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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE made by SoulCah | Dennis <3")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. local plr = game:GetService("Players").LocalPlayer
  145. local char = plr.Character
  146.  
  147. function FindInTable(t, n)
  148. for i,v in pairs(t) do
  149. if v == n then
  150. return true
  151. end
  152. end
  153. return false
  154. end
  155. --Transformaaaaation--
  156. char["Left Arm"].BrickColor = BrickColor.new("Medium stone")
  157. char["Right Arm"].BrickColor = BrickColor.new("Medium stone")
  158. char.Head.BrickColor = BrickColor.new("Medium stone")
  159. char["Left Leg"].BrickColor = BrickColor.new("Medium stone")
  160. char["Right Leg"].BrickColor = BrickColor.new("Medium stone")
  161.  
  162. for i,v in pairs(char:children'') do
  163. local toremove = {"CharacterMesh", "Shirt", "Pants", "ShirtGraphic", "Accessory"}
  164. if FindInTable(toremove, v.ClassName) then v:Destroy() end
  165. if v.ClassName == "BodyColors" then
  166. v.HeadColor = BrickColor.new("Medium stone")
  167. v.LeftArmColor = BrickColor.new("Medium stone")
  168. v.LeftLegColor = BrickColor.new("Medium stone")
  169. v.RightArmColor = BrickColor.new("Medium stone")
  170. v.RightLegColor = BrickColor.new("Medium stone")
  171. v.TorsoColor = BrickColor.new("Medium stone")
  172. end
  173. end
  174.  
  175. local face = char.Head:FindFirstChild'face' if face then face.Texture = "http://www.roblox.com/asset/?id=13038247" end
  176. Instance.new("Shirt", char).ShirtTemplate = "http://www.roblox.com/asset/?id=120599107"
  177. Instance.new("Pants", char).PantsTemplate = "http://www.roblox.com/asset/?id=281982286"
  178. local function CreateHat(name, meshid, textureid)
  179. local h = Instance.new("Accessory")
  180. h.Name = name
  181. local han = Instance.new("Part", h)
  182. han.Name = "Handle"
  183. local mesh = Instance.new("SpecialMesh", han)
  184. mesh.Name = "Mesh"
  185. mesh.MeshId = meshid
  186. mesh.TextureId = textureid
  187. return h,han,mesh
  188. end
  189. hum = char:FindFirstChildOfClass'Humanoid'
  190. local h,han,mesh = CreateHat("2LEGITOwl", "http://www.roblox.com/asset/?id=329798434", "http://www.roblox.com/asset/?id=329790966")
  191. han.Size = Vector3.new(1, 1, 1)
  192. mesh.Scale = Vector3.new(0.3, 0.3, 0.3)
  193. h.AttachmentPos = Vector3.new(1.1, 0.38, 0)
  194. hum:AddAccessory(h)
  195. h,han,mesh = CreateHat("RobloxScarf", "http://www.roblox.com/asset/?id=138054351", "http://www.roblox.com/asset/?id=138052904")
  196. mesh.Scale = Vector3.new(3, 3, 3)
  197. han.Size = Vector3.new(1.9, 2, 2)
  198. h.AttachmentPos = Vector3.new(0, 1.54, 0.1)
  199. hum:AddAccessory(h)
  200. h,han,mesh = CreateHat("Ultra-Fabulous Hair", "http://www.roblox.com/asset/?id=16627529", "http://www.roblox.com/asset/?id=16627494")
  201. mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  202. han.Size = Vector3.new(2, 2, 2)
  203. hum:AddAccessory(h)
  204. wait(1/60)
  205. -- Created by Nebula_Zorua --
  206. -- Killbot --
  207. -- A cyborg that got taken over by a virus --
  208. -- Discord: Nebula the Zorua#6969
  209. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  210.  
  211.  
  212. --// Initializing \\--
  213. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  214. local Plrs = S.Players
  215. local Plr = Plrs.LocalPlayer
  216. local Char = Plr.Character
  217. local Hum = Char:FindFirstChildOfClass'Humanoid'
  218. local RArm = Char["Right Arm"]
  219. local LArm = Char["Left Arm"]
  220. local RLeg = Char["Right Leg"]
  221. local LLeg = Char["Left Leg"]
  222. local Root = Char:FindFirstChild'HumanoidRootPart'
  223. local Torso = Char.Torso
  224. local Head = Char.Head
  225. local NeutralAnims = true
  226. local Attack = false
  227. local BloodPuddles = {}
  228. local Effects = {}
  229. local Debounces = {Debounces={}}
  230. local Mouse = Plr:GetMouse()
  231. local Hit = {}
  232. local Sine = 0
  233. local Idle = 0
  234. local Change = 1
  235. local FLArm,FRArm,FRArmW,FLArmW
  236. local Stunned = {}
  237. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  238. --// Debounce System \\--
  239.  
  240.  
  241. function Debounces:New(name,cooldown)
  242. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  243. setmetatable(aaaaa,{__index = Debounces})
  244. Debounces.Debounces[name] = aaaaa
  245. return aaaaa
  246. end
  247.  
  248. function Debounces:Use(overrideUsable)
  249. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  250. if(self.Usable or overrideUsable)then
  251. self.Usable = false
  252. self.CoolingDown = true
  253. local LastUse = time()
  254. self.LastUse = LastUse
  255. delay(self.Cooldown or 2,function()
  256. if(self.LastUse == LastUse)then
  257. self.CoolingDown = false
  258. self.Usable = true
  259. end
  260. end)
  261. end
  262. end
  263.  
  264. function Debounces:Get(name)
  265. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  266. for i,v in next, Debounces.Debounces do
  267. if(i == name)then
  268. return v;
  269. end
  270. end
  271. end
  272.  
  273. function Debounces:GetProgressPercentage()
  274. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  275. if(self.CoolingDown and not self.Usable)then
  276. return math.max(
  277. math.floor(
  278. (
  279. (time()-self.LastUse)/self.Cooldown or 2
  280. )*100
  281. )
  282. )
  283. else
  284. return 100
  285. end
  286. end
  287.  
  288. --// Shortcut Variables \\--
  289. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  290. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  291. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  292. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  293. local R3 = {N=Region3.new}
  294. local De = S.Debris
  295. local WS = workspace
  296. local Lght = S.Lighting
  297. local RepS = S.ReplicatedStorage
  298. local IN = Instance.new
  299.  
  300. --// Extended ROBLOX tables \\--
  301. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  302. --// Customization \\--
  303.  
  304. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  305. local Remove_Hats = false
  306. local Remove_Clothing = false
  307. local PlayerSize = 1
  308. local DamageColor = BrickColor.new'Really red'
  309. local MusicID = 1030796589
  310. local MusicPitch = 1
  311. local BloodID = "rbxassetid://284205403"
  312. local BloodColor = BrickColor.new'Crimson'
  313. local BloodMaterial = Enum.Material.SmoothPlastic
  314.  
  315. --// Weapon and GUI creation, and Character Customization \\--
  316.  
  317. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  318. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  319. local Effects = IN("Folder",Char)
  320. Effects.Name = "Effects"
  321.  
  322. New = function(Object, Parent, Name, Data)
  323. local Object = Instance.new(Object)
  324. for Index, Value in pairs(Data or {}) do
  325. Object[Index] = Value
  326. end
  327. Object.Parent = Parent
  328. Object.Name = Name
  329. return Object
  330. end
  331.  
  332.  
  333.  
  334. CyborgArm = New("Model",Char,"CyborgArm",{})
  335. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  336. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  337. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  338. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  339. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  340. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  341. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  342. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  343. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  344. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  345. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  346. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  347. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  348. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  349. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  350. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  351. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  352. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  353. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  354. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  355. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  356. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(1, 0, 0),})
  357. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  358.  
  359. for _,v in next, CyborgArm:children() do
  360. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  361. end
  362.  
  363. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  364. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  365. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really red' Char.LeftWing.Transparency = 0.5 end)
  366.  
  367.  
  368. if(PlayerSize ~= 1)then
  369. for _,v in next, Char:GetDescendats() do
  370. if(v:IsA'BasePart')then
  371. v.Size = v.Size * PlayerSize
  372. end
  373. end
  374. end
  375.  
  376. --// Instance Creation Functions \\--
  377.  
  378. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  379. local Sound = IN("Sound")
  380. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  381. Sound.Pitch = pitch or 1
  382. Sound.Volume = volume or 1
  383. Sound.Looped = looped or false
  384. if(autoPlay)then
  385. coroutine.wrap(function()
  386. repeat wait() until Sound.IsLoaded
  387. Sound.Playing = autoPlay or false
  388. end)()
  389. end
  390. if(not looped and effect)then
  391. Sound.Ended:connect(function()
  392. Sound.Volume = 0
  393. Sound:destroy()
  394. end)
  395. elseif(effect)then
  396. warn("Sound can't be looped and a sound effect!")
  397. end
  398. Sound.Parent =parent or Torso
  399. return Sound
  400. end
  401. function Part(parent,color,material,size,cframe,anchored,cancollide)
  402. local part = IN("Part")
  403. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  404. part.Material = material or Enum.Material.SmoothPlastic
  405. part.TopSurface,part.BottomSurface=10,10
  406. part.Size = size or V3.N(1,1,1)
  407. part.CFrame = cframe or CF.N(0,0,0)
  408. part.CanCollide = cancollide or false
  409. part.Anchored = anchored or false
  410. part.Parent = parent or Char
  411. return part
  412. end
  413.  
  414. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  415. local part = IN("SpecialMesh")
  416. part.MeshId = meshid or ""
  417. part.TextureId = textid or ""
  418. part.Scale = scale or V3.N(1,1,1)
  419. part.Offset = offset or V3.N(0,0,0)
  420. part.MeshType = meshtype or Enum.MeshType.Sphere
  421. part.Parent = parent
  422. return part
  423. end
  424.  
  425. NewInstance = function(instance,parent,properties)
  426. local inst = Instance.new(instance,parent)
  427. if(properties)then
  428. for i,v in next, properties do
  429. pcall(function() inst[i] = v end)
  430. end
  431. end
  432. return inst;
  433. end
  434.  
  435. --// Music Creation \\--
  436. local Music = Sound(Char,MusicID,MusicPitch,3,true,false,true)
  437. Music.Name = 'Music'
  438.  
  439. --// Stop animations \\--
  440. for _,v in next, Hum:GetPlayingAnimationTracks() do
  441. v:Stop();
  442. end
  443.  
  444. pcall(game.Destroy,Char:FindFirstChild'Animate')
  445. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  446.  
  447. --// Joints \\--
  448.  
  449. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  450. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  451. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  452. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  453. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  454. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  455. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  456.  
  457. local LSC0 = LS.C0
  458. local RSC0 = RS.C0
  459. local NKC0 = NK.C0
  460. local LHC0 = LH.C0
  461. local RHC0 = RH.C0
  462. local RJC0 = RJ.C0
  463.  
  464. --// Artificial HB \\--
  465.  
  466. local ArtificialHB = IN("BindableEvent", script)
  467. ArtificialHB.Name = "Heartbeat"
  468.  
  469. script:WaitForChild("Heartbeat")
  470.  
  471. local tf = 0
  472. local allowframeloss = false
  473. local tossremainder = false
  474. local lastframe = tick()
  475. local frame = 1/Frame_Speed
  476. ArtificialHB:Fire()
  477.  
  478. game:GetService("RunService").Heartbeat:connect(function(s, p)
  479. tf = tf + s
  480. if tf >= frame then
  481. if allowframeloss then
  482. script.Heartbeat:Fire()
  483. lastframe = tick()
  484. else
  485. for i = 1, math.floor(tf / frame) do
  486. ArtificialHB:Fire()
  487. end
  488. lastframe = tick()
  489. end
  490. if tossremainder then
  491. tf = 0
  492. else
  493. tf = tf - frame * math.floor(tf / frame)
  494. end
  495. end
  496. end)
  497.  
  498. function swait(num)
  499. if num == 0 or num == nil then
  500. ArtificialHB.Event:wait()
  501. else
  502. for i = 0, num do
  503. ArtificialHB.Event:wait()
  504. end
  505. end
  506. end
  507.  
  508.  
  509. --// Effect Function(s) \\--
  510.  
  511. function FakeWeld(p0,p1)
  512. local attachment0 = Instance.new('Attachment',p0)
  513. local attachment1 = Instance.new('Attachment',p1)
  514. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  515. end
  516.  
  517. function Fragment(v)
  518. v:ClearAllChildren()
  519. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  520. v.Archivable = true
  521. -- X
  522. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  523. v.Name = v.Name.."Fragment"
  524.  
  525. local a = v:Clone()
  526. a.Parent = Fragments
  527. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  528. v.CFrame = CF.N(.5,1,1) * v.CFrame
  529. -- Y
  530. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  531.  
  532. local a = v:Clone()
  533. a.Parent = Fragments
  534. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  535. v.CFrame = CF.N(1,.5,1) * v.CFrame
  536. -- Z
  537. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  538.  
  539. local a = v:Clone()
  540. a.Parent = Fragments
  541. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  542. v.CFrame = CF.N(1,1,.5) * v.CFrame
  543.  
  544. v.Parent = Fragments
  545. return Fragments
  546. end
  547.  
  548. local blood = NewInstance("ParticleEmitter",nil,{
  549. Color = ColorSequence.new(BloodColor.Color),
  550. LightEmission=.1,
  551. LightInfluence=1,
  552. ZOffset=.9,
  553. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  554. Texture="rbxassetid://284205403",
  555. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  556. Acceleration = V3.N(0,-15,0),
  557. Lifetime = NumberRange.new(1,2),
  558. Rate=50,
  559. Speed = NumberRange.new(5,15),
  560. SpreadAngle = Vector2.new(15,15),
  561. Enabled = false,
  562. EmissionDirection = 'Back',
  563. })
  564.  
  565. local blood2 = NewInstance("ParticleEmitter",nil,{
  566. Color = ColorSequence.new(BloodColor.Color),
  567. LightEmission=.1,
  568. LightInfluence=1,
  569. ZOffset=.9,
  570. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  571. Texture=BloodID,
  572. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  573. Acceleration = V3.N(0,-125,0),
  574. Lifetime = NumberRange.new(1,2),
  575. Rate=50,
  576. Speed = NumberRange.new(5,15),
  577. SpreadAngle = Vector2.new(15,15),
  578. Enabled = false,
  579. EmissionDirection = 'Back',
  580. })
  581.  
  582. local blood3 = NewInstance("ParticleEmitter",nil,{
  583. Color = ColorSequence.new(BloodColor.Color),
  584. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  585. Texture=BloodID,
  586. Lifetime = NumberRange.new(.4),
  587. Rate=50,
  588. LockedToPart=true,
  589. Speed = NumberRange.new(0,2),
  590. Enabled = false,
  591. })
  592.  
  593. function Blood(size,cframe,amount)
  594. local part = Instance.new("Part",Effects)
  595. part.Transparency = 1
  596. part.Size = size
  597. part.Anchored = true
  598. part.CanCollide = false
  599. part.CFrame = cframe
  600. S.Debris:AddItem(part,6)
  601. local prtcl = blood:Clone()
  602. prtcl.Parent = part
  603. prtcl:Emit(amount)
  604. return part, prtcl
  605. end
  606.  
  607. function Blood2(size,cframe)
  608. local part = Instance.new("Part",Effects)
  609. part.Transparency = 1
  610. part.Size = size
  611. part.Anchored = false
  612. part.CanCollide = false
  613. part.CFrame = cframe
  614. local prtcl = blood:Clone()
  615. prtcl.Enabled = true
  616. prtcl.Parent = part
  617. return part, prtcl
  618. end
  619.  
  620. function Blood3(size,cframe,amount)
  621. local part = Instance.new("Part",Effects)
  622. part.Transparency = 1
  623. part.Size = size
  624. part.Anchored = true
  625. part.CanCollide = false
  626. part.CFrame = cframe
  627. S.Debris:AddItem(part,6)
  628. local prtcl = blood2:Clone()
  629. prtcl.Parent = part
  630. prtcl:Emit(amount)
  631. return part, prtcl
  632. end
  633.  
  634. function Blood4(size,cframe)
  635. local part = Instance.new("Part",Effects)
  636. part.Transparency = 1
  637. part.Size = size
  638. part.Anchored = false
  639. part.CanCollide = false
  640. part.CFrame = cframe
  641. local prtcl = blood2:Clone()
  642. prtcl.Enabled = true
  643. prtcl.Parent = part
  644. return part, prtcl
  645. end
  646.  
  647.  
  648. function BloodDrop(pos,dir,maxsize)
  649. if(game.PlaceId ~= 843468296)then
  650. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  651. owo.CFrame=CF.N(pos,dir)
  652. local bv = Instance.new("BodyVelocity",owo)
  653. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  654. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  655. bv.Name = "MOVE"
  656. --[[local prt = blood3:Clone()
  657. prt.Parent = owo
  658. prt.Enabled = true]]
  659. delay(.01, function() bv:destroy() end)
  660. local touch;
  661. touch = owo.Touched:connect(function(hit)
  662. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  663. touch:disconnect()
  664. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  665. owo:destroy()
  666. end
  667. end)
  668. end
  669. end
  670.  
  671. function BloodPuddle(position,range,maxSize,where)
  672. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  673. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  674. ),{where,Char},false,true)
  675. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  676. if(hit.Name == 'BloodPuddle')then
  677. local dist = (position - hit.Position).magnitude
  678. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  679. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  680. hit.Size = hit.Size + V3.N(.1,0,.1)
  681. end
  682. if(hit.Size.Z < 2)then
  683. pcall(function() hit.Sound:Play() end)
  684. end
  685. else
  686. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  687. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  688. Sound(Puddle,685857471,1,2,false,false,true)
  689. coroutine.wrap(function()
  690. swait(75)
  691. repeat
  692. swait()
  693. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  694. until Puddle.Size.Z < 0.51
  695. Puddle:destroy()
  696. end)()
  697. end
  698. end
  699. end
  700.  
  701. function recurse(root,callback,i)
  702. i= i or 0
  703. for _,v in pairs(root:GetChildren()) do
  704. i = i + 1
  705. callback(i,v)
  706.  
  707. if #v:GetChildren() > 0 then
  708. i = recurse(v,callback,i)
  709. end
  710. end
  711.  
  712. return i
  713. end
  714.  
  715. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  716. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  717. for i,v in pairs(character:GetChildren()) do
  718. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  719. v.Size = Vector3.new(1,1,1)
  720. end
  721. end
  722. if part1:FindFirstChildOfClass('Motor6D') then
  723. part1:FindFirstChildOfClass('Motor6D'):Remove()
  724. end
  725. if attachmentName ~= "NeckAttachment" then
  726. attachmentName = attachmentName.."RigAttachment"
  727. end
  728. local constraint = Instance.new(className.."Constraint")
  729. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  730. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  731. constraint.Name = "RagdollConstraint"..part1.Name
  732. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  733. local collidepart = Instance.new('Part',part1)
  734. collidepart.Size = part1.Size/2
  735. if string.find(string.lower(part1.Name),"upper") then
  736. if string.find(string.lower(part1.Name),"leg") then
  737. collidepart.Size = part1.Size/3
  738. else
  739. collidepart.Size = part1.Size/2.5
  740. end
  741. end
  742. collidepart.CanCollide = true
  743. collidepart.Name = "RagdollJoint"
  744. collidepart.Anchored = false
  745. collidepart.Transparency = 1
  746. collidepart.CFrame = part1.CFrame
  747. collidepart:BreakJoints()
  748. local attachment0 = Instance.new('Attachment',part1)
  749. local attachment1 = Instance.new('Attachment',collidepart)
  750. if attachment0 and attachment1 then
  751. local constraint = Instance.new("HingeConstraint")
  752. constraint.Attachment0 = attachment0
  753. constraint.Attachment1 = attachment1
  754. constraint.LimitsEnabled = true
  755. constraint.UpperAngle = 0
  756. constraint.LowerAngle = 0
  757. constraint.Parent = character
  758. end
  759. if string.find(string.lower(part1.Name),"upper") then
  760. if string.find(string.lower(part1.Name),"leg") then
  761. attachment0.Position = Vector3.new(0,0.01,0)
  762. else
  763. attachment0.Position = Vector3.new(0,0.25,0)
  764. end
  765. else
  766. attachment0.Position = Vector3.new(0,-0.1,0)
  767. end
  768. end
  769. for _,propertyData in next,properties or {} do
  770. constraint[propertyData[1]] = propertyData[2]
  771. end
  772. constraint.Parent = character
  773. return constraint
  774. end
  775. end
  776.  
  777.  
  778. function getAttachment0(character,attachmentName)
  779. for _,child in next,character:children() do
  780. local attachment = child:FindFirstChild(attachmentName)
  781. if attachment then
  782. return attachment
  783. end
  784. end
  785. end
  786.  
  787.  
  788. function Ragdoll(who,half,snapped)
  789. pcall(function()
  790. who:breakJoints()
  791. local who = who
  792. local hhh = who:FindFirstChildOfClass'Humanoid'
  793. local t = GetTorso(who)
  794. pcall(function()
  795. who.HumanoidRootPart:destroy()
  796. end)
  797. hhh.Health = 0
  798. Stunned[who] = true
  799. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  800. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  801. pcall(function()
  802. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  803. FakeWeld(RA,CollideRA) end
  804. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  805. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  806. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  807. end)
  808. pcall(function()
  809. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  810. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  811.  
  812. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  813.  
  814. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  815. FakeWeld(LA,CollideLA) end
  816. end)
  817. pcall(function()
  818. if(HD)then
  819. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  820. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  821. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  822. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  823.  
  824. if(snapped)then
  825. NJ.Orientation = V3.N(0,90,0)
  826. end
  827. if(hhh.Health > 0)then
  828. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  829. FakeWeld(HD,CollideHD)
  830. end
  831. end
  832. end)
  833. if(not half)then
  834. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  835. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  836. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  837. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  838. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  839. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  840. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  841. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  842.  
  843. FakeWeld(RL,CollideRL)
  844. FakeWeld(LL,CollideLL) end
  845. end
  846. for _,v in next, who:children() do
  847. if(v:IsA'BasePart')then
  848. v.CanCollide = true
  849. end
  850. end
  851. else
  852. local character = who
  853.  
  854. if(half)then
  855. pcall(function()
  856. character.UpperTorso.WaistRigAttachment:Destroy()
  857. end)
  858. end
  859.  
  860. local handProperties = {
  861. {"LimitsEnabled", true};
  862. {"UpperAngle",0};
  863. {"LowerAngle",0};
  864. }
  865. local footProperties = {
  866. {"LimitsEnabled", true};
  867. {"UpperAngle", 15};
  868. {"LowerAngle", -45};
  869. }
  870. local shinProperties = {
  871. {"LimitsEnabled", true};
  872. {"UpperAngle", 0};
  873. {"LowerAngle", -75};
  874. }
  875. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  876. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  877. end
  878. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  879. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  880. end
  881. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  882. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  883. end
  884. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  885. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  886. end
  887. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  888. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  889. end
  890. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  891. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  892. end
  893. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  894. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  895. end
  896. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  897. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  898. end
  899. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  900. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  901. end
  902. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  903. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  904. end
  905. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  906. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  907. end
  908. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  909. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  910. end
  911. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  912. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  913. {"LimitsEnabled",true};
  914. {"UpperAngle",5};
  915. {"Radius",5};
  916. })
  917. end
  918. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  919. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  920. {"LimitsEnabled",true};
  921. {"UpperAngle",50};
  922. {"LowerAngle",-50};
  923. })
  924. end
  925. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  926. {"LimitsEnabled",true};
  927. {"UpperAngle",50};
  928. {"LowerAngle",-50};
  929. })
  930.  
  931. recurse(character, function(_,v)
  932. if v:IsA("Attachment") then
  933. v.Axis = Vector3.new(0, 1, 0)
  934. v.SecondaryAxis = Vector3.new(0, 0, 1)
  935. v.Rotation = Vector3.new(0, 0, 0)
  936. if(v.Parent == character.Head and snapped)then
  937. v.Orientation = V3.N(0,-90,0)
  938. end
  939. end
  940. end)
  941. end
  942. end)
  943. end
  944.  
  945.  
  946. function Bezier(startpos, pos2, pos3, endpos, t)
  947. local A = startpos:lerp(pos2, t)
  948. local B = pos2:lerp(pos3, t)
  949. local C = pos3:lerp(endpos, t)
  950. local lerp1 = A:lerp(B, t)
  951. local lerp2 = B:lerp(C, t)
  952. local cubic = lerp1:lerp(lerp2, t)
  953. return cubic
  954. end
  955.  
  956. function Effect(data)
  957. local FX = data.Effect or 'Resize-AndFade'
  958. local Parent = data.Parent or Effects
  959. local Color = data.Color or C3.N(0,0,0)
  960. local Size = data.Size or V3.N(1,1,1)
  961. local MoveDir = data.MoveDirection or nil
  962. local MeshData = data.Mesh or nil
  963. local SndData = data.Sound or nil
  964. local Frames = data.Frames or 45
  965. local Manual = data.Manual or nil
  966. local Material = data.Material or nil
  967. local CFra = data.CFrame or Torso.CFrame
  968. local Settings = data.FXSettings or {}
  969. local Snd,Prt,Msh;
  970. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  971. Prt = Manual
  972. else
  973. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  974. end
  975. if(typeof(MeshData) == 'table')then
  976. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  977. elseif(typeof(MeshData) == 'Instance')then
  978. Msh = MeshData:Clone()
  979. Msh.Parent = Prt
  980. end
  981. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  982. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  983. end
  984. if(Snd)then
  985. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  986. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  987. end
  988. local MoveSpeed = nil;
  989. if(MoveDir)then
  990. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  991. end
  992. local Inc = M.RNG()-M.RNG()
  993. local Thingie = 0
  994. local Thingie2 = M.RNG(50,100)/100
  995.  
  996. coroutine.wrap(function()
  997. if(FX ~= 'Arc')then
  998. for i = 1, Frames do
  999. if(FX == 'Resize-AndFade')then
  1000. if(not Settings.EndSize)then
  1001. Settings.EndSize = V3.N(0,0,0)
  1002. end
  1003. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1004. if(Settings.EndIsIncrement)then
  1005. Prt.Size = Prt.Size - Settings.EndSize
  1006. else
  1007. Prt.Size = Prt.Size - grow/Frames
  1008. end
  1009. Prt.Transparency = (i/Frames)
  1010. elseif(FX == 'Resize+AndFade')then
  1011. if(not Settings.EndSize)then
  1012. Settings.EndSize = Size*2
  1013. end
  1014. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  1015. if(Settings.EndIsIncrement)then
  1016. Prt.Size = Prt.Size + Settings.EndSize
  1017. else
  1018. Prt.Size = Prt.Size + grow/Frames
  1019. end
  1020. Prt.Transparency = (i/Frames)
  1021. elseif(FX == 'Fade')then
  1022. Prt.Transparency = (i/Frames)
  1023. end
  1024. if(Settings.RandomizeCFrame)then
  1025. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1026. end
  1027. if(MoveDir and MoveSpeed)then
  1028. local Orientation = Prt.Orientation
  1029. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1030. Prt.Orientation = Orientation
  1031. end
  1032. if(swait and typeof(swait) == 'function')then
  1033. swait()
  1034. else
  1035. wait()
  1036. end
  1037. end
  1038. Prt:destroy()
  1039. else
  1040. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1041. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1042. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1043. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1044. assert(start ~= nil,"You need to specify a start point!")
  1045. assert(endP ~= nil,"You need to specify an end point!")
  1046. for i = 0, 1, Settings.Speed or 0.01 do
  1047. if(Settings.Home)then
  1048. endP = Settings.Home.CFrame
  1049. end
  1050. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  1051. if(swait and typeof(swait) == 'function')then
  1052. swait()
  1053. else
  1054. wait()
  1055. end
  1056. end
  1057. if(Settings.RemoveOnGoal)then
  1058. Prt:destroy()
  1059. end
  1060. end
  1061. end)()
  1062. return Prt,Msh,Snd
  1063. end
  1064.  
  1065.  
  1066. function SoulSteal(character)
  1067. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  1068. print(torso)
  1069. if(torso and torso:IsA'BasePart')then
  1070. local Model = Instance.new("Model",Effects)
  1071. Model.Name = character.Name.."'s Soul"
  1072. character:BreakJoints()
  1073. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1074. Soul.Name = 'Head'
  1075. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1076. Effect{
  1077. Effect="Arc",
  1078. Manual = Soul,
  1079. FXSettings={
  1080. Start=torso.CFrame,
  1081. Home = Torso,
  1082. RemoveOnGoal = true,
  1083. }
  1084. }
  1085. local lastPoint = Soul.CFrame.p
  1086.  
  1087. for i = 0, 1, 0.01 do
  1088. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1089. local mag = (lastPoint - Soul.Position).magnitude
  1090. Effect{
  1091. Effect = "Fade",
  1092. CFrame = point * CF.N(0, mag/2, 0),
  1093. Size = V3.N(.5,mag+.5,.5),
  1094. Color = Soul.BrickColor
  1095. }
  1096. lastPoint = Soul.CFrame.p
  1097. swait()
  1098. end
  1099. for i = 1, 5 do
  1100. Effect{
  1101. Effect="Fade",
  1102. Color = BrickColor.new'Really red',
  1103. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1104. }
  1105. end
  1106. end
  1107. end
  1108.  
  1109. --// Other Functions \\ --
  1110.  
  1111. function getRegion(point,range,ignore)
  1112. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1113. end
  1114.  
  1115. function clerp(startCF,endCF,alpha)
  1116. return startCF:lerp(endCF, alpha)
  1117. end
  1118.  
  1119. function GetTorso(char)
  1120. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1121. end
  1122.  
  1123.  
  1124.  
  1125. function ShowDamage(Pos, Text, Time, Color)
  1126. coroutine.wrap(function()
  1127. local Rate = (1 / 30)
  1128. local Pos = (Pos or Vector3.new(0, 0, 0))
  1129. local Text = (Text or "")
  1130. local Time = (Time or 2)
  1131. local Color = (Color or Color3.new(1, 0, 1))
  1132. local EffectPart = NewInstance("Part",Effects,{
  1133. Material=Enum.Material.SmoothPlastic,
  1134. RArmlectance = 0,
  1135. Transparency = 1,
  1136. BrickColor = BrickColor.new(Color),
  1137. Name = "Effect",
  1138. Size = Vector3.new(0,0,0),
  1139. Anchored = true
  1140. })
  1141. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1142. Size = UDim2.new(1.25, 0, 1.25, 0),
  1143. Adornee = EffectPart,
  1144. })
  1145. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1146. BackgroundTransparency = 1,
  1147. Size = UDim2.new(1, 0, 1, 0),
  1148. Text = Text,
  1149. Font = "Arial",
  1150. TextColor3 = Color,
  1151. TextStrokeColor3 = Color3.new(0,0,0),
  1152. TextStrokeTransparency=0,
  1153. TextScaled = true,
  1154. })
  1155. game.Debris:AddItem(EffectPart, (Time))
  1156. EffectPart.Parent = game:GetService("Workspace")
  1157. delay(0, function()
  1158. local Frames = (Time / Rate)
  1159. for Frame = 1, Frames do
  1160. wait(Rate)
  1161. local Percent = (Frame / Frames)
  1162. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1163. TextLabel.TextTransparency = Percent
  1164. TextLabel.TextStrokeTransparency = Percent
  1165. end
  1166. if EffectPart and EffectPart.Parent then
  1167. EffectPart:Destroy()
  1168. end
  1169. end) end)()
  1170. end
  1171.  
  1172.  
  1173. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1174. if(who)then
  1175. local hum = who:FindFirstChildOfClass'Humanoid'
  1176. local Damage = M.RNG(minDam,maxDam)
  1177. local canHit = true
  1178. if(hum)then
  1179. for _, p in pairs(Hit) do
  1180. if p[1] == hum then
  1181. if(time() - p[2] < 0.1) then
  1182. canHit = false
  1183. else
  1184. Hit[_] = nil
  1185. end
  1186. end
  1187. end
  1188. if(canHit)then
  1189. if(hum.Health >= math.huge)then
  1190. who:BreakJoints()
  1191. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1192. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(1,0,0))
  1193. end
  1194. else
  1195. local player = S.Players:GetPlayerFromCharacter(who)
  1196. if(Type == "Fire")then
  1197. --idk..
  1198. else
  1199. local c = Instance.new("ObjectValue",hum)
  1200. c.Name = "creator"
  1201. c.Value = Plr
  1202. game:service'Debris':AddItem(c,0.35)
  1203. if(M.RNG(1,100) <= (critChance or 0))then
  1204. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1205. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1206. end
  1207. hum.Health = hum.Health - Damage*(critMult or 2)
  1208. else
  1209. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1210. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1211. end
  1212. hum.Health = hum.Health - Damage
  1213. end
  1214. if(Type == 'Knockback' and GetTorso(who))then
  1215. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1216. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1217. P = 500,
  1218. maxForce = V3.N(math.huge,0,math.huge),
  1219. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1220. })
  1221. game:service'Debris':AddItem(body,.5)
  1222. elseif(Type == 'Knockdown' and GetTorso(who))then
  1223. local rek = GetTorso(who)
  1224. print(rek)
  1225. hum.PlatformStand = true
  1226. delay(1,function()
  1227. hum.PlatformStand = false
  1228. end)
  1229. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1230. local bodvol = NewInstance("BodyVelocity",rek,{
  1231. velocity = angle * Knock,
  1232. P = 5000,
  1233. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1234. })
  1235. local rl = NewInstance("BodyAngularVelocity",rek,{
  1236. P = 3000,
  1237. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1238. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1239. })
  1240. game:GetService("Debris"):AddItem(bodvol, .5)
  1241. game:GetService("Debris"):AddItem(rl, .5)
  1242. end
  1243. end
  1244. end
  1245. end
  1246. table.insert(Hit,{hum,time()})
  1247. end
  1248. end
  1249. end
  1250.  
  1251. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1252. for _,v in next, getRegion(where,range,{Char}) do
  1253. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1254. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1255. end
  1256. end
  1257. end
  1258.  
  1259. function AOEFunction(where,range,callback)
  1260. for _,v in next, getRegion(where,range,{Char}) do
  1261. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1262. callback(v.Parent)
  1263. end
  1264. end
  1265. end
  1266.  
  1267. function ClosestHumanoid(pos,range)
  1268. local mag,closest = math.huge;
  1269. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1270. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1271. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1272. mag = (v.CFrame.p-pos).magnitude
  1273. closest = hum
  1274. end
  1275. end
  1276. return closest,(closest and GetTorso(closest.Parent) or nil)
  1277. end
  1278.  
  1279. function AOEHeal(where,range,amount)
  1280. local healed = {}
  1281. for _,v in next, getRegion(where,range,{Char}) do
  1282. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1283. if(hum and not healed[hum])then
  1284. hum.Health = hum.Health + amount
  1285. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1286. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really red'.Color)
  1287. end
  1288. end
  1289. end
  1290. end
  1291. --// Attack Function \\--
  1292.  
  1293. function Equip_Sawblade()
  1294. for i = 1, 5 do
  1295. Effect{
  1296. Effect='Resize+AndFade',
  1297. Color = BrickColor.new'Really red',
  1298. Material = Enum.Material.Neon,
  1299. Size=V3.N(3.5,3.5,3.5),
  1300. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1301. FXSettings={
  1302. EndSize=V3.N(.05,.05,.05),
  1303. EndIsIncrement=true,
  1304.  
  1305. }
  1306. }
  1307. end
  1308. local prt = Part(Char,BrickColor.new'Really red',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1309. prt.Transparency = .5
  1310. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1311. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1312. return prt,weld
  1313. end
  1314.  
  1315. function The_Necc()
  1316. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1317. if(torso)then
  1318. local who = torso.Parent
  1319. Attack = true
  1320. NeutralAnims = false
  1321. who.Parent = Char
  1322. local oRoot
  1323. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1324. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1325. for i = 0, 4, 0.1 do
  1326. swait()
  1327. humanoid.PlatformStand = true
  1328. local Alpha = .15
  1329. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1330. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1331. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1332. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1333. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1334. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1335. end
  1336. gWeld:destroy()
  1337. if(who:FindFirstChild'Head')then
  1338. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1339. s:Play()
  1340. s.Ended:connect(function() s:Destroy() end)
  1341. end
  1342. who.Parent = workspace
  1343. humanoid.Health = 0
  1344. Ragdoll(who,false,true)
  1345. for i = 0, 1.5, 0.1 do
  1346. swait()
  1347. humanoid.PlatformStand = true
  1348. local Alpha = .3
  1349. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1350. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1351. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1352. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1353. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1354. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1355. end
  1356. Attack = false
  1357. NeutralAnims = true
  1358. end
  1359. end
  1360.  
  1361. function Hands_Off()
  1362. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1363.  
  1364. if(torso)then
  1365. local who = torso.Parent
  1366. local doAttack = false
  1367. Instance.AllChildren(who,function(v)
  1368. if(v.Name:lower():find"arm")then
  1369. doAttack = true
  1370. end
  1371. end, true)
  1372. if(not doAttack)then return end
  1373. Hum.WalkSpeed = 0
  1374. Hum.JumpPower = 0
  1375. Attack = true
  1376. NeutralAnims = false
  1377. who.Parent = Char
  1378. local oRoot
  1379. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1380. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1381. for i = 0, 4, 0.1 do
  1382. swait()
  1383. humanoid.PlatformStand = true
  1384. local Alpha = .15
  1385. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1386. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1387. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1388. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1389. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1390. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1391. end
  1392. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1393. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1394. Sound(torso,1093102664,.85,5,false,true,true)
  1395. Sound(torso,429400881,1,1,false,true,true)
  1396. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1397. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1398. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1399. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1400. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1401. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1402. Instance.AllChildren(who,function(v)
  1403. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1404. v:destroy()
  1405. end
  1406. end, true)
  1407. if(not VoidSB)then
  1408. coroutine.wrap(function()
  1409. repeat swait()
  1410. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1411. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1412. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1413. humanoid.Health = 0
  1414. end)()
  1415. else
  1416. coroutine.wrap(function()
  1417. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1418. humanoid.Health = 0
  1419. end)()
  1420.  
  1421. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1422. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1423. prt1.Parent = torso;
  1424. prt2.Parent = torso;
  1425. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1426. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1427. end
  1428.  
  1429. humanoid.Died:connect(function()
  1430. Ragdoll(who)
  1431. end)
  1432. who.Parent = workspace
  1433.  
  1434. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1435. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1436. prt1.Parent = FRArm;
  1437. prt2.Parent = FLArm;
  1438. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1439. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1440. gWeld:destroy()
  1441. humanoid.PlatformStand = false
  1442. if(oRoot)then
  1443. oRoot.Parent = who
  1444. if(who:FindFirstChild('RootJoint',true))then
  1445. oRoot.RootJoint.Part0 = oRoot
  1446. oRoot.RootJoint.Part1 = torso
  1447. else
  1448. humanoid:BuildRigFromAttachments()
  1449. end
  1450. end
  1451.  
  1452.  
  1453. for i = 0, 3, 0.1 do
  1454. swait()
  1455. local Alpha = .15
  1456. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1457. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1458. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1459. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1460. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1461. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1462. end
  1463. Hum.WalkSpeed = 16
  1464. Hum.JumpPower = 50
  1465. Attack = false
  1466. NeutralAnims = true
  1467. end
  1468. end
  1469. function ScrewMe()
  1470. Attack = true
  1471. NeutralAnims = false
  1472. for i = 0, 2, 0.1 do
  1473. swait()
  1474. local Alpha = .15
  1475. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1476. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1477. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1478. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1479. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1480. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1481. end
  1482. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1483. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1484. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1485. for i = 1, 3 do
  1486. for i = 0, 2, 0.1 do
  1487. swait()
  1488. local Alpha = .15
  1489. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1490. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1491. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1492. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1493. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1494. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1495. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1496. end
  1497. for i = 0, 2, 0.1 do
  1498. swait()
  1499. local Alpha = .15
  1500. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1501. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1502. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1503. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1504. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1505. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1506. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1507. end
  1508. end
  1509. for i = 0, 2, 0.1 do
  1510. swait()
  1511. local Alpha = .15
  1512. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1513. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1514. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1515. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1516. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1517. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1518. end
  1519. screwdriver:destroy()
  1520. Attack = false
  1521. NeutralAnims = true
  1522. end
  1523. function SliceYou()
  1524. Attack = true
  1525. NeutralAnims = false
  1526. local saw,weld = Equip_Sawblade()
  1527. for i = 0, 2, 0.1 do
  1528. swait()
  1529. local Alpha = .15
  1530. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1531. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1532. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1533. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1534. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1535. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1536. end
  1537. for i = 0, 3, 0.1 do
  1538. swait()
  1539. local Alpha = .3
  1540. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1541. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1542. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1543. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1544. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1545. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1546. end
  1547. local sound = Sound(Torso,367720620,false,false,false)
  1548. sound:Play()
  1549. for i = 0, 6, .1 do
  1550. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1551. swait()
  1552. end
  1553. for i = 0, 2, .1 do
  1554. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1555. swait()
  1556. end
  1557. sound:Play()
  1558. for i = 0, 1, .1 do
  1559. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1560. swait()
  1561. end
  1562. sound:Play()
  1563. for i = 0, 5, .1 do
  1564. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1565. swait()
  1566. end
  1567. for i = 1, 5 do
  1568. Effect{
  1569. Effect='Resize+AndFade',
  1570. Color = BrickColor.new'Really red',
  1571. Material = Enum.Material.Neon,
  1572. Size=V3.N(3.5,3.5,3.5),
  1573. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1574. FXSettings={
  1575. EndSize=V3.N(.05,.05,.05),
  1576. EndIsIncrement=true,
  1577.  
  1578. }
  1579. }
  1580. end
  1581. saw:destroy()
  1582. Attack = false
  1583. NeutralAnims = true
  1584. end
  1585. function Taunt()
  1586. local tauntFuncs = {SliceYou,ScrewMe}
  1587. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1588. taunt()
  1589. end
  1590. function Aids()
  1591. Music.Playing = false
  1592. local DabSounds = {420701444,420701460,420701487}
  1593. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1594. repeat swait() until DabSnd.IsLoaded
  1595. DabSnd:Play()
  1596. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1597. Attack = true
  1598. NeutralAnims = false
  1599. local a = 0
  1600. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1601. a = a + 1
  1602. swait()
  1603. local Alpha = .3
  1604. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1605. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1606. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1607. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1608. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1609. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1610. end
  1611. Music.Playing = true
  1612. Attack = false
  1613. NeutralAnims = true
  1614. end
  1615.  
  1616. function OnceWas(who)
  1617. for _,v in next, who:children() do
  1618. if(v:IsA'BasePart')then
  1619. Effect{
  1620. Parent=Effects,
  1621. Effect='Fade',
  1622. Color = BrickColor.new'Crimson',
  1623. Material = Enum.Material.Glass,
  1624. Size = v.Size,
  1625. CFrame=v.CFrame,
  1626. Frames = 90,
  1627. }
  1628. end
  1629. end
  1630. end
  1631.  
  1632. function Teleport(where)
  1633. OnceWas(Char)
  1634. Sound(Root,235097614,3,1,false,true,true)
  1635. Sound(Root,75356820,2,1,false,true,true)
  1636. Root.CFrame = CF.N(where.p)
  1637. OnceWas(Char)
  1638. end
  1639.  
  1640. function Dash()
  1641. Attack = true
  1642. Sound(Root,235097614,3,1,false,true,true)
  1643. Sound(Root,75356820,2,1,false,true,true)
  1644. for i = 1, 5 do
  1645. OnceWas(Char)
  1646. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1647. swait()
  1648. end
  1649. Attack = false
  1650. end
  1651.  
  1652. function Shriek()
  1653. Attack = true
  1654. NeutralAnims = false
  1655. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1656. local i = 0
  1657. scream:Play()
  1658. while scream.Playing do
  1659. i = i + 1
  1660. swait()
  1661. coroutine.wrap(function()
  1662. AOEFunction(Head.Position,30,function(who)
  1663. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1664. if(h and hd and h.Health > 0)then
  1665. h.Health = 0
  1666. Sound(hd,429400881,1,1,false,true,true)
  1667. Ragdoll(who)
  1668. swait()
  1669. local frags = Fragment(hd)
  1670. for _,v in next, frags:children() do
  1671. v.BrickColor = BloodColor
  1672. v.Material = BloodMaterial
  1673. v.CanCollide = true
  1674. v.Anchored = false
  1675. end
  1676. hd:destroy()
  1677. end
  1678. end)
  1679. end)()
  1680. local Alpha = .15
  1681. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1682. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1683. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1684. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1685. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1686. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1687. end
  1688. Attack = false
  1689. NeutralAnims = true
  1690. end
  1691.  
  1692. function SawMeDaddy()
  1693. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1694. if(torso)then
  1695. Attack = true
  1696. NeutralAnims = false
  1697. local who = torso.Parent
  1698. who.Parent = Char
  1699. Hum.WalkSpeed = 0
  1700. Hum.JumpPower = 0
  1701. humanoid.WalkSpeed = 0
  1702. humanoid.JumpPower = 0
  1703. local saw,weld = Equip_Sawblade()
  1704. pcall(function() who.HumanoidRootPart:destroy() end)
  1705. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1706. for i = 0, 6, 0.1 do
  1707. swait()
  1708. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1709. local Alpha = .15
  1710. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1711. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1712. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1713. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1714. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1715. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1716. end
  1717. Sound(Torso,367720620,1,1,false,true,true)
  1718. coroutine.wrap(function()
  1719. repeat swait()
  1720. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1721. until not saw.Parent
  1722. end)()
  1723. swait(60)
  1724. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1725. Sound(torso,429400881,1,1,false,true,true)
  1726. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1727. prt1.Parent = torso;
  1728. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1729. for i = 0, .3, 0.001 do
  1730. swait()
  1731.  
  1732. humanoid.Health = humanoid.Health - .5
  1733. if(humanoid.Health <= 0)then
  1734. gWeld:destroy()
  1735. Sound(torso,429400881,1,1,false,true,true)
  1736. break
  1737. end
  1738. local Alpha = i
  1739. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1740. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1741. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1742. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1743. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1744. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1745. end
  1746. humanoid.Health = 0
  1747. who.Parent = workspace
  1748. Ragdoll(who)
  1749. slicing:destroy()
  1750. for i = 1, 5 do
  1751. Effect{
  1752. Effect='Resize+AndFade',
  1753. Color = BrickColor.new'Really red',
  1754. Material = Enum.Material.Neon,
  1755. Size=V3.N(3.5,3.5,3.5),
  1756. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1757. FXSettings={
  1758. EndSize=V3.N(.05,.05,.05),
  1759. EndIsIncrement=true,
  1760.  
  1761. }
  1762. }
  1763. end
  1764. Hum.WalkSpeed = 16
  1765. Hum.JumpPower = 50
  1766. saw:destroy()
  1767. Attack = false
  1768. NeutralAnims = true
  1769. end
  1770. end
  1771. function The_End()
  1772. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1773.  
  1774. if(torso)then
  1775. Attack = true
  1776. NeutralAnims = false
  1777. local who = torso.Parent
  1778. Hum.WalkSpeed = 0
  1779. Hum.JumpPower = 0
  1780. humanoid.WalkSpeed = 0
  1781. humanoid.JumpPower = 0
  1782. who.Parent = Char
  1783. pcall(function() who.HumanoidRootPart:destroy() end)
  1784. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1785. for i = 0, 2, 0.1 do
  1786. swait()
  1787. local Alpha = .3
  1788. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1789. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1790. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1791. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1792. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1793. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1794. end
  1795. Sound(Torso,200065377,1.3,4,false,true,true)
  1796. for i = 0, 1, 0.1 do
  1797. swait()
  1798. local Alpha = .2
  1799. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1800. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1801. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1802. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1803. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1804. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1805. end
  1806. gWeld:destroy()
  1807. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1808. for i = 0, 1, 0.1 do
  1809. swait()
  1810. local Alpha = .3
  1811. humanoid.PlatformStand = true
  1812. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1813. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1814. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1815. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1816. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1817. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1818. end
  1819. gWeld:destroy()
  1820. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1821. for i = 0, 6, 0.1 do
  1822. swait()
  1823. local Alpha = .3
  1824. humanoid.PlatformStand = true
  1825. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1826. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1827. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1828. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1829. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1830. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1831. end
  1832. Sound(torso,1093102664,.85,5,false,true,true)
  1833. Sound(torso,429400881,1,1,false,true,true)
  1834. gWeld:destroy()
  1835. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1836. humanoid.Health = 0
  1837. for _,v in next, who:children() do
  1838. if(v:IsA'LocalScript' or v:IsA'Script')then
  1839. v.Disabled = true
  1840. v:destroy()
  1841. end
  1842. end
  1843. Ragdoll(who,true)
  1844.  
  1845.  
  1846. if(not VoidSB)then
  1847. coroutine.wrap(function()
  1848. repeat swait()
  1849. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1850. until not who or not who.Parent
  1851. end)()
  1852. coroutine.wrap(function()
  1853. local LT = who:FindFirstChild'LowerTorso'
  1854. if(LT)then
  1855. repeat swait()
  1856. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1857. until not who or not who.Parent
  1858. end
  1859. end)()
  1860. end
  1861.  
  1862. for i = 0, 1, 0.1 do
  1863. swait()
  1864. local Alpha = .3
  1865. humanoid.PlatformStand = true
  1866. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1867. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1868. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1869. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1870. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1871. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1872. end
  1873. for i = 0, 4, 0.1 do
  1874. swait()
  1875. local Alpha = .3
  1876. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1877. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1878. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1879. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1880. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1881. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1882. end
  1883. who.Parent = workspace
  1884. Attack = false
  1885. NeutralAnims = true
  1886. Hum.WalkSpeed = 16
  1887. Hum.JumpPower = 50
  1888. end
  1889. end
  1890.  
  1891. function ThrowArms()
  1892. Attack = true
  1893. NeutralAnims = false
  1894. for i = 0, 3, 0.1 do
  1895. swait()
  1896. local Alpha = .15
  1897. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1898. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1899. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1900. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1901. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1902. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1903. end
  1904. Sound()
  1905. FLArmW:destroy()
  1906. FRArmW:destroy()
  1907. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1908. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1909. P = 5000,
  1910. maxForce = Vector3.new(8000, 8000, 8000),
  1911. })
  1912. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1913. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1914. P = 5000,
  1915. maxForce = Vector3.new(8000, 8000, 8000),
  1916. })
  1917. Sound(Torso,541909763,.8,5,false,true,true)
  1918. S.Debris:AddItem(BV1, 0.05)
  1919. S.Debris:AddItem(BV2, 0.05)
  1920. FRArm.CanCollide = true
  1921. FLArm.CanCollide = true
  1922. S.Debris:AddItem(FRArm, 5)
  1923. S.Debris:AddItem(FLArm, 5)
  1924. FRArm = nil
  1925. FLArm = nil
  1926. for i = 0, 1, 0.1 do
  1927. swait()
  1928. local Alpha = .3
  1929. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1930. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1931. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1932. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1933. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1934. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1935. end
  1936. Attack = false
  1937. NeutralAnims = true
  1938. end
  1939. Mouse.KeyDown:connect(function(k)
  1940. if(Attack)then return end
  1941. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1942. if(k == 'e')then Dash() end
  1943. if(not FLArm and not FRArm)then
  1944. if(k == 'z')then The_Necc() end
  1945. if(k == 'x')then The_End() end
  1946. if(k == 'c')then Hands_Off() end
  1947. if(k == 'v')then SawMeDaddy() end
  1948. if(k == 'b')then Shriek() end
  1949. if(k == 't')then Taunt() end
  1950. end
  1951. end)
  1952.  
  1953. Mouse.Button1Down:connect(function()
  1954. if(Attack)then return end
  1955. if(FLArm and FRArm)then
  1956. ThrowArms()
  1957. end
  1958. end)
  1959. Plr.Chatted:connect(function(m)
  1960. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1961. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1962. if(Attack)then return end
  1963. if(m == '/e dab')then Aids() end
  1964. end)
  1965.  
  1966. --// Wrap it all up \\--
  1967.  
  1968. while true do
  1969. swait()
  1970. if(not Music or not Music.Parent)then
  1971. local a = Music.TimePosition
  1972. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1973. Music.Name = 'Music'
  1974. Music.TimePosition = a
  1975. end
  1976. if(Music.Volume ~= 2)then Music.Volume = 2 end
  1977. RArm.Transparency = 1
  1978. Sine = Sine + Change
  1979. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1980. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1981. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1982. if(State == 'Walk')then
  1983. local wsVal = 7 / (Hum.WalkSpeed/16)
  1984. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1985. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1986. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1987. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1988. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1989. else
  1990. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1991. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1992. end
  1993. if(Idle > Frame_Speed*10)then
  1994. --idk i'll do something
  1995. end
  1996. if(NeutralAnims and not Attack and State == 'Idle')then
  1997. Idle = Idle + 1
  1998. else
  1999. Idle = 0
  2000. end
  2001. for v,_ in next, Stunned do
  2002. if(v.Parent)then
  2003. local h = v:FindFirstChildOfClass'Humanoid'
  2004. for _,c in next, v:children() do
  2005. if(c:IsA'Script' or c:IsA'LocalScript')then
  2006. c.Disabled = false
  2007. end
  2008. end
  2009. if(h)then
  2010. h.Name = 'no escape lol'
  2011. h.PlatformStand = true
  2012. else
  2013. Stunned[v] = nil
  2014. end
  2015. else
  2016. Stunned[v] = nil
  2017. end
  2018. end
  2019. if(NeutralAnims)then
  2020. if(State == 'Idle')then
  2021. Change = 1
  2022. local Alpha = .3
  2023. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  2024. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2025. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  2026. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  2027. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  2028. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  2029. elseif(State == 'Walk')then
  2030. local wsVal = 7 / (Hum.WalkSpeed/16)
  2031. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  2032. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  2033. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  2034. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  2035. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  2036. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  2037. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2038. elseif(State == 'Jump' or State == 'Fall')then
  2039. if(Walking)then
  2040. local Alpha = .2
  2041. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2042. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  2043. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  2044. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2045. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2046. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2047. else
  2048. local Alpha = .2
  2049. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  2050. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  2051. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  2052. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  2053. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  2054. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  2055. end
  2056. elseif(State == 'Paralyzed')then
  2057. local Alpha = .3
  2058. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  2059. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2060. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  2061. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  2062. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  2063. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2064. elseif(State == 'Sit')then
  2065. local Alpha = .3
  2066. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  2067. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  2068. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  2069. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2070. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  2071. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  2072. end
  2073. end
  2074. end
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