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- Player = game:GetService("Players").LocalPlayer
- cheatsheetplr = game.Players.LocalPlayer
- i = Instance.new("NumberValue", cheatsheetplr )
- i.Name = "FPSCH"
- Bin = Instance.new("HopperBin", cheatsheetplr .Backpack)
- script.Parent = Bin
- local cf = CFrame.new
- local RbxUtility = LoadLibrary("RbxUtility")
- local Create = RbxUtility.Create
- RW = Create("Weld")({Name = "Right Shoulder", Part0 = Tor, C0 = CFrame.new(1.5, 0.5, 0), C1 = CFrame.new(0, 0.5,
- 0), Part1 = RA, Parent = Tor})
- LW = Create("Weld")({Name = "Left Shoulder", Part0 = Tor, C0 = CFrame.new(-1.5, 0.5, 0), C1 = CFrame.new(0, 0.5,
- 0), Part1 = LA, Parent = Tor})
- Character = Player.Character
- PlayerGui = Player.PlayerGui
- Backpack = Player.Backpack
- Torso = Character.Torso
- Head = Character.Head
- Humanoid = Character.Humanoid
- m = Instance.new("Model", Character)
- LeftArm = Character["Left Arm"]
- LeftLeg = Character["Left Leg"]
- RightArm = Character["Right Arm"]
- RightLeg = Character["Right Leg"]
- LS = Torso["Left Shoulder"]
- LH = Torso["Left Hip"]
- RS = Torso["Right Shoulder"]
- RH = Torso["Right Hip"]
- Face = Head.face
- Neck = Torso.Neck
- it = Instance.new
- attacktype = 1
- vt = Vector3.new
- cf = CFrame.new
- euler = CFrame.fromEulerAnglesXYZ
- angles = CFrame.Angles
- cloaked = false
- necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- RootPart = Character.HumanoidRootPart
- RootJoint = RootPart.RootJoint
- RootCF = euler(-1.57, 0, 3.14)
- attack = false
- attackdebounce = false
- deb = false
- equipped = true
- hand = false
- MMouse = nil
- combo = 0
- mana = 100
- trispeed = 0.2
- attackmode = "none"
- local idle = 0
- local Anim = "Idle"
- local Effects = {}
- local gun = false
- local shoot = false
- player = nil
- mana = 100
- cam = workspace.CurrentCamera
- ZTarget = nil
- RocketTarget = nil
- mouse = Player:GetMouse()
- RSH = nil
- RW = Instance.new("Weld")
- RW.Name = "Right Shoulder"
- LW.Name = "Left Shoulder"
- LH = Torso["Left Hip"]
- RH = Torso["Right Hip"]
- TorsoColor = Torso.BrickColor
- NoOutline = function(Part)
- Part.TopSurface = 10
- end
- player = Player
- ch = Character
- RSH = ch.Torso["Right Shoulder"]
- LSH = ch.Torso["Left Shoulder"]
- RSH.Parent = nil
- LSH.Parent = nil
- RW.Name = "Right Shoulder"
- RW.Part0 = ch.Torso
- RW.C0 = cf(1.5, 0.5, 0)
- RW.C1 = cf(0, 0.5, 0)
- RW.Part1 = ch["Right Arm"]
- RW.Parent = ch.Torso
- LW.Name = "Left Shoulder"
- LW.Part0 = ch.Torso
- LW.C0 = cf(-1.5, 0.5, 0)
- LW.C1 = cf(0, 0.5, 0)
- LW.Part1 = ch["Left Arm"]
- LW.Parent = ch.Torso
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 0.033333333333333
- if game.Players.LocalPlayer.FPSCH.Value == true then
- frame = 0.016666666666667
- else
- frame = 0.033333333333333
- end
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if frame <= tf then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end
- )
- swait = function(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- pwait = function(num)
- if num == 0 or num == nil then
- game:service("RunService").Heartbeat:wait(0)
- else
- for i = 0, num do
- game:service("RunService").Heartbeat:wait(0)
- end
- end
- end
- nooutline = function(part)
- part.TopSurface = 10
- end
- part = function(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
- local fp = it("Part")
- fp.formFactor = formfactor
- fp.Parent = parent
- fp.Reflectance = reflectance
- fp.Transparency = transparency
- fp.CanCollide = false
- fp.Locked = true
- fp.BrickColor = BrickColor.new(tostring(brickcolor))
- fp.Name = name
- fp.Size = size
- fp.Position = Character.Torso.Position
- nooutline(fp)
- fp.Material = material
- fp:BreakJoints()
- return fp
- end
- mesh = function(Mesh, part, meshtype, meshid, offset, scale)
- local mesh = it(Mesh)
- mesh.Parent = part
- if Mesh == "SpecialMesh" then
- mesh.MeshType = meshtype
- mesh.MeshId = meshid
- end
- mesh.Offset = offset
- mesh.Scale = scale
- return mesh
- end
- local fengui = it("GuiMain")
- fengui.Parent = Player.PlayerGui
- fengui.Name = "WeaponGUI"
- local fenframe = it("Frame")
- fenframe.Parent = fengui
- fenframe.BackgroundColor3 = Color3.new(255, 255, 255)
- fenframe.BackgroundTransparency = 1
- fenframe.BorderColor3 = Color3.new(17, 17, 17)
- fenframe.Size = UDim2.new(0.0500000007, 0, 0.100000001, 0)
- fenframe.Position = UDim2.new(0.4, 0, 0.1, 0)
- local fenbarmana1 = it("TextLabel")
- fenbarmana1.Parent = fenframe
- fenbarmana1.Text = " "
- fenbarmana1.BackgroundTransparency = 0
- fenbarmana1.BackgroundColor3 = Color3.new(0, 0, 0)
- fenbarmana1.SizeConstraint = "RelativeXY"
- fenbarmana1.TextXAlignment = "Center"
- fenbarmana1.TextYAlignment = "Center"
- fenbarmana1.Position = UDim2.new(0, 0, 0, 0)
- fenbarmana1.Size = UDim2.new(4, 0, 0.2, 0)
- local fenbarmana2 = it("TextLabel")
- fenbarmana2.Parent = fenframe
- fenbarmana2.Text = " "
- fenbarmana2.BackgroundTransparency = 0
- fenbarmana2.BackgroundColor3 = Torso.Color
- fenbarmana2.SizeConstraint = "RelativeXY"
- fenbarmana2.TextXAlignment = "Center"
- fenbarmana2.TextYAlignment = "Center"
- fenbarmana2.Position = UDim2.new(0, 0, 0, 0)
- fenbarmana2.Size = UDim2.new(4 * mana / 100, 0, 0.2, 0)
- local fenbarmana3 = it("TextLabel")
- fenbarmana3.Parent = fenframe
- fenbarmana3.Text = " "
- fenbarmana3.BackgroundTransparency = 0
- fenbarmana3.BackgroundColor3 = Color3.new(Col1, Col2, Col3)
- fenbarmana3.SizeConstraint = "RelativeXY"
- fenbarmana3.TextXAlignment = "Center"
- fenbarmana3.TextYAlignment = "Center"
- fenbarmana3.Position = UDim2.new(0, 0, 0, 0)
- fenbarmana3.Size = UDim2.new(0, 0, 0.2, 0)
- local fenbarmana4 = it("TextLabel")
- fenbarmana4.Parent = fenframe
- fenbarmana4.Text = "Energy(" .. mana .. ")"
- fenbarmana4.BackgroundTransparency = 1
- fenbarmana4.BackgroundColor3 = Color3.new(0, 0, 0)
- fenbarmana4.SizeConstraint = "RelativeXY"
- fenbarmana4.TextXAlignment = "Center"
- fenbarmana4.TextYAlignment = "Center"
- fenbarmana4.Position = UDim2.new(0, 0, -0.3, 0)
- fenbarmana4.Size = UDim2.new(4, 0, 0.2, 0)
- fenbarmana4.FontSize = "Size9"
- fenbarmana4.TextStrokeTransparency = 0
- fenbarmana4.TextColor = BrickColor.new("White")
- weld = function(parent, part0, part1, c0, c1)
- local weld = it("Weld")
- weld.Parent = parent
- weld.Part0 = part0
- weld.Part1 = part1
- weld.C0 = c0
- weld.C1 = c1
- return weld
- end
- local CFrameFromTopBack = function(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z)
- end
- Triangle = function(a, b, c)
- local edg1 = (c - a):Dot(b - a.unit)
- local edg2 = (a - b):Dot(c - b.unit)
- local edg3 = (b - c):Dot(a - c.unit)
- if edg1 <= (b - a).magnitude and edg1 >= 0 then
- a = a
- else
- -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg'
- if edg2 <= (c - b).magnitude and edg2 >= 0 then
- a = b
- else
- -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg'
- -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg'
- if edg3 <= (a - c).magnitude and edg3 >= 0 then
- a = c
- else
- a = c
- end
- end
- end
- local len1 = (c - a):Dot(b - a.unit)
- local len2 =( b - a).magnitude - len1
- local width = ((a + b - a.unit * len1) - c).magnitude
- local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit)
- local list = {}
- local TrailColor = "Institutional white"
- if len1 > 0.01 then
- local w1 = Instance.new("WedgePart", m)
- game:GetService("Debris"):AddItem(w1, 5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = "Custom"
- w1.BrickColor = BrickColor.new(TrailColor)
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh", w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects, {w1, "Disappear", 0.01})
- w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2)
- table.insert(list, w1)
- end
- do
- if len2 > 0.01 then
- local w2 = Instance.new("WedgePart", m)
- game:GetService("Debris"):AddItem(w2, 5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = "Custom"
- w2.BrickColor = BrickColor.new(TrailColor)
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh", w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects, {w2, "Disappear", 0.01})
- w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2)
- table.insert(list, w2)
- end
- do
- return unpack(list)
- end
- end
- end
- so = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound", par or workspace)
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou, 6)
- end
- ))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a
- [4]*startInterp + b[4]*finishInterp
- end
- rayCast = function(Pos, Dir, Max, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
- h = hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className == "Hat" then
- hit = hit.Parent.Parent:findFirstChild("Head")
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
- return
- end
- local c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = game:service("Players").LocalPlayer
- c.Parent = h
- game:GetService("Debris"):AddItem(c, 0.5)
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil then
- print(block.className)
- if block.className == "NumberValue" and block.Value > 0 then
- blocked = true
- if decreaseblock == nil then
- block.Value = block.Value - 1
- end
- end
- if block.className == "IntValue" and block.Value > 0 then
- blocked = true
- if decreaseblock ~= nil then
- block.Value = block.Value - 1
- end
- end
- end
- if blocked == false then
- HitHealth = h.Health
- h.Health = h.Health - Damage
- if HitHealth ~= h.Health and HitHealth ~= 0 and h.Health <= 0 and h.Parent.Name ~= "Lost Soul" then
- print("gained spree")
- Player:FindFirstChild("leaderstats").Spree.Value = Player.leaderstats.Spree.Value + 1
- end
- ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
- else
- h.Health = h.Health - Damage / 2
- ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Bright blue").Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end
- ), hum)
- local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
- local bodvol = Instance.new("BodyVelocity")
- bodvol.velocity = angle * knockback
- bodvol.P = 5000
- bodvol.maxForce = Vector3.new(8000, 8000, 8000)
- bodvol.Parent = hit
- local rl = Instance.new("BodyAngularVelocity")
- rl.P = 3000
- rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
- rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
- rl.Parent = hit
- game:GetService("Debris"):AddItem(bodvol, 0.5)
- game:GetService("Debris"):AddItem(rl, 0.5)
- else
- do
- if Type == "Normal" then
- local vp = Instance.new("BodyVelocity")
- vp.P = 500
- vp.maxForce = Vector3.new(math.huge, 0, math.huge)
- if KnockbackType == 1 then
- vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
- else
- if KnockbackType == 2 then
- vp.velocity = Property.CFrame.lookVector * knockback
- end
- end
- if knockback > 0 then
- vp.Parent = hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp, 0.5)
- else
- do
- if Type == "Up" then
- local bodyVelocity = Instance.new("BodyVelocity")
- bodyVelocity.velocity = vt(0, 60, 0)
- bodyVelocity.P = 5000
- bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
- bodyVelocity.Parent = hit
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- local rl = Instance.new("BodyAngularVelocity")
- rl.P = 3000
- rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
- rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
- rl.Parent = hit
- game:GetService("Debris"):AddItem(rl, 0.5)
- else
- do
- if Type == "Snare" then
- local bp = Instance.new("BodyPosition")
- bp.P = 2000
- bp.D = 100
- bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- bp.position = hit.Parent.Torso.Position
- bp.Parent = hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp, 1)
- else
- do
- if Type == "Target" then
- local Targetting = false
- if Targetting == false then
- ZTarget = hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
- end
- ), ZTarget)
- local TargHum = ZTarget.Parent:findFirstChild("Humanoid")
- local targetgui = Instance.new("BillboardGui")
- targetgui.Parent = ZTarget
- targetgui.Size = UDim2.new(10, 100, 10, 100)
- local targ = Instance.new("ImageLabel")
- targ.Parent = targetgui
- targ.BackgroundTransparency = 1
- targ.Image = "rbxassetid://4834067"
- targ.Size = UDim2.new(1, 0, 1, 0)
- cam.CameraType = "Scriptable"
- cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
- local dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
- Targetting = true
- RocketTarget = ZTarget
- for i = 1, Property do
- if Humanoid.Health > 0 and Character.Parent ~= nil and TargHum.Health > 0 and TargHum.Parent ~= nil and Targetting == true then
- swait()
- end
- cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
- dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
- end
- Targetting = false
- RocketTarget = nil
- targetgui.Parent = nil
- cam.CameraType = "Custom"
- end
- end
- do
- local debounce = Instance.new("BoolValue")
- debounce.Name = "DebounceHit"
- debounce.Parent = hit.Parent
- debounce.Value = true
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = Player
- c.Parent = h
- game:GetService("Debris"):AddItem(c, 0.5)
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- ShowDamage = function(Pos, Text, Time, Color)
- local Rate = 0.033333333333333
- if not Pos then
- local Pos = Vector3.new(0, 0, 0)
- end
- local Text = Text or ""
- local Time = Time or 2
- if not Color then
- local Color = Color3.new(1, 0, 0)
- end
- local EffectPart = part("Custom", workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
- EffectPart.Anchored = true
- local BillboardGui = Instance.new("BillboardGui")
- BillboardGui.Size = UDim2.new(3, 0, 3, 0)
- BillboardGui.Adornee = EffectPart
- local TextLabel = Instance.new("TextLabel")
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(1, 0, 1, 0)
- TextLabel.Text = Text
- TextLabel.TextColor3 = Color
- TextLabel.TextScaled = true
- TextLabel.Font = Enum.Font.ArialBold
- TextLabel.Parent = BillboardGui
- BillboardGui.Parent = EffectPart
- game.Debris:AddItem(EffectPart, Time + 0.1)
- EffectPart.Parent = game:GetService("Workspace")
- Delay(0, function()
- local Frames = Time / Rate
- for Frame = 1, Frames do
- wait(Rate)
- local Percent = Frame / Frames
- EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
- TextLabel.TextTransparency = Percent
- end
- if EffectPart and EffectPart.Parent then
- EffectPart:Destroy()
- end
- end
- )
- end
- HandleA = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Institutional white", "HandleA", Vector3.new(0.200000003, 0.924000025, 0.251999974))
- HandleAweld = weld(m, Character["Right Arm"], HandleA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0840759277, -0.00163650513, 0.993845463, 0.999998212, -1.10852261e-005, 0, 0, 1.09631201e-017, -0.999998212, 1.09064322e-005, 0.999996305, 1.38777878e-016))
- mesh("BlockMesh", HandleA, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 1))
- FakeHandleA = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Institutional white", "FakeHandleA", Vector3.new(0.200000003, 0.420000017, 0.251999974))
- FakeHandleAweld = weld(m, HandleA, FakeHandleA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 1.90734863e-006, -4.76837158e-007, 0.999998212, 2.13162126e-014, -5.3632084e-007, -2.13162126e-014, 0.999998212, -1.27329857e-016, 3.57546924e-007, -4.73488936e-019, 0.999996424))
- mesh("BlockMesh", FakeHandleA, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 1))
- HitboxA = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Toothpaste", "HitboxA", Vector3.new(0.260399997, 2.26800036, 0.671999991))
- HitboxAweld = weld(m, FakeHandleA, HitboxA, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.01556396, 0.0198795795, 0.999996424, 1.79766672e-012, -1.26029063e-005, -1.79766672e-012, 0.999996424, -1.14722063e-016, 1.22454048e-005, -1.16638766e-016, 0.999992847))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.671827316, 0.313827038, 0.999993801, -3.54627962e-014, -8.19193701e-007, 4.97018401e-014, 0.99999404, -1.09530813e-013, 7.89339538e-007, 9.65395366e-014, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.798000038, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.671999991))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.503871918, 0.0200036764, 0.999996424, 5.32912303e-015, -2.68159965e-007, -5.32912473e-015, 0.999996424, -1.26083356e-016, -8.93851393e-008, -1.26327738e-016, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.252000004, 0.503999949))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.671840668, 0.019996047, 0.999986649, -2.4655126e-012, 4.32561137e-007, 2.59496005e-012, 0.999986768, -1.49009139e-007, 2.52821337e-007, 8.94055319e-008, 0.999984741))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 1.17600012, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.47001648, 0.0187937021, 0.999996424, 1.93773531e-007, -9.44143176e-005, -1.93700657e-007, 0.999996424, 7.7484583e-007, 9.40571117e-005, -7.74830198e-007, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.504000008, 1, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 1.17600012, 0.335999995))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.46961975, 0.0198013783, 0.999996424, 2.38440322e-007, -1.83236498e-005, -2.38423183e-007, 0.999996424, 9.53646634e-007, 1.79661693e-005, -9.53645667e-007, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.462000072, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.671999991))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, -0.83972168, 0.0198941231, 0.999996424, 1.72305952e-012, -1.13515125e-005, -1.72305952e-012, 0.999996424, -1.15788623e-016, 1.09940074e-005, -1.15460199e-016, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 1.42800009, 0.671999991))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.59558105, 0.0198942423, 0.999996424, 1.79766672e-012, -1.14408977e-005, -1.79766672e-012, 0.999996424, -1.1639756e-016, 1.10833907e-005, -1.1500975e-016, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.420000017, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, 0.335924149, 0.0199792385, 0.999992847, 1.81186826e-013, -4.11162546e-006, -1.81186826e-013, 0.999992847, -7.58573273e-016, 3.39656435e-006, 2.54499572e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-9.15527344e-005, -0.756420135, -0.277666092, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.335924149, -0.0639793873, 0.999992847, 1.81186826e-013, -4.11162546e-006, -1.81186826e-013, 0.999992847, -7.58573273e-016, 3.39656435e-006, 2.54499572e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.756376266, -0.193712234, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.083984375, -0.0200240612, 0.671857834, -0.999994636, 3.04961617e-007, -1.53258661e-005, 1.58622697e-005, 1.03287621e-005, -0.999989271, -3.04797936e-007, -0.999994636, -1.03287111e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.251999974))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -1.90734863e-006, 0.0200020075, 0.999994516, -4.8679409e-013, 1.78781193e-007, -4.44161797e-013, 0.99999392, -1.42889402e-016, -7.15082933e-007, -1.14757771e-016, 0.999988675))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.937992096, 0.137899399, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.728122711, 0.305858612, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.672348022, 0.0161781311, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.252000004))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.125961304, 0.0200021267, 0.999992847, -2.13160991e-014, -2.68156327e-007, 2.13160974e-014, 0.999992847, -1.25976285e-016, -4.46930244e-007, -2.53540519e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -1.10586548, 0.221845627, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000212, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.728130341, 0.13794899, 0.999996424, -2.13161753e-014, 1.78773917e-007, -3.79196507e-007, 0.707181871, 0.707024157, -3.79278418e-007, -0.70702672, 0.707179308))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.840242386, 0.184112549, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999676))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.335924149, 0.103946805, 0.999992847, 1.81186826e-013, -4.11162546e-006, -1.81186826e-013, 0.999992847, -7.58573273e-016, 3.39656435e-006, 2.54499572e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0840148926, -0.671857834, -0.0200095177, -0.999994636, 6.84303503e-009, -1.58898201e-005, 6.67440903e-009, 0.999994636, 1.02837303e-005, 1.64262219e-005, 1.02837857e-005, -0.999989271))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.083984375, -0.671857834, -0.020023942, -0.999994636, 6.84303503e-009, -1.58898201e-005, 6.67440903e-009, 0.999994636, 1.02837303e-005, 1.64262219e-005, 1.02837857e-005, -0.999989271))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.10351563e-005, -0.335899353, -0.0639851093, 0.999992847, 2.0783188e-013, -4.55852023e-006, -2.0783188e-013, 0.999992847, -7.57696859e-016, 3.84346276e-006, 2.53825546e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.7563591, -0.109758377, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.10351563e-005, -1.10585403, 0.305786133, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000212, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-005, -0.728031158, 0.221849442, 0.999996424, -2.13161753e-014, 1.78773917e-007, -3.79196507e-007, 0.707181871, 0.707024157, -3.79278418e-007, -0.70702672, 0.707179308))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.252000004))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-9.15527344e-005, -0.67241478, -0.19370079, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.10351563e-005, -0.756313324, 0.0161876678, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.672306061, 0.184104919, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999676))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.10351563e-005, -0.335899353, 0.0199739933, 0.999992847, 2.18489967e-013, -4.73727596e-006, -2.18489967e-013, 0.999992847, -7.57336287e-016, 4.02222031e-006, 2.53552589e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, -1.1057682, 0.137836456, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000212, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.9379673, 0.305826187, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.812028885, 0.221828461, 0.999996424, -2.13161753e-014, 1.78773917e-007, -3.79196507e-007, 0.707181871, 0.707024157, -3.79278418e-007, -0.70702672, 0.707179308))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.252000004))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.840332031, -0.193758011, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0840148926, 0.0200095177, -0.671857834, -0.999994636, -5.05518983e-007, -1.59908777e-005, -1.65272759e-005, -1.03287639e-005, 0.999989271, -5.05689968e-007, 0.999994636, 1.03287002e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.644088745, 0.22183609, 0.99999547, -1.31308614e-012, 1.78738446e-007, -3.79217425e-007, 0.707180977, 0.707023621, -3.79301156e-007, -0.707025945, 0.707178891))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.756282806, 0.184106827, 0.999994636, -2.13161381e-014, 1.78773007e-007, 5.05591743e-007, 0.707180023, -0.707022309, -5.05702701e-007, 0.707026124, 0.707176208))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999676))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.937936783, 0.221797943, 0.999991059, -2.13160618e-014, 1.78773007e-007, -7.58390797e-007, 0.707176268, 0.707018554, -7.58549049e-007, -0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.840261459, 0.016160965, 0.999991059, -2.13160618e-014, 1.78773007e-007, 7.5838625e-007, 0.707176268, -0.707018554, -7.58550868e-007, 0.707024872, 0.70716995))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.335899353, 0.103938103, 0.999992847, 2.29148081e-013, -4.9160335e-006, -2.29148081e-013, 0.999992847, -7.56970052e-016, 4.20097967e-006, 2.53277833e-016, 0.999985695))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.251999974))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, 0.125974655, 0.0200021267, 0.999992728, 2.21486258e-014, 1.78859409e-007, 7.54365239e-014, 0.999992132, -2.98020169e-008, -1.78682967e-007, -2.9802127e-008, 0.999985099))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000033, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleA, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.671825409, -0.27389431, 0.999993801, 1.20855067e-013, -2.82897417e-007, -1.17359681e-013, 0.99999404, -5.96041865e-008, 2.53045073e-007, 5.96042469e-008, 0.999992847))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.798000038, 1, 0.420000017))
- Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Wedge", Vector3.new(0.200000003, 0.336000025, 0.335999936))
- Wedgeweld = weld(m, FakeHandleA, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.22543144, 0.0199115276, 0.999995947, 1.79766672e-012, -1.49265943e-005, -1.79766672e-012, 0.999995947, -1.04389876e-016, 1.4569111e-005, -1.1508405e-016, 0.999992847))
- mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.461999953, 1, 1))
- Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Wedgeweld = weld(m, FakeHandleA, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.14149475, 0.0199415684, 0.999996424, 1.79766672e-012, -1.2781531e-005, -1.79766672e-012, 0.999996424, -1.11779232e-016, 1.24240314e-005, -1.15038324e-016, 0.999992847))
- mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.504000008, 0.840000212, 0.839999676))
- Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.840000033, 0.671999991))
- Wedgeweld = weld(m, FakeHandleA, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -2.72929573, 0.0198169947, 0.999996424, 3.1294465e-007, -1.93064552e-005, -3.12920946e-007, 0.999996424, 1.25165718e-006, 1.89489765e-005, -1.2516557e-006, 0.999992847))
- mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.420000017, 1, 1))
- HandleB = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Institutional white", "HandleB", Vector3.new(0.200000003, 0.924000025, 0.251999974))
- HandleBweld = weld(m, Character["Left Arm"], HandleB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.115982056, 0.0891990662, 0.993835926, -0.999997854, -1.10417595e-005, 4.54747297e-013, 4.4408921e-016, -1.49011505e-008, 0.999997795, -1.09821558e-005, 0.999995708, -1.49011541e-008))
- mesh("BlockMesh", HandleB, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 1))
- FakeHandleB = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 1, "Institutional white", "FakeHandleB", Vector3.new(0.200000003, 0.420000017, 0.251999974))
- FakeHandleBweld = weld(m, HandleB, FakeHandleB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, -0.047870636, 5.41210175e-005, 0.999996543, 7.45058131e-008, -5.81111635e-007, -7.45051949e-008, 0.999997199, -1.49019623e-008, 3.5760695e-007, -1.49009205e-008, 0.99999553))
- mesh("BlockMesh", FakeHandleB, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 1))
- HitboxB = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 1, "Toothpaste", "HitboxB", Vector3.new(0.260399997, 2.26800036, 0.671999991))
- HitboxBweld = weld(m, FakeHandleB, HitboxB, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -2.01556969, 0.01980865, 0.999993443, 1.02318154e-012, -1.27701678e-005, 6.82121026e-013, 0.999994397, -2.98027985e-008, 1.22934016e-005, -2.98057792e-008, 0.999991059))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.671806335, 0.313799143, 0.99999249, -3.12912107e-007, 8.53831443e-006, 3.12901221e-007, 0.999993801, 1.22185497e-006, -9.2088394e-006, -1.28146849e-006, 0.999990761))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.798000038, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.671999991))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -0.503873825, 0.0199302435, 0.999991298, 7.03437308e-013, -4.47016646e-007, 7.10542736e-013, 0.999993205, -2.98063618e-008, -2.38406756e-007, -2.98045819e-008, 0.999990702))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.252000004, 0.503999949))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-005, -0.671850204, 0.0200046301, 0.999992192, -4.61934746e-007, 1.15483172e-005, 4.61917068e-007, 0.999993801, 1.43046918e-006, -1.22188476e-005, -1.49008054e-006, 0.999990463))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 1.17600012, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.47002983, 0.0187981129, 0.999992311, 3.26139116e-012, -9.10005256e-005, 8.38440428e-013, 0.999993801, -2.98064791e-008, 9.0330177e-005, -2.98056761e-008, 0.999990582))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.504000008, 1, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 1.17600012, 0.335999995))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -1.46959877, 0.0198251009, 0.999991536, 1.05870868e-012, -1.29638747e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.20996647e-005, -2.98093603e-008, 0.999990463))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.462000072, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.671999991))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.839723587, 0.0198229551, 0.999991536, 9.45021839e-013, -1.17124828e-005, 7.88702437e-013, 0.999993205, -2.98063618e-008, 1.08482727e-005, -2.98093568e-008, 0.999990463))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 1.42800009, 0.671999991))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -1.59558678, 0.0198256969, 0.999991596, 1.00897068e-012, -1.13843653e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.08330742e-005, -2.9807449e-008, 0.999990523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.420000017, 1, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, 0.335920334, 0.0199792385, 0.99998498, 1.77635684e-012, -4.42457076e-006, 1.20081722e-012, 0.999987602, -5.96116934e-008, 3.08357539e-006, -5.96116863e-008, 0.999981523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000122070313, -0.756378174, -0.277729034, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.335920334, -0.0639791489, 0.99998498, 1.77635684e-012, -4.42457076e-006, 1.20081722e-012, 0.999987602, -5.96116934e-008, 3.08357539e-006, -5.96116863e-008, 0.999981523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -0.756343842, -0.193767548, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.083984375, -0.019960165, 0.671865463, -0.999989688, 3.12922083e-007, -1.50947335e-005, 1.59142619e-005, 1.03585389e-005, -0.999986649, -3.1279896e-007, -0.999991477, -1.02988779e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.251999974))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.62939453e-006, 0.0199067593, 0.999989629, -2.98013205e-008, 5.96000973e-008, 7.45057989e-008, 0.999991119, -2.98054701e-008, -8.64197318e-007, -2.98050864e-008, 0.999986231))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.938070297, 0.137874603, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -0.728212357, 0.305807114, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -0.672271729, 0.0161094666, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.252000004))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -0.125976563, 0.0199372768, 0.999988139, -1.04306544e-007, -2.23536517e-007, 1.04307773e-007, 0.999989748, -2.98051006e-008, -5.51243829e-007, -2.98054808e-008, 0.999983549))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, -1.10592842, 0.221801758, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000212, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-6.10351563e-005, -0.728153229, 0.137924194, 0.999991596, 6.67910172e-013, 4.47207604e-008, -7.02402133e-007, 0.707179785, 0.707022667, -7.05294042e-007, -0.707024634, 0.707177639))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -0.84018898, 0.184049606, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999676))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.335920334, 0.103946328, 0.99998498, 1.77635684e-012, -4.42457076e-006, 1.20081722e-012, 0.999987602, -5.96116934e-008, 3.08357539e-006, -5.96116863e-008, 0.999981523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0840606689, -0.671867371, -0.019955039, -0.999989748, 4.47028654e-008, -1.57354771e-005, 4.45826664e-008, 0.999991477, 1.02539025e-005, 1.65997171e-005, 1.03135581e-005, -0.999987185))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0839691162, -0.671863556, -0.0199602842, -0.999989748, 4.47028654e-008, -1.57354771e-005, 4.45826664e-008, 0.999991477, 1.02539025e-005, 1.65997171e-005, 1.03135581e-005, -0.999987185))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.10351563e-005, -0.335897446, -0.0639851093, 0.99998498, 1.83320026e-012, -4.87146372e-006, 1.17239551e-012, 0.999987602, -5.96116934e-008, 3.53046926e-006, -5.96116934e-008, 0.999981523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -0.756332397, -0.109825134, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-005, -1.10591888, 0.305747986, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000212, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000122070313, -0.728061676, 0.221828461, 0.999991596, 6.67910172e-013, 4.47207604e-008, -7.02402133e-007, 0.707179785, 0.707022667, -7.05294042e-007, -0.707024634, 0.707177639))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.252000004))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000106811523, -0.67234993, -0.193754196, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -0.756284714, 0.0161113739, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -0.672286987, 0.18406105, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999676))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(6.10351563e-005, -0.335897446, 0.0199738741, 0.99998498, 1.85451654e-012, -5.05021944e-006, 1.15818466e-012, 0.999987602, -5.96116934e-008, 3.7092268e-006, -5.96116934e-008, 0.999981523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -1.10585022, 0.137811661, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000212, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-7.62939453e-005, -0.938016891, 0.30575943, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -0.812088013, 0.221776962, 0.999991596, 6.67910172e-013, 4.47207604e-008, -7.02402133e-007, 0.707179785, 0.707022667, -7.05294042e-007, -0.707024634, 0.707177639))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.252000004))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.840309143, -0.193778992, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.251999915, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0840606689, 0.0199552774, -0.671869278, -0.999990344, -6.10944085e-007, -1.58993953e-005, -1.67040234e-005, -1.03585407e-005, 0.999987066, -6.11064024e-007, 0.999991655, 1.02988724e-005))
- mesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.152879983, 0.215039983, 0.145319983))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(3.05175781e-005, -0.644163132, 0.22177124, 0.999991596, -1.63911096e-007, 4.47207675e-008, -4.63979092e-007, 0.707178771, 0.707022071, -4.51969669e-007, -0.70702374, 0.707177103))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.756244659, 0.184059143, 0.999989688, -4.47024036e-008, 1.19204742e-007, 8.07759989e-007, 0.707177877, -0.707020879, -5.99900943e-007, 0.707024038, 0.70717448))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999676))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0.5, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -0.937994003, 0.221740723, 0.999986172, -4.47021336e-008, 2.97595744e-008, -8.06638866e-007, 0.707174122, 0.707016647, -1.27141891e-006, -0.707022905, 0.707167923))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.839999974, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.52587891e-005, -0.84022522, 0.0160942078, 0.999986172, -4.47021336e-008, 2.97595744e-008, 9.12016958e-007, 0.707174182, -0.707016647, -8.68045106e-007, 0.707022667, 0.707168221))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.420000017, 0.839999974))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0, 0, "Institutional white", "Part", Vector3.new(0.200000003, 0.251999974, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.57763672e-005, -0.335897446, 0.103937507, 0.99998498, 1.87583282e-012, -5.22897699e-006, 1.15107923e-012, 0.999987602, -5.96116934e-008, 3.88798253e-006, -5.96116863e-008, 0.999981523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 1, 0.420000017))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.200000003, 0.251999974))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0.125947952, 0.019931674, 0.999988019, -7.45044133e-008, 1.19185643e-007, 7.45060262e-008, 0.99998939, -5.96073733e-008, -3.724208e-007, -5.96076077e-008, 0.999982655))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.839999974, 0.840000033, 1))
- Part = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Part", Vector3.new(0.200000003, 0.252000004, 0.200000003))
- Partweld = weld(m, FakeHandleB, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.52587891e-005, -0.671842575, -0.273898602, 0.999992251, 6.75015599e-013, 3.53156747e-006, 8.73967565e-013, 0.999993801, -8.93913352e-008, -4.2020838e-006, 2.97793719e-008, 0.999990523))
- mesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.798000038, 1, 0.420000017))
- Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.SmoothPlastic, 0, 0, "Toothpaste", "Wedge", Vector3.new(0.200000003, 0.336000025, 0.335999936))
- Wedgeweld = weld(m, FakeHandleB, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.57763672e-005, -2.22545815, 0.019826293, 0.999991477, -1.19207421e-007, -1.51692248e-005, 1.19209091e-007, 0.999993205, -2.98050331e-008, 1.44987343e-005, -2.9807719e-008, 0.999990404))
- mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.461999953, 1, 1))
- Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Wedgeweld = weld(m, FakeHandleB, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-3.05175781e-005, -2.1415081, 0.0198848248, 0.999991477, 1.07291953e-012, -1.30532799e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.21592684e-005, -2.98089127e-008, 0.999990523))
- mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.504000008, 0.840000212, 0.839999676))
- Wedge = part(Enum.FormFactor.Custom, m, Enum.Material.Neon, 0.5, 0, "Institutional white", "Wedge", Vector3.new(0.200000003, 0.840000033, 0.671999991))
- Wedgeweld = weld(m, FakeHandleB, Wedge, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -2.72933006, 0.0198259354, 0.999991477, 1.04449782e-012, -1.20996147e-005, 7.10542736e-013, 0.999993205, -2.98063618e-008, 1.11906975e-005, -2.98092999e-008, 0.999990761))
- mesh("SpecialMesh", Wedge, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.420000017, 1, 1))
- MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
- for _,c in pairs(workspace:children()) do
- local hum = c:findFirstChild("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Torso")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if mag <= magni and c.Name ~= Player.Name then
- Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "Hit2", 1)
- end
- end
- end
- end
- end
- MagicCircle = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = part(3, Character, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
- prt.Anchored = true
- prt.CFrame = cframe
- local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
- table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
- end
- MagicBlock = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
- local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt())
- prt.Anchored = true
- prt.CFrame = cframe
- msh = mesh("BlockMesh", prt, "", "", vt(0, 0, 0), vt(x1, y1, z1))
- game:GetService("Debris"):AddItem(prt, 5)
- table.insert(Effects, {prt, "Block1", delay, x3, y3, z3})
- end
- attackone = function()
- attack = true
- for i = 0, 1, 0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(-5), math.rad(60)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -0.6, 0) * angles(math.rad(0), math.rad(-40), math.rad(-10)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(10 * i, math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=243711414", HitboxA, 1, 1)
- local con = HitboxA.Touched:connect(function(hit)
- Damagefunc(HitboxA, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- for i = 0, 1, 0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.5)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- attack = false
- con:disconnect()
- end
- spinslash = function()
- attack = true
- Humanoid.WalkSpeed = 0
- for i = 0, 1, 0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(-5), math.rad(60)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(100)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -0.6, 0) * angles(math.rad(0), math.rad(-40), math.rad(-10)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(10 * i, math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- local con = HitboxA.Touched:connect(function(hit)
- Damagefunc(HitboxA, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- coroutine.resume(coroutine.create(function()
- for i = 0, 3 do
- swait(3)
- so("http://roblox.com/asset/?id=243711414", HitboxA, 1, 1)
- end
- end
- ))
- coroutine.resume(coroutine.create(function()
- for i = 2, 0, -0.1 do
- swait()
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, -20) * angles(10 * i, math.rad(0), math.rad(0)), 0.5)
- end
- end
- ))
- for i = 0, 1, 0.05 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.5)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- RootPart.CFrame = RootPart.CFrame * cf(0, 0, -20)
- MagicBlock(BrickColor.new("Toothpaste"), LeftArm.CFrame + vt(0, 0, -1), 25, 25, 25, 0.5, 0.5, 0.5, 0.06)
- MagicBlock(BrickColor.new("White"), LeftArm.CFrame + vt(0, 0, -1), 25, 25, 25, 0.5, 0.5, 0.5, 0.06)
- MagicCircle(BrickColor.new("White"), LeftArm.CFrame + vt(0, -1, 0), 25, 25, 25, 5, 5, 5, 0.06)
- MagniDamage(Torso, 10, 15, 25, 20, "Knockdown")
- so("http://roblox.com/asset/?id=233856146", Torso, 1, 1)
- scfr = nil
- Humanoid.WalkSpeed = 16
- attack = false
- con:disconnect()
- end
- dash = function()
- attack = true
- Humanoid.WalkSpeed = 0
- for i = 0, 1, 0.05 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(-5), math.rad(60)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -0.6, 0) * angles(math.rad(0), math.rad(-40), math.rad(-10)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(10 * i, math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=243711414", HitboxA, 1, 1)
- for i = 0, 1, 0.1 do
- swait()
- MagniDamage(HitboxA, 10, 5, 15, 10, "Normal")
- local blcf = HitboxA.CFrame * CFrame.new(0, 0.5, 0)
- if scfr and (HitboxA.Position - scfr.p).magnitude > 0.1 then
- local h = 5
- local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p)
- if a then
- game.Debris:AddItem(a, 1)
- end
- if b then
- game.Debris:AddItem(b, 1)
- end
- local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p)
- if a then
- game.Debris:AddItem(a, 1)
- end
- if b then
- game.Debris:AddItem(b, 1)
- end
- scfr = blcf
- else
- do
- do
- if not scfr then
- scfr = blcf
- end
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, -20, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.5)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- -- DECOMPILER ERROR at PC626: LeaveBlock: unexpected jumping out DO_STMT
- -- DECOMPILER ERROR at PC626: LeaveBlock: unexpected jumping out IF_ELSE_STMT
- -- DECOMPILER ERROR at PC626: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- end
- end
- RootPart.CFrame = RootPart.CFrame * cf(0, 0, -20)
- Humanoid.WalkSpeed = 16
- scfr = nil
- attack = false
- end
- grabstab = function()
- attack = true
- hitdebounce = false
- for i = 0, 1, 0.05 do
- swait()
- MagicBlock(BrickColor.new("Toothpaste"), HitboxA.CFrame, 5, 5, 5, 0.5, 0.5, 0.5, 0.2)
- MagicBlock(BrickColor.new("White"), HitboxA.CFrame, 5, 5, 5, 0.5, 0.5, 0.5, 0.2)
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(20), math.rad(0), math.rad(-70)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-5), math.rad(-5), math.rad(60)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -0.6, 0) * angles(math.rad(0), math.rad(-40), math.rad(-10)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(10 * i, math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=243711414", HitboxA, 1, 0.8)
- local con = HitboxA.Touched:connect(function(hit)
- local ht = hit.Parent
- local hum1 = ht:FindFirstChild("Humanoid")
- if hum1 ~= nil and hitdebounce == false then
- hitdebounce = true
- MagniDamage(Torso, 20, 20, 30, 20, "Knockdown")
- MagicBlock(BrickColor.new("Toothpaste"), hum1.Parent.Torso.CFrame, 35, 35, 35, 0.5, 0.5, 0.5, 0.06)
- so("http://roblox.com/asset/?id=233856146", hum1.Parent.Torso, 1, 0.8)
- MagicBlock(BrickColor.new("White"), hum1.Parent.Torso.CFrame, 35, 35, 35, 0.5, 0.5, 0.5, 0.06)
- MagicCircle(BrickColor.new("White"), hum1.Parent.Torso.CFrame, 25, 25, 25, 5, 5, 5, 0.06)
- RootPart.CFrame = RootPart.CFrame * cf(0, 0, 20)
- end
- end
- )
- for i = 0, 1, 0.05 do
- swait()
- MagicBlock(BrickColor.new("Toothpaste"), HitboxA.CFrame, 10, 10, 10, 0.5, 0.5, 0.5, 0.2)
- MagicBlock(BrickColor.new("White"), HitboxA.CFrame, 10, 10, 10, 0.5, 0.5, 0.5, 0.2)
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(-30), math.rad(0), math.rad(-40)), 0.5)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(40), math.rad(0)), 0.5)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(40), math.rad(0), math.rad(0)), 0.3)
- end
- con:disconnect()
- hitdebounce = false
- attack = false
- end
- attacktwo = function()
- attack = true
- for i = 0, 1, 0.2 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(-70)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-50), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(10), math.rad(-100)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(40)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(30)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- end
- so("http://roblox.com/asset/?id=243711427", HitboxB, 1, 1)
- local con = HitboxB.Touched:connect(function(hit)
- Damagefunc(HitboxB, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- for i = 0, 1, 0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.4)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(0), math.rad(0), math.rad(70)), 0.4)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-70), math.rad(0), math.rad(30)), 0.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-150), math.rad(-100)), 0.4)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)
- LH.C0 = clerp(LH.C0, cf(-1, -0.6, 0) * angles(math.rad(0), math.rad(-50), math.rad(-30)) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.4)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.4)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
- end
- attack = false
- con:disconnect()
- end
- attackthree = function()
- attack = true
- for i = 0, 1, 0.2 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- end
- local con = HitboxA.Touched:connect(function(hit)
- Damagefunc(HitboxA, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- local con2 = HitboxB.Touched:connect(function(hit)
- Damagefunc(HitboxB, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- so("http://roblox.com/asset/?id=243711414", HitboxA, 1, 1)
- so("http://roblox.com/asset/?id=243711427", HitboxB, 1, 1)
- for i = 0, 1, 0.1 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.4)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.4)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(90)), 0.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(-90)), 0.4)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(50)), 0.4)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(50)), 0.4)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.4)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.4)
- Torso.Velocity = Head.CFrame.lookVector * 100
- end
- con:disconnect()
- con2:disconnect()
- attack = false
- end
- lightraven = function()
- attack = true
- for i = 0, 1, 0.2 do
- swait()
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -0.5) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-120), math.rad(-90)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-50), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
- end
- local con = HitboxA.Touched:connect(function(hit)
- Damagefunc(HitboxA, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- local con2 = HitboxB.Touched:connect(function(hit)
- Damagefunc(HitboxB, hit, 10, 15, math.random(5, 10), "Normal", RootPart, 0.1, "Hit2", 1)
- end
- )
- so("http://roblox.com/asset/?id=243711414", HitboxA, 1, 1)
- so("http://roblox.com/asset/?id=243711427", HitboxB, 1, 1)
- for i = 0, 1, 0.05 do
- swait()
- MagniDamage(Torso, 10, 5, 10, 10, "Knockdown")
- MagicBlock(BrickColor.new("Toothpaste"), Torso.CFrame, 75, 75, 75, 0.5, 0.5, 0.5, 0.1)
- so("http://roblox.com/asset/?id=233856146", Torso, 1, 0.8)
- MagicBlock(BrickColor.new("White"), Torso.CFrame, 75, 75, 75, 0.5, 0.5, 0.5, 0.1)
- MagicCircle(BrickColor.new("White"), Torso.CFrame, 25, 25, 25, 5, 5, 5, 0.06)
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1) * angles(math.rad(90), math.rad(0), math.rad(0 + 360 * i)), 0.4)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.4)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(-30), math.rad(90)), 0.4)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(30), math.rad(-90)), 0.4)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(50)), 0.4)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(50)), 0.4)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.4)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(-90), math.rad(0), math.rad(0)), 0.4)
- Torso.Velocity = RootPart.CFrame.lookVector * 80
- end
- con:disconnect()
- con2:disconnect()
- attack = false
- end
- ob1u = function()
- end
- ob1d = function()
- if attack == false and attacktype == 1 then
- attacktype = 2
- attackone()
- else
- if attack == false and attacktype == 2 then
- attacktype = 3
- attacktwo()
- else
- if attack == false and attacktype == 3 then
- attacktype = 1
- attackthree()
- end
- end
- end
- end
- key = function(k)
- k = k:lower()
- if attack == false and k == "z" and mana >= 10 then
- dash()
- mana = 100
- else
- if attack == false and k == "c" and mana >= 25 then
- grabstab()
- mana = 100
- else
- if attack == false and k == "x" and mana >= 15 then
- spinslash()
- mana = 100
- else
- if attack == false and k == "v" and mana >= 30 then
- lightraven()
- mana = 100
- end
- end
- end
- end
- end
- Bin = script.Parent
- ds = function(mouse)
- end
- s = function(mouse)
- print("Selected")
- mouse.Button1Down:connect(function()
- ob1d(mouse)
- end
- )
- mouse.Button1Up:connect(function()
- ob1u(mouse)
- end
- )
- mouse.KeyDown:connect(key)
- end
- Bin.Selected:connect(s)
- Bin.Deselected:connect(ds)
- local sine = 0
- local change = 1
- local val = 0
- local mananum = 0
- while 1 do
- while 1 do
- while 1 do
- pwait()
- sine = sine + change
- local torvel = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
- local velderp = RootPart.Velocity.y
- hitfloor = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
- if equipped == true or equipped == false then
- if attack == false then
- idle = idle + 1
- else
- idle = 0
- end
- if ((500 <= idle and attack ~= false) or 1 < RootPart.Velocity.y) and hitfloor == nil then
- Anim = "Jump"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(30)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-180), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- else
- if RootPart.Velocity.y < -1 and hitfloor == nil then
- Anim = "Fall"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(60)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-60)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-180), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- else
- if torvel.x < 1 or torvel.z < 1 and hitfloor ~= nil then
- Anim = "Idle"
- if attack == false then
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3) * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-10), math.rad(-10), math.rad(50)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(20)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -0.5) * angles(math.rad(0), math.rad(-130), math.rad(-100)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -0.6, 0) * angles(math.rad(0), math.rad(-50), math.rad(-30)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.3)
- end
- else
- if 2 < torvel.x or 2 < torvel.z and hitfloor ~= nil then
- Anim = "Walk"
- if attack == false then
- change = 3
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(30), math.rad(0), math.rad(0)), 0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-10)), 0.3)
- RH.C0 = clerp(RH.C0, cf(1, -1, 0) * angles(math.rad(0), math.rad(90), math.rad(10)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- LH.C0 = clerp(LH.C0, cf(-1, -1, 0) * angles(math.rad(0), math.rad(-90), math.rad(-10)) * angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3)
- FakeHandleAweld.C0 = clerp(FakeHandleAweld.C0, cf(0, 0, 0) * angles(math.rad(-180), math.rad(0), math.rad(0)), 0.3)
- FakeHandleBweld.C0 = clerp(FakeHandleBweld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
- end
- end
- end
- end
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local Delay = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if Thing[1].Transparency <= 1 then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
- Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Cylinder" then
- Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Blood" then
- Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * cf(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + vt(Thing[4], Thing[5], Thing[6])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Elec" then
- Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + vt(Thing[7], Thing[8], Thing[9])
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- else
- if Thing[2] == "Disappear" then
- Thing[1].Transparency = Thing[1].Transparency + Thing[3]
- end
- end
- end
- end
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- do
- fenbarmana2:TweenSize((UDim2.new(4 * mana / 100, 0, 0.2, 0)), nil, 1, 0.4, true)
- fenbarmana4.Text = "[Purity] <{[ " .. mana .. " ]}> [Purity]"
- if 100 <= mana then
- mana = 100
- -- DECOMPILER ERROR at PC9331: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC9331: LeaveBlock: unexpected jumping out IF_STMT
- -- DECOMPILER ERROR at PC9331: LeaveBlock: unexpected jumping out DO_STMT
- end
- end
- end
- if mananum <= 8 then
- mananum = mananum + 1
- -- DECOMPILER ERROR at PC9337: LeaveBlock: unexpected jumping out IF_THEN_STMT
- -- DECOMPILER ERROR at PC9337: LeaveBlock: unexpected jumping out IF_STMT
- end
- end
- mananum = 0
- mana = 1000
- end
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