ColorblindRBLX

An Ahcromatic

Sep 2nd, 2020
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  1.  
  2. --- DO NOT PUT NORMAL ANIMATION
  3. local data = {}
  4.  
  5. local script = game:GetObjects("rbxassetid://5446036971")[1]
  6.  
  7. script.WingPiece.qPerfectionWeld:Destroy()
  8.  
  9. do
  10. local NEVER_BREAK_JOINTS = false
  11.  
  12. local function CallOnChildren(Instance, FunctionToCall)
  13.     FunctionToCall(Instance)
  14.  
  15.     for _, Child in next, Instance:GetChildren() do
  16.         CallOnChildren(Child, FunctionToCall)
  17.     end
  18. end
  19.  
  20. local function GetBricks(StartInstance)
  21.     local List = {}
  22.     CallOnChildren(StartInstance, function(Item)
  23.         if Item:IsA("BasePart") then
  24.             List[#List+1] = Item;
  25.         end
  26.     end)
  27.  
  28.     return List
  29. end
  30.  
  31. local function Modify(Instance, Values)
  32.     assert(type(Values) == "table", "Values is not a table");
  33.  
  34.     for Index, Value in next, Values do
  35.         if type(Index) == "number" then
  36.             Value.Parent = Instance
  37.         else
  38.             Instance[Index] = Value
  39.         end
  40.     end
  41.     return Instance
  42. end
  43.  
  44. local function Make(ClassType, Properties)
  45.     return Modify(Instance.new(ClassType), Properties)
  46. end
  47.  
  48. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  49. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  50.  
  51. local function HasWheelJoint(Part)
  52.     for _, SurfaceName in pairs(Surfaces) do
  53.         for _, HingSurfaceName in pairs(HingSurfaces) do
  54.             if Part[SurfaceName].Name == HingSurfaceName then
  55.                 return true
  56.             end
  57.         end
  58.     end
  59.    
  60.     return false
  61. end
  62.  
  63. local function ShouldBreakJoints(Part)
  64.     if NEVER_BREAK_JOINTS then
  65.         return false
  66.     end
  67.    
  68.     if HasWheelJoint(Part) then
  69.         return false
  70.     end
  71.    
  72.     local Connected = Part:GetConnectedParts()
  73.    
  74.     if #Connected == 1 then
  75.         return false
  76.     end
  77.    
  78.     for _, Item in pairs(Connected) do
  79.         if HasWheelJoint(Item) then
  80.             return false
  81.         elseif not Item:IsDescendantOf(script.Parent) then
  82.             return false
  83.         end
  84.     end
  85.    
  86.     return true
  87. end
  88.  
  89. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  90.  
  91.     JointType = JointType or "Weld"
  92.     local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  93.    
  94.     local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  95.     Modify(NewWeld, {
  96.         Name = "qCFrameWeldThingy";
  97.         Part0  = Part0;
  98.         Part1  = Part1;
  99.         C0     = CFrame.new();--Part0.CFrame:inverse();
  100.         C1     = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  101.         Parent = Part1;
  102.     })
  103.  
  104.     if not RelativeValue then
  105.         RelativeValue = Make("CFrameValue", {
  106.             Parent     = Part1;
  107.             Name       = "qRelativeCFrameWeldValue";
  108.             Archivable = true;
  109.             Value      = NewWeld.C1;
  110.         })
  111.     end
  112.  
  113.     return NewWeld
  114. end
  115.  
  116. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  117.  
  118.     for _, Part in pairs(Parts) do
  119.         if ShouldBreakJoints(Part) then
  120.             Part:BreakJoints()
  121.         end
  122.     end
  123.    
  124.     for _, Part in pairs(Parts) do
  125.         if Part ~= MainPart then
  126.             WeldTogether(MainPart, Part, JointType, MainPart)
  127.         end
  128.     end
  129.  
  130.     if not DoNotUnanchor then
  131.         for _, Part in pairs(Parts) do
  132.             Part.Anchored = false
  133.         end
  134.         MainPart.Anchored = false
  135.     end
  136. end
  137.  
  138. local function PerfectionWeld()
  139.     local Parts = GetBricks(script.WingPiece)
  140.     WeldParts(Parts, script.WingPiece.Main, "Weld", false)
  141. end
  142. PerfectionWeld()
  143. end
  144.  
  145. --// Shortcut Variables \\--
  146. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  147. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  148. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  149. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  150. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  151. local R3 = {N=Region3.new}
  152. local De = S.Debris
  153. local WS = workspace
  154. local Lght = S.Lighting
  155. local RepS = S.ReplicatedStorage
  156. local IN = Instance.new
  157. local Plrs = S.Players
  158. local UIS = S.UserInputService
  159.  
  160. local Player = game.Players.LocalPlayer
  161. data.User = Player
  162. data.Local = Player
  163. local Char = Player.Character
  164. local Mouse = Player:GetMouse()
  165. local Hum = Char:FindFirstChildOfClass'Humanoid'
  166. local Torso = Char.Torso
  167. local RArm = Char["Right Arm"]
  168. local LArm = Char["Left Arm"]
  169. local RLeg = Char["Right Leg"]
  170. local LLeg = Char["Left Leg"]  
  171. local Root = Char:FindFirstChild'HumanoidRootPart'
  172. local Head = Char.Head
  173. local Sine = 0;
  174. local Change = 1
  175. local Attack=false
  176. local NeutralAnims=true
  177. local timePos=30;
  178. local walking=true;
  179. local legAnims=true;
  180. local movement = 8
  181. local footsound=0;
  182. local WalkSpeed=16;
  183. local Combo=0;
  184. local Mode='Achromatic'
  185. local vaporwaveMode=false;
  186. local WingAnim='NebG1'
  187. local music;
  188. local hue = 0;
  189. local WingSine=0;
  190. local MusicMode=1;
  191. local visSong = 1702473314;
  192. local EffectFolder = script:WaitForChild'FXFolder'
  193. local PrimaryColor = Color3.new(1,1,1)
  194. local ClickTimer = 0;
  195. local ClickAttack = 1;
  196. local camera = workspace.CurrentCamera
  197. local LastSphere = time();
  198. local Frame_Speed = 60
  199. local VaporwaveSongs={
  200.     2231500330;
  201.     654094806;
  202.     743334292;
  203.     334283059;
  204.     2082142910;
  205. }
  206.  
  207.  
  208. local WingPiece = script:WaitForChild'WingPiece'
  209. WingPiece.Parent=nil
  210. local WingAnims={}
  211. local Playlist={
  212.     Default=1702473314;
  213.     ScrapBoy=1215691669;
  214.     Defeated=860594509;
  215.     Annihilate=2116461106;
  216.     DashAndDodge=2699922745;
  217.     ZenWavy=2231500330;
  218.     Beachwalk=334283059;
  219.     Pyrowalk=2082142910;
  220.     Vapor90s=654094806;
  221. }
  222.  
  223. --[[
  224. Achromatic - The Big Black - Lost Soul
  225. Iniquitous
  226. Mythical - Legendary
  227. Ruined - Th1rt3en
  228. Atramentous - Vanta Black
  229. Subzero - Frostbite
  230. Troubadour
  231. Infectious - Radioactive
  232. Love - Lust
  233. ]]
  234.  
  235. --2699922745
  236. local modeInfo={
  237.     {Name="Achromatic",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=2533527428,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  238.     {Name="Iniquitous",Walkspeed=16,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.2,.2,.2);Music=2656505560,LeftWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='NebG1'};
  239.     {Name="Mythical",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(.6,.0,.9);Music=556122490,LeftWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Alder'.Color,Enum.Material.Neon};WingAnim='StarG'};
  240.     {Name="Ruined",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(0,0,0);Music=2297862957,LeftWing={0,Color3.fromRGB(190,104,98),Enum.Material.Neon};RightWing={0,BrickColor.new'Black'.Color,Enum.Material.Neon};WingAnim='Aprins'};
  241.     {Name="Atramentous",Walkspeed=14,moveVal=8,Font=Enum.Font.Garamond,StrokeColor=C3.N(.1,.1,.1);Music=924339757,LeftWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Really black'.Color,Enum.Material.Glass};WingAnim={'NebG3',2}};
  242.     {Name="Subzero",Walkspeed=10,moveVal=6,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(0,190,190);Music=144121562,LeftWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Pastel light blue'.Color,Enum.Material.Glass};WingAnim='NebG1'};   
  243.     {Name="Troubadour",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.N(.5,.5,.5);Music=visSong,LeftWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'White'.Color,Enum.Material.Neon};WingAnim='StarG'};
  244.     {Name="Infectious",Walkspeed=16,moveVal=8,Font=Enum.Font.Gotham,StrokeColor=C3.RGB(98,37,209);Music=603291385,LeftWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};RightWing={0,BrickColor.new'Dark indigo'.Color,Enum.Material.DiamondPlate};WingAnim='NebG1'};  
  245.     {Name="Love",Walkspeed=16,moveVal=8,Font=Enum.Font.Arcade,StrokeColor=C3.RGB(255,152,220);Music=1030177093,LeftWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Pink'.Color,Enum.Material.Neon};WingAnim='StarG'};
  246.     --MAJORS--
  247.     {Name="The Big Black",Walkspeed=64,moveVal=20,Font=Enum.Font.Arcade,StrokeColor=C3.N(.2,.2,.2);Music=183142252,LeftWing={0,BrickColor.new'Really black'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Dark stone grey'.Color,Enum.Material.Glass};WingAnim={'NebG3',10}};
  248.     {Name="Legendary",Walkspeed=64,moveVal=20,Font=Enum.Font.Gotham,StrokeColor=C3.N(.4,.4,0);Music=468018712,LeftWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};RightWing={0,BrickColor.new'Gold'.Color,Enum.Material.Glass};WingAnim={'NebG2',10}};
  249.     {Name="Lust",Walkspeed=16,moveVal=8,Font=Enum.Font.Fantasy,StrokeColor=C3.N(1,0,1);Music=391089144,LeftWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};RightWing={0,BrickColor.new'Hot pink'.Color,Enum.Material.Neon};WingAnim='LustFrench'};
  250.  
  251. }
  252.  
  253. NewInstance = function(instance,parent,properties)
  254.     local inst = Instance.new(instance)
  255.     inst.Parent = parent
  256.     if(properties)then
  257.         for i,v in next, properties do
  258.             pcall(function() inst[i] = v end)
  259.         end
  260.     end
  261.     return inst;
  262. end
  263.  
  264. function newMotor(P0,P1,C0,C1)
  265.     return NewInstance('Motor',P0,{Part0=P0,Part1=P1,C0=C0,C1=C1})
  266. end
  267.  
  268. local welds = {}
  269. local WeldDefaults = {}
  270.  
  271. table.insert(welds,newMotor(Torso,Head,CF.N(0,1.5,0),CF.N()))
  272. table.insert(welds,newMotor(Root,Torso,CF.N(),CF.N()))
  273. table.insert(welds,newMotor(Torso,RLeg,CF.N(.5,-1,0),CF.N(0,1,0)))
  274. table.insert(welds,newMotor(Torso,RArm,CF.N(1.5,.5,0),CF.N(0,.5,0)))
  275. table.insert(welds,newMotor(Torso,LLeg,CF.N(-.5,-1,0),CF.N(0,1,0)))
  276. table.insert(welds,newMotor(Torso,LArm,CF.N(-1.5,.5,0),CF.N(0,.5,0)))
  277.  
  278. WeldDefaults={}
  279. for i = 1,#welds do
  280.     local v=welds[i]
  281.     WeldDefaults[i]=v.C0
  282. end
  283.  
  284. local NK,RJ,RH,RS,LH,LS=unpack(welds)
  285.  
  286. local NKC0,RJC0,RHC0,RSC0,LHC0,LSC0=unpack(WeldDefaults)
  287.  
  288. function makeMusic(id,pit,timePos)
  289.     local sound = Torso:FindFirstChild(Player.Name.."song") or Char:FindFirstChild(Player.Name.."song")
  290.     local parent = (MusicMode==2 and Char or Torso)
  291.     if(not sound)then
  292.         sound = NewInstance("Sound",parent,{Name=Player.Name.."song",Volume=(MusicMode==3 and 0 or 5),Pitch=(pit or 1),Looped=true})
  293.         NewInstance("EqualizerSoundEffect",sound,{HighGain=0,MidGain=2,LowGain=10})
  294.     end
  295.     if(id=='stop')then
  296.         if(sound)then
  297.             sound:Stop()
  298.         end
  299.     else
  300.         local timePos = typeof(timePos)=='number' and timePos or sound.TimePosition
  301.         sound.Volume = (MusicMode==3 and 0 or 5)
  302.         sound.Name = Player.Name.."song"
  303.         sound.Looped=true
  304.         sound.SoundId = "rbxassetid://"..id
  305.         sound.Pitch=(pit or 1)
  306.         sound:Play()
  307.         sound.TimePosition = timePos
  308.     end
  309.     return sound;
  310. end
  311.  
  312. function playMusic(id,pitch,timePos)
  313.     return makeMusic(id,pitch,timePos)
  314. end
  315.  
  316. for _,v in next, Hum:GetPlayingAnimationTracks() do
  317.     v:Stop(0);
  318. end
  319.  
  320. -- SCRIPT STUFF --
  321.  
  322. function swait(num)
  323.     if num == 0 or num == nil then
  324.         game:GetService("RunService").RenderStepped:wait()
  325.     else
  326.         for i = 0, num do
  327.             game:GetService("RunService").RenderStepped:wait()
  328.         end
  329.     end
  330. end
  331.  
  332. --// Effects \\--
  333.  
  334. function Tween(obj,props,time,easing,direction,repeats,backwards)
  335.     local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  336.     local tween = S.TweenService:Create(obj, info, props)
  337.    
  338.     tween:Play()
  339. end
  340.  
  341. function StartShake(Settings)
  342.     return true
  343. end
  344.  
  345. function Camshake(shakedata)
  346.     StartShake(shakedata)
  347. end
  348.  
  349. local Effects=NewInstance("Folder",Char)
  350. Effects.Name=Player.Name..'Effects'
  351.  
  352.  
  353. function ShowDamage(Pos, Text, Time, Color)
  354.     local Pos = Pos or V3.N(0, 0, 0)
  355.     local Text = tostring(Text or "")
  356.     local Time = Time or 2
  357.     local Color = Color or C3.N(1, 0, 1)
  358.     local EffectPart = Part(Effects,Color,Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CFrame.new(Pos),true,false)
  359.     EffectPart.Transparency=1
  360.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  361.         Size = UDim2.new(3,0,3,0),
  362.         Adornee = EffectPart,
  363.     })
  364.    
  365.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  366.         BackgroundTransparency = 1,
  367.         Size = UDim2.new(1, 0, 1, 0),
  368.         Text = Text,
  369.         TextColor3 = Color,
  370.         TextScaled = true,
  371.         Font = Enum.Font.ArialBold,
  372.     })
  373.     S.Debris:AddItem(EffectPart, Time+.5)
  374.     delay(0, function()
  375.         local rot=math.random(-10,10)/15
  376.         local raise=.2
  377.         local Frames = Time/Frame_Speed
  378.         for i=0,1.1,.02 do
  379.             swait()
  380.             TextLabel.Rotation=TextLabel.Rotation+rot
  381.             raise=raise-.008
  382.             EffectPart.Position = EffectPart.Position + Vector3.new(0, raise, 0)
  383.             TextLabel.TextTransparency=i
  384.             TextLabel.TextStrokeTransparency=i
  385.         end
  386.         if EffectPart and EffectPart.Parent then
  387.             EffectPart:Destroy()
  388.         end
  389.     end)
  390. end
  391.  
  392.  
  393. local baseSound = IN("Sound")
  394.  
  395. function Soond(parent,id,pitch,volume,looped,effect,autoPlay)
  396.     local Sound = baseSound:Clone()
  397.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  398.     Sound.Pitch = pitch or 1
  399.     Sound.Volume = volume or 1
  400.     Sound.Looped = looped or false
  401.     if(autoPlay)then
  402.         coroutine.wrap(function()
  403.             repeat wait() until Sound.IsLoaded
  404.             Sound.Playing = autoPlay or false
  405.         end)()
  406.     end
  407.     if(not looped and effect)then
  408.         Sound.Stopped:connect(function()
  409.             Sound.Volume = 0
  410.             Sound:destroy()
  411.         end)
  412.     elseif(effect)then
  413.         warn("Sound can't be looped and a sound effect!")
  414.     end
  415.     Sound.Parent =parent or Torso
  416.     return Sound
  417. end
  418.    
  419. function SoondPart(id,pitch,volume,looped,effect,autoPlay,cf)
  420.     local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  421.     local Sound = IN("Sound")
  422.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  423.     Sound.Pitch = pitch or 1
  424.     Sound.Volume = volume or 1
  425.     Sound.Looped = looped or false
  426.     if(autoPlay)then
  427.         coroutine.wrap(function()
  428.             repeat wait() until Sound.IsLoaded
  429.             Sound.Playing = autoPlay or false
  430.         end)()
  431.     end
  432.     if(not looped and effect)then
  433.         Sound.Stopped:connect(function()
  434.             Sound.Volume = 0
  435.             soundPart:destroy()
  436.         end)
  437.     elseif(effect)then
  438.         warn("Sound can't be looped and a sound effect!")
  439.     end
  440.     Sound.Parent = soundPart
  441.     return Sound,soundPart
  442. end
  443.  
  444. function SoundPart(...)
  445.     return SoondPart(...)
  446. end
  447.  
  448. function Sound(...)
  449.     return Soond(...)
  450. end
  451.    
  452. function Part(parent,color,material,size,cframe,anchored,cancollide)
  453.     local part = IN("Part")
  454.     part.Parent = parent or Char
  455.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  456.     part.Material = material or Enum.Material.SmoothPlastic
  457.     part.TopSurface,part.BottomSurface=10,10
  458.     part.Size = size or V3.N(1,1,1)
  459.     part.CFrame = cframe or CF.N(0,0,0)
  460.     part.CanCollide = cancollide or false
  461.     part.Anchored = anchored or false
  462.     return part
  463. end
  464.  
  465. function Weld(part0,part1,c0,c1)
  466.     local weld = IN("Weld")
  467.     weld.Parent = part0
  468.     weld.Part0 = part0
  469.     weld.Part1 = part1
  470.     weld.C0 = c0 or CF.N()
  471.     weld.C1 = c1 or CF.N()
  472.     return weld
  473. end
  474.  
  475. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  476.     local part = IN("SpecialMesh")
  477.     part.MeshId = meshid or ""
  478.     part.TextureId = textid or ""
  479.     part.Scale = scale or V3.N(1,1,1)
  480.     part.Offset = offset or V3.N(0,0,0)
  481.     part.MeshType = meshtype or Enum.MeshType.Sphere
  482.     part.Parent = parent
  483.     return part
  484. end
  485.  
  486. function GotEffect(data)
  487.     -- just for easy reference
  488.     local color = data.Color or Color3.new(.7,.7,.7);
  489.     local endcolor = data.EndColor or nil;
  490.     local mat = data.Material or Enum.Material.SmoothPlastic;
  491.     local cframe = data.CFrame or CFrame.new();
  492.     local endpos = data.EndPos or nil;
  493.     local meshdata = data.Mesh or {}
  494.     local sounddata = data.Sound or {}
  495.     local size = data.Size or Vector3.new(1,1,1)
  496.     local endsize = data.EndSize or Vector3.new(6,6,6)
  497.     local rotinc = data.RotInc or {0,0,0} -- ONLY FOR LEGACY SYSTEM
  498.     local transparency = data.Transparency or NumberRange.new(0,1)
  499.     local acceleration = data.Acceleration or nil; -- ONLY FOR LEGACY SYSTEM
  500.     local endrot = data.EndRotation or {0,0,0} -- ONLY FOR EXPERIMENTAL SYSTEM
  501.     local style = data.Style or false; -- ONLY FOR EXPERIMENTAL SYSTEM
  502.     local lifetime = data.Lifetime or 1;
  503.     local system = data.FXSystem;
  504.     local setpart = typeof(data.Part)=='string' and EffectFolder:FindFirstChild(tostring(data.Part)):Clone() or typeof(data.Part)=='Instance' and data.Part or nil
  505.    
  506.     local S,PM;
  507.    
  508.     local P = setpart or Part(Effects,color,mat,Vector3.new(1,1,1),cframe,true,false)
  509.    
  510.     if(not P:IsA'MeshPart' and not P:IsA'UnionOperation')then
  511.         if(meshdata == "Blast")then
  512.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://20329976','',size,Vector3.new(0,0,-size.X/8))
  513.         elseif(meshdata == 'Ring')then
  514.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://559831844','',size,Vector3.new(0,0,0))
  515.         elseif(meshdata == 'Slash1')then
  516.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://662586858','',Vector3.new(size.X/10,.001,size.Z/10),Vector3.new(0,0,0))
  517.         elseif(meshdata == 'Slash2')then
  518.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://448386996','',Vector3.new(size.X/1000,size.Y/100,size.Z/100),Vector3.new(0,0,0))
  519.         elseif(meshdata == 'Tornado1')then
  520.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://443529437','',size/10,Vector3.new(0,0,0))
  521.         elseif(meshdata == 'Tornado2')then
  522.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://168892432','',size/4,Vector3.new(0,0,0))
  523.         elseif(meshdata == 'Skull')then
  524.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://4770583','',size*2,Vector3.new(0,0,0))
  525.         elseif(meshdata == 'Crystal')then
  526.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://9756362','',size,Vector3.new(0,0,0))
  527.         elseif(meshdata == 'Cloud')then
  528.             PM = Mesh(P,Enum.MeshType.FileMesh,'rbxassetid://1095708','',size,Vector3.new(0,0,0))
  529.         elseif(typeof(meshdata) == 'table')then
  530.             local Type = meshdata.Type or Enum.MeshType.Brick
  531.             local ID = meshdata.ID or '';
  532.             local Tex = meshdata.Texture or '';
  533.             local Offset = meshdata.Offset or Vector3.new(0,0,0)
  534.             PM = Mesh(P,Type,ID,Tex,size,Offset)
  535.         else
  536.             PM = Mesh(P,Enum.MeshType.Brick,'','',size)
  537.         end
  538.     end
  539.     local startTrans = typeof(transparency) == 'number' and transparency or typeof(transparency) == 'NumberRange' and transparency.Min or typeof(transparency) == 'table' and transparency[1] or 0
  540.     local endTrans = typeof(transparency) == 'NumberRange' and transparency.Max or typeof(transparency) == 'table' and transparency[2] or 1
  541.    
  542.     P.Material = mat
  543.     P.CFrame = cframe
  544.     P.Color = (typeof(color)=='BrickColor' and color.Color or color)
  545.     P.Anchored = true
  546.     P.CanCollide = false
  547.     P.Transparency = startTrans
  548.     P.Parent = Effects
  549.     local random = Random.new();
  550.     game:service'Debris':AddItem(P,lifetime+3)
  551.    
  552.    
  553.     -- actual effect stuff
  554.     local mult = 1;
  555.     if(PM)then
  556.         if(PM.MeshId == 'rbxassetid://20329976')then
  557.             PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  558.         elseif(PM.MeshId == 'rbxassetid://4770583')then
  559.             mult = 2
  560.         elseif(PM.MeshId == 'rbxassetid://168892432')then
  561.             mult = .25
  562.         elseif(PM.MeshId == 'rbxassetid://443529437')then
  563.             mult = .1
  564.         elseif(PM.MeshId == 'rbxassetid://443529437')then
  565.             mult = .1
  566.         end
  567.     end
  568.     coroutine.wrap(function()
  569.         if(system == 'Legacy' or system == 1 or system == nil)then
  570.             local frames = (typeof(lifetime) == 'NumberRange' and random:NextNumber(lifetime.Min,lifetime.Max) or typeof(lifetime) == 'number' and lifetime or 1)*Frame_Speed
  571.             for i = 0, frames do
  572.                 local div = (i/frames)
  573.                 P.Transparency=(startTrans+(endTrans-startTrans)*div)
  574.                
  575.                 if(PM)then PM.Scale = size:lerp(endsize*mult,div) else P.Size = size:lerp(endsize*mult,div) end
  576.                
  577.                 local RotCF=CFrame.Angles(0,0,0)
  578.                
  579.                 if(rotinc == 'random')then
  580.                     RotCF=CFrame.Angles(math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)),math.rad(random:NextNumber(-180,180)))
  581.                 elseif(typeof(rotinc) == 'table')then
  582.                     RotCF=CFrame.Angles(unpack(rotinc))
  583.                 end
  584.                
  585.                 if(PM and PM.MeshId == 'rbxassetid://20329976')then
  586.                     PM.Offset = Vector3.new(0,0,-PM.Scale.Z/8)
  587.                 end
  588.                
  589.                 if(endpos and typeof(endpos) == 'CFrame')then
  590.                     P.CFrame=cframe:lerp(endpos,div)*RotCF
  591.                 elseif(acceleration and typeof(acceleration) == 'table' and acceleration.Force)then
  592.                     local force = acceleration.Force;
  593.                     if(typeof(force)=='CFrame')then
  594.                         force=force.p;
  595.                     end
  596.                     if(typeof(force)=='Vector3')then
  597.                         if(acceleration.LookAt)then
  598.                             P.CFrame=(CFrame.new(P.Position,force)+force)*RotCF
  599.                         else
  600.                             P.CFrame=(P.CFrame+force)*RotCF
  601.                         end
  602.                     end
  603.                 else
  604.                     P.CFrame=P.CFrame*RotCF
  605.                 end
  606.                
  607.                 if(endcolor and typeof(endcolor) == 'Color3')then
  608.                     P.Color = color:lerp(endcolor,div)
  609.                 end
  610.                 swait()
  611.             end
  612.             P:destroy()
  613.         elseif(system == 'Experimental' or system == 2)then
  614.             local info = TweenInfo.new(lifetime,style,Enum.EasingDirection.InOut,0,false,0)
  615.             local info2 = TweenInfo.new(lifetime,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut,0,false,0)
  616.             if(style == Enum.EasingStyle.Elastic)then
  617.                 info = TweenInfo.new(lifetime*2,style,Enum.EasingDirection.Out,0,false,0)
  618.             elseif(style == Enum.EasingStyle.Bounce)then
  619.                 info = TweenInfo.new(lifetime,style,Enum.EasingDirection.Out,0,false,0)
  620.             end
  621.             local tweenPart = game:service'TweenService':Create(P,info2,{
  622.                 CFrame=(typeof(endpos) == 'CFrame' and endpos or P.CFrame)*CFrame.Angles(unpack(endrot)),
  623.                 Color=typeof(endcolor) == 'Color3' and endcolor or color,
  624.                 Transparency=endTrans,
  625.             })
  626.             local off = Vector3.new(0,0,0)
  627.             if(PM.MeshId == 'rbxassetid://20329976')then off=Vector3.new(0,0,(endsize*mult).Z/8) end
  628.            
  629.             local tweenMesh = game:service'TweenService':Create(PM,info,{
  630.                 Scale=endsize*mult,
  631.                 Offset=off,
  632.             })
  633.             tweenPart:Play()
  634.             tweenMesh:Play()
  635.         end
  636.     end)()
  637. end
  638.  
  639. function Effect(edata)
  640.     GotEffect(edata)
  641. end
  642.  
  643. function Trail(data)
  644.     coroutine.wrap(function()
  645.         data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  646.         data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  647.         local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  648.         data.EndPos=nil
  649.         local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  650.         trailPart.Transparency=1
  651.         local start = data.CFrame
  652.         for i = 1, data.Frames do
  653.             trailPart.CFrame = start:lerp(ep,i/data.Frames)
  654.             data.CFrame = trailPart.CFrame
  655.             Effect(data)
  656.             swait()
  657.         end
  658.     end)()
  659. end
  660.  
  661. function ClientTrail(data)
  662.     coroutine.wrap(function()
  663.         data.Frames = typeof(data.Frames)=='number' and data.Frames or 60
  664.         data.CFrame = typeof(data.CFrame)=='CFrame' and data.CFrame or Root.CFrame
  665.         local ep = typeof(data.EndPos)=='CFrame' and data.EndPos or data.CFrame*CFrame.new(0,5,0);
  666.         data.EndPos=nil
  667.         local trailPart = Part(Effects,BrickColor.new'White',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),data.CFrame,true,false)
  668.         trailPart.Transparency=1
  669.         local start = data.CFrame
  670.         for i = 1, data.Frames do
  671.             trailPart.CFrame = start:lerp(ep,i/data.Frames)
  672.             data.CFrame = trailPart.CFrame
  673.             GotEffect(data)
  674.             swait()
  675.         end
  676.     end)()
  677. end
  678.  
  679.  
  680. if(Char:FindFirstChild('NGRWings'..Player.Name))then
  681.     Char['NGRWings'..Player.Name]:destroy()
  682. end
  683.  
  684. for _,v in next, Char:children() do
  685.     if(v.Name:lower():find'wings')then
  686.         v:destroy()
  687.     end
  688. end
  689.  
  690. local wingModel = Instance.new("Model",Char)
  691. wingModel.Name="NGRWings"..Player.Name
  692. local rightWing = NewInstance("Model",wingModel,{Name='Right'})
  693. local leftWing = NewInstance("Model",wingModel,{Name='Left'})
  694.  
  695. local MPASword = {}
  696. for _,v in pairs(Char:GetChildren()) do
  697.     if v:IsA("Accessory") and v.Name:find("MeshPartAccessory") and v.Handle.Size == Vector3.new(4,4,1) then
  698.         table.insert(MPASword,v)
  699.     end
  700. end
  701.  
  702. local LWP1 = WingPiece:Clone();
  703. if MPASword[1] then
  704.     for _,v in pairs(LWP1:GetChildren()) do
  705.         if v:IsA("BasePart") then
  706.             v.Transparency = 1
  707.         end
  708.     end
  709.     local athp = Instance.new("Attachment",LWP1.PrimaryPart)
  710.     local atho = Instance.new("Attachment",LWP1.PrimaryPart)
  711.  
  712.     local HatChoice = MPASword[1]
  713.     print(MPASword[1].Handle.Name)
  714.     HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  715.     HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  716.  
  717.     athp.Position = Vector3.new(0,-2,0)
  718.     atho.Rotation = Vector3.new(0,0,45)
  719.     table.remove(MPASword,1)
  720. end
  721. LWP1.Parent = leftWing
  722. local LWP2 = WingPiece:Clone();
  723. if MPASword[1] then
  724.     for _,v in pairs(LWP2:GetChildren()) do
  725.         if v:IsA("BasePart") then
  726.             v.Transparency = 1
  727.         end
  728.     end
  729.     local athp = Instance.new("Attachment",LWP2.PrimaryPart)
  730.     local atho = Instance.new("Attachment",LWP2.PrimaryPart)
  731.  
  732.     local HatChoice = MPASword[1]
  733.     HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  734.     HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  735.  
  736.     athp.Position = Vector3.new(0,-2,0)
  737.     atho.Rotation = Vector3.new(0,0,45)
  738.     table.remove(MPASword,1)
  739. end
  740. LWP2.Parent = leftWing
  741. local LWP3 = WingPiece:Clone();
  742. if Char:FindFirstChild("BladeMasterAccessory") then
  743.     for _,v in pairs(LWP3:GetChildren()) do
  744.         if v:IsA("BasePart") then
  745.             v.Transparency = 1
  746.         end
  747.     end
  748.     local athp = Instance.new("Attachment",LWP3.PrimaryPart)
  749.     local atho = Instance.new("Attachment",LWP3.PrimaryPart)
  750.  
  751.     local HatChoice = Char:FindFirstChild("BladeMasterAccessory")
  752.     HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  753.     HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  754.  
  755.     athp.Position = Vector3.new(0,-1.75,0)
  756.     atho.Rotation = Vector3.new(0,0,48)
  757. end
  758. LWP3.Parent = leftWing
  759. local RWP1 = WingPiece:Clone();
  760. if MPASword[1] then
  761.     for _,v in pairs(RWP1:GetChildren()) do
  762.         if v:IsA("BasePart") then
  763.             v.Transparency = 1
  764.         end
  765.     end
  766.     local athp = Instance.new("Attachment",RWP1.PrimaryPart)
  767.     local atho = Instance.new("Attachment",RWP1.PrimaryPart)
  768.  
  769.     local HatChoice = MPASword[1]
  770.     HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  771.     HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  772.  
  773.     athp.Position = Vector3.new(0,-2,0)
  774.     atho.Rotation = Vector3.new(0,0,45)
  775.     table.remove(MPASword,1)
  776. end
  777. RWP1.Parent = rightWing
  778. local RWP2 = WingPiece:Clone();
  779. if MPASword[1] then
  780.     for _,v in pairs(RWP2:GetChildren()) do
  781.         if v:IsA("BasePart") then
  782.             v.Transparency = 1
  783.         end
  784.     end
  785.     local athp = Instance.new("Attachment",RWP2.PrimaryPart)
  786.     local atho = Instance.new("Attachment",RWP2.PrimaryPart)
  787.  
  788.     local HatChoice = MPASword[1]
  789.     HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  790.     HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  791.  
  792.     athp.Position = Vector3.new(0,-2,0)
  793.     atho.Rotation = Vector3.new(0,0,45)
  794.     table.remove(MPASword,1)
  795. end
  796. RWP2.Parent = rightWing
  797. local RWP3 = WingPiece:Clone();
  798. if Char:FindFirstChild("ShadowBladeMasterAccessory") then
  799.     for _,v in pairs(RWP3:GetChildren()) do
  800.         if v:IsA("BasePart") then
  801.             v.Transparency = 1
  802.         end
  803.     end
  804.     local athp = Instance.new("Attachment",RWP3.PrimaryPart)
  805.     local atho = Instance.new("Attachment",RWP3.PrimaryPart)
  806.  
  807.     local HatChoice = Char:FindFirstChild("ShadowBladeMasterAccessory")
  808.     HatChoice.Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  809.     HatChoice.Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  810.  
  811.     athp.Position = Vector3.new(0,-1.75,0)
  812.     atho.Rotation = Vector3.new(0,0,48)
  813. end
  814. RWP3.Parent = rightWing
  815. local LWP1W=Weld(LWP1.PrimaryPart,Torso,CF.N(2,-2,-1)*CF.A(0,0,0))
  816. local LWP2W=Weld(LWP2.PrimaryPart,Torso,CF.N(4.25,-1,-1)*CF.A(0,0,M.R(15)))
  817. local LWP3W=Weld(LWP3.PrimaryPart,Torso,CF.N(6.5,.5,-1)*CF.A(0,0,M.R(30)))
  818. local RWP1W=Weld(RWP1.PrimaryPart,Torso,CF.N(-2,-2,-1)*CF.A(0,0,0))
  819. local RWP2W=Weld(RWP2.PrimaryPart,Torso,CF.N(-4.25,-1,-1)*CF.A(0,0,M.R(-15)))
  820. local RWP3W=Weld(RWP3.PrimaryPart,Torso,CF.N(-6.5,.5,-1)*CF.A(0,0,M.R(-30)))
  821.  
  822. local bbg=Head:FindFirstChild'Nametag' or NewInstance("BillboardGui",Head,{
  823.     Adornee=Head;
  824.     Name='Nametag';
  825.     Size=UDim2.new(4,0,1.2,0);
  826.     StudsOffset=V3.N(-8,5.3,0);
  827. })
  828. local text=bbg:FindFirstChild'TextLabel' or NewInstance("TextLabel",bbg,{
  829.     Size=UDim2.new(5,0,3.5,0);
  830.     TextScaled=true;
  831.     BackgroundTransparency=1;
  832.     TextStrokeTransparency=0;
  833.     Font=Enum.Font.Arcade;
  834.     TextColor3=C3.N(1,1,1);
  835.     Text='Achromatic'
  836. })
  837.  
  838. function getMode(modeName)
  839.     for i,v in next, modeInfo do
  840.         if(v.Name==modeName)then
  841.             return v
  842.         end
  843.     end
  844.     return modeInfo[1]
  845. end
  846.  
  847. function IsVaporwave(song)
  848.     for i = 1,#VaporwaveSongs do
  849.         if(VaporwaveSongs[i]==song)then
  850.             return true
  851.         end
  852.     end
  853.     return false
  854. end
  855.  
  856. local blush = NewInstance('Decal',Head,{Transparency=1,Texture='rbxassetid://0',Color3=(Player.UserId==5719877 and C3.N(.45,0,1) or C3.N(1,0,0))})
  857.  
  858. function changeMudo(modeName)
  859.     local info = getMode(modeName)
  860.     Mode=info.Name
  861.     WalkSpeed=info.Walkspeed
  862.     movement=info.moveVal
  863.     music=makeMusic(info.Music or 0,info.Pitch or 1,info.TimePos or music and music.TimePosition or 0)
  864.     WingAnim=info.WingAnim or 'NebG1'
  865.     text.Text = info.Name
  866.     text.TextColor3 = info.LeftWing[2]
  867.     text.TextStrokeColor3 = info.StrokeColor
  868.     text.Font=info.Font;
  869.     if(Mode=='Love' or Mode=='Lust')then
  870.         blush.Transparency=0
  871.         blush.Texture='rbxassetid://2664127437'
  872.     else
  873.         blush.Transparency=1
  874.         blush.Texture='rbxassetid://0'
  875.     end
  876.     for _,v in next,leftWing:GetDescendants() do
  877.         if(v:IsA'BasePart' and v.Name~='Main')then
  878.             --v.Transparency=info.LeftWing[1]
  879.             v.Color=info.LeftWing[2]
  880.             v.Material=info.LeftWing[3]
  881.         elseif(v:IsA'Trail')then
  882.             --v.Transparency=NumberSequence.new(info.LeftWing[1],1)
  883.             v.Color=ColorSequence.new(info.LeftWing[2])
  884.         end
  885.     end
  886.    
  887.     for _,v in next,rightWing:GetDescendants() do
  888.         if(v:IsA'BasePart' and v.Name~='Main')then
  889.             --v.Transparency=info.RightWing[1]
  890.             v.Color=info.RightWing[2]
  891.             v.Material=info.RightWing[3]
  892.         elseif(v:IsA'Trail')then
  893.             --v.Transparency=NumberSequence.new(info.RightWing[1],1)
  894.             v.Color=ColorSequence.new(info.RightWing[2])   
  895.         end
  896.     end
  897.    
  898.     PrimaryColor = info.PrimaryColor or info.LeftWing[2]
  899. end
  900.  
  901. function changeMode(modeName)
  902.     changeMudo(modeName)
  903. end
  904.  
  905. function syncStuff(data)
  906.     local neut,legwelds,c0s,c1s,sine,mov,walk,inc,musicmode,tpos,pit,wingsin,visSett,mode,newhue=unpack(data)
  907.     local head0,torso0,rleg0,rarm0,lleg0,larm0=unpack(c0s)
  908.     local head1,torso1,rleg1,rarm1,lleg1,larm1=unpack(c1s)
  909.     legAnims=legwelds
  910.     NeutralAnims=neut
  911.     if(not neut)then
  912.         NK.C0=head0
  913.         RJ.C0=torso0
  914.         RH.C0=rleg0
  915.         RS.C0=rarm0
  916.         LH.C0=lleg0
  917.         LS.C0=larm0
  918.        
  919.         NK.C1=head1
  920.         RJ.C1=torso1
  921.         RH.C1=rleg1
  922.         RS.C1=rarm1
  923.         LH.C1=lleg1
  924.         LS.C1=larm1
  925.     end
  926.     if(Mode~=mode)then
  927.         changeMudo(mode)
  928.     end
  929.     movement=mov
  930.     walking=walk
  931.     Change=inc
  932.     print(MusicMode,musicmode)
  933.     if(musicmode~=MusicMode and music)then
  934.         MusicMode=musicmode
  935.         if(MusicMode==1)then
  936.             music:Pause()
  937.             music.Volume=5
  938.             music.Parent=Torso
  939.             music:Resume()
  940.         elseif(MusicMode==2)then
  941.             music:Pause()
  942.             music.Volume=5
  943.             music.Parent=Char
  944.             music:Resume()
  945.         elseif(MusicMode==3)then
  946.             music.Volume = 0
  947.         end
  948.     end
  949.     if(Sine-sine>.8 or Sine-sine<-.8)then
  950.         Sine=sine
  951.     end
  952.     if(hue-newhue>.8 or hue-newhue<-.8)then
  953.         hue=newhue
  954.     end
  955.     if(WingSine-wingsin>.8 or WingSine-wingsin<-.8)then
  956.         WingSine=wingsin
  957.     end
  958.     if(music and (music.TimePosition-tpos>.8 or music.TimePosition-tpos<-.8))then
  959.         music.TimePosition=tpos
  960.     end
  961.     if(music and pit)then
  962.         music.Pitch = pit
  963.     end
  964.     if(Mode=='Troubadour' and music.SoundId~='rbxassetid://'..visSett.Music)then
  965.         music.SoundId='rbxassetid://'..visSett.Music
  966.     end
  967.     getMode('Troubadour').Music = visSett.Music
  968.     getMode('Troubadour').Pitch = visSett.Pitch
  969. end
  970.  
  971.  
  972. local footstepSounds = {
  973.     [Enum.Material.Grass]=510933218;
  974.     [Enum.Material.Metal]=1263161138;
  975.     [Enum.Material.CorrodedMetal]=1263161138;
  976.     [Enum.Material.DiamondPlate]=1263161138;
  977.     [Enum.Material.Wood]=2452053757;
  978.     [Enum.Material.WoodPlanks]=2452053757;
  979.     [Enum.Material.Sand]=134456884;
  980.     [Enum.Material.Snow]=2452051182;
  981. }
  982.  
  983.  
  984. function Vaporwaveify(s)
  985.     local function wide(a)
  986.         if a<'!' or a>'~' then return a end
  987.         if a==' ' then return '  ' end
  988.         a = a:byte()+160
  989.         if a<256 then return string.char(239,188,a-64) end
  990.         return string.char(239,189,a-128)
  991.     end
  992.     return(s:gsub(".",wide))
  993. end
  994.  
  995.  
  996.  
  997. function Choot(text)
  998.     --if(game.PlaceId ~= 843468296)then
  999.         coroutine.wrap(function()
  1000.             if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1001.             local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,2,0),Adornee=Head})
  1002.             local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=PrimaryColor,BorderSizePixel=0,Font=Enum.Font.Antique,TextSize=50,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1003.             for i = 1, #text do
  1004.                 --Txt.Text = Vaporwaveify(text:sub(1,i))
  1005.                 Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1006.                 if(vaporwaveMode and Mode=='Troubadour')then
  1007.                     Txt.Text = Vaporwaveify(text:sub(1,i))
  1008.                 else
  1009.                     Txt.Text = text:sub(1,i)
  1010.                 end
  1011.                 wait((vaporwaveMode) and .1 or .025)
  1012.             end
  1013.             for i = 0, 60 do
  1014.                 Txt.TextColor3=(Mode=='Troubadour' and Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor)
  1015.                 swait()
  1016.             end
  1017.             for i = 0, 1, .025 do
  1018.                 Txt.TextTransparency=i
  1019.                 swait()
  1020.             end
  1021.             BBG:destroy()
  1022.         end)()
  1023.     --else
  1024.     --  Chat2(text)
  1025.     --end
  1026. end
  1027.  
  1028. function Chat(text)
  1029.     Choot(text)
  1030. end
  1031.  
  1032. function DealDamage(...)
  1033.     return true
  1034. end
  1035.  
  1036. function getRegion(point,range,ignore)
  1037.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1038. end
  1039. function AOEDamage(where,range,options)
  1040.     local hit = {}
  1041.     for _,v in next, getRegion(where,range,{Char}) do
  1042.         if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent:FindFirstChildOfClass'Humanoid'])then
  1043.             local callTable = {Who=v.Parent}
  1044.             hit[v.Parent:FindFirstChildOfClass'Humanoid'] = true
  1045.             for _,v in next, options do callTable[_] = v end
  1046.             DealDamage(callTable)
  1047.         end
  1048.     end
  1049.     return hit
  1050. end
  1051.  
  1052.  
  1053. function Click1()
  1054.     Attack=true
  1055.     NeutralAnims=false
  1056.     legAnims=false
  1057.     local orig = WalkSpeed
  1058.     WalkSpeed=4
  1059.     for i = 0, 1, 0.1 do
  1060.         swait()
  1061.         local Alpha = .3
  1062.         RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(-44.6),M.R(0)),Alpha)
  1063.         LH.C0 = LH.C0:lerp(CF.N(-0.8,-1,-0.3)*CF.A(M.R(-17.4),M.R(44.4),M.R(7.1)),Alpha)
  1064.         RH.C0 = RH.C0:lerp(CF.N(0.4,-1,0)*CF.A(M.R(1.6),M.R(-13.1),M.R(7)),Alpha)
  1065.         LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.3)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1066.         RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.1)*CF.A(M.R(90),M.R(0),M.R(-44.6)),Alpha)
  1067.         NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(44.6),M.R(0)),Alpha)
  1068.     end
  1069.     for i = 0, 1, 0.1 do
  1070.         swait()
  1071.         AOEDamage(RArm.CFrame.p,2,{
  1072.             DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1073.             MinimumDamage=5;
  1074.             MaximumDamage=15;
  1075.         })
  1076.         local Alpha = .3
  1077.         RJ.C0 = RJ.C0:lerp(CF.N(0,0,-0.7)*CF.A(M.R(0),M.R(50.5),M.R(0)),Alpha)
  1078.         LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.6)*CF.A(M.R(-26),M.R(0),M.R(0)),Alpha)
  1079.         RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1,-0.1)*CF.A(M.R(20.2),M.R(-47.6),M.R(15.2)),Alpha)
  1080.         LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,0)*CF.A(M.R(0),M.R(0),M.R(-20.4)),Alpha)
  1081.         RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(50.5)),Alpha)
  1082.         NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-50.5),M.R(0)),Alpha)
  1083.     end
  1084.     WalkSpeed=orig
  1085.     legAnims=true
  1086.     Attack=false
  1087.     NeutralAnims=true
  1088. end
  1089.  
  1090. function SwordSummon()
  1091.     Attack = true
  1092.     NeutralAnims = false
  1093.     local orig=WalkSpeed
  1094.     WalkSpeed=4
  1095.     legAnims=false
  1096.     for i = 0, 1, 0.1 do
  1097.         swait()
  1098.         local Alpha = .3
  1099.         Effect{
  1100.             Lifetime=.25;
  1101.             Mesh={Type=Enum.MeshType.Sphere};
  1102.             CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1103.             Color=PrimaryColor;
  1104.             Transparency={.5,1};
  1105.             Material=Enum.Material.Neon;
  1106.             Size=Vector3.new(.6,1,.6);
  1107.             EndSize=Vector3.new(.1,3,.1);
  1108.         }
  1109.         RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,-0.1)*CF.A(M.R(-12.4),M.R(-15.7),M.R(0)),Alpha)
  1110.         LH.C0 = LH.C0:lerp(CF.N(-0.5,-0.7,-0.5)*CF.A(M.R(16.2),M.R(15.2),M.R(-0.8)),Alpha)
  1111.         RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(-28.5),M.R(0),M.R(0)),Alpha)
  1112.         LS.C0 = LS.C0:lerp(CF.N(-1.4,0.5,0)*CF.A(M.R(27.2),M.R(-3.8),M.R(-5)),Alpha)
  1113.         RS.C0 = RS.C0:lerp(CF.N(1.3,0.6,0)*CF.A(M.R(-33.8),M.R(-18.1),M.R(24.8)),Alpha)
  1114.         NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(13.4),M.R(15.3),M.R(-3.6)),Alpha)
  1115.     end
  1116.     for i = 0, 5 do
  1117.         delay(.05*i,function()
  1118.             local pos = Root.CFrame*CF.N(0,-2,-2-i*4)*CF.A(M.R(80),0,0)
  1119.             local pos2 = Root.CFrame*CF.N(0,-3,-2-i*4)
  1120.             Camshake({
  1121.                 Duration=.2;
  1122.                 FadeOut=.2;
  1123.                 Intensity=1.5;
  1124.                 Position=Vector3.new(.5,.5,.5);
  1125.                 Rotation=Vector3.new(.5,.5,3);
  1126.                 DropDist=15;
  1127.                 IneffectiveDist=40;
  1128.                 Origin=pos2;
  1129.             })
  1130.             AOEDamage(pos.p,5,{
  1131.                 DamageColor=(Mode=='Troubadour' and C3.HSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1)) or PrimaryColor);
  1132.                 MinimumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/10 or 10);
  1133.                 MaximumDamage=(Mode=='Troubadour' and music.PlaybackLoudness/8 or 35);
  1134.             })
  1135.             SoundPart(178452221,1,2,false,true,true,pos)
  1136.             Effect{
  1137.                 Lifetime=.4;
  1138.                 Part='Sword',
  1139.                 --Mesh={Type=Enum.MeshType.Sphere};
  1140.                 CFrame=pos;
  1141.                 Color=PrimaryColor;
  1142.                 Transparency={0,1};
  1143.                 Material=Enum.Material.Neon;
  1144.                 Size=V3.N(0.8,2.5,6.8);
  1145.                 EndSize=V3.N(0.8,2.5,16);
  1146.             }
  1147.             Effect{
  1148.                 Lifetime=.4;
  1149.                 Mesh={Type=Enum.MeshType.Sphere};
  1150.                 CFrame=pos2;
  1151.                 Color=PrimaryColor;
  1152.                 Transparency={0,1};
  1153.                 Material=Enum.Material.Neon;
  1154.                 Size=V3.N(4,.1,4);
  1155.                 EndSize=V3.N(6,.1,6);
  1156.             }
  1157.             Effect{
  1158.                 Lifetime=.1;
  1159.                 Mesh={Type=Enum.MeshType.Sphere};
  1160.                 CFrame=pos;
  1161.                 Color=PrimaryColor;
  1162.                 Transparency={0,1};
  1163.                 Material=Enum.Material.Neon;
  1164.                 Size=V3.N(7,7,7);
  1165.                 EndSize=V3.N(12,12,12);
  1166.             }
  1167.             for i = 1, 5 do
  1168.                 Effect{
  1169.                     Lifetime=.5;
  1170.                     Mesh={Type=Enum.MeshType.Sphere};
  1171.                     CFrame=pos;
  1172.                     Color=PrimaryColor;
  1173.                     Transparency={0,1};
  1174.                     Material=Enum.Material.Neon;
  1175.                     Size=V3.N(1,1,1);
  1176.                     EndSize=V3.N(1,1,1);
  1177.                     Acceleration={Force=V3.N(M.RNG(-75,75)/100,M.RNG(-75,75)/100,M.RNG(-75,75)/100)};
  1178.                 }
  1179.             end
  1180.         end)
  1181.     end
  1182.     for i = 0, 1, 0.1 do
  1183.         swait()
  1184.         local Alpha = .3
  1185.         RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(70.7),M.R(0)),Alpha)
  1186.         LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(-14.4)),Alpha)
  1187.         RH.C0 = RH.C0:lerp(CF.N(0.6,-1,0)*CF.A(M.R(15.1),M.R(-63.2),M.R(13.5)),Alpha)
  1188.         LS.C0 = LS.C0:lerp(CF.N(-1.3,0.6,-0.1)*CF.A(M.R(0),M.R(15.9),M.R(-25.4)),Alpha)
  1189.         RS.C0 = RS.C0:lerp(CF.N(1.4,0.3,-0.2)*CF.A(M.R(0),M.R(19.3),M.R(157.1)),Alpha)
  1190.         NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(-70.7),M.R(0)),Alpha)
  1191.     end
  1192.     legAnims=true
  1193.     WalkSpeed=orig
  1194.     Attack = false
  1195.     NeutralAnims = true
  1196. end
  1197.  
  1198. function Bombs()
  1199.     Attack=true
  1200.     NeutralAnims=false
  1201.     legAnims=false
  1202.     local orig = WalkSpeed
  1203.     WalkSpeed=0
  1204.     for i = 0, 1, 0.1 do
  1205.         swait()
  1206.         local Alpha = .3
  1207.         RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1208.         LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1209.         RH.C0 = RH.C0:lerp(CF.N(0.5,-1,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1210.         LS.C0 = LS.C0:lerp(CF.N(-1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(19.1)),Alpha)
  1211.         RS.C0 = RS.C0:lerp(CF.N(1.3,0.5,-0.5)*CF.A(M.R(90),M.R(0),M.R(-21.3)),Alpha)
  1212.         NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1213.     end
  1214.     coroutine.wrap(function()
  1215.         for i = 0, 2 do
  1216.             Camshake({
  1217.                 Duration=.2;
  1218.                 FadeOut=.2;
  1219.                 Intensity=1.5;
  1220.                 Position=Vector3.new(.5,.5,.5);
  1221.                 Rotation=Vector3.new(.5,.5,3);
  1222.                 DropDist=15;
  1223.                 IneffectiveDist=40;
  1224.                 Origin=Root.CFrame*CF.N(0,0,-4-i*4);
  1225.             })
  1226.             SoundPart(206083252,.8,4,false,true,true,Root.CFrame*CF.N(0,0,-4-i*4))
  1227.             AOEDamage(Root.CFrame*CF.N(0,0,-4-i*4).p,5,{
  1228.                 DamageColor=PrimaryColor;
  1229.                 MinimumDamage=25;
  1230.                 MaximumDamage=45;
  1231.             })
  1232.             Effect{
  1233.                 Lifetime=.4;
  1234.                 Mesh={Type=Enum.MeshType.Sphere};
  1235.                 Color=PrimaryColor;
  1236.                 Material=Enum.Material.Neon;
  1237.                 CFrame=Root.CFrame*CF.N(0,0,-4-i*4);
  1238.                 Size=V3.N(1,1,1);
  1239.                 EndSize=V3.N(10,10,10);
  1240.             }
  1241.             Effect{
  1242.                 Lifetime=.4;
  1243.                 Part='Ring';
  1244.                 Color=PrimaryColor;
  1245.                 Material=Enum.Material.Neon;
  1246.                 CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1247.                 RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1248.                 Size=V3.N(4,4,.2);
  1249.                 EndSize=V3.N(13,13,.2);
  1250.             }
  1251.             Effect{
  1252.                 Lifetime=.4;
  1253.                 Part='Ring';
  1254.                 Color=PrimaryColor;
  1255.                 Material=Enum.Material.Neon;
  1256.                 CFrame=Root.CFrame*CF.N(0,0,-4-i*4)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1257.                 RotInc={M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100};
  1258.                 Size=V3.N(4,4,.2);
  1259.                 EndSize=V3.N(13,13,.2);
  1260.             }
  1261.             swait(4)
  1262.         end
  1263.     end)()
  1264.     for i = 0, 1, 0.1 do
  1265.         swait()
  1266.         local Alpha = .3
  1267.         RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2,0.7)*CF.A(M.R(18.2),M.R(0),M.R(0)),Alpha)
  1268.         LH.C0 = LH.C0:lerp(CF.N(-0.5,-1.1,-0.4)*CF.A(M.R(-33.4),M.R(0),M.R(0)),Alpha)
  1269.         RH.C0 = RH.C0:lerp(CF.N(0.5,-0.9,-0.2)*CF.A(M.R(-6.7),M.R(0),M.R(0)),Alpha)
  1270.         LS.C0 = LS.C0:lerp(CF.N(-1.4,0.4,0.1)*CF.A(M.R(90.7),M.R(-2.5),M.R(-50)),Alpha)
  1271.         RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,0.2)*CF.A(M.R(89.5),M.R(2.6),M.R(50)),Alpha)
  1272.         NK.C0 = NK.C0:lerp(CF.N(0,1.5,0)*CF.A(M.R(0),M.R(0),M.R(0)),Alpha)
  1273.     end
  1274.     WalkSpeed=orig
  1275.     legAnims=true
  1276.     Attack=false
  1277.     NeutralAnims=true
  1278. end
  1279.  
  1280.  
  1281. function ClickCombo()
  1282.     ClickTimer=180
  1283.     if(Combo==1)then
  1284.         Click1()
  1285.         Combo=2
  1286.     elseif(Combo==2)then
  1287.         SwordSummon()
  1288.         Combo=3
  1289.     elseif(Combo==3)then
  1290.         Bombs()
  1291.         Combo=1
  1292.     end
  1293. end
  1294.    
  1295. function VaporTaunt()
  1296.     Attack = true
  1297.     NeutralAnims = false
  1298.     local orig=WalkSpeed
  1299.     WalkSpeed=0
  1300.     legAnims=false
  1301.     Chat"You need to chill out.."
  1302.     for i = 0, 14, 0.1 do
  1303.         swait()
  1304.         local Alpha = .1
  1305.         RJ.C0 = RJ.C0:lerp(CF.N(-0.1,-0.1-.1*M.S(Sine/36),0.6)*CF.A(M.R(55.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1306.         LH.C0 = LH.C0:lerp(CF.N(-0.6,-1.2,-0.1)*CF.A(M.R(56.3+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1307.         RH.C0 = RH.C0:lerp(CF.N(0.9,-1.2,-0.2)*CF.A(M.R(25+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1308.         LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1309.         RS.C0 = RS.C0:lerp(CF.N(1.4,0.5,-0.2)*CF.A(M.R(61-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1310.         NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-38.9-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1311.     end
  1312.     legAnims=true
  1313.     WalkSpeed=orig
  1314.     Attack = false
  1315.     NeutralAnims = true
  1316. end
  1317.  
  1318.  
  1319.  
  1320. UIS.InputBegan:connect(function(io,gpe)
  1321.     if(gpe or Attack or data.User~=data.Local)then return end
  1322.     --MODES
  1323.     if(io.KeyCode == Enum.KeyCode.One and Mode~='Achromatic')then
  1324.         changeMode'Achromatic'
  1325.     elseif(io.KeyCode == Enum.KeyCode.Two and Mode~='Iniquitous')then
  1326.         changeMode'Iniquitous'
  1327.     elseif(io.KeyCode == Enum.KeyCode.Three and Mode~='Mythical')then
  1328.         changeMode'Mythical'
  1329.     elseif(io.KeyCode == Enum.KeyCode.Four and Mode~='Ruined')then
  1330.         changeMode'Ruined'
  1331.     elseif(io.KeyCode == Enum.KeyCode.Five and Mode~='Atramentous')then
  1332.         changeMode'Atramentous'
  1333.     elseif(io.KeyCode == Enum.KeyCode.Six and Mode~='Subzero')then
  1334.         changeMode'Subzero'
  1335.     elseif(io.KeyCode == Enum.KeyCode.Seven and Mode~='Troubadour')then
  1336.         changeMode'Troubadour'
  1337.     elseif(io.KeyCode == Enum.KeyCode.Eight and Mode~='Infectious')then
  1338.         changeMode'Infectious'
  1339.     elseif(io.KeyCode == Enum.KeyCode.Nine and Mode~='Love')then
  1340.         changeMode'Love'
  1341.     elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Achromatic')then
  1342.         changeMode'The Big Black'
  1343.     elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Mythical')then
  1344.         changeMode'Legendary'
  1345.  
  1346.     elseif(io.KeyCode == Enum.KeyCode.T and Mode=='Love')then
  1347.         changeMode'Lust'
  1348.     --TOGGLE MUSIC
  1349.     elseif(io.KeyCode == Enum.KeyCode.M and getMode(Mode))then
  1350.         MusicMode=MusicMode+1
  1351.         if(MusicMode>3)then MusicMode=1 end
  1352.         if(MusicMode==1)then
  1353.             music:Pause()
  1354.             music.Volume=5
  1355.             music.Parent=Torso
  1356.             music:Resume()
  1357.         elseif(MusicMode==2)then
  1358.             music:Pause()
  1359.             music.Volume=5
  1360.             music.Parent=Char
  1361.             music:Resume()
  1362.         elseif(MusicMode==3)then
  1363.             music.Volume = 0
  1364.         end
  1365.     elseif(io.KeyCode==Enum.KeyCode.B)then
  1366.         --TAUNTS
  1367.         if(vaporwaveMode and Mode=='Troubadour')then
  1368.             VaporTaunt()
  1369.         end
  1370.     end
  1371.     if(vaporwaveMode)then return end
  1372.     --ATTACKS
  1373.     if(io.UserInputType==Enum.UserInputType.MouseButton1)then
  1374.         ClickCombo()
  1375.     end
  1376. end)
  1377.  
  1378. WingAnims.StarG=function()
  1379.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0+5*M.C(WingSine/32))),.2)
  1380.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(4.25,-1,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(15+7.5*M.C(WingSine/32))),.2)
  1381.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(30+9*M.C(WingSine/32))),.2)
  1382.    
  1383.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(-2,-2,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(0-5*M.C(WingSine/32))),.2)
  1384.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(-4.25,-1,-1+.05*M.S(WingSine/35))*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-15-7.5*M.C(WingSine/32))),.2)
  1385.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(-6.5,.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-30-9*M.C(WingSine/32))),.2)
  1386. end
  1387.  
  1388. WingAnims.Cytus=function()
  1389.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15*M.C(WingSine/32),1.5+.35*M.S(WingSine/32),-1)*CF.A(0,0,M.R(60+5*M.C(WingSine/32))),.2)
  1390.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1*M.C(WingSine/32),1.5+.25*M.C(WingSine/32),-1)*CF.A(0,0,M.R(90+2.5*M.C(WingSine/32))),.2)
  1391.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25*M.C(WingSine/32),1.5-.05*M.S(WingSine/32),-1)*CF.A(0,0,M.R(120-5*M.C(WingSine/32))),.2)
  1392.    
  1393.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15*M.C(WingSine/32),1.5-.15*M.C(WingSine/32),-1)*CF.A(0,0,M.R(-60-5*M.C(WingSine/32))),.2)
  1394.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1*M.C(WingSine/32),1.5+.3*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-90-2.5*M.C(WingSine/32))),.2)
  1395.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25*M.C(WingSine/32),1.5+.15*M.S(WingSine/32),-1)*CF.A(0,0,M.R(-120+5*M.C(WingSine/32))),.2)
  1396. end
  1397.  
  1398. WingAnims.Aprins=function()
  1399.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(60+5000*M.C(WingSine/400))),.2)
  1400.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(90+5000*M.C(WingSine/400))),.2)
  1401.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(120+5000*M.C(WingSine/400))),.2)
  1402.    
  1403.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(-60+5000*M.C(WingSine/400))),.2)
  1404.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(-90+5000*M.C(WingSine/400))),.2)
  1405.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+5000*M.C(WingSine/400))),.2)
  1406. end
  1407.  
  1408. WingAnims.NebG1=function()
  1409.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(60)),.2)
  1410.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(90)),.2)
  1411.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(120)),.2)
  1412.    
  1413.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(-.15,1.5,-1)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(-60)),.2)
  1414.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(-.1,1.5,-1)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(-90)),.2)
  1415.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(-.25,1.5,-1)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(-120)),.2)
  1416. end
  1417.  
  1418. WingAnims.NebG2=function(div)
  1419.     div=div or 25
  1420.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+2000*M.R(WingSine/div))),.2)
  1421.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120+2000*M.R(WingSine/div))),.2)
  1422.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120+2000*M.R(WingSine/div))),.2)
  1423.    
  1424.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-2000*M.R(WingSine/div))),.2)
  1425.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(120-2000*M.R(WingSine/div))),.2)
  1426.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,4.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(-120-2000*M.R(WingSine/div))),.2)
  1427. end
  1428.  
  1429. WingAnims.NebG3=function(mult)
  1430.     mult=mult or 1
  1431.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine*mult)),.2)
  1432.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine*mult)),.2)
  1433.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,-1)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine*mult)),.2)
  1434.    
  1435.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine*mult)),.2)
  1436.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine*mult)),.2)
  1437.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,-1.5)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine*mult)),.2)
  1438. end
  1439.  
  1440. WingAnims.LustFrench=function()
  1441.     LWP1W.C0 = LWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1442.     LWP2W.C0 = LWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1443.     LWP3W.C0 = LWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225+WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1444.    
  1445.     RWP1W.C0 = RWP1W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+2.5*M.C(WingSine/36)),M.R(0-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1446.     RWP2W.C0 = RWP2W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+7.5*M.C(WingSine/32)),M.R(135-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1447.     RWP3W.C0 = RWP3W.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(0+5*M.C(WingSine/39)),M.R(225-WingSine))*CF.A(0,M.R(90),0)*CF.N(-2,0,0),.2)
  1448. end
  1449.  
  1450. if(data.User==data.Local)then
  1451.     Player.Chatted:connect(function(m)
  1452.         if(m:sub(1,3) == "/e")then m=m:sub(4) end
  1453.         if(m:sub(1,5) == "play/")then
  1454.             getMode('Troubadour').Music=Playlist[m:sub(6)] or tonumber(m:sub(6)) or 0
  1455.             music.SoundId="rbxassetid://"..getMode('Troubadour').Music;
  1456.         elseif(m:sub(1,5) == "tpos/")then
  1457.             music.TimePosition = tonumber(m:sub(6)) or 0
  1458.         elseif(m:sub(1,6) == "pitch/")then
  1459.             music.Pitch = tonumber(m:sub(7)) or 0
  1460.             getMode('Troubadour').Pitch=music.Pitch
  1461.         end
  1462.     end)
  1463. end
  1464.  
  1465.    
  1466. while true do
  1467.     swait()
  1468.     ClickTimer=math.max(ClickTimer-1,0)
  1469.     if(ClickTimer<=0 and Combo~=1)then
  1470.         print('reset')
  1471.         Combo=1
  1472.     end
  1473.     Sine=Sine+Change
  1474.     hue=hue+1
  1475.     if(hue>360)then hue=1 end
  1476.     local hitfloor,posfloor = workspace:FindPartOnRayWithIgnoreList(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4)), {Effects,Char,workspace[Player.Name]})
  1477.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1478.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y < -1 and "Fall" or (not hitfloor or hitfloor.CanCollide==false) and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1479.     Hum.WalkSpeed = WalkSpeed
  1480.     local sidevec = math.clamp((Torso.Velocity*Torso.CFrame.rightVector).X+(Torso.Velocity*Torso.CFrame.rightVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1481.     local forwardvec =  math.clamp((Torso.Velocity*Torso.CFrame.lookVector).X+(Torso.Velocity*Torso.CFrame.lookVector).Z,-Hum.WalkSpeed,Hum.WalkSpeed)
  1482.     local sidevelocity = sidevec/Hum.WalkSpeed
  1483.     local forwardvelocity = forwardvec/Hum.WalkSpeed
  1484.    
  1485.     local lhit,lpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(LLeg.CFrame.p,((CFrame.new(LLeg.Position,LLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1486.     local rhit,rpos = workspace:FindPartOnRayWithIgnoreList(Ray.new(RLeg.CFrame.p,((CFrame.new(RLeg.Position,RLeg.Position - Vector3.new(0,1,0))).lookVector).unit * (2)), {Effects,Char,workspace[Player.Name]})
  1487.     if(Mode=='Troubadour' and IsVaporwave(getMode'Troubadour'.Music))then
  1488.         vaporwaveMode=true
  1489.         text.Text='Vaporwave'
  1490.         WingAnim='NebG3'
  1491.     else
  1492.         if(Mode=='Troubadour')then
  1493.             text.Text='Troubadour'
  1494.             WingAnim=getMode'Troubadour'.WingAnim
  1495.         end
  1496.         vaporwaveMode=false
  1497.     end
  1498.    
  1499.     if(Mode~='Lust' and WingAnim and WingAnims[WingAnim])then
  1500.         WingAnims[WingAnim]()
  1501.     elseif(Mode=='Lust')then
  1502.         if(State=='Idle')then
  1503.             WingAnims.LustFrench()
  1504.         else
  1505.             WingAnims.NebG3(1) 
  1506.         end
  1507.     elseif(WingAnim and typeof(WingAnim)=='table' and WingAnims[WingAnim[1]])then
  1508.         local gay={unpack(WingAnim)};
  1509.         table.remove(gay,1)
  1510.         WingAnims[WingAnim[1]](unpack(gay))
  1511.     else
  1512.         WingAnims.NebG1()
  1513.     end
  1514.    
  1515.     if(Mode=='Troubadour' and NeutralAnims)then
  1516.         WingSine=WingSine+(0.1+music.PlaybackLoudness/300)
  1517.     else
  1518.         WingSine=WingSine+1
  1519.     end
  1520.    
  1521.     if(music)then
  1522.         if(Mode=='Troubadour')then
  1523.             local clr = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/475,0,1))
  1524.             local clr2 = Color3.fromHSV(hue/360,1,math.clamp(music.PlaybackLoudness/950,0,1))
  1525.             text.TextColor3 = clr
  1526.             PrimaryColor = clr2
  1527.             for _,v in next, wingModel:GetDescendants() do
  1528.                 if(v:IsA'BasePart')then
  1529.                     v.Color = clr2
  1530.                 elseif(v:IsA'Trail')then
  1531.                     v.Color = ColorSequence.new(clr2)
  1532.                 end
  1533.             end
  1534.         end
  1535.     end
  1536.    
  1537.     if(Mode=='The Big Black')then
  1538.         local pos = Head.Position
  1539.         local dist = (camera.CFrame.p-pos).magnitude
  1540.         local DropDist = 1
  1541.         local IneffectiveDist = 15
  1542.         local modifier = dist < DropDist and 1 or dist < IneffectiveDist and (0 - 1) / (IneffectiveDist - DropDist) * (dist - DropDist) + 1 or 0
  1543.     end
  1544.    
  1545.     if(Mode=='Troubadour' and data.User==data.Local)then
  1546.         Tween(camera,{FieldOfView=70-(music.PlaybackLoudness/20)},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1547.     else
  1548.         Tween(camera,{FieldOfView=70},.2,Enum.EasingStyle.Linear,Enum.EasingDirection.Out)
  1549.     end
  1550.    
  1551.     if(State == 'Idle')then
  1552.         if(Mode=='Troubadour' and NeutralAnims and not vaporwaveMode)then Change = 0.1+music.PlaybackLoudness/200 else Change = 1 end
  1553.         if(Mode=='Achromatic')then
  1554.             local Alpha = .1
  1555.             if(NeutralAnims)then   
  1556.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(5),0),Alpha)
  1557.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1558.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1559.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1560.             end
  1561.             if(legAnims)then
  1562.                 if(NeutralAnims)then
  1563.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1564.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(-5),0),Alpha)
  1565.                 else
  1566.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1567.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1568.                 end
  1569.             end
  1570.         elseif(Mode=='Iniquitous')then
  1571.             local Alpha = .1
  1572.             if(NeutralAnims)then   
  1573.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+3*M.S(Sine/64)),0,0),Alpha)
  1574.                 if(M.RNG(1,45)==1)then
  1575.                     NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1576.                 else
  1577.                     NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),0,0),Alpha)
  1578.                 end
  1579.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-35),M.R(5+2.5*M.C(Sine/32)),M.R(35-1.5*M.C(Sine/32))),Alpha)
  1580.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1581.             end
  1582.             if(legAnims)then
  1583.                 if(NeutralAnims)then
  1584.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-2.5)),Alpha)
  1585.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(2.5)),Alpha)
  1586.                 else
  1587.                     LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-2.5)),Alpha)
  1588.                     RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(2.5)),Alpha)
  1589.                 end
  1590.             end
  1591.         elseif(Mode=='Mythical')then
  1592.             local Alpha = .1
  1593.             if(NeutralAnims)then   
  1594.                 GotEffect{
  1595.                     Lifetime=.5;
  1596.                     Mesh={Type=Enum.MeshType.Sphere};
  1597.                     CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1598.                     Color=BrickColor.new'Alder'.Color;
  1599.                     Transparency={.5,1};
  1600.                     Material=Enum.Material.Neon;
  1601.                     Size=Vector3.new(.3,2,.3);
  1602.                     EndSize=Vector3.new(.1,1,.1);
  1603.                 }
  1604.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  1605.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1606.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,0+.05*M.S(Sine/32),-.5)*CF.A(M.R(15+1.5*M.C(Sine/51)),M.R(5+5*M.C(Sine/57)),M.R(85-5*M.C(Sine/46))),Alpha)
  1607.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(-.3,0+.05*M.S(Sine/32),.1)*CF.A(M.R(-25),M.R(5-2.5*M.C(Sine/32)),M.R(-35+1.5*M.C(Sine/32))),Alpha)
  1608.             end
  1609.             if(legAnims)then
  1610.                 if(NeutralAnims)then
  1611.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  1612.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1613.                 else
  1614.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1615.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1616.                 end
  1617.             end
  1618.         elseif(Mode=='Ruined')then
  1619.             local Alpha = .1
  1620.             if(NeutralAnims)then   
  1621.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-5+1*M.S(Sine/64)),M.R(-25),0),Alpha)
  1622.                 if(M.RNG(1,25)==1)then
  1623.                     NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1624.                 else
  1625.                     NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(35),M.R(-10))*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1626.                 end
  1627.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1628.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(-.1,0+.05*M.S(Sine/32),0)*CF.A(M.R(175),M.R(5-2.5*M.C(Sine/32)),M.R(-25-1.5*M.C(Sine/32))),Alpha)
  1629.             end
  1630.             if(legAnims)then
  1631.                 if(NeutralAnims)then
  1632.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(-10),M.R(25),0),Alpha)
  1633.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(5),0,0),Alpha)
  1634.                 else
  1635.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1636.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1637.                 end
  1638.             end
  1639.         --[[elseif(Mode=='Atramentous')then
  1640.             local Alpha = .1
  1641.             if(NeutralAnims)then   
  1642.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-2+5*M.S(Sine/58)),M.R(-15+5*M.C(Sine/42)),0),Alpha)
  1643.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1644.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(-15+5*M.S(Sine/32))),Alpha)
  1645.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,0,M.R(15-5*M.S(Sine/32))),Alpha)
  1646.             end
  1647.             if(legAnims)then
  1648.                 if(NeutralAnims)then
  1649.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,.5,-.2)*CF.A(0,0,M.R(-5)),Alpha)
  1650.                     RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,M.R(5)),Alpha)
  1651.                 else
  1652.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1653.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1654.                 end
  1655.             end]]
  1656.         elseif(Mode=='Atramentous')then
  1657.             local Alpha = .1
  1658.             if(NeutralAnims)then   
  1659.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(-25+1*M.S(Sine/64)),0,0),Alpha)
  1660.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(-5),0),Alpha)
  1661.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5+5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1662.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(M.R(25),M.R(5-5*M.C(Sine/32)),M.R(10+5*M.C(Sine/32))),Alpha)
  1663.             end
  1664.             if(legAnims)then
  1665.                 if(NeutralAnims)then
  1666.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(-3)),Alpha)
  1667.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(25),0,M.R(3)),Alpha)
  1668.                 else
  1669.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1670.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1671.                 end
  1672.             end
  1673.         elseif(Mode=='Subzero')then
  1674.             local Alpha = .1
  1675.             if(NeutralAnims)then   
  1676.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(0,M.R(28),0),Alpha)
  1677.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-7-2.5*M.S(Sine/32)),M.R(-28),0),Alpha)
  1678.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(.5,-.1+.05*M.S(Sine/32),-.8)*CF.A(M.R(13),M.R(-12),M.R(104-2*M.S(Sine/36))),Alpha)
  1679.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.6)*CF.A(M.R(-17),M.R(-20),M.R(-79+1*M.S(Sine/36))),Alpha)
  1680.             end
  1681.             if(legAnims)then
  1682.                 if(NeutralAnims)then
  1683.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,0,M.R(-1)),Alpha)
  1684.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(M.R(4),M.R(-28),M.R(8)),Alpha)
  1685.                 else
  1686.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1687.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1688.                 end
  1689.             end
  1690.         elseif(Mode=='Troubadour')then
  1691.             if(vaporwaveMode)then
  1692.                 local Alpha = .1
  1693.                 if(NeutralAnims)then
  1694.                     RJ.C0 = RJ.C0:lerp(CF.N(0,-0.2-.1*M.S(Sine/36),0.6)*CF.A(M.R(74.3+2.5*M.C(Sine/36)),M.R(0),M.R(0)),Alpha)
  1695.                     LS.C0 = LS.C0:lerp(CF.N(-1,0.8,0)*CF.A(M.R(11.4-5*M.C(Sine/42)),M.R(-3.3),M.R(137.5)),Alpha)
  1696.                     RS.C0 = RS.C0:lerp(CF.N(1,0.9,-0.1)*CF.A(M.R(13.7-5*M.C(Sine/42)),M.R(7.7),M.R(-136.2)),Alpha)
  1697.                     NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.3)*CF.A(M.R(-16.6-5*M.C(Sine/42)),M.R(0),M.R(0)),Alpha)
  1698.                     if(legAnims)then
  1699.                         LH.C0 = LH.C0:lerp(CF.N(-0.7,-1,0)*CF.A(M.R(37.2+10*M.C(Sine/36)),M.R(0),M.R(24)),Alpha)
  1700.                         RH.C0 = RH.C0:lerp(CF.N(0.8,-1.1,-0.1)*CF.A(M.R(5.9+5*M.C(Sine/36)),M.R(3.5),M.R(-43.9)),Alpha)
  1701.                     end
  1702.                 elseif(legAnims)then
  1703.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1704.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1705.                 end
  1706.             else
  1707.                 local Alpha = .3
  1708.                 if(NeutralAnims)then   
  1709.                     RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/20)+(music.PlaybackLoudness/5000),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(35),0),Alpha)
  1710.                     NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(0+1*M.S(Sine/24)),M.R(-35),0),Alpha)
  1711.                     LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-15+10*M.C(Sine/20))),Alpha)
  1712.                     RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(75-(music.PlaybackLoudness/7.5)),M.R(5),M.R(35)),Alpha)
  1713.                 end
  1714.                 if(legAnims)then
  1715.                     if(NeutralAnims)then
  1716.                         LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0)*CF.A(0,M.R(25),0),Alpha)
  1717.                         RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.05*M.C(Sine/20)-(music.PlaybackLoudness/5000),0),Alpha)
  1718.                     else
  1719.                         LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1720.                         RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1721.                     end
  1722.                 end
  1723.             end
  1724.         elseif(Mode=='Infectious')then
  1725.             local Alpha = .1
  1726.             if(NeutralAnims)then   
  1727.                 GotEffect{
  1728.                     Lifetime=.2;
  1729.                     Mesh={Type=Enum.MeshType.Sphere};
  1730.                     CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1731.                     Color=BrickColor.new'Dark indigo'.Color;
  1732.                     Transparency={0,1};
  1733.                     Material=Enum.Material.Neon;
  1734.                     Size=Vector3.new(.5,1,.5);
  1735.                     EndSize=Vector3.new(.1,3,.1);
  1736.                 }
  1737.                 GotEffect{
  1738.                     Lifetime=.2;
  1739.                     Mesh={Type=Enum.MeshType.Sphere};
  1740.                     CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1741.                     Color=BrickColor.new'Dark indigo'.Color;
  1742.                     Transparency={0,1};
  1743.                     Material=Enum.Material.Neon;
  1744.                     Size=Vector3.new(.5,1,.5);
  1745.                     EndSize=Vector3.new(.1,3,.1);
  1746.                 }
  1747.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,0+.05*M.C(Sine/32),0)*CF.A(M.R(0+1*M.S(Sine/64)),M.R(-15),0),Alpha)
  1748.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/32)),M.R(15),0),Alpha)
  1749.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(-.5,0+.05*M.S(Sine/32),-.4)*CF.A(M.R(25),M.R(5-2.5*M.C(Sine/32)),M.R(-65+1.5*M.C(Sine/32))),Alpha)
  1750.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.05*M.S(Sine/32),0)*CF.A(0,M.R(5-5*M.C(Sine/32)),M.R(-10-5*M.C(Sine/32))),Alpha)
  1751.             end
  1752.             if(legAnims)then
  1753.                 if(NeutralAnims)then
  1754.                     LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/32),0)*CF.A(0,M.R(15),0),Alpha)
  1755.                     RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/32),0),Alpha)
  1756.                 else
  1757.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1758.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1759.                 end
  1760.             end
  1761.         elseif(Mode=='Love')then
  1762.             local Alpha = .1
  1763.             if(NeutralAnims)then   
  1764.                 RJ.C0 = RJ.C0:lerp(CF.N(0,0,0)*CF.A(0,0,M.R(0+5*M.C(Sine/16))),Alpha)
  1765.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1766.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,-.15,0)*CF.A(M.R(15),0,M.R(20)),Alpha)
  1767.                 RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(5+5*M.S(Sine/16))),Alpha)
  1768.             end
  1769.             if(legAnims)then
  1770.                 if(NeutralAnims)then
  1771.                     LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16)))*CF.A(M.R(-15),M.R(25),0),Alpha)
  1772.                     RH.C0 = RH.C0:lerp(RHC0*CF.A(0,0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1773.                 else
  1774.                     LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1775.                     RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1776.                 end
  1777.             end
  1778.         elseif(Mode=='The Big Black')then
  1779.             local Alpha = .1
  1780.             if(NeutralAnims)then
  1781.                 GotEffect{
  1782.                     Lifetime=.5;
  1783.                     Mesh={Type=Enum.MeshType.Sphere};
  1784.                     CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360));
  1785.                     Color=BrickColor.new'Black'.Color;
  1786.                     Transparency={0,1};
  1787.                     Material=Enum.Material.Neon;
  1788.                     Size=Vector3.new(.5,1,.5);
  1789.                     EndSize=Vector3.new(.1,3,.1);
  1790.                 }
  1791.                 RJ.C0 = RJ.C0:lerp(CF.N(0,0+.05*M.C(Sine/32),0.2)*CF.A(M.R(15.5),M.R(20.8),M.R(0)),Alpha)
  1792.                 LS.C0 = LS.C0:lerp(CF.N(-0.9,0.4,-0.7)*CF.A(M.R(121.8),M.R(14.6),M.R(84.8))*CF.A(M.R(0+3*M.S(Sine/32)),0,0),Alpha)
  1793.                 RS.C0 = RS.C0:lerp(CF.N(1.3,0.3,-0.1)*CF.A(M.R(40+5*M.C(Sine/44)),M.R(-11.6),M.R(65.5+2.5*M.C(Sine/36))),Alpha)
  1794.                 if(M.RNG(1,45)==1)then
  1795.                     NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),.8)
  1796.                 else
  1797.                     NK.C0 = NK.C0:lerp(CF.N(0,1.5,-0.2)*CF.A(M.R(-15.6),M.R(-20.1),M.R(-5.5))*CF.A(M.R(0+1.5*M.S(Sine/32)),0,0),Alpha)
  1798.                 end
  1799.                 if(legAnims)then
  1800.                     LH.C0 = LH.C0:lerp(CF.N(-0.6,-1-.05*M.C(Sine/32),0.1)*CF.A(M.R(-27.6),M.R(0),M.R(13.8)),Alpha)
  1801.                     RH.C0 = RH.C0:lerp(CF.N(0.6,-1.1-.05*M.C(Sine/32),-0.1)*CF.A(M.R(-16.5),M.R(-20),M.R(-5.8)),Alpha)
  1802.                 end
  1803.             elseif(legAnims)then
  1804.                 LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1805.                 RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1806.             end
  1807.         elseif(Mode=='Legendary')then
  1808.             local Alpha = .1
  1809.             if(NeutralAnims)then
  1810.                 RJ.C0 = RJ.C0:lerp(CF.N(0,4.8+.2*M.C(Sine/24),0)*CF.A(M.R(30+5*M.S(Sine/24)),M.R(16.7),M.R(-9.4)),Alpha)
  1811.                 LS.C0 = LS.C0:lerp(CF.N(-1.1,1,0.2)*CF.A(M.R(173.3+1*M.S(Sine/28)),M.R(19.9+2*M.S(Sine/28)),M.R(38.7)),Alpha)
  1812.                 RS.C0 = RS.C0:lerp(CF.N(0.7,0.3,-0.6)*CF.A(M.R(46.8+1*M.S(Sine/28)),M.R(6.4+2*M.S(Sine/28)),M.R(-79.6)),Alpha)
  1813.                 NK.C0 = NK.C0:lerp(CF.N(0,1.4,-0.5)*CF.A(M.R(-40-5*M.S(Sine/24)),M.R(-18.7),M.R(-3.7)),Alpha)
  1814.                 if(legAnims)then
  1815.                     LH.C0 = LH.C0:lerp(CF.N(-0.5,-1,0)*CF.A(M.R(1.9+7.5*M.S(Sine/24)),M.R(19.2),M.R(-5.7)),Alpha)
  1816.                     RH.C0 = RH.C0:lerp(CF.N(0.4,-1,-0.8)*CF.A(M.R(-63.8+7.5*M.S(Sine/24)),M.R(-15),M.R(8.3)),Alpha)
  1817.                 end
  1818.             elseif(legAnims)then
  1819.                 LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1820.                 RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1821.             end
  1822.             elseif(Mode=='Lust')then
  1823.                 local Alpha = .1
  1824.                 if(NeutralAnims)then
  1825.                     RJ.C0 = RJ.C0:lerp(CF.N(0,0.7+.1*M.C(Sine/36),0)*CF.A(M.R(0),M.R(0),M.R(-90-2.5*M.S(Sine/36))),Alpha)
  1826.                     LS.C0 = LS.C0:lerp(CF.N(-1.2,0.1,0.1)*CF.A(M.R(23),M.R(16.5),M.R(20.6)),Alpha)
  1827.                     RS.C0 = RS.C0:lerp(CF.N(0.8,1,-0.4)*CF.A(M.R(-162),M.R(-11.2),M.R(-22.6)),Alpha)
  1828.                     NK.C0 = NK.C0:lerp(CF.N(-0.2,1.4,0)*CF.A(M.R(0),M.R(0),M.R(48.9)),Alpha)
  1829.                     if(legAnims)then
  1830.                         LH.C0 = LH.C0:lerp(CF.N(-0.9,-1.1,-0.2)*CF.A(M.R(-19.3),M.R(6.5),M.R(54.3-7.5*M.S(Sine/36))),Alpha)
  1831.                         RH.C0 = RH.C0:lerp(CF.N(0.4,-0.9,0)*CF.A(M.R(0),M.R(0),M.R(25.9-7.5*M.S(Sine/36))),Alpha)
  1832.                     end
  1833.             elseif(legAnims)then
  1834.                 LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1835.                 RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1836.             end
  1837.         end
  1838.     elseif(State == 'Walk')then
  1839.         --[[if(Mode=='Atramentous')then
  1840.             local Alpha = .1
  1841.             if(NeutralAnims)then
  1842.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(-.2+.4*M.C(Sine/39),.5+.2*M.C(Sine/32),0)*CF.A(M.R(-85+5*M.S(Sine/58)),M.R(0+5*M.C(Sine/42)),0),Alpha)
  1843.                 LS.C0 = LS.C0:lerp(CFrame.new(-1.50198829, 0.580981374, 0.000380858371, 0.963434994, 0.267942399, 1.75953949e-06, -0.267942399, 0.963434994, 5.1856041e-06, -3.05473804e-07, -5.48362732e-06, 1)*CF.A(0,0,M.R(0+5*M.S(Sine/32))),Alpha)
  1844.                 RS.C0 = RS.C0:lerp(CFrame.new(1.54895508, 0.519735038, 0.000380946265, 0.98034811, -0.197275475, -1.24170782e-07, 0.19727549, 0.980348051, 9.53674316e-07, -5.96046448e-08, -9.23871994e-07, 1)*CF.A(0,0,M.R(0-5*M.S(Sine/32))),Alpha)
  1845.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(65-5*M.S(Sine/58)),0,0),Alpha)
  1846.             end
  1847.             if(legAnims)then
  1848.                 LH.C0 = LH.C0:lerp(CFrame.new(-0.49666214, -0.990924835, 0.00763010979, 1, 0, 0, 0, 1, 0, 0, 0, 1),Alpha)
  1849.                 RH.C0 = RH.C0:lerp(CFrame.new(0.498336792, -0.303280592, -0.883536756, 1, 0, 0, 0, 0.886996508, 0.461776346, 0, -0.461776316, 0.886996448),Alpha)
  1850.             end
  1851.         else]]
  1852.        
  1853.             local wsVal = 4
  1854.             local Alpha = .2
  1855.             if(Mode=='Subzero')then Change=.3 elseif(Mode=='The Big Black' or Mode=='Legendary')then Change=1 else Change=.5 end
  1856.             if(NeutralAnims)then
  1857.                 RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.05+Change/4*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*forwardvelocity,M.R(0+5*M.C(Sine/wsVal)),M.R(-(Change*20)-movement/20*M.C(Sine/(wsVal/2)))*sidevelocity+M.R(0-1*M.C(Sine/wsVal))),Alpha)
  1858.                 NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1859.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0)*CF.A(M.R(0+55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  1860.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0)*CF.A(M.R(0-55*(movement/8)*M.S(Sine/wsVal))*forwardvelocity,0,0),Alpha)
  1861.             end
  1862.             if(legAnims)then
  1863.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-movement/15*M.C(Sine/wsVal)/2,(-.1+movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5-movement*M.C(Sine/wsVal))+-(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  1864.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+movement/15*M.C(Sine/wsVal)/2,(-.1-movement/15*M.C(Sine/wsVal))*(.5+.5*forwardvelocity))*CF.A((M.R(-10*forwardvelocity+Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*forwardvelocity,0,(M.R(Change*5+movement*M.C(Sine/wsVal))+(movement/10)*M.S(Sine/wsVal))*(sidevec/(Hum.WalkSpeed*2))),Alpha)
  1865.                 local footstepIds = {141491460,141491460}
  1866.                 if(lhit and lhit.CanCollide and footstepSounds[lhit.Material])then
  1867.                     if(lhit.Material==Enum.Material.Sand and lhit.Color.r*255>=160 and lhit.Color.g*255>=160 and lhit.Color.b*255>=160)then
  1868.                         footstepIds[1] = footstepSounds[Enum.Material.Snow]
  1869.                     else
  1870.                         footstepIds[1] = footstepSounds[lhit.Material]
  1871.                     end
  1872.                 end
  1873.                
  1874.                 if(rhit and rhit.CanCollide and footstepSounds[rhit.Material])then
  1875.                     if(rhit.Material==Enum.Material.Sand and rhit.Color.r*255>=160 and rhit.Color.g*255>=160 and rhit.Color.b*255>=160)then
  1876.                         footstepIds[2] = footstepSounds[Enum.Material.Snow]
  1877.                     else
  1878.                         footstepIds[2] = footstepSounds[rhit.Material]
  1879.                     end
  1880.                 end
  1881.        
  1882.                
  1883.                 if(M.C(Sine/wsVal)/2>=.2 and footsound==0 and lhit)then
  1884.                     local step = Part(Effects,lhit.Color,lhit.Material,V3.N(1,.1,1),CF.N(lpos),true,false)
  1885.                     step.Transparency=(footstepIds[1]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  1886.                     local snd = Soond(step,footstepIds[1],M.RNG(80,100)/100,3,false,true,true)
  1887.                     footsound=1
  1888.                     S.Debris:AddItem(step,snd.TimeLength+2)
  1889.                 elseif(M.C(Sine/wsVal)/2<=-.2 and footsound==1 and rhit)then
  1890.                     local step = Part(Effects,rhit.Color,rhit.Material,V3.N(1,.1,1),CF.N(rpos),true,false)
  1891.                     step.Transparency=(footstepIds[2]==footstepSounds[Enum.Material.Snow] and 0 or 1)
  1892.                     local snd = Soond(step,footstepIds[2],M.RNG(80,100)/100,3,false,true,true)
  1893.                     footsound=0
  1894.                     S.Debris:AddItem(step,snd.TimeLength+2)
  1895.                 end
  1896.             end
  1897.         --end
  1898.     elseif(State == 'Jump')then
  1899.         local Alpha = .1
  1900.         local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1901.         if(NeutralAnims)then
  1902.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1903.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1904.             RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1905.             NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1906.         end
  1907.         if(legAnims)then
  1908.             LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1909.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1910.         end
  1911.     elseif(State == 'Fall')then
  1912.         local Alpha = .1
  1913.         local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1914.         if(NeutralAnims)then
  1915.             LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1916.             RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1917.             RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1918.             NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1919.         end
  1920.         if(legAnims)then
  1921.             LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1922.             RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1923.         end
  1924.     elseif(State == 'Paralyzed')then
  1925.         local Alpha = .1
  1926.         if(NeutralAnims)then
  1927.             LS.C0 = LS.C0:lerp(LSC0,Alpha)
  1928.             RS.C0 = RS.C0:lerp(RSC0,Alpha)
  1929.             RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1930.             NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1931.         end
  1932.         if(legAnims)then
  1933.             LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1934.             RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1935.         end
  1936.     elseif(State == 'Sit')then
  1937.        
  1938.     end
  1939.     if(data.User==data.Local)then
  1940.         local syncStuff={
  1941.             NeutralAnims;
  1942.             legAnims;
  1943.             {NK.C0,RJ.C0,RH.C0,RS.C0,LH.C0,LS.C0};
  1944.             {NK.C1,RJ.C1,RH.C1,RS.C1,LH.C1,LS.C1};
  1945.             Sine;
  1946.             movement;
  1947.             walking;   
  1948.             Change;
  1949.             --// OPTIONAL SYNC \\--
  1950.             MusicMode;
  1951.             (music and music.TimePosition or 0);
  1952.             (music and music.Pitch or 1);
  1953.             WingSine;
  1954.             getMode('Troubadour');
  1955.             Mode;
  1956.             hue;
  1957.         }
  1958.     end
  1959. end
  1960.  
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