Laith8888

Roblox Abusive SSJ script

Feb 8th, 2018
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  1.  
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"
  9. ]local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local debris=game:service"Debris"
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  20. math.randomseed(os.time())
  21. for i,v in pairs(char:children()) do
  22. if v:IsA("Hat") then
  23. v:Destroy()
  24. end
  25. end
  26. for i,v in pairs (hed:GetChildren()) do
  27. if v:IsA("Sound") then
  28. v:Destroy()
  29. end
  30. end
  31.  
  32.  
  33. ----------------------------------------------------
  34. Debounces = {
  35. CanAttack = true;
  36. NoIdl = false;
  37. Slashing = false;
  38. Slashed = false;
  39. RPunch = false;
  40. RPunched = false;
  41. LPunch = false;
  42. LPunched = false;
  43. }
  44. local Touche = {char.Name, }
  45. ----------------------------------------------------
  46. hed.face.Texture = "rbxassetid://110112292"
  47. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  48. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  49. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  50. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  51. ----------------------------------------------------
  52. ypcall(function()
  53. char.Shirt:Destroy()
  54. char.Pants:Destroy()
  55. shirt = Instance.new("Shirt", char)
  56. shirt.Name = "Shirt"
  57. pants = Instance.new("Pants", char)
  58. pants.Name = "Pants"
  59. char.Shirt.ShirtTemplate = "rbxassetid://246438816"
  60. char.Pants.PantsTemplate = "rbxassetid://267068334"
  61. end)
  62. ----------------------------------------------------
  63. function lerp(a, b, t) -- Linear interpolation
  64. return a + (b - a)*t
  65. end
  66.  
  67. function slerp(a, b, t) --Spherical interpolation
  68. dot = a:Dot(b)
  69. if dot > 0.99999 or dot < -0.99999 then
  70. return t <= 0.5 and a or b
  71. else
  72. r = math.acos(dot)
  73. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  74. end
  75. end
  76.  
  77. function matrixInterpolate(a, b, t)
  78. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  79. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  80. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  81. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  82. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  83. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  84. local t = v1:Dot(v2)
  85. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  86. return CFrame.new()
  87. end
  88. return CFrame.new(
  89. v0.x, v0.y, v0.z,
  90. v1.x, v1.y, v1.z,
  91. v2.x, v2.y, v2.z,
  92. v3.x, v3.y, v3.z)
  93. end
  94. ----------------------------------------------------
  95. function genWeld(a,b)
  96. local w = Instance.new("Weld",a)
  97. w.Part0 = a
  98. w.Part1 = b
  99. return w
  100. end
  101. function weld(a, b)
  102. local weld = Instance.new("Weld")
  103. weld.Name = "W"
  104. weld.Part0 = a
  105. weld.Part1 = b
  106. weld.C0 = a.CFrame:inverse() * b.CFrame
  107. weld.Parent = a
  108. return weld;
  109. end
  110. ----------------------------------------------------
  111. function Lerp(c1,c2,al)
  112. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  113. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  114. for i,v in pairs(com1) do
  115. com1[i] = v+(com2[i]-v)*al
  116. end
  117. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  118. end
  119. ----------------------------------------------------
  120. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  121. local wld = Instance.new("Weld", wp1)
  122. wld.Part0 = wp0
  123. wld.Part1 = wp1
  124. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  125. end
  126. ----------------------------------------------------
  127. function weld5(part0, part1, c0, c1)
  128. weeld=Instance.new("Weld", part0)
  129. weeld.Part0=part0
  130. weeld.Part1=part1
  131. weeld.C0=c0
  132. weeld.C1=c1
  133. return weeld
  134. end
  135. ----------------------------------------------------
  136. function HasntTouched(plrname)
  137. local ret = true
  138. for _, v in pairs(Touche) do
  139. if v == plrname then
  140. ret = false
  141. end
  142. end
  143. return ret
  144. end
  145. ----------------------------------------------------
  146. newWeld(torso, larm, -1.5, 0.5, 0)
  147. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  148. newWeld(torso, rarm, 1.5, 0.5, 0)
  149. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  150. newWeld(torso, hed, 0, 1.5, 0)
  151. newWeld(torso, lleg, -0.5, -1, 0)
  152. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  153. newWeld(torso, rleg, 0.5, -1, 0)
  154. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  155. newWeld(root, torso, 0, -1, 0)
  156. torso.Weld.C1 = CFrame.new(0, -1, 0)
  157. ----------------------------------------------------
  158. z = Instance.new("Sound", char)
  159. z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
  160. z.Looped = true
  161. z.Pitch = 1
  162. z.Volume = 1
  163. wait(.1)
  164. z:Play()
  165. ----------------------------------------------------
  166. local Transforming = true
  167. hum.WalkSpeed = 0
  168. local fx = Instance.new("Part",torso)
  169. fx.Anchored = true
  170. fx.Material = "Neon"
  171. fx.CanCollide = false
  172. fx.Locked = true
  173. fx.Transparency = 1
  174. fx.Material = "Brick"
  175. fx.Size = Vector3.new(1,1,1)
  176. fx.TopSurface = "SmoothNoOutlines"
  177. fx.BottomSurface = "SmoothNoOutlines"
  178. fx.BrickColor = BrickColor.new("Really red")
  179. fxm = Instance.new("SpecialMesh",fx)
  180. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  181. fxm.Scale = Vector3.new(1,1,1)
  182. for i = 1, 20 do rs:wait()
  183. fx.Transparency = fx.Transparency - (1/20)
  184. fx.CFrame = torso.CFrame
  185. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  186. rs:wait()
  187. end
  188. ------
  189. ----------------------------------------------------
  190. lleg.Transparency = 0.5
  191. rleg.Transparency = 0.5
  192. larm.Transparency = 0.5
  193. rarm.Transparency = 0.5
  194. torso.Transparency = 0.5
  195. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  196. larm1 = Instance.new("Part", char)
  197. larm1.Name = "Middle"
  198. larm1.BrickColor = BrickColor.new("Really red")
  199. larm1.Size = Vector3.new(1, 2, 1)
  200. larm1.CanCollide = false
  201. larm1.BottomSurface = "Smooth"
  202. larm1.TopSurface = "Smooth"
  203. larm1.Material = "Neon"
  204. Weld = Instance.new("Weld",larm)
  205. Weld.Part0 = larm
  206. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  207. Weld.Part1 = larm1
  208. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  209.  
  210. larm2 = Instance.new("Part", char)
  211. larm2.BrickColor = BrickColor.new("Really red")
  212. larm2.Material = "Granite"
  213. larm2.Size = Vector3.new(1, 0.4, 1)
  214. larm2.CanCollide = false
  215. larm2.BottomSurface = "Smooth"
  216. larm2.TopSurface = "Smooth"
  217. Weld = Instance.new("Weld",larm)
  218. Weld.Part0 = larm
  219. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  220. Weld.Part1 = larm2
  221. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  222.  
  223. larm3 = Instance.new("Part", char)
  224. larm3.BrickColor = BrickColor.new("Really red")
  225. larm3.Material = "Granite"
  226. larm3.Size = Vector3.new(1, 0.4, 1)
  227. larm3.CanCollide = false
  228. larm3.BottomSurface = "Smooth"
  229. larm3.TopSurface = "Smooth"
  230. Weld = Instance.new("Weld",larm)
  231. Weld.Part0 = larm
  232. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  233. Weld.Part1 = larm3
  234. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  235.  
  236. larm4 = Instance.new("Part", char)
  237. larm4.BrickColor = BrickColor.new("Really red")
  238. larm4.Material = "Granite"
  239. larm4.Size = Vector3.new(1, 0.4, 1)
  240. larm4.CanCollide = false
  241. larm4.BottomSurface = "Smooth"
  242. larm4.TopSurface = "Smooth"
  243. Weld = Instance.new("Weld",larm)
  244. Weld.Part0 = larm
  245. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  246. Weld.Part1 = larm4
  247. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  248.  
  249. larm5 = Instance.new("Part", char)
  250. larm5.BrickColor = BrickColor.new("Really red")
  251. larm5.Material = "Granite"
  252. larm5.Size = Vector3.new(1, 0.4, 1)
  253. larm5.CanCollide = false
  254. larm5.BottomSurface = "Smooth"
  255. larm5.TopSurface = "Smooth"
  256. Weld = Instance.new("Weld",larm)
  257. Weld.Part0 = larm
  258. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  259. Weld.Part1 = larm5
  260. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  261.  
  262. larm6 = Instance.new("Part", char)
  263. larm6.BrickColor = BrickColor.new("Really red")
  264. larm6.Material = "Granite"
  265. larm6.Size = Vector3.new(1, 0.4, 1)
  266. larm6.CanCollide = false
  267. larm6.BottomSurface = "Smooth"
  268. larm6.TopSurface = "Smooth"
  269. Mesh = Instance.new("SpecialMesh", larm6)
  270. Mesh.MeshType = "Brick"
  271. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  272. Weld = Instance.new("Weld",larm)
  273. Weld.Part0 = larm
  274. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  275. Weld.Part1 = larm6
  276. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  277.  
  278. larm7 = Instance.new("Part", char)
  279. larm7.BrickColor = BrickColor.new("Really red")
  280. larm7.Size = Vector3.new(0.5, 0.3, 2)
  281. larm7.CanCollide = false
  282. larm7.BottomSurface = "Smooth"
  283. larm7.TopSurface = "Smooth"
  284. larm7.Material = "Neon"
  285. Weld = Instance.new("Weld",larm)
  286. Weld.Part0 = larm
  287. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  288. Weld.Part1 = larm7
  289. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  290.  
  291. larm8 = Instance.new("Part", char)
  292. larm8.BrickColor = BrickColor.new("Really red")
  293. larm8.Material = "Granite"
  294. larm8.Size = Vector3.new(1, 0.4, 1)
  295. larm8.CanCollide = false
  296. larm8.BottomSurface = "Smooth"
  297. larm8.TopSurface = "Smooth"
  298. Weld = Instance.new("Weld",larm)
  299. Weld.Part0 = larm
  300. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  301. Weld.Part1 = larm8
  302. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  303. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  304. rarm1 = Instance.new("Part", char)
  305. rarm1.Name = "Middle"
  306. rarm1.BrickColor = BrickColor.new("Really red")
  307. rarm1.Size = Vector3.new(1, 2, 1)
  308. rarm1.CanCollide = false
  309. rarm1.BottomSurface = "Smooth"
  310. rarm1.TopSurface = "Smooth"
  311. rarm1.Material = "Neon"
  312. Weld = Instance.new("Weld",rarm)
  313. Weld.Part0 = rarm
  314. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  315. Weld.Part1 = rarm1
  316. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  317.  
  318. rarm2 = Instance.new("Part", char)
  319. rarm2.BrickColor = BrickColor.new("Really red")
  320. rarm2.Material = "Granite"
  321. rarm2.Size = Vector3.new(1, 0.4, 1)
  322. rarm2.CanCollide = false
  323. rarm2.BottomSurface = "Smooth"
  324. rarm2.TopSurface = "Smooth"
  325. Weld = Instance.new("Weld",rarm)
  326. Weld.Part0 = rarm
  327. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  328. Weld.Part1 = rarm2
  329. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  330.  
  331. rarm3 = Instance.new("Part", char)
  332. rarm3.BrickColor = BrickColor.new("Really red")
  333. rarm3.Material = "Granite"
  334. rarm3.Size = Vector3.new(1, 0.4, 1)
  335. rarm3.CanCollide = false
  336. rarm3.BottomSurface = "Smooth"
  337. rarm3.TopSurface = "Smooth"
  338. Weld = Instance.new("Weld",rarm)
  339. Weld.Part0 = rarm
  340. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  341. Weld.Part1 = rarm3
  342. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  343.  
  344. rarm4 = Instance.new("Part", char)
  345. rarm4.BrickColor = BrickColor.new("Really red")
  346. rarm4.Material = "Granite"
  347. rarm4.Size = Vector3.new(1, 0.4, 1)
  348. rarm4.CanCollide = false
  349. rarm4.BottomSurface = "Smooth"
  350. rarm4.TopSurface = "Smooth"
  351. Weld = Instance.new("Weld",rarm)
  352. Weld.Part0 = rarm
  353. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  354. Weld.Part1 = rarm4
  355. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  356.  
  357. rarm5 = Instance.new("Part", char)
  358. rarm5.BrickColor = BrickColor.new("Really red")
  359. rarm5.Material = "Granite"
  360. rarm5.Size = Vector3.new(1, 0.4, 1)
  361. rarm5.CanCollide = false
  362. rarm5.BottomSurface = "Smooth"
  363. rarm5.TopSurface = "Smooth"
  364. Mesh = Instance.new("SpecialMesh", rarm5)
  365. Mesh.MeshType = "Brick"
  366. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  367. Weld = Instance.new("Weld",rarm)
  368. Weld.Part0 = rarm
  369. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  370. Weld.Part1 = rarm5
  371. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  372.  
  373. rarm6 = Instance.new("Part", char)
  374. rarm6.BrickColor = BrickColor.new("Really red")
  375. rarm6.Material = "Granite"
  376. rarm6.Size = Vector3.new(1, 0.4, 1)
  377. rarm6.CanCollide = false
  378. rarm6.BottomSurface = "Smooth"
  379. rarm6.TopSurface = "Smooth"
  380. Weld = Instance.new("Weld",rarm)
  381. Weld.Part0 = rarm
  382. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  383. Weld.Part1 = rarm6
  384. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  385.  
  386. rarm7 = Instance.new("Part", char)
  387. rarm7.BrickColor = BrickColor.new("Really red")
  388. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  389. rarm7.CanCollide = false
  390. rarm7.BottomSurface = "Smooth"
  391. rarm7.TopSurface = "Smooth"
  392. rarm7.Material = "Neon"
  393. Weld = Instance.new("Weld",rarm)
  394. Weld.Part0 = rarm
  395. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  396. Weld.Part1 = rarm7
  397. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  398.  
  399. rarm8 = Instance.new("Part", char)
  400. rarm8.BrickColor = BrickColor.new("Really red")
  401. rarm8.Material = "Granite"
  402. rarm8.Size = Vector3.new(1, 0.4, 1)
  403. rarm8.CanCollide = false
  404. rarm8.BottomSurface = "Smooth"
  405. rarm8.TopSurface = "Smooth"
  406. Weld = Instance.new("Weld",rarm)
  407. Weld.Part0 = rarm
  408. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  409. Weld.Part1 = rarm8
  410. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  411. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  412. lleg1 = Instance.new("Part", char)
  413. lleg1.Name = "Middle"
  414. lleg1.BrickColor = BrickColor.new("Really red")
  415. lleg1.Size = Vector3.new(1, 2, 1)
  416. lleg1.CanCollide = false
  417. lleg1.BottomSurface = "Smooth"
  418. lleg1.TopSurface = "Smooth"
  419. lleg1.Material = "Neon"
  420. Weld = Instance.new("Weld",lleg)
  421. Weld.Part0 = lleg
  422. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  423. Weld.Part1 = lleg1
  424. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  425.  
  426. lleg2 = Instance.new("Part", char)
  427. lleg2.BrickColor = BrickColor.new("Really red")
  428. lleg2.Material = "Granite"
  429. lleg2.Size = Vector3.new(1, 0.4, 1)
  430. lleg2.CanCollide = false
  431. lleg2.BottomSurface = "Smooth"
  432. lleg2.TopSurface = "Smooth"
  433. Weld = Instance.new("Weld",lleg)
  434. Weld.Part0 = lleg
  435. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  436. Weld.Part1 = lleg2
  437. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  438.  
  439. lleg3 = Instance.new("Part", char)
  440. lleg3.BrickColor = BrickColor.new("Really red")
  441. lleg3.Material = "Granite"
  442. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  443. lleg3.CanCollide = false
  444. lleg3.BottomSurface = "Smooth"
  445. lleg3.TopSurface = "Smooth"
  446. Weld = Instance.new("Weld",lleg)
  447. Weld.Part0 = lleg
  448. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  449. Weld.Part1 = lleg3
  450. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  451.  
  452. lleg4 = Instance.new("Part", char)
  453. lleg4.BrickColor = BrickColor.new("Really red")
  454. lleg4.Material = "Granite"
  455. lleg4.Size = Vector3.new(1, 0.4, 1)
  456. lleg4.CanCollide = false
  457. lleg4.BottomSurface = "Smooth"
  458. lleg4.TopSurface = "Smooth"
  459. Weld = Instance.new("Weld",lleg)
  460. Weld.Part0 = lleg
  461. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  462. Weld.Part1 = lleg4
  463. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  464.  
  465. lleg5 = Instance.new("Part", char)
  466. lleg5.BrickColor = BrickColor.new("Really red")
  467. lleg5.Material = "Granite"
  468. lleg5.Size = Vector3.new(1, 0.4, 1)
  469. lleg5.CanCollide = false
  470. lleg5.BottomSurface = "Smooth"
  471. lleg5.TopSurface = "Smooth"
  472. Weld = Instance.new("Weld",lleg)
  473. Weld.Part0 = lleg
  474. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  475. Weld.Part1 = lleg5
  476. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  477.  
  478. lleg6 = Instance.new("Part", char)
  479. lleg6.BrickColor = BrickColor.new("Really red")
  480. lleg6.Material = "Granite"
  481. lleg6.Size = Vector3.new(1, 0.4, 1)
  482. lleg6.CanCollide = false
  483. lleg6.BottomSurface = "Smooth"
  484. lleg6.TopSurface = "Smooth"
  485. Weld = Instance.new("Weld",lleg)
  486. Weld.Part0 = lleg
  487. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  488. Weld.Part1 = lleg6
  489. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  490.  
  491. lleg7 = Instance.new("Part", char)
  492. lleg7.BrickColor = BrickColor.new("Really red")
  493. lleg7.Material = "Granite"
  494. lleg7.Size = Vector3.new(1, 0.4, 1)
  495. lleg7.CanCollide = false
  496. lleg7.BottomSurface = "Smooth"
  497. lleg7.TopSurface = "Smooth"
  498. Weld = Instance.new("Weld",lleg)
  499. Weld.Part0 = lleg
  500. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  501. Weld.Part1 = lleg7
  502. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  503. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  504. rleg1 = Instance.new("Part", char)
  505. rleg1.Name = "Middle"
  506. rleg1.BrickColor = BrickColor.new("Really red")
  507. rleg1.Size = Vector3.new(1, 2, 1)
  508. rleg1.CanCollide = false
  509. rleg1.BottomSurface = "Smooth"
  510. rleg1.TopSurface = "Smooth"
  511. rleg1.Material = "Neon"
  512. Weld = Instance.new("Weld",rleg)
  513. Weld.Part0 = rleg
  514. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  515. Weld.Part1 = rleg1
  516. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  517.  
  518. rleg2 = Instance.new("Part", char)
  519. rleg2.BrickColor = BrickColor.new("Really red")
  520. rleg2.Material = "Granite"
  521. rleg2.Size = Vector3.new(1, 0.4, 1)
  522. rleg2.CanCollide = false
  523. rleg2.BottomSurface = "Smooth"
  524. rleg2.TopSurface = "Smooth"
  525. Weld = Instance.new("Weld",rleg)
  526. Weld.Part0 = rleg
  527. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  528. Weld.Part1 = rleg2
  529. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  530.  
  531. rleg3 = Instance.new("Part", char)
  532. rleg3.BrickColor = BrickColor.new("Really red")
  533. rleg3.Material = "Granite"
  534. rleg3.Size = Vector3.new(1, 0.4, 1)
  535. rleg3.CanCollide = false
  536. rleg3.BottomSurface = "Smooth"
  537. rleg3.TopSurface = "Smooth"
  538. Weld = Instance.new("Weld",rleg)
  539. Weld.Part0 = rleg
  540. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  541. Weld.Part1 = rleg3
  542. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  543.  
  544. rleg4 = Instance.new("Part", char)
  545. rleg4.BrickColor = BrickColor.new("Really red")
  546. rleg4.Material = "Granite"
  547. rleg4.Size = Vector3.new(1, 0.4, 1)
  548. rleg4.CanCollide = false
  549. rleg4.BottomSurface = "Smooth"
  550. rleg4.TopSurface = "Smooth"
  551. Weld = Instance.new("Weld",rleg)
  552. Weld.Part0 = rleg
  553. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  554. Weld.Part1 = rleg4
  555. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  556.  
  557. rleg5 = Instance.new("Part", char)
  558. rleg5.BrickColor = BrickColor.new("Really red")
  559. rleg5.Material = "Granite"
  560. rleg5.Size = Vector3.new(1, 0.4, 1)
  561. rleg5.CanCollide = false
  562. rleg5.BottomSurface = "Smooth"
  563. rleg5.TopSurface = "Smooth"
  564. Weld = Instance.new("Weld",rleg)
  565. Weld.Part0 = rleg
  566. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  567. Weld.Part1 = rleg5
  568. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  569.  
  570. rleg6 = Instance.new("Part", char)
  571. rleg6.BrickColor = BrickColor.new("Really red")
  572. rleg6.Material = "Granite"
  573. rleg6.Size = Vector3.new(1, 0.4, 1)
  574. rleg6.CanCollide = false
  575. rleg6.BottomSurface = "Smooth"
  576. rleg6.TopSurface = "Smooth"
  577. Weld = Instance.new("Weld",rleg)
  578. Weld.Part0 = rleg
  579. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  580. Weld.Part1 = rleg6
  581. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  582.  
  583. rleg7 = Instance.new("Part", char)
  584. rleg7.BrickColor = BrickColor.new("Really red")
  585. rleg7.Material = "Granite"
  586. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  587. rleg7.CanCollide = false
  588. rleg7.BottomSurface = "Smooth"
  589. rleg7.TopSurface = "Smooth"
  590. Weld = Instance.new("Weld",rleg)
  591. Weld.Part0 = rleg
  592. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  593. Weld.Part1 = rleg7
  594. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  595. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  596. Chest1 = Instance.new("Part", char)
  597. Chest1.Name = "Ball"
  598. Chest1.BrickColor = BrickColor.new("Really red")
  599. Chest1.Size = Vector3.new(1, 0.4, 1)
  600. Chest1.CanCollide = false
  601. Chest1.BottomSurface = "Smooth"
  602. Chest1.TopSurface = "Smooth"
  603. Chest1.Material = "Neon"
  604. Mesh = Instance.new("SpecialMesh", Chest1)
  605. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  606. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  607. Weld = Instance.new("Weld",torso)
  608. Weld.Part0 = torso
  609. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  610. Weld.Part1 = Chest1
  611. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  612.  
  613. Chest2 = Instance.new("Part", char)
  614. Chest2.BrickColor = BrickColor.new("Really red")
  615. Chest2.Name = "Middle"
  616. Chest2.Size = Vector3.new(2, 2, 1)
  617. Chest2.CanCollide = false
  618. Chest2.BottomSurface = "Smooth"
  619. Chest2.TopSurface = "Smooth"
  620. Chest2.Material = "Neon"
  621. Weld = Instance.new("Weld",torso)
  622. Weld.Part0 = torso
  623. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  624. Weld.Part1 = Chest2
  625. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  626.  
  627. Chest3 = Instance.new("Part", char)
  628. Chest3.BrickColor = BrickColor.new("Really red")
  629. Chest3.Material = "Granite"
  630. Chest3.Size = Vector3.new(1, 0.4, 1)
  631. Chest3.CanCollide = false
  632. Chest3.BottomSurface = "Smooth"
  633. Chest3.TopSurface = "Smooth"
  634. Weld = Instance.new("Weld",torso)
  635. Weld.Part0 = torso
  636. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  637. Weld.Part1 = Chest3
  638. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  639.  
  640. Chest4 = Instance.new("Part", char)
  641. Chest4.BrickColor = BrickColor.new("Really red")
  642. Chest4.Material = "Granite"
  643. Chest4.Size = Vector3.new(1, 0.4, 1)
  644. Chest4.CanCollide = false
  645. Chest4.BottomSurface = "Smooth"
  646. Chest4.TopSurface = "Smooth"
  647. Weld = Instance.new("Weld",torso)
  648. Weld.Part0 = torso
  649. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  650. Weld.Part1 = Chest4
  651. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  652.  
  653. Chest5 = Instance.new("Part", char)
  654. Chest5.BrickColor = BrickColor.new("Really red")
  655. Chest5.Material = "Granite"
  656. Chest5.Size = Vector3.new(1, 0.4, 1)
  657. Chest5.CanCollide = false
  658. Chest5.BottomSurface = "Smooth"
  659. Chest5.TopSurface = "Smooth"
  660. Weld = Instance.new("Weld",torso)
  661. Weld.Part0 = torso
  662. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  663. Weld.Part1 = Chest5
  664. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  665.  
  666. Chest6 = Instance.new("Part", char)
  667. Chest6.BrickColor = BrickColor.new("Really red")
  668. Chest6.Material = "Granite"
  669. Chest6.Size = Vector3.new(1, 0.4, 1)
  670. Chest6.CanCollide = false
  671. Chest6.BottomSurface = "Smooth"
  672. Chest6.TopSurface = "Smooth"
  673. Weld = Instance.new("Weld",torso)
  674. Weld.Part0 = torso
  675. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  676. Weld.Part1 = Chest6
  677. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  678.  
  679. Chest7 = Instance.new("Part", char)
  680. Chest7.BrickColor = BrickColor.new("Really red")
  681. Chest7.Material = "Granite"
  682. Chest7.Size = Vector3.new(1, 0.4, 1)
  683. Chest7.CanCollide = false
  684. Chest7.BottomSurface = "Smooth"
  685. Chest7.TopSurface = "Smooth"
  686. Weld = Instance.new("Weld",torso)
  687. Weld.Part0 = torso
  688. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  689. Weld.Part1 = Chest7
  690. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  691.  
  692. Chest8 = Instance.new("Part", char)
  693. Chest8.BrickColor = BrickColor.new("Really red")
  694. Chest8.Material = "Granite"
  695. Chest8.Size = Vector3.new(1, 0.4, 1)
  696. Chest8.CanCollide = false
  697. Chest8.BottomSurface = "Smooth"
  698. Chest8.TopSurface = "Smooth"
  699. Weld = Instance.new("Weld",torso)
  700. Weld.Part0 = torso
  701. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  702. Weld.Part1 = Chest8
  703. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  704.  
  705. Chest9 = Instance.new("Part", char)
  706. Chest9.BrickColor = BrickColor.new("Really red")
  707. Chest9.Material = "Granite"
  708. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  709. Chest9.CanCollide = false
  710. Chest9.BottomSurface = "Smooth"
  711. Chest9.TopSurface = "Smooth"
  712. Weld = Instance.new("Weld",torso)
  713. Weld.Part0 = torso
  714. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  715. Weld.Part1 = Chest9
  716. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  717.  
  718. Chest10 = Instance.new("Part", char)
  719. Chest10.BrickColor = BrickColor.new("Really red")
  720. Chest10.Material = "Granite"
  721. Chest10.Size = Vector3.new(1, 0.4, 1)
  722. Chest10.CanCollide = false
  723. Chest10.BottomSurface = "Smooth"
  724. Chest10.TopSurface = "Smooth"
  725. Mesh = Instance.new("SpecialMesh", Chest10)
  726. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  727. Weld = Instance.new("Weld",torso)
  728. Weld.Part0 = torso
  729. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  730. Weld.Part1 = Chest10
  731. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  732.  
  733. Chest11 = Instance.new("Part", char)
  734. Chest11.BrickColor = BrickColor.new("Really red")
  735. Chest11.Material = "Granite"
  736. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  737. Chest11.CanCollide = false
  738. Chest11.BottomSurface = "Smooth"
  739. Chest11.TopSurface = "Smooth"
  740. Weld = Instance.new("Weld",torso)
  741. Weld.Part0 = torso
  742. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  743. Weld.Part1 = Chest11
  744. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  745.  
  746. Chest12 = Instance.new("Part", char)
  747. Chest12.BrickColor = BrickColor.new("Really red")
  748. Chest12.Material = "Granite"
  749. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  750. Chest12.CanCollide = false
  751. Chest12.BottomSurface = "Smooth"
  752. Chest12.TopSurface = "Smooth"
  753. Weld = Instance.new("Weld",torso)
  754. Weld.Part0 = torso
  755. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  756. Weld.Part1 = Chest12
  757. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  758.  
  759. Chest13 = Instance.new("Part", char)
  760. Chest13.BrickColor = BrickColor.new("Really red")
  761. Chest13.Material = "Granite"
  762. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  763. Chest13.CanCollide = false
  764. Chest13.BottomSurface = "Smooth"
  765. Chest13.TopSurface = "Smooth"
  766. Weld = Instance.new("Weld",torso)
  767. Weld.Part0 = torso
  768. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  769. Weld.Part1 = Chest13
  770. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  771.  
  772. Chest14 = Instance.new("Part", char)
  773. Chest14.BrickColor = BrickColor.new("Really red")
  774. Chest14.Material = "Granite"
  775. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  776. Chest14.CanCollide = false
  777. Chest14.BottomSurface = "Smooth"
  778. Chest14.TopSurface = "Smooth"
  779. Weld = Instance.new("Weld",torso)
  780. Weld.Part0 = torso
  781. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  782. Weld.Part1 = Chest14
  783. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  784.  
  785. Chest15 = Instance.new("Part", char)
  786. Chest15.BrickColor = BrickColor.new("Really red")
  787. Chest15.Material = "Granite"
  788. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  789. Chest15.CanCollide = false
  790. Chest15.BottomSurface = "Smooth"
  791. Chest15.TopSurface = "Smooth"
  792. Weld = Instance.new("Weld",torso)
  793. Weld.Part0 = torso
  794. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  795. Weld.Part1 = Chest15
  796. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  797.  
  798. Chest16 = Instance.new("Part", char)
  799. Chest16.BrickColor = BrickColor.new("Really red")
  800. Chest16.Material = "Granite"
  801. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  802. Chest16.CanCollide = false
  803. Chest16.BottomSurface = "Smooth"
  804. Chest16.TopSurface = "Smooth"
  805. Weld = Instance.new("Weld",torso)
  806. Weld.Part0 = torso
  807. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  808. Weld.Part1 = Chest16
  809. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  810.  
  811. Chest17 = Instance.new("Part", char)
  812. Chest17.BrickColor = BrickColor.new("Really red")
  813. Chest17.Material = "Granite"
  814. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  815. Chest17.CanCollide = false
  816. Chest17.BottomSurface = "Smooth"
  817. Chest17.TopSurface = "Smooth"
  818. Weld = Instance.new("Weld",torso)
  819. Weld.Part0 = torso
  820. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  821. Weld.Part1 = Chest17
  822. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  823.  
  824. Chest18 = Instance.new("Part", char)
  825. Chest18.BrickColor = BrickColor.new("Really red")
  826. Chest18.Material = "Granite"
  827. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  828. Chest18.CanCollide = false
  829. Chest18.BottomSurface = "Smooth"
  830. Chest18.TopSurface = "Smooth"
  831. Weld = Instance.new("Weld",torso)
  832. Weld.Part0 = torso
  833. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  834. Weld.Part1 = Chest18
  835. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  836.  
  837. Chest19 = Instance.new("Part", char)
  838. Chest19.BrickColor = BrickColor.new("Really red")
  839. Chest19.Material = "Granite"
  840. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  841. Chest19.CanCollide = false
  842. Chest19.BottomSurface = "Smooth"
  843. Chest19.TopSurface = "Smooth"
  844. Weld = Instance.new("Weld",torso)
  845. Weld.Part0 = torso
  846. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  847. Weld.Part1 = Chest19
  848. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  849.  
  850. Chest20 = Instance.new("Part", char)
  851. Chest20.BrickColor = BrickColor.new("Really red")
  852. Chest20.Material = "Granite"
  853. Chest20.Size = Vector3.new(1, 0.4, 1)
  854. Chest20.CanCollide = false
  855. Chest20.BottomSurface = "Smooth"
  856. Chest20.TopSurface = "Smooth"
  857. Mesh = Instance.new("SpecialMesh",Chest20)
  858. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  859. Weld = Instance.new("Weld",torso)
  860. Weld.Part0 = torso
  861. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  862. Weld.Part1 = Chest20
  863. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  864.  
  865. Chest21 = Instance.new("Part", char)
  866. Chest21.BrickColor = BrickColor.new("Really red")
  867. Chest21.Material = "Granite"
  868. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  869. Chest21.CanCollide = false
  870. Chest21.BottomSurface = "Smooth"
  871. Chest21.TopSurface = "Smooth"
  872. Weld = Instance.new("Weld",torso)
  873. Weld.Part0 = torso
  874. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  875. Weld.Part1 = Chest21
  876. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  877.  
  878. Chest22 = Instance.new("Part", char)
  879. Chest22.BrickColor = BrickColor.new("Really red")
  880. Chest22.Material = "Granite"
  881. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  882. Chest22.CanCollide = false
  883. Chest22.BottomSurface = "Smooth"
  884. Chest22.TopSurface = "Smooth"
  885. Weld = Instance.new("Weld",torso)
  886. Weld.Part0 = torso
  887. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  888. Weld.Part1 = Chest22
  889. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  890.  
  891. Chest23 = Instance.new("Part", char)
  892. Chest23.BrickColor = BrickColor.new("Really red")
  893. Chest23.Material = "Granite"
  894. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  895. Chest23.CanCollide = false
  896. Chest23.BottomSurface = "Smooth"
  897. Chest23.TopSurface = "Smooth"
  898. Weld = Instance.new("Weld",torso)
  899. Weld.Part0 = torso
  900. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  901. Weld.Part1 = Chest23
  902. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  903.  
  904. Chest24 = Instance.new("Part", char)
  905. Chest24.BrickColor = BrickColor.new("Really red")
  906. Chest24.Material = "Granite"
  907. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  908. Chest24.CanCollide = false
  909. Chest24.BottomSurface = "Smooth"
  910. Chest24.TopSurface = "Smooth"
  911. Weld = Instance.new("Weld",torso)
  912. Weld.Part0 = torso
  913. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  914. Weld.Part1 = Chest24
  915. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  916.  
  917. p1 = Instance.new("Part",char)
  918. p1.BrickColor = BrickColor.new("Really red")
  919. p1.FormFactor = Enum.FormFactor.Custom
  920. p1.Size = Vector3.new(2, 2, 2)
  921. p1.CanCollide = false
  922. p1.Locked = true
  923. p1.BottomSurface = Enum.SurfaceType.Smooth
  924. p1.TopSurface = Enum.SurfaceType.Smooth
  925. SMesh = Instance.new("SpecialMesh", p1)
  926. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  927. SMesh.TextureId = ""
  928. SMesh.MeshType = Enum.MeshType.FileMesh
  929. SMesh.Name = "Mesh"
  930. SMesh.VertexColor = Vector3.new(0, 0, 0)
  931. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  932. w1 = Instance.new("Weld", hed)
  933. w1.Part0 = hed
  934. w1.C0 = CFrame.new(0,-1.5,0)
  935. w1.Part1 = p1
  936. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  937. p2 = Instance.new("Part",char)
  938. p2.BrickColor = BrickColor.new("Really red")
  939. p2.FormFactor = Enum.FormFactor.Custom
  940. p2.Size = Vector3.new(1, 1, 1)
  941. p2.CanCollide = false
  942. p2.Locked = true
  943. p2.BottomSurface = Enum.SurfaceType.Smooth
  944. p2.TopSurface = Enum.SurfaceType.Smooth
  945. SMesh = Instance.new("SpecialMesh", p2)
  946. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  947. SMesh.TextureId = ""
  948. SMesh.MeshType = Enum.MeshType.FileMesh
  949. SMesh.Name = "Mesh"
  950. SMesh.VertexColor = Vector3.new(0, 0, 0)
  951. SMesh.Scale = Vector3.new(1, 0.9, 1)
  952. w1 = Instance.new("Weld", hed)
  953. w1.Part0 = hed
  954. w1.C0 = CFrame.new(0,-1.5,0)
  955. w1.Part1 = p2
  956. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  957. p3 = Instance.new("Part",char)
  958. p3.BrickColor = BrickColor.new("Really red")
  959. p3.FormFactor = Enum.FormFactor.Custom
  960. p3.Size = Vector3.new(1, 1, 1)
  961. p3.CanCollide = false
  962. p3.Locked = true
  963. p3.BottomSurface = Enum.SurfaceType.Smooth
  964. p3.TopSurface = Enum.SurfaceType.Smooth
  965. SMesh = Instance.new("SpecialMesh", p3)
  966. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  967. SMesh.TextureId = ""
  968. SMesh.MeshType = Enum.MeshType.FileMesh
  969. SMesh.Name = "Mesh"
  970. SMesh.VertexColor = Vector3.new(0, 0, 0)
  971. SMesh.Scale = Vector3.new(1, 1, 1)
  972. w1 = Instance.new("Weld", hed)
  973. w1.Part0 = hed
  974. w1.C0 = CFrame.new(0,-1.5,0)
  975. w1.Part1 = p3
  976. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  977. p4 = Instance.new("Part",char)
  978. p4.BrickColor = BrickColor.new("Really red")
  979. p4.FormFactor = Enum.FormFactor.Custom
  980. p4.Size = Vector3.new(1, 1, 1)
  981. p4.CanCollide = false
  982. p4.Locked = true
  983. p4.BottomSurface = Enum.SurfaceType.Smooth
  984. p4.TopSurface = Enum.SurfaceType.Smooth
  985. SMesh = Instance.new("SpecialMesh", p4)
  986. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  987. SMesh.TextureId = ""
  988. SMesh.MeshType = Enum.MeshType.FileMesh
  989. SMesh.Name = "Mesh"
  990. SMesh.VertexColor = Vector3.new(0, 0, 0)
  991. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  992. w1 = Instance.new("Weld", hed)
  993. w1.Part0 = hed
  994. w1.C0 = CFrame.new(0,-1.5,0)
  995. w1.Part1 = p4
  996. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  997. p5 = Instance.new("Part",char)
  998. p5.BrickColor = BrickColor.new("Really red")
  999. p5.FormFactor = Enum.FormFactor.Custom
  1000. p5.Size = Vector3.new(1, 1, 1)
  1001. p5.CanCollide = false
  1002. p5.Locked = true
  1003. p5.BottomSurface = Enum.SurfaceType.Smooth
  1004. p5.TopSurface = Enum.SurfaceType.Smooth
  1005. SMesh = Instance.new("SpecialMesh", p5)
  1006. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1007. SMesh.TextureId = ""
  1008. SMesh.MeshType = Enum.MeshType.FileMesh
  1009. SMesh.Name = "Mesh"
  1010. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1011. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1012. w1 = Instance.new("Weld", hed)
  1013. w1.Part0 = hed
  1014. w1.C0 = CFrame.new(0,-1.5,0)
  1015. w1.Part1 = p5
  1016. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1017. p6 = Instance.new("Part",char)
  1018. p6.BrickColor = BrickColor.new("Really red")
  1019. p6.FormFactor = Enum.FormFactor.Custom
  1020. p6.Size = Vector3.new(1, 1, 1)
  1021. p6.CanCollide = false
  1022. p6.Locked = true
  1023. p6.BottomSurface = Enum.SurfaceType.Smooth
  1024. p6.TopSurface = Enum.SurfaceType.Smooth
  1025. SMesh = Instance.new("SpecialMesh", p6)
  1026. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1027. SMesh.TextureId = ""
  1028. SMesh.MeshType = Enum.MeshType.FileMesh
  1029. SMesh.Name = "Mesh"
  1030. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1031. SMesh.Scale = Vector3.new(1, 1, 1)
  1032. w1 = Instance.new("Weld", hed)
  1033. w1.Part0 = hed
  1034. w1.C0 = CFrame.new(0,-1.5,0)
  1035. w1.Part1 = p6
  1036. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1037. p7 = Instance.new("Part",char)
  1038. p7.BrickColor = BrickColor.new("Really red")
  1039. p7.FormFactor = Enum.FormFactor.Custom
  1040. p7.Size = Vector3.new(1, 1, 1)
  1041. p7.CanCollide = false
  1042. p7.Locked = true
  1043. p7.BottomSurface = Enum.SurfaceType.Smooth
  1044. p7.TopSurface = Enum.SurfaceType.Smooth
  1045. SMesh = Instance.new("SpecialMesh", p7)
  1046. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1047. SMesh.TextureId = ""
  1048. SMesh.MeshType = Enum.MeshType.FileMesh
  1049. SMesh.Name = "Mesh"
  1050. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1051. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1052. w1 = Instance.new("Weld", hed)
  1053. w1.Part0 = hed
  1054. w1.C0 = CFrame.new(0,-1.5,0)
  1055. w1.Part1 = p7
  1056. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1057. p8 = Instance.new("Part",char)
  1058. p8.BrickColor = BrickColor.new("Really red")
  1059. p8.FormFactor = Enum.FormFactor.Custom
  1060. p8.Size = Vector3.new(1, 1, 1)
  1061. p8.CanCollide = false
  1062. p8.Locked = true
  1063. p8.BottomSurface = Enum.SurfaceType.Smooth
  1064. p8.TopSurface = Enum.SurfaceType.Smooth
  1065. SMesh = Instance.new("SpecialMesh", p8)
  1066. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1067. SMesh.TextureId = ""
  1068. SMesh.MeshType = Enum.MeshType.FileMesh
  1069. SMesh.Name = "Mesh"
  1070. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1071. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1072. w1 = Instance.new("Weld", hed)
  1073. w1.Part0 = hed
  1074. w1.C0 = CFrame.new(0,-1.5,0)
  1075. w1.Part1 = p8
  1076. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1077. p9 = Instance.new("Part",char)
  1078. p9.BrickColor = BrickColor.new("Really red")
  1079. p9.FormFactor = Enum.FormFactor.Custom
  1080. p9.Size = Vector3.new(1, 1, 1)
  1081. p9.CanCollide = false
  1082. p9.Locked = true
  1083. p9.BottomSurface = Enum.SurfaceType.Smooth
  1084. p9.TopSurface = Enum.SurfaceType.Smooth
  1085. SMesh = Instance.new("SpecialMesh", p9)
  1086. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1087. SMesh.TextureId = ""
  1088. SMesh.MeshType = Enum.MeshType.FileMesh
  1089. SMesh.Name = "Mesh"
  1090. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1091. SMesh.Scale = Vector3.new(1, 1, 1)
  1092. w1 = Instance.new("Weld", hed)
  1093. w1.Part0 = hed
  1094. w1.C0 = CFrame.new(0,-1.5,0)
  1095. w1.Part1 = p9
  1096. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1097. p10 = Instance.new("Part",char)
  1098. p10.BrickColor = BrickColor.new("Really red")
  1099. p10.FormFactor = Enum.FormFactor.Custom
  1100. p10.Size = Vector3.new(1, 1, 1)
  1101. p10.CanCollide = false
  1102. p10.Locked = true
  1103. p10.BottomSurface = Enum.SurfaceType.Smooth
  1104. p10.TopSurface = Enum.SurfaceType.Smooth
  1105. SMesh = Instance.new("SpecialMesh", p10)
  1106. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1107. SMesh.TextureId = ""
  1108. SMesh.MeshType = Enum.MeshType.FileMesh
  1109. SMesh.Name = "Mesh"
  1110. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1111. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1112. w1 = Instance.new("Weld", hed)
  1113. w1.Part0 = hed
  1114. w1.C0 = CFrame.new(0,-1.5,0)
  1115. w1.Part1 = p10
  1116. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1117. ----------------------------------------------------
  1118. GroundWave1 = function()
  1119. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1120. local Colors = {"Really red", "Really red"}
  1121. local wave = Instance.new("Part", torso)
  1122. wave.BrickColor = BrickColor.new('Really red')
  1123. wave.Anchored = true
  1124. wave.CanCollide = false
  1125. wave.Locked = true
  1126. wave.Size = Vector3.new(1, 1, 1)
  1127. wave.TopSurface = "Smooth"
  1128. wave.BottomSurface = "Smooth"
  1129. wave.Transparency = 0.35
  1130. wave.CFrame = HandCF
  1131. wm = Instance.new("SpecialMesh", wave)
  1132. wm.MeshId = "rbxassetid://3270017"
  1133. coroutine.wrap(function()
  1134. for i = 1, 30, 1 do
  1135. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1136. wave.Size = wm.Scale
  1137. wave.CFrame = HandCF
  1138. wave.Transparency = i/10
  1139. wait()
  1140. end
  1141. wait()
  1142. wave:Destroy()
  1143. end)()
  1144. end
  1145. ----------------------------------------------------
  1146. GroundWave = function()
  1147. if Transforming == true then
  1148. local wave = Instance.new("Part", torso)
  1149. wave.BrickColor = BrickColor.new("Really red")
  1150. wave.Anchored = true
  1151. wave.CanCollide = false
  1152. wave.Locked = true
  1153. wave.Size = Vector3.new(1, 1, 1)
  1154. wave.TopSurface = "Smooth"
  1155. wave.BottomSurface = "Smooth"
  1156. wave.Transparency = 0.35
  1157. wave.CFrame = fx.CFrame
  1158. wm = Instance.new("SpecialMesh", wave)
  1159. wm.MeshType = "Sphere"
  1160. wm.Scale = Vector3.new(1,1,1)
  1161. coroutine.wrap(function()
  1162. for i = 1, 18, 1 do
  1163. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1164. --wave.Size = wm.Scale
  1165. wave.CFrame = fx.CFrame
  1166. wave.Transparency = i/14
  1167. wait()
  1168. end
  1169. wait()
  1170. wave:Destroy()
  1171. end)()
  1172. elseif Transforming == false then
  1173. wait()
  1174. end
  1175. end
  1176.  
  1177. for i = 1, 100 do rs:wait()
  1178. fx.CFrame = torso.CFrame
  1179. end
  1180.  
  1181. Spawn(function()
  1182. while wait(1) do
  1183. GroundWave()
  1184. end
  1185. end)
  1186.  
  1187. wait(4)
  1188.  
  1189. Transforming = false
  1190.  
  1191. for i = 1, 20 do rs:wait()
  1192. fx.Transparency = fx.Transparency + (1/20)
  1193. fx.CFrame = torso.CFrame
  1194. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1195. rs:wait()
  1196. end
  1197.  
  1198. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1199. local wave = Instance.new("Part", torso)
  1200. wave.BrickColor = BrickColor.new("Really red")
  1201. wave.Anchored = true
  1202. wave.CanCollide = false
  1203. wave.Locked = true
  1204. wave.Size = Vector3.new(1, 1, 1)
  1205. wave.TopSurface = "Smooth"
  1206. wave.BottomSurface = "Smooth"
  1207. wave.Transparency = 0.35
  1208. wave.CFrame = HandCF
  1209. wm = Instance.new("SpecialMesh", wave)
  1210. wm.MeshId = "rbxassetid://3270017"
  1211. coroutine.wrap(function()
  1212. for i = 1, 14, 1 do
  1213. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1214. wave.Size = wm.Scale
  1215. wave.CFrame = HandCF
  1216. wave.Transparency = i/14
  1217. wait()
  1218. end
  1219. wait()
  1220. wave:Destroy()
  1221. end)()
  1222. hum.WalkSpeed = 50
  1223. ----------------------------------------------------
  1224. Blast = function()
  1225. local Colors = {"Really red", "Really red"}
  1226. local wave = Instance.new("Part", torso)
  1227. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1228. wave.Anchored = true
  1229. wave.CanCollide = false
  1230. wave.Locked = true
  1231. wave.Size = Vector3.new(1, 1, 1)
  1232. wave.TopSurface = "Smooth"
  1233. wave.BottomSurface = "Smooth"
  1234. wave.Transparency = 0.35
  1235. wave.CFrame = rarm.CFrame
  1236. wm = Instance.new("SpecialMesh", wave)
  1237. wm.MeshType = "Sphere"
  1238. wm.Scale = Vector3.new(1,1,1)
  1239. z = Instance.new("Sound",wave)
  1240. z.SoundId = "rbxassetid://237035051"
  1241. z.Volume = 1
  1242. z.Pitch = .9
  1243. z:Play()
  1244. coroutine.wrap(function()
  1245. for i = 1, 30, 1 do
  1246. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1247. --wave.Size = wm.Scale
  1248. wave.CFrame = rarm.CFrame
  1249. wave.Transparency = (1/14)
  1250. rs:wait()
  1251. end
  1252. rs:wait()
  1253. wave:Destroy()
  1254. z:Destroy()
  1255. end)()
  1256. end
  1257. ----------------------------------------------------
  1258. rarm.Touched:connect(function(ht)
  1259. hit = ht.Parent
  1260. if ht and hit:IsA("Model") then
  1261. if hit:FindFirstChild("Humanoid") then
  1262. if hit.Name ~= p.Name then
  1263. if Debounces.RPunch == true and Debounces.RPunched == false then
  1264. Debounces.RPunched = true
  1265. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1266. if Debounces.ks==true then
  1267. z = Instance.new("Sound",hed)
  1268. z.SoundId = "rbxassetid://169380525"
  1269. z.Pitch = ptz[math.random(1,#ptz)]
  1270. z.Volume = 1
  1271. z:Play()
  1272. end
  1273. wait(.2)
  1274. Debounces.RPunched = false
  1275. end
  1276. end
  1277. end
  1278. elseif ht and hit:IsA("Hat") then
  1279. if hit.Parent.Name ~= p.Name then
  1280. if hit.Parent:FindFirstChild("Humanoid") then
  1281. if Debounces.RPunch == true and Debounces.RPunched == false then
  1282. Debounces.RPunched = true
  1283. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1284. if Debounces.ks==true then
  1285. z = Instance.new("Sound",hed)
  1286. z.SoundId = "rbxassetid://169380525"
  1287. z.Pitch = ptz[math.random(1,#ptz)]
  1288. z.Volume = 1
  1289. z:Play()
  1290. end
  1291. wait(.2)
  1292. Debounces.RPunched = false
  1293. end
  1294. end
  1295. end
  1296. end
  1297. end)
  1298. larm.Touched:connect(function(ht)
  1299. hit = ht.Parent
  1300. if ht and hit:IsA("Model") then
  1301. if hit:FindFirstChild("Humanoid") then
  1302. if hit.Name ~= p.Name then
  1303. if Debounces.LPunch == true and Debounces.LPunched == false then
  1304. Debounces.LPunched = true
  1305. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1306. if Debounces.ks2==true then
  1307. z = Instance.new("Sound",hed)
  1308. z.SoundId = "rbxassetid://169380525"
  1309. z.Pitch = ptz[math.random(1,#ptz)]
  1310. z.Volume = 1
  1311. z:Play()
  1312. end
  1313. wait(.2)
  1314. Debounces.LPunched = false
  1315. end
  1316. end
  1317. end
  1318. elseif ht and hit:IsA("Hat") then
  1319. if hit.Parent.Name ~= p.Name then
  1320. if hit.Parent:FindFirstChild("Humanoid") then
  1321. if Debounces.LPunch == true and Debounces.LPunched == false then
  1322. Debounces.LPunched = true
  1323. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1324. if Debounces.ks2==true then
  1325. z = Instance.new("Sound",hed)
  1326. z.SoundId = "rbxassetid://169380525"
  1327. z.Pitch = ptz[math.random(1,#ptz)]
  1328. z.Volume = 1
  1329. z:Play()
  1330. end
  1331. wait(.2)
  1332. Debounces.LPunched = false
  1333. end
  1334. end
  1335. end
  1336. end
  1337. end)
  1338. ----------------------------------------------------
  1339. mod4 = Instance.new("Model",char)
  1340.  
  1341. ptez = {0.7, 0.8, 0.9, 1}
  1342.  
  1343. function FindNearestTorso(Position,Distance,SinglePlayer)
  1344. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1345. local List = {}
  1346. for i,v in pairs(workspace:GetChildren())do
  1347. if v:IsA("Model")then
  1348. if v:findFirstChild("Torso")then
  1349. if v ~= char then
  1350. if(v.Torso.Position -Position).magnitude <= Distance then
  1351. table.insert(List,v)
  1352. end
  1353. end
  1354. end
  1355. end
  1356. end
  1357. return List
  1358. end
  1359.  
  1360. function Punch()
  1361. part=Instance.new('Part',mod4)
  1362. part.Anchored=true
  1363. part.CanCollide=false
  1364. part.FormFactor='Custom'
  1365. part.Size=Vector3.new(.2,.2,.2)
  1366. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1367. part.Transparency=.7
  1368. part.BrickColor=BrickColor.new('Really red')
  1369. mesh=Instance.new('SpecialMesh',part)
  1370. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1371. mesh.Scale=Vector3.new(3,3,3)
  1372. part2=Instance.new('Part',mod4)
  1373. part2.Anchored=true
  1374. part2.CanCollide=false
  1375. part2.FormFactor='Custom'
  1376. part2.Size=Vector3.new(.2,.2,.2)
  1377. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1378. part2.Transparency=.7
  1379. part2.BrickColor=BrickColor.new('Really red')
  1380. mesh2=Instance.new('SpecialMesh',part2)
  1381. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1382. mesh2.Scale=Vector3.new(3,1.5,3)
  1383. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1384. if v:FindFirstChild('Humanoid') then
  1385. v.Humanoid:TakeDamage(math.huge)
  1386. end
  1387. end
  1388. coroutine.resume(coroutine.create(function()
  1389. for i=0,0.62,0.4 do
  1390. wait()
  1391. part.CFrame=part.CFrame
  1392. part.Transparency=i
  1393. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1394. part2.CFrame=part2.CFrame
  1395. part2.Transparency=i
  1396. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1397. end
  1398. part.Parent=nil
  1399. part2.Parent=nil
  1400. end))
  1401. end
  1402. ----------------------------------------------------
  1403. rarm.Touched:connect(function(ht)
  1404. hit = ht.Parent
  1405. if ht and hit:IsA("Model") then
  1406. if hit:FindFirstChild("Humanoid") then
  1407. if hit.Name ~= p.Name then
  1408. if Debounces.RPunch == true and Debounces.RPunched == false then
  1409. Debounces.RPunched = true
  1410. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1411. if Debounces.ks==true then
  1412. z = Instance.new("Sound",hed)
  1413. z.SoundId = "rbxassetid://169380525"
  1414. z.Pitch = ptz[math.random(1,#ptz)]
  1415. z.Volume = 1
  1416. z:Play()
  1417. end
  1418. wait(.2)
  1419. Debounces.RPunched = false
  1420. end
  1421. end
  1422. end
  1423. elseif ht and hit:IsA("Hat") then
  1424. if hit.Parent.Name ~= p.Name then
  1425. if hit.Parent:FindFirstChild("Humanoid") then
  1426. if Debounces.RPunch == true and Debounces.RPunched == false then
  1427. Debounces.RPunched = true
  1428. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1429. if Debounces.ks==true then
  1430. z = Instance.new("Sound",hed)
  1431. z.SoundId = "rbxassetid://169380525"
  1432. z.Pitch = ptz[math.random(1,#ptz)]
  1433. z.Volume = 1
  1434. z:Play()
  1435. end
  1436. wait(.2)
  1437. Debounces.RPunched = false
  1438. end
  1439. end
  1440. end
  1441. end
  1442. end)
  1443. larm.Touched:connect(function(ht)
  1444. hit = ht.Parent
  1445. if ht and hit:IsA("Model") then
  1446. if hit:FindFirstChild("Humanoid") then
  1447. if hit.Name ~= p.Name then
  1448. if Debounces.LPunch == true and Debounces.LPunched == false then
  1449. Debounces.LPunched = true
  1450. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1451. if Debounces.ks2==true then
  1452. z = Instance.new("Sound",hed)
  1453. z.SoundId = "rbxassetid://169380525"
  1454. z.Pitch = ptz[math.random(1,#ptz)]
  1455. z.Volume = 1
  1456. z:Play()
  1457. end
  1458. wait(.2)
  1459. Debounces.LPunched = false
  1460. end
  1461. end
  1462. end
  1463. elseif ht and hit:IsA("Hat") then
  1464. if hit.Parent.Name ~= p.Name then
  1465. if hit.Parent:FindFirstChild("Humanoid") then
  1466. if Debounces.LPunch == true and Debounces.LPunched == false then
  1467. Debounces.LPunched = true
  1468. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1469. if Debounces.ks2==true then
  1470. z = Instance.new("Sound",hed)
  1471. z.SoundId = "rbxassetid://169380525"
  1472. z.Pitch = ptz[math.random(1,#ptz)]
  1473. z.Volume = 1
  1474. z:Play()
  1475. end
  1476. wait(.2)
  1477. Debounces.LPunched = false
  1478. end
  1479. end
  1480. end
  1481. end
  1482. end)
  1483. ----------------------------------------------------
  1484. local player = game.Players.LocalPlayer
  1485. local pchar = player.Character
  1486. local mouse = player:GetMouse()
  1487. local cam = workspace.CurrentCamera
  1488.  
  1489. local rad = math.rad
  1490.  
  1491. local keysDown = {}
  1492. local flySpeed = 0
  1493. local MAX_FLY_SPEED = 150
  1494.  
  1495. local canFly = false
  1496. local flyToggled = false
  1497.  
  1498. local forward, side = 0, 0
  1499. local lastForward, lastSide = 0, 0
  1500.  
  1501. local floatBP = Instance.new("BodyPosition")
  1502. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1503. local flyBV = Instance.new("BodyVelocity")
  1504. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1505. local turnBG = Instance.new("BodyGyro")
  1506. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1507.  
  1508. mouse.KeyDown:connect(function(key)
  1509. keysDown[key] = true
  1510.  
  1511. if key == "f" then
  1512. flyToggled = not flyToggled
  1513.  
  1514. if not flyToggled then
  1515. stanceToggle = "Normal"
  1516. floatBP.Parent = nil
  1517. flyBV.Parent = nil
  1518. turnBG.Parent = nil
  1519. root.Velocity = Vector3.new()
  1520. pchar.Humanoid.PlatformStand = false
  1521. end
  1522. end
  1523.  
  1524. end)
  1525. mouse.KeyUp:connect(function(key)
  1526. keysDown[key] = nil
  1527. end)
  1528.  
  1529. local function updateFly()
  1530.  
  1531. if not flyToggled then return end
  1532.  
  1533. lastForward = forward
  1534. lastSide = side
  1535.  
  1536. forward = 0
  1537. side = 0
  1538.  
  1539. if keysDown.w then
  1540. forward = forward + 1
  1541. end
  1542. if keysDown.s then
  1543. forward = forward - 1
  1544. end
  1545. if keysDown.a then
  1546. side = side - 1
  1547. end
  1548. if keysDown.d then
  1549. side = side + 1
  1550. end
  1551.  
  1552. canFly = (forward ~= 0 or side ~= 0)
  1553.  
  1554. if canFly then
  1555. stanceToggle = "Floating"
  1556. turnBG.Parent = root
  1557. floatBP.Parent = nil
  1558. flyBV.Parent = root
  1559.  
  1560. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1561. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1562. else
  1563. floatBP.position = root.Position
  1564. floatBP.Parent = root
  1565.  
  1566. flySpeed = flySpeed - 1
  1567. if flySpeed < 0 then flySpeed = 0 end
  1568. end
  1569.  
  1570. local camCF = cam.CoordinateFrame
  1571. local in_forward = canFly and forward or lastForward
  1572. local in_side = canFly and side or lastSide
  1573.  
  1574. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1575. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1576.  
  1577. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1578. 0)
  1579. end
  1580.  
  1581. game:service'RunService'.RenderStepped:connect(function()
  1582. if flyToggled then
  1583. pchar.Humanoid.PlatformStand = true
  1584. end
  1585. updateFly()
  1586. end)
  1587. -------------------------------
  1588. mouse.KeyDown:connect(function(key)
  1589. if key == "q" then
  1590. if Debounces.CanAttack == true then
  1591. Debounces.CanAttack = false
  1592. Debounces.NoIdl = true
  1593. Debounces.on = true
  1594. function FindNearestTorso(Position,Distance,SinglePlayer)
  1595. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1596. local List = {}
  1597. for i,v in pairs(workspace:GetChildren())do
  1598. if v:IsA("Model")then
  1599. if v:findFirstChild("Torso")then
  1600. if v ~= char then
  1601. if(v.Torso.Position -Position).magnitude <= Distance then
  1602. table.insert(List,v)
  1603. end
  1604. end
  1605. end
  1606. end
  1607. end
  1608. return List
  1609. end
  1610. z = Instance.new("Sound",hed)
  1611. z.SoundId = "rbxassetid://232213955"
  1612. z.Pitch = 1
  1613. z.Volume = 1
  1614. wait(0.2)
  1615. z:Play()
  1616. sp = Instance.new("Part",rarm)
  1617. sp.Anchored = true
  1618. sp.CanCollide = false
  1619. sp.Locked = true
  1620. sp.Transparency = 0
  1621. sp.Material = "Neon"
  1622. sp.Size = Vector3.new(1,1,1)
  1623. sp.TopSurface = "SmoothNoOutlines"
  1624. sp.BottomSurface = "SmoothNoOutlines"
  1625. sp.BrickColor = BrickColor.new("Really red")
  1626. spm = Instance.new("SpecialMesh",sp)
  1627. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1628. spm.Scale = Vector3.new(21,21,21)
  1629. sp2 = Instance.new("Part", rarm)
  1630. sp2.Name = "Energy"
  1631. sp2.BrickColor = BrickColor.new("Really red")
  1632. sp2.Size = Vector3.new(1, 1, 1)
  1633. sp2.Shape = "Ball"
  1634. sp2.CanCollide = false
  1635. sp2.Anchored = true
  1636. sp2.Locked = true
  1637. sp2.TopSurface = 0
  1638. sp2.BottomSurface = 0
  1639. sp2.Transparency = 1
  1640. spm2 = Instance.new("SpecialMesh",sp2)
  1641. spm2.MeshId = "rbxassetid://9982590"
  1642. spm2.Scale = Vector3.new(2,2,2)
  1643. for i = 1, 20 do
  1644. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1645. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1646. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1647. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1648. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1649. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1650. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1651. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1652. if Debounces.on == false then break end
  1653. rs:wait()
  1654. end
  1655. for i = 1, 100, 20 do rs:wait()
  1656. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1657. end
  1658. for i = 1, 20 do
  1659. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1666. if Debounces.on == false then break end
  1667. rs:wait()
  1668. end
  1669. sp.Transparency = 1
  1670. for i = 1, 20 do
  1671. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1672. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1673. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1674. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1676. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1677. if Debounces.on == false then break end
  1678. rs:wait()
  1679. end
  1680. wait(1)
  1681. sp.Transparency = 0
  1682. sp2.Transparency = 0.84
  1683. for i = 1, 20 do
  1684. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1685. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1686. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1687. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1689. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1690. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1691. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1692. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1693. if Debounces.on == false then break end
  1694. rs:wait()
  1695. end
  1696. for i = 1, 2880, 50 do
  1697. rs:wait()
  1698. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1699. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1700. rs:wait()
  1701. end
  1702. sp:Destroy()
  1703. sp2:Destroy()
  1704. local X = Instance.new("Part",char)
  1705. local O = Instance.new("ObjectValue",X)
  1706. O.Name = "creator"
  1707. X.Locked = true
  1708. X.Name = "Shell"
  1709. X.Anchored = false
  1710. X.CanCollide = false
  1711. X.Transparency = 0
  1712. X.Reflectance = 0
  1713. X.BottomSurface = 0
  1714. X.TopSurface = 0
  1715. X.Shape = 0
  1716. local V = Instance.new("ObjectValue",X)
  1717. V.Value = char
  1718. V.Name = "creator"
  1719. X.BrickColor = BrickColor.new("Really red")
  1720. X.Size = Vector3.new(2,2,2)
  1721. X.Material = "Neon"
  1722. local Z = Instance.new("SpecialMesh",X)
  1723. Z.MeshType = "Sphere"
  1724. Z.Scale = Vector3.new(0.5,0.5,1)
  1725. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1726. local bv = Instance.new("BodyVelocity",X)
  1727. bv.maxForce = Vector3.new(99999,99999,99999)
  1728. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1729. bv.velocity = X.CFrame.lookVector*65
  1730.  
  1731. Explode = X.Touched:connect(function(hit)
  1732. if hit ~= char and hit.Name ~= "Shell" then
  1733. local cf = X.CFrame
  1734. bv:Destroy()
  1735. X.Anchored = true
  1736. Z:Remove()
  1737. Explode:disconnect()
  1738. X.Size = Vector3.new(3,3,3)
  1739. X.Touched:connect(function(hit) end)
  1740. X.CanCollide = false
  1741. local part3 = Instance.new("Part", rarm)
  1742. part3.Anchored=true
  1743. part3.CanCollide=false
  1744. part3.Locked = true
  1745. part3.TopSurface = "SmoothNoOutlines"
  1746. part3.BottomSurface = "SmoothNoOutlines"
  1747. part3.FormFactor='Custom'
  1748. part3.Size=Vector3.new(1,1, 1)
  1749. part3.CFrame=X.CFrame
  1750. part3.Transparency=0
  1751. part3.BrickColor=BrickColor.new("Really red")
  1752. local mesh3 = Instance.new("SpecialMesh",part3)
  1753. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1754. mesh3.Scale = Vector3.new(1,1,1)
  1755. --debris:AddItem(X,8)
  1756. local part4 = Instance.new("Part", rarm)
  1757. part4.Material = "Neon"
  1758. part4.Anchored=true
  1759. part4.CanCollide=false
  1760. part4.Locked = true
  1761. part4.TopSurface = "SmoothNoOutlines"
  1762. part4.BottomSurface = "SmoothNoOutlines"
  1763. part4.FormFactor='Custom'
  1764. part4.Size=Vector3.new(1,1, 1)
  1765. part4.CFrame=X.CFrame
  1766. part4.Transparency=0
  1767. part4.BrickColor=BrickColor.new("Really red")
  1768. local mesh4 = Instance.new("SpecialMesh",part4)
  1769. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1770. mesh4.Scale = Vector3.new(.5,.5,.5)
  1771. local part7 = Instance.new("Part", rarm)
  1772. part7.Material = "Neon"
  1773. part7.Anchored=true
  1774. part7.CanCollide=false
  1775. part7.Locked = true
  1776. part7.TopSurface = "SmoothNoOutlines"
  1777. part7.BottomSurface = "SmoothNoOutlines"
  1778. part7.FormFactor='Custom'
  1779. part7.Size=Vector3.new(1,1, 1)
  1780. part7.CFrame=X.CFrame
  1781. part7.Transparency=0
  1782. part7.BrickColor=BrickColor.new("Really red")
  1783. local mesh7 = Instance.new("SpecialMesh",part7)
  1784. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1785. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1786. --[[X.Touched:connect(function(ht)
  1787. hit = ht.Parent
  1788. if ht and hit:IsA("Model") then
  1789. if hit:FindFirstChild("Humanoid") then
  1790. if hit.Name ~= p.Name then
  1791. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1792. wait(.3)
  1793. end
  1794. end
  1795. elseif ht and hit:IsA("Hat") then
  1796. if hit.Parent.Name ~= p.Name then
  1797. if hit.Parent:FindFirstChild("Humanoid") then
  1798. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1799. wait(.3)
  1800. end
  1801. end
  1802. end
  1803. end)
  1804. part3.Touched:connect(function(ht)
  1805. hit = ht.Parent
  1806. if ht and hit:IsA("Model") then
  1807. if hit:FindFirstChild("Humanoid") then
  1808. if hit.Name ~= p.Name then
  1809. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1810. wait(.3)
  1811. end
  1812. end
  1813. elseif ht and hit:IsA("Hat") then
  1814. if hit.Parent.Name ~= p.Name then
  1815. if hit.Parent:FindFirstChild("Humanoid") then
  1816. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1817. wait(.3)
  1818. end
  1819. end
  1820. end
  1821. end)]]--
  1822. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1823. if v:FindFirstChild('Humanoid') then
  1824. v.Humanoid:TakeDamage(math.huge)
  1825. v.Humanoid.PlatformStand = true
  1826. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1827. end
  1828. end
  1829.  
  1830. local acos = math.acos
  1831. local sqrt = math.sqrt
  1832. local Vec3 = Vector3.new
  1833. local fromAxisAngle = CFrame.fromAxisAngle
  1834.  
  1835. local function toAxisAngle(CFr)
  1836. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1837. local Angle = math.acos((R00+R11+R22-1)/2)
  1838. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1839. A = A == 0 and 0.00001 or A
  1840. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1841. B = B == 0 and 0.00001 or B
  1842. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1843. C = C == 0 and 0.00001 or C
  1844. local x = (R21-R12)/sqrt(A)
  1845. local y = (R02-R20)/sqrt(B)
  1846. local z = (R10-R01)/sqrt(C)
  1847. return Vec3(x,y,z),Angle
  1848. end
  1849.  
  1850. function ApplyTrig(Num,Func)
  1851. local Min,Max = Func(0),Func(1)
  1852. local i = Func(Num)
  1853. return (i-Min)/(Max-Min)
  1854. end
  1855.  
  1856. function LerpCFrame(CFrame1,CFrame2,Num)
  1857. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1858. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1859. end
  1860.  
  1861. function Crater(Torso,Radius)
  1862. Spawn(function()
  1863. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1864. local Ignore = {}
  1865. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1866. if v.Character ~= nil then
  1867. Ignore[#Ignore+1] = v.Character
  1868. end
  1869. end
  1870. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1871. if Hit == nil then return end
  1872. local Parts = {}
  1873. for i = 1,360,10 do
  1874. local P = Instance.new("Part",Torso.Parent)
  1875. P.Anchored = true
  1876. P.FormFactor = "Custom"
  1877. P.BrickColor = Hit.BrickColor
  1878. P.Material = Hit.Material
  1879. P.TopSurface = "Smooth"
  1880. P.BottomSurface = "Smooth"
  1881. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1882. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1883. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1884. if math.random(0,5) == 0 then -- rubble
  1885. local P = Instance.new("Part",Torso.Parent)
  1886. P.Anchored = true
  1887. P.FormFactor = "Custom"
  1888. P.BrickColor = Hit.BrickColor
  1889. P.Material = Hit.Material
  1890. P.TopSurface = "Smooth"
  1891. P.BottomSurface = "Smooth"
  1892. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1893. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1894. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1895. end
  1896. end
  1897. for i = 0,1,0.05 do
  1898. for i2,v in pairs(Parts) do
  1899. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1900. end
  1901. wait(0.02)
  1902. end
  1903. for i,v in pairs(Parts) do
  1904. if v[1].Size.X > 2.1 then
  1905. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1906. end
  1907. v[1].Anchored = false
  1908. end
  1909. for i = 0,1,0.05 do
  1910. for i2,v in pairs(Parts) do
  1911. v[1].Transparency = i
  1912. if i == 1 then
  1913. v[1]:Destroy()
  1914. elseif i >= 0.25 then
  1915. v[1].CanCollide = false
  1916. end
  1917. end
  1918. wait(0.02)
  1919. end
  1920. Parts = nil
  1921. end)
  1922. end
  1923.  
  1924. ROW = function(out, trans, s, wt, t, ang, plus)
  1925. for i = 1, 360, 360/t do
  1926. local c = Instance.new("Part", game.Workspace)
  1927. c.FormFactor = 3
  1928. c.TopSurface = 0
  1929. c.BottomSurface = 0
  1930. c.Size = s
  1931. c.Anchored = true
  1932. c.CanCollide = wt
  1933. c.Material=workspace.Base.Material
  1934. c.Transparency = trans
  1935. c.BrickColor = workspace.Base.BrickColor
  1936. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1937. c.Locked=true
  1938. game.Debris:AddItem(c,15)
  1939. end
  1940. end
  1941.  
  1942. Part = function(x,y,z,color,tr,cc,an,parent)
  1943. local p = Instance.new('Part',parent or Weapon)
  1944. p.formFactor = 'Custom'
  1945. p.Size = Vector3.new(x,y,z)
  1946. p.BrickColor = BrickColor.new(color)
  1947. p.CanCollide = cc
  1948. p.Transparency = tr
  1949. p.Anchored = an
  1950. p.TopSurface,p.BottomSurface = 0,0
  1951. p.Locked=true
  1952. p:BreakJoints()
  1953. return p end
  1954.  
  1955. Mesh = function(par,num,x,y,z)
  1956. local msh = _
  1957. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1958. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1959. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1960. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1961. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1962. end msh.Scale = Vector3.new(x,y,z)
  1963. return msh end
  1964.  
  1965. function explosion(col1,col2,cfr,sz,rng,dmg)
  1966. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1967. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1968. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1969. v1,v2,v3=sz.x,sz.y,sz.z
  1970. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1971. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1972. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1973. a.CFrame=cfr
  1974. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1975. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1976.  
  1977. Spawn(function()
  1978. while wait() do
  1979. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1980. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1981. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1982. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1983. a.Transparency=a.Transparency+0.05
  1984. a2.Transparency=a2.Transparency+0.05
  1985. a3.Transparency=a3.Transparency+0.05
  1986. end
  1987. end)
  1988. end
  1989.  
  1990. Crater(X,20)
  1991. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1992. z = Instance.new("Sound",X)
  1993. z.SoundId = "rbxassetid://231917744"
  1994. z.Pitch = .5
  1995. z.Volume = 10
  1996. z1 = Instance.new("Sound",X)
  1997. z1.SoundId = "rbxassetid://231917744"
  1998. z1.Pitch = .5
  1999. z1.Volume = 10
  2000. z2 = Instance.new("Sound",X)
  2001. z2.SoundId = "rbxassetid://231917744"
  2002. z2.Pitch = .5
  2003. z2.Volume = 10
  2004. z3 = Instance.new("Sound",X)
  2005. z3.SoundId = "rbxassetid://245537790"
  2006. z3.Pitch = .7
  2007. z3.Volume = 1
  2008. z4 = Instance.new("Sound",X)
  2009. z4.SoundId = "rbxassetid://245537790"
  2010. z4.Pitch = .7
  2011. z4.Volume = 1
  2012. wait(0.1)
  2013. z:Play()
  2014. z1:Play()
  2015. z2:Play()
  2016. z3:Play()
  2017. z4:Play()
  2018.  
  2019. local part=Instance.new('Part',rarm)
  2020. part.Anchored=true
  2021. part.CanCollide=false
  2022. part.Locked = true
  2023. part.FormFactor='Custom'
  2024. part.Size=Vector3.new(1,1,1)
  2025. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2026. part.Transparency=0
  2027. part.BrickColor=BrickColor.new('Really red')
  2028. local mesh=Instance.new('SpecialMesh',part)
  2029. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2030. mesh.Scale=Vector3.new(2,2,2)
  2031. local part2=part:clone()
  2032. part2.Parent = rarm
  2033. part2.BrickColor=BrickColor.new("Really red")
  2034. local part5=part:clone()
  2035. part5.Parent = rarm
  2036. part5.BrickColor=BrickColor.new("Really red")
  2037. local part6=part:clone()
  2038. part6.Parent = rarm
  2039. part6.BrickColor=BrickColor.new("Black")
  2040. local mesh2=mesh:clone()
  2041. mesh2.Parent=part2
  2042. mesh2.Scale=Vector3.new(3, 3, 3)
  2043. local mesh5=mesh:clone()
  2044. mesh5.Parent=part5
  2045. mesh5.Scale=Vector3.new(3, 3, 3)
  2046. local mesh6=mesh:clone()
  2047. mesh6.Parent=part6
  2048. mesh6.Scale=Vector3.new(3, 3, 3)
  2049. local blast = Instance.new("Part", rarm)
  2050. blast.BrickColor = BrickColor.new("Really red")
  2051. blast.Anchored = true
  2052. blast.CanCollide = false
  2053. blast.Locked = true
  2054. blast.Size = Vector3.new(1, 1, 1)
  2055. blast.TopSurface = "Smooth"
  2056. blast.BottomSurface = "Smooth"
  2057. blast.Transparency = 0
  2058. blast.CFrame = HandCF
  2059. local bm = Instance.new("SpecialMesh", blast)
  2060. bm.Scale = Vector3.new(5,1,5)
  2061. bm.MeshId = "rbxassetid://156292343"
  2062. local blast2 = Instance.new("Part", rarm)
  2063. blast2.BrickColor = BrickColor.new("Really red")
  2064. blast2.Anchored = true
  2065. blast2.CanCollide = false
  2066. blast2.Locked = true
  2067. blast2.Size = Vector3.new(1, 1, 1)
  2068. blast2.TopSurface = "Smooth"
  2069. blast2.BottomSurface = "Smooth"
  2070. blast2.Transparency = 0
  2071. blast2.CFrame = HandCF
  2072. local bm2 = Instance.new("SpecialMesh", blast2)
  2073. bm2.Scale = Vector3.new(3,1,3)
  2074. bm2.MeshId = "rbxassetid://156292343"
  2075. local blast3 = Instance.new("Part", rarm)
  2076. blast3.BrickColor = BrickColor.new("Really red")
  2077. blast3.Anchored = true
  2078. blast3.CanCollide = false
  2079. blast3.Locked = true
  2080. blast3.Size = Vector3.new(1, 1, 1)
  2081. blast3.TopSurface = "Smooth"
  2082. blast3.BottomSurface = "Smooth"
  2083. blast3.Transparency = 0
  2084. blast3.CFrame = HandCF
  2085. local bm3 = Instance.new("SpecialMesh", blast3)
  2086. bm3.Scale = Vector3.new(3,1,3)
  2087. bm3.MeshId = "rbxassetid://3270017"
  2088. for i = 1,120 do rs:wait()
  2089. X.Transparency = X.Transparency + (1/120)
  2090. part.Transparency = part.Transparency + (1/120)
  2091. part2.Transparency = part2.Transparency + (1/120)
  2092. part3.Transparency = part3.Transparency + (1/120)
  2093. part4.Transparency = part4.Transparency + (1/120)
  2094. part5.Transparency = part5.Transparency + (1/120)
  2095. part6.Transparency = part6.Transparency + (1/120)
  2096. part7.Transparency = part7.Transparency + (1/120)
  2097. blast.Transparency = blast.Transparency + (1/120)
  2098. blast2.Transparency = blast2.Transparency + (1/120)
  2099. blast3.Transparency = blast3.Transparency + (1/120)
  2100. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2101. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2102. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2103. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2104. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2105. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2106. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2107. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2108. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2109. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2110. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2111. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2112. X.CFrame = cf
  2113. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2114. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2115. part3.CFrame=X.CFrame
  2116. part4.CFrame=X.CFrame
  2117. part7.CFrame=X.CFrame
  2118. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2119. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2120. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2121. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2122. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2123. rs:wait()
  2124. end
  2125. X:Destroy()
  2126. part:Destroy()
  2127. part2:Destroy()
  2128. part3:Destroy()
  2129. part4:Destroy()
  2130. part5:Destroy()
  2131. part6:Destroy()
  2132. blast:Destroy()
  2133. blast2:Destroy()
  2134. blast3:Destroy()
  2135. z:Destroy()
  2136. z1:Destroy()
  2137. z2:Destroy()
  2138. z3:Destroy()
  2139. z4:Destroy()
  2140. end
  2141. end)
  2142. for i = 1, 20 do
  2143. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2144. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2145. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2146. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2147. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2148. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2149. if Debounces.on == false then break end
  2150. rs:wait()
  2151. end
  2152. if Debounces.CanAttack == false then
  2153. Debounces.CanAttack = true
  2154. Debounces.NoIdl = false
  2155. Debounces.on = false
  2156. end
  2157. end
  2158. end
  2159. end)
  2160. ----------------------------------------------------
  2161. mouse.KeyDown:connect(function(key)
  2162. if key == "e" then
  2163. if Debounces.CanAttack == true then
  2164. Debounces.CanAttack = false
  2165. Debounces.on = true
  2166. Debounces.NoIdl = true
  2167. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2168. z = Instance.new("Sound", rarm)
  2169. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2170. z.Volume = .6
  2171. z.Pitch = pt[math.random(1,#pt)]
  2172. z.Looped = false
  2173. z:Play()
  2174. Debounces.RPunch = true
  2175. Debounces.LPunch = true
  2176. Debounces.ks = true
  2177. Debounces.ks2 = true
  2178. for i = 1, 3 do
  2179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2185. if Debounces.on == false then break end
  2186. wait()
  2187. end
  2188. z2 = Instance.new("Sound", larm)
  2189. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2190. z2.Volume = .6
  2191. z2.Pitch = pt[math.random(1,#pt)]
  2192. z2.Looped = false
  2193. z2:Play()
  2194. for i = 1, 3 do
  2195. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2196. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2197. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2198. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2199. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2201. if Debounces.on == false then break end
  2202. wait()
  2203. end
  2204. z3 = Instance.new("Sound", rarm)
  2205. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2206. z3.Volume = 0.6
  2207. z3.Pitch = pt[math.random(1,#pt)]
  2208. z3.Looped = false
  2209. z3:Play()
  2210. for i = 1, 3 do
  2211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2212. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2213. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2214. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2215. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2216. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2217. if Debounces.on == false then break end
  2218. wait()
  2219. end
  2220. z4 = Instance.new("Sound", larm)
  2221. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2222. z4.Volume = .6
  2223. z4.Pitch = pt[math.random(1,#pt)]
  2224. z4.Looped = false
  2225. z4:Play()
  2226. for i = 1, 3 do
  2227. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2229. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2230. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2231. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2232. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2233. if Debounces.on == false then break end
  2234. wait()
  2235. end
  2236. z5 = Instance.new("Sound", rarm)
  2237. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2238. z5.Volume = .6
  2239. z5.Pitch = pt[math.random(1,#pt)]
  2240. z5.Looped = false
  2241. z5:Play()
  2242. for i = 1, 3 do
  2243. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2244. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2245. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2246. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2247. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2248. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2249. if Debounces.on == false then break end
  2250. wait()
  2251. end
  2252. z6 = Instance.new("Sound", larm)
  2253. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2254. z6.Volume = .6
  2255. z6.Pitch = pt[math.random(1,#pt)]
  2256. z6.Looped = false
  2257. z6:Play()
  2258. for i = 1, 3 do
  2259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2265. if Debounces.on == false then break end
  2266. wait()
  2267. end
  2268. z7 = Instance.new("Sound", rarm)
  2269. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2270. z7.Volume = .6
  2271. z7.Pitch = pt[math.random(1,#pt)]
  2272. z7.Looped = false
  2273. z7:Play()
  2274. for i = 1, 3 do
  2275. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2276. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2277. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2278. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2279. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2280. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2281. if Debounces.on == false then break end
  2282. wait()
  2283. end
  2284. z8 = Instance.new("Sound", larm)
  2285. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2286. z8.Volume = .6
  2287. z8.Pitch = pt[math.random(1,#pt)]
  2288. z8.Looped = false
  2289. z8:Play()
  2290. for i = 1, 3 do
  2291. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2292. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2293. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2294. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2295. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2296. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2297. if Debounces.on == false then break end
  2298. wait()
  2299. end
  2300. z9 = Instance.new("Sound", rarm)
  2301. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2302. z9.Volume = 0.6
  2303. z9.Pitch = pt[math.random(1,#pt)]
  2304. z9.Looped = false
  2305. z9:Play()
  2306. for i = 1, 3 do
  2307. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2308. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2309. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2310. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2311. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2312. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2313. if Debounces.on == false then break end
  2314. wait()
  2315. end
  2316. z10 = Instance.new("Sound", larm)
  2317. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2318. z10.Volume = .6
  2319. z10.Pitch = pt[math.random(1,#pt)]
  2320. z10.Looped = false
  2321. z10:Play()
  2322. for i = 1, 3 do
  2323. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2324. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2325. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2326. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2327. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2328. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2329. if Debounces.on == false then break end
  2330. wait()
  2331. end
  2332. z11 = Instance.new("Sound", rarm)
  2333. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2334. z11.Volume = .6
  2335. z11.Pitch = pt[math.random(1,#pt)]
  2336. z11.Looped = false
  2337. z11:Play()
  2338. for i = 1, 3 do
  2339. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2340. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2341. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2342. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2343. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2344. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2345. if Debounces.on == false then break end
  2346. wait()
  2347. end
  2348. z12 = Instance.new("Sound", larm)
  2349. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2350. z12.Volume = .6
  2351. z12.Pitch = pt[math.random(1,#pt)]
  2352. z12.Looped = false
  2353. z12:Play()
  2354. for i = 1, 3 do
  2355. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2357. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2358. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2359. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2360. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2361. if Debounces.on == false then break end
  2362. wait()
  2363. end
  2364. z13 = Instance.new("Sound", rarm)
  2365. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2366. z13.Volume = 0.6
  2367. z13.Pitch = pt[math.random(1,#pt)]
  2368. z13.Looped = false
  2369. z13:Play()
  2370. for i = 1, 3 do
  2371. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2372. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2373. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2374. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2375. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2376. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2377. if Debounces.on == false then break end
  2378. wait()
  2379. end
  2380. z14 = Instance.new("Sound", larm)
  2381. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2382. z14.Volume = .6
  2383. z14.Pitch = pt[math.random(1,#pt)]
  2384. z14.Looped = false
  2385. z14:Play()
  2386. for i = 1, 3 do
  2387. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2388. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2389. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2390. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2391. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2392. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2393. if Debounces.on == false then break end
  2394. wait()
  2395. end
  2396. z15 = Instance.new("Sound", rarm)
  2397. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2398. z15.Volume = .6
  2399. z15.Pitch = pt[math.random(1,#pt)]
  2400. z15.Looped = false
  2401. z15:Play()
  2402. for i = 1, 3 do
  2403. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2404. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2405. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2406. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2407. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2408. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2409. if Debounces.on == false then break end
  2410. wait()
  2411. end
  2412. z16 = Instance.new("Sound", larm)
  2413. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2414. z16.Volume = .6
  2415. z16.Pitch = pt[math.random(1,#pt)]
  2416. z16.Looped = false
  2417. z16:Play()
  2418. for i = 1, 3 do
  2419. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2420. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2421. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2422. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2423. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2424. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2425. if Debounces.on == false then break end
  2426. wait()
  2427. end
  2428. z17 = Instance.new("Sound", rarm)
  2429. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2430. z17.Volume = .6
  2431. z17.Pitch = pt[math.random(1,#pt)]
  2432. z17.Looped = false
  2433. z17:Play()
  2434. for i = 1, 3 do
  2435. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2436. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2437. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2438. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2439. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2440. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2441. if Debounces.on == false then break end
  2442. wait()
  2443. end
  2444. z18 = Instance.new("Sound", larm)
  2445. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2446. z18.Volume = .6
  2447. z18.Pitch = pt[math.random(1,#pt)]
  2448. z18.Looped = false
  2449. z18:Play()
  2450. for i = 1, 3 do
  2451. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2452. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2453. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2454. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2455. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2456. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2457. if Debounces.on == false then break end
  2458. wait()
  2459. end
  2460. z19 = Instance.new("Sound", rarm)
  2461. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2462. z19.Volume = 0.6
  2463. z19.Pitch = pt[math.random(1,#pt)]
  2464. z19.Looped = false
  2465. z19:Play()
  2466. for i = 1, 3 do
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2473. if Debounces.on == false then break end
  2474. wait()
  2475. end
  2476. z20 = Instance.new("Sound", larm)
  2477. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2478. z20.Volume = .6
  2479. z20.Pitch = pt[math.random(1,#pt)]
  2480. z20.Looped = false
  2481. z20:Play()
  2482. for i = 1, 3 do
  2483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2489. if Debounces.on == false then break end
  2490. wait()
  2491. end
  2492. z:Destroy()
  2493. z2:Destroy()
  2494. z3:Destroy()
  2495. z4:Destroy()
  2496. z5:Destroy()
  2497. z6:Destroy()
  2498. z7:Destroy()
  2499. z8:Destroy()
  2500. z9:Destroy()
  2501. z10:Destroy()
  2502. z11:Destroy()
  2503. z12:Destroy()
  2504. z13:Destroy()
  2505. z14:Destroy()
  2506. z15:Destroy()
  2507. z16:Destroy()
  2508. z17:Destroy()
  2509. z18:Destroy()
  2510. z19:Destroy()
  2511. z20:Destroy()
  2512. Debounces.LPunch = false
  2513. Debounces.RPunch = false
  2514. Debounces.ks = false
  2515. Debounces.ks2 = false
  2516. if Debounces.CanAttack == false then
  2517. Debounces.CanAttack = true
  2518. Debounces.on = false
  2519. Debounces.NoIdl = false
  2520. end
  2521. end
  2522. end
  2523. end)
  2524. -------------------------------
  2525. mouse.KeyDown:connect(function(key)
  2526. if key == "t" then
  2527. if Debounces.CanAttack == true then
  2528. Debounces.CanAttack = false
  2529. Debounces.NoIdl = true
  2530. Debounces.on = true
  2531. Debounces.ks = true
  2532. kik = rleg.Touched:connect(function(ht)
  2533. hit = ht.Parent
  2534. if ht and hit:IsA("Model") then
  2535. if hit:FindFirstChild("Humanoid") then
  2536. if hit.Name ~= p.Name then
  2537. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2538. Debounces.Slashed = true]]--
  2539. if Debounces.ks==true then
  2540. z = Instance.new("Sound",hed)
  2541. z.SoundId = "rbxassetid://169380525"
  2542. z.Volume = 1
  2543. z:Play()
  2544. Debounces.ks=false
  2545. end
  2546. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2547. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2548. --Debounces.Slashed = false
  2549. --end
  2550. end
  2551. end
  2552. elseif ht and hit:IsA("Hat") then
  2553. if hit.Parent.Name ~= p.Name then
  2554. if hit.Parent:FindFirstChild("Humanoid") then
  2555. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2556. Debounces.Slashed = true]]--
  2557. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2558. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2559. --Debounces.Slashed = false
  2560. --end
  2561. end
  2562. end
  2563. end
  2564. end)
  2565. for i = 1,20 do
  2566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2572. if Debounces.on == false then break end
  2573. rs:wait()
  2574. end
  2575. kik:disconnect()
  2576. if Debounces.CanAttack == false then
  2577. Debounces.CanAttack = true
  2578. Debounces.NoIdl = false
  2579. Debounces.on = false
  2580. end
  2581. end
  2582. end
  2583. end)
  2584. ----------------------------------------------------
  2585. mouse.KeyDown:connect(function(key)
  2586. if key == "y" then
  2587. if Debounces.CanAttack == true then
  2588. Debounces.CanAttack = false
  2589. Debounces.on = true
  2590. Debounces.NoIdl = true
  2591. for i = 1, 15 do
  2592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2598. if Debounces.on == false then break end
  2599. rs:wait(2.7)
  2600. end
  2601. x = Instance.new("Sound",char)
  2602. x.SoundId = "rbxassetid://345052019"
  2603. x.Pitch = 0.8
  2604. x.Volume = 1
  2605. x:Play()
  2606. wait(1.5)
  2607. Debounces.on = false
  2608. Debounces.Here = false
  2609. shot = shot + 1
  2610. local rng = Instance.new("Part", larm)
  2611. rng.Anchored = true
  2612. rng.BrickColor = BrickColor.new("Really red")
  2613. rng.CanCollide = false
  2614. rng.FormFactor = 3
  2615. rng.Name = "Ring"
  2616. rng.Size = Vector3.new(1, 1, 1)
  2617. rng.Transparency = 0.35
  2618. rng.TopSurface = 0
  2619. rng.BottomSurface = 0
  2620. rng2 = rng:clone()
  2621. rng3 = rng2:clone()
  2622. rng4 = rng2:clone()
  2623. local rngm = Instance.new("SpecialMesh", rng)
  2624. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2625. rngm.Scale = Vector3.new(10, 10, 1)
  2626. rngm2 = rngm:clone()
  2627. rngm2.Scale = Vector3.new(6, 6, 4)
  2628. rngm3=rngm2:clone()
  2629. rngm3.Parent = rng3
  2630. rngm3.Scale = Vector3.new(9, 9, 2)
  2631. rngm4 = rngm2:clone()
  2632. rngm4.Parent = rng4
  2633. rngm4.Scale = Vector3.new(7, 7, 2)
  2634. local bem = Instance.new("Part", larm)
  2635. bem.Anchored = true
  2636. bem.BrickColor = BrickColor.new("Really red")
  2637. bem.CanCollide = false
  2638. bem.FormFactor = 3
  2639. bem.Name = "Beam" .. shot
  2640. bem.Size = Vector3.new(1, 1, 1)
  2641. bem.Transparency = 0.35
  2642. bem.TopSurface = 0
  2643. bem.BottomSurface = 0
  2644. local bemm = Instance.new("SpecialMesh", bem)
  2645. bemm.MeshType = 4
  2646. bemm.Scale = Vector3.new(1, 10, 10)
  2647. local out = Instance.new("Part", larm)
  2648. out.Anchored = true
  2649. out.BrickColor = BrickColor.new("Really red")
  2650. out.CanCollide = false
  2651. out.FormFactor = 3
  2652. out.Name = "Out"
  2653. out.Size = Vector3.new(4, 4, 4)
  2654. out.Transparency = 0.35
  2655. out.TopSurface = 0
  2656. out.BottomSurface = 0
  2657. local outm = Instance.new("SpecialMesh", out)
  2658. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2659. outm.Scale = Vector3.new(10, 10, 10)
  2660. local bnd = Instance.new("Part", larm)
  2661. bnd.Anchored = true
  2662. bnd.BrickColor = BrickColor.new("Really red")
  2663. bnd.CanCollide = false
  2664. bnd.FormFactor = 3
  2665. bnd.Name = "Bend"
  2666. bnd.Size = Vector3.new(1, 1, 1)
  2667. bnd.Transparency = 1
  2668. bnd.TopSurface = 0
  2669. bnd.BottomSurface = 0
  2670. local bndm = Instance.new("SpecialMesh", bnd)
  2671. bndm.MeshType = 3
  2672. bndm.Scale = Vector3.new(8, 8, 8)
  2673. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2674. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2675. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2676. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2677. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2678. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2679. Debounces.Shewt = true
  2680. coroutine.wrap(function()
  2681. for i = 1, 20, 0.2 do
  2682. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2683. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2684. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2685. rng.Transparency = i/30
  2686. rng3.Transparency = 1/34
  2687. rng4.Transparency = i/36
  2688. wait()
  2689. end
  2690. wait()
  2691. rng:Destroy()
  2692. end)()
  2693. if Debounces.Shewt == true then
  2694. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2695. hit = ht.Parent
  2696. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2697. if HasntTouched(hit.Name) == true and deb == false then
  2698. deb = true
  2699. coroutine.wrap(function()
  2700. hit:FindFirstChild("Humanoid").PlatformStand = true
  2701. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2702. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2703. end)()
  2704. table.insert(Touche, hit.Name)
  2705. deb = false
  2706. end
  2707. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2708. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2709. deb = true
  2710. coroutine.wrap(function()
  2711. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2712. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2713. wait(1)
  2714. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2715. end)()
  2716. table.insert(Touche, hit.Parent.Name)
  2717. deb = false
  2718. for i, v in pairs(Touche) do
  2719. print(v)
  2720. end
  2721. end
  2722. end
  2723. end)
  2724. end
  2725. for i = 0, 260, 8 do
  2726. bem.Size = Vector3.new(i, 10, 10)
  2727. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2728. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2729. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2730. bnd.Size = Vector3.new(1,1,1)
  2731. bndm.Scale = Vector3.new(8,8,8)
  2732. if i % 10 == 0 then
  2733. local newRng = rng2:Clone()
  2734. newRng.Parent = larm
  2735. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2736. local newRngm = rngm2:clone()
  2737. newRngm.Parent=newRng
  2738. coroutine.wrap(function()
  2739. for i = 1, 10, 0.2 do
  2740. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2741. newRng.Transparency = i/10
  2742. wait()
  2743. end
  2744. wait()
  2745. newRng:Destroy()
  2746. end)()
  2747. end
  2748. wait()
  2749. end
  2750. wait()
  2751. Debounces.Shewt = false
  2752. bem:Destroy()
  2753. out:Destroy()
  2754. bnd:Destroy()
  2755. Debounces.Ready = false
  2756. for i, v in pairs(Touche) do
  2757. table.remove(Touche, i)
  2758. end
  2759. wait()
  2760. table.insert(Touche, char.Name)
  2761. Debounces.NoIdl = false
  2762. if Debounces.CanAttack == false then
  2763. Debounces.CanAttack = true
  2764. end
  2765. end
  2766. end
  2767. end)
  2768. ----------------------------------------------------
  2769. Charging = false
  2770. mouse.KeyDown:connect(function(key)
  2771. if key == "r" then
  2772. if Charging == false then
  2773. Charging = true
  2774. if Debounces.CanAttack == true then
  2775. Debounces.CanAttack = false
  2776. Debounces.NoIdl = true
  2777. Debounces.on = true
  2778. for i = 1,20 do
  2779. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2780. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2781. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2782. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2784. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2785. if Debounces.on == false then break end
  2786. rs:wait()
  2787. end
  2788. --[[for i = 1,20 do
  2789. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2791. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2793. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2794. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2795. if Debounces.on == false then break end
  2796. rs:wait()
  2797. end]]--
  2798. pt=Instance.new('Part',torso)
  2799. pt.Anchored=true
  2800. pt.CanCollide=false
  2801. pt.Locked = true
  2802. pt.FormFactor='Custom'
  2803. pt.Size=Vector3.new(1,1,1)
  2804. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2805. pt.Transparency=.6
  2806. pt.BrickColor=BrickColor.new('Really red')
  2807. msh=Instance.new('SpecialMesh',pt)
  2808. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2809. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2810. pt2=pt:clone()
  2811. pt2.Parent = torso
  2812. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2813. pt2.BrickColor=BrickColor.new("Really red")
  2814. msh2=msh:clone()
  2815. msh2.Parent=pt2
  2816. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2817.  
  2818. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2819.  
  2820. bl = Instance.new("Part", char)
  2821. bl.Locked = true
  2822. bl.Name = "Shell"
  2823. bl.BrickColor = BrickColor.new("Really red")
  2824. bl.Anchored = true
  2825. bl.CanCollide = false
  2826. bl.Transparency = 0
  2827. bl.Reflectance = 0
  2828. bl.BottomSurface = 0
  2829. bl.TopSurface = 0
  2830. bl.Shape = 0
  2831. blm = Instance.new("SpecialMesh",bl)
  2832. blm.MeshType = "Sphere"
  2833. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2834. blm.MeshId = "rbxassetid://9982590"
  2835.  
  2836. coroutine.resume(coroutine.create(function()
  2837. for i=1, math.huge, 4 do
  2838. if Charging == true then
  2839. rs:wait()
  2840. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2841. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2842. bl.Transparency = bl.Transparency + 0.1
  2843. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2844. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2845. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2846. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2847. elseif Charging == false then break
  2848. end
  2849. end
  2850. end))
  2851.  
  2852. repeat
  2853. local p = Instance.new('Part',torso)
  2854. p.formFactor = 'Custom'
  2855. p.Size = Vector3.new(1,1,1)
  2856. p.BrickColor = BrickColor.new('Really red')
  2857. p.CanCollide = false
  2858. p.Transparency = 0
  2859. p.Anchored = true
  2860. p.Locked=true
  2861. p.Material = workspace.Base.Material
  2862. s = math.random(1,40)/10
  2863. local m = Instance.new("BlockMesh",p)
  2864. m.Scale = Vector3.new(s,s,s)
  2865. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2866. --[[coroutine.wrap(function()
  2867. wait(2)
  2868. while Charging == true do
  2869. wait(2)
  2870. GroundWave1()
  2871. wait(2)
  2872. end
  2873. end)()]]--
  2874. Spawn(function()
  2875. while rs:wait() do
  2876. if Charging == true then
  2877. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2878. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2879. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2880. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2881. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2882. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2883. elseif Charging == false then break
  2884. end
  2885. end
  2886. end)
  2887. Spawn(function()
  2888. while rs:wait() do
  2889. if p.Transparency >= 1 then p:Destroy() break end
  2890. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2891. p.Transparency = p.Transparency+0.01
  2892. end
  2893. end)
  2894. wait(.3)
  2895. until Charging == false
  2896. end
  2897. end
  2898. end
  2899. end)
  2900. ----------------------------------------------------
  2901. mouse.KeyUp:connect(function(key)
  2902. if key == "r" then
  2903. if Charging == true then
  2904. Charging = false
  2905. pt:Destroy()
  2906. pt2:Destroy()
  2907. bl:Destroy()
  2908. if Debounces.CanAttack == false then
  2909. Debounces.CanAttack = true
  2910. Debounces.NoIdl = false
  2911. Debounces.on = false
  2912. end
  2913. end
  2914. end
  2915. end)
  2916. ----------------------------------------------------
  2917. mouse.KeyDown:connect(function(key)
  2918. if key == "g" then
  2919. if Debounces.CanAttack == true then
  2920. Debounces.CanAttack = false
  2921. Debounces.NoIdl = true
  2922. Debounces.on = true
  2923. local shell = Instance.new("Part",torso)
  2924. shell.BrickColor = BrickColor.new("Really red")
  2925. shell.Anchored = true
  2926. shell.CanCollide = false
  2927. shell.Locked = true
  2928. shell.TopSurface = "SmoothNoOutlines"
  2929. shell.BottomSurface = "SmoothNoOutlines"
  2930. shell.Size = Vector3.new(1,1,1)
  2931. shellm = Instance.new("SpecialMesh",shell)
  2932. shellm.MeshType = "Sphere"
  2933. shellm.Scale = Vector3.new(1,1,1)
  2934. local shell2 = Instance.new("Part",torso)
  2935. shell2.BrickColor = BrickColor.new("Really red")
  2936. shell2.Anchored = true
  2937. shell2.CanCollide = false
  2938. shell2.Locked = true
  2939. shell2.TopSurface = "SmoothNoOutlines"
  2940. shell2.BottomSurface = "SmoothNoOutlines"
  2941. shell2.Size = Vector3.new(1,1,1)
  2942. shellm2 = Instance.new("SpecialMesh",shell2)
  2943. shellm2.MeshType = "Sphere"
  2944. shellm2.Scale = Vector3.new(1,1,1)
  2945.  
  2946. function FindNearestTorso(Position,Distance,SinglePlayer)
  2947. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2948. local List = {}
  2949. for i,v in pairs(workspace:GetChildren())do
  2950. if v:IsA("Model")then
  2951. if v:findFirstChild("Torso")then
  2952. if v ~= char then
  2953. if(v.Torso.Position -Position).magnitude <= Distance then
  2954. table.insert(List,v)
  2955. end
  2956. end
  2957. end
  2958. end
  2959. end
  2960. return List
  2961. end
  2962.  
  2963. Shell = function()
  2964. local X = Instance.new("Part",char)
  2965. local O = Instance.new("ObjectValue",X)
  2966. O.Name = "creator"
  2967. X.Locked = true
  2968. X.Name = "Shell"
  2969. X.Anchored = false
  2970. X.CanCollide = false
  2971. X.Transparency = 0
  2972. X.Reflectance = 0
  2973. X.BottomSurface = 0
  2974. X.TopSurface = 0
  2975. X.Shape = 0
  2976. local V = Instance.new("ObjectValue",X)
  2977. V.Value = char
  2978. V.Name = "creator"
  2979. X.BrickColor = BrickColor.new("Really red")
  2980. X.Size = Vector3.new(1,1,1)
  2981. --X.Material = "Neon"
  2982. local Z = Instance.new("SpecialMesh",X)
  2983. Z.MeshType = "Sphere"
  2984. Z.Scale = Vector3.new(1,1,1)
  2985. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2986. local bv = Instance.new("BodyVelocity",X)
  2987. bv.maxForce = Vector3.new(99999,99999,99999)
  2988. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2989. bv.velocity = root.CFrame.lookVector*65
  2990. Explode = X.Touched:connect(function(hit)
  2991. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2992. local cf = X.CFrame
  2993. bv:Destroy()
  2994. X.Anchored = true
  2995. Z:Remove()
  2996. Explode:disconnect()
  2997. X.Size = Vector3.new(3,3,3)
  2998. X.Touched:connect(function(hit) end)
  2999. X.CanCollide = false
  3000. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3001. if v:FindFirstChild('Humanoid') then
  3002. v.Humanoid:TakeDamage(math.huge)
  3003. end
  3004. end
  3005. for i = 1, (40) do rs:wait()
  3006. X.Transparency = X.Transparency + (1/40)
  3007. X.Size = X.Size + Vector3.new(1,1,1)
  3008. X.CFrame = cf
  3009. end
  3010. X:Destroy()
  3011. end
  3012. end)
  3013. end
  3014. Shell()
  3015. for i = 1, 10 do
  3016. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3017. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3018. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3019. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3020. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3021. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3022. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3023. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3024. if Debounces.on == false then break end
  3025. rs:wait()
  3026. end
  3027. Shell()
  3028. shell.Transparency = 1
  3029. for i = 1, 10 do
  3030. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3031. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3032. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3033. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3034. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3035. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3036. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3037. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3038. if Debounces.on == false then break end
  3039. rs:wait()
  3040. end
  3041. Shell()
  3042. shell.Transparency = 0
  3043. shell2.Transparency = 1
  3044. for i = 1, 10 do
  3045. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3046. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3047. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3048. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3049. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3050. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3051. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3052. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3053. if Debounces.on == false then break end
  3054. rs:wait()
  3055. end
  3056. Shell()
  3057. shell2.Transparency = 0
  3058. shell.Transparency = 1
  3059. for i = 1, 10 do
  3060. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3061. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3062. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3063. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3064. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3065. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3066. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3067. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3068. if Debounces.on == false then break end
  3069. rs:wait()
  3070. end
  3071. Shell()
  3072. shell.Transparency = 0
  3073. shell2.Transparency = 1
  3074. for i = 1, 10 do
  3075. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3076. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3078. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3079. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3081. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3083. if Debounces.on == false then break end
  3084. rs:wait()
  3085. end
  3086. Shell()
  3087. shell2.Transparency = 0
  3088. shell.Transparency = 1
  3089. for i = 1, 10 do
  3090. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3091. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3092. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3093. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3094. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3095. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3096. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3097. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3098. if Debounces.on == false then break end
  3099. rs:wait()
  3100. end
  3101. Shell()
  3102. shell.Transparency = 0
  3103. shell2.Transparency = 1
  3104. for i = 1, 10 do
  3105. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3106. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3107. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3108. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3110. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3111. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3112. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3113. if Debounces.on == false then break end
  3114. rs:wait()
  3115. end
  3116. Shell()
  3117. shell2.Transparency = 0
  3118. shell.Transparency = 1
  3119. for i = 1, 10 do
  3120. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3121. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3122. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3123. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3124. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3125. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3126. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3127. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3128. if Debounces.on == false then break end
  3129. rs:wait()
  3130. end
  3131. Shell()
  3132. shell.Transparency = 0
  3133. shell2.Transparency = 1
  3134. for i = 1, 10 do
  3135. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3136. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3143. if Debounces.on == false then break end
  3144. rs:wait()
  3145. end
  3146. Shell()
  3147. shell2.Transparency = 0
  3148. shell.Transparency = 1
  3149. for i = 1, 10 do
  3150. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3151. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3152. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3153. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3154. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3155. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3156. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3157. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3158. if Debounces.on == false then break end
  3159. rs:wait()
  3160. end
  3161. Shell()
  3162. shell.Transparency = 0
  3163. shell2.Transparency = 1
  3164. for i = 1, 10 do
  3165. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3166. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3167. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3168. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3170. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3171. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3172. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3173. if Debounces.on == false then break end
  3174. rs:wait()
  3175. end
  3176. Shell()
  3177. shell2.Transparency = 0
  3178. shell.Transparency = 1
  3179. for i = 1, 10 do
  3180. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3181. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3182. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3183. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3184. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3185. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3186. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3187. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3188. if Debounces.on == false then break end
  3189. rs:wait()
  3190. end
  3191. Shell()
  3192. shell.Transparency = 0
  3193. shell2.Transparency = 1
  3194. for i = 1, 10 do
  3195. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3196. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3203. if Debounces.on == false then break end
  3204. rs:wait()
  3205. end
  3206. shell.Transparency = 1
  3207. if Debounces.CanAttack == false then
  3208. Debounces.CanAttack = true
  3209. Debounces.NoIdl = false
  3210. Debounces.on = false
  3211. end
  3212. end
  3213. end
  3214. end)
  3215. ----------------------------------------------------
  3216. Search = false
  3217. mouse.KeyDown:connect(function(key)
  3218. if key == "n" then
  3219. if Search == false then
  3220. Search = true
  3221. for i,v in pairs(game.Players:getPlayers()) do
  3222. if v.Name~=char.Name then
  3223. for j,k in pairs(v.Character:GetChildren()) do
  3224. if k:IsA("BasePart") and k.Transparency >= 1 then
  3225. bawx=Instance.new("SelectionBox",cam)
  3226. bawx.Color = BrickColor.new("Bright red")
  3227. bawx.Transparency = .5
  3228. bawx.Adornee = k
  3229. end
  3230. end
  3231. end
  3232. end
  3233. elseif Search == true then
  3234. Search = false
  3235. for i, v in pairs(cam:GetChildren()) do
  3236. if v:IsA("SelectionBox") then
  3237. v:Destroy()
  3238. end
  3239. end
  3240. end
  3241. end
  3242. end)
  3243. ----------------------------------------------------
  3244. Grab = false
  3245. mouse.KeyDown:connect(function(key)
  3246. if key == "z" then
  3247. Debounces.on = true
  3248. Debounces.NoIdl = true
  3249. Debounces.ks = true
  3250. if Grab == false then
  3251. gp = nil
  3252. for i = 1, 20 do
  3253. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3254. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3255. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3256. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3258. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3259. if Debounces.on == false then break end
  3260. rs:wait()
  3261. end
  3262. con1=larm.Touched:connect(function(hit) -- this is grab
  3263. ht = hit.Parent
  3264. hum1=ht:FindFirstChild('Humanoid')
  3265. if hum1 ~= nil then
  3266. if Debounces.ks==true then
  3267. z = Instance.new("Sound",hed)
  3268. z.SoundId = "rbxassetid://169380525"
  3269. z.Volume = 1
  3270. z:Play()
  3271. Debounces.ks=false
  3272. end
  3273. hum1.PlatformStand=true
  3274. gp = ht
  3275. Grab = true
  3276. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3277. asd.Parent = larm
  3278. asd.Name = "asd"
  3279. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3280. --[[elseif hum1 == nil then
  3281. con1:disconnect()
  3282. wait() return]]--
  3283. end
  3284. end)
  3285. for i = 1, 20 do
  3286. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3287. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3288. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3289. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3290. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3291. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3292. if Debounces.on == false then break end
  3293. rs:wait()
  3294. end
  3295. if hum1 == nil then
  3296. Debounces.on = false
  3297. Debounces.NoIdl = false
  3298. end
  3299. con1:disconnect()
  3300. elseif Grab == true then
  3301. Grab = false
  3302. Punch()
  3303. z = Instance.new("Sound",hed)
  3304. z.SoundId = "rbxassetid://169380525"
  3305. z.Pitch = ptz[math.random(1,#ptz)]
  3306. z.Volume = 1
  3307. z:Play()
  3308. for i = 1, 10 do
  3309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3315. if Debounces.on == false then break end
  3316. rs:wait()
  3317. end
  3318. Punch()
  3319. z = Instance.new("Sound",hed)
  3320. z.SoundId = "rbxassetid://169380525"
  3321. z.Pitch = ptz[math.random(1,#ptz)]
  3322. z.Volume = 1
  3323. z:Play()
  3324. for i = 1, 10 do
  3325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3331. if Debounces.on == false then break end
  3332. rs:wait()
  3333. end
  3334. Punch()
  3335. z = Instance.new("Sound",hed)
  3336. z.SoundId = "rbxassetid://169380525"
  3337. z.Pitch = ptz[math.random(1,#ptz)]
  3338. z.Volume = 1
  3339. z:Play()
  3340. for i = 1, 10 do
  3341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3347. if Debounces.on == false then break end
  3348. rs:wait()
  3349. end
  3350. Punch()
  3351. z = Instance.new("Sound",hed)
  3352. z.SoundId = "rbxassetid://169380525"
  3353. z.Pitch = ptz[math.random(1,#ptz)]
  3354. z.Volume = 1
  3355. z:Play()
  3356. for i = 1, 10 do
  3357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3363. if Debounces.on == false then break end
  3364. rs:wait()
  3365. end
  3366. Punch()
  3367. z = Instance.new("Sound",hed)
  3368. z.SoundId = "rbxassetid://169380525"
  3369. z.Pitch = ptz[math.random(1,#ptz)]
  3370. z.Volume = 1
  3371. z:Play()
  3372. for i = 1, 10 do
  3373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3379. if Debounces.on == false then break end
  3380. rs:wait()
  3381. end
  3382. Punch()
  3383. z = Instance.new("Sound",hed)
  3384. z.SoundId = "rbxassetid://169380525"
  3385. z.Pitch = ptz[math.random(1,#ptz)]
  3386. z.Volume = 1
  3387. z:Play()
  3388. for i = 1, 10 do
  3389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3395. if Debounces.on == false then break end
  3396. rs:wait()
  3397. end
  3398. Punch()
  3399. z = Instance.new("Sound",hed)
  3400. z.SoundId = "rbxassetid://169380525"
  3401. z.Pitch = ptz[math.random(1,#ptz)]
  3402. z.Volume = 1
  3403. z:Play()
  3404. for i = 1, 10 do
  3405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3411. if Debounces.on == false then break end
  3412. rs:wait()
  3413. end
  3414. Punch()
  3415. z = Instance.new("Sound",hed)
  3416. z.SoundId = "rbxassetid://169380525"
  3417. z.Pitch = ptz[math.random(1,#ptz)]
  3418. z.Volume = 1
  3419. z:Play()
  3420. for i = 1, 10 do
  3421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3427. if Debounces.on == false then break end
  3428. rs:wait()
  3429. end
  3430. Punch()
  3431. z = Instance.new("Sound",hed)
  3432. z.SoundId = "rbxassetid://169380525"
  3433. z.Pitch = ptz[math.random(1,#ptz)]
  3434. z.Volume = 1
  3435. z:Play()
  3436. for i = 1, 10 do
  3437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3443. if Debounces.on == false then break end
  3444. rs:wait()
  3445. end
  3446. Punch()
  3447. z = Instance.new("Sound",hed)
  3448. z.SoundId = "rbxassetid://169380525"
  3449. z.Pitch = ptz[math.random(1,#ptz)]
  3450. z.Volume = 1
  3451. z:Play()
  3452. for i = 1, 10 do
  3453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3455. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3456. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3457. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3458. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3459. if Debounces.on == false then break end
  3460. rs:wait()
  3461. end
  3462. Punch()
  3463. z = Instance.new("Sound",hed)
  3464. z.SoundId = "rbxassetid://169380525"
  3465. z.Pitch = ptz[math.random(1,#ptz)]
  3466. z.Volume = 1
  3467. z:Play()
  3468. for i = 1, 10 do
  3469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3475. if Debounces.on == false then break end
  3476. rs:wait()
  3477. end
  3478. Punch()
  3479. z = Instance.new("Sound",hed)
  3480. z.SoundId = "rbxassetid://169380525"
  3481. z.Pitch = ptz[math.random(1,#ptz)]
  3482. z.Volume = 1
  3483. z:Play()
  3484. for i = 1, 10 do
  3485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3491. if Debounces.on == false then break end
  3492. rs:wait()
  3493. end
  3494. con1:disconnect()
  3495. Debounces.on = false
  3496. Debounces.NoIdl = false
  3497. if gp ~= nil then
  3498. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3499. for i,v in pairs(larm:GetChildren()) do
  3500. if v.Name == "asd" and v:IsA("Weld") then
  3501. v:Remove()
  3502. end
  3503. end
  3504. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3505. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3506. bv.P = 125000
  3507. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3508. hum1=nil
  3509. ht=nil
  3510. Debounces.on = false
  3511. Debounces.NoIdl = false
  3512. elseif ht == nil then wait()
  3513. Grab = false
  3514. Debounces.on = false
  3515. Debounces.NoIdl = false
  3516. end
  3517. end
  3518. end
  3519. end)
  3520. ----------------------------------------------------
  3521. mouse.KeyDown:connect(function(key)
  3522. if string.byte(key) == 52 then
  3523. char.Humanoid.WalkSpeed = 60
  3524. end
  3525. end)
  3526. mouse.KeyUp:connect(function(key)
  3527. if string.byte(key) == 52 then
  3528. char.Humanoid.WalkSpeed = 8
  3529. end
  3530. end)
  3531. -------------------------------
  3532. local animpose = "Idle"
  3533. local lastanimpose = "Idle"
  3534. local sine = 0
  3535. local change = 1
  3536. local val = 0
  3537. local ffing = false
  3538. -------------------------------
  3539. game:GetService("RunService").RenderStepped:connect(function()
  3540. --[[if char.Humanoid.Jump == true then
  3541. jump = true
  3542. else
  3543. jump = false
  3544. end]]
  3545. char.Humanoid.FreeFalling:connect(function(f)
  3546. if f then
  3547. ffing = true
  3548. else
  3549. ffing = false
  3550. end
  3551. end)
  3552. sine = sine + change
  3553. if jumpn == true then
  3554. animpose = "Jumping"
  3555. elseif ffing == true then
  3556. animpose = "Freefalling"
  3557. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3558. animpose = "Idle"
  3559. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3560. animpose = "Walking"
  3561. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3562. animpose = "Running"
  3563. end
  3564. if animpose ~= lastanimpose then
  3565. sine = 0
  3566. if Debounces.NoIdl == false then
  3567. if animpose == "Idle" then
  3568. for i = 1, 2 do
  3569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3575. end
  3576. elseif animpose == "Walking" then
  3577. for i = 1, 2 do
  3578. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3580. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3581. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3582. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3583. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3584. end
  3585. elseif animpose == "Running" then
  3586. for i = 1, 2 do
  3587. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3588. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3589. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3590. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3591. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3592. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3593. wait()
  3594. end
  3595. end
  3596. else
  3597. end
  3598. end
  3599. lastanimpose = animpose
  3600. if Debounces.NoIdl == false then
  3601. if animpose == "Idle" then
  3602. change = 0.5
  3603. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3604. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3605. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3606. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3607. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3608. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3609. elseif animpose == "Walking" then
  3610. change = 1
  3611. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3612. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3613. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3614. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3615. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3616. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3617. elseif animpose == "Running" then
  3618. change = 1
  3619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3623. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3624. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3625. elseif stanceToggle == "Floating" then
  3626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3628. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3631. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3632. end
  3633. end
  3634. end)
  3635. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3636. local a = Instance.new("ForceField")
  3637. a.Parent = workspace.mackenzieparkerrules
  3638. wait(0)
  3639. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3640. -----------------------------------------------------------------------------
  3641.  
  3642. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3643. --[[Part0 = Vector3 (Start pos)
  3644. Part1 = Vector3 (End pos)
  3645. Times = number (Amount of lightning parts)
  3646. Offset = number (Offset)
  3647. Color = color (brickcolor value)
  3648. Thickness = number (thickness)
  3649. Trans = number (transparency)
  3650. ]]--
  3651. local magz = (Part0 - Part1).magnitude
  3652. local curpos = Part0
  3653. local trz = {-Offset,Offset}
  3654. for i=1,Times do
  3655. local li = Instance.new("Part", torso)
  3656. li.Name = "Lightning"
  3657. li.TopSurface =0
  3658. li.Material = "Neon"
  3659. li.BottomSurface = 0
  3660. li.Anchored = true
  3661. li.Locked = true
  3662. li.Transparency = Trans or 0.4
  3663. li.BrickColor = BrickColor.new(Color)
  3664. li.formFactor = "Custom"
  3665. li.CanCollide = false
  3666. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3667. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3668. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3669. if Times == i then
  3670. local magz2 = (curpos - Part1).magnitude
  3671. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3672. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3673. else
  3674. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3675. end
  3676. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3677. game.Debris:AddItem(li,.1)
  3678. end
  3679. end
  3680.  
  3681. BodyParts = {} -- Parts to emit lightning effects from
  3682. for _, v in pairs(char:GetChildren()) do
  3683. if v:IsA("Part") then
  3684. table.insert(BodyParts, v)
  3685. end
  3686. end
  3687.  
  3688. Bounding = {} -- Calculate the bounding boxes
  3689. for _, v in pairs(BodyParts) do
  3690. local temp = {X=nil, Y=nil, Z=nil}
  3691. temp.X = v.Size.X/2 * 15
  3692. temp.Y = v.Size.Y/2 * 15
  3693. temp.Z = v.Size.Z/2 * 15
  3694. Bounding[v.Name] = temp
  3695. --table.insert(Bounding, v.Name, temp)
  3696. end
  3697.  
  3698. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3699. local Body1 = BodyParts[math.random(#BodyParts)]
  3700. local Body2 = BodyParts[math.random(#BodyParts)]
  3701. local Pos1 = Vector3.new(
  3702. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3703. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3704. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3705. )
  3706. local Pos2 = Vector3.new(
  3707. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3708. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3709. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3710. )
  3711. local SPos1 = Body1.Position + Pos1
  3712. local SPos2 = Body2.Position + Pos2
  3713. Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
  3714. end
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