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basbas1234

Star Glitcher LS

Jul 24th, 2019
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  1. local CurrentUser = script:WaitForChild("Owner") local Detector = CurrentUser:WaitForChild("Detector") CurrentUser.Value = game.Players:GetPlayerFromCharacter(script.Parent) if (CurrentUser or Detector) == nil then print("Not Found Default Variables"); return end if game:GetService("RunService"):IsClient() then error("Write rls/ to activate this script.") end; print("FE Compatibility version LoadString: by basbas1234"); InternalData = {} do local Event = Instance.new("RemoteEvent"); Event.Name = "UserInput" local function NewFakeEvent() local Bind = Instance.new("BindableEvent") local Fake;Fake = {Connections = {}, fakeEvent=true; Connect=function(self,Func) Bind.Event:connect(Func) self.Connections[Bind] = true return setmetatable({Connected = true},{ __index = function (self,Index) if Index:lower() == "disconnect" then return function() Fake.Connections[Bind] = false;self.Connected = false end end return Fake[Index] end; __tostring = function() return "Connection" end; }) end} Fake.connect = Fake.Connect;return Fake; end local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end};ContextActionService.UnBindAction = ContextActionService.BindAction local function TriggerEvent(self,Event,...) local Trigger = Mouse[Event] if Trigger and Trigger.fakeEvent and Trigger.Connections then for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end end end Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent Event.OnServerEvent:Connect(function(FiredBy,Input) if FiredBy.Name ~= owner.Name then return end if Input.MouseEvent then Mouse.Target = Input.Target;Mouse.Hit = Input.Hit else local Begin = Input.UserInputState == Enum.UserInputState.Begin if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end for _,Action in pairs(ContextActionService.Actions) do for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end end Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) end end) InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService Event.Parent = Detector Detector.Disabled = false end RealGame = game;game = setmetatable({},{ __index = function (self,Index) local Sandbox = function (Thing) if Thing:IsA("Player") then local RealPlayer = Thing return setmetatable({},{ __index = function (self,Index) local Type = type(RealPlayer[Index]) if Type == "function" then if Index:lower() == "getmouse" or Index:lower() == "mouse" then return function (self)return InternalData["Mouse"] end end return function (self,...)return RealPlayer[Index](RealPlayer,...) end end return RealPlayer[Index] end; __tostring = function(self) return RealPlayer.Name end }) end end if RealGame[Index] then local Type = type(RealGame[Index]) if Type == "function" then if Index:lower() == "getservice" or Index:lower() == "service" then return function (self,Service) local FakeServices = { ["players"] = function() return setmetatable({},{ __index = function (self2,Index2)  local RealService = RealGame:GetService(Service) local Type2 = type(Index2) if Type2 == "function" then return function (self,...) return RealService[Index2](RealService,...)end else if Index2:lower() == "localplayer" then return Sandbox(owner) end  return RealService[Index2] end end; __tostring = function(self) return RealGame:GetService(Service).Name end }) end; ["contextactionservice"] = function() return InternalData["ContextActionService"] end; ["userinputservice"] = function() return InternalData["UserInputService"] end; ["runservice"] = function() return setmetatable({},{ __index = function(self2,Index2) local RealService = RealGame:GetService(Service) local Type2 = type(Index2) if Type2 == "function" then return function (self,...) return RealService[Index2](RealService,...) end else local RunServices = { ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; ["renderstepped"] = function() return RealService["Stepped"] end } if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end return RealService[Index2] end end }) end } if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end return RealGame:GetService(Service) end end return function (self,...) return RealGame[Index](RealGame,...) end else if game:GetService(Index) then return game:GetService(Index) end return RealGame[Index] end end return nil end });Game = game; owner = CurrentUser.Value; print("Complete! Running...")
  2.    
  3. -- Script Down Here;
  4.  
  5. warn'Star Glitcher Loaded.'
  6. warn'All purpose switcher...'
  7. warn'Created by Noobygames12'
  8. warn'Edited by Neubla_Zorua'
  9. warn([[Icons:
  10. ! = New
  11. ? = Spoilers
  12. * = Exclusivity]])
  13. print([[V 3.21 (ON PROGRESS) Update Log:
  14. ! - Changed Judgement back to Justice
  15. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  16. ! - Replaced Corruption with Glitchy
  17. ! - Fixed some bugs, too
  18. ! - Changed Chaos's "B" (Chaos Begone) to a keystroke. (ddawas)
  19. ]])
  20.  
  21. --- its obs smooth af do not touch
  22. ---- Sources and functions might be taken from others
  23. plr = game:GetService("Players").LocalPlayer
  24. char = plr.Character
  25. hum = char:FindFirstChildOfClass'Humanoid'
  26. local cam = game.Workspace.CurrentCamera
  27. --local Controller = plr.PlayerScript:WaitForChild("ControlScript")
  28. Camera = cam
  29. local CamInterrupt = false
  30. local TwoD = false
  31. local TargetInfo = {nil, nil}
  32. cam.CameraType = "Custom"
  33. t = char.Torso
  34. h = char.Head
  35. ra = char["Right Arm"]
  36. la = char["Left Arm"]
  37. rl = char["Right Leg"]
  38. ll = char["Left Leg"]
  39. tors = char.Torso
  40. lleg = char["Left Leg"]
  41. root = char.HumanoidRootPart
  42. hed = char.Head
  43. rleg = char["Right Leg"]
  44. rarm = char["Right Arm"]
  45. larm = char["Left Arm"]
  46. radian = math.rad
  47. random = math.random
  48. Vec3 = Vector3.new
  49. Inst = Instance.new
  50. cFrame = CFrame.new
  51. Euler = CFrame.fromEulerAnglesXYZ
  52. vt = Vector3.new
  53. bc = BrickColor.new
  54. br = BrickColor.random
  55. it = Instance.new
  56. cf = CFrame.new
  57.  
  58. local ODers = {}
  59.  
  60. local AllowRape = false;
  61. local AllowCata = false;
  62.  
  63. local Booleans = {
  64.  CamFollow = true,
  65.  GyroUse = true
  66. }
  67.  
  68. function lerp(object, newCFrame, alpha)
  69.  return object:lerp(newCFrame, alpha)
  70. end
  71.  
  72. local Directer = Inst("BodyGyro", root)
  73. Directer.MaxTorque = Vec3(0, 0, 0)
  74. Directer.P = 600000
  75. local CPart = Inst("Part")
  76. CPart.Anchored = true
  77. CPart.CanCollide = false
  78. CPart.Locked = true
  79. CPart.Transparency = 1
  80.  
  81. local rainbowmode = false
  82. local chaosmode = false
  83. local glitchymode = false
  84. kan = Instance.new("Sound",char)
  85. kan.Volume = 1.25
  86. kan.TimePosition = 0
  87. kan.PlaybackSpeed = 1
  88. kan.Pitch = 1
  89. kan.SoundId = "rbxassetid://1564523997"
  90. kan.Name = "wrecked"
  91. kan.Looped = true
  92. kan:Play()
  93.  
  94. local MID = "rbxassetid://1564523997";
  95. local Pitch = 1;
  96.  
  97. function newTheme(ID,timepos,pitch,vol)
  98. local kanz = kan
  99. --kanz:Stop()
  100. --kanz.Volume = vol
  101. --kanz.TimePosition = timepos
  102. kanz.PlaybackSpeed = pitch
  103. kanz.Pitch = pitch
  104. kanz.SoundId = ID
  105. kanz.Name = "wrecked"
  106. kanz.Looped = true
  107. Pitch = pitch
  108. MID = ID
  109. --kanz:Play()
  110. --coroutine.resume(coroutine.create(function()
  111. --wait(0.05)
  112. --end))
  113. end
  114.  
  115. function newThemeCust(ID,timepos,pitch,vol)
  116. local kanz = kan
  117. kanz:Stop()
  118. kanz.Volume = vol
  119. kanz.TimePosition = timepos
  120. kanz.PlaybackSpeed = pitch
  121. kanz.Pitch = pitch
  122. MID = ID
  123. kanz.SoundId = ID
  124. kanz.Name = "wrecked"
  125. kanz.Looped = true
  126. kanz:Play()
  127. coroutine.resume(coroutine.create(function()
  128. wait(0.05)
  129. end))
  130. end
  131.  
  132.  
  133.  
  134. function CameraShake(Times, Power, PlayerTarget)
  135. coroutine.resume(coroutine.create(function()
  136. FV = Instance.new("BoolValue", PlayerTarget)
  137. FV.Name = "CameraShake"
  138. for ShakeNum=1,Times do
  139. swait()
  140. local ef=Power
  141.  if ef>=1 then
  142.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  143.  else
  144.   ef=Power*10
  145.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  146.  end  
  147. end
  148. Humanoid.CameraOffset = Vector3.new(0,0,0)
  149. FV:Destroy()
  150. end))
  151. end
  152.  
  153. function CameraEnshaking(Length,Intensity)
  154. coroutine.resume(coroutine.create(function()
  155.      local intensity = 1*Intensity
  156.      local rotM = 0.01*Intensity
  157. for i = 0, Length, 0.1 do
  158. swait()
  159. intensity = intensity - 0.05*Intensity/Length
  160. rotM = rotM - 0.0005*Intensity/Length
  161.      hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  162.      cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  163. end
  164. Humanoid.CameraOffset = Vec3(0, 0, 0)
  165. end))
  166. end
  167. CamShake=function(Part,Distan,Power,Times)
  168. local de=Part.Position
  169. for i,v in pairs(workspace:children()) do
  170. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  171. for _,c in pairs(v:children()) do
  172. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  173. local Noob=vFindFirstChildOfClass'Humanoid'
  174. if Noob~=nil then
  175. coroutine.resume(coroutine.create(function()
  176. FV = Instance.new("BoolValue", Noob)
  177. FV.Name = "CameraShake"
  178. for ShakeNum=1,Times do
  179. swait()
  180. local ef=Power
  181.  if ef>=1 then
  182.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  183.  else
  184.   ef=Power*10
  185.   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  186.  end  
  187. end
  188. Humanoid.CameraOffset = Vector3.new(0,0,0)
  189. FV:Destroy()
  190. end))
  191. CameraShake(Times, Power, Noob)
  192. end
  193. end
  194. end
  195. end
  196. end
  197. end
  198.  
  199. function chatfunc(text,color)
  200. local chat = coroutine.wrap(function()
  201. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  202. Character:FindFirstChild("TalkingBillBoard"):destroy()
  203. end
  204. local naeeym2 = Instance.new("BillboardGui",Character)
  205. naeeym2.Size = UDim2.new(0,100,0,40)
  206. naeeym2.StudsOffset = Vector3.new(0,3,0)
  207. naeeym2.Adornee = Character.Head
  208. naeeym2.Name = "TalkingBillBoard"
  209. local tecks2 = Instance.new("TextLabel",naeeym2)
  210. tecks2.BackgroundTransparency = 1
  211. tecks2.BorderSizePixel = 0
  212. tecks2.Text = ""
  213. tecks2.Font = "SciFi"
  214. tecks2.TextSize = 30
  215. tecks2.TextStrokeTransparency = 0
  216. tecks2.TextColor3 = color
  217. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  218. tecks2.Size = UDim2.new(1,0,0.5,0)
  219. local tecks3 = Instance.new("TextLabel",naeeym2)
  220. tecks3.BackgroundTransparency = 1
  221. tecks3.BorderSizePixel = 0
  222. tecks3.Text = ""
  223. tecks3.Font = "SciFi"
  224. tecks3.TextSize = 30
  225. tecks3.TextStrokeTransparency = 0
  226. tecks3.TextColor3 = Color3.new(0,0,0)
  227. tecks3.TextStrokeColor3 = color
  228. tecks3.Size = UDim2.new(1,0,0.5,0)
  229. coroutine.resume(coroutine.create(function()
  230. while true do
  231. swait(1)
  232. if chaosmode == true then
  233. tecks2.TextColor3 = BrickColor.random().Color
  234. tecks3.TextStrokeColor3 = BrickColor.random().Color
  235. end
  236. if(glitchymode)then
  237.    local val = math.random(1,255)
  238.    local color = Color3.fromRGB(val,val,val)
  239.    tecks2.TextColor3 = color
  240.    tecks3.TextStrokeColor3 = color
  241. end
  242. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  243. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  244. tecks2.Rotation = math.random(-5,5)
  245. tecks3.Rotation = math.random(-5,5)
  246. end
  247. end))
  248. for i = 1,string.len(text),1 do
  249. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  250. tecks2.Text = string.sub(text,1,i)
  251. tecks3.Text = string.sub(text,1,i)
  252. swait(1)
  253. end
  254. wait(1)
  255. local randomrot = math.random(1,2)
  256. if randomrot == 1 then
  257. for i = 1, 50 do
  258. swait()
  259. tecks2.Rotation = tecks2.Rotation - .75
  260. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  261. tecks2.TextTransparency = tecks2.TextTransparency + .04
  262. tecks3.Rotation = tecks2.Rotation + .75
  263. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  264. tecks3.TextTransparency = tecks2.TextTransparency + .04
  265. end
  266. elseif randomrot == 2 then
  267.    for i = 1, 50 do
  268. swait()
  269. tecks2.Rotation = tecks2.Rotation + .75
  270. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  271. tecks2.TextTransparency = tecks2.TextTransparency + .04
  272. tecks3.Rotation = tecks2.Rotation - .75
  273. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  274. tecks3.TextTransparency = tecks2.TextTransparency + .04
  275. end
  276. end
  277. naeeym2:Destroy()
  278. end)
  279. chat()
  280. end
  281.  
  282.  
  283. local Create = LoadLibrary("RbxUtility").Create
  284.  
  285. CFuncs = {
  286.    ["Part"] = {
  287.        Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  288.            local Part = Create("Part"){
  289.                Parent = Parent,
  290.                Reflectance = Reflectance,
  291.                Transparency = Transparency,
  292.                CanCollide = false,
  293.                Locked = true,
  294.                BrickColor = BrickColor.new(tostring(BColor)),
  295.                Name = Name,
  296.                Size = Size,
  297.                Material = Material,
  298.            }
  299.            RemoveOutlines(Part)
  300.            return Part
  301.        end;
  302.    };
  303.  
  304.    ["Mesh"] = {
  305.        Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  306.            local Msh = Create(Mesh){
  307.                Parent = Part,
  308.                Offset = OffSet,
  309.                Scale = Scale,
  310.            }
  311.            if Mesh == "SpecialMesh" then
  312.                Msh.MeshType = MeshType
  313.                Msh.MeshId = MeshId
  314.            end
  315.            return Msh
  316.        end;
  317.    };
  318.  
  319.    ["Mesh"] = {
  320.        Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  321.            local Msh = Create(Mesh){
  322.                Parent = Part,
  323.                Offset = OffSet,
  324.                Scale = Scale,
  325.            }
  326.            if Mesh == "SpecialMesh" then
  327.                Msh.MeshType = MeshType
  328.                Msh.MeshId = MeshId
  329.            end
  330.            return Msh
  331.        end;
  332.    };
  333.  
  334.    ["Weld"] = {
  335.        Create = function(Parent, Part0, Part1, C0, C1)
  336.            local Weld = Create("Weld"){
  337.                Parent = Parent,
  338.                Part0 = Part0,
  339.                Part1 = Part1,
  340.                C0 = C0,
  341.                C1 = C1,
  342.            }
  343.            return Weld
  344.        end;
  345.    };
  346.  
  347.    ["Sound"] = {
  348.        Create = function(id, par, vol, pit)
  349.            return coroutine.wrap(function()
  350.                local S = Create("Sound"){
  351.                    Volume = vol,
  352.                                        Name = "EffectSoundo",
  353.                    Pitch = pit or 1,
  354.                    SoundId = id,
  355.                    Parent = par or workspace,
  356.                }
  357.                S:Play()
  358.                S.Ended:connect(function()
  359.                    S:Destroy()
  360.                end)
  361.                return S;
  362.            end)()
  363.        end;
  364.    };
  365.  
  366. ["LongSound"] = {
  367.        Create = function(id, par, vol, pit)
  368.            coroutine.resume(coroutine.create(function()
  369.                local S = Create("Sound"){
  370.                    Volume = vol,
  371.                    Pitch = pit or 1,
  372.                    SoundId = id,
  373.                    Parent = par or workspace,
  374.                }
  375.                wait()
  376.                S:play()
  377.                game:GetService("Debris"):AddItem(S, 30)
  378.            end))
  379.        end;
  380.    };
  381.  
  382.    ["ParticleEmitter"] = {
  383.        Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  384.            local fp = Create("ParticleEmitter"){
  385.                Parent = Parent,
  386.                Color = ColorSequence.new(Color1, Color2),
  387.                LightEmission = LightEmission,
  388.                Size = Size,
  389.                Texture = Texture,
  390.                Transparency = Transparency,
  391.                ZOffset = ZOffset,
  392.                Acceleration = Accel,
  393.                Drag = Drag,
  394.                LockedToPart = LockedToPart,
  395.                VelocityInheritance = VelocityInheritance,
  396.                EmissionDirection = EmissionDirection,
  397.                Enabled = Enabled,
  398.                Lifetime = LifeTime,
  399.                Rate = Rate,
  400.                Rotation = Rotation,
  401.                RotSpeed = RotSpeed,
  402.                Speed = Speed,
  403.                VelocitySpread = VelocitySpread,
  404.            }
  405.            return fp
  406.        end;
  407.    };
  408.  
  409.    CreateTemplate = {
  410.  
  411.    };
  412. }
  413.  
  414.  
  415.  
  416. New = function(Object, Parent, Name, Data)
  417.    local Object = Instance.new(Object)
  418.    for Index, Value in pairs(Data or {}) do
  419.        Object[Index] = Value
  420.    end
  421.    Object.Parent = Parent
  422.    Object.Name = Name
  423.    return Object
  424. end
  425. local halocolor = BrickColor.new("Pastel light blue")
  426. local halocolor2 = BrickColor.new("Cool yellow")
  427. local starcolor = BrickColor.new("Bright yellow")
  428. local lunacolor = BrickColor.new("Navy blue")
  429. local lunacolor2 = BrickColor.new("Bright blue")
  430. local wepcolor = BrickColor.new("Really black")
  431. local maincolor = BrickColor.new("Really black")
  432. local m = Instance.new("Model",char)
  433. local m2 = Instance.new("Model",char)
  434. local m3 = Instance.new("Model",char)
  435. local mw1 = Instance.new("Model",char)
  436. local mw2 = Instance.new("Model",char)
  437.  
  438. local extrawingmod1 = Instance.new("Model",char)
  439. local extrawingmod2 = Instance.new("Model",char)
  440.  
  441. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  442. local p = Instance.new("Part")
  443. p.TopSurface = 0
  444. p.BottomSurface = 0
  445. p.Parent = parent
  446. p.Size = Vector3.new(0.1,0.1,0.1)
  447. p.Transparency = transparency
  448. p.Reflectance = reflectance
  449. p.CanCollide = false
  450. p.Locked = true
  451. p.BrickColor = brickcolor
  452. p.Material = material
  453. return p
  454. end
  455.  
  456. function CreateMesh(parent,meshtype,x1,y1,z1)
  457. local mesh = Instance.new("SpecialMesh",parent)
  458. mesh.MeshType = meshtype
  459. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  460. return mesh
  461. end
  462.  
  463. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  464. local mesh = Instance.new("SpecialMesh",parent)
  465. mesh.MeshType = "FileMesh"
  466. mesh.MeshId = meshid
  467. mesh.Scale = Vector3.new(x1,y1,z1)
  468. return mesh
  469. end
  470.  
  471.  
  472. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  473. local mesh = Instance.new("SpecialMesh",parent)
  474. mesh.MeshType = "FileMesh"
  475. mesh.MeshId = meshid
  476. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  477. mesh.Scale = Vector3.new(x1,y1,z1)
  478. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  479. return mesh
  480. end
  481.  
  482. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  483. local weld = Instance.new("Weld")
  484. weld.Parent = parent
  485. weld.Part0 = part0
  486. weld.Part1 = part1
  487. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  488. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  489. return weld
  490. end
  491.  
  492. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  493. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  494. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  495. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  496.  
  497. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  498. CreateMesh(handle,"Brick",0,0,0)
  499. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  500. local valuaring = 10
  501. for i = 0, 49 do
  502.    valuaring = valuaring + 10
  503. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  504. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  505. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  506. end
  507.  
  508. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  509. CreateMesh(handle,"Brick",0,0,0)
  510. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  511. local valuaring = 10
  512. for i = 0, 49 do
  513.    valuaring = valuaring + 10
  514. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  515. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  516. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  517. end
  518.  
  519.  
  520. local handle = CreateParta(m,1,1,"Neon",maincolor)
  521. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  522. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523.  
  524. --- Left wing.
  525.  
  526. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  527. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  528. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  529.  
  530. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  531. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  532. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  533. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  534. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  535. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  536. A0 = Instance.new('Attachment',wed)
  537. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  538. CreateMesh(wed,"Wedge",0.05,0.5,3)
  539. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  540. A1 = Instance.new('Attachment',wed)
  541. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  542. CreateMesh(wed,"Wedge",0.05,3,0.5)
  543. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  544.  
  545. tl1 = Instance.new('Trail',wed)
  546. tl1.Attachment0 = A0
  547. tl1.Attachment1 = A1
  548. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  549. tl1.LightEmission = 1
  550. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  551. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  552. tl1.Lifetime = 0.6
  553.  
  554.  
  555. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  556. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  557. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  558.  
  559. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  560. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  561. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  562. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  563. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  564. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  565. A0 = Instance.new('Attachment',wed)
  566. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  567. CreateMesh(wed,"Wedge",0.05,0.5,3)
  568. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  569. A1 = Instance.new('Attachment',wed)
  570. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  571. CreateMesh(wed,"Wedge",0.05,3,0.5)
  572. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  573.  
  574. tl2 = Instance.new('Trail',wed)
  575. tl2.Attachment0 = A0
  576. tl2.Attachment1 = A1
  577. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  578. tl2.LightEmission = 1
  579. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  580. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  581. tl2.Lifetime = 0.6
  582.  
  583. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  584. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  585. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  586.  
  587. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  588. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  589. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  590. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  591. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  592. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  593. A0 = Instance.new('Attachment',wed)
  594. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  595. CreateMesh(wed,"Wedge",0.05,0.5,3)
  596. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  597. A1 = Instance.new('Attachment',wed)
  598. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  599. CreateMesh(wed,"Wedge",0.05,3,0.5)
  600. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  601.  
  602. tl3 = Instance.new('Trail',wed)
  603. tl3.Attachment0 = A0
  604. tl3.Attachment1 = A1
  605. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  606. tl3.LightEmission = 1
  607. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  608. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  609. tl3.Lifetime = 0.6
  610.  
  611. tl1.Enabled = false
  612. tl2.Enabled = false
  613. tl3.Enabled = false
  614. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  615. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  616. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  617.  
  618. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  620. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  622. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  623. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  624. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,0.5,3)
  626. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  628. CreateMesh(wed,"Wedge",0.05,3,0.5)
  629. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630.  
  631. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  632. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  633. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  634.  
  635. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  636. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  637. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  638. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  639. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  640. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  641. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  642. CreateMesh(wed,"Wedge",0.05,0.5,3)
  643. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  645. CreateMesh(wed,"Wedge",0.05,3,0.5)
  646. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647.  
  648. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  649. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  650. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651.  
  652. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  653. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  654. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  655. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  656. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  657. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  658. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  659. CreateMesh(wed,"Wedge",0.05,0.5,3)
  660. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  661. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  662. CreateMesh(wed,"Wedge",0.05,3,0.5)
  663. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  664.  
  665. -- Right wing.
  666.  
  667. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  668. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  669. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670.  
  671. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  672. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  673. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  674. A0 = Instance.new('Attachment',wed)
  675. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  677. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  679. CreateMesh(wed,"Wedge",0.05,0.5,3)
  680. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  681. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,3,0.5)
  683. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684. A1 = Instance.new('Attachment',wed)
  685.  
  686. tr1 = Instance.new('Trail',wed)
  687. tr1.Attachment0 = A0
  688. tr1.Attachment1 = A1
  689. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  690. tr1.LightEmission = 1
  691. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  692. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  693. tr1.Lifetime = 0.6
  694.  
  695. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  696. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  697. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698.  
  699. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  700. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  701. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  702. A0 = Instance.new('Attachment',wed)
  703. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  705. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,0.5,3)
  708. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,3,0.5)
  711. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. A1 = Instance.new('Attachment',wed)
  713.  
  714. tr2 = Instance.new('Trail',wed)
  715. tr2.Attachment0 = A0
  716. tr2.Attachment1 = A1
  717. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  718. tr2.LightEmission = 1
  719. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  720. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  721. tr2.Lifetime = 0.6
  722.  
  723. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  724. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  725. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726.  
  727. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  728. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  729. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730. A0 = Instance.new('Attachment',wed)
  731. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  732. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  733. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  735. CreateMesh(wed,"Wedge",0.05,0.5,3)
  736. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  737. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,3,0.5)
  739. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. A1 = Instance.new('Attachment',wed)
  741.  
  742. tr3 = Instance.new('Trail',wed)
  743. tr3.Attachment0 = A0
  744. tr3.Attachment1 = A1
  745. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  746. tr3.LightEmission = 1
  747. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  748. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  749. tr3.Lifetime = 0.6
  750.  
  751.  
  752. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  753. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  754. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  755.  
  756. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  757. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  758. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  759. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  760. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  761. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  762. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,0.5,3)
  764. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,3,0.5)
  767. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768.  
  769. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  770. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  771. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  772.  
  773. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  774. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  775. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  776. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  777. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  778. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  779. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,3)
  781. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,3,0.5)
  784. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785.  
  786. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  787. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  788. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789.  
  790. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  791. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  792. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  793. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  794. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  795. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  797. CreateMesh(wed,"Wedge",0.05,0.5,3)
  798. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  800. CreateMesh(wed,"Wedge",0.05,3,0.5)
  801. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  802.  
  803. ---- HERES THE RING
  804.  
  805.  
  806. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  807. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  808. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  810. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  811. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  813. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  814. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815.  
  816.  
  817. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  818. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  819. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820.  
  821. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  822. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  823. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824.  
  825.  
  826.  
  827. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  828. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  829. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830.  
  831. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  832. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  833. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  834.  
  835. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  836. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  837. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838.  
  839. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  840. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  841. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  843. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  844. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845.  
  846. -- S section A
  847.  
  848. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  849. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  850. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  852. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  853. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  855. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  856. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857.  
  858. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  859. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  860. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  862. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  863. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  865. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  866. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867.  
  868. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  869. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  870. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  872. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  873. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  875. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  876. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877.  
  878. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  879. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  880. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  882. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  883. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  885. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  886. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  887.  
  888. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  889. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  890. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  892. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  893. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  895. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  896. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897.  
  898. -- S section B
  899.  
  900. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  901. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  902. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  904. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  905. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  907. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  908. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909.  
  910. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  911. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  912. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  914. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  915. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  916. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  917. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  918. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  921. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  922. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  924. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  925. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  927. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  928. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929.  
  930. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  931. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  932. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  934. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  935. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  937. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  938. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  939.  
  940. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  941. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  942. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  944. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  945. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  947. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  948. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949.  
  950. --- second ring
  951.  
  952. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  953. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  954. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  955. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  956. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  957. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  958. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  959. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  960. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961.  
  962. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  963. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  964. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  965.  
  966. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  967. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  968. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969.  
  970.  
  971.  
  972. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  973. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  974. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975.  
  976. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  977. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  978. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979.  
  980. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  981. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  982. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983.  
  984. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  985. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  986. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  988. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  989. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990.  
  991. -- S section A
  992.  
  993. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  994. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  995. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  997. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  998. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  999. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1000. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1001. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1002.  
  1003. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1004. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1005. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1006. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1007. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1008. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1009. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1010. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1011. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012.  
  1013. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1014. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1015. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1017. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1018. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1019. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1020. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1021. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022.  
  1023. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1024. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1025. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1027. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1028. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1029. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1030. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1031. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1032.  
  1033. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1034. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1035. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1037. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1038. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1040. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1041. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042.  
  1043. -- S section B
  1044.  
  1045. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1046. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1047. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1049. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1050. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1051. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1052. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1053. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1054.  
  1055. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1056. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1057. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1059. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1060. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1061. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1062. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1063. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1064.  
  1065. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1066. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1067. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1069. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1070. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1071. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1072. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1073. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074.  
  1075. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1076. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1077. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1079. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1080. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1082. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1083. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1084.  
  1085. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1086. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1087. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1089. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1090. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1092. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1093. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1094.  
  1095.  
  1096. for i, v in pairs(m:GetChildren()) do
  1097. if v:IsA("Part") then
  1098. v.BrickColor = BrickColor.new("Really black")
  1099. v.Material = "Glass"
  1100. end
  1101. end
  1102. for i, v in pairs(m2:GetChildren()) do
  1103. if v:IsA("Part") then
  1104. v.BrickColor = BrickColor.new("Dark stone grey")
  1105. v.Material = "Granite"
  1106. end
  1107. end
  1108. for i, v in pairs(m3:GetChildren()) do
  1109. if v:IsA("Part") then
  1110. v.BrickColor = BrickColor.new("Really black")
  1111. v.Material = "Neon"
  1112. end
  1113. end
  1114. for i, v in pairs(mw2:GetChildren()) do
  1115. if v:IsA("Part") then
  1116. v.BrickColor = BrickColor.new("Really black")
  1117. v.Material = "Neon"
  1118. end
  1119. end
  1120. for i, v in pairs(mw1:GetChildren()) do
  1121. if v:IsA("Part") then
  1122. v.Transparency = 1
  1123. v.BrickColor = BrickColor.new("Really black")
  1124. v.Material = "Neon"
  1125. end
  1126. end
  1127. for i, v in pairs(extrawingmod1:GetChildren()) do
  1128. if v:IsA("Part") then
  1129. v.Transparency = 1
  1130. v.BrickColor = BrickColor.new("White")
  1131. v.Material = "Neon"
  1132. end
  1133. end
  1134. for i, v in pairs(extrawingmod2:GetChildren()) do
  1135. if v:IsA("Part") then
  1136. v.Transparency = 1
  1137. v.BrickColor = BrickColor.new("White")
  1138. v.Material = "Neon"
  1139. end
  1140. end
  1141. local MAINRUINCOLOR = BrickColor.new("Really black")
  1142. ------
  1143.  
  1144.  
  1145. function RemoveOutlines(part)
  1146.  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1147. end
  1148. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1149.  local Part = Create("Part")({
  1150.    Parent = Parent,
  1151.    Reflectance = Reflectance,
  1152.    Transparency = Transparency,
  1153.    CanCollide = false,
  1154.    Locked = true,
  1155.    BrickColor = BrickColor.new(tostring(BColor)),
  1156.    Name = Name,
  1157.    Size = Size,
  1158.    Material = Material
  1159.  })
  1160.  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1161.  RemoveOutlines(Part)
  1162.  return Part
  1163. end
  1164. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1165.  local Msh = Create(Mesh)({
  1166.    Parent = Part,
  1167.    Offset = OffSet,
  1168.    Scale = Scale
  1169.  })
  1170.  if Mesh == "SpecialMesh" then
  1171.    Msh.MeshType = MeshType
  1172.    Msh.MeshId = MeshId
  1173.  end
  1174.  return Msh
  1175. end
  1176. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1177.  local Weld = Create("Weld")({
  1178.    Parent = Parent,
  1179.    Part0 = Part0,
  1180.    Part1 = Part1,
  1181.    C0 = C0,
  1182.    C1 = C1
  1183.  })
  1184.  return Weld
  1185. end
  1186.  
  1187. Player=game:GetService("Players").LocalPlayer
  1188. Character=Player.Character
  1189. PlayerGui=Player.PlayerGui
  1190. Backpack=Player.Backpack
  1191. Torso=Character.Torso
  1192. Head=Character.Head
  1193. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1194. m=Instance.new('Model',Character)
  1195. LeftArm=Character["Left Arm"]
  1196. LeftLeg=Character["Left Leg"]
  1197. RightArm=Character["Right Arm"]
  1198. RightLeg=Character["Right Leg"]
  1199. LS=Torso["Left Shoulder"]
  1200. LH=Torso["Left Hip"]
  1201. RS=Torso["Right Shoulder"]
  1202. RH=Torso["Right Hip"]
  1203. Face = Head.face
  1204. Neck=Torso.Neck
  1205. it=Instance.new
  1206. attacktype=1
  1207. vt=Vector3.new
  1208. cf=CFrame.new
  1209. euler=CFrame.fromEulerAnglesXYZ
  1210. angles=CFrame.Angles
  1211. cloaked=false
  1212. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1213. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1214. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1215. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1216. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1217. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1218. RootPart=Character.HumanoidRootPart
  1219. RootJoint=RootPart.RootJoint
  1220. RootCF=euler(-1.57,0,3.14)
  1221. attack = false
  1222. attackdebounce = false
  1223. deb=false
  1224. equipped=true
  1225. hand=false
  1226. MMouse=nil
  1227. combo=0
  1228. mana=0
  1229. trispeed=.2
  1230. attackmode='none'
  1231. local idle=0
  1232. local Anim="Idle"
  1233. local Effects={}
  1234. local gun=false
  1235. local shoot=false
  1236. local sine = 0
  1237. local change = 1
  1238. player=nil
  1239. pcall(function()char.LeftWing:destroy()end)
  1240. pcall(function()char.Halo:destroy()end)
  1241. local toggleTag = true
  1242. local txt = Instance.new("BillboardGui", Head)
  1243. txt.Adornee = nil
  1244. txt.Name = "NameDetect"
  1245. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1246. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1247. local text = Instance.new("TextLabel", txt)
  1248. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1249. text.FontSize = "Size8"
  1250. text.TextScaled = true
  1251. text.TextTransparency = 0
  1252. text.BackgroundTransparency = 1
  1253. text.TextTransparency = 0
  1254. text.TextStrokeTransparency = 0
  1255. text.Font = "Fantasy"
  1256. text.TextStrokeColor3 = Color3.new(1,1,1)
  1257. text.TextColor3 = Color3.new(0,0,0)
  1258. text.Text = "Solitude"
  1259.  
  1260. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1261. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1262.  
  1263. function RecolorTextAndRename(name,col1,col2)
  1264. text.TextStrokeColor3 = col2
  1265. text.TextColor3 = col1
  1266. text.Text = name
  1267. end
  1268. mouse=Player:GetMouse()
  1269. --save shoulders
  1270. RSH, LSH=nil, nil
  1271. --welds
  1272. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1273. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1274. LH=Torso["Left Hip"]
  1275. RH=Torso["Right Hip"]
  1276. TorsoColor=Torso.BrickColor
  1277. function NoOutline(Part)
  1278. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1279. end
  1280. player=Player
  1281. ch=Character
  1282. RSH=ch.Torso["Right Shoulder"]
  1283. LSH=ch.Torso["Left Shoulder"]
  1284. --
  1285. RSH.Parent=nil
  1286. LSH.Parent=nil
  1287. --
  1288. RW.Name="Right Shoulder"
  1289. RW.Part0=ch.Torso
  1290. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1291. RW.C1=cf(0, 0.5, 0)
  1292. RW.Part1=ch["Right Arm"]
  1293. RW.Parent=ch.Torso
  1294. --
  1295. LW.Name="Left Shoulder"
  1296. LW.Part0=ch.Torso
  1297. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1298. LW.C1=cf(0, 0.5, 0)
  1299. LW.Part1=ch["Left Arm"]
  1300. LW.Parent=ch.Torso
  1301.  
  1302. local Stats=Instance.new("BoolValue")
  1303. Stats.Name="Stats"
  1304. Stats.Parent=Character
  1305. local Atk=Instance.new("NumberValue")
  1306. Atk.Name="Damage"
  1307. Atk.Parent=Stats
  1308. Atk.Value=1
  1309. local Def=Instance.new("NumberValue")
  1310. Def.Name="Defense"
  1311. Def.Parent=Stats
  1312. Def.Value=1
  1313. local Speed=Instance.new("NumberValue")
  1314. Speed.Name="Speed"
  1315. Speed.Parent=Stats
  1316. Speed.Value=1
  1317. local Mvmt=Instance.new("NumberValue")
  1318. Mvmt.Name="Movement"
  1319. Mvmt.Parent=Stats
  1320. Mvmt.Value=1
  1321.  
  1322. local donum=0
  1323.  
  1324.  
  1325. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1326. local fp=it("Part")
  1327. fp.formFactor=formfactor
  1328. fp.Parent=parent
  1329. fp.Reflectance=reflectance
  1330. fp.Transparency=transparency
  1331. fp.CanCollide=false
  1332. fp.Locked=true
  1333. fp.BrickColor=brickcolor
  1334. fp.Name=name
  1335. fp.Size=size
  1336. fp.Position=Torso.Position
  1337. NoOutline(fp)
  1338. fp.Material="SmoothPlastic"
  1339. fp:BreakJoints()
  1340. return fp
  1341. end
  1342.  
  1343. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1344. local mesh=it(Mesh)
  1345. mesh.Parent=part
  1346. if Mesh=="SpecialMesh" then
  1347. mesh.MeshType=meshtype
  1348. if meshid~="nil" then
  1349. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1350. end
  1351. end
  1352. mesh.Offset=offset
  1353. mesh.Scale=scale
  1354. return mesh
  1355. end
  1356.  
  1357. function weld(parent,part0,part1,c0)
  1358. local weld=it("Weld")
  1359. weld.Parent=parent
  1360. weld.Part0=part0
  1361. weld.Part1=part1
  1362. weld.C0=c0
  1363. return weld
  1364. end
  1365.  
  1366. local Color1=Torso.BrickColor
  1367.  
  1368. local bodvel=Instance.new("BodyVelocity")
  1369. local bg=Instance.new("BodyGyro")
  1370.  
  1371. --// Artificial HB \\--
  1372.  
  1373. local ArtificialHB = Instance.new("BindableEvent", script)
  1374. ArtificialHB.Name = "Heartbeat"
  1375.  
  1376. script:WaitForChild("Heartbeat")
  1377.  
  1378. local tf = 0
  1379. local allowframeloss = false
  1380. local tossremainder = false
  1381. local lastframe = tick()
  1382. local frame = 1/60
  1383. ArtificialHB:Fire()
  1384.  
  1385. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1386.    tf = tf + s
  1387.    if tf >= frame then
  1388.        if allowframeloss then
  1389.            script.Heartbeat:Fire()
  1390.            lastframe = tick()
  1391.        else
  1392.            for i = 1, math.floor(tf / frame) do
  1393.                ArtificialHB:Fire()
  1394.            end
  1395.            lastframe = tick()
  1396.        end
  1397.        if tossremainder then
  1398.            tf = 0
  1399.        else
  1400.            tf = tf - frame * math.floor(tf / frame)
  1401.        end
  1402.    end
  1403. end)
  1404.  
  1405. function swait(num)
  1406.    if num == 0 or num == nil then
  1407.        ArtificialHB.Event:wait()
  1408.    else
  1409.        for i = 0, num do
  1410.            ArtificialHB.Event:wait()
  1411.        end
  1412.    end
  1413. end
  1414.  
  1415. -------- RAINBOW LEAVE IT TO ME
  1416. local r = 255
  1417. local g = 0
  1418. local b = 0
  1419. coroutine.resume(coroutine.create(function()
  1420. while wait() do
  1421.    for i = 0, 254/5 do
  1422.        swait()
  1423.        g = g + 5
  1424.    end
  1425.    for i = 0, 254/5 do
  1426.        swait()
  1427.        r = r - 5
  1428.    end
  1429.    for i = 0, 254/5 do
  1430.        swait()
  1431.        b = b + 5
  1432.    end
  1433.    for i = 0, 254/5 do
  1434.        swait()
  1435.        g = g - 5
  1436.    end
  1437.    for i = 0, 254/5 do
  1438.        swait()
  1439.        r = r + 5
  1440.    end
  1441.    for i = 0, 254/5 do
  1442.        swait()
  1443.        b = b - 5
  1444.    end
  1445. end
  1446. end))
  1447.  
  1448.  
  1449. so = function(id,par,vol,pit)
  1450. coroutine.resume(coroutine.create(function()
  1451. local sou = Instance.new("Sound",par or workspace)
  1452. sou.Volume=vol
  1453. sou.Pitch=pit or 1
  1454. sou.SoundId=id
  1455. swait()
  1456. sou:play()
  1457. game:GetService("Debris"):AddItem(sou,6)
  1458. end))
  1459. end
  1460.  
  1461. function clerp(a,b,t)
  1462.    return a:lerp(b,t)
  1463. end
  1464.  
  1465. local function CFrameFromTopBack(at, top, back)
  1466. local right = top:Cross(back)
  1467. return CFrame.new(at.x, at.y, at.z,
  1468. right.x, top.x, back.x,
  1469. right.y, top.y, back.y,
  1470. right.z, top.z, back.z)
  1471. end
  1472.  
  1473. function Triangle(a, b, c)
  1474. local edg1 = (c-a):Dot((b-a).unit)
  1475. local edg2 = (a-b):Dot((c-b).unit)
  1476. local edg3 = (b-c):Dot((a-c).unit)
  1477. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1478. a, b, c = a, b, c
  1479. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1480. a, b, c = b, c, a
  1481. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1482. a, b, c = c, a, b
  1483. else
  1484. assert(false, "unreachable")
  1485. end
  1486.  
  1487. local len1 = (c-a):Dot((b-a).unit)
  1488. local len2 = (b-a).magnitude - len1
  1489. local width = (a + (b-a).unit*len1 - c).magnitude
  1490.  
  1491. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1492.  
  1493. local list = {}
  1494.  
  1495. if len1 > 0.01 then
  1496. local w1 = Instance.new('WedgePart', m)
  1497. game:GetService("Debris"):AddItem(w1,5)
  1498. w1.Material = "SmoothPlastic"
  1499. w1.FormFactor = 'Custom'
  1500. w1.BrickColor = BrickColor.new("Really black")
  1501. w1.Transparency = 0
  1502. w1.Reflectance = 0
  1503. w1.Material = "SmoothPlastic"
  1504. w1.CanCollide = false
  1505. local l1 = Instance.new("PointLight",w1)
  1506. l1.Color = Color3.new(170,0,0)
  1507. NoOutline(w1)
  1508. local sz = Vector3.new(0.2, width, len1)
  1509. w1.Size = sz
  1510. local sp = Instance.new("SpecialMesh",w1)
  1511. sp.MeshType = "Wedge"
  1512. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1513. w1:BreakJoints()
  1514. w1.Anchored = true
  1515. w1.Parent = workspace
  1516. w1.Transparency = 0.7
  1517. table.insert(Effects,{w1,"Disappear",.01})
  1518. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1519. table.insert(list,w1)
  1520. end
  1521.  
  1522. if len2 > 0.01 then
  1523. local w2 = Instance.new('WedgePart', m)
  1524. game:GetService("Debris"):AddItem(w2,5)
  1525. w2.Material = "SmoothPlastic"
  1526. w2.FormFactor = 'Custom'
  1527. w2.BrickColor = BrickColor.new("Really black")
  1528. w2.Transparency = 0
  1529. w2.Reflectance = 0
  1530. w2.Material = "SmoothPlastic"
  1531. w2.CanCollide = false
  1532. local l2 = Instance.new("PointLight",w2)
  1533. l2.Color = Color3.new(170,0,0)
  1534. NoOutline(w2)
  1535. local sz = Vector3.new(0.2, width, len2)
  1536. w2.Size = sz
  1537. local sp = Instance.new("SpecialMesh",w2)
  1538. sp.MeshType = "Wedge"
  1539. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1540. w2:BreakJoints()
  1541. w2.Anchored = true
  1542. w2.Parent = workspace
  1543. w2.Transparency = 0.7
  1544. table.insert(Effects,{w2,"Disappear",.01})
  1545. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1546. table.insert(list,w2)
  1547. end
  1548. return unpack(list)
  1549. end
  1550.  
  1551.  
  1552. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1553.  if hit.Parent == nil then
  1554.    return
  1555.  end
  1556.  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1557.  for _, v in pairs(hit.Parent:children()) do
  1558.    if v:IsA("Humanoid") then
  1559.      h = v
  1560.    end
  1561.  end
  1562.  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1563.    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1564.      return
  1565.    end
  1566.    local c = Create("ObjectValue")({
  1567.      Name = "creator",
  1568.      Value = game:service("Players").LocalPlayer,
  1569.      Parent = h
  1570.    })
  1571.    game:GetService("Debris"):AddItem(c, 0.5)
  1572.    if HitSound ~= nil and HitPitch ~= nil then
  1573.      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1574.    end
  1575.    local Damage = math.random(minim, maxim)
  1576.    local blocked = false
  1577.    local block = hit.Parent:findFirstChild("Block")
  1578.    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1579.      blocked = true
  1580.      block.Value = block.Value - 1
  1581.      print(block.Value)
  1582.    end
  1583.    if blocked == false then
  1584.      HitHealth = h.Health
  1585.      h.Health = h.Health - Damage
  1586.      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1587.        print("gained kill")
  1588.      end
  1589.      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1590.    else
  1591.      h.Health = h.Health - Damage / 2
  1592.      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1593.    end
  1594.    if Type == "Knockdown" then
  1595.      local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1596.      hum.PlatformStand = true
  1597.      coroutine.resume(coroutine.create(function(HHumanoid)
  1598.        swait(1)
  1599.        HHumanoid.PlatformStand = false
  1600.      end), hum)
  1601.      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1602.      local bodvol = Create("BodyVelocity")({
  1603.        velocity = angle * knockback,
  1604.        P = 5000,
  1605.        maxForce = Vector3.new(8000, 8000, 8000),
  1606.        Parent = hit
  1607.      })
  1608.      local rl = Create("BodyAngularVelocity")({
  1609.        P = 3000,
  1610.        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1611.        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1612.        Parent = hit
  1613.      })
  1614.      game:GetService("Debris"):AddItem(bodvol, 0.5)
  1615.      game:GetService("Debris"):AddItem(rl, 0.5)
  1616.    elseif Type == "Normal" then
  1617.      local vp = Create("BodyVelocity")({
  1618.        P = 500,
  1619.        maxForce = Vector3.new(math.huge, 0, math.huge),
  1620.        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1621.      })
  1622.      if knockback > 0 then
  1623.        vp.Parent = hit.Parent.Head
  1624.      end
  1625.      game:GetService("Debris"):AddItem(vp, 0.5)
  1626.    elseif Type == "Up" then
  1627.      local bodyVelocity = Create("BodyVelocity")({
  1628.        velocity = Vector3.new(0, 20, 0),
  1629.        P = 5000,
  1630.        maxForce = Vector3.new(8000, 8000, 8000),
  1631.        Parent = hit
  1632.      })
  1633.      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1634.      local bodyVelocity = Create("BodyVelocity")({
  1635.        velocity = Vector3.new(0, 20, 0),
  1636.        P = 5000,
  1637.        maxForce = Vector3.new(8000, 8000, 8000),
  1638.        Parent = hit
  1639.      })
  1640.      game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1641.    elseif Type == "Leech" then
  1642.      local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1643.      if hum ~= nil then
  1644.        for i = 0, 2 do
  1645.          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1646.        end
  1647.        Humanoid.Health = Humanoid.Health + 10
  1648.      end
  1649.    elseif Type == "UpKnock" then
  1650.      local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1651.      hum.PlatformStand = true
  1652.      if hum ~= nil then
  1653.        hitr = true
  1654.      end
  1655.      coroutine.resume(coroutine.create(function(HHumanoid)
  1656.        swait(5)
  1657.        HHumanoid.PlatformStand = false
  1658.        hitr = false
  1659.      end), hum)
  1660.      local bodyVelocity = Create("BodyVelocity")({
  1661.        velocity = Vector3.new(0, 20, 0),
  1662.        P = 5000,
  1663.        maxForce = Vector3.new(8000, 8000, 8000),
  1664.        Parent = hit
  1665.      })
  1666.      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1667.      local bodyVelocity = Create("BodyVelocity")({
  1668.        velocity = Vector3.new(0, 20, 0),
  1669.        P = 5000,
  1670.        maxForce = Vector3.new(8000, 8000, 8000),
  1671.        Parent = hit
  1672.      })
  1673.      game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1674.    elseif Type == "Snare" then
  1675.      local bp = Create("BodyPosition")({
  1676.        P = 2000,
  1677.        D = 100,
  1678.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1679.        position = hit.Parent.Torso.Position,
  1680.        Parent = hit.Parent.Torso
  1681.      })
  1682.      game:GetService("Debris"):AddItem(bp, 1)
  1683.    elseif Type == "Slashnare" then
  1684.      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1685.      for i = 1, math.random(4, 5) do
  1686.        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1687.      end
  1688.      local bp = Create("BodyPosition")({
  1689.        P = 2000,
  1690.        D = 100,
  1691.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1692.        position = hit.Parent.Torso.Position,
  1693.        Parent = hit.Parent.Torso
  1694.      })
  1695.      game:GetService("Debris"):AddItem(bp, 1)
  1696.    elseif Type == "Spike" then
  1697.      CreateBigIceSword(hit.Parent.Torso.CFrame)
  1698.      local bp = Create("BodyPosition")({
  1699.        P = 2000,
  1700.        D = 100,
  1701.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1702.        position = hit.Parent.Torso.Position,
  1703.        Parent = hit.Parent.Torso
  1704.      })
  1705.      game:GetService("Debris"):AddItem(bp, 1)
  1706.    elseif Type == "Freeze" then
  1707.      local BodPos = Create("BodyPosition")({
  1708.        P = 50000,
  1709.        D = 1000,
  1710.        maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1711.        position = hit.Parent.Torso.Position,
  1712.        Parent = hit.Parent.Torso
  1713.      })
  1714.      local BodGy = Create("BodyGyro")({
  1715.        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1716.        P = 20000,
  1717.        Parent = hit.Parent.Torso,
  1718.        cframe = hit.Parent.Torso.CFrame
  1719.      })
  1720.      hit.Parent.Torso.Anchored = true
  1721.      coroutine.resume(coroutine.create(function(Part)
  1722.        swait(1.5)
  1723.        Part.Anchored = false
  1724.      end), hit.Parent.Torso)
  1725.      game:GetService("Debris"):AddItem(BodPos, 3)
  1726.      game:GetService("Debris"):AddItem(BodGy, 3)
  1727.    end
  1728.    local debounce = Create("BoolValue")({
  1729.      Name = "DebounceHit",
  1730.      Parent = hit.Parent,
  1731.      Value = true
  1732.    })
  1733.    game:GetService("Debris"):AddItem(debounce, Delay)
  1734.    c = Instance.new("ObjectValue")
  1735.    c.Name = "creator"
  1736.    c.Value = Player
  1737.    c.Parent = h
  1738.    game:GetService("Debris"):AddItem(c, 0.5)
  1739.  end
  1740. end
  1741. function ShowDamage(Pos, Text, Time, Color)
  1742.  local Rate = 0.03333333333333333
  1743.  local Pos = Pos or Vector3.new(0, 0, 0)
  1744.  local Text = Text or ""
  1745.  local Time = Time or 2
  1746.  local Color = Color or Color3.new(1, 0, 1)
  1747.  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1748.  EffectPart.Anchored = true
  1749.  local BillboardGui = Create("BillboardGui")({
  1750.    Size = UDim2.new(3, 0, 3, 0),
  1751.    Adornee = EffectPart,
  1752.    Parent = EffectPart
  1753.  })
  1754.  local TextLabel = Create("TextLabel")({
  1755.    BackgroundTransparency = 1,
  1756.    Size = UDim2.new(1, 0, 1, 0),
  1757.    Text = Text,
  1758.    TextColor3 = Color,
  1759.    TextScaled = true,
  1760.    Font = Enum.Font.ArialBold,
  1761.    Parent = BillboardGui
  1762.  })
  1763.  game.Debris:AddItem(EffectPart, Time + 0.1)
  1764.  EffectPart.Parent = game:GetService("Workspace")
  1765.  delay(0, function()
  1766.    local Frames = Time / Rate
  1767.    for Frame = 1, Frames do
  1768.      wait(Rate)
  1769.      local Percent = Frame / Frames
  1770.      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1771.      TextLabel.TextTransparency = Percent
  1772.    end
  1773.    if EffectPart and EffectPart.Parent then
  1774.      EffectPart:Destroy()
  1775.    end
  1776.  end)
  1777. end
  1778. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1779.  for _, c in pairs(workspace:children()) do
  1780.    local hum = c:findFirstChildOfClass("Humanoid")
  1781.    if hum ~= nil then
  1782.      local head = c:findFirstChild("Head")
  1783.      if head ~= nil then
  1784.        local targ = head.Position - Part.Position
  1785.        local mag = targ.magnitude
  1786.        if magni >= mag and c.Name ~= Player.Name then
  1787.          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1788.        end
  1789.      end
  1790.    end
  1791.  end
  1792. end
  1793.  
  1794. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1795.  for _, c in pairs(workspace:children()) do
  1796.    local hum = c:findFirstChild("Humanoid")
  1797.    if hum ~= nil then
  1798.      local head = c:findFirstChild("Torso")
  1799.      if head ~= nil then
  1800.        local targ = head.Position - Part.Position
  1801.        local mag = targ.magnitude
  1802.        if magni >= mag and c.Name ~= Player.Name then
  1803.    MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1804.          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1805.        end
  1806.      end
  1807.    end
  1808.  end
  1809. end
  1810.  
  1811. function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1812. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1813. end
  1814.  
  1815. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1816. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1817. prt.Anchored=true
  1818. prt.CFrame=cframe
  1819. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1820. --http://www.roblox.com/asset/?id=4770560
  1821. game:GetService("Debris"):AddItem(prt,2)
  1822. CF=prt.CFrame
  1823. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1824. for i=0,1,0.2 do
  1825. wait()
  1826. Part.CFrame=CF*cf(0,0,-0.4)
  1827. end
  1828. for i=0,1,delay do
  1829. wait()
  1830. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1831. Mesh.Scale=Mesh.Scale
  1832. end
  1833. for i=0,1,0.1 do
  1834. wait()
  1835. Part.Transparency=i
  1836. end
  1837. Part.Parent=nil
  1838. end),prt,msh,CF)
  1839. end
  1840.  
  1841. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1842. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1843. prt.Anchored=true
  1844. prt.Material = "Neon"
  1845. prt.CFrame=cframe
  1846. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1847. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1848. game:GetService("Debris"):AddItem(prt,5)
  1849. coroutine.resume(coroutine.create(function(Part,Mesh)
  1850. for i=0,1,delay do
  1851. swait()
  1852. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1853. Part.Transparency=i
  1854. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1855. end
  1856. Part.Parent=nil
  1857. end),prt,msh)
  1858. end
  1859.  
  1860. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1861. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1862. prt.Anchored=true
  1863. prt.Material = "Neon"
  1864. prt.CFrame=cframe
  1865. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1866. game:GetService("Debris"):AddItem(prt,5)
  1867. coroutine.resume(coroutine.create(function(Part,Mesh)
  1868.    local rtype = rottype
  1869. for i=0,1,delay do
  1870. swait()
  1871. if rtype == 1 then
  1872. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1873. elseif rtype == 2 then
  1874. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1875. end
  1876. Part.Transparency=i
  1877. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1878. end
  1879. Part.Parent=nil
  1880. end),prt,msh)
  1881. end
  1882.  
  1883. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1884. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1885. prt.Anchored=true
  1886. prt.CFrame=cframe
  1887. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1888. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1889. game:GetService("Debris"):AddItem(prt,5)
  1890. coroutine.resume(coroutine.create(function(Part,Mesh)
  1891. for i=0,1,delay do
  1892. wait()
  1893. Part.Transparency=i
  1894. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1895. end
  1896. Part.Parent=nil
  1897. end),prt,msh)
  1898. end
  1899.  
  1900. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1901. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1902. prt.Anchored=true
  1903. prt.Material = "Neon"
  1904. prt.CFrame=cframe
  1905. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1906. game:GetService("Debris"):AddItem(prt,5)
  1907. coroutine.resume(coroutine.create(function(Part,Mesh)
  1908.    local rtype = rottype
  1909. for i=0,1,delay do
  1910. swait()
  1911. if rtype == 1 then
  1912. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1913. elseif rtype == 2 then
  1914. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1915. end
  1916. Part.Transparency=i
  1917. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1918. end
  1919. Part.Parent=nil
  1920. end),prt,msh)
  1921. end
  1922.  
  1923. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1924. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1925. prt.Anchored=true
  1926. prt.Material = "Neon"
  1927. prt.CFrame=cframe
  1928. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1929. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1930. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1931. game:GetService("Debris"):AddItem(prt,5)
  1932. coroutine.resume(coroutine.create(function(Part,Mesh)
  1933.    local rtype = rottype
  1934. for i=0,1,delay do
  1935. swait()
  1936. if rtype == 1 then
  1937. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1938. elseif rtype == 2 then
  1939. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1940. end
  1941. dec.Transparency=i
  1942. dec2.Transparency=i
  1943. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1944. end
  1945. Part.Parent=nil
  1946. end),prt,msh)
  1947. end
  1948.  
  1949. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1950. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1951. prt.Anchored=true
  1952. prt.Material = "Neon"
  1953. prt.CFrame=cframe
  1954. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1955. game:GetService("Debris"):AddItem(prt,5)
  1956. coroutine.resume(coroutine.create(function(Part,Mesh)
  1957.    local rtype = rottype
  1958. for i=0,1,delay do
  1959. swait()
  1960. if rtype == 1 then
  1961. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1962. elseif rtype == 2 then
  1963. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1964. end
  1965. prt.Transparency=i
  1966. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1967. end
  1968. Part.Parent=nil
  1969. end),prt,msh)
  1970. end
  1971.  
  1972. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1973. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1974. prt.Anchored=true
  1975. prt.Material = "Neon"
  1976. prt.CFrame=cframe
  1977. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1978. game:GetService("Debris"):AddItem(prt,5)
  1979. coroutine.resume(coroutine.create(function(Part,Mesh)
  1980.    local rtype = rottype
  1981. for i=0,1,delay do
  1982. swait()
  1983. if rtype == 1 then
  1984. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1985. elseif rtype == 2 then
  1986. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1987. end
  1988. prt.Transparency=i
  1989. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1990. end
  1991. Part.Parent=nil
  1992. end),prt,msh)
  1993. end
  1994.  
  1995. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1996. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1997. prt.Anchored=true
  1998. prt.Material = "Neon"
  1999. prt.CFrame=cframe
  2000. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2001. game:GetService("Debris"):AddItem(prt,5)
  2002. coroutine.resume(coroutine.create(function(Part,Mesh)
  2003.    local rtype = rottype
  2004. for i=0,1,delay do
  2005. swait()
  2006. if rtype == 1 then
  2007. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2008. elseif rtype == 2 then
  2009. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2010. end
  2011. prt.Transparency=i
  2012. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2013. end
  2014. Part.Parent=nil
  2015. end),prt,msh)
  2016. end
  2017.  
  2018. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2019. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2020. prt.Anchored=true
  2021. prt.Material = "Neon"
  2022. prt.CFrame=cframe
  2023. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2024. game:GetService("Debris"):AddItem(prt,5)
  2025. coroutine.resume(coroutine.create(function(Part,Mesh)
  2026.    local rtype = rottype
  2027. for i=0,1,delay do
  2028. swait()
  2029. if rtype == 1 then
  2030. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2031. elseif rtype == 2 then
  2032. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2033. end
  2034. prt.Transparency=i
  2035. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2036. end
  2037. Part.Parent=nil
  2038. end),prt,msh)
  2039. end
  2040.  
  2041. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2042. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2043. prt.Anchored=false
  2044. prt.CFrame=cframe
  2045. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2046. local wld=weld(prt,prt,Parent,cframe)
  2047. game:GetService("Debris"):AddItem(prt,5)
  2048. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2049. for i=0,1,delay do
  2050. wait()
  2051. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2052. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2053. Part.Transparency=i
  2054. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2055. end
  2056. Part.Parent=nil
  2057. end),prt,msh,wld)
  2058. end
  2059.  
  2060. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2061. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2062. prt.Anchored=false
  2063. prt.CFrame=cframe
  2064. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2065. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2066. game:GetService("Debris"):AddItem(prt,5)
  2067. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2068. for i=0,1,delay do
  2069. wait()
  2070. Weld.C0=euler(i*20,0,0)
  2071. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2072. Part.Transparency=i
  2073. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2074. end
  2075. Part.Parent=nil
  2076. end),prt,msh,wld)
  2077. end
  2078.  
  2079. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2080. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2081. prt.Anchored=true
  2082. prt.CFrame=cframe
  2083. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2084. game:GetService("Debris"):AddItem(prt,2)
  2085. coroutine.resume(coroutine.create(function(Part,Mesh)
  2086. for i=0,1,delay do
  2087. wait()
  2088. Part.CFrame=Part.CFrame
  2089. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2090. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2091. prt2.Anchored=true
  2092. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2093. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2094. game:GetService("Debris"):AddItem(prt2,2)
  2095. coroutine.resume(coroutine.create(function(Part,Mesh)
  2096. for i=0,1,0.1 do
  2097. wait()
  2098. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2099. end
  2100. Part.Parent=nil
  2101. end),prt2,msh2)
  2102. end
  2103. for i=0,1,delay*2 do
  2104. wait()
  2105. Part.CFrame=Part.CFrame
  2106. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2107. end
  2108. Part.Parent=nil
  2109. end),prt,msh)
  2110. end
  2111.  
  2112. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2113. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2114. prt.Anchored=true
  2115. prt.CFrame=cframe
  2116. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2117. game:GetService("Debris"):AddItem(prt,2)
  2118. coroutine.resume(coroutine.create(function(Part,Mesh)
  2119. for i=0,1,delay do
  2120. wait()
  2121. Part.CFrame=Part.CFrame
  2122. Part.Transparency=i
  2123. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2124. end
  2125. Part.Parent=nil
  2126. end),prt,msh)
  2127. end
  2128.  
  2129. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2130. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2131. prt.Anchored=true
  2132. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2133. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2134. game:GetService("Debris"):AddItem(prt,2)
  2135. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2136. CF=Part.CFrame
  2137. Numbb=0
  2138. randnumb=math.random()/10
  2139. rand1=math.random()/10
  2140. for i=0,1,rand1 do
  2141. wait()
  2142. CF=CF*cf(0,math.random()/2,0)
  2143. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2144. Part.CFrame=CF*euler(Numbb,0,0)
  2145. Part.Transparency=i
  2146. Numbb=Numbb+randnumb
  2147. end
  2148. Part.Parent=nil
  2149. end),prt,CF,Numbb,randnumb)
  2150. end
  2151.  
  2152. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2153. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2154. prt.Anchored=true
  2155. prt.CFrame=cframe
  2156. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2157. game:GetService("Debris"):AddItem(prt,5)
  2158. coroutine.resume(coroutine.create(function(Part,Mesh)
  2159. for i=0,1,delay do
  2160. wait()
  2161. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2162. Part.Transparency=i
  2163. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2164. end
  2165. Part.Parent=nil
  2166. end),prt,msh)
  2167. end
  2168.  
  2169. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2170. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2171. prt.Anchored=true
  2172. prt.CFrame=cframe
  2173. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2174. game:GetService("Debris"):AddItem(prt,2)
  2175. coroutine.resume(coroutine.create(function(Part,Mesh)
  2176. for i=0,1,delay do
  2177. wait()
  2178. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2179. Part.Transparency=i
  2180. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2181. end
  2182. Part.Parent=nil
  2183. end),prt,msh)
  2184. end
  2185.  
  2186. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2187. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2188. prt.Anchored=true
  2189. prt.CFrame=cframe*cf(x,y,z)
  2190. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2191. game:GetService("Debris"):AddItem(prt,5)
  2192. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2193. local num=math.random()
  2194. local num2=math.random(-3,2)+math.random()
  2195. local numm=0
  2196. for i=0,1,delay*2 do
  2197. swait()
  2198. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2199. Part.Transparency=i
  2200. numm=numm+0.01
  2201. end
  2202. Part.Parent=nil
  2203. Mesh.Parent=nil
  2204. end),prt,msh,x,y,z)
  2205. end
  2206.  
  2207. function dmgstart(dmg,what)
  2208.    hitcon = what.Touched:connect(function(hit)
  2209.        local hum = hit.Parent:FindFirstChild("Humanoid")
  2210.        if hum and not hum:IsDescendantOf(Character) then
  2211.            hum:TakeDamage(dmg)
  2212.        end
  2213.    end)
  2214. end
  2215.  
  2216. function dmgstop()
  2217.    hitcon:disconnect()
  2218. end
  2219.  
  2220. function Cloak()
  2221. Face.Parent=nil
  2222. cloaked=true
  2223.        for _,v in pairs(Torso.Parent:children()) do
  2224.                if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2225.                coroutine.resume(coroutine.create(function()
  2226.                for i=0,1,0.2 do
  2227.                wait()
  2228.                v.Transparency=i
  2229.                end
  2230.                v.Transparency=1
  2231.                end))
  2232.                end
  2233.                if v.className=="Hat" then
  2234.                hatp=v.Handle
  2235.                coroutine.resume(coroutine.create(function(derp)
  2236.                for i=0,1,0.2 do
  2237.                wait()
  2238.                derp.Transparency=i
  2239.                end
  2240.                derp.Transparency=1
  2241.                end),hatp)
  2242.                end
  2243.        end
  2244.        for _,v in pairs(m:children()) do
  2245.                if v.className=="Part" then
  2246.                coroutine.resume(coroutine.create(function()
  2247.                for i=0,1,0.2 do
  2248.                wait()
  2249.                v.Transparency=i
  2250.                end
  2251.                v.Transparency=1
  2252.                end))
  2253.                end
  2254.        end
  2255. end
  2256.  
  2257. function UnCloak()
  2258. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2259. Face.Parent=Head
  2260. cloaked=false
  2261.        for _,v in pairs(Torso.Parent:children()) do
  2262.                if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2263.                coroutine.resume(coroutine.create(function()
  2264.                for i=0,1,0.1 do
  2265.                wait()
  2266.                v.Transparency=v.Transparency-0.1
  2267.                end
  2268.                v.Transparency=0
  2269.                end))
  2270.                end
  2271.                if v.className=="Hat" then
  2272.                hatp=v.Handle
  2273.                coroutine.resume(coroutine.create(function(derp)
  2274.                for i=0,1,0.1 do
  2275.                wait()
  2276.                derp.Transparency=derp.Transparency-0.1
  2277.                end
  2278.                derp.Transparency=0
  2279.                end),hatp)
  2280.                end
  2281.        end
  2282.        for _,v in pairs(m:children()) do
  2283.                if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2284.                coroutine.resume(coroutine.create(function()
  2285.                for i=0,1,0.1 do
  2286.                wait()
  2287.                v.Transparency=v.Transparency-0.1
  2288.                end
  2289.                v.Transparency=0
  2290.                end))
  2291.                v.Transparency=0
  2292.                end
  2293.        end
  2294. end
  2295.  
  2296. local origcolor = BrickColor.new("Pastel light blue")
  2297. ---- This section of explosions.
  2298. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2299.    local expart = Instance.new("Part",char)
  2300.    local expart2 = Instance.new("Part",char)
  2301.    local rin = Instance.new("Part",char)
  2302.    local rin2 = Instance.new("Part",char)
  2303.    local partMesh = Instance.new("SpecialMesh",expart)
  2304.    partMesh.MeshType = "Sphere"
  2305.    local partMesh2 = Instance.new("SpecialMesh",expart2)
  2306.    partMesh2.MeshType = "Sphere"
  2307.    local partMesh3 = Instance.new("SpecialMesh",rin)
  2308.    partMesh3.MeshType = "Brick"
  2309.    local partMesh4 = Instance.new("SpecialMesh",rin2)
  2310.    partMesh4.MeshType = "Brick"
  2311.    CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2312.    partMesh.Scale = vt(rad,rad,rad)
  2313.    expart.Size = vt(1,1,1)
  2314.    expart.Transparency = 0
  2315.    expart.Anchored = true
  2316.    expart.Material = "Neon"
  2317.    expart.BrickColor = bc("White")
  2318.    expart.CFrame = par.CFrame
  2319.    partMesh2.Scale = vt(rad,rad,rad)
  2320.    expart2.Size = vt(1.15,1.15,1.15)
  2321.    expart2.Transparency = 0.5
  2322.    expart2.Anchored = true
  2323.    expart2.Material = "Neon"
  2324.    expart2.BrickColor = par.BrickColor
  2325.    expart2.CFrame = par.CFrame
  2326.    rin.Size = vt(1.15,1.15,1.15)
  2327.    rin.Transparency = 1
  2328.    rin.Anchored = true
  2329.    rin.Material = "Neon"
  2330.    rin.BrickColor = par.BrickColor
  2331.    rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2332.    rin2.Size = vt(1.15,1.15,1.15)
  2333.    rin2.Transparency = 1
  2334.    rin2.Anchored = true
  2335.    rin2.Material = "Neon"
  2336.    rin2.BrickColor = par.BrickColor
  2337.    rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2338.    partMesh3.Scale = vt(0,1,0)
  2339.    partMesh4.Scale = vt(0,1,0)
  2340. local dec2 = Instance.new("Decal", rin)
  2341. dec2.Face = "Top"
  2342. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2343. dec2.Parent = rin
  2344. local dec2b = dec2:Clone()
  2345. dec2b.Face = "Bottom"
  2346. dec2b.Parent = rin
  2347.  
  2348. local dec2a = Instance.new("Decal", rin2)
  2349. dec2a.Face = "Top"
  2350. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2351. dec2a.Parent = rin2
  2352. local dec2ab = dec2a:Clone()
  2353. dec2ab.Face = "Bottom"
  2354. dec2ab.Parent = rin2
  2355. expart.CanCollide = false
  2356. expart2.CanCollide = false
  2357. rin.CanCollide = false
  2358. rin2.CanCollide = false
  2359. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2360.        local value = 1*rad/6.5
  2361.    for i = 0, 199 do
  2362.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2363.        expart.CFrame = expart.CFrame
  2364.                partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2365.        expart2.CFrame = expart.CFrame
  2366.                value = value - 0.035*rad/30
  2367.                if value < 7.5 then
  2368.    partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2369.        rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2370.    partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2371.        rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2372.        end
  2373.                if value < 0 then
  2374. dec2.Transparency = dec2.Transparency + 0.025
  2375. dec2a.Transparency = dec2a.Transparency + 0.025
  2376. dec2b.Transparency = dec2b.Transparency + 0.025
  2377. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2378.        expart.Transparency = expart.Transparency + 0.025
  2379.        expart2.Transparency = expart2.Transparency + 0.025
  2380.        rin.Transparency = rin.Transparency + 0.025
  2381.        rin2.Transparency = rin2.Transparency + 0.025
  2382.                end
  2383.        swait()
  2384.    end
  2385. game:GetService("Debris"):AddItem(expart, 1)
  2386. game:GetService("Debris"):AddItem(expart2, 1)
  2387. game:GetService("Debris"):AddItem(rin, 1)
  2388. game:GetService("Debris"):AddItem(rin2, 1)
  2389. end
  2390.  
  2391. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2392.    local expart = Instance.new("Part",char)
  2393.    local expart2 = Instance.new("Part",char)
  2394.    local partMesh = Instance.new("SpecialMesh",expart)
  2395.    partMesh.MeshType = "Sphere"
  2396.    local partMesh2 = Instance.new("SpecialMesh",expart2)
  2397.    partMesh2.MeshType = "Sphere"
  2398.    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2399.    partMesh.Scale = vt(rad,rad,rad)
  2400.    expart.Size = vt(1,1,1)
  2401.    expart.Transparency = 0
  2402.    expart.Anchored = true
  2403.    expart.Material = "Neon"
  2404.    expart.BrickColor = bc("White")
  2405.    expart.CFrame = par.CFrame
  2406.    partMesh2.Scale = vt(rad,rad,rad)
  2407.    expart2.Size = vt(1.15,1.15,1.15)
  2408.    expart2.Transparency = 0.5
  2409.    expart2.Anchored = true
  2410.    expart2.Material = "Neon"
  2411.    expart2.BrickColor = par.BrickColor
  2412.    expart2.CFrame = par.CFrame
  2413. expart.CanCollide = false
  2414. expart2.CanCollide = false
  2415. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2416.        local value = 1*rad/6.5
  2417.    for i = 0, 75 do
  2418.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2419.        expart.CFrame = expart.CFrame
  2420.                partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2421.        expart2.CFrame = expart.CFrame
  2422.                value = value - 0.035*rad/5
  2423.                if value < 0 then
  2424. value = 0
  2425.        expart.Transparency = expart.Transparency + 0.05
  2426.        expart2.Transparency = expart2.Transparency + 0.05
  2427.                end
  2428.        swait()
  2429.    end
  2430. game:GetService("Debris"):AddItem(expart, 1)
  2431. game:GetService("Debris"):AddItem(expart2, 1)
  2432. end
  2433.  
  2434. function AreaDanger(rad,par,mindam,maxdam)
  2435.    local expart = Instance.new("Part",char)
  2436.    local partMesh = Instance.new("SpecialMesh",expart)
  2437.    CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2438.    partMesh.MeshType = "Sphere"
  2439.    partMesh.Scale = vt(rad,rad,rad)
  2440.    expart.Size = vt(1,1,1)
  2441.    expart.Transparency = 0.5
  2442.    expart.Anchored = true
  2443.    expart.Material = "Neon"
  2444.    expart.CanCollide = false
  2445.    expart.BrickColor = par.BrickColor
  2446.    expart.CFrame = par.CFrame
  2447.        local value = 1*rad/5
  2448. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2449.    for i = 0, 14 do
  2450.        wait()
  2451.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2452.        expart.CFrame = expart.CFrame
  2453.                value = value - 0.035*rad
  2454.                if value < 0 then
  2455.    value = 0
  2456. end
  2457.    end
  2458.    wait(0.25)
  2459. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2460. wait(0.5)
  2461. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2462. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2463. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2464. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2465. for i = 0, 14 do
  2466.        wait()
  2467.                partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2468.        expart.CFrame = expart.CFrame
  2469.                value = value - 0.035*rad/2
  2470. end
  2471. expart.Transparency = 1
  2472. game:GetService("Debris"):AddItem(expart, 5)
  2473. end
  2474.  
  2475. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2476.        CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2477.    CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2478.    CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2479.    CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2480.            MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2481.            MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2482.    for i = 0, 24 do
  2483.        MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2484.    end
  2485.    for i = 0, 24 do
  2486.    local expart = Instance.new("Part",char)
  2487.    expart.Transparency = 1
  2488.    expart.Anchored = true
  2489.    expart.CanCollide = false
  2490.    expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2491. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2492. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2493. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2494. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2495. for i = 0, 9 do
  2496.        MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2497.    end
  2498. game:GetService("Debris"):AddItem(expart, 2)
  2499. wait(0.1)
  2500.    end
  2501. end
  2502.  
  2503. function EXterPlosion(par)
  2504.        CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2505.    CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2506.    CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2507.    CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2508.            MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2509.            MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2510.            MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2511.    for i = 0, 24 do
  2512.        MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2513.    end
  2514.    for i = 0, 24 do
  2515.        MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2516.    end
  2517. end
  2518. ----
  2519.  
  2520.  
  2521. function ring(type,pos,scale,value)
  2522. local type = type
  2523. local rng = Instance.new("Part", char)
  2524.        rng.Anchored = true
  2525.        rng.BrickColor = origcolor
  2526.        rng.CanCollide = false
  2527.        rng.FormFactor = 3
  2528.        rng.Name = "Ring"
  2529.        rng.Size = Vector3.new(1, 1, 1)
  2530.        rng.Transparency = 0
  2531.        rng.TopSurface = 0
  2532.        rng.BottomSurface = 0
  2533.        rng.CFrame = pos
  2534.        local rngm = Instance.new("SpecialMesh", rng)
  2535.        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2536. rngm.Scale = scale
  2537. local scaler2 = 1
  2538. if type == "Add" then
  2539. scaler2 = 1*value
  2540. elseif type == "Divide" then
  2541. scaler2 = 1/value
  2542. end
  2543. coroutine.resume(coroutine.create(function()
  2544. for i = 0,10,0.1 do
  2545. swait()
  2546. if type == "Add" then
  2547. scaler2 = scaler2 - 0.01*value
  2548. elseif type == "Divide" then
  2549. scaler2 = scaler2 - 0.01/value
  2550. end
  2551. rng.Transparency = rng.Transparency + 0.01
  2552. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2553. end
  2554. rng:Destroy()
  2555. end))
  2556. end
  2557.  
  2558.  
  2559. function wave(type,pos,scale,value)
  2560. local type = type
  2561. local rng = Instance.new("Part", char)
  2562.        rng.Anchored = true
  2563.        rng.BrickColor = origcolor
  2564.        rng.CanCollide = false
  2565.        rng.FormFactor = 3
  2566.        rng.Name = "Ring"
  2567.        rng.Size = Vector3.new(1, 1, 1)
  2568.        rng.Transparency = 0
  2569.        rng.TopSurface = 0
  2570.        rng.BottomSurface = 0
  2571.        rng.CFrame = pos
  2572.        local rngm = Instance.new("SpecialMesh", rng)
  2573.        rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2574. rngm.Scale = scale
  2575. local scaler2 = 1
  2576. if type == "Add" then
  2577. scaler2 = 1*value
  2578. elseif type == "Divide" then
  2579. scaler2 = 1/value
  2580. end
  2581. coroutine.resume(coroutine.create(function()
  2582. for i = 0,10,0.1 do
  2583. swait()
  2584. if type == "Add" then
  2585. scaler2 = scaler2 - 0.01*value
  2586. elseif type == "Divide" then
  2587. scaler2 = scaler2 - 0.01/value
  2588. end
  2589. rng.Transparency = rng.Transparency + 0.01
  2590. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2591. end
  2592. rng:Destroy()
  2593. end))
  2594. end
  2595.  
  2596. function wind(type,pos,scale,value,speed)
  2597. local type = type
  2598. local rng = Instance.new("Part", char)
  2599.        rng.Anchored = true
  2600.        rng.BrickColor = origcolor
  2601.        rng.CanCollide = false
  2602.        rng.FormFactor = 3
  2603.        rng.Name = "Ring"
  2604.        rng.Size = Vector3.new(1, 1, 1)
  2605.        rng.Transparency = 0
  2606.        rng.TopSurface = 0
  2607.        rng.BottomSurface = 0
  2608.        rng.CFrame = pos
  2609.        local rngm = Instance.new("SpecialMesh", rng)
  2610.        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2611. rngm.Scale = scale
  2612. local scaler2 = 1
  2613. if type == "Add" then
  2614. scaler2 = 1*value
  2615. elseif type == "Divide" then
  2616. scaler2 = 1/value
  2617. end
  2618. coroutine.resume(coroutine.create(function()
  2619. for i = 0,10,0.1 do
  2620. swait()
  2621. if type == "Add" then
  2622. scaler2 = scaler2 - 0.01*value
  2623. elseif type == "Divide" then
  2624. scaler2 = scaler2 - 0.01/value
  2625. end
  2626. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2627. rng.Transparency = rng.Transparency + 0.01
  2628. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2629. end
  2630. rng:Destroy()
  2631. end))
  2632. end
  2633.  
  2634. function groundwind(type,pos,scale,value,speed)
  2635. local type = type
  2636. local rng = Instance.new("Part", char)
  2637.        rng.Anchored = true
  2638.        rng.BrickColor = origcolor
  2639.        rng.CanCollide = false
  2640.        rng.FormFactor = 3
  2641.        rng.Name = "Ring"
  2642.        rng.Size = Vector3.new(1, 1, 1)
  2643.        rng.Transparency = 0
  2644.        rng.TopSurface = 0
  2645.        rng.BottomSurface = 0
  2646.        rng.CFrame = pos
  2647.        local rngm = Instance.new("SpecialMesh", rng)
  2648.        rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2649. rngm.Scale = scale
  2650. local scaler2 = 1
  2651. if type == "Add" then
  2652. scaler2 = 1*value
  2653. elseif type == "Divide" then
  2654. scaler2 = 1/value
  2655. end
  2656. coroutine.resume(coroutine.create(function()
  2657. for i = 0,10,0.1 do
  2658. swait()
  2659. if type == "Add" then
  2660. scaler2 = scaler2 - 0.01*value
  2661. elseif type == "Divide" then
  2662. scaler2 = scaler2 - 0.01/value
  2663. end
  2664. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2665. rng.Transparency = rng.Transparency + 0.01
  2666. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2667. end
  2668. rng:Destroy()
  2669. end))
  2670. end
  2671.  
  2672. function CameraManager()
  2673.  if TwoD and not CamInterrupt then
  2674.    if Humanoid.Health > 0 then
  2675.      Camera.CameraSubject = Humanoid
  2676.      Camera.CameraType = "Scriptable"
  2677.      Humanoid.AutoRotate = false
  2678.      if Booleans.GyroUse then
  2679.        Directer.MaxTorque = Vec3(0, huge, 0)
  2680.      else
  2681.        Directer.MaxTorque = Vec3(0, 0, 0)
  2682.      end
  2683.      if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2684.        if Booleans.CamFollow then
  2685.          CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2686.          Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2687.        else
  2688.          CPart.Position = RootPart.Position
  2689.        end
  2690.      else
  2691.        local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2692.        CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2693.      end
  2694.      Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2695.    else
  2696.      Camera.CameraSubject = Humanoid
  2697.      Camera.CameraType = "Custom"
  2698.      --Controller.Disabled = false
  2699.    end
  2700.  end
  2701. end
  2702.  
  2703. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2704. local type = type
  2705. local rng = Instance.new("Part", char)
  2706.        rng.Anchored = true
  2707.        rng.BrickColor = color
  2708.        rng.CanCollide = false
  2709.        rng.FormFactor = 3
  2710.        rng.Name = "Ring"
  2711.        rng.Material = "Neon"
  2712.        rng.Size = Vector3.new(1, 1, 1)
  2713.        rng.Transparency = 0
  2714.        rng.TopSurface = 0
  2715.        rng.BottomSurface = 0
  2716.        rng.CFrame = pos
  2717.        local rngm = Instance.new("SpecialMesh", rng)
  2718.        rngm.MeshType = "Sphere"
  2719.  
  2720.  
  2721. if(heart)then
  2722.    rngm.MeshType = Enum.MeshType.FileMesh
  2723.    rngm.MeshId = "rbxassetid://105992239"
  2724.    rngm.Offset = Vector3.new(0,0,-.25)
  2725. end
  2726. rngm.Scale = scale
  2727. if rainbowmode == true and not notaffectbychaosrainbow then
  2728. rng.Color = Color3.new(r/255,g/255,b/255)
  2729. end
  2730. local scaler2 = 1
  2731. if type == "Add" then
  2732. scaler2 = 1*value
  2733. elseif type == "Divide" then
  2734. scaler2 = 1/value
  2735. end
  2736. coroutine.resume(coroutine.create(function()
  2737. for i = 0,10/bonuspeed,0.1 do
  2738. swait()
  2739. if rainbowmode == true and not notaffectbychaosrainbow then
  2740. rng.Color = Color3.new(r/255,g/255,b/255)
  2741. end
  2742. if type == "Add" then
  2743. scaler2 = scaler2 - 0.01*value/bonuspeed
  2744. elseif type == "Divide" then
  2745. scaler2 = scaler2 - 0.01/value*bonuspeed
  2746. end
  2747. if chaosmode == true and not notaffectbychaosrainbow then
  2748. rng.BrickColor = BrickColor.random()
  2749. end
  2750.        if glitchymode then
  2751.            local val = math.random(1,255)
  2752.            local color = Color3.fromRGB(val,val,val)
  2753.            rng.Color = color
  2754.        end
  2755. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2756. if(invert)then
  2757.    if(heart)then
  2758.        rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2759.    else
  2760.        rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2761.    end
  2762. else
  2763.    if(heart)then
  2764.        rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2765.    else
  2766.        rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2767.    end
  2768. end
  2769. rng.CFrame = pos
  2770. end
  2771. rng:Destroy()
  2772. end))
  2773. end
  2774.  
  2775. function newBezier(startpos, pos2, pos3, endpos, t)
  2776.  local A = clerp(startpos, pos2, t)
  2777.  local B = clerp(pos2, pos3, t)
  2778.  local C = clerp(pos3, endpos, t)
  2779.  local lerp1 = clerp(A, B, t)
  2780.  local lerp2 = clerp(B, C, t)
  2781.  local cubic = clerp(lerp1, lerp2, t)
  2782.  return cubic
  2783. end
  2784.  
  2785.  
  2786. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2787. local type = type
  2788. local rng = Instance.new("Part", char)
  2789.        rng.Anchored = true
  2790.        rng.BrickColor = color
  2791.        rng.CanCollide = false
  2792.        rng.FormFactor = 3
  2793.        rng.Name = "Ring"
  2794.        rng.Material = "Neon"
  2795.        rng.Size = Vector3.new(1, 1, 1)
  2796.        rng.Transparency = 0
  2797.        rng.TopSurface = 0
  2798.        rng.BottomSurface = 0
  2799.        rng.CFrame = pos
  2800. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2801.        local rngm = Instance.new("SpecialMesh", rng)
  2802.        rngm.MeshType = "Brick"
  2803. if(heart)then
  2804.    rngm.MeshType = Enum.MeshType.FileMesh
  2805.    rngm.MeshId = "rbxassetid://105992239"
  2806.    rngm.Offset = Vector3.new(0,0,-.25)
  2807. end
  2808. rngm.Scale = vt(x1,y1,z1)
  2809. if rainbowmode == true then
  2810. rng.Color = Color3.new(r/255,g/255,b/255)
  2811. end
  2812. local scaler2 = 1
  2813. local speeder = FastSpeed/10
  2814. if type == "Add" then
  2815. scaler2 = 1*value
  2816. elseif type == "Divide" then
  2817. scaler2 = 1/value
  2818. end
  2819. coroutine.resume(coroutine.create(function()
  2820. for i = 0,10/bonuspeed,0.1 do
  2821. swait()
  2822. if rainbowmode == true then
  2823. rng.Color = Color3.new(r/255,g/255,b/255)
  2824. end
  2825. if type == "Add" then
  2826. scaler2 = scaler2 - 0.01*value/bonuspeed
  2827. elseif type == "Divide" then
  2828. scaler2 = scaler2 - 0.01/value*bonuspeed
  2829. end
  2830. if chaosmode == true then
  2831. rng.BrickColor = BrickColor.random()
  2832. end
  2833.        if glitchymode then
  2834.            local val = math.random(1,255)
  2835.            local color = Color3.fromRGB(val,val,val)
  2836.            rng.Color = color
  2837.        end
  2838. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2839. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2840. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2841. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2842. end
  2843. rng:Destroy()
  2844. end))
  2845. end
  2846.  
  2847.  
  2848. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2849. local type = type
  2850. local rng = Instance.new("Part", char)
  2851.        rng.Anchored = true
  2852.        rng.BrickColor = color
  2853.        rng.CanCollide = false
  2854.        rng.FormFactor = 3
  2855.        rng.Name = "Ring"
  2856.        rng.Material = "Neon"
  2857.        rng.Size = Vector3.new(1, 1, 1)
  2858.        rng.Transparency = 0
  2859.        rng.TopSurface = 0
  2860.        rng.BottomSurface = 0
  2861.        rng.CFrame = pos
  2862. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2863.        local rngm = Instance.new("SpecialMesh", rng)
  2864.        rngm.MeshType = "Brick"
  2865. if(heart)then
  2866.    rngm.MeshType = Enum.MeshType.FileMesh
  2867.    rngm.MeshId = "rbxassetid://105992239"
  2868.    rngm.Offset = Vector3.new(0,0,-.25)
  2869. end
  2870. rngm.Scale = vt(x1,y1,z1)
  2871. if rainbowmode == true then
  2872. rng.Color = Color3.new(r/255,g/255,b/255)
  2873. end
  2874. local scaler2 = 0
  2875. local speeder = FastSpeed/10
  2876. if type == "Add" then
  2877. scaler2 = 1*value
  2878. elseif type == "Divide" then
  2879. scaler2 = 1/value
  2880. end
  2881. coroutine.resume(coroutine.create(function()
  2882. for i = 0,10/bonuspeed,0.1 do
  2883. swait()
  2884. if rainbowmode == true then
  2885. rng.Color = Color3.new(r/255,g/255,b/255)
  2886. end
  2887. if type == "Add" then
  2888. scaler2 = scaler2 - 0.01*value/bonuspeed
  2889. elseif type == "Divide" then
  2890. scaler2 = scaler2 - 0.01/value*bonuspeed
  2891. end
  2892. if chaosmode == true then
  2893. rng.BrickColor = BrickColor.random()
  2894. end
  2895.        if glitchymode then
  2896.            local val = math.random(1,255)
  2897.            local color = Color3.fromRGB(val,val,val)
  2898.            rng.Color = color
  2899.        end
  2900. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2901. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2902. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2903. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2904. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2905. end
  2906. rng:Destroy()
  2907. end))
  2908. end
  2909.  
  2910. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2911. local type = type
  2912. local rng = Instance.new("Part", char)
  2913.        rng.Anchored = true
  2914.        rng.BrickColor = color
  2915.        rng.CanCollide = false
  2916.        rng.FormFactor = 3
  2917.        rng.Name = "Ring"
  2918.        rng.Material = "Neon"
  2919.        rng.Size = Vector3.new(1, 1, 1)
  2920.        rng.Transparency = 0
  2921.        rng.TopSurface = 0
  2922.        rng.BottomSurface = 0
  2923.        rng.CFrame = pos
  2924. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2925.        local rngm = Instance.new("SpecialMesh", rng)
  2926.        rngm.MeshType = "Sphere"
  2927. rngm.Scale = vt(x1,y1,z1)
  2928. if rainbowmode == true then
  2929. rng.Color = Color3.new(r/255,g/255,b/255)
  2930. end
  2931. local scaler2 = 1
  2932. local speeder = FastSpeed
  2933. if type == "Add" then
  2934. scaler2 = 1*value
  2935. elseif type == "Divide" then
  2936. scaler2 = 1/value
  2937. end
  2938. coroutine.resume(coroutine.create(function()
  2939. for i = 0,10/bonuspeed,0.1 do
  2940. swait()
  2941. if rainbowmode == true then
  2942. rng.Color = Color3.new(r/255,g/255,b/255)
  2943. end
  2944. if type == "Add" then
  2945. scaler2 = scaler2 - 0.01*value/bonuspeed
  2946. elseif type == "Divide" then
  2947. scaler2 = scaler2 - 0.01/value*bonuspeed
  2948. end
  2949. if chaosmode == true then
  2950. rng.BrickColor = BrickColor.random()
  2951. end
  2952.        if glitchymode then
  2953.            local val = math.random(1,255)
  2954.            local color = Color3.fromRGB(val,val,val)
  2955.            rng.Color = color
  2956.        end
  2957. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2958. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2959. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2960. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2961. end
  2962. rng:Destroy()
  2963. end))
  2964. end
  2965.  
  2966.  
  2967. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2968. local type = type
  2969. local rng = Instance.new("Part", char)
  2970.        rng.Anchored = true
  2971.        rng.BrickColor = color
  2972.        rng.CanCollide = false
  2973.        rng.FormFactor = 3
  2974.        rng.Name = "Ring"
  2975.        rng.Material = "Neon"
  2976.        rng.Size = Vector3.new(1, 1, 1)
  2977.        rng.Transparency = 1
  2978.        rng.TopSurface = 0
  2979.        rng.BottomSurface = 0
  2980.        rng.CFrame = pos
  2981. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2982.        local rngm = Instance.new("SpecialMesh", rng)
  2983.        rngm.MeshType = "Sphere"
  2984. rngm.Scale = vt(x1,y1,z1)
  2985. if rainbowmode == true then
  2986. rng.Color = Color3.new(r/255,g/255,b/255)
  2987. end
  2988. local scaler2 = 1
  2989. local speeder = FastSpeed
  2990. if type == "Add" then
  2991. scaler2 = 1*value
  2992. elseif type == "Divide" then
  2993. scaler2 = 1/value
  2994. end
  2995. coroutine.resume(coroutine.create(function()
  2996. for i = 0,10/bonuspeed,0.1 do
  2997. swait()
  2998. if rainbowmode == true then
  2999. rng.Color = Color3.new(r/255,g/255,b/255)
  3000. end
  3001. if type == "Add" then
  3002. scaler2 = scaler2 - 0.01*value/bonuspeed
  3003. elseif type == "Divide" then
  3004. scaler2 = scaler2 - 0.01/value*bonuspeed
  3005. end
  3006. if chaosmode == true then
  3007. rng.BrickColor = BrickColor.random()
  3008. end
  3009.        if glitchymode then
  3010.            local val = math.random(1,255)
  3011.            local color = Color3.fromRGB(val,val,val)
  3012.            rng.Color = color
  3013.        end
  3014. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3015. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3016. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3017. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3018. end
  3019. rng:Destroy()
  3020. end))
  3021. end
  3022.  
  3023. function dmg(dude)
  3024. if dude.Name ~= Character then
  3025. local bgf = Instance.new("BodyGyro",dude.Head)
  3026. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3027. local val = Instance.new("BoolValue",dude)
  3028. val.Name = "IsHit"
  3029. local ds = coroutine.wrap(function()
  3030. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3031. for i = 1, 10 do
  3032.    sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3033. end
  3034. dude:WaitForChild("Head"):BreakJoints()
  3035. wait(0.5)
  3036. targetted = nil
  3037. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3038.  
  3039. coroutine.resume(coroutine.create(function()
  3040. for i, v in pairs(dude:GetChildren()) do
  3041. if v:IsA("Accessory") then
  3042. v:Destroy()
  3043. end
  3044. if v:IsA("Humanoid") then
  3045. v:Destroy()
  3046. end
  3047. if v:IsA("CharacterMesh") then
  3048. v:Destroy()
  3049. end
  3050. if v:IsA("Model") then
  3051. v:Destroy()
  3052. end
  3053. if v:IsA("Part") or v:IsA("MeshPart") then
  3054. for x, o in pairs(v:GetChildren()) do
  3055. if o:IsA("Decal") then
  3056. o:Destroy()
  3057. end
  3058. end
  3059. coroutine.resume(coroutine.create(function()
  3060. v.Material = "Neon"
  3061. v.CanCollide = false
  3062. local bld = Instance.new("ParticleEmitter",v)
  3063. bld.LightEmission = 1
  3064. bld.Texture = "rbxassetid://284205403"
  3065. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3066. bld.Rate = 50
  3067. bld.Lifetime = NumberRange.new(1)
  3068. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3069. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3070. bld.Speed = NumberRange.new(0,0)
  3071. bld.VelocitySpread = 50000
  3072. bld.Rotation = NumberRange.new(-500,500)
  3073. bld.RotSpeed = NumberRange.new(-500,500)
  3074.        local sbs = Instance.new("BodyPosition", v)
  3075.        sbs.P = 3000
  3076.        sbs.D = 1000
  3077.        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3078.        sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3079. v.Color = Color3.new(1,1,1)
  3080. coroutine.resume(coroutine.create(function()
  3081. for i = 0, 49 do
  3082. swait(1)
  3083. v.Transparency = v.Transparency + 0.02
  3084. end
  3085. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3086. bld.Speed = NumberRange.new(1,5)
  3087. bld.Acceleration = vt(0,10,0)
  3088. wait(0.5)
  3089. bld.Enabled = false
  3090. wait(3)
  3091. v:Destroy()
  3092. dude:Destroy()
  3093. end))
  3094. end))
  3095. end
  3096. end
  3097. end))
  3098. end)
  3099. ds()
  3100. end
  3101. end
  3102.  
  3103.  
  3104. function FindNearestHead(Position, Distance, SinglePlayer)
  3105.    if SinglePlayer then
  3106.        return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3107.    end
  3108.    local List = {}
  3109.    for i, v in pairs(workspace:GetChildren()) do
  3110.        if v:IsA("Model") then
  3111.            if v:findFirstChild("Head") then
  3112.                if v ~= Character then
  3113.                    if (v.Head.Position - Position).magnitude <= Distance then
  3114.                        table.insert(List, v)
  3115.                    end
  3116.                end
  3117.            end
  3118.        end
  3119.    end
  3120.    return List
  3121. end
  3122.  
  3123. function FaceMouse()
  3124.  Cam = workspace.CurrentCamera
  3125.  return {
  3126.    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3127.    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3128.  }
  3129. end
  3130.  
  3131. function FaceMouse2()
  3132.  Cam = workspace.CurrentCamera
  3133.  return {
  3134.    CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3135.    Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3136.  }
  3137. end
  3138.  
  3139. local ModeOfGlitch = 1
  3140. -- Functions are ready.
  3141. local storehumanoidWS = 16
  3142.  
  3143. function CorruptBlink()
  3144. for i = 0, 14 do
  3145. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3146. end
  3147. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3148. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3149. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3150. CameraEnshaking(2,10)
  3151. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3152. if v:FindFirstChild('Head') then
  3153. dmg(v)
  3154. end
  3155. end end
  3156. for i = 0, 14 do
  3157. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3158. end
  3159. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3160. end
  3161.  
  3162. function ExtinctiveHeartbreak()
  3163. local targetted = nil
  3164. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3165. targetted = mouse.Target.Parent
  3166. end
  3167. if targetted ~= nil then
  3168. attack = true
  3169. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3170. for i = 0, 9 do
  3171. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3172. end
  3173. for i = 0, 24 do
  3174. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3175. end
  3176. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3177. local originalpos = root.CFrame
  3178. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3179. for i = 0, 9 do
  3180. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3181. end
  3182. for i = 0, 24 do
  3183. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3184. end
  3185. hum.WalkSpeed = 0
  3186. targetted.Head.Anchored = true
  3187. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3188. for i = 0,2,0.1 do
  3189. swait()
  3190. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3191. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3192. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3193. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3194. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3195. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3196. end
  3197. coroutine.resume(coroutine.create(function()
  3198. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3199. bld.LightEmission = 0.1
  3200. bld.Texture = "rbxassetid://284205403"
  3201. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3202. bld.Rate = 500
  3203. bld.Lifetime = NumberRange.new(1)
  3204. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3205. bld.Acceleration = vt(0,-25,0)
  3206. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3207. bld.Speed = NumberRange.new(10,50)
  3208. bld.EmissionDirection = "Front"
  3209. bld.VelocitySpread = 25
  3210. bld.Rotation = NumberRange.new(-500,500)
  3211. bld.RotSpeed = NumberRange.new(-500,500)
  3212. end))
  3213. coroutine.resume(coroutine.create(function()
  3214. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3215. bld.LightEmission = 0.1
  3216. bld.Texture = "rbxassetid://284205403"
  3217. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3218. bld.Rate = 500
  3219. bld.Lifetime = NumberRange.new(1)
  3220. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3221. bld.Acceleration = vt(0,-25,0)
  3222. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3223. bld.Speed = NumberRange.new(10,50)
  3224. bld.EmissionDirection = "Front"
  3225. bld.VelocitySpread = 25
  3226. bld.Rotation = NumberRange.new(-500,500)
  3227. bld.RotSpeed = NumberRange.new(-500,500)
  3228. end))
  3229. CameraEnshaking(5,5)
  3230. game:GetService("Debris"):AddItem(bld,3)
  3231. dmg(targetted)
  3232. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3233. for i = 0,1,0.1 do
  3234. swait()
  3235. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3236. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3237. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3238. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3239. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3240. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3241. end
  3242. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3243. for i = 0, 9 do
  3244. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3245. end
  3246. for i = 0, 24 do
  3247. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3248. end
  3249. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3250. root.CFrame = originalpos
  3251. for i = 0, 9 do
  3252. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3253. end
  3254. for i = 0, 24 do
  3255. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3256. end
  3257. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3258. bld.Enabled = false
  3259. attack = false
  3260. hum.WalkSpeed = storehumanoidWS
  3261. end
  3262. end
  3263. function PureBomb()
  3264. attack = true
  3265.  
  3266. local orb = Instance.new("Part", char)
  3267.        orb.Anchored = true
  3268.        orb.BrickColor = BrickColor.new("Toothpaste")
  3269.        orb.CanCollide = false
  3270.        orb.FormFactor = 3
  3271.        orb.Name = "Ring"
  3272.        orb.Material = "Neon"
  3273.        orb.Size = Vector3.new(1, 1, 1)
  3274.        orb.Transparency = 0
  3275.        orb.TopSurface = 0
  3276.        orb.BottomSurface = 0
  3277.        local orbm = Instance.new("SpecialMesh", orb)
  3278.        orbm.MeshType = "Sphere"
  3279. orbm.Name = "SizeMesh"
  3280. orbm.Scale = vt(0,0,0)
  3281. local scaled = 0.1
  3282. local posid = 0
  3283. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3284. for i = 0, 5, 0.1 do
  3285. swait()
  3286. scaled = scaled - 0.001
  3287. posid = posid - scaled
  3288. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3289. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3290. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3291. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3292. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3293. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3296. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3297. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3298. end
  3299. for i = 0, 2, 0.1 do
  3300. swait()
  3301. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3302. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3303. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3304. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3305. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3306. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3307. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3308. end
  3309. coroutine.resume(coroutine.create(function()
  3310. orb.Anchored = false
  3311. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3312.    local a = Instance.new("Part",workspace)
  3313.    a.Name = "Direction"  
  3314.    a.Anchored = true
  3315.    a.BrickColor = bc("Bright red")
  3316. a.Material = "Neon"
  3317. a.Transparency = 1
  3318.    a.CanCollide = false
  3319.    local ray = Ray.new(
  3320.        orb.CFrame.p,                           -- origin
  3321.        (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3322.    )
  3323.    local ignore = orb
  3324.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3325.    a.BottomSurface = 10
  3326.    a.TopSurface = 10
  3327.    local distance = (orb.CFrame.p - position).magnitude
  3328.    a.Size = Vector3.new(0.1, 0.1, 0.1)
  3329.    a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3330. orb.CFrame = a.CFrame
  3331. a:Destroy()
  3332. local bv = Instance.new("BodyVelocity")
  3333. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3334. bv.velocity = orb.CFrame.lookVector*125
  3335. bv.Parent = orb
  3336. local hitted = false
  3337. game:GetService("Debris"):AddItem(orb, 15)
  3338. wait()
  3339. local hit =orb.Touched:connect(function(hit)
  3340.    if hitted == false then
  3341.    hitted = true
  3342. CameraEnshaking(10,2.5)
  3343. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3344.    MagniDamage(orb, 65, 65,90, 0, "Normal")
  3345. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3346. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3347. for i = 0, 49 do
  3348. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3349. end
  3350. for i = 0, 9 do
  3351. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3352. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3353. end
  3354. orb.Anchored = true
  3355. orb.Transparency = 1
  3356. wait(8)
  3357. orb:Destroy()
  3358. end
  3359. end)
  3360. end))
  3361. for i = 0, 1, 0.1 do
  3362. swait()
  3363. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3364. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3365. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3366. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3367. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3368. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3369. end
  3370. attack = false
  3371. end
  3372.  
  3373. function ChaosGroundStrike()
  3374. attack = true
  3375. for i = 0, 2, 0.1 do
  3376. swait()
  3377. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3378. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3379. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3380. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3381. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3382. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3383. end
  3384. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3385. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3386. CameraEnshaking(4,12)
  3387. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3388. if v:FindFirstChild('Head') then
  3389. dmg(v)
  3390. end
  3391. end
  3392. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3393. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3394. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3395. for i = 0, 2, 0.1 do
  3396. swait()
  3397. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3398. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3399. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3400. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3401. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3402. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3403. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3404. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3405. end
  3406. attack = false
  3407. end
  3408.  
  3409. function InsaneGroundStrike()
  3410. attack = true
  3411. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3412. for i = 0, 8, 0.1 do
  3413. swait()
  3414. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3415.  
  3416. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3417. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3418. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3419. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3420. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3421. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3422. end
  3423. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3424. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3425. CameraEnshaking(8,24)
  3426. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3427. if v:FindFirstChild('Head') then
  3428. dmg(v)
  3429. end
  3430. end
  3431. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3432. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3433. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3434. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3435. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3436. for i = 0, 2, 0.1 do
  3437. swait()
  3438. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3439. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3440. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3441. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3442. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3443. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3444. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3445. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3446. end
  3447. attack = false
  3448. end
  3449.  
  3450. function Starfall()
  3451. attack = true
  3452. hum.WalkSpeed = 0
  3453. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3454. for i = 0, 5, 0.1 do
  3455. swait()
  3456. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3457. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3458. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3459. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3460. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3461. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3462. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3463. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3464. end
  3465. local Overed = false
  3466. CameraEnshaking(2,20)
  3467. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3468. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3469. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3470. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3471. local orb = Instance.new("Part", char)
  3472.        orb.Anchored = true
  3473.        orb.BrickColor = BrickColor.new("Toothpaste")
  3474.        orb.CanCollide = false
  3475.        orb.FormFactor = 3
  3476.        orb.Name = "Remenant"
  3477.        orb.Material = "Neon"
  3478. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3479.        orb.Size = Vector3.new(1, 1, 1)
  3480.        orb.Transparency = 1
  3481.        orb.TopSurface = 0
  3482.        orb.BottomSurface = 0
  3483. hum.WalkSpeed = storehumanoidWS
  3484. coroutine.resume(coroutine.create(function()
  3485. for i = 0, 9 do
  3486. swait(10)
  3487.                 local lb = Instance.new("Part")
  3488.    lb.Color = MAINRUINCOLOR.Color
  3489.     lb.CanCollide = false
  3490. lb.Material = "Neon"
  3491.     lb.Anchored = true
  3492. lb.TopSurface = 0
  3493.        lb.BottomSurface = 0
  3494.     lb.Transparency = 0
  3495.     lb.Size = vt(1,1,1)
  3496.     lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3497. lb.Anchored = false
  3498.  lb.Parent = char
  3499. local thingery = Instance.new("SpecialMesh",lb)
  3500.     thingery.MeshType = "Sphere"
  3501. thingery.Scale = vt(20,20,20)
  3502. game:GetService("Debris"):AddItem(lb, 10)
  3503.  local bv = Instance.new("BodyVelocity")
  3504.  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3505.  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3506.  bv.Parent = lb
  3507. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3508. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3509. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3510. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3511. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3512. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3513. local hitted = false
  3514. coroutine.resume(coroutine.create(function()
  3515. while true do
  3516. swait(1)
  3517. if lb.Parent ~= nil and hitted == false then
  3518. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3519. elseif lb.Parent == nil then
  3520. break
  3521. end
  3522. end
  3523. end))
  3524.  
  3525. game:GetService("Debris"):AddItem(a, 0.1)
  3526.  
  3527. coroutine.resume(coroutine.create(function()
  3528. swait(1)
  3529. lb.Touched:connect(function(hit)
  3530. if hitted == false then
  3531. hitted = true
  3532. lb.Transparency = 1
  3533. lb.Anchored = true
  3534. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3535. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3536. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3537. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3538. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3539. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3540. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3541. CameraEnshaking(1,5)
  3542. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3543. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3544. for i = 0, 9 do
  3545. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3546. end
  3547. for i = 0, 49 do
  3548. swait()
  3549. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3550. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3551. end
  3552. end
  3553. end)
  3554. end))
  3555. end
  3556. Overed = true
  3557. orb:Destroy()
  3558. end))
  3559.  
  3560. attack = false
  3561. end
  3562.  
  3563. function StarfallEX()
  3564. attack = true
  3565. hum.WalkSpeed = 0
  3566. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3567. for i = 0, 5, 0.1 do
  3568. swait()
  3569. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3570. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3571. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3572. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3573. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3574. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3575. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3576. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3577. end
  3578. local Overed = false
  3579. CameraEnshaking(2,20)
  3580. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3581. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3582. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3583. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3584. local orb = Instance.new("Part", char)
  3585.        orb.Anchored = true
  3586.        orb.BrickColor = BrickColor.new("Toothpaste")
  3587.        orb.CanCollide = false
  3588.        orb.FormFactor = 3
  3589.        orb.Name = "Remenant"
  3590.        orb.Material = "Neon"
  3591. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3592.        orb.Size = Vector3.new(1, 1, 1)
  3593.        orb.Transparency = 1
  3594.        orb.TopSurface = 0
  3595.        orb.BottomSurface = 0
  3596. hum.WalkSpeed = storehumanoidWS
  3597. coroutine.resume(coroutine.create(function()
  3598. for i = 1, 5 do
  3599. swait(10)
  3600.                 local lb = Instance.new("Part")
  3601.    lb.Color = MAINRUINCOLOR.Color
  3602.     lb.CanCollide = false
  3603. lb.Material = "Neon"
  3604.     lb.Anchored = true
  3605. lb.TopSurface = 0
  3606.        lb.BottomSurface = 0
  3607.     lb.Transparency = 0
  3608.     lb.Size = vt(1,1,1)
  3609.     lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3610. lb.Anchored = false
  3611.  lb.Parent = char
  3612. local thingery = Instance.new("SpecialMesh",lb)
  3613.     thingery.MeshType = "Sphere"
  3614. thingery.Scale = vt(20,20,20)
  3615. game:GetService("Debris"):AddItem(lb, 10)
  3616.  local bv = Instance.new("BodyVelocity")
  3617.  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3618.  bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3619.  bv.Parent = lb
  3620. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3621. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3622. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3623. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3624. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3625. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3626. local hitted = false
  3627. coroutine.resume(coroutine.create(function()
  3628. while true do
  3629. swait(1)
  3630. if lb.Parent ~= nil and hitted == false then
  3631. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3632. elseif lb.Parent == nil then
  3633. break
  3634. end
  3635. end
  3636. end))
  3637.  
  3638. game:GetService("Debris"):AddItem(a, 0.1)
  3639.  
  3640. coroutine.resume(coroutine.create(function()
  3641. swait(5)
  3642. lb.Touched:connect(function(hit)
  3643. if hitted == false and not hit:IsDescendantOf(Character) then
  3644. hitted = true
  3645. lb.Transparency = 1
  3646. lb.Anchored = true
  3647. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3648. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3649. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3650. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3651. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3652. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3653. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3654. CameraEnshaking(1,5)
  3655. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3656. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3657. for i = 0, 9 do
  3658. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3659. end
  3660. for i = 0, 49 do
  3661. swait()
  3662. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3663. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3664. end
  3665. end
  3666. end)
  3667. end))
  3668. end
  3669. Overed = true
  3670. orb:Destroy()
  3671. end))
  3672.  
  3673. attack = false
  3674. end
  3675.  
  3676.  
  3677. function StarDivision()
  3678. attack = true
  3679. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3680. for i = 0, 2, 0.1 do
  3681. swait()
  3682. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3683. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3684. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3685. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3686. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3687. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3688. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3689. end
  3690. local orb = Instance.new("Part", char)
  3691.        orb.BrickColor = MAINRUINCOLOR
  3692.        orb.CanCollide = false
  3693.        orb.FormFactor = 3
  3694.        orb.Name = "Ring"
  3695.        orb.Material = "Neon"
  3696.        orb.Size = Vector3.new(1, 1, 1)
  3697.        orb.Transparency = 0
  3698.        orb.TopSurface = 0
  3699.        orb.BottomSurface = 0
  3700.        local orbm = Instance.new("SpecialMesh", orb)
  3701.        orbm.MeshType = "Sphere"
  3702. orbm.Name = "SizeMesh"
  3703. orbm.Scale = vt(2,2,2)
  3704. local a = Instance.new("Part",workspace)
  3705.    a.Name = "Direction"  
  3706.    a.Anchored = true
  3707.    a.BrickColor = bc("Bright red")
  3708. a.Material = "Neon"
  3709. a.Transparency = 1
  3710.    a.CanCollide = false
  3711.    local ray = Ray.new(
  3712.        sorb.CFrame.p,                           -- origin
  3713.        (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3714.    )
  3715.    local ignore = sorb
  3716.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3717.    a.BottomSurface = 10
  3718.    a.TopSurface = 10
  3719.    local distance = (sorb.CFrame.p - position).magnitude
  3720.    a.Size = Vector3.new(0.1, 0.1, 0.1)
  3721.    a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3722. orb.CFrame = a.CFrame
  3723. a:Destroy()
  3724. local bv = Instance.new("BodyVelocity")
  3725. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3726. bv.velocity = orb.CFrame.lookVector*100
  3727. bv.Parent = orb
  3728. local hitted = false
  3729. game:GetService("Debris"):AddItem(orb, 10)
  3730. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3731. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3732. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3733. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3734. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3735. coroutine.resume(coroutine.create(function()
  3736. while true do
  3737. swait(1)
  3738. if orb.Parent ~= nil and hitted == false then
  3739. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3740. elseif orb.Parent == nil then
  3741. break
  3742. end
  3743. end
  3744. end))
  3745. coroutine.resume(coroutine.create(function()
  3746. swait(1)
  3747. orb.Touched:connect(function(hit)
  3748. if hitted == false then
  3749. hitted = true
  3750. game:GetService("Debris"):AddItem(orb, 5)
  3751. orb.Transparency = 1
  3752. orb.Anchored = true
  3753. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3754. elocacenter.Anchored = true
  3755. elocacenter.CFrame = orb.CFrame
  3756. elocacenter.Orientation = vt(0,0,0)
  3757. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3758. eloca1.Anchored = true
  3759. eloca1.CFrame = elocacenter.CFrame
  3760. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3761. eloca2.Anchored = true
  3762. eloca2.CFrame = elocacenter.CFrame
  3763. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3764. eloca3.Anchored = true
  3765. eloca3.CFrame = elocacenter.CFrame
  3766. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3767. eloca4.Anchored = true
  3768. eloca4.CFrame = elocacenter.CFrame
  3769. local lookavec = 0
  3770. local speeds = 0
  3771. CameraEnshaking(1,1)
  3772. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3773. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3774. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3775. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3776. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3777. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3778. for i = 0, 99 do
  3779. swait()
  3780. lookavec = lookavec + 1
  3781. speeds = speeds + 0.1
  3782. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3783. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3784. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3785.  
  3786. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3787. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3788.  
  3789. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3790. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3791.  
  3792. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3793. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3794. end
  3795.  
  3796. for i = 0, 149 do
  3797. swait()
  3798. speeds = speeds + 0.1
  3799. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3800. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3801. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3802.  
  3803. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3804. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3805.  
  3806. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3807. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3808.  
  3809. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3810. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3811. end
  3812. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3813. if v:FindFirstChild('Head') then
  3814. dmg(v)
  3815. end
  3816. end
  3817. CameraEnshaking(7,30)
  3818. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3819. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3820. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3821. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3822. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3823. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3824. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3825. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3826. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3827. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3828. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3829. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3830. for i = 0, 24 do
  3831. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3832. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3833. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3834. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3835. end
  3836. coroutine.resume(coroutine.create(function()
  3837. for i = 0, 499 do
  3838. swait(1)
  3839. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3840. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3841. end
  3842. elocacenter:Destroy()
  3843. eloca1:Destroy()
  3844. eloca2:Destroy()
  3845. eloca3:Destroy()
  3846. eloca4:Destroy()
  3847. end))
  3848. end
  3849. end)
  3850. end))
  3851. attack = false
  3852. end
  3853.  
  3854.  
  3855. function UniversalCollapse()
  3856. attack = true
  3857. local speedearn = 0
  3858. hum.WalkSpeed = 0
  3859. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3860. for i = 0, 10, 0.1 do
  3861. swait()
  3862. speedearn = speedearn + 0.1
  3863. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3864. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3865. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3866. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3867. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3868. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3869. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3872. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3873. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3874. end
  3875. CameraEnshaking(5,45)
  3876. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3877. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3878. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3879. if v:FindFirstChild('Head') then
  3880. dmg(v)
  3881. end
  3882. end
  3883. hum.WalkSpeed = storehumanoidWS
  3884. attack = false
  3885. end
  3886. function ChaosBegone()
  3887. attack = true
  3888. local speedearn = 0
  3889. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3890. for i = 0, 10, 0.1 do
  3891. swait()
  3892. speedearn = speedearn + 0.1
  3893. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3894. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3895. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3896. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3897. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3898. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3899. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3900. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3901. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3902. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3903. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3904. end
  3905. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3906. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3907. CameraEnshaking(5,25)
  3908. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3909. if v:FindFirstChild('Head') then
  3910. dmg(v)
  3911. end
  3912. end
  3913. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3914. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3915. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3916. for i = 0, 3, 0.1 do
  3917. swait()
  3918. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3919. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3920. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3921. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3922. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3923. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3924. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3925. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3926. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3927. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3928. end
  3929. attack = false
  3930. end
  3931.  
  3932. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3933. local orb = Instance.new("Part", char)
  3934.        orb.Anchored = true
  3935.        orb.BrickColor = color
  3936.        orb.CanCollide = false
  3937.        orb.FormFactor = 3
  3938.        orb.Name = "Ring"
  3939.        orb.Material = "Neon"
  3940.        orb.Size = Vector3.new(1, 1, 1)
  3941.        orb.Transparency = 0
  3942.        orb.TopSurface = 0
  3943.        orb.BottomSurface = 0
  3944.        local orbm = Instance.new("SpecialMesh", orb)
  3945.        orbm.MeshType = "Sphere"
  3946. orb.CFrame = positted
  3947. orbm.Name = "SizeMesh"
  3948. orbm.Scale = vt(1,1,1)
  3949. coroutine.wrap(function()
  3950.    while orb and orb.Parent do
  3951.        if glitchymode then
  3952.            local val = math.random(1,255)
  3953.            local color = Color3.fromRGB(val,val,val)
  3954.            orb.Color = color
  3955.        end
  3956.        swait()
  3957.    end
  3958. end)()
  3959. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  3960. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  3961. --[[for i = 0, 2 do
  3962. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  3963. end]]--
  3964. coroutine.resume(coroutine.create(function()
  3965. wait(timer)
  3966. CameraEnshaking(3,ShakePower)
  3967. orb.Transparency = 1
  3968. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  3969. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  3970. --[[for i = 0, 4 do
  3971. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  3972. end]]--
  3973. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  3974. wait(3)
  3975. orb:Destroy()
  3976. end))
  3977. end
  3978.  
  3979. function orb_spawn(positted,timer)
  3980. local orb = Instance.new("Part", char)
  3981.        orb.Anchored = true
  3982.        orb.BrickColor = BrickColor.new("White")
  3983.  
  3984.        orb.CanCollide = false
  3985.        orb.FormFactor = 3
  3986.        orb.Name = "Ring"
  3987.        orb.Material = "Neon"
  3988.        orb.Size = Vector3.new(1, 1, 1)
  3989.        orb.Transparency = 0
  3990.        orb.TopSurface = 0
  3991.        orb.BottomSurface = 0
  3992.        local orbm = Instance.new("SpecialMesh", orb)
  3993.        orbm.MeshType = "Sphere"
  3994. orb.CFrame = positted
  3995. orbm.Name = "SizeMesh"
  3996. orbm.Scale = vt(1,1,1)
  3997. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  3998. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  3999. coroutine.wrap(function()
  4000.    while orb and orb.Parent do
  4001.        if glitchymode then
  4002.            local val = math.random(1,255)
  4003.            local color = Color3.fromRGB(val,val,val)
  4004.            orb.Color = color
  4005.        end
  4006.        swait()
  4007.    end
  4008. end)()
  4009. for i = 0, 2 do
  4010. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4011. end
  4012.  
  4013. coroutine.resume(coroutine.create(function()
  4014. wait(timer)
  4015. CameraEnshaking(3,2)
  4016. orb.Transparency = 1
  4017. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4018. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4019. for i = 0, 4 do
  4020. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4021. end
  4022. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4023. wait(3)
  4024. orb:Destroy()
  4025. end))
  4026. end
  4027.  
  4028. function scattercorrupt()
  4029. attack = true
  4030. local rot = 0
  4031. local randomrotations = math.random(1,2)
  4032. local lookv = 2.5
  4033. local power = 5
  4034. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4035. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4036. for i = 0, 9 do
  4037. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4038. end
  4039.    CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4040.    CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4041.    CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4042. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4043. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4044. local hite = Instance.new("Part", char)
  4045.        hite.Anchored = true
  4046.        hite.CanCollide = false
  4047.        hite.FormFactor = 3
  4048.        hite.Name = "Ring"
  4049.        hite.Material = "Neon"
  4050.        hite.Size = Vector3.new(1, 1, 1)
  4051.        hite.Transparency = 1
  4052.        hite.TopSurface = 0
  4053.        hite.BottomSurface = 0
  4054. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4055. local rem = Instance.new("Part", char)
  4056.        rem.Anchored = true
  4057.        rem.CanCollide = false
  4058.        rem.FormFactor = 3
  4059.        rem.Name = "Ring"
  4060.        rem.Material = "Neon"
  4061.        rem.Size = Vector3.new(1, 1, 1)
  4062.        rem.Transparency = 1
  4063.        rem.TopSurface = 0
  4064.        rem.BottomSurface = 0
  4065. rem.CFrame = hite.CFrame
  4066. local rem2 = rem:Clone()
  4067. rem2.Parent = char
  4068. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4069. local rem3 = rem:Clone()
  4070. rem3.Parent = char
  4071. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4072. local rem4 = rem:Clone()
  4073. rem4.Parent = char
  4074. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4075. hite:Destroy()
  4076. coroutine.resume(coroutine.create(function()
  4077. for i = 0, 24 do
  4078. swait(1)
  4079. if randomrotations == 1 then
  4080. rot = rot + 1
  4081. elseif randomrotations == 2 then
  4082. rot = rot - 1
  4083. end
  4084. power = power + 0.5
  4085. lookv = lookv + 7.5
  4086. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4087. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4088. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4089. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4090. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4091. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4092. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4093. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4094. end
  4095. end))
  4096. attack = false
  4097. end
  4098. function yinyangi()
  4099. attack = true
  4100. for i = 0, 2, 0.1 do
  4101. swait()
  4102. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4103. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4105. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4106. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4107. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4108. end
  4109. local bv = Instance.new("BodyVelocity")
  4110. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4111. bv.velocity = root.CFrame.lookVector*175
  4112. bv.Parent = root
  4113. for Rotations = 0, 9 do
  4114.  
  4115. for i = 0, 1, 0.5 do
  4116. swait()
  4117. bv.velocity = root.CFrame.lookVector*175
  4118. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4119. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4120. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4121. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4122. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4123. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4124. end
  4125.  
  4126. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4127. for i = 0, 1, 0.5 do
  4128. swait()
  4129. bv.velocity = root.CFrame.lookVector*175
  4130. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4131. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4134. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4135. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4136. end
  4137.  
  4138. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4139. for i = 0, 1, 0.5 do
  4140. swait()
  4141. bv.velocity = root.CFrame.lookVector*175
  4142. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4143. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4144. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4145. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4146. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4147. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4148. end
  4149.  
  4150. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4151. for i = 0, 1, 0.5 do
  4152. swait()
  4153. bv.velocity = root.CFrame.lookVector*175
  4154. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4155. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4158. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4159. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4160. end
  4161.  
  4162. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4163. end
  4164. bv:Destroy()
  4165. attack = false
  4166. end
  4167.  
  4168. function JusticeBeam()
  4169. attack = true
  4170.  
  4171. local rngb = Instance.new("Part", char)
  4172.        rngb.Anchored = true
  4173.        rngb.BrickColor = origcolor
  4174.        rngb.CanCollide = false
  4175.        rngb.FormFactor = 3
  4176.        rngb.Name = "Ring"
  4177.        rngb.Material = "Neon"
  4178.        rngb.Size = Vector3.new(1, 0.05, 1)
  4179.        rngb.Transparency = 1
  4180.        rngb.TopSurface = 0
  4181.        rngb.BottomSurface = 0
  4182.        local rngmb = Instance.new("SpecialMesh", rngb)
  4183.        rngmb.MeshType = "Brick"
  4184. rngmb.Name = "SizeMesh"
  4185. rngmb.Scale = vt(0,1,0)
  4186.  
  4187. local orb = rngb:Clone()
  4188. orb.Parent = char
  4189. orb.Transparency = 0
  4190. orb.BrickColor = BrickColor.new("White")
  4191. orb.Size = vt(1,1,1)
  4192. local orbmish = orb.SizeMesh
  4193. orbmish.Scale = vt(0,0,0)
  4194. orbmish.MeshType = "Sphere"
  4195.  
  4196. local orbe = rngb:Clone()
  4197. orbe.Parent = char
  4198. orbe.Transparency = 0.5
  4199. orbe.BrickColor = BrickColor.new("New Yeller")
  4200. orbe.Size = vt(1,1,1)
  4201. local orbmish2 = orbe.SizeMesh
  4202. orbmish2.Scale = vt(0,0,0)
  4203. orbmish2.MeshType = "Sphere"
  4204. orbe.Color = Color3.new(1,1,1)
  4205.  
  4206. rngb:Destroy()
  4207. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4208. local scaled = 1
  4209. for i = 0,5,0.1 do
  4210. swait()
  4211. scaled = scaled - 0.02
  4212. if rainbowmode == true then
  4213. orbe.Color = Color3.new(r/255,g/255,b/255)
  4214. end
  4215. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4216. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4217. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4218. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4219. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4220.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4221. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4222. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4223. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4224. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4225. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4226. RootPart.CFrame = FaceMouse()[1]
  4227. end]]--
  4228. for i = 0,5,0.1 do
  4229. swait()
  4230. if rainbowmode == true then
  4231. orbe.Color = Color3.new(r/255,g/255,b/255)
  4232. end
  4233.        if glitchymode then
  4234.            local val = math.random(1,255)
  4235.            local color = Color3.fromRGB(val,val,val)
  4236.            orbe.Color = color
  4237.        end
  4238. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4239. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4240. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4241. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4242. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4243. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4244. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4245. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4246. end
  4247. orbe.Transparency = 1
  4248. orb.Transparency = 1
  4249. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4250. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4251. local a2 = Instance.new("Part",Character)
  4252.    a2.Name = "Direction"  
  4253.    a2.Anchored = true
  4254.    a2.BrickColor = bc("New Yeller")
  4255. a2.Color = Color3.new(1,1,1)
  4256. a2.Material = "Neon"
  4257. a2.Transparency = 0.5
  4258. a2.Shape = "Cylinder"
  4259.    a2.CanCollide = false
  4260. local ba = Instance.new("Part",Character)
  4261.    ba.Name = "HitDirect"  
  4262.    ba.Anchored = true
  4263.    ba.BrickColor = bc("Cool yellow")
  4264. ba.Material = "Neon"
  4265. ba.Transparency = 1
  4266.    ba.CanCollide = false
  4267.    local ray = Ray.new(
  4268.        orb.CFrame.p,                           -- origin
  4269.        root.CFrame.lookVector.unit * 1000 -- direction
  4270.    )
  4271.    local ignore = Character
  4272.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4273.    a2.Transparency = .75
  4274.    a2.BottomSurface = 10
  4275.    a2.TopSurface = 10
  4276.    local distance = (orb.CFrame.p - position).magnitude
  4277.    a2.Size = Vector3.new(distance, 1, 1)
  4278.    a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4279. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4280. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4281. game:GetService("Debris"):AddItem(a2, 20)
  4282. game:GetService("Debris"):AddItem(ba, 20)
  4283. local msh2 = Instance.new("SpecialMesh",a2)
  4284. msh2.MeshType = "Cylinder"
  4285. msh2.Scale = vt(1,6*5,6*5)
  4286.  
  4287. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4288. for i = 1, 80*2 do
  4289. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4290. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4293. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4294. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4295. swait()
  4296. CameraEnshaking(1,5)
  4297. a2.Color = Color3.new(1,1,1)
  4298. a2.Transparency = .25
  4299. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4300. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4301.    ray = Ray.new(
  4302.        orb.CFrame.p,                           -- origin
  4303.        root.CFrame.lookVector.unit * 1000 -- direction
  4304.    )
  4305. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4306. distance = (orb.CFrame.p - position).magnitude
  4307. if typrot == 1 then
  4308. rotation = rotation + 2.5
  4309. elseif typrot == 2 then
  4310. rotation = rotation - 2.5
  4311. end
  4312. a2.Size = Vector3.new(distance, 1, 1)
  4313. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4314. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4315. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4316. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4317. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4318. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4319. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4320. end
  4321. a2:Destroy()
  4322. ba:Destroy()
  4323. orb:Destroy()
  4324. orbe:Destroy()
  4325. attack = false
  4326. end
  4327.  
  4328. function Wip()
  4329. attack = true
  4330.  
  4331. local rngb = Instance.new("Part", char)
  4332.        rngb.Anchored = true
  4333.        rngb.BrickColor = origcolor
  4334.        rngb.CanCollide = false
  4335.        rngb.FormFactor = 3
  4336.        rngb.Name = "Ring"
  4337.        rngb.Material = "Neon"
  4338.        rngb.Size = Vector3.new(1, 0.05, 1)
  4339.        rngb.Transparency = 1
  4340.        rngb.TopSurface = 0
  4341.        rngb.BottomSurface = 0
  4342.        local rngmb = Instance.new("SpecialMesh", rngb)
  4343.        rngmb.MeshType = "Brick"
  4344. rngmb.Name = "SizeMesh"
  4345. rngmb.Scale = vt(0,1,0)
  4346.  
  4347. local orb = rngb:Clone()
  4348. orb.Parent = char
  4349. orb.Transparency = 0
  4350. orb.BrickColor = BrickColor.new("White")
  4351. orb.Size = vt(1,1,1)
  4352. local orbmish = orb.SizeMesh
  4353. orbmish.Scale = vt(0,0,0)
  4354. orbmish.MeshType = "Sphere"
  4355.  
  4356. local orbe = rngb:Clone()
  4357. orbe.Parent = char
  4358. orbe.Transparency = 0.5
  4359. orbe.BrickColor = BrickColor.new("New Yeller")
  4360. orbe.Size = vt(1,1,1)
  4361. local orbmish2 = orbe.SizeMesh
  4362. orbmish2.Scale = vt(0,0,0)
  4363. orbmish2.MeshType = "Sphere"
  4364. orbe.Color = Color3.new(r/255,g/255,b/255)
  4365.  
  4366. hum.AutoRotate = false
  4367. rngb:Destroy()
  4368. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4369. local scaled = 1
  4370. for i = 0,5,0.1 do
  4371. swait()
  4372. scaled = scaled - 0.02
  4373. if rainbowmode == true then
  4374. orbe.Color = Color3.new(r/255,g/255,b/255)
  4375. end
  4376. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4377. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4378. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4379. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4380. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4381.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4382. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4383. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4384. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4385. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4386. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4387. RootPart.CFrame = FaceMouse()[1]
  4388. end]]--
  4389. for i = 0,5,0.1 do
  4390. swait()
  4391. if rainbowmode == true then
  4392. orbe.Color = Color3.new(r/255,g/255,b/255)
  4393. end
  4394.        if glitchymode then
  4395.            local val = math.random(1,255)
  4396.            local color = Color3.fromRGB(val,val,val)
  4397.            orbe.Color = color
  4398.        end
  4399. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4400. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4401.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4402. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4403. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4404. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4405. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4406. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4407. RootPart.CFrame = FaceMouse()[1]
  4408. end
  4409. orbe.Transparency = 1
  4410. orb.Transparency = 1
  4411. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4412. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4413. local a = Instance.new("Part",Character)
  4414.    a.Name = "Direction"  
  4415.    a.Anchored = true
  4416.    a.BrickColor = bc("White")
  4417. a.Material = "Neon"
  4418. a.Transparency = 0
  4419. a.Shape = "Cylinder"
  4420.    a.CanCollide = false
  4421. local a2 = Instance.new("Part",Character)
  4422.    a2.Name = "Direction"  
  4423.    a2.Anchored = true
  4424.    a2.BrickColor = bc("New Yeller")
  4425. a2.Color = Color3.new(r/255,g/255,b/255)
  4426. a2.Material = "Neon"
  4427. a2.Transparency = 0.5
  4428. a2.Shape = "Cylinder"
  4429.    a2.CanCollide = false
  4430. local ba = Instance.new("Part",Character)
  4431.    ba.Name = "HitDirect"  
  4432.    ba.Anchored = true
  4433.    ba.BrickColor = bc("Cool yellow")
  4434. ba.Material = "Neon"
  4435. ba.Transparency = 1
  4436.    ba.CanCollide = false
  4437.    local ray = Ray.new(
  4438.        orb.CFrame.p,                           -- origin
  4439.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4440.    )
  4441.    local ignore = Character
  4442.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4443.    a.BottomSurface = 10
  4444.    a.TopSurface = 10
  4445.    a2.BottomSurface = 10
  4446.    a2.TopSurface = 10
  4447.    local distance = (orb.CFrame.p - position).magnitude
  4448.    a.Size = Vector3.new(distance, 1, 1)
  4449.    a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4450.    a2.Size = Vector3.new(distance, 1, 1)
  4451.    a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4452. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4453. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4454. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4455. game:GetService("Debris"):AddItem(a, 20)
  4456. game:GetService("Debris"):AddItem(a2, 20)
  4457. game:GetService("Debris"):AddItem(ba, 20)
  4458. local msh = Instance.new("SpecialMesh",a)
  4459. msh.MeshType = "Cylinder"
  4460. msh.Scale = vt(1,5*5,5*5)
  4461. local msh2 = Instance.new("SpecialMesh",a2)
  4462. msh2.MeshType = "Cylinder"
  4463. msh2.Scale = vt(1,6*5,6*5)
  4464.  
  4465. for i = 0,10,0.1 do
  4466. swait()
  4467. CameraEnshaking(1,5)
  4468. a2.Color = Color3.new(r/255,g/255,b/255)
  4469. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4470. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4471. ray = Ray.new(
  4472.        orb.CFrame.p,                           -- origin
  4473.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4474.    )
  4475. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4476. distance = (orb.CFrame.p - position).magnitude
  4477. if typrot == 1 then
  4478. rotation = rotation + 2.5
  4479. elseif typrot == 2 then
  4480. rotation = rotation - 2.5
  4481. end
  4482. RootPart.CFrame = FaceMouse()[1]
  4483. a.Size = Vector3.new(distance, 1, 1)
  4484. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4485. a2.Size = Vector3.new(distance, 1, 1)
  4486. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4487. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4488. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4489. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4490. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4491. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4492. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4493. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4494. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4495. end
  4496. a:Destroy()
  4497. a2:Destroy()
  4498. ba:Destroy()
  4499. orb:Destroy()
  4500. orbe:Destroy()
  4501. hum.AutoRotate = true
  4502. attack = false
  4503. end
  4504.  
  4505.  
  4506. function UniversalSpark()
  4507. attack = true
  4508.  
  4509. local rngb = Instance.new("Part", char)
  4510.        rngb.Anchored = true
  4511.        rngb.BrickColor = origcolor
  4512.        rngb.CanCollide = false
  4513.        rngb.FormFactor = 3
  4514.        rngb.Name = "Ring"
  4515.        rngb.Material = "Neon"
  4516.        rngb.Size = Vector3.new(1, 0.05, 1)
  4517.        rngb.Transparency = 1
  4518.        rngb.TopSurface = 0
  4519.        rngb.BottomSurface = 0
  4520.        local rngmb = Instance.new("SpecialMesh", rngb)
  4521.        rngmb.MeshType = "Brick"
  4522. rngmb.Name = "SizeMesh"
  4523. rngmb.Scale = vt(0,1,0)
  4524.  
  4525. local orb = rngb:Clone()
  4526. orb.Parent = char
  4527. orb.Transparency = 0
  4528. orb.BrickColor = BrickColor.new("White")
  4529. orb.Size = vt(1,1,1)
  4530. local orbmish = orb.SizeMesh
  4531. orbmish.Scale = vt(0,0,0)
  4532. orbmish.MeshType = "Sphere"
  4533.  
  4534. local orbe = rngb:Clone()
  4535. orbe.Parent = char
  4536. orbe.Transparency = 0.5
  4537. orbe.BrickColor = BrickColor.new("New Yeller")
  4538. orbe.Size = vt(1,1,1)
  4539. local orbmish2 = orbe.SizeMesh
  4540. orbmish2.Scale = vt(0,0,0)
  4541. orbmish2.MeshType = "Sphere"
  4542. orbe.Color = Color3.new(r/255,g/255,b/255)
  4543.  
  4544. rngb:Destroy()
  4545. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4546. local scaled = 1
  4547. for i = 0,5,0.1 do
  4548. swait()
  4549. scaled = scaled - 0.02
  4550. if rainbowmode == true then
  4551. orbe.Color = Color3.new(r/255,g/255,b/255)
  4552. end
  4553. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4554. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4555. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4556. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4557. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4558.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4559. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4560. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4561. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4562. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4563. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4564. RootPart.CFrame = FaceMouse()[1]
  4565. end]]--
  4566. for i = 0,5,0.1 do
  4567. swait()
  4568. if rainbowmode == true then
  4569. orbe.Color = Color3.new(r/255,g/255,b/255)
  4570. end
  4571.        if glitchymode then
  4572.            local val = math.random(1,255)
  4573.            local color = Color3.fromRGB(val,val,val)
  4574.            orbe.Color = color
  4575.        end
  4576. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4577. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4578.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4579. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4580. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4581. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4582. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4583. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4584. RootPart.CFrame = FaceMouse()[1]
  4585. end
  4586. orbe.Transparency = 1
  4587. orb.Transparency = 1
  4588. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4589. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4590. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4591. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4592.  
  4593. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4594. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4595. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4596. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4597. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4598. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4599. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4600. local xd= Instance.new("Sound",char)
  4601. xd.SoundId = "rbxassetid://445796828"
  4602. xd.Pitch = 0.75
  4603. xd.Looped = true
  4604. xd.Volume = 1.25
  4605. xd:Play()
  4606. local a = Instance.new("Part",Character)
  4607.    a.Name = "Direction"  
  4608.    a.Anchored = true
  4609.    a.BrickColor = bc("Alder")
  4610. a.Color = MAINRUINCOLOR.Color
  4611. a.Material = "Neon"
  4612. a.Transparency = 0.5
  4613. a.Shape = "Cylinder"
  4614.    a.CanCollide = false
  4615. local a2 = Instance.new("Part",Character)
  4616.    a2.Name = "Direction"  
  4617.    a2.Anchored = true
  4618.    a2.BrickColor = bc("New Yeller")
  4619. a2.Color = MAINRUINCOLOR.Color
  4620. a2.Material = "Neon"
  4621. a2.Transparency = 0.5
  4622. a2.Shape = "Cylinder"
  4623.    a2.CanCollide = false
  4624. local ba = Instance.new("Part",Character)
  4625.    ba.Name = "HitDirect"  
  4626.    ba.Anchored = true
  4627.    ba.BrickColor = bc("Cool yellow")
  4628. ba.Material = "Neon"
  4629. ba.Transparency = 1
  4630.    ba.CanCollide = false
  4631.    local ray = Ray.new(
  4632.        orb.CFrame.p,                           -- origin
  4633.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4634.    )
  4635.    local ignore = Character
  4636.    local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4637.    a.BottomSurface = 10
  4638.    a.TopSurface = 10
  4639.    a2.BottomSurface = 10
  4640.    a2.TopSurface = 10
  4641.    local distance = (orb.CFrame.p - position).magnitude
  4642.    a.Size = Vector3.new(distance, 1, 1)
  4643.    a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4644.    a2.Size = Vector3.new(distance, 1, 1)
  4645.    a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4646. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4647. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4648. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4649. game:GetService("Debris"):AddItem(a, 60)
  4650. game:GetService("Debris"):AddItem(a2, 60)
  4651. game:GetService("Debris"):AddItem(ba, 60)
  4652. local outerscale = 0
  4653. local msh = Instance.new("SpecialMesh",a)
  4654. msh.MeshType = "Cylinder"
  4655. msh.Scale = vt(1,0,0)
  4656. local msh2 = Instance.new("SpecialMesh",a2)
  4657. msh2.MeshType = "Cylinder"
  4658. msh2.Scale = vt(1,0,0)
  4659. for i = 0,2,0.1 do
  4660. swait()
  4661. CameraEnshaking(1,1)
  4662. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4663. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4664. outerscale = outerscale - 0.015
  4665. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4666. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4667. ray = Ray.new(
  4668.        orb.CFrame.p,                           -- origin
  4669.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4670.    )
  4671. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4672. distance = (orb.CFrame.p - position).magnitude
  4673. if typrot == 1 then
  4674. rotation = rotation + 2.5
  4675. elseif typrot == 2 then
  4676. rotation = rotation - 2.5
  4677. end
  4678. RootPart.CFrame = FaceMouse()[1]
  4679. a.Size = Vector3.new(distance, 1, 1)
  4680. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4681. a2.Size = Vector3.new(distance, 1, 1)
  4682. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4683. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4684. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4685. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4686. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4687. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4688. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4689. end
  4690. for z = 0, 2 do
  4691. for i = 0,4,0.1 do
  4692. swait()
  4693. CameraEnshaking(1,1)
  4694. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4695. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4696. outerscale = outerscale + 0.015
  4697. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4698. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4699. ray = Ray.new(
  4700.        orb.CFrame.p,                           -- origin
  4701.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4702.    )
  4703. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4704. distance = (orb.CFrame.p - position).magnitude
  4705. if typrot == 1 then
  4706. rotation = rotation + 2.5
  4707. elseif typrot == 2 then
  4708. rotation = rotation - 2.5
  4709. end
  4710. RootPart.CFrame = FaceMouse()[1]
  4711. a.Size = Vector3.new(distance, 1, 1)
  4712. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4713. a2.Size = Vector3.new(distance, 1, 1)
  4714. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4715. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4716. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4717. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4718. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4719. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4720. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4721. end
  4722. for i = 0,4,0.1 do
  4723. swait()
  4724. CameraEnshaking(1,1)
  4725. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4726. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4727. outerscale = outerscale - 0.015
  4728. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4729. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4730. ray = Ray.new(
  4731.        orb.CFrame.p,                           -- origin
  4732.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4733.    )
  4734. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4735. distance = (orb.CFrame.p - position).magnitude
  4736. if typrot == 1 then
  4737. rotation = rotation + 2.5
  4738. elseif typrot == 2 then
  4739. rotation = rotation - 2.5
  4740. end
  4741. RootPart.CFrame = FaceMouse()[1]
  4742. a.Size = Vector3.new(distance, 1, 1)
  4743. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4744. a2.Size = Vector3.new(distance, 1, 1)
  4745. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4746. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4747. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4748. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4749. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4750. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4751. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4752. end
  4753. end
  4754. for i = 0,4,0.1 do
  4755. swait()
  4756. CameraEnshaking(1,1)
  4757. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4758. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4759. xd.Volume = xd.Volume - 0.025
  4760. a.Transparency = a.Transparency + 0.025
  4761. a2.Transparency = a2.Transparency + 0.025
  4762. outerscale = outerscale - 0.015
  4763. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4764. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4765. ray = Ray.new(
  4766.        orb.CFrame.p,                           -- origin
  4767.        (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4768.    )
  4769. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4770. distance = (orb.CFrame.p - position).magnitude
  4771. if typrot == 1 then
  4772. rotation = rotation + 2.5
  4773. elseif typrot == 2 then
  4774. rotation = rotation - 2.5
  4775. end
  4776. RootPart.CFrame = FaceMouse()[1]
  4777. a.Size = Vector3.new(distance, 1, 1)
  4778. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4779. a2.Size = Vector3.new(distance, 1, 1)
  4780. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4781. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4782. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4783. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4784. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4785. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4786. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4787. end
  4788. xd:Destroy()
  4789. a:Destroy()
  4790. a2:Destroy()
  4791. ba:Destroy()
  4792. orb:Destroy()
  4793. orbe:Destroy()
  4794. attack = false
  4795. end
  4796.  
  4797.  
  4798.  
  4799. function attackone()
  4800.    attack = true
  4801.    for i = 0,1,0.1 do
  4802.        swait()
  4803.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4804.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4805.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4806.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4807. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4808. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4809.    end
  4810.    CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4811.  
  4812. local hitb = Instance.new("Part", char)
  4813.        hitb.Anchored = true
  4814.        hitb.CanCollide = false
  4815.        hitb.FormFactor = 3
  4816.        hitb.Name = "Ring"
  4817.        hitb.Material = "Neon"
  4818.        hitb.Size = Vector3.new(1, 1, 1)
  4819.        hitb.Transparency = 1
  4820.        hitb.TopSurface = 0
  4821.        hitb.BottomSurface = 0
  4822. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4823. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4824. hitb:Destroy()
  4825.    for i = 0,1,0.1 do
  4826.        swait()
  4827.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4828.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4829.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4830.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4831. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4832. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4833.    end
  4834.  
  4835.    attack = false
  4836. end
  4837.  
  4838. function attacktwo()
  4839.    attack = true
  4840.    for i = 0,1,0.1 do
  4841.        swait()
  4842.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4843.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4844.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4845.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4846. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4847. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4848.    end
  4849.    CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4850. local hitb = Instance.new("Part", char)
  4851.        hitb.Anchored = true
  4852.        hitb.CanCollide = false
  4853.        hitb.FormFactor = 3
  4854.        hitb.Name = "Ring"
  4855.        hitb.Material = "Neon"
  4856.        hitb.Size = Vector3.new(1, 1, 1)
  4857.        hitb.Transparency = 1
  4858.        hitb.TopSurface = 0
  4859.        hitb.BottomSurface = 0
  4860. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4861. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4862. hitb:Destroy()
  4863.    for i = 0,1,0.1 do
  4864.        swait()
  4865.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4866.            Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4867.             RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4868.             LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4869. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4870. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4871.    end
  4872.    attack = false
  4873. end
  4874.  
  4875. function attackthree()
  4876.    attack = true
  4877.    for i = 0,1,0.1 do
  4878.        swait()
  4879.            RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4880. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4881. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4882. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4883. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4884. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4885.    end
  4886. local distlook = 5
  4887. for i = 0, 4 do
  4888. swait(2)
  4889. CameraEnshaking(2,3)
  4890. local hite = Instance.new("Part", char)
  4891.        hite.Anchored = true
  4892.        hite.CanCollide = false
  4893.        hite.FormFactor = 3
  4894.        hite.Name = "Ring"
  4895.        hite.Material = "Neon"
  4896.        hite.Size = Vector3.new(1, 1, 1)
  4897.        hite.Transparency = 1
  4898.        hite.TopSurface = 0
  4899.        hite.BottomSurface = 0
  4900. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4901. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4902. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4903. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4904. for i = 0, 2 do
  4905. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4906. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4907. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4908. end
  4909. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4910. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4911. game:GetService("Debris"):AddItem(hite, 5)
  4912. distlook = distlook + 10
  4913. end
  4914.    attack = false
  4915. end
  4916.  
  4917. function FinalCalamity()
  4918. end
  4919.  
  4920. function resetmode()
  4921. rainbowmode = false
  4922. chaosmode = false
  4923. glitchymode = false
  4924. tl1.Enabled = false
  4925. tl2.Enabled = false
  4926. tl3.Enabled = false
  4927. local lust = ModeOfGlitch == 69
  4928.               ModeOfGlitch = 1
  4929. storehumanoidWS = 16
  4930. if(not lust)then
  4931.    newTheme("rbxassetid://1564523997",48.6,1,1)
  4932. end
  4933. coroutine.resume(coroutine.create(function()
  4934. attack = true
  4935. hum.WalkSpeed = 0
  4936. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4937. for i = 0,4,0.1 do
  4938. swait()
  4939. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4940. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4941. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4942. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4943. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4944. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4945. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4946. end
  4947. if(lust)then
  4948. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4949. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  4950. for i = 0, 49 do
  4951. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  4952. end
  4953.  
  4954. for i = 0,4,0.05 do
  4955. swait()
  4956. Pitch = 1-i/4
  4957.    sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4958.    RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4959. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4960. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4961. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4962. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4963. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4964. end
  4965. for i = 0,3,0.1 do
  4966. swait()
  4967. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4968. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4969. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4970. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4971. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4972. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4973. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4974. end
  4975. newTheme("rbxassetid://1564523997",48.6,1,1)
  4976. end
  4977. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4978. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4979. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4980. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4981. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  4982. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  4983. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  4984. CameraEnshaking(5,2.5)
  4985. MAINRUINCOLOR = BrickColor.new("Really black")
  4986. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4987. for i = 0, 49 do
  4988. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4989. end
  4990. for i = 0,3,0.1 do
  4991. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4992. end
  4993. for i, v in pairs(mw2:GetChildren()) do
  4994. if v:IsA("Part") then
  4995. v.BrickColor = BrickColor.new("Really black")
  4996. v.Material = "Neon"
  4997. end
  4998. end
  4999. for i, v in pairs(mw1:GetChildren()) do
  5000. if v:IsA("Part") then
  5001. v.Transparency = 1
  5002. v.BrickColor = BrickColor.new("Really black")
  5003. v.Material = "Neon"
  5004. end
  5005. end
  5006. for i, v in pairs(m:GetChildren()) do
  5007. if v:IsA("Part") then
  5008. v.BrickColor = BrickColor.new("Really black")
  5009. v.Material = "Glass"
  5010. end
  5011. end
  5012. for i, v in pairs(m2:GetChildren()) do
  5013. if v:IsA("Part") then
  5014. v.BrickColor = BrickColor.new("Dark stone grey")
  5015. v.Material = "Granite"
  5016. end
  5017. end
  5018. for i, v in pairs(m3:GetChildren()) do
  5019. if v:IsA("Part") then
  5020. v.BrickColor = BrickColor.new("Really black")
  5021. v.Material = "Neon"
  5022. end
  5023. end
  5024. for i, v in pairs(extrawingmod1:GetChildren()) do
  5025. if v:IsA("Part") then
  5026. v.Transparency = 1
  5027. v.BrickColor = BrickColor.new("White")
  5028. v.Material = "Neon"
  5029. end
  5030. end
  5031. for i, v in pairs(extrawingmod2:GetChildren()) do
  5032. if v:IsA("Part") then
  5033. v.Transparency = 1
  5034. v.BrickColor = BrickColor.new("White")
  5035. v.Material = "Neon"
  5036. end
  5037. end
  5038. for i = 0,2,0.1 do
  5039. swait()
  5040. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5041. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5042. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5043. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5044. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5045. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5046. end
  5047. hum.WalkSpeed = storehumanoidWS
  5048. attack = false
  5049. end))
  5050. end
  5051.  
  5052. function lustmode()
  5053.  
  5054.               ModeOfGlitch = 69
  5055. storehumanoidWS = 16
  5056. rainbowmode = false
  5057. chaosmode = false
  5058. glitchymode = false
  5059. tl1.Enabled = false
  5060. tl2.Enabled = false
  5061. tl3.Enabled = false
  5062. newTheme("rbxassetid://1203355187",0,1,1)
  5063. coroutine.wrap(function()
  5064. attack = true
  5065. hum.WalkSpeed = 0
  5066. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5067. for i = 0,4,0.1 do
  5068. swait()
  5069. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5074. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5075. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5076. end
  5077. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5078. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5079.  
  5080. for i = 0,4,0.1 do
  5081. swait()
  5082. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5083. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5084. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5085. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5086. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5087. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5088. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5089. end
  5090. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5091. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5092. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5093. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5094. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5095. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5096. CameraEnshaking(5,2.5)
  5097. MAINRUINCOLOR = BrickColor.new("Pink")
  5098. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5099. for i = 0, 49 do
  5100. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5101. end
  5102. for i = 0,3,0.1 do
  5103. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5104. end
  5105. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5106. for i, v in pairs(mw2:GetChildren()) do
  5107. if v:IsA("Part") then
  5108. v.BrickColor = MAINRUINCOLOR
  5109. v.Material = "Neon"
  5110. end
  5111. end
  5112. for i, v in pairs(mw1:GetChildren()) do
  5113. if v:IsA("Part") then
  5114. v.Transparency = 1
  5115. v.BrickColor = MAINRUINCOLOR
  5116. v.Material = "Neon"
  5117. end
  5118. end
  5119. for i, v in pairs(m:GetChildren()) do
  5120. if v:IsA("Part") then
  5121. v.BrickColor = BrickColor.new("Pink")
  5122. v.Material = "Ice"
  5123. end
  5124. end
  5125. for i, v in pairs(m2:GetChildren()) do
  5126. if v:IsA("Part") then
  5127. v.BrickColor = BrickColor.new("Pink")
  5128. v.Material = "Glass"
  5129. end
  5130. end
  5131. for i, v in pairs(m3:GetChildren()) do
  5132. if v:IsA("Part") then
  5133. v.BrickColor = BrickColor.new("Pink")
  5134. v.Material = "Neon"
  5135. end
  5136. end
  5137. for i, v in pairs(extrawingmod1:GetChildren()) do
  5138. if v:IsA("Part") then
  5139. v.Transparency = 1
  5140. v.BrickColor = BrickColor.new("Pink")
  5141. v.Material = "Neon"
  5142. end
  5143. end
  5144. for i, v in pairs(extrawingmod2:GetChildren()) do
  5145. if v:IsA("Part") then
  5146. v.Transparency = 1
  5147. v.BrickColor = BrickColor.new("Pink")
  5148. v.Material = "Neon"
  5149. end
  5150. end
  5151. for i = 0,2,0.1 do
  5152. swait()
  5153. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5154. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5155. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5156. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5157. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5158. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5159. end
  5160. hum.WalkSpeed = storehumanoidWS
  5161. attack = false
  5162. end)()
  5163. end
  5164.  
  5165. function insanitymode()
  5166. storehumanoidWS = 16
  5167. hum.WalkSpeed = 0
  5168. rainbowmode = false
  5169. glitchymode = false
  5170. chaosmode = true
  5171. tl1.Enabled = true
  5172. tl2.Enabled = true
  5173. tl3.Enabled = true
  5174. local lust = ModeOfGlitch == 69
  5175. newTheme("rbxassetid://919231299",0,1,1)
  5176. coroutine.resume(coroutine.create(function()
  5177. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5178. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5179. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5180. attack = true
  5181. hum.WalkSpeed = 0
  5182. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5183. for i = 0,4,0.1 do
  5184. swait()
  5185. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5186. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5187. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5188. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5189. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5190. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5191. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5192. end
  5193. for i = 0,8,0.1 do
  5194. swait()
  5195. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5196. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5197. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5198. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5201. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5202. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5203. end
  5204.  
  5205. for i = 0,3,0.1 do
  5206. swait()
  5207. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5208. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5209. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5210. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5211. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5212. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5213. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5214. end
  5215. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5216. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5217. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5218. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5219. CameraEnshaking(5,2.5)
  5220. MAINRUINCOLOR = BrickColor.new("Black")
  5221. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5222. for i = 0, 49 do
  5223. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5224. end
  5225. for i = 0,3,0.1 do
  5226. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5227. end
  5228. ModeOfGlitch = 666666
  5229. for i, v in pairs(mw2:GetChildren()) do
  5230. if v:IsA("Part") then
  5231. v.BrickColor = MAINRUINCOLOR
  5232. v.Material = "Neon"
  5233. end
  5234. end
  5235. for i, v in pairs(mw1:GetChildren()) do
  5236. if v:IsA("Part") then
  5237. v.Transparency = 0.75
  5238. v.BrickColor = BrickColor.random()
  5239. v.Material = "Neon"
  5240. end
  5241. end
  5242. for i, v in pairs(m:GetChildren()) do
  5243. if v:IsA("Part") then
  5244. v.BrickColor = BrickColor.new("Black")
  5245. v.Material = "Neon"
  5246. end
  5247. end
  5248. for i, v in pairs(m2:GetChildren()) do
  5249. if v:IsA("Part") then
  5250. v.BrickColor = BrickColor.random()
  5251. v.Material = "Neon"
  5252. end
  5253. end
  5254. for i, v in pairs(m3:GetChildren()) do
  5255. if v:IsA("Part") then
  5256. v.BrickColor = BrickColor.new("Black")
  5257. v.Material = "Neon"
  5258. end
  5259. end
  5260. for i, v in pairs(extrawingmod1:GetChildren()) do
  5261. if v:IsA("Part") then
  5262. v.Transparency = .75
  5263. v.BrickColor = BrickColor.Random()
  5264. v.Material = "Neon"
  5265. end
  5266. end
  5267. for i, v in pairs(extrawingmod2:GetChildren()) do
  5268. if v:IsA("Part") then
  5269. v.Transparency = 0
  5270. v.BrickColor = BrickColor.new("Black")
  5271. v.Material = "Neon"
  5272. end
  5273. end
  5274. for i = 0,2,0.1 do
  5275. swait()
  5276. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5277. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5280. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5281. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5282. end
  5283. hum.WalkSpeed = storehumanoidWS
  5284. attack = false
  5285. end))
  5286. end
  5287.  
  5288. local attacktype = 1
  5289. mouse.Button1Down:connect(function()
  5290.  if attack == false and attacktype == 1 then
  5291.    attacktype = 2
  5292.    attackone()
  5293.  elseif attack == false and attacktype == 2 then
  5294.    attacktype = 3
  5295.    attacktwo()
  5296.  elseif attack == false and attacktype == 3 then
  5297.    attacktype = 1
  5298.    attackthree()
  5299.  elseif attack == false and attacktype == 4 then
  5300.    attacktype = 1
  5301.    --attackfour()
  5302.  end
  5303. end)
  5304.  
  5305. function Judgement()
  5306.    attack = true
  5307.    hum.WalkSpeed = 0
  5308.    local p = Instance.new("Part",root)
  5309.    p.Anchored = true
  5310.    p.CanCollide = false
  5311.    p.BrickColor = MAINRUINCOLOR
  5312.    p.Material = Enum.Material.Neon
  5313.    p.Size = Vector3.new(1,1,1)
  5314.    p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5315.    p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5316.    local m = Instance.new("SpecialMesh",p)
  5317.    m.MeshType = "Cylinder"
  5318.    m.Scale = Vector3.new(2000,2,2)
  5319.    local targ = Instance.new("Part",root)
  5320.    targ.Transparency = 1
  5321.    targ.CanCollide = false
  5322.    targ.Size = Vector3.new(1,1,1)
  5323.    targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5324.    CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5325.    CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5326.    for i = 1,15 do
  5327.        targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5328.        RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5329.        Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5330.    RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5331.    LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5332.    RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5333.    LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5334.        sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5335.        sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5336.        m.Scale = m.Scale+Vector3.new(0,1,1)
  5337.        p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5338.        p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5339.        swait()
  5340.    end
  5341.    sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5342.    for i = 1,200 do
  5343.        targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5344.        sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5345.        sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5346.        p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5347.        p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5348.        MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5349.        swait()
  5350.    end
  5351.    for i =1,15 do
  5352.    m.Scale = m.Scale-Vector3.new(1,1,1)
  5353.    p.Transparency = i / 15
  5354.    swait()
  5355.    end
  5356.    p:Destroy()
  5357.    hum.WalkSpeed = storehumanoidWS
  5358.    attack = false
  5359. end
  5360.  
  5361. local ODerDB = false
  5362. function ChooseODer()
  5363.    if(not ODerDB)then
  5364.        coroutine.wrap(function()
  5365.          
  5366.            local allowOD = true
  5367.            local whom = (mouse.Target and mouse.Target.Parent)
  5368.            if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5369.                ODerDB = true
  5370.                for _,v in next, ODers do
  5371.                    if(v == whom)then
  5372.                        print'nO OD SELF'
  5373.                        allowOD = false
  5374.                    end
  5375.                end
  5376.                if(allowOD)then
  5377.                    local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5378.                    local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5379.                  
  5380.                    ref.CFrame = Torso.CFrame
  5381.                    ref.Anchored = true
  5382.                    local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5383.                    local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5384.                    local MPos = whom.Head.CFrame*cf(0,4,0)
  5385.                    for i = 0, 1, .05 do
  5386.                        swait()
  5387.                        ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5388.                  
  5389.                        sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5390.                        if whom:FindFirstChild'Head' == nil then
  5391.                        break
  5392.                        end
  5393.                    end
  5394.                    ref:destroy()
  5395.                    if whom:FindFirstChild'Head' then
  5396.                        table.insert(ODers,whom)
  5397.                        if(#ODers > 2)then
  5398.                            table.remove(ODers,1)
  5399.                        end
  5400.                        sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5401.                    end
  5402.                end
  5403.                ODerDB = false
  5404.            end
  5405.        end)()
  5406.    end
  5407. end
  5408.  
  5409. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5410.     attack = true
  5411.     hum.WalkSpeed = 0
  5412.     storehumanoidWS = 75
  5413.     hum.JumpPower = 0
  5414.     newThemeCust("rbxassetid://1420353940",0,1,1)
  5415.     kan.TimePosition = 0
  5416.     ModeOfGlitch = 8376532578634534
  5417.     repeat swait() until kan.IsLoaded
  5418.     chatfunc("Riddle me this..",text.TextStrokeColor3)
  5419.     for i = 0, 14, .1 do
  5420.         swait()
  5421.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5422.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5423.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5424.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5425.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5426.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5427.     end
  5428.     chatfunc("Riddle me that..",text.TextStrokeColor3)
  5429.     for i = 0, 12, .1 do
  5430.         swait()
  5431.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5432.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5433.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5434.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5435.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5436.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5437.     end
  5438.     chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5439.     for i = 0, 16, .1 do
  5440.         swait()
  5441.         RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5442.         LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5443.         RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  5444.         Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5445.         RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5446.         LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5447.     end
  5448.     CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5449.     CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5450.     CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5451.     CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5452.     pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5453.     pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5454.     RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5455.     CameraEnshaking(5,2.5)
  5456.     MAINRUINCOLOR = BrickColor.new("Really black")
  5457.     sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5458. tl1.Enabled = true
  5459. tl2.Enabled = true
  5460. tl3.Enabled = true
  5461.     for i = 0, 49 do
  5462.     PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5463.     end
  5464.     for i = 0,3,0.1 do
  5465.     sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5466.     end
  5467.     for i, v in pairs(mw2:GetChildren()) do
  5468.     if v:IsA("Part") then
  5469.     v.BrickColor = BrickColor.new("Really black")
  5470.     v.Material = "Glass"
  5471.     end
  5472.     end
  5473.     for i, v in pairs(mw1:GetChildren()) do
  5474.     if v:IsA("Part") then
  5475.     v.Transparency = 0
  5476.     v.BrickColor = BrickColor.new("Really black")
  5477.     v.Material = "Glass"
  5478.     end
  5479.     end
  5480.     for i, v in pairs(m:GetChildren()) do
  5481.     if v:IsA("Part") then
  5482.     v.BrickColor = BrickColor.new("Really black")
  5483.     v.Material = "Glass"
  5484.     end
  5485.     end
  5486.     for i, v in pairs(m2:GetChildren()) do
  5487.     if v:IsA("Part") then
  5488.     v.BrickColor = BrickColor.new("Dark stone grey")
  5489.     v.Material = "Granite"
  5490.     end
  5491.     end
  5492.     for i, v in pairs(m3:GetChildren()) do
  5493.     if v:IsA("Part") then
  5494.     v.BrickColor = BrickColor.new("Really black")
  5495.     v.Material = "Glass"
  5496.     end
  5497.     end
  5498.     for i, v in pairs(extrawingmod1:GetChildren()) do
  5499.     if v:IsA("Part") then
  5500.     v.Transparency = 0
  5501.     v.BrickColor = BrickColor.new("Dark stone grey")
  5502.     v.Material = "Glass"
  5503.     end
  5504.     end
  5505.     for i, v in pairs(extrawingmod2:GetChildren()) do
  5506.     if v:IsA("Part") then
  5507.     v.Transparency = 0
  5508.     v.BrickColor = BrickColor.new("Dark stone grey")
  5509.     v.Material = "Glass"
  5510.     end
  5511.     end
  5512.     for i = 0,2,0.1 do
  5513.     swait()
  5514.     RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5515.     LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5516.     RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5517.     Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5518.     RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5519.     LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5520.     end
  5521.     hum.JumpPower = 50
  5522.     hum.WalkSpeed = storehumanoidWS
  5523.     attack = false
  5524. end
  5525.  
  5526. function FuckMeSidewaysAndCallMeGay()
  5527.     local whom = (mouse.Target and mouse.Target.Parent)
  5528.     --[[local fuckThisBoi = false
  5529.     if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5530.         for _,v in next, ODers do
  5531.             if(v == whom)then
  5532.                 fuckThisBoi = false
  5533.             end
  5534.         end
  5535.     end
  5536.     if(not fuckThisBoi)then
  5537.         attack = false
  5538.         warn'to fuck that boi you need to target them with z'
  5539.     else]]
  5540.     if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5541.         local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5542.         local hum = whom:FindFirstChildOfClass'Humanoid'
  5543.         local ocf = RootPart.CFrame
  5544.         hum.WalkSpeed = 0
  5545.         hum.JumpPower = 0
  5546.         hed.Anchored = true
  5547.         RootPart.Anchored = true
  5548.         Humanoid.WalkSpeed = 0
  5549.         Humanoid.JumpPower = 0
  5550.         RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5551.         CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5552.         for i = 0, 9 do
  5553.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5554.         end
  5555.         for i = 0, 24 do
  5556.         PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5557.         end
  5558.         sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5559.         attack = true
  5560.         local speed = 1
  5561.         local heck;
  5562.         local stopitlol = false;
  5563.         heck = mouse.KeyUp:connect(function(k)
  5564.             if(k:lower() == 'm')then
  5565.                 stopitlol = true
  5566.                 heck:disconnect()
  5567.             end
  5568.         end)
  5569.         local times = 0
  5570.         repeat swait()
  5571.             speed = speed - .01
  5572.             times = times + 1
  5573.             if(speed < .1)then
  5574.                 speed = .1
  5575.             end
  5576.             for i = 0, speed, .05 do
  5577.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5578.                 swait()
  5579.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5580.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5581.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)  
  5582.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5583.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5584.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5585.             end
  5586.             CameraEnshaking(5,5)
  5587.            
  5588.             CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)  
  5589.            
  5590.             for i = 0, speed, .05 do
  5591.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5592.                 swait()
  5593.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5594.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5595.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5596.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5597.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5598.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5599.             end
  5600.         until stopitlol and times >= 3
  5601.         for i = 1, 3 do
  5602.             for i = 0, 1.5, .05 do
  5603.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5604.                 swait()
  5605.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5606.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5607.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)  
  5608.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5609.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5610.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5611.             end
  5612.             CameraEnshaking(5,25)
  5613.            
  5614.             CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5615.            
  5616.  
  5617.             coroutine.resume(coroutine.create(function()
  5618.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5619.             bld.LightEmission = 0.1
  5620.             bld.Texture = "rbxassetid://284205403"
  5621.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5622.             bld.Rate = 500
  5623.             bld.Lifetime = NumberRange.new(1)
  5624.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5625.             bld.Acceleration = vt(0,-25,0)
  5626.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5627.             bld.Speed = NumberRange.new(10,50)
  5628.             bld.EmissionDirection = "Back"
  5629.             bld.VelocitySpread = 25
  5630.             bld.Rotation = NumberRange.new(-500,500)
  5631.             bld.RotSpeed = NumberRange.new(-500,500)
  5632.             bld.Enabled = false
  5633.             bld:Emit(250)
  5634.             end))
  5635.             coroutine.resume(coroutine.create(function()
  5636.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5637.             bld.LightEmission = 0.1
  5638.             bld.Texture = "rbxassetid://284205403"
  5639.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5640.             bld.Rate = 500
  5641.             bld.Lifetime = NumberRange.new(1)
  5642.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5643.             bld.Acceleration = vt(0,-25,0)
  5644.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5645.             bld.Speed = NumberRange.new(10,50)
  5646.             bld.EmissionDirection = "Back"
  5647.             bld.VelocitySpread = 25
  5648.             bld.Rotation = NumberRange.new(-500,500)
  5649.             bld.RotSpeed = NumberRange.new(-500,500)
  5650.             bld.Enabled = false
  5651.             bld:Emit(250)
  5652.             end))
  5653.             for i = 0, 1.5, .05 do
  5654.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5655.                 swait()
  5656.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5657.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5658.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5659.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5660.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5661.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5662.             end
  5663.         end
  5664.             for i = 0, 4, .05 do
  5665.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5666.                 swait()
  5667.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5668.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5669.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)  
  5670.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5671.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5672.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5673.             end
  5674.             CameraEnshaking(5,25)
  5675.             CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5676.             CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5677.            
  5678.             dmg(whom)
  5679.             coroutine.resume(coroutine.create(function()
  5680.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5681.             bld.LightEmission = 0.1
  5682.             bld.Texture = "rbxassetid://284205403"
  5683.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5684.             bld.Rate = 500
  5685.             bld.Lifetime = NumberRange.new(1)
  5686.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5687.             bld.Acceleration = vt(0,-25,0)
  5688.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5689.             bld.Speed = NumberRange.new(10,50)
  5690.             bld.EmissionDirection = "Back"
  5691.             bld.VelocitySpread = 25
  5692.             bld.Rotation = NumberRange.new(-500,500)
  5693.             bld.RotSpeed = NumberRange.new(-500,500)
  5694.             bld.Enabled = true
  5695.             end))
  5696.             coroutine.resume(coroutine.create(function()
  5697.             bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5698.             bld.LightEmission = 0.1
  5699.             bld.Texture = "rbxassetid://284205403"
  5700.             bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5701.             bld.Rate = 500
  5702.             bld.Lifetime = NumberRange.new(1)
  5703.             bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5704.             bld.Acceleration = vt(0,-25,0)
  5705.             bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5706.             bld.Speed = NumberRange.new(10,50)
  5707.             bld.EmissionDirection = "Back"
  5708.             bld.VelocitySpread = 25
  5709.             bld.Rotation = NumberRange.new(-500,500)
  5710.             bld.RotSpeed = NumberRange.new(-500,500)
  5711.             bld.Enabled = true
  5712.             end))
  5713.             for i = 0, 3, .05 do
  5714.                 RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5715.                 swait()
  5716.                 RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5717.                 LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5718.                 RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)  
  5719.                 Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5720.                 RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5721.                 LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5722.             end
  5723.        
  5724.         RootPart.CFrame = ocf
  5725.         CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5726.         for i = 0, 9 do
  5727.         sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5728.         end
  5729.         for i = 0, 24 do
  5730.         PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5731.         end
  5732.         sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5733.         RootPart.Anchored = false
  5734.         Humanoid.WalkSpeed = storehumanoidWS
  5735.         Humanoid.JumpPower = 50
  5736.         attack = false
  5737.     end
  5738. end
  5739.  
  5740. local input = ""
  5741.  
  5742. mouse.KeyDown:connect(function(k)
  5743.     if(k == "w" or k == "a" or k == "s" or k == "d")then
  5744.         input = input .. k
  5745.         local newInput = input
  5746.         coroutine.wrap(function()
  5747.             for i = 1, 25 do
  5748.                 if(newInput ~= input)then break end
  5749.                 swait()
  5750.             end
  5751.             if(newInput == input)then input = "" end
  5752.         end)()
  5753.         if(input == "wwssadad" and not AllowRape)then
  5754.             AllowRape = true
  5755.             warn("Rape unlocked! Have fun ;)")
  5756.         elseif(input == "wwaassdd" and not AllowCata)then
  5757.             AllowCata = true
  5758.             warn("You unlocked CATASTROPHE.")
  5759.         elseif(input == 'ddawas' and ModeOfGlitch == 4 and not attack)then
  5760.             ChaosBegone()
  5761.         end
  5762.     end
  5763. end)
  5764.  
  5765. mouse.KeyDown:connect(function(k)
  5766.     if k == "h" then
  5767.    
  5768.     end
  5769.    
  5770.         if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5771.                ModeOfGlitch = 2
  5772. storehumanoidWS = 16
  5773. hum.WalkSpeed = 16
  5774. rainbowmode = false
  5775. chaosmode = false
  5776. glitchymode = false
  5777. tl1.Enabled = false
  5778. tl2.Enabled = false
  5779. tl3.Enabled = false
  5780. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5781. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5782. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5783. newTheme("rbxassetid://1539245059",0,1,1)
  5784. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5785. for i, v in pairs(mw2:GetChildren()) do
  5786. if v:IsA("Part") then
  5787. v.BrickColor = MAINRUINCOLOR
  5788. v.Material = "Neon"
  5789. end
  5790. end
  5791. for i, v in pairs(mw1:GetChildren()) do
  5792. if v:IsA("Part") then
  5793. v.Transparency = 1
  5794. v.BrickColor = MAINRUINCOLOR
  5795. v.Material = "Neon"
  5796. end
  5797. end
  5798. for i, v in pairs(m:GetChildren()) do
  5799. if v:IsA("Part") then
  5800. v.BrickColor = BrickColor.new("White")
  5801. v.Material = "Ice"
  5802. end
  5803. end
  5804. for i, v in pairs(m2:GetChildren()) do
  5805. if v:IsA("Part") then
  5806. v.BrickColor = BrickColor.new("Pastel light blue")
  5807. v.Material = "Glass"
  5808. end
  5809. end
  5810. for i, v in pairs(m3:GetChildren()) do
  5811. if v:IsA("Part") then
  5812. v.BrickColor = BrickColor.new("Toothpaste")
  5813. v.Material = "Neon"
  5814. end
  5815. end
  5816. for i, v in pairs(extrawingmod1:GetChildren()) do
  5817. if v:IsA("Part") then
  5818. v.Transparency = 1
  5819. v.BrickColor = BrickColor.new("White")
  5820. v.Material = "Neon"
  5821. end
  5822. end
  5823. for i, v in pairs(extrawingmod2:GetChildren()) do
  5824. if v:IsA("Part") then
  5825. v.Transparency = 1
  5826. v.BrickColor = BrickColor.new("White")
  5827. v.Material = "Neon"
  5828. end
  5829. end
  5830. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5831. resetmode()
  5832. end
  5833. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5834. lustmode()
  5835. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5836. resetmode()
  5837. end
  5838. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5839.     RiddleMeThisRiddleMeThat()
  5840. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5841.     resetmode()
  5842. end
  5843. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5844.                ModeOfGlitch = 3
  5845. storehumanoidWS = 16
  5846. hum.WalkSpeed = 16
  5847. rainbowmode = false
  5848. chaosmode = false
  5849. glitchymode = true
  5850. tl1.Enabled = true
  5851. tl2.Enabled = true
  5852. tl3.Enabled = true
  5853. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5854. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5855. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5856. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5857. MAINRUINCOLOR = BrickColor.new("White")
  5858. for i, v in pairs(mw2:GetChildren()) do
  5859. if v:IsA("Part") then
  5860. v.BrickColor = MAINRUINCOLOR
  5861. v.Material = "Neon"
  5862. end
  5863. end
  5864. for i, v in pairs(mw1:GetChildren()) do
  5865. if v:IsA("Part") then
  5866. v.Transparency = 0
  5867. v.BrickColor = MAINRUINCOLOR
  5868. v.Material = "Neon"
  5869. end
  5870. end
  5871. for i, v in pairs(m:GetChildren()) do
  5872. if v:IsA("Part") then
  5873. v.BrickColor = BrickColor.new("Really black")
  5874. v.Material = "Ice"
  5875. end
  5876. end
  5877. for i, v in pairs(m2:GetChildren()) do
  5878. if v:IsA("Part") then
  5879. v.BrickColor = BrickColor.new("Dark indigo")
  5880. v.Material = "Glass"
  5881. end
  5882. end
  5883. for i, v in pairs(m3:GetChildren()) do
  5884. if v:IsA("Part") then
  5885. v.Transparency = 1
  5886. v.BrickColor = BrickColor.new("Royal purple")
  5887. v.Material = "Neon"
  5888. end
  5889. end
  5890. for i, v in pairs(extrawingmod1:GetChildren()) do
  5891. if v:IsA("Part") then
  5892. v.Transparency = 1
  5893. v.BrickColor = BrickColor.new("White")
  5894. v.Material = "Neon"
  5895. end
  5896. end
  5897. for i, v in pairs(extrawingmod2:GetChildren()) do
  5898. if v:IsA("Part") then
  5899. v.Transparency = 1
  5900. v.BrickColor = BrickColor.new("White")
  5901. v.Material = "Neon"
  5902. end
  5903. end
  5904. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5905. resetmode()
  5906. end
  5907. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5908.                ModeOfGlitch = 4
  5909. storehumanoidWS = 16
  5910. hum.WalkSpeed = 16
  5911. rainbowmode = false
  5912. glitchymode = false
  5913. chaosmode = true
  5914. tl1.Enabled = true
  5915. tl2.Enabled = true
  5916. tl3.Enabled = true
  5917. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5918. newTheme("rbxassetid://1369263130",0,1,1)
  5919. MAINRUINCOLOR = BrickColor.new("Black")
  5920. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5921. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5922. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5923. for i, v in pairs(mw2:GetChildren()) do
  5924. if v:IsA("Part") then
  5925. v.BrickColor = MAINRUINCOLOR
  5926. v.Material = "Neon"
  5927. end
  5928. end
  5929. for i, v in pairs(mw1:GetChildren()) do
  5930. if v:IsA("Part") then
  5931. v.Transparency = 0.75
  5932. v.BrickColor = BrickColor.random()
  5933. v.Material = "Neon"
  5934. end
  5935. end
  5936. for i, v in pairs(m:GetChildren()) do
  5937. if v:IsA("Part") then
  5938. v.BrickColor = BrickColor.new("Black")
  5939. v.Material = "Neon"
  5940. end
  5941. end
  5942. for i, v in pairs(m2:GetChildren()) do
  5943. if v:IsA("Part") then
  5944. v.BrickColor = BrickColor.random()
  5945. v.Material = "Neon"
  5946. end
  5947. end
  5948. for i, v in pairs(m3:GetChildren()) do
  5949. if v:IsA("Part") then
  5950. v.BrickColor = BrickColor.new("Black")
  5951. v.Material = "Neon"
  5952. end
  5953. end
  5954. for i, v in pairs(extrawingmod1:GetChildren()) do
  5955. if v:IsA("Part") then
  5956. v.Transparency = 1
  5957. v.BrickColor = BrickColor.new("White")
  5958. v.Material = "Neon"
  5959. end
  5960. end
  5961. for i, v in pairs(extrawingmod2:GetChildren()) do
  5962. if v:IsA("Part") then
  5963. v.Transparency = 1
  5964. v.BrickColor = BrickColor.new("White")
  5965. v.Material = "Neon"
  5966. end
  5967. end
  5968. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5969. resetmode()
  5970. end
  5971.  
  5972. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5973. insanitymode()
  5974. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  5975. resetmode()
  5976. end
  5977. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5978.                ModeOfGlitch = 5
  5979. storehumanoidWS = 16
  5980. hum.WalkSpeed = 16
  5981. rainbowmode = false
  5982. chaosmode = false
  5983. glitchymode = false
  5984. tl1.Enabled = true
  5985. tl2.Enabled = true
  5986. tl3.Enabled = true
  5987. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5988. newTheme("rbxassetid://661079869",0,1.02,1)
  5989. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  5990. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  5991. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5992. for i, v in pairs(mw2:GetChildren()) do
  5993. if v:IsA("Part") then
  5994. v.BrickColor = MAINRUINCOLOR
  5995. v.Material = "Neon"
  5996. end
  5997. end
  5998. for i, v in pairs(mw1:GetChildren()) do
  5999. if v:IsA("Part") then
  6000. v.Transparency = 0
  6001. v.BrickColor = MAINRUINCOLOR
  6002. v.Material = "Neon"
  6003. end
  6004. end
  6005. for i, v in pairs(m:GetChildren()) do
  6006. if v:IsA("Part") then
  6007. v.BrickColor = BrickColor.new("Cool yellow")
  6008. v.Material = "Ice"
  6009. end
  6010. end
  6011. for i, v in pairs(m2:GetChildren()) do
  6012. if v:IsA("Part") then
  6013. v.BrickColor = BrickColor.new("Bright yellow")
  6014. v.Material = "Ice"
  6015. end
  6016. end
  6017. for i, v in pairs(m3:GetChildren()) do
  6018. if v:IsA("Part") then
  6019. v.BrickColor = BrickColor.new("Bright yellow")
  6020. v.Material = "Neon"
  6021. end
  6022. end
  6023. for i, v in pairs(extrawingmod1:GetChildren()) do
  6024. if v:IsA("Part") then
  6025. v.Transparency = 1
  6026. v.BrickColor = BrickColor.new("White")
  6027. v.Material = "Neon"
  6028. end
  6029. end
  6030. for i, v in pairs(extrawingmod2:GetChildren()) do
  6031. if v:IsA("Part") then
  6032. v.Transparency = 1
  6033. v.BrickColor = BrickColor.new("White")
  6034. v.Material = "Neon"
  6035. end
  6036. end
  6037. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6038. resetmode()
  6039. end
  6040. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6041.                ModeOfGlitch = 6
  6042. storehumanoidWS = 75
  6043. hum.WalkSpeed = 75
  6044. rainbowmode = false
  6045. chaosmode = false
  6046. glitchymode = false
  6047. tl1.Enabled = true
  6048. tl2.Enabled = true
  6049. tl3.Enabled = true
  6050. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6051. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6052. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6053. newTheme("rbxassetid://1102271169",0,1,1)
  6054. MAINRUINCOLOR = BrickColor.new("White")
  6055. for i, v in pairs(mw2:GetChildren()) do
  6056. if v:IsA("Part") then
  6057. v.BrickColor = MAINRUINCOLOR
  6058. v.Material = "Neon"
  6059. end
  6060. end
  6061. for i, v in pairs(mw1:GetChildren()) do
  6062. if v:IsA("Part") then
  6063. v.Transparency = 0
  6064. v.BrickColor = MAINRUINCOLOR
  6065. v.Material = "Neon"
  6066. end
  6067. end
  6068. for i, v in pairs(m:GetChildren()) do
  6069. if v:IsA("Part") then
  6070. v.BrickColor = BrickColor.new("White")
  6071. v.Material = "Ice"
  6072. end
  6073. end
  6074. for i, v in pairs(m2:GetChildren()) do
  6075. if v:IsA("Part") then
  6076. v.BrickColor = BrickColor.new("White")
  6077. v.Material = "Ice"
  6078. end
  6079. end
  6080. for i, v in pairs(m3:GetChildren()) do
  6081. if v:IsA("Part") then
  6082. v.BrickColor = BrickColor.new("White")
  6083. v.Material = "Neon"
  6084. end
  6085. end
  6086. for i, v in pairs(extrawingmod1:GetChildren()) do
  6087. if v:IsA("Part") then
  6088. v.Transparency = 1
  6089. v.BrickColor = BrickColor.new("White")
  6090. v.Material = "Neon"
  6091. end
  6092. end
  6093. for i, v in pairs(extrawingmod2:GetChildren()) do
  6094. if v:IsA("Part") then
  6095. v.Transparency = 1
  6096. v.BrickColor = BrickColor.new("White")
  6097. v.Material = "Neon"
  6098. end
  6099. end
  6100. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6101. resetmode()
  6102. end
  6103. if k == "u" and attack == false then
  6104.  
  6105. storehumanoidWS = 50
  6106. hum.WalkSpeed = 50
  6107. rainbowmode = true
  6108. chaosmode = false
  6109. glitchymode = false
  6110. tl1.Enabled = true
  6111. tl2.Enabled = true
  6112. tl3.Enabled = true
  6113.  
  6114. if(ModeOfGlitch == 6127843)then
  6115.     vaporwave = not vaporwave
  6116. end
  6117.  
  6118. if(not vaporwave)then
  6119. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6120. newTheme("rbxassetid://147930134",0,1,1)
  6121. else
  6122. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6123. newTheme("rbxassetid://1308711379",0,1,1)  
  6124. end
  6125.  
  6126.  
  6127.                ModeOfGlitch = 6127843
  6128. MAINRUINCOLOR = BrickColor.new("White")
  6129. for i, v in pairs(mw2:GetChildren()) do
  6130. if v:IsA("Part") then
  6131. v.BrickColor = MAINRUINCOLOR
  6132. v.Material = "Neon"
  6133. end
  6134. end
  6135. for i, v in pairs(mw1:GetChildren()) do
  6136. if v:IsA("Part") then
  6137. v.Transparency = 0
  6138. v.BrickColor = MAINRUINCOLOR
  6139. v.Material = "Neon"
  6140. end
  6141. end
  6142. for i, v in pairs(m:GetChildren()) do
  6143. if v:IsA("Part") then
  6144. v.BrickColor = BrickColor.new("White")
  6145. v.Material = "Neon"
  6146. end
  6147. end
  6148. for i, v in pairs(m2:GetChildren()) do
  6149. if v:IsA("Part") then
  6150. v.BrickColor = BrickColor.new("White")
  6151. v.Material = "Neon"
  6152. end
  6153. end
  6154. for i, v in pairs(m3:GetChildren()) do
  6155. if v:IsA("Part") then
  6156. v.BrickColor = BrickColor.new("White")
  6157. v.Material = "Neon"
  6158. end
  6159. end
  6160. for i, v in pairs(extrawingmod1:GetChildren()) do
  6161. if v:IsA("Part") then
  6162. v.Transparency = 1
  6163. v.BrickColor = BrickColor.new("White")
  6164. v.Material = "Neon"
  6165. end
  6166. end
  6167. for i, v in pairs(extrawingmod2:GetChildren()) do
  6168. if v:IsA("Part") then
  6169. v.Transparency = 1
  6170. v.BrickColor = BrickColor.new("White")
  6171. v.Material = "Neon"
  6172. end
  6173. end
  6174. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6175. resetmode()
  6176. end
  6177. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6178.                ModeOfGlitch = 1000000
  6179. storehumanoidWS = 100
  6180. hum.WalkSpeed = 100
  6181. rainbowmode = false
  6182. chaosmode = false
  6183. glitchymode = false
  6184. tl1.Enabled = true
  6185. tl2.Enabled = true
  6186. tl3.Enabled = true
  6187. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6188. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6189. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6190. newTheme("rbxassetid://1359036559",0,1,1)
  6191. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6192. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6193. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6194. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6195. for i, v in pairs(mw2:GetChildren()) do
  6196. if v:IsA("Part") then
  6197. v.BrickColor = MAINRUINCOLOR
  6198. v.Material = "Neon"
  6199. end
  6200. end
  6201. for i, v in pairs(mw1:GetChildren()) do
  6202. if v:IsA("Part") then
  6203. v.Transparency = 0
  6204. v.BrickColor = MAINRUINCOLOR
  6205. v.Material = "Neon"
  6206. end
  6207. end
  6208. for i, v in pairs(m:GetChildren()) do
  6209. if v:IsA("Part") then
  6210. v.Color = Color3.new(0.5,0,1)
  6211. v.Material = "Neon"
  6212. end
  6213. end
  6214. for i, v in pairs(m2:GetChildren()) do
  6215. if v:IsA("Part") then
  6216. v.Color = Color3.new(0.25,0,1)
  6217. v.Material = "Neon"
  6218. end
  6219. end
  6220. for i, v in pairs(m3:GetChildren()) do
  6221. if v:IsA("Part") then
  6222. v.Color = Color3.new(0.45,0,1)
  6223. v.Material = "Neon"
  6224. end
  6225. end
  6226. for i, v in pairs(extrawingmod1:GetChildren()) do
  6227. if v:IsA("Part") then
  6228. v.Transparency = 0.75
  6229. v.Color = Color3.new(0.25,0,1)
  6230. v.Material = "Neon"
  6231. end
  6232. end
  6233. for i, v in pairs(extrawingmod2:GetChildren()) do
  6234. if v:IsA("Part") then
  6235. v.Transparency = 0.75
  6236. v.Color = Color3.new(0.5,0,1)
  6237. v.Material = "Neon"
  6238. end
  6239. end
  6240. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6241. resetmode()
  6242. end
  6243. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6244. newThemeCust("rbxassetid://1504604335",0,1,1)
  6245. attack = true
  6246. hum.WalkSpeed = 0
  6247. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6248. for i = 0, 24, 0.1 do
  6249. swait()
  6250. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6251. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6252. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6253. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6254. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6255. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6256. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6257. end
  6258. CameraEnshaking(1,1)
  6259. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6260. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6261. wait(0.55)
  6262. CameraEnshaking(1,2)
  6263. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6264. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6265. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6266. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6267. wait(0.55)
  6268. CameraEnshaking(1,3)
  6269. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6270. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6271. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6272. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6273. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6274. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6275. wait(0.55)
  6276. CameraEnshaking(10,5)
  6277. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6278. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6279. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6280. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6281. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6282. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6283. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6284. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6285. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6286. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6287. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6288. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6289. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6290. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6291. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6292. for i = 0, 49 do
  6293. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6294. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6295. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6296. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6297. end
  6298. ModeOfGlitch = 12345678987654321
  6299. storehumanoidWS = 200
  6300. hum.WalkSpeed = 200
  6301. rainbowmode = false
  6302. chaosmode = false
  6303. glitchymode = false
  6304. tl1.Enabled = true
  6305. tl2.Enabled = true
  6306. tl3.Enabled = true
  6307. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6308. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6309. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6310. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6311. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6312. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6313. for i, v in pairs(mw2:GetChildren()) do
  6314. if v:IsA("Part") then
  6315. v.BrickColor = MAINRUINCOLOR
  6316. v.Material = "Neon"
  6317. end
  6318. end
  6319. for i, v in pairs(mw1:GetChildren()) do
  6320. if v:IsA("Part") then
  6321. v.Transparency = 0
  6322. v.BrickColor = MAINRUINCOLOR
  6323. v.Material = "Neon"
  6324. end
  6325. end
  6326. for i, v in pairs(m:GetChildren()) do
  6327. if v:IsA("Part") then
  6328. v.Color = Color3.new(0.5,0,1)
  6329. v.Material = "Neon"
  6330. end
  6331. end
  6332. for i, v in pairs(m2:GetChildren()) do
  6333. if v:IsA("Part") then
  6334. v.Color = Color3.new(0.5,0,1)
  6335. v.Material = "Neon"
  6336. end
  6337. end
  6338. for i, v in pairs(m3:GetChildren()) do
  6339. if v:IsA("Part") then
  6340. v.Color = Color3.new(0.5,0,1)
  6341. v.Material = "Neon"
  6342. end
  6343. end
  6344. for i, v in pairs(extrawingmod1:GetChildren()) do
  6345. if v:IsA("Part") then
  6346. v.Transparency = 0
  6347. v.Color = Color3.new(0.5,0,1)
  6348. v.Material = "Neon"
  6349. end
  6350. end
  6351. for i, v in pairs(extrawingmod2:GetChildren()) do
  6352. if v:IsA("Part") then
  6353. v.Transparency = 0
  6354. v.Color = Color3.new(0.5,0,1)
  6355. v.Material = "Neon"
  6356. end
  6357. attack = false
  6358. end
  6359. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6360. resetmode()
  6361. end
  6362. if k == "l" and toggleTag == false then
  6363. toggleTag = true
  6364. text.TextTransparency = 0
  6365. text.TextStrokeTransparency = 0
  6366. elseif k == "l" and toggleTag == true then
  6367. toggleTag = false
  6368. text.TextTransparency = 1
  6369. text.TextStrokeTransparency = 1
  6370. end
  6371. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6372. ExtinctiveHeartbreak()
  6373. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6374. PureBomb()
  6375. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6376. scattercorrupt()
  6377. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6378. Judgement()
  6379. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6380. ChaosGroundStrike()
  6381. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6382. InsaneGroundStrike()
  6383.  
  6384. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6385.     ChooseODer()
  6386. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6387. Starfall()
  6388. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6389. yinyangi()
  6390. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6391. Wip()
  6392. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6393. StarfallEX()
  6394. end
  6395. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6396. StarDivision()
  6397. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6398. JusticeBeam()
  6399. end
  6400. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6401. UniversalCollapse()
  6402. end
  6403. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6404.  
  6405. end
  6406. if k == "n" and attack == false then
  6407. CorruptBlink()
  6408. end
  6409. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6410. FuckMeSidewaysAndCallMeGay()
  6411. end
  6412. end)
  6413. coroutine.resume(coroutine.create(function()
  6414. while true do
  6415. swait(2)
  6416. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6417. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6418. end
  6419.  
  6420. end
  6421. end))
  6422.  
  6423.  
  6424. coroutine.resume(coroutine.create(function()
  6425. while true do
  6426. if ModeOfGlitch == 1000000 then
  6427. swait(0.5)
  6428. end
  6429. swait()
  6430. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6431. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6432. end
  6433. if ModeOfGlitch == 12345678987654321 then
  6434. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6435. end
  6436. end
  6437. end))
  6438.  
  6439.  
  6440. function RandomMaterial()
  6441.     local getRandom;
  6442.     local material;
  6443.     local function IsTerrainMaterial(mat)
  6444.         local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6445.         return isMaterial
  6446.     end
  6447.     getRandom = function()
  6448.         local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6449.         if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6450.     end
  6451.     getRandom()
  6452.     repeat wait() until material
  6453.     return material
  6454. end
  6455. function RandomCaps(str)
  6456.     local new = ""
  6457.     for i = 1, #str do
  6458.         if(math.random(1,2) == 1)then
  6459.             new = new .. (str:sub(i,i):upper())
  6460.         else
  6461.             new = new .. str:sub(i,i)
  6462.         end
  6463.     end
  6464.     return new
  6465. end
  6466.  
  6467. coroutine.resume(coroutine.create(function()
  6468. while true do
  6469. for i = 1, #ODers do
  6470.     local ODer = ODers[i]
  6471.     if(ODer)then
  6472.         local hed = ODer:FindFirstChild'Head'
  6473.         if(ODer.Parent and hed)then
  6474.             sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6475.         else
  6476.             table.remove(ODers,i)
  6477.         end
  6478.     else
  6479.         table.remove(ODers,i)
  6480.     end
  6481. end
  6482. if(not kan)then
  6483.     kan = Instance.new("Sound",char)
  6484. end
  6485. kan.Parent = char
  6486. if(plr.UserId == 5719877)then kan.Volume = 3 else  kan.Volume = 1 end
  6487. kan.Pitch = Pitch
  6488. kan.SoundId = MID
  6489. kan.Name = "wrecked"
  6490. kan.Looped = true
  6491. kan:Resume()
  6492. swait()
  6493. if glitchymode == true then
  6494.     local val = math.random(1,255)
  6495.     local color = Color3.fromRGB(val,val,val)
  6496.     pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6497.     pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6498.     tl1.Color = ColorSequence.new(color)
  6499.     tl2.Color = ColorSequence.new(color)
  6500.     tl3.Color = ColorSequence.new(color)
  6501.     tr1.Color = ColorSequence.new(color)
  6502.     tr2.Color = ColorSequence.new(color)
  6503.     tr3.Color = ColorSequence.new(color)
  6504.     for i, v in pairs(mw1:GetChildren()) do
  6505.     if v:IsA("Part") then
  6506.     v.Transparency = 0
  6507.     v.Color = color
  6508.     v.Material = "Neon"
  6509.     end
  6510.     end
  6511.     for i, v in pairs(mw2:GetChildren()) do
  6512.     if v:IsA("Part") then
  6513.     v.Color = color
  6514.     v.Material = "Neon"
  6515.     end
  6516.     end
  6517.     for i, v in pairs(m2:GetChildren()) do
  6518.     if v:IsA("Part") then
  6519.     v.Color = color
  6520.     v.Material = "Neon"
  6521.     end
  6522.     end
  6523.     RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6524. end
  6525. if chaosmode or glitchymode then
  6526.     pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6527.     pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6528. else
  6529.     pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6530.     pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6531. end
  6532. if chaosmode == true then
  6533. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6534. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6535. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6536. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6537. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6538. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6539. for i, v in pairs(mw1:GetChildren()) do
  6540. if v:IsA("Part") then
  6541. v.Transparency = 0.75
  6542. v.BrickColor = BrickColor.random()
  6543. v.Material = "Neon"
  6544. end
  6545. end
  6546. for i, v in pairs(extrawingmod1:GetChildren()) do
  6547. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6548. v.Transparency = 0.75
  6549. v.BrickColor = BrickColor.random()
  6550. v.Material = "Neon"
  6551. elseif v:IsA("Part") then
  6552. v.Transparency = 1
  6553. end
  6554. end
  6555. for i, v in pairs(m2:GetChildren()) do
  6556. if v:IsA("Part") then
  6557. v.BrickColor = BrickColor.random()
  6558. v.Material = "Neon"
  6559. end
  6560. end
  6561. end
  6562. end
  6563. end))
  6564. Humanoid.Name = "STARGLITCHER"
  6565. Humanoid.MaxHealth = math.huge
  6566. Humanoid.Health = math.huge
  6567. Instance.new("ForceField",char).Visible = false
  6568. Humanoid.Animator.Parent = nil
  6569. idleanim=.4
  6570. while true do
  6571. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6572. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6573. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6574. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6575. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6576. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6577. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6578. end
  6579. if rainbowmode == true then
  6580. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6581. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6582. if(not vaporwave)then
  6583.     RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6584. else
  6585.     RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6586. end
  6587. MAINRUINCOLOR = BrickColor.new("White")
  6588. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6589. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6590. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6591. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6592. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6593. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6594. for i, v in pairs(m:GetChildren()) do
  6595. if v:IsA("Part") then
  6596. v.Color = Color3.new(r/255,g/255,b/255)
  6597. end
  6598. end
  6599. for i, v in pairs(m2:GetChildren()) do
  6600. if v:IsA("Part") then
  6601. v.Color = Color3.new(r/255,g/255,b/255)
  6602. end
  6603. end
  6604. for i, v in pairs(m3:GetChildren()) do
  6605. if v:IsA("Part") then
  6606. v.Color = Color3.new(r/255,g/255,b/255)
  6607. end
  6608. end
  6609. for i, v in pairs(mw1:GetChildren()) do
  6610. if v:IsA("Part") then
  6611. v.Color = Color3.new(r/255,g/255,b/255)
  6612. v.Material = "Neon"
  6613. end
  6614. end
  6615. for i, v in pairs(mw2:GetChildren()) do
  6616. if v:IsA("Part") then
  6617. v.Color = Color3.new(r/255,g/255,b/255)
  6618. v.Material = "Neon"
  6619. end
  6620. end
  6621. end
  6622. CameraManager()
  6623. swait()
  6624. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6625. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6626. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6627. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6628. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6629. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6630.  
  6631. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6632. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6633. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6634. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6635. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6636. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6637.   sine = sine + change
  6638. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6639. local velderp=RootPart.Velocity.y
  6640. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6641. if equipped==true or equipped==false then
  6642. if attack==false then
  6643. idle=idle+1
  6644. else
  6645. idle=0
  6646. end
  6647. if idle>=500 then
  6648. if attack==false then
  6649. --Sheath()
  6650. end
  6651. end
  6652. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6653. Anim="Jump"
  6654. if attack==false then
  6655. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6656. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6657. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6658. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6659. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6660. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6661. end
  6662. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6663. Anim="Fall"
  6664. if attack==false then
  6665. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6666. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6667. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6668. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6669. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6670. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6671. end
  6672. elseif torvel<1 and hitfloor~=nil then
  6673. Anim="Idle"
  6674. if attack==false then
  6675. if ModeOfGlitch == 1 then
  6676. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6677. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6678. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6679. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6680. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6681. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6682.  
  6683. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6684. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6685. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6686. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6687. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6688. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6689. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6690.  
  6691. elseif ModeOfGlitch == 3 then
  6692. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6693. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6694. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6695. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6696. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6697. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6698. elseif ModeOfGlitch == 4 then
  6699. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6700. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6701. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6702. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6703. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6704. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6705. elseif ModeOfGlitch == 69 then
  6706. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6707. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6708. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6709. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6710. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6711. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6712. elseif ModeOfGlitch == 8376532578634534 then
  6713. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6714. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6715. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)  
  6716. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6717. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6718. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6719.        
  6720. elseif ModeOfGlitch == 666666 then
  6721. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6722. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6723. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6724. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6725. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6726. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6727.  
  6728. elseif ModeOfGlitch == 5 then
  6729. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6730. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6731. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6732. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6733. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6734. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6735.  
  6736. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6737. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6738. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6739. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6740. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6741. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6742. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6743.  
  6744. elseif ModeOfGlitch == 12345678987654321 then
  6745. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6746. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6747. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6748. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6749. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6750. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6751. end
  6752. end
  6753. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6754. Anim="Walk"
  6755. if attack==false then
  6756. if ModeOfGlitch == 1 then
  6757. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6758. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6759. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6760. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6761. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6762. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6763. elseif ModeOfGlitch == 4 then
  6764. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6765. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6766. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6767. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6768. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6769. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6770. elseif ModeOfGlitch == 666666 then
  6771. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6772. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6773. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6774. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6775. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6776. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6777.  
  6778. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6779. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6780. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6781. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6782. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6783. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6784. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6785. end
  6786. end
  6787. elseif torvel>=22 and hitfloor~=nil then
  6788. Anim="Run"
  6789. if attack==false then
  6790. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6791. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6792. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6793. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6794. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6795. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6796. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6797. elseif ModeOfGlitch == 666666 then
  6798. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6799. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6800. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6801. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6802. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6803. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6804.  
  6805. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6806. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6807. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6808. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6809. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6810. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6811. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6812. end
  6813. end
  6814. end
  6815. end
  6816. end
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