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- -- CONFIG
- APP_NAME = "otclientv8" -- important, change it, it's name for config dir and files in appdata
- APP_VERSION = 1341 -- client version for updater and login to identify outdated client
- DEFAULT_LAYOUT = "retro" -- on android it's forced to "mobile", check code bellow
- -- If you don't use updater or other service, set it to updater = ""
- Services = {
- website = "http://otclient.ovh", -- currently not used
- updater = "http://otclient.ovh/api/updater.php",
- stats = "",
- crash = "http://otclient.ovh/api/crash.php",
- feedback = "http://otclient.ovh/api/feedback.php",
- status = "http://otclient.ovh/api/status.php"
- }
- -- Servers accept http login url, websocket login url or ip:port:version
- Servers = {
- Gunzodus = "login.gunzodus.net:7171:1100",
- Ezodus = "login.ezodus.net:7171:1000"
- }
- --Server = "ws://otclient.ovh:3000/"
- --Server = "ws://127.0.0.1:88/"
- --USE_NEW_ENERGAME = true -- uses entergamev2 based on websockets instead of entergame
- ALLOW_CUSTOM_SERVERS = true -- if true it shows option ANOTHER on server list
- g_app.setName("OTCv8")
- -- CONFIG END
- -- print first terminal message
- g_logger.info(os.date("== application started at %b %d %Y %X"))
- g_logger.info(g_app.getName() .. ' ' .. g_app.getVersion() .. ' rev ' .. g_app.getBuildRevision() .. ' (' .. g_app.getBuildCommit() .. ') made by ' .. g_app.getAuthor() .. ' built on ' .. g_app.getBuildDate() .. ' for arch ' .. g_app.getBuildArch())
- if not g_resources.directoryExists("/data") then
- g_logger.fatal("Data dir doesn't exist.")
- end
- if not g_resources.directoryExists("/modules") then
- g_logger.fatal("Modules dir doesn't exist.")
- end
- -- settings
- g_configs.loadSettings("/config.otml")
- -- set layout
- local settings = g_configs.getSettings()
- local layout = DEFAULT_LAYOUT
- if g_app.isMobile() then
- layout = "mobile"
- elseif settings:exists('layout') then
- layout = settings:getValue('layout')
- end
- g_resources.setLayout(layout)
- -- load mods
- g_modules.discoverModules()
- g_modules.ensureModuleLoaded("corelib")
- local function loadModules()
- -- libraries modules 0-99
- g_modules.autoLoadModules(99)
- g_modules.ensureModuleLoaded("gamelib")
- -- client modules 100-499
- g_modules.autoLoadModules(499)
- g_modules.ensureModuleLoaded("client")
- -- game modules 500-999
- g_modules.autoLoadModules(999)
- g_modules.ensureModuleLoaded("game_interface")
- -- mods 1000-9999
- g_modules.autoLoadModules(9999)
- end
- -- report crash
- if type(Services.crash) == 'string' and Services.crash:len() > 4 and g_modules.getModule("crash_reporter") then
- g_modules.ensureModuleLoaded("crash_reporter")
- end
- -- run updater, must use data.zip
- if type(Services.updater) == 'string' and Services.updater:len() > 4
- and g_resources.isLoadedFromArchive() and g_modules.getModule("updater") then
- g_modules.ensureModuleLoaded("updater")
- return Updater.init(loadModules)
- end
- loadModules()
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