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jadenquinn

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Nov 14th, 2017
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  1. California CareerZone.com -cacareerzone.com-
  2. Put here by: Jaden Quinn LeMieux
  3.  
  4.  
  5.  
  6. Video Game Designers design core features of video games. They create gameplay test plans for internal and external test groups.
  7. It is also Called
  8. World Designer - ????
  9. Videogame Designer
  10. Video Game Programmer
  11. Video Game Maker
  12. Video Game Engineer
  13. Video Game Developer
  14.  
  15. Video Game Developers keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  16.  
  17. Outlook
  18. 2.00%
  19. avg. annual growth
  20. During 2014, this occupation employed approximately 25,000 people in California. It is projected that there will be 30,000 employed in 2024.
  21.  
  22. This occupation will have about 500 openings due to growth and about 320 replacement openings for approximately 820 total annual openings.
  23. Preparation Required
  24. Most of these occupations require a four-year bachelor's degree, but some do not.
  25.  
  26. Wages
  27. In 2016, the average annual wage in California was $95,970 with most people making between $42,680 and $154,940.
  28. Education & Training
  29. Human Computer Interaction
  30. Industries that Employ this Occupation
  31. Industry breakdown is not available for this occupation.
  32. Interests
  33. People who work in this occupation generally have the interest code: AE.
  34.  
  35. This means people who work in this occupation generally have Artistic interests, but also prefer Enterprising environments.
  36. Things They Need to Know
  37. Computers and Electronics - Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  38. Design - Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  39. English Language - Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  40. Communications and Media - Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  41. Psychology - Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
  42. Things They Need to Be Able to Do
  43. Programming - Writing computer programs for various purposes.
  44. Active Listening - Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  45. Reading Comprehension - Understanding written sentences and paragraphs in work related documents.
  46. Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  47. Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  48. Judgment and Decision Making - Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  49. Active Learning - Understanding the implications of new information for both current and future problem-solving and decision-making.
  50. Work Values
  51. People who work in this occupation generally prize Achievement, but also value Independence and Working Conditions in their jobs.
  52. About the Job
  53. Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
  54. What They Do
  55. Create gameplay test plans for internal and external test groups.
  56. Provide test specifications to quality assurance staff.
  57. Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  58. Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  59. Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  60. Collaborate with artists to achieve appropriate visual style.
  61. Write or supervise the writing of game text and dialogue.
  62. Create gameplay prototypes for presentation to creative and technical staff and management.
  63. Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  64. Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  65.  
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  68.  
  69.  
  70.  
  71.  
  72.  
  73.  
  74.  
  75. Hi Jaden
  76. Explore
  77. Decide
  78. Grow
  79. Search
  80. Video Game Designers
  81.  
  82. BookmarkPrintShareHistoryJournal
  83. This occupation is part of the Computer and Mathematical cluster
  84. Your Rating
  85.  
  86. Compatibility
  87. not enough data
  88. why?
  89.  
  90. Create a Budget
  91. Create a Plan
  92. Find Training
  93. Find Job Openings
  94.  
  95. About the Job
  96. Design core features of video games. Specify innovative game and role-play mechanics, story lines, and character biographies. Create and maintain design documentation. Guide and collaborate with production staff to produce games as designed.
  97.  
  98. It is also Called
  99. World Designer
  100. Videogame Designer
  101. Video Game Programmer
  102. Video Game Maker
  103. Video Game Engineer
  104. Video Game Developer
  105. Video Game Designer
  106. Video Game Creator
  107. Senior Gamemaster
  108. Senior Game Designer/Senior Environmental Artist
  109. Senior Game Designer
  110. Mobile Game Engineer
  111. Mid Level Game Designer
  112. Lead Level Designer
  113. Lead Game Designer
  114. Lead Designer
  115. Interactive Multimedia Designer
  116. Gameplay Engineer
  117. Game Engineer
  118. Game Designer/Creative Director
  119. Game Designer
  120. Designer/Writer
  121. Design Director
  122. Computer Video Game Designer
  123. Computer Game Designer
  124.  
  125.  
  126. Previous Next
  127. What They Do
  128. Create gameplay test plans for internal and external test groups.
  129. Provide test specifications to quality assurance staff.
  130. Prepare and revise initial game sketches using two- and three-dimensional graphical design software.
  131. Review or evaluate competitive products, film, music, television, and other art forms to generate new game design ideas.
  132. Determine supplementary virtual features, such as currency, item catalog, menu design, and audio direction.
  133. Collaborate with artists to achieve appropriate visual style.
  134. Write or supervise the writing of game text and dialogue.
  135. Create gameplay prototypes for presentation to creative and technical staff and management.
  136. Keep abreast of game design technology and techniques, industry trends, or audience interests, reactions, and needs by reviewing current literature, talking with colleagues, participating in educational programs, attending meetings or workshops, or participating in professional organizations or conferences.
  137. Oversee gameplay testing to ensure intended gaming experience and game adherence to original vision.
  138. Interests
  139. People who work in this occupation generally have the interest code: AE.
  140.  
  141. This means people who work in this occupation generally have Artistic interests, but also prefer Enterprising environments.
  142.  
  143. Work Values
  144. People who work in this occupation generally prize Achievement, but also value Independence and Working Conditions in their jobs.
  145.  
  146. Things They Need to Know
  147. Computers and Electronics - Knowledge of circuit boards, processors, chips, electronic equipment, and computer hardware and software, including applications and programming.
  148. Design - Knowledge of design techniques, tools, and principles involved in production of precision technical plans, blueprints, drawings, and models.
  149. English Language - Knowledge of the structure and content of the English language including the meaning and spelling of words, rules of composition, and grammar.
  150. Communications and Media - Knowledge of media production, communication, and dissemination techniques and methods. This includes alternative ways to inform and entertain via written, oral, and visual media.
  151. Psychology - Knowledge of human behavior and performance; individual differences in ability, personality, and interests; learning and motivation; psychological research methods; and the assessment and treatment of behavioral and affective disorders.
  152.  
  153. Things They Need to Be Able to Do
  154. Programming - Writing computer programs for various purposes.
  155. Active Listening - Giving full attention to what other people are saying, taking time to understand the points being made, asking questions as appropriate, and not interrupting at inappropriate times.
  156. Reading Comprehension - Understanding written sentences and paragraphs in work related documents.
  157. Critical Thinking - Using logic and reasoning to identify the strengths and weaknesses of alternative solutions, conclusions or approaches to problems.
  158. Complex Problem Solving - Identifying complex problems and reviewing related information to develop and evaluate options and implement solutions.
  159. Judgment and Decision Making - Considering the relative costs and benefits of potential actions to choose the most appropriate one.
  160. Active Learning - Understanding the implications of new information for both current and future problem-solving and decision-making.
  161.  
  162. Preparation Required
  163. Most of these occupations require a four-year bachelor's degree, but some do not.
  164.  
  165. Wages
  166. In 2016, the average annual wage in California was $95,970 with most people making between $42,680 and $154,940
  167.  
  168. Outlook
  169. 2.00%
  170. avg. annual growth
  171. During 2014, this occupation employed approximately 25,000 people in California. It is projected that there will be 30,000 employed in 2024.
  172.  
  173. This occupation will have about 500 openings due to growth and about 320 replacement openings for approximately 820 total annual openings.
  174.  
  175. Education & Training
  176. Human Computer Interaction
  177. Industries that Employ this Occupation
  178. Industry breakdown is not available for this occupation
  179.  
  180.  
  181.  
  182. About Privacy Policy Latest News Info for Parents Help / Contact
  183. California Career Resource Network
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