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- --bird wings Gifted by harrypotterfan249, Local Script!
- --Jump Two Time
- --Down Press Q
- script.Parent = nil
- function fly()
- for i,v in pairs(script:GetChildren()) do
- pcall(function() v.Value = "" end)
- game:GetService("Debris"):AddItem(v,.1)
- end
- function weld(p0,p1,c0,c1,par)
- local w = Instance.new("Weld",p0 or par)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- return w
- end
- local motors = {}
- function motor(p0,p1,c0,c1,des,vel,par)
- local w = Instance.new("Motor6D",p0 or par)
- w.Part0 = p0
- w.Part1 = p1
- w.C0 = c0 or CFrame.new()
- w.C1 = c1 or CFrame.new()
- w.MaxVelocity = tonumber(vel) or .05
- w.DesiredAngle = tonumber(des) or 0
- return w
- end
- function lerp(a,b,c)
- return a+(b-a)*c
- end
- function clerp(c1,c2,al)
- local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
- local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
- end
- function ccomplerp(c1,c2,al)
- local com1 = {c1:components()}
- local com2 = {c2:components()}
- for i,v in pairs(com1) do
- com1[i] = lerp(v,com2[i],al)
- end
- return CFrame.new(unpack(com1))
- end
- function tickwave(time,length,offset)
- return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length
- end
- function invcol(c)
- c = c.Color
- return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r))
- end
- local oc = oc or function(...) return ... end
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local tor = char.Torso
- local hum = char.Humanoid
- hum.PlatformStand = false
- pcall(function()
- char.Wings:Destroy()
- end)
- pcall(function()
- char.Angel:Destroy() -- hat
- end)
- local mod = Instance.new("Model",char)
- mod.Name = "Wings"
- local special = {
- --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)},
- antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)},
- --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
- taart = {"Royal purple",nil,.4,.4,true},
- mitta = {"Black",nil,0,0,false},
- penjuin3 = {"White",nil,0,0,false},
- thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
- nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)},
- littleau999 = {"Reddish brown",1030,0,0,false},
- unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)},
- oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)},
- krodmiss = {"Really black",nil,0,0,false},
- }
- local topcolor = invcol(char.Torso.BrickColor)
- local feacolor = char.Torso.BrickColor
- local ptrans = 0
- local pref = 0
- local fire = false
- local fmcol = Color3.new()
- local fscol = Color3.new()
- local spec = special[plr.Name:lower()]
- if spec then
- topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7]
- end
- local part = Instance.new("Part")
- part.FormFactor = "Custom"
- part.Size = Vector3.new(.2,.2,.2)
- part.TopSurface,part.BottomSurface = 0,0
- part.CanCollide = false
- part.BrickColor = topcolor
- part.Transparency = ptrans
- part.Reflectance = pref
- local ef = Instance.new("Fire",fire and part or nil)
- ef.Size = .15
- ef.Color = fmcol or Color3.new()
- ef.SecondaryColor = fscol or Color3.new()
- part:BreakJoints()
- function newpart()
- local clone = part:Clone()
- clone.Parent = mod
- clone:BreakJoints()
- return clone
- end
- local feath = newpart()
- feath.BrickColor = feacolor
- feath.Transparency = 0
- Instance.new("SpecialMesh",feath).MeshType = "Sphere"
- function newfeather()
- local clone = feath:Clone()
- clone.Parent = mod
- clone:BreakJoints()
- return clone
- end
- ---------- RIGHT WING
- local r1 = newpart()
- r1.Size = Vector3.new(.3,1.5,.3)*1.2
- local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1)
- local r2 = newpart()
- r2.Size = Vector3.new(.4,1.8,.4)*1.2
- local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1)
- local r3 = newpart()
- r3.Size = Vector3.new(.3,2.2,.3)*1.2
- local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1)
- local r4 = newpart()
- r4.Size = Vector3.new(.25,1.2,.25)*1.2
- local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1)
- local feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.4,3,.3)
- weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.4,2.3,.3)
- weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.35,2.2,.25)
- weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
- local rf3 = {}
- for i=0,7 do
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.45,2.2,.35)
- table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
- end
- local rf2 = {}
- for i=0,6 do
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.45,2.2-i*.08,.3)
- table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
- end
- local rf1 = {}
- for i=0,6 do
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.37,1.65-i*.06,.25)
- table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
- end
- ---------- LEFT WING
- local l1 = newpart()
- l1.Size = Vector3.new(.3,1.5,.3)*1.2
- local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1)
- local l2 = newpart()
- l2.Size = Vector3.new(.4,1.8,.4)*1.2
- local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1)
- local l3 = newpart()
- l3.Size = Vector3.new(.3,2.2,.3)*1.2
- local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1)
- local l4 = newpart()
- l4.Size = Vector3.new(.25,1.2,.25)*1.2
- local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1)
- local feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.4,3,.3)
- weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0))
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.4,2.3,.3)
- weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0))
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.35,2.2,.25)
- weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0))
- local lf3 = {}
- for i=0,7 do
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.45,2.2,.35)
- table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0)))
- end
- local lf2 = {}
- for i=0,6 do
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.45,2.2-i*.08,.3)
- table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0)))
- end
- local lf1 = {}
- for i=0,6 do
- feather = newfeather()
- feather.Mesh.Scale = Vector3.new(1,1,1)
- feather.Size = Vector3.new(.37,1.65-i*.06,.25)
- table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0)))
- end
- local rwing = {rm1,rm2,rm3,rm4}
- local lwing = {lm1,lm2,lm3,lm4}
- local oc0 = {}
- for i,v in pairs(rwing) do
- oc0[v] = v.C0
- end
- for i,v in pairs(lwing) do
- oc0[v] = v.C0
- end
- function gotResized()
- if lastsize then
- if tor.Size == lastsize then return end -- This shouldn't happen?
- local scaleVec = tor.Size/lastsize
- for i,v in pairs(oc0) do
- oc0[i] = v-v.p+scaleVec*v.p
- end
- lastsize = tor.Size
- end
- lastsize = tor.Size
- end
- tor.Changed:connect(function(p)
- if p == "Size" then
- gotResized()
- end
- end)
- gotResized()
- local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0
- local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
- local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0}
- local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0}
- local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0}
- local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0}
- function setwings(tab,time)
- time = time or 10
- for i=1,4 do
- rwing[i].DesiredAngle = tab[i]
- lwing[i].DesiredAngle = tab[i]
- rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time
- lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time
- local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new())
- local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new())
- end
- for i,v in pairs(rf1) do
- v.DesiredAngle = tab[9]
- v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
- end
- for i,v in pairs(lf1) do
- v.DesiredAngle = tab[9]
- v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
- end
- for i,v in pairs(rf2) do
- v.DesiredAngle = tab[10]
- v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
- end
- for i,v in pairs(lf2) do
- v.DesiredAngle = tab[10]
- v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
- end
- for i,v in pairs(rf3) do
- v.DesiredAngle = tab[11]
- v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
- end
- for i,v in pairs(lf3) do
- v.DesiredAngle = tab[11]
- v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time
- end
- end
- setwings(outhigh,1)
- flying = false
- moving = false
- for i,v in pairs(tor:GetChildren()) do
- if v.ClassName:lower():match("body") then
- v:Destroy()
- end
- end
- local ctor = tor:Clone()
- ctor:ClearAllChildren()
- ctor.Name = "cTorso"
- ctor.Transparency = 1
- ctor.CanCollide = false
- ctor.FormFactor = "Custom"
- ctor.Size = Vector3.new(.2,.2,.2)
- ctor.Parent = mod
- weld(tor,ctor)
- local bg = Instance.new("BodyGyro",ctor)
- bg.maxTorque = Vector3.new()
- bg.P = 15000
- bg.D = 1000
- local bv = Instance.new("BodyVelocity",ctor)
- bv.maxForce = Vector3.new()
- bv.P = 15000
- vel = Vector3.new()
- cf = CFrame.new()
- flspd = 0
- keysdown = {}
- keypressed = {}
- ktime = {}
- descendtimer = 0
- jumptime = tick()
- hum.Jumping:connect(function()
- jumptime = tick()
- end)
- cam = workspace.CurrentCamera
- kd = plr:GetMouse().KeyDown:connect(oc(function(key)
- keysdown[key] = true
- keypressed[key] = true
- if key == "q" then
- descendtimer = tick()
- elseif key == " " and not hum.Jump then
- jumptime = tick()
- elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then
- reqrotx = key == "a" and math.pi*2 or -math.pi*2
- end
- ktime[key] = tick()
- end))
- ku = plr:GetMouse().KeyUp:connect(function(key)
- keysdown[key] = false
- if key == " " then
- descendtimer = tick()
- end
- end)
- function mid(a,b,c)
- return math.max(a,math.min(b,c or -a))
- end
- function bn(a)
- return a and 1 or 0
- end
- function gm(tar)
- local m = 0
- for i,v in pairs(tar:GetChildren()) do
- if v:IsA("BasePart") then
- m = m + v:GetMass()
- end
- m = m + gm(v)
- end
- return m
- end
- reqrotx = 0
- local grav = 196.2
- local con
- con = game:GetService("RunService").Stepped:connect(oc(function()
- --[[if not mod:IsDescendantOf(workspace) then
- pcall(function() kd:disconnect() end)
- pcall(function() ku:disconnect() end)
- bg:Destroy()
- bv:Destroy()
- con:disconnect()
- script:Destroy()
- return
- end]]
- local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity)
- local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z
- if flying then
- local lfldir = fldir
- fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit
- local lmoving = moving
- moving = fldir.magnitude > .1
- if lmoving and not moving then
- idledir = lfldir*Vector3.new(1,0,1)
- descendtimer = tick()
- end
- local dbomb = fldir.Y < -.6 or (moving and keysdown["1"])
- if moving and keysdown["0"] and lmoving then
- fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit
- end
- local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0))
- local descending = (not moving and keysdown["q"] and not keysdown[" "])
- cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07)
- local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05
- hum.PlatformStand = true
- bg.maxTorque = Vector3.new(1,1,1)*9e5
- local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector
- bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0)
- reqrotx = reqrotx - reqrotx/10
- bv.maxForce = Vector3.new(1,1,1)*9e4*.5
- local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2
- local ani = tickwave(1.5-anioff,1)
- bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6)
- vel = moving and cf.lookVector*flspd or Vector3.new()
- flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4))
- setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15)
- for i=1,4 do
- --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1)
- rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2)
- lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2)
- end
- local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char})
- if hit and down.Y < -.85 and tick()-flystart > 1 then
- flying = false
- hum.PlatformStand = false
- tor.Velocity = Vector3.new()
- end
- else
- bg.maxTorque = Vector3.new()
- bv.maxForce = Vector3.new()
- local ani = tickwave(walking and .8 or 4.5,1)
- setwings(idle,10)
- local x,y,z = fspd/160,uspd/700,sspd/900
- for i=1,4 do
- rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2)
- lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2)
- end
- if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then
- vel = Vector3.new(0,50,0)
- bv.velocity = vel
- idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1)
- cf = tor.CFrame * CFrame.Angles(-.01,0,0)
- tor.CFrame = cf
- bg.cframe = cf
- flystart = tick()
- flying = true
- end
- end
- keypressed = {}
- end))
- end fly()
- --Bird Wings By Rosemarijohn2
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- local Color = BrickColor.new("Dark grey")
- if len1 > 0.01 then
- local w1 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w1,5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = 'Custom'
- w1.BrickColor = BrickColor.new(Color)
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh",w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects,{w1,"Disappear",.01})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w2,5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = 'Custom'
- w2.BrickColor = BrickColor.new(Color)
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh",w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects,{w2,"Disappear",.01})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- blocked=false
- block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black"))
- else
- h.Health=h.Health-(Damage/2)
- showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
- end
- if Type=="Knockdown" then
- hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- CRIT=false
- hitDeb=true
- AttackPos=6
- end
- end
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=tostring(Dealt)
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.BrickColor=Color
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- c.formFactor="Plate"
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Handle",Vector3.new(0.399999976, 6.5999999, 0.800000012))
- handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999994874, 0, 0, 0, 1),CFrame.new(0.0507202148, -2.52714539, 1.07002306, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005))
- mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 2.19999981))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000564575195, 7.66964722, 1.47541952, 0.999999821, -3.44649777e-007, -2.91872539e-006, 2.73044566e-006, -6.73997056e-005, 0.999999821, -3.44861661e-007, -0.999999821, -7.3311603e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 2.19999981))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000564575195, 7.66740417, -1.51460314, 0.999999821, -3.44649777e-007, -2.91872539e-006, 2.73044566e-006, -6.73997056e-005, 0.999999821, -3.44861661e-007, -0.999999821, -7.3311603e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 3))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000556945801, 7.2594986, -2.07578278, 0.999999821, -3.98708266e-008, -2.78470065e-006, 1.80762606e-006, -0.707154274, 0.707054794, -1.86429861e-006, -0.707058966, -0.707158446))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 3.79999995))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000564575195, 7.67505646, -0.444343567, 0.999999642, -5.20824486e-008, -2.79772325e-006, 2.0444179e-006, -0.601868689, 0.798591197, -1.58032435e-006, -0.798594832, -0.601873219))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 1, 0.200000048))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000564575195, 0.0484619141, -7.28675842, 0.999999821, -5.98131294e-007, -3.56129613e-006, 1.96194651e-006, -0.707154334, 0.707054913, -2.80819268e-006, -0.707059085, -0.707158506))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 1, 0.200000048))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000564575195, -1.95571899, -7.67503357, -1.00000417, 1.01207308e-006, 2.75585353e-006, 2.3536104e-006, 0.798599243, 0.60187608, -1.44131911e-006, 0.601875842, -0.798596144))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.99999994, 0.200000048))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000564575195, -1.98649597, -7.69823456, 0.999999821, -4.62420445e-007, -3.67828466e-006, 1.73081651e-006, -0.798675954, 0.601756394, -3.06568472e-006, -0.601761043, -0.798679531))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 3))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000564575195, 7.2868042, -2.04853058, -0.999999821, 3.65708871e-007, 2.25400572e-006, 1.71940098e-006, 0.707059085, 0.707158446, -1.20197456e-006, 0.707154274, -0.707054913))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 1, 0.200000048))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000564575195, 0.0756988525, -7.25950623, -1.00000417, 1.07557219e-006, 2.81106031e-006, 2.61523587e-006, 0.707061827, 0.707162321, -1.09386144e-006, 0.70716244, -0.707058728))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 0.300000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 4.5999999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000564575195, 7.92796326, 0.682914734, 0.999999821, -1.3379514e-007, -2.85678175e-006, 2.24400219e-006, -0.500058174, 0.865988493, -1.45030845e-006, -0.865991473, -0.5000633))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 3.79999995))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000564575195, 7.69830322, -0.413574219, -0.999999583, 3.42691209e-007, 2.2613026e-006, 1.86686486e-006, 0.601761103, 0.798679531, -9.57987822e-007, 0.798675895, -0.601756394))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.200000003, 4.5999999))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.00057220459, 7.94728088, 0.716293335, -0.999999821, -1.33946315e-007, 2.85676219e-006, 2.24413407e-006, 0.499941558, 0.866061687, -1.45007982e-006, 0.866058707, -0.499936432))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,1,"Pastel yellow","Hitbox",Vector3.new(0.399999976, 2.95000029, 8.42000008))
- Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, -7.13064575, -0.259962082, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, 7.32797241, 3.78292847, 0.999999821, -5.95495209e-008, -2.55292593e-006, 2.01799162e-006, -0.500058293, 0.865988672, -1.23406596e-006, -0.865991652, -0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(4.20000029, 0.200000003, 1.19999993))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.2829361, 0.000549316406, 7.62794495, 1.23406596e-006, 0.865991652, 0.50006336, -0.999999821, 5.95495209e-008, 2.55292593e-006, 2.01799162e-006, -0.500058293, 0.865988672))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, 7.32798767, 1.21704102, -0.999999821, 5.95495209e-008, 2.55292593e-006, 2.01799162e-006, -0.500058293, 0.865988672, 1.23406596e-006, 0.865991652, 0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, -7.94722748, 3.81633759, 0.999999821, 5.96597474e-008, -2.55291707e-006, -2.01812372e-006, -0.499941617, -0.866061866, -1.23383734e-006, 0.866058886, -0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, 7.34732819, 3.81626892, -0.999999821, -5.96597474e-008, 2.55291707e-006, 2.01812372e-006, 0.499941617, 0.866061866, -1.23383734e-006, 0.866058886, -0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, -7.92785645, 3.78297424, -0.999999821, 5.95495209e-008, 2.55292593e-006, -2.01799162e-006, 0.500058293, -0.865988672, -1.23406596e-006, -0.865991652, -0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, -7.94728851, 1.18369293, -0.999999821, -5.96597474e-008, 2.55291707e-006, -2.01812372e-006, -0.499941617, -0.866061866, 1.23383734e-006, -0.866058886, 0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(4.20000029, 0.200000003, 1.19999993))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.31630707, 0.000549316406, 7.64728546, -1.23383734e-006, 0.866058886, -0.499936491, -0.999999821, -5.96597474e-008, 2.55291707e-006, 2.01812372e-006, 0.499941617, 0.866061866))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, 7.34729767, 1.18365479, 0.999999821, 5.96597474e-008, -2.55291707e-006, 2.01812372e-006, 0.499941617, 0.866061866, 1.23383734e-006, -0.866058886, 0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 0.800000191))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, -7.92796326, 1.2170639, 0.999999821, -5.95495209e-008, -2.55292593e-006, -2.01799162e-006, 0.500058293, -0.865988672, 1.23406596e-006, 0.865991652, 0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, 7.22796631, 1.41705322, -0.999999821, 5.95495209e-008, 2.55292593e-006, 2.01799162e-006, -0.500058293, 0.865988672, 1.23406596e-006, 0.865991652, 0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.600000024, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000602722168, 8.04922485, 2.2826767, -0.999999821, -1.03368154e-006, 1.92164384e-006, 1.9565648e-006, -0.707154155, 0.707055032, 4.9492246e-007, 0.707059205, 0.707158327))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.959999979, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(4.20000029, 0.200000003, 1.60000002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.2829361, 0.000564575195, 7.62794495, 1.23406596e-006, 0.865991652, 0.50006336, -0.999999821, 5.95495209e-008, 2.55292593e-006, 2.01799162e-006, -0.500058293, 0.865988672))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.980000019, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.600000024, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000541687012, -7.86872101, 4.7230072, 0.999999821, 6.18751557e-008, -2.79253641e-006, -7.33608772e-007, 0.965943217, -0.258748204, 2.49958407e-006, 0.258753926, 0.965944707))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.959999979, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, -8.02798462, 1.41706085, 0.999999821, -5.95495209e-008, -2.55292593e-006, -2.01799162e-006, 0.500058293, -0.865988672, 1.23406596e-006, 0.865991652, 0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, -8.04729462, 1.38368225, -0.999999821, -5.96597474e-008, 2.55291707e-006, -2.01812372e-006, -0.499941617, -0.866061866, 1.23383734e-006, -0.866058886, 0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.600000024, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, -7.90600586, 4.71310425, -0.999999821, 6.17326492e-008, 2.79254573e-006, -7.33863715e-007, -0.965908289, -0.258889705, 2.49951563e-006, -0.258883983, 0.965906799))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.959999979, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.600000024, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000579833984, -8.19786835, 3.0612793, -0.999999821, 1.67408443e-009, 3.03368324e-006, -1.42435294e-006, -0.865991592, -0.5000633, 2.46326499e-006, -0.500058234, 0.865988612))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.959999979, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.600000024, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000610351563, 8.07653809, 2.25543213, 0.999999821, -1.03365596e-006, -1.9217955e-006, 1.95675148e-006, 0.707058907, 0.707158625, 4.94735673e-007, -0.707154453, 0.707054734))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.959999979, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, 7.24727631, 1.38367462, 0.999999821, 5.96597474e-008, -2.55291707e-006, 2.01812372e-006, 0.499941617, 0.866061866, 1.23383734e-006, -0.866058886, 0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.600000024, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.00057220459, -8.16441345, 3.08054352, 0.999999821, 1.84907067e-009, -3.03368279e-006, -1.42412443e-006, 0.866058826, -0.499936432, 2.46339664e-006, 0.499941558, 0.866061807))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.959999979, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, 7.22822571, 3.98279572, 0.999999821, -5.95495209e-008, -2.55292593e-006, 2.01799162e-006, -0.500058293, 0.865988672, -1.23406596e-006, -0.865991652, -0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, -8.02787781, 3.98300171, -0.999999821, 5.95495209e-008, 2.55292593e-006, -2.01799162e-006, 0.500058293, -0.865988672, -1.23406596e-006, -0.865991652, -0.50006336))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0.000549316406, 7.24758148, 4.0161438, -0.999999821, -5.96597474e-008, 2.55291707e-006, 2.01812372e-006, 0.499941617, 0.866061866, -1.23383734e-006, 0.866058886, -0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.200000003, 0.800000012, 1.20000017))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-0.000549316406, -8.04721832, 4.01631165, 0.999999821, 5.96597474e-008, -2.55291707e-006, -2.01812372e-006, -0.499941617, -0.866061866, -1.23383734e-006, 0.866058886, -0.499936491))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(4.20000029, 0.200000003, 1.60000002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.31628418, 0.000564575195, 7.6472702, -1.23383734e-006, 0.866058886, -0.499936491, -0.999999821, -5.96597474e-008, 2.55291707e-006, 2.01812372e-006, 0.499941617, 0.866061866))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.980000019, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.600000024, 0.600000083))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, -2.73671722, 2.73668671, -0.999999821, 9.49127994e-008, 2.40484042e-006, -1.63459686e-006, -0.707059026, -0.707158506, 1.50011931e-006, -0.707154334, 0.707054853))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.800000012, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 1.4000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, -4.79164124, 5.3915863, -0.999999821, 9.49127994e-008, 2.40484042e-006, -1.63459686e-006, -0.707059026, -0.707158506, 1.50011931e-006, -0.707154334, 0.707054853))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 1.4000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, 5.99164581, -5.39162445, -0.999999821, -9.50369241e-008, 2.90747721e-006, 1.85573333e-006, 0.707058907, 0.707158327, -1.98983753e-006, 0.707154155, -0.707054734))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 1.4000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, 4.79161072, 5.39163208, -0.999999821, -2.51380015e-007, 2.56118346e-006, 1.85554666e-006, -0.707154155, 0.707054734, 1.50030701e-006, 0.707058907, 0.707158327))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 4))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, -0.300024509, -5.0990448, 0.999999642, 8.86621194e-008, -2.71263866e-006, 8.84640485e-008, -0.999999642, -7.33413981e-005, -2.52439077e-006, 6.74295079e-005, -0.999999642))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 4))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, 0.299972534, -5.0990448, 0.999999642, 8.86621194e-008, -2.71263866e-006, 8.84640485e-008, -0.999999642, -7.33413981e-005, -2.52439077e-006, 6.74295079e-005, -0.999999642))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 1.4000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, -5.99160767, -5.3916626, -0.999999821, 2.51255869e-007, 2.75113416e-006, -1.63441007e-006, 0.707154334, -0.707054853, -1.99002329e-006, -0.707059026, -0.707158506))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 0.600000083))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, 1.99224091, 2.19223022, -0.999999821, -2.51380015e-007, 2.56118346e-006, 1.85554666e-006, -0.707154155, 0.707054734, 1.50030701e-006, 0.707058907, 0.707158327))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 0.769999981))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.400000006, 0.200000003, 0.600000083))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, -1.99222565, 2.1922226, -0.999999821, 9.49127994e-008, 2.40484042e-006, -1.63459686e-006, -0.707059026, -0.707158506, 1.50011931e-006, -0.707154334, 0.707054853))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.300000012, 0.769999981))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.399999976, 0.400000006, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-5.9855423, -1.52587891e-005, -5.18557739, -1.74497791e-006, 0.707154274, -0.707054913, 0.999999821, 6.20720975e-011, -2.65615972e-006, -1.74516435e-006, -0.707059085, -0.707158446))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.399999976, 0.400000006, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-4.78553772, -1.52587891e-005, -5.58559418, -1.74497791e-006, 0.707154274, -0.707054913, 0.999999821, 6.20720975e-011, -2.65615972e-006, -1.74516435e-006, -0.707059085, -0.707158446))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.399999976, 0.400000006, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-5.9855957, 1.52587891e-005, -5.58554077, -1.74516435e-006, -0.707059085, -0.707158446, -0.999999821, -6.20720975e-011, 2.65615972e-006, -1.74497791e-006, 0.707154274, -0.707054913))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.399999976, 0.400000006, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-4.7855835, 1.52587891e-005, -5.18553162, -1.74516435e-006, -0.707059085, -0.707158446, -0.999999821, -6.20720975e-011, 2.65615972e-006, -1.74497791e-006, 0.707154274, -0.707054913))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(7.62939453e-006, -7.84564209, 1.18071747, -0.999999821, 9.66749326e-007, 2.13135627e-006, -1.94302879e-006, 6.75486881e-005, -0.999999821, -9.6690826e-007, -0.999999821, -7.3460651e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-3.05175781e-005, -7.84564209, 1.21925235, 0.999999821, -9.66678385e-007, -3.18110392e-006, -2.99277713e-006, 6.71314556e-005, -0.999999821, 9.66907237e-007, 0.999999821, 7.30434185e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, 7.44563293, 1.21924734, -0.999999821, -9.66873472e-007, 3.18096318e-006, 2.99277804e-006, -6.75486881e-005, 0.999999821, -9.6664337e-007, 0.999999821, 7.3460651e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(7.62939453e-006, -7.84564209, -0.419251919, -0.999999821, 9.66750008e-007, 2.13135809e-006, -1.94302993e-006, 6.75784904e-005, -0.999999821, -9.66909511e-007, -0.999999821, -7.34904534e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(2.28881836e-005, -0.180722237, -8.0456543, -0.999999821, 5.24748202e-007, 3.62297351e-006, 5.25008204e-007, 0.999999821, 7.34904534e-005, -3.43467877e-006, 6.75784904e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-7.62939453e-006, 7.44563293, -0.419239521, 0.999999821, 9.66802304e-007, -2.13121507e-006, 1.94302902e-006, -6.71016533e-005, 0.999999821, 9.66643483e-007, -0.999999821, -7.30136162e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(2.28881836e-005, 7.44564819, -0.380721092, -0.999999821, -9.66873017e-007, 3.18096227e-006, 2.99277667e-006, -6.75784904e-005, 0.999999821, -9.66642006e-007, 0.999999821, 7.34904534e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-7.62939453e-006, 7.44563293, 1.18072891, 0.999999821, 9.66802418e-007, -2.1312153e-006, 1.9430297e-006, -6.71314556e-005, 0.999999821, 9.66644393e-007, -0.999999821, -7.30434185e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(7.62939453e-006, -0.21928072, 8.84564209, -0.999999821, -5.24871439e-007, 1.68934548e-006, 5.24742063e-007, -0.999999821, -7.34904534e-005, 1.5011276e-006, -6.75784904e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0, -0.219273567, -8.0456543, 0.999999821, -5.2487735e-007, -1.68942256e-006, -5.25005987e-007, -0.999999821, -7.30136162e-005, -1.50112783e-006, 6.71016533e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-2.28881836e-005, -0.180725098, 8.84564209, 0.999999821, 5.2500036e-007, -3.62289711e-006, -5.24742177e-007, 0.999999821, 7.29838139e-005, 3.43467877e-006, -6.70718509e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-7.62939453e-006, -0.219299316, -6.44563293, 0.999999821, -5.248761e-007, -1.68942245e-006, -5.25004509e-007, -0.999999821, -7.28646046e-005, -1.50112771e-006, 6.69526416e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 1.00000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(2.28881836e-005, -0.180696487, -6.44563293, -0.999999821, 5.24747293e-007, 3.62297396e-006, 5.25007465e-007, 0.999999821, 7.35649592e-005, -3.43467877e-006, 6.76529962e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-2.28881836e-005, -7.84564209, -0.380716801, 0.999999821, -9.66679295e-007, -3.18110324e-006, -2.99277576e-006, 6.71016533e-005, -0.999999821, 9.66908829e-007, 0.999999821, 7.30136162e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0, -0.219314575, 7.24563599, -0.999999821, -5.24872348e-007, 1.68934582e-006, 5.24742916e-007, -0.999999821, -7.35649592e-005, 1.50112783e-006, -6.76529962e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, -0.180728436, 7.24563599, 0.999999821, 5.25001496e-007, -3.62289666e-006, -5.24743371e-007, 0.999999821, 7.29540116e-005, 3.43467809e-006, -6.70420486e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.400000036, 0.599999964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0, -0.200022697, 3.69998169, -0.999999821, -6.20720975e-011, 2.65615972e-006, 1.31964842e-010, 0.999999821, 7.32520348e-005, -2.46790319e-006, 6.73400718e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.400000036, 0.599999964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0, -0.199978352, 3.69998169, 0.999999821, 6.20720975e-011, -2.65615972e-006, -1.31964842e-010, -0.999999821, -7.32520348e-005, -2.46790319e-006, 6.73400718e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.600000024, 0.399999976))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, 2.5995636, 0.20001173, -0.999999821, -6.20720975e-011, 2.65615972e-006, 2.46790319e-006, -6.73400718e-005, 0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.600000024, 0.399999976))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, 2.5995636, 0.199989319, 0.999999821, 6.20720975e-011, -2.65615972e-006, 2.46790319e-006, -6.73400718e-005, 0.999999821, -1.31964842e-010, -0.999999821, -7.32520348e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.400000036, 0.600000024))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, -4.89909363, 0.500017643, -0.999999821, 7.47743161e-006, 2.65699214e-006, -2.46814989e-006, 5.76073035e-005, -0.999999821, -7.47759987e-006, -0.999999821, -6.35192409e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.400000036, 0.600000024))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-2.28881836e-005, -4.89909363, 0.50004673, 0.999999821, -7.4775262e-006, -2.65642279e-006, -2.4674348e-006, 7.70728439e-005, -0.999999821, 7.47774311e-006, 0.999999821, 8.2984785e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.200000033, 0.800000072))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-5.34057617e-005, 0.100078583, 5.09907532, 0.999999821, 3.96872668e-009, -1.0130585e-005, -8.97625707e-009, 0.999999821, 8.29848068e-005, 9.94809852e-006, -7.70728439e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.200000033, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(3.81469727e-005, 0.699976921, -4.09957886, -0.999999821, 2.83815882e-009, 1.01304904e-005, -2.36349496e-009, 0.999999821, 6.35192628e-005, -9.94800394e-006, 5.76073035e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.200000033, 0.800000072))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(2.28881836e-005, 0.499930382, -4.29948425, 0.999999821, -6.6497019e-010, 4.82133237e-006, -2.50907961e-010, -0.999999821, -8.29848068e-005, 5.00964597e-006, 7.70728439e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.200000033, 0.800000072))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(3.81469727e-005, 0.500016212, -4.29951477, -0.999999821, 2.83815882e-009, 1.01304904e-005, -2.36349496e-009, 0.999999821, 6.35192628e-005, -9.94800394e-006, 5.76073035e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(1.80000007, 0.400000006, 0.799999952))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-3.79954529, 1.52587891e-005, 1.90734863e-005, -2.46790319e-006, 6.73400718e-005, -0.999999821, -0.999999821, -6.20720975e-011, 2.65615972e-006, 1.31964842e-010, 0.999999821, 7.32520348e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.200000033, 0.800000072))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-2.28881836e-005, 0.100017548, 5.09906006, -0.999999821, -2.81154766e-009, -4.8182651e-006, 8.87377194e-009, -0.999999821, -6.35192628e-005, -5.00075112e-006, -5.76072998e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.200000033, 1.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(2.28881836e-005, 0.69994545, -4.09954834, 0.999999821, -6.6497019e-010, 4.82133237e-006, -2.50907961e-010, -0.999999821, -8.29848068e-005, 5.00964597e-006, 7.70728439e-005, -0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.400000036, 0.599999964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0, -0.199980259, -3.09999084, -0.999999821, -6.20720975e-011, 2.65615972e-006, -1.31964842e-010, -0.999999821, -7.32520348e-005, 2.46790319e-006, -6.73400718e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Pastel light blue","Part",Vector3.new(0.400000006, 0.400000036, 0.599999964))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(0, -0.20002079, -3.09999084, 0.999999821, 6.20720975e-011, -2.65615972e-006, 1.31964842e-010, 0.999999821, 7.32520348e-005, 2.46790319e-006, -6.73400718e-005, 0.999999821))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.800000072, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-5.34057617e-005, 1.33576965, -2.48857117, 0.999999821, 5.16932005e-007, -1.74312263e-005, 4.96099256e-006, -0.965943098, 0.258748472, -1.65219808e-005, -0.258754194, -0.965944588))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.800000072, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-3.05175781e-005, 1.39878464, -2.47839355, -0.999999821, -4.90805292e-007, -1.21189832e-005, -3.66019731e-006, 0.96590817, 0.258890003, 1.17606105e-005, 0.258884311, -0.96590668))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 1.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-3.05175781e-005, 3.91101837, -1.28395081, -0.999999821, -6.39833274e-007, -1.18780463e-005, -8.98512008e-006, 0.707058847, 0.707158685, 8.07914512e-006, 0.707154512, -0.707054675))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-4.57763672e-005, 4.64130402, 0.180419922, -0.999999821, -4.90812965e-007, -1.20061359e-005, -1.08064278e-005, 0.499941379, 0.866061985, 5.67143161e-006, 0.866059065, -0.499936253))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.970000029, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 2.00000024))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-3.05175781e-005, 2.76877594, -1.9785614, -0.999999821, -6.99441955e-007, -1.18177722e-005, -6.60940168e-006, 0.865991533, 0.500063479, 1.00473708e-005, 0.500058472, -0.865988493))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 1.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-6.86645508e-005, 3.86151886, -1.3242569, 0.999999821, 5.95436006e-007, -1.7190272e-005, 1.24424796e-005, -0.707154155, 0.707055032, -1.1602061e-005, -0.707059205, -0.707158327))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.99000001, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.600000024, 2.00000024))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-6.86645508e-005, 2.71051025, -2.0047226, 0.999999821, 6.41683698e-007, -1.71299907e-005, 9.02559623e-006, -0.866058826, 0.49993673, -1.43517545e-005, -0.499941796, -0.866061807))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.980000019, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Marble,0,0,"Pastel yellow","Part",Vector3.new(0.200000003, 0.400000036, 2.20000029))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-6.86645508e-005, 4.60388184, 0.128692627, 0.999999821, 4.28497856e-007, -1.73183871e-005, 1.50488149e-005, -0.500058055, 0.865988791, -8.19501111e-006, -0.865991771, -0.500063181))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.970000029, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.80000019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(7.62939453e-006, 3.71121216, 2.82486343, -0.999999821, -1.97225904e-006, 2.36766391e-006, 2.61569949e-006, -0.258884281, 0.965906739, -1.34077732e-006, 0.965908229, 0.258890003))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.4000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(7.62939453e-006, 2.19729614, 5.34124756, -0.999999821, -2.2279487e-006, 2.0706359e-006, 2.90644743e-006, -0.707154512, 0.707054675, -2.44128955e-007, 0.707058847, 0.707158685))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.4000001))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-7.62939453e-006, 2.22851563, 5.3099823, 0.999999821, 1.58679245e-006, -2.07068274e-006, 2.09235395e-007, 0.707059264, 0.707158267, 2.45308138e-006, -0.707154095, 0.707055092))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.80000019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(7.62939453e-006, 3.8639679, 0.922094584, -0.999999821, -1.58131888e-006, 2.41916155e-006, 2.2310212e-006, -6.75784904e-005, 0.999999821, -1.58114017e-006, 0.999999821, 7.34904606e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(1.52587891e-005, 3.15304565, 4.29320526, -0.999999821, -1.68681856e-006, 2.48592164e-006, 2.83326176e-006, -0.500058532, 0.865988553, -3.1177467e-007, 0.865991533, 0.500063539))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.80000019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, 3.86395264, 0.877912998, 0.999999821, 2.23347001e-006, -2.4191138e-006, 2.23102029e-006, -6.71016533e-005, 0.999999821, 2.23329266e-006, -0.999999821, -7.30136235e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.03999996, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-2.28881836e-005, 3.17512512, 4.25492859, 0.999999821, 2.12797931e-006, -2.48588958e-006, 9.26044322e-007, 0.499941796, 0.866061747, 2.9916207e-006, -0.866058767, 0.49993673))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.01999998, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Cool yellow","Part",Vector3.new(0.200000003, 0.400000006, 1.80000019))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 0.999999821, 6.20720975e-011, -2.65615972e-006, -2.46790319e-006, 6.73400718e-005, -0.999999821, 1.31964842e-010, 0.999999821, 7.32520348e-005),CFrame.new(-1.52587891e-005, 3.72265625, 2.78215027, 0.999999821, 1.84252258e-006, -2.36767346e-006, 1.62845026e-006, 0.258754224, 0.965944648, 2.34368144e-006, -0.965943158, 0.258748502))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.02999997, 1, 1))
- TrailDeb = false
- function attackone()
- attack=true
- for i=0,1,0.07 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(10)), 0.2)
- LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(160), math.rad(0), math.rad(50)), 0.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(60),math.rad(-10),math.rad(0)),.2)
- end
- so("http://www.roblox.com/asset/?id=203691447",Hitbox,1,1)
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Hitbox.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Hitbox.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "SmoothPlastic"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = BrickColor.new("Navy blue")
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- for i=0,1,0.06 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(10)), 0.2)
- LW.C0 = clerp(LW.C0, CFrame.new(.2, 0.2, -.5) * angles(math.rad(10), math.rad(0), math.rad(50)), 0.2)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(-10),math.rad(0)),.2)
- end
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function attacktwo()
- attack=true
- for i=0,1,0.06 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
- LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(0), math.rad(60), math.rad(90)), 0.1)
- handleweld.C0=clerp(handleweld.C0,cf(0,-.5,-2)*angles(math.rad(-80),math.rad(-10),math.rad(0)),.1)
- end
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- so("http://www.roblox.com/asset/?id=203691492",Hitbox,1,1)
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Hitbox.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Hitbox.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "SmoothPlastic"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = BrickColor.new("Navy blue")
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- for i=0,1,0.06 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(50)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1)
- LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.1)
- handleweld.C0=clerp(handleweld.C0,cf(0,-.5,-2)*angles(math.rad(-80),math.rad(-10),math.rad(0)),.1)
- end
- for i=0,1,1 do
- swait()
- so("http://www.roblox.com/asset/?id=203691467",Hitbox,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,6*i),.3)
- end
- end
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function attackthree()
- attack=true
- for i=0,1.5,0.06 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.1)
- RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(130),math.rad(0),math.rad(-50)),.1)
- LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(130),math.rad(0),math.rad(50)),.1)
- handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
- end
- so("http://roblox.com/asset/?id=203691467",Hitbox,1,1)
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Hitbox.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Hitbox.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "SmoothPlastic"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = BrickColor.new("Navy blue")
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- for i=0,1.5,.06 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.2)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.2)
- RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(20),math.rad(0),math.rad(-50)),.2)
- LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(20),math.rad(0),math.rad(50)),.2)
- RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(10),math.rad(70),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(-20),math.rad(-70),math.rad(-20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
- end
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- function JumpSpin()
- attack=true
- for i=0,1,0.06 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-50)),.1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(50)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1)
- LW.C0 = clerp(LW.C0, CFrame.new(.3, 0.5, -1) * angles(math.rad(0), math.rad(-10), math.rad(90)), 0.1)
- handleweld.C0=clerp(handleweld.C0,cf(0,-.5,-2)*angles(math.rad(-80),math.rad(-10),math.rad(0)),.1)
- end
- if TrailDeb == false then
- TrailDeb = true
- end
- coroutine.wrap(function()
- local Old = Hitbox.CFrame.p
- while wait()do
- if not TrailDeb then break end
- local New = Hitbox.CFrame.p
- local Mag =(Old -New).magnitude
- local Dis =(Old +New)/2
- local Trail = Instance.new("Part",Character)
- Trail.Material = "SmoothPlastic"
- Trail.Anchored = true
- Trail.CanCollide = false
- Trail.BrickColor = BrickColor.new("Navy blue")
- Trail.Size = Vector3.new(0.2,Mag,0.2)
- Trail.TopSurface = 0
- Trail.BottomSurface = 0
- Trail.formFactor = "Custom"
- Trail.CFrame = CFrame.new(Dis,New)* CFrame.Angles(math.pi/2,0,0)
- local ms = Instance.new("BlockMesh",Trail)
- ms.Scale = Vector3.new(1,1,1)
- local TM = Instance.new("CylinderMesh",Trail)
- TM.Scale = Vector3.new(1,1,1)
- Old = New
- coroutine.wrap(function()
- for i = 1,0,-0.1 do
- wait()
- TM.Scale = TM.Scale * Vector3.new(i,1,i)
- end
- Trail:remove()
- end)()
- coroutine.wrap(function()
- for i = 1,10 do
- wait()
- Trail.Transparency = Trail.Transparency +0.1
- end end)()end end)()
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,10,30,math.random(10,20),"Knockdown",RootPart,.2,1) end)
- for i=0,0.6,.5 do
- so("http://www.roblox.com/asset/?id=203691447",Hitbox,1,1)
- swait()
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,4)*euler(0,1.2,6*i),.2)
- end
- end
- attack=false
- con1:disconnect()
- if TrailDeb == true then
- TrailDeb = false
- end
- end
- mouse.Button1Down:connect(function()
- if attack==false then
- if attacktype==1 then
- attacktype = 2
- attackone()
- elseif attacktype==2 then
- attacktype = 3
- attacktwo()
- elseif attacktype==3 then
- attacktype = 1
- attackthree()
- end
- end
- end)
- function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color)
- local msh1 = it("BlockMesh")
- msh1.Scale = vt(0.5,0.5,0.5)
- S=it("Part")
- S.Material = "SmoothPlastic"
- S.Name="Effect"
- S.formFactor=0
- S.Size=vt(x1,y1,z1)
- S.BrickColor=color
- S.Reflectance = 0
- S.TopSurface=0
- S.BottomSurface=0
- S.Transparency=0
- S.Anchored=true
- S.CanCollide=false
- S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- S.Parent=workspace
- nooutline(S)
- msh1.Parent = S
- coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
- end
- function MMMAGIC2(part,x1,y1,z1,x2,y2,z2,color)
- local msh1 = it("BlockMesh")
- msh1.Scale = vt(0.5,0.5,0.5)
- S=it("Part")
- S.Material = "SmoothPlastic"
- S.Name="Effect"
- S.formFactor=0
- S.Size=vt(x1,y1,z1)
- S.BrickColor=color
- S.Reflectance = 0
- S.TopSurface=0
- S.BottomSurface=0
- S.Transparency=0
- S.Anchored=true
- S.CanCollide=false
- S.CFrame=part*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- S.Parent=workspace
- nooutline(S)
- msh1.Parent = S
- coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
- end
- function MMMAGIC3(part,x1,y1,z1,x2,y2,z2,color)
- local msh1 = it("BlockMesh")
- msh1.Scale = vt(0.5,0.5,0.5)
- S=it("Part")
- S.Material = "SmoothPlastic"
- S.Name="Effect"
- S.formFactor=0
- S.Size=vt(x1,y1,z1)
- S.BrickColor=color
- S.Reflectance = 0
- S.TopSurface=0
- S.BottomSurface=0
- S.Transparency=0
- S.Anchored=true
- S.CanCollide=false
- S.CFrame=part*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- S.Parent=workspace
- nooutline(S)
- msh1.Parent = S
- coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0,0.1,0) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
- end
- DOHHit=function(hit,Damage,Pos) --credits to turdulator for making this function :D
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- t=hit.Parent:FindFirstChild("Torso")
- if h~=nil and t~=nil then
- if attackdebounce2 == false then
- attackdebounce2 = true
- coroutine.resume(coroutine.create(function()
- wait(0.2)
- attackdebounce2 = false
- end))
- elseif attackdebounce2==true then return end
- if h.Parent==Character then
- return
- end
- c=it("ObjectValue")
- c.Name="creator"
- c.Value=game.Players.LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- if math.random(0,99)+math.random()<=7.8 then
- --[[ Knockback=Knockback*2
- r=it("BodyAngularVelocity")
- r.P=3000
- r.maxTorque=vt(500000000,50000000000,500000000)*50000
- r.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))
- r.Parent=hit.Parent.Torso]]
- end
- h:TakeDamage(Damage)
- game:GetService("Debris"):AddItem(vl,.2)
- rl=it("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=vt(500000,500000,500000)*50000000000000
- rl.angularvelocity=vt(math.random(-3,3),math.random(-3,3),math.random(-3,3))
- rl.Parent=t
- game:GetService("Debris"):AddItem(rl,.05)
- f=it("BodyPosition")
- f.P=800
- f.D=100
- f.maxForce=vt(math.huge,math.huge,math.huge)
- f.position=Pos.Position
- f.Parent=t
- game:GetService("Debris"):AddItem(f,.1)
- else
- if hit.CanCollide==false then
- return
- end
- -- DBExplode(DB)
- end
- end
- colors={"Really black","Navy blue"}
- random=colors[math.random(1,#colors)]
- function Absorber()
- attack=true
- so("http://www.roblox.com/asset/?id=231917977",LeftArm,1,1)
- for i=0,1,0.1 do
- wait()
- MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random))
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-10),math.rad(-60)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.3)
- end
- for i=0,1,0.1 do
- wait(0)
- MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random))
- end
- for i=0,1,0.2 do
- wait()
- MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random))
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-10),math.rad(-90)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(5),math.rad(80)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-90)), 0.3)
- end
- for i=0,1,0.15 do
- wait(0)
- MMMAGIC(LeftArm,2,2,2,0,-1,0,BrickColor.new(random))
- end
- so("http://www.roblox.com/asset/?id=231917822",LeftArm,1,1)
- MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("Navy blue"))
- MMMAGIC(LeftArm,4,4,4,0,-1,0,BrickColor.new("Black"))
- lacf=LeftArm.CFrame
- coroutine.resume(coroutine.create(function()
- local derppart=part(3,workspace,"SmoothPlastic",0,0,BrickColor.new("Really black"),"Effect",vt(1,1,1))
- derppart.Anchored=true
- derppart.CFrame=lacf*CFrame.new(0,-1,0)
- for i=1,50 do
- wait()
- local c = game.Workspace:GetChildren();
- for i = 1, #c do
- local hum = c[i]:findFirstChild("Humanoid")
- if hum ~= nil and hum.Health ~= 0 then
- local head = c[i]:findFirstChild("Head");
- if head ~= nil then
- local targ = head.Position - derppart.Position;
- local mag = targ.magnitude;
- if mag <= 7 and c[i].Name ~= Player.Name then
- DOHHit(head,math.random(1,3),derppart)
- end
- end
- end
- end
- MMMAGIC2(lacf,3,3,3,0,-1,0,BrickColor.new(random))
- MMMAGIC3(lacf,1,4,1,0,-1,0,BrickColor.new(random))
- end
- derppart.Parent=nil
- end))
- for i=0,1,0.2 do
- wait()
- end
- attack=false
- end
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if k=='q' then
- if attack==false then
- JumpSpin()
- end
- elseif k=='e' then
- if attack==false then
- Absorber()
- end
- end
- end)
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- --Sheath()
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-5),math.rad(30)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(10),math.rad(70),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(-20),math.rad(-70),math.rad(-20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,.6)*angles(math.rad(100),math.rad(-10),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(5),math.rad(30)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-30)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(10),math.rad(70),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(-20),math.rad(-70),math.rad(-20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,.6)*angles(math.rad(100),math.rad(-10),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-30)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(30)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(5),math.rad(70),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-70),math.rad(-20)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,.6)*angles(math.rad(100),math.rad(-10),math.rad(0)),.3)
- end
- elseif torvel>2 and torvel<22 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=3
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-5),math.rad(20)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,.6)*angles(math.rad(90),math.rad(-10),math.rad(0)),.3)
- end
- elseif torvel>=22 and hitfloor~=nil then
- Anim="Run"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(30),math.rad(0),math.rad(-20)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(-5),math.rad(20)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(150), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(-10)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,.6)*angles(math.rad(90),math.rad(-10),math.rad(0)),.3)
- end
- end
- end
- end
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