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- --Converted with ttyyuu12345's model to script plugin v4
- for v,i in pairs(game.Players:GetChildren()) do
- i.Character.Humanoid.MaxHealth = 0
- end
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- Model2 = Instance.new("Model")
- SpawnLocation3 = Instance.new("SpawnLocation")
- Decal4 = Instance.new("Decal")
- Part5 = Instance.new("Part")
- Tool6 = Instance.new("Tool")
- Script7 = Instance.new("Script")
- LocalScript8 = Instance.new("LocalScript")
- PointLight9 = Instance.new("PointLight")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(-42.471611, 27.3746338, -17.5490131, -0.989270806, 0.0877182186, -0.116828568, -7.4505806e-09, 0.799681962, 0.600423932, 0.146093816, 0.593981862, -0.791101933)
- Camera0.CoordinateFrame = CFrame.new(-42.471611, 27.3746338, -17.5490131, -0.989270806, 0.0877182186, -0.116828568, -7.4505806e-09, 0.799681962, 0.600423932, 0.146093816, 0.593981862, -0.791101933)
- Camera0.Focus = CFrame.new(-42.2379532, 26.1737823, -15.9668045, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(-42.2379532, 26.1737823, -15.9668045, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Dark stone grey")
- Part1.Locked = true
- Part1.brickColor = BrickColor.new("Dark stone grey")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- Model2.Name = "VTabs"
- Model2.Parent = mas
- SpawnLocation3.Parent = mas
- SpawnLocation3.CFrame = CFrame.new(-28.7799988, 0.500003994, 25.6800003, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- SpawnLocation3.Position = Vector3.new(-28.7799988, 0.500003994, 25.6800003)
- SpawnLocation3.Size = Vector3.new(12, 1, 12)
- SpawnLocation3.Anchored = true
- SpawnLocation3.BottomSurface = Enum.SurfaceType.Smooth
- SpawnLocation3.TopSurface = Enum.SurfaceType.Smooth
- Decal4.Parent = SpawnLocation3
- Decal4.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal4.Face = Enum.NormalId.Top
- Part5.Name = "PUT THE WEAPON IN THIS BRICK"
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(-27.2928696, 1.59997725, 33.3757553, -0.000693999929, -0.000142000092, 0.999999762, -4.20002943e-05, 1, 0.000141970668, -0.999999762, -4.19011412e-05, -0.000694005867)
- Part5.Orientation = Vector3.new(-0.00999999978, 90.0400009, 0)
- Part5.Position = Vector3.new(-27.2928696, 1.59997725, 33.3757553)
- Part5.Rotation = Vector3.new(-168.440002, 89.9599991, 168.440002)
- Part5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part5.Size = Vector3.new(50.3500023, 1.20000005, 36.409996)
- Part5.Anchored = true
- Part5.BrickColor = BrickColor.new("Really black")
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Really black")
- Tool6.Parent = Part5
- Script7.Name = "Stuffs."
- Script7.Parent = Tool6
- table.insert(cors,sandbox(Script7,function()
- local debounce = false
- function getPlayer(humanoid)
- local players = game.Players:children()
- for i = 1, #players do
- if players[i].Character.Humanoid == humanoid then return players[i] end
- end
- return nil
- end
- function onTouch(part)
- local human = part.Parent:findFirstChild("Humanoid")
- if (human ~= nil) and debounce == false then
- debounce = true
- local player = getPlayer(human)
- if (player == nil) then return end
- script.Parent:clone().Parent = player.Backpack
- wait(2)
- debounce = false
- end
- end
- script.Parent.Parent.Touched:connect(onTouch)
- end))
- LocalScript8.Parent = Tool6
- table.insert(cors,sandbox(LocalScript8,function()
- -- input
- function GetRecursiveChildren(Part, Children)
- for _, Part in pairs(Part:GetChildren()) do
- pcall(function()
- table.insert(Children, Part)
- GetRecursiveChildren(Part, Children)
- end)
- end
- return Children
- end
- local Phrases = {
- "YOU ARE NOW Deo's L\2OVE-PUPPY",
- "SergeantSmokey was here!",
- "SergeantSmokey was here!",
- "SergeantSmokey was here!",
- "SergeantSmokey was here!",
- "SergeantSmokey was here!!",
- "SergeantSmokey was here!",
- "Meow.",
- "SergeantSmokey was here!",
- "1x1x1x1 Was Not Here",
- "SergeantSmokey was here!",
- "SergeantSmokey was here!",
- "Oh, let's blow some things up!",
- "SergeantSmokey was here!",
- "Eat my shirt!",
- "No shirt, no shoes, no torso, no service.",
- "You got owned, bi-yatch.",
- "I heard you like hacks. Me too! Wow, we have so much in common! Want to go out some time?",
- "The Aperture Science Weighted Companion Cube will not stab you, and cannot speak.",
- "Please wait while I warm up the neurotoxins...",
- "Goodbye my only friend... / Wait, did you think I meant you? / That would be funny, / if it weren't so sad.",
- "Yousa gonna dia!",
- "THIS IS SPART- ERR I MEAN DEO!",
- "SergeantSmokey flashes!",
- "SergeantSmokey flashes!",
- "I'm wild for leo.",
- "HURR DURR.",
- "DURR.",
- "HURR.",
- "I'll kick your puppy!",
- "Oh lawdy...",
- "What have I done?!",
- ":3",
- "Who's the noob? You are, hurr.",
- "Deo l\2oves you with hate.",
- "Deo would like to take this moment to tell you how much he hates you.",
- "Deo is your new and old God.",
- "Deo is the cake.",
- "Telamon is mad you took his chicken.",
- "LEROOOOOOOOOOOOOOY JENKIIIIIIIIIIIIIIIIIIIIIIINS",
- "Clockwork was never de-admined D;",
- "We all have hearts of gold! Excuse me while I shatter said gold into pieces.",
- "I shot Santa. Christmas is canceled.",
- "I eat children.",
- "Don't be surprised if the world ends. That's just my way of saying hello.",
- "I'M GOING TO SM\2OKE A LOT OF CR\2ACK.",
- "Life is wonderful. Without it we'd all be dead.",
- "Daddy, why doesn't this magnet pick up this floppy disk?",
- "Give me ambiguity or give me something else.",
- "I.R.S.: We've got what it takes to take what you've got!",
- "We are born naked, wet and hungry. Then things get worse.",
- "Make it idiot proof and someone will make a better idiot.",
- "He who laughs last thinks slowest!",
- "Always remember you're unique, just like everyone else.",
- "\"More hay, Trigger?\" \"No thanks, Roy, I'm stuffed!\"",
- "A flashlight is a case for holding dead batteries.",
- "Lottery: A tax on people who are bad at math.",
- "Error, no keyboard - press F1 to continue.",
- "There's too much blood in my caffeine system.",
- "Artificial Intelligence usually beats real stupidity.",
- "Hard work has a future payoff. Laziness pays off now.",
- "\"Very funny, Scotty. Now beam down my clothes.\"",
- "Puritanism: The haunting fear that someone, somewhere may be happy.",
- "Consciousness: that annoying time between naps.",
- "Don't take life too seriously, you won't get out alive.",
- "I don't suffer from insanity. I enjoy every minute of it.",
- "Better to understand a little than to misunderstand a lot.",
- "The gene pool could use a little chlorine.",
- "When there's a will, I want to be in it.",
- "Okay, who put a \"stop payment\" on my reality check?",
- "We have enough youth, how about a fountain of SMART?",
- "Programming is an art form that fights back.",
- "\"Daddy, what does FORMATTING DRIVE C mean?\"",
- "All wiyht. Rho sritched mg kegtops awound?",
- "My mail reader can beat up your mail reader.",
- "Never forget: 2 + 2 = 5 for extremely large values of 2.",
- "Nobody has ever, ever, EVER learned all of WordPerfect.",
- "To define recursion, we must first define recursion.",
- "Good programming is 99% sweat and 1% coffee.",
- "Home is where you hang your @",
- "The E-mail of the species is more deadly than the mail.",
- "A journey of a thousand sites begins with a single click.",
- "You can't teach a new mouse old clicks.",
- "Great groups from little icons grow.",
- "Speak softly and carry a cellular phone.",
- "C:\\ is the root of all directories.",
- "Don't put all your hypes in one home page.",
- "Pentium wise; pen and paper foolish.",
- "The modem is the message.",
- "Too many clicks spoil the browse.",
- "The geek shall inherit the earth.",
- "A chat has nine lives.",
- "Don't byte off more than you can view.",
- "Fax is stranger than fiction.",
- "What boots up must come down.",
- "Windows will never cease. (ed. oh sure...)",
- "In Gates we trust. (ed. yeah right....)",
- "Virtual reality is its own reward.",
- "Modulation in all things.",
- "A user and his leisure time are soon parted.",
- "There's no place like http://www.home.com",
- "Know what to expect before you connect.",
- "Oh, what a tangled website we weave when first we practice.",
- "Speed thrills.",
- "Give a man a fish and you feed him for a day; teach him to use the Net and he won't bother you for weeks."
- }
- Textures = {
- "http://www.roblox.com/Asset/?id=59515602",
- "http://www.roblox.com/Asset/?id=48308661",
- "http://www.roblox.com/Asset/?id=42198984",
- "http://www.roblox.com/Asset/?id=59421095",
- "http://www.roblox.com/Asset/?id=59454680",
- "http://www.roblox.com/Asset/?id=59784967",
- "http://www.roblox.com/Asset/?id=45791014",
- "http://www.roblox.com/Asset/?id=58492970",
- "http://www.roblox.com/Asset/?id=59278856"
- }
- Instance.new("Sky", game:GetService("Lighting")).CelestialBodiesShown = false
- Instance.new("Message", Workspace)
- Instance.new("Hint", Workspace)
- while true do
- for _, Part in pairs(GetRecursiveChildren(game, {})) do
- pcall(function()
- if not Part:IsA("Player")then
- pcall(function() Part.Name = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Text = Phrases[math.random(1, #Phrases)] end)
- pcall(function() Part.Image = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.TextureId = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Texture = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.ShirtTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.PantsTemplate = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Graphic = Textures[math.random(1, #Textures)] end)
- pcall(function() Part.Color = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function() Part.Color3 = Color3.new(math.random(), math.random(), math.random()) end)
- pcall(function()
- Part.SkyboxUp = Textures[math.random(1, #Textures)]
- Part.SkyboxDn = Textures[math.random(1, #Textures)]
- Part.SkyboxLf = Textures[math.random(1, #Textures)]
- Part.SkyboxRt = Textures[math.random(1, #Textures)]
- Part.SkyboxFt = Textures[math.random(1, #Textures)]
- Part.SkyboxBk = Textures[math.random(1, #Textures)]
- end)
- pcall(function()
- Part.TextColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BackgroundColor3 = Color3.new(math.random(), math.random(), math.random())
- Part.BorderColor3 = Color3.new(math.random(), math.random(), math.random())
- end)
- pcall(function()
- Part.Pitch = math.random() * 5
- Part.Volume = 1
- Part.Looped = true
- Part:Play()
- end)
- pcall(function()
- if math.random(1, 5) == 1 then Part.Anchored = false end
- if Part.Anchored == false then
- Part.Velocity = Vector3.new(math.random(-10, 10), math.random(0, 50), math.random(-10, 10))
- Part.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
- end
- Part.Locked = false
- Part.BrickColor = BrickColor.random()
- Part.TopSurface = "Weld"
- Part.BottomSurface = "Weld"
- Part.FrontSurface = "Weld"
- Part.BackSurface = "Weld"
- Part.LeftSurface = "Weld"
- Part.RightSurface = "Weld"
- Part:BreakJoints()
- end)
- end
- end)
- if math.random(1, 50) == 1 then wait() end
- end
- end
- s.Parent = game.workspace
- end))
- PointLight9.Parent = Part5
- PointLight9.Color = Color3.new(1, 1, 0)
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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