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- print("Made by shyvha. Converted by ttyyuu12345. Thank shyvha or ttyyuu12345 if you see them on your SB server ;)")
- --Thanks to ttyyuu12345's Model > Script plugin! It helped me.
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Part5 = Instance.new("Part")
- Model6 = Instance.new("Model")
- Part7 = Instance.new("Part")
- Script8 = Instance.new("Script")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Part16 = Instance.new("Part")
- Part17 = Instance.new("Part")
- Model0.Name = "Bunker by shyvha"
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.Material = Enum.Material.DiamondPlate
- Part1.Rotation = Vector3.new(0, 0, -180)
- Part1.Anchored = true
- Part1.Size = Vector3.new(0.600002646, 8.6999979, 10.8000021)
- Part1.CFrame = CFrame.new(2.09719658, 4.14999866, 17.0999985, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(2.09719658, 4.14999866, 17.0999985)
- Part1.Orientation = Vector3.new(0, 0, 180)
- Part2.Parent = Model0
- Part2.Material = Enum.Material.Concrete
- Part2.Rotation = Vector3.new(0, 0, -180)
- Part2.Anchored = true
- Part2.Size = Vector3.new(0.600002646, 8.49999714, 10.8000021)
- Part2.CFrame = CFrame.new(2.59718895, 4.25000095, 17.1999969, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(2.59718895, 4.25000095, 17.1999969)
- Part2.Orientation = Vector3.new(0, 0, 180)
- Part3.Parent = Model0
- Part3.Material = Enum.Material.DiamondPlate
- Part3.Rotation = Vector3.new(0, 0, -180)
- Part3.Anchored = true
- Part3.Size = Vector3.new(5.10282135, 8.26056099, 0.777464807)
- Part3.CFrame = CFrame.new(13.6486025, 4.34999943, 12.1591606, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(13.6486025, 4.34999943, 12.1591606)
- Part3.Orientation = Vector3.new(0, 0, 180)
- Part4.Parent = Model0
- Part4.Material = Enum.Material.DiamondPlate
- Part4.Rotation = Vector3.new(0, 0, -180)
- Part4.Anchored = true
- Part4.Size = Vector3.new(5.10282803, 8.26056099, 0.777464807)
- Part4.CFrame = CFrame.new(5.04859161, 4.34999943, 12.1591606, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(5.04859161, 4.34999943, 12.1591606)
- Part4.Orientation = Vector3.new(0, 0, 180)
- Part5.Parent = Model0
- Part5.Material = Enum.Material.DiamondPlate
- Part5.Rotation = Vector3.new(0, 0, -180)
- Part5.Anchored = true
- Part5.Size = Vector3.new(15.302824, 0.760560393, 11.4774694)
- Part5.CFrame = CFrame.new(9.34859562, 8.70000172, 17.4091492, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(9.34859562, 8.70000172, 17.4091492)
- Part5.Orientation = Vector3.new(0, 0, 180)
- Model6.Parent = Model0
- Part7.Name = "Door"
- Part7.Parent = Model6
- Part7.Material = Enum.Material.DiamondPlate
- Part7.BrickColor = BrickColor.new("Institutional white")
- Part7.Transparency = 1
- Part7.Rotation = Vector3.new(0, 0, -180)
- Part7.Anchored = true
- Part7.CanCollide = false
- Part7.Size = Vector3.new(3.66666722, 8.8000021, 1.83333361)
- Part7.CFrame = CFrame.new(9.29719543, 4.10000324, 10.6833305, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part7.Position = Vector3.new(9.29719543, 4.10000324, 10.6833305)
- Part7.Orientation = Vector3.new(0, 0, 180)
- Part7.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Script8.Parent = Part7
- table.insert(cors,sandbox(Script8,function()
- door = script.Parent.Parent.Door
- door2 = script.Parent.Parent.Door2
- function onTouched(hit)
- door.CanCollide = false
- door2.CanCollide = false
- wait(0.5)
- door.CanCollide = true
- door2.CanCollide = true
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part9.Name = "Door2"
- Part9.Parent = Model6
- Part9.Material = Enum.Material.DiamondPlate
- Part9.BrickColor = BrickColor.new("Institutional white")
- Part9.Rotation = Vector3.new(0, 0, -180)
- Part9.Anchored = true
- Part9.CanCollide = false
- Part9.Size = Vector3.new(3.66666722, 8.8000021, 1.83333361)
- Part9.CFrame = CFrame.new(9.29719543, 4.10000324, 12.5166645, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part9.Position = Vector3.new(9.29719543, 4.10000324, 12.5166645)
- Part9.Orientation = Vector3.new(0, 0, 180)
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part10.Parent = Model0
- Part10.Material = Enum.Material.Concrete
- Part10.Rotation = Vector3.new(0, 0, -180)
- Part10.Anchored = true
- Part10.Size = Vector3.new(0.600002646, 8.49999714, 10.8000021)
- Part10.CFrame = CFrame.new(16.1971951, 4.25000095, 17.1999969, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(16.1971951, 4.25000095, 17.1999969)
- Part10.Orientation = Vector3.new(0, 0, 180)
- Part11.Parent = Model0
- Part11.Material = Enum.Material.DiamondPlate
- Part11.Rotation = Vector3.new(0, 0, -180)
- Part11.Anchored = true
- Part11.Size = Vector3.new(15.2000036, 8.6999979, 0.699999988)
- Part11.CFrame = CFrame.new(9.39718914, 4.14999866, 22.8499947, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part11.Position = Vector3.new(9.39718914, 4.14999866, 22.8499947)
- Part11.Orientation = Vector3.new(0, 0, 180)
- Part12.Parent = Model0
- Part12.Material = Enum.Material.DiamondPlate
- Part12.Rotation = Vector3.new(0, 0, -180)
- Part12.Anchored = true
- Part12.Size = Vector3.new(15.302824, 0.760560393, 11.4774694)
- Part12.CFrame = CFrame.new(9.34859562, -0.199999809, 17.4091492, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(9.34859562, -0.199999809, 17.4091492)
- Part12.Orientation = Vector3.new(0, 0, 180)
- Part13.Parent = Model0
- Part13.Material = Enum.Material.Concrete
- Part13.Rotation = Vector3.new(0, 0, -180)
- Part13.Anchored = true
- Part13.Size = Vector3.new(14.1000061, 8.49999714, 0.799999952)
- Part13.CFrame = CFrame.new(9.34718704, 4.25000095, 22.2000008, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(9.34718704, 4.25000095, 22.2000008)
- Part13.Orientation = Vector3.new(0, 0, 180)
- Part14.Parent = Model0
- Part14.Material = Enum.Material.DiamondPlate
- Part14.Rotation = Vector3.new(0, 0, -180)
- Part14.Anchored = true
- Part14.Size = Vector3.new(0.600002646, 8.6999979, 10.8000021)
- Part14.CFrame = CFrame.new(16.6971931, 4.14999866, 17.0999985, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part14.Position = Vector3.new(16.6971931, 4.14999866, 17.0999985)
- Part14.Orientation = Vector3.new(0, 0, 180)
- Part15.Parent = Model0
- Part15.Material = Enum.Material.DiamondPlate
- Part15.Rotation = Vector3.new(0, 0, -180)
- Part15.Anchored = true
- Part15.Size = Vector3.new(13.7028246, 8.26056099, 0.777464807)
- Part15.CFrame = CFrame.new(9.34859562, 4.25000095, 22.0591545, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part15.Position = Vector3.new(9.34859562, 4.25000095, 22.0591545)
- Part15.Orientation = Vector3.new(0, 0, 180)
- Part16.Parent = Model0
- Part16.Material = Enum.Material.DiamondPlate
- Part16.Rotation = Vector3.new(0, 0, -180)
- Part16.Anchored = true
- Part16.Size = Vector3.new(0.583101213, 8.26056099, 10.4957781)
- Part16.CFrame = CFrame.new(2.78873825, 4.25000095, 17.1999969, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part16.Position = Vector3.new(2.78873825, 4.25000095, 17.1999969)
- Part16.Orientation = Vector3.new(0, 0, 180)
- Part17.Parent = Model0
- Part17.Material = Enum.Material.DiamondPlate
- Part17.Rotation = Vector3.new(0, 0, -180)
- Part17.Anchored = true
- Part17.Size = Vector3.new(0.583101213, 8.26056099, 10.4957781)
- Part17.CFrame = CFrame.new(16.0056458, 4.25000095, 17.1999969, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part17.Position = Vector3.new(16.0056458, 4.25000095, 17.1999969)
- Part17.Orientation = Vector3.new(0, 0, 180)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
- -- Don't worry,there's a way to get out of the jail ... without resetting or g/r ;)
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