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- ==========FIRST SCRIPT======================
- repeat wait() until game:IsLoaded() --antiafk
- game:GetService("Players").LocalPlayer.Idled:connect(function()
- game:GetService("VirtualUser"):ClickButton2(Vector2.new())
- end)
- game:GetService('RunService').Stepped:connect(function()
- game:GetService("ReplicatedStorage").ScoopsAhoy.RemoteEvents.CoinColectEvt:FireServer()
- end)
- while wait() do
- game:GetService("ReplicatedStorage").ScoopsAhoy.RemoteEvents.GameStarted:FireServer()
- wait(125)
- game:GetService("ReplicatedStorage").Quests.Remote.CheckQuestStatus:FireServer()
- end
- ============SECOND SCRIPT=================
- game:GetService("ReplicatedStorage").Store.Remote.PurchaseRequest:FireServer("hawkings_backpack",false)
- game:GetService("ReplicatedStorage").Store.Remote.PurchaseRequest:FireServer("sc_badge",false)
- game:GetService("ReplicatedStorage").Store.Remote.PurchaseRequest:FireServer("vest",false)
- game:GetService("ReplicatedStorage").Store.Remote.PurchaseRequest:FireServer("headgear",false)
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