Deyer

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Feb 12th, 2023
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  1.  
  2. --reanimate by MyWorld#4430 discord.gg/pYVHtSJmEY HAT:https://web.roblox.com/catalog/7548993875/Slasher
  3. Chillmusic = Instance.new("Sound", workspace)
  4. Chillmusic.Parent = game.Chat
  5. Chillmusic.Volume = 8
  6. Chillmusic.SoundId = "rbxassetid://5409360995"
  7. Chillmusic.Looped = true
  8. Chillmusic:Play()
  9.  
  10. --"oMg tHIs cODe iS uNReaDabLe sO iT SUckS" -its not a script for u to understand and edit but to use with your other scripts
  11. local v3_net, v3_808 = Vector3.new(10000, 25.1, 0.1), Vector3.new(8, 0, 8)
  12. local function getNetlessVelocity(realPartVelocity)
  13. if realPartVelocity.Magnitude > 1 then
  14. local unit = realPartVelocity.Unit
  15. if (unit.Y > 0.25) or (unit.Y < -0.75) then
  16. return unit * (25.1 / unit.Y)
  17. end
  18. end
  19. return v3_net + realPartVelocity * v3_808
  20. end
  21. local simradius = "shp" --simulation radius (net bypass) method
  22. --"shp" - sethiddenproperty
  23. --"ssr" - setsimulationradius
  24. --false - disable
  25. local simrad = 1000 --simulation radius value
  26. local healthHide = true --moves your head away every 3 seconds so players dont see your health bar (alignmode 4 only)
  27. local reclaim = true --if you lost control over a part this will move your primary part to the part so you get it back (alignmode 4)
  28. local novoid = true --prevents parts from going under workspace.FallenPartsDestroyHeight if you control them (alignmode 4 only)
  29. local physp = nil --PhysicalProperties.new(0.01, 0, 1, 0, 0) --sets .CustomPhysicalProperties to this for each part
  30. local noclipAllParts = true --set it to true if you want noclip
  31. local antiragdoll = true --removes hingeConstraints and ballSocketConstraints from your character
  32. local newanimate = true --disables the animate script and enables after reanimation
  33. local discharscripts = true --disables all localScripts parented to your character before reanimation
  34. local R15toR6 = true --tries to convert your character to r6 if its r15
  35. local hatcollide = true --makes hats cancollide (credit to ShownApe) (works only with reanimate method 0)
  36. local humState16 = true --enables collisions for limbs before the humanoid dies (using hum:ChangeState)
  37. local addtools = false --puts all tools from backpack to character and lets you hold them after reanimation
  38. local hedafterneck = true --disable aligns for head and enable after neck or torso is removed
  39. local loadtime = game:GetService("Players").RespawnTime + 100000000 --anti respawn delay
  40. local method = 3 --reanimation method
  41. --methods:
  42. --0 - breakJoints (takes [loadtime] seconds to load)
  43. --1 - limbs
  44. --2 - limbs + anti respawn
  45. --3 - limbs + breakJoints after [loadtime] seconds
  46. --4 - remove humanoid + breakJoints
  47. --5 - remove humanoid + limbs
  48. local alignmode = 4 --AlignPosition mode
  49. --modes:
  50. --1 - AlignPosition rigidity enabled true
  51. --2 - 2 AlignPositions rigidity enabled both true and false
  52. --3 - AlignPosition rigidity enabled false
  53. --4 - no AlignPosition, CFrame only
  54. local flingpart = "XD" --name of the part or the hat used for flinging
  55. --the fling function
  56. --usage: fling(target, duration, velocity)
  57. --target can be set to: basePart, CFrame, Vector3, character model or humanoid (flings at mouse.Hit if argument not provided)
  58. --duration (fling time in seconds) can be set to a number or a string convertable to a number (0.5s if not provided)
  59. --velocity (fling part rotation velocity) can be set to a vector3 value (Vector3.new(20000, 20000, 20000) if not provided)
  60.  
  61. local lp = game:GetService("Players").LocalPlayer
  62. local rs, ws, sg = game:GetService("RunService"), game:GetService("Workspace"), game:GetService("StarterGui")
  63. local stepped, heartbeat, renderstepped = rs.Stepped, rs.Heartbeat, rs.RenderStepped
  64. local twait, tdelay, rad, inf, abs, clamp = task.wait, task.delay, math.rad, math.huge, math.abs, math.clamp
  65. local cf, v3, angles = CFrame.new, Vector3.new, CFrame.Angles
  66. local v3_0, cf_0 = v3(0, 0, 0), cf(0, 0, 0)
  67.  
  68. local c = lp.Character
  69. if not (c and c.Parent) then
  70. return
  71. end
  72.  
  73. c:GetPropertyChangedSignal("Parent"):Connect(function()
  74. if not (c and c.Parent) then
  75. c = nil
  76. end
  77. end)
  78.  
  79. local clone, destroy, getchildren, getdescendants, isa = c.Clone, c.Destroy, c.GetChildren, c.GetDescendants, c.IsA
  80.  
  81. local function gp(parent, name, className)
  82. if typeof(parent) == "Instance" then
  83. for i, v in pairs(getchildren(parent)) do
  84. if (v.Name == name) and isa(v, className) then
  85. return v
  86. end
  87. end
  88. end
  89. return nil
  90. end
  91.  
  92. local fenv = getfenv()
  93.  
  94. local shp = fenv.sethiddenproperty or fenv.set_hidden_property or fenv.set_hidden_prop or fenv.sethiddenprop
  95. local ssr = fenv.setsimulationradius or fenv.set_simulation_radius or fenv.set_sim_radius or fenv.setsimradius or fenv.setsimrad or fenv.set_sim_rad
  96.  
  97. healthHide = healthHide and ((method == 0) or (method == 2) or (method == 3)) and gp(c, "Head", "BasePart")
  98.  
  99. local reclaim, lostpart = reclaim and c.PrimaryPart, nil
  100.  
  101. local function align(Part0, Part1)
  102.  
  103. local att0 = Instance.new("Attachment")
  104. att0.Position, att0.Orientation, att0.Name = v3_0, v3_0, "att0_" .. Part0.Name
  105. local att1 = Instance.new("Attachment")
  106. att1.Position, att1.Orientation, att1.Name = v3_0, v3_0, "att1_" .. Part1.Name
  107.  
  108. if alignmode == 4 then
  109.  
  110. local hide = false
  111. if Part0 == healthHide then
  112. healthHide = false
  113. tdelay(0, function()
  114. while twait(2.9) and Part0 and c do
  115. hide = #Part0:GetConnectedParts() == 1
  116. twait(0.1)
  117. hide = false
  118. end
  119. end)
  120. end
  121.  
  122. local rot = rad(0.05)
  123. local con0, con1 = nil, nil
  124. con0 = stepped:Connect(function()
  125. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  126. Part0.RotVelocity = Part1.RotVelocity
  127. end)
  128. local lastpos = Part0.Position
  129. con1 = heartbeat:Connect(function(delta)
  130. if not (Part0 and Part1 and att1) then return con0:Disconnect() and con1:Disconnect() end
  131. if (not Part0.Anchored) and (Part0.ReceiveAge == 0) then
  132. if lostpart == Part0 then
  133. lostpart = nil
  134. end
  135. local newcf = Part1.CFrame * att1.CFrame
  136. if Part1.Velocity.Magnitude > 0.1 then
  137. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  138. else
  139. local vel = (newcf.Position - lastpos) / delta
  140. Part0.Velocity = getNetlessVelocity(vel)
  141. if vel.Magnitude < 1 then
  142. rot = -rot
  143. newcf *= angles(0, 0, rot)
  144. end
  145. end
  146. lastpos = newcf.Position
  147. if lostpart and (Part0 == reclaim) then
  148. newcf = lostpart.CFrame
  149. elseif hide then
  150. newcf += v3(0, 3000, 0)
  151. end
  152. if novoid and (newcf.Y < ws.FallenPartsDestroyHeight + 0.1) then
  153. newcf += v3(0, ws.FallenPartsDestroyHeight + 0.1 - newcf.Y, 0)
  154. end
  155. Part0.CFrame = newcf
  156. elseif (not Part0.Anchored) and (abs(Part0.Velocity.X) < 45) and (abs(Part0.Velocity.Y) < 25) and (abs(Part0.Velocity.Z) < 45) then
  157. lostpart = Part0
  158. end
  159. end)
  160.  
  161. else
  162.  
  163. Part0.CustomPhysicalProperties = physp
  164. if (alignmode == 1) or (alignmode == 2) then
  165. local ape = Instance.new("AlignPosition")
  166. ape.MaxForce, ape.MaxVelocity, ape.Responsiveness = inf, inf, inf
  167. ape.ReactionForceEnabled, ape.RigidityEnabled, ape.ApplyAtCenterOfMass = false, true, false
  168. ape.Attachment0, ape.Attachment1, ape.Name = att0, att1, "AlignPositionRtrue"
  169. ape.Parent = att0
  170. end
  171.  
  172. if (alignmode == 2) or (alignmode == 3) then
  173. local apd = Instance.new("AlignPosition")
  174. apd.MaxForce, apd.MaxVelocity, apd.Responsiveness = inf, inf, inf
  175. apd.ReactionForceEnabled, apd.RigidityEnabled, apd.ApplyAtCenterOfMass = false, false, false
  176. apd.Attachment0, apd.Attachment1, apd.Name = att0, att1, "AlignPositionRfalse"
  177. apd.Parent = att0
  178. end
  179.  
  180. local ao = Instance.new("AlignOrientation")
  181. ao.MaxAngularVelocity, ao.MaxTorque, ao.Responsiveness = inf, inf, inf
  182. ao.PrimaryAxisOnly, ao.ReactionTorqueEnabled, ao.RigidityEnabled = false, false, false
  183. ao.Attachment0, ao.Attachment1 = att0, att1
  184. ao.Parent = att0
  185.  
  186. local con0, con1 = nil, nil
  187. local vel = Part0.Velocity
  188. con0 = renderstepped:Connect(function()
  189. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  190. Part0.Velocity = vel
  191. end)
  192. local lastpos = Part0.Position
  193. con1 = heartbeat:Connect(function(delta)
  194. if not (Part0 and Part1) then return con0:Disconnect() and con1:Disconnect() end
  195. vel = Part0.Velocity
  196. if Part1.Velocity.Magnitude > 0.01 then
  197. Part0.Velocity = getNetlessVelocity(Part1.Velocity)
  198. else
  199. Part0.Velocity = getNetlessVelocity((Part0.Position - lastpos) / delta)
  200. end
  201. lastpos = Part0.Position
  202. end)
  203.  
  204. end
  205.  
  206. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  207. Part0 = att0.Parent
  208. if not isa(Part0, "BasePart") then
  209. att0 = nil
  210. if lostpart == Part0 then
  211. lostpart = nil
  212. end
  213. Part0 = nil
  214. end
  215. end)
  216. att0.Parent = Part0
  217.  
  218. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  219. Part1 = att1.Parent
  220. if not isa(Part1, "BasePart") then
  221. att1 = nil
  222. Part1 = nil
  223. end
  224. end)
  225. att1.Parent = Part1
  226. end
  227.  
  228. local function respawnrequest()
  229. local ccfr, c = ws.CurrentCamera.CFrame, lp.Character
  230. lp.Character = nil
  231. lp.Character = c
  232. local con = nil
  233. con = ws.CurrentCamera.Changed:Connect(function(prop)
  234. if (prop ~= "Parent") and (prop ~= "CFrame") then
  235. return
  236. end
  237. ws.CurrentCamera.CFrame = ccfr
  238. con:Disconnect()
  239. end)
  240. end
  241.  
  242. local destroyhum = (method == 4) or (method == 5)
  243. local breakjoints = (method == 0) or (method == 4)
  244. local antirespawn = (method == 0) or (method == 2) or (method == 3)
  245.  
  246. hatcollide = hatcollide and (method == 0)
  247.  
  248. addtools = addtools and lp:FindFirstChildOfClass("Backpack")
  249.  
  250. if type(simrad) ~= "number" then simrad = 1000 end
  251. if shp and (simradius == "shp") then
  252. tdelay(0, function()
  253. while c do
  254. shp(lp, "SimulationRadius", simrad)
  255. heartbeat:Wait()
  256. end
  257. end)
  258. elseif ssr and (simradius == "ssr") then
  259. tdelay(0, function()
  260. while c do
  261. ssr(simrad)
  262. heartbeat:Wait()
  263. end
  264. end)
  265. end
  266.  
  267. if antiragdoll then
  268. antiragdoll = function(v)
  269. if isa(v, "HingeConstraint") or isa(v, "BallSocketConstraint") then
  270. v.Parent = nil
  271. end
  272. end
  273. for i, v in pairs(getdescendants(c)) do
  274. antiragdoll(v)
  275. end
  276. c.DescendantAdded:Connect(antiragdoll)
  277. end
  278.  
  279. if antirespawn then
  280. respawnrequest()
  281. end
  282.  
  283. if method == 0 then
  284. twait(loadtime)
  285. if not c then
  286. return
  287. end
  288. end
  289.  
  290. if discharscripts then
  291. for i, v in pairs(getdescendants(c)) do
  292. if isa(v, "LocalScript") then
  293. v.Disabled = true
  294. end
  295. end
  296. elseif newanimate then
  297. local animate = gp(c, "Animate", "LocalScript")
  298. if animate and (not animate.Disabled) then
  299. animate.Disabled = true
  300. else
  301. newanimate = false
  302. end
  303. end
  304.  
  305. if addtools then
  306. for i, v in pairs(getchildren(addtools)) do
  307. if isa(v, "Tool") then
  308. v.Parent = c
  309. end
  310. end
  311. end
  312.  
  313. pcall(function()
  314. settings().Physics.AllowSleep = false
  315. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  316. end)
  317.  
  318. local OLDscripts = {}
  319.  
  320. for i, v in pairs(getdescendants(c)) do
  321. if v.ClassName == "Script" then
  322. OLDscripts[v.Name] = true
  323. end
  324. end
  325.  
  326. local scriptNames = {}
  327.  
  328. for i, v in pairs(getdescendants(c)) do
  329. if isa(v, "BasePart") then
  330. local newName, exists = tostring(i), true
  331. while exists do
  332. exists = OLDscripts[newName]
  333. if exists then
  334. newName = newName .. "_"
  335. end
  336. end
  337. table.insert(scriptNames, newName)
  338. Instance.new("Script", v).Name = newName
  339. end
  340. end
  341.  
  342. local hum = c:FindFirstChildOfClass("Humanoid")
  343. if hum then
  344. for i, v in pairs(hum:GetPlayingAnimationTracks()) do
  345. v:Stop()
  346. end
  347. end
  348. c.Archivable = true
  349. local cl = clone(c)
  350. if hum and humState16 then
  351. hum:ChangeState(Enum.HumanoidStateType.Physics)
  352. if destroyhum then
  353. twait(1.6)
  354. end
  355. end
  356. if destroyhum then
  357. pcall(destroy, hum)
  358. end
  359.  
  360. if not c then
  361. return
  362. end
  363.  
  364. local head, torso, root = gp(c, "Head", "BasePart"), gp(c, "Torso", "BasePart") or gp(c, "UpperTorso", "BasePart"), gp(c, "HumanoidRootPart", "BasePart")
  365. if hatcollide then
  366. pcall(destroy, torso)
  367. pcall(destroy, root)
  368. pcall(destroy, c:FindFirstChildOfClass("BodyColors") or gp(c, "Health", "Script"))
  369. end
  370.  
  371. local model = Instance.new("Model", c)
  372. model:GetPropertyChangedSignal("Parent"):Connect(function()
  373. if not (model and model.Parent) then
  374. model = nil
  375. end
  376. end)
  377.  
  378. for i, v in pairs(getchildren(c)) do
  379. if v ~= model then
  380. if addtools and isa(v, "Tool") then
  381. for i1, v1 in pairs(getdescendants(v)) do
  382. if v1 and v1.Parent and isa(v1, "BasePart") then
  383. local bv = Instance.new("BodyVelocity")
  384. bv.Velocity, bv.MaxForce, bv.P, bv.Name = v3_0, v3(1000, 1000, 1000), 1250, "bv_" .. v.Name
  385. bv.Parent = v1
  386. end
  387. end
  388. end
  389. v.Parent = model
  390. end
  391. end
  392.  
  393. if breakjoints then
  394. model:BreakJoints()
  395. else
  396. if head and torso then
  397. for i, v in pairs(getdescendants(model)) do
  398. if isa(v, "JointInstance") then
  399. local save = false
  400. if (v.Part0 == torso) and (v.Part1 == head) then
  401. save = true
  402. end
  403. if (v.Part0 == head) and (v.Part1 == torso) then
  404. save = true
  405. end
  406. if save then
  407. if hedafterneck then
  408. hedafterneck = v
  409. end
  410. else
  411. pcall(destroy, v)
  412. end
  413. end
  414. end
  415. end
  416. if method == 3 then
  417. task.delay(loadtime, pcall, model.BreakJoints, model)
  418. end
  419. end
  420.  
  421. cl.Parent = ws
  422. for i, v in pairs(getchildren(cl)) do
  423. v.Parent = c
  424. end
  425. pcall(destroy, cl)
  426.  
  427. local uncollide, noclipcon = nil, nil
  428. if noclipAllParts then
  429. uncollide = function()
  430. if c then
  431. for i, v in pairs(getdescendants(c)) do
  432. if isa(v, "BasePart") then
  433. v.CanCollide = false
  434. end
  435. end
  436. else
  437. noclipcon:Disconnect()
  438. end
  439. end
  440. else
  441. uncollide = function()
  442. if model then
  443. for i, v in pairs(getdescendants(model)) do
  444. if isa(v, "BasePart") then
  445. v.CanCollide = false
  446. end
  447. end
  448. else
  449. noclipcon:Disconnect()
  450. end
  451. end
  452. end
  453. noclipcon = stepped:Connect(uncollide)
  454. uncollide()
  455.  
  456. for i, scr in pairs(getdescendants(model)) do
  457. if (scr.ClassName == "Script") and table.find(scriptNames, scr.Name) then
  458. local Part0 = scr.Parent
  459. if isa(Part0, "BasePart") then
  460. for i1, scr1 in pairs(getdescendants(c)) do
  461. if (scr1.ClassName == "Script") and (scr1.Name == scr.Name) and (not scr1:IsDescendantOf(model)) then
  462. local Part1 = scr1.Parent
  463. if (Part1.ClassName == Part0.ClassName) and (Part1.Name == Part0.Name) then
  464. align(Part0, Part1)
  465. pcall(destroy, scr)
  466. pcall(destroy, scr1)
  467. break
  468. end
  469. end
  470. end
  471. end
  472. end
  473. end
  474.  
  475. for i, v in pairs(getdescendants(c)) do
  476. if v and v.Parent and (not v:IsDescendantOf(model)) then
  477. if isa(v, "Decal") then
  478. v.Transparency = 1
  479. elseif isa(v, "BasePart") then
  480. v.Transparency = 1
  481. v.Anchored = false
  482. elseif isa(v, "ForceField") then
  483. v.Visible = false
  484. elseif isa(v, "Sound") then
  485. v.Playing = false
  486. elseif isa(v, "BillboardGui") or isa(v, "SurfaceGui") or isa(v, "ParticleEmitter") or isa(v, "Fire") or isa(v, "Smoke") or isa(v, "Sparkles") then
  487. v.Enabled = false
  488. end
  489. end
  490. end
  491.  
  492. if newanimate then
  493. local animate = gp(c, "Animate", "LocalScript")
  494. if animate then
  495. animate.Disabled = false
  496. end
  497. end
  498.  
  499. if addtools then
  500. for i, v in pairs(getchildren(c)) do
  501. if isa(v, "Tool") then
  502. v.Parent = addtools
  503. end
  504. end
  505. end
  506.  
  507. local hum0, hum1 = model:FindFirstChildOfClass("Humanoid"), c:FindFirstChildOfClass("Humanoid")
  508. if hum0 then
  509. hum0:GetPropertyChangedSignal("Parent"):Connect(function()
  510. if not (hum0 and hum0.Parent) then
  511. hum0 = nil
  512. end
  513. end)
  514. end
  515. if hum1 then
  516. hum1:GetPropertyChangedSignal("Parent"):Connect(function()
  517. if not (hum1 and hum1.Parent) then
  518. hum1 = nil
  519. end
  520. end)
  521.  
  522. ws.CurrentCamera.CameraSubject = hum1
  523. local camSubCon = nil
  524. local function camSubFunc()
  525. camSubCon:Disconnect()
  526. if c and hum1 then
  527. ws.CurrentCamera.CameraSubject = hum1
  528. end
  529. end
  530. camSubCon = renderstepped:Connect(camSubFunc)
  531. if hum0 then
  532. hum0:GetPropertyChangedSignal("Jump"):Connect(function()
  533. if hum1 then
  534. hum1.Jump = hum0.Jump
  535. end
  536. end)
  537. else
  538. respawnrequest()
  539. end
  540. end
  541.  
  542. local rb = Instance.new("BindableEvent", c)
  543. rb.Event:Connect(function()
  544. pcall(destroy, rb)
  545. sg:SetCore("ResetButtonCallback", true)
  546. if destroyhum then
  547. if c then c:BreakJoints() end
  548. return
  549. end
  550. if model and hum0 and (hum0.Health > 0) then
  551. model:BreakJoints()
  552. hum0.Health = 0
  553. end
  554. if antirespawn then
  555. respawnrequest()
  556. end
  557. end)
  558. sg:SetCore("ResetButtonCallback", rb)
  559.  
  560. tdelay(0, function()
  561. while c do
  562. if hum0 and hum1 then
  563. hum1.Jump = hum0.Jump
  564. end
  565. wait()
  566. end
  567. sg:SetCore("ResetButtonCallback", true)
  568. end)
  569.  
  570. R15toR6 = R15toR6 and hum1 and (hum1.RigType == Enum.HumanoidRigType.R15)
  571. if R15toR6 then
  572. local part = gp(c, "HumanoidRootPart", "BasePart") or gp(c, "UpperTorso", "BasePart") or gp(c, "LowerTorso", "BasePart") or gp(c, "Head", "BasePart") or c:FindFirstChildWhichIsA("BasePart")
  573. if part then
  574. local cfr = part.CFrame
  575. local R6parts = {
  576. head = {
  577. Name = "Head",
  578. Size = v3(2, 1, 1),
  579. R15 = {
  580. Head = 0
  581. }
  582. },
  583. torso = {
  584. Name = "Torso",
  585. Size = v3(2, 2, 1),
  586. R15 = {
  587. UpperTorso = 0.2,
  588. LowerTorso = -0.8
  589. }
  590. },
  591. root = {
  592. Name = "HumanoidRootPart",
  593. Size = v3(2, 2, 1),
  594. R15 = {
  595. HumanoidRootPart = 0
  596. }
  597. },
  598. leftArm = {
  599. Name = "Left Arm",
  600. Size = v3(1, 2, 1),
  601. R15 = {
  602. LeftHand = -0.849,
  603. LeftLowerArm = -0.174,
  604. LeftUpperArm = 0.415
  605. }
  606. },
  607. rightArm = {
  608. Name = "Right Arm",
  609. Size = v3(1, 2, 1),
  610. R15 = {
  611. RightHand = -0.849,
  612. RightLowerArm = -0.174,
  613. RightUpperArm = 0.415
  614. }
  615. },
  616. leftLeg = {
  617. Name = "Left Leg",
  618. Size = v3(1, 2, 1),
  619. R15 = {
  620. LeftFoot = -0.85,
  621. LeftLowerLeg = -0.29,
  622. LeftUpperLeg = 0.49
  623. }
  624. },
  625. rightLeg = {
  626. Name = "Right Leg",
  627. Size = v3(1, 2, 1),
  628. R15 = {
  629. RightFoot = -0.85,
  630. RightLowerLeg = -0.29,
  631. RightUpperLeg = 0.49
  632. }
  633. }
  634. }
  635. for i, v in pairs(getchildren(c)) do
  636. if isa(v, "BasePart") then
  637. for i1, v1 in pairs(getchildren(v)) do
  638. if isa(v1, "Motor6D") then
  639. v1.Part0 = nil
  640. end
  641. end
  642. end
  643. end
  644. part.Archivable = true
  645. for i, v in pairs(R6parts) do
  646. local part = clone(part)
  647. part:ClearAllChildren()
  648. part.Name, part.Size, part.CFrame, part.Anchored, part.Transparency, part.CanCollide = v.Name, v.Size, cfr, false, 1, false
  649. for i1, v1 in pairs(v.R15) do
  650. local R15part = gp(c, i1, "BasePart")
  651. local att = gp(R15part, "att1_" .. i1, "Attachment")
  652. if R15part then
  653. local weld = Instance.new("Weld")
  654. weld.Part0, weld.Part1, weld.C0, weld.C1, weld.Name = part, R15part, cf(0, v1, 0), cf_0, "Weld_" .. i1
  655. weld.Parent = R15part
  656. R15part.Massless, R15part.Name = true, "R15_" .. i1
  657. R15part.Parent = part
  658. if att then
  659. att.Position = v3(0, v1, 0)
  660. att.Parent = part
  661. end
  662. end
  663. end
  664. part.Parent = c
  665. R6parts[i] = part
  666. end
  667. local R6joints = {
  668. neck = {
  669. Parent = R6parts.torso,
  670. Name = "Neck",
  671. Part0 = R6parts.torso,
  672. Part1 = R6parts.head,
  673. C0 = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  674. C1 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  675. },
  676. rootJoint = {
  677. Parent = R6parts.root,
  678. Name = "RootJoint" ,
  679. Part0 = R6parts.root,
  680. Part1 = R6parts.torso,
  681. C0 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
  682. C1 = cf(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  683. },
  684. rightShoulder = {
  685. Parent = R6parts.torso,
  686. Name = "Right Shoulder",
  687. Part0 = R6parts.torso,
  688. Part1 = R6parts.rightArm,
  689. C0 = cf(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  690. C1 = cf(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  691. },
  692. leftShoulder = {
  693. Parent = R6parts.torso,
  694. Name = "Left Shoulder",
  695. Part0 = R6parts.torso,
  696. Part1 = R6parts.leftArm,
  697. C0 = cf(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  698. C1 = cf(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  699. },
  700. rightHip = {
  701. Parent = R6parts.torso,
  702. Name = "Right Hip",
  703. Part0 = R6parts.torso,
  704. Part1 = R6parts.rightLeg,
  705. C0 = cf(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
  706. C1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  707. },
  708. leftHip = {
  709. Parent = R6parts.torso,
  710. Name = "Left Hip" ,
  711. Part0 = R6parts.torso,
  712. Part1 = R6parts.leftLeg,
  713. C0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
  714. C1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  715. }
  716. }
  717. for i, v in pairs(R6joints) do
  718. local joint = Instance.new("Motor6D")
  719. for prop, val in pairs(v) do
  720. joint[prop] = val
  721. end
  722. R6joints[i] = joint
  723. end
  724. if hum1 then
  725. hum1.RigType, hum1.HipHeight = Enum.HumanoidRigType.R6, 0
  726. end
  727. end
  728. --the default roblox animate script edited and put in one line
  729. local script = gp(c, "Animate", "LocalScript") if not script.Disabled then script:ClearAllChildren() local Torso = gp(c, "Torso", "BasePart") local RightShoulder = gp(Torso, "Right Shoulder", "Motor6D") local LeftShoulder = gp(Torso, "Left Shoulder", "Motor6D") local RightHip = gp(Torso, "Right Hip", "Motor6D") local LeftHip = gp(Torso, "Left Hip", "Motor6D") local Neck = gp(Torso, "Neck", "Motor6D") local Humanoid = c:FindFirstChildOfClass("Humanoid") local pose = "Standing" local currentAnim = "" local currentAnimInstance = nil local currentAnimTrack = nil local currentAnimKeyframeHandler = nil local currentAnimSpeed = 1.0 local animTable = {} local animNames = { idle = { { id = "http://www.roblox.com/asset/?id=180435571", weight = 9 }, { id = "http://www.roblox.com/asset/?id=180435792", weight = 1 } }, walk = { { id = "http://www.roblox.com/asset/?id=180426354", weight = 10 } }, run = { { id = "run.xml", weight = 10 } }, jump = { { id = "http://www.roblox.com/asset/?id=125750702", weight = 10 } }, fall = { { id = "http://www.roblox.com/asset/?id=180436148", weight = 10 } }, climb = { { id = "http://www.roblox.com/asset/?id=180436334", weight = 10 } }, sit = { { id = "http://www.roblox.com/asset/?id=178130996", weight = 10 } }, toolnone = { { id = "http://www.roblox.com/asset/?id=182393478", weight = 10 } }, toolslash = { { id = "http://www.roblox.com/asset/?id=129967390", weight = 10 } }, toollunge = { { id = "http://www.roblox.com/asset/?id=129967478", weight = 10 } }, wave = { { id = "http://www.roblox.com/asset/?id=128777973", weight = 10 } }, point = { { id = "http://www.roblox.com/asset/?id=128853357", weight = 10 } }, dance1 = { { id = "http://www.roblox.com/asset/?id=182435998", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491037", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491065", weight = 10 } }, dance2 = { { id = "http://www.roblox.com/asset/?id=182436842", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491248", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491277", weight = 10 } }, dance3 = { { id = "http://www.roblox.com/asset/?id=182436935", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491368", weight = 10 }, { id = "http://www.roblox.com/asset/?id=182491423", weight = 10 } }, laugh = { { id = "http://www.roblox.com/asset/?id=129423131", weight = 10 } }, cheer = { { id = "http://www.roblox.com/asset/?id=129423030", weight = 10 } }, } local dances = {"dance1", "dance2", "dance3"} local emoteNames = { wave = false, point = false, dance1 = true, dance2 = true, dance3 = true, laugh = false, cheer = false} local function configureAnimationSet(name, fileList) if (animTable[name] ~= nil) then for _, connection in pairs(animTable[name].connections) do connection:disconnect() end end animTable[name] = {} animTable[name].count = 0 animTable[name].totalWeight = 0 animTable[name].connections = {} local config = script:FindFirstChild(name) if (config ~= nil) then table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end)) table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end)) local idx = 1 for _, childPart in pairs(config:GetChildren()) do if (childPart:IsA("Animation")) then table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end)) animTable[name][idx] = {} animTable[name][idx].anim = childPart local weightObject = childPart:FindFirstChild("Weight") if (weightObject == nil) then animTable[name][idx].weight = 1 else animTable[name][idx].weight = weightObject.Value end animTable[name].count = animTable[name].count + 1 animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight idx = idx + 1 end end end if (animTable[name].count <= 0) then for idx, anim in pairs(fileList) do animTable[name][idx] = {} animTable[name][idx].anim = Instance.new("Animation") animTable[name][idx].anim.Name = name animTable[name][idx].anim.AnimationId = anim.id animTable[name][idx].weight = anim.weight animTable[name].count = animTable[name].count + 1 animTable[name].totalWeight = animTable[name].totalWeight + anim.weight end end end local function scriptChildModified(child) local fileList = animNames[child.Name] if (fileList ~= nil) then configureAnimationSet(child.Name, fileList) end end script.ChildAdded:connect(scriptChildModified) script.ChildRemoved:connect(scriptChildModified) local animator = Humanoid and Humanoid:FindFirstChildOfClass("Animator") or nil if animator then local animTracks = animator:GetPlayingAnimationTracks() for i, track in ipairs(animTracks) do track:Stop(0) track:Destroy() end end for name, fileList in pairs(animNames) do configureAnimationSet(name, fileList) end local toolAnim = "None" local toolAnimTime = 0 local jumpAnimTime = 0 local jumpAnimDuration = 0.3 local toolTransitionTime = 0.1 local fallTransitionTime = 0.3 local jumpMaxLimbVelocity = 0.75 local function stopAllAnimations() local oldAnim = currentAnim if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then oldAnim = "idle" end currentAnim = "" currentAnimInstance = nil if (currentAnimKeyframeHandler ~= nil) then currentAnimKeyframeHandler:disconnect() end if (currentAnimTrack ~= nil) then currentAnimTrack:Stop() currentAnimTrack:Destroy() currentAnimTrack = nil end return oldAnim end local function playAnimation(animName, transitionTime, humanoid) local roll = math.random(1, animTable[animName].totalWeight) local origRoll = roll local idx = 1 while (roll > animTable[animName][idx].weight) do roll = roll - animTable[animName][idx].weight idx = idx + 1 end local anim = animTable[animName][idx].anim if (anim ~= currentAnimInstance) then if (currentAnimTrack ~= nil) then currentAnimTrack:Stop(transitionTime) currentAnimTrack:Destroy() end currentAnimSpeed = 1.0 currentAnimTrack = humanoid:LoadAnimation(anim) currentAnimTrack.Priority = Enum.AnimationPriority.Core currentAnimTrack:Play(transitionTime) currentAnim = animName currentAnimInstance = anim if (currentAnimKeyframeHandler ~= nil) then currentAnimKeyframeHandler:disconnect() end currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc) end end local function setAnimationSpeed(speed) if speed ~= currentAnimSpeed then currentAnimSpeed = speed currentAnimTrack:AdjustSpeed(currentAnimSpeed) end end local function keyFrameReachedFunc(frameName) if (frameName == "End") then local repeatAnim = currentAnim if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then repeatAnim = "idle" end local animSpeed = currentAnimSpeed playAnimation(repeatAnim, 0.0, Humanoid) setAnimationSpeed(animSpeed) end end local toolAnimName = "" local toolAnimTrack = nil local toolAnimInstance = nil local currentToolAnimKeyframeHandler = nil local function toolKeyFrameReachedFunc(frameName) if (frameName == "End") then playToolAnimation(toolAnimName, 0.0, Humanoid) end end local function playToolAnimation(animName, transitionTime, humanoid, priority) local roll = math.random(1, animTable[animName].totalWeight) local origRoll = roll local idx = 1 while (roll > animTable[animName][idx].weight) do roll = roll - animTable[animName][idx].weight idx = idx + 1 end local anim = animTable[animName][idx].anim if (toolAnimInstance ~= anim) then if (toolAnimTrack ~= nil) then toolAnimTrack:Stop() toolAnimTrack:Destroy() transitionTime = 0 end toolAnimTrack = humanoid:LoadAnimation(anim) if priority then toolAnimTrack.Priority = priority end toolAnimTrack:Play(transitionTime) toolAnimName = animName toolAnimInstance = anim currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc) end end local function stopToolAnimations() local oldAnim = toolAnimName if (currentToolAnimKeyframeHandler ~= nil) then currentToolAnimKeyframeHandler:disconnect() end toolAnimName = "" toolAnimInstance = nil if (toolAnimTrack ~= nil) then toolAnimTrack:Stop() toolAnimTrack:Destroy() toolAnimTrack = nil end return oldAnim end local function onRunning(speed) if speed > 0.01 then playAnimation("walk", 0.1, Humanoid) if currentAnimInstance and currentAnimInstance.AnimationId == "http://www.roblox.com/asset/?id=180426354" then setAnimationSpeed(speed / 14.5) end pose = "Running" else if emoteNames[currentAnim] == nil then playAnimation("idle", 0.1, Humanoid) pose = "Standing" end end end local function onDied() pose = "Dead" end local function onJumping() playAnimation("jump", 0.1, Humanoid) jumpAnimTime = jumpAnimDuration pose = "Jumping" end local function onClimbing(speed) playAnimation("climb", 0.1, Humanoid) setAnimationSpeed(speed / 12.0) pose = "Climbing" end local function onGettingUp() pose = "GettingUp" end local function onFreeFall() if (jumpAnimTime <= 0) then playAnimation("fall", fallTransitionTime, Humanoid) end pose = "FreeFall" end local function onFallingDown() pose = "FallingDown" end local function onSeated() pose = "Seated" end local function onPlatformStanding() pose = "PlatformStanding" end local function onSwimming(speed) if speed > 0 then pose = "Running" else pose = "Standing" end end local function getTool() return c and c:FindFirstChildOfClass("Tool") end local function getToolAnim(tool) for _, c in ipairs(tool:GetChildren()) do if c.Name == "toolanim" and c.className == "StringValue" then return c end end return nil end local function animateTool() if (toolAnim == "None") then playToolAnimation("toolnone", toolTransitionTime, Humanoid, Enum.AnimationPriority.Idle) return end if (toolAnim == "Slash") then playToolAnimation("toolslash", 0, Humanoid, Enum.AnimationPriority.Action) return end if (toolAnim == "Lunge") then playToolAnimation("toollunge", 0, Humanoid, Enum.AnimationPriority.Action) return end end local function moveSit() RightShoulder.MaxVelocity = 0.15 LeftShoulder.MaxVelocity = 0.15 RightShoulder:SetDesiredAngle(3.14 /2) LeftShoulder:SetDesiredAngle(-3.14 /2) RightHip:SetDesiredAngle(3.14 /2) LeftHip:SetDesiredAngle(-3.14 /2) end local lastTick = 0 local function move(time) local amplitude = 1 local frequency = 1 local deltaTime = time - lastTick lastTick = time local climbFudge = 0 local setAngles = false if (jumpAnimTime > 0) then jumpAnimTime = jumpAnimTime - deltaTime end if (pose == "FreeFall" and jumpAnimTime <= 0) then playAnimation("fall", fallTransitionTime, Humanoid) elseif (pose == "Seated") then playAnimation("sit", 0.5, Humanoid) return elseif (pose == "Running") then playAnimation("walk", 0.1, Humanoid) elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then stopAllAnimations() amplitude = 0.1 frequency = 1 setAngles = true end if (setAngles) then local desiredAngle = amplitude * math.sin(time * frequency) RightShoulder:SetDesiredAngle(desiredAngle + climbFudge) LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge) RightHip:SetDesiredAngle(-desiredAngle) LeftHip:SetDesiredAngle(-desiredAngle) end local tool = getTool() if tool and tool:FindFirstChild("Handle") then local animStringValueObject = getToolAnim(tool) if animStringValueObject then toolAnim = animStringValueObject.Value animStringValueObject.Parent = nil toolAnimTime = time + .3 end if time > toolAnimTime then toolAnimTime = 0 toolAnim = "None" end animateTool() else stopToolAnimations() toolAnim = "None" toolAnimInstance = nil toolAnimTime = 0 end end Humanoid.Died:connect(onDied) Humanoid.Running:connect(onRunning) Humanoid.Jumping:connect(onJumping) Humanoid.Climbing:connect(onClimbing) Humanoid.GettingUp:connect(onGettingUp) Humanoid.FreeFalling:connect(onFreeFall) Humanoid.FallingDown:connect(onFallingDown) Humanoid.Seated:connect(onSeated) Humanoid.PlatformStanding:connect(onPlatformStanding) Humanoid.Swimming:connect(onSwimming) game:GetService("Players").LocalPlayer.Chatted:connect(function(msg) local emote = "" if msg == "/e dance" then emote = dances[math.random(1, #dances)] elseif (string.sub(msg, 1, 3) == "/e ") then emote = string.sub(msg, 4) elseif (string.sub(msg, 1, 7) == "/emote ") then emote = string.sub(msg, 8) end if (pose == "Standing" and emoteNames[emote] ~= nil) then playAnimation(emote, 0.1, Humanoid) end end) playAnimation("idle", 0.1, Humanoid) pose = "Standing" tdelay(0, function() while c do local _, time = wait(0.1) if (script.Parent == c) and (not script.Disabled) then move(time) end end end) end
  730. end
  731.  
  732. local torso1 = torso
  733. torso = gp(c, "Torso", "BasePart") or ((not R15toR6) and gp(c, torso.Name, "BasePart"))
  734. if (typeof(hedafterneck) == "Instance") and head and torso and torso1 then
  735. local conNeck, conTorso, conTorso1 = nil, nil, nil
  736. local aligns = {}
  737. local function enableAligns()
  738. conNeck:Disconnect()
  739. conTorso:Disconnect()
  740. conTorso1:Disconnect()
  741. for i, v in pairs(aligns) do
  742. v.Enabled = true
  743. end
  744. end
  745. conNeck = hedafterneck.Changed:Connect(function(prop)
  746. if table.find({"Part0", "Part1", "Parent"}, prop) then
  747. enableAligns()
  748. end
  749. end)
  750. conTorso = torso:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  751. conTorso1 = torso1:GetPropertyChangedSignal("Parent"):Connect(enableAligns)
  752. for i, v in pairs(getdescendants(head)) do
  753. if isa(v, "AlignPosition") or isa(v, "AlignOrientation") then
  754. i = tostring(i)
  755. aligns[i] = v
  756. v:GetPropertyChangedSignal("Parent"):Connect(function()
  757. aligns[i] = nil
  758. end)
  759. v.Enabled = false
  760. end
  761. end
  762. end
  763.  
  764. local flingpart0 = gp(model, flingpart, "BasePart") or gp(gp(model, flingpart, "Accessory"), "Handle", "BasePart")
  765. local flingpart1 = gp(c, flingpart, "BasePart") or gp(gp(c, flingpart, "Accessory"), "Handle", "BasePart")
  766.  
  767. local fling = function() end
  768. if flingpart0 and flingpart1 then
  769. flingpart0:GetPropertyChangedSignal("Parent"):Connect(function()
  770. if not (flingpart0 and flingpart0.Parent) then
  771. flingpart0 = nil
  772. fling = function() end
  773. end
  774. end)
  775. flingpart0.Archivable = true
  776. flingpart1:GetPropertyChangedSignal("Parent"):Connect(function()
  777. if not (flingpart1 and flingpart1.Parent) then
  778. flingpart1 = nil
  779. fling = function() end
  780. end
  781. end)
  782. local att0 = gp(flingpart0, "att0_" .. flingpart0.Name, "Attachment")
  783. local att1 = gp(flingpart1, "att1_" .. flingpart1.Name, "Attachment")
  784. if att0 and att1 then
  785. att0:GetPropertyChangedSignal("Parent"):Connect(function()
  786. if not (att0 and att0.Parent) then
  787. att0 = nil
  788. fling = function() end
  789. end
  790. end)
  791. att1:GetPropertyChangedSignal("Parent"):Connect(function()
  792. if not (att1 and att1.Parent) then
  793. att1 = nil
  794. fling = function() end
  795. end
  796. end)
  797. local lastfling = nil
  798. local mouse = lp:GetMouse()
  799. fling = function(target, duration, rotVelocity)
  800. if typeof(target) == "Instance" then
  801. if isa(target, "BasePart") then
  802. target = target.Position
  803. elseif isa(target, "Model") then
  804. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  805. if target then
  806. target = target.Position
  807. else
  808. return
  809. end
  810. elseif isa(target, "Humanoid") then
  811. target = target.Parent
  812. if not (target and isa(target, "Model")) then
  813. return
  814. end
  815. target = gp(target, "HumanoidRootPart", "BasePart") or gp(target, "Torso", "BasePart") or gp(target, "UpperTorso", "BasePart") or target:FindFirstChildWhichIsA("BasePart")
  816. if target then
  817. target = target.Position
  818. else
  819. return
  820. end
  821. else
  822. return
  823. end
  824. elseif typeof(target) == "CFrame" then
  825. target = target.Position
  826. elseif typeof(target) ~= "Vector3" then
  827. target = mouse.Hit
  828. if target then
  829. target = target.Position
  830. else
  831. return
  832. end
  833. end
  834. if target.Y < ws.FallenPartsDestroyHeight + 5 then
  835. target = v3(target.X, ws.FallenPartsDestroyHeight + 5, target.Z)
  836. end
  837. lastfling = target
  838. if type(duration) ~= "number" then
  839. duration = tonumber(duration) or 0.5
  840. end
  841. if typeof(rotVelocity) ~= "Vector3" then
  842. rotVelocity = v3(20000, 20000, 20000)
  843. end
  844. if not (target and flingpart0 and flingpart1 and att0 and att1) then
  845. return
  846. end
  847. flingpart0.Archivable = true
  848. local flingpart = clone(flingpart0)
  849. flingpart.Transparency = 1
  850. flingpart.CanCollide = false
  851. flingpart.Name = "flingpart_" .. flingpart0.Name
  852. flingpart.Anchored = true
  853. flingpart.Velocity = v3_0
  854. flingpart.RotVelocity = v3_0
  855. flingpart.Position = target
  856. flingpart:GetPropertyChangedSignal("Parent"):Connect(function()
  857. if not (flingpart and flingpart.Parent) then
  858. flingpart = nil
  859. end
  860. end)
  861. flingpart.Parent = flingpart1
  862. if flingpart0.Transparency > 0.5 then
  863. flingpart0.Transparency = 0.5
  864. end
  865. att1.Parent = flingpart
  866. local con = nil
  867. local rotchg = v3(0, rotVelocity.Unit.Y * -1000, 0)
  868. con = heartbeat:Connect(function(delta)
  869. if target and (lastfling == target) and flingpart and flingpart0 and flingpart1 and att0 and att1 then
  870. flingpart.Orientation += rotchg * delta
  871. flingpart0.RotVelocity = rotVelocity
  872. else
  873. con:Disconnect()
  874. end
  875. end)
  876. if alignmode ~= 4 then
  877. local con = nil
  878. con = renderstepped:Connect(function()
  879. if flingpart0 and target then
  880. flingpart0.RotVelocity = v3_0
  881. else
  882. con:Disconnect()
  883. end
  884. end)
  885. end
  886. twait(duration)
  887. if lastfling ~= target then
  888. if flingpart then
  889. if att1 and (att1.Parent == flingpart) then
  890. att1.Parent = flingpart1
  891. end
  892. pcall(destroy, flingpart)
  893. end
  894. return
  895. end
  896. target = nil
  897. if not (flingpart and flingpart0 and flingpart1 and att0 and att1) then
  898. return
  899. end
  900. flingpart0.RotVelocity = v3_0
  901. att1.Parent = flingpart1
  902. pcall(destroy, flingpart)
  903. end
  904. end
  905. end
  906.  
  907. lp:GetMouse().Button1Down:Connect(fling) --click fling
  908.  
  909.  
  910.  
  911.  
  912.  
  913. for i,v in next, game:GetService("Players").LocalPlayer.Character:GetDescendants() do
  914. if v:IsA("BasePart") and v.Name ~="HumanoidRootPart" then
  915. game:GetService("RunService").Heartbeat:connect(function()
  916. v.Velocity = Vector3.new(45,0,0)
  917. end)
  918. end
  919. end
  920.  
  921. Bypass = "death"
  922. loadstring(game:GetObjects("rbxassetid://5325226148")[1].Source)()
  923. -----OPTIONS
  924. local ToolName = "Back_AccAccessory" ----- the hats name on explorer/dex (not name in catalog)
  925. local NoSound = false ----- sound or no sound (Background Music)
  926. local OldModel = false ----- Use Old Model or your accessory
  927.  
  928. local IsDead = false
  929. local StateMover = true
  930.  
  931. local playerss = workspace.non
  932. local maybe = playerss[ToolName].Handle
  933. local bbv,bullet
  934. if Bypass == "death" then
  935. bullet = game.Players.LocalPlayer.Character["HumanoidRootPart"]
  936. bullet.Transparency = 0
  937. bullet.Massless = true
  938. if bullet:FindFirstChildOfClass("Attachment") then
  939. for _,v in pairs(bullet:GetChildren()) do
  940. if v:IsA("Attachment") then
  941. v:Destroy()
  942. end
  943. end
  944. end
  945.  
  946. bbv = Instance.new("BodyPosition",bullet)
  947. bbv.Position = playerss.Torso.CFrame.p
  948. end
  949.  
  950.  
  951. maybe:FindFirstChildOfClass("AlignPosition").Name = "AlignPosition2"
  952. maybe:FindFirstChildOfClass("AlignOrientation").Name = "AlignOrientation2"
  953.  
  954. playerss.Torso.WaistBackAttachment.Position = Vector3.new(-0, 2, 0.6)
  955. playerss.Torso.WaistBackAttachment.Orientation = Vector3.new(-4.16, -190, 99.8)
  956.  
  957.  
  958.  
  959. local CDDF = {}
  960. local DamageFling = function(DmgPer)
  961. if IsDead or Bypass ~= "death" or (DmgPer.Name == playerss.Name and DmgPer.Name == "non") or CDDF[DmgPer] or not DmgPer or not DmgPer:FindFirstChildOfClass("Humanoid") or DmgPer:FindFirstChildOfClass("Humanoid").Health <= 0 then return end
  962. CDDF[DmgPer] = true; StateMover = false
  963. local PosFling = (DmgPer:FindFirstChild("HumanoidRootPart") and DmgPer:FindFirstChild("HumanoidRootPart") .CFrame.p) or (DmgPer:FindFirstChildOfClass("Part") and DmgPer:FindFirstChildOfClass("Part").CFrame.p)
  964. bbav = Instance.new("BodyAngularVelocity",bullet)
  965. bbav.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  966. bbav.P = 20000
  967. bbav.AngularVelocity = Vector3.new(10000,10000,10000)
  968. game:GetService("Debris"):AddItem(bbav,0.1)
  969. bullet.Rotation = playerss.Torso.Rotation
  970. for _=1,15 do
  971. bbv.Position = PosFling
  972. bullet.Position = PosFling
  973. wait(0.03)
  974. end
  975. bbv.Position = playerss.Torso.CFrame.p
  976. bullet.Position = playerss.Torso.CFrame.p
  977. CDDF[DmgPer] = false; StateMover = true
  978. end
  979.  
  980. cors = {}
  981. mas = Instance.new("Model",game:GetService("Lighting"))
  982. Model0 = Instance.new("Model")
  983. Part1 = Instance.new("Part")
  984. SpecialMesh2 = Instance.new("SpecialMesh")
  985. Part3 = Instance.new("Part")
  986. SpecialMesh4 = Instance.new("SpecialMesh")
  987. Weld5 = Instance.new("Weld")
  988. Weld6 = Instance.new("Weld")
  989. Weld7 = Instance.new("Weld")
  990. Weld8 = Instance.new("Weld")
  991. Weld9 = Instance.new("Weld")
  992. Weld10 = Instance.new("Weld")
  993. Weld11 = Instance.new("Weld")
  994. Weld12 = Instance.new("Weld")
  995. Weld13 = Instance.new("Weld")
  996. Weld14 = Instance.new("Weld")
  997. Weld15 = Instance.new("Weld")
  998. Weld16 = Instance.new("Weld")
  999. Weld17 = Instance.new("Weld")
  1000. Weld18 = Instance.new("Weld")
  1001. Weld19 = Instance.new("Weld")
  1002. Weld20 = Instance.new("Weld")
  1003. Weld21 = Instance.new("Weld")
  1004. Weld22 = Instance.new("Weld")
  1005. Weld23 = Instance.new("Weld")
  1006. Weld24 = Instance.new("Weld")
  1007. Weld25 = Instance.new("Weld")
  1008. Weld26 = Instance.new("Weld")
  1009. Weld27 = Instance.new("Weld")
  1010. Weld28 = Instance.new("Weld")
  1011. Weld29 = Instance.new("Weld")
  1012. Weld30 = Instance.new("Weld")
  1013. Weld31 = Instance.new("Weld")
  1014. Weld32 = Instance.new("Weld")
  1015. Weld33 = Instance.new("Weld")
  1016. Weld34 = Instance.new("Weld")
  1017. Weld35 = Instance.new("Weld")
  1018. Weld36 = Instance.new("Weld")
  1019. Weld37 = Instance.new("Weld")
  1020. Weld38 = Instance.new("Weld")
  1021. Weld39 = Instance.new("Weld")
  1022. Weld40 = Instance.new("Weld")
  1023. Weld41 = Instance.new("Weld")
  1024. Weld42 = Instance.new("Weld")
  1025. Weld43 = Instance.new("Weld")
  1026. Weld44 = Instance.new("Weld")
  1027. Weld45 = Instance.new("Weld")
  1028. Weld46 = Instance.new("Weld")
  1029. Weld47 = Instance.new("Weld")
  1030. Weld48 = Instance.new("Weld")
  1031. Weld49 = Instance.new("Weld")
  1032. Weld50 = Instance.new("Weld")
  1033. Weld51 = Instance.new("Weld")
  1034. Weld52 = Instance.new("Weld")
  1035. Weld53 = Instance.new("Weld")
  1036. Weld54 = Instance.new("Weld")
  1037. Weld55 = Instance.new("Weld")
  1038. Weld56 = Instance.new("Weld")
  1039. Weld57 = Instance.new("Weld")
  1040. Weld58 = Instance.new("Weld")
  1041. Weld59 = Instance.new("Weld")
  1042. Weld60 = Instance.new("Weld")
  1043. Weld61 = Instance.new("Weld")
  1044. Weld62 = Instance.new("Weld")
  1045. Weld63 = Instance.new("Weld")
  1046. Weld64 = Instance.new("Weld")
  1047. Weld65 = Instance.new("Weld")
  1048. Weld66 = Instance.new("Weld")
  1049. Weld67 = Instance.new("Weld")
  1050. Weld68 = Instance.new("Weld")
  1051. Weld69 = Instance.new("Weld")
  1052. Weld70 = Instance.new("Weld")
  1053. Weld71 = Instance.new("Weld")
  1054. Weld72 = Instance.new("Weld")
  1055. Weld73 = Instance.new("Weld")
  1056. Weld74 = Instance.new("Weld")
  1057. Weld75 = Instance.new("Weld")
  1058. Weld76 = Instance.new("Weld")
  1059. Weld77 = Instance.new("Weld")
  1060. Weld78 = Instance.new("Weld")
  1061. Weld79 = Instance.new("Weld")
  1062. Weld80 = Instance.new("Weld")
  1063. Weld81 = Instance.new("Weld")
  1064. Weld82 = Instance.new("Weld")
  1065. Weld83 = Instance.new("Weld")
  1066. Weld84 = Instance.new("Weld")
  1067. Weld85 = Instance.new("Weld")
  1068. Weld86 = Instance.new("Weld")
  1069. Weld87 = Instance.new("Weld")
  1070. Weld88 = Instance.new("Weld")
  1071. Weld89 = Instance.new("Weld")
  1072. Weld90 = Instance.new("Weld")
  1073. Weld91 = Instance.new("Weld")
  1074. Weld92 = Instance.new("Weld")
  1075. Weld93 = Instance.new("Weld")
  1076. Weld94 = Instance.new("Weld")
  1077. Weld95 = Instance.new("Weld")
  1078. Weld96 = Instance.new("Weld")
  1079. Weld97 = Instance.new("Weld")
  1080. Weld98 = Instance.new("Weld")
  1081. Weld99 = Instance.new("Weld")
  1082. Weld100 = Instance.new("Weld")
  1083. Weld101 = Instance.new("Weld")
  1084. Weld102 = Instance.new("Weld")
  1085. Weld103 = Instance.new("Weld")
  1086. Weld104 = Instance.new("Weld")
  1087. Weld105 = Instance.new("Weld")
  1088. Weld106 = Instance.new("Weld")
  1089. Weld107 = Instance.new("Weld")
  1090. Weld108 = Instance.new("Weld")
  1091. Weld109 = Instance.new("Weld")
  1092. Weld110 = Instance.new("Weld")
  1093. Weld111 = Instance.new("Weld")
  1094. Weld112 = Instance.new("Weld")
  1095. Weld113 = Instance.new("Weld")
  1096. Weld114 = Instance.new("Weld")
  1097. Weld115 = Instance.new("Weld")
  1098. Weld116 = Instance.new("Weld")
  1099. Weld117 = Instance.new("Weld")
  1100. Weld118 = Instance.new("Weld")
  1101. Weld119 = Instance.new("Weld")
  1102. Weld120 = Instance.new("Weld")
  1103. Weld121 = Instance.new("Weld")
  1104. Weld122 = Instance.new("Weld")
  1105. Weld123 = Instance.new("Weld")
  1106. Weld124 = Instance.new("Weld")
  1107. Weld125 = Instance.new("Weld")
  1108. Weld126 = Instance.new("Weld")
  1109. Weld127 = Instance.new("Weld")
  1110. Weld128 = Instance.new("Weld")
  1111. Weld129 = Instance.new("Weld")
  1112. Weld130 = Instance.new("Weld")
  1113. Weld131 = Instance.new("Weld")
  1114. Weld132 = Instance.new("Weld")
  1115. Weld133 = Instance.new("Weld")
  1116. Weld134 = Instance.new("Weld")
  1117. Weld135 = Instance.new("Weld")
  1118. Weld136 = Instance.new("Weld")
  1119. Weld137 = Instance.new("Weld")
  1120. Weld138 = Instance.new("Weld")
  1121. Weld139 = Instance.new("Weld")
  1122. Weld140 = Instance.new("Weld")
  1123. Weld141 = Instance.new("Weld")
  1124. Weld142 = Instance.new("Weld")
  1125. Weld143 = Instance.new("Weld")
  1126. Weld144 = Instance.new("Weld")
  1127. Weld145 = Instance.new("Weld")
  1128. Weld146 = Instance.new("Weld")
  1129. Weld147 = Instance.new("Weld")
  1130. Weld148 = Instance.new("Weld")
  1131. Weld149 = Instance.new("Weld")
  1132. Weld150 = Instance.new("Weld")
  1133. Weld151 = Instance.new("Weld")
  1134. Weld152 = Instance.new("Weld")
  1135. Weld153 = Instance.new("Weld")
  1136. Weld154 = Instance.new("Weld")
  1137. Weld155 = Instance.new("Weld")
  1138. Weld156 = Instance.new("Weld")
  1139. Weld157 = Instance.new("Weld")
  1140. Weld158 = Instance.new("Weld")
  1141. Weld159 = Instance.new("Weld")
  1142. Weld160 = Instance.new("Weld")
  1143. Weld161 = Instance.new("Weld")
  1144. Weld162 = Instance.new("Weld")
  1145. Part163 = Instance.new("Part")
  1146. SpecialMesh164 = Instance.new("SpecialMesh")
  1147. Part165 = Instance.new("Part")
  1148. SpecialMesh166 = Instance.new("SpecialMesh")
  1149. Part167 = Instance.new("Part")
  1150. SpecialMesh168 = Instance.new("SpecialMesh")
  1151. Part169 = Instance.new("Part")
  1152. SpecialMesh170 = Instance.new("SpecialMesh")
  1153. Part171 = Instance.new("Part")
  1154. SpecialMesh172 = Instance.new("SpecialMesh")
  1155. Part173 = Instance.new("Part")
  1156. SpecialMesh174 = Instance.new("SpecialMesh")
  1157. Part175 = Instance.new("Part")
  1158. SpecialMesh176 = Instance.new("SpecialMesh")
  1159. Part177 = Instance.new("Part")
  1160. SpecialMesh178 = Instance.new("SpecialMesh")
  1161. Part179 = Instance.new("Part")
  1162. SpecialMesh180 = Instance.new("SpecialMesh")
  1163. Part181 = Instance.new("Part")
  1164. SpecialMesh182 = Instance.new("SpecialMesh")
  1165. Part183 = Instance.new("Part")
  1166. SpecialMesh184 = Instance.new("SpecialMesh")
  1167. Part185 = Instance.new("Part")
  1168. SpecialMesh186 = Instance.new("SpecialMesh")
  1169. Part187 = Instance.new("Part")
  1170. SpecialMesh188 = Instance.new("SpecialMesh")
  1171. Part189 = Instance.new("Part")
  1172. SpecialMesh190 = Instance.new("SpecialMesh")
  1173. Part191 = Instance.new("Part")
  1174. SpecialMesh192 = Instance.new("SpecialMesh")
  1175. Part193 = Instance.new("Part")
  1176. SpecialMesh194 = Instance.new("SpecialMesh")
  1177. Part195 = Instance.new("Part")
  1178. SpecialMesh196 = Instance.new("SpecialMesh")
  1179. Part197 = Instance.new("Part")
  1180. SpecialMesh198 = Instance.new("SpecialMesh")
  1181. Part199 = Instance.new("Part")
  1182. SpecialMesh200 = Instance.new("SpecialMesh")
  1183. Part201 = Instance.new("Part")
  1184. SpecialMesh202 = Instance.new("SpecialMesh")
  1185. Part203 = Instance.new("Part")
  1186. SpecialMesh204 = Instance.new("SpecialMesh")
  1187. Part205 = Instance.new("Part")
  1188. SpecialMesh206 = Instance.new("SpecialMesh")
  1189. Part207 = Instance.new("Part")
  1190. SpecialMesh208 = Instance.new("SpecialMesh")
  1191. Part209 = Instance.new("Part")
  1192. SpecialMesh210 = Instance.new("SpecialMesh")
  1193. Part211 = Instance.new("Part")
  1194. SpecialMesh212 = Instance.new("SpecialMesh")
  1195. Part213 = Instance.new("Part")
  1196. SpecialMesh214 = Instance.new("SpecialMesh")
  1197. Part215 = Instance.new("Part")
  1198. SpecialMesh216 = Instance.new("SpecialMesh")
  1199. Part217 = Instance.new("Part")
  1200. SpecialMesh218 = Instance.new("SpecialMesh")
  1201. Part219 = Instance.new("Part")
  1202. SpecialMesh220 = Instance.new("SpecialMesh")
  1203. Part221 = Instance.new("Part")
  1204. SpecialMesh222 = Instance.new("SpecialMesh")
  1205. Part223 = Instance.new("Part")
  1206. SpecialMesh224 = Instance.new("SpecialMesh")
  1207. Part225 = Instance.new("Part")
  1208. SpecialMesh226 = Instance.new("SpecialMesh")
  1209. Part227 = Instance.new("Part")
  1210. SpecialMesh228 = Instance.new("SpecialMesh")
  1211. Part229 = Instance.new("Part")
  1212. SpecialMesh230 = Instance.new("SpecialMesh")
  1213. Part231 = Instance.new("Part")
  1214. SpecialMesh232 = Instance.new("SpecialMesh")
  1215. Part233 = Instance.new("Part")
  1216. SpecialMesh234 = Instance.new("SpecialMesh")
  1217. Part235 = Instance.new("Part")
  1218. SpecialMesh236 = Instance.new("SpecialMesh")
  1219. Part237 = Instance.new("Part")
  1220. SpecialMesh238 = Instance.new("SpecialMesh")
  1221. Part239 = Instance.new("Part")
  1222. SpecialMesh240 = Instance.new("SpecialMesh")
  1223. Part241 = Instance.new("Part")
  1224. SpecialMesh242 = Instance.new("SpecialMesh")
  1225. Part243 = Instance.new("Part")
  1226. SpecialMesh244 = Instance.new("SpecialMesh")
  1227. Part245 = Instance.new("Part")
  1228. SpecialMesh246 = Instance.new("SpecialMesh")
  1229. Part247 = Instance.new("Part")
  1230. SpecialMesh248 = Instance.new("SpecialMesh")
  1231. Part249 = Instance.new("Part")
  1232. SpecialMesh250 = Instance.new("SpecialMesh")
  1233. Part251 = Instance.new("Part")
  1234. SpecialMesh252 = Instance.new("SpecialMesh")
  1235. Part253 = Instance.new("Part")
  1236. SpecialMesh254 = Instance.new("SpecialMesh")
  1237. Part255 = Instance.new("Part")
  1238. SpecialMesh256 = Instance.new("SpecialMesh")
  1239. Part257 = Instance.new("Part")
  1240. SpecialMesh258 = Instance.new("SpecialMesh")
  1241. Part259 = Instance.new("Part")
  1242. SpecialMesh260 = Instance.new("SpecialMesh")
  1243. Part261 = Instance.new("Part")
  1244. SpecialMesh262 = Instance.new("SpecialMesh")
  1245. Part263 = Instance.new("Part")
  1246. SpecialMesh264 = Instance.new("SpecialMesh")
  1247. Part265 = Instance.new("Part")
  1248. SpecialMesh266 = Instance.new("SpecialMesh")
  1249. Part267 = Instance.new("Part")
  1250. SpecialMesh268 = Instance.new("SpecialMesh")
  1251. Part269 = Instance.new("Part")
  1252. SpecialMesh270 = Instance.new("SpecialMesh")
  1253. Part271 = Instance.new("Part")
  1254. SpecialMesh272 = Instance.new("SpecialMesh")
  1255. Part273 = Instance.new("Part")
  1256. SpecialMesh274 = Instance.new("SpecialMesh")
  1257. Part275 = Instance.new("Part")
  1258. SpecialMesh276 = Instance.new("SpecialMesh")
  1259. Part277 = Instance.new("Part")
  1260. SpecialMesh278 = Instance.new("SpecialMesh")
  1261. Part279 = Instance.new("Part")
  1262. SpecialMesh280 = Instance.new("SpecialMesh")
  1263. Part281 = Instance.new("Part")
  1264. SpecialMesh282 = Instance.new("SpecialMesh")
  1265. Part283 = Instance.new("Part")
  1266. SpecialMesh284 = Instance.new("SpecialMesh")
  1267. Part285 = Instance.new("Part")
  1268. SpecialMesh286 = Instance.new("SpecialMesh")
  1269. Part287 = Instance.new("Part")
  1270. SpecialMesh288 = Instance.new("SpecialMesh")
  1271. Part289 = Instance.new("Part")
  1272. SpecialMesh290 = Instance.new("SpecialMesh")
  1273. Part291 = Instance.new("Part")
  1274. SpecialMesh292 = Instance.new("SpecialMesh")
  1275. Part293 = Instance.new("Part")
  1276. SpecialMesh294 = Instance.new("SpecialMesh")
  1277. Part295 = Instance.new("Part")
  1278. SpecialMesh296 = Instance.new("SpecialMesh")
  1279. Part297 = Instance.new("Part")
  1280. SpecialMesh298 = Instance.new("SpecialMesh")
  1281. Part299 = Instance.new("Part")
  1282. SpecialMesh300 = Instance.new("SpecialMesh")
  1283. Part301 = Instance.new("Part")
  1284. SpecialMesh302 = Instance.new("SpecialMesh")
  1285. Part303 = Instance.new("Part")
  1286. SpecialMesh304 = Instance.new("SpecialMesh")
  1287. Part305 = Instance.new("Part")
  1288. SpecialMesh306 = Instance.new("SpecialMesh")
  1289. Part307 = Instance.new("Part")
  1290. SpecialMesh308 = Instance.new("SpecialMesh")
  1291. Part309 = Instance.new("Part")
  1292. SpecialMesh310 = Instance.new("SpecialMesh")
  1293. Part311 = Instance.new("Part")
  1294. SpecialMesh312 = Instance.new("SpecialMesh")
  1295. Part313 = Instance.new("Part")
  1296. SpecialMesh314 = Instance.new("SpecialMesh")
  1297. Part315 = Instance.new("Part")
  1298. SpecialMesh316 = Instance.new("SpecialMesh")
  1299. Part317 = Instance.new("Part")
  1300. SpecialMesh318 = Instance.new("SpecialMesh")
  1301. Part319 = Instance.new("Part")
  1302. SpecialMesh320 = Instance.new("SpecialMesh")
  1303. Part321 = Instance.new("Part")
  1304. SpecialMesh322 = Instance.new("SpecialMesh")
  1305. Part323 = Instance.new("Part")
  1306. SpecialMesh324 = Instance.new("SpecialMesh")
  1307. Part325 = Instance.new("Part")
  1308. SpecialMesh326 = Instance.new("SpecialMesh")
  1309. Part327 = Instance.new("Part")
  1310. SpecialMesh328 = Instance.new("SpecialMesh")
  1311. Part329 = Instance.new("Part")
  1312. SpecialMesh330 = Instance.new("SpecialMesh")
  1313. Part331 = Instance.new("Part")
  1314. SpecialMesh332 = Instance.new("SpecialMesh")
  1315. Part333 = Instance.new("Part")
  1316. SpecialMesh334 = Instance.new("SpecialMesh")
  1317. Part335 = Instance.new("Part")
  1318. SpecialMesh336 = Instance.new("SpecialMesh")
  1319. Part337 = Instance.new("Part")
  1320. SpecialMesh338 = Instance.new("SpecialMesh")
  1321. Part339 = Instance.new("Part")
  1322. SpecialMesh340 = Instance.new("SpecialMesh")
  1323. Part341 = Instance.new("Part")
  1324. SpecialMesh342 = Instance.new("SpecialMesh")
  1325. Part343 = Instance.new("Part")
  1326. SpecialMesh344 = Instance.new("SpecialMesh")
  1327. Part345 = Instance.new("Part")
  1328. SpecialMesh346 = Instance.new("SpecialMesh")
  1329. Part347 = Instance.new("Part")
  1330. SpecialMesh348 = Instance.new("SpecialMesh")
  1331. Part349 = Instance.new("Part")
  1332. SpecialMesh350 = Instance.new("SpecialMesh")
  1333. Part351 = Instance.new("Part")
  1334. SpecialMesh352 = Instance.new("SpecialMesh")
  1335. Part353 = Instance.new("Part")
  1336. SpecialMesh354 = Instance.new("SpecialMesh")
  1337. Part355 = Instance.new("Part")
  1338. SpecialMesh356 = Instance.new("SpecialMesh")
  1339. Part357 = Instance.new("Part")
  1340. SpecialMesh358 = Instance.new("SpecialMesh")
  1341. Part359 = Instance.new("Part")
  1342. SpecialMesh360 = Instance.new("SpecialMesh")
  1343. Part361 = Instance.new("Part")
  1344. SpecialMesh362 = Instance.new("SpecialMesh")
  1345. Part363 = Instance.new("Part")
  1346. SpecialMesh364 = Instance.new("SpecialMesh")
  1347. Part365 = Instance.new("Part")
  1348. SpecialMesh366 = Instance.new("SpecialMesh")
  1349. Part367 = Instance.new("Part")
  1350. SpecialMesh368 = Instance.new("SpecialMesh")
  1351. Part369 = Instance.new("Part")
  1352. SpecialMesh370 = Instance.new("SpecialMesh")
  1353. Part371 = Instance.new("Part")
  1354. SpecialMesh372 = Instance.new("SpecialMesh")
  1355. Part373 = Instance.new("Part")
  1356. SpecialMesh374 = Instance.new("SpecialMesh")
  1357. Part375 = Instance.new("Part")
  1358. SpecialMesh376 = Instance.new("SpecialMesh")
  1359. Part377 = Instance.new("Part")
  1360. SpecialMesh378 = Instance.new("SpecialMesh")
  1361. Part379 = Instance.new("Part")
  1362. SpecialMesh380 = Instance.new("SpecialMesh")
  1363. Part381 = Instance.new("Part")
  1364. SpecialMesh382 = Instance.new("SpecialMesh")
  1365. Part383 = Instance.new("Part")
  1366. SpecialMesh384 = Instance.new("SpecialMesh")
  1367. Part385 = Instance.new("Part")
  1368. SpecialMesh386 = Instance.new("SpecialMesh")
  1369. Part387 = Instance.new("Part")
  1370. SpecialMesh388 = Instance.new("SpecialMesh")
  1371. Part389 = Instance.new("Part")
  1372. SpecialMesh390 = Instance.new("SpecialMesh")
  1373. Part391 = Instance.new("Part")
  1374. SpecialMesh392 = Instance.new("SpecialMesh")
  1375. Part393 = Instance.new("Part")
  1376. SpecialMesh394 = Instance.new("SpecialMesh")
  1377. Part395 = Instance.new("Part")
  1378. SpecialMesh396 = Instance.new("SpecialMesh")
  1379. Part397 = Instance.new("Part")
  1380. SpecialMesh398 = Instance.new("SpecialMesh")
  1381. Part399 = Instance.new("Part")
  1382. SpecialMesh400 = Instance.new("SpecialMesh")
  1383. Part401 = Instance.new("Part")
  1384. SpecialMesh402 = Instance.new("SpecialMesh")
  1385. Part403 = Instance.new("Part")
  1386. SpecialMesh404 = Instance.new("SpecialMesh")
  1387. Part405 = Instance.new("Part")
  1388. SpecialMesh406 = Instance.new("SpecialMesh")
  1389. Part407 = Instance.new("Part")
  1390. SpecialMesh408 = Instance.new("SpecialMesh")
  1391. Part409 = Instance.new("Part")
  1392. SpecialMesh410 = Instance.new("SpecialMesh")
  1393. Part411 = Instance.new("Part")
  1394. SpecialMesh412 = Instance.new("SpecialMesh")
  1395. Part413 = Instance.new("Part")
  1396. SpecialMesh414 = Instance.new("SpecialMesh")
  1397. Part415 = Instance.new("Part")
  1398. SpecialMesh416 = Instance.new("SpecialMesh")
  1399. Part417 = Instance.new("Part")
  1400. SpecialMesh418 = Instance.new("SpecialMesh")
  1401. Part419 = Instance.new("Part")
  1402. SpecialMesh420 = Instance.new("SpecialMesh")
  1403. Part421 = Instance.new("Part")
  1404. SpecialMesh422 = Instance.new("SpecialMesh")
  1405. Part423 = Instance.new("Part")
  1406. SpecialMesh424 = Instance.new("SpecialMesh")
  1407. Part425 = Instance.new("Part")
  1408. SpecialMesh426 = Instance.new("SpecialMesh")
  1409. Part427 = Instance.new("Part")
  1410. SpecialMesh428 = Instance.new("SpecialMesh")
  1411. Part429 = Instance.new("Part")
  1412. SpecialMesh430 = Instance.new("SpecialMesh")
  1413. Part431 = Instance.new("Part")
  1414. SpecialMesh432 = Instance.new("SpecialMesh")
  1415. Part433 = Instance.new("Part")
  1416. SpecialMesh434 = Instance.new("SpecialMesh")
  1417. Part435 = Instance.new("Part")
  1418. SpecialMesh436 = Instance.new("SpecialMesh")
  1419. Part437 = Instance.new("Part")
  1420. SpecialMesh438 = Instance.new("SpecialMesh")
  1421. Part439 = Instance.new("Part")
  1422. SpecialMesh440 = Instance.new("SpecialMesh")
  1423. Part441 = Instance.new("Part")
  1424. SpecialMesh442 = Instance.new("SpecialMesh")
  1425. Part443 = Instance.new("Part")
  1426. SpecialMesh444 = Instance.new("SpecialMesh")
  1427. Part445 = Instance.new("Part")
  1428. SpecialMesh446 = Instance.new("SpecialMesh")
  1429. Part447 = Instance.new("Part")
  1430. SpecialMesh448 = Instance.new("SpecialMesh")
  1431. Part449 = Instance.new("Part")
  1432. SpecialMesh450 = Instance.new("SpecialMesh")
  1433. Part451 = Instance.new("Part")
  1434. SpecialMesh452 = Instance.new("SpecialMesh")
  1435. Part453 = Instance.new("Part")
  1436. SpecialMesh454 = Instance.new("SpecialMesh")
  1437. Part455 = Instance.new("Part")
  1438. SpecialMesh456 = Instance.new("SpecialMesh")
  1439. Part457 = Instance.new("Part")
  1440. SpecialMesh458 = Instance.new("SpecialMesh")
  1441. Part459 = Instance.new("Part")
  1442. SpecialMesh460 = Instance.new("SpecialMesh")
  1443. Part461 = Instance.new("Part")
  1444. SpecialMesh462 = Instance.new("SpecialMesh")
  1445. Part463 = Instance.new("Part")
  1446. SpecialMesh464 = Instance.new("SpecialMesh")
  1447. Part465 = Instance.new("Part")
  1448. SpecialMesh466 = Instance.new("SpecialMesh")
  1449. Part467 = Instance.new("Part")
  1450. SpecialMesh468 = Instance.new("SpecialMesh")
  1451. Part469 = Instance.new("Part")
  1452. SpecialMesh470 = Instance.new("SpecialMesh")
  1453. Part471 = Instance.new("Part")
  1454. SpecialMesh472 = Instance.new("SpecialMesh")
  1455. Part473 = Instance.new("Part")
  1456. SpecialMesh474 = Instance.new("SpecialMesh")
  1457. Part475 = Instance.new("Part")
  1458. SpecialMesh476 = Instance.new("SpecialMesh")
  1459. Model0.Parent = mas
  1460. Part1.Parent = Model0
  1461. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  1462. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  1463. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  1464. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  1465. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1466. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  1467. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  1468. Part1.Anchored = true
  1469. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1470. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1471. Part1.BrickColor = BrickColor.new("Really black")
  1472. Part1.CanCollide = false
  1473. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1474. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1475. Part1.Material = Enum.Material.Metal
  1476. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1477. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1478. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1479. Part1.brickColor = BrickColor.new("Really black")
  1480. SpecialMesh2.Parent = Part1
  1481. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  1482. SpecialMesh2.MeshType = Enum.MeshType.Brick
  1483. Part3.Parent = Model0
  1484. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1485. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1486. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  1487. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1488. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1489. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  1490. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  1491. Part3.Anchored = true
  1492. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1493. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1494. Part3.BrickColor = BrickColor.new("Really black")
  1495. Part3.CanCollide = false
  1496. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1497. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1498. Part3.Material = Enum.Material.Glass
  1499. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1500. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1501. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1502. Part3.brickColor = BrickColor.new("Really black")
  1503. SpecialMesh4.Parent = Part3
  1504. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  1505. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  1506. Weld5.Name = "BTWeld"
  1507. Weld5.Parent = Part3
  1508. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1509. Weld5.Part0 = Part3
  1510. Weld5.Part1 = Part441
  1511. Weld5.part1 = Part441
  1512. Weld6.Name = "BTWeld"
  1513. Weld6.Parent = Part3
  1514. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  1515. Weld6.Part0 = Part3
  1516. Weld6.Part1 = Part323
  1517. Weld6.part1 = Part323
  1518. Weld7.Name = "BTWeld"
  1519. Weld7.Parent = Part3
  1520. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  1521. Weld7.Part0 = Part3
  1522. Weld7.Part1 = Part371
  1523. Weld7.part1 = Part371
  1524. Weld8.Name = "BTWeld"
  1525. Weld8.Parent = Part3
  1526. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1527. Weld8.Part0 = Part3
  1528. Weld8.Part1 = Part167
  1529. Weld8.part1 = Part167
  1530. Weld9.Name = "BTWeld"
  1531. Weld9.Parent = Part3
  1532. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1533. Weld9.Part0 = Part3
  1534. Weld9.Part1 = Part177
  1535. Weld9.part1 = Part177
  1536. Weld10.Name = "BTWeld"
  1537. Weld10.Parent = Part3
  1538. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1539. Weld10.Part0 = Part3
  1540. Weld10.Part1 = Part277
  1541. Weld10.part1 = Part277
  1542. Weld11.Name = "BTWeld"
  1543. Weld11.Parent = Part3
  1544. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1545. Weld11.Part0 = Part3
  1546. Weld11.Part1 = Part427
  1547. Weld11.part1 = Part427
  1548. Weld12.Name = "BTWeld"
  1549. Weld12.Parent = Part3
  1550. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1551. Weld12.Part0 = Part3
  1552. Weld12.Part1 = Part209
  1553. Weld12.part1 = Part209
  1554. Weld13.Name = "BTWeld"
  1555. Weld13.Parent = Part3
  1556. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1557. Weld13.Part0 = Part3
  1558. Weld13.Part1 = Part265
  1559. Weld13.part1 = Part265
  1560. Weld14.Name = "BTWeld"
  1561. Weld14.Parent = Part3
  1562. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  1563. Weld14.Part0 = Part3
  1564. Weld14.Part1 = Part445
  1565. Weld14.part1 = Part445
  1566. Weld15.Name = "BTWeld"
  1567. Weld15.Parent = Part3
  1568. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1569. Weld15.Part0 = Part3
  1570. Weld15.Part1 = Part175
  1571. Weld15.part1 = Part175
  1572. Weld16.Name = "BTWeld"
  1573. Weld16.Parent = Part3
  1574. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1575. Weld16.Part0 = Part3
  1576. Weld16.Part1 = Part433
  1577. Weld16.part1 = Part433
  1578. Weld17.Name = "BTWeld"
  1579. Weld17.Parent = Part3
  1580. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1581. Weld17.Part0 = Part3
  1582. Weld17.Part1 = Part417
  1583. Weld17.part1 = Part417
  1584. Weld18.Name = "BTWeld"
  1585. Weld18.Parent = Part3
  1586. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  1587. Weld18.Part0 = Part3
  1588. Weld18.Part1 = Part295
  1589. Weld18.part1 = Part295
  1590. Weld19.Name = "BTWeld"
  1591. Weld19.Parent = Part3
  1592. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1593. Weld19.Part0 = Part3
  1594. Weld19.Part1 = Part165
  1595. Weld19.part1 = Part165
  1596. Weld20.Name = "BTWeld"
  1597. Weld20.Parent = Part3
  1598. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1599. Weld20.Part0 = Part3
  1600. Weld20.Part1 = Part315
  1601. Weld20.part1 = Part315
  1602. Weld21.Name = "BTWeld"
  1603. Weld21.Parent = Part3
  1604. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  1605. Weld21.Part0 = Part3
  1606. Weld21.Part1 = Part457
  1607. Weld21.part1 = Part457
  1608. Weld22.Name = "BTWeld"
  1609. Weld22.Parent = Part3
  1610. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  1611. Weld22.Part0 = Part3
  1612. Weld22.Part1 = Part363
  1613. Weld22.part1 = Part363
  1614. Weld23.Name = "BTWeld"
  1615. Weld23.Parent = Part3
  1616. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1617. Weld23.Part0 = Part3
  1618. Weld23.Part1 = Part429
  1619. Weld23.part1 = Part429
  1620. Weld24.Name = "BTWeld"
  1621. Weld24.Parent = Part3
  1622. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1623. Weld24.Part0 = Part3
  1624. Weld24.Part1 = Part253
  1625. Weld24.part1 = Part253
  1626. Weld25.Name = "BTWeld"
  1627. Weld25.Parent = Part3
  1628. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1629. Weld25.Part0 = Part3
  1630. Weld25.Part1 = Part383
  1631. Weld25.part1 = Part383
  1632. Weld26.Name = "BTWeld"
  1633. Weld26.Parent = Part3
  1634. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1635. Weld26.Part0 = Part3
  1636. Weld26.Part1 = Part289
  1637. Weld26.part1 = Part289
  1638. Weld27.Name = "BTWeld"
  1639. Weld27.Parent = Part3
  1640. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1641. Weld27.Part0 = Part3
  1642. Weld27.Part1 = Part465
  1643. Weld27.part1 = Part465
  1644. Weld28.Name = "BTWeld"
  1645. Weld28.Parent = Part3
  1646. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  1647. Weld28.Part0 = Part3
  1648. Weld28.Part1 = Part325
  1649. Weld28.part1 = Part325
  1650. Weld29.Name = "BTWeld"
  1651. Weld29.Parent = Part3
  1652. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  1653. Weld29.Part0 = Part3
  1654. Weld29.Part1 = Part435
  1655. Weld29.part1 = Part435
  1656. Weld30.Name = "BTWeld"
  1657. Weld30.Parent = Part3
  1658. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1659. Weld30.Part0 = Part3
  1660. Weld30.Part1 = Part297
  1661. Weld30.part1 = Part297
  1662. Weld31.Name = "BTWeld"
  1663. Weld31.Parent = Part3
  1664. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1665. Weld31.Part0 = Part3
  1666. Weld31.Part1 = Part403
  1667. Weld31.part1 = Part403
  1668. Weld32.Name = "BTWeld"
  1669. Weld32.Parent = Part3
  1670. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1671. Weld32.Part0 = Part3
  1672. Weld32.Part1 = Part317
  1673. Weld32.part1 = Part317
  1674. Weld33.Name = "BTWeld"
  1675. Weld33.Parent = Part3
  1676. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1677. Weld33.Part0 = Part3
  1678. Weld33.Part1 = Part171
  1679. Weld33.part1 = Part171
  1680. Weld34.Name = "BTWeld"
  1681. Weld34.Parent = Part3
  1682. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  1683. Weld34.Part0 = Part3
  1684. Weld34.Part1 = Part251
  1685. Weld34.part1 = Part251
  1686. Weld35.Name = "BTWeld"
  1687. Weld35.Parent = Part3
  1688. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1689. Weld35.Part0 = Part3
  1690. Weld35.Part1 = Part443
  1691. Weld35.part1 = Part443
  1692. Weld36.Name = "BTWeld"
  1693. Weld36.Parent = Part3
  1694. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  1695. Weld36.Part0 = Part3
  1696. Weld36.Part1 = Part243
  1697. Weld36.part1 = Part243
  1698. Weld37.Name = "BTWeld"
  1699. Weld37.Parent = Part3
  1700. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  1701. Weld37.Part0 = Part3
  1702. Weld37.Part1 = Part191
  1703. Weld37.part1 = Part191
  1704. Weld38.Name = "BTWeld"
  1705. Weld38.Parent = Part3
  1706. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  1707. Weld38.Part0 = Part3
  1708. Weld38.Part1 = Part459
  1709. Weld38.part1 = Part459
  1710. Weld39.Name = "BTWeld"
  1711. Weld39.Parent = Part3
  1712. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  1713. Weld39.Part0 = Part3
  1714. Weld39.Part1 = Part327
  1715. Weld39.part1 = Part327
  1716. Weld40.Name = "BTWeld"
  1717. Weld40.Parent = Part3
  1718. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1719. Weld40.Part0 = Part3
  1720. Weld40.Part1 = Part229
  1721. Weld40.part1 = Part229
  1722. Weld41.Name = "BTWeld"
  1723. Weld41.Parent = Part3
  1724. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1725. Weld41.Part0 = Part3
  1726. Weld41.Part1 = Part469
  1727. Weld41.part1 = Part469
  1728. Weld42.Name = "BTWeld"
  1729. Weld42.Parent = Part3
  1730. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1731. Weld42.Part0 = Part3
  1732. Weld42.Part1 = Part169
  1733. Weld42.part1 = Part169
  1734. Weld43.Name = "BTWeld"
  1735. Weld43.Parent = Part3
  1736. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1737. Weld43.Part0 = Part3
  1738. Weld43.Part1 = Part463
  1739. Weld43.part1 = Part463
  1740. Weld44.Name = "BTWeld"
  1741. Weld44.Parent = Part3
  1742. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  1743. Weld44.Part0 = Part3
  1744. Weld44.Part1 = Part411
  1745. Weld44.part1 = Part411
  1746. Weld45.Name = "BTWeld"
  1747. Weld45.Parent = Part3
  1748. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1749. Weld45.Part0 = Part3
  1750. Weld45.Part1 = Part475
  1751. Weld45.part1 = Part475
  1752. Weld46.Name = "BTWeld"
  1753. Weld46.Parent = Part3
  1754. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  1755. Weld46.Part0 = Part3
  1756. Weld46.Part1 = Part473
  1757. Weld46.part1 = Part473
  1758. Weld47.Name = "BTWeld"
  1759. Weld47.Parent = Part3
  1760. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  1761. Weld47.Part0 = Part3
  1762. Weld47.Part1 = Part355
  1763. Weld47.part1 = Part355
  1764. Weld48.Name = "BTWeld"
  1765. Weld48.Parent = Part3
  1766. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  1767. Weld48.Part0 = Part3
  1768. Weld48.Part1 = Part341
  1769. Weld48.part1 = Part341
  1770. Weld49.Name = "BTWeld"
  1771. Weld49.Parent = Part3
  1772. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  1773. Weld49.Part0 = Part3
  1774. Weld49.Part1 = Part269
  1775. Weld49.part1 = Part269
  1776. Weld50.Name = "BTWeld"
  1777. Weld50.Parent = Part3
  1778. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  1779. Weld50.Part0 = Part3
  1780. Weld50.Part1 = Part379
  1781. Weld50.part1 = Part379
  1782. Weld51.Name = "BTWeld"
  1783. Weld51.Parent = Part3
  1784. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1785. Weld51.Part0 = Part3
  1786. Weld51.Part1 = Part455
  1787. Weld51.part1 = Part455
  1788. Weld52.Name = "BTWeld"
  1789. Weld52.Parent = Part3
  1790. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  1791. Weld52.Part0 = Part3
  1792. Weld52.Part1 = Part453
  1793. Weld52.part1 = Part453
  1794. Weld53.Name = "BTWeld"
  1795. Weld53.Parent = Part3
  1796. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1797. Weld53.Part0 = Part3
  1798. Weld53.Part1 = Part425
  1799. Weld53.part1 = Part425
  1800. Weld54.Name = "BTWeld"
  1801. Weld54.Parent = Part3
  1802. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1803. Weld54.Part0 = Part3
  1804. Weld54.Part1 = Part241
  1805. Weld54.part1 = Part241
  1806. Weld55.Name = "BTWeld"
  1807. Weld55.Parent = Part3
  1808. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1809. Weld55.Part0 = Part3
  1810. Weld55.Part1 = Part321
  1811. Weld55.part1 = Part321
  1812. Weld56.Name = "BTWeld"
  1813. Weld56.Parent = Part3
  1814. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1815. Weld56.Part0 = Part3
  1816. Weld56.Part1 = Part449
  1817. Weld56.part1 = Part449
  1818. Weld57.Name = "BTWeld"
  1819. Weld57.Parent = Part3
  1820. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  1821. Weld57.Part0 = Part3
  1822. Weld57.Part1 = Part261
  1823. Weld57.part1 = Part261
  1824. Weld58.Name = "BTWeld"
  1825. Weld58.Parent = Part3
  1826. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1827. Weld58.Part0 = Part3
  1828. Weld58.Part1 = Part367
  1829. Weld58.part1 = Part367
  1830. Weld59.Name = "BTWeld"
  1831. Weld59.Parent = Part3
  1832. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  1833. Weld59.Part0 = Part3
  1834. Weld59.Part1 = Part179
  1835. Weld59.part1 = Part179
  1836. Weld60.Name = "BTWeld"
  1837. Weld60.Parent = Part3
  1838. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1839. Weld60.Part0 = Part3
  1840. Weld60.Part1 = Part437
  1841. Weld60.part1 = Part437
  1842. Weld61.Name = "BTWeld"
  1843. Weld61.Parent = Part3
  1844. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1845. Weld61.Part0 = Part3
  1846. Weld61.Part1 = Part365
  1847. Weld61.part1 = Part365
  1848. Weld62.Name = "BTWeld"
  1849. Weld62.Parent = Part3
  1850. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  1851. Weld62.Part0 = Part3
  1852. Weld62.Part1 = Part423
  1853. Weld62.part1 = Part423
  1854. Weld63.Name = "BTWeld"
  1855. Weld63.Parent = Part3
  1856. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1857. Weld63.Part0 = Part3
  1858. Weld63.Part1 = Part421
  1859. Weld63.part1 = Part421
  1860. Weld64.Name = "BTWeld"
  1861. Weld64.Parent = Part3
  1862. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1863. Weld64.Part0 = Part3
  1864. Weld64.Part1 = Part391
  1865. Weld64.part1 = Part391
  1866. Weld65.Name = "BTWeld"
  1867. Weld65.Parent = Part3
  1868. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1869. Weld65.Part0 = Part3
  1870. Weld65.Part1 = Part419
  1871. Weld65.part1 = Part419
  1872. Weld66.Name = "BTWeld"
  1873. Weld66.Parent = Part3
  1874. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1875. Weld66.Part0 = Part3
  1876. Weld66.Part1 = Part415
  1877. Weld66.part1 = Part415
  1878. Weld67.Name = "BTWeld"
  1879. Weld67.Parent = Part3
  1880. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1881. Weld67.Part0 = Part3
  1882. Weld67.Part1 = Part193
  1883. Weld67.part1 = Part193
  1884. Weld68.Name = "BTWeld"
  1885. Weld68.Parent = Part3
  1886. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1887. Weld68.Part0 = Part3
  1888. Weld68.Part1 = Part447
  1889. Weld68.part1 = Part447
  1890. Weld69.Name = "BTWeld"
  1891. Weld69.Parent = Part3
  1892. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1893. Weld69.Part0 = Part3
  1894. Weld69.Part1 = Part329
  1895. Weld69.part1 = Part329
  1896. Weld70.Name = "BTWeld"
  1897. Weld70.Parent = Part3
  1898. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1899. Weld70.Part0 = Part3
  1900. Weld70.Part1 = Part213
  1901. Weld70.part1 = Part213
  1902. Weld71.Name = "BTWeld"
  1903. Weld71.Parent = Part3
  1904. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1905. Weld71.Part0 = Part3
  1906. Weld71.Part1 = Part257
  1907. Weld71.part1 = Part257
  1908. Weld72.Name = "BTWeld"
  1909. Weld72.Parent = Part3
  1910. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1911. Weld72.Part0 = Part3
  1912. Weld72.Part1 = Part173
  1913. Weld72.part1 = Part173
  1914. Weld73.Name = "BTWeld"
  1915. Weld73.Parent = Part3
  1916. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1917. Weld73.Part0 = Part3
  1918. Weld73.Part1 = Part361
  1919. Weld73.part1 = Part361
  1920. Weld74.Name = "BTWeld"
  1921. Weld74.Parent = Part3
  1922. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1923. Weld74.Part0 = Part3
  1924. Weld74.Part1 = Part377
  1925. Weld74.part1 = Part377
  1926. Weld75.Name = "BTWeld"
  1927. Weld75.Parent = Part3
  1928. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1929. Weld75.Part0 = Part3
  1930. Weld75.Part1 = Part283
  1931. Weld75.part1 = Part283
  1932. Weld76.Name = "BTWeld"
  1933. Weld76.Parent = Part3
  1934. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1935. Weld76.Part0 = Part3
  1936. Weld76.Part1 = Part291
  1937. Weld76.part1 = Part291
  1938. Weld77.Name = "BTWeld"
  1939. Weld77.Parent = Part3
  1940. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1941. Weld77.Part0 = Part3
  1942. Weld77.Part1 = Part395
  1943. Weld77.part1 = Part395
  1944. Weld78.Name = "BTWeld"
  1945. Weld78.Parent = Part3
  1946. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1947. Weld78.Part0 = Part3
  1948. Weld78.Part1 = Part451
  1949. Weld78.part1 = Part451
  1950. Weld79.Name = "BTWeld"
  1951. Weld79.Parent = Part3
  1952. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1953. Weld79.Part0 = Part3
  1954. Weld79.Part1 = Part203
  1955. Weld79.part1 = Part203
  1956. Weld80.Name = "BTWeld"
  1957. Weld80.Parent = Part3
  1958. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1959. Weld80.Part0 = Part3
  1960. Weld80.Part1 = Part397
  1961. Weld80.part1 = Part397
  1962. Weld81.Name = "BTWeld"
  1963. Weld81.Parent = Part3
  1964. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1965. Weld81.Part0 = Part3
  1966. Weld81.Part1 = Part237
  1967. Weld81.part1 = Part237
  1968. Weld82.Name = "BTWeld"
  1969. Weld82.Parent = Part3
  1970. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1971. Weld82.Part0 = Part3
  1972. Weld82.Part1 = Part373
  1973. Weld82.part1 = Part373
  1974. Weld83.Name = "BTWeld"
  1975. Weld83.Parent = Part3
  1976. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1977. Weld83.Part0 = Part3
  1978. Weld83.Part1 = Part163
  1979. Weld83.part1 = Part163
  1980. Weld84.Name = "BTWeld"
  1981. Weld84.Parent = Part3
  1982. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1983. Weld84.Part0 = Part3
  1984. Weld84.Part1 = Part281
  1985. Weld84.part1 = Part281
  1986. Weld85.Name = "BTWeld"
  1987. Weld85.Parent = Part3
  1988. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1989. Weld85.Part0 = Part3
  1990. Weld85.Part1 = Part345
  1991. Weld85.part1 = Part345
  1992. Weld86.Name = "BTWeld"
  1993. Weld86.Parent = Part3
  1994. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1995. Weld86.Part0 = Part3
  1996. Weld86.Part1 = Part399
  1997. Weld86.part1 = Part399
  1998. Weld87.Name = "BTWeld"
  1999. Weld87.Parent = Part3
  2000. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  2001. Weld87.Part0 = Part3
  2002. Weld87.Part1 = Part199
  2003. Weld87.part1 = Part199
  2004. Weld88.Name = "BTWeld"
  2005. Weld88.Parent = Part3
  2006. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  2007. Weld88.Part0 = Part3
  2008. Weld88.Part1 = Part219
  2009. Weld88.part1 = Part219
  2010. Weld89.Name = "BTWeld"
  2011. Weld89.Parent = Part3
  2012. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  2013. Weld89.Part0 = Part3
  2014. Weld89.Part1 = Part1
  2015. Weld89.part1 = Part1
  2016. Weld90.Name = "BTWeld"
  2017. Weld90.Parent = Part3
  2018. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  2019. Weld90.Part0 = Part3
  2020. Weld90.Part1 = Part275
  2021. Weld90.part1 = Part275
  2022. Weld91.Name = "BTWeld"
  2023. Weld91.Parent = Part3
  2024. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  2025. Weld91.Part0 = Part3
  2026. Weld91.Part1 = Part233
  2027. Weld91.part1 = Part233
  2028. Weld92.Name = "BTWeld"
  2029. Weld92.Parent = Part3
  2030. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  2031. Weld92.Part0 = Part3
  2032. Weld92.Part1 = Part221
  2033. Weld92.part1 = Part221
  2034. Weld93.Name = "BTWeld"
  2035. Weld93.Parent = Part3
  2036. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  2037. Weld93.Part0 = Part3
  2038. Weld93.Part1 = Part467
  2039. Weld93.part1 = Part467
  2040. Weld94.Name = "BTWeld"
  2041. Weld94.Parent = Part3
  2042. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  2043. Weld94.Part0 = Part3
  2044. Weld94.Part1 = Part339
  2045. Weld94.part1 = Part339
  2046. Weld95.Name = "BTWeld"
  2047. Weld95.Parent = Part3
  2048. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  2049. Weld95.Part0 = Part3
  2050. Weld95.Part1 = Part401
  2051. Weld95.part1 = Part401
  2052. Weld96.Name = "BTWeld"
  2053. Weld96.Parent = Part3
  2054. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  2055. Weld96.Part0 = Part3
  2056. Weld96.Part1 = Part409
  2057. Weld96.part1 = Part409
  2058. Weld97.Name = "BTWeld"
  2059. Weld97.Parent = Part3
  2060. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  2061. Weld97.Part0 = Part3
  2062. Weld97.Part1 = Part381
  2063. Weld97.part1 = Part381
  2064. Weld98.Name = "BTWeld"
  2065. Weld98.Parent = Part3
  2066. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  2067. Weld98.Part0 = Part3
  2068. Weld98.Part1 = Part431
  2069. Weld98.part1 = Part431
  2070. Weld99.Name = "BTWeld"
  2071. Weld99.Parent = Part3
  2072. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  2073. Weld99.Part0 = Part3
  2074. Weld99.Part1 = Part215
  2075. Weld99.part1 = Part215
  2076. Weld100.Name = "BTWeld"
  2077. Weld100.Parent = Part3
  2078. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  2079. Weld100.Part0 = Part3
  2080. Weld100.Part1 = Part231
  2081. Weld100.part1 = Part231
  2082. Weld101.Name = "BTWeld"
  2083. Weld101.Parent = Part3
  2084. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  2085. Weld101.Part0 = Part3
  2086. Weld101.Part1 = Part195
  2087. Weld101.part1 = Part195
  2088. Weld102.Name = "BTWeld"
  2089. Weld102.Parent = Part3
  2090. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  2091. Weld102.Part0 = Part3
  2092. Weld102.Part1 = Part247
  2093. Weld102.part1 = Part247
  2094. Weld103.Name = "BTWeld"
  2095. Weld103.Parent = Part3
  2096. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2097. Weld103.Part0 = Part3
  2098. Weld103.Part1 = Part307
  2099. Weld103.part1 = Part307
  2100. Weld104.Name = "BTWeld"
  2101. Weld104.Parent = Part3
  2102. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  2103. Weld104.Part0 = Part3
  2104. Weld104.Part1 = Part259
  2105. Weld104.part1 = Part259
  2106. Weld105.Name = "BTWeld"
  2107. Weld105.Parent = Part3
  2108. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  2109. Weld105.Part0 = Part3
  2110. Weld105.Part1 = Part407
  2111. Weld105.part1 = Part407
  2112. Weld106.Name = "BTWeld"
  2113. Weld106.Parent = Part3
  2114. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  2115. Weld106.Part0 = Part3
  2116. Weld106.Part1 = Part263
  2117. Weld106.part1 = Part263
  2118. Weld107.Name = "BTWeld"
  2119. Weld107.Parent = Part3
  2120. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  2121. Weld107.Part0 = Part3
  2122. Weld107.Part1 = Part351
  2123. Weld107.part1 = Part351
  2124. Weld108.Name = "BTWeld"
  2125. Weld108.Parent = Part3
  2126. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  2127. Weld108.Part0 = Part3
  2128. Weld108.Part1 = Part331
  2129. Weld108.part1 = Part331
  2130. Weld109.Name = "BTWeld"
  2131. Weld109.Parent = Part3
  2132. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  2133. Weld109.Part0 = Part3
  2134. Weld109.Part1 = Part187
  2135. Weld109.part1 = Part187
  2136. Weld110.Name = "BTWeld"
  2137. Weld110.Parent = Part3
  2138. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  2139. Weld110.Part0 = Part3
  2140. Weld110.Part1 = Part239
  2141. Weld110.part1 = Part239
  2142. Weld111.Name = "BTWeld"
  2143. Weld111.Parent = Part3
  2144. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  2145. Weld111.Part0 = Part3
  2146. Weld111.Part1 = Part293
  2147. Weld111.part1 = Part293
  2148. Weld112.Name = "BTWeld"
  2149. Weld112.Parent = Part3
  2150. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  2151. Weld112.Part0 = Part3
  2152. Weld112.Part1 = Part387
  2153. Weld112.part1 = Part387
  2154. Weld113.Name = "BTWeld"
  2155. Weld113.Parent = Part3
  2156. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  2157. Weld113.Part0 = Part3
  2158. Weld113.Part1 = Part471
  2159. Weld113.part1 = Part471
  2160. Weld114.Name = "BTWeld"
  2161. Weld114.Parent = Part3
  2162. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  2163. Weld114.Part0 = Part3
  2164. Weld114.Part1 = Part301
  2165. Weld114.part1 = Part301
  2166. Weld115.Name = "BTWeld"
  2167. Weld115.Parent = Part3
  2168. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  2169. Weld115.Part0 = Part3
  2170. Weld115.Part1 = Part389
  2171. Weld115.part1 = Part389
  2172. Weld116.Name = "BTWeld"
  2173. Weld116.Parent = Part3
  2174. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  2175. Weld116.Part0 = Part3
  2176. Weld116.Part1 = Part255
  2177. Weld116.part1 = Part255
  2178. Weld117.Name = "BTWeld"
  2179. Weld117.Parent = Part3
  2180. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  2181. Weld117.Part0 = Part3
  2182. Weld117.Part1 = Part299
  2183. Weld117.part1 = Part299
  2184. Weld118.Name = "BTWeld"
  2185. Weld118.Parent = Part3
  2186. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  2187. Weld118.Part0 = Part3
  2188. Weld118.Part1 = Part461
  2189. Weld118.part1 = Part461
  2190. Weld119.Name = "BTWeld"
  2191. Weld119.Parent = Part3
  2192. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  2193. Weld119.Part0 = Part3
  2194. Weld119.Part1 = Part349
  2195. Weld119.part1 = Part349
  2196. Weld120.Name = "BTWeld"
  2197. Weld120.Parent = Part3
  2198. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  2199. Weld120.Part0 = Part3
  2200. Weld120.Part1 = Part217
  2201. Weld120.part1 = Part217
  2202. Weld121.Name = "BTWeld"
  2203. Weld121.Parent = Part3
  2204. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  2205. Weld121.Part0 = Part3
  2206. Weld121.Part1 = Part393
  2207. Weld121.part1 = Part393
  2208. Weld122.Name = "BTWeld"
  2209. Weld122.Parent = Part3
  2210. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  2211. Weld122.Part0 = Part3
  2212. Weld122.Part1 = Part287
  2213. Weld122.part1 = Part287
  2214. Weld123.Name = "BTWeld"
  2215. Weld123.Parent = Part3
  2216. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  2217. Weld123.Part0 = Part3
  2218. Weld123.Part1 = Part235
  2219. Weld123.part1 = Part235
  2220. Weld124.Name = "BTWeld"
  2221. Weld124.Parent = Part3
  2222. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  2223. Weld124.Part0 = Part3
  2224. Weld124.Part1 = Part227
  2225. Weld124.part1 = Part227
  2226. Weld125.Name = "BTWeld"
  2227. Weld125.Parent = Part3
  2228. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  2229. Weld125.Part0 = Part3
  2230. Weld125.Part1 = Part375
  2231. Weld125.part1 = Part375
  2232. Weld126.Name = "BTWeld"
  2233. Weld126.Parent = Part3
  2234. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  2235. Weld126.Part0 = Part3
  2236. Weld126.Part1 = Part223
  2237. Weld126.part1 = Part223
  2238. Weld127.Name = "BTWeld"
  2239. Weld127.Parent = Part3
  2240. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  2241. Weld127.Part0 = Part3
  2242. Weld127.Part1 = Part347
  2243. Weld127.part1 = Part347
  2244. Weld128.Name = "BTWeld"
  2245. Weld128.Parent = Part3
  2246. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  2247. Weld128.Part0 = Part3
  2248. Weld128.Part1 = Part207
  2249. Weld128.part1 = Part207
  2250. Weld129.Name = "BTWeld"
  2251. Weld129.Parent = Part3
  2252. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  2253. Weld129.Part0 = Part3
  2254. Weld129.Part1 = Part273
  2255. Weld129.part1 = Part273
  2256. Weld130.Name = "BTWeld"
  2257. Weld130.Parent = Part3
  2258. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  2259. Weld130.Part0 = Part3
  2260. Weld130.Part1 = Part369
  2261. Weld130.part1 = Part369
  2262. Weld131.Name = "BTWeld"
  2263. Weld131.Parent = Part3
  2264. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  2265. Weld131.Part0 = Part3
  2266. Weld131.Part1 = Part285
  2267. Weld131.part1 = Part285
  2268. Weld132.Name = "BTWeld"
  2269. Weld132.Parent = Part3
  2270. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  2271. Weld132.Part0 = Part3
  2272. Weld132.Part1 = Part405
  2273. Weld132.part1 = Part405
  2274. Weld133.Name = "BTWeld"
  2275. Weld133.Parent = Part3
  2276. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  2277. Weld133.Part0 = Part3
  2278. Weld133.Part1 = Part359
  2279. Weld133.part1 = Part359
  2280. Weld134.Name = "BTWeld"
  2281. Weld134.Parent = Part3
  2282. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  2283. Weld134.Part0 = Part3
  2284. Weld134.Part1 = Part183
  2285. Weld134.part1 = Part183
  2286. Weld135.Name = "BTWeld"
  2287. Weld135.Parent = Part3
  2288. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  2289. Weld135.Part0 = Part3
  2290. Weld135.Part1 = Part225
  2291. Weld135.part1 = Part225
  2292. Weld136.Name = "BTWeld"
  2293. Weld136.Parent = Part3
  2294. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  2295. Weld136.Part0 = Part3
  2296. Weld136.Part1 = Part337
  2297. Weld136.part1 = Part337
  2298. Weld137.Name = "BTWeld"
  2299. Weld137.Parent = Part3
  2300. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  2301. Weld137.Part0 = Part3
  2302. Weld137.Part1 = Part245
  2303. Weld137.part1 = Part245
  2304. Weld138.Name = "BTWeld"
  2305. Weld138.Parent = Part3
  2306. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  2307. Weld138.Part0 = Part3
  2308. Weld138.Part1 = Part309
  2309. Weld138.part1 = Part309
  2310. Weld139.Name = "BTWeld"
  2311. Weld139.Parent = Part3
  2312. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  2313. Weld139.Part0 = Part3
  2314. Weld139.Part1 = Part181
  2315. Weld139.part1 = Part181
  2316. Weld140.Name = "BTWeld"
  2317. Weld140.Parent = Part3
  2318. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2319. Weld140.Part0 = Part3
  2320. Weld140.Part1 = Part333
  2321. Weld140.part1 = Part333
  2322. Weld141.Name = "BTWeld"
  2323. Weld141.Parent = Part3
  2324. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  2325. Weld141.Part0 = Part3
  2326. Weld141.Part1 = Part249
  2327. Weld141.part1 = Part249
  2328. Weld142.Name = "BTWeld"
  2329. Weld142.Parent = Part3
  2330. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  2331. Weld142.Part0 = Part3
  2332. Weld142.Part1 = Part205
  2333. Weld142.part1 = Part205
  2334. Weld143.Name = "BTWeld"
  2335. Weld143.Parent = Part3
  2336. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  2337. Weld143.Part0 = Part3
  2338. Weld143.Part1 = Part385
  2339. Weld143.part1 = Part385
  2340. Weld144.Name = "BTWeld"
  2341. Weld144.Parent = Part3
  2342. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  2343. Weld144.Part0 = Part3
  2344. Weld144.Part1 = Part197
  2345. Weld144.part1 = Part197
  2346. Weld145.Name = "BTWeld"
  2347. Weld145.Parent = Part3
  2348. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  2349. Weld145.Part0 = Part3
  2350. Weld145.Part1 = Part357
  2351. Weld145.part1 = Part357
  2352. Weld146.Name = "BTWeld"
  2353. Weld146.Parent = Part3
  2354. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  2355. Weld146.Part0 = Part3
  2356. Weld146.Part1 = Part343
  2357. Weld146.part1 = Part343
  2358. Weld147.Name = "BTWeld"
  2359. Weld147.Parent = Part3
  2360. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  2361. Weld147.Part0 = Part3
  2362. Weld147.Part1 = Part353
  2363. Weld147.part1 = Part353
  2364. Weld148.Name = "BTWeld"
  2365. Weld148.Parent = Part3
  2366. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2367. Weld148.Part0 = Part3
  2368. Weld148.Part1 = Part313
  2369. Weld148.part1 = Part313
  2370. Weld149.Name = "BTWeld"
  2371. Weld149.Parent = Part3
  2372. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  2373. Weld149.Part0 = Part3
  2374. Weld149.Part1 = Part211
  2375. Weld149.part1 = Part211
  2376. Weld150.Name = "BTWeld"
  2377. Weld150.Parent = Part3
  2378. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  2379. Weld150.Part0 = Part3
  2380. Weld150.Part1 = Part311
  2381. Weld150.part1 = Part311
  2382. Weld151.Name = "BTWeld"
  2383. Weld151.Parent = Part3
  2384. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  2385. Weld151.Part0 = Part3
  2386. Weld151.Part1 = Part319
  2387. Weld151.part1 = Part319
  2388. Weld152.Name = "BTWeld"
  2389. Weld152.Parent = Part3
  2390. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  2391. Weld152.Part0 = Part3
  2392. Weld152.Part1 = Part189
  2393. Weld152.part1 = Part189
  2394. Weld153.Name = "BTWeld"
  2395. Weld153.Parent = Part3
  2396. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  2397. Weld153.Part0 = Part3
  2398. Weld153.Part1 = Part271
  2399. Weld153.part1 = Part271
  2400. Weld154.Name = "BTWeld"
  2401. Weld154.Parent = Part3
  2402. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  2403. Weld154.Part0 = Part3
  2404. Weld154.Part1 = Part303
  2405. Weld154.part1 = Part303
  2406. Weld155.Name = "BTWeld"
  2407. Weld155.Parent = Part3
  2408. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  2409. Weld155.Part0 = Part3
  2410. Weld155.Part1 = Part305
  2411. Weld155.part1 = Part305
  2412. Weld156.Name = "BTWeld"
  2413. Weld156.Parent = Part3
  2414. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  2415. Weld156.Part0 = Part3
  2416. Weld156.Part1 = Part413
  2417. Weld156.part1 = Part413
  2418. Weld157.Name = "BTWeld"
  2419. Weld157.Parent = Part3
  2420. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  2421. Weld157.Part0 = Part3
  2422. Weld157.Part1 = Part267
  2423. Weld157.part1 = Part267
  2424. Weld158.Name = "BTWeld"
  2425. Weld158.Parent = Part3
  2426. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  2427. Weld158.Part0 = Part3
  2428. Weld158.Part1 = Part439
  2429. Weld158.part1 = Part439
  2430. Weld159.Name = "BTWeld"
  2431. Weld159.Parent = Part3
  2432. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  2433. Weld159.Part0 = Part3
  2434. Weld159.Part1 = Part201
  2435. Weld159.part1 = Part201
  2436. Weld160.Name = "BTWeld"
  2437. Weld160.Parent = Part3
  2438. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  2439. Weld160.Part0 = Part3
  2440. Weld160.Part1 = Part279
  2441. Weld160.part1 = Part279
  2442. Weld161.Name = "BTWeld"
  2443. Weld161.Parent = Part3
  2444. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  2445. Weld161.Part0 = Part3
  2446. Weld161.Part1 = Part335
  2447. Weld161.part1 = Part335
  2448. Weld162.Name = "BTWeld"
  2449. Weld162.Parent = Part3
  2450. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  2451. Weld162.Part0 = Part3
  2452. Weld162.Part1 = Part185
  2453. Weld162.part1 = Part185
  2454. Part163.Parent = Model0
  2455. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  2456. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2457. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  2458. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2459. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2460. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  2461. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  2462. Part163.Anchored = true
  2463. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2464. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2465. Part163.BrickColor = BrickColor.new("Really black")
  2466. Part163.CanCollide = false
  2467. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part163.Material = Enum.Material.Metal
  2470. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2471. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2472. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2473. Part163.brickColor = BrickColor.new("Really black")
  2474. SpecialMesh164.Parent = Part163
  2475. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  2476. SpecialMesh164.MeshType = Enum.MeshType.Brick
  2477. Part165.Parent = Model0
  2478. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  2479. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  2480. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  2481. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  2482. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2483. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  2484. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  2485. Part165.Anchored = true
  2486. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2487. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2488. Part165.BrickColor = BrickColor.new("Really black")
  2489. Part165.CanCollide = false
  2490. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. Part165.Material = Enum.Material.Metal
  2493. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2494. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2495. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. Part165.brickColor = BrickColor.new("Really black")
  2497. SpecialMesh166.Parent = Part165
  2498. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  2499. SpecialMesh166.MeshType = Enum.MeshType.Brick
  2500. Part167.Parent = Model0
  2501. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2502. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2503. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  2504. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2505. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2506. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  2507. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2508. Part167.Anchored = true
  2509. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2510. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2511. Part167.BrickColor = BrickColor.new("Really black")
  2512. Part167.CanCollide = false
  2513. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. Part167.Material = Enum.Material.Glass
  2516. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2517. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2518. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2519. Part167.brickColor = BrickColor.new("Really black")
  2520. SpecialMesh168.Parent = Part167
  2521. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2522. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  2523. Part169.Parent = Model0
  2524. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2525. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2526. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2527. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2528. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2529. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2530. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  2531. Part169.Anchored = true
  2532. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2533. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2534. Part169.BrickColor = BrickColor.new("Bright blue")
  2535. Part169.CanCollide = false
  2536. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2537. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part169.Material = Enum.Material.Neon
  2539. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2540. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2541. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. Part169.brickColor = BrickColor.new("Bright blue")
  2543. SpecialMesh170.Parent = Part169
  2544. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  2545. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  2546. Part171.Parent = Model0
  2547. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  2548. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2549. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  2550. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2551. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2552. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  2553. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  2554. Part171.Anchored = true
  2555. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2556. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2557. Part171.BrickColor = BrickColor.new("Really black")
  2558. Part171.CanCollide = false
  2559. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part171.Material = Enum.Material.Metal
  2562. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2563. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2564. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. Part171.brickColor = BrickColor.new("Really black")
  2566. SpecialMesh172.Parent = Part171
  2567. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  2568. SpecialMesh172.MeshType = Enum.MeshType.Brick
  2569. Part173.Parent = Model0
  2570. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2571. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2572. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  2573. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2574. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2575. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  2576. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  2577. Part173.Anchored = true
  2578. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2579. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2580. Part173.BrickColor = BrickColor.new("Bright blue")
  2581. Part173.CanCollide = false
  2582. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. Part173.Material = Enum.Material.Neon
  2585. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2586. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2587. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. Part173.brickColor = BrickColor.new("Bright blue")
  2589. SpecialMesh174.Parent = Part173
  2590. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  2591. SpecialMesh174.MeshType = Enum.MeshType.Brick
  2592. Part175.Parent = Model0
  2593. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  2594. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2595. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  2596. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2597. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2598. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  2599. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  2600. Part175.Anchored = true
  2601. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2602. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2603. Part175.BrickColor = BrickColor.new("Really black")
  2604. Part175.CanCollide = false
  2605. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. Part175.Material = Enum.Material.Metal
  2608. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2609. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2610. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. Part175.brickColor = BrickColor.new("Really black")
  2612. SpecialMesh176.Parent = Part175
  2613. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  2614. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  2615. Part177.Parent = Model0
  2616. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2617. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2618. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  2619. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2620. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2621. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  2622. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2623. Part177.Anchored = true
  2624. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2625. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2626. Part177.BrickColor = BrickColor.new("Really black")
  2627. Part177.CanCollide = false
  2628. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. Part177.Material = Enum.Material.Metal
  2631. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2632. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2633. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2634. Part177.brickColor = BrickColor.new("Really black")
  2635. SpecialMesh178.Parent = Part177
  2636. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2637. SpecialMesh178.MeshType = Enum.MeshType.Brick
  2638. Part179.Parent = Model0
  2639. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  2640. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  2641. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  2642. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  2643. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2644. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  2645. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  2646. Part179.Anchored = true
  2647. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2648. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2649. Part179.BrickColor = BrickColor.new("Really black")
  2650. Part179.CanCollide = false
  2651. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2653. Part179.Material = Enum.Material.Metal
  2654. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2655. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2656. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. Part179.brickColor = BrickColor.new("Really black")
  2658. SpecialMesh180.Parent = Part179
  2659. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  2660. SpecialMesh180.MeshType = Enum.MeshType.Brick
  2661. Part181.Parent = Model0
  2662. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  2663. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  2664. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  2665. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  2666. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2667. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  2668. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2669. Part181.Anchored = true
  2670. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2671. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2672. Part181.BrickColor = BrickColor.new("Really black")
  2673. Part181.CanCollide = false
  2674. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2675. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. Part181.Material = Enum.Material.Metal
  2677. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2678. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2679. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. Part181.brickColor = BrickColor.new("Really black")
  2681. SpecialMesh182.Parent = Part181
  2682. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2683. SpecialMesh182.MeshType = Enum.MeshType.Brick
  2684. Part183.Parent = Model0
  2685. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  2686. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2687. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  2688. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2689. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2690. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  2691. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  2692. Part183.Anchored = true
  2693. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2694. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2695. Part183.BrickColor = BrickColor.new("Really black")
  2696. Part183.CanCollide = false
  2697. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. Part183.Material = Enum.Material.Metal
  2700. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2701. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2702. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2703. Part183.brickColor = BrickColor.new("Really black")
  2704. SpecialMesh184.Parent = Part183
  2705. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2706. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2707. Part185.Parent = Model0
  2708. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  2709. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2710. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  2711. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2712. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2713. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  2714. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  2715. Part185.Anchored = true
  2716. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2717. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2718. Part185.BrickColor = BrickColor.new("Really black")
  2719. Part185.CanCollide = false
  2720. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2721. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. Part185.Material = Enum.Material.Metal
  2723. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2724. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2725. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. Part185.brickColor = BrickColor.new("Really black")
  2727. SpecialMesh186.Parent = Part185
  2728. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  2729. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2730. Part187.Parent = Model0
  2731. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  2732. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  2733. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  2734. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  2735. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2736. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  2737. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  2738. Part187.Anchored = true
  2739. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2740. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2741. Part187.BrickColor = BrickColor.new("Really black")
  2742. Part187.CanCollide = false
  2743. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2745. Part187.Material = Enum.Material.Metal
  2746. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2747. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2748. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. Part187.brickColor = BrickColor.new("Really black")
  2750. SpecialMesh188.Parent = Part187
  2751. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  2752. SpecialMesh188.MeshType = Enum.MeshType.Brick
  2753. Part189.Parent = Model0
  2754. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2755. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2756. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  2757. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2758. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2759. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  2760. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  2761. Part189.Anchored = true
  2762. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2763. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2764. Part189.BrickColor = BrickColor.new("Bright blue")
  2765. Part189.CanCollide = false
  2766. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2767. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. Part189.Material = Enum.Material.Neon
  2769. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2770. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2771. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. Part189.brickColor = BrickColor.new("Bright blue")
  2773. SpecialMesh190.Parent = Part189
  2774. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2775. SpecialMesh190.MeshType = Enum.MeshType.Brick
  2776. Part191.Parent = Model0
  2777. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  2778. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2779. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  2780. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2781. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2782. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  2783. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  2784. Part191.Anchored = true
  2785. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2786. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2787. Part191.BrickColor = BrickColor.new("Royal purple")
  2788. Part191.CanCollide = false
  2789. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. Part191.Material = Enum.Material.Neon
  2792. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2793. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2794. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. Part191.brickColor = BrickColor.new("Royal purple")
  2796. SpecialMesh192.Parent = Part191
  2797. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  2798. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2799. Part193.Parent = Model0
  2800. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  2801. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  2802. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  2803. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  2804. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2805. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  2806. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  2807. Part193.Anchored = true
  2808. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2809. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2810. Part193.BrickColor = BrickColor.new("Really black")
  2811. Part193.CanCollide = false
  2812. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part193.Material = Enum.Material.Metal
  2815. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2816. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2817. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. Part193.brickColor = BrickColor.new("Really black")
  2819. SpecialMesh194.Parent = Part193
  2820. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  2821. SpecialMesh194.MeshType = Enum.MeshType.Brick
  2822. Part195.Parent = Model0
  2823. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  2824. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  2825. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  2826. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  2827. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2828. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  2829. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  2830. Part195.Anchored = true
  2831. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2832. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2833. Part195.BrickColor = BrickColor.new("Royal purple")
  2834. Part195.CanCollide = false
  2835. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2836. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. Part195.Material = Enum.Material.Neon
  2838. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2839. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2840. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. Part195.brickColor = BrickColor.new("Royal purple")
  2842. SpecialMesh196.Parent = Part195
  2843. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  2844. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2845. Part197.Parent = Model0
  2846. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  2847. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  2848. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  2849. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  2850. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2851. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  2852. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  2853. Part197.Anchored = true
  2854. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2855. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2856. Part197.BrickColor = BrickColor.new("Royal purple")
  2857. Part197.CanCollide = false
  2858. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2859. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. Part197.Material = Enum.Material.Neon
  2861. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2862. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2863. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2864. Part197.brickColor = BrickColor.new("Royal purple")
  2865. SpecialMesh198.Parent = Part197
  2866. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  2867. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2868. Part199.Parent = Model0
  2869. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2870. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2871. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  2872. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2873. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2874. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  2875. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  2876. Part199.Anchored = true
  2877. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2878. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2879. Part199.BrickColor = BrickColor.new("Bright blue")
  2880. Part199.CanCollide = false
  2881. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2882. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2883. Part199.Material = Enum.Material.Neon
  2884. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2885. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2886. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2887. Part199.brickColor = BrickColor.new("Bright blue")
  2888. SpecialMesh200.Parent = Part199
  2889. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2890. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2891. Part201.Parent = Model0
  2892. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2893. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2894. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2895. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2896. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2897. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2898. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2899. Part201.Anchored = true
  2900. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2901. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2902. Part201.BrickColor = BrickColor.new("Really black")
  2903. Part201.CanCollide = false
  2904. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2905. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2906. Part201.Material = Enum.Material.Metal
  2907. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2908. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2909. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. Part201.brickColor = BrickColor.new("Really black")
  2911. SpecialMesh202.Parent = Part201
  2912. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2913. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2914. Part203.Parent = Model0
  2915. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2916. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2917. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2918. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2919. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2920. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2921. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2922. Part203.Anchored = true
  2923. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2924. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2925. Part203.BrickColor = BrickColor.new("Really black")
  2926. Part203.CanCollide = false
  2927. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. Part203.Material = Enum.Material.Metal
  2930. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2931. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2932. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. Part203.brickColor = BrickColor.new("Really black")
  2934. SpecialMesh204.Parent = Part203
  2935. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2936. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2937. Part205.Parent = Model0
  2938. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2939. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2940. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2941. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2942. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2943. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2944. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2945. Part205.Anchored = true
  2946. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2947. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2948. Part205.BrickColor = BrickColor.new("Really black")
  2949. Part205.CanCollide = false
  2950. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2951. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2952. Part205.Material = Enum.Material.Metal
  2953. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2954. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2955. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. Part205.brickColor = BrickColor.new("Really black")
  2957. SpecialMesh206.Parent = Part205
  2958. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2959. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2960. Part207.Parent = Model0
  2961. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2962. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2963. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2964. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2965. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2966. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2967. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2968. Part207.Anchored = true
  2969. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2970. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2971. Part207.BrickColor = BrickColor.new("Really black")
  2972. Part207.CanCollide = false
  2973. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2974. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2975. Part207.Material = Enum.Material.Metal
  2976. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2977. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2978. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2979. Part207.brickColor = BrickColor.new("Really black")
  2980. SpecialMesh208.Parent = Part207
  2981. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2982. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2983. Part209.Parent = Model0
  2984. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2985. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2986. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2987. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2988. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2989. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2990. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2991. Part209.Anchored = true
  2992. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2993. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2994. Part209.BrickColor = BrickColor.new("Really black")
  2995. Part209.CanCollide = false
  2996. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2997. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. Part209.Material = Enum.Material.Metal
  2999. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3000. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3001. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. Part209.brickColor = BrickColor.new("Really black")
  3003. SpecialMesh210.Parent = Part209
  3004. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3005. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  3006. Part211.Parent = Model0
  3007. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  3008. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  3009. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  3010. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  3011. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3012. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  3013. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  3014. Part211.Anchored = true
  3015. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3016. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3017. Part211.BrickColor = BrickColor.new("Royal purple")
  3018. Part211.CanCollide = false
  3019. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. Part211.Material = Enum.Material.Neon
  3022. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3023. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3024. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3025. Part211.brickColor = BrickColor.new("Royal purple")
  3026. SpecialMesh212.Parent = Part211
  3027. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  3028. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  3029. Part213.Parent = Model0
  3030. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  3031. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3032. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  3033. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3034. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3035. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  3036. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  3037. Part213.Anchored = true
  3038. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3039. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3040. Part213.BrickColor = BrickColor.new("Bright blue")
  3041. Part213.CanCollide = false
  3042. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3043. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3044. Part213.Material = Enum.Material.Neon
  3045. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3046. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3047. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3048. Part213.brickColor = BrickColor.new("Bright blue")
  3049. SpecialMesh214.Parent = Part213
  3050. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3051. SpecialMesh214.MeshType = Enum.MeshType.Brick
  3052. Part215.Parent = Model0
  3053. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  3054. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  3055. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  3056. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  3057. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3058. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  3059. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  3060. Part215.Anchored = true
  3061. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3062. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3063. Part215.BrickColor = BrickColor.new("Really black")
  3064. Part215.CanCollide = false
  3065. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3066. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. Part215.Material = Enum.Material.Metal
  3068. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3069. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3070. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3071. Part215.brickColor = BrickColor.new("Really black")
  3072. SpecialMesh216.Parent = Part215
  3073. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  3074. SpecialMesh216.MeshType = Enum.MeshType.Brick
  3075. Part217.Parent = Model0
  3076. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  3077. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  3078. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  3079. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  3080. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3081. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  3082. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3083. Part217.Anchored = true
  3084. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3085. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3086. Part217.BrickColor = BrickColor.new("Royal purple")
  3087. Part217.CanCollide = false
  3088. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3089. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. Part217.Material = Enum.Material.Neon
  3091. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3092. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3093. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3094. Part217.brickColor = BrickColor.new("Royal purple")
  3095. SpecialMesh218.Parent = Part217
  3096. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  3097. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  3098. Part219.Parent = Model0
  3099. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  3100. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3101. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  3102. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3103. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3104. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  3105. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  3106. Part219.Anchored = true
  3107. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3108. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3109. Part219.BrickColor = BrickColor.new("Really black")
  3110. Part219.CanCollide = false
  3111. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3112. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. Part219.Material = Enum.Material.Metal
  3114. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3115. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3116. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3117. Part219.brickColor = BrickColor.new("Really black")
  3118. SpecialMesh220.Parent = Part219
  3119. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  3120. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  3121. Part221.Parent = Model0
  3122. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  3123. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3124. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  3125. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3126. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3127. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  3128. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  3129. Part221.Anchored = true
  3130. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3131. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3132. Part221.BrickColor = BrickColor.new("Really black")
  3133. Part221.CanCollide = false
  3134. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3135. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. Part221.Material = Enum.Material.Glass
  3137. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3138. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3139. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. Part221.brickColor = BrickColor.new("Really black")
  3141. SpecialMesh222.Parent = Part221
  3142. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  3143. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  3144. Part223.Parent = Model0
  3145. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  3146. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3147. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  3148. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  3149. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3150. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  3151. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  3152. Part223.Anchored = true
  3153. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3154. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3155. Part223.BrickColor = BrickColor.new("Really black")
  3156. Part223.CanCollide = false
  3157. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3158. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. Part223.Material = Enum.Material.Glass
  3160. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3161. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3162. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3163. Part223.brickColor = BrickColor.new("Really black")
  3164. SpecialMesh224.Parent = Part223
  3165. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  3166. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  3167. Part225.Parent = Model0
  3168. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  3169. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3170. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  3171. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3172. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3173. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  3174. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  3175. Part225.Anchored = true
  3176. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3177. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3178. Part225.BrickColor = BrickColor.new("Really black")
  3179. Part225.CanCollide = false
  3180. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3181. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3182. Part225.Material = Enum.Material.Metal
  3183. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3184. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3185. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3186. Part225.brickColor = BrickColor.new("Really black")
  3187. SpecialMesh226.Parent = Part225
  3188. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  3189. SpecialMesh226.MeshType = Enum.MeshType.Brick
  3190. Part227.Parent = Model0
  3191. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  3192. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3193. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  3194. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3195. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3196. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  3197. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  3198. Part227.Anchored = true
  3199. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3200. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3201. Part227.BrickColor = BrickColor.new("Really black")
  3202. Part227.CanCollide = false
  3203. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3204. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3205. Part227.Material = Enum.Material.Metal
  3206. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3208. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. Part227.brickColor = BrickColor.new("Really black")
  3210. SpecialMesh228.Parent = Part227
  3211. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3212. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  3213. Part229.Parent = Model0
  3214. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3215. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3216. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  3217. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3218. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3219. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  3220. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  3221. Part229.Anchored = true
  3222. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3223. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3224. Part229.BrickColor = BrickColor.new("Really black")
  3225. Part229.CanCollide = false
  3226. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. Part229.Material = Enum.Material.Metal
  3229. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3230. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3231. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3232. Part229.brickColor = BrickColor.new("Really black")
  3233. SpecialMesh230.Parent = Part229
  3234. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3235. SpecialMesh230.MeshType = Enum.MeshType.Brick
  3236. Part231.Parent = Model0
  3237. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3238. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3239. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  3240. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3241. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3242. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  3243. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3244. Part231.Anchored = true
  3245. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3247. Part231.BrickColor = BrickColor.new("Really black")
  3248. Part231.CanCollide = false
  3249. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part231.Material = Enum.Material.Glass
  3252. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3253. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3254. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. Part231.brickColor = BrickColor.new("Really black")
  3256. SpecialMesh232.Parent = Part231
  3257. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3258. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  3259. Part233.Parent = Model0
  3260. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  3261. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3262. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  3263. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3264. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3265. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  3266. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  3267. Part233.Anchored = true
  3268. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3269. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3270. Part233.BrickColor = BrickColor.new("Really black")
  3271. Part233.CanCollide = false
  3272. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. Part233.Material = Enum.Material.Metal
  3275. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3276. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3277. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. Part233.brickColor = BrickColor.new("Really black")
  3279. SpecialMesh234.Parent = Part233
  3280. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  3281. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  3282. Part235.Parent = Model0
  3283. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3284. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3285. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  3286. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3287. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3288. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  3289. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  3290. Part235.Anchored = true
  3291. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3292. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3293. Part235.BrickColor = BrickColor.new("Really black")
  3294. Part235.CanCollide = false
  3295. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part235.Material = Enum.Material.Metal
  3298. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3299. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3300. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. Part235.brickColor = BrickColor.new("Really black")
  3302. SpecialMesh236.Parent = Part235
  3303. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  3304. SpecialMesh236.MeshType = Enum.MeshType.Brick
  3305. Part237.Parent = Model0
  3306. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3307. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3308. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  3309. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3310. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3311. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  3312. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3313. Part237.Anchored = true
  3314. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3315. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. Part237.BrickColor = BrickColor.new("Really black")
  3317. Part237.CanCollide = false
  3318. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. Part237.Material = Enum.Material.Metal
  3321. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3322. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3323. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3324. Part237.brickColor = BrickColor.new("Really black")
  3325. SpecialMesh238.Parent = Part237
  3326. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  3327. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  3328. Part239.Parent = Model0
  3329. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  3330. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3331. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  3332. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3333. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3334. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  3335. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  3336. Part239.Anchored = true
  3337. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3338. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. Part239.BrickColor = BrickColor.new("Really black")
  3340. Part239.CanCollide = false
  3341. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3342. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. Part239.Material = Enum.Material.Metal
  3344. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3345. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3346. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3347. Part239.brickColor = BrickColor.new("Really black")
  3348. SpecialMesh240.Parent = Part239
  3349. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  3350. SpecialMesh240.MeshType = Enum.MeshType.Brick
  3351. Part241.Parent = Model0
  3352. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  3353. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  3354. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  3355. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  3356. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3357. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  3358. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  3359. Part241.Anchored = true
  3360. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3361. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3362. Part241.BrickColor = BrickColor.new("Really black")
  3363. Part241.CanCollide = false
  3364. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. Part241.Material = Enum.Material.Metal
  3367. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3368. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3369. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3370. Part241.brickColor = BrickColor.new("Really black")
  3371. SpecialMesh242.Parent = Part241
  3372. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  3373. SpecialMesh242.MeshType = Enum.MeshType.Brick
  3374. Part243.Parent = Model0
  3375. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  3376. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3377. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  3378. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3379. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3380. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  3381. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  3382. Part243.Anchored = true
  3383. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. Part243.BrickColor = BrickColor.new("Really black")
  3386. Part243.CanCollide = false
  3387. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. Part243.Material = Enum.Material.Metal
  3390. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3391. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3392. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3393. Part243.brickColor = BrickColor.new("Really black")
  3394. SpecialMesh244.Parent = Part243
  3395. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  3396. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  3397. Part245.Parent = Model0
  3398. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  3399. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  3400. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  3401. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  3402. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3403. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  3404. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  3405. Part245.Anchored = true
  3406. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3408. Part245.BrickColor = BrickColor.new("Royal purple")
  3409. Part245.CanCollide = false
  3410. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3411. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3412. Part245.Material = Enum.Material.Neon
  3413. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3414. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3415. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3416. Part245.brickColor = BrickColor.new("Royal purple")
  3417. SpecialMesh246.Parent = Part245
  3418. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  3419. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  3420. Part247.Parent = Model0
  3421. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  3422. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3423. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  3424. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3425. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3426. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  3427. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  3428. Part247.Anchored = true
  3429. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3431. Part247.BrickColor = BrickColor.new("Really black")
  3432. Part247.CanCollide = false
  3433. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3434. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. Part247.Material = Enum.Material.Metal
  3436. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3437. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3438. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3439. Part247.brickColor = BrickColor.new("Really black")
  3440. SpecialMesh248.Parent = Part247
  3441. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  3442. SpecialMesh248.MeshType = Enum.MeshType.Brick
  3443. Part249.Parent = Model0
  3444. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3445. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3446. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3447. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3448. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3449. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3450. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3451. Part249.Anchored = true
  3452. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3453. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3454. Part249.BrickColor = BrickColor.new("Royal purple")
  3455. Part249.CanCollide = false
  3456. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3457. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3458. Part249.Material = Enum.Material.Neon
  3459. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3460. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3461. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3462. Part249.brickColor = BrickColor.new("Royal purple")
  3463. SpecialMesh250.Parent = Part249
  3464. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  3465. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  3466. Part251.Parent = Model0
  3467. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  3468. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  3469. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  3470. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  3471. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3472. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  3473. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3474. Part251.Anchored = true
  3475. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3476. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3477. Part251.BrickColor = BrickColor.new("Really black")
  3478. Part251.CanCollide = false
  3479. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3480. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3481. Part251.Material = Enum.Material.Metal
  3482. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3483. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3484. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3485. Part251.brickColor = BrickColor.new("Really black")
  3486. SpecialMesh252.Parent = Part251
  3487. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3488. SpecialMesh252.MeshType = Enum.MeshType.Brick
  3489. Part253.Parent = Model0
  3490. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3491. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3492. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  3493. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3494. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3495. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  3496. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  3497. Part253.Anchored = true
  3498. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. Part253.BrickColor = BrickColor.new("Really black")
  3501. Part253.CanCollide = false
  3502. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part253.Material = Enum.Material.Metal
  3505. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3506. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3507. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3508. Part253.brickColor = BrickColor.new("Really black")
  3509. SpecialMesh254.Parent = Part253
  3510. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3511. SpecialMesh254.MeshType = Enum.MeshType.Brick
  3512. Part255.Parent = Model0
  3513. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  3514. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  3515. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  3516. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  3517. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3518. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  3519. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  3520. Part255.Anchored = true
  3521. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3522. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3523. Part255.BrickColor = BrickColor.new("Bright blue")
  3524. Part255.CanCollide = false
  3525. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. Part255.Material = Enum.Material.Neon
  3528. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3529. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3530. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3531. Part255.brickColor = BrickColor.new("Bright blue")
  3532. SpecialMesh256.Parent = Part255
  3533. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3534. SpecialMesh256.MeshType = Enum.MeshType.Brick
  3535. Part257.Parent = Model0
  3536. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  3537. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  3538. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  3539. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  3540. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3541. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  3542. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  3543. Part257.Anchored = true
  3544. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3545. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3546. Part257.BrickColor = BrickColor.new("Royal purple")
  3547. Part257.CanCollide = false
  3548. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. Part257.Material = Enum.Material.Neon
  3551. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3552. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3553. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3554. Part257.brickColor = BrickColor.new("Royal purple")
  3555. SpecialMesh258.Parent = Part257
  3556. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  3557. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  3558. Part259.Parent = Model0
  3559. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  3560. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  3561. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  3562. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  3563. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3564. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  3565. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3566. Part259.Anchored = true
  3567. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3568. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3569. Part259.BrickColor = BrickColor.new("Royal purple")
  3570. Part259.CanCollide = false
  3571. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. Part259.Material = Enum.Material.Neon
  3574. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3576. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3577. Part259.brickColor = BrickColor.new("Royal purple")
  3578. SpecialMesh260.Parent = Part259
  3579. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  3580. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  3581. Part261.Parent = Model0
  3582. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  3583. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  3584. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  3585. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  3586. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3587. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  3588. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  3589. Part261.Anchored = true
  3590. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3591. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3592. Part261.BrickColor = BrickColor.new("Royal purple")
  3593. Part261.CanCollide = false
  3594. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. Part261.Material = Enum.Material.Neon
  3597. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3598. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3599. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3600. Part261.brickColor = BrickColor.new("Royal purple")
  3601. SpecialMesh262.Parent = Part261
  3602. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  3603. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  3604. Part263.Parent = Model0
  3605. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  3606. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  3607. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  3608. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  3609. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3610. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  3611. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  3612. Part263.Anchored = true
  3613. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3614. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3615. Part263.BrickColor = BrickColor.new("Royal purple")
  3616. Part263.CanCollide = false
  3617. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3618. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. Part263.Material = Enum.Material.Neon
  3620. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3621. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3622. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. Part263.brickColor = BrickColor.new("Royal purple")
  3624. SpecialMesh264.Parent = Part263
  3625. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  3626. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  3627. Part265.Parent = Model0
  3628. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  3629. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3630. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  3631. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3632. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3633. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  3634. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3635. Part265.Anchored = true
  3636. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3637. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3638. Part265.BrickColor = BrickColor.new("Really black")
  3639. Part265.CanCollide = false
  3640. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. Part265.Material = Enum.Material.Glass
  3643. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3644. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3645. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3646. Part265.brickColor = BrickColor.new("Really black")
  3647. SpecialMesh266.Parent = Part265
  3648. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3649. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  3650. Part267.Parent = Model0
  3651. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  3652. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  3653. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  3654. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  3655. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3656. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  3657. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  3658. Part267.Anchored = true
  3659. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3660. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3661. Part267.BrickColor = BrickColor.new("Bright blue")
  3662. Part267.CanCollide = false
  3663. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3664. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3665. Part267.Material = Enum.Material.Neon
  3666. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3667. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3668. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3669. Part267.brickColor = BrickColor.new("Bright blue")
  3670. SpecialMesh268.Parent = Part267
  3671. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3672. SpecialMesh268.MeshType = Enum.MeshType.Brick
  3673. Part269.Parent = Model0
  3674. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  3675. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  3676. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  3677. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  3678. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3679. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  3680. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  3681. Part269.Anchored = true
  3682. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3683. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3684. Part269.BrickColor = BrickColor.new("Really black")
  3685. Part269.CanCollide = false
  3686. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3687. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3688. Part269.Material = Enum.Material.Metal
  3689. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3690. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3691. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3692. Part269.brickColor = BrickColor.new("Really black")
  3693. SpecialMesh270.Parent = Part269
  3694. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  3695. SpecialMesh270.MeshType = Enum.MeshType.Brick
  3696. Part271.Parent = Model0
  3697. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  3698. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  3699. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  3700. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  3701. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3702. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  3703. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3704. Part271.Anchored = true
  3705. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3706. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3707. Part271.BrickColor = BrickColor.new("Royal purple")
  3708. Part271.CanCollide = false
  3709. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3710. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3711. Part271.Material = Enum.Material.Neon
  3712. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3713. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3714. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3715. Part271.brickColor = BrickColor.new("Royal purple")
  3716. SpecialMesh272.Parent = Part271
  3717. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  3718. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  3719. Part273.Parent = Model0
  3720. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  3721. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  3722. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  3723. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  3724. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3725. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  3726. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3727. Part273.Anchored = true
  3728. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3729. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3730. Part273.BrickColor = BrickColor.new("Royal purple")
  3731. Part273.CanCollide = false
  3732. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3733. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3734. Part273.Material = Enum.Material.Neon
  3735. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3736. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3737. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3738. Part273.brickColor = BrickColor.new("Royal purple")
  3739. SpecialMesh274.Parent = Part273
  3740. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  3741. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  3742. Part275.Parent = Model0
  3743. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  3744. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3745. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  3746. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3747. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3748. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  3749. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  3750. Part275.Anchored = true
  3751. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3752. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3753. Part275.BrickColor = BrickColor.new("Really black")
  3754. Part275.CanCollide = false
  3755. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3756. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3757. Part275.Material = Enum.Material.Metal
  3758. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3759. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3760. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3761. Part275.brickColor = BrickColor.new("Really black")
  3762. SpecialMesh276.Parent = Part275
  3763. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  3764. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  3765. Part277.Parent = Model0
  3766. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3767. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3768. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  3769. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3770. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3771. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  3772. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  3773. Part277.Anchored = true
  3774. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3775. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3776. Part277.BrickColor = BrickColor.new("Really black")
  3777. Part277.CanCollide = false
  3778. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3779. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3780. Part277.Material = Enum.Material.Glass
  3781. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3782. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3783. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3784. Part277.brickColor = BrickColor.new("Really black")
  3785. SpecialMesh278.Parent = Part277
  3786. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  3787. SpecialMesh278.MeshType = Enum.MeshType.Brick
  3788. Part279.Parent = Model0
  3789. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  3790. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  3791. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  3792. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  3793. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3794. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  3795. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  3796. Part279.Anchored = true
  3797. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3798. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3799. Part279.BrickColor = BrickColor.new("Royal purple")
  3800. Part279.CanCollide = false
  3801. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3802. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3803. Part279.Material = Enum.Material.Neon
  3804. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3805. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3806. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. Part279.brickColor = BrickColor.new("Royal purple")
  3808. SpecialMesh280.Parent = Part279
  3809. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  3810. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  3811. Part281.Parent = Model0
  3812. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3813. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3814. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3815. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3816. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3817. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  3818. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  3819. Part281.Anchored = true
  3820. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3821. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3822. Part281.BrickColor = BrickColor.new("Really black")
  3823. Part281.CanCollide = false
  3824. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3825. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. Part281.Material = Enum.Material.Metal
  3827. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3829. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3830. Part281.brickColor = BrickColor.new("Really black")
  3831. SpecialMesh282.Parent = Part281
  3832. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  3833. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  3834. Part283.Parent = Model0
  3835. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3836. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3837. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  3838. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3839. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3840. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  3841. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  3842. Part283.Anchored = true
  3843. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3844. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3845. Part283.BrickColor = BrickColor.new("Really black")
  3846. Part283.CanCollide = false
  3847. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. Part283.Material = Enum.Material.Metal
  3850. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3851. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3852. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3853. Part283.brickColor = BrickColor.new("Really black")
  3854. SpecialMesh284.Parent = Part283
  3855. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3856. SpecialMesh284.MeshType = Enum.MeshType.Brick
  3857. Part285.Parent = Model0
  3858. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  3859. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3860. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  3861. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3862. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3863. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  3864. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  3865. Part285.Anchored = true
  3866. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3867. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3868. Part285.BrickColor = BrickColor.new("Really black")
  3869. Part285.CanCollide = false
  3870. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. Part285.Material = Enum.Material.Metal
  3873. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3874. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3875. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3876. Part285.brickColor = BrickColor.new("Really black")
  3877. SpecialMesh286.Parent = Part285
  3878. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3879. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3880. Part287.Parent = Model0
  3881. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3882. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3883. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3884. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3885. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3886. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3887. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3888. Part287.Anchored = true
  3889. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3890. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3891. Part287.BrickColor = BrickColor.new("Really black")
  3892. Part287.CanCollide = false
  3893. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3894. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3895. Part287.Material = Enum.Material.Metal
  3896. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3897. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3898. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3899. Part287.brickColor = BrickColor.new("Really black")
  3900. SpecialMesh288.Parent = Part287
  3901. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3902. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3903. Part289.Parent = Model0
  3904. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3905. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3906. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3907. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3908. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3909. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3910. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3911. Part289.Anchored = true
  3912. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3913. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3914. Part289.BrickColor = BrickColor.new("Royal purple")
  3915. Part289.CanCollide = false
  3916. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3917. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3918. Part289.Material = Enum.Material.Neon
  3919. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3920. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3921. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3922. Part289.brickColor = BrickColor.new("Royal purple")
  3923. SpecialMesh290.Parent = Part289
  3924. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3925. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3926. Part291.Parent = Model0
  3927. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3928. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3929. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3930. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3931. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3932. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3933. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3934. Part291.Anchored = true
  3935. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3936. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3937. Part291.BrickColor = BrickColor.new("Institutional white")
  3938. Part291.CanCollide = false
  3939. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3940. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3941. Part291.Material = Enum.Material.Metal
  3942. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3943. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3944. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3945. Part291.brickColor = BrickColor.new("Institutional white")
  3946. SpecialMesh292.Parent = Part291
  3947. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3948. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3949. Part293.Parent = Model0
  3950. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3951. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3952. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3953. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3954. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3955. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3956. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3957. Part293.Anchored = true
  3958. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3959. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3960. Part293.BrickColor = BrickColor.new("Royal purple")
  3961. Part293.CanCollide = false
  3962. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3963. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3964. Part293.Material = Enum.Material.Neon
  3965. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3966. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3967. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3968. Part293.brickColor = BrickColor.new("Royal purple")
  3969. SpecialMesh294.Parent = Part293
  3970. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3971. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3972. Part295.Parent = Model0
  3973. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3974. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3975. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3976. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3977. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3978. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3979. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3980. Part295.Anchored = true
  3981. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3982. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3983. Part295.BrickColor = BrickColor.new("Really black")
  3984. Part295.CanCollide = false
  3985. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3986. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3987. Part295.Material = Enum.Material.Glass
  3988. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3989. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3990. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3991. Part295.brickColor = BrickColor.new("Really black")
  3992. SpecialMesh296.Parent = Part295
  3993. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3994. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3995. Part297.Parent = Model0
  3996. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3997. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3998. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3999. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4000. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4001. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  4002. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4003. Part297.Anchored = true
  4004. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4005. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4006. Part297.BrickColor = BrickColor.new("Bright blue")
  4007. Part297.CanCollide = false
  4008. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4009. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4010. Part297.Material = Enum.Material.Neon
  4011. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4012. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4013. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4014. Part297.brickColor = BrickColor.new("Bright blue")
  4015. SpecialMesh298.Parent = Part297
  4016. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4017. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  4018. Part299.Parent = Model0
  4019. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  4020. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  4021. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  4022. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  4023. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4024. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  4025. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  4026. Part299.Anchored = true
  4027. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4028. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4029. Part299.BrickColor = BrickColor.new("Really black")
  4030. Part299.CanCollide = false
  4031. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4032. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4033. Part299.Material = Enum.Material.Metal
  4034. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4035. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4036. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4037. Part299.brickColor = BrickColor.new("Really black")
  4038. SpecialMesh300.Parent = Part299
  4039. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  4040. SpecialMesh300.MeshType = Enum.MeshType.Brick
  4041. Part301.Parent = Model0
  4042. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  4043. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  4044. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  4045. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  4046. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4047. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  4048. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  4049. Part301.Anchored = true
  4050. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4051. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4052. Part301.BrickColor = BrickColor.new("Really black")
  4053. Part301.CanCollide = false
  4054. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4055. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4056. Part301.Material = Enum.Material.Metal
  4057. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4058. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4059. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4060. Part301.brickColor = BrickColor.new("Really black")
  4061. SpecialMesh302.Parent = Part301
  4062. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  4063. SpecialMesh302.MeshType = Enum.MeshType.Brick
  4064. Part303.Parent = Model0
  4065. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  4066. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4067. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  4068. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4069. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4070. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  4071. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  4072. Part303.Anchored = true
  4073. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4074. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4075. Part303.BrickColor = BrickColor.new("Really black")
  4076. Part303.CanCollide = false
  4077. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4078. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4079. Part303.Material = Enum.Material.Glass
  4080. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4081. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4082. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4083. Part303.brickColor = BrickColor.new("Really black")
  4084. SpecialMesh304.Parent = Part303
  4085. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  4086. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  4087. Part305.Parent = Model0
  4088. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  4089. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  4090. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  4091. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  4092. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4093. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  4094. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  4095. Part305.Anchored = true
  4096. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4097. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4098. Part305.BrickColor = BrickColor.new("Bright blue")
  4099. Part305.CanCollide = false
  4100. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4101. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4102. Part305.Material = Enum.Material.Neon
  4103. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4104. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4105. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4106. Part305.brickColor = BrickColor.new("Bright blue")
  4107. SpecialMesh306.Parent = Part305
  4108. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  4109. SpecialMesh306.MeshType = Enum.MeshType.Brick
  4110. Part307.Parent = Model0
  4111. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4112. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4113. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  4114. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4115. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4116. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  4117. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4118. Part307.Anchored = true
  4119. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4120. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4121. Part307.BrickColor = BrickColor.new("Royal purple")
  4122. Part307.CanCollide = false
  4123. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4124. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4125. Part307.Material = Enum.Material.Neon
  4126. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4127. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4128. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. Part307.brickColor = BrickColor.new("Royal purple")
  4130. SpecialMesh308.Parent = Part307
  4131. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4132. SpecialMesh308.MeshType = Enum.MeshType.Brick
  4133. Part309.Parent = Model0
  4134. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  4135. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4136. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  4137. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4138. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4139. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  4140. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  4141. Part309.Anchored = true
  4142. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4143. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4144. Part309.BrickColor = BrickColor.new("Really black")
  4145. Part309.CanCollide = false
  4146. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4147. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4148. Part309.Material = Enum.Material.Glass
  4149. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4150. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4151. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4152. Part309.brickColor = BrickColor.new("Really black")
  4153. SpecialMesh310.Parent = Part309
  4154. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  4155. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  4156. Part311.Parent = Model0
  4157. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4158. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4159. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  4160. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4161. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4162. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  4163. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  4164. Part311.Anchored = true
  4165. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4166. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4167. Part311.BrickColor = BrickColor.new("Really black")
  4168. Part311.CanCollide = false
  4169. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4170. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4171. Part311.Material = Enum.Material.Metal
  4172. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4173. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4174. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4175. Part311.brickColor = BrickColor.new("Really black")
  4176. SpecialMesh312.Parent = Part311
  4177. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  4178. SpecialMesh312.MeshType = Enum.MeshType.Brick
  4179. Part313.Parent = Model0
  4180. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4181. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4182. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  4183. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4184. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4185. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  4186. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4187. Part313.Anchored = true
  4188. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4189. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4190. Part313.BrickColor = BrickColor.new("Royal purple")
  4191. Part313.CanCollide = false
  4192. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4193. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4194. Part313.Material = Enum.Material.Neon
  4195. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4196. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4197. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4198. Part313.brickColor = BrickColor.new("Royal purple")
  4199. SpecialMesh314.Parent = Part313
  4200. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4201. SpecialMesh314.MeshType = Enum.MeshType.Brick
  4202. Part315.Parent = Model0
  4203. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  4204. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4205. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  4206. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4207. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4208. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  4209. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  4210. Part315.Anchored = true
  4211. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4212. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4213. Part315.BrickColor = BrickColor.new("Really black")
  4214. Part315.CanCollide = false
  4215. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4216. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4217. Part315.Material = Enum.Material.Metal
  4218. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4219. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4220. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4221. Part315.brickColor = BrickColor.new("Really black")
  4222. SpecialMesh316.Parent = Part315
  4223. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  4224. SpecialMesh316.MeshType = Enum.MeshType.Brick
  4225. Part317.Parent = Model0
  4226. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4227. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4228. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  4229. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4230. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4231. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  4232. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  4233. Part317.Anchored = true
  4234. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4235. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4236. Part317.BrickColor = BrickColor.new("Really black")
  4237. Part317.CanCollide = false
  4238. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4239. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4240. Part317.Material = Enum.Material.Metal
  4241. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4242. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4243. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4244. Part317.brickColor = BrickColor.new("Really black")
  4245. SpecialMesh318.Parent = Part317
  4246. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4247. SpecialMesh318.MeshType = Enum.MeshType.Brick
  4248. Part319.Parent = Model0
  4249. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4250. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4251. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  4252. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4253. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4254. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  4255. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4256. Part319.Anchored = true
  4257. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4258. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4259. Part319.BrickColor = BrickColor.new("Royal purple")
  4260. Part319.CanCollide = false
  4261. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4262. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4263. Part319.Material = Enum.Material.Neon
  4264. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4265. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4266. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. Part319.brickColor = BrickColor.new("Royal purple")
  4268. SpecialMesh320.Parent = Part319
  4269. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4270. SpecialMesh320.MeshType = Enum.MeshType.Brick
  4271. Part321.Parent = Model0
  4272. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  4273. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4274. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  4275. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4276. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4277. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  4278. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  4279. Part321.Anchored = true
  4280. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4281. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4282. Part321.BrickColor = BrickColor.new("Really black")
  4283. Part321.CanCollide = false
  4284. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4285. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part321.Material = Enum.Material.Metal
  4287. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4288. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4289. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4290. Part321.brickColor = BrickColor.new("Really black")
  4291. SpecialMesh322.Parent = Part321
  4292. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  4293. SpecialMesh322.MeshType = Enum.MeshType.Brick
  4294. Part323.Parent = Model0
  4295. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  4296. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4297. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  4298. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4299. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4300. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  4301. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  4302. Part323.Anchored = true
  4303. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4304. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4305. Part323.BrickColor = BrickColor.new("Really black")
  4306. Part323.CanCollide = false
  4307. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4308. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4309. Part323.Material = Enum.Material.Metal
  4310. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4311. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4312. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4313. Part323.brickColor = BrickColor.new("Really black")
  4314. SpecialMesh324.Parent = Part323
  4315. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4316. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  4317. Part325.Parent = Model0
  4318. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  4319. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4320. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  4321. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4322. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4323. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  4324. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  4325. Part325.Anchored = true
  4326. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4327. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4328. Part325.BrickColor = BrickColor.new("Really black")
  4329. Part325.CanCollide = false
  4330. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4332. Part325.Material = Enum.Material.Metal
  4333. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4334. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4335. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4336. Part325.brickColor = BrickColor.new("Really black")
  4337. SpecialMesh326.Parent = Part325
  4338. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4339. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  4340. Part327.Parent = Model0
  4341. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  4342. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  4343. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  4344. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  4345. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4346. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  4347. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  4348. Part327.Anchored = true
  4349. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4350. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4351. Part327.BrickColor = BrickColor.new("Bright blue")
  4352. Part327.CanCollide = false
  4353. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4354. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4355. Part327.Material = Enum.Material.Neon
  4356. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4357. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4358. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4359. Part327.brickColor = BrickColor.new("Bright blue")
  4360. SpecialMesh328.Parent = Part327
  4361. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  4362. SpecialMesh328.MeshType = Enum.MeshType.Brick
  4363. Part329.Parent = Model0
  4364. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4365. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4366. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  4367. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4368. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4369. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  4370. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4371. Part329.Anchored = true
  4372. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4373. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4374. Part329.BrickColor = BrickColor.new("Really black")
  4375. Part329.CanCollide = false
  4376. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4377. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. Part329.Material = Enum.Material.Metal
  4379. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4380. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4381. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4382. Part329.brickColor = BrickColor.new("Really black")
  4383. SpecialMesh330.Parent = Part329
  4384. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  4385. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  4386. Part331.Parent = Model0
  4387. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  4388. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  4389. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  4390. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  4391. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  4392. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  4393. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  4394. Part331.Anchored = true
  4395. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4396. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4397. Part331.BrickColor = BrickColor.new("Mid gray")
  4398. Part331.CanCollide = false
  4399. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4400. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4401. Part331.Material = Enum.Material.Metal
  4402. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4403. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4404. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4405. Part331.brickColor = BrickColor.new("Mid gray")
  4406. SpecialMesh332.Parent = Part331
  4407. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  4408. SpecialMesh332.MeshType = Enum.MeshType.Brick
  4409. Part333.Parent = Model0
  4410. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  4411. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  4412. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  4413. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  4414. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4415. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  4416. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  4417. Part333.Anchored = true
  4418. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4419. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4420. Part333.BrickColor = BrickColor.new("Royal purple")
  4421. Part333.CanCollide = false
  4422. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4423. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4424. Part333.Material = Enum.Material.Neon
  4425. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4426. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4427. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. Part333.brickColor = BrickColor.new("Royal purple")
  4429. SpecialMesh334.Parent = Part333
  4430. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  4431. SpecialMesh334.MeshType = Enum.MeshType.Brick
  4432. Part335.Parent = Model0
  4433. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  4434. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  4435. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  4436. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  4437. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4438. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  4439. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  4440. Part335.Anchored = true
  4441. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4442. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4443. Part335.BrickColor = BrickColor.new("Bright blue")
  4444. Part335.CanCollide = false
  4445. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4446. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part335.Material = Enum.Material.Neon
  4448. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4449. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4450. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. Part335.brickColor = BrickColor.new("Bright blue")
  4452. SpecialMesh336.Parent = Part335
  4453. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4454. SpecialMesh336.MeshType = Enum.MeshType.Brick
  4455. Part337.Parent = Model0
  4456. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4457. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4458. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  4459. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4460. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4461. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  4462. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  4463. Part337.Anchored = true
  4464. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4465. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4466. Part337.BrickColor = BrickColor.new("Really black")
  4467. Part337.CanCollide = false
  4468. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4470. Part337.Material = Enum.Material.Glass
  4471. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4472. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4473. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4474. Part337.brickColor = BrickColor.new("Really black")
  4475. SpecialMesh338.Parent = Part337
  4476. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  4477. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  4478. Part339.Parent = Model0
  4479. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  4480. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4481. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  4482. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4483. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4484. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  4485. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  4486. Part339.Anchored = true
  4487. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4488. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4489. Part339.BrickColor = BrickColor.new("Bright blue")
  4490. Part339.CanCollide = false
  4491. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4492. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4493. Part339.Material = Enum.Material.Neon
  4494. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4495. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4496. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4497. Part339.brickColor = BrickColor.new("Bright blue")
  4498. SpecialMesh340.Parent = Part339
  4499. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  4500. SpecialMesh340.MeshType = Enum.MeshType.Brick
  4501. Part341.Parent = Model0
  4502. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  4503. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  4504. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  4505. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  4506. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4507. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  4508. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  4509. Part341.Anchored = true
  4510. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4511. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4512. Part341.BrickColor = BrickColor.new("Really black")
  4513. Part341.CanCollide = false
  4514. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4515. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. Part341.Material = Enum.Material.Metal
  4517. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4518. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4519. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4520. Part341.brickColor = BrickColor.new("Really black")
  4521. SpecialMesh342.Parent = Part341
  4522. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  4523. SpecialMesh342.MeshType = Enum.MeshType.Brick
  4524. Part343.Parent = Model0
  4525. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  4526. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  4527. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  4528. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  4529. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4530. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  4531. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  4532. Part343.Anchored = true
  4533. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4534. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4535. Part343.BrickColor = BrickColor.new("Royal purple")
  4536. Part343.CanCollide = false
  4537. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4538. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4539. Part343.Material = Enum.Material.Neon
  4540. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4541. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4542. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. Part343.brickColor = BrickColor.new("Royal purple")
  4544. SpecialMesh344.Parent = Part343
  4545. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  4546. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  4547. Part345.Parent = Model0
  4548. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  4549. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  4550. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  4551. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  4552. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4553. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  4554. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  4555. Part345.Anchored = true
  4556. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4557. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4558. Part345.BrickColor = BrickColor.new("Bright blue")
  4559. Part345.CanCollide = false
  4560. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4561. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4562. Part345.Material = Enum.Material.Neon
  4563. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4564. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4565. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4566. Part345.brickColor = BrickColor.new("Bright blue")
  4567. SpecialMesh346.Parent = Part345
  4568. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  4569. SpecialMesh346.MeshType = Enum.MeshType.Brick
  4570. Part347.Parent = Model0
  4571. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4572. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4573. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  4574. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4575. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4576. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  4577. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  4578. Part347.Anchored = true
  4579. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4580. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4581. Part347.BrickColor = BrickColor.new("Really black")
  4582. Part347.CanCollide = false
  4583. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4584. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4585. Part347.Material = Enum.Material.Metal
  4586. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4587. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4588. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4589. Part347.brickColor = BrickColor.new("Really black")
  4590. SpecialMesh348.Parent = Part347
  4591. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  4592. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  4593. Part349.Parent = Model0
  4594. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  4595. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4596. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  4597. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4598. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4599. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  4600. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  4601. Part349.Anchored = true
  4602. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4603. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4604. Part349.BrickColor = BrickColor.new("Bright blue")
  4605. Part349.CanCollide = false
  4606. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4607. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4608. Part349.Material = Enum.Material.Neon
  4609. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4610. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4611. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4612. Part349.brickColor = BrickColor.new("Bright blue")
  4613. SpecialMesh350.Parent = Part349
  4614. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  4615. SpecialMesh350.MeshType = Enum.MeshType.Brick
  4616. Part351.Parent = Model0
  4617. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  4618. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  4619. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  4620. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  4621. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4622. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  4623. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  4624. Part351.Anchored = true
  4625. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4626. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4627. Part351.BrickColor = BrickColor.new("Really black")
  4628. Part351.CanCollide = false
  4629. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4630. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4631. Part351.Material = Enum.Material.Metal
  4632. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4633. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4634. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4635. Part351.brickColor = BrickColor.new("Really black")
  4636. SpecialMesh352.Parent = Part351
  4637. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  4638. SpecialMesh352.MeshType = Enum.MeshType.Brick
  4639. Part353.Parent = Model0
  4640. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  4641. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  4642. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  4643. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  4644. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4645. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  4646. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  4647. Part353.Anchored = true
  4648. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4649. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4650. Part353.BrickColor = BrickColor.new("Royal purple")
  4651. Part353.CanCollide = false
  4652. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4653. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4654. Part353.Material = Enum.Material.Neon
  4655. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4656. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4657. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4658. Part353.brickColor = BrickColor.new("Royal purple")
  4659. SpecialMesh354.Parent = Part353
  4660. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  4661. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  4662. Part355.Parent = Model0
  4663. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  4664. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  4665. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  4666. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  4667. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4668. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  4669. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  4670. Part355.Anchored = true
  4671. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4672. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4673. Part355.BrickColor = BrickColor.new("Royal purple")
  4674. Part355.CanCollide = false
  4675. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4676. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4677. Part355.Material = Enum.Material.Neon
  4678. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4679. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4680. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4681. Part355.brickColor = BrickColor.new("Royal purple")
  4682. SpecialMesh356.Parent = Part355
  4683. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  4684. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  4685. Part357.Parent = Model0
  4686. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  4687. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  4688. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  4689. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  4690. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4691. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  4692. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  4693. Part357.Anchored = true
  4694. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4695. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4696. Part357.BrickColor = BrickColor.new("Really black")
  4697. Part357.CanCollide = false
  4698. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4699. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4700. Part357.Material = Enum.Material.Metal
  4701. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4702. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4703. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. Part357.brickColor = BrickColor.new("Really black")
  4705. SpecialMesh358.Parent = Part357
  4706. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4707. SpecialMesh358.MeshType = Enum.MeshType.Brick
  4708. Part359.Parent = Model0
  4709. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4710. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4711. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  4712. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4713. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4714. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  4715. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  4716. Part359.Anchored = true
  4717. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4718. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4719. Part359.BrickColor = BrickColor.new("Really black")
  4720. Part359.CanCollide = false
  4721. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4722. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4723. Part359.Material = Enum.Material.Metal
  4724. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4725. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4726. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4727. Part359.brickColor = BrickColor.new("Really black")
  4728. SpecialMesh360.Parent = Part359
  4729. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4730. SpecialMesh360.MeshType = Enum.MeshType.Brick
  4731. Part361.Parent = Model0
  4732. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  4733. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  4734. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  4735. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  4736. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4737. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  4738. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  4739. Part361.Anchored = true
  4740. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4741. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4742. Part361.BrickColor = BrickColor.new("Really black")
  4743. Part361.CanCollide = false
  4744. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4745. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4746. Part361.Material = Enum.Material.Metal
  4747. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4748. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4749. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. Part361.brickColor = BrickColor.new("Really black")
  4751. SpecialMesh362.Parent = Part361
  4752. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  4753. SpecialMesh362.MeshType = Enum.MeshType.Brick
  4754. Part363.Parent = Model0
  4755. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4756. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4757. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  4758. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4759. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4760. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  4761. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  4762. Part363.Anchored = true
  4763. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4764. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4765. Part363.BrickColor = BrickColor.new("Really black")
  4766. Part363.CanCollide = false
  4767. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4768. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4769. Part363.Material = Enum.Material.Metal
  4770. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4771. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4772. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4773. Part363.brickColor = BrickColor.new("Really black")
  4774. SpecialMesh364.Parent = Part363
  4775. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4776. SpecialMesh364.MeshType = Enum.MeshType.Brick
  4777. Part365.Parent = Model0
  4778. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4779. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4780. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  4781. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4782. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4783. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  4784. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4785. Part365.Anchored = true
  4786. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4787. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4788. Part365.BrickColor = BrickColor.new("Bright blue")
  4789. Part365.CanCollide = false
  4790. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4791. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4792. Part365.Material = Enum.Material.Neon
  4793. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4794. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4795. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4796. Part365.brickColor = BrickColor.new("Bright blue")
  4797. SpecialMesh366.Parent = Part365
  4798. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4799. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  4800. Part367.Parent = Model0
  4801. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4802. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4803. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  4804. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4805. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4806. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  4807. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  4808. Part367.Anchored = true
  4809. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4810. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4811. Part367.BrickColor = BrickColor.new("Bright blue")
  4812. Part367.CanCollide = false
  4813. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4814. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4815. Part367.Material = Enum.Material.Neon
  4816. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4817. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4818. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4819. Part367.brickColor = BrickColor.new("Bright blue")
  4820. SpecialMesh368.Parent = Part367
  4821. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  4822. SpecialMesh368.MeshType = Enum.MeshType.Brick
  4823. Part369.Parent = Model0
  4824. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  4825. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4826. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  4827. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4828. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4829. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  4830. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4831. Part369.Anchored = true
  4832. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4833. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4834. Part369.BrickColor = BrickColor.new("Really black")
  4835. Part369.CanCollide = false
  4836. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4837. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. Part369.Material = Enum.Material.Metal
  4839. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4840. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4841. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4842. Part369.brickColor = BrickColor.new("Really black")
  4843. SpecialMesh370.Parent = Part369
  4844. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  4845. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  4846. Part371.Parent = Model0
  4847. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4848. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4849. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  4850. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4851. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4852. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  4853. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  4854. Part371.Anchored = true
  4855. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4856. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4857. Part371.BrickColor = BrickColor.new("Royal purple")
  4858. Part371.CanCollide = false
  4859. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4860. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4861. Part371.Material = Enum.Material.Neon
  4862. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4863. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4864. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4865. Part371.brickColor = BrickColor.new("Royal purple")
  4866. SpecialMesh372.Parent = Part371
  4867. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4868. SpecialMesh372.MeshType = Enum.MeshType.Brick
  4869. Part373.Parent = Model0
  4870. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  4871. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  4872. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  4873. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  4874. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4875. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  4876. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  4877. Part373.Anchored = true
  4878. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4879. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4880. Part373.BrickColor = BrickColor.new("Bright blue")
  4881. Part373.CanCollide = false
  4882. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4883. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4884. Part373.Material = Enum.Material.Neon
  4885. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4886. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4887. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4888. Part373.brickColor = BrickColor.new("Bright blue")
  4889. SpecialMesh374.Parent = Part373
  4890. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4891. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4892. Part375.Parent = Model0
  4893. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4894. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4895. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4896. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4897. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4898. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4899. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4900. Part375.Anchored = true
  4901. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4902. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4903. Part375.BrickColor = BrickColor.new("Bright blue")
  4904. Part375.CanCollide = false
  4905. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4906. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4907. Part375.Material = Enum.Material.Glass
  4908. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4909. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4910. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. Part375.brickColor = BrickColor.new("Bright blue")
  4912. SpecialMesh376.Parent = Part375
  4913. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4914. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4915. Part377.Parent = Model0
  4916. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4917. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4918. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4919. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4920. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4921. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4922. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4923. Part377.Anchored = true
  4924. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4925. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4926. Part377.BrickColor = BrickColor.new("Really black")
  4927. Part377.CanCollide = false
  4928. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4929. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4930. Part377.Material = Enum.Material.Metal
  4931. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4932. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4933. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4934. Part377.brickColor = BrickColor.new("Really black")
  4935. SpecialMesh378.Parent = Part377
  4936. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4937. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4938. Part379.Parent = Model0
  4939. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4940. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4941. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4942. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4943. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4944. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4945. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4946. Part379.Anchored = true
  4947. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4948. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4949. Part379.BrickColor = BrickColor.new("Royal purple")
  4950. Part379.CanCollide = false
  4951. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4952. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4953. Part379.Material = Enum.Material.Neon
  4954. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4955. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4956. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4957. Part379.brickColor = BrickColor.new("Royal purple")
  4958. SpecialMesh380.Parent = Part379
  4959. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4960. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4961. Part381.Parent = Model0
  4962. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4963. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4964. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4965. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4966. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4967. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4968. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4969. Part381.Anchored = true
  4970. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4971. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4972. Part381.BrickColor = BrickColor.new("Really black")
  4973. Part381.CanCollide = false
  4974. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. Part381.Material = Enum.Material.Metal
  4977. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4978. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4979. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4980. Part381.brickColor = BrickColor.new("Really black")
  4981. SpecialMesh382.Parent = Part381
  4982. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4983. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4984. Part383.Parent = Model0
  4985. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4986. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4987. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4988. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4989. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4990. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4991. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4992. Part383.Anchored = true
  4993. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4994. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4995. Part383.BrickColor = BrickColor.new("Really black")
  4996. Part383.CanCollide = false
  4997. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4998. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4999. Part383.Material = Enum.Material.Metal
  5000. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5001. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5002. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5003. Part383.brickColor = BrickColor.new("Really black")
  5004. SpecialMesh384.Parent = Part383
  5005. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  5006. SpecialMesh384.MeshType = Enum.MeshType.Brick
  5007. Part385.Parent = Model0
  5008. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  5009. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  5010. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  5011. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  5012. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5013. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  5014. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  5015. Part385.Anchored = true
  5016. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5017. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5018. Part385.BrickColor = BrickColor.new("Really black")
  5019. Part385.CanCollide = false
  5020. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5021. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5022. Part385.Material = Enum.Material.Metal
  5023. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5024. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5025. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5026. Part385.brickColor = BrickColor.new("Really black")
  5027. SpecialMesh386.Parent = Part385
  5028. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  5029. SpecialMesh386.MeshType = Enum.MeshType.Brick
  5030. Part387.Parent = Model0
  5031. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  5032. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  5033. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  5034. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  5035. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5036. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  5037. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  5038. Part387.Anchored = true
  5039. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5040. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5041. Part387.BrickColor = BrickColor.new("Bright blue")
  5042. Part387.CanCollide = false
  5043. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5044. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5045. Part387.Material = Enum.Material.Neon
  5046. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5047. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5048. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. Part387.brickColor = BrickColor.new("Bright blue")
  5050. SpecialMesh388.Parent = Part387
  5051. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  5052. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  5053. Part389.Parent = Model0
  5054. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  5055. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5056. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  5057. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5058. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5059. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  5060. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  5061. Part389.Anchored = true
  5062. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5063. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5064. Part389.BrickColor = BrickColor.new("Really black")
  5065. Part389.CanCollide = false
  5066. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5068. Part389.Material = Enum.Material.Metal
  5069. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5070. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5071. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5072. Part389.brickColor = BrickColor.new("Really black")
  5073. SpecialMesh390.Parent = Part389
  5074. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  5075. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  5076. Part391.Parent = Model0
  5077. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  5078. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5079. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  5080. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5081. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5082. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  5083. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  5084. Part391.Anchored = true
  5085. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5086. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5087. Part391.BrickColor = BrickColor.new("Really black")
  5088. Part391.CanCollide = false
  5089. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5090. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. Part391.Material = Enum.Material.Metal
  5092. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5093. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5094. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. Part391.brickColor = BrickColor.new("Really black")
  5096. SpecialMesh392.Parent = Part391
  5097. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  5098. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  5099. Part393.Parent = Model0
  5100. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  5101. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  5102. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  5103. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  5104. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5105. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  5106. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  5107. Part393.Anchored = true
  5108. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5109. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5110. Part393.BrickColor = BrickColor.new("Really black")
  5111. Part393.CanCollide = false
  5112. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. Part393.Material = Enum.Material.Metal
  5115. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5116. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5117. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5118. Part393.brickColor = BrickColor.new("Really black")
  5119. SpecialMesh394.Parent = Part393
  5120. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  5121. SpecialMesh394.MeshType = Enum.MeshType.Brick
  5122. Part395.Parent = Model0
  5123. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  5124. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  5125. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  5126. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  5127. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5128. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  5129. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  5130. Part395.Anchored = true
  5131. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5132. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5133. Part395.BrickColor = BrickColor.new("Bright blue")
  5134. Part395.CanCollide = false
  5135. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5136. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. Part395.Material = Enum.Material.Neon
  5138. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5139. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5140. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5141. Part395.brickColor = BrickColor.new("Bright blue")
  5142. SpecialMesh396.Parent = Part395
  5143. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  5144. SpecialMesh396.MeshType = Enum.MeshType.Brick
  5145. Part397.Parent = Model0
  5146. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  5147. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  5148. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  5149. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  5150. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5151. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  5152. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  5153. Part397.Anchored = true
  5154. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5155. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5156. Part397.BrickColor = BrickColor.new("Royal purple")
  5157. Part397.CanCollide = false
  5158. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5159. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5160. Part397.Material = Enum.Material.Neon
  5161. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5162. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5163. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5164. Part397.brickColor = BrickColor.new("Royal purple")
  5165. SpecialMesh398.Parent = Part397
  5166. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  5167. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  5168. Part399.Parent = Model0
  5169. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5170. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5171. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  5172. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5173. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5174. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  5175. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  5176. Part399.Anchored = true
  5177. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5178. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5179. Part399.BrickColor = BrickColor.new("Really black")
  5180. Part399.CanCollide = false
  5181. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5182. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5183. Part399.Material = Enum.Material.Metal
  5184. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5185. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5186. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5187. Part399.brickColor = BrickColor.new("Really black")
  5188. SpecialMesh400.Parent = Part399
  5189. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  5190. SpecialMesh400.MeshType = Enum.MeshType.Brick
  5191. Part401.Parent = Model0
  5192. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  5193. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  5194. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  5195. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  5196. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5197. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  5198. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  5199. Part401.Anchored = true
  5200. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5201. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5202. Part401.BrickColor = BrickColor.new("Royal purple")
  5203. Part401.CanCollide = false
  5204. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5205. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5206. Part401.Material = Enum.Material.Neon
  5207. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5208. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5209. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5210. Part401.brickColor = BrickColor.new("Royal purple")
  5211. SpecialMesh402.Parent = Part401
  5212. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  5213. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  5214. Part403.Parent = Model0
  5215. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  5216. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  5217. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  5218. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  5219. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5220. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  5221. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  5222. Part403.Anchored = true
  5223. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5224. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5225. Part403.BrickColor = BrickColor.new("Bright blue")
  5226. Part403.CanCollide = false
  5227. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5228. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5229. Part403.Material = Enum.Material.Neon
  5230. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5231. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5232. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5233. Part403.brickColor = BrickColor.new("Bright blue")
  5234. SpecialMesh404.Parent = Part403
  5235. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  5236. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  5237. Part405.Parent = Model0
  5238. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  5239. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  5240. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  5241. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  5242. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5243. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  5244. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  5245. Part405.Anchored = true
  5246. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5247. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5248. Part405.BrickColor = BrickColor.new("Royal purple")
  5249. Part405.CanCollide = false
  5250. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5251. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5252. Part405.Material = Enum.Material.Neon
  5253. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5254. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5255. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5256. Part405.brickColor = BrickColor.new("Royal purple")
  5257. SpecialMesh406.Parent = Part405
  5258. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  5259. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  5260. Part407.Parent = Model0
  5261. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  5262. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  5263. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  5264. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  5265. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  5266. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  5267. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  5268. Part407.Anchored = true
  5269. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5270. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5271. Part407.BrickColor = BrickColor.new("Bright blue")
  5272. Part407.CanCollide = false
  5273. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5274. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5275. Part407.Material = Enum.Material.Neon
  5276. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5277. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5278. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5279. Part407.brickColor = BrickColor.new("Bright blue")
  5280. SpecialMesh408.Parent = Part407
  5281. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  5282. SpecialMesh408.MeshType = Enum.MeshType.Brick
  5283. Part409.Parent = Model0
  5284. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  5285. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5286. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  5287. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5288. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5289. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  5290. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  5291. Part409.Anchored = true
  5292. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5293. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5294. Part409.BrickColor = BrickColor.new("Really black")
  5295. Part409.CanCollide = false
  5296. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5297. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5298. Part409.Material = Enum.Material.Metal
  5299. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5300. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5301. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5302. Part409.brickColor = BrickColor.new("Really black")
  5303. SpecialMesh410.Parent = Part409
  5304. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  5305. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  5306. Part411.Parent = Model0
  5307. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  5308. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5309. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  5310. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5311. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5312. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  5313. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  5314. Part411.Anchored = true
  5315. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5316. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5317. Part411.BrickColor = BrickColor.new("Really black")
  5318. Part411.CanCollide = false
  5319. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5320. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5321. Part411.Material = Enum.Material.Metal
  5322. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5323. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5324. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5325. Part411.brickColor = BrickColor.new("Really black")
  5326. SpecialMesh412.Parent = Part411
  5327. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  5328. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  5329. Part413.Parent = Model0
  5330. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  5331. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  5332. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  5333. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  5334. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5335. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  5336. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  5337. Part413.Anchored = true
  5338. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5339. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5340. Part413.BrickColor = BrickColor.new("Really black")
  5341. Part413.CanCollide = false
  5342. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5343. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5344. Part413.Material = Enum.Material.Metal
  5345. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5346. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5347. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5348. Part413.brickColor = BrickColor.new("Really black")
  5349. SpecialMesh414.Parent = Part413
  5350. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  5351. SpecialMesh414.MeshType = Enum.MeshType.Brick
  5352. Part415.Parent = Model0
  5353. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  5354. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  5355. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  5356. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  5357. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5358. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  5359. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  5360. Part415.Anchored = true
  5361. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5362. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5363. Part415.BrickColor = BrickColor.new("Really black")
  5364. Part415.CanCollide = false
  5365. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5366. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5367. Part415.Material = Enum.Material.Metal
  5368. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5369. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5370. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5371. Part415.brickColor = BrickColor.new("Really black")
  5372. SpecialMesh416.Parent = Part415
  5373. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  5374. SpecialMesh416.MeshType = Enum.MeshType.Brick
  5375. Part417.Parent = Model0
  5376. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5377. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5378. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5379. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5380. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5381. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5382. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  5383. Part417.Anchored = true
  5384. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5385. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5386. Part417.BrickColor = BrickColor.new("Royal purple")
  5387. Part417.CanCollide = false
  5388. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5389. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5390. Part417.Material = Enum.Material.Neon
  5391. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5392. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5393. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5394. Part417.brickColor = BrickColor.new("Royal purple")
  5395. SpecialMesh418.Parent = Part417
  5396. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  5397. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  5398. Part419.Parent = Model0
  5399. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  5400. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  5401. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  5402. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  5403. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5404. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  5405. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  5406. Part419.Anchored = true
  5407. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5408. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5409. Part419.BrickColor = BrickColor.new("Really black")
  5410. Part419.CanCollide = false
  5411. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5412. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5413. Part419.Material = Enum.Material.Metal
  5414. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5415. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5416. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5417. Part419.brickColor = BrickColor.new("Really black")
  5418. SpecialMesh420.Parent = Part419
  5419. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  5420. SpecialMesh420.MeshType = Enum.MeshType.Brick
  5421. Part421.Parent = Model0
  5422. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  5423. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  5424. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  5425. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  5426. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  5427. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  5428. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  5429. Part421.Anchored = true
  5430. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5431. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5432. Part421.BrickColor = BrickColor.new("Institutional white")
  5433. Part421.CanCollide = false
  5434. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5435. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5436. Part421.Material = Enum.Material.Metal
  5437. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5438. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5439. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5440. Part421.brickColor = BrickColor.new("Institutional white")
  5441. SpecialMesh422.Parent = Part421
  5442. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  5443. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  5444. Part423.Parent = Model0
  5445. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  5446. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  5447. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  5448. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  5449. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5450. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  5451. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  5452. Part423.Anchored = true
  5453. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5454. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5455. Part423.BrickColor = BrickColor.new("Really black")
  5456. Part423.CanCollide = false
  5457. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5458. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5459. Part423.Material = Enum.Material.Metal
  5460. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5461. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5462. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5463. Part423.brickColor = BrickColor.new("Really black")
  5464. SpecialMesh424.Parent = Part423
  5465. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  5466. SpecialMesh424.MeshType = Enum.MeshType.Brick
  5467. Part425.Parent = Model0
  5468. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5469. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5470. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  5471. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5472. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5473. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  5474. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  5475. Part425.Anchored = true
  5476. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5477. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5478. Part425.BrickColor = BrickColor.new("Really black")
  5479. Part425.CanCollide = false
  5480. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5481. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5482. Part425.Material = Enum.Material.Metal
  5483. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5484. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5485. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5486. Part425.brickColor = BrickColor.new("Really black")
  5487. SpecialMesh426.Parent = Part425
  5488. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  5489. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  5490. Part427.Parent = Model0
  5491. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5492. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5493. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  5494. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5495. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5496. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  5497. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  5498. Part427.Anchored = true
  5499. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5500. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5501. Part427.BrickColor = BrickColor.new("Really black")
  5502. Part427.CanCollide = false
  5503. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5504. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5505. Part427.Material = Enum.Material.Metal
  5506. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5507. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5508. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5509. Part427.brickColor = BrickColor.new("Really black")
  5510. SpecialMesh428.Parent = Part427
  5511. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  5512. SpecialMesh428.MeshType = Enum.MeshType.Brick
  5513. Part429.Parent = Model0
  5514. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  5515. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  5516. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  5517. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  5518. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5519. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  5520. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  5521. Part429.Anchored = true
  5522. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5523. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5524. Part429.BrickColor = BrickColor.new("Really black")
  5525. Part429.CanCollide = false
  5526. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5527. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5528. Part429.Material = Enum.Material.Metal
  5529. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5530. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5531. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5532. Part429.brickColor = BrickColor.new("Really black")
  5533. SpecialMesh430.Parent = Part429
  5534. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  5535. SpecialMesh430.MeshType = Enum.MeshType.Brick
  5536. Part431.Parent = Model0
  5537. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  5538. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  5539. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  5540. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  5541. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5542. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  5543. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  5544. Part431.Anchored = true
  5545. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5546. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5547. Part431.BrickColor = BrickColor.new("Royal purple")
  5548. Part431.CanCollide = false
  5549. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5550. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5551. Part431.Material = Enum.Material.Neon
  5552. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5553. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5554. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5555. Part431.brickColor = BrickColor.new("Royal purple")
  5556. SpecialMesh432.Parent = Part431
  5557. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  5558. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  5559. Part433.Parent = Model0
  5560. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  5561. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  5562. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  5563. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  5564. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5565. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  5566. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  5567. Part433.Anchored = true
  5568. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5569. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5570. Part433.BrickColor = BrickColor.new("Royal purple")
  5571. Part433.CanCollide = false
  5572. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5573. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5574. Part433.Material = Enum.Material.Neon
  5575. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5576. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5577. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5578. Part433.brickColor = BrickColor.new("Royal purple")
  5579. SpecialMesh434.Parent = Part433
  5580. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  5581. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  5582. Part435.Parent = Model0
  5583. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  5584. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  5585. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  5586. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  5587. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5588. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  5589. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  5590. Part435.Anchored = true
  5591. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5592. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5593. Part435.BrickColor = BrickColor.new("Royal purple")
  5594. Part435.CanCollide = false
  5595. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5596. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5597. Part435.Material = Enum.Material.Neon
  5598. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5599. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5600. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5601. Part435.brickColor = BrickColor.new("Royal purple")
  5602. SpecialMesh436.Parent = Part435
  5603. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5604. SpecialMesh436.MeshType = Enum.MeshType.Brick
  5605. Part437.Parent = Model0
  5606. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  5607. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  5608. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  5609. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  5610. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5611. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  5612. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  5613. Part437.Anchored = true
  5614. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5615. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5616. Part437.BrickColor = BrickColor.new("Royal purple")
  5617. Part437.CanCollide = false
  5618. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5619. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5620. Part437.Material = Enum.Material.Neon
  5621. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5622. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5623. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5624. Part437.brickColor = BrickColor.new("Royal purple")
  5625. SpecialMesh438.Parent = Part437
  5626. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  5627. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  5628. Part439.Parent = Model0
  5629. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  5630. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5631. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  5632. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5633. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5634. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  5635. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  5636. Part439.Anchored = true
  5637. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5638. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5639. Part439.BrickColor = BrickColor.new("Really black")
  5640. Part439.CanCollide = false
  5641. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5642. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5643. Part439.Material = Enum.Material.Metal
  5644. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5645. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5646. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5647. Part439.brickColor = BrickColor.new("Really black")
  5648. SpecialMesh440.Parent = Part439
  5649. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  5650. SpecialMesh440.MeshType = Enum.MeshType.Brick
  5651. Part441.Parent = Model0
  5652. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5653. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5654. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  5655. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5656. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5657. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  5658. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  5659. Part441.Anchored = true
  5660. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5661. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5662. Part441.BrickColor = BrickColor.new("Really black")
  5663. Part441.CanCollide = false
  5664. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5665. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5666. Part441.Material = Enum.Material.Metal
  5667. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5668. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5669. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5670. Part441.brickColor = BrickColor.new("Really black")
  5671. SpecialMesh442.Parent = Part441
  5672. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  5673. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  5674. Part443.Parent = Model0
  5675. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  5676. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  5677. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  5678. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  5679. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5680. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  5681. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  5682. Part443.Anchored = true
  5683. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5684. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5685. Part443.BrickColor = BrickColor.new("Royal purple")
  5686. Part443.CanCollide = false
  5687. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5688. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5689. Part443.Material = Enum.Material.Neon
  5690. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5691. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5692. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5693. Part443.brickColor = BrickColor.new("Royal purple")
  5694. SpecialMesh444.Parent = Part443
  5695. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  5696. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  5697. Part445.Parent = Model0
  5698. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  5699. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  5700. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  5701. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  5702. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5703. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  5704. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  5705. Part445.Anchored = true
  5706. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5707. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5708. Part445.BrickColor = BrickColor.new("Really black")
  5709. Part445.CanCollide = false
  5710. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5711. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5712. Part445.Material = Enum.Material.Metal
  5713. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5714. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5715. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5716. Part445.brickColor = BrickColor.new("Really black")
  5717. SpecialMesh446.Parent = Part445
  5718. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  5719. SpecialMesh446.MeshType = Enum.MeshType.Brick
  5720. Part447.Parent = Model0
  5721. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5722. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5723. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  5724. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5725. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5726. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  5727. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  5728. Part447.Anchored = true
  5729. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5730. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5731. Part447.BrickColor = BrickColor.new("Really black")
  5732. Part447.CanCollide = false
  5733. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5734. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5735. Part447.Material = Enum.Material.Metal
  5736. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5737. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5738. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5739. Part447.brickColor = BrickColor.new("Really black")
  5740. SpecialMesh448.Parent = Part447
  5741. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  5742. SpecialMesh448.MeshType = Enum.MeshType.Brick
  5743. Part449.Parent = Model0
  5744. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  5745. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  5746. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  5747. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  5748. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5749. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  5750. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5751. Part449.Anchored = true
  5752. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5753. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5754. Part449.BrickColor = BrickColor.new("Royal purple")
  5755. Part449.CanCollide = false
  5756. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5757. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5758. Part449.Material = Enum.Material.Neon
  5759. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5760. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5761. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5762. Part449.brickColor = BrickColor.new("Royal purple")
  5763. SpecialMesh450.Parent = Part449
  5764. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  5765. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  5766. Part451.Parent = Model0
  5767. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  5768. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  5769. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  5770. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  5771. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5772. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  5773. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5774. Part451.Anchored = true
  5775. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5776. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5777. Part451.BrickColor = BrickColor.new("Really black")
  5778. Part451.CanCollide = false
  5779. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5780. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5781. Part451.Material = Enum.Material.Metal
  5782. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5783. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5784. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5785. Part451.brickColor = BrickColor.new("Really black")
  5786. SpecialMesh452.Parent = Part451
  5787. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5788. SpecialMesh452.MeshType = Enum.MeshType.Brick
  5789. Part453.Parent = Model0
  5790. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  5791. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  5792. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  5793. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  5794. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5795. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  5796. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5797. Part453.Anchored = true
  5798. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5799. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5800. Part453.BrickColor = BrickColor.new("Really black")
  5801. Part453.CanCollide = false
  5802. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5803. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5804. Part453.Material = Enum.Material.Metal
  5805. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5806. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5807. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5808. Part453.brickColor = BrickColor.new("Really black")
  5809. SpecialMesh454.Parent = Part453
  5810. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5811. SpecialMesh454.MeshType = Enum.MeshType.Brick
  5812. Part455.Parent = Model0
  5813. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5814. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5815. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  5816. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5817. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5818. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  5819. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  5820. Part455.Anchored = true
  5821. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5822. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5823. Part455.BrickColor = BrickColor.new("Really black")
  5824. Part455.CanCollide = false
  5825. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5826. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5827. Part455.Material = Enum.Material.Glass
  5828. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5829. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5830. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5831. Part455.brickColor = BrickColor.new("Really black")
  5832. SpecialMesh456.Parent = Part455
  5833. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  5834. SpecialMesh456.MeshType = Enum.MeshType.Brick
  5835. Part457.Parent = Model0
  5836. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  5837. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  5838. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  5839. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  5840. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5841. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  5842. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5843. Part457.Anchored = true
  5844. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5845. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5846. Part457.BrickColor = BrickColor.new("Royal purple")
  5847. Part457.CanCollide = false
  5848. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5849. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5850. Part457.Material = Enum.Material.Neon
  5851. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5852. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5853. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5854. Part457.brickColor = BrickColor.new("Royal purple")
  5855. SpecialMesh458.Parent = Part457
  5856. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  5857. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  5858. Part459.Parent = Model0
  5859. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  5860. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  5861. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  5862. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  5863. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5864. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  5865. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  5866. Part459.Anchored = true
  5867. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5868. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5869. Part459.BrickColor = BrickColor.new("Royal purple")
  5870. Part459.CanCollide = false
  5871. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5872. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5873. Part459.Material = Enum.Material.Neon
  5874. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5875. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5876. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5877. Part459.brickColor = BrickColor.new("Royal purple")
  5878. SpecialMesh460.Parent = Part459
  5879. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5880. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5881. Part461.Parent = Model0
  5882. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5883. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5884. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5885. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5886. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5887. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5888. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5889. Part461.Anchored = true
  5890. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5891. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5892. Part461.BrickColor = BrickColor.new("Really black")
  5893. Part461.CanCollide = false
  5894. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5895. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5896. Part461.Material = Enum.Material.Metal
  5897. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5898. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5899. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5900. Part461.brickColor = BrickColor.new("Really black")
  5901. SpecialMesh462.Parent = Part461
  5902. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5903. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5904. Part463.Parent = Model0
  5905. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5906. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5907. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5908. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5909. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5910. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5911. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5912. Part463.Anchored = true
  5913. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5914. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5915. Part463.BrickColor = BrickColor.new("Really black")
  5916. Part463.CanCollide = false
  5917. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5918. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5919. Part463.Material = Enum.Material.Glass
  5920. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5921. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5922. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5923. Part463.brickColor = BrickColor.new("Really black")
  5924. SpecialMesh464.Parent = Part463
  5925. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5926. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5927. Part465.Parent = Model0
  5928. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5929. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5930. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5931. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5932. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5933. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5934. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5935. Part465.Anchored = true
  5936. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5937. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5938. Part465.BrickColor = BrickColor.new("Royal purple")
  5939. Part465.CanCollide = false
  5940. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5941. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5942. Part465.Material = Enum.Material.Neon
  5943. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5944. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5945. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5946. Part465.brickColor = BrickColor.new("Royal purple")
  5947. SpecialMesh466.Parent = Part465
  5948. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5949. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5950. Part467.Parent = Model0
  5951. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5952. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5953. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5954. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5955. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5956. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5957. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5958. Part467.Anchored = true
  5959. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5960. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5961. Part467.BrickColor = BrickColor.new("Royal purple")
  5962. Part467.CanCollide = false
  5963. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5964. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5965. Part467.Material = Enum.Material.Neon
  5966. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5967. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5968. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5969. Part467.brickColor = BrickColor.new("Royal purple")
  5970. SpecialMesh468.Parent = Part467
  5971. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5972. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5973. Part469.Parent = Model0
  5974. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5975. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5976. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5977. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5978. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5979. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5980. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5981. Part469.Anchored = true
  5982. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5983. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5984. Part469.BrickColor = BrickColor.new("Really black")
  5985. Part469.CanCollide = false
  5986. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5987. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5988. Part469.Material = Enum.Material.Glass
  5989. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5990. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5991. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5992. Part469.brickColor = BrickColor.new("Really black")
  5993. SpecialMesh470.Parent = Part469
  5994. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5995. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5996. Part471.Parent = Model0
  5997. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5998. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5999. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  6000. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6001. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6002. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  6003. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  6004. Part471.Anchored = true
  6005. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6006. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6007. Part471.BrickColor = BrickColor.new("Really black")
  6008. Part471.CanCollide = false
  6009. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6010. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6011. Part471.Material = Enum.Material.Glass
  6012. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6013. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6014. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6015. Part471.brickColor = BrickColor.new("Really black")
  6016. SpecialMesh472.Parent = Part471
  6017. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  6018. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  6019. Part473.Parent = Model0
  6020. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  6021. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  6022. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  6023. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  6024. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  6025. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  6026. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  6027. Part473.Anchored = true
  6028. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6029. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6030. Part473.BrickColor = BrickColor.new("Really black")
  6031. Part473.CanCollide = false
  6032. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6033. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6034. Part473.Material = Enum.Material.Metal
  6035. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6036. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6037. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6038. Part473.brickColor = BrickColor.new("Really black")
  6039. SpecialMesh474.Parent = Part473
  6040. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  6041. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  6042. Part475.Name = "TrueHandle"
  6043. Part475.Parent = Model0
  6044. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  6045. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  6046. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  6047. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  6048. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  6049. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  6050. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  6051. Part475.Anchored = true
  6052. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  6053. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  6054. Part475.BrickColor = BrickColor.new("Mid gray")
  6055. Part475.CanCollide = false
  6056. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  6057. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  6058. Part475.Material = Enum.Material.Metal
  6059. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  6060. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  6061. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  6062. Part475.brickColor = BrickColor.new("Mid gray")
  6063. SpecialMesh476.Parent = Part475
  6064. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  6065. SpecialMesh476.MeshType = Enum.MeshType.Brick
  6066. for i,v in pairs(mas:GetChildren()) do
  6067. v.Parent = game:GetService("Players").LocalPlayer.Character
  6068. pcall(function() v:MakeJoints() end)
  6069. end
  6070. mas:Destroy()
  6071. for i,v in pairs(cors) do
  6072. spawn(function()
  6073. pcall(v)
  6074. end)
  6075. end
  6076. for i,v in pairs(Model0:GetChildren()) do
  6077. if v:IsA("Part") then
  6078. v.Locked = true
  6079. v.Anchored = false
  6080. v.CanCollide = false
  6081. end
  6082. end
  6083. if not OldModel then
  6084. Model0:Destroy()
  6085. end
  6086.  
  6087. plr = game:GetService("Players").LocalPlayer
  6088. char = playerss
  6089. hum = char.Humanoid
  6090. local cam = game.Workspace.CurrentCamera
  6091. t = char.Torso
  6092. h = char.Head
  6093. ra = char["Right Arm"]
  6094. la = char["Left Arm"]
  6095. rl = char["Right Leg"]
  6096. ll = char["Left Leg"]
  6097. tors = char.Torso
  6098. lleg = char["Left Leg"]
  6099. root = char.HumanoidRootPart
  6100. hed = char.Head
  6101. rleg = char["Right Leg"]
  6102. rarm = char["Right Arm"]
  6103. larm = char["Left Arm"]
  6104. it = Instance.new
  6105. vt = Vector3.new
  6106. bc = BrickColor.new
  6107. br = BrickColor.random
  6108. it = Instance.new
  6109. cf = CFrame.new
  6110. ceuler = CFrame.fromEulerAnglesXYZ
  6111.  
  6112. local muter = false
  6113. local ORGID = 5801326053
  6114. local ORVOL = 8
  6115. local ORPIT = 0.85
  6116. local kan = Instance.new("Sound",char)
  6117. kan.Volume = 0
  6118. if not NoSound then
  6119. kan.Volume = 6
  6120. end
  6121. kan.TimePosition = 0
  6122. kan.PlaybackSpeed = 1.01
  6123. kan.Pitch = 0.9
  6124. kan.SoundId = "rbxassetid://5801326053"
  6125. kan.Name = "nepnepnep"
  6126. kan.Looped = true
  6127. kan:Play()
  6128.  
  6129. local BanishMode = 1
  6130.  
  6131. function CameraShake(Times, Power)
  6132. coroutine.resume(coroutine.create(function()
  6133. FV = Instance.new("BoolValue", Character)
  6134. FV.Name = "CameraShake"
  6135. for ShakeNum=1,Times do
  6136. swait()
  6137. local ef=Power
  6138. if ef>=1 then
  6139. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  6140. else
  6141. ef=Power*10
  6142. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  6143. end
  6144. end
  6145. Humanoid.CameraOffset = Vector3.new(0,0,0)
  6146. FV:Destroy()
  6147. end))
  6148. end
  6149.  
  6150. CamShake=function(Part,Distan,Power,Times)
  6151. local de=Part.Position
  6152. for i,v in pairs(workspace:children()) do
  6153. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  6154. for _,c in pairs(v:children()) do
  6155. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  6156. local Noob=v.Humanoid
  6157. if Noob~=nil then
  6158. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  6159. --[[local ss=script.CamShake:clone()
  6160. ss.Parent=Noob
  6161. ss.Power.Value=Power
  6162. ss.Times.Value=Times
  6163. ss.Disabled=false]]
  6164. CameraShake(Times, Power)
  6165. end
  6166. end
  6167. end
  6168. end
  6169. end
  6170. end
  6171. end
  6172.  
  6173. function chatfunc(text,color,typet,font,timeex)
  6174. local chat = coroutine.wrap(function()
  6175. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  6176. Character:FindFirstChild("TalkingBillBoard"):destroy()
  6177. end
  6178. local naeeym2 = Instance.new("BillboardGui",Character)
  6179. naeeym2.Size = UDim2.new(0,100,0,40)
  6180. naeeym2.StudsOffset = Vector3.new(0,3,0)
  6181. naeeym2.Adornee = Character.Head
  6182. naeeym2.Name = "TalkingBillBoard"
  6183. local tecks2 = Instance.new("TextLabel",naeeym2)
  6184. tecks2.BackgroundTransparency = 1
  6185. tecks2.BorderSizePixel = 0
  6186. tecks2.Text = ""
  6187. tecks2.Font = font
  6188. tecks2.TextSize = 30
  6189. tecks2.TextStrokeTransparency = 0
  6190. tecks2.TextColor3 = color
  6191. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  6192. tecks2.Size = UDim2.new(1,0,0.5,0)
  6193. local tecks3 = Instance.new("TextLabel",naeeym2)
  6194. tecks3.BackgroundTransparency = 1
  6195. tecks3.BorderSizePixel = 0
  6196. tecks3.Text = ""
  6197. tecks3.Font = font
  6198. tecks3.TextSize = 30
  6199. tecks3.TextStrokeTransparency = 0
  6200. if typet == "Inverted" then
  6201. tecks3.TextColor3 = Color3.new(0,0,0)
  6202. tecks3.TextStrokeColor3 = color
  6203. elseif typet == "Normal" then
  6204. tecks3.TextColor3 = color
  6205. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  6206. end
  6207. tecks3.Size = UDim2.new(1,0,0.5,0)
  6208. coroutine.resume(coroutine.create(function()
  6209. while true do
  6210. swait(1)
  6211. if chaosmode == true then
  6212. tecks2.TextColor3 = BrickColor.random().Color
  6213. tecks3.TextStrokeColor3 = BrickColor.random().Color
  6214. end
  6215. end
  6216. end))
  6217. for i = 0, 74*timeex do
  6218. swait()
  6219. tecks2.Text = text
  6220. tecks3.Text = text
  6221. end
  6222. local randomrot = math.random(1,2)
  6223. if randomrot == 1 then
  6224. for i = 1, 50 do
  6225. swait()
  6226. tecks2.Text = text
  6227. tecks3.Text = text
  6228. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6229. tecks2.TextTransparency = tecks2.TextTransparency + .04
  6230. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6231. tecks3.TextTransparency = tecks2.TextTransparency + .04
  6232. end
  6233. elseif randomrot == 2 then
  6234. for i = 1, 50 do
  6235. swait()
  6236. tecks2.Text = text
  6237. tecks3.Text = text
  6238. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6239. tecks2.TextTransparency = tecks2.TextTransparency + .04
  6240. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  6241. tecks3.TextTransparency = tecks2.TextTransparency + .04
  6242. end
  6243. end
  6244. naeeym2:Destroy()
  6245. end)
  6246. chat()
  6247. end
  6248.  
  6249. FELOADLIBRARY = {}
  6250. loadstring(game:GetObjects("rbxassetid://5209815302")[1].Source)()
  6251. local Create = FELOADLIBRARY.Create
  6252.  
  6253. CFuncs = {
  6254. ["Part"] = {
  6255. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  6256. local Part = Create("Part"){
  6257. Parent = Parent,
  6258. Reflectance = Reflectance,
  6259. Transparency = Transparency,
  6260. CanCollide = false,
  6261. Locked = true,
  6262. BrickColor = BrickColor.new(tostring(BColor)),
  6263. Name = Name,
  6264. Size = Size,
  6265. Material = Material,
  6266. }
  6267. RemoveOutlines(Part)
  6268. return Part
  6269. end;
  6270. };
  6271.  
  6272. ["Mesh"] = {
  6273. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  6274. local Msh = Create(Mesh){
  6275. Parent = Part,
  6276. Offset = OffSet,
  6277. Scale = Scale,
  6278. }
  6279. if Mesh == "SpecialMesh" then
  6280. Msh.MeshType = MeshType
  6281. Msh.MeshId = MeshId
  6282. end
  6283. return Msh
  6284. end;
  6285. };
  6286.  
  6287. ["Mesh"] = {
  6288. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  6289. local Msh = Create(Mesh){
  6290. Parent = Part,
  6291. Offset = OffSet,
  6292. Scale = Scale,
  6293. }
  6294. if Mesh == "SpecialMesh" then
  6295. Msh.MeshType = MeshType
  6296. Msh.MeshId = MeshId
  6297. end
  6298. return Msh
  6299. end;
  6300. };
  6301.  
  6302. ["Weld"] = {
  6303. Create = function(Parent, Part0, Part1, C0, C1)
  6304. local Weld = Create("Weld"){
  6305. Parent = Parent,
  6306. Part0 = Part0,
  6307. Part1 = Part1,
  6308. C0 = C0,
  6309. C1 = C1,
  6310. }
  6311. return Weld
  6312. end;
  6313. };
  6314.  
  6315. ["Sound"] = {
  6316. Create = function(id, par, vol, pit)
  6317. coroutine.resume(coroutine.create(function()
  6318. local S = Create("Sound"){
  6319. Volume = vol,
  6320. Pitch = pit or 1,
  6321. SoundId = id,
  6322. Parent = par or workspace,
  6323. }
  6324. wait()
  6325. S:play()
  6326. game:GetService("Debris"):AddItem(S, 10)
  6327. end))
  6328. end;
  6329. };
  6330.  
  6331. ["LongSound"] = {
  6332. Create = function(id, par, vol, pit)
  6333. coroutine.resume(coroutine.create(function()
  6334. local S = Create("Sound"){
  6335. Volume = vol,
  6336. Pitch = pit or 1,
  6337. SoundId = id,
  6338. Parent = char,
  6339. }
  6340. wait()
  6341. S:play()
  6342. game:GetService("Debris"):AddItem(S, 30)
  6343. end))
  6344. end;
  6345. };
  6346.  
  6347. ["ParticleEmitter"] = {
  6348. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  6349. local fp = Create("ParticleEmitter"){
  6350. Parent = Parent,
  6351. Color = ColorSequence.new(Color1, Color2),
  6352. LightEmission = LightEmission,
  6353. Size = Size,
  6354. Texture = Texture,
  6355. Transparency = Transparency,
  6356. ZOffset = ZOffset,
  6357. Acceleration = Accel,
  6358. Drag = Drag,
  6359. LockedToPart = LockedToPart,
  6360. VelocityInheritance = VelocityInheritance,
  6361. EmissionDirection = EmissionDirection,
  6362. Enabled = Enabled,
  6363. Lifetime = LifeTime,
  6364. Rate = Rate,
  6365. Rotation = Rotation,
  6366. RotSpeed = RotSpeed,
  6367. Speed = Speed,
  6368. VelocitySpread = VelocitySpread,
  6369. }
  6370. return fp
  6371. end;
  6372. };
  6373.  
  6374. CreateTemplate = {
  6375.  
  6376. };
  6377. }
  6378.  
  6379.  
  6380.  
  6381. New = function(Object, Parent, Name, Data)
  6382. local Object = Instance.new(Object)
  6383. for Index, Value in pairs(Data or {}) do
  6384. Object[Index] = Value
  6385. end
  6386. Object.Parent = Parent
  6387. Object.Name = Name
  6388. return Object
  6389. end
  6390. local m = Instance.new("Model",char)
  6391.  
  6392. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  6393. local p = Instance.new("Part")
  6394. p.TopSurface = 0
  6395. p.BottomSurface = 0
  6396. p.Parent = parent
  6397. p.Size = Vector3.new(0.05,0.05,0.05)
  6398. p.Transparency = transparency
  6399. p.Reflectance = reflectance
  6400. p.CanCollide = false
  6401. p.Locked = true
  6402. p.BrickColor = brickcolor
  6403. p.Material = material
  6404. return p
  6405. end
  6406.  
  6407. function CreateMesh(parent,meshtype,x1,y1,z1)
  6408. local mesh = Instance.new("SpecialMesh",parent)
  6409. mesh.MeshType = meshtype
  6410. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  6411. return mesh
  6412. end
  6413.  
  6414. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  6415. local mesh = Instance.new("SpecialMesh",parent)
  6416. mesh.MeshType = "FileMesh"
  6417. mesh.MeshId = meshid
  6418. mesh.Scale = Vector3.new(x1,y1,z1)
  6419. return mesh
  6420. end
  6421.  
  6422.  
  6423. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  6424. local mesh = Instance.new("SpecialMesh",parent)
  6425. mesh.MeshType = "FileMesh"
  6426. mesh.MeshId = meshid
  6427. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  6428. mesh.Scale = Vector3.new(x1,y1,z1)
  6429. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  6430. return mesh
  6431. end
  6432.  
  6433. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  6434. local weld = Instance.new("Weld")
  6435. weld.Parent = parent
  6436. weld.Part0 = part0
  6437. weld.Part1 = part1
  6438. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  6439. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  6440. return weld
  6441. end
  6442.  
  6443.  
  6444.  
  6445.  
  6446. ---- WEAPON OR STUFF
  6447. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  6448. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6449. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6450. local A0 = Instance.new("Attachment",rarmor)
  6451. A0.Position = Vector3.new(-2.5,0.25,0)
  6452. local A1 = Instance.new("Attachment",rarmor)
  6453. A1.Position = Vector3.new(-4.7,0.19,0)
  6454. tl1 = Instance.new('Trail',rarmor)
  6455. tl1.Attachment0 = A0
  6456. tl1.Attachment1 = A1
  6457. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  6458. tl1.LightEmission = 1
  6459. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  6460. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  6461. tl1.Lifetime = 0.8
  6462. tl1.Enabled = false
  6463.  
  6464.  
  6465.  
  6466.  
  6467. --------------- WINGS
  6468. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  6469. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6470.  
  6471. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6472. CreateMesh(wng1a,"Wedge",0.1,4,4)
  6473. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6474. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6475. CreateMesh(wng2a,"Wedge",0.1,4,4)
  6476. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6477. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6478. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  6479. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6480. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  6481. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  6482. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  6483. ------
  6484.  
  6485.  
  6486. function lerp(object, newCFrame, alpha)
  6487. return object:lerp(newCFrame, alpha)
  6488. end
  6489.  
  6490. function RemoveOutlines(part)
  6491. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  6492. end
  6493. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  6494. local Part = Create("Part")({
  6495. Parent = Parent,
  6496. Reflectance = Reflectance,
  6497. Transparency = Transparency,
  6498. CanCollide = false,
  6499. Locked = true,
  6500. BrickColor = BrickColor.new(tostring(BColor)),
  6501. Name = Name,
  6502. Size = Size,
  6503. Material = Material
  6504. })
  6505. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  6506. RemoveOutlines(Part)
  6507. return Part
  6508. end
  6509. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  6510. local Msh = Create(Mesh)({
  6511. Parent = Part,
  6512. Offset = OffSet,
  6513. Scale = Scale
  6514. })
  6515. if Mesh == "SpecialMesh" then
  6516. Msh.MeshType = MeshType
  6517. Msh.MeshId = MeshId
  6518. end
  6519. return Msh
  6520. end
  6521. function CreateWeld(Parent, Part0, Part1, C0, C1)
  6522. local Weld = Create("Weld")({
  6523. Parent = Parent,
  6524. Part0 = Part0,
  6525. Part1 = Part1,
  6526. C0 = C0,
  6527. C1 = C1
  6528. })
  6529. return Weld
  6530. end
  6531.  
  6532. Player=game:GetService("Players").LocalPlayer
  6533. Character=playerss
  6534. PlayerGui=Player.PlayerGui
  6535. Backpack=Player.Backpack
  6536. Torso=Character.Torso
  6537. Head=Character.Head
  6538. Humanoid=Character.Humanoid
  6539. m=Instance.new('Model',Character)
  6540. LeftArm=Character["Left Arm"]
  6541. LeftLeg=Character["Left Leg"]
  6542. RightArm=Character["Right Arm"]
  6543. RightLeg=Character["Right Leg"]
  6544. LS=Torso["Left Shoulder"]
  6545. LH=Torso["Left Hip"]
  6546. RS=Torso["Right Shoulder"]
  6547. RH=Torso["Right Hip"]
  6548. Face = Head.face
  6549. Neck=Torso.Neck
  6550. it=Instance.new
  6551. attacktype=1
  6552. vt=Vector3.new
  6553. cf=CFrame.new
  6554. euler=CFrame.fromEulerAnglesXYZ
  6555. angles=CFrame.Angles
  6556. cloaked=false
  6557. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6558. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  6559. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  6560. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  6561. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  6562. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  6563. RootPart=Character.HumanoidRootPart
  6564. RootJoint=RootPart.RootJoint
  6565. RootCF=euler(-1.57,0,3.14)
  6566. attack = false
  6567. attackdebounce = false
  6568. deb=false
  6569. equipped=true
  6570. hand=false
  6571. MMouse=nil
  6572. combo=0
  6573. mana=0
  6574. trispeed=.2
  6575. attackmode='none'
  6576. local idle=0
  6577. local Anim="Idle"
  6578. local Effects={}
  6579. local gun=false
  6580. local shoot=false
  6581. local sine = 0
  6582. local change = 1
  6583. player=nil
  6584.  
  6585. mouse=Player:GetMouse()
  6586. --save shoulders
  6587. RSH, LSH=nil, nil
  6588. --welds
  6589. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  6590. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  6591. LH=Torso["Left Hip"]
  6592. RH=Torso["Right Hip"]
  6593. TorsoColor=Torso.BrickColor
  6594. function NoOutline(Part)
  6595. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  6596. end
  6597. player=Player
  6598. ch=Character
  6599. RSH=ch.Torso["Right Shoulder"]
  6600. LSH=ch.Torso["Left Shoulder"]
  6601. --
  6602. RSH.Parent=nil
  6603. LSH.Parent=nil
  6604. --
  6605. RW.Name="Right Shoulder"
  6606. RW.Part0=ch.Torso
  6607. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  6608. RW.C1=cf(0, 0.5, 0)
  6609. RW.Part1=ch["Right Arm"]
  6610. RW.Parent=ch.Torso
  6611. --
  6612. LW.Name="Left Shoulder"
  6613. LW.Part0=ch.Torso
  6614. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  6615. LW.C1=cf(0, 0.5, 0)
  6616. LW.Part1=ch["Left Arm"]
  6617. LW.Parent=ch.Torso
  6618.  
  6619. local Stats=Instance.new("BoolValue")
  6620. Stats.Name="Stats"
  6621. Stats.Parent=Character
  6622. local Atk=Instance.new("NumberValue")
  6623. Atk.Name="Damage"
  6624. Atk.Parent=Stats
  6625. Atk.Value=1
  6626. local Def=Instance.new("NumberValue")
  6627. Def.Name="Defense"
  6628. Def.Parent=Stats
  6629. Def.Value=1
  6630. local Speed=Instance.new("NumberValue")
  6631. Speed.Name="Speed"
  6632. Speed.Parent=Stats
  6633. Speed.Value=1
  6634. local Mvmt=Instance.new("NumberValue")
  6635. Mvmt.Name="Movement"
  6636. Mvmt.Parent=Stats
  6637. Mvmt.Value=1
  6638.  
  6639. local donum=0
  6640.  
  6641.  
  6642. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  6643. local fp=it("Part")
  6644. fp.formFactor=formfactor
  6645. fp.Parent=parent
  6646. fp.Reflectance=reflectance
  6647. fp.Transparency=transparency
  6648. fp.CanCollide=false
  6649. fp.Locked=true
  6650. fp.BrickColor=brickcolor
  6651. fp.Name=name
  6652. fp.Size=size
  6653. fp.Position=Torso.Position
  6654. NoOutline(fp)
  6655. fp.Material="SmoothPlastic"
  6656. fp:BreakJoints()
  6657. return fp
  6658. end
  6659.  
  6660. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  6661. local mesh=it(Mesh)
  6662. mesh.Parent=part
  6663. if Mesh=="SpecialMesh" then
  6664. mesh.MeshType=meshtype
  6665. if meshid~="nil" then
  6666. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  6667. end
  6668. end
  6669. mesh.Offset=offset
  6670. mesh.Scale=scale
  6671. return mesh
  6672. end
  6673.  
  6674. function weld(parent,part0,part1,c0)
  6675. local weld=it("Weld")
  6676. weld.Parent=parent
  6677. weld.Part0=part0
  6678. weld.Part1=part1
  6679. weld.C0=c0
  6680. return weld
  6681. end
  6682.  
  6683. local Color1=Torso.BrickColor
  6684.  
  6685. local bodvel=Instance.new("BodyVelocity")
  6686. local bg=Instance.new("BodyGyro")
  6687.  
  6688. function swait(num)
  6689. if num==0 or num==nil then
  6690. game:service'RunService'.Stepped:wait(0)
  6691. else
  6692. for i=0,num do
  6693. game:service'RunService'.Stepped:wait(0)
  6694. end
  6695. end
  6696. end
  6697.  
  6698.  
  6699. so = function(id,par,vol,pit)
  6700. coroutine.resume(coroutine.create(function()
  6701. local sou = Instance.new("Sound",char)
  6702. sou.Volume = 0
  6703. if not NoSound then
  6704. sou.Volume=vol
  6705. end
  6706. sou.Pitch=pit or 1
  6707. sou.SoundId=id
  6708. swait()
  6709. sou:play()
  6710. game:GetService("Debris"):AddItem(sou,6)
  6711. end))
  6712. end
  6713.  
  6714. function clerp(a,b,t)
  6715. local qa = {QuaternionFromCFrame(a)}
  6716. local qb = {QuaternionFromCFrame(b)}
  6717. local ax, ay, az = a.x, a.y, a.z
  6718. local bx, by, bz = b.x, b.y, b.z
  6719. local _t = 1-t
  6720. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  6721. end
  6722.  
  6723. function QuaternionFromCFrame(cf)
  6724. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  6725. local trace = m00 + m11 + m22
  6726. if trace > 0 then
  6727. local s = math.sqrt(1 + trace)
  6728. local recip = 0.5/s
  6729. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  6730. else
  6731. local i = 0
  6732. if m11 > m00 then
  6733. i = 1
  6734. end
  6735. if m22 > (i == 0 and m00 or m11) then
  6736. i = 2
  6737. end
  6738. if i == 0 then
  6739. local s = math.sqrt(m00-m11-m22+1)
  6740. local recip = 0.5/s
  6741. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  6742. elseif i == 1 then
  6743. local s = math.sqrt(m11-m22-m00+1)
  6744. local recip = 0.5/s
  6745. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  6746. elseif i == 2 then
  6747. local s = math.sqrt(m22-m00-m11+1)
  6748. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  6749. end
  6750. end
  6751. end
  6752.  
  6753. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  6754. local xs, ys, zs = x + x, y + y, z + z
  6755. local wx, wy, wz = w*xs, w*ys, w*zs
  6756. local xx = x*xs
  6757. local xy = x*ys
  6758. local xz = x*zs
  6759. local yy = y*ys
  6760. local yz = y*zs
  6761. local zz = z*zs
  6762. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  6763. end
  6764.  
  6765. function QuaternionSlerp(a, b, t)
  6766. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  6767. local startInterp, finishInterp;
  6768. if cosTheta >= 0.0001 then
  6769. if (1 - cosTheta) > 0.0001 then
  6770. local theta = math.acos(cosTheta)
  6771. local invSinTheta = 1/math.sin(theta)
  6772. startInterp = math.sin((1-t)*theta)*invSinTheta
  6773. finishInterp = math.sin(t*theta)*invSinTheta
  6774. else
  6775. startInterp = 1-t
  6776. finishInterp = t
  6777. end
  6778. else
  6779. if (1+cosTheta) > 0.0001 then
  6780. local theta = math.acos(-cosTheta)
  6781. local invSinTheta = 1/math.sin(theta)
  6782. startInterp = math.sin((t-1)*theta)*invSinTheta
  6783. finishInterp = math.sin(t*theta)*invSinTheta
  6784. else
  6785. startInterp = t-1
  6786. finishInterp = t
  6787. end
  6788. end
  6789. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  6790. end
  6791.  
  6792. local function CFrameFromTopBack(at, top, back)
  6793. local right = top:Cross(back)
  6794. return CFrame.new(at.x, at.y, at.z,
  6795. right.x, top.x, back.x,
  6796. right.y, top.y, back.y,
  6797. right.z, top.z, back.z)
  6798. end
  6799.  
  6800. function Triangle(a, b, c)
  6801. local edg1 = (c-a):Dot((b-a).unit)
  6802. local edg2 = (a-b):Dot((c-b).unit)
  6803. local edg3 = (b-c):Dot((a-c).unit)
  6804. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  6805. a, b, c = a, b, c
  6806. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  6807. a, b, c = b, c, a
  6808. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  6809. a, b, c = c, a, b
  6810. else
  6811. assert(false, "unreachable")
  6812. end
  6813.  
  6814. local len1 = (c-a):Dot((b-a).unit)
  6815. local len2 = (b-a).magnitude - len1
  6816. local width = (a + (b-a).unit*len1 - c).magnitude
  6817.  
  6818. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  6819.  
  6820. local list = {}
  6821.  
  6822. if len1 > 0.01 then
  6823. local w1 = Instance.new('WedgePart', m)
  6824. game:GetService("Debris"):AddItem(w1,5)
  6825. w1.Material = "SmoothPlastic"
  6826. w1.FormFactor = 'Custom'
  6827. w1.BrickColor = BrickColor.new("Really red")
  6828. w1.Transparency = 0
  6829. w1.Reflectance = 0
  6830. w1.Material = "SmoothPlastic"
  6831. w1.CanCollide = false
  6832. local l1 = Instance.new("PointLight",w1)
  6833. l1.Color = Color3.new(170,0,0)
  6834. NoOutline(w1)
  6835. local sz = Vector3.new(0.2, width, len1)
  6836. w1.Size = sz
  6837. local sp = Instance.new("SpecialMesh",w1)
  6838. sp.MeshType = "Wedge"
  6839. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6840. w1:BreakJoints()
  6841. w1.Anchored = true
  6842. w1.Parent = workspace
  6843. w1.Transparency = 0.7
  6844. table.insert(Effects,{w1,"Disappear",.01})
  6845. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6846. table.insert(list,w1)
  6847. end
  6848.  
  6849. if len2 > 0.01 then
  6850. local w2 = Instance.new('WedgePart', m)
  6851. game:GetService("Debris"):AddItem(w2,5)
  6852. w2.Material = "SmoothPlastic"
  6853. w2.FormFactor = 'Custom'
  6854. w2.BrickColor = BrickColor.new("Really red")
  6855. w2.Transparency = 0
  6856. w2.Reflectance = 0
  6857. w2.Material = "SmoothPlastic"
  6858. w2.CanCollide = false
  6859. local l2 = Instance.new("PointLight",w2)
  6860. l2.Color = Color3.new(170,0,0)
  6861. NoOutline(w2)
  6862. local sz = Vector3.new(0.2, width, len2)
  6863. w2.Size = sz
  6864. local sp = Instance.new("SpecialMesh",w2)
  6865. sp.MeshType = "Wedge"
  6866. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6867. w2:BreakJoints()
  6868. w2.Anchored = true
  6869. w2.Parent = workspace
  6870. w2.Transparency = 0.7
  6871. table.insert(Effects,{w2,"Disappear",.01})
  6872. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6873. table.insert(list,w2)
  6874. end
  6875. return unpack(list)
  6876. end
  6877.  
  6878.  
  6879. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6880. if hit.Parent == nil then
  6881. return
  6882. end
  6883. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6884. for _, v in pairs(hit.Parent:children()) do
  6885. if v:IsA("Humanoid") then
  6886. h = v
  6887. end
  6888. end
  6889. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6890. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6891. return
  6892. end
  6893. local c = Create("ObjectValue")({
  6894. Name = "creator",
  6895. Value = game:service("Players").LocalPlayer,
  6896. Parent = h
  6897. })
  6898. game:GetService("Debris"):AddItem(c, 0.5)
  6899. if HitSound ~= nil and HitPitch ~= nil then
  6900. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6901. end
  6902. local Damage = math.random(minim, maxim)
  6903. local blocked = false
  6904. local block = hit.Parent:findFirstChild("Block")
  6905. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6906. blocked = true
  6907. block.Value = block.Value - 1
  6908. print(block.Value)
  6909. end
  6910. if blocked == false then
  6911. DamageFling(hit.Parent)
  6912. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6913. print("gained kill")
  6914. end
  6915. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6916. else
  6917. DamageFling(hit.Parent)
  6918. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6919. end
  6920. if Type == "Knockdown" then
  6921. local hum = hit.Parent.Humanoid
  6922. hum.PlatformStand = true
  6923. coroutine.resume(coroutine.create(function(HHumanoid)
  6924.  
  6925. HHumanoid.PlatformStand = true
  6926. end), hum)
  6927. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6928. local bodvol = Create("BodyVelocity")({
  6929. velocity = angle * knockback,
  6930. P = 5000,
  6931. maxForce = Vector3.new(8000, 8000, 8000),
  6932. Parent = hit
  6933. })
  6934. local rl = Create("BodyAngularVelocity")({
  6935. P = 3000,
  6936. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6937. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6938. Parent = hit
  6939. })
  6940. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6941. game:GetService("Debris"):AddItem(rl, 0.5)
  6942. elseif Type == "Normal" then
  6943. local vp = Create("BodyVelocity")({
  6944. P = 500,
  6945. maxForce = Vector3.new(math.huge, 0, math.huge),
  6946. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6947. })
  6948. if knockback > 0 then
  6949. vp.Parent = hit.Parent.Torso
  6950. end
  6951. game:GetService("Debris"):AddItem(vp, 0.5)
  6952. elseif Type == "Up" then
  6953. local bodyVelocity = Create("BodyVelocity")({
  6954. velocity = Vector3.new(0, 20, 0),
  6955. P = 5000,
  6956. maxForce = Vector3.new(8000, 8000, 8000),
  6957. Parent = hit
  6958. })
  6959. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6960. local bodyVelocity = Create("BodyVelocity")({
  6961. velocity = Vector3.new(0, 20, 0),
  6962. P = 5000,
  6963. maxForce = Vector3.new(8000, 8000, 8000),
  6964. Parent = hit
  6965. })
  6966. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6967. elseif Type == "Normal" then
  6968. local hum = hit.Parent.Humanoid
  6969. if hum ~= nil then
  6970. for i = 0, 2 do
  6971. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6972. end
  6973. end
  6974. elseif Type == "UpKnock" then
  6975. local hum = hit.Parent.Humanoid
  6976. hum.PlatformStand = true
  6977. if hum ~= nil then
  6978. hitr = true
  6979. end
  6980. coroutine.resume(coroutine.create(function(HHumanoid)
  6981.  
  6982. HHumanoid.PlatformStand = false
  6983. hitr = false
  6984. end), hum)
  6985. local bodyVelocity = Create("BodyVelocity")({
  6986. velocity = Vector3.new(0, 20, 0),
  6987. P = 5000,
  6988. maxForce = Vector3.new(8000, 8000, 8000),
  6989. Parent = hit
  6990. })
  6991. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6992. local bodyVelocity = Create("BodyVelocity")({
  6993. velocity = Vector3.new(0, 20, 0),
  6994. P = 5000,
  6995. maxForce = Vector3.new(8000, 8000, 8000),
  6996. Parent = hit
  6997. })
  6998. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6999. elseif Type == "Snare" then
  7000. local bp = Create("BodyPosition")({
  7001. P = 2000,
  7002. D = 100,
  7003. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7004. position = hit.Parent.Torso.Position,
  7005. Parent = hit.Parent.Torso
  7006. })
  7007. game:GetService("Debris"):AddItem(bp, 1)
  7008. elseif Type == "Slashnare" then
  7009. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  7010. for i = 1, math.random(4, 5) do
  7011. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  7012. end
  7013. local bp = Create("BodyPosition")({
  7014. P = 2000,
  7015. D = 100,
  7016. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7017. position = hit.Parent.Torso.Position,
  7018. Parent = hit.Parent.Torso
  7019. })
  7020. game:GetService("Debris"):AddItem(bp, 1)
  7021. elseif Type == "Spike" then
  7022. CreateBigIceSword(hit.Parent.Torso.CFrame)
  7023. local bp = Create("BodyPosition")({
  7024. P = 2000,
  7025. D = 100,
  7026. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7027. position = hit.Parent.Torso.Position,
  7028. Parent = hit.Parent.Torso
  7029. })
  7030. game:GetService("Debris"):AddItem(bp, 1)
  7031. elseif Type == "Normal" then
  7032. local BodPos = Create("BodyPosition")({
  7033. P = 50000,
  7034. D = 1000,
  7035. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  7036. position = hit.Parent.Torso.Position,
  7037. Parent = hit.Parent.Torso
  7038. })
  7039. local BodGy = Create("BodyGyro")({
  7040. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  7041. P = 20000,
  7042. Parent = hit.Parent.Torso,
  7043. cframe = hit.Parent.Torso.CFrame
  7044. })
  7045. hit.Parent.Torso.Anchored = true
  7046. coroutine.resume(coroutine.create(function(Part)
  7047. Part.Anchored = false
  7048. end), hit.Parent.Torso)
  7049. game:GetService("Debris"):AddItem(BodPos, 3)
  7050. game:GetService("Debris"):AddItem(BodGy, 3)
  7051. end
  7052. local debounce = Create("BoolValue")({
  7053. Name = "DebounceHit",
  7054. Parent = hit.Parent,
  7055. Value = true
  7056. })
  7057. game:GetService("Debris"):AddItem(debounce, Delay)
  7058. c = Instance.new("ObjectValue")
  7059. c.Name = "creator"
  7060. c.Value = Player
  7061. c.Parent = h
  7062. game:GetService("Debris"):AddItem(c, 0.5)
  7063. end
  7064. end
  7065. function ShowDamage(Pos, Text, Time, Color)
  7066. local Rate = 0.1
  7067. local Pos = Pos or Vector3.new(0, 0, 0)
  7068. local Text = Text or ""
  7069. local Time = Time or 2
  7070. local Color = Color or Color3.new(1, 0, 1)
  7071. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  7072. EffectPart.Anchored = true
  7073. local BillboardGui = Create("BillboardGui")({
  7074. Size = UDim2.new(3, 0, 3, 0),
  7075. Adornee = EffectPart,
  7076. Parent = EffectPart
  7077. })
  7078. local TextLabel = Create("TextLabel")({
  7079. BackgroundTransparency = 1,
  7080. Size = UDim2.new(1, 0, 1, 0),
  7081. Text = Text,
  7082. TextColor3 = Color3.new(1,1,1),
  7083. TextStrokeColor3 = Color3.new(0,0,0),
  7084. TextStrokeTransparency = 0.25,
  7085. TextScaled = true,
  7086. Font = Enum.Font.Fantasy,
  7087. TextSize = 24,
  7088. Parent = BillboardGui
  7089. })
  7090. game.Debris:AddItem(EffectPart, Time + 0.1)
  7091. EffectPart.Parent = game:GetService("Workspace")
  7092. delay(0, function()
  7093. local Frames = Time / Rate
  7094. for Frame = 1, Frames do
  7095. swait(Rate)
  7096. local Percent = Frame / Frames
  7097. TextLabel.Text = Text
  7098. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  7099. end
  7100. for Frame = 1, Frames do
  7101. swait(Rate)
  7102. local Percent = Frame / Frames
  7103. TextLabel.Text = Text
  7104. end
  7105. for Frame = 1, Frames do
  7106. swait(Rate)
  7107. local Percent = Frame / Frames
  7108. TextLabel.TextTransparency = Percent
  7109. TextLabel.Text = Text
  7110. TextLabel.TextStrokeTransparency = Percent
  7111. end
  7112. if EffectPart and EffectPart.Parent then
  7113. EffectPart:Destroy()
  7114. end
  7115. end)
  7116. end
  7117. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  7118. for _, c in pairs(workspace:children()) do
  7119. local hum = c:findFirstChildOfClass("Humanoid")
  7120. if hum ~= nil then
  7121. local head = c:findFirstChild("Torso")
  7122. if head ~= nil then
  7123. local targ = head.Position - Part.Position
  7124. local mag = targ.magnitude
  7125. if magni >= mag and c.Name ~= Player.Name then
  7126. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  7127. end
  7128. end
  7129. local head = c:findFirstChild("UpperTorso")
  7130. if head ~= nil then
  7131. local targ = head.Position - Part.Position
  7132. local mag = targ.magnitude
  7133. if magni >= mag and c.Name ~= Player.Name then
  7134. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  7135. end
  7136. end
  7137. end
  7138. end
  7139. end
  7140.  
  7141.  
  7142. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  7143. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  7144. end
  7145. ----
  7146.  
  7147. function dmg(dude)
  7148. if dude.Name ~= Character then
  7149. local bgf = Instance.new("BodyGyro",dude.Head)
  7150. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  7151. --[[local val = Instance.new("BoolValue",dude)
  7152. val.Name = "IsHit"]]--
  7153. local ds = coroutine.wrap(function()
  7154. for i, v in pairs(dude:GetChildren()) do
  7155. if v:IsA("Part") or v:IsA("MeshPart") then
  7156. v.Name = "DEMINISHED"
  7157. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  7158. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  7159. for i = 0, 1 do
  7160. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7161. end
  7162. end
  7163. end
  7164. wait(0.5)
  7165. targetted = nil
  7166. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  7167. coroutine.resume(coroutine.create(function()
  7168. for i, v in pairs(dude:GetChildren()) do
  7169. if v:IsA("Accessory") then
  7170.  
  7171. end
  7172. if v:IsA("Humanoid") then
  7173.  
  7174. end
  7175. if v:IsA("CharacterMesh") then
  7176.  
  7177. end
  7178. if v:IsA("Model") then
  7179.  
  7180. end
  7181. if v:IsA("Part") or v:IsA("MeshPart") then
  7182. for x, o in pairs(v:GetChildren()) do
  7183. if o:IsA("Decal") then
  7184. end
  7185. end
  7186. coroutine.resume(coroutine.create(function()
  7187. v.Material = "Neon"
  7188. v.CanCollide = false
  7189. v.Anchored = false
  7190. local bld = Instance.new("ParticleEmitter",v)
  7191. bld.LightEmission = 1
  7192. bld.Texture = "rbxassetid://363275192" ---284205403
  7193. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  7194. bld.Rate = 500
  7195. bld.Lifetime = NumberRange.new(1)
  7196. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  7197. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  7198. bld.Speed = NumberRange.new(2,5)
  7199. bld.VelocitySpread = 50000
  7200. bld.Rotation = NumberRange.new(-500,500)
  7201. bld.RotSpeed = NumberRange.new(-500,500)
  7202. local sbs = Instance.new("BodyPosition", v)
  7203. sbs.P = 3000
  7204. sbs.D = 1000
  7205. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  7206. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  7207. v.Color = BrickColor.new("Royal purple").Color
  7208. coroutine.resume(coroutine.create(function()
  7209. for i = 0, 49 do
  7210. swait(1)
  7211. end
  7212. for i = 0, 4 do
  7213. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  7214. end
  7215. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7216. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  7217. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  7218. bld.Speed = NumberRange.new(10,25)
  7219. bld.Drag = 5
  7220. bld.Acceleration = vt(0,2,0)
  7221. wait(0.5)
  7222. bld.Enabled = false
  7223. wait(4)
  7224. coroutine.resume(coroutine.create(function()
  7225. for i = 0, 99 do
  7226. swait()
  7227. end
  7228. end))
  7229. end))
  7230. end))
  7231. end
  7232. end
  7233. end))
  7234. end)
  7235. ds()
  7236. end
  7237. end
  7238.  
  7239. function sphere(bonuspeed,type,pos,scale,value,color)
  7240. local type = type
  7241. local rng = Instance.new("Part", char)
  7242. rng.Anchored = true
  7243. rng.BrickColor = color
  7244. rng.CanCollide = false
  7245. rng.FormFactor = 3
  7246. rng.Name = "Ring"
  7247. rng.Material = "Neon"
  7248. rng.Size = Vector3.new(1, 1, 1)
  7249. rng.Transparency = 0
  7250. rng.TopSurface = 0
  7251. rng.BottomSurface = 0
  7252. rng.CFrame = pos
  7253. local rngm = Instance.new("SpecialMesh", rng)
  7254. rngm.MeshType = "Sphere"
  7255. rngm.Scale = scale
  7256. if rainbowmode == true then
  7257. rng.Color = Color3.new(r/255,g/255,b/255)
  7258. end
  7259. local scaler2 = 1
  7260. if type == "Add" then
  7261. scaler2 = 1*value
  7262. elseif type == "Divide" then
  7263. scaler2 = 1/value
  7264. end
  7265. coroutine.resume(coroutine.create(function()
  7266. for i = 0,10/bonuspeed,0.1 do
  7267. swait()
  7268. if rainbowmode == true then
  7269. rng.Color = Color3.new(r/255,g/255,b/255)
  7270. end
  7271. if type == "Add" then
  7272. scaler2 = scaler2 - 0.01*value/bonuspeed
  7273. elseif type == "Divide" then
  7274. scaler2 = scaler2 - 0.01/value*bonuspeed
  7275. end
  7276. if chaosmode == true then
  7277. rng.BrickColor = BrickColor.random()
  7278. end
  7279. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7280. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  7281. end
  7282. rng:Destroy()
  7283. end))
  7284. end
  7285.  
  7286. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  7287. local type = type
  7288. local rng = Instance.new("Part", char)
  7289. rng.Anchored = true
  7290. rng.BrickColor = color
  7291. rng.Color = color3
  7292. rng.CanCollide = false
  7293. rng.FormFactor = 3
  7294. rng.Name = "Ring"
  7295. rng.Material = "Neon"
  7296. rng.Size = Vector3.new(1, 1, 1)
  7297. rng.Transparency = 0
  7298. rng.TopSurface = 0
  7299. rng.BottomSurface = 0
  7300. rng.CFrame = pos
  7301. local rngm = Instance.new("SpecialMesh", rng)
  7302. rngm.MeshType = "Sphere"
  7303. rngm.Scale = scale
  7304. local scaler2 = 1
  7305. local scaler2b = 1
  7306. local scaler2c = 1
  7307. if type == "Add" then
  7308. scaler2 = 1*value
  7309. scaler2b = 1*value2
  7310. scaler2c = 1*value3
  7311. elseif type == "Divide" then
  7312. scaler2 = 1/value
  7313. scaler2b = 1/value2
  7314. scaler2c = 1/value3
  7315. end
  7316. coroutine.resume(coroutine.create(function()
  7317. for i = 0,10/bonuspeed,0.1 do
  7318. swait()
  7319. if type == "Add" then
  7320. scaler2 = scaler2 - 0.01*value/bonuspeed
  7321. scaler2b = scaler2b - 0.01*value/bonuspeed
  7322. scaler2c = scaler2c - 0.01*value/bonuspeed
  7323. elseif type == "Divide" then
  7324. scaler2 = scaler2 - 0.01/value*bonuspeed
  7325. scaler2b = scaler2b - 0.01/value*bonuspeed
  7326. scaler2c = scaler2c - 0.01/value*bonuspeed
  7327. end
  7328. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7329. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  7330. end
  7331. rng:Destroy()
  7332. end))
  7333. end
  7334.  
  7335. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  7336. local type = type
  7337. local rng = Instance.new("Part", char)
  7338. rng.Anchored = true
  7339. rng.BrickColor = color
  7340. rng.Color = color3
  7341. rng.CanCollide = false
  7342. rng.FormFactor = 3
  7343. rng.Name = "Ring"
  7344. rng.Material = "Neon"
  7345. rng.Size = Vector3.new(1, 1, 1)
  7346. rng.Transparency = 0
  7347. rng.TopSurface = 0
  7348. rng.BottomSurface = 0
  7349. rng.CFrame = pos
  7350. local rngm = Instance.new("SpecialMesh", rng)
  7351. rngm.MeshType = "Brick"
  7352. rngm.Scale = scale
  7353. local scaler2 = 1
  7354. local scaler2b = 1
  7355. local scaler2c = 1
  7356. if type == "Add" then
  7357. scaler2 = 1*value
  7358. scaler2b = 1*value2
  7359. scaler2c = 1*value3
  7360. elseif type == "Divide" then
  7361. scaler2 = 1/value
  7362. scaler2b = 1/value2
  7363. scaler2c = 1/value3
  7364. end
  7365. coroutine.resume(coroutine.create(function()
  7366. for i = 0,10/bonuspeed,0.1 do
  7367. swait()
  7368. if type == "Add" then
  7369. scaler2 = scaler2 - 0.01*value/bonuspeed
  7370. scaler2b = scaler2b - 0.01*value/bonuspeed
  7371. scaler2c = scaler2c - 0.01*value/bonuspeed
  7372. elseif type == "Divide" then
  7373. scaler2 = scaler2 - 0.01/value*bonuspeed
  7374. scaler2b = scaler2b - 0.01/value*bonuspeed
  7375. scaler2c = scaler2c - 0.01/value*bonuspeed
  7376. end
  7377. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  7378. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7379. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  7380. end
  7381. rng:Destroy()
  7382. end))
  7383. end
  7384.  
  7385. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  7386. local type = type
  7387. local rng = Instance.new("Part", char)
  7388. rng.Anchored = true
  7389. rng.BrickColor = color
  7390. rng.Color = color3
  7391. rng.CanCollide = false
  7392. rng.FormFactor = 3
  7393. rng.Name = "Ring"
  7394. rng.Material = "Neon"
  7395. rng.Size = Vector3.new(1, 1, 1)
  7396. rng.Transparency = 0
  7397. rng.TopSurface = 0
  7398. rng.BottomSurface = 0
  7399. rng.CFrame = pos
  7400. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  7401. local rngm = Instance.new("SpecialMesh", rng)
  7402. rngm.MeshType = "Sphere"
  7403. rngm.Scale = vt(x1,y1,z1)
  7404. if rainbowmode == true then
  7405. rng.Color = Color3.new(r/255,g/255,b/255)
  7406. end
  7407. local scaler2 = 1
  7408. local speeder = FastSpeed
  7409. if type == "Add" then
  7410. scaler2 = 1*value
  7411. elseif type == "Divide" then
  7412. scaler2 = 1/value
  7413. end
  7414. coroutine.resume(coroutine.create(function()
  7415. for i = 0,10/bonuspeed,0.1 do
  7416. swait()
  7417. if rainbowmode == true then
  7418. rng.Color = Color3.new(r/255,g/255,b/255)
  7419. end
  7420. if type == "Add" then
  7421. scaler2 = scaler2 - 0.01*value/bonuspeed
  7422. elseif type == "Divide" then
  7423. scaler2 = scaler2 - 0.01/value*bonuspeed
  7424. end
  7425. if chaosmode == true then
  7426. rng.BrickColor = BrickColor.random()
  7427. end
  7428. speeder = speeder - 0.01*FastSpeed*bonuspeed
  7429. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  7430. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7431. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  7432. end
  7433. rng:Destroy()
  7434. end))
  7435. end
  7436.  
  7437. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  7438. local type = type
  7439. local rng = Instance.new("Part", char)
  7440. rng.Anchored = true
  7441. rng.BrickColor = color
  7442. rng.CanCollide = false
  7443. rng.FormFactor = 3
  7444. rng.Name = "Ring"
  7445. rng.Material = "Neon"
  7446. rng.Size = Vector3.new(1, 1, 1)
  7447. rng.Transparency = 0
  7448. if typeoftrans == "In" then
  7449. rng.Transparency = 1
  7450. end
  7451. rng.TopSurface = 0
  7452. rng.BottomSurface = 0
  7453. rng.CFrame = pos
  7454. local rngm = Instance.new("SpecialMesh", rng)
  7455. rngm.MeshType = "FileMesh"
  7456. rngm.MeshId = "rbxassetid://20329976"
  7457. rngm.Scale = scale
  7458. local scaler2 = 1
  7459. local scaler2b = 1
  7460. if type == "Add" then
  7461. scaler2 = 1*value
  7462. scaler2b = 1*value2
  7463. elseif type == "Divide" then
  7464. scaler2 = 1/value
  7465. scaler2b = 1/value2
  7466. end
  7467. local randomrot = math.random(1,2)
  7468. coroutine.resume(coroutine.create(function()
  7469. for i = 0,10/bonuspeed,0.1 do
  7470. swait()
  7471. if type == "Add" then
  7472. scaler2 = scaler2 - 0.01*value/bonuspeed
  7473. scaler2b = scaler2b - 0.01*value/bonuspeed
  7474. elseif type == "Divide" then
  7475. scaler2 = scaler2 - 0.01/value*bonuspeed
  7476. scaler2b = scaler2b - 0.01/value*bonuspeed
  7477. end
  7478. if randomrot == 1 then
  7479. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  7480. elseif randomrot == 2 then
  7481. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  7482. end
  7483. if typeoftrans == "Out" then
  7484. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7485. elseif typeoftrans == "In" then
  7486. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  7487. end
  7488. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  7489. end
  7490. rng:Destroy()
  7491. end))
  7492. end
  7493.  
  7494. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  7495. local type = type
  7496. local rotenable = rotatingop
  7497. local rng = Instance.new("Part", char)
  7498. rng.Anchored = true
  7499. rng.BrickColor = color
  7500. rng.CanCollide = false
  7501. rng.FormFactor = 3
  7502. rng.Name = "Ring"
  7503. rng.Material = "Neon"
  7504. rng.Size = Vector3.new(1, 1, 1)
  7505. rng.Transparency = 0
  7506. if typeoftrans == "In" then
  7507. rng.Transparency = 1
  7508. end
  7509. rng.TopSurface = 0
  7510. rng.BottomSurface = 0
  7511. rng.CFrame = pos
  7512. local rngm = Instance.new("SpecialMesh", rng)
  7513. rngm.MeshType = "FileMesh"
  7514. if typeofshape == "Normal" then
  7515. rngm.MeshId = "rbxassetid://662586858"
  7516. elseif typeofshape == "Round" then
  7517. rngm.MeshId = "rbxassetid://662585058"
  7518. end
  7519. rngm.Scale = scale
  7520. local scaler2 = 1/10
  7521. if type == "Add" then
  7522. scaler2 = 1*value/10
  7523. elseif type == "Divide" then
  7524. scaler2 = 1/value/10
  7525. end
  7526. local randomrot = math.random(1,2)
  7527. coroutine.resume(coroutine.create(function()
  7528. for i = 0,10/bonuspeed,0.1 do
  7529. swait()
  7530. if type == "Add" then
  7531. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  7532. elseif type == "Divide" then
  7533. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  7534. end
  7535. if rotenable == true then
  7536. if randomrot == 1 then
  7537. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  7538. elseif randomrot == 2 then
  7539. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  7540. end
  7541. end
  7542. if typeoftrans == "Out" then
  7543. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  7544. elseif typeoftrans == "In" then
  7545. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  7546. end
  7547. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  7548. end
  7549. rng:Destroy()
  7550. end))
  7551. end
  7552.  
  7553. rarmor.Attachment.Name = "Attachment2"
  7554. function FindNearestTorso(Position, Distance, SinglePlayer)
  7555. if SinglePlayer then
  7556. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  7557. end
  7558. local List = {}
  7559. for i, v in pairs(workspace:GetChildren()) do
  7560. if v:IsA("Model") then
  7561. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  7562. if v ~= Character then
  7563. if (v.Head.Position - Position).magnitude <= Distance then
  7564. table.insert(List, v)
  7565. end
  7566. end
  7567. end
  7568. end
  7569. end
  7570. return List
  7571. end
  7572.  
  7573.  
  7574. local dashing = false
  7575. local floatmode = false
  7576. local OWS = hum.WalkSpeed
  7577. local equipped = false
  7578. Instance.new("ForceField",char).Visible = false
  7579. Humanoid.Animator.Parent = nil
  7580. ------------------
  7581. function equip()
  7582. attack = true
  7583. equipped = true
  7584. hum.WalkSpeed = 0
  7585. tl1.Enabled = true
  7586. for i = 0, 9 do
  7587. end
  7588. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  7589. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  7590. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  7591. for i = 0, 2, 0.1 do
  7592. swait()
  7593. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7594. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7595. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7596. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7597. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7598. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7599. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7600. end
  7601. hum.CameraOffset = vt(0,0,0)
  7602. weaponweld.Part0 = rarm
  7603. for i = 0, 2, 0.1 do
  7604. swait()
  7605. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7606. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7607. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7608. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7609. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7610. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7611. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7612. end
  7613. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7614. hitb.Anchored = true
  7615. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7616. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  7617. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7618. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7619. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7620. for i = 0, 2, 0.1 do
  7621. swait()
  7622. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7623. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7624. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7625. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7626. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7627. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7628. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7629. end
  7630. hitb:Destroy()
  7631. hum.WalkSpeed = Speed
  7632. OWS = hum.WalkSpeed
  7633. attack = false
  7634. end
  7635.  
  7636. function unequip()
  7637. attack = true
  7638. equipped = false
  7639. hum.WalkSpeed = 0
  7640. hum.WalkSpeed = 16
  7641. OWS = hum.WalkSpeed
  7642. tl1.Enabled = false
  7643. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  7644. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  7645. weaponweld.Part0 = tors
  7646. attack = false
  7647. end
  7648.  
  7649. ------------------
  7650. function attackone()
  7651. attack = true
  7652. hum.WalkSpeed = Speed
  7653. for i = 0, 2, 0.1 do
  7654. swait()
  7655. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7656. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7657. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7658. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7659. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7660. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7661. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7662. end
  7663. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7664. hitb.Anchored = true
  7665. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7666. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  7667. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7668. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7669. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7670. for i = 0, 1, 0.1 do
  7671. swait()
  7672. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7673. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7674. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7675. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7676. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7677. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7678. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7679. end
  7680. hitb:Destroy()
  7681. attack = false
  7682. hum.WalkSpeed = Speed
  7683. end
  7684. function attacktwo()
  7685. attack = true
  7686. hum.WalkSpeed = Speed
  7687. for i = 0, 1, 0.1 do
  7688. swait()
  7689. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7690. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  7691. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7692. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  7693. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7694. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  7695. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7696. end
  7697. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7698. hitb.Anchored = true
  7699. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7700. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  7701. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7702. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7703. for i = 0, 1, 0.1 do
  7704. swait()
  7705. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7706. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  7707. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  7708. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  7709. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  7710. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7711. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  7712. end
  7713. attack = false
  7714. hum.WalkSpeed = Speed
  7715. end
  7716. function attackthree()
  7717. attack = true
  7718. hum.WalkSpeed = Speed
  7719. for i = 0, 1, 0.1 do
  7720. swait()
  7721. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7722. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  7723. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7724. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  7725. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  7726. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  7727. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  7728. end
  7729. for x = 0, 2 do
  7730. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  7731. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  7732. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7733. hitb.Anchored = true
  7734. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7735. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  7736. for i = 0, 1, 0.6 do
  7737. swait()
  7738. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7739. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7740. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7741. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7742. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7743. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7744. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  7745. end
  7746. for i = 0, 1, 0.6 do
  7747. swait()
  7748. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7749. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7750. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7751. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7752. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7753. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7754. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  7755. end
  7756. for i = 0, 1, 0.6 do
  7757. swait()
  7758. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7759. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7760. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7761. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7762. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7763. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7764. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  7765. end
  7766. for i = 0, 1, 0.6 do
  7767. swait()
  7768. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7769. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7771. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7772. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7773. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7774. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7775. end
  7776. end
  7777. attack = false
  7778. hum.WalkSpeed = Speed
  7779. end
  7780. ------------------
  7781. function spinnyblade()
  7782. attack = true
  7783. hum.WalkSpeed = 16
  7784. hum.JumpPower = 0
  7785. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7786. local bgui = Instance.new("BillboardGui",root)
  7787. bgui.Size = UDim2.new(25, 0, 25, 0)
  7788. local imgc = Instance.new("ImageLabel",bgui)
  7789. imgc.BackgroundTransparency = 1
  7790. imgc.ImageTransparency = 1
  7791. imgc.Size = UDim2.new(1,0,1,0)
  7792. imgc.Image = "rbxassetid://997291547"
  7793. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7794. local imgc2 = imgc:Clone()
  7795. imgc2.Parent = bgui
  7796. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7797. imgc2.Size = UDim2.new(2,0,2,0)
  7798. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7799. for i = 0, 1, 0.1 do
  7800. swait()
  7801. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7802. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7803. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7804. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7805. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7806. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7807. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7808. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7809. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7810. end
  7811. imgc.ImageTransparency = 1
  7812. hum.CameraOffset = vt(0,0,0)
  7813. for i = 0, 9 do
  7814. end
  7815. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7816. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7817. for x = 0, 20 do
  7818. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7819. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7820. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7821. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7822. for i = 0, 1, 0.6 do
  7823. swait()
  7824. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7825. root.Velocity = vt(0,0,0)
  7826. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7827. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7828. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7829. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7830. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7831. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7832. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7833. end
  7834. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7835. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7836. for i = 0, 1, 0.6 do
  7837. swait()
  7838. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7839. root.Velocity = vt(0,0,0)
  7840. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7841. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7842. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7843. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7844. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7845. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7846. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7847. end
  7848. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7849. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7850. for i = 0, 1, 0.6 do
  7851. swait()
  7852. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7853. root.Velocity = vt(0,0,0)
  7854. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7855. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7857. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7858. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7859. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7860. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7861. end
  7862. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7863. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7864. for i = 0, 1, 0.6 do
  7865. swait()
  7866. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7867. root.Velocity = vt(0,0,0)
  7868. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7869. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7872. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7873. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7874. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7875. end
  7876. end
  7877. hum.WalkSpeed = 0
  7878. for i = 0, 5, 0.1 do
  7879. swait()
  7880. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7881. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7882. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7883. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7884. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7885. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7886. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7887. end
  7888. bgui:Destroy()
  7889. attack = false
  7890. hum.WalkSpeed = Speed
  7891. hum.JumpPower = 50
  7892. end
  7893.  
  7894. function darkspin()
  7895. attack = true
  7896. hum.WalkSpeed = 16
  7897. hum.JumpPower = 0
  7898. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7899. local bgui = Instance.new("BillboardGui",root)
  7900. bgui.Size = UDim2.new(25, 0, 25, 0)
  7901. local imgc = Instance.new("ImageLabel",bgui)
  7902. imgc.BackgroundTransparency = 1
  7903. imgc.ImageTransparency = 1
  7904. imgc.Size = UDim2.new(1,0,1,0)
  7905. imgc.Image = "rbxassetid://997291547"
  7906. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7907. local imgc2 = imgc:Clone()
  7908. imgc2.Parent = bgui
  7909. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7910. imgc2.Size = UDim2.new(2,0,2,0)
  7911. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7912. for i = 0, 1, 0.1 do
  7913. swait()
  7914. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7915. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7916. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7917. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7918. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7919. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7920. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7921. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7922. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7923. end
  7924. imgc.ImageTransparency = 1
  7925. hum.CameraOffset = vt(0,0,0)
  7926. for i = 0, 9 do
  7927. end
  7928. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7929. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7930. for x = 0, 20 do
  7931. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7932. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7933. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7934. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7935. for i = 0, 1, 0.6 do
  7936. swait()
  7937. root.CFrame = root.CFrame + root.CFrame.lookVector*6
  7938. root.Velocity = vt(0,0,0)
  7939. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7940. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7941. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7942. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7943. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7944. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7945. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7946. end
  7947. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7948. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7949. for i = 0, 1, 0.6 do
  7950. swait()
  7951. root.CFrame = root.CFrame + root.CFrame.lookVector*4
  7952. root.Velocity = vt(0,0,0)
  7953. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7954. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7955. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7956. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7957. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7958. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7959. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7960. end
  7961. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7962. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7963. for i = 0, 1, 0.6 do
  7964. swait()
  7965. root.CFrame = root.CFrame + root.CFrame.lookVector*5
  7966. root.Velocity = vt(0,0,0)
  7967. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7968. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7969. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7970. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7971. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7972. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7973. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7974. end
  7975. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7976. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7977. for i = 0, 1, 0.6 do
  7978. swait()
  7979. root.CFrame = root.CFrame + root.CFrame.lookVector*4
  7980. root.Velocity = vt(0,0,0)
  7981. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7982. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7983. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0.5)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7984. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7985. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7986. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7987. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7988. end
  7989. end
  7990. hum.WalkSpeed = 0
  7991. for i = 0, 5, 0.1 do
  7992. swait()
  7993. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7994. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7995. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7996. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7997. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7998. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7999. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  8000. end
  8001. bgui:Destroy()
  8002. attack = false
  8003. hum.WalkSpeed = Speed
  8004. hum.JumpPower = 50
  8005. end
  8006.  
  8007. function eightbitmegablade()
  8008. attack = true
  8009. hum.WalkSpeed = 0
  8010. hum.JumpPower = 0
  8011. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  8012. local OverCut = false
  8013. cam.CameraSubject = Humanoid
  8014. cam.CameraType = "Scriptable"
  8015. coroutine.resume(coroutine.create(function()
  8016. while true do
  8017. swait()
  8018. if OverCut == false then
  8019. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  8020. else
  8021. break
  8022. end
  8023. end
  8024. end))
  8025. for i = 0, 4, 0.1 do
  8026. swait()
  8027. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Toothpaste"),BrickColor.new("Toothpaste").Color)
  8028. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  8029. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  8030. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  8031. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  8032. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  8033. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  8034. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  8035. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8036. end
  8037. OverCut = true
  8038. local orb = Instance.new("Part", char)
  8039. orb.Anchored = true
  8040. orb.BrickColor = BrickColor.new("Toothpaste")
  8041. orb.CanCollide = false
  8042. orb.FormFactor = 3
  8043. orb.Name = "Ring"
  8044. orb.Material = "Neon"
  8045. orb.Size = Vector3.new(1, 1, 1)
  8046. orb.Transparency = 0.5
  8047. orb.TopSurface = 0
  8048. orb.BottomSurface = 0
  8049. local orbm = Instance.new("SpecialMesh", orb)
  8050. orbm.MeshType = "FileMesh"
  8051. orbm.MeshId = "rbxassetid://361629844"
  8052. orbm.Scale = vt(30,60,60)
  8053. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  8054. for i = 0, 24 do
  8055. end
  8056. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  8057. local a = Instance.new("Part",workspace)
  8058. a.Name = "Direction"
  8059. a.Anchored = true
  8060. a.Transparency = 1
  8061. a.CanCollide = false
  8062. local ray = Ray.new(
  8063. orb.CFrame.p, -- origin
  8064. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  8065. )
  8066. local ignore = orb
  8067. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  8068. a.BottomSurface = 10
  8069. a.TopSurface = 10
  8070. local distance = (orb.CFrame.p - position).magnitude
  8071. a.Size = Vector3.new(0.1, 0.1, 0.1)
  8072. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  8073. orb.CFrame = a.CFrame
  8074. for i = 0, 7, 0.1 do
  8075. swait()
  8076. ray = Ray.new(
  8077. orb.CFrame.p, -- origin
  8078. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  8079. )
  8080. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  8081. distance = (orb.CFrame.p - position).magnitude
  8082. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  8083. orb.CFrame = a.CFrame
  8084. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  8085. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  8086. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  8087. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  8088. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  8089. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  8090. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  8091. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8092. end
  8093. cam.CameraType = "Custom"
  8094. orb.Anchored = false
  8095. a:Destroy()
  8096. local bv = Instance.new("BodyVelocity")
  8097. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  8098. bv.velocity = orb.CFrame.lookVector*250
  8099. bv.Parent = orb
  8100. local hitted = false
  8101. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  8102. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  8103. coroutine.resume(coroutine.create(function()
  8104. while true do
  8105. swait(2)
  8106. if hitted == false and orb.Parent ~= nil then
  8107. elseif hitted == true and orb.Parent == nil then
  8108. break
  8109. end
  8110. end
  8111. end))
  8112. orb.Touched:connect(function(hit)
  8113. if hitted == false and hit.Parent ~= char then
  8114. hitted = true
  8115. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  8116. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  8117. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  8118. for i = 0, 24 do
  8119. end
  8120. orb.Anchored = true
  8121. orb.Transparency = 1
  8122. coroutine.resume(coroutine.create(function()
  8123. for i = 0, 4, 0.1 do
  8124. swait()
  8125. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8126. end
  8127. hum.CameraOffset = vt(0,0,0)
  8128. end))
  8129. wait(10)
  8130. orb:Destroy()
  8131. end
  8132. end)
  8133. game:GetService("Debris"):AddItem(orb, 10)
  8134. for i = 0, 2, 0.1 do
  8135. swait()
  8136. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  8137. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  8138. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  8139. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  8140. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  8141. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  8142. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8143. end
  8144. attack = false
  8145. hum.WalkSpeed = Speed
  8146. hum.JumpPower = 50
  8147. end
  8148.  
  8149. function bladespinagain()
  8150. attack = true
  8151. hum.WalkSpeed = 40
  8152. hum.JumpPower = 0
  8153. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8154. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8155. for x = 0, 1 do
  8156. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8157. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8158. for i = 0, 1, 0.6 do
  8159. swait()
  8160. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8161. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8162. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8163. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8164. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8165. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8166. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8167. end
  8168. for i = 0, 1, 0.6 do
  8169. swait()
  8170. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8171. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8172. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8173. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8174. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8175. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8176. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8177. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  8178. end
  8179. for i = 0, 1, 0.6 do
  8180. swait()
  8181. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8182. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8183. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8184. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8185. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8186. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8187. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8188. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  8189. end
  8190. for i = 0, 1, 0.6 do
  8191. swait()
  8192. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8193. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8194. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8195. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8196. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8197. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8198. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8199. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  8200. end
  8201. end
  8202. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8203. hitb.Anchored = true
  8204. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  8205. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8206. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8207. for i = 0, 24 do
  8208. end
  8209. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8210. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8211. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8212. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8213. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8214. for i = 0, 2, 0.1 do
  8215. swait()
  8216. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8217. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8218. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8219. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8220. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  8221. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  8222. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8223. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8224. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  8225. end
  8226. hum.CameraOffset = vt(0,0,0)
  8227. hitb:Destroy()
  8228. attack = false
  8229. hum.WalkSpeed = Speed
  8230. hum.JumpPower = 50
  8231. end
  8232.  
  8233. function darkbruh()
  8234. attack = true
  8235. hum.WalkSpeed = hum.WalkSpeed
  8236. hum.JumpPower = 0
  8237. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8238. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8239. for x = 0, 1 do
  8240. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8241. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8242. for i = 0, 1, 0.6 do
  8243. swait()
  8244. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8245. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8246. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8247. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8248. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8249. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8250. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  8251. end
  8252. for i = 0, 1, 0.6 do
  8253. swait()
  8254. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8255. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8256. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8257. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8258. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8259. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8260. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8261. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  8262. end
  8263. for i = 0, 1, 0.6 do
  8264. swait()
  8265. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8266. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8267. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8268. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8269. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8270. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8271. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8272. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  8273. end
  8274. end
  8275. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8276. hitb.Anchored = true
  8277. hitb.CFrame = root.CFrame + root.CFrame.lookVector*16
  8278. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8279. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8280. for i = 0, 24 do
  8281. end
  8282. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8283. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8284. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8285. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8286. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8287. for i = 0, 2, 0.1 do
  8288. swait()
  8289. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8290. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8291. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8292. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8293. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  8294. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  8295. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8296. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8297. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  8298. end
  8299. hum.CameraOffset = vt(0,0,0)
  8300. hitb:Destroy()
  8301. attack = false
  8302. hum.WalkSpeed = Speed
  8303. hum.JumpPower = 50
  8304. end
  8305.  
  8306. function SCYTHEslash2()
  8307. attack = true
  8308. hum.WalkSpeed = 90
  8309. hum.JumpPower = 0
  8310. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8311. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8312. for x = 0, 1 do
  8313. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8314. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8315. for i = 0, 1, 0.6 do
  8316. swait()
  8317. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8318. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8319. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8320. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8321. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8322. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8323. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(65),math.rad(0)),.3)
  8324. end
  8325. end
  8326. wait(0.05)
  8327. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8328. hitb.Anchored = true
  8329. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  8330. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8331. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8332. for i = 0, 24 do
  8333. end
  8334. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8335. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8336. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8337. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8338. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8339. for i = 0, 2, 0.1 do
  8340. swait()
  8341. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8342. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8343. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8344. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8345. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  8346. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  8347. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8348. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8349. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  8350. end
  8351. hum.CameraOffset = vt(0,0,0)
  8352. hitb:Destroy()
  8353. attack = false
  8354. hum.WalkSpeed = Speed
  8355. hum.JumpPower = 50
  8356. end
  8357.  
  8358. function axeslash()
  8359. attack = true
  8360. hum.WalkSpeed = 100
  8361. hum.JumpPower = 0
  8362. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8363. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8364. for x = 0, 1 do
  8365. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8366. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8367. for i = 0, 1, 0.6 do
  8368. swait()
  8369. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8370. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8372. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8373. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8374. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8375. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(65),math.rad(0)),.3)
  8376. end
  8377. end
  8378. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8379. hitb.Anchored = true
  8380. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  8381. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8382. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8383. for i = 0, 24 do
  8384. end
  8385. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8386. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8387. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8388. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8389. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8390. for i = 0, 2, 0.1 do
  8391. swait()
  8392. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8393. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8394. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8395. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8396. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  8397. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  8398. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8399. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8400. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  8401. end
  8402. hum.CameraOffset = vt(0,0,0)
  8403. hitb:Destroy()
  8404. attack = false
  8405. hum.WalkSpeed = Speed
  8406. hum.JumpPower = 50
  8407. end
  8408.  
  8409. function darkslash()
  8410. attack = true
  8411. hum.WalkSpeed = 80
  8412. hum.JumpPower = 0
  8413. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8414. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8415. for x = 0, 1 do
  8416. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8417. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8418. for i = 0, 1, 0.6 do
  8419. swait()
  8420. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8421. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8422. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  8423. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  8424. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8425. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8426. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(-15),math.rad(180),math.rad(90)),.3)
  8427. end
  8428. end
  8429. wait(0.06)
  8430. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8431. hitb.Anchored = true
  8432. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  8433. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8434. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8435. for i = 0, 24 do
  8436. end
  8437. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8438. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8439. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8440. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8441. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8442. for i = 0, 2, 0.1 do
  8443. swait()
  8444. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8445. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8446. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8447. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8448. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  8449. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  8450. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8451. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8452. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(180),math.rad(90)),.9)
  8453. end
  8454. hum.CameraOffset = vt(0,0,0)
  8455. hitb:Destroy()
  8456. attack = false
  8457. hum.WalkSpeed = Speed
  8458. hum.JumpPower = 50
  8459. end
  8460.  
  8461. function smack()
  8462. attack = true
  8463. hum.WalkSpeed = 3
  8464. hum.JumpPower = 0
  8465. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  8466. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  8467. for x = 0, 1 do
  8468. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  8469. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  8470. for i = 0, 1, 0.6 do
  8471. swait()
  8472. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  8473. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-55),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  8474. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(-60),math.rad(0),math.rad(-0)),.3)
  8475. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(64),math.rad(0),math.rad(0)),.3)
  8476. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  8477. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  8478. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8479. end
  8480. end
  8481. wait(0.08)
  8482. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  8483. hitb.Anchored = true
  8484. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  8485. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  8486. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8487. for i = 0, 24 do
  8488. end
  8489. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  8490. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  8491. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  8492. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  8493. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  8494. for i = 0, 2, 0.1 do
  8495. swait()
  8496. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  8497. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  8498. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(20),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  8499. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(15),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  8500. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.9)
  8501. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.9)
  8502. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  8503. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  8504. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8505. end
  8506. hum.CameraOffset = vt(0,0,0)
  8507. hitb:Destroy()
  8508. attack = false
  8509. hum.WalkSpeed = Speed
  8510. hum.JumpPower = 50
  8511. end
  8512.  
  8513. function superjump()
  8514. attack = true
  8515. hum.WalkSpeed = 0
  8516. hum.JumpPower = 0
  8517. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  8518. for i = 0, 2, 0.1 do
  8519. swait()
  8520. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  8521. root.Velocity = vt(0,0,0)
  8522. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  8523. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  8524. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  8525. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  8526. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  8527. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  8528. end
  8529. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  8530. local lat1 = Instance.new("Attachment",larm)
  8531. lat1.Position = Vector3.new(1,-1,0.5)
  8532. local lat2 = Instance.new("Attachment",larm)
  8533. lat2.Position = Vector3.new(-1,-1,-0.5)
  8534. local rat1 = Instance.new("Attachment",rarm)
  8535. rat1.Position = Vector3.new(1,-1,-0.5)
  8536. local rat2 = Instance.new("Attachment",rarm)
  8537. rat2.Position = Vector3.new(-1,-1,0.5)
  8538. local tl1 = Instance.new('Trail',larm)
  8539. tl1.Attachment0 = lat1
  8540. tl1.Attachment1 = lat2
  8541. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  8542. tl1.LightEmission = 1
  8543. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  8544. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Royal purple').Color)
  8545. tl1.Lifetime = 5
  8546. local tl2 = tl1:Clone()
  8547. tl2.Attachment0 = rat1
  8548. tl2.Attachment1 = rat2
  8549. tl2.Parent = rarm
  8550. hum.JumpPower = 20
  8551. hum.Jump = true
  8552. swait()
  8553. hum.JumpPower = 0
  8554. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  8555. for i = 0, 49 do
  8556. end
  8557. coroutine.resume(coroutine.create(function()
  8558. for i = 0, 2, 0.1 do
  8559. swait()
  8560. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  8561. end
  8562. hum.CameraOffset = vt(0,0,0)
  8563. wait(3)
  8564. tl1.Enabled = false
  8565. tl2.Enabled = false
  8566. game:GetService("Debris"):AddItem(tl1, 5)
  8567. game:GetService("Debris"):AddItem(tl2, 5)
  8568. game:GetService("Debris"):AddItem(rat1, 5)
  8569. game:GetService("Debris"):AddItem(rat2, 5)
  8570. game:GetService("Debris"):AddItem(lat1, 5)
  8571. game:GetService("Debris"):AddItem(lat2, 5)
  8572. end))
  8573. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  8574. for i = 0, 3, 0.1 do
  8575. swait()
  8576. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  8577. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  8578. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  8579. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  8580. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  8581. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  8582. end
  8583. coroutine.resume(coroutine.create(function()
  8584. for i = 0, 54 do
  8585. swait()
  8586. end
  8587. end))
  8588. attack = false
  8589. if equipped == false then
  8590. hum.WalkSpeed = 16
  8591. else
  8592. hum.WalkSpeed = Speed
  8593. end
  8594. hum.JumpPower = 50
  8595. end
  8596. ------------------
  8597.  
  8598.  
  8599. local attacktype = 1
  8600. mouse.Button1Down:connect(function()
  8601. if equipped == true then
  8602. if attack == false and attacktype == 1 then
  8603. attacktype = 2
  8604. attackone()
  8605. elseif attack == false and attacktype == 2 then
  8606. attacktype = 3
  8607. attacktwo()
  8608. elseif attack == false and attacktype == 3 then
  8609. attacktype = 1
  8610. attackthree()
  8611. --[[elseif attack == false and attacktype == 4 then
  8612. attacktype = 1
  8613. --attackfour()]]--
  8614. end
  8615. end
  8616. end)
  8617. mouse.KeyDown:connect(function(k)
  8618. if k == "f" and attack == false and equipped == false then
  8619. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = rarmor.Attachment
  8620. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = rarmor.Attachment2
  8621.  
  8622. rarmor.Attachment2.Position = Vector3.new(-1.5, -0.100, 0)
  8623. rarmor.Attachment.Rotation = Vector3.new(-1.1, 2, 5000)
  8624. equip()
  8625. elseif k == "f" and attack == false and equipped == true then
  8626. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = playerss.Torso.WaistBackAttachment
  8627. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = playerss.Torso.WaistBackAttachment
  8628.  
  8629. playerss.Torso.WaistBackAttachment.Position = Vector3.new(-0, 0.26, 0.6)
  8630. playerss.Torso.WaistBackAttachment.Orientation = Vector3.new(-4.16, -179.28, 160.7)
  8631. unequip()
  8632. end
  8633. if k == "y" and attack == false and equipped == false then
  8634. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = rarmor.Attachment
  8635. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = rarmor.Attachment2
  8636.  
  8637. rarmor.Attachment2.Position = Vector3.new(-1.25, 0.28, -0)
  8638. rarmor.Attachment.Rotation = Vector3.new(-0, -0, -290)
  8639. elseif k == "y" and attack == false and equipped == true then
  8640. maybe:FindFirstChildOfClass("AlignOrientation").Attachment1 = playerss.Torso.WaistBackAttachment
  8641. maybe:FindFirstChildOfClass("AlignPosition").Attachment1 = playerss.Torso.WaistBackAttachment
  8642.  
  8643. playerss.Torso.WaistBackAttachment.Position = Vector3.new(-0, 0.26, 0.6)
  8644. playerss.Torso.WaistBackAttachment.Orientation = Vector3.new(-4.16, -179.28, 125.7)
  8645. end
  8646. if k == "2" and attack == false then
  8647. hum.WalkSpeed = 40
  8648. Speed = 40
  8649. kan.Pitch = 0.92
  8650. kan.SoundId = "rbxassetid://183142252"
  8651. BanishMode = 2
  8652. end
  8653.  
  8654. if k == "1" and attack == false then
  8655. hum.WalkSpeed = 24
  8656. Speed = 24
  8657. kan.Pitch = 0.91
  8658. kan.SoundId = "rbxassetid://5801326053"
  8659. BanishMode = 1
  8660. end
  8661.  
  8662. if k == "3" and attack == false then
  8663. hum.WalkSpeed = 13.8
  8664. Speed = 13.8
  8665. kan.Pitch = 0.8
  8666. kan.SoundId = "rbxassetid://4565857495"
  8667. BanishMode = 4
  8668. end
  8669.  
  8670. if k == "4" and attack == false then
  8671. hum.WalkSpeed = 8
  8672. Speed = 8
  8673. kan.Pitch = 0.9
  8674. kan.SoundId = "rbxassetid://4466439348"
  8675. BanishMode = 5
  8676. end
  8677.  
  8678. if k == "5" and attack == false then
  8679. hum.WalkSpeed = 35
  8680. Speed = 35
  8681. kan.Pitch = 1
  8682. kan.SoundId = "rbxassetid://264721135"
  8683. BanishMode = 7
  8684. end
  8685.  
  8686. if k == "r" and attack == false then
  8687. superjump()
  8688. end
  8689. if k == "v" and attack == false then
  8690. g1 = Instance.new("BodyGyro", Root)
  8691. g1.D = 175
  8692. g1.P = 20000
  8693. g1.MaxTorque = Vector3.new(0,9000,0)
  8694. g1.CFrame = CFrame.new(playerss:FindFirstChild("HumanoidRootPart").Position,mouse.Hit.p)
  8695. game:GetService("Debris"):AddItem(g1,.05)
  8696. playerss:FindFirstChild("HumanoidRootPart").CFrame = CFrame.new(mouse.Hit.p) * CFrame.new(0,3.3,0)
  8697. end
  8698. plr.Chatted:connect(function(message)
  8699. if message == "/sit" and attack == false then
  8700. Speed = 0
  8701. hum.WalkSpeed = 0
  8702. BanishMode = 2000
  8703. end
  8704.  
  8705. if message == "/glitch" and attack == false and BanishMode == 5 then
  8706. Speed = 8
  8707. hum.WalkSpeed = 8
  8708. kan.Pitch = 0.6
  8709. BanishMode = 1000
  8710. kan.Pitch = 0.6
  8711. wait(0.02)
  8712. kan.Pitch = 0.5
  8713. wait(0.02)
  8714. kan.Pitch = 0.467
  8715. end
  8716.  
  8717. if message:sub(1,3) == "id/" then
  8718. ORGID = message:sub(4)
  8719. kan.TimePosition = 0
  8720. kan:Play()
  8721. elseif message:sub(1,6) == "pitch/" then
  8722. ORPIT = message:sub(7)
  8723. elseif message:sub(1,4) == "vol/" then
  8724. ORVOL = message:sub(5)
  8725. elseif message:sub(1,5) == "skip/" then
  8726. kan.TimePositcion = message:sub(6)
  8727. end
  8728. end)
  8729. if equipped == true then
  8730.  
  8731. if k == "z" and attack == false then
  8732. spinnyblade()
  8733. end
  8734.  
  8735.  
  8736. if k == "x" and attack == false then
  8737. eightbitmegablade()
  8738. end
  8739. if k == "q" and attack == false and BanishMode == 2 then
  8740. axeslash()
  8741. end
  8742. if k == "q" and attack == false and BanishMode == 4 then
  8743. darkslash()
  8744. end
  8745. if k == "q" and attack == false and BanishMode == 5 then
  8746. smack()
  8747. end
  8748. if k == "e" and attack == false and BanishMode == 4 then
  8749. darkspin()
  8750. end
  8751. if k == "c" and attack == false then
  8752. bladespinagain()
  8753. end
  8754. end
  8755. if k == "l" and muter == false then
  8756. muter = true
  8757. kan.Volume = 0
  8758. elseif k == "l" and muter == true then
  8759. muter = false
  8760. if not NoSound then
  8761. kan.Volume = 1.25
  8762. end
  8763. end
  8764. end)
  8765.  
  8766.  
  8767. idleanim=.25
  8768. while true do
  8769. swait()
  8770. if muter == false then
  8771. if not NoSound then
  8772. kan.Volume = ORVOL
  8773. end
  8774. else
  8775. kan.Volume = 6
  8776. end
  8777.  
  8778. sine = sine + change
  8779. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  8780. local velderp=RootPart.Velocity.y
  8781. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  8782. if equipped==true or equipped==false then
  8783. if attack==false then
  8784. idle=idle+1
  8785. else
  8786. idle=0
  8787. end
  8788. if idle>=500 then
  8789. if attack==false then
  8790. --Sheath()
  8791. end
  8792. end
  8793. if RootPart.Velocity.y > 1 and hitfloor==nil then
  8794. Anim="Jump"
  8795. if attack==false then
  8796. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8797. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8798. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  8799. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  8800. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  8801. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  8802. if equipped == false then
  8803. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8804. else
  8805. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8806. end
  8807. end
  8808. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  8809. Anim="Fall"
  8810. if attack==false then
  8811. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  8812. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  8813. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  8814. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  8815. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  8816. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  8817. if equipped == false then
  8818. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8819. else
  8820. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  8821. end
  8822. end
  8823. elseif torvel<1 and hitfloor~=nil then
  8824. Anim="Idle"
  8825. if attack==false and BanishMode == 1 then
  8826. if equipped == false then
  8827. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8828. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8829. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8830. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  8831. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8832. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8833. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8834. else
  8835. RH.C0=clerp(RH.C0,cf(1,-0.5 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 40)),math.rad(0 - 8 * math.cos(sine / 40)),math.rad(-10 + 5 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  8836. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 40)),math.rad(10 - 8 * math.cos(sine / 40)),math.rad(10 - 5 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  8837. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.05 * math.cos(sine / 40),1 - 0.266 * math.cos(sine / 20))*angles(math.rad(6 + -5 * math.cos(sine / 20)),math.rad(0 + 5 * math.cos(sine / 40)),math.rad(-20 + 16 * math.cos(sine / 40))),.1)
  8838. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20 - 4 * math.sin(sine / 42)),math.rad(0 - 4 * math.sin(sine / 40)),math.rad(20 - 30 * math.sin(sine / 40))),.1)
  8839. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  8840. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  8841. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8842. end
  8843. end
  8844. if attack==false and BanishMode == 7 then
  8845. if equipped == false then
  8846. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8847. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8848. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8849. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  8850. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8851. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8852. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(190 + -600 * math.sin(sine / 40))),.3)
  8853. else
  8854. RH.C0=clerp(RH.C0,cf(1,-0.5 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),-0.25)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 40)),math.rad(0 - 8 * math.cos(sine / 40)),math.rad(-10 + 5 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  8855. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.266 * math.sin(sine / 20) - 0.05 * math.sin(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 40)),math.rad(10 - 8 * math.cos(sine / 40)),math.rad(10 - 5 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  8856. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.05 * math.cos(sine / 40),1 - 0.266 * math.cos(sine / 20))*angles(math.rad(6 + -5 * math.cos(sine / 20)),math.rad(0 + 5 * math.cos(sine / 40)),math.rad(10 + 16 * math.cos(sine / 40))),.1)
  8857. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8858. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(10 + 3 * math.cos(sine / 26)),math.rad(8 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  8859. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.3 * math.sin(sine / 20),0.1)*angles(math.rad(10 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  8860. weaponweld.C1=clerp(weaponweld.C1,cf(0.5 + 5 * math.cos(sine / 30),0,-1.5)*angles(math.rad(0),math.rad(0),math.rad(190 + -800 * math.sin(sine / 40))),.3)
  8861. end
  8862. end
  8863. if attack==false and BanishMode == 2 then
  8864. if equipped == false then
  8865. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8866. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8867. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8868. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 15 * math.cos(sine / 0.5)),math.rad(5 - 15 * math.cos(sine / 0.5)),math.rad(20 - 20 * math.cos(sine / 0.5))),.1)
  8869. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8870. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8871. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8872. else
  8873. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 40)),math.rad(0 - 8 * math.cos(sine / 40)),math.rad(10 + -5 * math.cos(sine / 40) - 6 * math.cos(sine / 40))),.1)
  8874. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 40)),math.rad(10 - 8 * math.cos(sine / 40)),math.rad(-10 - -5 * math.cos(sine / 40) - 3 * math.cos(sine / 40))),.1)
  8875. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.08 * math.cos(sine / 20))*angles(math.rad(22 + -5 * math.cos(sine / 20)),math.rad(1 + 0.5 * math.cos(sine / 40)),math.rad(-10 + 8 * math.cos(sine / 40))),.1)
  8876. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 15 * math.cos(sine / 0.5)),math.rad(5 - 15 * math.cos(sine / 0.5)),math.rad(20 - 20 * math.cos(sine / 0.5))),.1)
  8877. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.155 * math.sin(sine / 20),0.1)*angles(math.rad(25 + 3 * math.cos(sine / 26)),math.rad(30 - 3 * math.cos(sine / 24)),math.rad(60 - 5 * math.cos(sine / 34))),.1)
  8878. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.155 * math.sin(sine / 20),0.1)*angles(math.rad(25 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  8879. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180 + -360 * math.sin(sine / 40)),math.rad(0)),.3)
  8880. end
  8881. end
  8882.  
  8883. if attack==false and BanishMode == 4 then
  8884. if equipped == false then
  8885. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8886. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8887. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8888. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 - 15 * math.cos(sine / 0.5)),math.rad(5 - 15 * math.cos(sine / 0.5)),math.rad(20 - 20 * math.cos(sine / 0.5))),.1)
  8889. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8890. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8891. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8892. else
  8893. RH.C0=clerp(RH.C0,cf(1,-1 + -0.05 * math.cos(sine / 80) - 0.02 * math.cos(sine / 80),-0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6 + 4 * math.cos(sine / 80)),math.rad(10 - 8 * math.cos(sine / 80)),math.rad(10 + -5 * math.cos(sine / 80) - 6 * math.cos(sine / 80))),.1)
  8894. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 80) - 0.02 * math.cos(sine / 80),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-6 - 4 * math.cos(sine / 80)),math.rad(10 - 8 * math.cos(sine / 80)),math.rad(-10 - -5 * math.cos(sine / 80) - 6 * math.cos(sine / 80))),.1)
  8895. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.1 * math.cos(sine / 80),0 - 0.095 * math.cos(sine / 80),-0 - 0.122 * math.cos(sine / 40))*angles(math.rad(12.6 + -5 * math.cos(sine / 40)),math.rad(1 + 0.5 * math.cos(sine / 40)),math.rad(-10 + 8 * math.cos(sine / 80))),.1)
  8896. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(18+math.random(-30,30)), math.rad(0+math.random(-30,30)), math.rad(0+math.random(-30,30))),.1)
  8897. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.2 * math.sin(sine / 40),0.1)*angles(math.rad(20+math.random(-10,10)), math.rad(10+math.random(-10,10)), math.rad(12+math.random(-10,10))),.1)
  8898. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.2 * math.sin(sine / 40),0.1)*angles(math.rad(25 - 3 * math.cos(sine / 25)),math.rad(30 + 3 * math.sin(sine / 40)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  8899. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0.1 * math.sin(sine / 0.5)),math.rad(180 + -90 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8900. end
  8901. end
  8902.  
  8903. if attack==false and BanishMode == 5 then
  8904. if equipped == false then
  8905. kan.Pitch = 0.95
  8906. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8907. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8908. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-30 + 10 * math.sin(sine / 40))),.1)
  8909. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8910. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8911. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8912. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8913. else
  8914. kan.Pitch = 0.778
  8915. RH.C0=clerp(RH.C0,cf(1,-1 + -0.255 * math.cos(sine / 40) - 0 * math.cos(sine / 40),-0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8 + 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 + -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8916. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.255 * math.cos(sine / 40) - 0 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-8 - 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 - -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8917. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf( 0 + 0 * math.cos(sine / 40),0 - 0 * math.cos(sine / 40),0 - -0.255 * math.cos(sine / 40))*angles(math.rad(1 + -0.1 * math.cos(sine / 40)),math.rad(1 + 0.1 * math.cos(sine / 40)),math.rad(-1 + 2 * math.cos(sine / 40))),.1)
  8918. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8919. RW.C0=clerp(RW.C0,cf(1.45,0.585 + -0.277 * math.sin(sine / 40),0.1)*angles(math.rad(-20+math.random(-10,10)), math.rad(10+math.random(-10,10)), math.rad(-150+math.random(-10,10))),.1)
  8920. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + -0.277 * math.sin(sine / 40),0.1)*angles(math.rad(5 - 3 * math.cos(sine / 25)),math.rad(0 + 10 * math.sin(sine / 40)),math.rad(-12 + -11 * math.cos(sine / 40))),.1)
  8921. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8922. end
  8923. end
  8924.  
  8925. if attack==false and BanishMode == 1000 then
  8926. if equipped == false then
  8927. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8928. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8929. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  8930. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8931. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  8932. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  8933. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8934. else
  8935. RH.C0=clerp(RH.C0,cf(1 + 0 * (1+math.random(-10,10)),-1 + -0.255 * (1+math.random(-10,10)) - 0 * (1+math.random(-10,10)),-0 + 0 * (1+math.random(-10,10)))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8 + 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 + -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8936. LH.C0=clerp(LH.C0,cf(-1 + 0 * (1+math.random(-10,10)),-1 + -0.255 * (1+math.random(-10,10)) - 0 * (1+math.random(-10,10)),0 + 0 * (1+math.random(-10,10)))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-8 - 0 * math.cos(sine / 80)),math.rad(0 - 0 * math.cos(sine / 80)),math.rad(0 - -0 * math.cos(sine / 80) - 0 * math.cos(sine / 40))),.1)
  8937. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf( 0 + 0 * (1+math.random(-10,10)),0 - 0 * (1+math.random(-10,10)),0 - -0.255 * (1+math.random(-2.5,10)))*angles(math.rad(1 + -0.1 * math.cos(sine / 40)),math.rad(1 + 0.1 * math.cos(sine / 40)),math.rad(-10 + 2 * math.cos(sine / 40))),.1)
  8938. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  8939. RW.C0=clerp(RW.C0,cf(1.45 + 0 * (1+math.random(-10,10)),0.585 + -0.277 * (1+math.random(-10,10)),-0.15 - 0 * (1+math.random(-10,10)))*angles(math.rad(-20+math.random(-10,10)), math.rad(10+math.random(-10,10)), math.rad(-150+math.random(-10,10))),.1)
  8940. LW.C0=clerp(LW.C0,cf(-1.45 + 0 * (1+math.random(-10,10)),0.5 + -0.277 * (1+math.random(-10,10)),0.1 - 0 * (1+math.random(-10,10)))*angles(math.rad(5 - 3 * math.cos(sine / 25)),math.rad(0 + 10 * math.sin(sine / 40)),math.rad(-12 + -11 * math.cos(sine / 40))),.1)
  8941. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0 + -0 * math.sin(sine / 0.5)),math.rad(-90 + -5 * math.sin(sine / 40)),math.rad(0 + -0.1 * math.sin(sine / 0.5))),.3)
  8942. end
  8943. end
  8944.  
  8945. if attack==false and BanishMode == "KAR" then
  8946. RH.C0=clerp(RH.C0,cf(1,0.255 + 0.05 * math.cos(sine / 20) - 0.05 * math.cos(sine / 40),-0.8)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8947. LH.C0=clerp(LH.C0,cf(-1,-1.45 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(-0),math.rad(-90),math.rad(90))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8948. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-1.25 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(0 + 3 * math.cos(sine / 40))),.1)
  8949. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0 - 40 * math.cos(sine / 0.5)),math.rad(2 - 45 * math.cos(sine / 0.5)),math.rad(0 - 40 * math.cos(sine / 0.5))),.1)
  8950. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-10 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(-20 - 20 * math.cos(sine / 1))),.1)
  8951. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(180 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(20 + 2 * math.cos(sine / 1))),.1)
  8952. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8953. end
  8954.  
  8955. if attack==false and BanishMode == 2000 then
  8956. RH.C0=clerp(RH.C0,cf(1,-1.45 + 0.05 * math.cos(sine / 20) - 0.05 * math.cos(sine / 40),0)*angles(math.rad(10),math.rad(90),math.rad(90))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  8957. LH.C0=clerp(LH.C0,cf(-1,-1.45 + 0.05 * math.cos(sine / 20) - 0.05 * math.cos(sine / 40),0)*angles(math.rad(10),math.rad(-90),math.rad(-90))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  8958. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-1.75 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(0 + 3 * math.cos(sine / 40))),.1)
  8959. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0 - 2 * math.cos(sine / 8)),math.rad(0 - 2 * math.cos(sine / 16)),math.rad(0 - 2 * math.cos(sine / 8))),.1)
  8960. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(10 + 5 * math.cos(sine / 26)),math.rad(-10 - 4 * math.cos(sine / 24)),math.rad(20 - 2 * math.cos(sine / 24))),.1)
  8961. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(10 - 5 * math.cos(sine / 25)),math.rad(10 + 4 * math.cos(sine / 24)),math.rad(-20 + 2 * math.cos(sine / 24))),.1)
  8962. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8963. end
  8964.  
  8965. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  8966. Anim="Walk"
  8967. if attack==false and BanishMode == 1 then
  8968. if equipped == false then
  8969. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8970. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8971. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8972. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8973. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8974. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8975. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8976. else
  8977. RH.C0=clerp(RH.C0,cf(1,-0.5 - -0.266 * math.sin(sine / 22),-0.6)*angles(math.rad(-10),math.rad(90),math.rad(-20))*angles(math.rad(0),math.rad(0),math.rad(-4 + 2 * math.sin(sine / 22))),.1)
  8978. LH.C0=clerp(LH.C0,cf(-1,-1 - -0.266 * math.sin(sine / 22),-0)*angles(math.rad(10),math.rad(-90),math.rad(20))*angles(math.rad(0),math.rad(0),math.rad(6 + 2 * math.sin(sine / 22))),.1)
  8979. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,1.1 + 0.34 * math.cos(sine / 22))*angles(math.rad(45 - 2 * math.sin(sine / 22)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 22))),.1)
  8980. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 22)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 22))),.1)
  8981. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.255 * math.sin(sine / 22))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  8982. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.255 * math.sin(sine / 22))*angles(math.rad(0 + 3 * math.sin(sine / 22)),math.rad(0),math.rad(-5 + 3 * math.sin(sine / 22))),.1)
  8983. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -90 * math.sin(sine / 40)),math.rad(0)),.3)
  8984. end
  8985. end
  8986. if attack==false and BanishMode == 7 then
  8987. if equipped == false then
  8988. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8989. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  8990. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  8991. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  8992. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  8993. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  8994. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  8995. else
  8996. RH.C0=clerp(RH.C0,cf(1,-0.5 - -0.266 * math.sin(sine / 22),-0.6)*angles(math.rad(-10),math.rad(90),math.rad(-20))*angles(math.rad(0),math.rad(0),math.rad(-4 + 2 * math.sin(sine / 22))),.1)
  8997. LH.C0=clerp(LH.C0,cf(-1,-1 - -0.266 * math.sin(sine / 22),-0)*angles(math.rad(10),math.rad(-90),math.rad(20))*angles(math.rad(0),math.rad(0),math.rad(6 + 2 * math.sin(sine / 22))),.1)
  8998. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,1.1 + 0.34 * math.cos(sine / 22))*angles(math.rad(45 - 2 * math.sin(sine / 22)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 22))),.1)
  8999. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(1+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(0+math.random(-10,10))),.1)
  9000. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.255 * math.sin(sine / 22))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  9001. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.255 * math.sin(sine / 22))*angles(math.rad(0 + 3 * math.sin(sine / 22)),math.rad(0),math.rad(-5 + 3 * math.sin(sine / 22))),.1)
  9002. weaponweld.C1=clerp(weaponweld.C1,cf(0.5 + 5 * math.cos(sine / 30),0,-1.5)*angles(math.rad(0),math.rad(0),math.rad(190 + -800 * math.sin(sine / 40))),.3)
  9003. end
  9004. end
  9005. if attack==false and BanishMode == 2 then
  9006. if equipped == false then
  9007. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9008. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9009. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  9010. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  9011. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9012. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9013. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  9014. else
  9015. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  9016. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  9017. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  9018. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-6 - 15 * math.cos(sine / 0.5)),math.rad(6 - 15 * math.cos(sine / 0.5)),math.rad(10 - 20 * math.cos(sine / 0.5))),.1)
  9019. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 4.6))*angles(math.rad(-40),math.rad(0),math.rad(25 - 2 * math.cos(sine / 34))),.1)
  9020. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  9021. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -360 * math.sin(sine / 40)),math.rad(0)),.3)
  9022. end
  9023. end
  9024. if attack==false and BanishMode == 4 then
  9025. if equipped == false then
  9026. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9027. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9028. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  9029. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20+math.random(-30,30)), math.rad(0+math.random(-30,30)), math.rad(0+math.random(-30,30))),.1)
  9030. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9031. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9032. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  9033. else
  9034. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 12),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 16)),math.rad(0 + 22 * math.cos(sine / 16))),.1)
  9035. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 12),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 16)),math.rad(0 + 22 * math.cos(sine / 16))),.1)
  9036. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 12))*angles(math.rad(10 + 3 * math.cos(sine / 12)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 16))),.1)
  9037. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30+math.random(-30,30)), math.rad(0+math.random(-30,30)), math.rad(0+math.random(-30,30))),.1)
  9038. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 16))*angles(math.rad(12 - 12 * math.cos(sine / 16)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 8))),.1)
  9039. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 16))*angles(math.rad(12 + 12 * math.cos(sine / 16)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 8))),.1)
  9040. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -100 * math.sin(sine / 80)),math.rad(0)),.3)
  9041. end
  9042. end
  9043.  
  9044. if attack==false and BanishMode == 5 then
  9045. if equipped == false then
  9046. kan.Pitch = 0.95
  9047. RH.C0=clerp(RH.C0,cf(1,-1 + 0.2 * math.sin(sine / 8),-0.12 + 0.2 * math.cos(sine / 8))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + -40 * math.cos(sine / 8))),.1)
  9048. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.2 * math.sin(sine / 8),-0.12 + -0.2 * math.cos(sine / 8))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + -40 * math.cos(sine / 8))),.1)
  9049. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(10 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1),math.rad(0 - root.RotVelocity.Y - 6 * math.sin(sine / 8))),.1)
  9050. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(3+math.random(-10,10)), math.rad(0+math.random(-25,12)), math.rad(0+math.random(-10,10))),.1)
  9051. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + -0.25 * math.sin(sine / 8))*angles(math.rad(12 + 18 * math.cos(sine / 8)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 4))),.1)
  9052. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - -0.25 * math.sin(sine / 8))*angles(math.rad(12 + -18 * math.cos(sine / 8)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 4))),.1)
  9053. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  9054. else
  9055. kan.Pitch = 0.778
  9056. RH.C0=clerp(RH.C0,cf(1,-1 + 0.2 * math.sin(sine / 12),-0.12 + 0.2 * math.cos(sine / 12))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(0 + -22 * math.cos(sine / 12))),.1)
  9057. LH.C0=clerp(LH.C0,cf(-1,-1 + -0.2 * math.sin(sine / 12),-0.12 + -0.2 * math.cos(sine / 12))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 12)),math.rad(0 + -22 * math.cos(sine / 12))),.1)
  9058. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 6))*angles(math.rad(10 + 3 * math.cos(sine / 6)),math.rad(0 + root.RotVelocity.Y/0.6),math.rad(0 - root.RotVelocity.Y - 6 * math.sin(sine / 12))),.1)
  9059. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(3+math.random(-10,10)), math.rad(0+math.random(-25,12)), math.rad(0+math.random(-10,10))),.1)
  9060. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + -0.25 * math.sin(sine / 12))*angles(math.rad(12 + 18 * math.cos(sine / 12)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 6))),.1)
  9061. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - -0.25 * math.sin(sine / 12))*angles(math.rad(95 + -3 * math.cos(sine / 12)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 6))),.1)
  9062. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(-90 + -2 * math.sin(sine / 80)),math.rad(0)),.3)
  9063. end
  9064. end
  9065.  
  9066. if attack==false and BanishMode == 1000 then
  9067. if equipped == false then
  9068. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9069. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9070. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  9071. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20+math.random(-100,100)), math.rad(0+math.random(-100,100)), math.rad(0+math.random(-100,100))),.1)
  9072. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9073. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9074. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  9075. else
  9076. RH.C0=clerp(RH.C0,cf(1 + 0.2 * (1+math.random(-5,5)),-1 + 0.2 * (1+math.random(-5,5)),0 + 0.1 * (1+math.random(-5,5)))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 18)),math.rad(0 + -22 * math.cos(sine / 18))),.1)
  9077. LH.C0=clerp(LH.C0,cf(-1 + 0.2 * (1+math.random(-5,5)),-1 + 0.2 * (1+math.random(-5,5)),0 + -0.1 * (1+math.random(-5,5)))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 18)),math.rad(0 + -22 * math.cos(sine / 18))),.1)
  9078. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0 + 0.05 * (1+math.random(-10,10)),-0.05 + 0.05 * (1+math.random(-10,10)),-0.05 + 0.05 * (1+math.random(-10,10)))*angles(math.rad(10 + 3 * math.cos(sine / 9)),math.rad(0 + root.RotVelocity.Y/1),math.rad(0 - root.RotVelocity.Y - -6 * math.sin(sine / 18))),.1)
  9079. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(3+math.random(-100,100)), math.rad(0+math.random(-100,100)), math.rad(0+math.random(-100,100))),.1)
  9080. RW.C0=clerp(RW.C0,cf(1.5 + 0.05 * (1+math.random(-20,20)),0.5 + 0.05 * (1+math.random(-20,20)),0 + 0.05 * (1+math.random(-20,20)))*angles(math.rad(-20+math.random(-10,10)), math.rad(0+math.random(-10,10)), math.rad(215+math.random(-10,10))),.1)
  9081. LW.C0=clerp(LW.C0,cf(-1.5 + 0.05 * (1+math.random(-20,20)),0.5 + 0.05 * (1+math.random(-20,20)),0 - -0.25 * (1+math.random(-20,20)))*angles(math.rad(12 + -18 * math.cos(sine / 18)),math.rad(0),math.rad(0 + 0 * math.cos(sine / 9))),.1)
  9082. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(-90 + -2 * math.sin(sine / 80)),math.rad(0)),.3)
  9083. end
  9084. end
  9085.  
  9086. if attack==false and BanishMode == 3 then
  9087. if equipped == false then
  9088. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9089. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9090. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  9091. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  9092. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9093. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9094. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  9095. else
  9096. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9097. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  9098. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  9099. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-0 - 35 * math.cos(sine / 0.5)),math.rad(10 - 30 * math.cos(sine / 0.5)),math.rad(0 - 25 * math.cos(sine / 0.5))),.1)
  9100. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  9101. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  9102. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(190 + -999 * math.sin(sine / 40)),math.rad(0)),.3)
  9103. end
  9104. end
  9105. elseif torvel>=42 and hitfloor~=nil then
  9106. Anim="Run"
  9107. if attack==false then
  9108. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  9109. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  9110. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  9111. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  9112. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  9113. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  9114. end
  9115. end
  9116. end
  9117. end
  9118. ------
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