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SpawnConfig: Custom Difficulty Preset

Mar 30th, 2025 (edited)
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  1. [
  2.   {
  3.     "name": "Endgame: Tier 1 Filler (NullPointerException workaround)",
  4.     "levelsCompletedCondition": true,
  5.     "levelsCompletedMax": 1000,
  6.     "levelsCompletedMin": 50,
  7.     "runsPlayed": 0,
  8.     "spawnObjects": [
  9.       "Enemy - Bang",
  10.       "Enemy - Bang",
  11.       "Enemy - Bang"
  12.     ],
  13.     "difficulty1Weight": 100,
  14.     "difficulty2Weight": 0,
  15.     "difficulty3Weight": 0,
  16.     "thisGroupOnly": false,
  17.     "alterAmountChance": 0.0,
  18.     "alterAmountMin": 0,
  19.     "alterAmountMax": 0
  20.   },
  21.   {
  22.     "name": "Endgame: Tier 2 Filler (NullPointerException workaround)",
  23.     "levelsCompletedCondition": true,
  24.     "levelsCompletedMax": 1000,
  25.     "levelsCompletedMin": 50,
  26.     "runsPlayed": 0,
  27.     "spawnObjects": [
  28.       "Enemy - Gnome",
  29.       "Enemy - Gnome",
  30.       "Enemy - Gnome"
  31.     ],
  32.     "difficulty1Weight": 0,
  33.     "difficulty2Weight": 100,
  34.     "difficulty3Weight": 0,
  35.     "thisGroupOnly": false,
  36.     "alterAmountChance": 0.0,
  37.     "alterAmountMin": 0,
  38.     "alterAmountMax": 0
  39.   },
  40.   {
  41.     "name": "Endgame (Insane)",
  42.     "levelsCompletedCondition": true,
  43.     "levelsCompletedMax": 1000,
  44.     "levelsCompletedMin": 50,
  45.     "runsPlayed": 0,
  46.     "spawnObjects": [
  47.       "Enemy - Head",
  48.       "Enemy - Head",
  49.       "Enemy - Robe",
  50.       "Enemy - Robe",
  51.       "Enemy - Hunter",
  52.       "Enemy - Hunter",
  53.       "Enemy - Runner",
  54.       "Enemy - Runner",
  55.       "Enemy - Beamer",
  56.       "Enemy - Beamer",
  57.       "Enemy - Slow Walker",
  58.       "Enemy - Slow Walker",
  59.       "Enemy - Animal",
  60.       "Enemy - Animal",
  61.       "Enemy - Bowtie",
  62.       "Enemy - Bowtie",
  63.       "Enemy - Floater",
  64.       "Enemy - Floater",
  65.       "Enemy - Hidden",
  66.       "Enemy - Hidden",
  67.       "Enemy - Tumbler",
  68.       "Enemy - Tumbler",
  69.       "Enemy - Upscream",
  70.       "Enemy - Upscream",
  71.       "Enemy - Valuable Thrower",
  72.       "Enemy - Valuable Thrower",
  73.       "Enemy - Ceiling Eye",
  74.       "Enemy - Ceiling Eye",
  75.       "Enemy - Duck",
  76.       "Enemy - Duck",
  77.       "Enemy - Slow Mouth",
  78.       "Enemy - Slow Mouth",
  79.       "Enemy - Thin Man",
  80.       "Enemy - Thin Man",
  81.       "Enemy - Bang",
  82.       "Enemy - Bang",
  83.       "Enemy - Bang",
  84.       "Enemy - Gnome",
  85.       "Enemy - Gnome",
  86.       "Enemy - Gnome"
  87.     ],
  88.     "difficulty1Weight": 0,
  89.     "difficulty2Weight": 0,
  90.     "difficulty3Weight": 100,
  91.     "thisGroupOnly": true,
  92.     "alterAmountChance": 0.0,
  93.     "alterAmountMin": 0,
  94.     "alterAmountMax": 0
  95.   },
  96.   {
  97.     "name": "The Grim Reaping",
  98.     "levelsCompletedCondition": true,
  99.     "levelsCompletedMax": 1000,
  100.     "levelsCompletedMin": 45,
  101.     "runsPlayed": 0,
  102.     "spawnObjects": [
  103.       "Enemy - Robe"
  104.     ],
  105.     "difficulty1Weight": 0,
  106.     "difficulty2Weight": 0,
  107.     "difficulty3Weight": 25,
  108.     "thisGroupOnly": true,
  109.     "alterAmountChance": 1.0,
  110.     "alterAmountMin": 20,
  111.     "alterAmountMax": 20
  112.   },
  113.   {
  114.     "name": "You Got Gnomed!",
  115.     "levelsCompletedCondition": true,
  116.     "levelsCompletedMax": 1000,
  117.     "levelsCompletedMin": 40,
  118.     "runsPlayed": 0,
  119.     "spawnObjects": [
  120.       "Enemy - Gnome"
  121.     ],
  122.     "difficulty1Weight": 0,
  123.     "difficulty2Weight": 0,
  124.     "difficulty3Weight": 25,
  125.     "thisGroupOnly": true,
  126.     "alterAmountChance": 1.0,
  127.     "alterAmountMin": 30,
  128.     "alterAmountMax": 30
  129.   },
  130.   {
  131.     "name": "Gym Bros",
  132.     "levelsCompletedCondition": true,
  133.     "levelsCompletedMax": 1000,
  134.     "levelsCompletedMin": 35,
  135.     "runsPlayed": 0,
  136.     "spawnObjects": [
  137.       "Enemy - Slow Walker",
  138.       "Enemy - Slow Walker",
  139.       "Enemy - Slow Walker",
  140.       "Enemy - Slow Walker",
  141.       "Enemy - Slow Walker",
  142.       "Enemy - Bowtie",
  143.       "Enemy - Bowtie",
  144.       "Enemy - Bowtie",
  145.       "Enemy - Bowtie",
  146.       "Enemy - Bowtie"
  147.     ],
  148.     "difficulty1Weight": 0,
  149.     "difficulty2Weight": 0,
  150.     "difficulty3Weight": 25,
  151.     "thisGroupOnly": true,
  152.     "alterAmountChance": 1.0,
  153.     "alterAmountMin": 5,
  154.     "alterAmountMax": 10
  155.   },
  156.   {
  157.     "name": "Daycare",
  158.     "levelsCompletedCondition": true,
  159.     "levelsCompletedMax": 1000,
  160.     "levelsCompletedMin": 35,
  161.     "runsPlayed": 0,
  162.     "spawnObjects": [
  163.       "Enemy - Valuable Thrower",
  164.       "Enemy - Valuable Thrower",
  165.       "Enemy - Valuable Thrower",
  166.       "Enemy - Valuable Thrower",
  167.       "Enemy - Valuable Thrower",
  168.       "Enemy - Valuable Thrower",
  169.       "Enemy - Valuable Thrower",
  170.       "Enemy - Valuable Thrower",
  171.       "Enemy - Valuable Thrower",
  172.       "Enemy - Valuable Thrower",
  173.       "Enemy - Valuable Thrower",
  174.       "Enemy - Valuable Thrower",
  175.       "Enemy - Valuable Thrower",
  176.       "Enemy - Valuable Thrower",
  177.       "Enemy - Valuable Thrower",
  178.       "Enemy - Valuable Thrower",
  179.       "Enemy - Valuable Thrower",
  180.       "Enemy - Valuable Thrower",
  181.       "Enemy - Valuable Thrower",
  182.       "Enemy - Valuable Thrower",
  183.       "Enemy - Hidden",
  184.       "Enemy - Hidden",
  185.       "Enemy - Hidden",
  186.       "Enemy - Hidden",
  187.       "Enemy - Hidden"
  188.     ],
  189.     "difficulty1Weight": 0,
  190.     "difficulty2Weight": 0,
  191.     "difficulty3Weight": 25,
  192.     "thisGroupOnly": true,
  193.     "alterAmountChance": 0.0,
  194.     "alterAmountMin": 0,
  195.     "alterAmountMax": 0
  196.   },
  197.   {
  198.     "name": "Cirque Du Soleil",
  199.     "levelsCompletedCondition": true,
  200.     "levelsCompletedMax": 1000,
  201.     "levelsCompletedMin": 25,
  202.     "runsPlayed": 0,
  203.     "spawnObjects": [
  204.       "Enemy - Beamer",
  205.       "Enemy - Beamer",
  206.       "Enemy - Beamer",
  207.       "Enemy - Beamer",
  208.       "Enemy - Beamer",
  209.       "Enemy - Beamer",
  210.       "Enemy - Beamer",
  211.       "Enemy - Beamer",
  212.       "Enemy - Beamer",
  213.       "Enemy - Beamer",
  214.       "Enemy - Beamer",
  215.       "Enemy - Beamer",
  216.       "Enemy - Beamer",
  217.       "Enemy - Beamer",
  218.       "Enemy - Beamer",
  219.       "Enemy - Upscream",
  220.       "Enemy - Upscream",
  221.       "Enemy - Upscream",
  222.       "Enemy - Upscream",
  223.       "Enemy - Upscream"
  224.     ],
  225.     "difficulty1Weight": 0,
  226.     "difficulty2Weight": 0,
  227.     "difficulty3Weight": 25,
  228.     "thisGroupOnly": true,
  229.     "alterAmountChance": 0.0,
  230.     "alterAmountMin": 0,
  231.     "alterAmountMax": 0
  232.   },
  233.   {
  234.     "name": "Hunting Grounds",
  235.     "levelsCompletedCondition": true,
  236.     "levelsCompletedMax": 1000,
  237.     "levelsCompletedMin": 20,
  238.     "runsPlayed": 0,
  239.     "spawnObjects": [
  240.       "Enemy - Hunter",
  241.       "Enemy - Hunter",
  242.       "Enemy - Hunter",
  243.       "Enemy - Hunter",
  244.       "Enemy - Hunter",
  245.       "Enemy - Hunter",
  246.       "Enemy - Hunter",
  247.       "Enemy - Hunter",
  248.       "Enemy - Hunter",
  249.       "Enemy - Hunter",
  250.       "Enemy - Hunter",
  251.       "Enemy - Hunter",
  252.       "Enemy - Hunter",
  253.       "Enemy - Hunter",
  254.       "Enemy - Hunter",
  255.       "Enemy - Duck",
  256.       "Enemy - Duck",
  257.       "Enemy - Duck",
  258.       "Enemy - Duck",
  259.       "Enemy - Duck",
  260.       "Enemy - Duck",
  261.       "Enemy - Duck",
  262.       "Enemy - Duck",
  263.       "Enemy - Duck",
  264.       "Enemy - Duck"
  265.     ],
  266.     "difficulty1Weight": 0,
  267.     "difficulty2Weight": 0,
  268.     "difficulty3Weight": 25,
  269.     "thisGroupOnly": true,
  270.     "alterAmountChance": 0.0,
  271.     "alterAmountMin": 0,
  272.     "alterAmountMax": 0
  273.   },
  274.   {
  275.     "name": "What in The Duck?",
  276.     "levelsCompletedCondition": true,
  277.     "levelsCompletedMax": 1000,
  278.     "levelsCompletedMin": 15,
  279.     "runsPlayed": 0,
  280.     "spawnObjects": [
  281.       "Enemy - Duck",
  282.       "Enemy - Duck",
  283.       "Enemy - Duck",
  284.       "Enemy - Duck",
  285.       "Enemy - Duck",
  286.       "Enemy - Duck",
  287.       "Enemy - Duck",
  288.       "Enemy - Duck",
  289.       "Enemy - Duck",
  290.       "Enemy - Duck",
  291.       "Enemy - Duck",
  292.       "Enemy - Duck",
  293.       "Enemy - Duck",
  294.       "Enemy - Duck",
  295.       "Enemy - Duck",
  296.       "Enemy - Duck",
  297.       "Enemy - Duck",
  298.       "Enemy - Duck",
  299.       "Enemy - Duck",
  300.       "Enemy - Duck",
  301.       "Enemy - Bang",
  302.       "Enemy - Bang",
  303.       "Enemy - Bang",
  304.       "Enemy - Bang",
  305.       "Enemy - Bang",
  306.       "Enemy - Bang",
  307.       "Enemy - Bang",
  308.       "Enemy - Bang",
  309.       "Enemy - Bang",
  310.       "Enemy - Bang"
  311.     ],
  312.     "difficulty1Weight": 0,
  313.     "difficulty2Weight": 0,
  314.     "difficulty3Weight": 25,
  315.     "thisGroupOnly": true,
  316.     "alterAmountChance": 0.0,
  317.     "alterAmountMin": 0,
  318.     "alterAmountMax": 0
  319.   },
  320.   {
  321.     "name": "Welcome to the Jungle",
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  324.     "levelsCompletedMin": 15,
  325.     "runsPlayed": 0,
  326.     "spawnObjects": [
  327.       "Enemy - Animal",
  328.       "Enemy - Animal",
  329.       "Enemy - Animal",
  330.       "Enemy - Animal",
  331.       "Enemy - Animal",
  332.       "Enemy - Animal",
  333.       "Enemy - Animal",
  334.       "Enemy - Animal",
  335.       "Enemy - Animal",
  336.       "Enemy - Animal",
  337.       "Enemy - Animal",
  338.       "Enemy - Animal",
  339.       "Enemy - Animal",
  340.       "Enemy - Slow Mouth",
  341.       "Enemy - Slow Mouth",
  342.       "Enemy - Slow Mouth",
  343.       "Enemy - Slow Mouth",
  344.       "Enemy - Slow Mouth",
  345.       "Enemy - Slow Mouth",
  346.       "Enemy - Slow Mouth",
  347.       "Enemy - Slow Mouth",
  348.       "Enemy - Tumbler",
  349.       "Enemy - Tumbler",
  350.       "Enemy - Tumbler",
  351.       "Enemy - Tumbler",
  352.       "Enemy - Tumbler",
  353.       "Enemy - Tumbler",
  354.       "Enemy - Tumbler",
  355.       "Enemy - Tumbler"
  356.     ],
  357.     "difficulty1Weight": 0,
  358.     "difficulty2Weight": 0,
  359.     "difficulty3Weight": 25,
  360.     "thisGroupOnly": true,
  361.     "alterAmountChance": 0.0,
  362.     "alterAmountMin": 0,
  363.     "alterAmountMax": 0
  364.   },
  365.   {
  366.     "name": "Eyes to See You",
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  369.     "levelsCompletedMin": 10,
  370.     "runsPlayed": 0,
  371.     "spawnObjects": [
  372.       "Enemy - Ceiling Eye",
  373.       "Enemy - Ceiling Eye",
  374.       "Enemy - Ceiling Eye",
  375.       "Enemy - Ceiling Eye",
  376.       "Enemy - Ceiling Eye",
  377.       "Enemy - Thin Man",
  378.       "Enemy - Thin Man",
  379.       "Enemy - Thin Man",
  380.       "Enemy - Thin Man",
  381.       "Enemy - Thin Man",
  382.       "Enemy - Thin Man",
  383.       "Enemy - Thin Man",
  384.       "Enemy - Thin Man",
  385.       "Enemy - Thin Man",
  386.       "Enemy - Thin Man"
  387.     ],
  388.     "difficulty1Weight": 0,
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  390.     "difficulty3Weight": 25,
  391.     "thisGroupOnly": true,
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  396.   {
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  399.     "levelsCompletedMax": 50,
  400.     "levelsCompletedMin": 30,
  401.     "runsPlayed": 0,
  402.     "spawnObjects": [
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  404.     ],
  405.     "difficulty1Weight": 0,
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  408.     "thisGroupOnly": false,
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  412.   },
  413.   {
  414.     "name": "Robe (Extreme)",
  415.     "levelsCompletedCondition": true,
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  417.     "levelsCompletedMin": 30,
  418.     "runsPlayed": 0,
  419.     "spawnObjects": [
  420.       "Enemy - Robe"
  421.     ],
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  425.     "thisGroupOnly": false,
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  427.     "alterAmountMin": 1,
  428.     "alterAmountMax": 3
  429.   },
  430.   {
  431.     "name": "Hunter (Extreme)",
  432.     "levelsCompletedCondition": true,
  433.     "levelsCompletedMax": 50,
  434.     "levelsCompletedMin": 30,
  435.     "runsPlayed": 0,
  436.     "spawnObjects": [
  437.       "Enemy - Hunter"
  438.     ],
  439.     "difficulty1Weight": 0,
  440.     "difficulty2Weight": 0,
  441.     "difficulty3Weight": 100,
  442.     "thisGroupOnly": false,
  443.     "alterAmountChance": 1.0,
  444.     "alterAmountMin": 1,
  445.     "alterAmountMax": 3
  446.   },
  447.   {
  448.     "name": "Runner (Extreme)",
  449.     "levelsCompletedCondition": true,
  450.     "levelsCompletedMax": 50,
  451.     "levelsCompletedMin": 30,
  452.     "runsPlayed": 0,
  453.     "spawnObjects": [
  454.       "Enemy - Runner"
  455.     ],
  456.     "difficulty1Weight": 0,
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  459.     "thisGroupOnly": false,
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  463.   },
  464.   {
  465.     "name": "Beamer (Extreme)",
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  468.     "levelsCompletedMin": 30,
  469.     "runsPlayed": 0,
  470.     "spawnObjects": [
  471.       "Enemy - Beamer"
  472.     ],
  473.     "difficulty1Weight": 0,
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  480.   },
  481.   {
  482.     "name": "Slow Walker (Extreme)",
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  484.     "levelsCompletedMax": 50,
  485.     "levelsCompletedMin": 30,
  486.     "runsPlayed": 0,
  487.     "spawnObjects": [
  488.       "Enemy - Slow Walker"
  489.     ],
  490.     "difficulty1Weight": 0,
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  493.     "thisGroupOnly": false,
  494.     "alterAmountChance": 1.0,
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  497.   },
  498.   {
  499.     "name": "Valuable Thrower (Extreme)",
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  502.     "levelsCompletedMin": 30,
  503.     "runsPlayed": 0,
  504.     "spawnObjects": [
  505.       "Enemy - Valuable Thrower"
  506.     ],
  507.     "difficulty1Weight": 0,
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  510.     "thisGroupOnly": false,
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  514.   },
  515.   {
  516.     "name": "Animal (Extreme)",
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  518.     "levelsCompletedMax": 50,
  519.     "levelsCompletedMin": 30,
  520.     "runsPlayed": 0,
  521.     "spawnObjects": [
  522.       "Enemy - Animal"
  523.     ],
  524.     "difficulty1Weight": 0,
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  527.     "thisGroupOnly": false,
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  529.     "alterAmountMin": 2,
  530.     "alterAmountMax": 4
  531.   },
  532.   {
  533.     "name": "Upscream (Extreme)",
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  536.     "levelsCompletedMin": 30,
  537.     "runsPlayed": 0,
  538.     "spawnObjects": [
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  540.     ],
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  549.   {
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  555.     "spawnObjects": [
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  557.     ],
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  565.   },
  566.   {
  567.     "name": "Tumbler (Extreme)",
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  570.     "levelsCompletedMin": 30,
  571.     "runsPlayed": 0,
  572.     "spawnObjects": [
  573.       "Enemy - Tumbler"
  574.     ],
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