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- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait()
- local plr = string.sub(msg,7)
- if not (plr == game.Players.LocalPlayer.Name) then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players[plr].Character.HumanoidRootPart.CFrame
- wait(0.25)
- for i = 1,15 do
- game.ReplicatedStorage.meleeEvent:FireServer(game.Players[plr]);
- end
- wait(1)
- game.Players.LocalPlayer.Character.Humanoid.Jump = true
- wait()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- end
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