Mr-Shadow_Cat

The amalgimate

Dec 31st, 2017
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  1. Effects = {} --sound effects, for advanced players.
  2. local Player = game.Players.localPlayer
  3. local Character = Player.Character
  4. local Humanoid = Character.Humanoid
  5. z = Instance.new("Sound", Humanoid)
  6. z.SoundId = "rbxassetid://321554769"--
  7. z.Looped = true --False for a one-time song.
  8. z.Pitch = 1.0
  9. z.Volume = 3.6
  10. wait(.1)
  11. z:Play()
  12. ------------------------
  13. script.Archivable = false
  14. Effects = {}
  15. local Player = game.Players.localPlayer
  16. local Character = Player.Character
  17. local Humanoid = Character.Humanoid
  18. local mouse = Player:GetMouse()
  19. local m = Instance.new("Model", Character)
  20. m.Name = "WeaponModel"
  21. local effect = Instance.new("Model", Character)
  22. effect.Name = "effecsfsafzx"
  23. local demon = Instance.new("Model", Character)
  24. demon.Name = "demdemd"
  25. local LeftArm = Character["Left Arm"]
  26. local RightArm = Character["Right Arm"]
  27. local LeftLeg = Character["Left Leg"]
  28. local RightLeg = Character["Right Leg"]
  29. local do2target = nil
  30. local Head = Character.Head
  31. local Torso = Character.Torso
  32. Character.Head.face.Texture = "http://www.roblox.com/asset/?id=1026634854"
  33. shirt = Instance.new("Shirt", Player.Character)
  34. shirt.Name = "Shirt"
  35. pants = Instance.new("Pants", Player.Character)
  36. pants.Name = "Pants"
  37. Player.Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0"
  38. Player.Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0"
  39. local BC = Character["Body Colors"]
  40. BC.HeadColor = BrickColor.new("Institutional white")
  41. BC.LeftArmColor = BrickColor.new("Institutional white")
  42. BC.LeftLegColor = BrickColor.new("Institutional white")
  43. BC.RightArmColor = BrickColor.new("Institutional white")
  44. BC.RightLegColor = BrickColor.new("IUnstitutional white")
  45. BC.TorsoColor = BrickColor.new("Institutional white")
  46.  
  47. for _,v in pairs(Player.Character:children()) do
  48. if v:IsA("Accessory") then
  49. v:Remove()
  50. end
  51. end
  52. CV="White"
  53.  
  54. p = game.Players.LocalPlayer
  55. char = p.Character
  56. local txt = Instance.new("BillboardGui", char)
  57. txt.Adornee = char .Head
  58. txt.Name = "_status"
  59. txt.Size = UDim2.new(2, 0, 1.2, 0)
  60. txt.StudsOffset = Vector3.new(-9, 8.5, 0)
  61. local text = Instance.new("TextLabel", txt)
  62. text.Size = UDim2.new(10, 0, 7, 0)
  63. text.FontSize = "Size24"
  64. text.TextScaled = true
  65. text.TextTransparency = 0
  66. text.BackgroundTransparency = 1
  67. text.TextTransparency = 0
  68. text.TextStrokeTransparency = 1
  69. text.Font = "SciFi"
  70. text.TextStrokeColor3 = Color3.fromRGB(50,0,0)
  71.  
  72. v=Instance.new("Part")
  73. v.Name = "ColorBrick"
  74. v.Parent=p.Character
  75. v.FormFactor="Symmetric"
  76. v.Anchored=true
  77. v.CanCollide=false
  78. v.BottomSurface="Smooth"
  79. v.TopSurface="Smooth"
  80. v.Size=Vector3.new(20,15,13)
  81. v.Transparency=1
  82. v.CFrame=char.Torso.CFrame
  83. v.BrickColor=BrickColor.new(CV)
  84. v.Transparency=1
  85. text.TextColor3 = Color3.fromRGB(255,255,255)
  86. v.Shape="Block"
  87. text.Text = "The Amalgamate"
  88. coroutine.wrap(function()
  89. while wait() do
  90. wait(3)
  91. text.Text = "S pe c i al H ell"
  92. wait(.1)
  93. text.Text = "The Amalgamate";
  94. wait(2)
  95. local str = ""
  96. for i = 1, math.random(3,25) do
  97. str = str..string.char(math.random(65,122))
  98. end
  99. text.Text = str
  100. wait()
  101. str = ""
  102. for i = 1, math.random(12,25) do
  103. str = str..string.char(math.random(48,122))
  104. end
  105. wait()
  106. text.Text = str
  107. wait()
  108. text.Text = "The Amalgamate";
  109. wait(1)
  110. text.Text = "Jo i n Th e Fu n"
  111. wait(.1)
  112. text.Text = "SoO C ol d"
  113. wait(.1)
  114. text.Text = "The Amalgamate";
  115. wait(2)
  116. text.Text = "FAILURE";
  117. wait(.1)
  118. text.Text = "Run";
  119. wait(.1)
  120. for i = 1, math.random(12,25) do
  121. str = str..string.char(math.random(48,57))
  122. end
  123. text.Text = str
  124. wait()
  125. text.Text = "The Amalgamate";
  126. wait(2)
  127. end
  128. end)()
  129. local cam = game.Workspace.CurrentCamera
  130. local RootPart = Character.HumanoidRootPart
  131. local RootJoint = RootPart.RootJoint
  132. local equipped = false
  133. local attack = false
  134. local Anim = "Idle"
  135. local idle = 0
  136. local attacktype = 1
  137. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  138. local velocity = RootPart.Velocity.y
  139. local sine = 0
  140. local change = 1
  141. local mana = 0
  142. local it = Instance.new
  143. vt = Vector3.new
  144. local grabbed = false
  145. local cf = CFrame.new
  146. local mr = math.rad
  147. local angles = CFrame.Angles
  148. local ud = UDim2.new
  149. local c3 = Color3.new
  150. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  151. Humanoid.Animator:Destroy()
  152. Character.Animate:Destroy()
  153. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  154. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  155. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  156. RSH = nil
  157. RW = Instance.new("Weld")
  158. LW = Instance.new("Weld")
  159. RH = Torso["Right Hip"]
  160. LH = Torso["Left Hip"]
  161. RSH = Torso["Right Shoulder"]
  162. LSH = Torso["Left Shoulder"]
  163. RSH.Parent = nil
  164. LSH.Parent = nil
  165. RW.Name = "RW"
  166. RW.Part0 = Torso
  167. RW.C0 = cf(1.5, 0.5, 0)
  168. RW.C1 = cf(0, 0.5, 0)
  169. RW.Part1 = RightArm
  170. RW.Parent = Torso
  171. LW.Name = "LW"
  172. LW.Part0 = Torso
  173. LW.C0 = cf(-1.5, 0.5, 0)
  174. LW.C1 = cf(0, 0.5, 0)
  175. LW.Part1 = LeftArm
  176. LW.Parent = Torso
  177. clerp = function(a, b, t)
  178.  
  179. return a:lerp(b, t)
  180. end
  181.  
  182. local RbxUtility = LoadLibrary("RbxUtility")
  183. local Create = RbxUtility.Create
  184. RemoveOutlines = function(part)
  185.  
  186. part.TopSurface = 10
  187. end
  188.  
  189. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  190.  
  191. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  192. RemoveOutlines(Part)
  193. return Part
  194. end
  195.  
  196. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  197.  
  198. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  199. if Mesh == "SpecialMesh" then
  200. Msh.MeshType = MeshType
  201. Msh.MeshId = MeshId
  202. end
  203. return Msh
  204. end
  205.  
  206. local co1 = 2
  207. local co2 = 2
  208. local co3 = 2
  209. local co4 = 5
  210. local cooldown1 = 0
  211. local cooldown2 = 0
  212. local cooldown3 = 0
  213. local cooldown4 = 0
  214. local maxEnergy = 100
  215. local Energy = 0
  216. local skill1stam = 10
  217. local skill2stam = 50
  218. local skill3stam = 60
  219. local skill4stam = 100
  220. local recovermana = 10
  221. local skillcolorscheme = BrickColor.new("Dark indigo").Color
  222. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  223. makeframe = function(par, trans, pos, size, color)
  224.  
  225. local frame = Instance.new("Frame", par)
  226. frame.BackgroundTransparency = trans
  227. frame.BorderSizePixel = 0
  228. frame.Position = pos
  229. frame.Size = size
  230. frame.BackgroundColor3 = color
  231. return frame
  232. end
  233.  
  234. makelabel = function(par, text)
  235.  
  236. local label = Instance.new("TextLabel", par)
  237. label.BackgroundTransparency = 1
  238. label.Size = UDim2.new(1, 0, 1, 0)
  239. label.Position = UDim2.new(0, 0, 0, 0)
  240. label.TextColor3 = Color3.new(255, 255, 255)
  241. label.TextStrokeTransparency = 0
  242. label.FontSize = Enum.FontSize.Size32
  243. label.Font = Enum.Font.SourceSansLight
  244. label.BorderSizePixel = 0
  245. label.TextScaled = true
  246. label.Text = text
  247. end
  248.  
  249. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  250. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  251. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  252. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  253. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  254. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  255. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  256. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  257. text1 = makelabel(framesk1, "[z] Hunt")
  258. text2 = makelabel(framesk2, "[x] Ravage")
  259. text3 = makelabel(framesk3, "[c] Capture")
  260. text4 = makelabel(framesk4, "[v] Flower of Fear")
  261. ArtificialHB = Instance.new("BindableEvent", script)
  262. ArtificialHB.Name = "Heartbeat"
  263. script:WaitForChild("Heartbeat")
  264. frame = 0.033333333333333
  265. tf = 0
  266. allowframeloss = false
  267. tossremainder = false
  268. lastframe = tick()
  269. script.Heartbeat:Fire()
  270. game:GetService("RunService").Heartbeat:connect(function(s, p)
  271.  
  272. tf = tf + s
  273. if frame <= tf then
  274. if allowframeloss then
  275. script.Heartbeat:Fire()
  276. lastframe = tick()
  277. else
  278. for i = 1, math.floor(tf / frame) do
  279. script.Heartbeat:Fire()
  280. end
  281. lastframe = tick()
  282. end
  283. if tossremainder then
  284. tf = 0
  285. else
  286. tf = tf - frame * math.floor(tf / frame)
  287. end
  288. end
  289. end
  290. )
  291. swait = function(num)
  292.  
  293. if num == 0 or num == nil then
  294. ArtificialHB.Event:wait()
  295. else
  296. for i = 0, num do
  297. ArtificialHB.Event:wait()
  298. end
  299. end
  300. end
  301.  
  302. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  303.  
  304. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  305. return Weld
  306. end
  307.  
  308. rayCast = function(Position, Direction, Range, Ignore)
  309.  
  310. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  311. end
  312.  
  313. CreateSound = function(id, par, vol, pit)
  314.  
  315. coroutine.resume(coroutine.create(function()
  316.  
  317. local sou = Instance.new("Sound", par or workspace)
  318. sou.Volume = vol
  319. sou.Pitch = pit or 1
  320. sou.SoundId = id
  321. swait()
  322. sou:play()
  323. game:GetService("Debris"):AddItem(sou, 6)
  324. end
  325. ))
  326. end
  327.  
  328. local getclosest = function(obj, distance)
  329.  
  330. local last, lastx = distance + 1, nil
  331. for i,v in pairs(workspace:GetChildren()) do
  332. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  333. local t = v.Torso
  334. local dist = t.Position - obj.Position.magnitude
  335. if dist <= distance and dist < last then
  336. last = dist
  337. lastx = v
  338. end
  339. end
  340. end
  341. return lastx
  342. end
  343.  
  344. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  345.  
  346. if PartType == "Part" then
  347. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  348. RemoveOutlines(Part)
  349. return Part
  350. else
  351. do
  352. if PartType == "WedgePart" then
  353. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  354. RemoveOutlines(Part)
  355. return Part
  356. end
  357. end
  358. end
  359. end
  360.  
  361. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Really black", "Handle", Vector3.new(1, 2, 1))
  362. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  363. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  364. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
  365. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
  366. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  367. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
  368. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  369. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  370. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
  371. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
  372. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  373. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
  374. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  375. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  376. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
  377. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  378. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  379. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
  380. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  381. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  382. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  383. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
  384. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  385. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
  386. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  387. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
  388. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
  389. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  390. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  391. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
  392. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  393. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
  394. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
  395. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  396. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  397. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  398. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
  399. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  400. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
  401. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
  402. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
  403. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  404. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  405. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
  406. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  407. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  408. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Institutional white", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  409. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  410. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
  411. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  412. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  413. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  414. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  415. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
  416. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  417. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  418. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  419. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  420. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  421. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
  422. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  423. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  424. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  425. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  426. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  427. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  428. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  429. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
  430. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  431. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  432. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
  433. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  434. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  435. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  436. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  437. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  438. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  439. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  440. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  441. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
  442. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  443. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  444. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  445. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
  446. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  447. Part = CreatePart2(m, Enum.Material.Neon, 0, 0, "Part", "Really black", "Part", Vector3.new(1, 1, 1))
  448. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
  449. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
  450. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  451. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
  452. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  453. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
  454. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  455. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  456. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  457. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  458. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  459. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  460. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  461. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  462. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
  463. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  464. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  465. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  466. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  467. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  468. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Institutional white", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
  469. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
  470. CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
  471. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  472. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
  473. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  474. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  475. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  476. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
  477. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
  478. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  479. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  480. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
  481. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  482. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
  483. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
  484. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  485. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  486. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  487. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  488. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  489. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  490. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  491. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  492. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  493. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  494. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  495. MotorOne = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Really black", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  496. MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
  497. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  498. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
  499. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  500. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  501. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
  502. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  503. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  504. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  505. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  506. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
  507. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  508. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  509. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  510. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  511. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  512. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  513. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  514. ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
  515. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  516. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  517. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  518. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  519. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  520. MotorTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Really black", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  521. MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
  522. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  523. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
  524. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  525. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  526. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
  527. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  528. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  529. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  530. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  531. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
  532. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  533. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  534. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  535. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  536. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  537. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  538. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  539. ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
  540. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  541. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  542. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  543. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  544. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  545. MotorThumb = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Really black", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  546. MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
  547. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  548. ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  549. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  550. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  551. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
  552. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  553. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  554. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
  555. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  556. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  557. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  558. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  559. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  560. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  561. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  562. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  563. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  564. MotorThumbTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Really black", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  565. MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
  566. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Claw", Vector3.new(1, 1, 1))
  567. ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  568. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  569. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  570. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
  571. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  572. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Really black", "Shard", Vector3.new(1, 1, 1))
  573. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
  574. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  575. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  576. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  577. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  578. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  579. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  580. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  581. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Institutional white", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  582. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  583. MagniHit = CreatePart(m, Enum.Material.Neon, 0, 1, "Really black", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  584. MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  585. local CBlade = {}
  586. local CBladeWelds = {}
  587. for _,c in pairs(m:children()) do
  588. if c.className == "Part" then
  589. table.insert(CBlade, R67_PC6072)
  590. end
  591. end
  592. for _,c in pairs(m:children()) do
  593. if c.className == "Weld" then
  594. table.insert(CBladeWelds, R67_PC6072)
  595. print(R66_PC6093)
  596. end
  597. end
  598. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  599.  
  600. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  601.  
  602. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  603. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  604.  
  605. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  606.  
  607. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  608. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  609. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really black", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  610. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  611. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  612. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  613. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  614. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really black", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  615. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  616. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  617. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "Really black", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  618. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  619. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  620. local DBlade = {}
  621. local DBladeWelds = {}
  622. for _,c in pairs(demon:children()) do
  623. if c.className == "Part" then
  624. table.insert(DBlade, c)
  625. end
  626. end
  627. for _,c in pairs(demon:children()) do
  628. if c.className == "Weld" then
  629. table.insert(DBladeWelds, c)
  630. print(c)
  631. end
  632. end
  633. demon.Parent = nil
  634. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  635.  
  636. if hit.Parent == nil then
  637. return
  638. end
  639. local h = hit.Parent:FindFirstChild("Humanoid")
  640. for _,v in pairs(hit.Parent:children()) do
  641. if v:IsA("Humanoid") then
  642. h = v
  643. end
  644. end
  645. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  646. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  647. return
  648. end
  649. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  650. game:GetService("Debris"):AddItem(c, 0.5)
  651. if HitSound ~= nil and HitPitch ~= nil then
  652. CreateSound(HitSound, hit, 1, HitPitch)
  653. end
  654. local Damage = math.random(minim, maxim)
  655. local blocked = false
  656. local block = hit.Parent:findFirstChild("Block")
  657. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  658. blocked = true
  659. block.Value = block.Value - 1
  660. print(block.Value)
  661. end
  662. if blocked == false then
  663. h.Health = h.Health - Damage
  664. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  665. else
  666. h.Health = h.Health - Damage / 2
  667. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  668. end
  669. if Type == "Knockdown" then
  670. local hum = hit.Parent.Humanoid
  671. hum.PlatformStand = true
  672. coroutine.resume(coroutine.create(function(HHumanoid)
  673.  
  674. swait(1)
  675. HHumanoid.PlatformStand = false
  676. end
  677. ), hum)
  678. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  679. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  680. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  681. game:GetService("Debris"):AddItem(bodvol, 0.5)
  682. game:GetService("Debris"):AddItem(rl, 0.5)
  683. else
  684. do
  685. if Type == "Normal" then
  686. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  687. if knockback > 0 then
  688. vp.Parent = hit.Parent.Torso
  689. end
  690. game:GetService("Debris"):AddItem(vp, 0.5)
  691. else
  692. do
  693. if Type == "Up" then
  694. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  695. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  696. else
  697. do
  698. if Type == "DarkUp" then
  699. coroutine.resume(coroutine.create(function()
  700.  
  701. for i = 0, 1, 0.1 do
  702. swait()
  703. BlockEffect(BrickColor.new("Institutional white"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  704. end
  705. end
  706. ))
  707. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  708. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  709. else
  710. do
  711. if Type == "Snare" then
  712. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  713. game:GetService("Debris"):AddItem(bp, 1)
  714. else
  715. do
  716. if Type == "Freeze" then
  717. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  718. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  719. hit.Parent.Torso.Anchored = true
  720. coroutine.resume(coroutine.create(function(Part)
  721.  
  722. swait(1.5)
  723. Part.Anchored = false
  724. end
  725. ), hit.Parent.Torso)
  726. game:GetService("Debris"):AddItem(BodPos, 3)
  727. game:GetService("Debris"):AddItem(BodGy, 3)
  728. end
  729. do
  730. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  731. game:GetService("Debris"):AddItem(debounce, Delay)
  732. c = Instance.new("ObjectValue")
  733. c.Name = "creator"
  734. c.Value = Player
  735. c.Parent = h
  736. game:GetService("Debris"):AddItem(c, 0.5)
  737. end
  738. end
  739. end
  740. end
  741. end
  742. end
  743. end
  744. end
  745. end
  746. end
  747. end
  748. end
  749. end
  750. coroutine.resume(coroutine.create(function()
  751. if script.ClassName == "LocalScript" then
  752. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  753. Text = "Beast Z fixed by norp/end_itt";
  754. Color = Color3.new(1, 0, 0);
  755. Font = Enum.Font.SourceSans;
  756. FontSize = Enum.FontSize.Size24;
  757. })
  758. end
  759. end))
  760.  
  761. ShowDamage = function(Pos, Text, Time, Color)
  762.  
  763. local Rate = 0.033333333333333
  764. if not Pos then
  765. local Pos = Vector3.new(0, 0, 0)
  766. end
  767. local Text = Text or ""
  768. local Time = Time or 2
  769. if not Color then
  770. local Color = Color3.new(1, 0, 1)
  771. end
  772. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  773. EffectPart.Anchored = true
  774. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  775. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  776. game.Debris:AddItem(EffectPart, Time + 0.1)
  777. EffectPart.Parent = game:GetService("Workspace")
  778. delay(0, function()
  779.  
  780. local Frames = Time / Rate
  781. for Frame = 1, Frames do
  782. wait(Rate)
  783. local Percent = Frame / Frames
  784. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  785. TextLabel.TextTransparency = Percent
  786. end
  787. if EffectPart and EffectPart.Parent then
  788. EffectPart:Destroy()
  789. end
  790. end
  791. )
  792. end
  793.  
  794. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  795.  
  796. for _,c in pairs(workspace:children()) do
  797. local hum = c:findFirstChild("Humanoid")
  798. if hum ~= nil then
  799. local head = c:findFirstChild("Torso")
  800. if head ~= nil then
  801. local targ = head.Position - Part.Position
  802. local mag = targ.magnitude
  803. if mag <= magni and c.Name ~= Player.Name then
  804. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  805. end
  806. end
  807. end
  808. end
  809. end
  810.  
  811. SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  812.  
  813. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  814. prt.Anchored = true
  815. prt.CFrame = cframe
  816. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  817. game:GetService("Debris"):AddItem(prt, 2)
  818. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  819.  
  820. for i = 0, 1, delay do
  821. swait()
  822. Part.Transparency = i
  823. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  824. end
  825. Part.Parent = nil
  826. end
  827. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  828. end
  829.  
  830. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  831.  
  832. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  833. prt.Anchored = true
  834. prt.CFrame = cframe
  835. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  836. game:GetService("Debris"):AddItem(prt, 10)
  837. if Type == 1 or Type == nil then
  838. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  839. else
  840. if Type == 2 then
  841. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  842. end
  843. end
  844. end
  845.  
  846. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  847.  
  848. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  849. prt.Anchored = true
  850. prt.CFrame = cframe
  851. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  852. game:GetService("Debris"):AddItem(prt, 10)
  853. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  854. end
  855.  
  856. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  857.  
  858. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  859. prt.Anchored = true
  860. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  861. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  862. game:GetService("Debris"):AddItem(prt, 10)
  863. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  864. end
  865.  
  866. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  867.  
  868. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  869. prt.Anchored = true
  870. prt.CFrame = cframe
  871. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  872. game:GetService("Debris"):AddItem(prt, 10)
  873. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  874. end
  875.  
  876. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  877.  
  878. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  879. prt.Anchored = true
  880. prt.CFrame = cframe
  881. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  882. game:GetService("Debris"):AddItem(prt, 10)
  883. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  884. end
  885.  
  886. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  887.  
  888. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  889. prt.Anchored = true
  890. prt.CFrame = cframe
  891. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  892. game:GetService("Debris"):AddItem(prt, 10)
  893. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  894. end
  895.  
  896. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  897.  
  898. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  899. prt.Anchored = true
  900. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  901. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  902. local num = math.random(10, 50) / 1000
  903. game:GetService("Debris"):AddItem(prt, 10)
  904. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  905. end
  906.  
  907. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  908.  
  909. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  910. prt.Anchored = true
  911. prt.CFrame = cframe
  912. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  913. game:GetService("Debris"):AddItem(prt, 10)
  914. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  915. end
  916.  
  917. attackone = function()
  918.  
  919. attack = true
  920. for i = 0, 1, 0.15 do
  921. swait()
  922. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  923. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  924. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
  925. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  926. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  927. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  928. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  929. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  930. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  931. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  932. end
  933. CreateSound("http://www.roblox.com/asset/?id=551923462", RootPart, 3, 0.8)
  934. for i = 0, 1, 0.5 do
  935. swait()
  936. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  937. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  938. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  939. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  940. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  941. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  942. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  943. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  944. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  945. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  946. end
  947. MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
  948. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  949. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  950. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  951. for i = 0, 1, 0.1 do
  952. swait()
  953. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  954. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
  955. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
  956. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  957. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  958. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  959. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  960. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  961. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  962. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  963. end
  964. attack = false
  965. end
  966.  
  967. attacktwo = function()
  968.  
  969. attack = true
  970. for i = 0, 1, 0.1 do
  971. swait()
  972. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  973. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  974. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
  975. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  976. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  977. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  978. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  979. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  980. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  981. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  982. end
  983. MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
  984. CreateSound("http://www.roblox.com/asset/?id=551923462", RootPart, 3, 1)
  985. for i = 0, 1, 0.5 do
  986. swait()
  987. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  988. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  989. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  990. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  991. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  992. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  993. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  994. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  995. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  996. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  997. end
  998. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  999. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1000. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1001. for i = 0, 1, 0.1 do
  1002. swait()
  1003. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  1004. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  1005. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
  1006. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1007. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1008. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1009. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1010. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1011. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  1012. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  1013. end
  1014. attack = false
  1015. end
  1016.  
  1017. attackthree = function()
  1018.  
  1019. attack = true
  1020. for i = 0, 1, 0.1 do
  1021. swait()
  1022. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  1023. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  1024. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
  1025. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1026. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1027. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1028. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1029. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1030. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1031. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1032. end
  1033. CreateSound("http://www.roblox.com/asset/?id=551923462", RootPart, 3, 0.7)
  1034. for i = 0, 1, 0.5 do
  1035. swait()
  1036. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  1037. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1038. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
  1039. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1040. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1041. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1042. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1043. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1044. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1045. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1046. end
  1047. MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
  1048. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1049. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1050. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1051. for i = 0, 1, 0.1 do
  1052. swait()
  1053. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1054. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  1055. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
  1056. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1057. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1058. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1059. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1060. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1061. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1062. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1063. end
  1064. attack = false
  1065. end
  1066.  
  1067. findNearestTorso = function(pos)
  1068.  
  1069. local list = (game.Workspace:children())
  1070. local torso = nil
  1071. local dist = 1000
  1072. local temp, human, temp2 = nil, nil, nil
  1073. for x = 1, #list do
  1074. temp2 = list[x]
  1075. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1076. temp = temp2:findFirstChild("Torso")
  1077. human = temp2:findFirstChild("Humanoid")
  1078. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1079. local dohit = true
  1080. if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
  1081. dohit = false
  1082. end
  1083. if dohit == true then
  1084. torso = temp
  1085. dist = (temp.Position - pos).magnitude
  1086. end
  1087. end
  1088. end
  1089. end
  1090. return torso, dist
  1091. end
  1092.  
  1093. qaeoshotdog = function()
  1094.  
  1095. attack = true
  1096. local x, y, z, newpos = nil, nil, nil, nil
  1097. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1098. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1099. do
  1100. if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
  1101. local dist = (Torso.Position - do2target.Position).magnitude
  1102. if dist < 50 then
  1103. Humanoid.WalkSpeed = 0
  1104. RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
  1105. else
  1106. RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
  1107. end
  1108. end
  1109. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1110. for i = 0, 1, 0.1 do
  1111. swait()
  1112. if do2target ~= nil then
  1113. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1114. MoveCF = cf(RootPart.Position, newpos)
  1115. local mpos = Torso.CFrame * angles(0, 0, 0)
  1116. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1117. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1118. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1119. end
  1120. do
  1121. do
  1122. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1123. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1124. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1125. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1126. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1127. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1128. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1129. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1130. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1131. -- NIGH-OMNI FATAL ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
  1132.  
  1133. end
  1134. end
  1135. end
  1136. for i = 0, 1, 0.1 do
  1137. swait()
  1138. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1139. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1140. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1141. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1142. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1143. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1144. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1145. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1146. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1147. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1148. end
  1149. hit = nil
  1150. for i = 1, 1 do
  1151. if hit == nil then
  1152. swait()
  1153. end
  1154. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1155. end
  1156. local hit = nil
  1157. while hit == nil do
  1158. swait()
  1159. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1160. end
  1161. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1162. do
  1163. if hit ~= nil then
  1164. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("Institutional white"), "Effect", vt())
  1165. ref.Anchored = true
  1166. -- ref.CFrame = cf(pos)
  1167. game:GetService("Debris"):AddItem(ref, 3)
  1168. for i = 1, 10 do
  1169. Col = hit.BrickColor
  1170. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1171. groundpart.Anchored = true
  1172. groundpart.CanCollide = true
  1173. -- groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1174. game:GetService("Debris"):AddItem(groundpart, 5)
  1175. end
  1176. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1177. --[[ WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1178. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1179. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1180. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)]]
  1181. MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
  1182. end
  1183. CloudEffect(BrickColor.new("Institutional white"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1184. CloudEffect(BrickColor.new("Institutional white"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1185. Humanoid.WalkSpeed = 16
  1186. attack = false
  1187. end
  1188. end
  1189. end
  1190.  
  1191. dead = function()
  1192.  
  1193. attack = true
  1194. local x, y, z, newpos = nil, nil, nil, nil
  1195. for i = 0, 1, 0.1 do
  1196. swait()
  1197. if do2target ~= nil then
  1198. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1199. MoveCF = cf(RootPart.Position, newpos)
  1200. local mpos = Torso.CFrame * angles(0, 0, 0)
  1201. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1202. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1203. y = RootPart.CFrame:toEulerAnglesXYZ()
  1204. z = RootPart.CFrame:toEulerAnglesXYZ()
  1205. RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x,y,z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
  1206. else
  1207. do
  1208. do
  1209. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1210. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1211. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1212. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1213. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1214. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1215. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1216. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1217. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1218. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1219. end
  1220. end
  1221. end
  1222. end
  1223. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1224. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1225. do
  1226. if do2target ~= nil then
  1227. local dist = (Torso.Position - do2target.Position).magnitude
  1228. if dist < 20 then
  1229. MagniDamage(do2target, 10, 10, 10, 10, "Normal")
  1230. end
  1231. end
  1232. CreateSound("http://www.roblox.com/asset/?id=551923462", RootPart, 3, 1)
  1233. SlashEffect(BrickColor.new("Really black"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1234. SlashEffect(BrickColor.new("Really black"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1235. SlashEffect(BrickColor.new("Really black"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1236. RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
  1237. for i = 0, 1, 0.05 do
  1238. swait()
  1239. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1240. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1241. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1242. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1243. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1244. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1245. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1246. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1247. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1248. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1249. end
  1250. attack = false
  1251. end
  1252. end
  1253.  
  1254. Face = Head.face
  1255. Shirt = Character:FindFirstChild("Shirt")
  1256. Pants = Character:FindFirstChild("Pants")
  1257. Cloak = function()
  1258.  
  1259. Face.Parent = nil
  1260. cloaked = true
  1261. for _,v in pairs(Torso.Parent:children()) do
  1262. do
  1263. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1264. coroutine.resume(coroutine.create(function()
  1265.  
  1266. for i = 0, 0.7, 0.2 do
  1267. swait()
  1268. v.Transparency = i
  1269. end
  1270. v.Transparency = 1
  1271. end
  1272. ))
  1273. end
  1274. if v.className == "Accessory" then
  1275. do
  1276. hatp = v.Handle
  1277. coroutine.resume(coroutine.create(function(derp)
  1278.  
  1279. for i = 0, 0.7, 0.2 do
  1280. swait()
  1281. derp.Transparency = i
  1282. end
  1283. derp.Transparency = 1
  1284. end
  1285. ), hatp)
  1286. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1287.  
  1288. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
  1289.  
  1290. end
  1291. end
  1292. end
  1293. end
  1294. end
  1295.  
  1296. UnCloak = function()
  1297.  
  1298. CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  1299. Face.Parent = Head
  1300. cloaked = false
  1301. for _,v in pairs(Torso.Parent:children()) do
  1302. do
  1303. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1304. coroutine.resume(coroutine.create(function()
  1305.  
  1306. for i = 0, 1, 0.1 do
  1307. swait()
  1308. v.Transparency = v.Transparency - 0.1
  1309. end
  1310. v.Transparency = 0
  1311. end
  1312. ))
  1313. end
  1314. if v.className == "Accessory" then
  1315. do
  1316. hatp = v.Handle
  1317. coroutine.resume(coroutine.create(function(derp)
  1318.  
  1319. for i = 0, 1, 0.1 do
  1320. swait()
  1321. derp.Transparency = derp.Transparency - 0.1
  1322. end
  1323. derp.Transparency = 0
  1324. end
  1325. ), hatp)
  1326. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1327.  
  1328. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  1329.  
  1330. end
  1331. end
  1332. end
  1333. end
  1334. end
  1335.  
  1336. hotdog = function()
  1337.  
  1338. attack = true
  1339. for i = 0, 1, 0.1 do
  1340. swait()
  1341. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1342. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1343. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1344. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1345. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1346. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1347. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1348. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1349. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1350. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1351. end
  1352. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1353. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1354. --[[ local con = Hit.Touched:connect(function(hit)
  1355.  
  1356. Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1357. end
  1358. )]]
  1359. m.Parent = nil
  1360. demon.Parent = Character
  1361. Cloak()
  1362. CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
  1363. CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
  1364. for i = 0, 1, 0.02 do
  1365. swait()
  1366. MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
  1367. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1368. Torso.Velocity = RootPart.CFrame.lookVector * 75
  1369. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
  1370. end
  1371. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1372. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1373. UnCloak()
  1374. -- con:disconnect()
  1375. demon.Parent = nil
  1376. m.Parent = Character
  1377. for i = 0, 1, 0.05 do
  1378. swait()
  1379. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1380. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1381. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1382. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1383. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1384. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1385. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1386. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1387. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1388. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1389. end
  1390. attack = false
  1391. end
  1392.  
  1393. truehotdog = function()
  1394.  
  1395. attack = true
  1396. for i = 0, 1, 0.1 do
  1397. swait()
  1398. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
  1399. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1400. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1401. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1402. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1403. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1404. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1405. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1406. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1407. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1408. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1409. end
  1410. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1411. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1412. m.Parent = nil
  1413. Cloak()
  1414. CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
  1415. for i = 0, 1, 0.01 do
  1416. swait()
  1417. MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
  1418. SlashEffect(BrickColor.new("Really black"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1419. CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
  1420. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1421. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
  1422. WaveEffect(BrickColor.new("Institutional white"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
  1423. Torso.Velocity = RootPart.CFrame.lookVector * 10
  1424. end
  1425. BlockEffect(BrickColor.new("Institutional white"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1426. WaveEffect(BrickColor.new("Institutional whiteInstitutional white"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1427. UnCloak()
  1428. m.Parent = Character
  1429. for i = 0, 1, 0.05 do
  1430. swait()
  1431. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1432. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1433. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1434. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1435. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1436. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1437. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1438. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1439. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1440. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1441. end
  1442. attack = false
  1443. end
  1444.  
  1445. mouse.Button1Down:connect(function()
  1446.  
  1447. if attack == false and attacktype == 1 then
  1448. attackone()
  1449. attacktype = 2
  1450. else
  1451. if attack == false and attacktype == 2 then
  1452. attacktype = 3
  1453. attacktwo()
  1454. else
  1455. if attack == false and attacktype == 3 then
  1456. attacktype = 1
  1457. attackthree()
  1458. end
  1459. end
  1460. end
  1461. end
  1462. )
  1463. mouse.KeyDown:connect(function(k)
  1464.  
  1465. k = k:lower()
  1466. if attack == false and co1 <= cooldown1 and k == "z" then
  1467. cooldown1 = 0
  1468. dead()
  1469. else
  1470. if attack == false and co2 <= cooldown2 and k == "x" then
  1471. cooldown2 = 0
  1472. hotdog()
  1473. else
  1474. if attack == false and co3 <= cooldown3 and k == "c" then
  1475. cooldown3 = 0
  1476. qaeoshotdog()
  1477. else
  1478. if attack == false and co4 <= cooldown4 and k == "v" then
  1479. cooldown4 = 0
  1480. truehotdog()
  1481. end
  1482. end
  1483. end
  1484. end
  1485. end
  1486. )
  1487. updateskills = function()
  1488.  
  1489. if cooldown1 <= co1 then
  1490. cooldown1 = cooldown1 + 0.033333333333333
  1491. end
  1492. if cooldown2 <= co2 then
  1493. cooldown2 = cooldown2 + 0.033333333333333
  1494. end
  1495. if cooldown3 <= co3 then
  1496. cooldown3 = cooldown3 + 0.033333333333333
  1497. end
  1498. if cooldown4 <= co4 then
  1499. cooldown4 = cooldown4 + 0.033333333333333
  1500. end
  1501. end
  1502.  
  1503. while 1 do
  1504. swait()
  1505. updateskills()
  1506. target = findNearestTorso(RootPart.Position)
  1507. do2target = target
  1508. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1509. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1510. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1511. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1512. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1513. velocity = RootPart.Velocity.y
  1514. sine = sine + change
  1515. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1516. if equipped == true or equipped == false then
  1517. if 1 < RootPart.Velocity.y and hit == nil then
  1518. Anim = "Jump"
  1519. if attack == false then
  1520. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1521. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1522. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1523. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1524. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1525. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
  1526. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1527. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1528. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1529. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1530. end
  1531. else
  1532. if RootPart.Velocity.y < -1 and hit == nil then
  1533. Anim = "Fall"
  1534. if attack == false then
  1535. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1536. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
  1537. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1538. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1539. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1540. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1541. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1542. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1543. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1544. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1545. end
  1546. else
  1547. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1548. Anim = "Idle"
  1549. if attack == false then
  1550. change = 1
  1551. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1552. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3)
  1553. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1554. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3)
  1555. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1556. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1557. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1558. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1559. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1560. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1561. end
  1562. else
  1563. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1564. Anim = "Walk"
  1565. if attack == false then
  1566. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  1567. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
  1568. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1569. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
  1570. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1571. LH.C0 = clerp(LH.C0, cf(-1.2, -1 + 0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(40), math.rad(0 + 50 * math.cos((sine) / 4))), 0.3)
  1572. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1573. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1574. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1575. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1576. end
  1577. end
  1578. end
  1579. end
  1580. end
  1581. end
  1582. if 0 < #Effects then
  1583. for e = 1, #Effects do
  1584. if Effects[e] ~= nil then
  1585. local Thing = Effects[e]
  1586. if Thing ~= nil then
  1587. local Part = Thing[1]
  1588. local Mode = Thing[2]
  1589. local Delay = Thing[3]
  1590. local IncX = Thing[4]
  1591. local IncY = Thing[5]
  1592. local IncZ = Thing[6]
  1593. if Thing[1].Transparency <= 1 then
  1594. if Thing[2] == "Block1" then
  1595. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1596. Mesh = Thing[1].Mesh
  1597. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1598. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1599. else
  1600. if Thing[2] == "Block2" then
  1601. Thing[1].CFrame = Thing[1].CFrame
  1602. Mesh = Thing[7]
  1603. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1604. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1605. else
  1606. if Thing[2] == "Cylinder" then
  1607. Mesh = Thing[1].Mesh
  1608. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1609. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1610. else
  1611. if Thing[2] == "Blood" then
  1612. Mesh = Thing[7]
  1613. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1614. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1615. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1616. else
  1617. if Thing[2] == "Elec" then
  1618. Mesh = Thing[1].Mesh
  1619. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1620. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1621. else
  1622. if Thing[2] == "Disappear" then
  1623. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1624. else
  1625. if Thing[2] == "Shatter" then
  1626. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1627. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1628. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1629. Thing[6] = Thing[6] + Thing[5]
  1630. end
  1631. end
  1632. end
  1633. end
  1634. end
  1635. end
  1636. end
  1637. else
  1638. Part.Parent = nil
  1639. table.remove(Effects, e)
  1640. end
  1641. end
  1642. end
  1643. end
  1644. end
  1645. end
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