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- script/t = Instance.new("Tool")
- t.Parent = game.Players.SurfaceSwine.Backpack
- t.Name = "Shield"
- local handlee = Instance.new("Part")
- handlee.Name = "Handle"
- handlee.Parent = t
- handlee.formFactor = "Plate"
- handlee.BrickColor = BrickColor.new("Black")
- handlee.Size = Vector3.new(2, 1, 1)
- handlee.TopSurface = "Smooth"
- handlee.BottomSurface = "Smooth"
- handlee.Transparency = 0
- handlee.Reflectance = 0
- -----------------------------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = handlee
- m.Scale = Vector3.new(1.1, 1.1, 1.1)
- m.Offset = Vector3.new(-1, 0, -0.5)
- -----------------------------------------Brick2
- local base = Instance.new("Part")
- base.Name = "Part"
- base.Parent = t
- base.formFactor = "Plate"
- base.BrickColor = BrickColor.new("Black")
- base.Size = Vector3.new(4, 3, 1)
- base.TopSurface = "Smooth"
- base.BottomSurface = "Smooth"
- base.Transparency = 0
- base.Reflectance = 0
- -----------------------------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = base
- m.Scale = Vector3.new(1.1, 1.1, 1.1)
- -----------------------------------------weld
- w2 = Instance.new("Weld")
- w2.Parent = handlee
- w2.Part0 = base
- w2.Part1 = handlee
- w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(1.5, 1, 1)
- -----------------------------------------Brick2
- local brick2 = Instance.new("Part")
- brick2.Name = "Part"
- brick2.Parent = t
- brick2.formFactor = "Plate"
- brick2.BrickColor = BrickColor.new("Black")
- brick2.Size = Vector3.new(1, 2, 1)
- brick2.TopSurface = "Smooth"
- brick2.BottomSurface = "Smooth"
- brick2.Transparency = 0
- brick2.Reflectance = 0
- -----------------------------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = brick2
- m.Scale = Vector3.new(1.1, 1.1, 1.1)
- -----------------------------------------weld
- w2 = Instance.new("Weld")
- w2.Parent = base
- w2.Part0 = brick2
- w2.Part1 = base
- w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(1.65, -2.5, 0)
- -----------------------------------------Brick2
- local brick2 = Instance.new("Part")
- brick2.Name = "Part"
- brick2.Parent = t
- brick2.formFactor = "Plate"
- brick2.BrickColor = BrickColor.new("Black")
- brick2.Size = Vector3.new(1, 2, 1)
- brick2.TopSurface = "Smooth"
- brick2.BottomSurface = "Smooth"
- brick2.Transparency = 0
- brick2.Reflectance = 0
- -----------------------------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = brick2
- m.Scale = Vector3.new(1.1, 1.1, 1.1)
- -----------------------------------------weld
- w2 = Instance.new("Weld")
- w2.Parent = base
- w2.Part0 = brick2
- w2.Part1 = base
- w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(-1.65, -2.5, 0)
- -----------------------------------------Brick2
- local brick2 = Instance.new("Part")
- brick2.Name = "Part"
- brick2.Parent = t
- brick2.formFactor = "Plate"
- brick2.BrickColor = BrickColor.new("Bright blue")
- brick2.Size = Vector3.new(2, 2, 1)
- brick2.TopSurface = "Smooth"
- brick2.BottomSurface = "Smooth"
- brick2.Transparency = 0.4
- brick2.Reflectance = 0
- -----------------------------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = brick2
- m.Scale = Vector3.new(1.1, 1.1, 1)
- -----------------------------------------weld
- w2 = Instance.new("Weld")
- w2.Parent = base
- w2.Part0 = brick2
- w2.Part1 = base
- w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0)
- -----------------------------------------Brick2
- local brick2 = Instance.new("Part")
- brick2.Name = "Part"
- brick2.Parent = t
- brick2.formFactor = "Plate"
- brick2.BrickColor = BrickColor.new("Black")
- brick2.Size = Vector3.new(4, 1, 1)
- brick2.TopSurface = "Smooth"
- brick2.BottomSurface = "Smooth"
- brick2.Transparency = 0
- brick2.Reflectance = 0
- -----------------------------------------mesh
- m = Instance.new("BlockMesh")
- m.Parent = brick2
- m.Scale = Vector3.new(1.1, 1.1, 1.1)
- -----------------------------------------weld
- w2 = Instance.new("Weld")
- w2.Parent = base
- w2.Part0 = brick2
- w2.Part1 = base
- w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -4, 0)
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