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- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do
- print("FE Compatibility code V2 by robloxbuilder21435")
- local RealPlayer = RealPlayer
- script.Parent = RealPlayer.Character
- --Fake event to make stuff like Mouse.KeyDown work
- local Disconnect_Function = function(this)
- this[1].Functions[this[2]] = nil
- end
- local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
- local FakeEvent_Metatable = {__index={
- Connect = function(this,f)
- local i = tostring(math.random(0,10000))
- while this.Functions[i] do
- i = tostring(math.random(0,10000))
- end
- this.Functions[i] = f
- return setmetatable({this,i},Disconnect_Metatable)
- end
- }}
- FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
- local function fakeEvent()
- return setmetatable({Functions={}},FakeEvent_Metatable)
- end
- --Creating fake input objects with fake variables
- local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
- FakeMouse.keyUp = FakeMouse.KeyUp
- FakeMouse.keyDown = FakeMouse.KeyDown
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function TriggerEvent(self,ev,...)
- for _,f in pairs(self[ev].Functions) do
- f(...)
- end
- end
- FakeMouse.TriggerEvent = TriggerEvent
- UIS.TriggerEvent = TriggerEvent
- --Client communication
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=RealPlayer then return end
- FakeMouse.Target = io.Target
- FakeMouse.Hit = io.Hit
- if not io.isMouse then
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
- end
- if io.UserInputType == Enum.UserInputType.MouseButton2 then
- return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
- local Mouse = owner:GetMouse()
- local UIS = game:GetService("UserInputService")
- local input = function(io,RobloxHandled)
- if RobloxHandled then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local h,t
- --Give the server mouse data every second frame, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- local HB = game:GetService("RunService").Heartbeat
- while true do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- --Wait 2 frames
- for i=1,2 do
- HB:Wait()
- end
- end]==],script)
- ----Sandboxed game object that allows the usage of client-side methods and services
- --Real game object
- local RealGame = game
- --Metatable for fake service
- local FakeService_Metatable = {
- __index = function(self,k)
- local s = rawget(self,"_RealService")
- if s then
- return typeof(s[k])=="function"
- and function(_,...)return s[k](s,...)end or s[k]
- end
- end,
- __newindex = function(self,k,v)
- local s = rawget(self,"_RealService")
- if s then s[k]=v end
- end
- }
- local function FakeService(t,RealService)
- t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
- return setmetatable(t,FakeService_Metatable)
- end
- --Fake game object
- local FakeGame = {
- GetService = function(self,s)
- return rawget(self,s) or RealGame:GetService(s)
- end,
- Players = FakeService({
- LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
- },"Players"),
- UserInputService = FakeService(UIS,"UserInputService"),
- ContextActionService = FakeService(CAS,"ContextActionService"),
- RunService = FakeService({
- _btrs = {},
- RenderStepped = RealGame:GetService("RunService").Heartbeat,
- BindToRenderStep = function(self,name,_,fun)
- self._btrs[name] = self.Heartbeat:Connect(fun)
- end,
- UnbindFromRenderStep = function(self,name)
- self._btrs[name]:Disconnect()
- end,
- },"RunService")
- }
- rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
- FakeGame.service = FakeGame.GetService
- FakeService(FakeGame,game)
- --Changing owner to fake player object to support owner:GetMouse()
- game,owner = FakeGame,FakeGame.Players.LocalPlayer
- end
- -- by Theamazingnater
- -- Edit By MuffinTime3412
- print("Dont Leak")
- print("Loading....")
- wait(1)
- plr = game.Players.LocalPlayer
- char = plr.Character
- mouse = plr:GetMouse()
- whitecolor = Color3.new(1,1,1)
- epicmode = false
- normal = true
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
- v:Destroy()
- end
- end
- local shirt = Instance.new("Shirt",char)
- shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=302011210"
- local pants = Instance.new("Pants",char)
- pants.PantsTemplate = "http://www.roblox.com/asset/?id=305718140"
- local bdycolors = char["Body Colors"]
- bdycolors.HeadColor3 = whitecolor
- bdycolors.LeftArmColor3 = whitecolor
- bdycolors.LeftLegColor3 = whitecolor
- bdycolors.RightArmColor3 = whitecolor
- bdycolors.RightLegColor3 = whitecolor
- bdycolors.TorsoColor3 = whitecolor
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Hat" or v.ClassName == "Accessory" then
- v:Destroy()
- end
- end
- -- Face
- char.Head.face.Texture = "http://www.roblox.com/asset/?id=246064605"
- -- Chat
- local talksound = Instance.new("Sound",char.Torso)
- talksound.SoundId = "rbxassetid://928210219"
- talksound.Volume = 4
- local blastsound = Instance.new("Sound",char.Torso)
- blastsound.Name = "blast_sound"
- blastsound.SoundId = "rbxassetid://345052019"
- blastsound.Volume = 4
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function chatfunc(text)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard") ~= nil then
- char:FindFirstChild("TalkingBillBoard"):Destroy()
- end
- local naeeym2 = Instance.new("BillboardGui",char)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = char.Head
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = ""
- tecks2.Font = "Fantasy"
- tecks2.TextSize = 30
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(.6,0,0)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- local tecks3 = Instance.new("TextLabel",naeeym2)
- tecks3.BackgroundTransparency = 1
- tecks3.BorderSizePixel = 0
- tecks3.Text = ""
- tecks3.Font = "Fantasy"
- tecks3.TextSize = 30
- tecks3.TextStrokeTransparency = 0
- tecks3.TextColor3 = Color3.new(0,0,0)
- tecks3.TextStrokeColor3 = Color3.new(1,1,1)
- tecks3.Size = UDim2.new(1,0,0.5,0)
- for i = 1,string.len(text),1 do
- tecks2.Text = string.sub(text,1,i)
- tecks3.Text = string.sub(text,1,i)
- talksound:Play()
- wait(0.01)
- end
- wait(2)
- for i = 1, 50 do
- swait()
- tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks2.Rotation = tecks2.Rotation - .8
- tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks2.TextTransparency = tecks2.TextTransparency + .04
- tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- tecks3.Rotation = tecks2.Rotation + .8
- tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
- tecks3.TextTransparency = tecks2.TextTransparency + .04
- end
- naeeym2:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg)
- end
- plr.Chatted:connect(onChatted)
- wait(2)
- chatfunc("Edit By MuffinTime3412")
- wait(2)
- chatfunc("It's a Bruh Days Outside")
- wait(2)
- chatfunc("Peoples are Saying..")
- wait(2)
- chatfunc("Flowers are bruhing")
- wait(2)
- chatfunc("On days like these... kids like you...")
- wait(2)
- chatfunc("Should be Saying Bruh")
- wait(0.5)
- char.Humanoid.Name = "Sans"
- local music = Instance.new("Sound",char.Torso)
- music.SoundId = "rbxassetid://2772809069"
- music.Volume = 4
- music.Looped = true
- music:Play()
- LeyeColor = BrickColor.new("Toothpaste")
- local eyemodel = Instance.new("Model",char)
- eyemodel.Name = "Eyes"
- local reye = Instance.new("Part",eyemodel)
- reye.Name = "BurningEff"
- reye.Color = Color3.new(1,1,1)
- reye.Material = "Neon"
- reye.Transparency = 1
- local reyemesh = Instance.new("SpecialMesh",reye)
- reyemesh.MeshType = "Sphere"
- reye.Size = Vector3.new(0.12, 0.37, 0.27)
- local reyeweld = Instance.new("Weld",reye)
- reyeweld.Part0 = reye
- reyeweld.Part1 = char.Head
- reyeweld.C0 = CFrame.new(-0.551300049, -0.19681406, -0.198293686, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- local leye = Instance.new("Part",eyemodel)
- leye.Name = "LeftEye"
- leye.BrickColor = LeyeColor
- leye.Material = "Neon"
- leye.Size = Vector3.new(0.2,0.2,0.2)
- local leyemesh = Instance.new("SpecialMesh",leye)
- leyemesh.MeshType = "Sphere"
- leyemesh.Scale = Vector3.new(0.7,1.1,0.7)
- local leyeweld = Instance.new("Weld",leye)
- leyeweld.Part0 = leye
- leyeweld.Part1 = char.Head
- leyeweld.C0 = CFrame.new(-0.109999999, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local leyeclone = leye:Clone()
- leyeclone.Transparency = 1
- leyeclone.Name = "RightEye"
- leyeclone.Parent = eyemodel
- for i,v in pairs(leyeclone:GetChildren()) do
- if v.ClassName == "Weld" then
- v:Destroy()
- end
- end
- local leyeweld2 = Instance.new("Weld",leyeclone)
- leyeweld2.Part0 = leyeclone
- leyeweld2.Part1 = char.Head
- leyeweld2.C0 = CFrame.new(0.0864697844, -0.25, 0.550000012, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- local fire = Instance.new("Fire",reye)
- fire.Heat = 25000
- fire.Color = leye.BrickColor.Color
- fire.Size = 2
- -- welds xd
- local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
- local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
- local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
- lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
- lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
- for i = 0,1 ,0.03 do
- lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.925931931, -0.0977840424, 0.974765539, 0.886040092, -0.463608712, -1.69641942e-06, 0.405292064, 0.774584651, 0.485548228, -0.225103036, -0.430215806, 0.87421),i)
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.881086826, -0.201818228, 0.747067213, 0.882895231, 0.4695701, 1.00883415e-06, -0.397803098, 0.747956276, 0.531332433, 0.249497056, -0.469111204, 0.847163498),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local slapsound = Instance.new("Sound",char.Torso)
- slapsound.SoundId = "rbxassetid://511340819"
- slapsound.Volume = 4
- -- Funcs
- function Blast(AAA)
- if AAA == "f" then
- local chatmath = math.random(1,3)
- if chatmath == 1 then
- chatfunc("Gaster Blaster!")
- end
- if chatmath == 2 then
- chatfunc("This is what you get for killing everybody.")
- end
- if chatmath == 3 then
- chatfunc("Look, I gave up trying to go back a long time ago.")
- end
- local gasterblaster = Instance.new("Part",char.Torso)
- gasterblaster.Size = Vector3.new(7, 16, 4)
- gasterblaster.CanCollide = false
- local gasterblastermesh = Instance.new("FileMesh",gasterblaster)
- gasterblastermesh.MeshId = "rbxassetid://431908407"
- gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05)
- local gasterblastertexture = Instance.new("Decal",gasterblaster)
- gasterblastertexture.Face = "Back"
- gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828"
- local weeld = Instance.new("Weld",gasterblaster)
- weeld.Part0 = gasterblaster
- weeld.Part1 = char.Torso
- weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375)
- blastsound:Play()
- char.Head.Anchored = true
- wait(1)
- local blast = Instance.new("Part",gasterblaster)
- blast.Size = Vector3.new(18.07, 16.36, 73.54)
- blast.Transparency = 0.7
- blast.Material = "Neon"
- blast.Color = Color3.new(1,1,1)
- blast.CanCollide = true
- local blastweld = Instance.new("Weld",blast)
- blastweld.Part0 = blast
- blastweld.Part1 = gasterblaster
- blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- blast.Touched:connect(function(part)
- part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move
- end)
- wait(2)
- char.Head.Anchored = false
- blast:Destroy()
- gasterblaster:Destroy()
- end
- end
- mouse.KeyDown:connect(Blast)
- function Death()
- music:Stop()
- local deadsound = Instance.new("Sound",char.Torso)
- deadsound.SoundId = "rbxassetid://427025525"
- deadsound.Volume = 4
- deadsound:Play()
- for i,v in pairs(char:GetChildren()) do
- if v.ClassName == "Part" then
- v.Transparency = 1
- end
- leye.Transparency = 1
- fire:Destroy()
- char.Head.face.Transparency = 1
- end
- end
- char.Sans.Died:connect(Death)
- function Transform(key)
- if key == "t" then
- music.SoundId = "rbxassetid://860704015"
- music:Stop()
- music:Play()
- chatfunc("Hehe, forgetting something?")
- leyeclone.Transparency = 0
- local fire2 = Instance.new("Fire",leyeclone)
- fire2.Heat = 25000
- fire2.Color = leye.BrickColor.Color
- fire2.Size = 2
- end
- end
- mouse.KeyDown:connect(Transform)
- function SLAP(key)
- if key == "y" then
- if normal and not epicmode then
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50000024, 0.405028582, -0.494292736, 0.752350092, -0.658763528, -1.01652529e-06, 0.014031955, 0.0160269327, -0.999769807, 0.658614039, 0.752179325, 0.0213016756),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- local hurtbox = Instance.new("Part",char["Right Arm"])
- hurtbox.Name = "Hurtbox"
- hurtbox.Size = Vector3.new(1, 0.23, 1)
- hurtbox.Transparency = 1
- hurtbox.CanCollide = false
- local hurtboxweld = Instance.new("Weld",hurtbox)
- hurtboxweld.Part0 = hurtbox
- hurtboxweld.Part1 = char["Right Arm"]
- hurtboxweld.C0 = CFrame.new(0, 0.924999475, 3.09944153e-06, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024)
- wait(0.5)
- for i = 0,1 , 0.05 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.50000024, 0.405025482, -0.494292736, 0.999977887, 0.0066490462, 2.196479e-05, -0.000119999582, 0.0213499293, -0.999768794, -0.00664799893, 0.999750018, 0.0213503242),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- function onTouched(brick)
- local humanoid = brick.Parent:FindFirstChildOfClass("Humanoid")
- if humanoid then
- humanoid:Destroy()
- slapsound:Play()
- end
- end
- hurtbox.Touched:connect(onTouched)
- wait(1)
- hurtbox:Destroy()
- for i = 0,1 , 0.03 do
- rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.881086826, -0.201818228, 0.747067213, 0.882895231, 0.4695701, 1.00883415e-06, -0.397803098, 0.747956276, 0.531332433, 0.249497056, -0.469111204, 0.847163498),i)
- game:GetService("RunService").RenderStepped:wait()
- end
- end
- end
- end
- mouse.KeyDown:connect(SLAP)
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