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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- local chil = workspace:GetChildren()
- for i,v in pairs(chil) do
- if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
- v:Destroy()
- end
- end
- Camera0 = Instance.new("Camera")
- Part1 = Instance.new("Part")
- UnionOperation2 = Instance.new("UnionOperation")
- Camera3 = Instance.new("Camera")
- Weld4 = Instance.new("Weld")
- Part5 = Instance.new("Part")
- Weld6 = Instance.new("Weld")
- Weld7 = Instance.new("Weld")
- MeshPart8 = Instance.new("MeshPart")
- Weld9 = Instance.new("Weld")
- MeshPart10 = Instance.new("MeshPart")
- Weld11 = Instance.new("Weld")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Model14 = Instance.new("Model")
- Part15 = Instance.new("Part")
- Motor6D16 = Instance.new("Motor6D")
- Snap17 = Instance.new("Snap")
- Snap18 = Instance.new("Snap")
- Part19 = Instance.new("Part")
- Motor6D20 = Instance.new("Motor6D")
- Motor6D21 = Instance.new("Motor6D")
- Motor6D22 = Instance.new("Motor6D")
- Part23 = Instance.new("Part")
- SpecialMesh24 = Instance.new("SpecialMesh")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Decal26 = Instance.new("Decal")
- Weld27 = Instance.new("Weld")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Snap31 = Instance.new("Snap")
- Part32 = Instance.new("Part")
- Humanoid33 = Instance.new("Humanoid")
- BodyColors34 = Instance.new("BodyColors")
- Pants35 = Instance.new("Pants")
- CharacterMesh36 = Instance.new("CharacterMesh")
- CharacterMesh37 = Instance.new("CharacterMesh")
- CharacterMesh38 = Instance.new("CharacterMesh")
- CharacterMesh39 = Instance.new("CharacterMesh")
- CharacterMesh40 = Instance.new("CharacterMesh")
- Accessory41 = Instance.new("Accessory")
- Part42 = Instance.new("Part")
- SpecialMesh43 = Instance.new("SpecialMesh")
- Vector3Value44 = Instance.new("Vector3Value")
- Camera45 = Instance.new("Camera")
- Model46 = Instance.new("Model")
- Part47 = Instance.new("Part")
- SpecialMesh48 = Instance.new("SpecialMesh")
- Decal49 = Instance.new("Decal")
- Weld50 = Instance.new("Weld")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Snap56 = Instance.new("Snap")
- Snap57 = Instance.new("Snap")
- Weld58 = Instance.new("Weld")
- Snap59 = Instance.new("Snap")
- Weld60 = Instance.new("Weld")
- Snap61 = Instance.new("Snap")
- BodyColors62 = Instance.new("BodyColors")
- Humanoid63 = Instance.new("Humanoid")
- Pants64 = Instance.new("Pants")
- Shirt65 = Instance.new("Shirt")
- CharacterMesh66 = Instance.new("CharacterMesh")
- CharacterMesh67 = Instance.new("CharacterMesh")
- CharacterMesh68 = Instance.new("CharacterMesh")
- CharacterMesh69 = Instance.new("CharacterMesh")
- CharacterMesh70 = Instance.new("CharacterMesh")
- Hat71 = Instance.new("Hat")
- Part72 = Instance.new("Part")
- SpecialMesh73 = Instance.new("SpecialMesh")
- Camera74 = Instance.new("Camera")
- Model75 = Instance.new("Model")
- Part76 = Instance.new("Part")
- Motor6D77 = Instance.new("Motor6D")
- Motor6D78 = Instance.new("Motor6D")
- Part79 = Instance.new("Part")
- ManualWeld80 = Instance.new("ManualWeld")
- Part81 = Instance.new("Part")
- ManualWeld82 = Instance.new("ManualWeld")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- SpecialMesh86 = Instance.new("SpecialMesh")
- Decal87 = Instance.new("Decal")
- Weld88 = Instance.new("Weld")
- Weld89 = Instance.new("Weld")
- Humanoid90 = Instance.new("Humanoid")
- Hat91 = Instance.new("Hat")
- Part92 = Instance.new("Part")
- SpecialMesh93 = Instance.new("SpecialMesh")
- Shirt94 = Instance.new("Shirt")
- Hat95 = Instance.new("Hat")
- Part96 = Instance.new("Part")
- SpecialMesh97 = Instance.new("SpecialMesh")
- Camera98 = Instance.new("Camera")
- Pants99 = Instance.new("Pants")
- Part100 = Instance.new("Part")
- SurfaceGui101 = Instance.new("SurfaceGui")
- TextLabel102 = Instance.new("TextLabel")
- Script103 = Instance.new("Script")
- Weld104 = Instance.new("Weld")
- Sound105 = Instance.new("Sound")
- Part106 = Instance.new("Part")
- Weld107 = Instance.new("Weld")
- Part108 = Instance.new("Part")
- Camera0.Parent = mas
- Camera0.CFrame = CFrame.new(10.3666115, 7.05265474, 12.8401594, 0.489735514, -0.0652675182, 0.869424701, -0, 0.997194231, 0.0748591349, -0.871871173, -0.0366611779, 0.488361299)
- Camera0.CoordinateFrame = CFrame.new(10.3666115, 7.05265474, 12.8401594, 0.489735514, -0.0652675182, 0.869424701, -0, 0.997194231, 0.0748591349, -0.871871173, -0.0366611779, 0.488361299)
- Camera0.Focus = CFrame.new(8.62776184, 6.90293646, 11.8634367, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera0.focus = CFrame.new(8.62776184, 6.90293646, 11.8634367, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Name = "Baseplate"
- Part1.Parent = mas
- Part1.CFrame = CFrame.new(0, -10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(0, -10, 0)
- Part1.Color = Color3.new(0.121569, 0.501961, 0.113725)
- Part1.Size = Vector3.new(512, 20, 512)
- Part1.Anchored = true
- Part1.BrickColor = BrickColor.new("Forest green")
- Part1.Locked = true
- Part1.Material = Enum.Material.Grass
- Part1.brickColor = BrickColor.new("Forest green")
- Part1.FormFactor = Enum.FormFactor.Symmetric
- Part1.formFactor = Enum.FormFactor.Symmetric
- UnionOperation2.Parent = mas
- UnionOperation2.CFrame = CFrame.new(-11.6500092, 2.55000114, -5.13000488, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- UnionOperation2.Orientation = Vector3.new(0, 180, 180)
- UnionOperation2.Position = Vector3.new(-11.6500092, 2.55000114, -5.13000488)
- UnionOperation2.Rotation = Vector3.new(-180, 0, 0)
- UnionOperation2.Color = Color3.new(0.639216, 0.635294, 0.647059)
- UnionOperation2.Size = Vector3.new(3.00000048, 5.10000229, 1.00000286)
- UnionOperation2.Anchored = true
- UnionOperation2.BrickColor = BrickColor.new("Medium stone grey")
- UnionOperation2.Material = Enum.Material.Concrete
- UnionOperation2.brickColor = BrickColor.new("Medium stone grey")
- Camera3.Name = "ThumbnailCamera"
- Camera3.Parent = UnionOperation2
- Camera3.CFrame = CFrame.new(-5.90147114, 2.51950383, -7.02761793, 0.999780715, 0.000219305075, 0.0209422093, -0, 0.999945283, -0.0104713431, -0.0209433567, 0.0104690464, 0.999725938)
- Camera3.CoordinateFrame = CFrame.new(-5.90147114, 2.51950383, -7.02761793, 0.999780715, 0.000219305075, 0.0209422093, -0, 0.999945283, -0.0104713431, -0.0209433567, 0.0104690464, 0.999725938)
- Camera3.Focus = CFrame.new(-5.94335556, 2.54044652, -9.02707005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera3.focus = CFrame.new(-5.94335556, 2.54044652, -9.02707005, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld4.Parent = UnionOperation2
- Weld4.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld4.C1 = CFrame.new(-244.349991, 2.55000091, -261.130005, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Weld4.Part0 = Part1
- Weld4.Part1 = UnionOperation2
- Weld4.part1 = UnionOperation2
- Part5.Parent = mas
- Part5.CFrame = CFrame.new(-11.7350006, 0.0249996185, 0.73500061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part5.Position = Vector3.new(-11.7350006, 0.0249996185, 0.73500061)
- Part5.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part5.Size = Vector3.new(3.05000091, 0.0500000007, 10.75)
- Part5.Anchored = true
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.BrickColor = BrickColor.new("Burnt Sienna")
- Part5.Material = Enum.Material.Grass
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.brickColor = BrickColor.new("Burnt Sienna")
- Weld6.Parent = Part5
- Weld6.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld6.C1 = CFrame.new(-244.264999, -0.0250000004, 255.264999, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld6.Part0 = Part1
- Weld6.Part1 = Part5
- Weld6.part1 = Part5
- Weld7.Parent = Part5
- Weld7.C0 = CFrame.new(1.50000024, -2.55000114, -0.500001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld7.C1 = CFrame.new(1.58499527, 5.07500219, -5.36500359, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Weld7.Part0 = UnionOperation2
- Weld7.Part1 = Part5
- Weld7.part1 = Part5
- MeshPart8.Name = "Flower"
- MeshPart8.Parent = mas
- MeshPart8.CFrame = CFrame.new(-11.6800022, 0.509999871, 0.0400009155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- MeshPart8.Position = Vector3.new(-11.6800022, 0.509999871, 0.0400009155)
- MeshPart8.Size = Vector3.new(1.24000096, 0.920000434, 1.55999994)
- MeshPart8.Anchored = true
- MeshPart8.TextureID = "rbxassetid://563572965"
- Weld9.Parent = MeshPart8
- Weld9.C0 = CFrame.new(-1.52500045, 0.0250000004, 5.375, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld9.C1 = CFrame.new(-1.57999897, -0.460000247, 6.06999969, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld9.Part0 = Part5
- Weld9.Part1 = MeshPart8
- Weld9.part1 = MeshPart8
- MeshPart10.Name = "Flower"
- MeshPart10.Parent = mas
- MeshPart10.CFrame = CFrame.new(-12.1800022, 0.509999812, -3.63999963, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- MeshPart10.Position = Vector3.new(-12.1800022, 0.509999812, -3.63999963)
- MeshPart10.Size = Vector3.new(1.24000096, 0.920000434, 1.55999994)
- MeshPart10.Anchored = true
- MeshPart10.TextureID = "rbxassetid://563572965"
- Weld11.Parent = MeshPart10
- Weld11.C0 = CFrame.new(-1.52500045, 0.0250000004, 5.375, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld11.C1 = CFrame.new(-1.07999897, -0.460000187, 9.75, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld11.Part0 = Part5
- Weld11.Part1 = MeshPart10
- Weld11.part1 = MeshPart10
- Part12.Name = "Handle"
- Part12.Parent = mas
- Part12.CFrame = CFrame.new(-10.4200125, 4.9600029, -5.07000637, -0.469846815, 0.573576093, -0.671010017, 0.328989893, 0.819152355, 0.469845891, 0.8191517, 9.76505277e-08, -0.573576868)
- Part12.Orientation = Vector3.new(-28.0200005, -130.520004, 21.8799992)
- Part12.Position = Vector3.new(-10.4200125, 4.9600029, -5.07000637)
- Part12.Rotation = Vector3.new(-140.679993, -42.1500015, -129.320007)
- Part12.Size = Vector3.new(1, 0.800000012, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.CanCollide = false
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.formFactor = Enum.FormFactor.Plate
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshId = "http://www.roblox.com/asset/?id=1073659"
- SpecialMesh13.TextureId = "http://www.roblox.com/asset/?id=11844713"
- SpecialMesh13.MeshType = Enum.MeshType.FileMesh
- Model14.Name = "Leah"
- Model14.Parent = mas
- Model14.PrimaryPart = Part23
- Part15.Name = "HumanoidRootPart"
- Part15.Parent = Model14
- Part15.CFrame = CFrame.new(-14.719986, 2.99999094, 14.3899803, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part15.Position = Vector3.new(-14.719986, 2.99999094, 14.3899803)
- Part15.Color = Color3.new(0.0509804, 0.411765, 0.67451)
- Part15.Transparency = 1
- Part15.Size = Vector3.new(2, 2, 1)
- Part15.Anchored = true
- Part15.BrickColor = BrickColor.new("Bright blue")
- Part15.brickColor = BrickColor.new("Bright blue")
- Motor6D16.Name = "RootJoint"
- Motor6D16.Parent = Part15
- Motor6D16.MaxVelocity = 0.10000000149012
- Motor6D16.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D16.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D16.Part0 = Part15
- Motor6D16.Part1 = Part19
- Motor6D16.part1 = Part19
- Snap17.Parent = Part15
- Snap17.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap17.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 0.999999523, 0, 1, 0)
- Snap17.Part0 = Part15
- Snap17.Part1 = Part23
- Snap17.part1 = Part23
- Snap18.Parent = Part15
- Snap18.C0 = CFrame.new(0, -1, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap18.C1 = CFrame.new(-0.5, 0.999999046, 0, 1, 0, 0, 0, 0, -0.999999404, 0, 1, 0)
- Snap18.Part0 = Part15
- Snap18.Part1 = Part32
- Snap18.part1 = Part32
- Part19.Name = "Torso"
- Part19.Parent = Model14
- Part19.CFrame = CFrame.new(-14.719986, 2.99999094, 14.3899803, 1, 0, 0, 0, 0.999999762, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-14.719986, 2.99999094, 14.3899803)
- Part19.Color = Color3.new(1, 0.8, 0.6)
- Part19.Size = Vector3.new(2, 2, 1)
- Part19.Anchored = true
- Part19.BrickColor = BrickColor.new("Pastel brown")
- Part19.brickColor = BrickColor.new("Pastel brown")
- Motor6D20.Name = "Neck"
- Motor6D20.Parent = Part19
- Motor6D20.MaxVelocity = 0.10000000149012
- Motor6D20.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D20.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Motor6D20.Part0 = Part19
- Motor6D20.Part1 = Part23
- Motor6D20.part1 = Part23
- Motor6D21.Name = "Left Hip"
- Motor6D21.Parent = Part19
- Motor6D21.MaxVelocity = 0.10000000149012
- Motor6D21.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D21.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D21.Part0 = Part19
- Motor6D21.Part1 = Part30
- Motor6D21.part1 = Part30
- Motor6D22.Name = "Right Hip"
- Motor6D22.Parent = Part19
- Motor6D22.MaxVelocity = 0.10000000149012
- Motor6D22.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D22.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D22.Part0 = Part19
- Motor6D22.Part1 = Part32
- Motor6D22.part1 = Part32
- Part23.Name = "Head"
- Part23.Parent = Model14
- Part23.CFrame = CFrame.new(-14.719986, 4.49999046, 14.3899803, 1, 0, 0, 0, 0.999999285, 0, 0, 0, 1)
- Part23.Position = Vector3.new(-14.719986, 4.49999046, 14.3899803)
- Part23.Color = Color3.new(1, 0.8, 0.6)
- Part23.Size = Vector3.new(2, 1, 1)
- Part23.Anchored = true
- Part23.BrickColor = BrickColor.new("Pastel brown")
- Part23.brickColor = BrickColor.new("Pastel brown")
- SpecialMesh24.Parent = Part23
- SpecialMesh24.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh25.Parent = Part23
- SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=82992952"
- SpecialMesh25.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- Decal26.Name = "face"
- Decal26.Parent = Part23
- Decal26.Texture = "rbxassetid://1042149576"
- Weld27.Name = "HeadWeld"
- Weld27.Parent = Part23
- Weld27.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld27.C1 = CFrame.new(0, 0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld27.Part0 = Part23
- Weld27.Part1 = Part42
- Weld27.part1 = Part42
- Part28.Name = "Left Arm"
- Part28.Parent = Model14
- Part28.CFrame = CFrame.new(-15.2799845, 4.25976419, 13.6799717, 0.624016285, -0.781128943, -0.021004336, -0.78141135, -0.623790801, -0.0167735573, 0, 0.0268799961, -0.999638736)
- Part28.Orientation = Vector3.new(0.959999979, -178.800003, -128.600006)
- Part28.Position = Vector3.new(-15.2799845, 4.25976419, 13.6799717)
- Part28.Rotation = Vector3.new(179.039993, -1.20000005, 51.3800011)
- Part28.Color = Color3.new(1, 0.8, 0.6)
- Part28.Size = Vector3.new(1, 2, 1)
- Part28.Anchored = true
- Part28.BrickColor = BrickColor.new("Pastel brown")
- Part28.brickColor = BrickColor.new("Pastel brown")
- Part29.Name = "Right Arm"
- Part29.Parent = Model14
- Part29.CFrame = CFrame.new(-13.9699783, 4.20977592, 13.7199783, 0.620979726, 0.783825576, 0.00127058267, 0.783826649, -0.620978892, -0.0010066079, 0, 0.00162099942, -0.999998748)
- Part29.Orientation = Vector3.new(0.0599999987, 179.929993, 128.389999)
- Part29.Position = Vector3.new(-13.9699783, 4.20977592, 13.7199783)
- Part29.Rotation = Vector3.new(179.940002, 0.0700000003, -51.6100006)
- Part29.Color = Color3.new(1, 0.8, 0.6)
- Part29.Size = Vector3.new(1, 2, 1)
- Part29.Anchored = true
- Part29.BrickColor = BrickColor.new("Pastel brown")
- Part29.brickColor = BrickColor.new("Pastel brown")
- Part30.Name = "Left Leg"
- Part30.Parent = Model14
- Part30.CFrame = CFrame.new(-15.219986, 0.99999249, 14.3899803, 1, 0, 0, 0, 0.999999166, 0, 0, 0, 1)
- Part30.Position = Vector3.new(-15.219986, 0.99999249, 14.3899803)
- Part30.Color = Color3.new(1, 0.8, 0.6)
- Part30.Size = Vector3.new(1, 2, 1)
- Part30.Anchored = true
- Part30.BrickColor = BrickColor.new("Pastel brown")
- Part30.brickColor = BrickColor.new("Pastel brown")
- Snap31.Parent = Part30
- Snap31.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap31.C1 = CFrame.new(-0.5, -0.999999523, 0, -1, 0, 0, 0, 0, 0.999999404, 0, 1, 0)
- Snap31.Part0 = Part30
- Snap31.Part1 = Part15
- Snap31.part1 = Part15
- Part32.Name = "Right Leg"
- Part32.Parent = Model14
- Part32.CFrame = CFrame.new(-14.219986, 0.999992967, 14.3899803, 1, 0, 0, 0, 0.999999166, 0, 0, 0, 1)
- Part32.Position = Vector3.new(-14.219986, 0.999992967, 14.3899803)
- Part32.Color = Color3.new(1, 0.8, 0.6)
- Part32.Size = Vector3.new(1, 2, 1)
- Part32.Anchored = true
- Part32.BrickColor = BrickColor.new("Pastel brown")
- Part32.brickColor = BrickColor.new("Pastel brown")
- Humanoid33.Parent = Model14
- Humanoid33.LeftLeg = Part30
- Humanoid33.MaxHealth = 0
- Humanoid33.RightLeg = Part32
- Humanoid33.Torso = Part15
- Humanoid33.maxHealth = 0
- BodyColors34.Parent = Model14
- BodyColors34.HeadColor = BrickColor.new("Pastel brown")
- BodyColors34.HeadColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors34.LeftArmColor = BrickColor.new("Pastel brown")
- BodyColors34.LeftArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors34.LeftLegColor = BrickColor.new("Pastel brown")
- BodyColors34.LeftLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors34.RightArmColor = BrickColor.new("Pastel brown")
- BodyColors34.RightArmColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors34.RightLegColor = BrickColor.new("Pastel brown")
- BodyColors34.RightLegColor3 = Color3.new(1, 0.8, 0.6)
- BodyColors34.TorsoColor = BrickColor.new("Pastel brown")
- BodyColors34.TorsoColor3 = Color3.new(1, 0.8, 0.6)
- Pants35.Name = "Pants"
- Pants35.Parent = Model14
- Pants35.PantsTemplate = "rbxassetid://2056857168"
- CharacterMesh36.Name = "3.0 Female Left Arm"
- CharacterMesh36.Parent = Model14
- CharacterMesh36.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh36.MeshId = 83001137
- CharacterMesh37.Name = "3.0 Female Left Leg"
- CharacterMesh37.Parent = Model14
- CharacterMesh37.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh37.MeshId = 81628361
- CharacterMesh38.Name = "3.0 Female Right Arm"
- CharacterMesh38.Parent = Model14
- CharacterMesh38.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh38.MeshId = 83001181
- CharacterMesh39.Name = "3.0 Female Right Leg"
- CharacterMesh39.Parent = Model14
- CharacterMesh39.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh39.MeshId = 81628308
- CharacterMesh40.Name = "3.0 Female Torso"
- CharacterMesh40.Parent = Model14
- CharacterMesh40.BodyPart = Enum.BodyPart.Torso
- CharacterMesh40.MeshId = 82987757
- Accessory41.Name = "Long Pastel Hair"
- Accessory41.Parent = Model14
- Accessory41.AttachmentPoint = CFrame.new(0, 0.800000012, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Accessory41.AttachmentPos = Vector3.new(0, 0.800000012, 0)
- Part42.Name = "Handle"
- Part42.Parent = Accessory41
- Part42.CFrame = CFrame.new(-14.719986, 4.19999075, 14.3899803, 1, 0, 0, 0, 0.999999285, 0, 0, 0, 1)
- Part42.Position = Vector3.new(-14.719986, 4.19999075, 14.3899803)
- Part42.Size = Vector3.new(1, 0.919999957, 1.90999997)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.CanCollide = false
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh43.Parent = Part42
- SpecialMesh43.MeshId = "http://www.roblox.com/asset/?id=365591808"
- SpecialMesh43.TextureId = "rbxassetid://1592026144"
- SpecialMesh43.MeshType = Enum.MeshType.FileMesh
- Vector3Value44.Name = "OriginalSize"
- Vector3Value44.Parent = Part42
- Vector3Value44.Value = Vector3.new(1, 0.919999957, 1.90999997)
- Camera45.Name = "ThumbnailCamera"
- Camera45.Parent = Accessory41
- Camera45.CFrame = CFrame.new(-6.45723343, 8.2376442, -3.84047151, -0.785906732, 0.0700068101, -0.614369392, -0, 0.993570447, 0.1132164, 0.618345141, 0.0889775306, -0.780853629)
- Camera45.CoordinateFrame = CFrame.new(-6.45723343, 8.2376442, -3.84047151, -0.785906732, 0.0700068101, -0.614369392, -0, 0.993570447, 0.1132164, 0.618345141, 0.0889775306, -0.780853629)
- Camera45.Focus = CFrame.new(-5.22849464, 8.0112114, -2.27876425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera45.focus = CFrame.new(-5.22849464, 8.0112114, -2.27876425, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model46.Name = " "
- Model46.Parent = mas
- Part47.Name = "Head"
- Part47.Parent = Model46
- Part47.CFrame = CFrame.new(-16.0400028, 4.49987459, 2.2000339, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part47.Orientation = Vector3.new(0, -90, 0)
- Part47.Position = Vector3.new(-16.0400028, 4.49987459, 2.2000339)
- Part47.Rotation = Vector3.new(0, -90, 0)
- Part47.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part47.Velocity = Vector3.new(2.37568191e-17, -0.00372744538, 1.67805466e-17)
- Part47.Size = Vector3.new(2, 1, 1)
- Part47.Anchored = true
- Part47.BrickColor = BrickColor.new("Light stone grey")
- Part47.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.brickColor = BrickColor.new("Light stone grey")
- Part47.FormFactor = Enum.FormFactor.Symmetric
- Part47.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh48.Parent = Part47
- SpecialMesh48.MeshId = "rbxassetid://83001675"
- SpecialMesh48.Offset = Vector3.new(0, 0, 0.00999999978)
- SpecialMesh48.Scale = Vector3.new(1.25, 1.25, 1.25)
- SpecialMesh48.MeshType = Enum.MeshType.FileMesh
- Decal49.Name = "face"
- Decal49.Parent = Part47
- Decal49.Texture = "http://www.roblox.com/asset/?id=76690153"
- Weld50.Name = "HeadWeld"
- Weld50.Parent = Part47
- Weld50.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld50.C1 = CFrame.new(0, 0.25, 0.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld50.Part0 = Part47
- Weld50.Part1 = Part72
- Weld50.part1 = Part72
- Part51.Name = "Left Arm"
- Part51.Parent = Model46
- Part51.CFrame = CFrame.new(-16.0400028, 2.99999094, 0.700008869, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part51.Orientation = Vector3.new(0, -90, 0)
- Part51.Position = Vector3.new(-16.0400028, 2.99999094, 0.700008869)
- Part51.Rotation = Vector3.new(0, -90, 0)
- Part51.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part51.Velocity = Vector3.new(1.59197162e-17, -0.00372744538, 1.47419848e-17)
- Part51.Size = Vector3.new(1, 2, 1)
- Part51.Anchored = true
- Part51.BrickColor = BrickColor.new("Light stone grey")
- Part51.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part51.brickColor = BrickColor.new("Light stone grey")
- Part51.FormFactor = Enum.FormFactor.Symmetric
- Part51.formFactor = Enum.FormFactor.Symmetric
- Part52.Name = "Left Leg"
- Part52.Parent = Model46
- Part52.CFrame = CFrame.new(-16.0400028, 1.00001574, 1.70002592, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part52.Orientation = Vector3.new(0, -90, 0)
- Part52.Position = Vector3.new(-16.0400028, 1.00001574, 1.70002592)
- Part52.Rotation = Vector3.new(0, -90, 0)
- Part52.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part52.Velocity = Vector3.new(5.47042498e-18, -0.00372744538, 1.20237245e-17)
- Part52.Size = Vector3.new(1, 2, 1)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Weld
- Part52.BrickColor = BrickColor.new("Light stone grey")
- Part52.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part52.brickColor = BrickColor.new("Light stone grey")
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.formFactor = Enum.FormFactor.Symmetric
- Part53.Name = "Right Arm"
- Part53.Parent = Model46
- Part53.CFrame = CFrame.new(-16.0400028, 2.99999094, 3.7000339, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part53.Orientation = Vector3.new(0, -90, 0)
- Part53.Position = Vector3.new(-16.0400028, 2.99999094, 3.7000339)
- Part53.Rotation = Vector3.new(0, -90, 0)
- Part53.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part53.Velocity = Vector3.new(1.59205765e-17, -0.00372744538, 1.47419848e-17)
- Part53.Size = Vector3.new(1, 2, 1)
- Part53.Anchored = true
- Part53.BrickColor = BrickColor.new("Light stone grey")
- Part53.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part53.brickColor = BrickColor.new("Light stone grey")
- Part53.FormFactor = Enum.FormFactor.Symmetric
- Part53.formFactor = Enum.FormFactor.Symmetric
- Part54.Name = "Right Leg"
- Part54.Parent = Model46
- Part54.CFrame = CFrame.new(-16.0400028, 1.00001574, 2.7000339, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part54.Orientation = Vector3.new(0, -90, 0)
- Part54.Position = Vector3.new(-16.0400028, 1.00001574, 2.7000339)
- Part54.Rotation = Vector3.new(0, -90, 0)
- Part54.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part54.Velocity = Vector3.new(5.47071118e-18, -0.00372744538, 1.20237245e-17)
- Part54.Size = Vector3.new(1, 2, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Weld
- Part54.BrickColor = BrickColor.new("Light stone grey")
- Part54.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part54.brickColor = BrickColor.new("Light stone grey")
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.formFactor = Enum.FormFactor.Symmetric
- Part55.Name = "Torso"
- Part55.Parent = Model46
- Part55.CFrame = CFrame.new(-16.0400028, 2.99999094, 2.2000339, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part55.Orientation = Vector3.new(0, -90, 0)
- Part55.Position = Vector3.new(-16.0400028, 2.99999094, 2.2000339)
- Part55.Rotation = Vector3.new(0, -90, 0)
- Part55.Color = Color3.new(0.898039, 0.894118, 0.87451)
- Part55.Velocity = Vector3.new(1.59201464e-17, -0.00372744538, 1.47419848e-17)
- Part55.Size = Vector3.new(2, 2, 1)
- Part55.Anchored = true
- Part55.BrickColor = BrickColor.new("Light stone grey")
- Part55.LeftParamA = 0
- Part55.LeftParamB = 0
- Part55.LeftSurface = Enum.SurfaceType.Weld
- Part55.RightParamA = 0
- Part55.RightParamB = 0
- Part55.RightSurface = Enum.SurfaceType.Weld
- Part55.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part55.brickColor = BrickColor.new("Light stone grey")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- Snap56.Name = "Neck"
- Snap56.Parent = Part55
- Snap56.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap56.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Snap57.Parent = Part55
- Snap57.C0 = CFrame.new(0, -1, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap57.C1 = CFrame.new(-0.49999994, 0.999975204, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap57.Part0 = Part55
- Snap57.Part1 = Part54
- Snap57.part1 = Part54
- Weld58.Parent = Part55
- Weld58.C0 = CFrame.new(1, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
- Weld58.C1 = CFrame.new(-0.5, 0, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- Weld58.Part0 = Part55
- Weld58.Part1 = Part53
- Weld58.part1 = Part53
- Snap59.Parent = Part55
- Snap59.C0 = CFrame.new(0, -1, 0, 1, 0, 0, -0, -0, -1, 0, 1, 0)
- Snap59.C1 = CFrame.new(0.500007987, 0.999975204, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Snap59.Part0 = Part55
- Snap59.Part1 = Part52
- Snap59.part1 = Part52
- Weld60.Parent = Part55
- Weld60.C0 = CFrame.new(-1, 0, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
- Weld60.C1 = CFrame.new(0.500025034, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Weld60.Part0 = Part55
- Weld60.Part1 = Part51
- Weld60.part1 = Part51
- Snap61.Parent = Part55
- Snap61.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- Snap61.C1 = CFrame.new(0, -0.499883652, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Snap61.Part0 = Part55
- Snap61.Part1 = Part47
- Snap61.part1 = Part47
- BodyColors62.Parent = Model46
- BodyColors62.HeadColor = BrickColor.new("Light stone grey")
- BodyColors62.HeadColor3 = Color3.new(0.898039, 0.894118, 0.87451)
- BodyColors62.LeftArmColor = BrickColor.new("Light stone grey")
- BodyColors62.LeftArmColor3 = Color3.new(0.898039, 0.894118, 0.87451)
- BodyColors62.LeftLegColor = BrickColor.new("Light stone grey")
- BodyColors62.LeftLegColor3 = Color3.new(0.898039, 0.894118, 0.87451)
- BodyColors62.RightArmColor = BrickColor.new("Light stone grey")
- BodyColors62.RightArmColor3 = Color3.new(0.898039, 0.894118, 0.87451)
- BodyColors62.RightLegColor = BrickColor.new("Light stone grey")
- BodyColors62.RightLegColor3 = Color3.new(0.898039, 0.894118, 0.87451)
- BodyColors62.TorsoColor = BrickColor.new("Light stone grey")
- BodyColors62.TorsoColor3 = Color3.new(0.898039, 0.894118, 0.87451)
- Humanoid63.Parent = Model46
- Humanoid63.Health = 0
- Humanoid63.LeftLeg = Part52
- Humanoid63.MaxHealth = 0
- Humanoid63.NameOcclusion = Enum.NameOcclusion.NoOcclusion
- Humanoid63.RightLeg = Part54
- Humanoid63.Torso = Part55
- Humanoid63.maxHealth = 0
- Pants64.Name = "Pants"
- Pants64.Parent = Model46
- Pants64.PantsTemplate = "http://www.roblox.com/asset/?id=144076759"
- Shirt65.Name = "Shirt"
- Shirt65.Parent = Model46
- Shirt65.ShirtTemplate = "http://www.roblox.com/asset/?id=144076357"
- CharacterMesh66.Name = "3.0 Male Left Arm"
- CharacterMesh66.Parent = Model46
- CharacterMesh66.BodyPart = Enum.BodyPart.LeftArm
- CharacterMesh66.MeshId = 82907977
- CharacterMesh67.Name = "3.0 Male Left Leg"
- CharacterMesh67.Parent = Model46
- CharacterMesh67.BodyPart = Enum.BodyPart.LeftLeg
- CharacterMesh67.MeshId = 81487640
- CharacterMesh68.Name = "3.0 Male Right Arm"
- CharacterMesh68.Parent = Model46
- CharacterMesh68.BodyPart = Enum.BodyPart.RightArm
- CharacterMesh68.MeshId = 82908019
- CharacterMesh69.Name = "3.0 Male Right Leg"
- CharacterMesh69.Parent = Model46
- CharacterMesh69.BodyPart = Enum.BodyPart.RightLeg
- CharacterMesh69.MeshId = 81487710
- CharacterMesh70.Name = "3.0 Male Torso"
- CharacterMesh70.Parent = Model46
- CharacterMesh70.BodyPart = Enum.BodyPart.Torso
- CharacterMesh70.MeshId = 82907945
- Hat71.Name = "Pal Hair"
- Hat71.Parent = Model46
- Hat71.AttachmentPoint = CFrame.new(0, 0.25, 0.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Hat71.AttachmentPos = Vector3.new(0, 0.25, 0.25)
- Part72.Name = "Handle"
- Part72.Parent = Hat71
- Part72.CFrame = CFrame.new(-15.7900028, 4.74987459, 2.2000339, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part72.Orientation = Vector3.new(0, -90, 0)
- Part72.Position = Vector3.new(-15.7900028, 4.74987459, 2.2000339)
- Part72.Rotation = Vector3.new(0, -90, 0)
- Part72.Velocity = Vector3.new(2.50630332e-17, -0.00372744538, 1.71202614e-17)
- Part72.Size = Vector3.new(1, 1, 2)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.CanCollide = false
- Part72.RotVelocity = Vector3.new(1.35914688e-18, 2.86937161e-22, -5.22485408e-18)
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.FormFactor = Enum.FormFactor.Symmetric
- Part72.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh73.Parent = Part72
- SpecialMesh73.MeshId = "http://www.roblox.com/asset/?id=83293901"
- SpecialMesh73.Scale = Vector3.new(1, 1.04999995, 1)
- SpecialMesh73.VertexColor = Vector3.new(1.20000005, 1.39999998, 1.39999998)
- SpecialMesh73.TextureId = "http://www.roblox.com/asset/?id=83284747"
- SpecialMesh73.MeshType = Enum.MeshType.FileMesh
- Camera74.Name = "ThumbnailCamera"
- Camera74.Parent = Hat71
- Camera74.CFrame = CFrame.new(0.132898062, 0.573518693, -2.77396846, 0.979403973, -0.0437641926, 0.197110891, 3.72529074e-09, 0.976227224, 0.216749996, -0.201910913, -0.212285802, 0.95612067)
- Camera74.CoordinateFrame = CFrame.new(0.132898062, 0.573518693, -2.77396846, 0.979403973, -0.0437641926, 0.197110891, 3.72529074e-09, 0.976227224, 0.216749996, -0.201910913, -0.212285802, 0.95612067)
- Camera74.Focus = CFrame.new(-0.345763743, 0.0471654981, -5.09580088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera74.focus = CFrame.new(-0.345763743, 0.0471654981, -5.09580088, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Model75.Name = "jack*crying*"
- Model75.Parent = mas
- Part76.Name = "Torso"
- Part76.Parent = Model75
- Part76.CFrame = CFrame.new(-6.58681297, 1.09000194, 2.17358303, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352)
- Part76.Orientation = Vector3.new(0, 45, 0)
- Part76.Position = Vector3.new(-6.58681297, 1.09000194, 2.17358303)
- Part76.Rotation = Vector3.new(0, 45, 0)
- Part76.Color = Color3.new(1, 0.8, 0.6)
- Part76.Size = Vector3.new(2, 2, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Pastel brown")
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Pastel brown")
- Motor6D77.Name = "Left Shoulder"
- Motor6D77.Parent = Part76
- Motor6D77.MaxVelocity = 0.10000000149012
- Motor6D77.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D77.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- Motor6D77.Part0 = Part76
- Motor6D77.Part1 = Part83
- Motor6D77.part1 = Part83
- Motor6D78.Name = "Right Shoulder"
- Motor6D78.Parent = Part76
- Motor6D78.MaxVelocity = 0.10000000149012
- Motor6D78.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D78.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- Motor6D78.Part0 = Part76
- Motor6D78.Part1 = Part84
- Motor6D78.part1 = Part84
- Part79.Name = "Left Leg"
- Part79.Parent = Model75
- Part79.CFrame = CFrame.new(-7.47069788, 1.00000405, 1.88366103, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352)
- Part79.Orientation = Vector3.new(0, 45, 0)
- Part79.Position = Vector3.new(-7.47069788, 1.00000405, 1.88366103)
- Part79.Rotation = Vector3.new(0, 45, 0)
- Part79.Color = Color3.new(1, 0.8, 0.6)
- Part79.Size = Vector3.new(1, 2, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Pastel brown")
- Part79.CanCollide = false
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Pastel brown")
- ManualWeld80.Name = "Left Leg Terrain Joint"
- ManualWeld80.Parent = Part79
- ManualWeld80.Part1 = Part79
- ManualWeld80.part1 = Part79
- Part81.Name = "Right Leg"
- Part81.Parent = Model75
- Part81.CFrame = CFrame.new(-7.18077278, 0.620001972, 0.900783002, 0.707106352, 0.706500769, 0.0292812996, 0, 0.0414099842, -0.99914223, -0.707107365, 0.706499755, 0.0292812567)
- Part81.Orientation = Vector3.new(87.6299973, 45, 0)
- Part81.Position = Vector3.new(-7.18077278, 0.620001972, 0.900783002)
- Part81.Rotation = Vector3.new(88.3199997, 1.67999995, -44.9799995)
- Part81.Color = Color3.new(1, 0.8, 0.6)
- Part81.Size = Vector3.new(1, 2, 1)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Pastel brown")
- Part81.CanCollide = false
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Pastel brown")
- ManualWeld82.Name = "Right Leg Terrain Joint"
- ManualWeld82.Parent = Part81
- ManualWeld82.Part1 = Part81
- ManualWeld82.part1 = Part81
- Part83.Name = "Left Arm"
- Part83.Parent = Model75
- Part83.CFrame = CFrame.new(-7.64747238, 1.09000206, 3.23424411, 0.707106352, 0, 0.707107365, 0, 0.999999881, 0, -0.707107365, 0, 0.707106352)
- Part83.Orientation = Vector3.new(0, 45, 0)
- Part83.Position = Vector3.new(-7.64747238, 1.09000206, 3.23424411)
- Part83.Rotation = Vector3.new(0, 45, 0)
- Part83.Color = Color3.new(1, 0.8, 0.6)
- Part83.Size = Vector3.new(1, 2, 1)
- Part83.Anchored = true
- Part83.BottomSurface = Enum.SurfaceType.Smooth
- Part83.BrickColor = BrickColor.new("Pastel brown")
- Part83.CanCollide = false
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.brickColor = BrickColor.new("Pastel brown")
- Part84.Name = "Right Arm"
- Part84.Parent = Model75
- Part84.CFrame = CFrame.new(-5.52615356, 1.09000206, 1.11292195, 0.707106352, 0, 0.707107365, 0, 0.999999881, 0, -0.707107365, 0, 0.707106352)
- Part84.Orientation = Vector3.new(0, 45, 0)
- Part84.Position = Vector3.new(-5.52615356, 1.09000206, 1.11292195)
- Part84.Rotation = Vector3.new(0, 45, 0)
- Part84.Color = Color3.new(1, 0.8, 0.6)
- Part84.Size = Vector3.new(1, 2, 1)
- Part84.Anchored = true
- Part84.BottomSurface = Enum.SurfaceType.Smooth
- Part84.BrickColor = BrickColor.new("Pastel brown")
- Part84.CanCollide = false
- Part84.TopSurface = Enum.SurfaceType.Smooth
- Part84.brickColor = BrickColor.new("Pastel brown")
- Part85.Name = "Head"
- Part85.Parent = Model75
- Part85.CFrame = CFrame.new(-6.58190489, 2.61318398, 2.17848992, 0.707106352, -0.126616061, 0.695678949, 0, 0.983837783, 0.179062054, -0.707107365, -0.126615882, 0.695677936)
- Part85.Orientation = Vector3.new(-10.3199997, 45, 0)
- Part85.Position = Vector3.new(-6.58190489, 2.61318398, 2.17848992)
- Part85.Rotation = Vector3.new(-14.4300003, 44.0800018, 10.1499996)
- Part85.Color = Color3.new(1, 0.8, 0.6)
- Part85.Size = Vector3.new(2, 1, 1)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Pastel brown")
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Pastel brown")
- SpecialMesh86.Parent = Part85
- SpecialMesh86.Scale = Vector3.new(1.25, 1.25, 1.25)
- Decal87.Parent = Part85
- Decal87.Texture = "http://www.roblox.com/asset/?id=680996448"
- Weld88.Name = "HeadWeld"
- Weld88.Parent = Part85
- Weld88.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld88.Part0 = Part85
- Weld88.Part1 = Part92
- Weld88.part1 = Part92
- Weld89.Name = "HeadWeld"
- Weld89.Parent = Part85
- Weld89.C0 = CFrame.new(0, 0.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld89.C1 = CFrame.new(0, 0.300000012, 0.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Weld89.Part0 = Part85
- Weld89.Part1 = Part96
- Weld89.part1 = Part96
- Humanoid90.Parent = Model75
- Humanoid90.LeftLeg = Part79
- Humanoid90.RightLeg = Part81
- Humanoid90.Torso = Part76
- Hat91.Name = "Ultra-Fabulous Hair"
- Hat91.Parent = Model75
- Part92.Name = "Handle"
- Part92.Parent = Hat91
- Part92.CFrame = CFrame.new(-6.64521313, 3.10510278, 2.11518192, 0.707106352, -0.126616061, 0.695678949, 0, 0.983837783, 0.179062054, -0.707107365, -0.126615882, 0.695677936)
- Part92.Orientation = Vector3.new(-10.3199997, 45, 0)
- Part92.Position = Vector3.new(-6.64521313, 3.10510278, 2.11518192)
- Part92.Rotation = Vector3.new(-14.4300003, 44.0800018, 10.1499996)
- Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.CanCollide = false
- Part92.Locked = true
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.FormFactor = Enum.FormFactor.Symmetric
- Part92.formFactor = Enum.FormFactor.Symmetric
- SpecialMesh93.Parent = Part92
- SpecialMesh93.MeshId = "http://www.roblox.com/asset/?id=16627529"
- SpecialMesh93.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
- SpecialMesh93.TextureId = "http://www.roblox.com/asset/?id=17423956"
- SpecialMesh93.MeshType = Enum.MeshType.FileMesh
- Shirt94.Name = "Shirt"
- Shirt94.Parent = Model75
- Shirt94.ShirtTemplate = "http://www.roblox.com/asset/?id=416576555"
- Hat95.Name = "Nerd Glasses"
- Hat95.Parent = Model75
- Hat95.AttachmentPoint = CFrame.new(0, 0.300000012, 0.25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Hat95.AttachmentPos = Vector3.new(0, 0.300000012, 0.25)
- Part96.Name = "Handle"
- Part96.Parent = Hat95
- Part96.CFrame = CFrame.new(-6.78114796, 2.76518607, 1.97924733, 0.707106352, -0.126616061, 0.695678949, 0, 0.983837783, 0.179062054, -0.707107365, -0.126615882, 0.695677936)
- Part96.Orientation = Vector3.new(-10.3199997, 45, 0)
- Part96.Position = Vector3.new(-6.78114796, 2.76518607, 1.97924733)
- Part96.Rotation = Vector3.new(-14.4300003, 44.0800018, 10.1499996)
- Part96.Size = Vector3.new(1, 0.400000006, 1)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.CanCollide = false
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.FormFactor = Enum.FormFactor.Plate
- Part96.formFactor = Enum.FormFactor.Plate
- SpecialMesh97.Parent = Part96
- SpecialMesh97.MeshId = "http://www.roblox.com/asset/?id=11419729"
- SpecialMesh97.TextureId = "http://www.roblox.com/asset/?id=112346956"
- SpecialMesh97.MeshType = Enum.MeshType.FileMesh
- Camera98.Name = "ThumbnailCamera"
- Camera98.Parent = Hat95
- Camera98.CFrame = CFrame.new(-0.592081845, 22.2374096, 21.458847, -0.904105663, 0.120149635, -0.410069495, -7.4505806e-09, 0.959655762, 0.281177461, 0.427308947, 0.254214138, -0.867630243)
- Camera98.CoordinateFrame = CFrame.new(-0.592081845, 22.2374096, 21.458847, -0.904105663, 0.120149635, -0.410069495, -7.4505806e-09, 0.959655762, 0.281177461, 0.427308947, 0.254214138, -0.867630243)
- Camera98.Focus = CFrame.new(-0.100000009, 21.8999977, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Camera98.focus = CFrame.new(-0.100000009, 21.8999977, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Pants99.Name = "Pants"
- Pants99.Parent = Model75
- Pants99.PantsTemplate = "http://www.roblox.com/asset/?id=146862976"
- Part100.Name = "Sign :D"
- Part100.Parent = mas
- Part100.CFrame = CFrame.new(-11.6590405, 1.37708402, -4.60513878, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part100.Orientation = Vector3.new(0, 180, 0)
- Part100.Position = Vector3.new(-11.6590405, 1.37708402, -4.60513878)
- Part100.Rotation = Vector3.new(-180, 0, -180)
- Part100.Color = Color3.new(0.584314, 0.47451, 0.466667)
- Part100.Transparency = 1
- Part100.Size = Vector3.new(2.28999972, 1.16000044, 0.0500000007)
- Part100.Anchored = true
- Part100.BrickColor = BrickColor.new("Sand red")
- Part100.brickColor = BrickColor.new("Sand red")
- Part100.FormFactor = Enum.FormFactor.Symmetric
- Part100.formFactor = Enum.FormFactor.Symmetric
- SurfaceGui101.Parent = Part100
- SurfaceGui101.CanvasSize = Vector2.new(200, 100)
- TextLabel102.Name = "Text"
- TextLabel102.Parent = SurfaceGui101
- TextLabel102.Size = UDim2.new(1, 0, 1, 0)
- TextLabel102.BackgroundColor = BrickColor.new("Institutional white")
- TextLabel102.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel102.BackgroundTransparency = 1
- TextLabel102.Font = Enum.Font.SourceSansBold
- TextLabel102.FontSize = Enum.FontSize.Size48
- TextLabel102.Text = "Buildersclub. Heck roblox premium"
- TextLabel102.TextColor = BrickColor.new("Institutional white")
- TextLabel102.TextColor3 = Color3.new(1, 1, 1)
- TextLabel102.TextScaled = true
- TextLabel102.TextSize = 48
- TextLabel102.TextStrokeTransparency = 0
- TextLabel102.TextWrap = true
- TextLabel102.TextWrapped = true
- Script103.Name = "Want Help? "Double Click Here""
- Script103.Parent = TextLabel102
- table.insert(cors,sandbox(Script103,function()
- so If you Are at the Text Properties Than Scroll Down
- Than There Stays Text: Remove the text of it,
- Typ there that You want it stays :D
- NP FOR THE INSTRUCTIONS!
- end))
- Weld104.Parent = Part100
- Weld104.C0 = CFrame.new(1.50000024, -2.55000114, -0.500001431, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Weld104.C1 = CFrame.new(-1.5090313, 3.72291827, 0.0248646736, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Weld104.Part0 = UnionOperation2
- Weld104.Part1 = Part100
- Weld104.part1 = Part100
- Sound105.Name = "Sad Violin (NEW)"
- Sound105.Parent = mas
- Sound105.Looped = true
- Sound105.Playing = true
- Sound105.SoundId = "rbxassetid://196927463"
- Sound105.Volume = 10
- Part106.Parent = mas
- Part106.CFrame = CFrame.new(-10.5950165, 9.79499817, -17.3800049, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Position = Vector3.new(-10.5950165, 9.79499817, -17.3800049)
- Part106.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part106.Size = Vector3.new(2.44999957, 19.5899982, 2)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.BrickColor = BrickColor.new("Burnt Sienna")
- Part106.Material = Enum.Material.Wood
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.brickColor = BrickColor.new("Burnt Sienna")
- Weld107.Parent = Part106
- Weld107.C0 = CFrame.new(-256, 10, 256, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld107.C1 = CFrame.new(-245.404984, -9.79499912, 273.380005, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- Weld107.Part0 = Part1
- Weld107.Part1 = Part106
- Weld107.part1 = Part106
- Part108.Parent = mas
- Part108.CFrame = CFrame.new(-10.7050133, 15.4149942, -17.3800049, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part108.Orientation = Vector3.new(0, 0, -90)
- Part108.Position = Vector3.new(-10.7050133, 15.4149942, -17.3800049)
- Part108.Rotation = Vector3.new(0, 0, -90)
- Part108.Color = Color3.new(0.415686, 0.223529, 0.0352941)
- Part108.Size = Vector3.new(2.44999957, 8.15000057, 2)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Burnt Sienna")
- Part108.Material = Enum.Material.Wood
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Burnt Sienna")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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