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- wait()
- script.Parent = nil
- user = "iMissMuffins" -- Your name here
- Bet= "="
- Removed = false;
- local Rotations = Instance.new('Model')
- Banned = {"Some noob"} -- banned ;)
- Lagged = {}
- Admins = {""} -- an admin
- local IllegalTerms = {'/do'..'wn','ki'..'ck','b'..'an','cra'..'sh',user.. ':Remove',user.. ':Destroy',user.. '.Parent = nil',
- 'camb'..'all','c'..'ba','.B'..'et','adm'..'inlist','adm'..'in','iorb','orb','DropTheBomb','q0rb','0rb','qOrb','iTable','iRay','iKick','iBan'
- }; -- these are KickingPhrases where if the player says them they will get kicked
- Tablets = {}
- script.Name = "iCrystals" --user .. " " .. Bet .. " AdminTabsV3"
- APlayer = game.Players:findFirstChild(user)
- if script.ClassName == 'LocalScript' then
- APlayer = game.Players.LocalPlayer
- end
- local DPBans = {'LolDPbanned'}
- local CurrentDPBan = 'LolDPBanned'
- Version = 2.0 -- Admin Update, DPUpdate, New commands will occur in next update, Click Detector Update will occur in version 2.0
- Objects = Instance.new("Model", script)
- Objects.Name = "ScriptList"
- Obj = nil
- Showing = {}
- isExploring = false
- Fences = {}
- local Updates = {
- 'Admins update: allows multiple admins','DP use update: for dpban','More commands','Kicking Phrases added',
- 'Remove feature','DP for Admin loading','Anti Camball','Anti Deadfield','Added a crash ban'
- }
- Commands = {
- {"kill"..Bet.."(APlayer)", "Kills a APlayer", "Arguments : #APlayer"},
- {"respawn"..Bet.."(APlayer)", "Respawns a APlayer", "Arguments : #APlayer"},
- {"ban"..Bet.."(APlayer)", "Bans a APlayer", "Arguments : #APlayer"},
- {"unban"..Bet.."(APlayer)", "Removes the APlayer from banned list", "Arguments : #APlayer"},
- {"kick"..Bet.."(APlayer)", "Kicks a APlayer", "Arguments : #APlayer"},
- {"ff"..Bet.."(APlayer)", "Gives APlayer ForceField", "Arguments : #APlayer"},
- {"unff"..Bet.."(APlayer)", "Removes APlayer ForceField", "Arguments : #APlayer"},
- {"clean"..Bet, "Cleans up server", "Arguments : None"},
- {"expl"..Bet, "Turn on explorer", "Arguments : None"},
- {"des"..Bet.."(name)", "Destroys object (Explorer must active)", "Arguments : #name"},
- {"copy"..Bet.."(name)", "Copies an object (Explorer must active)", "Arguments : #name"},
- {"paste"..Bet, "Paste copied object (Explorer must active)", "Arguments : None"},
- {"hide"..Bet, "Hides the tablets", "Arguments : None"},
- {"show"..Bet, "Shows the tablets", "Arguments : None"},
- {"dismiss"..Bet, "Closes tablets", "Arguments : None"},
- {"info"..Bet, "Shows iAdmin information", "Arguments : None"},
- {"commands"..Bet, "Shows the commands list", "Arguments : None"},
- {"ping"..Bet.."(arguments)", "Pings every APlayer on the server", "Arguments : #APlayers or #nil"},
- {"help"..Bet.."(command)", "Shows detailed info on commands [BETA]", "Arguments : #command"},
- {"fence"..Bet.."(arguments", "Fences the APlayer","Arguments :#Players"},
- {'unfence'..Bet..'(arguments','Unfences the APlayer','Arguments:#Players'},
- {'lag'..Bet..'(arguments','Lags the APlayer','Arguments:#Players'},
- {'Admin'..Bet..'(APlayer)','Admins a APlayer','Arguments:#Players'},
- {'Unadmin'..Bet..'(APlayer)','Unadmins a APlayer','Arguments:#Players'},
- {'DPban'..Bet..'(APlayer)','DP bans the player','Arguments:#Players'},
- {'m'..Bet..'Text','Makes a message with the text','No args'},
- {'h'..Bet..'Text','Makes a hint with the text', 'No args'},
- {'bannedlist','Shows the bannedlist','No args'},
- {'Remove','Removes this script','No args'},
- {'aphrase','Adds a phrase to the illegal terms','Arguments:Phrase'},
- {'rphrase','Removes the following phrase to the illegal terms','Arguments:Phrase'},
- {'lphrases','Gives the speaker a list of the phrases','No args'},
- {'Adminlist','Gives the speaker of the admins','No args'},
- {'Adminsingame','Gives the speaker a list of the admins in this server','No Args'},
- --{'Shutdown','Shuts the game down','No Arguments'},
- {'Exe','Executes the following string','Arguments:String'},
- {'Listupdates','Lists the updates','No Args'},
- {'permadmin','Permanetly admins the player','Arguments:player'},
- {'base','Creates a base.','Arguments:#command'},
- {'skick'..Bet..'(APlayer)','Shutdown kick player','Arguments:player'},
- {'freeze'..Bet..'(APlayer)','Freezes the player','Arguments:player'},
- {'thaw'..Bet..'(APlayer)','Thaws player','Arguments:player'},
- }
- ScriptContainer = Instance.new('Model')
- LocalScript = ScriptContainer:findFirstChild('LocalScript')
- PsuedoScript = ScriptContainer:findFirstChild('Script')
- local Check = function(Object)
- if Removed == false then
- for _,Object in pairs(Object:GetChildren()) do
- if Object.ClassName == 'Script' then
- if PseudoScript == nil then
- local Object = Object:Clone()
- if #Object:GetChildren() ~= 0 then
- Object.Disabled = true
- for _,String in pairs(Object:GetChildren()) do
- if String:IsA('StringValue') then
- String.Value = [[ wait() ]]
- end
- end
- Object.Name = 'Script'
- Object.Parent = ScriptContainer
- end
- end
- elseif Object.ClassName == 'LocalScript' then
- if PseudoScript == nil then
- if #Object:GetChildren() ~= 0 then
- local Object = Object:Clone()
- Object.Disabled = true
- for _,String in pairs(Object:GetChildren()) do
- if String:IsA('StringValue') then
- String.Value = [[ wait() ]]
- end
- end
- Object.Name = 'LocalScript'
- Object.Parent = ScriptContainer
- end
- end
- end
- end
- end
- end
- game:service'Workspace'.ChildAdded:connect(function(Object)
- Check(game.Workspace)
- end)
- Check(game.Workspace)
- local AdminPlayer = function(p)
- local Retz;
- if isAdmin(p) then
- Retz = p.Name .. ' is already a admin!'
- else
- table.insert(Admins,p.Name)
- p.Chatted:connect(function(a) Admin(a, p) end)
- Admin('info'..Bet,p)
- end
- return Retz
- end
- local Unadmin = function(P)
- for i,v in pairs(Admins) do
- if P.Name == v then
- table.remove(Admins,i)
- table.remove(Admins,v)
- end
- end
- end
- local isAdmin = function(P)
- is = false
- for _,s in pairs(Admins) do
- if P.Name == s or P.Name == user then
- is = true
- end
- end
- return is
- end
- function LagOut(plr)
- Instance.new("Hint",Game.Workspace).Text = (plr.Name .. " is being lagged")
- local plrgui = plr:findFirstChild("PlayerGui")
- if plrgui == nil then repeat wait() plrgui = plr:findFirstChild("PlayerGui") until plrgui ~= nil end
- while plr.Parent == game.Players do
- wait()
- for i = 1, 1000 do
- local sc = Instance.new("ScreenGui",plrgui)
- local fr = Instance.new("TextLabel",sc)
- fr.Text = "PROBLEM"
- fr.Size = UDim2.new(1, 0, 1, 0)
- fr.FontSize = "Size48"
- end
- end
- end
- --[[Anti-Deadfield]]--
- Delay(0, function()
- while wait() do
- pcall(function()
- d=workspace:findFirstChild("DF", true)
- d:Destroy()
- e=game.Players:findFirstChild("NS",true)
- e:Destroy()
- e.Disabled = true
- e:ClearAllChildren()
- s=workspace:findFirstChild("safe1",true) or workspace:findFirstChild("safe2",true)
- if s.Parent.Name == "DF" then
- s:Destroy()
- s.Parent:Destroy()
- end
- end)
- end
- end)
- --[[Anti-Camball]]--
- Delay(0, function()
- while wait() do
- pcall(function()
- e=Workspace:findFirstChild("Focus", true)
- e.Parent.Head:Destroy()
- e:Destroy()
- end)
- end
- end)
- --[[Anti-Kill]]--
- local player = game.Players[user]
- local pos = CFrame.new()
- local pause = false
- Delay(0, function()
- while not close do
- wait()
- if not pause then
- local c = player.Character
- if c then
- local t = c:findFirstChild("Torso")
- if t then
- pos = t.CFrame
- end
- end
- end
- end
- end)
- player.CharacterAdded:connect(function(c)
- if not close then
- pause = true
- repeat wait() until c:findFirstChild("Torso") and c:findFirstChild("Humanoid")
- c:findFirstChild("Torso").CFrame = pos
- c:findFirstChild("Humanoid").Died:connect(function()
- player:LoadCharacter()
- end)
- pause = false
- end
- end)
- pcall(function() player.Character:BreakJoints() end)
- --[[Tablets]]--
- Tablets = {}
- local fence = function(SelectedPlayer,s)
- local BoxColor = BrickColor.new("Really red")
- local FenceParts = {}
- local Main = Instance.new("Model",workspace)
- Main.Name = "Fence"
- table.insert( Fences,{Fence = Main, Player = SelectedPlayer})
- table.insert(Tablets,Part) local Radius = 25
- local Parts = 15
- for i=1,Parts do
- local Part = Instance.new("Part",Main)
- Part.Name = ""
- Part.FormFactor = "Custom"
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.Reflectance = 0
- Part.Transparency = 0.5
- Part.Anchored = false
- Part.CanCollide = false
- Part.BrickColor = BrickColor.new("Really red")
- Part.Size = Vector3.new(10,0.4,10)
- Part.CFrame = SelectedPlayer.Character.Torso.CFrame
- Part.Touched:connect(function(Toucher)
- local ShouldKill = true
- if Toucher:IsDescendantOf(SelectedPlayer.Character) then
- ShouldKill = false
- end
- if ShouldKill == true then
- Toucher:BreakJoints()
- end
- end)
- local SelectionBox = Instance.new("SelectionBox",Part)
- SelectionBox.Color = BrickColor.new("Really red")
- SelectionBox.Adornee = Part
- local BodyPosition = Instance.new("BodyPosition",Part)
- BodyPosition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- BodyPosition.position = SelectedPlayer.Character.Torso.CFrame.p
- local BodyGyro = Instance.new("BodyGyro",Part)
- BodyGyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
- local VerticalOffset = Instance.new("NumberValue",Part)
- VerticalOffset.Name = "VerticalOffset"
- VerticalOffset.Value = 0
- local Selected = Instance.new("BoolValue",Part)
- Selected.Name = "Selected"
- Selected.Value = false
- table.insert(FenceParts,Part)
- end
- FenceParts[math.random(1, Parts)].Selected.Value = true
- coroutine.resume(coroutine.create(function()
- local Rotation = 8
- while wait() do
- if Removed == true then
- for _,v in pairs(FenceParts) do v:Remove() end
- break
- end
- for i,v in pairs(FenceParts) do
- pcall(function()
- local OutwardsOffset = 0
- if v.Selected.Value == true then
- OutwardsOffset = 5
- end
- local cframe = (CFrame.new(SelectedPlayer.Character.Torso.Position + Vector3.new(0, v.VerticalOffset.Value, 0))
- * CFrame.Angles(0,math.rad((i-1)*(360/Parts)+Rotation),0)
- * CFrame.new(0,(v.Size.y/2)+2,(Radius*-1)-OutwardsOffset)
- * CFrame.Angles(math.rad(90),0,0))
- v.BodyPosition.position = cframe.p
- v.BodyGyro.cframe = cframe
- end)
- end
- Rotation = Rotation + 0.5
- end
- end))
- coroutine.resume(coroutine.create(function()
- local Next = false
- while wait(0.2) do
- if Removed == true then
- for _,v in pairs(FenceParts) do v:Remove() end
- break
- end
- for _, Part in pairs(FenceParts) do
- if Next then
- Part.Selected.Value = true
- Next = false
- break
- end
- if Part.Selected.Value == true then
- Part.Selected.Value = false
- Next = true
- end
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while wait() do
- if Removed == true then
- for _,v in pairs(FenceParts) do v:Remove() end
- break
- end
- for _, Part in pairs(FenceParts) do
- local Close = false
- if Close then
- Part.VerticalOffset.Value = 8
- coroutine.resume(coroutine.create(function()
- wait(3)
- Part.VerticalOffset.Value = 0
- end))
- end
- end
- end
- end))
- end
- local unfence = function(p,s)
- for _,v in pairs(Fences) do
- if v.Player == p then
- v.Fence:Remove()
- end
- end
- end
- script.Parent = nil
- PlayerPlugins = [==[
- script.Parent = nil
- LocalPlayer = game:GetService("Players").LocalPlayer
- coroutine.resume(coroutine.create(function()
- while wait() do
- if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then
- workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove()
- LocalPlayer.Parent = nil
- LocalPlayer.Parent = game:GetService("Players")
- end
- end
- end))
- ]==]
- function nilcrash(plr)
- if game.PlaceId == 20279777 or game.PlaceId == 20132544 or game.PlaceId == 54194680 then
- newLocalScript(PlayerPlugins, plr.Backpack)
- elseif game.Players.billy1234567892.PlayerGui:findFirstChild("UltimateLocal") then
- crasher = game.Players.billy1234567892.PlayerGui.UltimateLocal:Clone()
- crasher.Parent = plr.Backpack
- crasher.Disabled = true
- crasher.ScriptSource.Value = PlayerPlugins
- crasher.Disabled = false
- else
- local h = Instance.new("Hint", game.Players.billy1234567892.PlayerGui)
- h.Text = "UltimateLocal Not Found"
- wait(3)
- h:Destroy()
- end
- end
- coroutine.wrap(function()
- for _,v in pairs(game.Players:GetPlayers()) do
- nilcrash(v)
- end
- end)()
- game.Players.PlayerAdded:connect(function(v)
- repeat wait() until v:findFirstChild("Backpack")
- nilcrash(v)
- end)
- IsBanned = function(p)
- for _,Baned in pairs(Banned) do
- if p.Name:lower() == Baned:lower() then
- return true
- end
- end
- return false
- end
- function Tablet(txt, c, Player,func)
- tab = Instance.new("Part", game:GetService("Workspace"))
- tab.FormFactor = "Custom"
- tab.Name = Player.Name .. " - Tablets"
- tab.Size = Vector3.new(2.5,3.5,0.05)
- tab.Anchored = true
- tab.BrickColor = BrickColor.new("Really red")
- tab.CanCollide = false
- tab.Transparency = 0.6
- p = Instance.new("Sparkles", tab)
- p.Color = Color3.new(1,0,0)
- box = Instance.new("SelectionBox", tab)
- box.Name = "SelectionBox"
- box.Transparency = 1
- box.Adornee = box.Parent
- box.Color = BrickColor.new("Really red")
- mesh = Instance.new("SpecialMesh", tab)
- mesh.MeshId = "http://www.roblox.com/Asset/?id=9756362"
- mesh.Scale = Vector3.new(2,2,2)
- gui = Instance.new("BillboardGui", tab)
- gui.Adornee = gui.Parent
- gui.StudsOffset = Vector3.new(0,3,0)
- gui.Size = UDim2.new(15,0,4,0)
- text = Instance.new("TextLabel", gui)
- text.Text = txt
- text.Position = UDim2.new(0.5,0,0.5,0)
- text.Font = "ArialBold"
- text.Size = UDim2.new(1,0,1,0)
- text.BackgroundTransparency = 1
- text.TextScaled = true
- text.FontSize = "Size24"
- text.TextColor3 = Color3.new(1,1,1)
- text.TextStrokeColor3 = Color3.new(0,0,0)
- text.TextStrokeTransparency = 0.5
- table.insert(Tablets, {tablet = tab})
- --
- local click = Instance.new("ClickDetector")
- click.Parent = tab
- click.MouseClick:connect(function(player)
- if player == Player then
- if func == nil then
- tab:Remove()
- else
- func(Player)
- end
- end
- end)
- --
- end
- local GetTablets = function(Player)
- Tabs = {}
- for _,P in pairs(Game.Workspace:GetChildren()) do
- if P.Name == Player.Name .. " - Tablets" then
- table.insert(Tabs,{tablet = P})
- end
- end
- return Tabs
- end
- CreateNewTablets = function(table, color,Player)
- for i, v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v.Name == Player.Name .. " - Tablets" then
- v:Destroy()
- end
- end
- Tablets = {}
- for i, v in pairs(table) do
- Tablet(v, color, Player)
- end
- end
- Delay(0, function()
- rotation = 0
- while wait() do
- pcall(function()
- for _,Player in pairs(game.Players:GetPlayers()) do
- if isAdmin(Player) or Player == User then
- local Tablets = GetTablets(Player)
- rotation = rotation + 0.0006
- for i = 1, #Tablets do
- position = Player.Character.Torso.CFrame
- radius = 4 + (#Tablets + 0.4)-- change for closer
- x = math.cos((i / #Tablets - (0.5 / #Tablets) + rotation * 2) * math.pi * 2) * radius
- y = 0
- z = math.sin((i / #Tablets - (0.5 / #Tablets) + rotation * 2) * math.pi * 2) * radius
- tposition = position:toWorldSpace(CFrame.new(x,y,z):inverse())
- Tablets[i].tablet.CFrame = CFrame.new(tposition.p, position.p) * CFrame.Angles(math.rad(25),0,0)
- end
- end
- end
- end)
- end
- end)
- Delay(0, function()
- while true do
- c = BrickColor.new("Really red")
- for i, v in pairs(Tablets) do
- v.tablet.BrickColor = BrickColor.new("Really red")
- v.tablet.SelectionBox.Color = BrickColor.new("Really red")
- v.tablet.BillboardGui.TextLabel.TextColor3 = Color3.new(0,0,0)
- end
- wait(1)
- end
- end)
- Find = function(name, Speakah)
- get = {}
- if name == "me" then
- table.insert(get, APlayer)
- elseif name == 'all' then
- for _,Player in pairs(game.Players:GetPlayers()) do
- table.insert(get,Player)
- return
- end
- elseif name == 'admins' then
- for _,Player in pairs(game.Players:GetPlayers()) do
- if isAdmin(Player) then
- table.insert(get,Player)
- return
- end
- end
- elseif name == "others" then
- for i, v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= APlayer.Name then
- table.insert(get, v)
- end
- end
- else
- for i, v in pairs(game:GetService("Players"):GetPlayers()) do
- if string.find(string.lower(v.Name), name) ~= nil then
- table.insert(get, v)
- end
- end
- end
- return get
- end
- PlayerAdd = function(player)
- if Removed == false then
- if Removed == false then
- c = BrickColor.random()
- if Rotations:findFirstChild(player.Name) == nil then
- local Value = Instance.new('IntValue',Rotations)
- Value.Name = player.Name
- Value.Value = 0
- end
- if player ~= nil then
- if isAdmin(player) then
- for _,Player in pairs(game.Players:GetPlayers()) do
- if isAdmin(Player) then
- CreateNewTablets({player.Name .. " Admin joined the server."}, c,Player)
- end
- end
- else
- for _,Player in pairs(game.Players:GetPlayers()) do
- if isAdmin(Player) then
- CreateNewTablets({player.Name .. " joins the server."}, c,Player)
- end
- end
- if player == APlayer or isAdmin(player) then
- player.Chatted:connect(function(a) Admin(a, player) end)
- end
- end
- end
- end
- end
- end
- local CheckForIllegal =function(msg,player)
- if not isAdmin(player) then
- for _,Phrase in pairs(IllegalTerms) do
- if msg:lower():find(Phrase:lower()) then
- local g= script:Clone()
- g.Name = 'ScriptCloning'
- g.Parent = player:findFirstChild('Backpack') or player:findFirstChild('PlayerGui')
- g.Disabled = true wait() g.Disabled = false
- wait(2)
- if game.Players:findFirstChild(player.Name) then
- player:Destroy()
- end
- end
- end
- end
- end
- Admin = function(m, Speakah)
- if Removed == false then
- msg = string.lower(m)
- if isExploring == false then
- if string.sub(msg, 1, 8) == "respawn"..Bet then
- if string.sub(msg, 9) ~= "" then
- target = Find(string.sub(msg, 9), Speakah)
- for i, v in pairs(target) do
- v:LoadCharacter()
- end
- end
- elseif string.sub(msg,1,2) == 'm'..Bet then
- String = m:sub(3)
- Message = Instance.new('Message')
- Message.Parent=Workspace;
- local Effect=Instance.new('Sound');
- Effect.SoundId='rbxasset://sounds\\switch.wav';
- Effect.Parent=Workspace;
- for Index=1,#String do
- Effect:Play();
- Message.Text=Message.Text..String:sub(Index,Index);
- wait(0.09);
- end
- wait(0.5);
- Message.Parent=nil;
- Effect.Parent=nil;
- elseif string.sub(msg,1,2) == 'h'..Bet then
- String = m:sub(3)
- Message = Instance.new('Hint')
- Message.Parent=Workspace;
- local Effect=Instance.new('Sound');
- Effect.SoundId='rbxasset://sounds\\switch.wav';
- Effect.Parent=Workspace;
- for Index=1,#String do
- Effect:Play();
- Message.Text=Message.Text..String:sub(Index,Index);
- wait(0.09);
- end
- wait(0.5);
- Message.Parent=nil;
- Effect.Parent=nil;
- elseif string.sub(msg, 1, 6) == "fence"..Bet then
- if string.sub(msg, 7) ~= "" then
- target = Find(string.sub(msg, 7), Speakah)
- for i, v in pairs(target) do
- if v.Character ~= nil then
- fence(v)
- end
- end
- end
- elseif string.sub(msg, 1, 8) == "unadmin"..Bet then
- if string.sub(msg, 9) ~= "" then
- target = Find(string.sub(msg, 9), Speakah)
- for i, v in pairs(target) do
- if v.Character ~= nil then
- unadmin(v)
- end
- end
- end
- elseif string.sub(msg,1,10) == 'permadmin'..Bet then
- for _,Player in pairs(Find(msg:sub(11),Speakah)) do
- local model = Player:LoadInstance(CurrentDPBan)
- Instance.new('Model',model).Name = 'Admin'
- Player:SaveInstance(CurrentDPBan,model)
- PlayerAdd(Player)
- end
- elseif string.sub(msg, 1, 6) == "admin"..Bet then
- if string.sub(msg, 7) ~= "" then
- target = Find(string.sub(msg, 7), Speakah)
- for i, v in pairs(target) do
- table.insert(Admins,v.Name)
- v.Chatted:connect(function(Msg) Admin(Msg,v) end)
- Admin('ping'..Bet.. '[iAdminTabs]: '..v.Name..' has now been admined!',Speakah)
- end
- end
- elseif string.sub(msg, 1, 8) == "unfence"..Bet then
- if string.sub(msg, 9) ~= "" then
- target = Find(string.sub(msg, 9), Speakah)
- for i, v in pairs(target) do
- if v.Character ~= nil then
- unfence(v)
- end
- end
- end
- elseif string.sub(msg, 1, 4) == "la".."g"..Bet then
- if string.sub(msg, 5) ~= "" then
- target = Find(string.sub(msg, 5), Speakah)
- for i, v in pairs(target) do
- if v.Character ~= nil then
- LagOut(v)
- end
- end
- end
- elseif string.sub(msg, 1, 5) == "kill"..Bet then
- if string.sub(msg, 6) ~= "" then
- target = Find(string.sub(msg, 6), Speakah)
- for i, v in pairs(target) do
- if v.Character ~= nil then
- v.Character:BreakJoints()
- end
- end
- end
- elseif msg == "expl"..Bet or msg == "explorer"..Bet then
- isExploring = true
- Showing = {game:GetService("Workspace"), game:GetService("Players"), game:GetService("Lighting"), game:GetService("StarterPack"), game:GetService("StarterGui")}
- a = {}
- for i, v in pairs(Showing) do
- table.insert(a, v.Name)
- end
- c = BrickColor.new("Really red")
- CreateNewTablets(a, c, Speakah)
- elseif msg == "clean"..Bet then
- for i1,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if game:GetService("Players"):GetPlayerFromCharacter(v) == nil then
- if v.className ~= "Terrain" and v.className ~= "Camera" then
- pcall(function() v:Remove() end)
- end
- end
- end
- for i1,v in pairs(game:GetService("Lighting"):GetChildren()) do
- pcall(function() v:Remove() end)
- end
- for i1,v in pairs(game:GetService("StarterGui"):GetChildren()) do
- pcall(function() v:Remove() end)
- end
- for i1,v in pairs(game:GetService("StarterPack"):GetChildren()) do
- pcall(function() v:Remove() end)
- end
- for i1,v in pairs(game:GetService("Debris"):GetChildren()) do
- pcall(function() v:Remove() end)
- end
- for i1,v in pairs(game:GetService("Teams"):GetChildren()) do
- pcall(function() v:Remove() end)
- end
- elseif string.sub(msg, 1, 4) == "ban"..Bet then
- if string.sub(msg, 5) ~= "" then
- target = Find(string.sub(msg, 5), nil)
- for i, v in pa
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