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- --//====================================================\\--
- --|| CREATED BY SHACKLUSTER | EDITED BY TAMLOVEEIF02
- --\\====================================================//--
- wait(0.2)
- Player = game:GetService("Players").LocalPlayer
- PlayerGui = Player.PlayerGui
- Cam = workspace.CurrentCamera
- Backpack = Player.Backpack
- Character = Player.Character
- Humanoid = Character.Humanoid
- Mouse = Player:GetMouse()
- RootPart = Character["HumanoidRootPart"]
- Torso = Character["Torso"]
- Head = Character["Head"]
- RightArm = Character["Right Arm"]
- LeftArm = Character["Left Arm"]
- RightLeg = Character["Right Leg"]
- LeftLeg = Character["Left Leg"]
- RootJoint = RootPart["RootJoint"]
- Neck = Torso["Neck"]
- RightShoulder = Torso["Right Shoulder"]
- LeftShoulder = Torso["Left Shoulder"]
- RightHip = Torso["Right Hip"]
- LeftHip = Torso["Left Hip"]
- local sick = Instance.new("Sound",Character)
- sick.SoundId = "rbxassetid://1119113013"
- sick.Looped = true
- sick.Volume = 1
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- MRANDOM = math.random
- FLOOR = math.floor
- --//=================================\\
- --|| USEFUL VALUES
- --\\=================================//
- Animation_Speed = 3
- Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
- local Speed = 45
- local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
- local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
- local DAMAGEMULTIPLIER = 1
- local ANIM = "Idle"
- local ATTACK = false
- local EQUIPPED = false
- local HOLD = false
- local COMBO = 1
- local Rooted = false
- local SINE = 0
- local KEYHOLD = false
- local CHANGE = 2 / Animation_Speed
- local WALKINGANIM = false
- local VALUE1 = false
- local VALUE2 = false
- local ROBLOXIDLEANIMATION = IT("Animation")
- ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
- ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- --ROBLOXIDLEANIMATION.Parent = Humanoid
- local WEAPONGUI = IT("ScreenGui", PlayerGui)
- WEAPONGUI.Name = "Weapon GUI"
- local Effects = IT("Folder", Character)
- Effects.Name = "Effects"
- local ANIMATOR = Humanoid.Animator
- local ANIMATE = Character.Animate
- local UNANCHOR = true
- local HITPOS = nil
- local HITFLOOR = nil
- local LEFTWINGS = {}
- local RIGHTWINGS = {}
- local BODY = {}
- TRUEUNLOCK = false
- TRUEFORM = false
- TRUESKILL = false
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SAZERENOS' ARTIFICIAL HEARTBEAT
- --\\=================================//
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "ArtificialHB"
- script:WaitForChild("ArtificialHB")
- frame = Frame_Speed
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.ArtificialHB:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- --//=================================\\
- --\\=================================//
- --//=================================\\
- --|| SOME FUNCTIONS
- --\\=================================//
- function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS)
- return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS)
- end
- function PositiveAngle(NUMBER)
- if NUMBER >= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function NegativeAngle(NUMBER)
- if NUMBER <= 0 then
- NUMBER = 0
- end
- return NUMBER
- end
- function Swait(NUMBER)
- if NUMBER == 0 or NUMBER == nil then
- ArtificialHB.Event:wait()
- else
- for i = 1, NUMBER do
- ArtificialHB.Event:wait()
- end
- end
- end
- function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET)
- local NEWMESH = IT(MESH)
- if MESH == "SpecialMesh" then
- NEWMESH.MeshType = MESHTYPE
- if MESHID ~= "nil" and MESHID ~= "" then
- NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID
- end
- if TEXTUREID ~= "nil" and TEXTUREID ~= "" then
- NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID
- end
- end
- NEWMESH.Offset = OFFSET or VT(0, 0, 0)
- NEWMESH.Scale = SCALE
- NEWMESH.Parent = PARENT
- return NEWMESH
- end
- function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
- local NEWPART = IT("Part")
- NEWPART.formFactor = FORMFACTOR
- NEWPART.Reflectance = REFLECTANCE
- NEWPART.Transparency = TRANSPARENCY
- NEWPART.CanCollide = false
- NEWPART.Locked = true
- NEWPART.Anchored = true
- if ANCHOR == false then
- NEWPART.Anchored = false
- end
- NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
- NEWPART.Name = NAME
- NEWPART.Size = SIZE
- NEWPART.Position = Torso.Position
- NEWPART.Material = MATERIAL
- NEWPART:BreakJoints()
- NEWPART.Parent = PARENT
- return NEWPART
- end
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5 / s
- return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00 - m11 - m22 + 1)
- local recip = 0.5 / s
- return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
- elseif i == 1 then
- local s = math.sqrt(m11 - m22 - m00 + 1)
- local recip = 0.5 / s
- return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
- elseif i == 2 then
- local s = math.sqrt(m22 - m00 - m11 + 1)
- local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w * xs, w * ys, w * zs
- local xx = x * xs
- local xy = x * ys
- local xz = x * zs
- local yy = y * ys
- local yz = y * zs
- local zz = z * zs
- return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = ACOS(cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((1 - t) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = 1 - t
- finishInterp = t
- end
- else
- if (1 + cosTheta) > 0.0001 then
- local theta = ACOS(-cosTheta)
- local invSinTheta = 1 / SIN(theta)
- startInterp = SIN((t - 1) * theta) * invSinTheta
- finishInterp = SIN(t * theta) * invSinTheta
- else
- startInterp = t - 1
- finishInterp = t
- end
- end
- return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
- end
- function Clerp(a, b, t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1 - t
- return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
- end
- function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME)
- local frame = IT("Frame")
- frame.BackgroundTransparency = TRANSPARENCY
- frame.BorderSizePixel = BORDERSIZEPIXEL
- frame.Position = POSITION
- frame.Size = SIZE
- frame.BackgroundColor3 = COLOR
- frame.BorderColor3 = BORDERCOLOR
- frame.Name = NAME
- frame.Parent = PARENT
- return frame
- end
- function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME)
- local label = IT("TextLabel")
- label.BackgroundTransparency = 1
- label.Size = UD2(1, 0, 1, 0)
- label.Position = UD2(0, 0, 0, 0)
- label.TextColor3 = TEXTCOLOR
- label.TextStrokeColor3 = BRICKC"Navy blue".Color
- label.TextStrokeTransparency = STROKETRANSPARENCY
- label.TextTransparency = TRANSPARENCY
- label.FontSize = TEXTFONTSIZE
- label.Font = TEXTFONT
- label.BorderSizePixel = BORDERSIZEPIXEL
- label.TextScaled = false
- label.Text = TEXT
- label.Name = NAME
- label.Parent = PARENT
- return label
- end
- function NoOutlines(PART)
- PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
- local NEWWELD = IT(TYPE)
- NEWWELD.Part0 = PART0
- NEWWELD.Part1 = PART1
- NEWWELD.C0 = C0
- NEWWELD.C1 = C1
- NEWWELD.Parent = PARENT
- return NEWWELD
- end
- local S = IT("Sound")
- function CreateSound(ID, PARENT, VOLUME, PITCH, DOESLOOP)
- local NEWSOUND = nil
- coroutine.resume(coroutine.create(function()
- NEWSOUND = S:Clone()
- NEWSOUND.Parent = PARENT
- NEWSOUND.Volume = VOLUME
- NEWSOUND.Pitch = PITCH
- NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID
- NEWSOUND:play()
- NEWSOUND.Name = "Audio"
- if DOESLOOP == true then
- NEWSOUND.Looped = true
- else
- repeat Swait() until NEWSOUND.Playing == false
- NEWSOUND:remove()
- end
- end))
- return NEWSOUND
- end
- function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CF(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- --WACKYEFFECT({EffectType = "", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 1, CFrame = CF(), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(1,1,1), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- function WACKYEFFECT(Table)
- local TYPE = (Table.EffectType or "Sphere")
- local SIZE = (Table.Size or VT(1,1,1))
- local ENDSIZE = (Table.Size2 or VT(0,0,0))
- local TRANSPARENCY = (Table.Transparency or 0)
- local ENDTRANSPARENCY = (Table.Transparency2 or 1)
- local CFRAME = (Table.CFrame or Torso.CFrame)
- local MOVEDIRECTION = (Table.MoveToPos or nil)
- local ROTATION1 = (Table.RotationX or 0)
- local ROTATION2 = (Table.RotationY or 0)
- local ROTATION3 = (Table.RotationZ or 0)
- local MATERIAL = (Table.Material or "Neon")
- local COLOR = (Table.Color or C3(1,1,1))
- local TIME = (Table.Time or 45)
- local SOUNDID = (Table.SoundID or nil)
- local SOUNDPITCH = (Table.SoundPitch or nil)
- local SOUNDVOLUME = (Table.SoundVolume or nil)
- coroutine.resume(coroutine.create(function()
- local PLAYSSOUND = false
- local SOUND = nil
- local EFFECT = CreatePart(3, Effects, MATERIAL, 0, TRANSPARENCY, BRICKC("Pearl"), "Effect", VT(1,1,1), true)
- if SOUNDID ~= nil and SOUNDPITCH ~= nil and SOUNDVOLUME ~= nil then
- PLAYSSOUND = true
- SOUND = CreateSound(SOUNDID, EFFECT, SOUNDVOLUME, SOUNDPITCH, false)
- end
- EFFECT.Color = COLOR
- local MSH = nil
- if TYPE == "Sphere" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "Sphere", "", "", SIZE, VT(0,0,0))
- elseif TYPE == "Block" then
- MSH = IT("BlockMesh",EFFECT)
- MSH.Scale = VT(SIZE.X,SIZE.X,SIZE.X)
- elseif TYPE == "Box" then
- MSH = IT("BlockMesh",EFFECT)
- MSH.Scale = SIZE
- elseif TYPE == "Wave" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "20329976", "", SIZE, VT(0,0,-SIZE.X/8))
- elseif TYPE == "Ring" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "559831844", "", VT(SIZE.X,SIZE.X,0.1), VT(0,0,0))
- elseif TYPE == "Slash" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662586858", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
- elseif TYPE == "Round Slash" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "662585058", "", VT(SIZE.X/10,0,SIZE.X/10), VT(0,0,0))
- elseif TYPE == "Swirl" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "1051557", "", SIZE, VT(0,0,0))
- elseif TYPE == "Skull" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "4770583", "", SIZE, VT(0,0,0))
- elseif TYPE == "Crystal" then
- MSH = CreateMesh("SpecialMesh", EFFECT, "FileMesh", "9756362", "", SIZE, VT(0,0,0))
- end
- if MSH ~= nil then
- local MOVESPEED = nil
- if MOVEDIRECTION ~= nil then
- MOVESPEED = (CFRAME.p - MOVEDIRECTION).Magnitude/TIME
- end
- local GROWTH = SIZE - ENDSIZE
- local TRANS = TRANSPARENCY - ENDTRANSPARENCY
- if TYPE == "Block" then
- EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
- else
- EFFECT.CFrame = CFRAME
- end
- for LOOP = 1, TIME do
- Swait()
- MSH.Scale = MSH.Scale - GROWTH/TIME
- if TYPE == "Wave" then
- MSH.Offset = VT(0,0,-MSH.Scale.X/8)
- end
- EFFECT.Transparency = EFFECT.Transparency - TRANS/TIME
- if TYPE == "Block" then
- EFFECT.CFrame = CFRAME*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))
- else
- EFFECT.CFrame = EFFECT.CFrame*ANGLES(RAD(ROTATION1),RAD(ROTATION2),RAD(ROTATION3))
- end
- if MOVEDIRECTION ~= nil then
- local ORI = EFFECT.Orientation
- EFFECT.CFrame = CF(EFFECT.Position,MOVEDIRECTION)*CF(0,0,-MOVESPEED)
- EFFECT.Orientation = ORI
- end
- end
- if PLAYSSOUND == false then
- EFFECT:remove()
- else
- repeat Swait() until SOUND.Playing == false
- EFFECT:remove()
- end
- else
- if PLAYSSOUND == false then
- EFFECT:remove()
- else
- repeat Swait() until SOUND.Playing == false
- EFFECT:remove()
- end
- end
- end))
- end
- function Shatter(Part)
- if Part.Transparency == 0 then
- local SOUNDPART = CreatePart(3, Effects, "Neon", 0, 1, Part.BrickColor, "OOF", VT(0,0,0))
- Debris:AddItem(SOUNDPART,5)
- CreateSound("84005018", SOUNDPART, 3, MRANDOM(8,12)/10, false)
- local SIZE = Part.Size.X + Part.Size.Y + Part.Size.Z
- local SIZESET = SIZE/4
- local XOffset = Part.Size.X*1.5/SIZESET
- local YOffset = Part.Size.Y*1.5/SIZESET
- local ZOffset = Part.Size.Z*1.5/SIZESET
- for x = 1, math.ceil(XOffset) do
- for y = 1, math.ceil(YOffset) do
- for z = 1, math.ceil(ZOffset) do
- local SHARD = CreatePart(3, Effects, "Neon", 0, 0, Part.BrickColor, "Shard", VT(SIZE,SIZE,SIZE)/10, false)
- SHARD.CanCollide = true
- SHARD.CFrame = Part.CFrame*CF((Part.Size.X/2-x/4),(Part.Size.Y/2-y/4),(Part.Size.Z/2-z/4))
- SHARD.Velocity = VT(MRANDOM(-15,15),MRANDOM(-15,15),MRANDOM(-15,15))*3
- Debris:AddItem(SHARD,MRANDOM(10,25)/3)
- end
- end
- end
- end
- Part:remove()
- end
- function MakeForm(PART,TYPE)
- if TYPE == "Cyl" then
- local MSH = IT("CylinderMesh",PART)
- elseif TYPE == "Ball" then
- local MSH = IT("SpecialMesh",PART)
- MSH.MeshType = "Sphere"
- elseif TYPE == "Wedge" then
- local MSH = IT("SpecialMesh",PART)
- MSH.MeshType = "Wedge"
- end
- end
- Debris = game:GetService("Debris")
- function CastProperRay(StartPos, EndPos, Distance, Ignore)
- local DIRECTION = CF(StartPos,EndPos).lookVector
- return Raycast(StartPos, DIRECTION, Distance, Ignore)
- end
- function turnto(position)
- RootPart.CFrame=CFrame.new(RootPart.CFrame.p,VT(position.X,RootPart.Position.Y,position.Z)) * CFrame.new(0, 0, 0)
- end
- --//=================================\\
- --|| WEAPON CREATION
- --\\=================================//
- local Hood = Instance.new("Part", Character)
- Hood.Name = "Hood"
- Hood.CanCollide = false
- Hood.BrickColor = BrickColor.new("Really black")
- Hood.Transparency = 0
- Hood.Material = "Plastic"
- Hood.Size = Vector3.new(0.1, 0.1, 0.1)
- Hood.TopSurface = Enum.SurfaceType.Smooth
- Hood.BottomSurface = Enum.SurfaceType.Smooth
- local Weld = Instance.new("Weld", Hood)
- Weld.Part0 = Character.Head
- Weld.Part1 = Hood
- Weld.C1 = CFrame.new(0, -1, 0)
- local M2 = Instance.new("SpecialMesh")
- M2.Parent = Hood
- M2.MeshId = "http://www.roblox.com/asset/?id=1271547"
- M2.Scale = Vector3.new( 1, 1.2, 1.1)
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- -----------------------------------
- handle=part(Enum.FormFactor.Symmetric,m,Enum.Material.Plastic,0,1,"Medium stone grey","Handle",Vector3.new(0.05, 0.05, 0.05))
- handleweld=weld(m,Character["Head"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0100221634, -0.0175514221, 0.00262880325, 1.00000155, -2.14157415e-28, 0.000332000374, -2.14157415e-28, 1, -7.1100246e-32, -0.000332000374, 4.7754458e-39, 1.00000155))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01700497, -2.78476143, 1.29093361, -0.566856563, -0.672185063, 0.476282805, -0.737335682, 0.671828806, 0.0706164688, -0.367447764, -0.311148405, -0.876456618))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30598545, -2.48077655, 0.0464644432, 0.517703712, 0.593153298, 0.616568983, -0.381427974, 0.805089593, -0.454253823, -0.765835285, -7.74916589e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30610561, -2.74443865, 0.0464487076, 0.517703712, 0.593153298, 0.616568983, -0.381427974, 0.805089593, -0.454253823, -0.765835285, -7.74916589e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30467606, -2.68426228, 1.35071898, 0.51786989, 0.593198717, 0.616385758, -0.667816341, 0.73064208, -0.142082185, -0.534640253, -0.33804962, 0.774525344))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30470467, -2.72549629, -1.26544809, 0.517493069, 0.593198717, 0.616701961, -0.0238876455, 0.730439425, -0.68256253, -0.85535872, 0.338487118, 0.392167568))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32190132, -2.45886135, -0.04941082, -0.616569281, 0.593141377, 0.517717183, 0.45425126, 0.805098474, -0.381412238, -0.643044591, 6.64642994e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.122438505, 0.306095749, 0.244876474))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32073355, -2.82931805, -0.0494165421, -0.616569281, 0.593141377, 0.517717183, 0.45425126, 0.805098474, -0.381412238, -0.643044591, 6.64642994e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0306096263, 0.918287158, 0.122438237))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01574039, -2.54700041, -0.0494318008, -0.566985786, -0.672224939, 0.476072699, -0.514809668, 0.740347028, 0.432274401, -0.643044591, 6.67930635e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32186365, -2.45639038, -0.0494318008, -0.616569281, 0.593141377, 0.517717183, 0.45425126, 0.805098474, -0.381412238, -0.643044591, 6.64642994e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32202506, -2.72006893, -0.0494146347, -0.616569281, 0.593141377, 0.517717183, 0.45425126, 0.805098474, -0.381412238, -0.643044591, 6.64642994e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32062888, -2.70244646, 1.253438, -0.616386592, 0.59318614, 0.51788348, 0.142082363, 0.730658114, -0.667798877, -0.774524629, -0.338037193, -0.534649134))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32058454, -2.66307163, -1.34215736, -0.61670351, 0.5931862, 0.517506003, 0.682556689, 0.730445147, -0.0238806624, -0.392175317, 0.338497102, -0.85535109))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32410431, -2.6385808, 0.0402884483, 0.805022657, 0.593248308, -0.000262707734, -0.593250692, 0.805019498, 0.000206495999, 0.000334087556, -1.03694274e-05, 1.00000429))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01573372, -2.54944706, -0.0494222641, -0.566985786, -0.672224939, 0.476072699, -0.514809668, 0.740347028, 0.432274401, -0.643044591, 6.67930635e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.122438505, 0.306095749, 0.244876474))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01702881, -2.74539042, -1.37966251, -0.567172229, -0.672185063, 0.475906938, -0.196610749, 0.671631336, 0.714324772, -0.79979229, 0.31157437, -0.513089418))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16786051, -2.6699791, -0.024679184, 0.000256711646, -0.631440818, 0.775427103, 0.000206167286, 0.775424004, 0.63144356, -1.00000417, -2.19456115e-06, 0.000329244649))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30745268, -2.62039042, -0.0246763229, 0.000263290771, 0.593240857, 0.805028379, -0.00019721748, 0.805025041, -0.593243122, -1.00000417, -2.59739454e-06, 0.000328961527))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30480003, -2.85367227, 0.0464134216, 0.517703712, 0.593153298, 0.616568983, -0.381427974, 0.805089593, -0.454253823, -0.765835285, -7.74916589e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0306096263, 0.918287158, 0.122438237))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.996117592, -2.9402914, 0.0464425087, 0.476082802, -0.672218442, 0.566984951, 0.432261109, 0.740352929, 0.514812171, -0.765835166, -7.7223558e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0306096263, 0.918287158, 0.122438237))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.994925022, -2.56740475, 0.0464677811, 0.476082802, -0.672218442, 0.566984951, 0.432261109, 0.740352929, 0.514812171, -0.765835166, -7.7223558e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.996185303, -2.80421066, -1.30132174, 0.475917101, -0.672178507, 0.567171514, 0.714314699, 0.671641886, 0.196611404, -0.513094127, 0.311565667, 0.799792826))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.994819164, -2.83106422, 0.0464305878, 0.476082802, -0.672218442, 0.566984951, 0.432261109, 0.740352929, 0.514812171, -0.765835166, -7.7223558e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.994915485, -2.56984329, 0.0464420319, 0.476082802, -0.672218442, 0.566984951, 0.432261109, 0.740352929, 0.514812171, -0.765835166, -7.7223558e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.122438505, 0.306095749, 0.244876474))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.15129995, -2.66263962, 0.0402750969, 0.775432706, -0.631434143, -0.000266235322, 0.631436467, 0.775429308, -0.000203192132, 0.000334728189, -1.05326717e-05, 1.00000393))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30596733, -2.48321819, 0.0464520454, 0.517703712, 0.593153298, 0.616568983, -0.381427974, 0.805089593, -0.454253823, -0.765835285, -7.74916589e-06, 0.64304328))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.122438505, 0.306095749, 0.244876474))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01563072, -2.81065702, -0.0494375229, -0.566985786, -0.672224939, 0.476072699, -0.514809668, 0.740347028, 0.432274401, -0.643044591, 6.67930635e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.244876593, 0.183657348))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.996201992, -2.7630105, 1.38651466, 0.476293772, -0.672178566, 0.566855192, 0.0706075504, 0.671829045, 0.737336338, -0.876451433, -0.311161906, 0.367448896))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.00612192554, 0.244876593, 0.0612191185))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32422161, -2.81512165, 0.0402588844, 0.805022657, 0.593248308, -0.000262707734, -0.593250692, 0.805019498, 0.000206495999, 0.000334087556, -1.03694274e-05, 1.00000429))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.15116453, -2.83918953, 0.0402612686, 0.775432706, -0.631434143, -0.000266235322, 0.631436467, 0.775429308, -0.000203192132, 0.000334728189, -1.05326717e-05, 1.00000393))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16768813, -2.88875198, -0.0247068405, 0.000256711646, -0.631440818, 0.775427103, 0.000206167286, 0.775424004, 0.63144356, -1.00000417, -2.19456115e-06, 0.000329244649))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0183657762, 0.612191498, 0.367314696))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30738544, -2.44300508, -0.0246763229, 0.000263290771, 0.593240857, 0.805028379, -0.00019721748, 0.805025041, -0.593243122, -1.00000417, -2.59739454e-06, 0.000328961527))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01691151, -2.91986847, -0.0494298935, -0.566985786, -0.672224939, 0.476072699, -0.514809668, 0.740347028, 0.432274401, -0.643044591, 6.67930635e-06, -0.765834033))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0306096263, 0.918287158, 0.122438237))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32406902, -2.46125555, 0.0402550697, 0.805022657, 0.593248308, -0.000262707734, -0.593250692, 0.805019498, 0.000206495999, 0.000334087556, -1.03694274e-05, 1.00000429))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.15111303, -2.88139915, 0.0402612686, 0.775432706, -0.631434143, -0.000266235322, 0.631436467, 0.775429308, -0.000203192132, 0.000334728189, -1.05326717e-05, 1.00000393))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0183657762, 0.612191498, 0.367314696))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16772103, -2.84651947, -0.0246610641, 0.000256711646, -0.631440818, 0.775427103, 0.000206167286, 0.775424004, 0.63144356, -1.00000417, -2.19456115e-06, 0.000329244649))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.15132284, -2.48526382, 0.0402588844, 0.775432706, -0.631434143, -0.000266235322, 0.631436467, 0.775429308, -0.000203192132, 0.000334728189, -1.05326717e-05, 1.00000393))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30758429, -2.7969296, -0.0246772766, 0.000263290771, 0.593240857, 0.805028379, -0.00019721748, 0.805025041, -0.593243122, -1.00000417, -2.59739454e-06, 0.000328961527))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30761623, -2.839185, -0.0246772766, 0.000263290771, 0.593240857, 0.805028379, -0.00019721748, 0.805025041, -0.593243122, -1.00000417, -2.59739454e-06, 0.000328961527))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0183657762, 0.612191498, 0.367314696))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.16792846, -2.49263287, -0.024679184, 0.000256711646, -0.631440818, 0.775427103, 0.000206167286, 0.775424004, 0.63144356, -1.00000417, -2.19456115e-06, 0.000329244649))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0612192526, 0.489753187, 0.3060956))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Neon,0,0,"Navy blue","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.32426548, -2.85737371, 0.0402669907, 0.805022657, 0.593248308, -0.000262707734, -0.593250692, 0.805019498, 0.000206495999, 0.000334087556, -1.03694274e-05, 1.00000429))
- mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/Asset/?id=9756362",Vector3.new(0, 0, 0),Vector3.new(0.0183657762, 0.612191498, 0.367314696))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0350027084, -2.90196609, 2.14157415e-28, -1, -4.7754458e-39, -0.818965018, 1.7538717e-28, 0.573850572, -0.573850572, 1.22894168e-28, -0.818965018))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0278244019, -2.84982681, 2.14157415e-28, -1, -4.7754458e-39, -0.656312168, 1.40553898e-28, -0.754495144, 0.754495144, -1.61580479e-28, -0.656312168))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0220708847, -2.86295652, 2.14157415e-28, -1, -4.7754458e-39, -0.883107007, 1.89123624e-28, -0.469180524, 0.469180524, -1.00478335e-28, -0.883107007))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.043223381, -2.83651447, 2.14157415e-28, -1, -4.7754458e-39, -0.191135302, 4.09329778e-29, -0.981568038, 0.981568038, -2.1020974e-28, -0.191135302))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0247716904, -2.85519171, 2.14157415e-28, -1, -4.7754458e-39, -0.766260862, 1.64100197e-28, -0.642536163, 0.642536163, -1.37603662e-28, -0.766260862))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0232152939, -2.85900044, 2.14157415e-28, -1, -4.7754458e-39, -0.829226494, 1.77584716e-28, -0.558920205, 0.558920205, -1.19696715e-28, -0.829226494))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0239458084, -2.85707664, 2.14157415e-28, -1, -4.7754458e-39, -0.798838317, 1.7107689e-28, -0.601552665, 0.601552665, -1.28826754e-28, -0.798838317))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.026714325, -2.85156298, 2.14157415e-28, -1, -4.7754458e-39, -0.694899857, 1.48817726e-28, -0.719112396, 0.719112396, -1.54003004e-28, -0.694899857))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0451002121, -2.83566475, 2.14157415e-28, -1, -4.7754458e-39, -0.139502332, 2.98754135e-29, -0.990225971, 0.990225971, -2.12063905e-28, -0.139502332))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0362405777, -2.84085369, 2.14157415e-28, -1, -4.7754458e-39, -0.391038179, 8.37435928e-29, -0.920379043, 0.920379043, -1.97105689e-28, -0.391038179))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0378990173, -2.83963108, 2.14157415e-28, -1, -4.7754458e-39, -0.342333198, 7.33130812e-29, -0.939583063, 0.939583063, -2.0121838e-28, -0.342333198))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0316791534, -2.8450079, 2.14157415e-28, -1, -4.7754458e-39, -0.530202866, 1.13546691e-28, -0.847875714, 0.847875714, -1.81578601e-28, -0.530202866))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0225944519, -2.86096406, 2.14157415e-28, -1, -4.7754458e-39, -0.857341766, 1.83605811e-28, -0.514755726, 0.514755726, -1.10238581e-28, -0.857341766))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0346488953, -2.84215927, 2.14157415e-28, -1, -4.7754458e-39, -0.438671023, 9.39445034e-29, -0.898652315, 0.898652315, -1.92452775e-28, -0.438671023))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0331268311, -2.84354305, 2.14157415e-28, -1, -4.7754458e-39, -0.4851017, 1.03887971e-28, -0.874462545, 0.874462545, -1.87272336e-28, -0.4851017))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0290250778, -2.84815359, 2.14157415e-28, -1, -4.7754458e-39, -0.615925491, 1.31904811e-28, -0.787809789, 0.787809789, -1.6871505e-28, -0.615925491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0303077698, -2.84654331, 2.14157415e-28, -1, -4.7754458e-39, -0.573850453, 1.22894143e-28, -0.818965197, 0.818965197, -1.75387206e-28, -0.573850453))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0396180153, -2.83849812, 2.14157415e-28, -1, -4.7754458e-39, -0.292690337, 6.26817072e-29, -0.956211627, 0.956211627, -2.04779509e-28, -0.292690337))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0256948471, -2.85334826, 2.14157415e-28, -1, -4.7754458e-39, -0.731583118, 1.56673703e-28, -0.681758463, 0.681758463, -1.46003401e-28, -0.731583118))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0652692318, -2.83288574, 2.14157415e-28, -1, -4.7754458e-39, 0.374300778, -8.01591663e-29, -0.927311957, 0.927311957, -1.98590425e-28, 0.374300778))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0233707428, -2.8852582, 2.14157415e-28, -1, -4.7754458e-39, -0.996169984, 2.13336873e-28, 0.0874864534, -0.0874864534, 1.87358437e-29, -0.996169984))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0693187714, -2.8336134, 2.14157415e-28, -1, -4.7754458e-39, 0.469180703, -1.00478371e-28, -0.883107007, 0.883107007, -1.89123624e-28, 0.469180703))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0732748508, -2.83476257, 2.14157415e-28, -1, -4.7754458e-39, 0.558920205, -1.19696715e-28, -0.829226613, 0.829226613, -1.7758474e-28, 0.558920205))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0752027035, -2.83548069, 2.14157415e-28, -1, -4.7754458e-39, 0.601552784, -1.2882679e-28, -0.798838377, 0.798838377, -1.71076902e-28, 0.601552784))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.090423584, -2.89727211, 2.14157415e-28, -1, -4.7754458e-39, 0.573850572, -1.22894168e-28, 0.818965018, -0.818965018, 1.7538717e-28, 0.573850572))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0917100906, -2.89566541, 2.14157415e-28, -1, -4.7754458e-39, 0.615925491, -1.31904811e-28, 0.787809789, -0.787809789, 1.6871505e-28, 0.615925491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0211420059, -2.86905479, 2.14157415e-28, -1, -4.7754458e-39, -0.945630491, 2.02513484e-28, -0.32525596, 0.32525596, -6.96558666e-29, -0.945630491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0216531754, -2.86497068, 2.14157415e-28, -1, -4.7754458e-39, -0.906451821, 1.94123074e-28, -0.422319412, 0.422319412, -9.04426873e-29, -0.906451821))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0529713631, -2.83328629, 2.14157415e-28, -1, -4.7754458e-39, 0.0694259033, -1.48680483e-29, -0.997591317, 0.997591317, -2.13641242e-28, 0.0694259033))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0509595871, -2.83372307, 2.14157415e-28, -1, -4.7754458e-39, 0.0171207041, -3.66651998e-30, -0.999857605, 0.999857605, -2.141266e-28, 0.0171207041))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0221786499, -2.88131666, 2.14157415e-28, -1, -4.7754458e-39, -0.999857605, 2.141266e-28, -0.0171207637, 0.0171207637, -3.66653277e-30, -0.999857605))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0217370987, -2.87930393, 2.14157415e-28, -1, -4.7754458e-39, -0.997591317, 2.13641242e-28, -0.0694257542, 0.0694257542, -1.48680167e-29, -0.997591317))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0611612797, -2.83259296, 2.14157415e-28, -1, -4.7754458e-39, 0.275319457, -5.8961617e-29, -0.961357176, 0.961357176, -2.05881454e-28, 0.275319457))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0673005581, -2.83319759, 2.14157415e-28, -1, -4.7754458e-39, 0.422319263, -9.04426572e-29, -0.906451821, 0.906451821, -1.94123074e-28, 0.422319263))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0550003052, -2.83295345, 2.14157415e-28, -1, -4.7754458e-39, 0.121540345, -2.60287265e-29, -0.992590725, 0.992590725, -2.12570329e-28, 0.121540345))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.02272892, -2.88330364, 2.14157415e-28, -1, -4.7754458e-39, -0.99938345, 2.14025032e-28, 0.0352311507, -0.0352311507, 7.54499983e-30, -0.99938345))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0241250992, -2.88717461, 2.14157415e-28, -1, -4.7754458e-39, -0.990225971, 2.12063905e-28, 0.139502242, -0.139502242, 2.98753954e-29, -0.990225971))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0713107586, -2.83413601, 2.14157415e-28, -1, -4.7754458e-39, 0.514755607, -1.10238557e-28, -0.857341766, 0.857341766, -1.83605811e-28, 0.514755607))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0470175743, -2.83491993, 2.14157415e-28, -1, -4.7754458e-39, -0.087486513, 1.87358573e-29, -0.996169984, 0.996169984, -2.13336873e-28, -0.087486513))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0489726067, -2.83426857, 2.14157415e-28, -1, -4.7754458e-39, -0.0352309421, 7.54495469e-30, -0.99938345, 0.99938345, -2.14025032e-28, -0.0352309421))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0213460922, -2.86700821, 2.14157415e-28, -1, -4.7754458e-39, -0.927311897, 1.98590413e-28, -0.374300539, 0.374300539, -8.01591182e-29, -0.927311897))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0210514069, -2.87111497, 2.14157415e-28, -1, -4.7754458e-39, -0.961357117, 2.0588143e-28, -0.275319487, 0.275319487, -5.8961623e-29, -0.961357117))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0570473671, -2.83272266, 2.14157415e-28, -1, -4.7754458e-39, 0.173322201, -3.711818e-29, -0.984869361, 0.984869361, -2.10916749e-28, 0.173322201))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.059104681, -2.8326025, 2.14157415e-28, -1, -4.7754458e-39, 0.224628851, -4.81058601e-29, -0.974448621, 0.974448621, -2.08685078e-28, 0.224628851))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0210618973, -2.87317204, 2.14157415e-28, -1, -4.7754458e-39, -0.974448681, 2.08685078e-28, -0.224628732, 0.224628732, -4.8105833e-29, -0.974448681))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0413951874, -2.83746052, 2.14157415e-28, -1, -4.7754458e-39, -0.242244855, 5.18784559e-29, -0.970219433, 0.970219433, -2.07779385e-28, -0.242244855))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0211791992, -2.87522745, 2.14157415e-28, -1, -4.7754458e-39, -0.984869421, 2.10916773e-28, -0.17332226, 0.17332226, -3.7118192e-29, -0.984869421))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0214061737, -2.87727356, 2.14157415e-28, -1, -4.7754458e-39, -0.992590666, 2.12570329e-28, -0.121540688, 0.121540688, -2.60287988e-29, -0.992590666))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0632181168, -2.83268547, 2.14157415e-28, -1, -4.7754458e-39, 0.32525593, -6.96558606e-29, -0.945630431, 0.945630431, -2.0251346e-28, 0.32525593))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0789275169, -2.83723545, 2.14157415e-28, -1, -4.7754458e-39, 0.681758642, -1.46003437e-28, -0.73158288, 0.73158288, -1.56673643e-28, 0.681758642))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0824475288, -2.83936787, 2.14157415e-28, -1, -4.7754458e-39, 0.754495025, -1.61580443e-28, -0.656312168, 0.656312168, -1.40553898e-28, 0.754495025))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0940208435, -2.89225864, 2.14157415e-28, -1, -4.7754458e-39, 0.694899857, -1.48817726e-28, 0.719112396, -0.719112396, 1.54003004e-28, 0.694899857))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0948181152, -2.85293865, 2.14157415e-28, -1, -4.7754458e-39, 0.970219553, -2.07779409e-28, -0.242244676, 0.242244676, -5.18784198e-29, 0.970219553))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0860891342, -2.90166664, 2.14157415e-28, -1, -4.7754458e-39, 0.438671201, -9.39445395e-29, 0.898652375, -0.898652375, 1.92452787e-28, 0.438671201))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0259189606, -2.89088178, 2.14157415e-28, -1, -4.7754458e-39, -0.970219493, 2.07779409e-28, 0.242244765, -0.242244765, 5.18784379e-29, -0.970219493))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0280885696, -2.89437723, 2.14157415e-28, -1, -4.7754458e-39, -0.939583004, 2.01218368e-28, 0.342333317, -0.342333317, 7.33131053e-29, -0.939583004))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0981416702, -2.88285255, 2.14157415e-28, -1, -4.7754458e-39, 0.857341707, -1.83605799e-28, 0.514755845, -0.514755845, 1.10238605e-28, 0.857341707))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0901203156, -2.84619045, 2.14157415e-28, -1, -4.7754458e-39, 0.898652256, -1.92452763e-28, -0.438671261, 0.438671261, -9.39445516e-29, 0.898652256))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0966157913, -2.85664463, 2.14157415e-28, -1, -4.7754458e-39, 0.99022609, -2.1206393e-28, -0.139502153, 0.139502153, -2.98753774e-29, 0.99022609))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0828380585, -2.90418911, 2.14157415e-28, -1, -4.7754458e-39, 0.342333317, -7.33131053e-29, 0.939583004, -0.939583004, 2.01218368e-28, 0.342333317))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0306138992, -2.89762926, 2.14157415e-28, -1, -4.7754458e-39, -0.898652375, 1.92452787e-28, 0.438671201, -0.438671201, 9.39445395e-29, -0.898652375))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0382795334, -2.9044528, 2.14157415e-28, -1, -4.7754458e-39, -0.754495144, 1.61580479e-28, 0.656311989, -0.656311989, 1.40553862e-28, -0.754495144))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0973596573, -2.85856056, 2.14157415e-28, -1, -4.7754458e-39, 0.996169984, -2.13336873e-28, -0.0874863937, 0.0874863937, -1.87358317e-29, 0.996169984))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0775084496, -2.90730906, 2.14157415e-28, -1, -4.7754458e-39, 0.191135392, -4.09329958e-29, 0.981567979, -0.981567979, 2.10209716e-28, 0.191135392))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0717611313, -2.90955353, 2.14157415e-28, -1, -4.7754458e-39, 0.0352312103, -7.54501262e-30, 0.99938345, -0.99938345, 2.14025032e-28, 0.0352312103))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0844964981, -2.90296888, 2.14157415e-28, -1, -4.7754458e-39, 0.39103809, -8.37435747e-29, 0.920379043, -0.920379043, 1.97105689e-28, 0.39103809))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0807142258, -2.83825874, 2.14157415e-28, -1, -4.7754458e-39, 0.719112515, -1.5400304e-28, -0.694899678, 0.694899678, -1.4881769e-28, 0.719112515))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0756325722, -2.90815496, 2.14157415e-28, -1, -4.7754458e-39, 0.139502153, -2.98753774e-29, 0.99022609, -0.99022609, 2.1206393e-28, 0.139502153))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.077085495, -2.83631229, 2.14157415e-28, -1, -4.7754458e-39, 0.642536044, -1.37603638e-28, -0.766260922, 0.766260922, -1.64100209e-28, 0.642536044))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.081114769, -2.90532589, 2.14157415e-28, -1, -4.7754458e-39, 0.292690128, -6.2681665e-29, 0.956211686, -0.956211686, 2.04779533e-28, 0.292690128))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0737171173, -2.90890694, 2.14157415e-28, -1, -4.7754458e-39, 0.0874866322, -1.87358828e-29, 0.996169925, -0.996169925, 2.13336849e-28, 0.0874866322))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.092912674, -2.8939929, 2.14157415e-28, -1, -4.7754458e-39, 0.656312048, -1.40553874e-28, 0.754495084, -0.754495084, 1.61580455e-28, 0.656312048))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0249757767, -2.88904858, 2.14157415e-28, -1, -4.7754458e-39, -0.981567919, 2.10209716e-28, 0.191135481, -0.191135481, 4.09330169e-29, -0.981567919))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.095041275, -2.8904705, 2.14157415e-28, -1, -4.7754458e-39, 0.73158288, -1.56673643e-28, 0.681758642, -0.681758642, 1.46003437e-28, 0.73158288))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0959634781, -2.88862848, 2.14157415e-28, -1, -4.7754458e-39, 0.766260862, -1.64100197e-28, 0.642536163, -0.642536163, 1.37603662e-28, 0.766260862))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0967912674, -2.88674402, 2.14157415e-28, -1, -4.7754458e-39, 0.798838437, -1.71076914e-28, 0.601552606, -0.601552606, 1.28826742e-28, 0.798838437))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0293102264, -2.89603615, 2.14157415e-28, -1, -4.7754458e-39, -0.920379043, 1.97105689e-28, 0.39103815, -0.39103815, 8.37435868e-29, -0.920379043))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0975151062, -2.88481545, 2.14157415e-28, -1, -4.7754458e-39, 0.829226613, -1.7758474e-28, 0.558920205, -0.558920205, 1.19696715e-28, 0.829226613))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0890569687, -2.89881325, 2.14157415e-28, -1, -4.7754458e-39, 0.530202866, -1.13546691e-28, 0.847875714, -0.847875714, 1.81578601e-28, 0.530202866))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0269556046, -2.8926568, 2.14157415e-28, -1, -4.7754458e-39, -0.956211686, 2.04779533e-28, 0.292690098, -0.292690098, 6.2681659e-29, -0.956211686))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0876083374, -2.90027714, 2.14157415e-28, -1, -4.7754458e-39, 0.4851017, -1.03887971e-28, 0.874462545, -0.874462545, 1.87272336e-28, 0.4851017))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0334625244, -2.90059566, 2.14157415e-28, -1, -4.7754458e-39, -0.847875714, 1.81578601e-28, 0.530202866, -0.530202866, 1.13546691e-28, -0.847875714))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0986633301, -2.88086295, 2.14157415e-28, -1, -4.7754458e-39, 0.883106947, -1.89123612e-28, 0.469180614, -0.469180614, 1.00478353e-28, 0.883106947))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0841221809, -2.84056664, 2.14157415e-28, -1, -4.7754458e-39, 0.787809789, -1.6871505e-28, -0.615925312, 0.615925312, -1.31904775e-28, 0.787809789))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.069776535, -2.91009998, 2.14157415e-28, -1, -4.7754458e-39, -0.0171207041, 3.66651998e-30, 0.999857605, -0.999857605, 2.141266e-28, -0.0171207041))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0857291222, -2.84185123, 2.14157415e-28, -1, -4.7754458e-39, 0.818964958, -1.75387158e-28, -0.573850632, 0.573850632, -1.2289418e-28, 0.818964958))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0993289948, -2.86654234, 2.14157415e-28, -1, -4.7754458e-39, 0.992590666, -2.12570329e-28, 0.121540569, -0.121540569, 2.60287747e-29, 0.992590666))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0677647591, -2.91053867, 2.14157415e-28, -1, -4.7754458e-39, -0.0694258735, 1.48680422e-29, 0.997591376, -0.997591376, 2.13641242e-28, -0.0694258735))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0474581718, -2.90906143, 2.14157415e-28, -1, -4.7754458e-39, -0.558920205, 1.19696715e-28, 0.829226613, -0.829226613, 1.7758474e-28, -0.558920205))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0980091095, -2.86051464, 2.14157415e-28, -1, -4.7754458e-39, 0.99938345, -2.14025032e-28, -0.0352312401, 0.0352312401, -7.54501864e-30, 0.99938345))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0996751785, -2.87064576, 2.14157415e-28, -1, -4.7754458e-39, 0.974448681, -2.08685078e-28, 0.224628732, -0.224628732, 4.8105833e-29, 0.974448681))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.098991394, -2.86451292, 2.14157415e-28, -1, -4.7754458e-39, 0.997591376, -2.13641242e-28, 0.0694258437, -0.0694258437, 1.48680362e-29, 0.997591376))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0995559692, -2.86859083, 2.14157415e-28, -1, -4.7754458e-39, 0.984869361, -2.10916749e-28, 0.173322201, -0.173322201, 3.711818e-29, 0.984869361))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0995931625, -2.87476063, 2.14157415e-28, -1, -4.7754458e-39, 0.945630491, -2.02513484e-28, 0.325255871, -0.325255871, 6.96558486e-29, 0.945630491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0937786102, -2.85115814, 2.14157415e-28, -1, -4.7754458e-39, 0.956211686, -2.04779533e-28, -0.292690188, 0.292690188, -6.26816771e-29, 0.956211686))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0914268494, -2.84778214, 2.14157415e-28, -1, -4.7754458e-39, 0.920379043, -1.97105689e-28, -0.39103809, 0.39103809, -8.37435747e-29, 0.920379043))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0990791321, -2.87884474, 2.14157415e-28, -1, -4.7754458e-39, 0.906451762, -1.94123062e-28, 0.422319353, -0.422319353, 9.04426753e-29, 0.906451762))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0887336731, -2.84466839, 2.14157415e-28, -1, -4.7754458e-39, 0.874462664, -1.8727236e-28, -0.485101521, 0.485101521, -1.03887923e-28, 0.874462664))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0957632065, -2.85476875, 2.14157415e-28, -1, -4.7754458e-39, 0.981567919, -2.10209716e-28, -0.19113563, 0.19113563, -4.0933047e-29, 0.981567919))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0993909836, -2.8768115, 2.14157415e-28, -1, -4.7754458e-39, 0.927312016, -1.98590437e-28, 0.374300569, -0.374300569, 8.01591242e-29, 0.927312016))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.087266922, -2.84322071, 2.14157415e-28, -1, -4.7754458e-39, 0.847875714, -1.81578601e-28, -0.530202866, 0.530202866, -1.13546691e-28, 0.847875714))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0319952965, -2.89915276, 2.14157415e-28, -1, -4.7754458e-39, -0.874462664, 1.8727236e-28, 0.48510164, -0.48510164, 1.03887959e-28, -0.874462664))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0985507965, -2.86249995, 2.14157415e-28, -1, -4.7754458e-39, 0.999857664, -2.14126625e-28, 0.0171208233, -0.0171208233, 3.66654518e-30, 0.999857664))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0418052673, -2.90658379, 2.14157415e-28, -1, -4.7754458e-39, -0.681758523, 1.46003413e-28, 0.73158294, -0.73158294, 1.56673667e-28, -0.681758523))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0996923447, -2.87270403, 2.14157415e-28, -1, -4.7754458e-39, 0.961357236, -2.05881454e-28, 0.275319606, -0.275319606, 5.89616471e-29, 0.961357236))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0657327175, -2.91087437, 2.14157415e-28, -1, -4.7754458e-39, -0.121540524, 2.60287657e-29, 0.992590666, -0.992590666, 2.12570329e-28, -0.121540524))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0400137901, -2.90556669, 2.14157415e-28, -1, -4.7754458e-39, -0.719112217, 1.54002968e-28, 0.694899976, -0.694899976, 1.4881775e-28, -0.719112217))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0793385506, -2.9063611, 2.14157415e-28, -1, -4.7754458e-39, 0.242244855, -5.18784559e-29, 0.970219433, -0.970219433, 2.07779385e-28, 0.242244855))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0926408768, -2.84944248, 2.14157415e-28, -1, -4.7754458e-39, 0.939583004, -2.01218368e-28, -0.342333496, 0.342333496, -7.33131414e-29, 0.939583004))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0366106033, -2.9032526, 2.14157415e-28, -1, -4.7754458e-39, -0.787809789, 1.6871505e-28, 0.615925372, -0.615925372, 1.31904787e-28, -0.787809789))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0636857748, -2.91109753, 2.14157415e-28, -1, -4.7754458e-39, -0.173322201, 3.711818e-29, 0.984869361, -0.984869361, 2.10916749e-28, -0.173322201))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0494196415, -2.90968609, 2.14157415e-28, -1, -4.7754458e-39, -0.514755845, 1.10238605e-28, 0.857341707, -0.857341707, 1.83605799e-28, -0.514755845))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0436472893, -2.90750599, 2.14157415e-28, -1, -4.7754458e-39, -0.642536163, 1.37603662e-28, 0.766260743, -0.766260743, 1.64100173e-28, -0.642536163))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0575127602, -2.91113472, 2.14157415e-28, -1, -4.7754458e-39, -0.325255811, 6.96558365e-29, 0.945630491, -0.945630491, 2.02513484e-28, -0.325255811))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0595705509, -2.91123295, 2.14157415e-28, -1, -4.7754458e-39, -0.275319606, 5.89616471e-29, 0.961357236, -0.961357236, 2.05881454e-28, -0.275319606))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0554652214, -2.91093063, 2.14157415e-28, -1, -4.7754458e-39, -0.374300599, 8.01591302e-29, 0.927312016, -0.927312016, 1.98590437e-28, -0.374300599))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0455327034, -2.90832901, 2.14157415e-28, -1, -4.7754458e-39, -0.601552725, 1.28826766e-28, 0.798838258, -0.798838258, 1.71076878e-28, -0.601552725))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0514125824, -2.91020679, 2.14157415e-28, -1, -4.7754458e-39, -0.469180614, 1.00478353e-28, 0.883106947, -0.883106947, 1.89123612e-28, -0.469180614))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0534288883, -2.9106245, 2.14157415e-28, -1, -4.7754458e-39, -0.422319472, 9.04426994e-29, 0.906451821, -0.906451821, 1.94123074e-28, -0.422319472))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.0747509971, 0.113847651, 0.0747509077))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.48934746, 0.0616300106, -2.91121864, 2.14157415e-28, -1, -4.7754458e-39, -0.224628732, 4.8105833e-29, 0.97444874, -0.97444874, 2.08685102e-28, -0.224628732))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0680866241, -2.40850544, 2.14157415e-28, -1, -4.7754458e-39, -0.391038179, 8.37435928e-29, -0.920379043, 0.920379043, -1.97105689e-28, -0.391038179))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0641288757, -2.45925784, 2.14157415e-28, -1, -4.7754458e-39, -0.906451821, 1.94123074e-28, -0.422319412, 0.422319412, -9.04426873e-29, -0.906451821))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0704116821, -2.41940498, 2.14157415e-28, -1, -4.7754458e-39, -0.530202866, 1.13546691e-28, -0.847875714, 0.847875714, -1.81578601e-28, -0.530202866))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0563187599, -2.38544941, 2.14157415e-28, -1, -4.7754458e-39, -0.0352309421, 7.54495469e-30, -0.99938345, 0.99938345, -2.14025032e-28, -0.0352309421))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0585069656, -2.38845539, 2.14157415e-28, -1, -4.7754458e-39, -0.087486513, 1.87358573e-29, -0.996169984, 0.996169984, -2.13336873e-28, -0.087486513))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0539753437, -2.38255978, 2.14157415e-28, -1, -4.7754458e-39, 0.0171207041, -3.66651998e-30, -0.999857605, 0.999857605, -2.141266e-28, 0.0171207041))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0514853001, -2.37979889, 2.14157415e-28, -1, -4.7754458e-39, 0.0694259033, -1.48680483e-29, -0.997591317, 0.997591317, -2.13641242e-28, 0.0694259033))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0704231262, -2.43794632, 2.14157415e-28, -1, -4.7754458e-39, -0.731583118, 1.56673703e-28, -0.681758463, 0.681758463, -1.46003401e-28, -0.731583118))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.065600872, -2.40149879, 2.14157415e-28, -1, -4.7754458e-39, -0.292690337, 6.26817072e-29, -0.956211627, 0.956211627, -2.04779509e-28, -0.292690337))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0709991455, -2.42681646, 2.14157415e-28, -1, -4.7754458e-39, -0.615925491, 1.31904811e-28, -0.787809789, 0.787809789, -1.6871505e-28, -0.615925491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0623955727, -2.39479065, 2.14157415e-28, -1, -4.7754458e-39, -0.191135302, 4.09329778e-29, -0.981568038, 0.981568038, -2.1020974e-28, -0.191135302))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0640854836, -2.39810371, 2.14157415e-28, -1, -4.7754458e-39, -0.242244855, 5.18784559e-29, -0.970219433, 0.970219433, -2.07779385e-28, -0.242244855))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0698261261, -2.41573334, 2.14157415e-28, -1, -4.7754458e-39, -0.4851017, 1.03887971e-28, -0.874462545, 0.874462545, -1.87272336e-28, -0.4851017))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0708036423, -2.42310238, 2.14157415e-28, -1, -4.7754458e-39, -0.573850453, 1.22894143e-28, -0.818965197, 0.818965197, -1.75387206e-28, -0.573850453))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0681152344, -2.44884992, 2.14157415e-28, -1, -4.7754458e-39, -0.829226494, 1.77584716e-28, -0.558920205, 0.558920205, -1.19696715e-28, -0.829226494))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0605335236, -2.391572, 2.14157415e-28, -1, -4.7754458e-39, -0.139502332, 2.98754135e-29, -0.990225971, 0.990225971, -2.12063905e-28, -0.139502332))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0708112717, -2.43424845, 2.14157415e-28, -1, -4.7754458e-39, -0.694899857, 1.48817726e-28, -0.719112396, 0.719112396, -1.54003004e-28, -0.694899857))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0656375885, -2.45586061, 2.14157415e-28, -1, -4.7754458e-39, -0.883107007, 1.89123624e-28, -0.469180524, 0.469180524, -1.00478335e-28, -0.883107007))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0669689178, -2.45238709, 2.14157415e-28, -1, -4.7754458e-39, -0.857341766, 1.83605811e-28, -0.514755726, 0.514755726, -1.10238581e-28, -0.857341766))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0698461533, -2.44162083, 2.14157415e-28, -1, -4.7754458e-39, -0.766260862, 1.64100197e-28, -0.642536163, 0.642536163, -1.37603662e-28, -0.766260862))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0690507889, -2.41209793, 2.14157415e-28, -1, -4.7754458e-39, -0.438671023, 9.39445034e-29, -0.898652315, 0.898652315, -1.92452775e-28, -0.438671023))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0669355392, -2.40496922, 2.14157415e-28, -1, -4.7754458e-39, -0.342333198, 7.33130812e-29, -0.939583063, 0.939583063, -2.0121838e-28, -0.342333198))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0710029602, -2.43053436, 2.14157415e-28, -1, -4.7754458e-39, -0.656312168, 1.40553898e-28, -0.754495144, 0.754495144, -1.61580479e-28, -0.656312168))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0690746307, -2.44525719, 2.14157415e-28, -1, -4.7754458e-39, -0.798838317, 1.7107689e-28, -0.601552665, 0.601552665, -1.28826754e-28, -0.798838317))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0605840683, -2.46579289, 2.14157415e-28, -1, -4.7754458e-39, -0.945630491, 2.02513484e-28, -0.32525596, 0.32525596, -6.96558666e-29, -0.945630491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0624427795, -2.46257162, 2.14157415e-28, -1, -4.7754458e-39, -0.927311897, 1.98590413e-28, -0.374300539, 0.374300539, -8.01591182e-29, -0.927311897))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0201251507, -2.36061096, 2.14157415e-28, -1, -4.7754458e-39, 0.558920205, -1.19696715e-28, -0.829226613, 0.829226613, -1.7758474e-28, 0.558920205))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0563783646, -2.47192287, 2.14157415e-28, -1, -4.7754458e-39, -0.974448681, 2.08685078e-28, -0.224628732, 0.224628732, -4.8105833e-29, -0.974448681))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0370688438, -2.36814117, 2.14157415e-28, -1, -4.7754458e-39, 0.32525593, -6.96558606e-29, -0.945630431, 0.945630431, -2.0251346e-28, 0.32525593))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0698461533, -2.41583109, 2.14157415e-28, -1, -4.7754458e-39, 0.766260862, -1.64100197e-28, 0.642536163, -0.642536163, 1.37603662e-28, 0.766260862))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0585613251, -2.46891356, 2.14157415e-28, -1, -4.7754458e-39, -0.961357117, 2.0588143e-28, -0.275319487, 0.275319487, -5.8961623e-29, -0.961357117))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0488548279, -2.37717247, 2.14157415e-28, -1, -4.7754458e-39, 0.121540345, -2.60287265e-29, -0.992590725, 0.992590725, -2.12570329e-28, 0.121540345))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0165326595, -2.35965061, 2.14157415e-28, -1, -4.7754458e-39, 0.601552784, -1.2882679e-28, -0.798838377, 0.798838377, -1.71076902e-28, 0.601552784))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0708122253, -2.42320275, 2.14157415e-28, -1, -4.7754458e-39, 0.694899857, -1.48817726e-28, 0.719112396, -0.719112396, 1.54003004e-28, 0.694899857))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0431983471, -2.37234783, 2.14157415e-28, -1, -4.7754458e-39, 0.224628851, -4.81058601e-29, -0.974448621, 0.974448621, -2.08685078e-28, 0.224628851))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0338475704, -2.36628342, 2.14157415e-28, -1, -4.7754458e-39, 0.374300778, -8.01591663e-29, -0.927311957, 0.927311957, -1.98590425e-28, 0.374300778))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0271344185, -2.36308575, 2.14157415e-28, -1, -4.7754458e-39, 0.469180703, -1.00478371e-28, -0.883107007, 0.883107007, -1.89123624e-28, 0.469180703))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0710010529, -2.43063498, 2.14157415e-28, -1, -4.7754458e-39, 0.615925491, -1.31904811e-28, 0.787809789, -0.787809789, 1.6871505e-28, 0.615925491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.04616642, -2.48270059, 2.14157415e-28, -1, -4.7754458e-39, -0.999857605, 2.141266e-28, -0.0171207637, 0.0171207637, -3.66653277e-30, -0.999857605))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0237569809, -2.49566031, 2.14157415e-28, -1, -4.7754458e-39, -0.939583004, 2.01218368e-28, 0.342333317, -0.342333317, 7.33131053e-29, -0.939583004))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0690526962, -2.44535589, 2.14157415e-28, -1, -4.7754458e-39, 0.438671201, -9.39445395e-29, 0.898652375, -0.898652375, 1.92452787e-28, 0.438671201))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0305335522, -2.36459732, 2.14157415e-28, -1, -4.7754458e-39, 0.422319263, -9.04426572e-29, -0.906451821, 0.906451821, -1.94123074e-28, 0.422319263))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.046090126, -2.37468529, 2.14157415e-28, -1, -4.7754458e-39, 0.173322201, -3.711818e-29, -0.984869361, 0.984869361, -2.10916749e-28, 0.173322201))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0704250336, -2.41950464, 2.14157415e-28, -1, -4.7754458e-39, 0.73158288, -1.56673643e-28, 0.681758642, -0.681758642, 1.46003437e-28, 0.73158288))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0708026886, -2.43434763, 2.14157415e-28, -1, -4.7754458e-39, 0.573850572, -1.22894168e-28, 0.818965018, -0.818965018, 1.7538717e-28, 0.573850572))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0540418625, -2.47481465, 2.14157415e-28, -1, -4.7754458e-39, -0.984869421, 2.10916773e-28, -0.17332226, 0.17332226, -3.7118192e-29, -0.984869421))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0128955841, -2.35888004, 2.14157415e-28, -1, -4.7754458e-39, 0.642536044, -1.37603638e-28, -0.766260922, 0.766260922, -1.64100209e-28, 0.642536044))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0401890278, -2.37016392, 2.14157415e-28, -1, -4.7754458e-39, 0.275319457, -5.8961617e-29, -0.961357176, 0.961357176, -2.05881454e-28, 0.275319457))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0489273071, -2.48020983, 2.14157415e-28, -1, -4.7754458e-39, -0.997591317, 2.13641242e-28, -0.0694257542, 0.0694257542, -1.48680167e-29, -0.997591317))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0402708054, -2.48723125, 2.14157415e-28, -1, -4.7754458e-39, -0.996169984, 2.13336873e-28, 0.0874864534, -0.0874864534, 1.87358437e-29, -0.996169984))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0236623287, -2.36175632, 2.14157415e-28, -1, -4.7754458e-39, 0.514755607, -1.10238557e-28, -0.857341766, 0.857341766, -1.83605811e-28, 0.514755607))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0710029602, -2.42691612, 2.14157415e-28, -1, -4.7754458e-39, 0.656312048, -1.40553874e-28, 0.754495084, -0.754495084, 1.61580455e-28, 0.656312048))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0690755844, -2.4121933, 2.14157415e-28, -1, -4.7754458e-39, 0.798838437, -1.71076914e-28, 0.601552606, -0.601552606, 1.28826742e-28, 0.798838437))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0371522903, -2.48925829, 2.14157415e-28, -1, -4.7754458e-39, -0.990225971, 2.12063905e-28, 0.139502242, -0.139502242, 2.98753954e-29, -0.990225971))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0339336395, -2.49111891, 2.14157415e-28, -1, -4.7754458e-39, -0.981567919, 2.10209716e-28, 0.191135481, -0.191135481, 4.09330169e-29, -0.981567919))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0515556335, -2.47757864, 2.14157415e-28, -1, -4.7754458e-39, -0.992590666, 2.12570329e-28, -0.121540688, 0.121540688, -2.60287988e-29, -0.992590666))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0306215286, -2.49281168, 2.14157415e-28, -1, -4.7754458e-39, -0.970219493, 2.07779409e-28, 0.242244765, -0.242244765, 5.18784379e-29, -0.970219493))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0432767868, -2.48504353, 2.14157415e-28, -1, -4.7754458e-39, -0.99938345, 2.14025032e-28, 0.0352311507, -0.0352311507, 7.54499983e-30, -0.99938345))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0640864372, -2.45934963, 2.14157415e-28, -1, -4.7754458e-39, 0.242244855, -5.18784559e-29, 0.970219433, -0.970219433, 2.07779385e-28, 0.242244855))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.00562286377, -2.49952841, 2.14157415e-28, -1, -4.7754458e-39, -0.818965018, 1.7538717e-28, 0.573850572, -0.573850572, 1.22894168e-28, -0.818965018))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0202217102, -2.49681282, 2.14157415e-28, -1, -4.7754458e-39, -0.920379043, 1.97105689e-28, 0.39103815, -0.39103815, 8.37435868e-29, -0.920379043))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.00190925598, -2.49972582, 2.14157415e-28, -1, -4.7754458e-39, -0.787809789, 1.6871505e-28, 0.615925372, -0.615925372, 1.31904787e-28, -0.787809789))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0669360161, -2.45248127, 2.14157415e-28, -1, -4.7754458e-39, 0.342333317, -7.33131053e-29, 0.939583004, -0.939583004, 2.01218368e-28, 0.342333317))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.00552415848, -2.35791492, 2.14157415e-28, -1, -4.7754458e-39, 0.719112515, -1.5400304e-28, -0.694899678, 0.694899678, -1.4881769e-28, 0.719112515))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0129947662, -2.4985528, 2.14157415e-28, -1, -4.7754458e-39, -0.874462664, 1.8727236e-28, 0.48510164, -0.48510164, 1.03887959e-28, -0.874462664))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0272274017, -2.49432468, 2.14157415e-28, -1, -4.7754458e-39, -0.956211686, 2.04779533e-28, 0.292690098, -0.292690098, 6.2681659e-29, -0.956211686))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0704116821, -2.4380455, 2.14157415e-28, -1, -4.7754458e-39, 0.530202866, -1.13546691e-28, 0.847875714, -0.847875714, 1.81578601e-28, 0.530202866))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.00922250748, -2.35829926, 2.14157415e-28, -1, -4.7754458e-39, 0.681758642, -1.46003437e-28, -0.73158288, 0.73158288, -1.56673643e-28, 0.681758642))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.068116188, -2.40860057, 2.14157415e-28, -1, -4.7754458e-39, 0.829226613, -1.7758474e-28, 0.558920205, -0.558920205, 1.19696715e-28, 0.829226613))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.00180912018, -2.35772133, 2.14157415e-28, -1, -4.7754458e-39, 0.754495025, -1.61580443e-28, -0.656312168, 0.656312168, -1.40553898e-28, 0.754495025))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0669689178, -2.40506268, 2.14157415e-28, -1, -4.7754458e-39, 0.857341707, -1.83605799e-28, 0.514755845, -0.514755845, 1.10238605e-28, 0.857341707))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0018081665, -2.49972725, 2.14157415e-28, -1, -4.7754458e-39, -0.754495144, 1.61580479e-28, 0.656311989, -0.656311989, 1.40553862e-28, -0.754495144))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0129928589, -2.35889721, 2.14157415e-28, -1, -4.7754458e-39, 0.874462664, -1.8727236e-28, -0.485101521, 0.485101521, -1.03887923e-28, 0.874462664))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.00932121277, -2.49913549, 2.14157415e-28, -1, -4.7754458e-39, -0.847875714, 1.81578601e-28, 0.530202866, -0.530202866, 1.13546691e-28, -0.847875714))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0272283554, -2.36312485, 2.14157415e-28, -1, -4.7754458e-39, 0.956211686, -2.04779533e-28, -0.292690188, 0.292690188, -6.26816771e-29, 0.956211686))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.065600872, -2.45595312, 2.14157415e-28, -1, -4.7754458e-39, 0.292690128, -6.2681665e-29, 0.956211686, -0.956211686, 2.04779533e-28, 0.292690128))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0166282654, -2.3596735, 2.14157415e-28, -1, -4.7754458e-39, 0.898652256, -1.92452763e-28, -0.438671261, 0.438671261, -9.39445516e-29, 0.898652256))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0605330467, -2.46587944, 2.14157415e-28, -1, -4.7754458e-39, 0.139502153, -2.98753774e-29, 0.99022609, -0.99022609, 2.1206393e-28, 0.139502153))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0680866241, -2.44894505, 2.14157415e-28, -1, -4.7754458e-39, 0.39103809, -8.37435747e-29, 0.920379043, -0.920379043, 1.97105689e-28, 0.39103809))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, -0.0166301727, -2.49777699, 2.14157415e-28, -1, -4.7754458e-39, -0.898652375, 1.92452787e-28, 0.438671201, -0.438671201, 9.39445395e-29, -0.898652375))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0539762974, -2.47489357, 2.14157415e-28, -1, -4.7754458e-39, -0.0171207041, 3.66651998e-30, 0.999857605, -0.999857605, 2.141266e-28, -0.0171207041))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.040271759, -2.37021875, 2.14157415e-28, -1, -4.7754458e-39, 0.996169984, -2.13336873e-28, -0.0874863937, 0.0874863937, -1.87358317e-29, 0.996169984))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0306224823, -2.36464024, 2.14157415e-28, -1, -4.7754458e-39, 0.970219553, -2.07779409e-28, -0.242244676, 0.242244676, -5.18784198e-29, 0.970219553))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0563182831, -2.47200394, 2.14157415e-28, -1, -4.7754458e-39, 0.0352312103, -7.54501262e-30, 0.99938345, -0.99938345, 2.14025032e-28, 0.0352312103))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0698280334, -2.4417181, 2.14157415e-28, -1, -4.7754458e-39, 0.4851017, -1.03887971e-28, 0.874462545, -0.874462545, 1.87272336e-28, 0.4851017))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.037153244, -2.36819172, 2.14157415e-28, -1, -4.7754458e-39, 0.99022609, -2.1206393e-28, -0.139502153, 0.139502153, -2.98753774e-29, 0.99022609))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0623950958, -2.46266031, 2.14157415e-28, -1, -4.7754458e-39, 0.191135392, -4.09329958e-29, 0.981567979, -0.981567979, 2.10209716e-28, 0.191135392))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.058506012, -2.468997, 2.14157415e-28, -1, -4.7754458e-39, 0.0874866322, -1.87358828e-29, 0.996169925, -0.996169925, 2.13336849e-28, 0.0874866322))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0461654663, -2.37474895, 2.14157415e-28, -1, -4.7754458e-39, 0.999857664, -2.14126625e-28, 0.0171208233, -0.0171208233, 3.66654518e-30, 0.999857664))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0237550735, -2.36179066, 2.14157415e-28, -1, -4.7754458e-39, 0.939583004, -2.01218368e-28, -0.342333496, 0.342333496, -7.33131414e-29, 0.939583004))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0605859756, -2.3916564, 2.14157415e-28, -1, -4.7754458e-39, 0.945630491, -2.02513484e-28, 0.325255871, -0.325255871, 6.96558486e-29, 0.945630491))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0401880741, -2.48728943, 2.14157415e-28, -1, -4.7754458e-39, -0.275319606, 5.89616471e-29, 0.961357236, -0.961357236, 2.05881454e-28, -0.275319606))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.00922060013, -2.49915028, 2.14157415e-28, -1, -4.7754458e-39, -0.681758523, 1.46003413e-28, 0.73158294, -0.73158294, 1.56673667e-28, -0.681758523))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0489282608, -2.37723827, 2.14157415e-28, -1, -4.7754458e-39, 0.997591376, -2.13641242e-28, 0.0694258437, -0.0694258437, 1.48680362e-29, 0.997591376))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0460896492, -2.48276615, 2.14157415e-28, -1, -4.7754458e-39, -0.173322201, 3.711818e-29, 0.984869361, -0.984869361, 2.10916749e-28, -0.173322201))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0128941536, -2.49857044, 2.14157415e-28, -1, -4.7754458e-39, -0.642536163, 1.37603662e-28, 0.766260743, -0.766260743, 1.64100173e-28, -0.642536163))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0338463783, -2.49116802, 2.14157415e-28, -1, -4.7754458e-39, -0.374300599, 8.01591302e-29, 0.927312016, -0.927312016, 1.98590437e-28, -0.374300599))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0540399551, -2.38263512, 2.14157415e-28, -1, -4.7754458e-39, 0.984869361, -2.10916749e-28, 0.173322201, -0.173322201, 3.711818e-29, 0.984869361))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0201251507, -2.49684048, 2.14157415e-28, -1, -4.7754458e-39, -0.558920205, 1.19696715e-28, 0.829226613, -0.829226613, 1.7758474e-28, -0.558920205))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0370678902, -2.48931217, 2.14157415e-28, -1, -4.7754458e-39, -0.325255811, 6.96558365e-29, 0.945630491, -0.945630491, 2.02513484e-28, -0.325255811))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.00932025909, -2.35831356, 2.14157415e-28, -1, -4.7754458e-39, 0.847875714, -1.81578601e-28, -0.530202866, 0.530202866, -1.13546691e-28, 0.847875714))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0339345932, -2.36633015, 2.14157415e-28, -1, -4.7754458e-39, 0.981567919, -2.10209716e-28, -0.19113563, 0.19113563, -4.0933047e-29, 0.981567919))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.00190877914, -2.35772514, 2.14157415e-28, -1, -4.7754458e-39, 0.787809789, -1.6871505e-28, -0.615925312, 0.615925312, -1.31904775e-28, 0.787809789))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0514864922, -2.47765446, 2.14157415e-28, -1, -4.7754458e-39, -0.0694258735, 1.48680422e-29, 0.997591376, -0.997591376, 2.13641242e-28, -0.0694258735))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0432758331, -2.37240696, 2.14157415e-28, -1, -4.7754458e-39, 0.99938345, -2.14025032e-28, -0.0352312401, 0.0352312401, -7.54501864e-30, 0.99938345))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0271339417, -2.49436474, 2.14157415e-28, -1, -4.7754458e-39, -0.469180614, 1.00478353e-28, 0.883106947, -0.883106947, 1.89123612e-28, -0.469180614))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0165314674, -2.49780083, 2.14157415e-28, -1, -4.7754458e-39, -0.601552725, 1.28826766e-28, 0.798838258, -0.798838258, 1.71076878e-28, -0.601552725))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0641288757, -2.39819241, 2.14157415e-28, -1, -4.7754458e-39, 0.906451762, -1.94123062e-28, 0.422319353, -0.422319353, 9.04426753e-29, 0.906451762))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0305323601, -2.49285507, 2.14157415e-28, -1, -4.7754458e-39, -0.422319472, 9.04426994e-29, 0.906451821, -0.906451821, 1.94123074e-28, -0.422319472))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0202188492, -2.36063862, 2.14157415e-28, -1, -4.7754458e-39, 0.920379043, -1.97105689e-28, -0.39103809, 0.39103809, -8.37435747e-29, 0.920379043))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0431983471, -2.48510456, 2.14157415e-28, -1, -4.7754458e-39, -0.224628732, 4.8105833e-29, 0.97444874, -0.97444874, 2.08685102e-28, -0.224628732))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0585632324, -2.38853669, 2.14157415e-28, -1, -4.7754458e-39, 0.961357236, -2.05881454e-28, 0.275319606, -0.275319606, 5.89616471e-29, 0.961357236))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.00562238693, -2.3579216, 2.14157415e-28, -1, -4.7754458e-39, 0.818964958, -1.75387158e-28, -0.573850632, 0.573850632, -1.2289418e-28, 0.818964958))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0515556335, -2.37986994, 2.14157415e-28, -1, -4.7754458e-39, 0.992590666, -2.12570329e-28, 0.121540569, -0.121540569, 2.60287747e-29, 0.992590666))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0563783646, -2.38552618, 2.14157415e-28, -1, -4.7754458e-39, 0.974448681, -2.08685078e-28, 0.224628732, -0.224628732, 4.8105833e-29, 0.974448681))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0624427795, -2.39487767, 2.14157415e-28, -1, -4.7754458e-39, 0.927312016, -1.98590437e-28, 0.374300569, -0.374300569, 8.01591242e-29, 0.927312016))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.00552272797, -2.49953651, 2.14157415e-28, -1, -4.7754458e-39, -0.719112217, 1.54002968e-28, 0.694899976, -0.694899976, 1.4881775e-28, -0.719112217))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0488553047, -2.48028088, 2.14157415e-28, -1, -4.7754458e-39, -0.121540524, 2.60287657e-29, 0.992590666, -0.992590666, 2.12570329e-28, -0.121540524))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0656394958, -2.40159059, 2.14157415e-28, -1, -4.7754458e-39, 0.883106947, -1.89123612e-28, 0.469180614, -0.469180614, 1.00478353e-28, 0.883106947))
- Part=part(Enum.FormFactor.Brick,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.161914214, 0.194296986, 0.161914155))
- Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.93104744, 0.0236616135, -2.49569416, 2.14157415e-28, -1, -4.7754458e-39, -0.514755845, 1.10238605e-28, 0.857341707, -0.857341707, 1.83605799e-28, -0.514755845))
- -----------------------------------
- local AT1 = IT("Attachment",RightArm)
- AT1.Position = VT(0,-1.15,0)
- local AT2 = IT("Attachment",LeftArm)
- AT2.Position = VT(0,-1.15,0)
- Humanoid.HealthChanged:connect(function()
- if Humanoid.Health ~= "inf" then
- Humanoid.Health = "inf"
- end
- if Humanoid.MaxHealth ~= "inf" then
- Humanoid.MaxHealth = "inf"
- end
- end)
- local EyeSizes={
- NumberSequenceKeypoint.new(0,1.2,0),
- NumberSequenceKeypoint.new(1,0,0)
- }
- local EyeTrans={
- NumberSequenceKeypoint.new(0,0.8,0),
- NumberSequenceKeypoint.new(1,1,0)
- }
- local PE=Instance.new("ParticleEmitter")
- PE.Speed = NumberRange.new(2, 3)
- PE.Rotation = NumberRange.new(-180, 180)
- PE.Color = ColorSequence.new(Color3.new(0, 0, 0.482353),Color3.new(0, 0, 0.482353))
- PE.LightEmission = 0.5
- PE.Texture = "http://www.roblox.com/asset/?id=301261210"
- PE.Transparency = NumberSequence.new(1,0,0,1)
- PE.Size = NumberSequence.new(0,0.075000002980232,0.025000000372529)
- PE.Acceleration = Vector3.new(0, 2.5, 0)
- PE.Lifetime = NumberRange.new(1, 3)
- PE.Rate = 50
- PE.SpreadAngle = Vector2.new(22.5, 22.5)
- PE.VelocitySpread = 22.5
- function particles(art)
- local o = PE:Clone()
- o.Parent = art
- o.Enabled = true
- return o
- end
- particles(AT1)
- particles(AT2)
- local AT3 = IT("Attachment",RightArm)
- AT1.Position = VT(0,-1.15,0)
- local AT4 = IT("Attachment",LeftArm)
- AT2.Position = VT(0,-1.15,0)
- local PE2=Instance.new("ParticleEmitter")
- PE2.Speed = NumberRange.new(5, 7)
- PE2.Rotation = NumberRange.new(4, 9)
- PE2.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0))
- PE2.LightEmission = 0.86000001430511
- PE2.Texture = "http://www.roblox.com/asset/?id=248625108"
- PE2.Transparency = NumberSequence.new(0,0.54374998807907,0.73749995231628,0,0.72500002384186,0.45625001192093,0.63749998807907,0,0.52499997615814,0)
- PE2.Size = NumberSequence.new(3.3125,2.8125,2.6875,2.5624995231628,2.3125,2.1875,1.7500001192093,0.43749988079071,0.12499988079071)
- PE2.Acceleration = Vector3.new(1, 6, 0)
- PE2.Lifetime = NumberRange.new(0, 1)
- PE2.Rate = 70
- PE2.RotSpeed = NumberRange.new(5, 9)
- PE2.SpreadAngle = Vector2.new(28, 28)
- PE2.VelocitySpread = 28
- function particles(art)
- local o = PE2:Clone()
- o.Parent = art
- o.Enabled = true
- return o
- end
- particles(AT3)
- particles(AT4)
- -----------------------------------
- function Slice(KIND, SIZE, WAIT, CFRAME, COLOR, GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(1, 1, 1), true)
- local mesh
- if KIND == "Base" then
- mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "448386996", "", VT(0, SIZE / 10, SIZE / 10), VT(0, 0, 0))
- elseif KIND == "Thin" then
- mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662586858", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0))
- elseif KIND == "Round" then
- mesh = CreateMesh("SpecialMesh", wave, "FileMesh", "662585058", "", VT(SIZE / 10, 0, SIZE / 10), VT(0, 0, 0))
- end
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW / 10
- wave.Transparency = wave.Transparency + 0.5 / WAIT
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- local Back = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Wing", VT(1,1,0.35),false)
- CreateWeldOrSnapOrMotor("Weld", Torso, Torso, Back, CF(0, 0.5, 1.2) * ANGLES(RAD(0),RAD(0),RAD(45)), CF(0, 0, 0))
- local ANGLE = 35
- for i = 1, 5 do
- local Wing = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Wing", VT(0.15,2+(i/2),0.15),false)
- local WingWeld = CreateWeldOrSnapOrMotor("Weld", Wing, Torso, Wing, CF(0, 1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0,1,0) * ANGLES(RAD(0), RAD(0), RAD(90)) * ANGLES(RAD(ANGLE), RAD(0), RAD(0)) * CF(0,3+(i/10),0) , CF(0, 0, 0))
- local Wing2 = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Wing", VT(0.25,1,0.25),false)
- CreateWeldOrSnapOrMotor("Weld", Wing, Wing, Wing2, CF(0, 2+(i/2), 0) * ANGLES(RAD(25), RAD(0), RAD(0)), CF(0, 1, 0))
- ANGLE = ANGLE - 15
- table.insert(LEFTWINGS,WingWeld)
- end
- ANGLE = 35
- for i = 1, 5 do
- local Wing = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Wing", VT(0.15,2+(i/2),0.15),false)
- local WingWeld = CreateWeldOrSnapOrMotor("Weld", Wing, Torso, Wing, CF(0, 1, 0) * ANGLES(RAD(90), RAD(0), RAD(0)) * CF(0,1,0) * ANGLES(RAD(0), RAD(0), RAD(-90)) * ANGLES(RAD(ANGLE), RAD(0), RAD(0)) * CF(0,3+(i/10),0) , CF(0, 0, 0))
- local Wing2 = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Wing", VT(0.25,1,0.25),false)
- CreateWeldOrSnapOrMotor("Weld", Wing, Wing, Wing2, CF(0, 2+(i/2), 0) * ANGLES(RAD(25), RAD(0), RAD(0)), CF(0, 1, 0))
- ANGLE = ANGLE - 15
- table.insert(RIGHTWINGS,WingWeld)
- end
- local Eye = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Eye", VT(0.3,0.3,0.3),false)
- local EyeWeld = CreateWeldOrSnapOrMotor("Weld", Head, Head, Eye, CF(0,0.2,0) * ANGLES(RAD(-5),RAD(25),RAD(0)) * CF(0,0,-0.45), CF(0,0,0))
- local Eye2 = CreatePart(3, Character, "Neon", 0, 0.5, "Navy blue", "Eye", VT(0.5,0.5,0.29),false)
- local EyeWeld2 = CreateWeldOrSnapOrMotor("Weld", Head, Head, Eye2, CF(0,0.2,0) * ANGLES(RAD(-5),RAD(25),RAD(0)) * CF(0,0,-0.45), CF(0,0,0))
- local Eye3 = CreatePart(3, Character, "Neon", 0, 0, "Navy blue", "Eye", VT(0.1,0.1,0.31),false)
- local EyeWeld3 = CreateWeldOrSnapOrMotor("Weld", Head, Head, Eye3, CF(0,0.2,0) * ANGLES(RAD(-5),RAD(-25),RAD(0)) * CF(0,0,-0.45), CF(0,0,0))
- local SKILLTEXTCOLOR = BRICKC"Navy blue".Color
- local SKILLFONT = "SciFi"
- local SKILLTEXTSIZE = 6
- local naeeym2 = Instance.new("BillboardGui",Character)
- naeeym2.AlwaysOnTop = true
- naeeym2.Size = UDim2.new(5,35,2,15)
- naeeym2.StudsOffset = Vector3.new(0,1.2,0)
- naeeym2.Adornee = Character.Head
- naeeym2.Name = "Name"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.TextScaled = true
- tecks2.BorderSizePixel = 0
- tecks2.Text = "King of fantasy ocean"
- tecks2.Font = SKILLFONT
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = C3(0,0,0)
- tecks2.TextStrokeColor3 = BRICKC"Navy blue".Color
- tecks2.Size = UDim2.new(1,0,0.5,0)
- tecks2.Parent = naeeym2
- for _, c in pairs(Character:GetChildren()) do
- if c.ClassName == "Part" then
- table.insert(BODY,{c,Character})
- for _, q in pairs(c:GetChildren()) do
- if q.ClassName == "Motor6D" or q.ClassName == "Weld" or q.ClassName == "ManualWeld" then
- table.insert(BODY,{q,c})
- end
- end
- end
- end
- function refit()
- Character.Parent = workspace
- for e = 1, #BODY do
- if BODY[e] ~= nil then
- local STUFF = BODY[e]
- local PART = STUFF[1]
- local PARENT = STUFF[2]
- PART.Parent = PARENT
- end
- end
- end
- Humanoid.HealthChanged:connect(function()
- Humanoid.Parent = nil
- Humanoid.MaxHealth = "inf"
- Humanoid.Health = "inf"
- refit()
- Humanoid.Parent = Character
- end)
- Humanoid.Died:connect(function()
- Humanoid.Parent = nil
- Humanoid.MaxHealth = "inf"
- Humanoid.Health = "inf"
- refit()
- Humanoid.Parent = Character
- end)
- local SKILL1FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 1 Frame")
- local SKILL2FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.80, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 2 Frame")
- local SKILL3FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.23, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 3 Frame")
- local SKILL4FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.50, 0, 0.90, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 4 Frame")
- local SKILL5FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.70, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 5 Frame")
- local SKILL6FRAME = CreateFrame(WEAPONGUI, 0.75, 2, UD2(0.365, 0, 0.05, 0), UD2(0.26, 0, 0.07, 0), C3(0,0,0), C3(0, 0, 0), "Skill 6 Frame")
- local SKILL1TEXT = CreateLabel(SKILL1FRAME, "[Z] Aura Brust", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 1")
- local SKILL2TEXT = CreateLabel(SKILL2FRAME, "[B] Water Beam", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 2")
- local SKILL3TEXT = CreateLabel(SKILL3FRAME, "[C] Ocean Warp", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 3")
- local SKILL4TEXT = CreateLabel(SKILL4FRAME, "[V] Cyber Smash", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 4")
- local SKILL5TEXT = CreateLabel(SKILL5FRAME, "[X] Deadly Star", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 5")
- local SKILL6TEXT = CreateLabel(SKILL6FRAME, "[F] Deadly Zap", C3(50/255, 0/255, 0/255), SKILLTEXTSIZE, SKILLFONT, 0, 2, 0.7, "Text 6")
- --//=================================\\
- --|| DAMAGING
- --\\=================================//
- function killnearest(position,range,EFFECT)
- for i,v in ipairs(workspace:GetChildren()) do
- local body = v:GetChildren()
- for part = 1, #body do
- if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- local SIZE = body[part].Size.Magnitude
- if(body[part].Position - position).Magnitude < range + SIZE/2 then
- if v.ClassName == "Model" then
- if v:FindFirstChildOfClass("Humanoid") ~= nil then
- if v:FindFirstChildOfClass("Humanoid").Health > 0 then
- v:BreakJoints()
- if EFFECT == "Glitch" then
- coroutine.resume(coroutine.create(function()
- local ORIGINPOS = body[part].CFrame
- local SIZE = body[part].Size
- for i = 1, 100 do
- Swait()
- local PART = body[part]
- PART.Anchored = true
- PART.Size = SIZE*MRANDOM(5,15)/10
- PART.CFrame = ORIGINPOS*CF(MRANDOM(-15,15)/15,MRANDOM(-15,15)/15,MRANDOM(-15,15)/15)
- end
- body[part]:remove()
- end))
- elseif EFFECT == "Shatter" then
- for _, c in pairs(v:GetChildren()) do
- if c.ClassName == "Part" or c.ClassName == "MeshPart" then
- Shatter(c)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- --//=================================\\
- --|| ATTACK FUNCTIONS AND STUFF
- --\\=================================//
- function CyberOutburst()
- if HITFLOOR ~= nil then
- ATTACK = true
- Rooted = true
- for i=0, 2, 0.1 / Animation_Speed do
- Swait()
- WACKYEFFECT({EffectType = "Box", Size = VT(1,1,1), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0, CFrame = Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0), MoveToPos = Torso.Position, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- for i=0, 2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1, 0.5 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-2.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(25,25,25), Transparency = 0.25, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = C3(0,0,0), SoundID = 178452241, SoundPitch = 0.6, SoundVolume = 6})
- WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(35,35,35), Transparency = 0.5, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 178452241, SoundPitch = 0.8, SoundVolume = 4})
- WACKYEFFECT({EffectType = "Block", Size = VT(1,1,1), Size2 = VT(40,40,40), Transparency = 0.75, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 178452241, SoundPitch = 1, SoundVolume = 2})
- for i=0, 0.4, 0.1 / Animation_Speed do
- Swait()
- killnearest(Torso.Position,45,"Glitch")
- WACKYEFFECT({Time = 75, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(5,5,5), Transparency = 0, Transparency2 = 1, CFrame = Torso.CFrame, MoveToPos = Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 45, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(10,10,10), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = CF(HITPOS)*ANGLES(RAD(0),RAD(MRANDOM(-180,180)),RAD(0))*CF(0,0,55).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-25 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(-35), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(-35), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(20.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(20.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- ATTACK = false
- Rooted = false
- end
- end
- function Technobeam()
- ATTACK = true
- Rooted = false
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 100
- GYRO.P = 2000
- GYRO.MaxTorque = VT(0,4000000,0)
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- CreateSound("93724183", RightArm, 5, 1, false)
- for i=1, 35 do
- Swait()
- WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 1, Transparency2 = 0.25, CFrame = RightArm.CFrame*CF(0,-5,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(90), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- local BEAM = CreatePart(3, Effects, "Neon", 0, 1, "Navy blue", "Lazer", VT(0,0,0))
- local LOOP = CreateSound("415700134", RightArm, 5, 1, false)
- local TOCH = BEAM.Touched:Connect(function(hit)
- if hit.Anchored == false and hit.Parent ~= Head and hit.Parent ~= Character and hit.Parent ~= Effects then
- Shatter(hit)
- end
- end)
- local I = 0
- repeat
- Swait()
- I = I + 1
- if I <= 10 then
- BEAM.Transparency = BEAM.Transparency - 0.1
- end
- local STARTPOS = RightArm.CFrame*CF(0,-4,0).p
- local ENDHIT,ENDPOS = CastProperRay(STARTPOS,Mouse.Hit.p,650,Character)
- local DISTANCE = (STARTPOS - ENDPOS).Magnitude
- BEAM.CFrame = CF(STARTPOS,ENDPOS)*CF(0,0,-DISTANCE/2)*ANGLES(RAD(0),RAD(0),RAD(I*5))
- BEAM.Size = VT(2,2,DISTANCE)
- WACKYEFFECT({Time = 5, EffectType = "Box", Size = VT(1,1,1), Size2 = VT(1,1,1), Transparency = 0, Transparency2 = 1, CFrame = CF(ENDPOS), MoveToPos = CF(ENDPOS)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))*CF(0,15,0).p, RotationX = MRANDOM(-5,5), RotationY = MRANDOM(-5,5), RotationZ = MRANDOM(-5,5), Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 0.25, CFrame = RightArm.CFrame*CF(0,-4,0), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
- WACKYEFFECT({Time = 5, EffectType = "Block", Size = VT(5,5,5), Size2 = VT(0,0,0), Transparency = 0, Transparency2 = 0.25, CFrame = CF(ENDPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = nil, SoundPitch = 0.6, SoundVolume = 6})
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(90), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- if ENDHIT ~= nil then
- if ENDHIT.Anchored == false and ENDHIT.Parent ~= Effects then
- Shatter(ENDHIT)
- end
- end
- until LOOP.Playing == false
- GYRO:remove()
- BEAM:remove()
- ATTACK = false
- Rooted = false
- end
- function Technowarp()
- local FRAME = RootPart.Position
- for i = 1, 6 do
- WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Navy blue".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2})
- end
- RootPart.CFrame = CF(Mouse.Hit.p+VT(0,6,0),VT(FRAME.X,RootPart.Position.Y,FRAME.Z))
- for i = 1, 6 do
- WACKYEFFECT({Time = 15, EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,35,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(Torso.Position)*ANGLES(RAD(0),RAD(i*(360/5)),RAD(0))*CF(6,0,0), MoveToPos = nil, RotationX = 0, RotationY = 15, RotationZ = 0, Material = "Neon", Color = BRICKC"Navy blue".Color, SoundID = 1177785010, SoundPitch = 1, SoundVolume = 2})
- end
- end
- function printbye(Name)
- local MESSAGES = {"You cannot struggle, ","Your existance is an insult, ","Fade, ","Your existance is not desired, ","You are not permitted here, ","You are not to decide your fate, ","Be gone, ","You are already dead, ","Your live is an anomaly, ","Don't dare to return, ","Why are you resisting, ","You cannot exist here, ","Why are you struggling, ","Your fate was already decided, ","Goodbye, ","You cannot ignore my command, ","You cannot resist my command, ","You already died, "}
- warn(MESSAGES[MRANDOM(1,#MESSAGES)]..Name..".")
- end
- local TOBANISH = {}
- function Banish(Foe)
- if Foe then
- coroutine.resume(coroutine.create(function()
- --if game.Players:FindFirstChild(Foe.Name) then
- table.insert(TOBANISH,Foe.Name)
- printbye(Foe.Name)
- --end
- Foe.Archivable = true
- local CLONE = Foe:Clone()
- Foe:Destroy()
- CLONE.Parent = Effects
- CLONE:BreakJoints()
- local MATERIALS = {"Glass","Neon"}
- for _, c in pairs(CLONE:GetDescendants()) do
- if c:IsA("BasePart") then
- if c.Name == "Torso" or c.Name == "UpperTorso" or c == CLONE.PrimaryPart then
- CreateSound(340722848, c, 10, 1, false)
- end
- c.Anchored = true
- c.Transparency = c.Transparency + 0.2
- c.Material = MATERIALS[MRANDOM(1,2)]
- c.Color = C3(0,1,0)
- if c.ClassName == "MeshPart" then
- c.TextureID = ""
- end
- if c:FindFirstChildOfClass("SpecialMesh") then
- c:FindFirstChildOfClass("SpecialMesh").TextureId = ""
- end
- if c:FindFirstChildOfClass("Decal") then
- c:FindFirstChildOfClass("Decal"):remove()
- end
- c.Name = "Banished"
- c.CanCollide = false
- else
- c:remove()
- end
- end
- local A = false
- for i = 1, 35 do
- if A == false then
- A = true
- elseif A == true then
- A = false
- end
- for _, c in pairs(CLONE:GetDescendants()) do
- if c:IsA("BasePart") then
- c.Anchored = true
- c.Material = MATERIALS[MRANDOM(1,2)]
- c.Transparency = c.Transparency + 0.8/35
- if A == false then
- c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
- elseif A == true then
- c.CFrame = c.CFrame*CF(MRANDOM(-45,45)/45,MRANDOM(-45,45)/45,MRANDOM(-45,45)/45)
- end
- end
- end
- Swait()
- end
- CLONE:remove()
- end))
- end
- end
- function ApplyAoE(POSITION,RANGE,ISBANISH)
- local CHILDREN = workspace:GetDescendants()
- for index, CHILD in pairs(CHILDREN) do
- if CHILD.ClassName == "Model" and CHILD ~= Character then
- local HUM = CHILD:FindFirstChildOfClass("Humanoid")
- if HUM then
- local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
- if TORSO then
- if (TORSO.Position - POSITION).Magnitude <= RANGE then
- if ISBANISH == true then
- Banish(CHILD)
- else
- if ISBANISH == "Gravity" then
- HUM.PlatformStand = true
- if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
- local grav = Instance.new("BodyPosition",TORSO)
- grav.D = 15
- grav.P = 20000
- grav.maxForce = Vector3.new(math.huge,math.huge,math.huge)
- grav.position = TORSO.Position
- grav.Name = "V3BanishForce"..Player.Name
- else
- TORSO:FindFirstChild("V3BanishForce"..Player.Name).position = TORSO.Position+VT(0,0.3,0)
- TORSO.RotVelocity = VT(MRANDOM(-25,25),MRANDOM(-25,25),MRANDOM(-25,25))
- end
- else
- HUM.PlatformStand = false
- end
- end
- elseif ISBANISH == "Gravity" then
- if TORSO:FindFirstChild("V3BanishForce"..Player.Name) then
- TORSO:FindFirstChild("V3BanishForce"..Player.Name):remove()
- HUM.PlatformStand = false
- end
- end
- end
- end
- end
- end
- end
- function Morning_Star()
- ATTACK = true
- Rooted = true
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.15, -0.5) * ANGLES(RAD(-15), RAD(0), RAD(85)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- end
- coroutine.resume(coroutine.create(function()
- local POS = Mouse.Hit.p
- local RAY = CreatePart(3, Effects, "Neon", 0, 0, "Navy blue", "Strike", VT(0,2000,0))
- MakeForm(RAY,"Cyl")
- local SPHERE = CreatePart(3, Effects, "Neon", 0, 0, "Navy blue", "Strike", VT(0,0,0))
- MakeForm(SPHERE,"Ball")
- local SHIELD = CreatePart(3, Effects, "Neon", 0, 0.5, "Navy blue", "Strike", VT(0,0,0))
- MakeForm(SHIELD,"Ball")
- SHIELD.CFrame = CF(POS)
- RAY.CFrame = CF(POS)
- SPHERE.CFrame = CF(POS)
- CreateSound(440145570, SPHERE, 10, 0.8, false)
- CreateSound(415700134, SPHERE, 10, 0.8, false)
- for i = 1, 200 do
- Swait()
- WACKYEFFECT({Time = 15, EffectType = "Wave", Size = VT(0,0,0), Size2 = VT(SPHERE.Size.X*1.2,5+(i),SPHERE.Size.X*1.2), Transparency = 0, Transparency2 = 1, CFrame = SPHERE.CFrame*ANGLES(RAD(0), RAD(i), RAD(0)), MoveToPos = nil, RotationX = 0, RotationY = i, RotationZ = 0, Material = "Neon", Color = C3(0,0,0.5), SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- RAY.Size = RAY.Size + VT(0.05,0,0.05)
- SPHERE.Size = SPHERE.Size + VT(2,2,2)
- SHIELD.Size = SPHERE.Size + VT(3,3,3)
- ApplyAoE(SPHERE.Position,SPHERE.Size.X/2,true)
- end
- for i = 1, 45 do
- Swait()
- RAY.Transparency = RAY.Transparency + 1/45
- SPHERE.Transparency = RAY.Transparency
- SHIELD.Transparency = SPHERE.Transparency + 1/45
- end
- RAY:remove()
- SHIELD:remove()
- SPHERE:remove()
- end))
- for i=0, 1, 0.1 / Animation_Speed do
- Swait()
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, -0.15) * ANGLES(RAD(65), RAD(45), RAD(-85)) * LEFTSHOULDERC0, 1 / Animation_Speed)
- end
- ATTACK = false
- Rooted = false
- end
- function CyberSmash()
- ATTACK = true
- Rooted = false
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 100
- GYRO.P = 2000
- GYRO.MaxTorque = VT(0,4000000,0)
- GYRO.cframe = CF(RootPart.Position,Mouse.Hit.p)
- local SMASH = CreatePart(3, Effects, "Neon", 0, 1, "Navy blue", "Block", VT(25,25,25))
- SMASH.CanCollide = true
- SMASH.Color = C3(0,0,0)
- local EF = Instance.new("SelectionBox",SMASH)
- EF.Adornee = SMASH
- EF.Color = BrickColor.new("Navy blue")
- EF.LineThickness = 0.2
- EF.Transparency = 1
- coroutine.resume(coroutine.create(function()
- for i = 1, 20 do
- Swait()
- SMASH.Transparency = SMASH.Transparency - 0.05
- EF.Transparency = SMASH.Transparency
- end
- end))
- repeat
- SMASH.CFrame = CF(Mouse.Hit.p)*CF(0,35,0)
- Swait()
- GYRO.cframe = CF(RootPart.Position,SMASH.Position)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(130), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- until HOLD == true and SMASH.Transparency < 0.99
- for i = 1, 25 do
- Swait()
- SMASH.CFrame = SMASH.CFrame*CF(0,15/25,0)
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-25 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.75 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(160), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- local TOCH = SMASH.Touched:Connect(function(hit)
- if hit.Anchored == false and hit.Parent ~= Head and hit.Parent ~= Character and hit.Parent ~= Effects then
- Shatter(hit)
- end
- end)
- local n0 = nil
- local HITFLOOR,HITPOS = Raycast(SMASH.Position, (CF(SMASH.Position, SMASH.Position + VT(0, -1, 0))).lookVector, 25000, Character)
- if HITFLOOR ~= nil then
- if HITFLOOR.Anchored == false and HITFLOOR.Parent ~= workspace then
- if HITFLOOR.Parent:FindFirstChildOfClass("Humanoid") or HITFLOOR.Parent.Parent:FindFirstChildOfClass("Humanoid") then
- if HITFLOOR.Parent.ClassName == "Model" then
- HITFLOOR.Parent:BreakJoints()
- elseif HITFLOOR.Parent.Parent.ClassName == "Model" then
- HITFLOOR.Parent.Parent:BreakJoints()
- end
- end
- local POS = HITPOS
- n0,HITPOS = Raycast(POS, (CF(POS, POS + VT(0, -1, 0))).lookVector, 25000, HITFLOOR.Parent)
- end
- end
- killnearest(HITPOS,SMASH.Size.X/1.3,"Shatter")
- SMASH.CFrame = CF(HITPOS+VT(0,SMASH.Size.Y/2,0))
- WACKYEFFECT({Time = 25, EffectType = "Box", Size = VT(24,0,24), Size2 = VT(75,2,75), Transparency = 0, Transparency2 = 1, CFrame = CF(HITPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = SKILLTEXTCOLOR, SoundID = 130972023, SoundPitch = 1, SoundVolume = 10})
- for i = 1, 25 do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(25 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(45)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-45 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.025 * COS(SINE / 12), -0.5) * ANGLES(RAD(30), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(45 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.025 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- coroutine.resume(coroutine.create(function()
- wait(0.2)
- TOCH:disconnect()
- wait(1.8)
- for i = 1, 100 do
- Swait()
- SMASH.Transparency = i/100
- end
- for i = 1, 10 do
- Swait()
- EF.Transparency = EF.Transparency + 0.1
- end
- SMASH:remove()
- end))
- GYRO:remove()
- ATTACK = false
- Rooted = false
- end
- local HATWELD = nil
- function Pose(WhichPose,Speed,Time,Magic,Gyro,Tors)
- PLAYMAINANIM = false
- if WhichPose == "Cast1" then
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- if Magic == true then
- WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Dark blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- end
- if Gyro ~= nil and Gyro ~= false then
- Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
- end
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(35)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-35)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(125), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- elseif WhichPose == "Cast2" then
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- if Magic == true then
- WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Dark blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = LeftArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Dark blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- end
- if Gyro ~= nil and Gyro ~= false then
- Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
- end
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-15 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(15)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(120), RAD(0), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- elseif WhichPose == "RightArmUp" then
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- if Magic == true then
- WACKYEFFECT({Time = 15, EffectType = "Crystal", Size = VT(1,1,1)*1.5, Size2 = VT(0,4,0), Transparency = 0, Transparency2 = 1, CFrame = RightArm.CFrame*CF(0,-1,0)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Glass", Color = BRICKC"Dark blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- end
- if Gyro ~= nil and Gyro ~= false then
- Gyro.cframe = CF(RootPart.Position,Mouse.Hit.p)
- end
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(15)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-15)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.65 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.2) * ANGLES(RAD(125), RAD(0), RAD(25)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- elseif WhichPose == "Taunt" then
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- HATWELD.Part0 = RightArm
- HATWELD.C0 = CF(0,-1.1,-0.4) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(-20), RAD(0), RAD(0))
- CreateSound(221057812,Torso,10,1,false)
- for i=0, Time*2, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(35 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(0)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(145), RAD(0), RAD(45)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(5), RAD(25), RAD(-15)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5), RAD(0), RAD(0)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.65, -0.5) * ANGLES(RAD(175), RAD(0), RAD(-35)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- HATWELD.C0 = Clerp(HATWELD.C0, CF(-0.5,-1.2,-0.3) * ANGLES(RAD(0), RAD(0), RAD(180)) * ANGLES(RAD(35), RAD(0), RAD(35)), Speed / Animation_Speed)
- end
- HATWELD.Part0 = Head
- HATWELD.C0 = CF(0,0.35,0)
- elseif WhichPose == "Prepare key" then
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- if Gyro ~= nil and Gyro ~= false then
- Gyro.cframe = CF(RootPart.Position,Tors.Position)
- end
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(65)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(65)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- elseif WhichPose == "Turn key" then
- for i=0, Time, 0.1 / Animation_Speed do
- Swait()
- if Gyro ~= nil and Gyro ~= false then
- Gyro.cframe = CF(RootPart.Position,Tors.Position)
- end
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(75)), Speed / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(5 - 6.5 * SIN(SINE / 12)), RAD(0), RAD(-75)), Speed / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), -0.25) * ANGLES(RAD(90), RAD(0), RAD(75)) * ANGLES(RAD(0), RAD(-90), RAD(0)) * RIGHTSHOULDERC0, Speed / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.15 * COS(SINE / 12) - 0.05 * COS(SINE / 12), 0.5) * ANGLES(RAD(-45), RAD(0), RAD(45)) * LEFTSHOULDERC0, Speed / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), Speed / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), Speed / Animation_Speed)
- end
- end
- PLAYMAINANIM = true
- end
- function Lightning(Table)
- local Color = Table.Color or C3(1,1,1)
- local StartPos = Table.Start or Torso.Position
- local EndPos = Table.End or Mouse.Hit.p
- local SegmentLength = Table.SegmentL or 2
- local Thickness = Table.Thickness or 0.1
- local Dissapear = Table.DoesFade or false
- local Parent = Table.Ignore or Character
- local MaxDist = Table.MaxDist or 400
- local Branches = Table.Branches or false
- local HIT,HITPOS = CastProperRay(StartPos, EndPos, MaxDist, Parent)
- local DISTANCE = math.ceil((StartPos - HITPOS).Magnitude/SegmentLength)
- local LIGHTNINGMODEL = IT("Model",Effects)
- LIGHTNINGMODEL.Name = "Lightning"
- local LastBolt = nil
- for E = 1, DISTANCE do
- local ExtraSize = (DISTANCE-E)/15
- local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Navy blue"), "LightningPart"..E, VT(Thickness+ExtraSize,SegmentLength,Thickness+ExtraSize))
- PART.Color = Color
- MakeForm(PART,"Cyl")
- if LastBolt == nil then
- PART.CFrame = CF(StartPos,HITPOS)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
- else
- PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,CF(HITPOS)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)))*CF(0,0,SegmentLength/3+(DISTANCE-E)).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
- end
- LastBolt = PART
- if Branches == true then
- local CHOICE = MRANDOM(1,7+((DISTANCE-E)*2))
- if CHOICE == 1 then
- local LASTBRANCH = nil
- for i = 1, MRANDOM(2,5) do
- local ExtraSize2 = ((DISTANCE-E)/25)/i
- local PART = CreatePart(3, LIGHTNINGMODEL, "Neon", 0, 0, BRICKC("Navy blue"), "Branch"..E.."-"..i, VT(Thickness+ExtraSize2,SegmentLength,Thickness+ExtraSize2))
- PART.Color = Color
- MakeForm(PART,"Cyl")
- if LASTBRANCH == nil then
- PART.CFrame = CF(LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0).p,LastBolt.CFrame*CF(0,-LastBolt.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*7,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
- else
- PART.CFrame = CF(LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0).p,LASTBRANCH.CFrame*CF(0,-LASTBRANCH.Size.Y/2,0)*ANGLES(RAD(0),RAD(0),RAD(MRANDOM(0,360)))*CF(0,Thickness*3,0)*CF(0,0,-1).p)*ANGLES(RAD(90),RAD(0),RAD(0))*CF(0,-PART.Size.Y/2,0)
- end
- LASTBRANCH = PART
- end
- end
- end
- end
- if Dissapear == true then
- coroutine.resume(coroutine.create(function()
- for i = 1, 10 do
- Swait()
- for _, c in pairs(LIGHTNINGMODEL:GetChildren()) do
- if c.ClassName == "Part" then
- c.Transparency = i/10
- end
- end
- end
- LIGHTNINGMODEL:remove()
- end))
- elseif Dissapear == false then
- Debris:AddItem(LIGHTNINGMODEL,0.1)
- end
- return {End = LastBolt.CFrame*CF(0,0,-LastBolt.Size.Z/2).p,LastBolt = LastBolt,Model = LIGHTNINGMODEL}
- end
- function WARDENKILL(POSITION,RANGE,FLING,BURN)
- local CHILDREN = workspace:GetDescendants()
- for index, CHILD in pairs(CHILDREN) do
- if CHILD.ClassName == "Model" and CHILD ~= Character then
- local HUM = CHILD:FindFirstChildOfClass("Humanoid")
- if HUM then
- local TORSO = CHILD:FindFirstChild("Torso") or CHILD:FindFirstChild("UpperTorso")
- if TORSO then
- if HUM.Health > 0 and (TORSO.Position - POSITION).Magnitude <= RANGE then
- CHILD:BreakJoints()
- if FLING ~= 0 then
- for _, c in pairs(CHILD:GetChildren()) do
- if c:IsA("BasePart") and c.Transparency == 0 then
- if BURN == true then
- Fire(c)
- end
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = CF(POSITION,TORSO.Position).lookVector*FLING
- bv.Parent = c
- Debris:AddItem(bv,0.05)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- local BOLTSOUNDS = {168586621,168586586,178452241}
- function Warden_Zap()
- ATTACK = true
- Rooted = false
- local GYRO = IT("BodyGyro",RootPart)
- GYRO.D = 750
- GYRO.P = 20000
- GYRO.MaxTorque = VT(0,40000000,0)
- CreateSound(348663022,RightArm,1.5,2,false)
- Pose("Cast1",0.8,1,true,GYRO)
- local LightningTable = Lightning({Color = SKILLTEXTCOLOR, Start = RightArm.CFrame*CF(0,-1,0).p, End = Mouse.Hit.p, SegmentL = 2, Thickness = 0.2, DoesFade = true, Ignore = Character, MaxDist = 100, Branches = false})
- local Hitpos = LightningTable.End
- WARDENKILL(Hitpos,10,35)
- WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(1,1,1)*15, Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Dark blue".Color, SoundID = BOLTSOUNDS[MRANDOM(1,#BOLTSOUNDS)], SoundPitch = MRANDOM(8,12)/10, SoundVolume = 5})
- for i = 1, 4 do
- WACKYEFFECT({Time = 15, EffectType = "Sphere", Size = VT(1,1,1), Size2 = VT(0,45,0), Transparency = 0, Transparency2 = 1, CFrame = CF(Hitpos)*ANGLES(RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360)),RAD(MRANDOM(0,360))), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Dark blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- end
- Pose("Cast1",0.8,1,true)
- GYRO:remove()
- ATTACK = false
- Rooted = false
- end
- function CreateWave(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
- mesh.Scale = VT(size,size,size)
- mesh.Offset = VT(0,0,-size/8)
- wave.CFrame = cframe
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, waitt do
- Swait()
- mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
- mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
- if doesrotate == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
- end
- wave.Transparency = wave.Transparency + (0.5/waitt)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function CreateSwirl(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=1051557"
- mesh.Scale = VT(size,size,size)
- wave.CFrame = cframe
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, waitt do
- Swait()
- mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
- if doesrotate == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
- end
- wave.Transparency = wave.Transparency + (0.5/waitt)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function CreateTornado(inair,size,doesrotate,rotatedirection,waitt,cframe,color)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
- mesh.Scale = VT(size,size,size)
- wave.CFrame = cframe
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, waitt do
- Swait()
- mesh.Scale = mesh.Scale + VT(size/5,0,size/5)
- if doesrotate == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0, rotatedirection, 0)
- end
- wave.Transparency = wave.Transparency + (0.5/waitt)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function CreateWave2(SIZE,WAIT,CFRAME,DOESROT,ROT,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
- mesh.Scale = SIZE
- mesh.Offset = VT(0,0,-SIZE.X/8)
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW
- mesh.Offset = VT(0,0,-(mesh.Scale.X/8))
- if DOESROT == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
- end
- wave.Transparency = wave.Transparency + (0.5/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function CreateRing2(SIZE,DOESROT,ROT,WAIT,CFRAME,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(COLOR), "Effect", VT(0,0,0))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.Scale = SIZE
- mesh.Offset = VT(0,0,0)
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW
- if DOESROT == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(0,ROT,0)
- end
- wave.Transparency = wave.Transparency + (0.5/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function UNLOCK()
- print("wow... you unlocked secret form... then press some button to become true form...")
- TRUEUNLOCK = true
- end
- function MagicSphere3(SIZE,WAIT,CFRAME,COLOR,GROW)
- local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(COLOR), "Effect", VT(1,1,1), true)
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "Sphere"
- mesh.Scale = SIZE
- mesh.Offset = VT(0,0,0)
- wave.CFrame = CFRAME
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, WAIT do
- Swait()
- mesh.Scale = mesh.Scale + GROW
- wave.Transparency = wave.Transparency + (1/WAIT)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function CreateRing(inair,size,doesrotate,rotatedirection,waitt,cframe,spin1,spin2,color)
- local wave = CreatePart(3, Effects, "Neon", 0, 0.5, BRICKC(color), "Effect", VT(0,0,0))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh.Scale = VT(size,size,size)
- mesh.Offset = VT(0,0,0)
- wave.CFrame = cframe
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, waitt do
- Swait()
- mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
- if doesrotate == true then
- wave.CFrame = wave.CFrame * CFrame.fromEulerAnglesXYZ(spin2, rotatedirection, spin1)
- end
- wave.Transparency = wave.Transparency + (0.5/waitt)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function MagicSphere(size,waitt,cframe,color)
- local wave = CreatePart(3, Effects, "Neon", 0, 0, BRICKC(color), "Effect", VT(1,1,1))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "Sphere"
- mesh.Scale = VT(size,size,size)
- mesh.Offset = VT(0,0,0)
- wave.CFrame = cframe
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, waitt do
- Swait()
- mesh.Scale = mesh.Scale + VT(size/5,size/5,size/5)
- wave.Transparency = wave.Transparency + (1/waitt)
- if wave.Transparency > 0.99 then
- wave:remove()
- end
- end
- end))
- end
- function MagicSphere2(size,waitt,cframe,color)
- local wave = CreatePart(3, Effects, "Neon", 0, 1, BRICKC(color), "Effect", VT(1,1,1))
- local mesh = IT("SpecialMesh",wave)
- mesh.MeshType = "Sphere"
- mesh.Scale = VT(size,size,size)
- mesh.Offset = VT(0,0,0)
- wave.CFrame = cframe
- coroutine.resume(coroutine.create(function(PART)
- for i = 1, waitt do
- Swait()
- mesh.Scale = mesh.Scale - VT(size/waitt,size/waitt,size/waitt)
- wave.Transparency = wave.Transparency - (1/waitt)
- end
- wave:remove()
- end))
- end
- Player_Size = 1
- function RiftForm()
- ATTACK = true
- Rooted = false
- UNANCHOR = false
- RootPart.Anchored = true
- for i=0, 5, 0.1 / Animation_Speed do
- Swait()
- RootPart.CFrame = RootPart.CFrame * CF(0,0.2,0)
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 2 / Animation_Speed)
- end
- CreateSound("1368598393", Effects, 10, 1)
- for i=0, 2, 0.1 / Animation_Speed do
- Swait()
- local CFRAME = CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))
- MagicSphere3(VT(0,0,0),15,CFRAME,"Really black",VT(0.1,0.1,5))
- MagicSphere3(VT(0.1,0.1,0.1),15,CFRAME,"Really black",VT(0.1,0.1,5))
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-75)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(75)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- CreateSound("1368583274", Effects, 10, 1)
- for i=0, 6, 0.1 / Animation_Speed do
- Swait()
- CreateRing2(VT(45,5,0)*2,false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(-1,0,0))
- CreateRing2(VT(45,5,0)*3,false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(-1,0,0)*3)
- local CFRAME = CF(Torso.Position)*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)))
- MagicSphere3(VT(0,0,0),15,CFRAME,"Really black",VT(0.1,0.1,55))
- MagicSphere3(VT(0,0,0),15,CFRAME,"Really black",VT(2,2,2))
- MagicSphere3(VT(0.1,0.1,0.1),15,CFRAME,"Really black",VT(0.1,0.1,55))
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(-75)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.15, 0.5, -1) * ANGLES(RAD(90), RAD(0), RAD(75)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(0)), 2 / Animation_Speed)
- end
- CreateSound("907329532", Effects, 10, 0.9)
- Swait(175)
- CreateRing2(VT(0,0,0),false,0,45,RootPart.CFrame*ANGLES(RAD(90),RAD(0),RAD(0)),"Really black",VT(7,7,0))
- CreateSound("1368605755", Effects, 10, 1)
- CreateSound("1368637781", Effects, 10, 1)
- MagicSphere3(VT(0,0,0),45,Torso.CFrame,"Really black",VT(5,5,5))
- TRUEFORM = true
- for i=0, 1, 0.1 / Animation_Speed do
- CreateRing2(VT(0,0,0),false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(4,4,0))
- CreateRing2(VT(0,0,0),false,0,45,Torso.CFrame*ANGLES(RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180)),RAD(MRANDOM(-180,180))),"Really black",VT(5,5,0))
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(-25), RAD(0), RAD(0)), 0.2 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 * Player_Size, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 2 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 2 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-60), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 2 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-50)), 2 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(50)), 2 / Animation_Speed)
- end
- UNANCHOR = true
- RootPart.Anchored = false
- ATTACK = false
- Rooted = false
- end
- --KEE HEE function--
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if Character:FindFirstChild("TalkingBillBoard")~= nil then
- Character:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local Bill = Instance.new("BillboardGui",Character)
- Bill.Size = UDim2.new(0,100,0,40)
- Bill.StudsOffset = Vector3.new(0,5.5,0)
- Bill.Adornee = Character.Head
- Bill.Name = "TalkingBillBoard"
- local Hehe = Instance.new("TextLabel",Bill)
- Hehe.BackgroundTransparency = 1
- Hehe.BorderSizePixel = 0
- Hehe.Text = ""
- Hehe.Font = "Antique"
- Hehe.TextSize = 50
- Hehe.TextStrokeTransparency = 0
- Hehe.Size = UDim2.new(1,0,0.5,0)
- coroutine.resume(coroutine.create(function()
- while Hehe ~= nil do
- Swait()
- Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- Hehe.Rotation = math.random(-5,5)
- Hehe.TextColor3 = Color3.new(0,0,0)
- Hehe.TextStrokeColor3 = BRICKC"Really blue".Color
- end
- end))
- for i = 1,string.len(text),1 do
- Swait()
- Hehe.Text = string.sub(text,1,i)
- end
- Swait(90)--Re[math.random(1, 93)]
- for i = 0, 1, .025 do
- Swait()
- Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
- Hehe.TextStrokeTransparency = i
- Hehe.TextTransparency = i
- end
- Bill:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- Player.Chatted:connect(onChatted)
- --KEE HEE function end--
- function OceanWorld()
- TRUESKILL = true
- CreateSound(1393698948, Character, 9999, 0.7, true)
- chatfunc("There are only... WATERS")
- local sillsky = Instance.new('Sky', game:GetService'Lighting')
- sillsky.SkyboxBk = "rbxassetid://1014342"
- sillsky.SkyboxDn = "rbxassetid://1014343"
- sillsky.SkyboxFt = "rbxassetid://1014340"
- sillsky.SkyboxLf = "rbxassetid://1014341"
- sillsky.SkyboxRt = "rbxassetid://1014339"
- sillsky.SkyboxUp = "rbxassetid://1014344"
- sillsky.StarCount = 0
- sillsky.SunAngularSize = 0
- sillsky.MoonAngularSize = 0
- sillsky.MoonTextureId = ""
- sillsky.CelestialBodiesShown = false
- game.Lighting.FogColor = Color3.new(0,0,0)
- game.Lighting.FogEnd = 1400
- sick.TimePosition = 13
- sick.SoundId = "rbxassetid://1873219898"
- sick.TimePosition = 1
- end
- function FireArc(Part, ToLocation, AmountOfTime, Height, DoesCourontine)
- if DoesCourontine == false then
- local Direction = CF(Part.Position, ToLocation)
- local Distance = (Part.Position - ToLocation).magnitude
- for i = 1, AmountOfTime do
- Swait()
- Part.CFrame = Direction * CF(0, AmountOfTime / 200 + (AmountOfTime / Height - i * 2 / Height), -Distance / AmountOfTime)
- Direction = Part.CFrame
- end
- Part:remove()
- elseif DoesCourontine == true then
- coroutine.resume(coroutine.create(function()
- local Direction = CF(Part.Position, ToLocation)
- local Distance = (Part.Position - ToLocation).magnitude
- for i = 1, AmountOfTime do
- Swait()
- Part.CFrame = Direction * CF(0, AmountOfTime / 200 + (AmountOfTime / Height - i * 2 / Height), -Distance / AmountOfTime)
- Direction = Part.CFrame
- end
- Part:remove()
- end))
- end
- end
- function KEEHEE(position,range,maxstrength)
- for i,v in ipairs(workspace:GetChildren()) do
- local body = v:GetChildren()
- for part = 1, #body do
- if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
- if(body[part].Position - position).Magnitude < range then
- if v.ClassName == "Model" then
- v:BreakJoints()
- end
- --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
- body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
- end
- end
- end
- if v.ClassName == "Part" then
- if v.Anchored == false and (v.Position - position).Magnitude < range then
- --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
- v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
- end
- end
- end
- end
- function AddChildrenToTable(FROM, PARENT, DIST, TABLE)
- for _, c in pairs(PARENT:GetChildren()) do
- if c.ClassName == "Model" then
- if c ~= Character and c:FindFirstChildOfClass("Humanoid") and (c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")) then
- local HUMANOID = c:FindFirstChildOfClass("Humanoid")
- local TORSO = c:FindFirstChild("Torso") or c:FindFirstChild("UpperTorso")
- if DIST > (TORSO.Position - FROM).Magnitude then
- table.insert(TABLE, c)
- end
- AddChildrenToTable(FROM, c, DIST, TABLE)
- elseif c.ClassName == "Folder" then
- AddChildrenToTable(FROM, c, DIST, TABLE)
- end
- end
- end
- end
- function HAHAHA()
- local HITBODIES = {}
- local HITFLOOR, HITPOS, NORMAL = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 7 * Player_Size, Character)
- if HITFLOOR ~= nil then
- CreateSound("463598785", RootPart, 10, 0.8)
- ATTACK = true
- Rooted = true
- VALUE1 = true
- for i = 1, 500 do
- Swait()
- AddChildrenToTable(HITPOS, workspace, i / 3, HITBODIES)
- Slice("Round", 0.5 + i / 50, 35, CF(HITPOS + VT(0, 0.1, 0), HITPOS + VT(0, 0.1, 0) + NORMAL) * ANGLES(RAD(90), RAD(0), RAD(0)) * ANGLES(RAD(MRANDOM(-18, 18)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-18, 18))), "Navy blue", VT(0.001, 0, 0.001))
- Slice("Round", 0.5 + i / 50, 45, CF(HITPOS + VT(0, 0.1, 0), HITPOS + VT(0, 0.1, 0) + NORMAL) * ANGLES(RAD(90), RAD(MRANDOM(-180, 180)), RAD(0)), "Really black", VT(0, 0, 0))
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(-35 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(5 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(-25 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-40), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(12 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-40), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-35 - 7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-35 - 7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- for e = 1, #HITBODIES do
- if HITBODIES[e] ~= nil then
- local BOD = HITBODIES[e]
- local TORS = BOD:FindFirstChild("Torso") or BOD:FindFirstChild("UpperTorso")
- if TORS and TORS:FindFirstChild("BV") == nil then
- local bv = Instance.new("BodyVelocity")
- bv.Name = "BV"
- bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
- bv.velocity = CF(TORS.Position, TORS.Position + VT(0, 1, 0)).lookVector * 20
- bv.Parent = TORS
- Debris:AddItem(bv, 0.1)
- end
- end
- end
- end
- coroutine.resume(coroutine.create(function()
- for e = 1, #HITBODIES do
- Swait()
- if HITBODIES[e] ~= nil then
- local BOD = HITBODIES[e]
- for i = 1, #HITBODIES do
- if HITBODIES[i] == BOD and i ~= e then
- table.remove(HITBODIES, i)
- end
- end
- local TORS = BOD:FindFirstChild("Torso") or BOD:FindFirstChild("UpperTorso")
- if TORS then
- TORS.Anchored = false
- CreateSound("92597369", TORS, 10, 0.8)
- Slice("Thin", 1, 35, CF(TORS.Position, HITPOS) * ANGLES(RAD(0), RAD(-90), RAD(0)), "Navy blue", VT(0.01, 0, 0.01))
- BOD:BreakJoints()
- for _, c in pairs(BOD:GetChildren()) do
- if c.ClassName == "Part" or c.ClassName == "MeshPart" then
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1000000000, 1000000000, 1000000000)
- bv.velocity = CF(HITPOS, c.Position).lookVector * 250
- bv.Parent = c
- Debris:AddItem(bv, 0.2)
- end
- end
- end
- end
- end
- end))
- VALUE1 = false
- ATTACK = false
- Rooted = false
- end
- end
- function YOUAREDEAD()
- local HITBODIES = {}
- local PEWSOUND = {
- "907527750",
- "907527912",
- "907528019",
- "907530553"
- }
- local ATTACKTAUNTS = {
- "907329893",
- "907329532",
- "907333294",
- "907332856"
- }
- local HITFLOOR, HITPOS, NORMAL = Raycast(RootPart.Position, CF(RootPart.Position, RootPart.Position + VT(0, -1, 0)).lookVector, 7 * Player_Size, Character)
- if HITFLOOR ~= nil then
- CreateSound(ATTACKTAUNTS[MRANDOM(1, #ATTACKTAUNTS)], Head, 10, 0.9)
- ATTACK = true
- Rooted = false
- local GYRO = IT("BodyGyro", RootPart)
- GYRO.D = 100
- GYRO.P = 2000
- GYRO.MaxTorque = VT(0, 4000000, 0)
- GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
- for i = 0, 3.5, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
- Slice("Thin", 1, 5, RightArm.CFrame * CF(0, -1.1, 0) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), C3(1, 0, 0), VT(-0.01, 0, -0.01))
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(-15 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(15 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-45), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(32 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(5), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- for i = 0, 0.15, 0.1 / Animation_Speed do
- Swait()
- GYRO.cframe = CF(RootPart.Position, Mouse.Hit.p)
- Slice("Thin", 1, 5, RightArm.CFrame * CF(0, -1.1, 0) * ANGLES(RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-180, 180))), C3(1, 0, 0), VT(-0.01, 0, -0.01))
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(85 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-85 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(0), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(90 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(5), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- Rooted = true
- GYRO:remove()
- coroutine.resume(coroutine.create(function()
- local PITS = {}
- local FRAME = RootPart.CFrame
- for i = 1, 200 do
- Swait()
- for e = 1, #HITBODIES do
- if HITBODIES[e] ~= nil then
- local BOD = HITBODIES[e]
- local TORS = BOD:FindFirstChild("Torso") or BOD:FindFirstChild("UpperTorso")
- if TORS then
- BOD:BreakJoints()
- table.remove(HITBODIES, e)
- end
- end
- end
- local GLITCH = CreatePart(3, Effects, "Neon", 0, 0, "Navy blue", "Puddle", VT(2 + i / 2, 0, 2 + i / 2))
- MakeForm(GLITCH, "Cyl")
- GLITCH.CFrame = FRAME * CF(MRANDOM(-5, 5), 0, 5 - i * 3)
- local HITFLOOR, HITPOS, NORMAL = Raycast(GLITCH.Position, CF(GLITCH.Position, GLITCH.Position + VT(0, -1, 0)).lookVector, 25 * Player_Size, Character)
- if HITFLOOR ~= nil then
- table.insert(PITS, GLITCH)
- GLITCH.CFrame = CF(HITPOS, HITPOS + NORMAL) * ANGLES(RAD(90), RAD(0), RAD(0))
- AddChildrenToTable(HITPOS, workspace, i / 2, HITBODIES)
- if MRANDOM(1, 2) == 1 then
- local ICICLE = IT("CornerWedgePart", Effects)
- ICICLE.Locked = true
- ICICLE.CanCollide = false
- ICICLE.Anchored = true
- ICICLE.BrickColor = BRICKC("Navy blue")
- ICICLE.Material = "Neon"
- ICICLE.Size = VT(i / 10, i / 2, i / 10)
- CreateSound(PEWSOUND[MRANDOM(1, #PEWSOUND)], ICICLE, 10, 0.8)
- ICICLE.CFrame = CF(HITPOS) * CF(MRANDOM(-i / 10, i / 10), 0, MRANDOM(-i / 10, i / 10)) * ANGLES(RAD(MRANDOM(-25, 25)), RAD(MRANDOM(-180, 180)), RAD(MRANDOM(-25, 25)))
- table.insert(PITS, ICICLE)
- end
- else
- GLITCH:remove()
- break
- end
- end
- coroutine.resume(coroutine.create(function()
- for i = 1, 10 do
- Swait()
- for e = 1, #PITS do
- if PITS[e] ~= nil then
- local E = PITS[e]
- E.Transparency = E.Transparency + 0.1
- end
- end
- end
- for e = 1, #PITS do
- if PITS[e] ~= nil then
- local E = PITS[e]
- E:remove()
- end
- end
- end))
- end))
- for i = 0, 1, 0.1 / Animation_Speed do
- Swait()
- RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(85 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0) * ANGLES(RAD(0 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-85 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(145), RAD(0 - 7.5 * SIN(SINE / 12)), RAD(-15 + 7.5 * SIN(SINE / 12))) * RIGHTSHOULDERC0, 1 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5 + 0.25 * COS(SINE / 12), 0) * ANGLES(RAD(-25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(-12 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.01) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(75), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(-7.5 * SIN(SINE / 12)), RAD(-90), RAD(0)) * ANGLES(RAD(-8 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- end
- ATTACK = false
- Rooted = false
- end
- end
- --//=================================\\
- --|| ASSIGN THINGS TO KEYS
- --\\=================================//
- function MouseDown(Mouse)
- HOLD = true
- if ATTACK == false then
- end
- end
- function MouseUp(Mouse)
- HOLD = false
- end
- function KeyDown(Key)
- if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then
- KEYHOLD = true
- if Key == "z" and ATTACK == false then
- CyberOutburst()
- end
- if Key == "b" and ATTACK == false then
- Technobeam()
- end
- if Key == "f" and ATTACK == false then
- Warden_Zap()
- end
- if Key == "c" and ATTACK == false then
- Technowarp()
- end
- if Key == "v" and ATTACK == false then
- CyberSmash()
- end
- if Key == "x" and ATTACK == false then
- Morning_Star()
- end
- if Key == "=" then
- UNLOCK()
- end
- if Key == "]" and ATTACK == false and TRUEUNLOCK == true then
- RiftForm()
- OceanWorld()
- end
- if Key == "e" and ATTACK == false and TRUESKILL == true then
- HAHAHA()
- end
- if Key == "q" and ATTACK == false and TRUESKILL == true then
- YOUAREDEAD()
- end
- if Key == "t" then
- local TAUNT = CreateSound("132392118", Head, 10, 0.8)
- TAUNT.TimePosition = 1.1
- end
- end
- end
- function KeyUp(Key)
- if Key ~= "w" and Key ~= "a" and Key ~= "s" and Key ~= "d" then
- KEYHOLD = false
- end
- end
- Mouse.Button1Down:connect(function(NEWKEY)
- MouseDown(NEWKEY)
- end)
- Mouse.Button1Up:connect(function(NEWKEY)
- MouseUp(NEWKEY)
- end)
- Mouse.KeyDown:connect(function(NEWKEY)
- KeyDown(NEWKEY)
- end)
- Mouse.KeyUp:connect(function(NEWKEY)
- KeyUp(NEWKEY)
- end)
- --//=================================\\
- --\\=================================//
- function unanchor()
- if UNANCHOR == true then
- g = Character:GetChildren()
- for i = 1, #g do
- if g[i].ClassName == "Part" then
- g[i].Anchored = false
- end
- end
- end
- end
- --//=================================\\
- --|| WRAP THE WHOLE SCRIPT UP
- --\\=================================//
- Humanoid.Changed:connect(function(Jump)
- if Jump == "Jump" and (Disable_Jump == true) then
- Humanoid.Jump = false
- end
- end)
- Humanoid.HipHeight = 2
- while true do
- Swait()
- refit()
- Character.Parent = workspace
- Humanoid.Parent = Character
- ANIMATE.Parent = nil
- local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION)
- IDLEANIMATION:Play()
- SINE = SINE + CHANGE
- local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude
- local TORSOVERTICALVELOCITY = RootPart.Velocity.y
- HITFLOOR,HITPOS = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 25, Character)
- local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16)
- EyeWeld3.C1 = Clerp(EyeWeld3.C1,CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-SINE*2)), 1 / Animation_Speed)
- EyeWeld2.C1 = Clerp(EyeWeld2.C1,CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-SINE*2)), 1 / Animation_Speed)
- EyeWeld.C1 = Clerp(EyeWeld.C1,CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(SINE*2)), 1 / Animation_Speed)
- for LW = 1, #LEFTWINGS do
- if LEFTWINGS[LW] ~= nil then
- LEFTWINGS[LW].C1 = Clerp(LEFTWINGS[LW].C1, CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(2.5 * SIN(SINE / 12)), RAD(0), RAD(-3 + 3 * SIN(SINE / 12))), 1 / Animation_Speed)
- end
- end
- for RW = 1, #RIGHTWINGS do
- if RIGHTWINGS[RW] ~= nil then
- RIGHTWINGS[RW].C1 = Clerp(RIGHTWINGS[RW].C1, CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(2.5 * SIN(SINE / 12)), RAD(0), RAD(3 - 3 * SIN(SINE / 12))), 1 / Animation_Speed)
- end
- end
- if ATTACK == false then
- if TORSOVELOCITY < 1 then
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(4 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(0 - 4 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-15)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(0)), 0.15 / Animation_Speed)
- elseif TORSOVELOCITY > 1 then
- RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.25 * COS(SINE / 12)) * ANGLES(RAD(15 + 2.5 * SIN(SINE / 12)), RAD(0), RAD(2.5 + 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-10 + 4.5 * SIN(SINE / 12)), RAD(0), RAD(-2.5 - 2.5 * SIN(SINE / 12))), 1 / Animation_Speed)
- RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.35, 0.5, 0.5) * ANGLES(RAD(-45), RAD(0), RAD(-45))* RIGHTSHOULDERC0, 0.15 / Animation_Speed)
- LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1, 0 + 0.025 * COS(SINE / 12), -1) * ANGLES(RAD(25), RAD(0 + 7.5 * SIN(SINE / 12)), RAD(90 - 7.5 * SIN(SINE / 12))) * LEFTSHOULDERC0, 1 / Animation_Speed)
- RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.5, -0.5) * ANGLES(RAD(0), RAD(65), RAD(0)) * ANGLES(RAD(-3), RAD(0), RAD(-20)), 0.15 / Animation_Speed)
- LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.01) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-8), RAD(0), RAD(10)), 0.15 / Animation_Speed)
- end
- end
- for _, c in pairs(Character:GetChildren()) do
- if c.ClassName == "Part" and c.Name ~= "Eye" then
- c.Material = "Neon"
- if c:FindFirstChildOfClass("ParticleEmitter") then
- c:FindFirstChildOfClass("ParticleEmitter"):remove()
- end
- if c ~= Head and c ~= RootPart and c:FindFirstChild("BoxEffect") == nil then
- local EF = Instance.new("SelectionBox",c)
- EF.Adornee = c
- EF.Color = BrickColor.new("Navy blue")
- EF.LineThickness = 0.01
- EF.Transparency = 0
- EF.Name = "BoxEffect"
- end
- c.Color = C3(0,0,0)
- if c == Head then
- if c:FindFirstChild("Dominus") == nil then
- local M = CreateMesh("SpecialMesh", c, "FileMesh", "162384581", "162384608", VT(1,1,1)*1.1, VT(0,0,0))
- M.Name = "Dominus"
- end
- if c:FindFirstChild("face") then
- c.face:remove()
- end
- end
- elseif c.ClassName == "CharacterMesh" or c.ClassName == "Accessory" or c.Name == "Body Colors" then
- c:remove()
- end
- end
- local plr = game:service'Players'.LocalPlayer
- local char = plr.Character
- shirt = Instance.new("Shirt", char)
- shirt.Name = "Shirt"
- pants = Instance.new("Pants", char)
- pants.Name = "Pants"
- char.Shirt.ShirtTemplate = "rbxassetid://676428254"
- char.Pants.PantsTemplate = "rbxassetid://676428351"
- if HITFLOOR ~= nil and MRANDOM(1,6) == 1 then
- local POSITION = CF(HITPOS)*ANGLES(RAD(0),RAD(MRANDOM(0,360)),RAD(0))*CF(MRANDOM(5,15),0,0).p
- local BOXFLOOR,BOXPOS = Raycast(POSITION+VT(0,1,0), (CF(POSITION, POSITION + VT(0, -1, 0))).lookVector, 5, Character)
- if BOXFLOOR ~= nil then
- WACKYEFFECT({EffectType = "Box", Size = VT(2,0,2), Size2 = VT(0,15,0), Transparency = 0.5, Transparency2 = 0.5, CFrame = CF(BOXPOS), MoveToPos = nil, RotationX = 0, RotationY = 0, RotationZ = 0, Material = "Neon", Color = BRICKC"Navy blue".Color, SoundID = nil, SoundPitch = nil, SoundVolume = nil})
- end
- end
- unanchor()
- Humanoid.MaxHealth = "inf"
- Humanoid.Health = "inf"
- if Rooted == false then
- Disable_Jump = false
- Humanoid.WalkSpeed = Speed
- elseif Rooted == true then
- Disable_Jump = true
- Humanoid.WalkSpeed = 0
- end
- for _, c in pairs(workspace:GetChildren()) do
- if c.ClassName == "Model" and c:FindFirstChild("Humanoid") and c ~= Character then
- end
- end
- script.Parent = WEAPONGUI
- Humanoid.Name = "Monarch"
- sick.Parent = Effects
- sick.Pitch = 1
- sick.Playing = true
- for _, q in pairs(Head:GetChildren()) do
- if q.ClassName == "Sound" and q.Name ~= "Audio" then
- q:remove()
- end
- end
- Humanoid.DisplayDistanceType = "None"
- end
- --//=================================\\
- --\\=================================//
- --//====================================================\\--
- --|| END OF SCRIPT
- --\\====================================================//--
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