat wait() until Sound.IsLoaded
  106. Sound.Playing = autoPlay or false
  107. end)()
  108. end
  109. if(not looped and effect)then
  110. Sound.Stopped:connect(function()
  111. Sound.Volume = 0
  112. Sound:destroy()
  113. end)
  114. elseif(effect)then
  115. warn("Sound can't be looped and a sound effect!")
  116. end
  117. Sound.Parent =parent or Torso
  118. return Sound
  119. end
  120. function Part(parent,color,material,size,cframe,anchored,cancollide)
  121. local part = IN("Part")
  122. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  123. part.Material = material or Enum.Material.SmoothPlastic
  124. part.TopSurface,part.BottomSurface=10,10
  125. part.Size = size or V3.N(1,1,1)
  126. part.CFrame = cframe or CF.N(0,0,0)
  127. part.Anchored = anchored or true
  128. part.CanCollide = cancollide or false
  129. part.Parent = parent or Char
  130. return part
  131. end
  132. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  133. local class = "SpecialMesh"
  134. if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
  135.  
  136. local part = IN(class)
  137. if(class == "SpecialMesh")then
  138. part.MeshId = meshid or ""
  139. part.TextureId = textid or ""
  140. part.MeshType = meshtype or Enum.MeshType.Sphere
  141. end
  142. part.Scale = scale or V3.N(1,1,1)
  143. part.Offset = offset or V3.N(0,0,0)
  144.  
  145. part.Parent = parent
  146. return part
  147. end
  148.  
  149. NewInstance = function(instance,parent,properties)
  150. local inst = Instance.new(instance,parent)
  151. if(properties)then
  152. for i,v in next, properties do
  153. pcall(function() inst[i] = v end)
  154. end
  155. end
  156. return inst;
  157. end
  158.  
  159.  
  160.  
  161. --// Extended ROBLOX tables \\--
  162. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  163. --// Customization \\--
  164.  
  165. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  166. local Remove_Hats = true
  167. local Remove_Clothing = true
  168. local PlayerSize = 1
  169. local DamageColor = BrickColor.new'Crimson'
  170. local MusicID = 1470848774
  171.  
  172. --// Weapon and GUI creation, and Character Customization \\--
  173.  
  174. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  175. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  176. Instance.ClearChildrenOfClass(Char,"Decal",true)
  177. local Effects = IN("Folder",Char)
  178. Effects.Name = "Effects"
  179.  
  180. local Halo = IN("Model",Char)
  181. Halo.Name = "Halo"
  182.  
  183. local Wings = IN("Model",Char)
  184. Wings.Name = "Wings"
  185.  
  186. Hum.DisplayDistanceType = 'None'
  187.  
  188. local naeeym2 = IN("BillboardGui",Char)
  189. naeeym2.AlwaysOnTop = true
  190. naeeym2.Size = UDim2.new(5,35,2,15)
  191. naeeym2.StudsOffset = V3.N(0,2.5,0)
  192. naeeym2.Adornee = Char.Head
  193. naeeym2.Name = "Name"
  194. naeeym2.PlayerToHideFrom = Plr
  195. local tecks2 = IN("TextLabel",naeeym2)
  196. tecks2.BackgroundTransparency = 1
  197. tecks2.TextScaled = true
  198. tecks2.BorderSizePixel = 0
  199. tecks2.Text = "The Demon"
  200. tecks2.Font = Enum.Font.Bodoni
  201. tecks2.TextSize = 30
  202. tecks2.TextStrokeTransparency = 0
  203. tecks2.TextColor3 = C3.N(0,0,0)
  204. tecks2.TextStrokeColor3 = C3.N(1,0,0)
  205. tecks2.Size = UDim2.new(1,0,0.5,0)
  206. tecks2.Parent = naeeym2
  207.  
  208. pcall(function()
  209. Char.LeftWing:destroy()
  210. Char.ReaperShadowHead:destroy()
  211. end)
  212.  
  213. for _,v in next, Char:children() do
  214. if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
  215. NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,0,0)})
  216. if(v ~= Head)then IN("BlockMesh",v) end
  217. end
  218. end
  219.  
  220. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  221. local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  222.  
  223. for i = 1, 360,5 do
  224. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Crimson",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
  225. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  226. end
  227.  
  228. if(PlayerSize ~= 1)then
  229. for _,v in next, Char:GetDescendats() do
  230. if(v:IsA'BasePart')then
  231. v.Size = v.Size * PlayerSize
  232. end
  233. end
  234. end
  235.  
  236. local Music = Sound(Char,MusicID,1,3,true,false,true)
  237. Music.Name = 'Music'
  238.  
  239. -- Wing Creation
  240. local FeatherWelds = {{},{}}
  241. local inc = 1
  242. for aa = 1, 4 do
  243. local lastFeather;
  244. FeatherWelds[1][aa] = {}
  245. for i = 1, 4+inc do
  246. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(0.5,0,0)})
  247. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  248. if(lastFeather)then
  249. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
  250. else
  251. table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
  252. end
  253. lastFeather = feather
  254. end
  255. inc = inc + 1
  256. end
  257.  
  258. local inc = 1
  259. for aa = 1, 4 do
  260. local lastFeather;
  261. FeatherWelds[2][aa] = {}
  262. for i = 1, 4+inc do
  263. local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(0.5,0,0)})
  264. NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
  265. if(lastFeather)then
  266. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
  267. else
  268. table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
  269. end
  270. lastFeather = feather
  271. end
  272. inc = inc + 1
  273. end
  274.  
  275. --// Stop animations \\--
  276. for _,v in next, Hum:GetPlayingAnimationTracks() do
  277. v:Stop();
  278. end
  279.  
  280. pcall(game.Destroy,Char:FindFirstChild'Animate')
  281. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  282.  
  283. --// Joints \\--
  284.  
  285. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  286. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  287. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  288. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  289. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  290. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  291. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)})
  292. local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)})
  293.  
  294. local LSC0 = LS.C0
  295. local RSC0 = RS.C0
  296. local NKC0 = NK.C0
  297. local LHC0 = LH.C0
  298. local RHC0 = RH.C0
  299. local RJC0 = RJ.C0
  300.  
  301. --// Artificial HB \\--
  302.  
  303. local ArtificialHB = IN("BindableEvent", script)
  304. ArtificialHB.Name = "Heartbeat"
  305.  
  306. script:WaitForChild("Heartbeat")
  307.  
  308. local tf = 0
  309. local allowframeloss = false
  310. local tossremainder = false
  311. local lastframe = tick()
  312. local frame = 1/Frame_Speed
  313. ArtificialHB:Fire()
  314.  
  315. game:GetService("RunService").Heartbeat:connect(function(s, p)
  316. tf = tf + s
  317. if tf >= frame then
  318. if allowframeloss then
  319. script.Heartbeat:Fire()
  320. lastframe = tick()
  321. else
  322. for i = 1, math.floor(tf / frame) do
  323. ArtificialHB:Fire()
  324. end
  325. lastframe = tick()
  326. end
  327. if tossremainder then
  328. tf = 0
  329. else
  330. tf = tf - frame * math.floor(tf / frame)
  331. end
  332. end
  333. end)
  334.  
  335. function swait(num)
  336. if num == 0 or num == nil then
  337. ArtificialHB.Event:wait()
  338. else
  339. for i = 0, num do
  340. ArtificialHB.Event:wait()
  341. end
  342. end
  343. end
  344.  
  345.  
  346. --// Effect Function(s) \\--
  347.  
  348.  
  349. function Chat(text)
  350. --if(game.PlaceId ~= 843468296)then
  351. coroutine.wrap(function()
  352. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  353. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  354. local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  355. local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
  356. for i = 1, #text do
  357. delay(i/25, function()
  358. SND.Pitch = M.RNG(9,11)/10
  359. SND.Volume = 3
  360. SND.Parent = Effects
  361. SND:Play()
  362. Txt.Text = text:sub(1,i)
  363. end)
  364. end
  365. delay((#text/25)+2, function()
  366. Txt.Text = ""
  367. for i = 1, #text do
  368. Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
  369. end
  370. end)
  371. delay((#text/25)+3, function()
  372. BBG:destroy()
  373. SND:destroy()
  374. end)
  375. end)()
  376. --else
  377. -- Chat2(text)
  378. --end
  379. end
  380.  
  381. function Chat2(text)
  382. coroutine.wrap(function()
  383. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  384. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  385. local offset = 0;
  386. local xsize = 0;
  387. for i = 1, #text do
  388. offset = offset - 16
  389. xsize = xsize + 32
  390. delay(i/25, function()
  391. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,0,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  392. offset = offset + 32
  393. while Txt and Txt.Parent do
  394. Txt.Rotation = M.RNG(-15,15)
  395. swait()
  396. end
  397. end)
  398. end
  399. BBG.Size = UDim2.new(0,xsize,0,40)
  400. delay((#text/25)+3, function()
  401. for _,v in next, BBG:children() do
  402. pcall(function() v.Text = string.char(M.RNG(0,126)) end)
  403. end
  404. end)
  405. delay((#text/25)+4, function()
  406. BBG:destroy()
  407. end)
  408. end)()
  409. end
  410.  
  411.  
  412. function Transparency(trans)
  413. for _,v in next, Char:children() do
  414. if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
  415. v.Transparency = trans
  416. local sbox = v:findFirstChild'SelectionBox'
  417. if(sbox)then sbox.Transparency=trans end
  418. elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
  419. v.Handle.Transparency=trans
  420. end
  421. end
  422. for _,v in next, Wings:children() do
  423. if(v:IsA'BasePart' and v ~= WingHandle)then
  424. v.Transparency = trans
  425. local sbox = v:findFirstChild'SelectionBox'
  426. if(sbox)then sbox.Transparency=trans end
  427. end
  428. end
  429. for _,v in next, Halo:children() do
  430. if(v:IsA'BasePart' and v ~= HaloHandle)then
  431. v.Transparency = trans
  432. local sbox = v:findFirstChild'SelectionBox'
  433. if(sbox)then sbox.Transparency=trans end
  434. end
  435. end
  436. end
  437.  
  438. local FXTable = {}
  439.  
  440. function Bezier(startpos, pos2, pos3, endpos, t)
  441. local A = startpos:lerp(pos2, t)
  442. local B = pos2:lerp(pos3, t)
  443. local C = pos3:lerp(endpos, t)
  444. local lerp1 = A:lerp(B, t)
  445. local lerp2 = B:lerp(C, t)
  446. local cubic = lerp1:lerp(lerp2, t)
  447. return cubic
  448. end
  449.  
  450. function Tween(obj,props,time,easing,direction,repeats,backwards)
  451. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  452. local tween = S.TweenService:Create(obj, info, props)
  453.  
  454. tween:Play()
  455. end
  456.  
  457. coroutine.resume(coroutine.create(function()
  458. while true do
  459. for i = 1, #FXTable do
  460. local data = FXTable[i]
  461. if(data)then
  462. local Frame = data.Frame
  463. local FX = data.Effect or 'ResizeAndFade'
  464. local Parent = data.Parent or Effects
  465. local Color = data.Color or C3.N(0,0,0)
  466. local Size = data.Size or V3.N(1,1,1)
  467. local MoveDir = data.MoveDirection or nil
  468. local MeshData = data.Mesh or nil
  469. local SndData = data.Sound or nil
  470. local Frames = data.Frames or 45
  471. local CFra = data.CFrame or Torso.CFrame
  472. local Settings = data.FXSettings or {}
  473. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  474. local grow = data.Grow
  475.  
  476. local MoveSpeed = nil;
  477. if(MoveDir)then
  478. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  479. end
  480. if(FX ~= 'Arc')then
  481. Frame = Frame + 1
  482. if(FX == "Fade")then
  483. Prt.Transparency = (Frame/Frames)
  484. elseif(FX == "Resize")then
  485. if(not Settings.EndSize)then
  486. Settings.EndSize = V3.N(0,0,0)
  487. end
  488. if(Settings.EndIsIncrement)then
  489. if(Msh)then
  490. Msh.Scale = Msh.Scale + Settings.EndSize
  491. else
  492. Prt.Size = Prt.Size + Settings.EndSize
  493. end
  494. else
  495. if(Msh)then
  496. Msh.Scale = Msh.Scale - grow/Frames
  497. else
  498. Prt.Size = Prt.Size - grow/Frames
  499. end
  500. end
  501. elseif(FX == "ResizeAndFade")then
  502. if(not Settings.EndSize)then
  503. Settings.EndSize = V3.N(0,0,0)
  504. end
  505. if(Settings.EndIsIncrement)then
  506. if(Msh)then
  507. Msh.Scale = Msh.Scale + Settings.EndSize
  508. else
  509. Prt.Size = Prt.Size + Settings.EndSize
  510. end
  511. else
  512. if(Msh)then
  513. Msh.Scale = Msh.Scale - grow/Frames
  514. else
  515. Prt.Size = Prt.Size - grow/Frames
  516. end
  517. end
  518. Prt.Transparency = (Frame/Frames)
  519. end
  520. if(Settings.RandomizeCFrame)then
  521. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  522. end
  523. if(MoveDir and MoveSpeed)then
  524. local Orientation = Prt.Orientation
  525. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  526. Prt.Orientation = Orientation
  527. end
  528. if(Prt.Transparency >= 1 or Frame >= Frames)then
  529. Prt:destroy()
  530. table.remove(FXTable,i)
  531. else
  532. data.Frame = Frame
  533. end
  534. else
  535. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  536. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  537. if(start and endP)then
  538. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  539. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  540. Frame = Frame + Settings.Speed or 0.01
  541. if(Settings.Home)then
  542. endP = Settings.Home.CFrame
  543. end
  544. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  545. if(Prt.Transparency >= 1 or Frame >= Frames)then
  546. if(Settings.RemoveOnGoal)then
  547. Prt:destroy()
  548. end
  549. end
  550. else
  551.  
  552. end
  553. end
  554. end
  555. end
  556. swait()
  557. end
  558. end))
  559.  
  560. function Effect(data)
  561. local FX = data.Effect or 'ResizeAndFade'
  562. local Parent = data.Parent or Effects
  563. local Color = data.Color or C3.N(0,0,0)
  564. local Size = data.Size or V3.N(1,1,1)
  565. local MoveDir = data.MoveDirection or nil
  566. local MeshData = data.Mesh or nil
  567. local SndData = data.Sound or nil
  568. local Frames = data.Frames or 45
  569. local Manual = data.Manual or nil
  570. local Material = data.Material or nil
  571. local CFra = data.CFrame or Torso.CFrame
  572. local Settings = data.FXSettings or {}
  573. local Shape = data.Shape or Enum.PartType.Block
  574. local Snd,Prt,Msh;
  575. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  576. Prt = Manual
  577. else
  578. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  579. Prt.Shape = Shape
  580. end
  581. if(typeof(MeshData) == 'table')then
  582. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  583. elseif(typeof(MeshData) == 'Instance')then
  584. Msh = MeshData:Clone()
  585. Msh.Parent = Prt
  586. elseif(Shape == Enum.PartType.Block)then
  587. Msh = Mesh(Prt,Enum.MeshType.Brick)
  588. end
  589. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  590. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  591. end
  592. if(Snd)then
  593. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  594. data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  595. end
  596. data.Part = Prt
  597. data.Mesh = Msh
  598. data.Sound = Snd
  599. data.Frame = 0
  600. data.Size = (Msh and Msh.Scale or Size)
  601. Size = (Msh and Msh.Scale or Size)
  602. data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  603. table.insert(FXTable,data)
  604. return Prt,Msh,Snd
  605. end
  606.  
  607. function Zap(data)
  608. local sCF,eCF = data.StartCFrame,data.EndCFrame
  609. assert(sCF,"You need a start CFrame!")
  610. assert(eCF,"You need an end CFrame!")
  611. local parts = data.PartCount or 15
  612. local zapRot = data.ZapRotation or {-5,5}
  613. local startThick = data.StartSize or 3;
  614. local endThick = data.EndSize or startThick/2;
  615. local color = data.Color or BrickColor.new'Really black'
  616. local delay = data.Delay or 35
  617. local delayInc = data.DelayInc or 0
  618. local lastLightning;
  619. local MagZ = (sCF.p - eCF.p).magnitude
  620. local thick = startThick
  621. local inc = (startThick/parts)-(endThick/parts)
  622.  
  623. for i = 1, parts do
  624. local pos = sCF.p
  625. if(lastLightning)then
  626. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  627. end
  628. delay = delay + delayInc
  629. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  630. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  631. if(parts == i)then
  632. local MagZ = (pos-eCF.p).magnitude
  633. zapPart.Size = V3.N(endThick,endThick,MagZ)
  634. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  635. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  636. else
  637. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  638. end
  639.  
  640. lastLightning = zapPart
  641. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  642.  
  643. thick=thick-inc
  644.  
  645. end
  646. end
  647.  
  648.  
  649. function SoulSteal(whom)
  650. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  651. if(torso and torso:IsA'BasePart')then
  652. local Model = Instance.new("Model",Effects)
  653. Model.Name = whom.Name.."'s Soul"
  654. whom:BreakJoints()
  655. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  656. Soul.Name = 'Head'
  657. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  658. Effect{
  659. Effect="Arc",
  660. Manual = Soul,
  661. FXSettings={
  662. Start=torso.CFrame,
  663. Home = Torso,
  664. RemoveOnGoal = true,
  665. }
  666. }
  667. local lastPoint = Soul.CFrame.p
  668.  
  669. for i = 0, 1, 0.01 do
  670. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  671. local mag = (lastPoint - Soul.Position).magnitude
  672. Effect{
  673. Effect = "Fade",
  674. CFrame = point * CF.N(0, mag/2, 0),
  675. Size = V3.N(.5,mag+.5,.5),
  676. Color = Soul.BrickColor
  677. }
  678. lastPoint = Soul.CFrame.p
  679. swait()
  680. end
  681. for i = 1, 5 do
  682. Effect{
  683. Effect="Fade",
  684. Color = BrickColor.new'Really red',
  685. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  686. }
  687. end
  688. end
  689. end
  690.  
  691. --// Other Functions \\ --
  692.  
  693. function getRegion(point,range,ignore)
  694. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  695. end
  696.  
  697. function CastRay(startPos,endPos,range,ignoreList)
  698. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  699. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  700. return part,pos,norm,(pos and (startPos-pos).magnitude)
  701. end
  702.  
  703.  
  704. function WingFlutter(Alpha)
  705. Alpha = Alpha or .1
  706. for x = 1, 4 do
  707. if(FeatherWelds[1][x][1])then
  708. FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
  709. end
  710. for i = 2, #FeatherWelds[1][x] do
  711. FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
  712. end
  713. end
  714. for x = 1, 4 do
  715. if(FeatherWelds[2][x][1])then
  716. FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
  717. end
  718. for i = 2, #FeatherWelds[2][x] do
  719. FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
  720. end
  721. end
  722. end
  723.  
  724. function clerp(startCF,endCF,alpha)
  725. return startCF:lerp(endCF, alpha)
  726. end
  727.  
  728. function GetTorso(char)
  729. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  730. end
  731.  
  732. function ShowDamage(Pos, Text, Time, Color)
  733. local Rate = (1 / 30)
  734. local Pos = (Pos or Vector3.new(0, 0, 0))
  735. local Text = (Text or "")
  736. local Time = (Time or 2)
  737. local Color = (Color or Color3.new(1, 0, 1))
  738. local EffectPart = NewInstance("Part",Effects,{
  739. Material=Enum.Material.SmoothPlastic,
  740. Reflectance = 0,
  741. Transparency = 1,
  742. BrickColor = BrickColor.new(Color),
  743. Name = "Effect",
  744. Size = Vector3.new(0,0,0),
  745. Anchored = true
  746. })
  747. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  748. Size = UDim2.new(1.25, 0, 1.25, 0),
  749. Adornee = EffectPart,
  750. })
  751. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  752. BackgroundTransparency = 1,
  753. Size = UDim2.new(1, 0, 1, 0),
  754. Text = Text,
  755. Font = "Arial",
  756. TextColor3 = Color,
  757. TextStrokeColor3 = Color3.new(0,0,0),
  758. TextStrokeTransparency=0,
  759. TextScaled = true,
  760. })
  761. game.Debris:AddItem(EffectPart, (Time))
  762. EffectPart.Parent = game:GetService("Workspace")
  763. delay(0, function()
  764. local Frames = (Time / Rate)
  765. for Frame = 1, Frames do
  766. wait(Rate)
  767. local Percent = (Frame / Frames)
  768. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  769. TextLabel.TextTransparency = Percent
  770. TextLabel.TextStrokeTransparency = Percent
  771. end
  772. if EffectPart and EffectPart.Parent then
  773. EffectPart:Destroy()
  774. end
  775. end)
  776. end
  777.  
  778.  
  779. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  780. if(who)then
  781. local hum = who:FindFirstChildOfClass'Humanoid'
  782. local Damage = M.RNG(minDam,maxDam)
  783. local canHit = true
  784. if(hum)then
  785. for _, p in pairs(Hit) do
  786. if p[1] == hum then
  787. if(time() - p[2] < 0.1) then
  788. canHit = false
  789. else
  790. Hit[_] = nil
  791. end
  792. end
  793. end
  794. if(canHit)then
  795. table.insert(Hit,{hum,time()})
  796. if(hum.Health >= math.huge)then
  797. who:BreakJoints()
  798. if(who:FindFirstChild'Head' and hum.Health > 0)then
  799. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
  800. end
  801. else
  802. local player = S.Players:GetPlayerFromCharacter(who)
  803. if(Type == "Fire")then
  804. --idk..
  805. else
  806. local c = Instance.new("ObjectValue",hum)
  807. c.Name = "creator"
  808. c.Value = Plr
  809. game:service'Debris':AddItem(c,0.35)
  810. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  811. if(who:FindFirstChild'Head' and hum.Health > 0)then
  812. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'Crimson'.Color)
  813. end
  814. hum.Health = hum.Health - Damage*(critMult or 2)
  815. else
  816. if(who:FindFirstChild'Head' and hum.Health > 0)then
  817. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
  818. end
  819. hum.Health = hum.Health - Damage
  820. end
  821. if(Type == 'Knockback' and GetTorso(who))then
  822. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  823. local body = NewInstance('BodyVelocity',GetTorso(who),{
  824. P = 500,
  825. maxForce = V3.N(math.huge,0,math.huge),
  826. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  827. })
  828. game:service'Debris':AddItem(body,.5)
  829. elseif(Type == "Electric")then
  830. if(M.RNG(1,100) >= critChance)then
  831. if(who:FindFirstChild'Head' and hum.Health > 0)then
  832. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"Crimson".Color)
  833. end
  834. local asd = hum.WalkSpeed/2
  835. hum.WalkSpeed = asd
  836. local paralyzed = true
  837. coroutine.wrap(function()
  838. while paralyzed do
  839. swait(25)
  840. if(M.RNG(1,25) == 1)then
  841. if(who:FindFirstChild'Head' and hum.Health > 0)then
  842. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"Crimson".Color)
  843. end
  844. hum.PlatformStand = true
  845. end
  846. end
  847. end)()
  848. delay(4, function()
  849. paralyzed = false
  850. hum.WalkSpeed = hum.WalkSpeed + asd
  851. end)
  852. end
  853.  
  854. elseif(Type == 'Knockdown' and GetTorso(who))then
  855. local rek = GetTorso(who)
  856. hum.PlatformStand = true
  857. delay(1,function()
  858. hum.PlatformStand = false
  859. end)
  860. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  861. local bodvol = NewInstance("BodyVelocity",rek,{
  862. velocity = angle * Knock,
  863. P = 5000,
  864. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  865. })
  866. local rl = NewInstance("BodyAngularVelocity",rek,{
  867. P = 3000,
  868. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  869. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  870. })
  871. game:GetService("Debris"):AddItem(bodvol, .5)
  872. game:GetService("Debris"):AddItem(rl, .5)
  873. end
  874. end
  875. end
  876. end
  877. end
  878. end
  879. end
  880.  
  881. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  882. for _,v in next, getRegion(where,range,{Char}) do
  883. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  884. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  885. end
  886. end
  887. end
  888. function AOEHeal(where,range,amount)
  889. local healed = {}
  890. for _,v in next, getRegion(where,range,{Char}) do
  891. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  892. if(hum and not healed[hum])then
  893. hum.Health = hum.Health + amount
  894. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  895. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  896. end
  897. end
  898. end
  899. end
  900.  
  901.  
  902. --// Attack Functions \\--
  903.  
  904. function Smite()
  905. Zap{
  906. StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
  907. EndCFrame=CF.N(Mouse.Hit.p),
  908. ZapRotation = {-5,5},
  909. StartSize = 5,
  910. EndSize = 1,
  911. Delay=5,
  912. DelayInc=1,
  913. }
  914. AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
  915. end
  916.  
  917. function LightningStorm()
  918. Attack = true
  919. Rooted = true
  920. NeutralAnims = false
  921. Hum.AutoRotate = false
  922. repeat swait()
  923. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  924. local Alpha = .3
  925. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  926. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  927. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  928. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  929. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  930. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  931. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  932. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  933. WingFlutter()
  934. until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
  935. local where = Mouse.Hit.p
  936. for i = 0, 6, .1 do
  937. swait()
  938. local Alpha = .3
  939. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  940. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  941. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  942. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  943. RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  944. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  945. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  946. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  947. WingFlutter()
  948. end
  949. for i = 0, 1.4, .1 do
  950. swait()
  951. local Alpha = .3
  952. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  953. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  954. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  955. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  956. RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  957. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  958. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  959. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  960. WingFlutter()
  961. end
  962. for i = 0, .8, .1 do
  963. swait()
  964. local Alpha = .3
  965. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  966. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  967. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  968. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  969. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  970. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  971. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  972. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  973. WingFlutter()
  974. end
  975.  
  976. for i = 0, 6, .1 do
  977. pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
  978. local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
  979. local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
  980. Zap{
  981. StartCFrame=pos*CF.N(0,500,0),
  982. EndCFrame=CF.N(rayPos),
  983. ZapRotation = {-5,5},
  984. StartSize = 1,
  985. EndSize = .5,
  986. Delay=10,
  987. DelayInc=2,
  988. }
  989. AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
  990. swait()
  991. local Alpha = .3
  992. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  993. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  994. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  995. LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  996. RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  997. NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
  998. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  999. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1000. WingFlutter()
  1001. end
  1002. Hum.AutoRotate = true
  1003. Attack = false
  1004. NeutralAnims = true
  1005. Rooted = false
  1006. end
  1007.  
  1008.  
  1009. function HolyBomb()
  1010. Attack = true
  1011. Chat2("It's time to cleanse this world, OF ALL LIFE!")
  1012. swait(60)
  1013. Rooted = true
  1014. NeutralAnims = false
  1015. for i = 0, 6, 0.1 do
  1016. swait()
  1017. local Alpha = .05
  1018. Zap{
  1019. StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
  1020. EndCFrame=CF.N(Root.CFrame.p),
  1021. ZapRotation = {-15,15},
  1022. Color=C3.N(1,0,0),
  1023. StartSize = 1,
  1024. EndSize = 1,
  1025. Delay=5,
  1026. DelayInc=1,
  1027. }
  1028. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1029. LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1030. RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
  1031. LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
  1032. RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
  1033. NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
  1034. WingFlutter()
  1035. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
  1036. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
  1037. end
  1038. for i = 0, .8, 0.1 do
  1039. swait()
  1040. local Alpha = .3
  1041. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
  1042. LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1043. RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
  1044. LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
  1045. RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
  1046. NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
  1047. end
  1048. delay(1, function()
  1049. NeutralAnims = true
  1050. Rooted = false
  1051. end)
  1052. local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
  1053. Sound(Char,579687077,.5,2,false,true,true)
  1054. Sound(Char,239000203,.75,2,false,true,true)
  1055. for i = 1, 140 do
  1056. AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
  1057. Effect{
  1058. Effect='ResizeAndFade',
  1059. Mesh={MeshType=Enum.MeshType.Sphere},
  1060. Color=C3.N(1,0,0),
  1061. Material=Enum.Material.Neon,
  1062. CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
  1063. Frames=60,
  1064. FXSettings={
  1065. EndIsIncrement=true,
  1066. EndSize=V3.N(.6,.6,.6)
  1067. }
  1068. }
  1069. swait(1)
  1070. end
  1071. Attack = false
  1072. end
  1073.  
  1074. function Lazor()
  1075. Rooted = true
  1076. Attack = true
  1077. Hum.AutoRotate=false
  1078. NeutralAnims = false
  1079. Chat2("Begone.")
  1080. --Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
  1081. local snd = Sound(Torso,705787045,1,1,true,false,false)
  1082. for i = 0, 6, .1 do
  1083. Effect{
  1084. Effect='Fade',
  1085. Color=BrickColor.new'Crimson',
  1086. Size=V3.N((i/2),(i/2),(i/2)),
  1087. Material=Enum.Material.Neon,
  1088. Mesh={MeshType=Enum.MeshType.Sphere},
  1089. Frames=15,
  1090. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1091. Sound=false
  1092. }
  1093. swait()
  1094. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1095. local Alpha = .1
  1096. Change = .5
  1097. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1098. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1099. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1100. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1101. RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
  1102. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1103. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1104. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1105. WingFlutter()
  1106. end
  1107. snd:Play()
  1108. for i = 0, 24, .1 do
  1109. swait()
  1110. Effect{
  1111. Effect='Fade',
  1112. Color=BrickColor.new'Crimson',
  1113. Size=V3.N(3,3,3),
  1114. Material=Enum.Material.Neon,
  1115. Mesh={MeshType=Enum.MeshType.Sphere},
  1116. Frames=15,
  1117. CFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1118. }
  1119. if(Mouse.Target)then
  1120. Zap{
  1121. StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
  1122. EndCFrame=Mouse.Hit,
  1123. ZapRotation = {-5,5},
  1124. PartCount=10,
  1125. StartSize = .5,
  1126. EndSize = .5,
  1127. Color = C3.N(1,0,0),
  1128. DelayInc=0,
  1129. Delay =5,
  1130. }
  1131. end
  1132. AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
  1133. Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1134. local Alpha = .1
  1135. Change = .5
  1136. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1137. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1138. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1139. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1140. RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
  1141. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1142. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1143. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1144. WingFlutter()
  1145. end
  1146. coroutine.wrap(function()
  1147. for i = 1, 0,-.05 do
  1148. snd.Volume = i
  1149. swait()
  1150. end
  1151. snd:destroy()
  1152. end)()
  1153. Rooted = false
  1154. Attack = false
  1155. Hum.AutoRotate=true
  1156. NeutralAnims = true
  1157. end
  1158.  
  1159. function Teleport()
  1160. Rooted = true
  1161. Attack = true
  1162. Hum.AutoRotate=false
  1163. NeutralAnims = false
  1164. repeat swait()
  1165. Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
  1166. local Alpha = .1
  1167. Change = .5
  1168. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1169. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1170. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1171. LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
  1172. RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
  1173. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1174. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1175. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1176. WingFlutter()
  1177. until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
  1178. local p = Mouse.Hit.p
  1179.  
  1180. --
  1181. local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
  1182. local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,0,0),Face=Enum.NormalId.Front,Transparency = 1})
  1183. local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,0,0),Face=Enum.NormalId.Back,Transparency=1})
  1184. local asd = CF.N(p,Root.Position)
  1185. local circle2=circle:Clone()
  1186. circle2.Parent = Effects
  1187. circle2.CFrame = asd*CF.N(0,4,0)
  1188. Root.Anchored = true
  1189. for i = 0, 3, .1 do
  1190. swait()
  1191. local Alpha = .1
  1192. Change = .5
  1193. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1194. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1195. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1196. LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
  1197. RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
  1198. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1199. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1200. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1201. WingFlutter()
  1202. circle.Size = circle.Size + V3.N(.2,.2,0)
  1203. circle2.Size = circle2.Size + V3.N(.2,.2,0)
  1204. circle.Front.Transparency=1-(i/3)
  1205. circle.Back.Transparency=1-(i/3)
  1206. circle2.Front.Transparency=1-(i/3)
  1207. circle2.Back.Transparency=1-(i/3)
  1208.  
  1209. circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
  1210. circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
  1211. end
  1212. Root.Anchored = true
  1213. for i = 1, 3,.1 do
  1214. Root.Anchored = true
  1215. swait()
  1216. local Alpha = .1
  1217. Change = .5
  1218. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1219. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1220. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1221. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1222. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1223. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1224. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1225. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1226. WingFlutter()
  1227. end
  1228. for i = 0, 2, .1 do
  1229. swait()
  1230. local Alpha = .1
  1231. Change = .5
  1232. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1233. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1234. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1235. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1236. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1237. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1238. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1239. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1240. WingFlutter()
  1241. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1242. Transparency(i/2)
  1243. end
  1244. Zap{
  1245. StartCFrame=Root.CFrame,
  1246. EndCFrame=asd*CF.N(0,4,0),
  1247. ZapRotation = {-5,5},
  1248. PartCount=10,
  1249. StartSize = 4,
  1250. EndSize = .5,
  1251. Color = C3.N(1,0,0),
  1252. DelayInc=5,
  1253. Delay = 15,
  1254. }
  1255. Root.CFrame = asd*CF.N(0,4,0)
  1256. Root.Anchored = true
  1257.  
  1258. for i = 0, 2, .1 do
  1259. Root.Anchored = true
  1260. swait()
  1261. local Alpha = .1
  1262. Change = .5
  1263. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1264. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1265. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1266. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1267. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1268. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1269. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1270. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1271. WingFlutter()
  1272. Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
  1273. Transparency(1-(i/2))
  1274. end
  1275.  
  1276.  
  1277. Transparency(0)
  1278. coroutine.wrap(function()
  1279. for i = 0, 3, .1 do
  1280. swait()
  1281. local Alpha = .1
  1282. Change = .5
  1283. circle.Size = circle.Size - V3.N(.2,.2,0)
  1284. circle2.Size = circle2.Size - V3.N(.2,.2,0)
  1285. circle.Front.Transparency=(i/3)
  1286. circle.Back.Transparency=(i/3)
  1287. circle2.Front.Transparency=(i/3)
  1288. circle2.Back.Transparency=(i/3)
  1289.  
  1290. circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
  1291. circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
  1292. end
  1293. end)()
  1294. Hum.AutoRotate = true
  1295. Root.Anchored = false
  1296. Rooted = false
  1297. Attack = false
  1298. NeutralAnims = true
  1299. end
  1300.  
  1301. Mouse.KeyDown:connect(function(k)
  1302. if(Attack)then return end
  1303. if(k == 'q')then Teleport() end
  1304. if(k == 'z')then Lazor() end
  1305. if(k == 'x')then Smite() end
  1306. if(k == 'v')then HolyBomb() end
  1307. if(k == 'c')then LightningStorm() end
  1308. end)
  1309.  
  1310.  
  1311. --// Wrap it all up \\--
  1312. while true do
  1313. swait()
  1314. Sine = Sine + Change
  1315.  
  1316. if(not Music or not Music.Parent)then
  1317. local a = Music.TimePosition
  1318. Music = Sound(Char,MusicID,1,3,true,false,true)
  1319. Music.Name = 'Music'
  1320. Music.TimePosition = a
  1321. end
  1322. Music.Playing = true
  1323. Torso.Color = C3.N(0,0,0)
  1324. RArm.Color = C3.N(0,0,0)
  1325. LArm.Color = C3.N(0,0,0)
  1326. RLeg.Color = C3.N(0,0,0)
  1327. LLeg.Color = C3.N(0,0,0)
  1328. Head.Color = C3.N(0,0,0)
  1329. Music.Volume = 5
  1330. Music.Pitch = 1
  1331. Music.Playing = true
  1332. Hum.HipHeight = 2
  1333. Sine = Sine + Change
  1334. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1335. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1336. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
  1337. if(time()-PulseTime > .05)then
  1338. PulseTime = time()
  1339. if(hitfloor)then
  1340. local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
  1341. Effect{
  1342. Effect='ResizeAndFade',
  1343. Color=hitfloor.Color,
  1344. Material=hitfloor.Material,
  1345. Frames=60,
  1346. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
  1347. CFrame=CF.N(posfloor)*angles,
  1348. MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
  1349. FXSettings = {
  1350. EndSize=V3.N(.0005,.0005,.0005),
  1351. EndIsIncrement=true
  1352. }
  1353. }
  1354. end
  1355. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
  1356. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1357.  
  1358. if(hitfloor2)then
  1359. pos = CF.N(posfloor2)
  1360. Effect{
  1361. Effect='ResizeAndFade',
  1362. Color=BrickColor.new'Crimson',
  1363. Size=V3.N(2,2,2),
  1364. Material=Enum.Material.Neon,
  1365. Mesh={MeshType=Enum.MeshType.Sphere},
  1366. Frames=45,
  1367. CFrame=pos,
  1368. FXSettings = {
  1369. EndSize = V3.N(-.01,.25,-.01),
  1370. EndIsIncrement = true
  1371. }
  1372. }
  1373. else
  1374. Effect{
  1375. Effect='ResizeAndFade',
  1376. Color=BrickColor.new'Crimson',
  1377. Size=V3.N(2,2,2),
  1378. Material=Enum.Material.Neon,
  1379. Mesh={MeshType=Enum.MeshType.Sphere},
  1380. Frames=45,
  1381. CFrame=pos,
  1382. FXSettings = {
  1383. EndSize = V3.N(-.01,.25,-.01),
  1384. EndIsIncrement = true
  1385. }
  1386. }
  1387. end
  1388. end
  1389. Hum.Name = math.random()*100000
  1390. Hum.MaxHealth = 1e100
  1391. Hum.Health = 1e100
  1392. if(M.RNG(1,50) == 1)then
  1393. local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
  1394. local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
  1395.  
  1396. if(hitfloor2)then
  1397. pos = CF.N(posfloor2)
  1398. end
  1399. Zap{
  1400. StartCFrame=Torso.CFrame,
  1401. EndCFrame=pos,
  1402. ZapRotation = {-2,2},
  1403. PartCount=5,
  1404. StartSize = .5,
  1405. EndSize = 0,
  1406. Color = C3.N(1,0,0),
  1407. DelayInc=5,
  1408. Delay = 15,
  1409. Sound=false
  1410. }
  1411. end
  1412. if(Rooted == false)then
  1413. Hum.WalkSpeed = 32
  1414. Hum.JumpPower = 75
  1415. else
  1416. Hum.WalkSpeed = 0
  1417. Hum.JumpPower = 0
  1418. end
  1419. if(not Effects or not Effects.Parent)then
  1420. Effects = IN("Model",Char)
  1421. Effects.Name = "Effects"
  1422. end
  1423. if(NeutralAnims)then
  1424. if(State == 'Idle')then
  1425. local Alpha = .1
  1426. Change = .5
  1427. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
  1428. LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1429. RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
  1430. LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1431. RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1432. NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1433. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1434. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1435. WingFlutter()
  1436.  
  1437. elseif(State == 'Walk')then
  1438. local Alpha = .1
  1439. Change = .5
  1440. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
  1441. LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
  1442. RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
  1443. LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1444. RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
  1445. NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
  1446. HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
  1447. WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
  1448. WingFlutter()
  1449. elseif(State == 'Paralyzed')then
  1450. -- paralyzed
  1451. elseif(State == 'Sit')then
  1452. -- sit
  1453. end
  1454. end
  1455. end
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