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Oct 8th, 2016
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  1. Stuff = false
  2. --Occupied = jun.Character.SOccupied
  3. enabled = false
  4. jun = game:service'Players'.LocalPlayer
  5. spawn(function()
  6. jun = game:service'Players'.LocalPlayer
  7. m = Instance.new("Message",jun.PlayerGui)
  8. m.Text = "CHAT \"musicssj5\" OR PRESS \"B\" TO GO musicssj5 AND \"OFF5\" TO GO OFF!"
  9. wait(3)
  10. m:remove()
  11. end)
  12. function ssj()
  13. if Stuff == false then
  14. Stuff = true
  15. fr = Instance.new("BoolValue")
  16. fr.Name = "musicssj5"
  17. fr.Parent = jun.Character
  18. RightShoulder = jun.Character.Torso["Right Shoulder"]
  19. LeftShoulder = jun.Character.Torso["Left Shoulder"]
  20. Neck = jun.Character.Torso["Neck"]
  21. Shirt = jun.Character:findFirstChild("Shirt")
  22. Pants = jun.Character:findFirstChild("Pants")
  23. musicssj5 = Instance.new("Shirt")
  24. musicssj5.Name = "musicssj5"
  25. musicssj5.ShirtTemplate = "http://www.roblox.com/asset/?id=174205981"
  26. musicssj5Legs = Instance.new("Pants")
  27. musicssj5Legs.Name = "musicssj5Legs"
  28. musicssj5Legs.PantsTemplate = "http://www.roblox.com/asset/?id=174206054"
  29. RightHip = jun.Character.Torso["Right Hip"]
  30. LeftHip = jun.Character.Torso["Left Hip"]
  31.  
  32. value1 = LeftShoulder.C0
  33. value2 = RightShoulder.C0
  34. value3 = Neck.C0
  35.  
  36. NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  37. NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  38. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  39. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  40. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  41. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  42. LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  43. LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  44. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  45. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  46.  
  47. function RefreshWelds()
  48. Neck.C0 = NeckC0
  49. Neck.C1 = NeckC1
  50. RightShoulder.C0 = RightShoulderC0
  51. RightShoulder.C1 = RightShoulderC1
  52. LeftShoulder.C0 = LeftShoulderC0
  53. LeftShoulder.C1 = LeftShoulderC1
  54. RightHip.C0 = RightHipC0
  55. RightHip.C1 = RightHipC1
  56. LeftHip.C0 = LeftHipC0
  57. LeftHip.C1 = LeftHipC1
  58. end
  59.  
  60. Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0)
  61. RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0,0.5,2)
  62. LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0,-0.5,-2)
  63. RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0)
  64. LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0)
  65.  
  66. game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
  67.  
  68. sound = Instance.new("Sound")
  69. sound.SoundId = "http://www.roblox.com/asset/?id=98441318"
  70. sound.Parent = jun.Character.Torso
  71.  
  72. sound:Play()
  73.  
  74. for i = 1, 50 do
  75. wave = Instance.new("Part", game.Workspace)
  76. colorchoice = math.random(1,2)
  77. if colorchoice == 1 then
  78. wave.BrickColor = BrickColor.new("White")
  79. elseif colorchoice == 2 then
  80. wave.BrickColor = BrickColor.new("Cyan")
  81. end
  82. wave.FormFactor = 0
  83. wave.Size = Vector3.new(1,1,1)
  84. wave.Transparency = 0.6
  85. wave.Anchored = true
  86. wave.CanCollide = false
  87. wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-3,0)
  88. mesh = Instance.new("SpecialMesh", wave)
  89. mesh.MeshType = 5
  90. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  91. mesh.Scale = Vector3.new(1,0.5,1)
  92. local grow = coroutine.wrap(function(part)
  93. game:GetService("Debris"):AddItem(part, 2)
  94. for x = 1, 50 do
  95. part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0.25,0.5)
  96. part.Transparency = part.Transparency + 0.008
  97. part.CFrame = part.CFrame * CFrame.new(0,0.5,0)
  98. wait()
  99. end
  100. part:Destroy()
  101. end)
  102. grow(wave)
  103. wait(0.1)
  104. end
  105.  
  106. sound:Remove()
  107.  
  108. Neck.C0 = value3
  109.  
  110. Neck.C0 = Neck.C0 *CFrame.Angles(-0.75, 0, 0)
  111. RightShoulder.C0 = RightShoulderC0 *CFrame.Angles(-0.5, 0, 0)
  112. LeftShoulder.C0 = LeftShoulderC0 *CFrame.Angles(-0.5, 0, 0)
  113.  
  114. game:GetService("Chat"):Chat(jun.Character.Head, "GRAAAAAWR!!!!!")
  115.  
  116. Effect = Instance.new("Part")
  117. Effect.Parent = jun.Character
  118. Effect.Anchored = true
  119. Effect.CanCollide = false
  120. Effect.Size = Vector3.new(5, 5, 5)
  121. Effect.formFactor = "Symmetric"
  122. Effect.Transparency = 0
  123. Effect.BrickColor = BrickColor.new("White")
  124. Effect.TopSurface = "Smooth"
  125. Effect.BottomSurface = "Smooth"
  126. EffectMesh = Instance.new("SpecialMesh")
  127. EffectMesh.Parent = Effect
  128. EffectMesh.MeshType = "FileMesh"
  129. EffectMesh.MeshId = "http://www.roblox.com/asset/?id=9982590"
  130. EffectMesh.Scale = Vector3.new(1, 1, 1)
  131. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  132.  
  133. for u, c in pairs (jun.Character:GetChildren()) do
  134. if c.Name == "CharacterHair" then
  135. c.Transparency = 1
  136. end
  137. end
  138. for u, c in pairs (jun.Character:GetChildren()) do
  139. if c.Name == "CharacterHair2" then
  140. c.Transparency = 1
  141. end
  142. if c:IsA("Hat") then
  143. c.Handle.Transparency = 1
  144. end
  145. end
  146.  
  147. Hair23 = Instance.new("Part")
  148. Hair23.Parent = jun.Character
  149. Hair23.Name = "Hair"
  150. Hair23.formFactor = "Symmetric"
  151. Hair23.Size = Vector3.new(1, 1, 1)
  152. Hair23.Transparency = 1
  153. Hair23.CFrame = jun.Character.Head.CFrame
  154. Hair23:BreakJoints()
  155. Hair23.CanCollide = false
  156. Hair23.TopSurface = "Smooth"
  157. Hair23.BottomSurface = "Smooth"
  158. Hair23.BrickColor = BrickColor.new("White")
  159. Weld = Instance.new("Weld")
  160. Weld.Name = "Weld23"
  161. Weld.Part0 = jun.Character.Head
  162. Weld.Part1 = Hair23
  163. Weld.Parent = jun.Character.Head
  164. Weld.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  165. Mesh = Instance.new("SpecialMesh")
  166. Mesh.Parent = Hair23
  167. Mesh.MeshId = "http://www.roblox.com/asset/?id=74868480"
  168. Mesh.TextureId = "http://www.roblox.com/asset/?id=174185967"
  169. Mesh.Scale = Vector3.new(1, 1, 1)
  170. Hair3 = Instance.new("Part")
  171. Hair3.Parent = jun.Character
  172. Hair3.Name = "Hair"
  173. Hair3.CanCollide = false
  174. Hair3.Locked = true
  175. Hair3.TopSurface = "Smooth"
  176. Hair3.BottomSurface = "Smooth"
  177. Hair3.formFactor = "Symmetric"
  178. Hair3.BrickColor = BrickColor.new("White")
  179. Hair3.CFrame = jun.Character.Torso.CFrame
  180. Hair3.Size = Vector3.new(1.2, 1.6, 1.2)
  181. Hair3.Transparency = 1
  182. Weld = Instance.new("Weld")
  183. Weld.Name = "Weld3"
  184. Weld.Parent = jun.Character.Head
  185. Weld.Part0 = jun.Character.Head
  186. Weld.Part1 = Hair3
  187. Weld.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  188. Mesh3 = Instance.new("SpecialMesh")
  189. Mesh3.Parent = Hair3
  190. Mesh3.Scale = Vector3.new(1.05, 1.5, 1.05)
  191. Mesh3.MeshType = "FileMesh"
  192. Mesh3.MeshId = "http://www.roblox.com/asset/?id=98444143"
  193. Mesh3.TextureId = "http://www.roblox.com/asset/?id=174185967"
  194. Hair4 = Instance.new("Part")
  195. Hair4.Parent = jun.Character
  196. Hair4.Name = "Hair"
  197. Hair4.CanCollide = false
  198. Hair4.Locked = true
  199. Hair4.TopSurface = "Smooth"
  200. Hair4.BottomSurface = "Smooth"
  201. Hair4.formFactor = "Symmetric"
  202. Hair4.BrickColor = BrickColor.new("White")
  203. Hair4.CFrame = jun.Character.Torso.CFrame
  204. Hair4.Size = Vector3.new(1.2, 1.6, 1.2)
  205. Hair4.Transparency = 1
  206. Weld = Instance.new("Weld")
  207. Weld.Name = "Weld4"
  208. Weld.Parent = jun.Character.Head
  209. Weld.Part0 = jun.Character.Head
  210. Weld.Part1 = Hair4
  211. Weld.C0 = CFrame.new(0, 0.75, 0.15)
  212. Mesh4 = Instance.new("SpecialMesh")
  213. Mesh4.Parent = Hair4
  214. Mesh4.Scale = Vector3.new(1.10, 1.75, 1.10)
  215. Mesh4.MeshType = "FileMesh"
  216. Mesh4.MeshId = "http://www.roblox.com/asset/?id=98444143"
  217. Mesh4.TextureId = "http://www.roblox.com/asset/?id=174185967"
  218. Hair1 = Instance.new("Part")
  219. Hair1.Parent = jun.Character
  220. Hair1.Name = "Hair"
  221. Hair1.CanCollide = false
  222. Hair1.Locked = true
  223. Hair1.TopSurface = "Smooth"
  224. Hair1.BottomSurface = "Smooth"
  225. Hair1.formFactor = "Symmetric"
  226. Hair1.BrickColor = BrickColor.new("White")
  227. Hair1.CFrame = jun.Character.Torso.CFrame
  228. Hair1.Size = Vector3.new(1.2, 1.6, 1.2)
  229. Hair1.Transparency = 1
  230. Weld = Instance.new("Weld")
  231. Weld.Name = "Weld1"
  232. Weld.Parent = jun.Character.Head
  233. Weld.Part0 = jun.Character.Head
  234. Weld.Part1 = Hair1
  235. Weld.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  236. Mesh1 = Instance.new("SpecialMesh")
  237. Mesh1.Parent = Hair1
  238. Mesh1.Scale = Vector3.new(1.10, 1.5, 1.10)
  239. Mesh1.MeshType = "FileMesh"
  240. Mesh1.MeshId = "http://www.roblox.com/asset/?id=98444143"
  241. Mesh1.TextureId = "http://www.roblox.com/asset/?id=174185967"
  242. Hair2 = Instance.new("Part")
  243. Hair2.Parent = jun.Character
  244. Hair2.Name = "Hair"
  245. Hair2.CanCollide = false
  246. Hair2.Locked = true
  247. Hair2.TopSurface = "Smooth"
  248. Hair2.BottomSurface = "Smooth"
  249. Hair2.formFactor = "Symmetric"
  250. Hair2.BrickColor = BrickColor.new("White")
  251. Hair2.CFrame = jun.Character.Torso.CFrame
  252. Hair2.Size = Vector3.new(1.2, 1.6, 1.2)
  253. Hair2.Transparency = 1
  254. Weld = Instance.new("Weld")
  255. Weld.Name = "Weld2"
  256. Weld.Parent = jun.Character.Head
  257. Weld.Part0 = jun.Character.Head
  258. Weld.Part1 = Hair2
  259. Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  260. Mesh2 = Instance.new("SpecialMesh")
  261. Mesh2.Parent = Hair2
  262. Mesh2.Scale = Vector3.new(1.05, 1.5, 1.05)
  263. Mesh2.MeshType = "FileMesh"
  264. Mesh2.MeshId = "http://www.roblox.com/asset/?id=98444143"
  265. Mesh2.TextureId = "http://www.roblox.com/asset/?id=174185967"
  266. Hair6 = Instance.new("Part")
  267. Hair6.Parent = jun.Character
  268. Hair6.Name = "Hair"
  269. Hair6.CanCollide = false
  270. Hair6.Locked = true
  271. Hair6.TopSurface = "Smooth"
  272. Hair6.BottomSurface = "Smooth"
  273. Hair6.formFactor = "Symmetric"
  274. Hair6.BrickColor = BrickColor.new("White")
  275. Hair6.CFrame = jun.Character.Torso.CFrame
  276. Hair6.Size = Vector3.new(1.2, 1.6, 1.2)
  277. Hair6.Transparency = 1
  278. Weld = Instance.new("Weld")
  279. Weld.Name = "Weld6"
  280. Weld.Parent = jun.Character.Head
  281. Weld.Part0 = jun.Character.Head
  282. Weld.Part1 = Hair6
  283. Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  284. Mesh6 = Instance.new("SpecialMesh")
  285. Mesh6.Parent = Hair6
  286. Mesh6.Scale = Vector3.new(1.05, 1.5, 1.05)
  287. Mesh6.MeshType = "FileMesh"
  288. Mesh6.MeshId = "http://www.roblox.com/asset/?id=98444143"
  289. Mesh6.TextureId = "http://www.roblox.com/asset/?id=174185967"
  290. Hair5 = Instance.new("Part")
  291. Hair5.Parent = jun.Character
  292. Hair5.Name = "Hair"
  293. Hair5.CanCollide = false
  294. Hair5.Locked = true
  295. Hair5.TopSurface = "Smooth"
  296. Hair5.BottomSurface = "Smooth"
  297. Hair5.formFactor = "Symmetric"
  298. Hair5.BrickColor = BrickColor.new("White")
  299. Hair5.CFrame = jun.Character.Torso.CFrame
  300. Hair5.Size = Vector3.new(0.99, 2.03, 2.45)
  301. Hair5.Transparency = 1
  302. Weld = Instance.new("Weld")
  303. Weld.Name = "Weld5"
  304. Weld.Parent = jun.Character.Torso
  305. Weld.Part0 = jun.Character.Torso
  306. Weld.Part1 = Hair5
  307. Weld.C0 = CFrame.new(0.25, -0.1, 1.8) * CFrame.Angles(0, 0, 0)
  308. Mesh5 = Instance.new("SpecialMesh")
  309. Mesh5.Parent = Hair5
  310. Mesh5.Scale = Vector3.new(1, 1, 1)
  311. Mesh5.MeshType = "FileMesh"
  312. Mesh5.MeshId = "http://www.roblox.com/asset/?id=170939831"
  313. Mesh5.TextureId = "http://www.roblox.com/asset/?id=174185967"
  314. Hair7 = Instance.new("Part")
  315. Hair7.Parent = jun.Character
  316. Hair7.Name = "Hair"
  317. Hair7.CanCollide = false
  318. Hair7.Locked = true
  319. Hair7.TopSurface = "Smooth"
  320. Hair7.BottomSurface = "Smooth"
  321. Hair7.formFactor = "Symmetric"
  322. Hair7.BrickColor = BrickColor.new("White")
  323. Hair7.CFrame = jun.Character.Torso.CFrame
  324. Hair7.Size = Vector3.new(1.2, 1.6, 1.2)
  325. Hair7.Transparency = 1
  326. Weld = Instance.new("Weld")
  327. Weld.Name = "Weld7"
  328. Weld.Parent = jun.Character.Head
  329. Weld.Part0 = jun.Character.Head
  330. Weld.Part1 = Hair7
  331. Weld.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  332. Mesh7 = Instance.new("SpecialMesh")
  333. Mesh7.Parent = Hair7
  334. Mesh7.Scale = Vector3.new(1.10, 1.75, 1.10)
  335. Mesh7.MeshType = "FileMesh"
  336. Mesh7.MeshId = "http://www.roblox.com/asset/?id=98444143"
  337. Mesh7.TextureId = "http://www.roblox.com/asset/?id=174185967"
  338. Hair8 = Instance.new("Part")
  339. Hair8.Parent = jun.Character
  340. Hair8.Name = "Hair"
  341. Hair8.CanCollide = false
  342. Hair8.Locked = true
  343. Hair8.TopSurface = "Smooth"
  344. Hair8.BottomSurface = "Smooth"
  345. Hair8.formFactor = "Symmetric"
  346. Hair8.BrickColor = BrickColor.new("White")
  347. Hair8.CFrame = jun.Character.Torso.CFrame
  348. Hair8.Size = Vector3.new(1.2, 1.6, 1.2)
  349. Hair8.Transparency = 1
  350. Weld = Instance.new("Weld")
  351. Weld.Name = "Weld8"
  352. Weld.Parent = jun.Character.Head
  353. Weld.Part0 = jun.Character.Head
  354. Weld.Part1 = Hair8
  355. Weld.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  356. Mesh8 = Instance.new("SpecialMesh")
  357. Mesh8.Parent = Hair8
  358. Mesh8.Scale = Vector3.new(1.10, 2, 1.10)
  359. Mesh8.MeshType = "FileMesh"
  360. Mesh8.MeshId = "http://www.roblox.com/asset/?id=98444143"
  361. Mesh8.TextureId = "http://www.roblox.com/asset/?id=174185967"
  362. Hair9 = Instance.new("Part")
  363. Hair9.Parent = jun.Character
  364. Hair9.Name = "Hair"
  365. Hair9.CanCollide = false
  366. Hair9.Locked = true
  367. Hair9.TopSurface = "Smooth"
  368. Hair9.BottomSurface = "Smooth"
  369. Hair9.formFactor = "Symmetric"
  370. Hair9.BrickColor = BrickColor.new("White")
  371. Hair9.CFrame = jun.Character.Torso.CFrame
  372. Hair9.Size = Vector3.new(1.2, 1.6, 1.2)
  373. Hair9.Transparency = 1
  374. Weld = Instance.new("Weld")
  375. Weld.Name = "Weld9"
  376. Weld.Parent = jun.Character.Head
  377. Weld.Part0 = jun.Character.Head
  378. Weld.Part1 = Hair9
  379. Weld.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  380. Mesh9 = Instance.new("SpecialMesh")
  381. Mesh9.Parent = Hair9
  382. Mesh9.Scale = Vector3.new(1.10, 2, 1.10)
  383. Mesh9.MeshType = "FileMesh"
  384. Mesh9.MeshId = "http://www.roblox.com/asset/?id=98444143"
  385. Mesh9.TextureId = "http://www.roblox.com/asset/?id=174185967"
  386. Hair10 = Instance.new("Part")
  387. Hair10.Parent = jun.Character
  388. Hair10.Name = "Hair"
  389. Hair10.CanCollide = false
  390. Hair10.Locked = true
  391. Hair10.TopSurface = "Smooth"
  392. Hair10.BottomSurface = "Smooth"
  393. Hair10.formFactor = "Symmetric"
  394. Hair10.BrickColor = BrickColor.new("White")
  395. Hair10.CFrame = jun.Character.Torso.CFrame
  396. Hair10.Size = Vector3.new(1.2, 1.6, 1.2)
  397. Hair10.Transparency = 1
  398. Weld = Instance.new("Weld")
  399. Weld.Name = "Weld10"
  400. Weld.Parent = jun.Character.Head
  401. Weld.Part0 = jun.Character.Head
  402. Weld.Part1 = Hair10
  403. Weld.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  404. Mesh10 = Instance.new("SpecialMesh")
  405. Mesh10.Parent = Hair10
  406. Mesh10.Scale = Vector3.new(1.10, 2, 1.10)
  407. Mesh10.MeshType = "FileMesh"
  408. Mesh10.MeshId = "http://www.roblox.com/asset/?id=98444143"
  409. Mesh10.TextureId = "http://www.roblox.com/asset/?id=174185967"
  410. Hair11 = Instance.new("Part")
  411. Hair11.Parent = jun.Character
  412. Hair11.Name = "Hair"
  413. Hair11.CanCollide = false
  414. Hair11.Locked = true
  415. Hair11.TopSurface = "Smooth"
  416. Hair11.BottomSurface = "Smooth"
  417. Hair11.formFactor = "Symmetric"
  418. Hair11.BrickColor = BrickColor.new("White")
  419. Hair11.CFrame = jun.Character.Torso.CFrame
  420. Hair11.Size = Vector3.new(1.2, 1.6, 1.2)
  421. Hair11.Transparency = 1
  422. Weld = Instance.new("Weld")
  423. Weld.Name = "Weld11"
  424. Weld.Parent = jun.Character.Head
  425. Weld.Part0 = jun.Character.Head
  426. Weld.Part1 = Hair11
  427. Weld.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  428. Mesh11 = Instance.new("SpecialMesh")
  429. Mesh11.Parent = Hair11
  430. Mesh11.Scale = Vector3.new(1.10, 2, 1.10)
  431. Mesh11.MeshType = "FileMesh"
  432. Mesh11.MeshId = "http://www.roblox.com/asset/?id=98444143"
  433. Mesh11.TextureId = "http://www.roblox.com/asset/?id=174185967"
  434. Hair12 = Instance.new("Part")
  435. Hair12.Parent = jun.Character
  436. Hair12.Name = "Hair"
  437. Hair12.CanCollide = false
  438. Hair12.Locked = true
  439. Hair12.TopSurface = "Smooth"
  440. Hair12.BottomSurface = "Smooth"
  441. Hair12.formFactor = "Symmetric"
  442. Hair12.BrickColor = BrickColor.new("White")
  443. Hair12.CFrame = jun.Character.Torso.CFrame
  444. Hair12.Size = Vector3.new(1.2, 1.6, 1.2)
  445. Hair12.Transparency = 1
  446. Weld = Instance.new("Weld")
  447. Weld.Name = "Weld12"
  448. Weld.Parent = jun.Character.Head
  449. Weld.Part0 = jun.Character.Head
  450. Weld.Part1 = Hair12
  451. Weld.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  452. Mesh12 = Instance.new("SpecialMesh")
  453. Mesh12.Parent = Hair12
  454. Mesh12.Scale = Vector3.new(1.25, 2, 1.25)
  455. Mesh12.MeshType = "FileMesh"
  456. Mesh12.MeshId = "http://www.roblox.com/asset/?id=98444143"
  457. Mesh12.TextureId = "http://www.roblox.com/asset/?id=174185967"
  458. Hair13 = Instance.new("Part")
  459. Hair13.Parent = jun.Character
  460. Hair13.Name = "Hair"
  461. Hair13.CanCollide = false
  462. Hair13.Locked = true
  463. Hair13.TopSurface = "Smooth"
  464. Hair13.BottomSurface = "Smooth"
  465. Hair13.formFactor = "Symmetric"
  466. Hair13.BrickColor = BrickColor.new("White")
  467. Hair13.CFrame = jun.Character.Torso.CFrame
  468. Hair13.Size = Vector3.new(1.2, 1.6, 1.2)
  469. Hair13.Transparency = 1
  470. Weld = Instance.new("Weld")
  471. Weld.Name = "Weld13"
  472. Weld.Parent = jun.Character.Head
  473. Weld.Part0 = jun.Character.Head
  474. Weld.Part1 = Hair13
  475. Weld.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  476. Mesh13 = Instance.new("SpecialMesh")
  477. Mesh13.Parent = Hair13
  478. Mesh13.Scale = Vector3.new(1.10, 2, 1.10)
  479. Mesh13.MeshType = "FileMesh"
  480. Mesh13.MeshId = "http://www.roblox.com/asset/?id=98444143"
  481. Mesh13.TextureId = "http://www.roblox.com/asset/?id=174185967"
  482. Hair14 = Instance.new("Part")
  483. Hair14.Parent = jun.Character
  484. Hair14.Name = "Hair"
  485. Hair14.CanCollide = false
  486. Hair14.Locked = true
  487. Hair14.TopSurface = "Smooth"
  488. Hair14.BottomSurface = "Smooth"
  489. Hair14.formFactor = "Symmetric"
  490. Hair14.BrickColor = BrickColor.new("White")
  491. Hair14.CFrame = jun.Character.Torso.CFrame
  492. Hair14.Size = Vector3.new(1.2, 1.6, 1.2)
  493. Hair14.Transparency = 1
  494. Weld = Instance.new("Weld")
  495. Weld.Name = "Weld14"
  496. Weld.Parent = jun.Character.Head
  497. Weld.Part0 = jun.Character.Head
  498. Weld.Part1 = Hair14
  499. Weld.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  500. Mesh14 = Instance.new("SpecialMesh")
  501. Mesh14.Parent = Hair14
  502. Mesh14.Scale = Vector3.new(1.10, 2, 1.10)
  503. Mesh14.MeshType = "FileMesh"
  504. Mesh14.MeshId = "http://www.roblox.com/asset/?id=98444143"
  505. Mesh14.TextureId = "http://www.roblox.com/asset/?id=174185967"
  506. Hair15 = Instance.new("Part")
  507. Hair15.Parent = jun.Character
  508. Hair15.Name = "Hair"
  509. Hair15.CanCollide = false
  510. Hair15.Locked = true
  511. Hair15.TopSurface = "Smooth"
  512. Hair15.BottomSurface = "Smooth"
  513. Hair15.formFactor = "Symmetric"
  514. Hair15.BrickColor = BrickColor.new("White")
  515. Hair15.CFrame = jun.Character.Torso.CFrame
  516. Hair15.Size = Vector3.new(1.2, 1.6, 1.2)
  517. Hair15.Transparency = 1
  518. Weld = Instance.new("Weld")
  519. Weld.Name = "Weld15"
  520. Weld.Parent = jun.Character.Head
  521. Weld.Part0 = jun.Character.Head
  522. Weld.Part1 = Hair15
  523. Weld.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  524. Mesh15 = Instance.new("SpecialMesh")
  525. Mesh15.Parent = Hair15
  526. Mesh15.Scale = Vector3.new(1.10, 2, 1.10)
  527. Mesh15.MeshType = "FileMesh"
  528. Mesh15.MeshId = "http://www.roblox.com/asset/?id=98444143"
  529. Mesh15.TextureId = "http://www.roblox.com/asset/?id=174185967"
  530. Hair16 = Instance.new("Part")
  531. Hair16.Parent = jun.Character
  532. Hair16.Name = "Hair"
  533. Hair16.CanCollide = false
  534. Hair16.Locked = true
  535. Hair16.TopSurface = "Smooth"
  536. Hair16.BottomSurface = "Smooth"
  537. Hair16.formFactor = "Symmetric"
  538. Hair16.BrickColor = BrickColor.new("White")
  539. Hair16.CFrame = jun.Character.Torso.CFrame
  540. Hair16.Size = Vector3.new(1.2, 1.6, 1.2)
  541. Hair16.Transparency = 1
  542. Weld = Instance.new("Weld")
  543. Weld.Name = "Weld16"
  544. Weld.Parent = jun.Character.Head
  545. Weld.Part0 = jun.Character.Head
  546. Weld.Part1 = Hair16
  547. Weld.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  548. Mesh16 = Instance.new("SpecialMesh")
  549. Mesh16.Parent = Hair16
  550. Mesh16.Scale = Vector3.new(1.10, 2, 1.10)
  551. Mesh16.MeshType = "FileMesh"
  552. Mesh16.MeshId = "http://www.roblox.com/asset/?id=98444143"
  553. Mesh16.TextureId = "http://www.roblox.com/asset/?id=174185967"
  554. Hair17 = Instance.new("Part")
  555. Hair17.Parent = jun.Character
  556. Hair17.Name = "Hair"
  557. Hair17.CanCollide = false
  558. Hair17.Locked = true
  559. Hair17.TopSurface = "Smooth"
  560. Hair17.BottomSurface = "Smooth"
  561. Hair17.formFactor = "Symmetric"
  562. Hair17.BrickColor = BrickColor.new("White")
  563. Hair17.CFrame = jun.Character.Torso.CFrame
  564. Hair17.Size = Vector3.new(1.2, 1.6, 1.2)
  565. Hair17.Transparency = 1
  566. Weld = Instance.new("Weld")
  567. Weld.Name = "Weld17"
  568. Weld.Parent = jun.Character.Head
  569. Weld.Part0 = jun.Character.Head
  570. Weld.Part1 = Hair17
  571. Weld.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
  572. Mesh17 = Instance.new("SpecialMesh")
  573. Mesh17.Parent = Hair17
  574. Mesh17.Scale = Vector3.new(0.3, 1.75, 0.3)
  575. Mesh17.MeshType = "FileMesh"
  576. Mesh17.MeshId = "http://www.roblox.com/asset/?id=98444143"
  577. Mesh17.TextureId = "http://www.roblox.com/asset/?id=174185967"
  578. Hair18 = Instance.new("Part")
  579. Hair18.Parent = jun.Character
  580. Hair18.Name = "Hair"
  581. Hair18.CanCollide = false
  582. Hair18.Locked = true
  583. Hair18.TopSurface = "Smooth"
  584. Hair18.BottomSurface = "Smooth"
  585. Hair18.formFactor = "Symmetric"
  586. Hair18.BrickColor = BrickColor.new("White")
  587. Hair18.CFrame = jun.Character.Torso.CFrame
  588. Hair18.Size = Vector3.new(1.2, 1.6, 1.2)
  589. Hair18.Transparency = 1
  590. Weld = Instance.new("Weld")
  591. Weld.Name = "Weld18"
  592. Weld.Parent = jun.Character.Head
  593. Weld.Part0 = jun.Character.Head
  594. Weld.Part1 = Hair18
  595. Weld.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
  596. Mesh18 = Instance.new("SpecialMesh")
  597. Mesh18.Parent = Hair18
  598. Mesh18.Scale = Vector3.new(0.3, 1.75, 0.3)
  599. Mesh18.MeshType = "FileMesh"
  600. Mesh18.MeshId = "http://www.roblox.com/asset/?id=98444143"
  601. Mesh18.TextureId = "http://www.roblox.com/asset/?id=174185967"
  602.  
  603. local flow23 = coroutine.wrap(function(part)
  604. for x = 1, 9e9 do
  605. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  606. wait(0.05)
  607. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0)
  608. wait(0.05)
  609. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.02, 0, 0)
  610. wait(0.05)
  611. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0)
  612. wait(0.05)
  613. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  614. wait(0.05)
  615. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0)
  616. wait(0.05)
  617. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.02, 0, 0)
  618. wait(0.05)
  619. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0)
  620. wait(0.05)
  621. part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  622. wait(0.05)
  623. end
  624. end)
  625. flow23(jun.Character.Head)
  626.  
  627. local flow3 = coroutine.wrap(function(part)
  628. for x = 1, 9e9 do
  629. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  630. wait(0.055)
  631. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0)
  632. wait(0.055)
  633. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.17, 0, 0)
  634. wait(0.055)
  635. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0)
  636. wait(0.055)
  637. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  638. wait(0.055)
  639. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0)
  640. wait(0.055)
  641. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.13, 0, 0)
  642. wait(0.055)
  643. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0)
  644. wait(0.055)
  645. part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
  646. wait(0.055)
  647. end
  648. end)
  649. flow3(jun.Character.Head)
  650.  
  651. local flow4 = coroutine.wrap(function(part)
  652. for x = 1, 9e9 do
  653. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
  654. wait(0.05)
  655. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0)
  656. wait(0.05)
  657. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.02, 0, 0)
  658. wait(0.05)
  659. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0)
  660. wait(0.05)
  661. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
  662. wait(0.05)
  663. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0)
  664. wait(0.05)
  665. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.02, 0, 0)
  666. wait(0.05)
  667. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0)
  668. wait(0.05)
  669. part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
  670. wait(0.05)
  671. end
  672. end)
  673. flow4(jun.Character.Head)
  674.  
  675. local flow1 = coroutine.wrap(function(part)
  676. for x = 1, 9e9 do
  677. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  678. wait(0.07)
  679. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0)
  680. wait(0.07)
  681. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.77, 0, 0)
  682. wait(0.07)
  683. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0)
  684. wait(0.07)
  685. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  686. wait(0.07)
  687. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0)
  688. wait(0.07)
  689. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.73, 0, 0)
  690. wait(0.07)
  691. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0)
  692. wait(0.07)
  693. part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
  694. wait(0.07)
  695. end
  696. end)
  697. flow1(jun.Character.Head)
  698.  
  699. local flow2 = coroutine.wrap(function(part)
  700. for x = 1, 9e9 do
  701. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  702. wait(0.065)
  703. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0)
  704. wait(0.065)
  705. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.52, 0, 0)
  706. wait(0.065)
  707. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0)
  708. wait(0.065)
  709. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  710. wait(0.065)
  711. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0)
  712. wait(0.065)
  713. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.48, 0, 0)
  714. wait(0.065)
  715. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0)
  716. wait(0.065)
  717. part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
  718. wait(0.065)
  719. end
  720. end)
  721. flow2(jun.Character.Head)
  722.  
  723. local flow6 = coroutine.wrap(function(part)
  724. for x = 1, 9e9 do
  725. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  726. wait(0.06)
  727. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0)
  728. wait(0.06)
  729. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.17, 0, 0)
  730. wait(0.06)
  731. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0)
  732. wait(0.06)
  733. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  734. wait(0.06)
  735. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0)
  736. wait(0.06)
  737. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.13, 0, 0)
  738. wait(0.06)
  739. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0)
  740. wait(0.06)
  741. part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
  742. wait(0.06)
  743. end
  744. end)
  745. flow6(jun.Character.Head)
  746.  
  747. local flow7 = coroutine.wrap(function(part)
  748. for x = 1, 9e9 do
  749. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  750. wait(0.075)
  751. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0)
  752. wait(0.075)
  753. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.87, 0, 0)
  754. wait(0.075)
  755. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0)
  756. wait(0.075)
  757. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  758. wait(0.075)
  759. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0)
  760. wait(0.075)
  761. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.83, 0, 0)
  762. wait(0.075)
  763. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0)
  764. wait(0.075)
  765. part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
  766. wait(0.075)
  767. end
  768. end)
  769. flow7(jun.Character.Head)
  770.  
  771. local flow8 = coroutine.wrap(function(part)
  772. for x = 1, 9e9 do
  773. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  774. wait(0.08)
  775. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0)
  776. wait(0.08)
  777. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.52, 0, 0)
  778. wait(0.08)
  779. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0)
  780. wait(0.08)
  781. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  782. wait(0.08)
  783. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0)
  784. wait(0.08)
  785. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.48, 0, 0)
  786. wait(0.08)
  787. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0)
  788. wait(0.08)
  789. part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
  790. wait(0.08)
  791. end
  792. end)
  793. flow8(jun.Character.Head)
  794.  
  795. local flow9 = coroutine.wrap(function(part)
  796. for x = 1, 9e9 do
  797. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  798. wait(0.085)
  799. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0)
  800. wait(0.085)
  801. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.77, 0, 0)
  802. wait(0.085)
  803. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0)
  804. wait(0.085)
  805. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  806. wait(0.085)
  807. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0)
  808. wait(0.085)
  809. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.73, 0, 0)
  810. wait(0.085)
  811. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0)
  812. wait(0.085)
  813. part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
  814. wait(0.085)
  815. end
  816. end)
  817. flow9(jun.Character.Head)
  818.  
  819. local flow10 = coroutine.wrap(function(part)
  820. for x = 1, 9e9 do
  821. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  822. wait(0.09)
  823. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0)
  824. wait(0.09)
  825. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.87, 0, 0)
  826. wait(0.09)
  827. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0)
  828. wait(0.09)
  829. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  830. wait(0.09)
  831. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0)
  832. wait(0.09)
  833. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.83, 0, 0)
  834. wait(0.09)
  835. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0)
  836. wait(0.09)
  837. part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
  838. wait(0.09)
  839. end
  840. end)
  841. flow10(jun.Character.Head)
  842.  
  843. local flow11 = coroutine.wrap(function(part)
  844. for x = 1, 9e9 do
  845. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  846. wait(0.095)
  847. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0)
  848. wait(0.095)
  849. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.97, 0, 0)
  850. wait(0.095)
  851. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0)
  852. wait(0.095)
  853. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  854. wait(0.095)
  855. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0)
  856. wait(0.095)
  857. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.93, 0, 0)
  858. wait(0.095)
  859. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0)
  860. wait(0.095)
  861. part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
  862. wait(0.095)
  863. end
  864. end)
  865. flow11(jun.Character.Head)
  866.  
  867. local flow12 = coroutine.wrap(function(part)
  868. for x = 1, 9e9 do
  869. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  870. wait(0.105)
  871. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0)
  872. wait(0.105)
  873. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.07, 0, 0)
  874. wait(0.105)
  875. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0)
  876. wait(0.105)
  877. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  878. wait(0.105)
  879. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0)
  880. wait(0.105)
  881. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.03, 0, 0)
  882. wait(0.105)
  883. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0)
  884. wait(0.105)
  885. part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
  886. wait(0.105)
  887. end
  888. end)
  889. flow12(jun.Character.Head)
  890.  
  891. local flow13 = coroutine.wrap(function(part)
  892. for x = 1, 9e9 do
  893. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  894. wait(0.11)
  895. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0)
  896. wait(0.11)
  897. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.17, 0, 0)
  898. wait(0.11)
  899. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0)
  900. wait(0.11)
  901. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  902. wait(0.11)
  903. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0)
  904. wait(0.11)
  905. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.13, 0, 0)
  906. wait(0.11)
  907. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0)
  908. wait(0.11)
  909. part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
  910. wait(0.11)
  911. end
  912. end)
  913. flow13(jun.Character.Head)
  914.  
  915. local flow14 = coroutine.wrap(function(part)
  916. for x = 1, 9e9 do
  917. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  918. wait(0.115)
  919. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0)
  920. wait(0.115)
  921. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.27, 0, 0)
  922. wait(0.115)
  923. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0)
  924. wait(0.115)
  925. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  926. wait(0.115)
  927. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0)
  928. wait(0.115)
  929. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.23, 0, 0)
  930. wait(0.115)
  931. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0)
  932. wait(0.115)
  933. part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
  934. wait(0.115)
  935. end
  936. end)
  937. flow14(jun.Character.Head)
  938.  
  939. local flow15 = coroutine.wrap(function(part)
  940. for x = 1, 9e9 do
  941. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  942. wait(0.12)
  943. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0)
  944. wait(0.12)
  945. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.52, 0, 0)
  946. wait(0.12)
  947. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0)
  948. wait(0.12)
  949. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  950. wait(0.12)
  951. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0)
  952. wait(0.12)
  953. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.48, 0, 0)
  954. wait(0.12)
  955. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0)
  956. wait(0.12)
  957. part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
  958. wait(0.12)
  959. end
  960. end)
  961. flow15(jun.Character.Head)
  962.  
  963. local flow16 = coroutine.wrap(function(part)
  964. for x = 1, 9e9 do
  965. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  966. wait(0.125)
  967. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0)
  968. wait(0.125)
  969. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.77, 0, 0)
  970. wait(0.125)
  971. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0)
  972. wait(0.125)
  973. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  974. wait(0.125)
  975. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0)
  976. wait(0.125)
  977. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.73, 0, 0)
  978. wait(0.125)
  979. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0)
  980. wait(0.125)
  981. part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
  982. wait(0.125)
  983. end
  984. end)
  985. flow16(jun.Character.Head)
  986.  
  987. local flow17 = coroutine.wrap(function(part)
  988. for x = 1, 9e9 do
  989. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
  990. wait(0.05)
  991. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25)
  992. wait(0.05)
  993. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.87, -0.5, -0.25)
  994. wait(0.05)
  995. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25)
  996. wait(0.05)
  997. part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
  998. wait(0.05)
  999. end
  1000. end)
  1001. flow17(jun.Character.Head)
  1002.  
  1003. local flow18 = coroutine.wrap(function(part)
  1004. for x = 1, 9e9 do
  1005. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
  1006. wait(0.05)
  1007. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25)
  1008. wait(0.05)
  1009. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.87, 0.5, 0.25)
  1010. wait(0.05)
  1011. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25)
  1012. wait(0.05)
  1013. part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
  1014. wait(0.05)
  1015. end
  1016. end)
  1017. flow18(jun.Character.Head)
  1018.  
  1019. for i = 1 , 30 do
  1020. Effect.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  1021. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1022. Effect.Transparency = Effect.Transparency + 0.05
  1023. Effect.BrickColor = BrickColor.new("White")
  1024. wait()
  1025. Effect.BrickColor = BrickColor.new("Cyan")
  1026. Hair23.Transparency = Hair23.Transparency - 0.05
  1027. Hair3.Transparency = Hair3.Transparency - 0.05
  1028. Hair4.Transparency = Hair4.Transparency - 0.05
  1029. Hair1.Transparency = Hair1.Transparency - 0.05
  1030. Hair2.Transparency = Hair2.Transparency - 0.05
  1031. Hair6.Transparency = Hair6.Transparency - 0.05
  1032. Hair5.Transparency = Hair5.Transparency - 0.05
  1033. Hair7.Transparency = Hair7.Transparency - 0.05
  1034. Hair8.Transparency = Hair8.Transparency - 0.05
  1035. Hair9.Transparency = Hair9.Transparency - 0.05
  1036. Hair10.Transparency = Hair10.Transparency - 0.05
  1037. Hair11.Transparency = Hair11.Transparency - 0.05
  1038. Hair12.Transparency = Hair12.Transparency - 0.05
  1039. Hair13.Transparency = Hair13.Transparency - 0.05
  1040. Hair14.Transparency = Hair14.Transparency - 0.05
  1041. Hair15.Transparency = Hair15.Transparency - 0.05
  1042. Hair16.Transparency = Hair16.Transparency - 0.05
  1043. Hair17.Transparency = Hair17.Transparency - 0.05
  1044. Hair18.Transparency = Hair18.Transparency - 0.05
  1045. wait()
  1046. end
  1047.  
  1048. Effect:Remove()
  1049.  
  1050. Neck.C0 = value3
  1051. RightShoulder.C0 = value2
  1052. LeftShoulder.C0 = value1
  1053. if Shirt ~= nil then
  1054. xc = Shirt:clone()
  1055. Shirt:Remove()
  1056. end
  1057. if Pants ~= nil then
  1058. xz = Pants:clone()
  1059. Pants:Remove()
  1060. end
  1061. musicssj5.Parent = jun.Character
  1062. musicssj5Legs.Parent = jun.Character
  1063.  
  1064. game:GetService("Chat"):Chat(jun.Character.Head, "Grrrrr...")
  1065.  
  1066. for i = 1, 50 do
  1067. x2 = Instance.new("Part")
  1068. colorchoice = math.random(1,2)
  1069. if colorchoice == 1 then
  1070. x2.BrickColor = BrickColor.new("Mid gray")
  1071. elseif colorchoice == 2 then
  1072. x2.BrickColor = BrickColor.new("White")
  1073. end
  1074. x2.TopSurface = "Smooth"
  1075. x2.BottomSurface = "Smooth"
  1076. x2.Name = jun.Name
  1077. x2.formFactor = "Custom"
  1078. x2.Size = Vector3.new(0.25, 0.25, 0.5)
  1079. x2.Transparency = 0.5
  1080. x2.CanCollide = false
  1081. x2.Anchored = false
  1082. velo = Instance.new("RocketPropulsion")
  1083. velo.Target = jun.Character.Torso
  1084. velo.Parent = x2
  1085. x2.Parent = jun.Character
  1086. velo:Fire()
  1087. x2.CFrame = jun.Character.Torso.CFrame * CFrame.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20))
  1088. game:GetService("Debris"):AddItem(x2, 0.7)
  1089. local wave = Instance.new("Part", game.Workspace)
  1090. colorchoice = math.random(1,2)
  1091. if colorchoice == 1 then
  1092. wave.BrickColor = BrickColor.new("White")
  1093. elseif colorchoice == 2 then
  1094. wave.BrickColor = BrickColor.new("Cyan")
  1095. end
  1096. wave.FormFactor = 0
  1097. wave.Size = Vector3.new(1,1,1)
  1098. wave.Transparency = 0.6
  1099. wave.Anchored = true
  1100. wave.CanCollide = false
  1101. wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-2.75,0) * CFrame.Angles(0, -(i*1.5), 0)
  1102. local mesh = Instance.new("SpecialMesh", wave)
  1103. mesh.MeshType = 5
  1104. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1105. mesh.Scale = Vector3.new(1,12.5,1)
  1106. local grow = coroutine.wrap(function(part)
  1107. game:GetService("Debris"):AddItem(part, 2)
  1108. for x = 1, 50 do
  1109. part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0,0.5)
  1110. part.Mesh.Scale = part.Mesh.Scale - Vector3.new(0,0.25,0)
  1111. part.Transparency = part.Transparency + 0.008
  1112. wait()
  1113. end
  1114. part:Destroy()
  1115. end)
  1116. grow(wave)
  1117. wait(0.1)
  1118. end
  1119.  
  1120. game:GetService("Chat"):Chat(jun.Character.Head, "I have now ascended to Music Ssj5")
  1121.  
  1122.  
  1123. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.7
  1124. wait(0.3)
  1125. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.7
  1126. RefreshWelds()
  1127. pie2 = Instance.new("ParticleEmitter")
  1128. pie2.Name = "Ha2"
  1129. pie2.Parent = jun.Character.Torso
  1130. pie2.LightEmission = 1
  1131. pie2.Texture = "http://www.roblox.com/asset/?id=262606182"
  1132. pie2.Color = ColorSequence.new(Color3.new(255,255,255),Color3.new(255,255,255))
  1133. pie2.Size = NumberSequence.new(3)
  1134. pie2.Lifetime = NumberRange.new(.2,.2)
  1135. pie2.Speed = NumberRange.new(5)
  1136. pie2.Rotation = NumberRange.new(-80,80)
  1137. pie2.VelocitySpread = 30
  1138. --x = game.Lighting["Revenge Kamehameha"]:clone()
  1139. --x.Parent = jun.Backpack
  1140. enabled = true
  1141. end
  1142. end
  1143. function nossj()
  1144. if Stuff == true and jun.Character:findFirstChild("musicssj5") ~= nil and enabled == true then
  1145. Stuff = false
  1146. Player.Character.Torso:findFirstChild("Ha2"):Destroy()
  1147. Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0)
  1148. RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-0.5, 0, 0)
  1149. LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-0.5, 0, 0)
  1150. game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
  1151. musicssj5:Remove()
  1152. musicssj5Legs:Remove()
  1153. if x ~= nil then
  1154. x:Remove()
  1155. end
  1156. wait(0.1)
  1157. if xc ~= nil then
  1158. xc.Parent = jun.Character
  1159. end
  1160. if xz ~= nil then
  1161. xz.Parent = jun.Character
  1162. end
  1163. if fr ~= nil then
  1164. fr:Remove()
  1165. end
  1166. p = Instance.new("Part")
  1167. p.Parent = jun.Character
  1168. p.Anchored = true
  1169. p.CanCollide = false
  1170. p.Transparency = 1
  1171. p.formFactor = "Symmetric"
  1172. p.Size = Vector3.new(22, 22, 22)
  1173. p.TopSurface = "Smooth"
  1174. p.BottomSurface = "Smooth"
  1175. p.Name = "Sharingan"
  1176. p.Shape = "Ball"
  1177. p.CFrame = jun.Character.Torso.CFrame
  1178. p.BrickColor = BrickColor.new("White")
  1179. for i = 1 , 10 do
  1180. wait(0.05)
  1181. p.Size = p.Size + Vector3.new(-4, -4, -4)
  1182. p.Transparency = p.Transparency - 0.1
  1183. p.CFrame = jun.Character.Torso.CFrame
  1184. end
  1185. p:Remove()
  1186. Neck.C0 = value3
  1187. RightShoulder.C0 = value2
  1188. LeftShoulder.C0 = value1
  1189. RefreshWelds()
  1190. enabled = false
  1191. for u, c in pairs (jun.Character:GetChildren()) do
  1192. if c.Name == "CharacterHair" then
  1193. c.Transparency = 0
  1194. end
  1195. if c.Name == "Hair" then
  1196. c:Remove()
  1197. end
  1198. end
  1199. for u, c in pairs (jun.Character:GetChildren()) do
  1200. if c.Name == "CharacterHair2" then
  1201. c.Transparency = 0
  1202. end
  1203. end
  1204. wait(0.3)
  1205. jun.Character.Humanoid.MaxHealth = 100
  1206. jun.Character.Humanoid.WalkSpeed = 16
  1207. end
  1208. end
  1209. jun.Chatted:connect(function(Msg)
  1210. msg = Msg:lower()
  1211. if string.sub(msg, 1, 7) == "super saiyan 5" then
  1212. wait(0.1)
  1213. ssj()
  1214. end
  1215. if string.sub(msg, 1, 13) == "musicssj5" then
  1216. wait(0.1)
  1217. ssj()
  1218. end
  1219. if string.sub(msg, 1, 6) == "musicssj5" then
  1220. wait(0.1)
  1221. ssj()
  1222. end
  1223. if string.sub(msg, 1, 10) == "off5" then
  1224. wait(0.1)
  1225. nossj()
  1226. end
  1227. if string.sub(msg, 1, 3) == "off5" then
  1228. wait(0.1)
  1229. nossj()
  1230. end
  1231. end)
  1232. Player = jun
  1233.  
  1234. mouse = Player:GetMouse()
  1235. if mouse then
  1236. mouse.KeyDown:connect(function(key)
  1237. if key=="b" then
  1238. ssj()
  1239. end
  1240. end)
  1241. end
  1242. function OnDeath()
  1243. wait()
  1244. nossj()
  1245. end
  1246. jun.Character.Humanoid.Died:connect(OnDeath)
  1247. jun = script.Parent.Parent
  1248. Stuff = false
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