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Dec 7th, 2015
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  1. --leaked by LeakingProScripts
  2. --Modfied by xFxllen
  3. local p = game.Players.LocalPlayer
  4. local char = p.Character
  5. local mouse = p:GetMouse()
  6. local larm = char["Left Arm"]
  7. local rarm = char["Right Arm"]
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local stanceToggle = "Normal"
  20. math.randomseed(os.time())
  21. hum.WalkSpeed = 7
  22. char.Health:Destroy()
  23. hum.MaxHealth = 5000000
  24. wait(0.1)
  25. hum.Health = 5000000
  26. ----------------------------------------------------
  27. char.Shirt:Destroy()
  28. char.Pants:Destroy()
  29. shirt = Instance.new("Shirt", char)
  30. shirt.Name = "Shirt"
  31. pants = Instance.new("Pants", char)
  32. pants.Name = "Pants"
  33. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  34. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  35. ----------------------------------------------------
  36. Debounces = {
  37. on = false;
  38. ks = false;
  39. CanAttack = true;
  40. CanJoke = true;
  41. NoIdl = false;
  42. Slashing = false;
  43. Slashed = false;
  44. Grabbing = false;
  45. Grabbed = false;
  46. }
  47. local Touche = {char.Name, }
  48. ----------------------------------------------------
  49. function lerp(a, b, t) -- Linear interpolation
  50. return a + (b - a)*t
  51. end
  52.  
  53. function slerp(a, b, t) --Spherical interpolation
  54. dot = a:Dot(b)
  55. if dot > 0.99999 or dot < -0.99999 then
  56. return t <= 0.5 and a or b
  57. else
  58. r = math.acos(dot)
  59. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  60. end
  61. end
  62.  
  63. function matrixInterpolate(a, b, t)
  64. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  65. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  66. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  67. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  68. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  69. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  70. local t = v1:Dot(v2)
  71. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  72. return CFrame.new()
  73. end
  74. return CFrame.new(
  75. v0.x, v0.y, v0.z,
  76. v1.x, v1.y, v1.z,
  77. v2.x, v2.y, v2.z,
  78. v3.x, v3.y, v3.z)
  79. end
  80. ----------------------------------------------------
  81. function genWeld(a,b)
  82. local w = Instance.new("Weld",a)
  83. w.Part0 = a
  84. w.Part1 = b
  85. return w
  86. end
  87. function weld(a, b)
  88. local weld = Instance.new("Weld")
  89. weld.Name = "W"
  90. weld.Part0 = a
  91. weld.Part1 = b
  92. weld.C0 = a.CFrame:inverse() * b.CFrame
  93. weld.Parent = a
  94. return weld;
  95. end
  96. ----------------------------------------------------
  97. function Lerp(c1,c2,al)
  98. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  99. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  100. for i,v in pairs(com1) do
  101. com1[i] = v+(com2[i]-v)*al
  102. end
  103. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  104. end
  105. ----------------------------------------------------
  106. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  107. local wld = Instance.new("Weld", wp1)
  108. wld.Part0 = wp0
  109. wld.Part1 = wp1
  110. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  111. end
  112. ----------------------------------------------------
  113. for i,v in pairs(char:children()) do
  114. if v:IsA("Hat") then
  115. v:Destroy()
  116. end
  117. end
  118. for i,v in pairs(hed:children()) do
  119. if v:IsA("Sound") then
  120. v:Destroy()
  121. end
  122. end
  123. ----------------------------------------------------
  124. function HasntTouched(plrname)
  125. local ret = true
  126. for _, v in pairs(Touche) do
  127. if v == plrname then
  128. ret = false
  129. end
  130. end
  131. return ret
  132. end
  133. ----------------------------------------------------
  134. larm.Size = larm.Size * 2
  135. rarm.Size = rarm.Size * 2
  136. lleg.Size = lleg.Size * 2
  137. rleg.Size = rleg.Size * 2
  138. torso.Size = torso.Size * 2
  139. hed.Size = hed.Size * 2
  140. root.Size = root.Size * 2
  141. ----------------------------------------------------
  142. newWeld(torso, larm, -1.5, 0.5, 0)
  143. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  144. newWeld(torso, rarm, 1.5, 0.5, 0)
  145. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  146. newWeld(torso, hed, 0, 1.5, 0)
  147. newWeld(torso, lleg, -0.5, -1, 0)
  148. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  149. newWeld(torso, rleg, 0.5, -1, 0)
  150. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  151. newWeld(root, torso, 0, -1, 0)
  152. torso.Weld.C1 = CFrame.new(0, -1, 0)
  153. ----------------------------------------------------
  154. game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  155. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  156. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  157. hed.face.Texture = "rbxassetid://46282671"
  158. z=Instance.new('Decal',hed)
  159. z.Face = 'Front'
  160. z.Texture='rbxassetid://99174105'
  161. hed.BrickColor = BrickColor.new("White")
  162. lite = Instance.new("PointLight", torso)
  163. lite.Brightness = 14
  164. lite.Range = 10
  165. lite.Color = Color3.new(1, 0, 0)
  166. --[[local hed2 = hed:Clone()
  167. hed2.CanCollide = false
  168. hed2.Parent = char
  169. hed2:ClearAllChildren()
  170. hed2.Transparency = 1
  171. hed2.Name = "DARP"
  172. local w = Instance.new("Weld",hed2)
  173. w.Part0 = hed
  174. w.Part1 = hed2
  175. w.C0 = CFrame.new(0,0,-0.175)
  176. z=Instance.new("SurfaceGui",hed2)
  177. z.Enabled = true
  178. z.Face = "Front"
  179. z.Adornee = hed2
  180. z.CanvasSize = Vector2.new(100,100)
  181. local face = Instance.new("ImageLabel",z)
  182. face.Size = UDim2.new(1,-30,1,0)
  183. face.Position = UDim2.new(0,15,0,0)
  184. face.BackgroundTransparency = 1
  185. face.Image='rbxassetid://46282671']]--
  186. ----------------------------------------------------
  187. local m = Instance.new("Model")
  188. m.Name = "Absolution"
  189. p1 = Instance.new("Part", m)
  190. p1.BrickColor = BrickColor.new("Really Black")
  191. p1.FormFactor = Enum.FormFactor.Custom
  192. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  193. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  194. p1.CanCollide = false
  195. p1.Locked = true
  196. p1.Elasticity = 0
  197. p1.BottomSurface = Enum.SurfaceType.Smooth
  198. p1.TopSurface = Enum.SurfaceType.Smooth
  199. b1 = Instance.new("SpecialMesh", p1)
  200. b1.MeshType = Enum.MeshType.Wedge
  201. b1.Name = "Mesh"
  202. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  203. p2 = Instance.new("Part", m)
  204. p2.BrickColor = BrickColor.new("White")
  205. p2.FormFactor = Enum.FormFactor.Custom
  206. p2.Size = Vector3.new(1, 2.9000001, 1)
  207. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  208. p2.CanCollide = false
  209. p2.Locked = true
  210. p2.Elasticity = 0
  211. p2.BottomSurface = Enum.SurfaceType.Smooth
  212. p2.TopSurface = Enum.SurfaceType.Smooth
  213. b2 = Instance.new("BlockMesh", p2)
  214. b2.Name = "Mesh"
  215. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  216. p3 = Instance.new("Part", m)
  217. p3.BrickColor = BrickColor.new("Really Black")
  218. p3.FormFactor = Enum.FormFactor.Custom
  219. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  220. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  221. p3.CanCollide = false
  222. p3.Locked = true
  223. p3.Elasticity = 0
  224. p3.BottomSurface = Enum.SurfaceType.Smooth
  225. p3.TopSurface = Enum.SurfaceType.Smooth
  226. b3 = Instance.new("SpecialMesh", p3)
  227. b3.MeshType = Enum.MeshType.Wedge
  228. b3.Name = "Mesh"
  229. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  230. p4 = Instance.new("Part", m)
  231. p4.BrickColor = BrickColor.new("Really Black")
  232. p4.FormFactor = Enum.FormFactor.Custom
  233. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  234. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  235. p4.CanCollide = false
  236. p4.Locked = true
  237. p4.Elasticity = 0
  238. p4.BottomSurface = Enum.SurfaceType.Smooth
  239. p4.TopSurface = Enum.SurfaceType.Smooth
  240. b4 = Instance.new("SpecialMesh", p4)
  241. b4.MeshType = Enum.MeshType.Wedge
  242. b4.Name = "Mesh"
  243. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  244. p5 = Instance.new("Part", m)
  245. p5.BrickColor = BrickColor.new("Really Black")
  246. p5.FormFactor = Enum.FormFactor.Custom
  247. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  248. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  249. p5.CanCollide = false
  250. p5.Locked = true
  251. p5.Elasticity = 0
  252. p5.BottomSurface = Enum.SurfaceType.Smooth
  253. p5.TopSurface = Enum.SurfaceType.Smooth
  254. b5 = Instance.new("SpecialMesh", p5)
  255. b5.MeshType = Enum.MeshType.Wedge
  256. b5.Name = "Mesh"
  257. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  258. p6 = Instance.new("Part", m)
  259. p6.Name = "Handle"
  260. p6.BrickColor = BrickColor.new("White")
  261. p6.FormFactor = Enum.FormFactor.Custom
  262. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  263. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  264. p6.CanCollide = false
  265. p6.Locked = true
  266. p6.Elasticity = 0
  267. p6.BottomSurface = Enum.SurfaceType.Smooth
  268. p6.TopSurface = Enum.SurfaceType.Smooth
  269. b6 = Instance.new("BlockMesh", p6)
  270. b6.Name = "Mesh"
  271. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  272. p7 = Instance.new("Part", m)
  273. p7.BrickColor = BrickColor.new("Really Black")
  274. p7.FormFactor = Enum.FormFactor.Custom
  275. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  276. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  277. p7.CanCollide = false
  278. p7.Locked = true
  279. p7.Elasticity = 0
  280. p7.BottomSurface = Enum.SurfaceType.Smooth
  281. p7.TopSurface = Enum.SurfaceType.Smooth
  282. b7 = Instance.new("SpecialMesh", p7)
  283. b7.MeshType = Enum.MeshType.Wedge
  284. b7.Name = "Mesh"
  285. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  286. p8 = Instance.new("Part", m)
  287. p8.BrickColor = BrickColor.new("Really Black")
  288. p8.FormFactor = Enum.FormFactor.Custom
  289. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  290. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  291. p8.CanCollide = false
  292. p8.Locked = true
  293. p8.Elasticity = 0
  294. p8.BottomSurface = Enum.SurfaceType.Smooth
  295. p8.TopSurface = Enum.SurfaceType.Smooth
  296. b8 = Instance.new("SpecialMesh", p8)
  297. b8.MeshType = Enum.MeshType.Wedge
  298. b8.Name = "Mesh"
  299. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  300. p9 = Instance.new("Part", m)
  301. p9.BrickColor = BrickColor.new("White")
  302. p9.FormFactor = Enum.FormFactor.Custom
  303. p9.Size = Vector3.new(1, 1.07999957, 1)
  304. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  305. p9.CanCollide = false
  306. p9.Locked = true
  307. p9.Elasticity = 0
  308. p9.BottomSurface = Enum.SurfaceType.Smooth
  309. p9.TopSurface = Enum.SurfaceType.Smooth
  310. b9 = Instance.new("BlockMesh", p9)
  311. b9.Name = "Mesh"
  312. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  313. p10 = Instance.new("Part", m)
  314. p10.BrickColor = BrickColor.new("White")
  315. p10.FormFactor = Enum.FormFactor.Custom
  316. p10.Size = Vector3.new(1, 1.41999948, 1)
  317. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  318. p10.CanCollide = false
  319. p10.Locked = true
  320. p10.Elasticity = 0
  321. p10.BottomSurface = Enum.SurfaceType.Smooth
  322. p10.TopSurface = Enum.SurfaceType.Smooth
  323. b10 = Instance.new("BlockMesh", p10)
  324. b10.Name = "Mesh"
  325. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  326. p11 = Instance.new("Part", m)
  327. p11.BrickColor = BrickColor.new("White")
  328. p11.FormFactor = Enum.FormFactor.Custom
  329. p11.Size = Vector3.new(1, 1.50999951, 1)
  330. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  331. p11.CanCollide = false
  332. p11.Locked = true
  333. p11.Elasticity = 0
  334. p11.BottomSurface = Enum.SurfaceType.Smooth
  335. p11.TopSurface = Enum.SurfaceType.Smooth
  336. b11 = Instance.new("BlockMesh", p11)
  337. b11.Name = "Mesh"
  338. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  339. p12 = Instance.new("Part", m)
  340. p12.Name = "BladeCenter"
  341. p12.BrickColor = BrickColor.new("Dark stone grey")
  342. p12.Material = Enum.Material.Concrete
  343. p12.FormFactor = Enum.FormFactor.Symmetric
  344. p12.Size = Vector3.new(1, 2, 2)
  345. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  346. p12.CanCollide = false
  347. p12.Locked = true
  348. p12.BottomSurface = Enum.SurfaceType.Smooth
  349. p12.TopSurface = Enum.SurfaceType.Smooth
  350. b12 = Instance.new("SpecialMesh", p12)
  351. b12.MeshType = Enum.MeshType.Brick
  352. b12.Name = "Mesh"
  353. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  354. p13 = Instance.new("Part", m)
  355. p13.BrickColor = BrickColor.new("White")
  356. p13.FormFactor = Enum.FormFactor.Custom
  357. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  358. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  359. p13.CanCollide = false
  360. p13.Locked = true
  361. p13.Elasticity = 0
  362. p13.BottomSurface = Enum.SurfaceType.Smooth
  363. p13.TopSurface = Enum.SurfaceType.Smooth
  364. b13 = Instance.new("BlockMesh", p13)
  365. b13.Name = "Mesh"
  366. b13.Scale = Vector3.new(1, 1, 0.400000006)
  367. p14 = Instance.new("Part", m)
  368. p14.BrickColor = BrickColor.new("White")
  369. p14.FormFactor = Enum.FormFactor.Custom
  370. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  371. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  372. p14.CanCollide = false
  373. p14.Locked = true
  374. p14.Elasticity = 0
  375. p14.BottomSurface = Enum.SurfaceType.Smooth
  376. p14.TopSurface = Enum.SurfaceType.Smooth
  377. b14 = Instance.new("BlockMesh", p14)
  378. b14.Name = "Mesh"
  379. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  380. p15 = Instance.new("Part", m)
  381. p15.BrickColor = BrickColor.new("White")
  382. p15.FormFactor = Enum.FormFactor.Custom
  383. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  384. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  385. p15.CanCollide = false
  386. p15.Locked = true
  387. p15.Elasticity = 0
  388. p15.BottomSurface = Enum.SurfaceType.Smooth
  389. p15.TopSurface = Enum.SurfaceType.Smooth
  390. b15 = Instance.new("BlockMesh", p15)
  391. b15.Name = "Mesh"
  392. b15.Scale = Vector3.new(1, 1, 0.400000006)
  393. p16 = Instance.new("Part", m)
  394. p16.BrickColor = BrickColor.new("White")
  395. p16.FormFactor = Enum.FormFactor.Custom
  396. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  397. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  398. p16.CanCollide = false
  399. p16.Locked = true
  400. p16.Elasticity = 0
  401. p16.BottomSurface = Enum.SurfaceType.Smooth
  402. p16.TopSurface = Enum.SurfaceType.Smooth
  403. b16 = Instance.new("BlockMesh", p16)
  404. b16.Name = "Mesh"
  405. b16.Scale = Vector3.new(1, 1, 0.400000006)
  406. p17 = Instance.new("Part", m)
  407. p17.BrickColor = BrickColor.new("White")
  408. p17.FormFactor = Enum.FormFactor.Custom
  409. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  410. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  411. p17.CanCollide = false
  412. p17.Locked = true
  413. p17.Elasticity = 0
  414. p17.BottomSurface = Enum.SurfaceType.Smooth
  415. p17.TopSurface = Enum.SurfaceType.Smooth
  416. b17 = Instance.new("BlockMesh", p17)
  417. b17.Name = "Mesh"
  418. b17.Scale = Vector3.new(1, 1, 0.400000006)
  419. p18 = Instance.new("WedgePart", m)
  420. p18.BrickColor = BrickColor.new("Dark stone grey")
  421. p18.Name = "BladePart1"
  422. p18.Material = Enum.Material.Concrete
  423. p18.Name = "Wedge"
  424. p18.FormFactor = Enum.FormFactor.Symmetric
  425. p18.Size = Vector3.new(1, 4, 2)
  426. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  427. p18.CanCollide = false
  428. p18.Locked = true
  429. p18.BottomSurface = Enum.SurfaceType.Smooth
  430. p18.TopSurface = Enum.SurfaceType.Smooth
  431. b18 = Instance.new("SpecialMesh", p18)
  432. b18.MeshType = Enum.MeshType.Wedge
  433. b18.Name = "Mesh"
  434. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  435. p19 = Instance.new("WedgePart", m)
  436. p19.BrickColor = BrickColor.new("Dark stone grey")
  437. p19.Name = "BladePart2"
  438. p19.Material = Enum.Material.Concrete
  439. p19.Name = "Wedge"
  440. p19.FormFactor = Enum.FormFactor.Symmetric
  441. p19.Size = Vector3.new(1, 4, 2)
  442. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  443. p19.CanCollide = false
  444. p19.Locked = true
  445. p19.BottomSurface = Enum.SurfaceType.Smooth
  446. p19.TopSurface = Enum.SurfaceType.Smooth
  447. b19 = Instance.new("SpecialMesh", p19)
  448. b19.MeshType = Enum.MeshType.Wedge
  449. b19.Name = "Mesh"
  450. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  451. p20 = Instance.new("Part", m)
  452. p20.BrickColor = BrickColor.new("White")
  453. p20.FormFactor = Enum.FormFactor.Custom
  454. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  455. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  456. p20.CanCollide = false
  457. p20.Locked = true
  458. p20.Elasticity = 0
  459. p20.BottomSurface = Enum.SurfaceType.Smooth
  460. p20.TopSurface = Enum.SurfaceType.Smooth
  461. b20 = Instance.new("BlockMesh", p20)
  462. b20.Name = "Mesh"
  463. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  464. p21 = Instance.new("Part", m)
  465. p21.BrickColor = BrickColor.new("Really Black")
  466. p21.FormFactor = Enum.FormFactor.Custom
  467. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  468. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  469. p21.CanCollide = false
  470. p21.Locked = true
  471. p21.Elasticity = 0
  472. p21.BottomSurface = Enum.SurfaceType.Smooth
  473. p21.TopSurface = Enum.SurfaceType.Smooth
  474. b21 = Instance.new("SpecialMesh", p21)
  475. b21.MeshType = Enum.MeshType.Wedge
  476. b21.Name = "Mesh"
  477. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  478. w1 = Instance.new("Weld", p1)
  479. w1.Name = "Part_Weld"
  480. w1.Part0 = p1
  481. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  482. w1.Part1 = p2
  483. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  484. w2 = Instance.new("Weld", p2)
  485. w2.Name = "Part_Weld"
  486. w2.Part0 = p2
  487. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  488. w2.Part1 = p3
  489. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  490. w3 = Instance.new("Weld", p3)
  491. w3.Name = "Part_Weld"
  492. w3.Part0 = p3
  493. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  494. w3.Part1 = p4
  495. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  496. w4 = Instance.new("Weld", p4)
  497. w4.Name = "Part_Weld"
  498. w4.Part0 = p4
  499. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  500. w4.Part1 = p5
  501. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  502. w5 = Instance.new("Weld", p5)
  503. w5.Name = "Part_Weld"
  504. w5.Part0 = p5
  505. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  506. w5.Part1 = p6
  507. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  508. w6 = Instance.new("Weld", p6)
  509. w6.Name = "Part_Weld"
  510. w6.Part0 = p6
  511. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  512. w6.Part1 = p7
  513. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  514. w7 = Instance.new("Weld", p7)
  515. w7.Name = "Part_Weld"
  516. w7.Part0 = p7
  517. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  518. w7.Part1 = p8
  519. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  520. w8 = Instance.new("Weld", p8)
  521. w8.Name = "Part_Weld"
  522. w8.Part0 = p8
  523. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  524. w8.Part1 = p9
  525. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  526. w9 = Instance.new("Weld", p9)
  527. w9.Name = "Part_Weld"
  528. w9.Part0 = p9
  529. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  530. w9.Part1 = p10
  531. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  532. w10 = Instance.new("Weld", p10)
  533. w10.Name = "Part_Weld"
  534. w10.Part0 = p10
  535. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  536. w10.Part1 = p11
  537. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  538. w11 = Instance.new("Weld", p11)
  539. w11.Name = "Part_Weld"
  540. w11.Part0 = p11
  541. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  542. w11.Part1 = p12
  543. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  544. w12 = Instance.new("Weld", p12)
  545. w12.Name = "Part_Weld"
  546. w12.Part0 = p12
  547. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  548. w12.Part1 = p13
  549. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  550. w13 = Instance.new("Weld", p13)
  551. w13.Name = "Part_Weld"
  552. w13.Part0 = p13
  553. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  554. w13.Part1 = p14
  555. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  556. w14 = Instance.new("Weld", p14)
  557. w14.Name = "Part_Weld"
  558. w14.Part0 = p14
  559. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  560. w14.Part1 = p15
  561. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  562. w15 = Instance.new("Weld", p15)
  563. w15.Name = "Part_Weld"
  564. w15.Part0 = p15
  565. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  566. w15.Part1 = p16
  567. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  568. w16 = Instance.new("Weld", p16)
  569. w16.Name = "Part_Weld"
  570. w16.Part0 = p16
  571. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  572. w16.Part1 = p17
  573. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  574. w17 = Instance.new("Weld", p17)
  575. w17.Name = "Wedge_Weld"
  576. w17.Part0 = p17
  577. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  578. w17.Part1 = p18
  579. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  580. w18 = Instance.new("Weld", p18)
  581. w18.Name = "Wedge_Weld"
  582. w18.Part0 = p18
  583. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  584. w18.Part1 = p19
  585. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  586. w19 = Instance.new("Weld", p19)
  587. w19.Name = "Part_Weld"
  588. w19.Part0 = p19
  589. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  590. w19.Part1 = p20
  591. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  592. w20 = Instance.new("Weld", p20)
  593. w20.Name = "Part_Weld"
  594. w20.Part0 = p20
  595. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  596. w20.Part1 = p21
  597. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  598. m.Parent = char
  599. m:MakeJoints()
  600. ----------------------------------------------------
  601. local cor = Instance.new("Part", char.Absolution)
  602. cor.Name = "Thingy"
  603. cor.Locked = true
  604. cor.BottomSurface = 0
  605. cor.CanCollide = false
  606. cor.Size = Vector3.new(1, 13, 1)
  607. cor.Transparency = 1
  608. cor.TopSurface = 0
  609. corw = Instance.new("Weld", cor)
  610. corw.Part0 = rarm
  611. corw.Part1 = cor
  612. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  613. corw.C1 = CFrame.new(0, 0, 0)
  614. weld1 = Instance.new("Weld", char.Absolution)
  615. weld1.Part0 = cor
  616. weld1.Part1 = p6
  617. weld1.C0 = CFrame.new(0, 0, 0)
  618. ----------------------------------------------------
  619. hitb = Instance.new("Part", char.Absolution)
  620. hitb.Name = "Thingy2"
  621. hitb.Locked = true
  622. hitb.BottomSurface = 0
  623. hitb.CanCollide = false
  624. hitb.Size = Vector3.new(0, 8, 6)
  625. hitb.Transparency = 1
  626. hitb.TopSurface = 0
  627. weld2 = Instance.new("Weld", char.Absolution)
  628. weld2.Part0 = hitb
  629. weld2.Part1 = p12
  630. weld2.C0 = CFrame.new(0, .6, 1)
  631. ----------------------------------------------------
  632. local m = Instance.new("Model")
  633. m.Name = "Claw"
  634. p1 = Instance.new("Part", m)
  635. p1.BrickColor = BrickColor.new("White")
  636. p1.FormFactor = Enum.FormFactor.Custom
  637. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  638. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  639. p1.CanCollide = false
  640. p1.Locked = true
  641. p1.BottomSurface = Enum.SurfaceType.Smooth
  642. p1.TopSurface = Enum.SurfaceType.Smooth
  643. b1 = Instance.new("BlockMesh", p1)
  644. b1.Name = "Mesh"
  645. p2 = Instance.new("WedgePart", m)
  646. p2.BrickColor = BrickColor.new("White")
  647. p2.Name = "Wedge"
  648. p2.FormFactor = Enum.FormFactor.Custom
  649. p2.Size = Vector3.new(3, 1, 0.5)
  650. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  651. p2.CanCollide = false
  652. p2.Locked = true
  653. p2.BottomSurface = Enum.SurfaceType.Smooth
  654. p2.TopSurface = Enum.SurfaceType.Smooth
  655. p3 = Instance.new("Part", m)
  656. p3.BrickColor = BrickColor.new("White")
  657. p3.FormFactor = Enum.FormFactor.Custom
  658. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  659. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  660. p3.CanCollide = false
  661. p3.Locked = true
  662. p3.BottomSurface = Enum.SurfaceType.Smooth
  663. p3.TopSurface = Enum.SurfaceType.Smooth
  664. b2 = Instance.new("BlockMesh", p3)
  665. b2.Name = "Mesh"
  666. p4 = Instance.new("WedgePart", m)
  667. p4.BrickColor = BrickColor.new("White")
  668. p4.Name = "Wedge"
  669. p4.FormFactor = Enum.FormFactor.Custom
  670. p4.Size = Vector3.new(3, 1, 0.5)
  671. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  672. p4.CanCollide = false
  673. p4.Locked = true
  674. p4.BottomSurface = Enum.SurfaceType.Smooth
  675. p4.TopSurface = Enum.SurfaceType.Smooth
  676. p5 = Instance.new("Part", m)
  677. p5.BrickColor = BrickColor.new("White")
  678. p5.FormFactor = Enum.FormFactor.Custom
  679. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  680. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  681. p5.CanCollide = false
  682. p5.Locked = true
  683. p5.BottomSurface = Enum.SurfaceType.Smooth
  684. p5.TopSurface = Enum.SurfaceType.Smooth
  685. b3 = Instance.new("BlockMesh", p5)
  686. b3.Name = "Mesh"
  687. p6 = Instance.new("Part", m)
  688. p6.BrickColor = BrickColor.new("White")
  689. p6.FormFactor = Enum.FormFactor.Custom
  690. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  691. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  692. p6.CanCollide = false
  693. p6.Locked = true
  694. p6.BottomSurface = Enum.SurfaceType.Smooth
  695. p6.TopSurface = Enum.SurfaceType.Smooth
  696. b4 = Instance.new("BlockMesh", p6)
  697. b4.Name = "Mesh"
  698. p7 = Instance.new("Part", m)
  699. p7.BrickColor = BrickColor.new("White")
  700. p7.FormFactor = Enum.FormFactor.Custom
  701. p7.Size = Vector3.new(3, 1, 1.20000005)
  702. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  703. p7.CanCollide = false
  704. p7.Locked = true
  705. p7.BottomSurface = Enum.SurfaceType.Smooth
  706. p7.TopSurface = Enum.SurfaceType.Smooth
  707. b5 = Instance.new("BlockMesh", p7)
  708. b5.Name = "Mesh"
  709. p8 = Instance.new("Part", m)
  710. p8.BrickColor = BrickColor.new("Really Black")
  711. p8.FormFactor = Enum.FormFactor.Symmetric
  712. p8.Size = Vector3.new(1, 1, 1)
  713. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  714. p8.CanCollide = false
  715. p8.Locked = true
  716. b6 = Instance.new("SpecialMesh", p8)
  717. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  718. b6.TextureId = ""
  719. b6.MeshType = Enum.MeshType.FileMesh
  720. b6.Name = "Mesh"
  721. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  722. p9 = Instance.new("Part", m)
  723. p9.BrickColor = BrickColor.new("White")
  724. p9.FormFactor = Enum.FormFactor.Custom
  725. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  726. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  727. p9.CanCollide = false
  728. p9.Locked = true
  729. p9.BottomSurface = Enum.SurfaceType.Smooth
  730. p9.TopSurface = Enum.SurfaceType.Smooth
  731. b7 = Instance.new("BlockMesh", p9)
  732. b7.Name = "Mesh"
  733. p10 = Instance.new("Part", m)
  734. p10.BrickColor = BrickColor.new("Really Black")
  735. p10.FormFactor = Enum.FormFactor.Symmetric
  736. p10.Size = Vector3.new(1, 1, 1)
  737. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  738. p10.CanCollide = false
  739. p10.Locked = true
  740. b8 = Instance.new("SpecialMesh", p10)
  741. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  742. b8.TextureId = ""
  743. b8.MeshType = Enum.MeshType.FileMesh
  744. b8.Name = "Mesh"
  745. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  746. p11 = Instance.new("Part", m)
  747. p11.BrickColor = BrickColor.new("White")
  748. p11.FormFactor = Enum.FormFactor.Custom
  749. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  750. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  751. p11.CanCollide = false
  752. p11.Locked = true
  753. p11.BottomSurface = Enum.SurfaceType.Smooth
  754. p11.TopSurface = Enum.SurfaceType.Smooth
  755. b9 = Instance.new("BlockMesh", p11)
  756. b9.Name = "Mesh"
  757. p12 = Instance.new("Part", m)
  758. p12.BrickColor = BrickColor.new("White")
  759. p12.FormFactor = Enum.FormFactor.Custom
  760. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  761. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  762. p12.CanCollide = false
  763. p12.Locked = true
  764. p12.BottomSurface = Enum.SurfaceType.Smooth
  765. p12.TopSurface = Enum.SurfaceType.Smooth
  766. b10 = Instance.new("BlockMesh", p12)
  767. b10.Name = "Mesh"
  768. p13 = Instance.new("Part", m)
  769. p13.BrickColor = BrickColor.new("White")
  770. p13.FormFactor = Enum.FormFactor.Custom
  771. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  772. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  773. p13.CanCollide = false
  774. p13.Locked = true
  775. p13.BottomSurface = Enum.SurfaceType.Smooth
  776. p13.TopSurface = Enum.SurfaceType.Smooth
  777. b11 = Instance.new("BlockMesh", p13)
  778. b11.Name = "Mesh"
  779. p14 = Instance.new("Part", m)
  780. p14.BrickColor = BrickColor.new("Really Black")
  781. p14.FormFactor = Enum.FormFactor.Symmetric
  782. p14.Size = Vector3.new(1, 1, 1)
  783. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  784. p14.CanCollide = false
  785. p14.Locked = true
  786. b12 = Instance.new("SpecialMesh", p14)
  787. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  788. b12.TextureId = ""
  789. b12.MeshType = Enum.MeshType.FileMesh
  790. b12.Name = "Mesh"
  791. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  792. p15 = Instance.new("Part", m)
  793. p15.BrickColor = BrickColor.new("Medium stone grey")
  794. p15.Transparency = 1
  795. p15.Name = "ArmPart"
  796. p15.FormFactor = Enum.FormFactor.Custom
  797. p15.Size = Vector3.new(2, 1, 1)
  798. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  799. p15.CanCollide = false
  800. p15.Locked = true
  801. p15.BottomSurface = Enum.SurfaceType.Smooth
  802. p15.TopSurface = Enum.SurfaceType.Smooth
  803. b13 = Instance.new("BlockMesh", p15)
  804. b13.Name = "Mesh"
  805. p16 = Instance.new("Part", m)
  806. p16.BrickColor = BrickColor.new("White")
  807. p16.FormFactor = Enum.FormFactor.Custom
  808. p16.Size = Vector3.new(3, 1, 2.4000001)
  809. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  810. p16.CanCollide = false
  811. p16.Locked = true
  812. p16.BottomSurface = Enum.SurfaceType.Smooth
  813. p16.TopSurface = Enum.SurfaceType.Smooth
  814. b14 = Instance.new("BlockMesh", p16)
  815. b14.Name = "Mesh"
  816. p17 = Instance.new("Part", m)
  817. p17.BrickColor = BrickColor.new("White")
  818. p17.FormFactor = Enum.FormFactor.Custom
  819. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  820. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  821. p17.CanCollide = false
  822. p17.Locked = true
  823. p17.BottomSurface = Enum.SurfaceType.Smooth
  824. p17.TopSurface = Enum.SurfaceType.Smooth
  825. b15 = Instance.new("BlockMesh", p17)
  826. b15.Name = "Mesh"
  827. p18 = Instance.new("Part", m)
  828. p18.BrickColor = BrickColor.new("Really Black")
  829. p18.FormFactor = Enum.FormFactor.Symmetric
  830. p18.Size = Vector3.new(1, 1, 1)
  831. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  832. p18.CanCollide = false
  833. p18.Locked = true
  834. b16 = Instance.new("SpecialMesh", p18)
  835. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  836. b16.TextureId = ""
  837. b16.MeshType = Enum.MeshType.FileMesh
  838. b16.Name = "Mesh"
  839. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  840. p19 = Instance.new("Part", m)
  841. p19.BrickColor = BrickColor.new("Really Black")
  842. p19.FormFactor = Enum.FormFactor.Symmetric
  843. p19.Size = Vector3.new(1, 1, 1)
  844. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  845. p19.CanCollide = false
  846. p19.Locked = true
  847. b17 = Instance.new("SpecialMesh", p19)
  848. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  849. b17.TextureId = ""
  850. b17.MeshType = Enum.MeshType.FileMesh
  851. b17.Name = "Mesh"
  852. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  853. p20 = Instance.new("Part", m)
  854. p20.BrickColor = BrickColor.new("White")
  855. p20.FormFactor = Enum.FormFactor.Custom
  856. p20.Size = Vector3.new(3, 1, 2.4000001)
  857. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  858. p20.CanCollide = false
  859. p20.Locked = true
  860. p20.BottomSurface = Enum.SurfaceType.Smooth
  861. p20.TopSurface = Enum.SurfaceType.Smooth
  862. b18 = Instance.new("BlockMesh", p20)
  863. b18.Name = "Mesh"
  864. p21 = Instance.new("Part", m)
  865. p21.BrickColor = BrickColor.new("White")
  866. p21.FormFactor = Enum.FormFactor.Custom
  867. p21.Size = Vector3.new(3, 1, 1.19999993)
  868. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  869. p21.CanCollide = false
  870. p21.Locked = true
  871. p21.BottomSurface = Enum.SurfaceType.Smooth
  872. p21.TopSurface = Enum.SurfaceType.Smooth
  873. b19 = Instance.new("BlockMesh", p21)
  874. b19.Name = "Mesh"
  875. p22 = Instance.new("WedgePart", m)
  876. p22.BrickColor = BrickColor.new("White")
  877. p22.Name = "Wedge"
  878. p22.FormFactor = Enum.FormFactor.Custom
  879. p22.Size = Vector3.new(3, 1, 0.5)
  880. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  881. p22.CanCollide = false
  882. p22.Locked = true
  883. p22.BottomSurface = Enum.SurfaceType.Smooth
  884. p22.TopSurface = Enum.SurfaceType.Smooth
  885. p23 = Instance.new("Part", m)
  886. p23.BrickColor = BrickColor.new("White")
  887. p23.FormFactor = Enum.FormFactor.Custom
  888. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  889. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  890. p23.CanCollide = false
  891. p23.Locked = true
  892. p23.BottomSurface = Enum.SurfaceType.Smooth
  893. p23.TopSurface = Enum.SurfaceType.Smooth
  894. b20 = Instance.new("BlockMesh", p23)
  895. b20.Name = "Mesh"
  896. p24 = Instance.new("WedgePart", m)
  897. p24.BrickColor = BrickColor.new("White")
  898. p24.Name = "Wedge"
  899. p24.FormFactor = Enum.FormFactor.Custom
  900. p24.Size = Vector3.new(3, 1, 0.5)
  901. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  902. p24.CanCollide = false
  903. p24.Locked = true
  904. p24.BottomSurface = Enum.SurfaceType.Smooth
  905. p24.TopSurface = Enum.SurfaceType.Smooth
  906. p25 = Instance.new("Part", m)
  907. p25.BrickColor = BrickColor.new("Really Black")
  908. p25.FormFactor = Enum.FormFactor.Symmetric
  909. p25.Size = Vector3.new(1, 1, 1)
  910. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  911. p25.CanCollide = false
  912. p25.Locked = true
  913. p25.BottomSurface = Enum.SurfaceType.Smooth
  914. p25.TopSurface = Enum.SurfaceType.Smooth
  915. b21 = Instance.new("SpecialMesh", p25)
  916. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  917. b21.TextureId = ""
  918. b21.MeshType = Enum.MeshType.FileMesh
  919. b21.Name = "Mesh"
  920. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  921. p26 = Instance.new("Part", m)
  922. p26.BrickColor = BrickColor.new("White")
  923. p26.FormFactor = Enum.FormFactor.Symmetric
  924. p26.Size = Vector3.new(1, 1, 1)
  925. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  926. p26.CanCollide = false
  927. p26.Locked = true
  928. p26.BottomSurface = Enum.SurfaceType.Smooth
  929. p26.TopSurface = Enum.SurfaceType.Smooth
  930. b22 = Instance.new("SpecialMesh", p26)
  931. b22.MeshType = Enum.MeshType.Brick
  932. b22.Name = "Mesh"
  933. w1 = Instance.new("Weld", p1)
  934. w1.Name = "Wedge_Weld"
  935. w1.Part0 = p1
  936. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  937. w1.Part1 = p2
  938. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  939. w2 = Instance.new("Weld", p2)
  940. w2.Name = "Part_Weld"
  941. w2.Part0 = p2
  942. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  943. w2.Part1 = p3
  944. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  945. w3 = Instance.new("Weld", p3)
  946. w3.Name = "Wedge_Weld"
  947. w3.Part0 = p3
  948. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  949. w3.Part1 = p4
  950. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  951. w4 = Instance.new("Weld", p4)
  952. w4.Name = "Part_Weld"
  953. w4.Part0 = p4
  954. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  955. w4.Part1 = p5
  956. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  957. w5 = Instance.new("Weld", p5)
  958. w5.Name = "Part_Weld"
  959. w5.Part0 = p5
  960. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  961. w5.Part1 = p6
  962. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  963. w6 = Instance.new("Weld", p6)
  964. w6.Name = "Part_Weld"
  965. w6.Part0 = p6
  966. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  967. w6.Part1 = p7
  968. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  969. w7 = Instance.new("Weld", p7)
  970. w7.Name = "Part_Weld"
  971. w7.Part0 = p7
  972. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  973. w7.Part1 = p8
  974. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  975. w8 = Instance.new("Weld", p8)
  976. w8.Name = "Part_Weld"
  977. w8.Part0 = p8
  978. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  979. w8.Part1 = p9
  980. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  981. w9 = Instance.new("Weld", p9)
  982. w9.Name = "Part_Weld"
  983. w9.Part0 = p9
  984. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  985. w9.Part1 = p10
  986. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  987. w10 = Instance.new("Weld", p10)
  988. w10.Name = "Part_Weld"
  989. w10.Part0 = p10
  990. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  991. w10.Part1 = p11
  992. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  993. w11 = Instance.new("Weld", p11)
  994. w11.Name = "Part_Weld"
  995. w11.Part0 = p11
  996. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  997. w11.Part1 = p12
  998. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  999. w12 = Instance.new("Weld", p12)
  1000. w12.Name = "Part_Weld"
  1001. w12.Part0 = p12
  1002. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1003. w12.Part1 = p13
  1004. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1005. w13 = Instance.new("Weld", p13)
  1006. w13.Name = "Part_Weld"
  1007. w13.Part0 = p13
  1008. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1009. w13.Part1 = p14
  1010. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1011. w14 = Instance.new("Weld", p14)
  1012. w14.Name = "ArmPart_Weld"
  1013. w14.Part0 = p14
  1014. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1015. w14.Part1 = p15
  1016. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1017. w15 = Instance.new("Weld", p15)
  1018. w15.Name = "Part_Weld"
  1019. w15.Part0 = p15
  1020. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1021. w15.Part1 = p16
  1022. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1023. w16 = Instance.new("Weld", p16)
  1024. w16.Name = "Part_Weld"
  1025. w16.Part0 = p16
  1026. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1027. w16.Part1 = p17
  1028. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1029. w17 = Instance.new("Weld", p17)
  1030. w17.Name = "Part_Weld"
  1031. w17.Part0 = p17
  1032. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1033. w17.Part1 = p18
  1034. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1035. w18 = Instance.new("Weld", p18)
  1036. w18.Name = "Part_Weld"
  1037. w18.Part0 = p18
  1038. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1039. w18.Part1 = p19
  1040. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1041. w19 = Instance.new("Weld", p19)
  1042. w19.Name = "Part_Weld"
  1043. w19.Part0 = p19
  1044. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1045. w19.Part1 = p20
  1046. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1047. w20 = Instance.new("Weld", p20)
  1048. w20.Name = "Part_Weld"
  1049. w20.Part0 = p20
  1050. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1051. w20.Part1 = p21
  1052. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1053. w21 = Instance.new("Weld", p21)
  1054. w21.Name = "Wedge_Weld"
  1055. w21.Part0 = p21
  1056. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1057. w21.Part1 = p22
  1058. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1059. w22 = Instance.new("Weld", p22)
  1060. w22.Name = "Part_Weld"
  1061. w22.Part0 = p22
  1062. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1063. w22.Part1 = p23
  1064. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1065. w23 = Instance.new("Weld", p23)
  1066. w23.Name = "Wedge_Weld"
  1067. w23.Part0 = p23
  1068. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1069. w23.Part1 = p24
  1070. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1071. w24 = Instance.new("Weld", p24)
  1072. w24.Name = "Part_Weld"
  1073. w24.Part0 = p24
  1074. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1075. w24.Part1 = p25
  1076. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1077. w25 = Instance.new("Weld", p25)
  1078. w25.Name = "Part_Weld"
  1079. w25.Part0 = p25
  1080. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1081. w25.Part1 = p26
  1082. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1083. m.Parent = char
  1084. m:MakeJoints()
  1085. ----------------------------------------------------
  1086. local cor2 = Instance.new("Part", char.Claw)
  1087. cor2.Name = "Thingy"
  1088. cor2.Locked = true
  1089. cor2.BottomSurface = 0
  1090. cor2.CanCollide = false
  1091. cor2.Size = Vector3.new(2, 1, 1)
  1092. cor2.Transparency = 1
  1093. cor2.TopSurface = 0
  1094. corw2 = Instance.new("Weld", cor2)
  1095. corw2.Part0 = larm
  1096. corw2.Part1 = cor2
  1097. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1098. corw2.C1 = CFrame.new(0, 0, 0)
  1099. weld2 = Instance.new("Weld", char.Claw)
  1100. weld2.Part0 = cor2
  1101. weld2.Part1 = char.Claw.ArmPart
  1102. weld2.C0 = CFrame.new(0, 0, 0)
  1103. ----------------------------------------------------
  1104. function weld5(part0, part1, c0, c1)
  1105. weeld=Instance.new("Weld", part0)
  1106. weeld.Part0=part0
  1107. weeld.Part1=part1
  1108. weeld.C0=c0
  1109. weeld.C1=c1
  1110. return weeld
  1111. end
  1112. ----------------------------------------------------
  1113. function newRay(start,face,range,wat)
  1114. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1115. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1116. return rey,hit,pos
  1117. end
  1118. ----------------------------------------------------
  1119. mod5 = Instance.new("Model",char)
  1120.  
  1121. function FindNearestTorso(Position,Distance,SinglePlayer)
  1122. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1123. local List = {}
  1124. for i,v in pairs(workspace:GetChildren())do
  1125. if v:IsA("Model")then
  1126. if v:findFirstChild("Torso")then
  1127. if v ~= char then
  1128. if(v.Torso.Position -Position).magnitude <= Distance then
  1129. table.insert(List,v)
  1130. end
  1131. end
  1132. end
  1133. end
  1134. end
  1135. return List
  1136. end
  1137.  
  1138. function Landing()
  1139. part=Instance.new('Part',mod5)
  1140. part.Anchored=true
  1141. part.CanCollide=false
  1142. part.FormFactor='Custom'
  1143. part.Size=Vector3.new(.2,.2,.2)
  1144. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1145. part.Transparency=.7
  1146. part.BrickColor=BrickColor.new('White')
  1147. mesh=Instance.new('SpecialMesh',part)
  1148. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1149. mesh.Scale=Vector3.new(10,5,10)
  1150.  
  1151. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1152. if v:FindFirstChild('Humanoid') then
  1153. v.Humanoid:TakeDamage(math.random(20,30))
  1154. v.Humanoid.PlatformStand = true
  1155. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1156. end
  1157. end
  1158.  
  1159. coroutine.resume(coroutine.create(function()
  1160. for i=0,3.8,0.05 do
  1161. wait()
  1162. part.CFrame=part.CFrame
  1163. part.Transparency=i
  1164. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1165. end
  1166. part.Parent = nil
  1167. end))
  1168. end
  1169. ----------------------------------------------------
  1170. mod4 = Instance.new("Model",char)
  1171.  
  1172. ptez = {0.7, 0.8, 0.9, 1}
  1173.  
  1174. function FindNearestTorso(Position,Distance,SinglePlayer)
  1175. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1176. local List = {}
  1177. for i,v in pairs(workspace:GetChildren())do
  1178. if v:IsA("Model")then
  1179. if v:findFirstChild("Torso")then
  1180. if v ~= char then
  1181. if(v.Torso.Position -Position).magnitude <= Distance then
  1182. table.insert(List,v)
  1183. end
  1184. end
  1185. end
  1186. end
  1187. end
  1188. return List
  1189. end
  1190.  
  1191. function GroundPound()
  1192. part=Instance.new('Part',mod4)
  1193. part.Anchored=true
  1194. part.CanCollide=false
  1195. part.FormFactor='Custom'
  1196. part.Size=Vector3.new(.2,.2,.2)
  1197. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1198. part.Transparency=.7
  1199. part.BrickColor=BrickColor.new('White')
  1200. mesh=Instance.new('SpecialMesh',part)
  1201. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1202. mesh.Scale=Vector3.new(3,3,3)
  1203. part2=Instance.new('Part',mod4)
  1204. part2.Anchored=true
  1205. part2.CanCollide=false
  1206. part2.FormFactor='Custom'
  1207. part2.Size=Vector3.new(.2,.2,.2)
  1208. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1209. part2.Transparency=.7
  1210. part2.BrickColor=BrickColor.new('Really red')
  1211. mesh2=Instance.new('SpecialMesh',part2)
  1212. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1213. mesh2.Scale=Vector3.new(3,1.5,3)
  1214. x = Instance.new("Sound",char)
  1215. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1216. x.Pitch = ptez[math.random(1,#ptez)]
  1217. x.Volume = 1
  1218. wait(.1)
  1219. x:Play()
  1220. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1221. if v:FindFirstChild('Humanoid') then
  1222. v.Humanoid:TakeDamage(math.random(8,15))
  1223. end
  1224. end
  1225. coroutine.resume(coroutine.create(function()
  1226. for i=0,0.62,0.13 do
  1227. wait()
  1228. part.CFrame=part.CFrame
  1229. part.Transparency=i
  1230. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1231. part2.CFrame=part2.CFrame
  1232. part2.Transparency=i
  1233. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1234. end
  1235. part.Parent=nil
  1236. part2.Parent=nil
  1237. x:Destroy()
  1238. end))
  1239. end
  1240. ----------------------------------------------------
  1241. mod=Instance.new('Model',char)
  1242.  
  1243. function charge()
  1244. hed.Velocity=hed.CFrame.lookVector*200
  1245. part=Instance.new('Part',mod)
  1246. part.Anchored=true
  1247. part.CanCollide=false
  1248. part.FormFactor='Custom'
  1249. part.Size=Vector3.new(.2,.2,.2)
  1250. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1251. part.Transparency=.7
  1252. part.BrickColor=BrickColor.new('Black')
  1253. mesh=Instance.new('SpecialMesh',part)
  1254. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1255. mesh.Scale=Vector3.new(10,5,10)
  1256. part2=part:clone()
  1257. part2.Parent=mod
  1258. part2.BrickColor=BrickColor.new('Bright red')
  1259. mesh2=mesh:clone()
  1260. mesh2.Parent=part2
  1261. mesh2.Scale=Vector3.new(20,10,20)
  1262. part3=part2:clone()
  1263. part3.Parent = mod
  1264. part3.BrickColor=BrickColor.new('White')
  1265. mesh3=mesh2:clone()
  1266. mesh2.Parent=part3
  1267. mesh3.Scale=Vector3.new(30,15,30)
  1268. coroutine.resume(coroutine.create(function()
  1269. for i=0,1,0.1 do
  1270. wait()
  1271. part.CFrame=part.CFrame
  1272. part.Transparency=i
  1273. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1274. part2.CFrame=part2.CFrame
  1275. part2.Transparency=i
  1276. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1277. part3.CFrame=part3.CFrame
  1278. part3.Transparency=i
  1279. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1280. end
  1281. part.Parent=nil
  1282. part2.Parent=nil
  1283. part3.Parent = nil
  1284. end))
  1285. end
  1286. ----------------------------------------------------
  1287. function FindNearestTorso(Position,Distance,SinglePlayer)
  1288. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1289. local List = {}
  1290. for i,v in pairs(workspace:GetChildren())do
  1291. if v:IsA("Model")then
  1292. if v:findFirstChild("Torso")then
  1293. if v ~= char then
  1294. if(v.Torso.Position -Position).magnitude <= Distance then
  1295. table.insert(List,v)
  1296. end
  1297. end
  1298. end
  1299. end
  1300. end
  1301. return List
  1302. end
  1303.  
  1304. mod3 = Instance.new("Model",rleg)
  1305.  
  1306. function Stomp()
  1307. part=Instance.new('Part',mod3)
  1308. part.Anchored=true
  1309. part.CanCollide=false
  1310. part.FormFactor='Custom'
  1311. part.Size=Vector3.new(.2,.2,.2)
  1312. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1313. part.Transparency=.7
  1314. part.BrickColor=BrickColor.new('Bright green')
  1315. mesh=Instance.new('SpecialMesh',part)
  1316. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1317. mesh.Scale=Vector3.new(25,25,25)
  1318. part2=part:clone()
  1319. part2.Parent=mod3
  1320. part2.BrickColor=BrickColor.new('Bright green')
  1321. mesh2=mesh:clone()
  1322. mesh2.Parent=part2
  1323. mesh2.Scale=Vector3.new(15,15,15)
  1324. part3=part:clone()
  1325. part3.Parent=mod3
  1326. part3.TopSurface=0
  1327. part3.BottomSurface=0
  1328. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1329. mesh3=Instance.new('SpecialMesh',part3)
  1330. mesh3.MeshType = 3
  1331. mesh3.Scale=Vector3.new(12,12,12)
  1332. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1333. if v:FindFirstChild('Humanoid') then
  1334. v.Humanoid:TakeDamage(math.random(20,60))
  1335. v.Humanoid.PlatformStand = true
  1336. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1337. end
  1338. end
  1339. coroutine.resume(coroutine.create(function()
  1340. for i=0,3.8,0.05 do
  1341. wait()
  1342. part.CFrame=part.CFrame
  1343. part.Transparency=i
  1344. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1345. part2.CFrame=part2.CFrame
  1346. part2.Transparency=i
  1347. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1348. part3.CFrame=part3.CFrame
  1349. part3.Transparency=i
  1350. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1351. end
  1352. end))
  1353. end
  1354. ----------------------------------------------------
  1355.  
  1356. local acos = math.acos
  1357. local sqrt = math.sqrt
  1358. local Vec3 = Vector3.new
  1359. local fromAxisAngle = CFrame.fromAxisAngle
  1360.  
  1361. local function toAxisAngle(CFr)
  1362. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1363. local Angle = math.acos((R00+R11+R22-1)/2)
  1364. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1365. A = A == 0 and 0.00001 or A
  1366. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1367. B = B == 0 and 0.00001 or B
  1368. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1369. C = C == 0 and 0.00001 or C
  1370. local x = (R21-R12)/sqrt(A)
  1371. local y = (R02-R20)/sqrt(B)
  1372. local z = (R10-R01)/sqrt(C)
  1373. return Vec3(x,y,z),Angle
  1374. end
  1375.  
  1376. function ApplyTrig(Num,Func)
  1377. local Min,Max = Func(0),Func(1)
  1378. local i = Func(Num)
  1379. return (i-Min)/(Max-Min)
  1380. --[[if Func == "sin" then
  1381. return (math.sin((1-Num)*math.pi)+1)/2
  1382. elseif Func == "cos" then
  1383. return (math.cos((1-Num)*math.pi)+1)/2
  1384. end]]
  1385. end
  1386.  
  1387. function LerpCFrame(CFrame1,CFrame2,Num)
  1388. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1389. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1390. end
  1391.  
  1392. function Crater(Torso,Radius)
  1393. Spawn(function()
  1394. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1395. local Ignore = {}
  1396. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1397. if v.Character ~= nil then
  1398. Ignore[#Ignore+1] = v.Character
  1399. end
  1400. end
  1401. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1402. if Hit == nil then return end
  1403. local Parts = {}
  1404. for i = 1,360,10 do
  1405. local P = Instance.new("Part",Torso.Parent)
  1406. P.Anchored = true
  1407. P.FormFactor = "Custom"
  1408. P.BrickColor = Hit.BrickColor
  1409. P.Material = Hit.Material
  1410. P.TopSurface = "Smooth"
  1411. P.BottomSurface = "Smooth"
  1412. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1413. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1414. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1415. if math.random(0,5) == 0 then -- rubble
  1416. local P = Instance.new("Part",Torso.Parent)
  1417. P.Anchored = true
  1418. P.FormFactor = "Custom"
  1419. P.BrickColor = Hit.BrickColor
  1420. P.Material = Hit.Material
  1421. P.TopSurface = "Smooth"
  1422. P.BottomSurface = "Smooth"
  1423. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1424. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1425. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1426. end
  1427. end
  1428. for i = 0,1,0.05 do
  1429. for i2,v in pairs(Parts) do
  1430. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1431. end
  1432. wait(0.02)
  1433. end
  1434. for i,v in pairs(Parts) do
  1435. if v[1].Size.X > 2.1 then
  1436. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1437. end
  1438. v[1].Anchored = false
  1439. end
  1440. for i = 0,1,0.05 do
  1441. for i2,v in pairs(Parts) do
  1442. v[1].Transparency = i
  1443. if i == 1 then
  1444. v[1]:Destroy()
  1445. elseif i >= 0.25 then
  1446. v[1].CanCollide = false
  1447. end
  1448. end
  1449. wait(0.02)
  1450. end
  1451. Parts = nil
  1452. end)
  1453. end
  1454.  
  1455. ----------------------------------------------------
  1456. mouse.KeyDown:connect(function(key)
  1457. if key == "r" then
  1458. larm.BrickColor = BrickColor.new("Bright red")
  1459. rarm.BrickColor = BrickColor.new("Bright red")
  1460. if Debounces.CanAttack == true then
  1461. Debounces.CanAttack = false
  1462. Debounces.on = true
  1463. Debounces.NoIdl = true
  1464. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1465. hit = ht.Parent
  1466. if ht and hit:IsA("Model") then
  1467. if hit:FindFirstChild("Humanoid") then
  1468. if hit.Name ~= p.Name then
  1469. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1470. Debounces.Slashed = true]]--
  1471. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1472. wait(1)
  1473. --Debounces.Slashed = false
  1474. --end
  1475. end
  1476. end
  1477. elseif ht and hit:IsA("Hat") then
  1478. if hit.Parent.Name ~= p.Name then
  1479. if hit.Parent:FindFirstChild("Humanoid") then
  1480. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1481. Debounces.Slashed = true]]--
  1482. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1483. wait(1)
  1484. --Debounces.Slashed = false
  1485. end
  1486. end
  1487. end
  1488. end)
  1489. q = Instance.new("Sound",hed)
  1490. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1491. q.Pitch = 0.85
  1492. q.Looped = false
  1493. q1 = Instance.new("Sound",hed)
  1494. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1495. q1.Pitch = 0.85
  1496. q1.Looped = false
  1497. q:Play()
  1498. q1:Play()
  1499. for i = 1,20 do
  1500. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1501. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1502. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1503. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1504. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1505. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1506. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1507. if Debounces.on == false then break end
  1508. wait()
  1509. end
  1510. n = Instance.new("Sound",hed)
  1511. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1512. n.Pitch = 0.94
  1513. n.Looped = false
  1514. n1 = Instance.new("Sound",hed)
  1515. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1516. n1.Pitch = 0.94
  1517. n1.Looped = false
  1518. n:Play()
  1519. n1:Play()
  1520. b = Instance.new("Sound",hed)
  1521. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1522. b.Pitch = 0.94
  1523. b.Looped = false
  1524. b1 = Instance.new("Sound",hed)
  1525. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1526. b1.Pitch = 0.94
  1527. b1.Looped = false
  1528. b:Play()
  1529. b1:Play()
  1530. for i = 1,26 do
  1531. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1532. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1533. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1534. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1535. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1536. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1537. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1538. if Debounces.on == false then break end
  1539. wait()
  1540. end
  1541. wait(.5)
  1542. to:disconnect()
  1543. q:Destroy()
  1544. q1:Destroy()
  1545. n:Destroy()
  1546. n1:Destroy()
  1547. larm.BrickColor = BrickColor.new("White")
  1548. rarm.BrickColor = BrickColor.new("White")
  1549. if Debounces.CanAttack == false then
  1550. Debounces.CanAttack = true
  1551. Debounces.on = false
  1552. Debounces.NoIdl = false
  1553. end
  1554. end
  1555. end
  1556. end)
  1557. ----------------------------------------------------
  1558. mouse.KeyDown:connect(function(key)
  1559. if key == "q" then
  1560. larm.BrickColor = BrickColor.new("Bright red")
  1561. rarm.BrickColor = BrickColor.new("Bright red")
  1562. if Debounces.CanAttack == true then
  1563. Debounces.CanAttack = false
  1564. Debounces.on = true
  1565. Debounces.NoIdl = true
  1566. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1567. hit = ht.Parent
  1568. if ht and hit:IsA("Model") then
  1569. if hit:FindFirstChild("Humanoid") then
  1570. if hit.Name ~= p.Name then
  1571. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1572. Debounces.Slashed = true]]--
  1573. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1574. wait(1)
  1575. --Debounces.Slashed = false
  1576. --end
  1577. end
  1578. end
  1579. elseif ht and hit:IsA("Hat") then
  1580. if hit.Parent.Name ~= p.Name then
  1581. if hit.Parent:FindFirstChild("Humanoid") then
  1582. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1583. Debounces.Slashed = true]]--
  1584. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1585. wait(1)
  1586. --Debounces.Slashed = false
  1587. end
  1588. end
  1589. end
  1590. end)
  1591. for i = 1, 20 do
  1592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1598. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1599. if Debounces.on == false then break end
  1600. wait()
  1601. end
  1602. z = Instance.new("Sound",hed)
  1603. z.SoundId = "rbxassetid://160069154"
  1604. z.Looped = false
  1605. z.Pitch = .9
  1606. z1 = Instance.new("Sound",hed)
  1607. z1.SoundId = "rbxassetid://160069154"
  1608. z1.Looped = false
  1609. z1.Pitch = .9
  1610. wait(0.01)
  1611. z:Play()
  1612. z1:Play()
  1613. for i = 1, 12 do
  1614. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1615. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1618. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1619. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1620. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1621. if Debounces.on == false then break end
  1622. wait()
  1623. end
  1624. for i = 1, 12 do
  1625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1631. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1632. if Debounces.on == false then break end
  1633. wait()
  1634. end
  1635. z = Instance.new("Sound",hed)
  1636. z.SoundId = "rbxassetid://168586621"
  1637. z.Looped = false
  1638. z.Pitch = 1
  1639. z1 = Instance.new("Sound",hed)
  1640. z1.SoundId = "rbxassetid://168586621"
  1641. z1.Looped = false
  1642. z1.Pitch = 1
  1643. wait(0.01)
  1644. z:Play()
  1645. z1:Play()
  1646. for i = 1, 12 do
  1647. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1648. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1649. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1650. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1651. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1652. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1653. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1654. if Debounces.on == false then break end
  1655. wait()
  1656. end
  1657. to:disconnect()
  1658. larm.BrickColor = BrickColor.new("White")
  1659. rarm.BrickColor = BrickColor.new("White")
  1660. if Debounces.CanAttack == false then
  1661. Debounces.CanAttack = true
  1662. Debounces.on = false
  1663. Debounces.NoIdl = false
  1664. end
  1665. end
  1666. end
  1667. end)
  1668. ----------------------------------------------------
  1669. Sit = false
  1670. mouse.KeyDown:connect(function(key)
  1671. if key == "v" then
  1672. if Sit == false then
  1673. Sit = true
  1674. hum.WalkSpeed = 0.001
  1675. stanceToggle = "Sitting"
  1676. elseif Sit == true then
  1677. Sit = false
  1678. hum.WalkSpeed = 7
  1679. stanceToggle = "Normal"
  1680. end
  1681. end
  1682. end)
  1683. ----------------------------------------------------
  1684. mouse.KeyDown:connect(function(key)
  1685. if key == "t" then
  1686. if Debounces.CanAttack == true then
  1687. Debounces.CanAttack = false
  1688. Debounces.on = true
  1689. Debounces.NoIdl = true
  1690. for i = 1, 20 do
  1691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1697. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1698. if Debounces.on == false then break end
  1699. wait()
  1700. end
  1701. Spawn(function()
  1702. local Parts = {}
  1703. for Y = -5,5 do
  1704. local P = Instance.new("Part",char)
  1705. P.Anchored = true
  1706. P.FormFactor = "Custom"
  1707. P.CanCollide = false
  1708. P.Size = Vector3.new(1,2,1)
  1709. P.TopSurface = "SmoothNoOutlines"
  1710. P.BottomSurface = "SmoothNoOutlines"
  1711. P.BrickColor = BrickColor.new("White")
  1712. P.Name = tostring(Y)
  1713. local i = (Y+5)/(10)
  1714. i = 1-math.cos(math.pi*i-(math.pi/2))
  1715. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1716. --[[P.Touched:connect(function(ht)
  1717. local hit = ht.Parent
  1718. if hit:FindFirstChild("Humanoid") then
  1719. hit.Humanoid:TakeDamage(math.random(20,50))
  1720. end
  1721. end)]]--
  1722. s = Instance.new("Sound",P)
  1723. s.SoundId = "rbxassetid://228343271"
  1724. s.Volume = .7
  1725. s.Pitch = 0.9
  1726. s:Play()
  1727. P.Touched:connect(function(ht)
  1728. hit = ht.Parent
  1729. if ht and hit:IsA("Model") then
  1730. if hit:FindFirstChild("Humanoid") then
  1731. if hit.Name ~= p.Name then
  1732. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1733. Debounces.Slashed = true]]--
  1734. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1735. hit:FindFirstChild("Humanoid").PlatformStand = true
  1736. wait(1)
  1737. --Debounces.Slashed = false
  1738. --end
  1739. end
  1740. end
  1741. elseif ht and hit:IsA("Hat") then
  1742. if hit.Parent.Name ~= p.Name then
  1743. if hit.Parent:FindFirstChild("Humanoid") then
  1744. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1745. Debounces.Slashed = true]]--
  1746. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1747. hit:FindFirstChild("Humanoid").PlatformStand = true
  1748. wait(1)
  1749. --Debounces.Slashed = false
  1750. --end
  1751. end
  1752. end
  1753. end
  1754. end)
  1755. Parts[#Parts+1] = P
  1756. end
  1757. local BREAKIT = false
  1758. local CParts = {}
  1759. local Rocks = {}
  1760. local LastPos = nil
  1761. for i = 1,70 do
  1762. for i2,v in pairs(Parts) do
  1763. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1764. local cf = v.CFrame
  1765. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1766. v.CFrame = cf
  1767. v.Transparency = v.Transparency+0.02
  1768. if v.Transparency >= 0.975 then BREAKIT = true end
  1769. if v.Name == "0" then
  1770. local Ignore = {}
  1771. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1772. if v.Character ~= nil then
  1773. Ignore[#Ignore+1] = v.Character
  1774. end
  1775. end
  1776. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1777. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1778. if Hit ~= nil then
  1779. if #Rocks == 0 then
  1780. for i = 1,5 do
  1781. local P = Instance.new("Part",char)
  1782. Rocks[#Rocks+1] = P
  1783. P.Anchored = true
  1784. P.FormFactor = "Custom"
  1785. P.BrickColor = Hit.BrickColor
  1786. P.Material = Hit.Material
  1787. P.TopSurface = "Smooth"
  1788. P.BottomSurface = "Smooth"
  1789. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1790. end
  1791. end
  1792. for i,P in pairs(Rocks) do
  1793. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1794. end
  1795. local P = Instance.new("Part",char)
  1796. CParts[#CParts+1] = {P,tick()}
  1797. P.Anchored = true
  1798. P.FormFactor = "Custom"
  1799. P.BrickColor = Hit.BrickColor
  1800. P.Material = Hit.Material
  1801. P.TopSurface = "Smooth"
  1802. P.BottomSurface = "Smooth"
  1803. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1804. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1805. Pos = Pos.p
  1806. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1807. local P = P:Clone()
  1808. CParts[#CParts+1] = {P,tick()}
  1809. P.Parent = char
  1810. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1811. Pos = Pos.p
  1812. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1813. if LastPos ~= nil then
  1814. local P = P:Clone()
  1815. CParts[#CParts+1] = {P,tick()}
  1816. P.Parent = char
  1817. P.BrickColor = BrickColor.new("White")
  1818. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1819. Pos = Pos.p
  1820. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1821. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1822. --P.Velocity = Vector3.new(0,-1000,0)
  1823. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1824. end
  1825. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1826. end
  1827. end
  1828. end
  1829. if BREAKIT then break end
  1830. wait(0.002)
  1831. end
  1832. for i,v in pairs(Rocks) do
  1833. CParts[#CParts+1] = {v,tick()}
  1834. end
  1835. for i,v in pairs(Parts) do
  1836. v:Destroy()
  1837. end
  1838. Parts = nil
  1839. while true do
  1840. local t = tick()
  1841. local p = nil
  1842. for i,v in pairs(CParts) do
  1843. if t-v[2] > 4 then
  1844. v[1].Transparency = v[1].Transparency+0.05
  1845. if v[1].Transparency >= 1 then
  1846. v[1]:Destroy()
  1847. CParts[i] = nil
  1848. end
  1849. end
  1850. p = v
  1851. end
  1852. if p == nil then break end
  1853. wait(0.002)
  1854. end
  1855. for i,v in pairs(CParts) do
  1856. v:Destroy()
  1857. end
  1858. CParts = {}
  1859. end)
  1860. for i = 1, 20 do
  1861. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1862. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1863. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1864. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1865. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1866. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1867. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1868. if Debounces.on == false then break end
  1869. wait()
  1870. end
  1871. if Debounces.CanAttack == false then
  1872. Debounces.CanAttack = true
  1873. Debounces.on = false
  1874. Debounces.NoIdl = false
  1875. end
  1876. end
  1877. end
  1878. end)
  1879. ----------------------------------------------------
  1880. mouse.KeyDown:connect(function(key)
  1881. if key == "e" then
  1882. larm.BrickColor = BrickColor.new("Bright red")
  1883. rarm.BrickColor = BrickColor.new("Bright red")
  1884. if Debounces.CanAttack == true then
  1885. Debounces.CanAttack = false
  1886. Debounces.on = true
  1887. Debounces.NoIdl = true
  1888. for i = 1, 18 do
  1889. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1890. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1891. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1892. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1895. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1896. if Debounces.on == false then break end
  1897. wait()
  1898. end
  1899. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1900. local rng = Instance.new("Part", char.Absolution.Handle)
  1901. rng.Anchored = true
  1902. rng.BrickColor = BrickColor.new("White")
  1903. rng.CanCollide = true
  1904. rng.FormFactor = 3
  1905. rng.Name = "Ring"
  1906. rng.Size = Vector3.new(1, 1, 1)
  1907. rng.CanCollide = false
  1908. rng.Transparency = 0.35
  1909. rng.TopSurface = 0
  1910. rng.BottomSurface = 0
  1911. rng.CFrame = HandCF
  1912. local rngm = Instance.new("SpecialMesh", rng)
  1913. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1914. rngm.Scale = Vector3.new(1, 1, 2)
  1915. x = Instance.new("Sound", hed)
  1916. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1917. x.Looped = false
  1918. x.Pitch = .7
  1919. x.Volume = 1
  1920. x1 = Instance.new("Sound", hed)
  1921. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1922. x1.Looped = false
  1923. x1.Pitch = .7
  1924. x1.Volume = 1
  1925. x:Play()
  1926. x1:Play()
  1927. rngto = rng.Touched:connect(function(ht)
  1928. hit = ht.Parent
  1929. if ht and hit:IsA("Model") then
  1930. if hit:FindFirstChild("Humanoid") then
  1931. if hit.Name ~= p.Name then
  1932. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1933. Debounces.Slashed = true]]--
  1934. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1935. hit:FindFirstChild("Humanoid").PlatformStand = true
  1936. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1937. --Debounces.Slashed = false
  1938. --end
  1939. end
  1940. end
  1941. elseif ht and hit:IsA("Hat") then
  1942. if hit.Parent.Name ~= p.Name then
  1943. if hit.Parent:FindFirstChild("Humanoid") then
  1944. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1945. Debounces.Slashed = true]]--
  1946. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1947. hit:FindFirstChild("Humanoid").PlatformStand = true
  1948. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1949. --Debounces.Slashed = false
  1950. end
  1951. end
  1952. end
  1953. end)
  1954. coroutine.wrap(function()
  1955. for i = 1, 60, 2 do
  1956. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1957. rng.Size = rngm.Scale
  1958. rng.CFrame = HandCF
  1959. rng.Transparency = i/60
  1960. wait()
  1961. end
  1962. wait()
  1963. rng:Destroy()
  1964. end)()
  1965. for i = 1, 18 do
  1966. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1967. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1968. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1970. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1971. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1972. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1973. if Debounces.on == false then break end
  1974. wait()
  1975. end
  1976. larm.BrickColor = BrickColor.new("White")
  1977. rarm.BrickColor = BrickColor.new("White")
  1978. x:Destroy()
  1979. x1:Destroy()
  1980. if Debounces.CanAttack == false then
  1981. Debounces.CanAttack = true
  1982. Debounces.on = false
  1983. Debounces.NoIdl = false
  1984. end
  1985. end
  1986. end
  1987. end)
  1988. ----------------------------------------------------
  1989. mouse.KeyDown:connect(function(key)
  1990. if key == "y" then
  1991. if Debounces.CanAttack == true then
  1992. Debounces.CanAttack = false
  1993. Debounces.on = true
  1994. Debounces.NoIdl = true
  1995. for i = 1, 15 do
  1996. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1997. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1998. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1999. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2000. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2001. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2002. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2003. if Debounces.on == false then break end
  2004. wait()
  2005. end
  2006. x = Instance.new("Sound",char)
  2007. x.SoundId = "rbxassetid://228343271"
  2008. x.Pitch = 1
  2009. x.Volume = .8
  2010. wait(.1)
  2011. x:Play()
  2012. Debounces.on = false
  2013. Debounces.Here = false
  2014. shot = shot + 1
  2015. local rng = Instance.new("Part", char)
  2016. rng.Anchored = true
  2017. rng.BrickColor = BrickColor.new("White")
  2018. rng.CanCollide = false
  2019. rng.FormFactor = 3
  2020. rng.Name = "Ring"
  2021. rng.Size = Vector3.new(1, 1, 1)
  2022. rng.Transparency = 0.35
  2023. rng.TopSurface = 0
  2024. rng.BottomSurface = 0
  2025. rng2 = rng:clone()
  2026. rng3 = rng2:clone()
  2027. rng4 = rng2:clone()
  2028. local rngm = Instance.new("SpecialMesh", rng)
  2029. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2030. rngm.Scale = Vector3.new(10, 10, 1)
  2031. rngm2 = rngm:clone()
  2032. rngm2.Scale = Vector3.new(5, 5, 1)
  2033. rngm3=rngm2:clone()
  2034. rngm3.Parent = rng3
  2035. rngm3.Scale = Vector3.new(8, 8, 1)
  2036. rngm4 = rngm2:clone()
  2037. rngm4.Parent = rng4
  2038. rngm4.Scale = Vector3.new(6, 6, 1)
  2039. local bem = Instance.new("Part", char)
  2040. bem.Anchored = true
  2041. bem.BrickColor = BrickColor.new("White")
  2042. bem.CanCollide = false
  2043. bem.FormFactor = 3
  2044. bem.Name = "Beam" .. shot
  2045. bem.Size = Vector3.new(1, 1, 1)
  2046. bem.Transparency = 0.35
  2047. bem.TopSurface = 0
  2048. bem.BottomSurface = 0
  2049. local bemm = Instance.new("SpecialMesh", bem)
  2050. bemm.MeshType = 4
  2051. bemm.Scale = Vector3.new(1, 4, 4)
  2052. local out = Instance.new("Part", char)
  2053. out.Anchored = true
  2054. out.BrickColor = BrickColor.new("White")
  2055. out.CanCollide = false
  2056. out.FormFactor = 3
  2057. out.Name = "Out"
  2058. out.Size = Vector3.new(4, 4, 4)
  2059. out.Transparency = 0.35
  2060. out.TopSurface = 0
  2061. out.BottomSurface = 0
  2062. local outm = Instance.new("SpecialMesh", out)
  2063. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2064. outm.Scale = Vector3.new(4, 4, 4)
  2065. local bnd = Instance.new("Part", char)
  2066. bnd.Anchored = true
  2067. bnd.BrickColor = BrickColor.new("White")
  2068. bnd.CanCollide = false
  2069. bnd.FormFactor = 3
  2070. bnd.Name = "Bend"
  2071. bnd.Size = Vector3.new(1, 1, 1)
  2072. bnd.Transparency = 1
  2073. bnd.TopSurface = 0
  2074. bnd.BottomSurface = 0
  2075. local bndm = Instance.new("SpecialMesh", bnd)
  2076. bndm.MeshType = 3
  2077. bndm.Scale = Vector3.new(8, 8, 8)
  2078. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2079. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2080. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2081. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2082. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2083. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2084. Debounces.Shewt = true
  2085. coroutine.wrap(function()
  2086. for i = 1, 20, 0.2 do
  2087. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2088. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2089. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2090. rng.Transparency = i/20
  2091. rng3.Transparency = 1/16
  2092. rng4.Transparency = i/12
  2093. wait()
  2094. end
  2095. wait()
  2096. rng:Destroy()
  2097. end)()
  2098. if Debounces.Shewt == true then
  2099. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2100. hit = ht.Parent
  2101. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2102. if HasntTouched(hit.Name) == true and deb == false then
  2103. deb = true
  2104. coroutine.wrap(function()
  2105. hit:FindFirstChild("Humanoid").PlatformStand = true
  2106. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2107. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2108. end)()
  2109. table.insert(Touche, hit.Name)
  2110. deb = false
  2111. end
  2112. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2113. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2114. deb = true
  2115. coroutine.wrap(function()
  2116. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2117. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2118. wait(1)
  2119. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2120. end)()
  2121. table.insert(Touche, hit.Parent.Name)
  2122. deb = false
  2123. for i, v in pairs(Touche) do
  2124. print(v)
  2125. end
  2126. end
  2127. end
  2128. end)
  2129. end
  2130. for i = 0, 260, 8 do
  2131. bem.Size = Vector3.new(i, 2, 2)
  2132. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2133. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2134. bnd.Size = Vector3.new(1,1,1)
  2135. bndm.Scale = Vector3.new(8,8,8)
  2136. if i % 10 == 0 then
  2137. local newRng = rng2:Clone()
  2138. newRng.Parent = char
  2139. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2140. local newRngm = rngm2:clone()
  2141. newRngm.Parent=newRng
  2142. coroutine.wrap(function()
  2143. for i = 1, 10, 0.2 do
  2144. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2145. newRng.Transparency = i/10
  2146. wait()
  2147. end
  2148. wait()
  2149. newRng:Destroy()
  2150. end)()
  2151. end
  2152. wait()
  2153. end
  2154. wait()
  2155. Debounces.Shewt = false
  2156. bem:Destroy()
  2157. out:Destroy()
  2158. bnd:Destroy()
  2159. Debounces.Ready = false
  2160. for i, v in pairs(Touche) do
  2161. table.remove(Touche, i)
  2162. end
  2163. wait()
  2164. table.insert(Touche, char.Name)
  2165. Debounces.NoIdl = false
  2166. if Debounces.CanAttack == false then
  2167. Debounces.CanAttack = true
  2168. end
  2169. end
  2170. end
  2171. end)
  2172. ----------------------------------------------------
  2173. sidz = {"231917888", "231917845", "231917806"}
  2174. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2175. mouse.KeyDown:connect(function(key)
  2176. if key == "f" then
  2177. larm.BrickColor = BrickColor.new("Bright red")
  2178. rarm.BrickColor = BrickColor.new("Bright red")
  2179. if Debounces.CanAttack == true then
  2180. Debounces.CanAttack = false
  2181. Debounces.on = true
  2182. Debounces.NoIdl = true
  2183. for i = 1, 10 do
  2184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2190. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2191. if Debounces.on == false then break end
  2192. wait()
  2193. end
  2194. z = Instance.new("Sound",char)
  2195. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2196. z.Pitch = ptz[math.random(1,#ptz)]
  2197. z.Volume = 1
  2198. z1 = Instance.new("Sound",char)
  2199. z1.SoundId = z.SoundId
  2200. z1.Pitch = z.Pitch
  2201. z1.Volume = 1
  2202. wait(1)
  2203. z:Play()
  2204. z1:Play()
  2205. Stomp()
  2206. for i = 1, 20 do
  2207. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2208. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2209. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2210. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2211. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2212. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2213. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2214. if Debounces.on == false then break end
  2215. wait()
  2216. end
  2217. if Debounces.CanAttack == false then
  2218. Debounces.CanAttack = true
  2219. Debounces.on = false
  2220. Debounces.NoIdl = false
  2221. larm.BrickColor = BrickColor.new("White")
  2222. rarm.BrickColor = BrickColor.new("White")
  2223. end
  2224. end
  2225. end
  2226. end)
  2227. ----------------------------------------------------
  2228. mouse.KeyDown:connect(function(key)
  2229. if key == "g" then
  2230. larm.BrickColor = BrickColor.new("Bright red")
  2231. rarm.BrickColor = BrickColor.new("Bright red")
  2232. if Debounces.CanAttack == true then
  2233. Debounces.CanAttack = false
  2234. Debounces.on = true
  2235. Debounces.NoIdl = true
  2236. chrg = lleg.Touched:connect(function(ht)
  2237. hit = ht.Parent
  2238. if ht and hit:IsA("Model") then
  2239. if hit:FindFirstChild("Humanoid") then
  2240. if hit.Name ~= p.Name then
  2241. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2242. Debounces.Slashed = true]]--
  2243. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2244. hit:FindFirstChild("Humanoid").PlatformStand = true
  2245. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2246. --Debounces.Slashed = false
  2247. --end
  2248. end
  2249. end
  2250. elseif ht and hit:IsA("Hat") then
  2251. if hit.Parent.Name ~= p.Name then
  2252. if hit.Parent:FindFirstChild("Humanoid") then
  2253. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2254. Debounces.Slashed = true]]--
  2255. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2256. hit:FindFirstChild("Humanoid").PlatformStand = true
  2257. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2258. --Debounces.Slashed = false
  2259. end
  2260. end
  2261. end
  2262. end)
  2263. for i = 1, 14 do
  2264. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2265. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2266. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2267. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2268. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2269. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2270. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2271. if Debounces.on == false then break end
  2272. wait()
  2273. end
  2274. charge()
  2275. z = Instance.new("Sound",char)
  2276. z.SoundId = "rbxassetid://200632875"
  2277. z.Volume = 1
  2278. z.Pitch = .8
  2279. z1 = Instance.new("Sound",char)
  2280. z1.SoundId = "rbxassetid://200632875"
  2281. z1.Volume = 1
  2282. z1.Pitch = .9
  2283. z:Play()
  2284. z1:Play()
  2285. wait(1)
  2286. z:Destroy()
  2287. z1:Destroy()
  2288. chrg:disconnect()
  2289. if Debounces.CanAttack == false then
  2290. Debounces.CanAttack = true
  2291. Debounces.on = false
  2292. Debounces.NoIdl = false
  2293. larm.BrickColor = BrickColor.new("White")
  2294. rarm.BrickColor = BrickColor.new("White")
  2295. end
  2296. end
  2297. end
  2298. end)
  2299. ----------------------------------------------------
  2300. pt = {0.7, 0.8, 0.9}
  2301. mouse.KeyDown:connect(function(key)
  2302. if key == "h" then
  2303. if Debounces.CanJoke == true then
  2304. Debounces.CanJoke = false
  2305. u = Instance.new("Sound")
  2306. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2307. u.Parent = char
  2308. u.Looped = false
  2309. u.Pitch = pt[math.random(1,#pt)]
  2310. u.Volume = 1
  2311. u2 = Instance.new("Sound")
  2312. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2313. u2.Parent = char
  2314. u2.Looped = false
  2315. u2.Pitch = u.Pitch
  2316. u2.Volume = 1
  2317. wait(.01)
  2318. u:Play()
  2319. u2:Play()
  2320. wait(6)
  2321. u:Destroy()
  2322. u2:Destroy()
  2323. if Debounces.CanJoke == false then
  2324. Debounces.CanJoke = true
  2325. end
  2326. end
  2327. end
  2328. end)
  2329. ----------------------------------------------------
  2330. mouse.KeyDown:connect(function(key)
  2331. if key == "j" then
  2332. if Debounces.CanJoke == true then
  2333. Debounces.CanJoke = false
  2334. z = Instance.new("Sound",char)
  2335. z.SoundId = "rbxassetid://135017755"
  2336. z.Pitch = .76
  2337. z.Volume = 1
  2338. wait()
  2339. z:Play()
  2340. wait(6)
  2341. z:Destroy()
  2342. if Debounces.CanJoke == false then
  2343. Debounces.CanJoke = true
  2344. end
  2345. end
  2346. end
  2347. end)
  2348. ----------------------------------------------------
  2349. mouse.KeyDown:connect(function(key)
  2350. if key == "k" then
  2351. if Debounces.CanJoke == true then
  2352. Debounces.CanJoke = false
  2353. z = Instance.new("Sound",char)
  2354. z.SoundId = "rbxassetid://135017578"
  2355. z.Pitch = .76
  2356. z.Volume = 1
  2357. wait()
  2358. z:Play()
  2359. wait(4)
  2360. z:Destroy()
  2361. if Debounces.CanJoke == false then
  2362. Debounces.CanJoke = true
  2363. end
  2364. end
  2365. end
  2366. end)
  2367. ----------------------------------------------------
  2368. mouse.KeyDown:connect(function(key)
  2369. if key == "x" then
  2370. if Debounces.CanAttack == true then
  2371. Debounces.CanAttack = false
  2372. Debounces.NoIdl = true
  2373. Debounces.on = true
  2374. Debounces.ks = true
  2375. for i = 1, 10 do
  2376. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2377. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2378. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2379. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2380. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2381. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2382. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2383. if Debounces.on == false then break end
  2384. wait()
  2385. end
  2386. z = Instance.new("Sound",hed)
  2387. z.SoundId = "rbxassetid://169445092"
  2388. z.Volume = 1
  2389. wait(0.1)
  2390. z:Play()
  2391. kik = rleg.Touched:connect(function(ht)
  2392. hit = ht.Parent
  2393. if ht and hit:IsA("Model") then
  2394. if hit:FindFirstChild("Humanoid") then
  2395. if hit.Name ~= p.Name then
  2396. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2397. Debounces.Slashed = true]]--
  2398. if Debounces.ks==true then
  2399. z = Instance.new("Sound",hed)
  2400. z.SoundId = "rbxassetid://169380525"
  2401. z.Volume = 1
  2402. z:Play()
  2403. Debounces.ks=false
  2404. end
  2405. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2406. hit:FindFirstChild("Humanoid").PlatformStand = true
  2407. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2408. --Debounces.Slashed = false
  2409. --end
  2410. end
  2411. end
  2412. elseif ht and hit:IsA("Hat") then
  2413. if hit.Parent.Name ~= p.Name then
  2414. if hit.Parent:FindFirstChild("Humanoid") then
  2415. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2416. Debounces.Slashed = true]]--
  2417. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2418. hit:FindFirstChild("Humanoid").PlatformStand = true
  2419. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2420. --Debounces.Slashed = false
  2421. --end
  2422. end
  2423. end
  2424. end
  2425. end)
  2426. for i = 1, 8 do
  2427. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2428. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2429. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2430. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2431. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2432. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2433. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2434. if Debounces.on == false then break end
  2435. wait()
  2436. end
  2437. kik:disconnect()
  2438. if Debounces.CanAttack == false then
  2439. Debounces.CanAttack = true
  2440. Debounces.on = false
  2441. Debounces.NoIdl = false
  2442. end
  2443. end
  2444. end
  2445. end)
  2446. ----------------------------------------------------
  2447. mouse.KeyDown:connect(function(key)
  2448. if key == "c" then
  2449. if Debounces.CanAttack == true then
  2450. Debounces.CanAttack = false
  2451. Debounces.NoIdl = true
  2452. Debounces.on = true
  2453. SIDZ = {"231917744", "231917742"}
  2454. PTZ = {0.7, 0.8, 0.9, 1}
  2455. for i = 1, 20 do
  2456. wait()
  2457. for i,v in pairs(char.Absolution:children()) do
  2458. if v:IsA("Part") or v:IsA("WedgePart") then
  2459. v.Transparency = v.Transparency + 0.05
  2460. end
  2461. end
  2462. end
  2463. function FindNearestTorso(Position,Distance,SinglePlayer)
  2464. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2465. local List = {}
  2466. for i,v in pairs(workspace:GetChildren())do
  2467. if v:IsA("Model")then
  2468. if v:findFirstChild("Torso")then
  2469. if v ~= char then
  2470. if(v.Torso.Position -Position).magnitude <= Distance then
  2471. table.insert(List,v)
  2472. end
  2473. end
  2474. end
  2475. end
  2476. end
  2477. return List
  2478. end
  2479. GroundPound()
  2480. for i = 1, 5 do
  2481. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2482. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2483. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2484. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2485. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2486. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2487. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2488. if Debounces.on == false then break end
  2489. wait()
  2490. end
  2491. GroundPound()
  2492. for i = 1, 5 do
  2493. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2494. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2495. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2496. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2497. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2498. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2499. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2500. if Debounces.on == false then break end
  2501. wait()
  2502. end
  2503. GroundPound()
  2504. for i = 1, 5 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2511. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2512. if Debounces.on == false then break end
  2513. wait()
  2514. end
  2515. GroundPound()
  2516. for i = 1, 5 do
  2517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2523. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2524. if Debounces.on == false then break end
  2525. wait()
  2526. end
  2527. GroundPound()
  2528. for i = 1, 5 do
  2529. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2530. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2531. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2532. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2533. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2534. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2535. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2536. if Debounces.on == false then break end
  2537. wait()
  2538. end
  2539. GroundPound()
  2540. for i = 1, 5 do
  2541. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2542. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2543. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2544. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2545. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2546. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2547. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2548. if Debounces.on == false then break end
  2549. wait()
  2550. end
  2551. for i = 1, 18 do
  2552. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2553. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2554. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2555. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2556. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2557. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2558. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2563. if v:FindFirstChild('Humanoid') then
  2564. v.Humanoid:TakeDamage(math.random(20,60))
  2565. v.Humanoid.PlatformStand = true
  2566. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2567. end
  2568. end
  2569. x = Instance.new("Sound",char)
  2570. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2571. x.Pitch = PTZ[math.random(1,#PTZ)]
  2572. x.Volume = 1
  2573. wait(0.1)
  2574. x:Play()
  2575. Crater(hed,20)
  2576. for i = 1, 14 do
  2577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2578. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2579. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2583. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2584. if Debounces.on == false then break end
  2585. wait()
  2586. end
  2587. if Debounces.CanAttack == false then
  2588. Debounces.CanAttack = true
  2589. Debounces.on = false
  2590. Debounces.NoIdl = false
  2591. for i = 1, 20 do
  2592. wait()
  2593. for i,v in pairs(char.Absolution:children()) do
  2594. if v:IsA("Part") or v:IsA("WedgePart") then
  2595. v.Transparency = v.Transparency - 0.05
  2596. end
  2597. end
  2598. end
  2599. end
  2600. end
  2601. end
  2602. end)
  2603. ----------------------------------------------------176349813
  2604. mouse.KeyDown:connect(function(key)
  2605. if key == "b" then
  2606. hum.WalkSpeed = 0.01
  2607. if Debounces.CanAttack == true then
  2608. Debounces.CanAttack = false
  2609. Debounces.NoIdl = true
  2610. Debounces.on = true
  2611. for i = 1,20 do
  2612. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2613. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2614. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2615. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2616. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2617. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2618. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2619. if Debounces.on == false then break end
  2620. wait()
  2621. end
  2622. wait(1)
  2623. v = Instance.new("Sound")
  2624. v.SoundId = "rbxassetid://181384451"
  2625. v.Parent = char
  2626. v.Looped = false
  2627. v.Pitch = 1.04
  2628. v.Volume = 1
  2629. wait(.01)
  2630. v:Play()
  2631.  
  2632. if Daytime == true then
  2633. Daytime = false
  2634. l.TimeOfDay = 24
  2635. else
  2636. Daytime = true
  2637. l.TimeOfDay = 12
  2638. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2639. end
  2640.  
  2641. local Shockwave = function()
  2642. local rng1 = Instance.new("Part", char)
  2643. rng1.Anchored = true
  2644. rng1.BrickColor = BrickColor.new("White")
  2645. rng1.CanCollide = false
  2646. rng1.FormFactor = 3
  2647. rng1.Name = "Ring"
  2648. rng1.Size = Vector3.new(1, 1, 1)
  2649. rng1.Transparency = 0.35
  2650. rng1.TopSurface = 0
  2651. rng1.BottomSurface = 0
  2652. local rngm1 = Instance.new("SpecialMesh", rng)
  2653. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2654. rngm1.Scale = Vector3.new(10, 10, 1)
  2655. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2656. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2657. Wave.Name = "Shockwave"
  2658. Wave.BrickColor = BrickColor.new("White")
  2659. Wave.Size = Vector3.new(1, 1, 1)
  2660. Wave.Shape = "Ball"
  2661. Wave.CanCollide = false
  2662. Wave.Anchored = true
  2663. Wave.TopSurface = 0
  2664. Wave.BottomSurface = 0
  2665. Wave.Touched:connect(function(hit)
  2666. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2667. local Occlude = true
  2668. local NotOccludes = {
  2669. char.Name;
  2670. "Wings";
  2671. "Scythe";
  2672. "Thingy";
  2673. "Thingy2"; -- put all of the names in a table pls
  2674. }
  2675. for i,v in pairs(NotOccludes) do
  2676. if hit.Parent.Name == v then
  2677. Occlude = false
  2678. end
  2679. end
  2680. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2681. if Occlude then
  2682. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2683. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2684. end
  2685. end
  2686. end)
  2687.  
  2688. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2689.  
  2690. coroutine.wrap(function()
  2691. for i = 1, 20, 0.2 do
  2692. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2693. rng1.Transparency = i/20
  2694. wait()
  2695. end
  2696. wait()
  2697. rng1:Destroy()
  2698. end)()
  2699.  
  2700. Delay(0, function()
  2701.  
  2702. if Daytime == false then
  2703. for i = 1, 50, 1 do
  2704. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2705. Wave.CFrame = char.Torso.CFrame
  2706. local t = i / 50
  2707. Wave.Transparency = t
  2708. wait()
  2709. end
  2710. else
  2711. for i = 1, 50, 1 do
  2712. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2713. Wave.CFrame = char.Torso.CFrame
  2714. local t = i / 50
  2715. Wave.Transparency = t
  2716. wait()
  2717. end
  2718. end
  2719. Wave:Destroy()
  2720. end)
  2721. Delay(0, function()
  2722. while wait() do
  2723. if Wave ~= nil then
  2724. Wave.CFrame = char.Torso.CFrame
  2725. else
  2726. break
  2727. end
  2728. end
  2729. end)
  2730. end
  2731. Shockwave()
  2732. for i = 1, 15 do
  2733. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2739. if Debounces.on == false then break end
  2740. wait()
  2741. end
  2742. for i = 1, 15 do
  2743. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2744. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2745. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2746. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2747. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2748. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2749. if Debounces.on == false then break end
  2750. wait()
  2751. end
  2752. for i = 1, 15 do
  2753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2759. if Debounces.on == false then break end
  2760. wait()
  2761. end
  2762. for i = 1, 15 do
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2765. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2766. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2767. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2768. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2769. if Debounces.on == false then break end
  2770. wait()
  2771. end
  2772. for i = 1, 15 do
  2773. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2775. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2776. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2777. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2778. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2779. if Debounces.on == false then break end
  2780. wait()
  2781. end
  2782. for i = 1, 15 do
  2783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2785. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2786. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2787. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2788. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2789. if Debounces.on == false then break end
  2790. wait()
  2791. end
  2792. wait(1.4)
  2793. Debounces.NoIdl = false
  2794. hum.WalkSpeed = 5
  2795. Debounces.on = false
  2796. wait()
  2797. if Debounces.CanAttack == false then
  2798. Debounces.CanAttack = true
  2799. v:Destroy()
  2800. end
  2801. end
  2802. end
  2803. end)
  2804. ----------------------------------------------------
  2805. mouse.KeyDown:connect(function(key)
  2806. if key == "m" then
  2807. hum.WalkSpeed = 0
  2808. if Debounces.CanAttack == true then
  2809. Debounces.CanAttack = false
  2810. Debounces.on = true
  2811. Debounces.NoIdl = true
  2812. --[[x = Instance.new("Sound",char)
  2813. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2814. x.Looped = false
  2815. x.Pitch = 1.1
  2816. x.Volume = 1
  2817. x:Play()
  2818. x2 = Instance.new("Sound",char)
  2819. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2820. x2.Looped = false
  2821. x2.Pitch = .7
  2822. x2.Volume = 1
  2823. wait(.1)
  2824. x:Play()
  2825. x2:Play()
  2826. for i = 1, 20 do
  2827. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2828. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2829. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2830. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2831. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2833. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2834. if Debounces.on == false then break end
  2835. wait()
  2836. x:Destroy()
  2837. x2:Destroy()
  2838. end
  2839. wait(1)]]--
  2840. local rng = Instance.new("Part", char)
  2841. rng.Anchored = true
  2842. rng.BrickColor = BrickColor.new("White")
  2843. rng.CanCollide = false
  2844. rng.FormFactor = 3
  2845. rng.Name = "Ring"
  2846. rng.Size = Vector3.new(1, 1, 1)
  2847. rng.Transparency = 0.35
  2848. rng.TopSurface = 0
  2849. rng.BottomSurface = 0
  2850. rng.Position = torso.Position - Vector3.new(0,2,0)
  2851. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2852. local rngm = Instance.new("SpecialMesh", rng)
  2853. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2854. rngm.Scale = Vector3.new(1, 1, 2)
  2855. x = Instance.new("Sound",char)
  2856. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2857. x.Looped = false
  2858. x.Pitch = .7
  2859. x.Volume = 1
  2860. x:Play()
  2861. coroutine.wrap(function()
  2862. for i = 1, 60, 2 do
  2863. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2864. rng.Transparency = i/60
  2865. wait()
  2866. end
  2867. wait()
  2868. rng:Destroy()
  2869. end)()
  2870. hum.WalkSpeed = 50
  2871. BV = Instance.new("BodyVelocity", torso)
  2872. BV.maxForce = Vector3.new(0,200000,0)
  2873. BV.P = 100000
  2874. BV.velocity = Vector3.new(0,800,0)
  2875. for i = 1, 20 do
  2876. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2878. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2880. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2881. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2882. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2883. if Debounces.on == false then break end
  2884. wait()
  2885. end
  2886. x:Destroy()
  2887. BV:Destroy()
  2888. --[[for i = 1, 30 do
  2889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2891. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2893. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2894. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2895. if Debounces.on == false then break end
  2896. wait()
  2897. end]]--
  2898. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2899. for i = 1, 30 do
  2900. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2901. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2906. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2907. if Debounces.on == false then break end
  2908. wait()
  2909. end
  2910. end
  2911. Debounces.on = false
  2912. Debounces.NoIdl = false
  2913. local ry,ht,ps=nil,nil,nil
  2914. while ht==nil do
  2915. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2916. wait()
  2917. end
  2918. z = Instance.new("Sound",char)
  2919. z.SoundId = "rbxassetid://142070127"
  2920. z.Volume = 1
  2921. wait(.1)
  2922. z:Play()
  2923. Landing()
  2924. hum.WalkSpeed = 8
  2925. if Debounces.CanAttack == false then
  2926. Debounces.CanAttack = true
  2927. end
  2928. end
  2929. end
  2930. end)
  2931. ----------------------------------------------------
  2932. Grab = false
  2933. mouse.KeyDown:connect(function(key)
  2934. if key == "z" then
  2935. larm.BrickColor = BrickColor.new("Bright red")
  2936. rarm.BrickColor = BrickColor.new("Bright red")
  2937. Debounces.on = true
  2938. Debounces.NoIdl = true
  2939. if Grab == false then
  2940. gp = nil
  2941. con1=larm.Touched:connect(function(hit) -- this is grab
  2942. ht = hit.Parent
  2943. hum1=ht:FindFirstChild('Humanoid')
  2944. if hum1 ~= nil then
  2945. hum1.PlatformStand=true
  2946. gp = ht
  2947. Grab = true
  2948. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2949. asd.Parent = larm
  2950. asd.Name = "asd"
  2951. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2952. elseif hum1 == nil then
  2953. con1:disconnect()
  2954. wait() return
  2955. end
  2956. end)
  2957. for i = 1, 18 do
  2958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2964. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2965. if Debounces.on == false then break end
  2966. wait()
  2967. end
  2968. con1:disconnect()
  2969. Debounces.on = false
  2970. Debounces.NoIdl = false
  2971. elseif Grab == true then
  2972. Grab = false
  2973. for i = 1, 20 do
  2974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2980. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2981. if Debounces.on == false then end
  2982. wait()
  2983. end
  2984. if gp ~= nil then
  2985. for i,v in pairs(larm:GetChildren()) do
  2986. if v.Name == "asd" and v:IsA("Weld") then
  2987. v:Remove()
  2988. end
  2989. end
  2990. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2991. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2992. bv.P = 125000
  2993. bv.velocity = char.Head.CFrame.lookVector * 200
  2994. for i = 1, 12 do
  2995. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2996. if Debounces.on == false then end
  2997. wait()
  2998. end
  2999. ht=nil
  3000. Spawn(function()
  3001. wait(0.5)
  3002. bv:Destroy()
  3003. end)
  3004. Debounces.on = false
  3005. Debounces.NoIdl = false
  3006. elseif ht == nil then wait()
  3007. Grab = false
  3008. Debounces.on = false
  3009. Debounces.NoIdl = false
  3010. end
  3011. end
  3012. end
  3013. end)
  3014. ----------------------------------------------------
  3015. mouse.KeyDown:connect(function(key)
  3016. if string.byte(key) == 52 then
  3017. char.Humanoid.WalkSpeed = 21
  3018. end
  3019. end)
  3020. mouse.KeyUp:connect(function(key)
  3021. if string.byte(key) == 52 then
  3022. char.Humanoid.WalkSpeed = 5
  3023. end
  3024. end)
  3025. ----------------------------------------------------
  3026. local animpose = "Idle"
  3027. local lastanimpose = "Idle"
  3028. local sine = 0
  3029. local change = 1
  3030. local val = 0
  3031. local ffing = false
  3032. ----------------------------------------------------
  3033. --[[x = Instance.new("Sound", char)
  3034. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3035. x.Looped = true
  3036. x.Volume = 1
  3037. x.Pitch = 1
  3038. local footsteps = false]]--
  3039. -------------------------------
  3040. game:GetService("RunService").RenderStepped:connect(function()
  3041. --[[if char.Humanoid.Jump == true then
  3042. jump = true
  3043. else
  3044. jump = false
  3045. end]]
  3046. char.Humanoid.FreeFalling:connect(function(f)
  3047. if f then
  3048. ffing = true
  3049. else
  3050. ffing = false
  3051. end
  3052. end)
  3053. sine = sine + change
  3054. if jumpn == true then
  3055. animpose = "Jumping"
  3056. elseif ffing == true then
  3057. animpose = "Freefalling"
  3058. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3059. animpose = "Idle"
  3060. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3061. animpose = "Walking"
  3062. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3063. animpose = "Running"
  3064. end
  3065. if animpose ~= lastanimpose then
  3066. sine = 0
  3067. if Debounces.NoIdl == false then
  3068. if animpose == "Idle" then
  3069. for i = 1, 2 do
  3070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3071. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3072. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3073. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3074. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3075. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3076. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3077. end
  3078. elseif animpose == "Walking" then
  3079. for i = 1, 2 do
  3080. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3081. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3082. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3083. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3084. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3085. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3086. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3087. end
  3088. elseif animpose == "Running" then
  3089. for i = 1, 2 do
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3091. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3092. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3093. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3095. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3096. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3097. end
  3098. wait()
  3099. end
  3100. else
  3101. end
  3102. end
  3103. lastanimpose = animpose
  3104. if Debounces.NoIdl == false then
  3105. if animpose == "Idle" then
  3106. if stanceToggle == "Normal" then
  3107. change = 0.5
  3108. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3109. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3111. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3112. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3113. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3114. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3115. elseif stanceToggle == "Sitting" then
  3116. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3117. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3118. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3119. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3120. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3121. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3122. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3123. end
  3124. elseif animpose == "Walking" then
  3125. if stanceToggle == "Normal" then
  3126. change = 1
  3127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3128. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3129. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3130. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3131. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3132. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3133. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3134. end
  3135. elseif animpose == "Running" then
  3136. change = 1
  3137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3143. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3144. end
  3145. end
  3146. --[[if animpose == "Walking" then
  3147. if footsteps == false then
  3148. x:Play()
  3149. footsteps = true
  3150. end
  3151. x.Pitch = 1.1
  3152. elseif animpose == "Idle" then
  3153. x:Stop()
  3154. footsteps = false
  3155. elseif animpose == "Running" then
  3156. x.Pitch = 1.2
  3157. if footsteps == false then
  3158. x:Play()
  3159. footsteps = true
  3160. end
  3161. end]]--
  3162. end)
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