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- on death:
- attacker is a player
- add 1 to {kills.%attacker%}
- command /test:
- trigger:
- wait 0.200 second
- open chest with 1 row named "&7Test" to player
- format slot 5 of player with gray stained glass pane named "&9Kills" with lore "&7{kills.%%player%%}" to close
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