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Hoshi_star

bot

May 15th, 2018
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  1. wait(1/60)
  2. -- EDITED BY ACTUALLYANORMALGUEST , I'm going to fucking find you! --
  3.  
  4. --// Initializing \\--
  5. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  6. local Plrs = S.Players
  7. local Plr = Plrs.LocalPlayer
  8. local Char = Plr.Character
  9. local Hum = Char:FindFirstChildOfClass'Humanoid'
  10. local RArm = Char["Right Arm"]
  11. local LArm = Char["Left Arm"]
  12. local RLeg = Char["Right Leg"]
  13. local LLeg = Char["Left Leg"]
  14. local Root = Char:FindFirstChild'HumanoidRootPart'
  15. local Torso = Char.Torso
  16. local Head = Char.Head
  17. local NeutralAnims = true
  18. local Attack = false
  19. local BloodPuddles = {}
  20. local Effects = {}
  21. local Debounces = {Debounces={}}
  22. local Mouse = Plr:GetMouse()
  23. local Hit = {}
  24. local Sine = 0
  25. local Idle = 0
  26. local Change = 1
  27. local FLArm,FRArm,FRArmW,FLArmW
  28. local Stunned = {}
  29. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  30. local Color = Color3.new(0,0,1)
  31.  
  32.  
  33. function RemoveMeshes()
  34. local parts = game.Workspace:GetChildren()
  35. for i=1, #parts do
  36. if parts[i]:IsA("BasePart") and parts[i].ClassName ~= "Terrain" then
  37. local Mesh = parts[i]:GetChildren()
  38. if Mesh[1] then
  39. if Mesh[1].ClassName == MeshType then
  40. parts[i].Mesh:Destroy()
  41. end end
  42. elseif parts[i].ClassName == "Model" then
  43. local moreparts = parts[i]:GetChildren()
  44. for z=1, #moreparts do
  45. if moreparts[z]:IsA("BasePart") and moreparts[z].ClassName ~= "Terrain" then
  46. local Meshes = moreparts[z]:GetChildren()
  47. if Meshes[1] then
  48. if Meshes[1].ClassName == MeshType then
  49. moreparts[z].Mesh:Destroy()
  50. end end
  51. elseif moreparts[z].ClassName == "Model" then
  52. local evenmoreparts = moreparts[z]:GetChildren()
  53. for q=1, #evenmoreparts do
  54. if evenmoreparts[q]:IsA("BasePart") and evenmoreparts[q].ClassName ~= "Terrain" then
  55. local Mesheses = evenmoreparts[q]:GetChildren()
  56. if Mesheses[1] then
  57. if Mesheses[1].ClassName == MeshType then
  58. evenmoreparts[q].Mesh:Destroy()
  59. end end end end end end end end
  60. print "RoBot.exe Loaded..."
  61. print "VengefulProgram.exe Virus loaded..."
  62. end
  63.  
  64. wait(0)
  65. RemoveMeshes()
  66.  
  67.  
  68. ypcall(function()
  69. shirt = Instance.new("Shirt", Char)
  70. shirt.Name = "Shirt"
  71. pants = Instance.new("Pants", Char)
  72. pants.Name = "Pants"
  73. ace = Instance.new("Decal", Char.Head )
  74. Char.Head.Decal.Name = "face"
  75. local naeeym2 = Instance.new("BillboardGui",Char)
  76. naeeym2.AlwaysOnTop = true
  77. naeeym2.Size = UDim2.new(5,35,2,35)
  78. naeeym2.StudsOffset = Vector3.new(0,3,0)
  79. naeeym2.Adornee = Char.Head
  80. naeeym2.Name = "Name"
  81. --naeeym2.PlayerToHideFrom = Player
  82. naeeym2.MaxDistance = 200
  83. local tecks2 = Instance.new("TextLabel",naeeym2)
  84. tecks2.BackgroundTransparency = 1
  85. tecks2.TextScaled = true
  86. tecks2.BorderSizePixel = 0
  87. tecks2.Text = ""
  88. tecks2.Font = "SciFi"
  89. tecks2.TextSize = 30
  90. tecks2.TextStrokeTransparency = 0
  91. tecks2.TextColor3 = Color3.new(0,0,0)
  92. tecks2.TextStrokeColor3 = Color3.new(0,0,0.7)
  93. tecks2.Size = UDim2.new(1,0,0.5,0)
  94. tecks2.Parent = naeeym2
  95.  
  96.  
  97.  
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105.  
  106. Char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=120599107"
  107. Char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=281982286"
  108. Char.Head.face.Texture = "http://www.roblox.com/asset/?id=398671601"
  109. end)
  110.  
  111. Char["Body Colors"].HeadColor = BrickColor.new("Medium stone grey")
  112. Char["Body Colors"].TorsoColor = BrickColor.new("Medium stone grey")
  113. Char["Body Colors"].LeftArmColor = BrickColor.new("Medium stone grey")
  114. Char["Body Colors"].RightArmColor = BrickColor.new("Medium stone grey")
  115. Char["Body Colors"].LeftLegColor = BrickColor.new("Medium stone grey")
  116. Char["Body Colors"].RightLegColor = BrickColor.new("Medium stone grey")
  117. Char["Body Colors"].TorsoColor = BrickColor.new("Medium stone gre")
  118.  
  119. for _, v in pairs(Char:GetChildren()) do
  120. if v.ClassName == "Accessory" then
  121. v:remove()
  122. end
  123. end
  124.  
  125.  
  126. local Hat = Char:FindFirstChild("Hat_F") or Instance.new("Hat")
  127. Hat.AttachmentPos = Vector3.new(0, 0.33, 0)
  128. Hat.Name = "Hat_F"
  129. local Handle = Hat:FindFirstChild("Handle") or Instance.new("Part", Hat)
  130. if Handle.Name ~= "Handle" then
  131. Handle.Size = Vector3.new(1, 1, 1)
  132. end
  133.  
  134. Handle.BottomSurface = 0
  135. Handle.Name = "Handle"
  136. Handle.TopSurface = 0
  137. Handle.Locked = 1
  138. local Mesh = Hat:FindFirstChild("Mesh") or Instance.new("SpecialMesh", Handle)
  139. Mesh.TextureId = "http://www.roblox.com/asset/?id=16627494"
  140. Mesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  141. Mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  142. Mesh.Offset = Vector3.new(0, 0.35, 0)
  143. Hat.Parent = Char
  144. --// Debounce System \\--
  145.  
  146.  
  147. function Debounces:New(name,cooldown)
  148. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  149. setmetatable(aaaaa,{__index = Debounces})
  150. Debounces.Debounces[name] = aaaaa
  151. return aaaaa
  152. end
  153.  
  154. function Debounces:Use(overrideUsable)
  155. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  156. if(self.Usable or overrideUsable)then
  157. self.Usable = false
  158. self.CoolingDown = true
  159. local LastUse = time()
  160. self.LastUse = LastUse
  161. delay(self.Cooldown or 2,function()
  162. if(self.LastUse == LastUse)then
  163. self.CoolingDown = false
  164. self.Usable = true
  165. end
  166. end)
  167. end
  168. end
  169.  
  170. function Debounces:Get(name)
  171. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  172. for i,v in next, Debounces.Debounces do
  173. if(i == name)then
  174. return v;
  175. end
  176. end
  177. end
  178.  
  179. function Debounces:GetProgressPercentage()
  180. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  181. if(self.CoolingDown and not self.Usable)then
  182. return math.max(
  183. math.floor(
  184. (
  185. (time()-self.LastUse)/self.Cooldown or 2
  186. )*100
  187. )
  188. )
  189. else
  190. return 100
  191. end
  192. end
  193.  
  194. --// Shortcut Variables \\--
  195. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  196. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  197. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  198. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  199. local R3 = {N=Region3.new}
  200. local De = S.Debris
  201. local WS = workspace
  202. local Lght = S.Lighting
  203. local RepS = S.ReplicatedStorage
  204. local IN = Instance.new
  205.  
  206. --// Extended ROBLOX tables \\--
  207. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  208. --// Customization \\--
  209.  
  210. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  211. local Remove_Hats = false
  212. local Remove_Clothing = false
  213. local PlayerSize = 1
  214. local DamageColor = BrickColor.new'Really blue'
  215. local MusicID = 254826701
  216. local MusicPitch = 1
  217. local Music1 = Instance.new("Sound",Char)
  218. Music1.Volume = 5
  219. Music1.SoundId = "rbxassetid://254826701"
  220. Music1.Looped = true
  221. Music1.Pitch = 1 --Pitcher
  222. local BloodID = "rbxassetid://284205403"
  223. local BloodColor = BrickColor.new'Crimson'
  224. local BloodMaterial = Enum.Material.SmoothPlastic
  225.  
  226. --// Weapon and GUI creation, and Character Customization \\--
  227.  
  228. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  229. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  230. local Effects = IN("Folder",Char)
  231. Effects.Name = "Effects"
  232.  
  233. New = function(Object, Parent, Name, Data)
  234. local Object = Instance.new(Object)
  235. for Index, Value in pairs(Data or {}) do
  236. Object[Index] = Value
  237. end
  238. Object.Parent = Parent
  239. Object.Name = Name
  240. return Object
  241. end
  242.  
  243.  
  244.  
  245. CyborgArm = New("Model",Char,"CyborgArm",{})
  246. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  247. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  248. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  249. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  250. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  251. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  252. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  253. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  254. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  255. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  256. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  257. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  258. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  259. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  260. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  261. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  262. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  263. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  264. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  265. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  266. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  267. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  268. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  269.  
  270. for _,v in next, CyborgArm:children() do
  271. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  272. end
  273.  
  274. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really blue' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  275. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really blue' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  276. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really blue' Char.LeftWing.Transparency = 0.5 end)
  277.  
  278.  
  279. if(PlayerSize ~= 1)then
  280. for _,v in next, Char:GetDescendats() do
  281. if(v:IsA'BasePart')then
  282. v.Size = v.Size * PlayerSize
  283. end
  284. end
  285. end
  286.  
  287. --// Instance Creation Functions \\--
  288.  
  289. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  290. local Sound = IN("Sound")
  291. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  292. Sound.Pitch = pitch or 1
  293. Sound.Volume = volume or 1
  294. Sound.Looped = looped or false
  295. if(autoPlay)then
  296. coroutine.wrap(function()
  297. repeat wait() until Sound.IsLoaded
  298. Sound.Playing = autoPlay or false
  299. end)()
  300. end
  301. if(not looped and effect)then
  302. Sound.Ended:connect(function()
  303. Sound.Volume = 0
  304. Sound:destroy()
  305. end)
  306. elseif(effect)then
  307. warn("Sound can't be looped and a sound effect!")
  308. end
  309. Sound.Parent =parent or Torso
  310. return Sound
  311. end
  312. function Part(parent,color,material,size,cframe,anchored,cancollide)
  313. local part = IN("Part")
  314. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  315. part.Material = material or Enum.Material.SmoothPlastic
  316. part.TopSurface,part.BottomSurface=10,10
  317. part.Size = size or V3.N(1,1,1)
  318. part.CFrame = cframe or CF.N(0,0,0)
  319. part.CanCollide = cancollide or false
  320. part.Anchored = anchored or false
  321. part.Parent = parent or Char
  322. return part
  323. end
  324.  
  325. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  326. local part = IN("SpecialMesh")
  327. part.MeshId = meshid or ""
  328. part.TextureId = textid or ""
  329. part.Scale = scale or V3.N(1,1,1)
  330. part.Offset = offset or V3.N(0,0,0)
  331. part.MeshType = meshtype or Enum.MeshType.Sphere
  332. part.Parent = parent
  333. return part
  334. end
  335.  
  336. NewInstance = function(instance,parent,properties)
  337. local inst = Instance.new(instance,parent)
  338. if(properties)then
  339. for i,v in next, properties do
  340. pcall(function() inst[i] = v end)
  341. end
  342. end
  343. return inst;
  344. end
  345.  
  346. --// Music Creation \\--
  347. local Music = Sound(Char,MusicID,MusicPitch,10,true,false,true)
  348. Music.Name = 'Music'
  349.  
  350. --// Stop animations \\--
  351. for _,v in next, Hum:GetPlayingAnimationTracks() do
  352. v:Stop();
  353. end
  354.  
  355. pcall(game.Destroy,Char:FindFirstChild'Animate')
  356. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  357.  
  358. --// Joints \\--
  359.  
  360. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  361. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  362. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  363. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  364. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  365. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  366. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  367.  
  368. local LSC0 = LS.C0
  369. local RSC0 = RS.C0
  370. local NKC0 = NK.C0
  371. local LHC0 = LH.C0
  372. local RHC0 = RH.C0
  373. local RJC0 = RJ.C0
  374.  
  375. --// Artificial HB \\--
  376.  
  377. local ArtificialHB = IN("BindableEvent", script)
  378. ArtificialHB.Name = "Heartbeat"
  379.  
  380. script:WaitForChild("Heartbeat")
  381.  
  382. local tf = 0
  383. local allowframeloss = false
  384. local tossremainder = false
  385. local lastframe = tick()
  386. local frame = 1/Frame_Speed
  387. ArtificialHB:Fire()
  388.  
  389. game:GetService("RunService").Heartbeat:connect(function(s, p)
  390. tf = tf + s
  391. if tf >= frame then
  392. if allowframeloss then
  393. script.Heartbeat:Fire()
  394. lastframe = tick()
  395. else
  396. for i = 1, math.floor(tf / frame) do
  397. ArtificialHB:Fire()
  398. end
  399. lastframe = tick()
  400. end
  401. if tossremainder then
  402. tf = 0
  403. else
  404. tf = tf - frame * math.floor(tf / frame)
  405. end
  406. end
  407. end)
  408.  
  409. function swait(num)
  410. if num == 0 or num == nil then
  411. ArtificialHB.Event:wait()
  412. else
  413. for i = 0, num do
  414. ArtificialHB.Event:wait()
  415. end
  416. end
  417. end
  418.  
  419.  
  420. --// Effect Function(s) \\--
  421.  
  422. function FakeWeld(p0,p1)
  423. local attachment0 = Instance.new('Attachment',p0)
  424. local attachment1 = Instance.new('Attachment',p1)
  425. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  426. end
  427.  
  428. function Fragment(v)
  429. v:ClearAllChildren()
  430. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  431. v.Archivable = true
  432. -- X
  433. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  434. v.Name = v.Name.."Fragment"
  435.  
  436. local a = v:Clone()
  437. a.Parent = Fragments
  438. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  439. v.CFrame = CF.N(.5,1,1) * v.CFrame
  440. -- Y
  441. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  442.  
  443. local a = v:Clone()
  444. a.Parent = Fragments
  445. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  446. v.CFrame = CF.N(1,.5,1) * v.CFrame
  447. -- Z
  448. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  449.  
  450. local a = v:Clone()
  451. a.Parent = Fragments
  452. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  453. v.CFrame = CF.N(1,1,.5) * v.CFrame
  454.  
  455. v.Parent = Fragments
  456. return Fragments
  457. end
  458.  
  459. local blood = NewInstance("ParticleEmitter",nil,{
  460. Color = ColorSequence.new(BloodColor.Color),
  461. LightEmission=.1,
  462. LightInfluence=1,
  463. ZOffset=.9,
  464. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  465. Texture="rbxassetid://284205403",
  466. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  467. Acceleration = V3.N(0,-15,0),
  468. Lifetime = NumberRange.new(1,2),
  469. Rate=50,
  470. Speed = NumberRange.new(5,15),
  471. SpreadAngle = Vector2.new(15,15),
  472. Enabled = false,
  473. EmissionDirection = 'Back',
  474. })
  475.  
  476. local blood2 = NewInstance("ParticleEmitter",nil,{
  477. Color = ColorSequence.new(BloodColor.Color),
  478. LightEmission=.1,
  479. LightInfluence=1,
  480. ZOffset=.9,
  481. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  482. Texture=BloodID,
  483. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  484. Acceleration = V3.N(0,-125,0),
  485. Lifetime = NumberRange.new(1,2),
  486. Rate=50,
  487. Speed = NumberRange.new(5,15),
  488. SpreadAngle = Vector2.new(15,15),
  489. Enabled = false,
  490. EmissionDirection = 'Back',
  491. })
  492.  
  493. local blood3 = NewInstance("ParticleEmitter",nil,{
  494. Color = ColorSequence.new(BloodColor.Color),
  495. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  496. Texture=BloodID,
  497. Lifetime = NumberRange.new(.4),
  498. Rate=50,
  499. LockedToPart=true,
  500. Speed = NumberRange.new(0,2),
  501. Enabled = false,
  502. })
  503.  
  504. function Blood(size,cframe,amount)
  505. local part = Instance.new("Part",Effects)
  506. part.Transparency = 1
  507. part.Size = size
  508. part.Anchored = true
  509. part.CanCollide = false
  510. part.CFrame = cframe
  511. S.Debris:AddItem(part,6)
  512. local prtcl = blood:Clone()
  513. prtcl.Parent = part
  514. prtcl:Emit(amount)
  515. return part, prtcl
  516. end
  517.  
  518. function Blood2(size,cframe)
  519. local part = Instance.new("Part",Effects)
  520. part.Transparency = 1
  521. part.Size = size
  522. part.Anchored = false
  523. part.CanCollide = false
  524. part.CFrame = cframe
  525. local prtcl = blood:Clone()
  526. prtcl.Enabled = true
  527. prtcl.Parent = part
  528. return part, prtcl
  529. end
  530.  
  531. function Blood3(size,cframe,amount)
  532. local part = Instance.new("Part",Effects)
  533. part.Transparency = 1
  534. part.Size = size
  535. part.Anchored = true
  536. part.CanCollide = false
  537. part.CFrame = cframe
  538. S.Debris:AddItem(part,6)
  539. local prtcl = blood2:Clone()
  540. prtcl.Parent = part
  541. prtcl:Emit(amount)
  542. return part, prtcl
  543. end
  544.  
  545. function Blood4(size,cframe)
  546. local part = Instance.new("Part",Effects)
  547. part.Transparency = 1
  548. part.Size = size
  549. part.Anchored = false
  550. part.CanCollide = false
  551. part.CFrame = cframe
  552. local prtcl = blood2:Clone()
  553. prtcl.Enabled = true
  554. prtcl.Parent = part
  555. return part, prtcl
  556. end
  557.  
  558.  
  559. function BloodDrop(pos,dir,maxsize)
  560. if(game.PlaceId ~= 843468296)then
  561. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  562. owo.CFrame=CF.N(pos,dir)
  563. local bv = Instance.new("BodyVelocity",owo)
  564. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  565. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  566. bv.Name = "MOVE"
  567. --[[local prt = blood3:Clone()
  568. prt.Parent = owo
  569. prt.Enabled = true]]
  570. delay(.01, function() bv:destroy() end)
  571. local touch;
  572. touch = owo.Touched:connect(function(hit)
  573. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  574. touch:disconnect()
  575. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  576. owo:destroy()
  577. end
  578. end)
  579. end
  580. end
  581.  
  582. function BloodPuddle(position,range,maxSize,where)
  583. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  584. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  585. ),{where,Char},false,true)
  586. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  587. if(hit.Name == 'BloodPuddle')then
  588. local dist = (position - hit.Position).magnitude
  589. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  590. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  591. hit.Size = hit.Size + V3.N(.1,0,.1)
  592. end
  593. if(hit.Size.Z < 2)then
  594. pcall(function() hit.Sound:Play() end)
  595. end
  596. else
  597. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  598. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  599. Sound(Puddle,685857471,1,2,false,false,true)
  600. coroutine.wrap(function()
  601. swait(75)
  602. repeat
  603. swait()
  604. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  605. until Puddle.Size.Z < 0.51
  606. Puddle:destroy()
  607. end)()
  608. end
  609. end
  610. end
  611.  
  612. function recurse(root,callback,i)
  613. i= i or 0
  614. for _,v in pairs(root:GetChildren()) do
  615. i = i + 1
  616. callback(i,v)
  617.  
  618. if #v:GetChildren() > 0 then
  619. i = recurse(v,callback,i)
  620. end
  621. end
  622.  
  623. return i
  624. end
  625.  
  626. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  627. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  628. for i,v in pairs(character:GetChildren()) do
  629. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  630. v.Size = Vector3.new(1,1,1)
  631. end
  632. end
  633. if part1:FindFirstChildOfClass('Motor6D') then
  634. part1:FindFirstChildOfClass('Motor6D'):Remove()
  635. end
  636. if attachmentName ~= "NeckAttachment" then
  637. attachmentName = attachmentName.."RigAttachment"
  638. end
  639. local constraint = Instance.new(className.."Constraint")
  640. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  641. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  642. constraint.Name = "RagdollConstraint"..part1.Name
  643. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  644. local collidepart = Instance.new('Part',part1)
  645. collidepart.Size = part1.Size/2
  646. if string.find(string.lower(part1.Name),"upper") then
  647. if string.find(string.lower(part1.Name),"leg") then
  648. collidepart.Size = part1.Size/3
  649. else
  650. collidepart.Size = part1.Size/2.5
  651. end
  652. end
  653. collidepart.CanCollide = true
  654. collidepart.Name = "RagdollJoint"
  655. collidepart.Anchored = false
  656. collidepart.Transparency = 1
  657. collidepart.CFrame = part1.CFrame
  658. collidepart:BreakJoints()
  659. local attachment0 = Instance.new('Attachment',part1)
  660. local attachment1 = Instance.new('Attachment',collidepart)
  661. if attachment0 and attachment1 then
  662. local constraint = Instance.new("HingeConstraint")
  663. constraint.Attachment0 = attachment0
  664. constraint.Attachment1 = attachment1
  665. constraint.LimitsEnabled = true
  666. constraint.UpperAngle = 0
  667. constraint.LowerAngle = 0
  668. constraint.Parent = character
  669. end
  670. if string.find(string.lower(part1.Name),"upper") then
  671. if string.find(string.lower(part1.Name),"leg") then
  672. attachment0.Position = Vector3.new(0,0.01,0)
  673. else
  674. attachment0.Position = Vector3.new(0,0.25,0)
  675. end
  676. else
  677. attachment0.Position = Vector3.new(0,-0.1,0)
  678. end
  679. end
  680. for _,propertyData in next,properties or {} do
  681. constraint[propertyData[1]] = propertyData[2]
  682. end
  683. constraint.Parent = character
  684. return constraint
  685. end
  686. end
  687.  
  688.  
  689. function getAttachment0(character,attachmentName)
  690. for _,child in next,character:children() do
  691. local attachment = child:FindFirstChild(attachmentName)
  692. if attachment then
  693. return attachment
  694. end
  695. end
  696. end
  697.  
  698.  
  699. function Ragdoll(who,half,snapped)
  700. pcall(function()
  701. who:breakJoints()
  702. local who = who
  703. local hhh = who:FindFirstChildOfClass'Humanoid'
  704. local t = GetTorso(who)
  705. pcall(function()
  706. who.HumanoidRootPart:destroy()
  707. end)
  708. hhh.Health = 0
  709. Stunned[who] = true
  710. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  711. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  712. pcall(function()
  713. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  714. FakeWeld(RA,CollideRA) end
  715. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  716. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  717. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  718. end)
  719. pcall(function()
  720. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  721. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  722.  
  723. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  724.  
  725. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  726. FakeWeld(LA,CollideLA) end
  727. end)
  728. pcall(function()
  729. if(HD)then
  730. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  731. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  732. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  733. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  734.  
  735. if(snapped)then
  736. NJ.Orientation = V3.N(0,90,0)
  737. end
  738. if(hhh.Health > 0)then
  739. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  740. FakeWeld(HD,CollideHD)
  741. end
  742. end
  743. end)
  744. if(not half)then
  745. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  746. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  747. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  748. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  749. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  750. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  751. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  752. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  753.  
  754. FakeWeld(RL,CollideRL)
  755. FakeWeld(LL,CollideLL) end
  756. end
  757. for _,v in next, who:children() do
  758. if(v:IsA'BasePart')then
  759. v.CanCollide = true
  760. end
  761. end
  762. else
  763. local character = who
  764.  
  765. if(half)then
  766. pcall(function()
  767. character.UpperTorso.WaistRigAttachment:Destroy()
  768. end)
  769. end
  770.  
  771. local handProperties = {
  772. {"LimitsEnabled", true};
  773. {"UpperAngle",0};
  774. {"LowerAngle",0};
  775. }
  776. local footProperties = {
  777. {"LimitsEnabled", true};
  778. {"UpperAngle", 15};
  779. {"LowerAngle", -45};
  780. }
  781. local shinProperties = {
  782. {"LimitsEnabled", true};
  783. {"UpperAngle", 0};
  784. {"LowerAngle", -75};
  785. }
  786. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  787. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  788. end
  789. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  790. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  791. end
  792. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  793. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  794. end
  795. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  796. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  797. end
  798. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  799. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  800. end
  801. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  802. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  803. end
  804. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  805. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  806. end
  807. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  808. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  809. end
  810. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  811. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  812. end
  813. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  814. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  815. end
  816. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  817. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  818. end
  819. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  820. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  821. end
  822. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  823. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  824. {"LimitsEnabled",true};
  825. {"UpperAngle",5};
  826. {"Radius",5};
  827. })
  828. end
  829. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  830. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  831. {"LimitsEnabled",true};
  832. {"UpperAngle",50};
  833. {"LowerAngle",-50};
  834. })
  835. end
  836. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  837. {"LimitsEnabled",true};
  838. {"UpperAngle",50};
  839. {"LowerAngle",-50};
  840. })
  841.  
  842. recurse(character, function(_,v)
  843. if v:IsA("Attachment") then
  844. v.Axis = Vector3.new(0, 1, 0)
  845. v.SecondaryAxis = Vector3.new(0, 0, 1)
  846. v.Rotation = Vector3.new(0, 0, 0)
  847. if(v.Parent == character.Head and snapped)then
  848. v.Orientation = V3.N(0,-90,0)
  849. end
  850. end
  851. end)
  852. end
  853. end)
  854. end
  855.  
  856.  
  857. function Bezier(startpos, pos2, pos3, endpos, t)
  858. local A = startpos:lerp(pos2, t)
  859. local B = pos2:lerp(pos3, t)
  860. local C = pos3:lerp(endpos, t)
  861. local lerp1 = A:lerp(B, t)
  862. local lerp2 = B:lerp(C, t)
  863. local cubic = lerp1:lerp(lerp2, t)
  864. return cubic
  865. end
  866.  
  867. function Effect(data)
  868. local FX = data.Effect or 'Resize-AndFade'
  869. local Parent = data.Parent or Effects
  870. local Color = data.Color or C3.N(0,0,0)
  871. local Size = data.Size or V3.N(1,1,1)
  872. local MoveDir = data.MoveDirection or nil
  873. local MeshData = data.Mesh or nil
  874. local SndData = data.Sound or nil
  875. local Frames = data.Frames or 45
  876. local Manual = data.Manual or nil
  877. local Material = data.Material or nil
  878. local CFra = data.CFrame or Torso.CFrame
  879. local Settings = data.FXSettings or {}
  880. local Snd,Prt,Msh;
  881. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  882. Prt = Manual
  883. else
  884. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  885. end
  886. if(typeof(MeshData) == 'table')then
  887. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  888. elseif(typeof(MeshData) == 'Instance')then
  889. Msh = MeshData:Clone()
  890. Msh.Parent = Prt
  891. end
  892. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  893. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  894. end
  895. if(Snd)then
  896. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  897. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  898. end
  899. local MoveSpeed = nil;
  900. if(MoveDir)then
  901. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  902. end
  903. local Inc = M.RNG()-M.RNG()
  904. local Thingie = 0
  905. local Thingie2 = M.RNG(50,100)/100
  906.  
  907. coroutine.wrap(function()
  908. if(FX ~= 'Arc')then
  909. for i = 1, Frames do
  910. if(FX == 'Resize-AndFade')then
  911. if(not Settings.EndSize)then
  912. Settings.EndSize = V3.N(0,0,0)
  913. end
  914. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  915. if(Settings.EndIsIncrement)then
  916. Prt.Size = Prt.Size - Settings.EndSize
  917. else
  918. Prt.Size = Prt.Size - grow/Frames
  919. end
  920. Prt.Transparency = (i/Frames)
  921. elseif(FX == 'Resize+AndFade')then
  922. if(not Settings.EndSize)then
  923. Settings.EndSize = Size*2
  924. end
  925. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  926. if(Settings.EndIsIncrement)then
  927. Prt.Size = Prt.Size + Settings.EndSize
  928. else
  929. Prt.Size = Prt.Size + grow/Frames
  930. end
  931. Prt.Transparency = (i/Frames)
  932. elseif(FX == 'Fade')then
  933. Prt.Transparency = (i/Frames)
  934. end
  935. if(Settings.RandomizeCFrame)then
  936. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  937. end
  938. if(MoveDir and MoveSpeed)then
  939. local Orientation = Prt.Orientation
  940. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  941. Prt.Orientation = Orientation
  942. end
  943. if(swait and typeof(swait) == 'function')then
  944. swait()
  945. else
  946. wait()
  947. end
  948. end
  949. Prt:destroy()
  950. else
  951. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  952. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  953. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  954. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  955. assert(start ~= nil,"You need to specify a start point!")
  956. assert(endP ~= nil,"You need to specify an end point!")
  957. for i = 0, 1, Settings.Speed or 0.01 do
  958. if(Settings.Home)then
  959. endP = Settings.Home.CFrame
  960. end
  961. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  962. if(swait and typeof(swait) == 'function')then
  963. swait()
  964. else
  965. wait()
  966. end
  967. end
  968. if(Settings.RemoveOnGoal)then
  969. Prt:destroy()
  970. end
  971. end
  972. end)()
  973. return Prt,Msh,Snd
  974. end
  975.  
  976.  
  977. function SoulSteal(character)
  978. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  979. print(torso)
  980. if(torso and torso:IsA'BasePart')then
  981. local Model = Instance.new("Model",Effects)
  982. Model.Name = character.Name.."'s Soul"
  983. character:BreakJoints()
  984. local Soul = Part(Model,BrickColor.new'Really blue','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  985. Soul.Name = 'Head'
  986. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  987. Effect{
  988. Effect="Arc",
  989. Manual = Soul,
  990. FXSettings={
  991. Start=torso.CFrame,
  992. Home = Torso,
  993. RemoveOnGoal = true,
  994. }
  995. }
  996. local lastPoint = Soul.CFrame.p
  997.  
  998. for i = 0, 1, 0.01 do
  999. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1000. local mag = (lastPoint - Soul.Position).magnitude
  1001. Effect{
  1002. Effect = "Fade",
  1003. CFrame = point * CF.N(0, mag/2, 0),
  1004. Size = V3.N(.5,mag+.5,.5),
  1005. Color = Soul.BrickColor
  1006. }
  1007. lastPoint = Soul.CFrame.p
  1008. swait()
  1009. end
  1010. for i = 1, 5 do
  1011. Effect{
  1012. Effect="Fade",
  1013. Color = BrickColor.new'Really blue',
  1014. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1015. }
  1016. end
  1017. end
  1018. end
  1019.  
  1020. --// Other Functions \\ --
  1021.  
  1022. function getRegion(point,range,ignore)
  1023. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1024. end
  1025.  
  1026. function clerp(startCF,endCF,alpha)
  1027. return startCF:lerp(endCF, alpha)
  1028. end
  1029.  
  1030. function GetTorso(char)
  1031. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1032. end
  1033.  
  1034.  
  1035.  
  1036. function ShowDamage(Pos, Text, Time, Color)
  1037. coroutine.wrap(function()
  1038. local Rate = (1 / 30)
  1039. local Pos = (Pos or Vector3.new(0, 0, 0))
  1040. local Text = (Text or "")
  1041. local Time = (Time or 2)
  1042. local Color = (Color or Color3.new(1, 0, 1))
  1043. local EffectPart = NewInstance("Part",Effects,{
  1044. Material=Enum.Material.SmoothPlastic,
  1045. RArmlectance = 0,
  1046. Transparency = 1,
  1047. BrickColor = BrickColor.new(Color),
  1048. Name = "Effect",
  1049. Size = Vector3.new(0,0,0),
  1050. Anchored = true
  1051. })
  1052. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1053. Size = UDim2.new(1.25, 0, 1.25, 0),
  1054. Adornee = EffectPart,
  1055. })
  1056. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1057. BackgroundTransparency = 1,
  1058. Size = UDim2.new(1, 0, 1, 0),
  1059. Text = Text,
  1060. Font = "Arial",
  1061. TextColor3 = Color,
  1062. TextStrokeColor3 = Color3.new(0,0,0),
  1063. TextStrokeTransparency=0,
  1064. TextScaled = true,
  1065. })
  1066. game.Debris:AddItem(EffectPart, (Time))
  1067. EffectPart.Parent = game:GetService("Workspace")
  1068. delay(0, function()
  1069. local Frames = (Time / Rate)
  1070. for Frame = 1, Frames do
  1071. wait(Rate)
  1072. local Percent = (Frame / Frames)
  1073. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1074. TextLabel.TextTransparency = Percent
  1075. TextLabel.TextStrokeTransparency = Percent
  1076. end
  1077. if EffectPart and EffectPart.Parent then
  1078. EffectPart:Destroy()
  1079. end
  1080. end) end)()
  1081. end
  1082.  
  1083.  
  1084. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1085. if(who)then
  1086. local hum = who:FindFirstChildOfClass'Humanoid'
  1087. local Damage = M.RNG(minDam,maxDam)
  1088. local canHit = true
  1089. if(hum)then
  1090. for _, p in pairs(Hit) do
  1091. if p[1] == hum then
  1092. if(time() - p[2] < 0.1) then
  1093. canHit = false
  1094. else
  1095. Hit[_] = nil
  1096. end
  1097. end
  1098. end
  1099. if(canHit)then
  1100. if(hum.Health >= math.huge)then
  1101. who:BreakJoints()
  1102. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1103. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(0,0,1))
  1104. end
  1105. else
  1106. local player = S.Players:GetPlayerFromCharacter(who)
  1107. if(Type == "Fire")then
  1108. --idk..
  1109. else
  1110. local c = Instance.new("ObjectValue",hum)
  1111. c.Name = "creator"
  1112. c.Value = Plr
  1113. game:service'Debris':AddItem(c,0.35)
  1114. if(M.RNG(1,100) <= (critChance or 0))then
  1115. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1116. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1117. end
  1118. hum.Health = hum.Health - Damage*(critMult or 2)
  1119. else
  1120. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1121. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1122. end
  1123. hum.Health = hum.Health - Damage
  1124. end
  1125. if(Type == 'Knockback' and GetTorso(who))then
  1126. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1127. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1128. P = 500,
  1129. maxForce = V3.N(math.huge,0,math.huge),
  1130. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1131. })
  1132. game:service'Debris':AddItem(body,.5)
  1133. elseif(Type == 'Knockdown' and GetTorso(who))then
  1134. local rek = GetTorso(who)
  1135. print(rek)
  1136. hum.PlatformStand = true
  1137. delay(1,function()
  1138. hum.PlatformStand = false
  1139. end)
  1140. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1141. local bodvol = NewInstance("BodyVelocity",rek,{
  1142. velocity = angle * Knock,
  1143. P = 5000,
  1144. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1145. })
  1146. local rl = NewInstance("BodyAngularVelocity",rek,{
  1147. P = 3000,
  1148. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1149. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1150. })
  1151. game:GetService("Debris"):AddItem(bodvol, .5)
  1152. game:GetService("Debris"):AddItem(rl, .5)
  1153. end
  1154. end
  1155. end
  1156. end
  1157. table.insert(Hit,{hum,time()})
  1158. end
  1159. end
  1160. end
  1161.  
  1162. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1163. for _,v in next, getRegion(where,range,{Char}) do
  1164. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1165. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1166. end
  1167. end
  1168. end
  1169.  
  1170. function AOEFunction(where,range,callback)
  1171. for _,v in next, getRegion(where,range,{Char}) do
  1172. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1173. callback(v.Parent)
  1174. end
  1175. end
  1176. end
  1177.  
  1178. function ClosestHumanoid(pos,range)
  1179. local mag,closest = math.huge;
  1180. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1181. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1182. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1183. mag = (v.CFrame.p-pos).magnitude
  1184. closest = hum
  1185. end
  1186. end
  1187. return closest,(closest and GetTorso(closest.Parent) or nil)
  1188. end
  1189.  
  1190. function AOEHeal(where,range,amount)
  1191. local healed = {}
  1192. for _,v in next, getRegion(where,range,{Char}) do
  1193. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1194. if(hum and not healed[hum])then
  1195. hum.Health = hum.Health + amount
  1196. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1197. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really blue'.Color)
  1198. end
  1199. end
  1200. end
  1201. end
  1202. --// Attack Function \\--
  1203.  
  1204. function Equip_Sawblade()
  1205. for i = 1, 5 do
  1206. Effect{
  1207. Effect='Resize+AndFade',
  1208. Color = BrickColor.new'Really blue',
  1209. Material = Enum.Material.Neon,
  1210. Size=V3.N(3.5,3.5,3.5),
  1211. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1212. FXSettings={
  1213. EndSize=V3.N(.05,.05,.05),
  1214. EndIsIncrement=true,
  1215.  
  1216. }
  1217. }
  1218. end
  1219. local prt = Part(Char,BrickColor.new'Really blue',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1220. prt.Transparency = .5
  1221. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1222. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1223. return prt,weld
  1224. end
  1225.  
  1226. function The_Necc()
  1227. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1228. if(torso)then
  1229. local who = torso.Parent
  1230. Attack = true
  1231. NeutralAnims = false
  1232. who.Parent = Char
  1233. local oRoot
  1234. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1235. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1236. for i = 0, 4, 0.1 do
  1237. swait()
  1238. humanoid.PlatformStand = true
  1239. local Alpha = .15
  1240. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1241. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1242. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1243. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1244. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1245. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1246. end
  1247. gWeld:destroy()
  1248. if(who:FindFirstChild'Head')then
  1249. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1250. s:Play()
  1251. s.Ended:connect(function() s:Destroy() end)
  1252. end
  1253. who.Parent = workspace
  1254. humanoid.Health = 0
  1255. Ragdoll(who,false,true)
  1256. for i = 0, 1.5, 0.1 do
  1257. swait()
  1258. humanoid.PlatformStand = true
  1259. local Alpha = .3
  1260. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1261. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1262. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1263. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1264. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1265. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1266. end
  1267. Attack = false
  1268. NeutralAnims = true
  1269. end
  1270. end
  1271.  
  1272. function Hands_Off()
  1273. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1274.  
  1275. if(torso)then
  1276. local who = torso.Parent
  1277. local doAttack = false
  1278. Instance.AllChildren(who,function(v)
  1279. if(v.Name:lower():find"arm")then
  1280. doAttack = true
  1281. end
  1282. end, true)
  1283. if(not doAttack)then return end
  1284. Hum.WalkSpeed = 0
  1285. Hum.JumpPower = 0
  1286. Attack = true
  1287. NeutralAnims = false
  1288. who.Parent = Char
  1289. local oRoot
  1290. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1291. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1292. for i = 0, 4, 0.1 do
  1293. swait()
  1294. humanoid.PlatformStand = true
  1295. local Alpha = .15
  1296. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1297. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1298. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1299. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1300. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1301. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1302. end
  1303. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1304. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1305. Sound(torso,1093102664,.85,5,false,true,true)
  1306. Sound(torso,429400881,1,1,false,true,true)
  1307. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1308. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1309. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1310. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1311. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1312. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1313. Instance.AllChildren(who,function(v)
  1314. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1315. v:destroy()
  1316. end
  1317. end, true)
  1318. if(not VoidSB)then
  1319. coroutine.wrap(function()
  1320. repeat swait()
  1321. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1322. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1323. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1324. humanoid.Health = 0
  1325. end)()
  1326. else
  1327. coroutine.wrap(function()
  1328. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1329. humanoid.Health = 0
  1330. end)()
  1331.  
  1332. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1333. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1334. prt1.Parent = torso;
  1335. prt2.Parent = torso;
  1336. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1337. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1338. end
  1339.  
  1340. humanoid.Died:connect(function()
  1341. Ragdoll(who)
  1342. end)
  1343. who.Parent = workspace
  1344.  
  1345. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1346. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1347. prt1.Parent = FRArm;
  1348. prt2.Parent = FLArm;
  1349. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1350. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1351. gWeld:destroy()
  1352. humanoid.PlatformStand = false
  1353. if(oRoot)then
  1354. oRoot.Parent = who
  1355. if(who:FindFirstChild('RootJoint',true))then
  1356. oRoot.RootJoint.Part0 = oRoot
  1357. oRoot.RootJoint.Part1 = torso
  1358. else
  1359. humanoid:BuildRigFromAttachments()
  1360. end
  1361. end
  1362.  
  1363.  
  1364. for i = 0, 3, 0.1 do
  1365. swait()
  1366. local Alpha = .15
  1367. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1368. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1369. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1370. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1371. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1372. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1373. end
  1374. Hum.WalkSpeed = 16
  1375. Hum.JumpPower = 50
  1376. Attack = false
  1377. NeutralAnims = true
  1378. end
  1379. end
  1380. function ScrewMe()
  1381. Attack = true
  1382. NeutralAnims = false
  1383. for i = 0, 2, 0.1 do
  1384. swait()
  1385. local Alpha = .15
  1386. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1387. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1388. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1389. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1390. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1391. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1392. end
  1393. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1394. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1395. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1396. for i = 1, 3 do
  1397. for i = 0, 2, 0.1 do
  1398. swait()
  1399. local Alpha = .15
  1400. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1401. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1402. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1403. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1404. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1405. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1406. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1407. end
  1408. for i = 0, 2, 0.1 do
  1409. swait()
  1410. local Alpha = .15
  1411. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1412. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1413. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1414. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1415. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1416. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1417. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1418. end
  1419. end
  1420. for i = 0, 2, 0.1 do
  1421. swait()
  1422. local Alpha = .15
  1423. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1424. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1425. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1426. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1427. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1428. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1429. end
  1430. screwdriver:destroy()
  1431. Attack = false
  1432. NeutralAnims = true
  1433. end
  1434. function SliceYou()
  1435. Attack = true
  1436. NeutralAnims = false
  1437. local saw,weld = Equip_Sawblade()
  1438. for i = 0, 2, 0.1 do
  1439. swait()
  1440. local Alpha = .15
  1441. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1442. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1443. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1444. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1445. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1446. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1447. end
  1448. for i = 0, 3, 0.1 do
  1449. swait()
  1450. local Alpha = .3
  1451. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1452. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1453. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1454. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1455. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1456. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1457. end
  1458. local sound = Sound(Torso,367720620,false,false,false)
  1459. sound:Play()
  1460. for i = 0, 6, .1 do
  1461. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1462. swait()
  1463. end
  1464. for i = 0, 2, .1 do
  1465. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1466. swait()
  1467. end
  1468. sound:Play()
  1469. for i = 0, 1, .1 do
  1470. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1471. swait()
  1472. end
  1473. sound:Play()
  1474. for i = 0, 5, .1 do
  1475. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1476. swait()
  1477. end
  1478. for i = 1, 5 do
  1479. Effect{
  1480. Effect='Resize+AndFade',
  1481. Color = BrickColor.new'Really blue',
  1482. Material = Enum.Material.Neon,
  1483. Size=V3.N(3.5,3.5,3.5),
  1484. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1485. FXSettings={
  1486. EndSize=V3.N(.05,.05,.05),
  1487. EndIsIncrement=true,
  1488.  
  1489. }
  1490. }
  1491. end
  1492. saw:destroy()
  1493. Attack = false
  1494. NeutralAnims = true
  1495. end
  1496. function Taunt()
  1497. local tauntFuncs = {SliceYou,ScrewMe}
  1498. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1499. taunt()
  1500. end
  1501. function Aids()
  1502. Music.Playing = false
  1503. local DabSounds = {420701444,420701460,420701487}
  1504. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1505. repeat swait() until DabSnd.IsLoaded
  1506. DabSnd:Play()
  1507. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1508. Attack = true
  1509. NeutralAnims = false
  1510. local a = 0
  1511. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1512. a = a + 1
  1513. swait()
  1514. local Alpha = .3
  1515. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1516. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1517. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1518. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1519. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1520. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1521. end
  1522. Music.Playing = true
  1523. Attack = false
  1524. NeutralAnims = true
  1525. end
  1526.  
  1527. function OnceWas(who)
  1528. for _,v in next, who:children() do
  1529. if(v:IsA'BasePart')then
  1530. Effect{
  1531. Parent=Effects,
  1532. Effect='Fade',
  1533. Color = BrickColor.new'Crimson',
  1534. Material = Enum.Material.Glass,
  1535. Size = v.Size,
  1536. CFrame=v.CFrame,
  1537. Frames = 90,
  1538. }
  1539. end
  1540. end
  1541. end
  1542.  
  1543. function Teleport(where)
  1544. OnceWas(Char)
  1545. Sound(Root,235097614,3,1,false,true,true)
  1546. Sound(Root,75356820,2,1,false,true,true)
  1547. Root.CFrame = CF.N(where.p)
  1548. OnceWas(Char)
  1549. end
  1550.  
  1551. function Dash()
  1552. Attack = true
  1553. Sound(Root,235097614,3,1,false,true,true)
  1554. Sound(Root,75356820,2,1,false,true,true)
  1555. for i = 1, 5 do
  1556. OnceWas(Char)
  1557. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1558. swait()
  1559. end
  1560. Attack = false
  1561. end
  1562.  
  1563. function Shriek()
  1564. Attack = true
  1565. NeutralAnims = false
  1566. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1567. local i = 0
  1568. scream:Play()
  1569. while scream.Playing do
  1570. i = i + 1
  1571. swait()
  1572. coroutine.wrap(function()
  1573. AOEFunction(Head.Position,30,function(who)
  1574. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1575. if(h and hd and h.Health > 0)then
  1576. h.Health = 0
  1577. Sound(hd,429400881,1,1,false,true,true)
  1578. Ragdoll(who)
  1579. swait()
  1580. local frags = Fragment(hd)
  1581. for _,v in next, frags:children() do
  1582. v.BrickColor = BloodColor
  1583. v.Material = BloodMaterial
  1584. v.CanCollide = true
  1585. v.Anchored = false
  1586. end
  1587. hd:destroy()
  1588. end
  1589. end)
  1590. end)()
  1591. local Alpha = .15
  1592. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1593. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1594. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1595. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1596. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1597. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1598. end
  1599. Attack = false
  1600. NeutralAnims = true
  1601. end
  1602.  
  1603. function SawMeDaddy()
  1604. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1605. if(torso)then
  1606. Attack = true
  1607. NeutralAnims = false
  1608. local who = torso.Parent
  1609. who.Parent = Char
  1610. Hum.WalkSpeed = 0
  1611. Hum.JumpPower = 0
  1612. humanoid.WalkSpeed = 0
  1613. humanoid.JumpPower = 0
  1614. local saw,weld = Equip_Sawblade()
  1615. pcall(function() who.HumanoidRootPart:destroy() end)
  1616. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1617. for i = 0, 6, 0.1 do
  1618. swait()
  1619. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1620. local Alpha = .15
  1621. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1622. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1623. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1624. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1625. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1626. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1627. end
  1628. Sound(Torso,367720620,1,1,false,true,true)
  1629. coroutine.wrap(function()
  1630. repeat swait()
  1631. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1632. until not saw.Parent
  1633. end)()
  1634. swait(60)
  1635. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1636. Sound(torso,429400881,1,1,false,true,true)
  1637. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1638. prt1.Parent = torso;
  1639. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1640. for i = 0, .3, 0.001 do
  1641. swait()
  1642.  
  1643. humanoid.Health = humanoid.Health - .5
  1644. if(humanoid.Health <= 0)then
  1645. gWeld:destroy()
  1646. Sound(torso,429400881,1,1,false,true,true)
  1647. break
  1648. end
  1649. local Alpha = i
  1650. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1651. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1652. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1653. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1654. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1655. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1656. end
  1657. humanoid.Health = 0
  1658. who.Parent = workspace
  1659. Ragdoll(who)
  1660. slicing:destroy()
  1661. for i = 1, 5 do
  1662. Effect{
  1663. Effect='Resize+AndFade',
  1664. Color = BrickColor.new'Really blue',
  1665. Material = Enum.Material.Neon,
  1666. Size=V3.N(3.5,3.5,3.5),
  1667. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1668. FXSettings={
  1669. EndSize=V3.N(.05,.05,.05),
  1670. EndIsIncrement=true,
  1671.  
  1672. }
  1673. }
  1674. end
  1675. Hum.WalkSpeed = 16
  1676. Hum.JumpPower = 50
  1677. saw:destroy()
  1678. Attack = false
  1679. NeutralAnims = true
  1680. end
  1681. end
  1682. function The_End()
  1683. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1684.  
  1685. if(torso)then
  1686. Attack = true
  1687. NeutralAnims = false
  1688. local who = torso.Parent
  1689. Hum.WalkSpeed = 0
  1690. Hum.JumpPower = 0
  1691. humanoid.WalkSpeed = 0
  1692. humanoid.JumpPower = 0
  1693. who.Parent = Char
  1694. pcall(function() who.HumanoidRootPart:destroy() end)
  1695. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1696. for i = 0, 2, 0.1 do
  1697. swait()
  1698. local Alpha = .3
  1699. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1700. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1701. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1702. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1703. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1704. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1705. end
  1706. Sound(Torso,200065377,1.3,4,false,true,true)
  1707. for i = 0, 1, 0.1 do
  1708. swait()
  1709. local Alpha = .2
  1710. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1711. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1712. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1713. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1714. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1715. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1716. end
  1717. gWeld:destroy()
  1718. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1719. for i = 0, 1, 0.1 do
  1720. swait()
  1721. local Alpha = .3
  1722. humanoid.PlatformStand = true
  1723. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1724. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1725. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1726. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1727. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1728. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1729. end
  1730. gWeld:destroy()
  1731. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1732. for i = 0, 6, 0.1 do
  1733. swait()
  1734. local Alpha = .3
  1735. humanoid.PlatformStand = true
  1736. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1737. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1738. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1739. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1740. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1741. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1742. end
  1743. Sound(torso,1093102664,.85,5,false,true,true)
  1744. Sound(torso,429400881,1,1,false,true,true)
  1745. gWeld:destroy()
  1746. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1747. humanoid.Health = 0
  1748. for _,v in next, who:children() do
  1749. if(v:IsA'LocalScript' or v:IsA'Script')then
  1750. v.Disabled = true
  1751. v:destroy()
  1752. end
  1753. end
  1754. Ragdoll(who,true)
  1755.  
  1756.  
  1757. if(not VoidSB)then
  1758. coroutine.wrap(function()
  1759. repeat swait()
  1760. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1761. until not who or not who.Parent
  1762. end)()
  1763. coroutine.wrap(function()
  1764. local LT = who:FindFirstChild'LowerTorso'
  1765. if(LT)then
  1766. repeat swait()
  1767. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1768. until not who or not who.Parent
  1769. end
  1770. end)()
  1771. end
  1772.  
  1773. for i = 0, 1, 0.1 do
  1774. swait()
  1775. local Alpha = .3
  1776. humanoid.PlatformStand = true
  1777. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1778. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1779. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1780. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1781. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1782. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1783. end
  1784. for i = 0, 4, 0.1 do
  1785. swait()
  1786. local Alpha = .3
  1787. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1788. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1789. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1790. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1791. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1792. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1793. end
  1794. who.Parent = workspace
  1795. Attack = false
  1796. NeutralAnims = true
  1797. Hum.WalkSpeed = 16
  1798. Hum.JumpPower = 50
  1799. end
  1800. end
  1801.  
  1802. function ThrowArms()
  1803. Attack = true
  1804. NeutralAnims = false
  1805. for i = 0, 3, 0.1 do
  1806. swait()
  1807. local Alpha = .15
  1808. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1809. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1810. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1811. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1812. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1813. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1814. end
  1815. Sound()
  1816. FLArmW:destroy()
  1817. FRArmW:destroy()
  1818. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1819. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1820. P = 5000,
  1821. maxForce = Vector3.new(8000, 8000, 8000),
  1822. })
  1823. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1824. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1825. P = 5000,
  1826. maxForce = Vector3.new(8000, 8000, 8000),
  1827. })
  1828. Sound(Torso,541909763,.8,5,false,true,true)
  1829. S.Debris:AddItem(BV1, 0.05)
  1830. S.Debris:AddItem(BV2, 0.05)
  1831. FRArm.CanCollide = true
  1832. FLArm.CanCollide = true
  1833. S.Debris:AddItem(FRArm, 5)
  1834. S.Debris:AddItem(FLArm, 5)
  1835. FRArm = nil
  1836. FLArm = nil
  1837. for i = 0, 1, 0.1 do
  1838. swait()
  1839. local Alpha = .3
  1840. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1841. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1842. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1843. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1844. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1845. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1846. end
  1847. Attack = false
  1848. NeutralAnims = true
  1849. end
  1850. Mouse.KeyDown:connect(function(k)
  1851. if(Attack)then return end
  1852. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1853. if(k == 'e')then Dash() end
  1854. if(not FLArm and not FRArm)then
  1855. if(k == 'z')then The_Necc() end
  1856. if(k == 'x')then The_End() end
  1857. if(k == 'c')then Hands_Off() end
  1858. if(k == 'v')then SawMeDaddy() end
  1859. if(k == 'b')then Shriek() end
  1860. if(k == 't')then Taunt() end
  1861. end
  1862. end)
  1863.  
  1864. Mouse.Button1Down:connect(function()
  1865. if(Attack)then return end
  1866. if(FLArm and FRArm)then
  1867. ThrowArms()
  1868. end
  1869. end)
  1870. Plr.Chatted:connect(function(m)
  1871. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1872. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1873. if(Attack)then return end
  1874. if(m == '/e dab')then Aids() end
  1875. end)
  1876.  
  1877. --// Wrap it all up \\--
  1878.  
  1879. while true do
  1880. swait()
  1881. if(not Music or not Music.Parent)then
  1882. local a = Music.TimePosition
  1883. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1884. Music.Name = 'Music'
  1885. Music.TimePosition = a
  1886. end
  1887. if(Music.Volume ~= 2)then Music.Volume = 1 end
  1888. RArm.Transparency = 1
  1889. Sine = Sine + Change
  1890. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1891. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1892. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1893. if(State == 'Walk')then
  1894. local wsVal = 7 / (Hum.WalkSpeed/16)
  1895. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1896. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1897. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1898. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1899. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1900. else
  1901. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1902. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1903. end
  1904. if(Idle > Frame_Speed*10)then
  1905. --idk i'll do something
  1906. end
  1907. if(NeutralAnims and not Attack and State == 'Idle')then
  1908. Idle = Idle + 1
  1909. else
  1910. Idle = 0
  1911. end
  1912. for v,_ in next, Stunned do
  1913. if(v.Parent)then
  1914. local h = v:FindFirstChildOfClass'Humanoid'
  1915. for _,c in next, v:children() do
  1916. if(c:IsA'Script' or c:IsA'LocalScript')then
  1917. c.Disabled = false
  1918. end
  1919. end
  1920. if(h)then
  1921. h.Name = 'no escape lol'
  1922. h.PlatformStand = true
  1923. else
  1924. Stunned[v] = nil
  1925. end
  1926. else
  1927. Stunned[v] = nil
  1928. end
  1929. end
  1930. if(NeutralAnims)then
  1931. if(State == 'Idle')then
  1932. Change = 1
  1933. local Alpha = .3
  1934. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1935. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1936. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1937. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1938. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1939. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1940. elseif(State == 'Walk')then
  1941. local wsVal = 7 / (Hum.WalkSpeed/16)
  1942. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1943. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1944. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1945. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1946. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1947. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1948. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1949. elseif(State == 'Jump' or State == 'Fall')then
  1950. if(Walking)then
  1951. local Alpha = .2
  1952. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1953. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1954. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1955. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1956. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1957. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1958. else
  1959. local Alpha = .2
  1960. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1961. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1962. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1963. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1964. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1965. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1966. end
  1967. elseif(State == 'Paralyzed')then
  1968. local Alpha = .3
  1969. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1970. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1971. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1972. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1973. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1974. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1975. elseif(State == 'Sit')then
  1976. local Alpha = .3
  1977. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1978. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1979. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1980. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1981. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1982. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1983. end
  1984. end
  1985. end
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