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- -- bonne nuit les petits !
- local speaker = peripheral.find("speaker")
- while true do
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.2)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.2)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.8)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.4)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.32)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.8)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.8)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.4)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.32)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.8)
- sleep(0.1)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.1)
- speaker.playSound("block.note_block.bell",1,1.1)
- sleep(0.1)
- speaker.playSound("block.note_block.bell",1,1.25)
- sleep(0.1)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.4)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.4)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.32)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.6)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.4)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.32)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.2)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.2)
- speaker.playSound("block.note_block.bell",1,1.05)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.2)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.0)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,0.9)
- sleep(0.4)
- speaker.playSound("block.note_block.bell",1,1.05)
- term.clear()
- term.setCursorPos(1,1)
- time = os.time()
- if (time > 18.40) then
- speaker.playSound("block.bell.use")
- print("il est l'heure de dormir !")
- sleep(20)
- end
- print("il est "..time.." heure ")
- sleep(2)
- end
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