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Jul 26th, 2017
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  1. game.Players.LocalPlayer:ClearCharacterAppearance()
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"
  9. ]local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local debris=game:service"Debris"
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  20. math.randomseed(os.time())
  21. for i,v in pairs(char:children()) do
  22. if v:IsA("Hat") then
  23. v:Destroy()
  24. end
  25. end
  26. for i,v in pairs (hed:GetChildren()) do
  27. if v:IsA("Sound") then
  28. v:Destroy()
  29. end
  30. end
  31.  
  32. ----------------------------------------------------
  33. ----------------------------------------------------
  34. Debounces = {
  35. CanAttack = true;
  36. NoIdl = false;
  37. Slashing = false;
  38. Slashed = false;
  39. RPunch = false;
  40. RPunched = false;
  41. LPunch = false;
  42. LPunched = false;
  43. }
  44. local Touche = {char.Name, }
  45. ----------------------------------------------------
  46. hed.face.Texture = "rbxassetid://"
  47. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  48. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  52. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  53. ----------------------------------------------------
  54. local function dropHats()
  55. local localPlayer = game:GetService("Players").LocalPlayer
  56. if localPlayer and localPlayer.Character then
  57. for _, obj in pairs(localPlayer.Character:GetChildren()) do
  58. if obj:IsA("Accoutrement") then
  59. obj.Parent = game.Workspace
  60. end
  61. end
  62. end
  63. end
  64.  
  65. game:GetService("UserInputService").InputBegan:connect(function(inputObject, gameProcessedEvent)
  66. if not gameProcessedEvent then
  67. if inputObject.KeyCode == Enum.KeyCode.Equals then
  68. dropHats()
  69. end
  70. end
  71. end)
  72. ----------------------------------------------------
  73. ----------------------------------------------------
  74. function lerp(a, b, t) -- Linear interpolation
  75. return a + (b - a)*t
  76. end
  77.  
  78. function slerp(a, b, t) --Spherical interpolation
  79. dot = a:Dot(b)
  80. if dot > 0.99999 or dot < -0.99999 then
  81. return t <= 0.5 and a or b
  82. else
  83. r = math.acos(dot)
  84. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  85. end
  86. end
  87.  
  88. function matrixInterpolate(a, b, t)
  89. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  90. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  91. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  92. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  93. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  94. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  95. local t = v1:Dot(v2)
  96. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  97. return CFrame.new()
  98. end
  99. return CFrame.new(
  100. v0.x, v0.y, v0.z,
  101. v1.x, v1.y, v1.z,
  102. v2.x, v2.y, v2.z,
  103. v3.x, v3.y, v3.z)
  104. end
  105. ----------------------------------------------------
  106. function genWeld(a,b)
  107. local w = Instance.new("Weld",a)
  108. w.Part0 = a
  109. w.Part1 = b
  110. return w
  111. end
  112. function weld(a, b)
  113. local weld = Instance.new("Weld")
  114. weld.Name = "W"
  115. weld.Part0 = a
  116. weld.Part1 = b
  117. weld.C0 = a.CFrame:inverse() * b.CFrame
  118. weld.Parent = a
  119. return weld;
  120. end
  121. ----------------------------------------------------
  122. function Lerp(c1,c2,al)
  123. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  124. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  125. for i,v in pairs(com1) do
  126. com1[i] = v+(com2[i]-v)*al
  127. end
  128. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  129. end
  130. ----------------------------------------------------
  131. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  132. local wld = Instance.new("Weld", wp1)
  133. wld.Part0 = wp0
  134. wld.Part1 = wp1
  135. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  136. end
  137. ----------------------------------------------------
  138. function weld5(part0, part1, c0, c1)
  139. weeld=Instance.new("Weld", part0)
  140. weeld.Part0=part0
  141. weeld.Part1=part1
  142. weeld.C0=c0
  143. weeld.C1=c1
  144. return weeld
  145. end
  146. ----------------------------------------------------
  147. function HasntTouched(plrname)
  148. local ret = true
  149. for _, v in pairs(Touche) do
  150. if v == plrname then
  151. ret = false
  152. end
  153. end
  154. return ret
  155. end
  156. ----------------------------------------------------
  157. newWeld(torso, larm, -1.5, 0.5, 0)
  158. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  159. newWeld(torso, rarm, 1.5, 0.5, 0)
  160. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  161. newWeld(torso, hed, 0, 1.5, 0)
  162. newWeld(torso, lleg, -0.5, -1, 0)
  163. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  164. newWeld(torso, rleg, 0.5, -1, 0)
  165. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  166. newWeld(root, torso, 0, -1, 0)
  167. torso.Weld.C1 = CFrame.new(0, -1, 0)
  168. ----------------------------------------------------
  169. z = Instance.new("Sound", char)
  170. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  171. z.Looped = true
  172. z.Pitch = 1
  173. z.Volume = 1
  174. wait(.1)
  175. z:Play()
  176. ----------------------------------------------------
  177. local Transforming = true
  178. hum.WalkSpeed = 0
  179. local fx = Instance.new("Part",torso)
  180. fx.Anchored = true
  181. fx.Material = "Neon"
  182. fx.CanCollide = false
  183. fx.Locked = true
  184. fx.Transparency = 1
  185. fx.Material = "Brick"
  186. fx.Size = Vector3.new(1,1,1)
  187. fx.TopSurface = "SmoothNoOutlines"
  188. fx.BottomSurface = "SmoothNoOutlines"
  189. fx.BrickColor = BrickColor.new("Royal purple")
  190. fxm = Instance.new("SpecialMesh",fx)
  191. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  192. fxm.Scale = Vector3.new(1,1,1)
  193. for i = 1, 20 do rs:wait()
  194. fx.Transparency = fx.Transparency - (1/20)
  195. fx.CFrame = torso.CFrame
  196. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  197. rs:wait()
  198. end
  199. ------
  200. ----------------------------------------------------
  201. lleg.Transparency = 0.5
  202. rleg.Transparency = 0.5
  203. larm.Transparency = 0.5
  204. rarm.Transparency = 0.5
  205. torso.Transparency = 0.5
  206. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  207. larm1 = Instance.new("Part", char)
  208. larm1.Name = "Middle"
  209. larm1.BrickColor = BrickColor.new("Royal purple")
  210. larm1.Size = Vector3.new(1, 2, 1)
  211. larm1.CanCollide = false
  212. larm1.BottomSurface = "Smooth"
  213. larm1.TopSurface = "Smooth"
  214. larm1.Material = "Neon"
  215. Weld = Instance.new("Weld",larm)
  216. Weld.Part0 = larm
  217. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  218. Weld.Part1 = larm1
  219. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  220.  
  221. larm2 = Instance.new("Part", char)
  222. larm2.BrickColor = BrickColor.new("Dark indigo")
  223. larm2.Material = "Granite"
  224. larm2.Size = Vector3.new(1, 0.4, 1)
  225. larm2.CanCollide = false
  226. larm2.BottomSurface = "Smooth"
  227. larm2.TopSurface = "Smooth"
  228. Weld = Instance.new("Weld",larm)
  229. Weld.Part0 = larm
  230. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  231. Weld.Part1 = larm2
  232. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  233.  
  234. larm3 = Instance.new("Part", char)
  235. larm3.BrickColor = BrickColor.new("Dark indigo")
  236. larm3.Material = "Granite"
  237. larm3.Size = Vector3.new(1, 0.4, 1)
  238. larm3.CanCollide = false
  239. larm3.BottomSurface = "Smooth"
  240. larm3.TopSurface = "Smooth"
  241. Weld = Instance.new("Weld",larm)
  242. Weld.Part0 = larm
  243. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  244. Weld.Part1 = larm3
  245. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  246.  
  247. larm4 = Instance.new("Part", char)
  248. larm4.BrickColor = BrickColor.new("Dark indigo")
  249. larm4.Material = "Granite"
  250. larm4.Size = Vector3.new(1, 0.4, 1)
  251. larm4.CanCollide = false
  252. larm4.BottomSurface = "Smooth"
  253. larm4.TopSurface = "Smooth"
  254. Weld = Instance.new("Weld",larm)
  255. Weld.Part0 = larm
  256. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  257. Weld.Part1 = larm4
  258. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  259.  
  260. larm5 = Instance.new("Part", char)
  261. larm5.BrickColor = BrickColor.new("Dark indigo")
  262. larm5.Material = "Granite"
  263. larm5.Size = Vector3.new(1, 0.4, 1)
  264. larm5.CanCollide = false
  265. larm5.BottomSurface = "Smooth"
  266. larm5.TopSurface = "Smooth"
  267. Weld = Instance.new("Weld",larm)
  268. Weld.Part0 = larm
  269. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  270. Weld.Part1 = larm5
  271. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  272.  
  273. larm6 = Instance.new("Part", char)
  274. larm6.BrickColor = BrickColor.new("Dark indigo")
  275. larm6.Material = "Granite"
  276. larm6.Size = Vector3.new(1, 0.4, 1)
  277. larm6.CanCollide = false
  278. larm6.BottomSurface = "Smooth"
  279. larm6.TopSurface = "Smooth"
  280. Mesh = Instance.new("SpecialMesh", larm6)
  281. Mesh.MeshType = "Brick"
  282. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  283. Weld = Instance.new("Weld",larm)
  284. Weld.Part0 = larm
  285. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  286. Weld.Part1 = larm6
  287. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  288.  
  289. larm7 = Instance.new("Part", char)
  290. larm7.BrickColor = BrickColor.new("Royal purple")
  291. larm7.Size = Vector3.new(0.5, 0.3, 2)
  292. larm7.CanCollide = false
  293. larm7.BottomSurface = "Smooth"
  294. larm7.TopSurface = "Smooth"
  295. larm7.Material = "Neon"
  296. Weld = Instance.new("Weld",larm)
  297. Weld.Part0 = larm
  298. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  299. Weld.Part1 = larm7
  300. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  301.  
  302. larm8 = Instance.new("Part", char)
  303. larm8.BrickColor = BrickColor.new("Dark indigo")
  304. larm8.Material = "Granite"
  305. larm8.Size = Vector3.new(1, 0.4, 1)
  306. larm8.CanCollide = false
  307. larm8.BottomSurface = "Smooth"
  308. larm8.TopSurface = "Smooth"
  309. Weld = Instance.new("Weld",larm)
  310. Weld.Part0 = larm
  311. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  312. Weld.Part1 = larm8
  313. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  314. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  315. rarm1 = Instance.new("Part", char)
  316. rarm1.Name = "Middle"
  317. rarm1.BrickColor = BrickColor.new("Royal purple")
  318. rarm1.Size = Vector3.new(1, 2, 1)
  319. rarm1.CanCollide = false
  320. rarm1.BottomSurface = "Smooth"
  321. rarm1.TopSurface = "Smooth"
  322. rarm1.Material = "Neon"
  323. Weld = Instance.new("Weld",rarm)
  324. Weld.Part0 = rarm
  325. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  326. Weld.Part1 = rarm1
  327. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  328.  
  329. rarm2 = Instance.new("Part", char)
  330. rarm2.BrickColor = BrickColor.new("Dark indigo")
  331. rarm2.Material = "Granite"
  332. rarm2.Size = Vector3.new(1, 0.4, 1)
  333. rarm2.CanCollide = false
  334. rarm2.BottomSurface = "Smooth"
  335. rarm2.TopSurface = "Smooth"
  336. Weld = Instance.new("Weld",rarm)
  337. Weld.Part0 = rarm
  338. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  339. Weld.Part1 = rarm2
  340. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  341.  
  342. rarm3 = Instance.new("Part", char)
  343. rarm3.BrickColor = BrickColor.new("Dark indigo")
  344. rarm3.Material = "Granite"
  345. rarm3.Size = Vector3.new(1, 0.4, 1)
  346. rarm3.CanCollide = false
  347. rarm3.BottomSurface = "Smooth"
  348. rarm3.TopSurface = "Smooth"
  349. Weld = Instance.new("Weld",rarm)
  350. Weld.Part0 = rarm
  351. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  352. Weld.Part1 = rarm3
  353. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  354.  
  355. rarm4 = Instance.new("Part", char)
  356. rarm4.BrickColor = BrickColor.new("Dark indigo")
  357. rarm4.Material = "Granite"
  358. rarm4.Size = Vector3.new(1, 0.4, 1)
  359. rarm4.CanCollide = false
  360. rarm4.BottomSurface = "Smooth"
  361. rarm4.TopSurface = "Smooth"
  362. Weld = Instance.new("Weld",rarm)
  363. Weld.Part0 = rarm
  364. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  365. Weld.Part1 = rarm4
  366. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  367.  
  368. rarm5 = Instance.new("Part", char)
  369. rarm5.BrickColor = BrickColor.new("Dark indigo")
  370. rarm5.Material = "Granite"
  371. rarm5.Size = Vector3.new(1, 0.4, 1)
  372. rarm5.CanCollide = false
  373. rarm5.BottomSurface = "Smooth"
  374. rarm5.TopSurface = "Smooth"
  375. Mesh = Instance.new("SpecialMesh", rarm5)
  376. Mesh.MeshType = "Brick"
  377. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  378. Weld = Instance.new("Weld",rarm)
  379. Weld.Part0 = rarm
  380. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  381. Weld.Part1 = rarm5
  382. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  383.  
  384. rarm6 = Instance.new("Part", char)
  385. rarm6.BrickColor = BrickColor.new("Dark indigo")
  386. rarm6.Material = "Granite"
  387. rarm6.Size = Vector3.new(1, 0.4, 1)
  388. rarm6.CanCollide = false
  389. rarm6.BottomSurface = "Smooth"
  390. rarm6.TopSurface = "Smooth"
  391. Weld = Instance.new("Weld",rarm)
  392. Weld.Part0 = rarm
  393. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  394. Weld.Part1 = rarm6
  395. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  396.  
  397. rarm7 = Instance.new("Part", char)
  398. rarm7.BrickColor = BrickColor.new("Royal purple")
  399. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  400. rarm7.CanCollide = false
  401. rarm7.BottomSurface = "Smooth"
  402. rarm7.TopSurface = "Smooth"
  403. rarm7.Material = "Neon"
  404. Weld = Instance.new("Weld",rarm)
  405. Weld.Part0 = rarm
  406. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  407. Weld.Part1 = rarm7
  408. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  409.  
  410. rarm8 = Instance.new("Part", char)
  411. rarm8.BrickColor = BrickColor.new("Dark indigo")
  412. rarm8.Material = "Granite"
  413. rarm8.Size = Vector3.new(1, 0.4, 1)
  414. rarm8.CanCollide = false
  415. rarm8.BottomSurface = "Smooth"
  416. rarm8.TopSurface = "Smooth"
  417. Weld = Instance.new("Weld",rarm)
  418. Weld.Part0 = rarm
  419. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  420. Weld.Part1 = rarm8
  421. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  422. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  423. lleg1 = Instance.new("Part", char)
  424. lleg1.Name = "Middle"
  425. lleg1.BrickColor = BrickColor.new("Royal purple")
  426. lleg1.Size = Vector3.new(1, 2, 1)
  427. lleg1.CanCollide = false
  428. lleg1.BottomSurface = "Smooth"
  429. lleg1.TopSurface = "Smooth"
  430. lleg1.Material = "Neon"
  431. Weld = Instance.new("Weld",lleg)
  432. Weld.Part0 = lleg
  433. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  434. Weld.Part1 = lleg1
  435. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  436.  
  437. lleg2 = Instance.new("Part", char)
  438. lleg2.BrickColor = BrickColor.new("Dark indigo")
  439. lleg2.Material = "Granite"
  440. lleg2.Size = Vector3.new(1, 0.4, 1)
  441. lleg2.CanCollide = false
  442. lleg2.BottomSurface = "Smooth"
  443. lleg2.TopSurface = "Smooth"
  444. Weld = Instance.new("Weld",lleg)
  445. Weld.Part0 = lleg
  446. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  447. Weld.Part1 = lleg2
  448. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  449.  
  450. lleg3 = Instance.new("Part", char)
  451. lleg3.BrickColor = BrickColor.new("Dark indigo")
  452. lleg3.Material = "Granite"
  453. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  454. lleg3.CanCollide = false
  455. lleg3.BottomSurface = "Smooth"
  456. lleg3.TopSurface = "Smooth"
  457. Weld = Instance.new("Weld",lleg)
  458. Weld.Part0 = lleg
  459. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  460. Weld.Part1 = lleg3
  461. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  462.  
  463. lleg4 = Instance.new("Part", char)
  464. lleg4.BrickColor = BrickColor.new("Dark indigo")
  465. lleg4.Material = "Granite"
  466. lleg4.Size = Vector3.new(1, 0.4, 1)
  467. lleg4.CanCollide = false
  468. lleg4.BottomSurface = "Smooth"
  469. lleg4.TopSurface = "Smooth"
  470. Weld = Instance.new("Weld",lleg)
  471. Weld.Part0 = lleg
  472. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  473. Weld.Part1 = lleg4
  474. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  475.  
  476. lleg5 = Instance.new("Part", char)
  477. lleg5.BrickColor = BrickColor.new("Dark indigo")
  478. lleg5.Material = "Granite"
  479. lleg5.Size = Vector3.new(1, 0.4, 1)
  480. lleg5.CanCollide = false
  481. lleg5.BottomSurface = "Smooth"
  482. lleg5.TopSurface = "Smooth"
  483. Weld = Instance.new("Weld",lleg)
  484. Weld.Part0 = lleg
  485. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  486. Weld.Part1 = lleg5
  487. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  488.  
  489. lleg6 = Instance.new("Part", char)
  490. lleg6.BrickColor = BrickColor.new("Dark indigo")
  491. lleg6.Material = "Granite"
  492. lleg6.Size = Vector3.new(1, 0.4, 1)
  493. lleg6.CanCollide = false
  494. lleg6.BottomSurface = "Smooth"
  495. lleg6.TopSurface = "Smooth"
  496. Weld = Instance.new("Weld",lleg)
  497. Weld.Part0 = lleg
  498. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  499. Weld.Part1 = lleg6
  500. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  501.  
  502. lleg7 = Instance.new("Part", char)
  503. lleg7.BrickColor = BrickColor.new("Dark indigo")
  504. lleg7.Material = "Granite"
  505. lleg7.Size = Vector3.new(1, 0.4, 1)
  506. lleg7.CanCollide = false
  507. lleg7.BottomSurface = "Smooth"
  508. lleg7.TopSurface = "Smooth"
  509. Weld = Instance.new("Weld",lleg)
  510. Weld.Part0 = lleg
  511. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  512. Weld.Part1 = lleg7
  513. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  514. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  515. rleg1 = Instance.new("Part", char)
  516. rleg1.Name = "Middle"
  517. rleg1.BrickColor = BrickColor.new("Royal purple")
  518. rleg1.Size = Vector3.new(1, 2, 1)
  519. rleg1.CanCollide = false
  520. rleg1.BottomSurface = "Smooth"
  521. rleg1.TopSurface = "Smooth"
  522. rleg1.Material = "Neon"
  523. Weld = Instance.new("Weld",rleg)
  524. Weld.Part0 = rleg
  525. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  526. Weld.Part1 = rleg1
  527. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  528.  
  529. rleg2 = Instance.new("Part", char)
  530. rleg2.BrickColor = BrickColor.new("Dark indigo")
  531. rleg2.Material = "Granite"
  532. rleg2.Size = Vector3.new(1, 0.4, 1)
  533. rleg2.CanCollide = false
  534. rleg2.BottomSurface = "Smooth"
  535. rleg2.TopSurface = "Smooth"
  536. Weld = Instance.new("Weld",rleg)
  537. Weld.Part0 = rleg
  538. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  539. Weld.Part1 = rleg2
  540. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  541.  
  542. rleg3 = Instance.new("Part", char)
  543. rleg3.BrickColor = BrickColor.new("Dark indigo")
  544. rleg3.Material = "Granite"
  545. rleg3.Size = Vector3.new(1, 0.4, 1)
  546. rleg3.CanCollide = false
  547. rleg3.BottomSurface = "Smooth"
  548. rleg3.TopSurface = "Smooth"
  549. Weld = Instance.new("Weld",rleg)
  550. Weld.Part0 = rleg
  551. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  552. Weld.Part1 = rleg3
  553. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  554.  
  555. rleg4 = Instance.new("Part", char)
  556. rleg4.BrickColor = BrickColor.new("Dark indigo")
  557. rleg4.Material = "Granite"
  558. rleg4.Size = Vector3.new(1, 0.4, 1)
  559. rleg4.CanCollide = false
  560. rleg4.BottomSurface = "Smooth"
  561. rleg4.TopSurface = "Smooth"
  562. Weld = Instance.new("Weld",rleg)
  563. Weld.Part0 = rleg
  564. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  565. Weld.Part1 = rleg4
  566. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  567.  
  568. rleg5 = Instance.new("Part", char)
  569. rleg5.BrickColor = BrickColor.new("Dark indigo")
  570. rleg5.Material = "Granite"
  571. rleg5.Size = Vector3.new(1, 0.4, 1)
  572. rleg5.CanCollide = false
  573. rleg5.BottomSurface = "Smooth"
  574. rleg5.TopSurface = "Smooth"
  575. Weld = Instance.new("Weld",rleg)
  576. Weld.Part0 = rleg
  577. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  578. Weld.Part1 = rleg5
  579. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  580.  
  581. rleg6 = Instance.new("Part", char)
  582. rleg6.BrickColor = BrickColor.new("Dark indigo")
  583. rleg6.Material = "Granite"
  584. rleg6.Size = Vector3.new(1, 0.4, 1)
  585. rleg6.CanCollide = false
  586. rleg6.BottomSurface = "Smooth"
  587. rleg6.TopSurface = "Smooth"
  588. Weld = Instance.new("Weld",rleg)
  589. Weld.Part0 = rleg
  590. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  591. Weld.Part1 = rleg6
  592. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  593.  
  594. rleg7 = Instance.new("Part", char)
  595. rleg7.BrickColor = BrickColor.new("Dark indigo")
  596. rleg7.Material = "Granite"
  597. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  598. rleg7.CanCollide = false
  599. rleg7.BottomSurface = "Smooth"
  600. rleg7.TopSurface = "Smooth"
  601. Weld = Instance.new("Weld",rleg)
  602. Weld.Part0 = rleg
  603. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  604. Weld.Part1 = rleg7
  605. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  606. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  607. Chest1 = Instance.new("Part", char)
  608. Chest1.Name = "Ball"
  609. Chest1.BrickColor = BrickColor.new("Royal purple")
  610. Chest1.Size = Vector3.new(1, 0.4, 1)
  611. Chest1.CanCollide = false
  612. Chest1.BottomSurface = "Smooth"
  613. Chest1.TopSurface = "Smooth"
  614. Chest1.Material = "Neon"
  615. Mesh = Instance.new("SpecialMesh", Chest1)
  616. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  617. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  618. Weld = Instance.new("Weld",torso)
  619. Weld.Part0 = torso
  620. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  621. Weld.Part1 = Chest1
  622. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  623.  
  624. Chest2 = Instance.new("Part", char)
  625. Chest2.BrickColor = BrickColor.new("Royal purple")
  626. Chest2.Name = "Middle"
  627. Chest2.Size = Vector3.new(2, 2, 1)
  628. Chest2.CanCollide = false
  629. Chest2.BottomSurface = "Smooth"
  630. Chest2.TopSurface = "Smooth"
  631. Chest2.Material = "Neon"
  632. Weld = Instance.new("Weld",torso)
  633. Weld.Part0 = torso
  634. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  635. Weld.Part1 = Chest2
  636. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  637.  
  638. Chest3 = Instance.new("Part", char)
  639. Chest3.BrickColor = BrickColor.new("Dark indigo")
  640. Chest3.Material = "Granite"
  641. Chest3.Size = Vector3.new(1, 0.4, 1)
  642. Chest3.CanCollide = false
  643. Chest3.BottomSurface = "Smooth"
  644. Chest3.TopSurface = "Smooth"
  645. Weld = Instance.new("Weld",torso)
  646. Weld.Part0 = torso
  647. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  648. Weld.Part1 = Chest3
  649. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  650.  
  651. Chest4 = Instance.new("Part", char)
  652. Chest4.BrickColor = BrickColor.new("Dark indigo")
  653. Chest4.Material = "Granite"
  654. Chest4.Size = Vector3.new(1, 0.4, 1)
  655. Chest4.CanCollide = false
  656. Chest4.BottomSurface = "Smooth"
  657. Chest4.TopSurface = "Smooth"
  658. Weld = Instance.new("Weld",torso)
  659. Weld.Part0 = torso
  660. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  661. Weld.Part1 = Chest4
  662. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  663.  
  664. Chest5 = Instance.new("Part", char)
  665. Chest5.BrickColor = BrickColor.new("Dark indigo")
  666. Chest5.Material = "Granite"
  667. Chest5.Size = Vector3.new(1, 0.4, 1)
  668. Chest5.CanCollide = false
  669. Chest5.BottomSurface = "Smooth"
  670. Chest5.TopSurface = "Smooth"
  671. Weld = Instance.new("Weld",torso)
  672. Weld.Part0 = torso
  673. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  674. Weld.Part1 = Chest5
  675. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  676.  
  677. Chest6 = Instance.new("Part", char)
  678. Chest6.BrickColor = BrickColor.new("Dark indigo")
  679. Chest6.Material = "Granite"
  680. Chest6.Size = Vector3.new(1, 0.4, 1)
  681. Chest6.CanCollide = false
  682. Chest6.BottomSurface = "Smooth"
  683. Chest6.TopSurface = "Smooth"
  684. Weld = Instance.new("Weld",torso)
  685. Weld.Part0 = torso
  686. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  687. Weld.Part1 = Chest6
  688. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  689.  
  690. Chest7 = Instance.new("Part", char)
  691. Chest7.BrickColor = BrickColor.new("Dark indigo")
  692. Chest7.Material = "Granite"
  693. Chest7.Size = Vector3.new(1, 0.4, 1)
  694. Chest7.CanCollide = false
  695. Chest7.BottomSurface = "Smooth"
  696. Chest7.TopSurface = "Smooth"
  697. Weld = Instance.new("Weld",torso)
  698. Weld.Part0 = torso
  699. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  700. Weld.Part1 = Chest7
  701. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  702.  
  703. Chest8 = Instance.new("Part", char)
  704. Chest8.BrickColor = BrickColor.new("Dark indigo")
  705. Chest8.Material = "Granite"
  706. Chest8.Size = Vector3.new(1, 0.4, 1)
  707. Chest8.CanCollide = false
  708. Chest8.BottomSurface = "Smooth"
  709. Chest8.TopSurface = "Smooth"
  710. Weld = Instance.new("Weld",torso)
  711. Weld.Part0 = torso
  712. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  713. Weld.Part1 = Chest8
  714. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  715.  
  716. Chest9 = Instance.new("Part", char)
  717. Chest9.BrickColor = BrickColor.new("Dark indigo")
  718. Chest9.Material = "Granite"
  719. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  720. Chest9.CanCollide = false
  721. Chest9.BottomSurface = "Smooth"
  722. Chest9.TopSurface = "Smooth"
  723. Weld = Instance.new("Weld",torso)
  724. Weld.Part0 = torso
  725. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  726. Weld.Part1 = Chest9
  727. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  728.  
  729. Chest10 = Instance.new("Part", char)
  730. Chest10.BrickColor = BrickColor.new("Dark indigo")
  731. Chest10.Material = "Granite"
  732. Chest10.Size = Vector3.new(1, 0.4, 1)
  733. Chest10.CanCollide = false
  734. Chest10.BottomSurface = "Smooth"
  735. Chest10.TopSurface = "Smooth"
  736. Mesh = Instance.new("SpecialMesh", Chest10)
  737. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  738. Weld = Instance.new("Weld",torso)
  739. Weld.Part0 = torso
  740. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  741. Weld.Part1 = Chest10
  742. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  743.  
  744. Chest11 = Instance.new("Part", char)
  745. Chest11.BrickColor = BrickColor.new("Dark indigo")
  746. Chest11.Material = "Granite"
  747. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  748. Chest11.CanCollide = false
  749. Chest11.BottomSurface = "Smooth"
  750. Chest11.TopSurface = "Smooth"
  751. Weld = Instance.new("Weld",torso)
  752. Weld.Part0 = torso
  753. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  754. Weld.Part1 = Chest11
  755. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  756.  
  757. Chest12 = Instance.new("Part", char)
  758. Chest12.BrickColor = BrickColor.new("Dark indigo")
  759. Chest12.Material = "Granite"
  760. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  761. Chest12.CanCollide = false
  762. Chest12.BottomSurface = "Smooth"
  763. Chest12.TopSurface = "Smooth"
  764. Weld = Instance.new("Weld",torso)
  765. Weld.Part0 = torso
  766. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  767. Weld.Part1 = Chest12
  768. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  769.  
  770. Chest13 = Instance.new("Part", char)
  771. Chest13.BrickColor = BrickColor.new("Dark indigo")
  772. Chest13.Material = "Granite"
  773. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  774. Chest13.CanCollide = false
  775. Chest13.BottomSurface = "Smooth"
  776. Chest13.TopSurface = "Smooth"
  777. Weld = Instance.new("Weld",torso)
  778. Weld.Part0 = torso
  779. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  780. Weld.Part1 = Chest13
  781. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  782.  
  783. Chest14 = Instance.new("Part", char)
  784. Chest14.BrickColor = BrickColor.new("Dark indigo")
  785. Chest14.Material = "Granite"
  786. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  787. Chest14.CanCollide = false
  788. Chest14.BottomSurface = "Smooth"
  789. Chest14.TopSurface = "Smooth"
  790. Weld = Instance.new("Weld",torso)
  791. Weld.Part0 = torso
  792. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  793. Weld.Part1 = Chest14
  794. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  795.  
  796. Chest15 = Instance.new("Part", char)
  797. Chest15.BrickColor = BrickColor.new("Dark indigo")
  798. Chest15.Material = "Granite"
  799. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  800. Chest15.CanCollide = false
  801. Chest15.BottomSurface = "Smooth"
  802. Chest15.TopSurface = "Smooth"
  803. Weld = Instance.new("Weld",torso)
  804. Weld.Part0 = torso
  805. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  806. Weld.Part1 = Chest15
  807. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  808.  
  809. Chest16 = Instance.new("Part", char)
  810. Chest16.BrickColor = BrickColor.new("Dark indigo")
  811. Chest16.Material = "Granite"
  812. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  813. Chest16.CanCollide = false
  814. Chest16.BottomSurface = "Smooth"
  815. Chest16.TopSurface = "Smooth"
  816. Weld = Instance.new("Weld",torso)
  817. Weld.Part0 = torso
  818. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  819. Weld.Part1 = Chest16
  820. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  821.  
  822. Chest17 = Instance.new("Part", char)
  823. Chest17.BrickColor = BrickColor.new("Dark indigo")
  824. Chest17.Material = "Granite"
  825. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  826. Chest17.CanCollide = false
  827. Chest17.BottomSurface = "Smooth"
  828. Chest17.TopSurface = "Smooth"
  829. Weld = Instance.new("Weld",torso)
  830. Weld.Part0 = torso
  831. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  832. Weld.Part1 = Chest17
  833. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  834.  
  835. Chest18 = Instance.new("Part", char)
  836. Chest18.BrickColor = BrickColor.new("Dark indigo")
  837. Chest18.Material = "Granite"
  838. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  839. Chest18.CanCollide = false
  840. Chest18.BottomSurface = "Smooth"
  841. Chest18.TopSurface = "Smooth"
  842. Weld = Instance.new("Weld",torso)
  843. Weld.Part0 = torso
  844. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  845. Weld.Part1 = Chest18
  846. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  847.  
  848. Chest19 = Instance.new("Part", char)
  849. Chest19.BrickColor = BrickColor.new("Dark indigo")
  850. Chest19.Material = "Granite"
  851. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  852. Chest19.CanCollide = false
  853. Chest19.BottomSurface = "Smooth"
  854. Chest19.TopSurface = "Smooth"
  855. Weld = Instance.new("Weld",torso)
  856. Weld.Part0 = torso
  857. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  858. Weld.Part1 = Chest19
  859. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  860.  
  861. Chest20 = Instance.new("Part", char)
  862. Chest20.BrickColor = BrickColor.new("Dark indigo")
  863. Chest20.Material = "Granite"
  864. Chest20.Size = Vector3.new(1, 0.4, 1)
  865. Chest20.CanCollide = false
  866. Chest20.BottomSurface = "Smooth"
  867. Chest20.TopSurface = "Smooth"
  868. Mesh = Instance.new("SpecialMesh",Chest20)
  869. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  870. Weld = Instance.new("Weld",torso)
  871. Weld.Part0 = torso
  872. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  873. Weld.Part1 = Chest20
  874. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  875.  
  876. Chest21 = Instance.new("Part", char)
  877. Chest21.BrickColor = BrickColor.new("Dark indigo")
  878. Chest21.Material = "Granite"
  879. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  880. Chest21.CanCollide = false
  881. Chest21.BottomSurface = "Smooth"
  882. Chest21.TopSurface = "Smooth"
  883. Weld = Instance.new("Weld",torso)
  884. Weld.Part0 = torso
  885. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  886. Weld.Part1 = Chest21
  887. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  888.  
  889. Chest22 = Instance.new("Part", char)
  890. Chest22.BrickColor = BrickColor.new("Dark indigo")
  891. Chest22.Material = "Granite"
  892. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  893. Chest22.CanCollide = false
  894. Chest22.BottomSurface = "Smooth"
  895. Chest22.TopSurface = "Smooth"
  896. Weld = Instance.new("Weld",torso)
  897. Weld.Part0 = torso
  898. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  899. Weld.Part1 = Chest22
  900. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  901.  
  902. Chest23 = Instance.new("Part", char)
  903. Chest23.BrickColor = BrickColor.new("Dark indigo")
  904. Chest23.Material = "Granite"
  905. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  906. Chest23.CanCollide = false
  907. Chest23.BottomSurface = "Smooth"
  908. Chest23.TopSurface = "Smooth"
  909. Weld = Instance.new("Weld",torso)
  910. Weld.Part0 = torso
  911. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  912. Weld.Part1 = Chest23
  913. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  914.  
  915. Chest24 = Instance.new("Part", char)
  916. Chest24.BrickColor = BrickColor.new("Dark indigo")
  917. Chest24.Material = "Granite"
  918. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  919. Chest24.CanCollide = false
  920. Chest24.BottomSurface = "Smooth"
  921. Chest24.TopSurface = "Smooth"
  922. Weld = Instance.new("Weld",torso)
  923. Weld.Part0 = torso
  924. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  925. Weld.Part1 = Chest24
  926. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  927.  
  928. p1 = Instance.new("Part",char)
  929. p1.BrickColor = BrickColor.new("Royal purple")
  930. p1.FormFactor = Enum.FormFactor.Custom
  931. p1.Size = Vector3.new(2, 2, 2)
  932. p1.CanCollide = false
  933. p1.Locked = true
  934. p1.BottomSurface = Enum.SurfaceType.Smooth
  935. p1.TopSurface = Enum.SurfaceType.Smooth
  936. SMesh = Instance.new("SpecialMesh", p1)
  937. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  938. SMesh.TextureId = ""
  939. SMesh.MeshType = Enum.MeshType.FileMesh
  940. SMesh.Name = "Mesh"
  941. SMesh.VertexColor = Vector3.new(0, 0, 0)
  942. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  943. w1 = Instance.new("Weld", hed)
  944. w1.Part0 = hed
  945. w1.C0 = CFrame.new(0,-1.5,0)
  946. w1.Part1 = p1
  947. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  948. p2 = Instance.new("Part",char)
  949. p2.BrickColor = BrickColor.new("Lime green")
  950. p2.FormFactor = Enum.FormFactor.Custom
  951. p2.Size = Vector3.new(1, 1, 1)
  952. p2.CanCollide = false
  953. p2.Locked = true
  954. p2.BottomSurface = Enum.SurfaceType.Smooth
  955. p2.TopSurface = Enum.SurfaceType.Smooth
  956. SMesh = Instance.new("SpecialMesh", p2)
  957. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  958. SMesh.TextureId = ""
  959. SMesh.MeshType = Enum.MeshType.FileMesh
  960. SMesh.Name = "Mesh"
  961. SMesh.VertexColor = Vector3.new(0, 0, 0)
  962. SMesh.Scale = Vector3.new(1, 0.9, 1)
  963. w1 = Instance.new("Weld", hed)
  964. w1.Part0 = hed
  965. w1.C0 = CFrame.new(0,-1.5,0)
  966. w1.Part1 = p2
  967. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  968. p3 = Instance.new("Part",char)
  969. p3.BrickColor = BrickColor.new("Royal purple")
  970. p3.FormFactor = Enum.FormFactor.Custom
  971. p3.Size = Vector3.new(1, 1, 1)
  972. p3.CanCollide = false
  973. p3.Locked = true
  974. p3.BottomSurface = Enum.SurfaceType.Smooth
  975. p3.TopSurface = Enum.SurfaceType.Smooth
  976. SMesh = Instance.new("SpecialMesh", p3)
  977. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  978. SMesh.TextureId = ""
  979. SMesh.MeshType = Enum.MeshType.FileMesh
  980. SMesh.Name = "Mesh"
  981. SMesh.VertexColor = Vector3.new(0, 0, 0)
  982. SMesh.Scale = Vector3.new(1, 1, 1)
  983. w1 = Instance.new("Weld", hed)
  984. w1.Part0 = hed
  985. w1.C0 = CFrame.new(0,-1.5,0)
  986. w1.Part1 = p3
  987. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  988. p4 = Instance.new("Part",char)
  989. p4.BrickColor = BrickColor.new("Lime green")
  990. p4.FormFactor = Enum.FormFactor.Custom
  991. p4.Size = Vector3.new(1, 1, 1)
  992. p4.CanCollide = false
  993. p4.Locked = true
  994. p4.BottomSurface = Enum.SurfaceType.Smooth
  995. p4.TopSurface = Enum.SurfaceType.Smooth
  996. SMesh = Instance.new("SpecialMesh", p4)
  997. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  998. SMesh.TextureId = ""
  999. SMesh.MeshType = Enum.MeshType.FileMesh
  1000. SMesh.Name = "Mesh"
  1001. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1002. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  1003. w1 = Instance.new("Weld", hed)
  1004. w1.Part0 = hed
  1005. w1.C0 = CFrame.new(0,-1.5,0)
  1006. w1.Part1 = p4
  1007. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1008. p5 = Instance.new("Part",char)
  1009. p5.BrickColor = BrickColor.new("Lime green")
  1010. p5.FormFactor = Enum.FormFactor.Custom
  1011. p5.Size = Vector3.new(1, 1, 1)
  1012. p5.CanCollide = false
  1013. p5.Locked = true
  1014. p5.BottomSurface = Enum.SurfaceType.Smooth
  1015. p5.TopSurface = Enum.SurfaceType.Smooth
  1016. SMesh = Instance.new("SpecialMesh", p5)
  1017. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1018. SMesh.TextureId = ""
  1019. SMesh.MeshType = Enum.MeshType.FileMesh
  1020. SMesh.Name = "Mesh"
  1021. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1022. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1023. w1 = Instance.new("Weld", hed)
  1024. w1.Part0 = hed
  1025. w1.C0 = CFrame.new(0,-1.5,0)
  1026. w1.Part1 = p5
  1027. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1028. p6 = Instance.new("Part",char)
  1029. p6.BrickColor = BrickColor.new("Lime green")
  1030. p6.FormFactor = Enum.FormFactor.Custom
  1031. p6.Size = Vector3.new(1, 1, 1)
  1032. p6.CanCollide = false
  1033. p6.Locked = true
  1034. p6.BottomSurface = Enum.SurfaceType.Smooth
  1035. p6.TopSurface = Enum.SurfaceType.Smooth
  1036. SMesh = Instance.new("SpecialMesh", p6)
  1037. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1038. SMesh.TextureId = ""
  1039. SMesh.MeshType = Enum.MeshType.FileMesh
  1040. SMesh.Name = "Mesh"
  1041. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1042. SMesh.Scale = Vector3.new(1, 1, 1)
  1043. w1 = Instance.new("Weld", hed)
  1044. w1.Part0 = hed
  1045. w1.C0 = CFrame.new(0,-1.5,0)
  1046. w1.Part1 = p6
  1047. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1048. p7 = Instance.new("Part",char)
  1049. p7.BrickColor = BrickColor.new("Lime green")
  1050. p7.FormFactor = Enum.FormFactor.Custom
  1051. p7.Size = Vector3.new(1, 1, 1)
  1052. p7.CanCollide = false
  1053. p7.Locked = true
  1054. p7.BottomSurface = Enum.SurfaceType.Smooth
  1055. p7.TopSurface = Enum.SurfaceType.Smooth
  1056. SMesh = Instance.new("SpecialMesh", p7)
  1057. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1058. SMesh.TextureId = ""
  1059. SMesh.MeshType = Enum.MeshType.FileMesh
  1060. SMesh.Name = "Mesh"
  1061. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1062. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1063. w1 = Instance.new("Weld", hed)
  1064. w1.Part0 = hed
  1065. w1.C0 = CFrame.new(0,-1.5,0)
  1066. w1.Part1 = p7
  1067. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1068. p8 = Instance.new("Part",char)
  1069. p8.BrickColor = BrickColor.new("Lime green")
  1070. p8.FormFactor = Enum.FormFactor.Custom
  1071. p8.Size = Vector3.new(1, 1, 1)
  1072. p8.CanCollide = false
  1073. p8.Locked = true
  1074. p8.BottomSurface = Enum.SurfaceType.Smooth
  1075. p8.TopSurface = Enum.SurfaceType.Smooth
  1076. SMesh = Instance.new("SpecialMesh", p8)
  1077. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1078. SMesh.TextureId = ""
  1079. SMesh.MeshType = Enum.MeshType.FileMesh
  1080. SMesh.Name = "Mesh"
  1081. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1082. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1083. w1 = Instance.new("Weld", hed)
  1084. w1.Part0 = hed
  1085. w1.C0 = CFrame.new(0,-1.5,0)
  1086. w1.Part1 = p8
  1087. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1088. p9 = Instance.new("Part",char)
  1089. p9.BrickColor = BrickColor.new("Lime green")
  1090. p9.FormFactor = Enum.FormFactor.Custom
  1091. p9.Size = Vector3.new(1, 1, 1)
  1092. p9.CanCollide = false
  1093. p9.Locked = true
  1094. p9.BottomSurface = Enum.SurfaceType.Smooth
  1095. p9.TopSurface = Enum.SurfaceType.Smooth
  1096. SMesh = Instance.new("SpecialMesh", p9)
  1097. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1098. SMesh.TextureId = ""
  1099. SMesh.MeshType = Enum.MeshType.FileMesh
  1100. SMesh.Name = "Mesh"
  1101. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1102. SMesh.Scale = Vector3.new(1, 1, 1)
  1103. w1 = Instance.new("Weld", hed)
  1104. w1.Part0 = hed
  1105. w1.C0 = CFrame.new(0,-1.5,0)
  1106. w1.Part1 = p9
  1107. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1108. p10 = Instance.new("Part",char)
  1109. p10.BrickColor = BrickColor.new("Lime green")
  1110. p10.FormFactor = Enum.FormFactor.Custom
  1111. p10.Size = Vector3.new(1, 1, 1)
  1112. p10.CanCollide = false
  1113. p10.Locked = true
  1114. p10.BottomSurface = Enum.SurfaceType.Smooth
  1115. p10.TopSurface = Enum.SurfaceType.Smooth
  1116. SMesh = Instance.new("SpecialMesh", p10)
  1117. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1118. SMesh.TextureId = ""
  1119. SMesh.MeshType = Enum.MeshType.FileMesh
  1120. SMesh.Name = "Mesh"
  1121. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1122. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1123. w1 = Instance.new("Weld", hed)
  1124. w1.Part0 = hed
  1125. w1.C0 = CFrame.new(0,-1.5,0)
  1126. w1.Part1 = p10
  1127. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1128. ----------------------------------------------------
  1129. GroundWave1 = function()
  1130. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1131. local Colors = {"Royal purple", "Royal purple"}
  1132. local wave = Instance.new("Part", torso)
  1133. wave.BrickColor = BrickColor.new('Royal purple')
  1134. wave.Anchored = true
  1135. wave.CanCollide = false
  1136. wave.Locked = true
  1137. wave.Size = Vector3.new(1, 1, 1)
  1138. wave.TopSurface = "Smooth"
  1139. wave.BottomSurface = "Smooth"
  1140. wave.Transparency = 0.35
  1141. wave.CFrame = HandCF
  1142. wm = Instance.new("SpecialMesh", wave)
  1143. wm.MeshId = "rbxassetid://3270017"
  1144. coroutine.wrap(function()
  1145. for i = 1, 30, 1 do
  1146. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1147. wave.Size = wm.Scale
  1148. wave.CFrame = HandCF
  1149. wave.Transparency = i/10
  1150. wait()
  1151. end
  1152. wait()
  1153. wave:Destroy()
  1154. end)()
  1155. end
  1156. ----------------------------------------------------
  1157. GroundWave = function()
  1158. if Transforming == true then
  1159. local wave = Instance.new("Part", torso)
  1160. wave.BrickColor = BrickColor.new("Royal purple")
  1161. wave.Anchored = true
  1162. wave.CanCollide = false
  1163. wave.Locked = true
  1164. wave.Size = Vector3.new(1, 1, 1)
  1165. wave.TopSurface = "Smooth"
  1166. wave.BottomSurface = "Smooth"
  1167. wave.Transparency = 0.35
  1168. wave.CFrame = fx.CFrame
  1169. wm = Instance.new("SpecialMesh", wave)
  1170. wm.MeshType = "Sphere"
  1171. wm.Scale = Vector3.new(1,1,1)
  1172. coroutine.wrap(function()
  1173. for i = 1, 18, 1 do
  1174. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1175. --wave.Size = wm.Scale
  1176. wave.CFrame = fx.CFrame
  1177. wave.Transparency = i/14
  1178. wait()
  1179. end
  1180. wait()
  1181. wave:Destroy()
  1182. end)()
  1183. elseif Transforming == false then
  1184. wait()
  1185. end
  1186. end
  1187.  
  1188. for i = 1, 100 do rs:wait()
  1189. fx.CFrame = torso.CFrame
  1190. end
  1191.  
  1192. spawn(function()
  1193. while wait(1) do
  1194. GroundWave()
  1195. end
  1196. end)
  1197.  
  1198. wait(4)
  1199.  
  1200. Transforming = false
  1201.  
  1202. for i = 1, 20 do rs:wait()
  1203. fx.Transparency = fx.Transparency + (1/20)
  1204. fx.CFrame = torso.CFrame
  1205. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1206. rs:wait()
  1207. end
  1208.  
  1209. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1210. local wave = Instance.new("Part", torso)
  1211. wave.BrickColor = BrickColor.new("Royal purple")
  1212. wave.Anchored = true
  1213. wave.CanCollide = false
  1214. wave.Locked = true
  1215. wave.Size = Vector3.new(1, 1, 1)
  1216. wave.TopSurface = "Smooth"
  1217. wave.BottomSurface = "Smooth"
  1218. wave.Transparency = 0.35
  1219. wave.CFrame = HandCF
  1220. wm = Instance.new("SpecialMesh", wave)
  1221. wm.MeshId = "rbxassetid://3270017"
  1222. coroutine.wrap(function()
  1223. for i = 1, 14, 1 do
  1224. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1225. wave.Size = wm.Scale
  1226. wave.CFrame = HandCF
  1227. wave.Transparency = i/14
  1228. wait()
  1229. end
  1230. wait()
  1231. wave:Destroy()
  1232. end)()
  1233. hum.WalkSpeed = 50
  1234. ----------------------------------------------------
  1235. Blast = function()
  1236. local Colors = {"Royal purple", "Royal purple"}
  1237. local wave = Instance.new("Part", torso)
  1238. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1239. wave.Anchored = true
  1240. wave.CanCollide = false
  1241. wave.Locked = true
  1242. wave.Size = Vector3.new(1, 1, 1)
  1243. wave.TopSurface = "Smooth"
  1244. wave.BottomSurface = "Smooth"
  1245. wave.Transparency = 0.35
  1246. wave.CFrame = rarm.CFrame
  1247. wm = Instance.new("SpecialMesh", wave)
  1248. wm.MeshType = "Sphere"
  1249. wm.Scale = Vector3.new(1,1,1)
  1250. z = Instance.new("Sound",wave)
  1251. z.SoundId = "rbxassetid://237035051"
  1252. z.Volume = 1
  1253. z.Pitch = .9
  1254. z:Play()
  1255. coroutine.wrap(function()
  1256. for i = 1, 30, 1 do
  1257. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1258. --wave.Size = wm.Scale
  1259. wave.CFrame = rarm.CFrame
  1260. wave.Transparency = (1/14)
  1261. rs:wait()
  1262. end
  1263. rs:wait()
  1264. wave:Destroy()
  1265. z:Destroy()
  1266. end)()
  1267. end
  1268. ----------------------------------------------------
  1269. rarm.Touched:connect(function(ht)
  1270. hit = ht.Parent
  1271. if ht and hit:IsA("Model") then
  1272. if hit:FindFirstChild("Humanoid") then
  1273. if hit.Name ~= p.Name then
  1274. if Debounces.RPunch == true and Debounces.RPunched == false then
  1275. Debounces.RPunched = true
  1276. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1277. if Debounces.ks==true then
  1278. z = Instance.new("Sound",hed)
  1279. z.SoundId = "rbxassetid://169380525"
  1280. z.Pitch = ptz[math.random(1,#ptz)]
  1281. z.Volume = 1
  1282. z:Play()
  1283. end
  1284. wait(.2)
  1285. Debounces.RPunched = false
  1286. end
  1287. end
  1288. end
  1289. elseif ht and hit:IsA("Hat") then
  1290. if hit.Parent.Name ~= p.Name then
  1291. if hit.Parent:FindFirstChild("Humanoid") then
  1292. if Debounces.RPunch == true and Debounces.RPunched == false then
  1293. Debounces.RPunched = true
  1294. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1295. if Debounces.ks==true then
  1296. z = Instance.new("Sound",hed)
  1297. z.SoundId = "rbxassetid://169380525"
  1298. z.Pitch = ptz[math.random(1,#ptz)]
  1299. z.Volume = 1
  1300. z:Play()
  1301. end
  1302. wait(.2)
  1303. Debounces.RPunched = false
  1304. end
  1305. end
  1306. end
  1307. end
  1308. end)
  1309. rarm.Touched:connect(function(ht)
  1310. hit = ht.Parent
  1311. if ht and hit:IsA("Model") then
  1312. if hit:FindFirstChild("Humanoid") then
  1313. if hit.Name ~= p.Name then
  1314. if Debounces.RPunch == true and Debounces.RPunched == false then
  1315. Debounces.RPunched = true
  1316. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1317. if Debounces.ks==true then
  1318. z = Instance.new("Sound",hed)
  1319. z.SoundId = "rbxassetid://169380525"
  1320. z.Pitch = ptz[math.random(1,#ptz)]
  1321. z.Volume = 1
  1322. z:Play()
  1323. end
  1324. wait(.2)
  1325. Debounces.RPunched = false
  1326. end
  1327. end
  1328. end
  1329. elseif ht and hit:IsA("Hat") then
  1330. if hit.Parent.Name ~= p.Name then
  1331. if hit.Parent:FindFirstChild("Humanoid") then
  1332. if Debounces.RPunch == true and Debounces.RPunched == false then
  1333. Debounces.RPunched = true
  1334. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1335. if Debounces.ks==true then
  1336. z = Instance.new("Sound",hed)
  1337. z.SoundId = "rbxassetid://169380525"
  1338. z.Pitch = ptz[math.random(1,#ptz)]
  1339. z.Volume = 1
  1340. z:Play()
  1341. end
  1342. wait(.2)
  1343. Debounces.RPunched = false
  1344. end
  1345. end
  1346. end
  1347. end
  1348. end)
  1349. larm.Touched:connect(function(ht)
  1350. hit = ht.Parent
  1351. if ht and hit:IsA("Model") then
  1352. if hit:FindFirstChild("Humanoid") then
  1353. if hit.Name ~= p.Name then
  1354. if Debounces.LPunch == true and Debounces.LPunched == false then
  1355. Debounces.LPunched = true
  1356. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1357. if Debounces.ks2==true then
  1358. z = Instance.new("Sound",hed)
  1359. z.SoundId = "rbxassetid://169380525"
  1360. z.Pitch = ptz[math.random(1,#ptz)]
  1361. z.Volume = 1
  1362. z:Play()
  1363. end
  1364. wait(.2)
  1365. Debounces.LPunched = false
  1366. end
  1367. end
  1368. end
  1369. elseif ht and hit:IsA("Hat") then
  1370. if hit.Parent.Name ~= p.Name then
  1371. if hit.Parent:FindFirstChild("Humanoid") then
  1372. if Debounces.LPunch == true and Debounces.LPunched == false then
  1373. Debounces.LPunched = true
  1374. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1375. if Debounces.ks2==true then
  1376. z = Instance.new("Sound",hed)
  1377. z.SoundId = "rbxassetid://169380525"
  1378. z.Pitch = ptz[math.random(1,#ptz)]
  1379. z.Volume = 1
  1380. z:Play()
  1381. end
  1382. wait(.2)
  1383. Debounces.LPunched = false
  1384. end
  1385. end
  1386. end
  1387. end
  1388. end)
  1389. larm.Touched:connect(function(ht)
  1390. hit = ht.Parent
  1391. if ht and hit:IsA("Model") then
  1392. if hit:FindFirstChild("Humanoid") then
  1393. if hit.Name ~= p.Name then
  1394. if Debounces.LPunch == true and Debounces.LPunched == false then
  1395. Debounces.LPunched = true
  1396. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1397. if Debounces.ks2==true then
  1398. z = Instance.new("Sound",hed)
  1399. z.SoundId = "rbxassetid://169380525"
  1400. z.Pitch = ptz[math.random(1,#ptz)]
  1401. z.Volume = 1
  1402. z:Play()
  1403. end
  1404. wait(.2)
  1405. Debounces.LPunched = false
  1406. end
  1407. end
  1408. end
  1409. elseif ht and hit:IsA("Hat") then
  1410. if hit.Parent.Name ~= p.Name then
  1411. if hit.Parent:FindFirstChild("Humanoid") then
  1412. if Debounces.LPunch == true and Debounces.LPunched == false then
  1413. Debounces.LPunched = true
  1414. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1415. if Debounces.ks2==true then
  1416. z = Instance.new("Sound",hed)
  1417. z.SoundId = "rbxassetid://169380525"
  1418. z.Pitch = ptz[math.random(1,#ptz)]
  1419. z.Volume = 1
  1420. z:Play()
  1421. end
  1422. wait(.2)
  1423. Debounces.LPunched = false
  1424. end
  1425. end
  1426. end
  1427. end
  1428. end)
  1429.  
  1430. ----------------------------------------------------
  1431. mod4 = Instance.new("Model",char)
  1432.  
  1433. ptez = {0.7, 0.8, 0.9, 1}
  1434.  
  1435. function FindNearestTorso(Position,Distance,SinglePlayer)
  1436. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1437. local List = {}
  1438. for i,v in pairs(workspace:GetChildren())do
  1439. if v:IsA("Model")then
  1440. if v:findFirstChild("Torso")then
  1441. if v ~= char then
  1442. if(v.Torso.Position -Position).magnitude <= Distance then
  1443. table.insert(List,v)
  1444. end
  1445. end
  1446. end
  1447. end
  1448. end
  1449. return List
  1450. end
  1451.  
  1452. function Punch()
  1453. part=Instance.new('Part',mod4)
  1454. part.Anchored=true
  1455. part.CanCollide=false
  1456. part.FormFactor='Custom'
  1457. part.Size=Vector3.new(.2,.2,.2)
  1458. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1459. part.Transparency=.7
  1460. part.BrickColor=BrickColor.new('Royal purple')
  1461. mesh=Instance.new('SpecialMesh',part)
  1462. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1463. mesh.Scale=Vector3.new(3,3,3)
  1464. part2=Instance.new('Part',mod4)
  1465. part2.Anchored=true
  1466. part2.CanCollide=false
  1467. part2.FormFactor='Custom'
  1468. part2.Size=Vector3.new(.2,.2,.2)
  1469. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1470. part2.Transparency=.7
  1471. part2.BrickColor=BrickColor.new('Royal purple')
  1472. mesh2=Instance.new('SpecialMesh',part2)
  1473. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1474. mesh2.Scale=Vector3.new(3,1.5,3)
  1475. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1476. if v:FindFirstChild('Humanoid') then
  1477. v.Humanoid:TakeDamage(math.huge)
  1478. end
  1479. end
  1480. coroutine.resume(coroutine.create(function()
  1481. for i=0,0.62,0.4 do
  1482. wait()
  1483. part.CFrame=part.CFrame
  1484. part.Transparency=i
  1485. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1486. part2.CFrame=part2.CFrame
  1487. part2.Transparency=i
  1488. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1489. end
  1490. part.Parent=nil
  1491. part2.Parent=nil
  1492. end))
  1493. end
  1494. ----------------------------------------------------
  1495. rarm.Touched:connect(function(ht)
  1496. hit = ht.Parent
  1497. if ht and hit:IsA("Model") then
  1498. if hit:FindFirstChild("Humanoid") then
  1499. if hit.Name ~= p.Name then
  1500. if Debounces.RPunch == true and Debounces.RPunched == false then
  1501. Debounces.RPunched = true
  1502. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1503. if Debounces.ks==true then
  1504. z = Instance.new("Sound",hed)
  1505. z.SoundId = "rbxassetid://169380525"
  1506. z.Pitch = ptz[math.random(1,#ptz)]
  1507. z.Volume = 1
  1508. z:Play()
  1509. end
  1510. wait(.2)
  1511. Debounces.RPunched = false
  1512. end
  1513. end
  1514. end
  1515. elseif ht and hit:IsA("Hat") then
  1516. if hit.Parent.Name ~= p.Name then
  1517. if hit.Parent:FindFirstChild("Humanoid") then
  1518. if Debounces.RPunch == true and Debounces.RPunched == false then
  1519. Debounces.RPunched = true
  1520. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1521. if Debounces.ks==true then
  1522. z = Instance.new("Sound",hed)
  1523. z.SoundId = "rbxassetid://169380525"
  1524. z.Pitch = ptz[math.random(1,#ptz)]
  1525. z.Volume = 1
  1526. z:Play()
  1527. end
  1528. wait(.2)
  1529. Debounces.RPunched = false
  1530. end
  1531. end
  1532. end
  1533. end
  1534. end)
  1535. larm.Touched:connect(function(ht)
  1536. hit = ht.Parent
  1537. if ht and hit:IsA("Model") then
  1538. if hit:FindFirstChild("Humanoid") then
  1539. if hit.Name ~= p.Name then
  1540. if Debounces.LPunch == true and Debounces.LPunched == false then
  1541. Debounces.LPunched = true
  1542. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1543. if Debounces.ks2==true then
  1544. z = Instance.new("Sound",hed)
  1545. z.SoundId = "rbxassetid://169380525"
  1546. z.Pitch = ptz[math.random(1,#ptz)]
  1547. z.Volume = 1
  1548. z:Play()
  1549. end
  1550. wait(.2)
  1551. Debounces.LPunched = false
  1552. end
  1553. end
  1554. end
  1555. elseif ht and hit:IsA("Hat") then
  1556. if hit.Parent.Name ~= p.Name then
  1557. if hit.Parent:FindFirstChild("Humanoid") then
  1558. if Debounces.LPunch == true and Debounces.LPunched == false then
  1559. Debounces.LPunched = true
  1560. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1561. if Debounces.ks2==true then
  1562. z = Instance.new("Sound",hed)
  1563. z.SoundId = "rbxassetid://169380525"
  1564. z.Pitch = ptz[math.random(1,#ptz)]
  1565. z.Volume = 1
  1566. z:Play()
  1567. end
  1568. wait(.2)
  1569. Debounces.LPunched = false
  1570. end
  1571. end
  1572. end
  1573. end
  1574. end)
  1575. ----------------------------------------------------
  1576. local player = game.Players.LocalPlayer
  1577. local pchar = player.Character
  1578. local mouse = player:GetMouse()
  1579. local cam = workspace.CurrentCamera
  1580.  
  1581. local rad = math.rad
  1582.  
  1583. local keysDown = {}
  1584. local flySpeed = 0
  1585. local MAX_FLY_SPEED = 200
  1586.  
  1587. local canFly = false
  1588. local flyToggled = false
  1589.  
  1590. local forward, side = 0, 0
  1591. local lastForward, lastSide = 0, 0
  1592.  
  1593. local floatBP = Instance.new("BodyPosition")
  1594. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1595. local flyBV = Instance.new("BodyVelocity")
  1596. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1597. local turnBG = Instance.new("BodyGyro")
  1598. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1599.  
  1600. mouse.KeyDown:connect(function(key)
  1601. keysDown[key] = true
  1602.  
  1603. if key == "f" then
  1604. flyToggled = not flyToggled
  1605.  
  1606. if not flyToggled then
  1607. stanceToggle = "Normal"
  1608. floatBP.Parent = nil
  1609. flyBV.Parent = nil
  1610. turnBG.Parent = nil
  1611. root.Velocity = Vector3.new()
  1612. pchar.Humanoid.PlatformStand = false
  1613. end
  1614. end
  1615.  
  1616. end)
  1617. mouse.KeyUp:connect(function(key)
  1618. keysDown[key] = nil
  1619. end)
  1620.  
  1621. local function updateFly()
  1622.  
  1623. if not flyToggled then return end
  1624.  
  1625. lastForward = forward
  1626. lastSide = side
  1627.  
  1628. forward = 0
  1629. side = 0
  1630.  
  1631. if keysDown.w then
  1632. forward = forward + 1
  1633. end
  1634. if keysDown.s then
  1635. forward = forward - 1
  1636. end
  1637. if keysDown.a then
  1638. side = side - 1
  1639. end
  1640. if keysDown.d then
  1641. side = side + 1
  1642. end
  1643.  
  1644. canFly = (forward ~= 0 or side ~= 0)
  1645.  
  1646. if canFly then
  1647. stanceToggle = "Floating"
  1648. turnBG.Parent = root
  1649. floatBP.Parent = nil
  1650. flyBV.Parent = root
  1651.  
  1652. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1653. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1654. else
  1655. floatBP.position = root.Position
  1656. floatBP.Parent = root
  1657.  
  1658. flySpeed = flySpeed - 1
  1659. if flySpeed < 0 then flySpeed = 0 end
  1660. end
  1661.  
  1662. local camCF = cam.CoordinateFrame
  1663. local in_forward = canFly and forward or lastForward
  1664. local in_side = canFly and side or lastSide
  1665.  
  1666. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1667. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1668.  
  1669. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1670. 0)
  1671. end
  1672.  
  1673. game:service'RunService'.RenderStepped:connect(function()
  1674. if flyToggled then
  1675. pchar.Humanoid.PlatformStand = true
  1676. end
  1677. updateFly()
  1678. end)
  1679. -------------------------------
  1680. mouse.KeyDown:connect(function(key)
  1681. if key == "q" then
  1682. if Debounces.CanAttack == true then
  1683. Debounces.CanAttack = false
  1684. Debounces.NoIdl = true
  1685. Debounces.on = true
  1686. function FindNearestTorso(Position,Distance,SinglePlayer)
  1687. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1688. local List = {}
  1689. for i,v in pairs(workspace:GetChildren())do
  1690. if v:IsA("Model")then
  1691. if v:findFirstChild("Torso")then
  1692. if v ~= char then
  1693. if(v.Torso.Position -Position).magnitude <= Distance then
  1694. table.insert(List,v)
  1695. end
  1696. end
  1697. end
  1698. end
  1699. end
  1700. return List
  1701. end
  1702. z = Instance.new("Sound",hed)
  1703. z.SoundId = "rbxassetid://232213955"
  1704. z.Pitch = 1
  1705. z.Volume = 1
  1706. wait(0.2)
  1707. z:Play()
  1708. sp = Instance.new("Part",rarm)
  1709. sp.Anchored = true
  1710. sp.CanCollide = false
  1711. sp.Locked = true
  1712. sp.Transparency = 0
  1713. sp.Material = "Neon"
  1714. sp.Size = Vector3.new(1,1,1)
  1715. sp.TopSurface = "SmoothNoOutlines"
  1716. sp.BottomSurface = "SmoothNoOutlines"
  1717. sp.BrickColor = BrickColor.new("Dark indigo")
  1718. spm = Instance.new("SpecialMesh",sp)
  1719. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1720. spm.Scale = Vector3.new(21,21,21)
  1721. sp2 = Instance.new("Part", rarm)
  1722. sp2.Name = "Energy"
  1723. sp2.BrickColor = BrickColor.new("Dark indigo")
  1724. sp2.Size = Vector3.new(1, 1, 1)
  1725. sp2.Shape = "Ball"
  1726. sp2.CanCollide = false
  1727. sp2.Anchored = true
  1728. sp2.Locked = true
  1729. sp2.TopSurface = 0
  1730. sp2.BottomSurface = 0
  1731. sp2.Transparency = 1
  1732. spm2 = Instance.new("SpecialMesh",sp2)
  1733. spm2.MeshId = "rbxassetid://9982590"
  1734. spm2.Scale = Vector3.new(2,2,2)
  1735. for i = 1, 20 do
  1736. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1737. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1744. if Debounces.on == false then break end
  1745. rs:wait()
  1746. end
  1747. for i = 1, 100, 20 do rs:wait()
  1748. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1749. end
  1750. for i = 1, 20 do
  1751. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1758. if Debounces.on == false then break end
  1759. rs:wait()
  1760. end
  1761. sp.Transparency = 1
  1762. for i = 1, 20 do
  1763. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1764. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1769. if Debounces.on == false then break end
  1770. rs:wait()
  1771. end
  1772. wait(1)
  1773. sp.Transparency = 0
  1774. sp2.Transparency = 0.84
  1775. for i = 1, 20 do
  1776. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1777. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1778. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1785. if Debounces.on == false then break end
  1786. rs:wait()
  1787. end
  1788. for i = 1, 2880, 50 do
  1789. rs:wait()
  1790. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1791. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1792. rs:wait()
  1793. end
  1794. sp:Destroy()
  1795. sp2:Destroy()
  1796. local X = Instance.new("Part",char)
  1797. local O = Instance.new("ObjectValue",X)
  1798. O.Name = "creator"
  1799. X.Locked = true
  1800. X.Name = "Shell"
  1801. X.Anchored = false
  1802. X.CanCollide = false
  1803. X.Transparency = 0
  1804. X.Reflectance = 0
  1805. X.BottomSurface = 0
  1806. X.TopSurface = 0
  1807. X.Shape = 0
  1808. local V = Instance.new("ObjectValue",X)
  1809. V.Value = char
  1810. V.Name = "creator"
  1811. X.BrickColor = BrickColor.new("Royal purple")
  1812. X.Size = Vector3.new(2,2,2)
  1813. X.Material = "Neon"
  1814. local Z = Instance.new("SpecialMesh",X)
  1815. Z.MeshType = "Sphere"
  1816. Z.Scale = Vector3.new(0.5,0.5,1)
  1817. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1818. local bv = Instance.new("BodyVelocity",X)
  1819. bv.maxForce = Vector3.new(99999,99999,99999)
  1820. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1821. bv.velocity = X.CFrame.lookVector*65
  1822.  
  1823. Explode = X.Touched:connect(function(hit)
  1824. if hit ~= char and hit.Name ~= "Shell" then
  1825. local cf = X.CFrame
  1826. bv:Destroy()
  1827. X.Anchored = true
  1828. Z:Remove()
  1829. Explode:disconnect()
  1830. X.Size = Vector3.new(3,3,3)
  1831. X.Touched:connect(function(hit) end)
  1832. X.CanCollide = false
  1833. local part3 = Instance.new("Part", rarm)
  1834. part3.Anchored=true
  1835. part3.CanCollide=false
  1836. part3.Locked = true
  1837. part3.TopSurface = "SmoothNoOutlines"
  1838. part3.BottomSurface = "SmoothNoOutlines"
  1839. part3.FormFactor='Custom'
  1840. part3.Size=Vector3.new(1,1, 1)
  1841. part3.CFrame=X.CFrame
  1842. part3.Transparency=0
  1843. part3.BrickColor=BrickColor.new("Dark indigo")
  1844. local mesh3 = Instance.new("SpecialMesh",part3)
  1845. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1846. mesh3.Scale = Vector3.new(1,1,1)
  1847. --debris:AddItem(X,8)
  1848. local part4 = Instance.new("Part", rarm)
  1849. part4.Material = "Neon"
  1850. part4.Anchored=true
  1851. part4.CanCollide=false
  1852. part4.Locked = true
  1853. part4.TopSurface = "SmoothNoOutlines"
  1854. part4.BottomSurface = "SmoothNoOutlines"
  1855. part4.FormFactor='Custom'
  1856. part4.Size=Vector3.new(1,1, 1)
  1857. part4.CFrame=X.CFrame
  1858. part4.Transparency=0
  1859. part4.BrickColor=BrickColor.new("Dark indigo")
  1860. local mesh4 = Instance.new("SpecialMesh",part4)
  1861. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1862. mesh4.Scale = Vector3.new(.5,.5,.5)
  1863. local part7 = Instance.new("Part", rarm)
  1864. part7.Material = "Neon"
  1865. part7.Anchored=true
  1866. part7.CanCollide=false
  1867. part7.Locked = true
  1868. part7.TopSurface = "SmoothNoOutlines"
  1869. part7.BottomSurface = "SmoothNoOutlines"
  1870. part7.FormFactor='Custom'
  1871. part7.Size=Vector3.new(1,1, 1)
  1872. part7.CFrame=X.CFrame
  1873. part7.Transparency=0
  1874. part7.BrickColor=BrickColor.new("Dark indigo")
  1875. local mesh7 = Instance.new("SpecialMesh",part7)
  1876. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1877. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1878. --[[X.Touched:connect(function(ht)
  1879. hit = ht.Parent
  1880. if ht and hit:IsA("Model") then
  1881. if hit:FindFirstChild("Humanoid") then
  1882. if hit.Name ~= p.Name then
  1883. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1884. wait(.3)
  1885. end
  1886. end
  1887. elseif ht and hit:IsA("Hat") then
  1888. if hit.Parent.Name ~= p.Name then
  1889. if hit.Parent:FindFirstChild("Humanoid") then
  1890. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1891. wait(.3)
  1892. end
  1893. end
  1894. end
  1895. end)
  1896. part3.Touched:connect(function(ht)
  1897. hit = ht.Parent
  1898. if ht and hit:IsA("Model") then
  1899. if hit:FindFirstChild("Humanoid") then
  1900. if hit.Name ~= p.Name then
  1901. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1902. wait(.3)
  1903. end
  1904. end
  1905. elseif ht and hit:IsA("Hat") then
  1906. if hit.Parent.Name ~= p.Name then
  1907. if hit.Parent:FindFirstChild("Humanoid") then
  1908. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1909. wait(.3)
  1910. end
  1911. end
  1912. end
  1913. end)]]--
  1914. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1915. if v:FindFirstChild('Humanoid') then
  1916. v.Humanoid:TakeDamage(math.huge)
  1917. v.Humanoid.PlatformStand = true
  1918. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1919. end
  1920. end
  1921.  
  1922. local acos = math.acos
  1923. local sqrt = math.sqrt
  1924. local Vec3 = Vector3.new
  1925. local fromAxisAngle = CFrame.fromAxisAngle
  1926.  
  1927. local function toAxisAngle(CFr)
  1928. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1929. local Angle = math.acos((R00+R11+R22-1)/2)
  1930. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1931. A = A == 0 and 0.00001 or A
  1932. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1933. B = B == 0 and 0.00001 or B
  1934. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1935. C = C == 0 and 0.00001 or C
  1936. local x = (R21-R12)/sqrt(A)
  1937. local y = (R02-R20)/sqrt(B)
  1938. local z = (R10-R01)/sqrt(C)
  1939. return Vec3(x,y,z),Angle
  1940. end
  1941.  
  1942. function ApplyTrig(Num,Func)
  1943. local Min,Max = Func(0),Func(1)
  1944. local i = Func(Num)
  1945. return (i-Min)/(Max-Min)
  1946. end
  1947.  
  1948. function LerpCFrame(CFrame1,CFrame2,Num)
  1949. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1950. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1951. end
  1952.  
  1953. function Crater(Torso,Radius)
  1954. Spawn(function()
  1955. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1956. local Ignore = {}
  1957. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1958. if v.Character ~= nil then
  1959. Ignore[#Ignore+1] = v.Character
  1960. end
  1961. end
  1962. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1963. if Hit == nil then return end
  1964. local Parts = {}
  1965. for i = 1,360,10 do
  1966. local P = Instance.new("Part",Torso.Parent)
  1967. P.Anchored = true
  1968. P.FormFactor = "Custom"
  1969. P.BrickColor = Hit.BrickColor
  1970. P.Material = Hit.Material
  1971. P.TopSurface = "Smooth"
  1972. P.BottomSurface = "Smooth"
  1973. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1974. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1975. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1976. if math.random(0,5) == 0 then -- rubble
  1977. local P = Instance.new("Part",Torso.Parent)
  1978. P.Anchored = true
  1979. P.FormFactor = "Custom"
  1980. P.BrickColor = Hit.BrickColor
  1981. P.Material = Hit.Material
  1982. P.TopSurface = "Smooth"
  1983. P.BottomSurface = "Smooth"
  1984. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1985. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1986. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1987. end
  1988. end
  1989. for i = 0,1,0.05 do
  1990. for i2,v in pairs(Parts) do
  1991. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1992. end
  1993. wait(0.02)
  1994. end
  1995. for i,v in pairs(Parts) do
  1996. if v[1].Size.X > 2.1 then
  1997. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1998. end
  1999. v[1].Anchored = false
  2000. end
  2001. for i = 0,1,0.05 do
  2002. for i2,v in pairs(Parts) do
  2003. v[1].Transparency = i
  2004. if i == 1 then
  2005. v[1]:Destroy()
  2006. elseif i >= 0.25 then
  2007. v[1].CanCollide = false
  2008. end
  2009. end
  2010. wait(0.02)
  2011. end
  2012. Parts = nil
  2013. end)
  2014. end
  2015.  
  2016. ROW = function(out, trans, s, wt, t, ang, plus)
  2017. for i = 1, 360, 360/t do
  2018. local c = Instance.new("Part", game.Workspace)
  2019. c.FormFactor = 3
  2020. c.TopSurface = 0
  2021. c.BottomSurface = 0
  2022. c.Size = s
  2023. c.Anchored = true
  2024. c.CanCollide = wt
  2025. c.Material=workspace.Base.Material
  2026. c.Transparency = trans
  2027. c.BrickColor = workspace.Base.BrickColor
  2028. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2029. c.Locked=true
  2030. game.Debris:AddItem(c,15)
  2031. end
  2032. end
  2033.  
  2034. Part = function(x,y,z,color,tr,cc,an,parent)
  2035. local p = Instance.new('Part',parent or Weapon)
  2036. p.formFactor = 'Custom'
  2037. p.Size = Vector3.new(x,y,z)
  2038. p.BrickColor = BrickColor.new(color)
  2039. p.CanCollide = cc
  2040. p.Transparency = tr
  2041. p.Anchored = an
  2042. p.TopSurface,p.BottomSurface = 0,0
  2043. p.Locked=true
  2044. p:BreakJoints()
  2045. return p end
  2046.  
  2047. Mesh = function(par,num,x,y,z)
  2048. local msh = _
  2049. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2050. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2051. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2052. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2053. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2054. end msh.Scale = Vector3.new(x,y,z)
  2055. return msh end
  2056.  
  2057. function explosion(col1,col2,cfr,sz,rng,dmg)
  2058. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2059. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2060. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2061. v1,v2,v3=sz.x,sz.y,sz.z
  2062. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2063. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2064. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2065. a.CFrame=cfr
  2066. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2067. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2068.  
  2069. Spawn(function()
  2070. while wait() do
  2071. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2072. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2073. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2074. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2075. a.Transparency=a.Transparency+0.05
  2076. a2.Transparency=a2.Transparency+0.05
  2077. a3.Transparency=a3.Transparency+0.05
  2078. end
  2079. end)
  2080. end
  2081.  
  2082. Crater(X,20)
  2083. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2084. z = Instance.new("Sound",X)
  2085. z.SoundId = "rbxassetid://231917744"
  2086. z.Pitch = .5
  2087. z.Volume = 10
  2088. z1 = Instance.new("Sound",X)
  2089. z1.SoundId = "rbxassetid://231917744"
  2090. z1.Pitch = .5
  2091. z1.Volume = 10
  2092. z2 = Instance.new("Sound",X)
  2093. z2.SoundId = "rbxassetid://231917744"
  2094. z2.Pitch = .5
  2095. z2.Volume = 10
  2096. z3 = Instance.new("Sound",X)
  2097. z3.SoundId = "rbxassetid://245537790"
  2098. z3.Pitch = .7
  2099. z3.Volume = 1
  2100. z4 = Instance.new("Sound",X)
  2101. z4.SoundId = "rbxassetid://245537790"
  2102. z4.Pitch = .7
  2103. z4.Volume = 1
  2104. wait(0.1)
  2105. z:Play()
  2106. z1:Play()
  2107. z2:Play()
  2108. z3:Play()
  2109. z4:Play()
  2110.  
  2111. local part=Instance.new('Part',rarm)
  2112. part.Anchored=true
  2113. part.CanCollide=false
  2114. part.Locked = true
  2115. part.FormFactor='Custom'
  2116. part.Size=Vector3.new(1,1,1)
  2117. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2118. part.Transparency=0
  2119. part.BrickColor=BrickColor.new('Dark indigo')
  2120. local mesh=Instance.new('SpecialMesh',part)
  2121. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2122. mesh.Scale=Vector3.new(2,2,2)
  2123. local part2=part:clone()
  2124. part2.Parent = rarm
  2125. part2.BrickColor=BrickColor.new("Dark indigo")
  2126. local part5=part:clone()
  2127. part5.Parent = rarm
  2128. part5.BrickColor=BrickColor.new("Dark indigo")
  2129. local part6=part:clone()
  2130. part6.Parent = rarm
  2131. part6.BrickColor=BrickColor.new("Dark indigo")
  2132. local mesh2=mesh:clone()
  2133. mesh2.Parent=part2
  2134. mesh2.Scale=Vector3.new(3, 3, 3)
  2135. local mesh5=mesh:clone()
  2136. mesh5.Parent=part5
  2137. mesh5.Scale=Vector3.new(3, 3, 3)
  2138. local mesh6=mesh:clone()
  2139. mesh6.Parent=part6
  2140. mesh6.Scale=Vector3.new(3, 3, 3)
  2141. local blast = Instance.new("Part", rarm)
  2142. blast.BrickColor = BrickColor.new("Dark indigo")
  2143. blast.Anchored = true
  2144. blast.CanCollide = false
  2145. blast.Locked = true
  2146. blast.Size = Vector3.new(1, 1, 1)
  2147. blast.TopSurface = "Smooth"
  2148. blast.BottomSurface = "Smooth"
  2149. blast.Transparency = 0
  2150. blast.CFrame = HandCF
  2151. local bm = Instance.new("SpecialMesh", blast)
  2152. bm.Scale = Vector3.new(5,1,5)
  2153. bm.MeshId = "rbxassetid://156292343"
  2154. local blast2 = Instance.new("Part", rarm)
  2155. blast2.BrickColor = BrickColor.new("Dark indigo")
  2156. blast2.Anchored = true
  2157. blast2.CanCollide = false
  2158. blast2.Locked = true
  2159. blast2.Size = Vector3.new(1, 1, 1)
  2160. blast2.TopSurface = "Smooth"
  2161. blast2.BottomSurface = "Smooth"
  2162. blast2.Transparency = 0
  2163. blast2.CFrame = HandCF
  2164. local bm2 = Instance.new("SpecialMesh", blast2)
  2165. bm2.Scale = Vector3.new(3,1,3)
  2166. bm2.MeshId = "rbxassetid://156292343"
  2167. local blast3 = Instance.new("Part", rarm)
  2168. blast3.BrickColor = BrickColor.new("Royal purple")
  2169. blast3.Anchored = true
  2170. blast3.CanCollide = false
  2171. blast3.Locked = true
  2172. blast3.Size = Vector3.new(1, 1, 1)
  2173. blast3.TopSurface = "Smooth"
  2174. blast3.BottomSurface = "Smooth"
  2175. blast3.Transparency = 0
  2176. blast3.CFrame = HandCF
  2177. local bm3 = Instance.new("SpecialMesh", blast3)
  2178. bm3.Scale = Vector3.new(3,1,3)
  2179. bm3.MeshId = "rbxassetid://3270017"
  2180. for i = 1,120 do rs:wait()
  2181. X.Transparency = X.Transparency + (1/120)
  2182. part.Transparency = part.Transparency + (1/120)
  2183. part2.Transparency = part2.Transparency + (1/120)
  2184. part3.Transparency = part3.Transparency + (1/120)
  2185. part4.Transparency = part4.Transparency + (1/120)
  2186. part5.Transparency = part5.Transparency + (1/120)
  2187. part6.Transparency = part6.Transparency + (1/120)
  2188. part7.Transparency = part7.Transparency + (1/120)
  2189. blast.Transparency = blast.Transparency + (1/120)
  2190. blast2.Transparency = blast2.Transparency + (1/120)
  2191. blast3.Transparency = blast3.Transparency + (1/120)
  2192. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2193. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2194. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2195. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2196. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2197. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2198. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2199. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2200. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2201. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2202. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2203. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2204. X.CFrame = cf
  2205. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2206. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2207. part3.CFrame=X.CFrame
  2208. part4.CFrame=X.CFrame
  2209. part7.CFrame=X.CFrame
  2210. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2211. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2212. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2213. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2214. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2215. rs:wait()
  2216. end
  2217. X:Destroy()
  2218. part:Destroy()
  2219. part2:Destroy()
  2220. part3:Destroy()
  2221. part4:Destroy()
  2222. part5:Destroy()
  2223. part6:Destroy()
  2224. blast:Destroy()
  2225. blast2:Destroy()
  2226. blast3:Destroy()
  2227. z:Destroy()
  2228. z1:Destroy()
  2229. z2:Destroy()
  2230. z3:Destroy()
  2231. z4:Destroy()
  2232. end
  2233. end)
  2234. for i = 1, 20 do
  2235. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2236. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2237. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2238. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2241. if Debounces.on == false then break end
  2242. rs:wait()
  2243. end
  2244. if Debounces.CanAttack == false then
  2245. Debounces.CanAttack = true
  2246. Debounces.NoIdl = false
  2247. Debounces.on = false
  2248. end
  2249. end
  2250. end
  2251. end)
  2252. ----------------------------------------------------
  2253. mouse.KeyDown:connect(function(key)
  2254. if key == "e" then
  2255. if Debounces.CanAttack == true then
  2256. Debounces.CanAttack = false
  2257. Debounces.on = true
  2258. Debounces.NoIdl = true
  2259. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2260. z = Instance.new("Sound", rarm)
  2261. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2262. z.Volume = 5
  2263. z.Looped = false
  2264. z:Play()
  2265. Debounces.RPunch = true
  2266. Debounces.LPunch = true
  2267. Debounces.ks = true
  2268. Debounces.ks2 = true
  2269. for i = 1, 3 do
  2270. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2271. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2272. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2273. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2274. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2275. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2276. if Debounces.on == false then break end
  2277. wait()
  2278. end
  2279. z2 = Instance.new("Sound", larm)
  2280. z2.SoundId = "http://www.roblox.com/asset/?id="
  2281. z2.Volume = .6
  2282. z2.Pitch = pt[math.random(1,#pt)]
  2283. z2.Looped = false
  2284. z2:Play()
  2285. for i = 1, 3 do
  2286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2292. if Debounces.on == false then break end
  2293. wait()
  2294. end
  2295. z3 = Instance.new("Sound", rarm)
  2296. z3.SoundId = "http://www.roblox.com/asset/?id="
  2297. z3.Volume = 0.6
  2298. z3.Pitch = pt[math.random(1,#pt)]
  2299. z3.Looped = false
  2300. z3:Play()
  2301. for i = 1, 3 do
  2302. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2303. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2304. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2305. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2306. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2307. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2308. if Debounces.on == false then break end
  2309. wait()
  2310. end
  2311. z4 = Instance.new("Sound", larm)
  2312. z4.SoundId = "http://www.roblox.com/asset/?id="
  2313. z4.Volume = .6
  2314. z4.Pitch = pt[math.random(1,#pt)]
  2315. z4.Looped = false
  2316. z4:Play()
  2317. for i = 1, 3 do
  2318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2324. if Debounces.on == false then break end
  2325. wait()
  2326. end
  2327. z5 = Instance.new("Sound", rarm)
  2328. z5.SoundId = "http://www.roblox.com/asset/?id="
  2329. z5.Volume = .6
  2330. z5.Pitch = pt[math.random(1,#pt)]
  2331. z5.Looped = false
  2332. z5:Play()
  2333. for i = 1, 3 do
  2334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2340. if Debounces.on == false then break end
  2341. wait()
  2342. end
  2343. z6 = Instance.new("Sound", larm)
  2344. z6.SoundId = "http://www.roblox.com/asset/?id="
  2345. z6.Volume = .6
  2346. z6.Pitch = pt[math.random(1,#pt)]
  2347. z6.Looped = false
  2348. z6:Play()
  2349. for i = 1, 3 do
  2350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2356. if Debounces.on == false then break end
  2357. wait()
  2358. end
  2359. z7 = Instance.new("Sound", rarm)
  2360. z7.SoundId = "http://www.roblox.com/asset/?id="
  2361. z7.Volume = .6
  2362. z7.Pitch = pt[math.random(1,#pt)]
  2363. z7.Looped = false
  2364. z7:Play()
  2365. for i = 1, 3 do
  2366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2372. if Debounces.on == false then break end
  2373. wait()
  2374. end
  2375. z8 = Instance.new("Sound", larm)
  2376. z8.SoundId = "http://www.roblox.com/asset/?id="
  2377. z8.Volume = .6
  2378. z8.Pitch = pt[math.random(1,#pt)]
  2379. z8.Looped = false
  2380. z8:Play()
  2381. for i = 1, 3 do
  2382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2388. if Debounces.on == false then break end
  2389. wait()
  2390. end
  2391. z9 = Instance.new("Sound", rarm)
  2392. z9.SoundId = "http://www.roblox.com/asset/?id="
  2393. z9.Volume = 0.6
  2394. z9.Pitch = pt[math.random(1,#pt)]
  2395. z9.Looped = false
  2396. z9:Play()
  2397. for i = 1, 3 do
  2398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2404. if Debounces.on == false then break end
  2405. wait()
  2406. end
  2407. z10 = Instance.new("Sound", larm)
  2408. z10.SoundId = "http://www.roblox.com/asset/?id="
  2409. z10.Volume = .6
  2410. z10.Pitch = pt[math.random(1,#pt)]
  2411. z10.Looped = false
  2412. z10:Play()
  2413. for i = 1, 3 do
  2414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2420. if Debounces.on == false then break end
  2421. wait()
  2422. end
  2423. z11 = Instance.new("Sound", rarm)
  2424. z11.SoundId = "http://www.roblox.com/asset/?id="
  2425. z11.Volume = .6
  2426. z11.Pitch = pt[math.random(1,#pt)]
  2427. z11.Looped = false
  2428. z11:Play()
  2429. for i = 1, 3 do
  2430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2436. if Debounces.on == false then break end
  2437. wait()
  2438. end
  2439. z12 = Instance.new("Sound", larm)
  2440. z12.SoundId = "http://www.roblox.com/asset/?id="
  2441. z12.Volume = .6
  2442. z12.Pitch = pt[math.random(1,#pt)]
  2443. z12.Looped = false
  2444. z12:Play()
  2445. for i = 1, 3 do
  2446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2452. if Debounces.on == false then break end
  2453. wait()
  2454. end
  2455. z13 = Instance.new("Sound", rarm)
  2456. z13.SoundId = "http://www.roblox.com/asset/?id="
  2457. z13.Volume = 0.6
  2458. z13.Pitch = pt[math.random(1,#pt)]
  2459. z13.Looped = false
  2460. z13:Play()
  2461. for i = 1, 3 do
  2462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2468. if Debounces.on == false then break end
  2469. wait()
  2470. end
  2471. z14 = Instance.new("Sound", larm)
  2472. z14.SoundId = "http://www.roblox.com/asset/?id="
  2473. z14.Volume = .6
  2474. z14.Pitch = pt[math.random(1,#pt)]
  2475. z14.Looped = false
  2476. z14:Play()
  2477. for i = 1, 3 do
  2478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2484. if Debounces.on == false then break end
  2485. wait()
  2486. end
  2487. z15 = Instance.new("Sound", rarm)
  2488. z15.SoundId = "http://www.roblox.com/asset/?id="
  2489. z15.Volume = .6
  2490. z15.Pitch = pt[math.random(1,#pt)]
  2491. z15.Looped = false
  2492. z15:Play()
  2493. for i = 1, 3 do
  2494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. z16 = Instance.new("Sound", larm)
  2504. z16.SoundId = "http://www.roblox.com/asset/?id="
  2505. z16.Volume = .6
  2506. z16.Pitch = pt[math.random(1,#pt)]
  2507. z16.Looped = false
  2508. z16:Play()
  2509. for i = 1, 3 do
  2510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2516. if Debounces.on == false then break end
  2517. wait()
  2518. end
  2519. z17 = Instance.new("Sound", rarm)
  2520. z17.SoundId = "http://www.roblox.com/asset/?id="
  2521. z17.Volume = .6
  2522. z17.Pitch = pt[math.random(1,#pt)]
  2523. z17.Looped = false
  2524. z17:Play()
  2525. for i = 1, 3 do
  2526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2532. if Debounces.on == false then break end
  2533. wait()
  2534. end
  2535. z18 = Instance.new("Sound", larm)
  2536. z18.SoundId = "http://www.roblox.com/asset/?id="
  2537. z18.Volume = .6
  2538. z18.Pitch = pt[math.random(1,#pt)]
  2539. z18.Looped = false
  2540. z18:Play()
  2541. for i = 1, 3 do
  2542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. z19 = Instance.new("Sound", rarm)
  2552. z19.SoundId = "http://www.roblox.com/asset/?id="
  2553. z19.Volume = 0.6
  2554. z19.Pitch = pt[math.random(1,#pt)]
  2555. z19.Looped = false
  2556. z19:Play()
  2557. for i = 1, 3 do
  2558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2564. if Debounces.on == false then break end
  2565. wait()
  2566. end
  2567. z20 = Instance.new("Sound", larm)
  2568. z20.SoundId = "http://www.roblox.com/asset/?id="
  2569. z20.Volume = .6
  2570. z20.Pitch = pt[math.random(1,#pt)]
  2571. z20.Looped = false
  2572. z20:Play()
  2573. for i = 1, 3 do
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2580. if Debounces.on == false then break end
  2581. wait()
  2582. end
  2583. z20 = Instance.new("Sound", larm)
  2584. z20.SoundId = "http://www.roblox.com/asset/?id="
  2585. z20.Volume = .6
  2586. z20.Pitch = pt[math.random(1,#pt)]
  2587. z20.Looped = false
  2588. z20:Play()
  2589. for i = 1, 3 do
  2590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2596. if Debounces.on == false then break end
  2597. wait()
  2598. end
  2599. z20 = Instance.new("Sound", larm)
  2600. z20.SoundId = "http://www.roblox.com/asset/?id="
  2601. z20.Volume = .6
  2602. z20.Pitch = pt[math.random(1,#pt)]
  2603. z20.Looped = false
  2604. z20:Play()
  2605. for i = 1, 3 do
  2606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2612. if Debounces.on == false then break end
  2613. wait()
  2614. end
  2615. z20 = Instance.new("Sound", larm)
  2616. z20.SoundId = "http://www.roblox.com/asset/?id="
  2617. z20.Volume = .6
  2618. z20.Pitch = pt[math.random(1,#pt)]
  2619. z20.Looped = false
  2620. z20:Play()
  2621. for i = 1, 3 do
  2622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2628. if Debounces.on == false then break end
  2629. wait()
  2630. end
  2631. z20 = Instance.new("Sound", larm)
  2632. z20.SoundId = "http://www.roblox.com/asset/?id="
  2633. z20.Volume = .6
  2634. z20.Pitch = pt[math.random(1,#pt)]
  2635. z20.Looped = false
  2636. z20:Play()
  2637. for i = 1, 3 do
  2638. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2639. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2640. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2641. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2642. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2643. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2644. if Debounces.on == false then break end
  2645. wait()
  2646. end
  2647. z20 = Instance.new("Sound", larm)
  2648. z20.SoundId = "http://www.roblox.com/asset/?id="
  2649. z20.Volume = .6
  2650. z20.Pitch = pt[math.random(1,#pt)]
  2651. z20.Looped = false
  2652. z20:Play()
  2653. for i = 1, 3 do
  2654. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2655. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2656. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2657. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2658. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2659. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2660. if Debounces.on == false then break end
  2661. wait()
  2662. end
  2663. z20 = Instance.new("Sound", larm)
  2664. z20.SoundId = "http://www.roblox.com/asset/?id="
  2665. z20.Volume = .6
  2666. z20.Pitch = pt[math.random(1,#pt)]
  2667. z20.Looped = false
  2668. z20:Play()
  2669. for i = 1, 3 do
  2670. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2671. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2672. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2674. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2675. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2676. if Debounces.on == false then break end
  2677. wait()
  2678. end
  2679. z20 = Instance.new("Sound", larm)
  2680. z20.SoundId = "http://www.roblox.com/asset/?id="
  2681. z20.Volume = .6
  2682. z20.Pitch = pt[math.random(1,#pt)]
  2683. z20.Looped = false
  2684. z20:Play()
  2685. for i = 1, 3 do
  2686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2692. if Debounces.on == false then break end
  2693. wait()
  2694. end
  2695. z:Destroy()
  2696. z2:Destroy()
  2697. z3:Destroy()
  2698. z4:Destroy()
  2699. z5:Destroy()
  2700. z6:Destroy()
  2701. z7:Destroy()
  2702. z8:Destroy()
  2703. z9:Destroy()
  2704. z10:Destroy()
  2705. z11:Destroy()
  2706. z12:Destroy()
  2707. z13:Destroy()
  2708. z14:Destroy()
  2709. z15:Destroy()
  2710. z16:Destroy()
  2711. z17:Destroy()
  2712. z18:Destroy()
  2713. z19:Destroy()
  2714. z20:Destroy()
  2715. Debounces.LPunch = false
  2716. Debounces.RPunch = false
  2717. Debounces.ks = false
  2718. Debounces.ks2 = false
  2719. if Debounces.CanAttack == false then
  2720. Debounces.CanAttack = true
  2721. Debounces.on = false
  2722. Debounces.NoIdl = false
  2723. end
  2724. end
  2725. end
  2726. end)
  2727. -------------------------------
  2728. mouse.KeyDown:connect(function(key)
  2729. if key == "t" then
  2730. if Debounces.CanAttack == true then
  2731. Debounces.CanAttack = false
  2732. Debounces.NoIdl = true
  2733. Debounces.on = true
  2734. Debounces.ks = true
  2735. kik = rleg.Touched:connect(function(ht)
  2736. hit = ht.Parent
  2737. if ht and hit:IsA("Model") then
  2738. if hit:FindFirstChild("Humanoid") then
  2739. if hit.Name ~= p.Name then
  2740. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2741. Debounces.Slashed = true]]--
  2742. if Debounces.ks==true then
  2743. z = Instance.new("Sound",hed)
  2744. z.SoundId = "rbxassetid://169380525"
  2745. z.Volume = 1
  2746. z:Play()
  2747. Debounces.ks=false
  2748. end
  2749. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2750. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2751. --Debounces.Slashed = false
  2752. --end
  2753. end
  2754. end
  2755. elseif ht and hit:IsA("Hat") then
  2756. if hit.Parent.Name ~= p.Name then
  2757. if hit.Parent:FindFirstChild("Humanoid") then
  2758. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2759. Debounces.Slashed = true]]--
  2760. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2761. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2762. --Debounces.Slashed = false
  2763. --end
  2764. end
  2765. end
  2766. end
  2767. end)
  2768. for i = 1,20 do
  2769. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2770. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2771. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2772. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2773. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2774. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2775. if Debounces.on == false then break end
  2776. rs:wait()
  2777. end
  2778. kik:disconnect()
  2779. if Debounces.CanAttack == false then
  2780. Debounces.CanAttack = true
  2781. Debounces.NoIdl = false
  2782. Debounces.on = false
  2783. end
  2784. end
  2785. end
  2786. end)
  2787. ----------------------------------------------------
  2788. mouse.KeyDown:connect(function(key)
  2789. if key == "y" then
  2790. if Debounces.CanAttack == true then
  2791. Debounces.CanAttack = false
  2792. Debounces.on = true
  2793. Debounces.NoIdl = true
  2794. for i = 1, 15 do
  2795. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2796. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2797. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2798. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2799. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2801. if Debounces.on == false then break end
  2802. rs:wait(2.7)
  2803. end
  2804. x = Instance.new("Sound",char)
  2805. x.SoundId = "rbxassetid://345052019"
  2806. x.Pitch = 0.8
  2807. x.Volume = 1
  2808. x:Play()
  2809. wait(1.5)
  2810. Debounces.on = false
  2811. Debounces.Here = false
  2812. shot = shot + 1
  2813. local rng = Instance.new("Part", larm)
  2814. rng.Anchored = true
  2815. rng.BrickColor = BrickColor.new("Royal purple")
  2816. rng.CanCollide = false
  2817. rng.FormFactor = 3
  2818. rng.Name = "Ring"
  2819. rng.Size = Vector3.new(1, 1, 1)
  2820. rng.Transparency = 0.35
  2821. rng.TopSurface = 0
  2822. rng.BottomSurface = 0
  2823. rng2 = rng:clone()
  2824. rng3 = rng2:clone()
  2825. rng4 = rng2:clone()
  2826. local rngm = Instance.new("SpecialMesh", rng)
  2827. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2828. rngm.Scale = Vector3.new(10, 10, 1)
  2829. rngm2 = rngm:clone()
  2830. rngm2.Scale = Vector3.new(6, 6, 4)
  2831. rngm3=rngm2:clone()
  2832. rngm3.Parent = rng3
  2833. rngm3.Scale = Vector3.new(9, 9, 2)
  2834. rngm4 = rngm2:clone()
  2835. rngm4.Parent = rng4
  2836. rngm4.Scale = Vector3.new(7, 7, 2)
  2837. local bem = Instance.new("Part", larm)
  2838. bem.Anchored = true
  2839. bem.BrickColor = BrickColor.new("Royal purple")
  2840. bem.CanCollide = false
  2841. bem.FormFactor = 3
  2842. bem.Name = "Beam" .. shot
  2843. bem.Size = Vector3.new(1, 1, 1)
  2844. bem.Transparency = 0.35
  2845. bem.TopSurface = 0
  2846. bem.BottomSurface = 0
  2847. local bemm = Instance.new("SpecialMesh", bem)
  2848. bemm.MeshType = 4
  2849. bemm.Scale = Vector3.new(1, 10, 10)
  2850. local out = Instance.new("Part", larm)
  2851. out.Anchored = true
  2852. out.BrickColor = BrickColor.new("Royal purple")
  2853. out.CanCollide = false
  2854. out.FormFactor = 3
  2855. out.Name = "Out"
  2856. out.Size = Vector3.new(4, 4, 4)
  2857. out.Transparency = 0.35
  2858. out.TopSurface = 0
  2859. out.BottomSurface = 0
  2860. local outm = Instance.new("SpecialMesh", out)
  2861. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2862. outm.Scale = Vector3.new(10, 10, 10)
  2863. local bnd = Instance.new("Part", larm)
  2864. bnd.Anchored = true
  2865. bnd.BrickColor = BrickColor.new("Royal purple")
  2866. bnd.CanCollide = false
  2867. bnd.FormFactor = 3
  2868. bnd.Name = "Bend"
  2869. bnd.Size = Vector3.new(1, 1, 1)
  2870. bnd.Transparency = 1
  2871. bnd.TopSurface = 0
  2872. bnd.BottomSurface = 0
  2873. local bndm = Instance.new("SpecialMesh", bnd)
  2874. bndm.MeshType = 3
  2875. bndm.Scale = Vector3.new(8, 8, 8)
  2876. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2877. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2878. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2879. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2880. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2881. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2882. Debounces.Shewt = true
  2883. coroutine.wrap(function()
  2884. for i = 1, 20, 0.2 do
  2885. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2886. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2887. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2888. rng.Transparency = i/30
  2889. rng3.Transparency = 1/34
  2890. rng4.Transparency = i/36
  2891. wait()
  2892. end
  2893. wait()
  2894. rng:Destroy()
  2895. end)()
  2896. if Debounces.Shewt == true then
  2897. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2898. hit = ht.Parent
  2899. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2900. if HasntTouched(hit.Name) == true and deb == false then
  2901. deb = true
  2902. coroutine.wrap(function()
  2903. hit:FindFirstChild("Humanoid").PlatformStand = true
  2904. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2905. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2906. end)()
  2907. table.insert(Touche, hit.Name)
  2908. deb = false
  2909. end
  2910. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2911. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2912. deb = true
  2913. coroutine.wrap(function()
  2914. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2915. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2916. wait(1)
  2917. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2918. end)()
  2919. table.insert(Touche, hit.Parent.Name)
  2920. deb = false
  2921. for i, v in pairs(Touche) do
  2922. print(v)
  2923. end
  2924. end
  2925. end
  2926. end)
  2927. end
  2928. for i = 0, 260, 8 do
  2929. bem.Size = Vector3.new(i, 10, 10)
  2930. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2931. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2932. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2933. bnd.Size = Vector3.new(1,1,1)
  2934. bndm.Scale = Vector3.new(8,8,8)
  2935. if i % 10 == 0 then
  2936. local newRng = rng2:Clone()
  2937. newRng.Parent = larm
  2938. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2939. local newRngm = rngm2:clone()
  2940. newRngm.Parent=newRng
  2941. coroutine.wrap(function()
  2942. for i = 1, 10, 0.2 do
  2943. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2944. newRng.Transparency = i/10
  2945. wait()
  2946. end
  2947. wait()
  2948. newRng:Destroy()
  2949. end)()
  2950. end
  2951. wait()
  2952. end
  2953. wait()
  2954. Debounces.Shewt = false
  2955. bem:Destroy()
  2956. out:Destroy()
  2957. bnd:Destroy()
  2958. Debounces.Ready = false
  2959. for i, v in pairs(Touche) do
  2960. table.remove(Touche, i)
  2961. end
  2962. wait()
  2963. table.insert(Touche, char.Name)
  2964. Debounces.NoIdl = false
  2965. if Debounces.CanAttack == false then
  2966. Debounces.CanAttack = true
  2967. end
  2968. end
  2969. end
  2970. end)
  2971. ----------------------------------------------------
  2972. Charging = false
  2973. mouse.KeyDown:connect(function(key)
  2974. if key == "r" then
  2975. if Charging == false then
  2976. Charging = true
  2977. if Debounces.CanAttack == true then
  2978. Debounces.CanAttack = false
  2979. Debounces.NoIdl = true
  2980. Debounces.on = true
  2981. for i = 1,20 do
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2983. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2984. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2985. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2986. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2987. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2988. if Debounces.on == false then break end
  2989. rs:wait()
  2990. end
  2991. --[[for i = 1,20 do
  2992. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2993. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2994. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2995. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2996. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2997. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2998. if Debounces.on == false then break end
  2999. rs:wait()
  3000. end]]--
  3001. pt=Instance.new('Part',torso)
  3002. pt.Anchored=true
  3003. pt.CanCollide=false
  3004. pt.Locked = true
  3005. pt.FormFactor='Custom'
  3006. pt.Size=Vector3.new(1,1,1)
  3007. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3008. pt.Transparency=.6
  3009. pt.BrickColor=BrickColor.new('Dark indigo')
  3010. msh=Instance.new('SpecialMesh',pt)
  3011. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3012. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3013. pt2=pt:clone()
  3014. pt2.Parent = torso
  3015. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3016. pt2.BrickColor=BrickColor.new("Dark indigo")
  3017. msh2=msh:clone()
  3018. msh2.Parent=pt2
  3019. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3020.  
  3021. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3022.  
  3023. bl = Instance.new("Part", char)
  3024. bl.Locked = true
  3025. bl.Name = "Shell"
  3026. bl.BrickColor = BrickColor.new("Dark indigo")
  3027. bl.Anchored = true
  3028. bl.CanCollide = false
  3029. bl.Transparency = 0
  3030. bl.Reflectance = 0
  3031. bl.BottomSurface = 0
  3032. bl.TopSurface = 0
  3033. bl.Shape = 0
  3034. blm = Instance.new("SpecialMesh",bl)
  3035. blm.MeshType = "Sphere"
  3036. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3037. blm.MeshId = "rbxassetid://9982590"
  3038.  
  3039. coroutine.resume(coroutine.create(function()
  3040. for i=1, math.huge, 4 do
  3041. if Charging == true then
  3042. rs:wait()
  3043. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3044. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3045. bl.Transparency = bl.Transparency + 0.1
  3046. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3047. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3048. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3049. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3050. elseif Charging == false then break
  3051. end
  3052. end
  3053. end))
  3054.  
  3055. repeat
  3056. local p = Instance.new('Part',torso)
  3057. p.formFactor = 'Custom'
  3058. p.Size = Vector3.new(1,1,1)
  3059. p.BrickColor = BrickColor.new('Royal purple')
  3060. p.CanCollide = false
  3061. p.Transparency = 0
  3062. p.Anchored = true
  3063. p.Locked=true
  3064. s = math.random(1,40)/10
  3065. local m = Instance.new("BlockMesh",p)
  3066. m.Scale = Vector3.new(s,s,s)
  3067. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3068. --[[coroutine.wrap(function()
  3069. wait(2)
  3070. while Charging == true do
  3071. wait(2)
  3072. GroundWave1()
  3073. wait(2)
  3074. end
  3075. end)()]]--
  3076. Spawn(function()
  3077. while rs:wait() do
  3078. if Charging == true then
  3079. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3080. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3081. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3082. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3083. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3084. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3085. elseif Charging == false then break
  3086. end
  3087. end
  3088. end)
  3089. Spawn(function()
  3090. while rs:wait() do
  3091. if p.Transparency >= 1 then p:Destroy() break end
  3092. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3093. p.Transparency = p.Transparency+0.01
  3094. end
  3095. end)
  3096. wait(.3)
  3097. until Charging == false
  3098. end
  3099. end
  3100. end
  3101. end)
  3102. ----------------------------------------------------
  3103. mouse.KeyUp:connect(function(key)
  3104. if key == "r" then
  3105. if Charging == true then
  3106. Charging = false
  3107. pt:Destroy()
  3108. pt2:Destroy()
  3109. bl:Destroy()
  3110. if Debounces.CanAttack == false then
  3111. Debounces.CanAttack = true
  3112. Debounces.NoIdl = false
  3113. Debounces.on = false
  3114. end
  3115. end
  3116. end
  3117. end)
  3118. ----------------------------------------------------
  3119. mouse.KeyDown:connect(function(key)
  3120. if key == "g" then
  3121. if Debounces.CanAttack == true then
  3122. Debounces.CanAttack = false
  3123. Debounces.NoIdl = true
  3124. Debounces.on = true
  3125. local shell = Instance.new("Part",torso)
  3126. shell.BrickColor = BrickColor.new("Royal purple")
  3127. shell.Anchored = true
  3128. shell.CanCollide = false
  3129. shell.Locked = true
  3130. shell.TopSurface = "SmoothNoOutlines"
  3131. shell.BottomSurface = "SmoothNoOutlines"
  3132. shell.Size = Vector3.new(1,1,1)
  3133. shellm = Instance.new("SpecialMesh",shell)
  3134. shellm.MeshType = "Sphere"
  3135. shellm.Scale = Vector3.new(1,1,1)
  3136. local shell2 = Instance.new("Part",torso)
  3137. shell2.BrickColor = BrickColor.new("Royal purple")
  3138. shell2.Anchored = true
  3139. shell2.CanCollide = false
  3140. shell2.Locked = true
  3141. shell2.TopSurface = "SmoothNoOutlines"
  3142. shell2.BottomSurface = "SmoothNoOutlines"
  3143. shell2.Size = Vector3.new(1,1,1)
  3144. shellm2 = Instance.new("SpecialMesh",shell2)
  3145. shellm2.MeshType = "Sphere"
  3146. shellm2.Scale = Vector3.new(1,1,1)
  3147.  
  3148. function FindNearestTorso(Position,Distance,SinglePlayer)
  3149. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3150. local List = {}
  3151. for i,v in pairs(workspace:GetChildren())do
  3152. if v:IsA("Model")then
  3153. if v:findFirstChild("Torso")then
  3154. if v ~= char then
  3155. if(v.Torso.Position -Position).magnitude <= Distance then
  3156. table.insert(List,v)
  3157. end
  3158. end
  3159. end
  3160. end
  3161. end
  3162. return List
  3163. end
  3164.  
  3165. Shell = function()
  3166. local X = Instance.new("Part",char)
  3167. local O = Instance.new("ObjectValue",X)
  3168. O.Name = "creator"
  3169. X.Locked = true
  3170. X.Name = "Shell"
  3171. X.Anchored = false
  3172. X.CanCollide = false
  3173. X.Transparency = 0
  3174. X.Reflectance = 0
  3175. X.BottomSurface = 0
  3176. X.TopSurface = 0
  3177. X.Shape = 0
  3178. local V = Instance.new("ObjectValue",X)
  3179. V.Value = char
  3180. V.Name = "creator"
  3181. X.BrickColor = BrickColor.new("Royal purple")
  3182. X.Size = Vector3.new(1,1,1)
  3183. --X.Material = "Neon"
  3184. local Z = Instance.new("SpecialMesh",X)
  3185. Z.MeshType = "Sphere"
  3186. Z.Scale = Vector3.new(1,1,1)
  3187. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3188. local bv = Instance.new("BodyVelocity",X)
  3189. bv.maxForce = Vector3.new(99999,99999,99999)
  3190. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3191. bv.velocity = root.CFrame.lookVector*65
  3192. Explode = X.Touched:connect(function(hit)
  3193. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3194. local cf = X.CFrame
  3195. bv:Destroy()
  3196. X.Anchored = true
  3197. Z:Remove()
  3198. Explode:disconnect()
  3199. X.Size = Vector3.new(3,3,3)
  3200. X.Touched:connect(function(hit) end)
  3201. X.CanCollide = false
  3202. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3203. if v:FindFirstChild('Humanoid') then
  3204. v.Humanoid:TakeDamage(math.huge)
  3205. end
  3206. end
  3207. for i = 1, (40) do rs:wait()
  3208. X.Transparency = X.Transparency + (1/40)
  3209. X.Size = X.Size + Vector3.new(1,1,1)
  3210. X.CFrame = cf
  3211. end
  3212. X:Destroy()
  3213. end
  3214. end)
  3215. end
  3216. Shell()
  3217. for i = 1, 10 do
  3218. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3219. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3226. if Debounces.on == false then break end
  3227. rs:wait()
  3228. end
  3229. Shell()
  3230. shell.Transparency = 1
  3231. for i = 1, 10 do
  3232. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3233. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3234. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3235. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3236. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3238. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3239. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3240. if Debounces.on == false then break end
  3241. rs:wait()
  3242. end
  3243. Shell()
  3244. shell.Transparency = 0
  3245. shell2.Transparency = 1
  3246. for i = 1, 10 do
  3247. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3248. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3255. if Debounces.on == false then break end
  3256. rs:wait()
  3257. end
  3258. Shell()
  3259. shell2.Transparency = 0
  3260. shell.Transparency = 1
  3261. for i = 1, 10 do
  3262. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3263. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3270. if Debounces.on == false then break end
  3271. rs:wait()
  3272. end
  3273. Shell()
  3274. shell.Transparency = 0
  3275. shell2.Transparency = 1
  3276. for i = 1, 10 do
  3277. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3278. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3279. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3280. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3281. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3282. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3283. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3284. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3285. if Debounces.on == false then break end
  3286. rs:wait()
  3287. end
  3288. Shell()
  3289. shell2.Transparency = 0
  3290. shell.Transparency = 1
  3291. for i = 1, 10 do
  3292. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3293. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3294. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3295. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3296. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3297. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3298. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3299. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3300. if Debounces.on == false then break end
  3301. rs:wait()
  3302. end
  3303. Shell()
  3304. shell.Transparency = 0
  3305. shell2.Transparency = 1
  3306. for i = 1, 10 do
  3307. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3308. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3310. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3311. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3315. if Debounces.on == false then break end
  3316. rs:wait()
  3317. end
  3318. Shell()
  3319. shell2.Transparency = 0
  3320. shell.Transparency = 1
  3321. for i = 1, 10 do
  3322. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3323. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3324. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3325. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3326. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3327. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3328. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3329. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3330. if Debounces.on == false then break end
  3331. rs:wait()
  3332. end
  3333. Shell()
  3334. shell.Transparency = 0
  3335. shell2.Transparency = 1
  3336. for i = 1, 10 do
  3337. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3338. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3345. if Debounces.on == false then break end
  3346. rs:wait()
  3347. end
  3348. Shell()
  3349. shell2.Transparency = 0
  3350. shell.Transparency = 1
  3351. for i = 1, 10 do
  3352. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3353. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3360. if Debounces.on == false then break end
  3361. rs:wait()
  3362. end
  3363. Shell()
  3364. shell.Transparency = 0
  3365. shell2.Transparency = 1
  3366. for i = 1, 10 do
  3367. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3368. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3369. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3370. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3371. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3372. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3373. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3374. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3375. if Debounces.on == false then break end
  3376. rs:wait()
  3377. end
  3378. Shell()
  3379. shell2.Transparency = 0
  3380. shell.Transparency = 1
  3381. for i = 1, 10 do
  3382. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3383. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3390. if Debounces.on == false then break end
  3391. rs:wait()
  3392. end
  3393. Shell()
  3394. shell.Transparency = 0
  3395. shell2.Transparency = 1
  3396. for i = 1, 10 do
  3397. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3398. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3399. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3400. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3401. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3402. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3403. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3404. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3405. if Debounces.on == false then break end
  3406. rs:wait()
  3407. end
  3408. shell.Transparency = 1
  3409. if Debounces.CanAttack == false then
  3410. Debounces.CanAttack = true
  3411. Debounces.NoIdl = false
  3412. Debounces.on = false
  3413. end
  3414. end
  3415. end
  3416. end)
  3417. ----------------------------------------------------
  3418. Search = false
  3419. mouse.KeyDown:connect(function(key)
  3420. if key == "n" then
  3421. if Search == true then
  3422. Search = true
  3423. for i,v in pairs(game.Players:getPlayers()) do
  3424. if v.Name~=char.Name then
  3425. for j,k in pairs(v.Character:GetChildren()) do
  3426. if k:IsA("BasePart") and k.Transparency >= 1 then
  3427. bawx=Instance.new("SelectionBox",cam)
  3428. bawx.Color = BrickColor.new("Royal purple")
  3429. bawx.Transparency = .5
  3430. bawx.Adornee = k
  3431. end
  3432. end
  3433. end
  3434. end
  3435. elseif Search == true then
  3436. Search = false
  3437. for i, v in pairs(cam:GetChildren()) do
  3438. if v:IsA("SelectionBox") then
  3439. v:Destroy()
  3440. end
  3441. end
  3442. end
  3443. end
  3444. end)
  3445. ----------------------------------------------------
  3446. Grab = false
  3447. mouse.KeyDown:connect(function(key)
  3448. if key == "z" then
  3449. Debounces.on = true
  3450. Debounces.NoIdl = true
  3451. Debounces.ks = true
  3452. if Grab == false then
  3453. gp = nil
  3454. for i = 1, 20 do
  3455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3461. if Debounces.on == false then break end
  3462. rs:wait()
  3463. end
  3464. con1=larm.Touched:connect(function(hit) -- this is grab
  3465. ht = hit.Parent
  3466. hum1=ht:FindFirstChild('Humanoid')
  3467. if hum1 ~= nil then
  3468. if Debounces.ks==true then
  3469. z = Instance.new("Sound",hed)
  3470. z.SoundId = "rbxassetid://169380525"
  3471. z.Volume = 1
  3472. z:Play()
  3473. Debounces.ks=false
  3474. end
  3475. hum1.PlatformStand=true
  3476. gp = ht
  3477. Grab = true
  3478. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3479. asd.Parent = larm
  3480. asd.Name = "asd"
  3481. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3482. --[[elseif hum1 == nil then
  3483. con1:disconnect()
  3484. wait() return]]--
  3485. end
  3486. end)
  3487. for i = 1, 20 do
  3488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3494. if Debounces.on == false then break end
  3495. rs:wait()
  3496. end
  3497. if hum1 == nil then
  3498. Debounces.on = false
  3499. Debounces.NoIdl = false
  3500. end
  3501. con1:disconnect()
  3502. elseif Grab == true then
  3503. Grab = false
  3504. Punch()
  3505. z = Instance.new("Sound",hed)
  3506. z.SoundId = "rbxassetid://169380525"
  3507. z.Pitch = ptz[math.random(1,#ptz)]
  3508. z.Volume = 1
  3509. z:Play()
  3510. for i = 1, 10 do
  3511. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3512. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3513. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3514. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3515. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3516. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3517. if Debounces.on == false then break end
  3518. rs:wait()
  3519. end
  3520. Punch()
  3521. z = Instance.new("Sound",hed)
  3522. z.SoundId = "rbxassetid://169380525"
  3523. z.Pitch = ptz[math.random(1,#ptz)]
  3524. z.Volume = 1
  3525. z:Play()
  3526. for i = 1, 10 do
  3527. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3528. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3529. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3530. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3531. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3532. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3533. if Debounces.on == false then break end
  3534. rs:wait()
  3535. end
  3536. Punch()
  3537. z = Instance.new("Sound",hed)
  3538. z.SoundId = "rbxassetid://169380525"
  3539. z.Pitch = ptz[math.random(1,#ptz)]
  3540. z.Volume = 1
  3541. z:Play()
  3542. for i = 1, 10 do
  3543. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3544. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3545. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3546. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3547. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3548. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3549. if Debounces.on == false then break end
  3550. rs:wait()
  3551. end
  3552. Punch()
  3553. z = Instance.new("Sound",hed)
  3554. z.SoundId = "rbxassetid://169380525"
  3555. z.Pitch = ptz[math.random(1,#ptz)]
  3556. z.Volume = 1
  3557. z:Play()
  3558. for i = 1, 10 do
  3559. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3560. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3561. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3562. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3563. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3564. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3565. if Debounces.on == false then break end
  3566. rs:wait()
  3567. end
  3568. Punch()
  3569. z = Instance.new("Sound",hed)
  3570. z.SoundId = "rbxassetid://169380525"
  3571. z.Pitch = ptz[math.random(1,#ptz)]
  3572. z.Volume = 1
  3573. z:Play()
  3574. for i = 1, 10 do
  3575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3581. if Debounces.on == false then break end
  3582. rs:wait()
  3583. end
  3584. Punch()
  3585. z = Instance.new("Sound",hed)
  3586. z.SoundId = "rbxassetid://169380525"
  3587. z.Pitch = ptz[math.random(1,#ptz)]
  3588. z.Volume = 1
  3589. z:Play()
  3590. for i = 1, 10 do
  3591. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3592. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3593. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3594. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3595. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3596. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3597. if Debounces.on == false then break end
  3598. rs:wait()
  3599. end
  3600. Punch()
  3601. z = Instance.new("Sound",hed)
  3602. z.SoundId = "rbxassetid://169380525"
  3603. z.Pitch = ptz[math.random(1,#ptz)]
  3604. z.Volume = 1
  3605. z:Play()
  3606. for i = 1, 10 do
  3607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3613. if Debounces.on == false then break end
  3614. rs:wait()
  3615. end
  3616. Punch()
  3617. z = Instance.new("Sound",hed)
  3618. z.SoundId = "rbxassetid://169380525"
  3619. z.Pitch = ptz[math.random(1,#ptz)]
  3620. z.Volume = 1
  3621. z:Play()
  3622. for i = 1, 10 do
  3623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3625. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3626. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3627. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3628. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3629. if Debounces.on == false then break end
  3630. rs:wait()
  3631. end
  3632. Punch()
  3633. z = Instance.new("Sound",hed)
  3634. z.SoundId = "rbxassetid://169380525"
  3635. z.Pitch = ptz[math.random(1,#ptz)]
  3636. z.Volume = 1
  3637. z:Play()
  3638. for i = 1, 10 do
  3639. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3640. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3641. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3642. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3643. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3644. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3645. if Debounces.on == false then break end
  3646. rs:wait()
  3647. end
  3648. Punch()
  3649. z = Instance.new("Sound",hed)
  3650. z.SoundId = "rbxassetid://169380525"
  3651. z.Pitch = ptz[math.random(1,#ptz)]
  3652. z.Volume = 1
  3653. z:Play()
  3654. for i = 1, 10 do
  3655. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3656. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3657. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3658. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3659. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3660. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3661. if Debounces.on == false then break end
  3662. rs:wait()
  3663. end
  3664. Punch()
  3665. z = Instance.new("Sound",hed)
  3666. z.SoundId = "rbxassetid://169380525"
  3667. z.Pitch = ptz[math.random(1,#ptz)]
  3668. z.Volume = 1
  3669. z:Play()
  3670. for i = 1, 10 do
  3671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3677. if Debounces.on == false then break end
  3678. rs:wait()
  3679. end
  3680. Punch()
  3681. z = Instance.new("Sound",hed)
  3682. z.SoundId = "rbxassetid://169380525"
  3683. z.Pitch = ptz[math.random(1,#ptz)]
  3684. z.Volume = 1
  3685. z:Play()
  3686. for i = 1, 10 do
  3687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3693. if Debounces.on == false then break end
  3694. rs:wait()
  3695. end
  3696. con1:disconnect()
  3697. Debounces.on = false
  3698. Debounces.NoIdl = false
  3699. if gp ~= nil then
  3700. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3701. for i,v in pairs(larm:GetChildren()) do
  3702. if v.Name == "asd" and v:IsA("Weld") then
  3703. v:Remove()
  3704. end
  3705. end
  3706. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3707. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3708. bv.P = 125000
  3709. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3710. hum1=nil
  3711. ht=nil
  3712. Debounces.on = false
  3713. Debounces.NoIdl = false
  3714. elseif ht == nil then wait()
  3715. Grab = false
  3716. Debounces.on = false
  3717. Debounces.NoIdl = false
  3718. end
  3719. end
  3720. end
  3721. end)
  3722. ----------------------------------------------------
  3723. mouse.KeyDown:connect(function(key)
  3724. if string.byte(key) == 52 then
  3725. char.Humanoid.WalkSpeed = 60
  3726. end
  3727. end)
  3728. mouse.KeyUp:connect(function(key)
  3729. if string.byte(key) == 52 then
  3730. char.Humanoid.WalkSpeed = 8
  3731. end
  3732. end)
  3733. -------------------------------
  3734. local animpose = "Idle"
  3735. local lastanimpose = "Idle"
  3736. local sine = 0
  3737. local change = 1
  3738. local val = 0
  3739. local ffing = false
  3740. -------------------------------
  3741. game:GetService("RunService").RenderStepped:connect(function()
  3742. --[[if char.Humanoid.Jump == true then
  3743. jump = true
  3744. else
  3745. jump = false
  3746. end]]
  3747. char.Humanoid.FreeFalling:connect(function(f)
  3748. if f then
  3749. ffing = true
  3750. else
  3751. ffing = false
  3752. end
  3753. end)
  3754. sine = sine + change
  3755. if jumpn == true then
  3756. animpose = "Jumping"
  3757. elseif ffing == true then
  3758. animpose = "Freefalling"
  3759. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3760. animpose = "Idle"
  3761. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3762. animpose = "Walking"
  3763. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3764. animpose = "Running"
  3765. end
  3766. if animpose ~= lastanimpose then
  3767. sine = 0
  3768. if Debounces.NoIdl == false then
  3769. if animpose == "Idle" then
  3770. for i = 1, 2 do
  3771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3777. end
  3778. elseif animpose == "Walking" then
  3779. for i = 1, 2 do
  3780. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3781. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3782. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3783. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3784. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3786. end
  3787. elseif animpose == "Running" then
  3788. for i = 1, 2 do
  3789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3795. wait()
  3796. end
  3797. end
  3798. else
  3799. end
  3800. end
  3801. lastanimpose = animpose
  3802. if Debounces.NoIdl == false then
  3803. if animpose == "Idle" then
  3804. change = 0.5
  3805. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3806. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3807. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3808. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3809. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3810. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3811. elseif animpose == "Walking" then
  3812. change = 1
  3813. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3814. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3815. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3816. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3819. elseif animpose == "Running" then
  3820. change = 1
  3821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3823. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3824. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3825. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3827. elseif stanceToggle == "Floating" then
  3828. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3829. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3830. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3834. end
  3835. end
  3836. end)
  3837. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3838. local a = Instance.new("ForceField")
  3839. a.Parent = workspace.Likebossfromdk
  3840. wait(0)
  3841. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3842. -----------------------------------------------------------------------------
  3843.  
  3844. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3845. --[[Part0 = Vector3 (Start pos)
  3846. Part1 = Vector3 (End pos)
  3847. Times = number (Amount of lightning parts)
  3848. Offset = number (Offset)
  3849. Color = color (brickcolor value)
  3850. Thickness = number (thickness)
  3851. Trans = number (transparency)
  3852. ]]--
  3853. local magz = (Part0 - Part1).magnitude
  3854. local curpos = Part0
  3855. local trz = {-Offset,Offset}
  3856. for i=1,Times do
  3857. local li = Instance.new("Part", torso)
  3858. li.Name = "Lightning"
  3859. li.TopSurface =0
  3860. li.Material = "Neon"
  3861. li.BottomSurface = 0
  3862. li.Anchored = true
  3863. li.Locked = true
  3864. li.Transparency = Trans or 0.4
  3865. li.BrickColor = BrickColor.new(Color)
  3866. li.formFactor = "Custom"
  3867. li.CanCollide = false
  3868. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3869. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3870. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3871. if Times == i then
  3872. local magz2 = (curpos - Part1).magnitude
  3873. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3874. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3875. else
  3876. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3877. end
  3878. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3879. game.Debris:AddItem(li,.1)
  3880. end
  3881. end
  3882.  
  3883. BodyParts = {} -- Parts to emit lightning effects from
  3884. for _, v in pairs(char:GetChildren()) do
  3885. if v:IsA("Part") then
  3886. table.insert(BodyParts, v)
  3887. end
  3888. end
  3889.  
  3890. Bounding = {} -- Calculate the bounding boxes
  3891. for _, v in pairs(BodyParts) do
  3892. local temp = {X=nil, Y=nil, Z=nil}
  3893. temp.X = v.Size.X/2 * 15
  3894. temp.Y = v.Size.Y/2 * 15
  3895. temp.Z = v.Size.Z/2 * 15
  3896. Bounding[v.Name] = temp
  3897. --table.insert(Bounding, v.Name, temp)
  3898. end
  3899.  
  3900. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3901. local Body1 = BodyParts[math.random(#BodyParts)]
  3902. local Body2 = BodyParts[math.random(#BodyParts)]
  3903. local Pos1 = Vector3.new(
  3904. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3905. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3906. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3907. )
  3908. local Pos2 = Vector3.new(
  3909. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3910. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3911. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3912. )
  3913. local SPos1 = Body1.Position + Pos1
  3914. local SPos2 = Body2.Position + Pos2
  3915. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3916. end
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