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- while wait() do
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer(16, "public")
- wait()
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Name ~= game.Players.LocalPlayer.Name then
- game:GetService("ReplicatedStorage").RemoteEvent:FireServer(30, v)
- end
- end
- end
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