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- -Credits to Sticky-
- C# Clone Player:
- public static void clonePlayer(Int32 client)
- {
- RPC.Call(0x180F48, new Object[] { client << 16 });
- }
- C# Unlockall:
- public static void UnlockAll()
- {
- PS3.SetMemory(0x1C1CFB0, new byte[] { 0x13, 0x02 });
- for (uint i = 0; i < 0x200; i += 2)
- {
- PS3.SetMemory(0x1C1C0B9 + i, new byte[] { 0x1E, 0xB8 });
- PS3.SetMemory(0x1C1E0A5 + i, new byte[] { 0xFF });
- }
- for (uint i = 0; i < 0x1064; i++)
- PS3.SetMemory(0x1C1CFF7 + i, new byte[] { 0x0A });
- }
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