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- local root = game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local event = game:GetService("ReplicatedStorage").event
- local eggfolder
- for i,v in next, workspace:GetDescendants() do
- if v:IsA("MeshPart") and v.Position.Y == 4.00 then
- eggfolder = v.Parent
- break
- end
- end
- -- all coins quest
- for i = 1, 3 do
- local counter = 0
- for i,v in next, eggfolder:GetChildren() do
- if v:IsA("MeshPart") then
- root.CFrame = v.CFrame
- counter = counter + 1
- wait()
- if counter%10 == 0 then
- event:FireServer("sellEggs")
- elseif counter%1000 == 0 then
- break
- end
- end
- end
- end
- -- pet quest
- for i = 0, 10 do
- event:FireServer("purchaseEgg", 6, "Coins")
- wait()
- end
- -- rebirth
- event:FireServer("rebirth", "coins", 1)
- -- finish some quests
- for i = 1, 100 do
- event:FireServer("claimQuest", i)
- end
- wait(1)
- -- finish clues
- for i = 0, 10 do
- event:FireServer("claimBunnyQuest", i)
- end
- wait(1)
- -- finish
- event:FireServer("claimBunnyReward")
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