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ManlyMemeScripter

Ugand

Mar 3rd, 2018
345
0
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  1. --Ugandan Bomb by #########
  2. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Dropping down!","Red")
  3. wait(0.001)
  4. lol = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  5. lol.SoundId = "rbxassetid://949916584"
  6. lol:Play()
  7. part = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  8. part.Position = game.Players.LocalPlayer.Character.Head.Position + Vector3.new(0,178,0)
  9. part.Anchored = true
  10. part.CanCollide = false
  11. part.BrickColor = BrickColor.new("Really black")
  12. mesh = Instance.new("SpecialMesh", part)
  13. mesh.MeshId = "http://roblox.com/asset/?id=1301935915"
  14. mesh.TextureId = "http://roblox.com/asset/?id=1300137893"
  15. mesh.Scale = Vector3.new(10,10,10)
  16. part.Rotation = Vector3.new(0,180,0)
  17. boomb = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  18. boomb.SoundId = "rbxassetid://1303652161"
  19. boomb.Volume = 99
  20. for i = 1,178 do
  21. wait(0.01)
  22. part.Position = part.Position - Vector3.new(0,1,0)
  23. end
  24. boomb.Volume = 99
  25. boomb:Play()
  26. game.Lighting.FogColor = Color3.new(255,255,255)
  27. game.Lighting.FogEnd = 1
  28. bomb = Instance.new("Explosion", game.Players.LocalPlayer.Character.Head)
  29. bomb.Position = part.Position
  30. bomb.BlastRadius = 999
  31. bomb.BlastPressure = 3000000
  32. part.Transparency = 1
  33. boom = Instance.new("Part", game.Players.LocalPlayer.Character.Head)
  34. boom.Anchored = true
  35. boom.CanCollide = false
  36. boom.Position = part.Position
  37. mesh1 = Instance.new("SpecialMesh", boom)
  38. mesh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  39. boom.BrickColor = BrickColor.new("Bright yellow")
  40. boom.Rotation = Vector3.new(90,0,0)
  41. boom.Transparency = 0.5
  42. lol.Volume = 99
  43. for i = 1,750 do
  44. wait()
  45. game.Lighting.FogEnd = game.Lighting.FogEnd + 2000
  46. game.Workspace.CurrentCamera.FieldOfView = math.random(30,50)
  47. boom.Rotation = boom.Rotation + Vector3.new(0,0,1)
  48. mesh1.Scale = mesh1.Scale - Vector3.new(3,3,4.5)
  49. end
  50. game.Lighting.FogEnd = 100000000
  51. part:destroy()
  52. lol:destroy()
  53. boom:destroy()
  54. game.Workspace.CurrentCamera.FieldOfView = 70
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