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- -- Shadow Blade Edit by MappleGalexy(MapleGalaxy) --
- -- I'll Fucking Find You --
- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- cam=game.Workspace.CurrentCamera
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- script.Name = "MagicBlade"
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- bounce=false
- cooldown=false
- deeznuts=false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- cam = workspace.CurrentCamera
- ZTarget = nil
- RocketTarget = nil
- local m = Instance.new("Model",Character)
- m.Name = "WeaponModelz"
- local SHEZ = Instance.new("Sound",Character.HumanoidRootPart)SHEZ.SoundId = "rbxassetid://656541219" SHEZ.Looped = true SHEZ.Volume = 2 SHEZ:Play()
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Heartbeat:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Heartbeat:wait(0)
- end
- end
- end
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function ppart(formfactor,parent,reflectance,transparency,brickcolor,name,size)
- local fp = it("Part")
- fp.formFactor = formfactor
- fp.Parent = parent
- fp.Reflectance = reflectance
- fp.Transparency = transparency
- fp.CanCollide = false
- fp.Locked=true
- fp.BrickColor = brickcolor
- fp.Name = name
- fp.Size = size
- fp.Position = EffectPart.Position
- NoOutline(fp)
- fp.Material="Neon"
- fp:BreakJoints()
- return fp
- end
- function wweld(parent,part0,part1,c0)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- return weld
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function decal(part,face,texture,transparency,shiny,specular,name)
- local d=it("Decal",part)
- d.Shiny=shiny
- d.Face=face
- d.Specular=specular
- d.Transparency=transparency
- d.Texture=texture
- d.Name=name
- return d
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Humanoid.Name = "Noctis"
- local SH = Instance.new("Sound")
- local list = {}
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = SH:clone() sou.Parent = par or workspace
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- sou:play()
- game:GetService("Debris"):AddItem(sou,15)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- local h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- local c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- local Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- local blocked=false
- local block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- ShowDamage((Part.CFrame * CFrame.new(math.random(-5,5), math.random(-5,5), math.random(-5,5)+ (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
- else
- h.Health=h.Health-(Damage/2)
- ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
- end
- if Type=="Knockdown" then
- local hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- local vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- local bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- local Targetting = false
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- local targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- local targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- end
- end
- function ShowDamage(Pos, Text, Time, Color)
- local Rate = (1 / 30)
- local Pos = (Pos or Vector3.new(0, 0, 0))
- local Text = (Text or "")
- local Time = (Time or 2)
- local Color = (Color or Color3.new(1, 0, 0))
- local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
- EffectPart.Anchored = true
- local BillboardGui = Instance.new("BillboardGui")
- BillboardGui.Size = UDim2.new(3, 0, 3, 0)
- BillboardGui.Adornee = EffectPart
- local TextLabel = Instance.new("TextLabel")
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Text = Text
- TextLabel.TextColor3 = Color
- TextLabel.TextScaled = true
- TextLabel.Font = Enum.Font.ArialBold
- TextLabel.Parent = BillboardGui
- BillboardGui.Parent = EffectPart
- game.Debris:AddItem(EffectPart, (Time + 0.1))
- EffectPart.Parent = game:GetService("Workspace")
- Delay(0, function()
- local Frames = (Time / Rate)
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = (Frame / Frames)
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end)
- end
- m8 = Instance.new("Model")
- m8.Name = "Zyrodoxa"
- Handle=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Handle",Vector3.new(0.275000006, 1.73512506, 0.280375004))
- HandleWeld=weld(m8,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, -1.10559327e-007, 0, 1.10559313e-007, 0.999999881, -6.82671057e-008, 7.54756585e-015, 6.82671129e-008, 1),CFrame.new(-0.069039166, -0.113463402, 1.04289675, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Handle,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.228, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.76659834, -0.297748327, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.214124978, 0.205375016))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.86247182, 0.341249466, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.75, 0.75))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.228, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.76659834, 0.369124293, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.252000004, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.78813934e-006, -1.95409656, 0.369124651, 1, -3.5029597e-008, -5.96046519e-008, -5.96046306e-008, 6.17193905e-007, -1, 3.50296325e-008, 1, 6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.252000004, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-8.94069672e-007, -1.95409656, -0.297748804, -1, -5.23922949e-008, 5.96046519e-008, -5.96046803e-008, 6.17193905e-007, -1, 5.23922594e-008, -1, -6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.569999993, 0.125, 0.375))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13575315, -0.0312535167, 1.63871276, -5.96046448e-008, -0.707106888, -0.707106709, 1, 1.651742e-007, -2.49467973e-007, 2.93196308e-007, -0.707106709, 0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.413124949, 0.622375011))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.98023224e-007, -1.16725111, -1.41408849, 1, 1.56260029e-007, -2.68220901e-007, -7.91682311e-008, -0.707106948, -0.70710665, -3.00153374e-007, 0.70710665, -0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.204125047, 0.287375003))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.02655792e-006, -1.16711032, -0.0589969158, 1, 1.08027862e-007, 0, -5.37960721e-014, 4.97983308e-007, -1, -1.08027862e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.448374987))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, -2.35079217, 0.103010416, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.200000003, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.71972668, 0.400372267, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-8.94069672e-007, -2.02871776, -0.278748035, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(8.94069672e-007, -2.02871752, 0.419371605, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.223999977, 0.375375003))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.15255737e-007, -2.16047049, 0.508368373, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.699999988, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.405000031, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.35976458, -0.0312541127, 1.86352515, 5.96046448e-008, 0.500000238, -0.866025329, -1, -3.57641632e-008, -8.94739998e-008, -7.57096927e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.203125, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -1.08190203, 0.2501719, 1, -3.12822095e-007, 5.96046519e-008, -1.13020228e-007, -0.173648566, 0.98480773, -2.97719339e-007, -0.98480767, -0.173648566))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.502499998, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.409124941, 0.360375017))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.05311584e-006, 1.95058596, 0.253540456, -1, 1.02354932e-007, -1.49011612e-007, -1.17442823e-007, 0.258818656, 0.965925932, 1.3743427e-007, 0.965925992, -0.258818686))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.68847609, 0.419371486, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.207000002, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.74860382e-007, -1.99747372, 0.400373936, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.4375, 0.25))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.18813586, 0.908314347, -1, -1.16559704e-008, -1.49011612e-007, -1.31319965e-007, 0.544638991, 0.838670731, 7.13820114e-008, 0.838670731, -0.544638932))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.405000031, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.35976434, -0.0312459469, 1.86352515, -1.49011612e-007, -0.500000238, 0.866025269, 1, -3.47141249e-009, 1.70059607e-007, -8.20235115e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.409124911, 0.268375039))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.03983688e-006, 1.82663035, 1.68847704, -1, 2.51590194e-007, -1.49011612e-007, -2.54842973e-007, -0.500000179, 0.866025329, 1.43377648e-007, 0.866025269, 0.500000179))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.698124886, 0.372374952))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.455000013, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.08616257e-006, 1.6884762, -0.278747916, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.330124885, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.74860382e-007, 2.75683522, 1.15006804, 1, 2.61612684e-007, -5.96046519e-008, -4.6201059e-008, 0.386711121, 0.922201037, 2.64309278e-007, -0.922201037, 0.386711121))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.90734863e-006, 1.20410335, -0.1381253, 1, -1.30388145e-007, 5.96046519e-008, -5.96047158e-008, -4.97983308e-007, 1, -1.30388116e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.13575315, -0.0312504768, 1.638713, 0, 0.707106888, 0.707106709, -1, -1.57551966e-007, 1.57552009e-007, 2.2281219e-007, -0.707106709, 0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.999259949, -0.0312482715, -0.496301651, 8.94069814e-008, 0.707106769, -0.707106829, 1, -2.08849031e-007, -8.2408441e-008, -2.0595013e-007, -0.707106829, -0.707106709))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.200000003, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.20410311, 0.278748631, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.745124936, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.302499771, 0.0937513113, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.415125012, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.659994602, 0.135124326, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.630125046, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.25361502, 0.392871499, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.395000011, 0.75, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.248124972, 0.311374992))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.954994917, 0.140751123, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.375, 0.21875))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.50817347, 0.125254035, -1, 6.68158862e-008, -1.49011612e-007, -1.4901164e-007, -4.97983194e-007, 1, 6.68158151e-008, 1, 4.97983194e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.35512504, 0.283374995))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, 0.91299367, 0.281997681, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.203125, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.781131983, 0.0222299099, -1, 2.86555604e-007, -5.96046519e-008, -1.08459133e-007, -0.173648685, 0.98480773, 2.71851889e-007, 0.98480773, 0.173648685))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.35512504, 0.416375011))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, 0.522374153, 0.125002146, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.99925971, -0.0312514305, -0.496301413, 0, -0.707106709, 0.707106829, -1, 1.69960003e-007, 1.69959961e-007, -2.40359725e-007, -0.707106888, -0.707106769))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.51446462, -0.0312519073, 0.511714339, 0, -4.38378066e-007, 1, -1, 2.45074915e-007, 1.0743547e-013, -2.45074915e-007, -1, -4.38378066e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.54112494, 0.367374986))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.57627869e-007, -1.79205251, -0.0442371368, 1, 1.5625281e-007, -2.68220901e-007, -2.68220987e-007, 6.17193848e-007, -1, -1.56252639e-007, 1, 6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.630125046, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -0.552494049, 0.0937507153, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.216124982, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.78813934e-007, 0.63488543, 0.590048075, -1, 2.21816833e-007, 5.96046519e-008, -1.14701351e-007, -0.707106829, 0.707106769, 1.98995039e-007, 0.707106769, 0.707106829))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.309124947, 0.343375027))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.9935112e-006, 1.40163493, 1.65097666, -1, 2.51590194e-007, -1.49011612e-007, -2.54842973e-007, -0.500000179, 0.866025329, 1.43377648e-007, 0.866025269, 0.500000179))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.998124957, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, 0.428994179, 0.0937510729, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.405125052, 0.211375013))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, 0.446621895, 0.0734990835, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.413124949, 0.622375011))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, 0.967765272, 0.720929861, -1, 2.21816833e-007, 5.96046519e-008, -1.14701351e-007, -0.707106829, 0.707106769, 1.98995039e-007, 0.707106769, 0.707106829))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.320124894, 0.316374987))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.457500011, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.322125077, 0.363375008))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.84774399e-006, 0.960361481, 0.0573717356, 1, -6.68157512e-008, -5.96046519e-008, 5.96046164e-008, -4.97983308e-007, 1, -6.68157796e-008, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.51412493, 0.622375011))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.51446474, -0.287093759, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.204125047, 0.210375011))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, -1.12023759, -0.0676275492, -1, -2.06059703e-008, 0, -7.19086588e-015, 3.48970019e-007, -1, 2.06059703e-008, -1, -3.48970019e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.261124998, 0.245374992))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -0.201990128, 0.0982512236, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.375, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.206125051, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.38418579e-007, -0.137369633, 0.0937509537, -1, 9.86020154e-008, -1.49011612e-007, -1.49011655e-007, -4.38377924e-007, 1, 9.86019515e-008, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.578125, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.63588333e-006, -1.29723644, 0.0231808424, 1, -1.86023783e-007, -5.96046519e-008, 5.96045879e-008, -3.48969991e-007, 1, -1.86023797e-007, -1, -3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.225500003, 0.210125014))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.00167286396, 0.746741295, -0.00556850433, -1, 6.68158222e-008, -5.96046519e-008, 5.96046803e-008, 4.38378009e-007, -1, -6.68157938e-008, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.214125022, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.81469727e-006, 0.381998301, -0.135124564, -1, -5.23922843e-008, 1.49011612e-007, -1.4901164e-007, 4.97983251e-007, -1, 5.23922097e-008, -1, -4.97983251e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.270000011, 0.21875, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.35113907e-006, -1.64879727, 0.0388069153, 1, -1.86023783e-007, -5.96046519e-008, 5.96045879e-008, -3.48969991e-007, 1, -1.86023797e-007, -1, -3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.449500024, 0.236624971))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, -1.14855242, -0.0782039165, -1, 1.1814204e-007, -5.96046519e-008, -8.81511255e-008, -0.258819431, 0.965925753, 9.8689604e-008, 0.965925813, 0.258819431))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.46875, 0.220999971))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -1.17250943, 0.949309707, -1, -1.16559704e-008, -1.49011612e-007, -1.31319965e-007, 0.544638991, 0.838670731, 7.13820114e-008, 0.838670731, -0.544638932))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.35212487, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.7106328, -4.67702293, 1, -5.28256834e-008, 3.27825546e-007, -1.54116776e-007, -0.948323309, 0.317305803, 2.94122714e-007, -0.317305803, -0.948323369))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.5, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.288000047, 0.200000003, 0.27837503))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.00251865, -0.0312470198, -0.784425139, -5.96046448e-008, 0.362437576, 0.932008028, 1, 8.8373362e-008, 2.95864595e-008, -7.16414377e-008, 0.932008028, -0.362437606))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-007, -3.18676305, -1.53718555, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.49000001, 0.200000003, 0.290374994))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.73874784, -0.0312489271, 0.358844757, -8.94069814e-008, -0.0130901812, 0.999914408, 1, 5.69744678e-008, 9.01605191e-008, -5.81498085e-008, 0.999914408, 0.0130901812))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.24712491, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.37090683e-006, 3.7712388, 4.10999966, 1, 2.20300279e-007, -3.27825546e-007, 7.26464435e-008, 0.713250935, 0.70090878, 3.88232309e-007, -0.70090884, 0.713250995))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.600000024, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.621124864, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-007, 3.43644333, -0.254856586, 1, 2.8833017e-007, 5.96046519e-008, -4.31625189e-008, -0.0566928945, 0.998391747, 2.91245613e-007, -0.998391688, -0.0566928908))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.940000057, 0.200000003, 0.285374999))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.0734067, -0.0312533975, 4.65720272, 1.49011626e-007, 0.694658399, -0.719339788, -1, 3.30585053e-008, -1.75226305e-007, -9.79421202e-008, 0.719339788, 0.694658399))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.84512496, 0.422374964))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, 3.25642681, 0.00496280193, 1, 2.88228279e-007, 5.96046519e-008, -5.96046021e-008, -1.70154109e-007, 1, 2.88228279e-007, -1, -1.70154095e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 1.04612494, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.03983688e-006, 6.0806818, -0.48661232, 1, 2.83280116e-007, 0, 3.20681721e-008, -0.113203041, 0.993571877, 2.81459165e-007, -0.993571937, -0.113203049))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.49000001, 0.200000003, 0.290374994))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.73874784, -0.0312509537, 0.358844757, 0, 0.0130901793, -0.999914348, -1, -5.85088848e-008, -7.65957409e-010, -5.85139013e-008, 0.999914408, 0.0130901802))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.46012485, 0.422374964))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.05311584e-006, 5.85410023, -0.495341063, 1, 2.75573711e-007, 1.49011612e-007, -1.16857876e-007, -0.113203339, 0.993571877, 2.90670897e-007, -0.993571937, -0.113203347))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.210000038, 0.200000003, 0.285374999))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.630329967, -0.0312533975, 7.20098686, 1.11758709e-008, 0.99984777, -0.017452918, -1, 8.5759515e-009, -1.49042407e-007, -1.48870043e-007, 0.0174529161, 0.99984777))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(1.78499997, 0.200000003, 0.301375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.64131165, -0.0312466621, 0.814543009, -1.78813963e-007, -0.104528897, 0.994521916, 1, 6.1102142e-008, 1.86221044e-007, -8.02329012e-008, 0.994521916, 0.104528897))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.678124905, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-007, 5.27017689, -0.0733480453, 1, 2.8833017e-007, 5.96046519e-008, -4.31626219e-008, -0.0566925369, 0.998391747, 2.91245584e-007, -0.998391688, -0.0566925332))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.800000012, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.210000038, 0.200000003, 0.285374999))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.630329847, -0.0312465429, 7.20098686, -9.87201929e-008, -0.99984777, 0.017452918, 1, -9.613413e-008, 1.49012436e-007, -1.47311923e-007, 0.0174529161, 0.99984777))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.47012496, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.11272049e-006, 4.9387393, -4.49442863, 1, 2.42971879e-007, 2.68220901e-007, -1.46989407e-008, -0.713250041, 0.700909734, 3.61609949e-007, -0.700909734, -0.713250101))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.699999988, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.288000047, 0.200000003, 0.27837503))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.00251842, -0.0312527418, -0.784425259, -2.98023224e-008, -0.362437576, -0.932008028, -1, -3.9197058e-008, 4.7219352e-008, -5.36460405e-008, 0.932008028, -0.362437606))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.533124864, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 4.10316849, -0.103866458, 1, 2.8833017e-007, 5.96046519e-008, -4.31625473e-008, -0.0566928051, 0.998391747, 2.91245584e-007, -0.998391688, -0.0566928014))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.33085537, -1.5976094, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.235124931, 1.6693753))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.64916229e-006, -0.673488855, 5.65330791, -1, 2.57733284e-008, -4.1723257e-007, 2.16240803e-008, -0.993572056, -0.11320243, -4.17468186e-007, -0.113202423, 0.993571997))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.480124891, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 2.6059866, 0.051631093, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.235124931, 1.6693753))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.29153442e-006, -0.399590373, 4.02885008, -1, 2.75204592e-009, -4.1723257e-007, 2.09061284e-008, -0.998391747, -0.0566919968, -4.16717569e-007, -0.0566919968, 0.998391747))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.237124875, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.08616257e-006, 2.20885611, -3.10965157, 1, 1.22782865e-007, 3.27825546e-007, -8.59755218e-008, -0.82164669, 0.569997251, 3.39342648e-007, -0.569997191, -0.821646631))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.800000012, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.65712488, 0.359375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-006, 4.40055227, -0.0314526558, 1, 2.82533193e-007, 5.96046519e-008, -4.34911662e-008, -0.0566928945, 0.998391747, 2.85457958e-007, -0.998391688, -0.0566928908))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.488124937, 0.359375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(9.53674316e-007, 2.57349205, 0.495863676, 1, 2.95756422e-007, 5.96046519e-008, -9.27020594e-008, 0.113203131, 0.993571877, 2.87107866e-007, -0.993571937, 0.113203138))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.655375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.84774399e-006, 1.02953684, 2.8258214, -1, -1.09740803e-007, -3.27825546e-007, -2.40661642e-008, -0.923879445, 0.382683516, -3.44867317e-007, 0.382683575, 0.923879564))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.40289879, -1.62781823, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.488124937, 0.418375015))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.07288361e-006, 2.60998273, -0.0503669977, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.200000003, 0.217000008, 0.200375021))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -3.25880861, -1.56739795, 1, 8.19928516e-008, -2.68220901e-007, -2.15646111e-007, -0.386710614, -0.922201157, -1.79337775e-007, 0.922201157, -0.386710614))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 0.200000003, 0.600000024))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.265124857, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, 3.70434904, 2.44769764, 1, 3.05401159e-007, -1.49011612e-007, -3.84168999e-008, 0.537299871, 0.843391299, 3.37636607e-007, -0.843391299, 0.537299871))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.618124902, 0.209375009))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.07288361e-006, 2.67497754, -0.154865503, 1, 2.90808202e-007, 5.96046519e-008, -5.96046306e-008, -8.07461475e-008, 1, 2.90808202e-007, -1, -8.07461333e-008))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.484124899, 0.227375031))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13248825e-006, 2.07749343, -1.55897069, -1, 2.0314171e-007, -1.49011612e-007, 3.82758287e-008, 0.707107008, 0.70710659, 2.49009986e-007, 0.70710659, -0.707106948))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.454124868, 0.214375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.09944153e-006, 4.72574425, -0.500342607, 1, 2.72365185e-007, 1.49011612e-007, -1.17221134e-007, -0.113203213, 0.993571877, 2.87482976e-007, -0.993571877, -0.113203213))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 0.899999976, 0.100000001))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.65712488, 0.422374964))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.25169754e-006, 4.40054798, -0.205949783, 1, 2.82533193e-007, 5.96046519e-008, -4.34911662e-008, -0.0566928945, 0.998391747, 2.85457958e-007, -0.998391688, -0.0566928908))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.446125001, 0.496375084))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, 0.313133836, 6.93109894, -1, 3.38840884e-008, 5.96046519e-008, -3.38840529e-008, -1, 5.74912178e-007, 5.96046661e-008, 5.74912178e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.421999991, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.558792, -0.0312539935, -0.45239532, 2.98023224e-008, -0.707106769, -0.707106829, -1, -7.48441451e-008, 3.26972902e-008, -7.60432783e-008, 0.707106829, -0.707106709))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.277124941, 0.702375054))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.44779181, 0.103008986, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.5, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.422124922, 0.412375003))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.31130219e-006, -1.70811987, 0.370481491, 1, 1.56259688e-007, -2.68220901e-007, -2.99524515e-007, 0.258819312, -0.965925872, -8.15145142e-008, 0.965925872, 0.258819312))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.7285347e-006, -1.7005955, 0.278747916, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.421999991, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.55879188, -0.0312462449, -0.452395201, 5.96046448e-008, 0.707106769, 0.707106829, 1, -4.38479519e-009, -7.99089008e-008, -5.34036033e-008, 0.707106829, -0.707106709))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.204124942, 0.464375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, -2.27592182, 0.103008866, 1, 2.03386463e-007, -1.49011612e-007, -1.4901174e-007, 6.17194019e-007, -1, -2.03386378e-007, 1, 6.17194075e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.23299998, 0.295375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.08616257e-006, -0.537618876, 2.27821803, -1, 3.50292382e-008, 2.68220901e-007, -3.50290357e-008, -1, 7.53727932e-007, 2.6822093e-007, 7.53727932e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.418375015))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.54972076e-006, 1.79147363, 1.84832418, -1, -2.19832074e-007, -2.68220901e-007, -3.42159723e-008, -0.707107008, 0.70710659, -3.45105576e-007, 0.70710659, 0.707106948))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.200124964, 0.287375033))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-6.55651093e-007, -0.200989008, 2.46776938, -1, 3.38840884e-008, 5.96046519e-008, -3.38840529e-008, -1, 5.74912178e-007, 5.96046661e-008, 5.74912178e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.216999978, 0.295375019))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-007, -0.42824471, 2.46571684, -1, 3.50217348e-008, 2.68220901e-007, -3.50215323e-008, -1, 7.53727875e-007, 2.6822093e-007, 7.53727875e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.75, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.418375015))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, 1.93505025, 1.70474756, 1, 1.8804613e-007, -2.68220901e-007, 5.6691988e-008, 0.707107067, 0.707106471, 3.22629546e-007, -0.707106531, 0.707107067))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.207000002, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.7285347e-006, -1.70059586, -0.138124347, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.331124961, 0.412375003))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.98023224e-007, -1.41137242, -1.47533894, 1, 1.56260029e-007, -2.68220901e-007, -7.91682311e-008, -0.707106948, -0.70710665, -3.00153374e-007, 0.70710665, -0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.709124923, 0.47437498))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.25169754e-006, -1.87605298, 0.196760774, 1, 1.5625281e-007, -2.68220901e-007, -2.68220987e-007, 6.17193848e-007, -1, -1.56252639e-007, 1, 6.17193905e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.277124912, 0.227375031))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.15904617e-006, 2.51099396, -0.945535302, -1, 2.51590308e-007, -1.49011612e-007, -3.25266569e-009, 0.50000006, 0.866025388, 2.92389416e-007, 0.866025448, -0.50000006))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.300000012, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.200124964, 0.287375033))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.01327896e-006, 0.00686681271, 2.46776795, 1, 4.04674836e-008, 5.96046519e-008, -4.04674481e-008, 1, -5.74912178e-007, -5.96046803e-008, 5.74912178e-007, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.560000002, 1, 0.899999976))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.84512496, 0.359375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.17232513e-007, 3.25642681, 0.179460406, 1, 2.88228279e-007, 5.96046519e-008, -5.96046021e-008, -1.70154109e-007, 1, 2.88228279e-007, -1, -1.70154095e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.453000009, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.95527112, -0.0312464833, 0.483453929, 1.19209275e-007, 0.258818507, 0.965925932, 1, -8.24298763e-009, -1.21205815e-007, -2.34081945e-008, 0.965925932, -0.258818507))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.453000009, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.95527112, -0.0312538147, 0.483453929, -2.98023224e-008, -0.258818537, -0.965925992, -1, -2.11072013e-008, 3.65092774e-008, -2.98372704e-008, 0.965925932, -0.258818537))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.3125, 0.320125014))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.00167268515, -1.01674032, 0.0665671825, -1, -2.06061035e-008, 5.96046519e-008, 5.96046661e-008, -4.97983308e-007, 1, -2.06060733e-008, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.698124886, 0.732374966))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.425000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.698124886, 0.534374952))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.452499986, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.368124902, 0.378374994))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.20537186e-006, 1.49373317, 0.509495497, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.567124963, 0.311374992))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 0.994490385, 0.140751123, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.418250024, 0.25))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.96046448e-008, -1.13293266, -0.127015591, -1, 1.1814204e-007, -5.96046519e-008, -8.81511255e-008, -0.258819431, 0.965925753, 9.8689604e-008, 0.965925813, 0.258819431))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.25))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.403124899, 0.352375001))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.55247092, -0.700873375, -1, 3.75780473e-009, -1.49011612e-007, -1.02709933e-007, 0.707106948, 0.707106709, 1.08024309e-007, 0.70710665, -0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(1.625, 0.200000003, 0.296375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.97657108, -0.0312469006, 0.569297791, -1.78813934e-007, -0.0523363948, 0.99862951, 1, 7.44965192e-008, 1.82963561e-007, -8.39700789e-008, 0.99862957, 0.0523363985))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.940000057, 0.200000003, 0.285374999))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.0734067, -0.0312458873, 4.6572032, -2.38418608e-007, -0.694658399, 0.719339788, 1, -7.77344482e-008, 2.56373596e-007, -1.22174583e-007, 0.719339788, 0.694658399))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(1.625, 0.200000003, 0.296375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.97657156, -0.0312528014, 0.569297791, 8.94069672e-008, 0.0523363948, -0.99862957, -1, -7.9065849e-008, -9.36733713e-008, -8.38600229e-008, 0.99862957, 0.0523363948))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 1.66212487, 0.359375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.84774399e-006, 5.95509291, -0.320841074, 1, 2.75573711e-007, 1.49011612e-007, -1.16857876e-007, -0.113203339, 0.993571877, 2.90670897e-007, -0.993571937, -0.113203347))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(1.78499997, 0.200000003, 0.301375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.64131165, -0.0312528014, 0.814543009, 8.94069672e-008, 0.104528897, -0.994521856, -1, -7.01918026e-008, -9.72769385e-008, -7.99755355e-008, 0.994521916, 0.104528904))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.204125047, 0.207375005))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.78813934e-006, -1.16710985, 0.175246477, -1, -2.06059703e-008, 0, -7.19086588e-015, 3.48970019e-007, -1, 2.06059703e-008, -1, -3.48970019e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.223124996, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, -0.964124441, -0.0247514248, 1, -3.01422034e-007, 5.96046519e-008, -3.31073302e-008, 0.0871552527, 0.99619478, -3.05469911e-007, -0.99619478, 0.0871552527))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.244125068, 0.416375011))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.1920929e-007, -0.686996341, -0.125002146, -1, -5.23922274e-008, 1.49011612e-007, -1.49011626e-007, 3.48969991e-007, -1, 5.23921742e-008, -1, -3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.206125051, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0, 0.168619156, -0.0937508345, -1, -5.23922559e-008, 1.49011612e-007, -1.4901164e-007, 4.97983251e-007, -1, 5.23921813e-008, -1, -4.97983251e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.560000002, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.398124993, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.84774399e-006, 1.4540993, 0.200625658, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.239124984, 0.205375016))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.85597229, 0.341248155, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.698124886, 0.534374952))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.452499986, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.315999985, 0.310375005))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.68220901e-006, 2.08321929, -0.579118371, 1, -3.05231737e-007, 5.96046519e-008, -5.96048082e-008, -4.97983308e-007, 1, -3.05231708e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.99925971, -0.0312514305, -0.496301413, 0, -0.707106709, 0.707106829, -1, 1.69960003e-007, 1.69959961e-007, -2.40359725e-007, -0.707106888, -0.707106769))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.207000002, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-7.74860382e-007, -1.99747372, -0.297748566, -1, -1.71600149e-007, 5.96046519e-008, -5.96047229e-008, 4.38378009e-007, -1, 1.71600121e-007, -1, -4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.311124951, 0.267374992))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(2.14576721e-006, -1.94385314, 0.47499609, 1, -6.68158364e-008, 5.96046519e-008, 5.96046803e-008, 4.38378009e-007, -1, 6.6815808e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.495000005, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.200000003, 0.213375002))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.96695328e-006, 1.71972692, -0.297746897, 1, -1.86023797e-007, 5.96046519e-008, -5.96047443e-008, -4.97983308e-007, 1, -1.86023769e-007, -1, -4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 0.25, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.51446462, -0.0312519073, 0.511714339, 0, -4.38378066e-007, 1, -1, 2.45074915e-007, 1.0743547e-013, -2.45074915e-007, -1, -4.38378066e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.496000022, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.13575315, -0.0312535167, 1.63871276, -5.96046448e-008, -0.707106888, -0.707106709, 1, 1.651742e-007, -2.49467973e-007, 2.93196308e-007, -0.707106709, 0.707106888))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.643000007, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.51446474, -0.0312479734, 0.511714339, 5.96046519e-008, 4.38378066e-007, -1, 1, -2.45074915e-007, 5.96045453e-008, -2.45074887e-007, -1, -4.38378095e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.577124953, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.96695328e-006, 1.2623533, 0.27874887, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.870000005, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.304124922, 0.267374992))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.14576721e-006, 1.6403501, 0.474995613, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.495000005, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.330124915, 0.226374999))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.2649765e-006, 1.84085846, 0.585492015, -1, 1.54237696e-007, -1.49011612e-007, -1.49011683e-007, -4.38377924e-007, 1, 1.54237625e-007, 1, 4.38377953e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.25999999, 0.578125, 0.21875))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.00167268515, 1.04017782, 0.125254273, 1, 2.06060218e-008, 5.96046519e-008, 5.96046448e-008, 3.48969991e-007, -1, -2.06060431e-008, 1, 3.48969991e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.239124984, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.90734863e-006, 1.85597229, 0.341248155, -1, 2.73445636e-007, -5.96046519e-008, -5.96047869e-008, -4.97983308e-007, 1, 2.73445607e-007, 1, 4.97983308e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.423000038, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(1.828511, -0.0312466025, 1.86352599, -1.49011612e-007, -0.500000238, 0.866025269, 1, -3.47173224e-009, 1.70059423e-007, -8.20231492e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.23712492, 0.375375003))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.23306799, -0.714783967, 1, 1.28876025e-007, -1.49011612e-007, -8.8350177e-008, -0.38268286, -0.923879802, -1.76090154e-007, 0.923879862, -0.38268289))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.410999984, 0.469375014))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(7.15255737e-007, -2.25397205, 0.350374818, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 0.850000024, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.293000042, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(0.930041909, -0.0312547088, 2.61983705, 2.68220924e-006, -0.866025388, 0.500000238, 1, 1.34954996e-006, -3.0269282e-006, 1.94662152e-006, 0.500000238, 0.866025388))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.315999985, 0.303375006))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(3.75509262e-006, -2.0832181, 0.73186779, 1, 8.41783816e-008, -5.96046519e-008, -5.96046874e-008, 4.38378009e-007, -1, -8.41783532e-008, 1, 4.38378009e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.275000006, 0.698124886, 0.638374984))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-2.02655792e-006, 1.51446426, -0.0117214918, -1, 2.45074915e-007, -5.96046519e-008, -5.96047798e-008, -5.27786028e-007, 1, 2.45074887e-007, 1, 5.27786028e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(0.449999988, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.293000042, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-0.930041909, -0.03124547, 2.61983705, -2.75671505e-006, 0.866025388, -0.500000238, -1, -1.43972136e-006, 3.0197582e-006, 1.89532614e-006, 0.500000238, 0.866025329))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.275000006, 0.238124937, 0.381375015))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-006, -2.16469121, -0.908047557, -1, -9.70897673e-008, -1.49011612e-007, 1.00514129e-007, 0.382683396, -0.923879564, 1.46723522e-007, -0.923879564, -0.382683367))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.524999976, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.235124931, 0.586375237))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.70876694e-006, -4.59392071, 4.83900547, -1, 3.01723389e-007, -3.27825546e-007, 2.23408545e-008, -0.700909495, -0.713250279, -4.44980344e-007, -0.713250279, 0.700909495))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1.04999995, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.28125, 0.234375))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-5.96046448e-008, -1.44312787, -0.230922222, 1, -1.99133694e-007, -5.96046519e-008, 9.3278274e-008, 0.173647881, 0.984807849, -1.85758211e-007, -0.984807849, 0.173647881))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.04999995, 0.400000006))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Granite,0,0,"Crimson","Part",Vector3.new(0.423000038, 0.200000003, 0.280375004))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.82851136, -0.0312532187, 1.86352599, 5.96046448e-008, 0.500000238, -0.866025329, -1, -3.57638221e-008, -8.94738008e-008, -7.57092948e-008, 0.866025269, 0.500000238))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.287124902, 0.227375031))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-3.03983688e-006, 2.52654123, 0.448077202, -1, 2.51590194e-007, -1.49011612e-007, -1.49011683e-007, -2.59562086e-007, 1, 2.51590166e-007, 1, 2.59562114e-007))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.22512494, 0.42337501))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(5.36441803e-007, 2.19158387, 0.875249863, 1, 2.87006458e-007, -5.96046519e-008, -2.30892709e-008, 0.279828936, 0.960049868, 2.92219624e-007, -0.960049927, 0.279828966))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 1, 0.5))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.408374965))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(4.76837158e-007, -2.34476542, -0.473634839, 1, 1.52993096e-007, -1.49011612e-007, -1.04336792e-007, -0.258818269, -0.965926051, -1.86346938e-007, 0.965926051, -0.258818269))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m8,Enum.Material.Metal,0,0,"Black","Part",Vector3.new(0.275000006, 0.221124932, 0.408374965))
- Partweld=weld(m8,Handle,Part,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-1.1920929e-006, -2.29170871, -0.671645045, -1, -1.21206767e-007, -1.49011612e-007, 1.12563526e-007, 0.258819103, -0.965925813, 1.55643789e-007, -0.965925813, -0.258819103))
- mesh("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.550000012, 1.04999995, 0.800000012))
- Hitbox=part(Enum.FormFactor.Symmetric,m8,Enum.Material.Granite,0,1,"Crimson","Hitbox",Vector3.new(6.5, 4.0, 2.0))
- Hitboxweld=weld(m8,Handle,Hitbox,CFrame.new(0, 0, 0, -1, 2.17809955e-007, -5.96046519e-008, -5.96047656e-008, -4.97983308e-007, 1, 2.17809927e-007, 1, 4.97983308e-007),CFrame.new(-4.90843725, -0.0829741955, 0.0609716177, 0, -6.82671129e-008, -1, 1.1055932e-007, 1, -6.82671129e-008, 1, -1.1055932e-007, 7.547565e-015))
- m8.Parent = rarm
- m8:MakeJoints()
- m8.Part.CanCollide = false
- m8.Handle.CanCollide = false
- local ColorsArray = {ColorSequenceKeypoint.new(0, Color3.new(0/255,170/255,255/255)),ColorSequenceKeypoint.new(1, Color3.new(0/255,170/255,255/255))}
- local Atch1 = Instance.new("Attachment",Hitbox)Atch1.Position = Vector3.new(0,2,0)
- local Atch2 = Instance.new("Attachment",Hitbox)Atch2.Position = Vector3.new(0,-2.5,0)
- local Trail = Instance.new("Trail",Hitbox)Trail.Attachment0 = Atch1 Trail.Attachment1 = Atch2
- Trail.Texture = "rbxassetid://22636887" Trail.Lifetime = 0.05 Trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- Trail.Color = ColorSequence.new(ColorsArray) Trail.LightEmission = 1
- DarkRiftF=function(par)
- while lol == true do
- wait()
- local PWN={}
- for _,v in pairs(game.Workspace:children()) do
- if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then
- if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then
- table.insert(PWN,v.Torso)
- end
- end
- end
- for _,t in pairs(PWN) do
- local targ=par.Position-t.Position
- local Mag=targ.magnitude
- if not t:IsDescendantOf(Character) and t~=nil and Mag<=50 then
- if Mag<=30 then
- t.Parent.Humanoid:TakeDamage(.5)
- local rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*5000
- rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10
- rl.Parent=t
- game:GetService("Debris"):AddItem(rl,.1)
- end
- if Mag<=20 then
- t.Parent.Humanoid:TakeDamage(.1)
- else
- local vl=Instance.new("BodyVelocity")
- vl.P=3000
- vl.maxForce=Vector3.new(50000000000,50000000000,50000000000)
- vl.velocity=(t.Position-par.Position).unit*-(70/(Mag))
- vl.Parent=t
- game:GetService("Debris"):AddItem(vl,.1)
- end
- end
- end
- wait(.08)
- end
- end
- function DerpMagic(part,x1,y1,z1,x2,y2,z2,color)
- local msh1 = Instance.new("BlockMesh")
- msh1.Scale = Vector3.new(0.5,0.5,0.5)
- local S=Instance.new("Part")
- S.Name="Effect"
- S.Material="Neon"
- S.formFactor=0
- S.Size=Vector3.new(x1,y1,z1)
- S.BrickColor=color
- S.Reflectance = 0
- S.TopSurface=0
- S.BottomSurface=0
- S.Transparency=0
- S.Anchored=false
- S.CanCollide=false
- S.CFrame=part.CFrame
- S.Parent=game.Workspace
- msh1.Parent = S
- local W=Instance.new("Weld")
- W.Parent=S
- W.Part0=S
- W.Part1=part
- W.C0=CFrame.new(x2,y2,z2) * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- W.Parent=nil
- S.Anchored=true
- coroutine.resume(coroutine.create(function(Part,Weld) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) --[[Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))]] Part.Transparency=i*.1 wait() end Part.Parent=nil Weld.Parent=nil end),S,W)
- end
- local function BlackHole(parent,cframe)
- local effectsmsh = Instance.new("SpecialMesh")
- effectsmsh.MeshId = "http://www.roblox.com/asset/?id=15887356"
- --effectsmsh.Scale = Vector3.new(1,1,2.5)
- effectsmsh.Scale = Vector3.new(3,3,3)
- local effectsg = Instance.new("Part")
- effectsg.formFactor = 3
- effectsg.CanCollide = false
- effectsg.Name = "Effect"
- effectsg.Locked = true
- effectsg.Transparency = 1
- effectsg.Size = Vector3.new(0.2,0.2,0.2)
- effectsg.Parent = parent
- effectsg.BrickColor = BrickColor.new("Cyan")
- effectsg.Material="Neon"
- coroutine.resume(coroutine.create(function(Part,Mesh)
- local Mesh = Instance.new("SpecialMesh")
- Mesh.Scale = Vector3.new(0.5,0.5,0.5)
- Mesh.MeshType = "Sphere"
- -- Mesh.TextureId="http://www.roblox.com/asset/?id=1529460"
- Part=Instance.new("Part")
- Part.Name="Effect"
- Part.formFactor=0
- Part.Size=Vector3.new(1,1,1)
- Part.BrickColor=BrickColor.new("Cyan")
- Part.Material="Neon"
- Part.Reflectance = 0
- Part.TopSurface=0
- Part.BottomSurface=0
- Part.Transparency=0
- Part.Anchored=true
- NoOutline(Part)
- Part.CanCollide=false
- Part.CFrame=cframe
- Part.Parent=parent
- Mesh.Parent = Part
- lol=true
- coroutine.resume(coroutine.create(function()
- DarkRiftF(Part)
- end))
- for i=0,200 do
- wait()
- DerpMagic(Part,1,i/3,1,0,i/3,0,BrickColor.new("Cyan"))
- Mesh.Scale=Mesh.Scale-Vector3.new(0.2,0.2,0.2)
- Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- end
- local fff=200
- for i=0,100 do
- wait()
- DerpMagic(Part,1,fff/3,1,0,fff/3,0,BrickColor.new("Cyan"))
- Part.CFrame=cframe*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- end
- for i=0,1,0.05 do
- wait()
- Part.Transparency=Part.Transparency+0.05
- Mesh.Scale=Mesh.Scale+Vector3.new(1.5,1.5,1.5)
- end
- lol=false
- Part.Parent=nil
- end),nil,nil)
- end
- function makeShockwave(height,color,speed,range,pulse)
- local range = range or 2000
- local p = Instance.new("Part")
- p.Anchored = true
- p.CanCollide = false
- p.FormFactor = "Custom"
- p.BrickColor = color
- p.Parent = workspace
- local m = Instance.new("SpecialMesh",p)
- m.MeshId = "rbxassetid://3270017"
- local estimateSurvival = math.floor(range/speed) * 0.03
- game:GetService("Debris"):AddItem(p,estimateSurvival)
- Spawn(function ()
- for i = 1,range,speed do
- p.Transparency = 1-math.min(0.5,3-(i/500))
- m.Scale = Vector3.new(i,i,i*height)
- p.CFrame = CFrame.new(Torso.Position) * CFrame.Angles(math.rad(90),0,0)
- wait()
- end
- p:Destroy()
- end)
- end
- function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.1,.1,.1))
- game:GetService("Debris"):AddItem(prt,2)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,2,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- local function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type,parent)
- local prt=ppart(3,game.Workspace,0,1,brickcolor,"Effect",vt())
- if Type~=2 then
- prt.Anchored=true
- end
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh,dur)
- local wld=nil
- if dur==2 then
- wld=weld(Part,Part,parent,euler(0,0,0)*cf(0,0,0))
- end
- for i=0,1,delay do
- swait()
- if dur==1 then
- Part.CFrame=Part.CFrame
- elseif dur==2 then
- wld.C0=cframe
- end
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh,Type)
- end
- function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=ppart(3,game.Workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- swait()
- Part.CFrame=Part.CFrame*euler(0,0.7,0)
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt(0.2,0.2,0.2))
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- coroutine.resume(coroutine.create(function(Part,Mesh)
- for i=0,1,delay do
- wait()
- Part.CFrame=Part.CFrame
- Part.Transparency=i
- Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
- end
- Part.Parent=nil
- end),prt,msh)
- end
- function MagicWave(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
- local prt=ppart(3,workspace,0,0,brickcolor,"Effect",vt())
- prt.Anchored=true
- prt.CFrame=cframe
- local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
- game:GetService("Debris"):AddItem(prt,5)
- table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3})
- end
- function Blast(parent)
- MagicBlock(BrickColor.new("Black"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01)
- MagicWaveThing(BrickColor.new("Black"),parent.CFrame,4,4,4,0.2,0.2,0.2,0.01)
- end
- function ChargeBall(parent,t)
- local counter=0
- local size=1
- for i=0,t,1 do
- swait()
- counter=counter+1
- if counter%10==0 then
- if size==3 then
- MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- elseif size==2 then
- MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- end
- end
- if counter%5==0 then
- if size==1 then
- MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- elseif size==2 then
- MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- elseif size==3 then
- MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- end
- end
- end
- end
- function ChargeBall2(parent,t)
- local counter=0
- local size=1
- for i=0,t,1 do
- swait()
- counter=counter+1
- if counter%10==0 then
- if size==3 then
- MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- elseif size==2 then
- MagicRing(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- end
- end
- if counter%5==0 then
- if size==1 then
- MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- MagicWave(BrickColor.new("Cyan"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
- elseif size==2 then
- MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- MagicWave(BrickColor.new("Cyan"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
- elseif size==3 then
- MagicBlock(BrickColor.new("Black"),parent.CFrame,.5,.5,.5,1,1,1,0.1,3,parent)
- MagicWave(BrickColor.new("Cyan"),cf(Torso.Position)*cf(0,-1,0)*euler(0,math.random(-50,50),0),1,1,1,1,.5,1,0.05)
- end
- end
- end
- end
- function MagniDamage(Part,dis,mind,maxd,force,knock)
- for _,c in pairs(workspace:children()) do
- local hum=c:findFirstChild("Humanoid")
- if hum~=nil then
- local head=c:findFirstChild("Torso")
- if head~=nil then
- local targ=head.Position-Part.Position
- local mag=targ.magnitude
- if mag<=dis and c.Name~=Character.Name then
- Damagefunc(Part,hum.Parent.Torso,mind,maxd,force,knock,RootPart,.2,1)
- end
- end
- end
- end
- end
- function computeDirection(vec)
- local lenSquared = vec.magnitude * vec.magnitude
- local invSqrt = 1 / math.sqrt(lenSquared)
- return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt)
- end
- function attackone()
- attack = true
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,5,9,math.random(5,5),"Normal",RootPart,.2,1) end)
- local fx=Hitbox.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- bounce=true
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
- end
- end)
- for i = 0,1,0.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(50)),1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),1)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- end
- so("http://www.roblox.com/asset/?id=712781677",handle,1,.9)
- for i = 0,1,0.5 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-80)),0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.5)
- end
- attack = false
- bounce=false
- scfr=nil
- fx:disconnect()
- con:disconnect()
- end
- function attacktwo()
- attack=true
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4,9,math.random(5,5),"Normal",RootPart,.2,1) end)
- local fx=Hitbox.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- bounce=true
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
- end
- end)
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-10),math.rad(-90)),0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(120), math.rad(90)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(40),math.rad(0)),0.4)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-25),math.rad(0),math.rad(0)),.5)
- end
- so("http://www.roblox.com/asset/?id=712781677",handle,1,1)
- for i = 0,1,0.5 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(90)),0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(90)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-40),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- scfr=nil
- attack=false
- bounce=false
- con:disconnect()
- fx:disconnect()
- end
- function attackthree()
- attack=true
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,12,16,math.random(5,5),"Normal",RootPart,.2,1) end)
- local fx=Hitbox.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- bounce=true
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
- end
- end)
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- so("http://www.roblox.com/asset/?id=712781677",handle,1,.9)
- for i = 0,1,0.5 do
- swait()
- local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- attack=false
- bounce=false
- scfr=nil
- con:disconnect()
- fx:disconnect()
- end
- function attackfour()
- attack = true
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- local con=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,4,9,math.random(20,30),"Normal",RootPart,.2,1) end)
- local fx=Hitbox.Touched:connect(function(part)
- local human=part.Parent:findFirstChild("Humanoid")
- if human~=nil and bounce==false then
- bounce=true
- local rndm=math.random(1,#hitsounds)
- local r=rndm
- so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,1)
- end
- end)
- for i = 0,1,0.25 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(-5),math.rad(-60)),.5)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(60)),.5)
- RW.C0=clerp(RW.C0,cf(1.5, 0.8, 0.2) * angles(math.rad(5), math.rad(-15), math.rad(112)), 0.5)
- LW.C0=clerp(LW.C0,cf(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-20)), 0.5)
- RH.C0=clerp(RH.C0,cf(1.1,-1,0)*angles(math.rad(-5),math.rad(120),math.rad(-8)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(5),math.rad(-60),math.rad(0)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,-.2,.5)*angles(math.rad(50),math.rad(-15),math.rad(0)),.5)
- end
- so("http://www.roblox.com/asset/?id=712781677",Hitbox,1,1.1)
- local v=it("BodyVelocity",Torso)
- v.maxForce=Vector3.new(4e+005,4e+005,4e+005)*1
- v.velocity=RootPart.CFrame.lookVector*50
- for i = 0,1,0.5 do
- swait()
- local blcf = Hitbox.CFrame*cf(0,0,0)
- if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
- local h = 5
- scfr = blcf
- elseif not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(5),math.rad(60)),.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-60)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(60), math.rad(100)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-15)), 0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,-1,-1)*angles(math.rad(-100),math.rad(0),math.rad(0)),.5)
- end
- v.Parent=nil
- scfr=nil
- attack = false
- bounce=false
- con:disconnect()
- fx:disconnect()
- end
- function Shockwave1(CFramez, Rangez)
- local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.75 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
- Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
- SM.MeshId = "rbxassetid://20329976" Shock.CFrame = CFramez SM.Scale = Vector3.new(0,0,0)
- Spawn(function ()
- for i = 1,3 do
- SM.Scale = SM.Scale + Vector3.new(2+Rangez/2,0.15+Rangez/12,2+Rangez/2)
- Shock.CFrame = Shock.CFrame* CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-80/Rangez),0)
- wait()
- end
- for i = 1,math.huge do
- if Shock.Transparency >= 1 then break end
- Shock.Transparency = Shock.Transparency + 0.025 Shock.CFrame = Shock.CFrame* CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-150/Rangez),0)
- SM.Scale = SM.Scale + Vector3.new(0.5,0.05,0.5)
- wait()
- end
- Shock:remove()
- end)
- end
- function PortalStorm()
- attack=true
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- so("http://www.roblox.com/asset/?id=562500427",handle,1,.9)
- MagniDamage(Character.HumanoidRootPart,20,150,235,0,"Normal",Character.HumanoidRootPart)
- local BV = Instance.new("BodyVelocity",Character.HumanoidRootPart)BV.Velocity = Vector3.new(0,1,0)game.Debris:AddItem(BV,0.1)
- BV.maxForce = Vector3.new(0,math.huge,0)
- for i2 = 1,10 do
- Shockwave1(Character.HumanoidRootPart.CFrame*CFrame.new(0,-2.5,0)*CFrame.Angles(0,math.rad(-5),0), i2)
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-(i2*100))),1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(125)),1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),1)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- swait()
- end
- attack = false
- bounce=false
- scfr=nil
- attack = false
- end
- function Spin()
- attack=true
- local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
- so("http://www.roblox.com/asset/?id=562500427",handle,1,.9)
- local BV = Instance.new("BodyVelocity",Character.HumanoidRootPart)BV.Velocity = Vector3.new(0,50,0)game.Debris:AddItem(BV,0.25)
- BV.maxForce = Vector3.new(0,math.huge,0)
- for i2 = 1,25 do
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(math.random(-100,100)/10),math.rad(math.random(-100,100)/10),math.rad(-(i2*50))),1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(125)),1)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(100)),1)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)),1)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(120),math.rad(0)),1)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),1)
- MagniDamage(Character.HumanoidRootPart,10,8,16,0,"Normal",Character.HumanoidRootPart)
- swait()
- end
- attack = false
- bounce=false
- scfr=nil
- attack = false
- end
- function ProjectileStrike()
- attack=true
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- Wave=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Wave",Vector3.new(0.650000036, 8, 0.200000003)) Wave.Parent = game.Workspace
- local Atch3 = Instance.new("Attachment",Wave)Atch3.Position = Vector3.new(0,4,0)
- local Atch4 = Instance.new("Attachment",Wave)Atch4.Position = Vector3.new(0,-4,0)
- local Trail2 = Instance.new("Trail",Wave)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4
- Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.05 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1
- Wave.CFrame = Character.HumanoidRootPart.CFrame*CFrame.new(0,0,-1)*CFrame.Angles(0,0,math.rad(math.random(-20,20)))
- local BV = Instance.new("BodyVelocity",Wave)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*250
- so("http://www.roblox.com/asset/?id=506383970",handle,1,.9)
- local con=Wave.Touched:connect(function(hit) Damagefunc(Wave,hit,24,46,0,"Normal",RootPart,.2,1) end)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- attack=false
- bounce=false
- scfr=nil
- con:disconnect()
- end
- function WorldBreaker()
- attack=true
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- Wave=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Wave",Vector3.new(6, 100, 20)) Wave.Parent = game.Workspace
- local Atch3 = Instance.new("Attachment",Wave)Atch3.Position = Vector3.new(0,50,-10)
- local Atch4 = Instance.new("Attachment",Wave)Atch4.Position = Vector3.new(0,-50,-10)
- local Trail2 = Instance.new("Trail",Wave)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 Trail2.MinLength = 4
- Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 5 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1
- local Soond = SH:clone()Soond.SoundId = "rbxassetid://666736107" Soond.Volume = 3 Soond.Looped = true Soond.Parent = Wave Soond:Play()
- Wave.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(0,0,math.rad(-90))*CFrame.new(0,0,-10)
- game.Debris:AddItem(Wave,5)
- local BV = Instance.new("BodyVelocity",Wave)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*25
- Wave.Touched:connect(function(hit)
- if hit.Anchored == false and hit.Parent ~= Character and hit.Parent.Parent ~= Character then
- hit:remove()
- end
- end)
- so("http://www.roblox.com/asset/?id=517249876",handle,1,.9)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- attack=false
- bounce=false
- scfr=nil
- end
- function SuperProjectile()
- attack=true
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- for i2 = 1,3 do
- for i = 1,12 do
- Wave=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Black","Wave",Vector3.new(0.650000036, 10, 10*i2)) Wave.Parent = game.Workspace
- game.Debris:AddItem(Wave,10)
- local Atch3 = Instance.new("Attachment",Wave)Atch3.Position = Vector3.new(0,10,0)
- local Atch4 = Instance.new("Attachment",Wave)Atch4.Position = Vector3.new(0,-10,0)
- local Trail2 = Instance.new("Trail",Wave)Trail2.Attachment0 = Atch3 Trail2.Attachment1 = Atch4 Trail2.MinLength = 4
- Trail2.Texture = "rbxassetid://22636887" Trail2.Lifetime = 0.5 Trail2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
- Trail2.Color = ColorSequence.new(ColorsArray) Trail2.LightEmission = 1
- local Soond = SH:clone()Soond.SoundId = "rbxassetid://666736107" Soond.Volume = 0.05 Soond.Looped = true Soond.Parent = Wave Soond:Play()
- Wave.CFrame = Character.HumanoidRootPart.CFrame*CFrame.Angles(0,0,math.rad(30*i))
- Wave.CFrame = Wave.CFrame*CFrame.new(-5*i2,0,4*i2)
- local BV = Instance.new("BodyVelocity",Wave)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*300
- Wave.Touched:connect(function(hit)
- if hit.Anchored == false and hit.Parent ~= Character and hit.Parent.Parent ~= Character then
- hit:remove()
- end
- end)
- end
- end
- so("http://www.roblox.com/asset/?id=517249876",handle,1,.9)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- attack=false
- bounce=false
- scfr=nil
- end
- function ShockSpin(Partz,SM)
- Spawn(function()
- for i = 1,math.huge do
- if Partz.Transparency >= 1 then break end
- Partz.Transparency = Partz.Transparency + 0.025 Partz.CFrame = Partz.CFrame* CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(-50),0)
- SM.Scale = SM.Scale + Vector3.new(1,0.25,1)
- wait()
- end
- Partz:remove()
- end)
- end
- function Shockwave2(Partz)
- local W = 0
- Spawn(function()
- for i = 1,math.huge do
- W = W + 1
- local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.75 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
- Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
- SM.MeshId = "rbxassetid://20329976" Shock.CFrame = Partz.CFrame*CFrame.Angles(math.rad(90),math.rad(W*10),0) SM.Scale = Vector3.new(0,0,0)
- ShockSpin(Shock,SM)
- wait()
- end
- end)
- end
- function SuperProjectile2()
- attack=true
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- local Wave2 = Instance.new("Part",game.Workspace)Wave2.Size = Vector3.new(20,20,20)Wave2.CanCollide = false Wave2.Anchored = false Wave2.Transparency = 1
- local Soond = SH:clone()Soond.SoundId = "rbxassetid://666736107" Soond.Volume = 0.05 Soond.Looped = true Soond.Parent = Wave2 Soond:Play() Wave2.CFrame = Character.HumanoidRootPart.CFrame
- local BV = Instance.new("BodyVelocity",Wave2)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Character.HumanoidRootPart.CFrame.lookVector*150
- Wave2.Touched:connect(function(hit) Damagefunc(Wave2,hit,24,46,0,"Normal",RootPart,.2,1) end)
- Shockwave2(Wave2) game.Debris:addItem(Wave2,5)
- so("http://www.roblox.com/asset/?id=517249876",handle,1,.9)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- attack=false
- bounce=false
- scfr=nil
- end
- function Warp()
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- local WarpS = m:clone() WarpS:FindFirstChild("MagicWeld"):remove() WarpS.Name = "WarpSword"
- WarpS.Parent = Character local Partzs = Instance.new("Part",WarpS)Partzs.Size = Vector3.new(0.2,0.2,0.2)Partzs.CanCollide = false Partzs.Anchored = false Partzs.Transparency = 1
- local WeldS = Instance.new("Weld",WarpS.Hitbox)WeldS.Part0 = WarpS.Hitbox WeldS.Part1 = Partzs
- Partzs.CFrame = CFrame.new(Character.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p)
- local BV = Instance.new("BodyVelocity",Partzs)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Partzs.CFrame.lookVector*750
- Partzs.CFrame = Partzs.CFrame*CFrame.Angles(math.rad(90),math.rad(90),0)
- local Soond = SH:clone()Soond.SoundId = "rbxassetid://181004943" Soond.Volume = 10 Soond.Parent = Partzs Soond.PlaybackSpeed = 3 Soond:Play()
- local SE = Instance.new("PitchShiftSoundEffect",Soond)SE.Octave = 0.5
- Trail.Enabled = false
- for i, v in pairs(m:children()) do
- if v.ClassName == "Part" then
- if v.Transparency ~= 1 then
- v.Transparency = 0.99
- end
- end
- end
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- wait(0.05)
- local Soond2 = SH:clone()Soond2.SoundId = "rbxassetid://181004957" Soond2.Volume = 5 Soond2.Parent = Character.HumanoidRootPart Soond2:Play()
- Character.HumanoidRootPart.CFrame = Partzs.CFrame
- Humanoid.Jump = true
- WarpS:remove()
- Trail.Enabled = true
- for i, v in pairs(m:children()) do
- if v.ClassName == "Part" then
- if v.Transparency ~= 1 then
- v.Transparency = 0
- end
- end
- end
- end
- function NukeShockwaves(Size, CFramez)
- local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true
- Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock)
- SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0)
- Spawn(function()
- for i = 1,math.huge do
- if Shock.Transparency >= 1 then break end
- Shock.Transparency = Shock.Transparency + 0.025
- wait()
- end
- end)
- end
- function NukeBlade()
- for i=0,1,.25 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(30)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(20)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(25), math.rad(0), math.rad(-30)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(105),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-75),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.5)
- end
- local WarpS = m:clone() WarpS:FindFirstChild("MagicWeld"):remove() WarpS.Name = "WarpSword"
- WarpS.Parent = Character local Partzs = Instance.new("Part",WarpS)Partzs.Size = Vector3.new(0.2,0.2,0.2)Partzs.CanCollide = false Partzs.Anchored = false Partzs.Transparency = 1
- local WeldS = Instance.new("Weld",WarpS.Hitbox)WeldS.Part0 = WarpS.Hitbox WeldS.Part1 = Partzs
- Partzs.CFrame = CFrame.new(Character.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p)
- local BV = Instance.new("BodyVelocity",Partzs)BV.maxForce = Vector3.new(math.huge,math.huge,math.huge)BV.velocity = Partzs.CFrame.lookVector*750
- Partzs.CFrame = Partzs.CFrame*CFrame.Angles(math.rad(90),math.rad(90),0)
- local Soond = SH:clone()Soond.SoundId = "rbxassetid://181004943" Soond.Volume = 10 Soond.Parent = Partzs Soond.PlaybackSpeed = 2 Soond:Play()
- local SE = Instance.new("PitchShiftSoundEffect",Soond)SE.Octave = 0.5
- Trail.Enabled = false
- for i, v in pairs(m:children()) do
- if v.ClassName == "Part" then
- if v.Transparency ~= 1 then
- v.Transparency = 0.99
- end
- end
- end
- wait(0.02)
- local Hit = false
- Partzs.Touched:connect(function(Hit)
- if Hit == true then return end
- Hit = true
- Partzs.Anchored = true
- local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true
- Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Cyan") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock)
- Shock.CFrame = CFrame.new(Partzs.Position) SM.MeshType = "Sphere"
- local Pos = Shock.Position
- for i = 1,3 do
- local Sound = SH:clone()Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 10 Sound.Parent = Shock Sound.PlaybackSpeed = 0.4 Sound:Play()
- end
- for i = 1,200 do
- SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025)
- NukeShockwaves(i*1.5,CFrame.new(Shock.Position))
- MagniDamage(Shock,i*1,10,30,0,"Normal",Character.HumanoidRootPart)
- wait()
- end
- for i = 1,30 do
- Shock.Transparency = Shock.Transparency + 1/30
- SM.Scale = SM.Scale + Vector3.new(i*0.0,i*0.025,i*0.025)
- wait()
- end
- end)
- game.Debris:AddItem(WarpS,10)
- for i = 0,1,0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-50)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(math.random(-20,20)), math.rad(0), math.rad(-10)),0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),0.5)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0)),0.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(-10)),0.5)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.5)
- end
- wait(0.05)
- Trail.Enabled = true
- for i, v in pairs(m:children()) do
- if v.ClassName == "Part" then
- if v.Transparency ~= 1 then
- v.Transparency = 0
- end
- end
- end
- end
- attacktype=1
- mouse.Button1Down:connect(function()
- if attacktype==1 and attack==false then
- attacktype=2
- attackone()
- elseif attacktype==2 and attack==false then
- attacktype=3
- attacktwo()
- elseif attacktype==3 and attack==false then
- attacktype=4
- attackthree()
- elseif attacktype==4 and attack==false then
- attacktype=1
- attackfour()
- end
- end)
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if attack == false and k == 'e' then
- Spin()
- end
- if attack == false and k == 'q' then
- ProjectileStrike()
- end
- if attack == false and k == 'z' then
- SuperProjectile()
- end
- if attack == false and k == 'x' then
- SuperProjectile2()
- end
- if attack == false and k == 'c' then
- NukeBlade()
- end
- if attack == false and k == 'v' then
- Warp()
- end
- if attack == false and k == 'f'then
- WorldBreaker()
- end
- if attack == false and k == 'r'then
- PortalStorm()
- end
- end)
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- for i, v in pairs(m:children()) do
- if v.ClassName == "Part" then
- v.Anchored = false
- v.CanCollide = false
- end
- end
- for i,v in pairs (Character:children()) do
- if v.ClassName == "Part" then
- v.Anchored = false
- end
- if v.ClassName == "Accessory" then
- for i,v2 in pairs (v:children()) do
- if v2.ClassName == "Part" then
- v2.Anchored = false
- end
- end
- end
- end
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(15)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-15)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-30),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-30),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(13),math.rad(0),math.rad(0)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-15),math.rad(0),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false then
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2),math.rad(0),math.rad(15)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2),math.rad(0),math.rad(-15)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(0)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-2),math.rad(85),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-4),math.rad(-95),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-10),math.rad(-2),math.rad(0)),.2)
- end
- elseif torvel>2 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=3
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(25)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(-25), math.rad(5)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30)*math.cos(sine/10), math.rad(5), math.rad(0)), 0.3)
- RH.C0=clerp(RH.C0,cf(1.1,-.9,0)*angles(math.rad(0),math.rad(110),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1.1,-.9,0)*angles(math.rad(0),math.rad(-70),math.rad(0)),.3)
- handleweld.C0=clerp(handleweld.C0,cf(0,0,.3)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- end
- end
- end
- if #Effects>0 then
- for e=1,#Effects do
- if Effects[e]~=nil then
- local Thing=Effects[e]
- if Thing~=nil then
- local Part=Thing[1]
- local Mode=Thing[2]
- local Delay=Thing[3]
- local IncX=Thing[4]
- local IncY=Thing[5]
- local IncZ=Thing[6]
- if Thing[1].Transparency<=1 then
- if Thing[2]=="Block1" then
- Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Cylinder" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Blood" then
- Mesh=Thing[7]
- Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
- Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Elec" then
- Mesh=Thing[1].Mesh
- Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- elseif Thing[2]=="Disappear" then
- Thing[1].Transparency=Thing[1].Transparency+Thing[3]
- end
- else
- Part.Parent=nil
- table.remove(Effects,e)
- end
- end
- end
- end
- end
- end
- --[[game:GetService("RunService").RenderStepped:connect(function()
- for i,v in pairs (ShockModel:children()) do
- if v.Transparency == 1 then break end
- v.Transparency = v.Transparency + 0.05 v.CFrame = CFrame.new(0,math.rad(2),0)
- local SM = v:findFirstChild("Mesh")
- SM.Scale = SM.Scale + Vector3.new(1,0,1)
- end
- end)]]
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