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Jan 21st, 2018
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  1. User = game.Players.ththth00 --Change This to your name
  2. --Airbending Script
  3.  
  4. Char = User.Character
  5. --Char.Humanoid.MaxHealth = math.huge
  6. User = game.Players.ththth00 --Change This to your name
  7. Char = User.Character
  8. PrimaryColor = "Institutional white"
  9. SecondaryColor = "Pastel light blue"
  10. ThirdColor = "Medium blue"
  11. SkinColor = "Cool yellow"
  12.  
  13. for i,v in pairs(Char:GetChildren()) do
  14. if v:IsA("CharacterMesh") then
  15. v:Remove()
  16. elseif v.Name == "Shirt" then
  17. v:Remove()
  18. elseif v.Name == "Pants" then
  19. elseif v.Name == "Torso" then
  20. if v:FindFirstChild("roblox") then
  21. v.roblox:Remove()
  22. end
  23.  
  24.  
  25. elseif v:IsA("Hat") then
  26. v:Remove()
  27. elseif v.Name == "Head" then
  28. v.BrickColor = BrickColor.new(SkinColor)
  29. if v:FindFirstChild("face") ~= nil then
  30. v.face:Remove()
  31. end
  32.  
  33. end
  34. end
  35.  
  36.  
  37. local h = Instance.new("Part",Char)
  38. h.Name = "Hood"
  39. h.formFactor = "Custom"
  40. h.Size = Vector3.new(1,1,1)
  41. h.TopSurface = 0
  42. h.Reflectance = 0
  43. h.BottomSurface = 0
  44. h.Position = h.Parent.Head.Position
  45. h.BrickColor = BrickColor.new(PrimaryColor)
  46. local x = Instance.new("Weld",h)
  47. x.Part0 = h
  48. x.Part1 = Char:FindFirstChild("Head")
  49. x.C0 = x.C0 + Vector3.new(0,-0.3,0)
  50. local sp = Instance.new("SpecialMesh",h)
  51. sp.MeshType = "FileMesh"
  52. sp.MeshId = "http://www.roblox.com/asset/?id=16952952"
  53.  
  54. --torso
  55. prt1 = Instance.new("Part", Char)
  56. prt1.formFactor = "Symmetric"
  57. prt1.Size = Vector3.new(1,1,1)
  58. prt1.CanCollide = false
  59. prt1.BrickColor = BrickColor.new(PrimaryColor)
  60. prt1.TopSurface = "Smooth"
  61. prt1.Transparency = 0
  62. prt1.BottomSurface = "Smooth"
  63. prtM = Instance.new("BlockMesh", prt1)
  64. prtM.Scale = Vector3.new(0.76,2.02,1.025)
  65. prt1:BreakJoints()
  66. prtW = Instance.new("Weld", prt1)
  67. prtW.Part0 = Char["Torso"]
  68. prtW.Part1 = prt1
  69. prtW.C1 = CFrame.new(0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  70.  
  71. prt2 = Instance.new("Part", Char)
  72. prt2.formFactor = "Symmetric"
  73. prt2.Size = Vector3.new(1,1,1)
  74. prt2.CanCollide = false
  75. prt2.BrickColor = BrickColor.new(PrimaryColor)
  76. prt2.TopSurface = "Smooth"
  77. prt2.Transparency = 0
  78. prt2.BottomSurface = "Smooth"
  79. prt2M = Instance.new("BlockMesh", prt2)
  80. prt2M.Scale = Vector3.new(0.76,2.02,1.025)
  81. prt2:BreakJoints()
  82. prt2W = Instance.new("Weld", prt2)
  83. prt2W.Part0 = Char["Torso"]
  84. prt2W.Part1 = prt2
  85. prt2W.C1 = CFrame.new(-0.625,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  86.  
  87. prt3 = Instance.new("Part", Char)
  88. prt3.formFactor = "Symmetric"
  89. prt3.Size = Vector3.new(1,1,1)
  90. prt3.CanCollide = false
  91. prt3.BrickColor = BrickColor.new(SecondaryColor)
  92. prt3.TopSurface = "Smooth"
  93. prt3.Transparency = 0
  94. prt3.BottomSurface = "Smooth"
  95. prt3M = Instance.new("BlockMesh", prt3)
  96. prt3M.Scale = Vector3.new(2,2.01,1.01)
  97. prt3:BreakJoints()
  98. prt3W = Instance.new("Weld", prt3)
  99. prt3W.Part0 = Char["Torso"]
  100. prt3W.Part1 = prt3
  101. prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  102.  
  103.  
  104. _prt1 = Instance.new("Part", Char)
  105. _prt1.formFactor = "Symmetric"
  106. _prt1.Size = Vector3.new(1,1,1)
  107. _prt1.CanCollide = false
  108. _prt1.BrickColor = BrickColor.new(ThirdColor)
  109. _prt1.TopSurface = "Smooth"
  110. _prt1.Transparency = 0
  111. _prt1.BottomSurface = "Smooth"
  112. _prt1M = Instance.new("BlockMesh", _prt1)
  113. _prt1M.Scale = Vector3.new(0.1,2.03,1.03)
  114. _prt1:BreakJoints()
  115. _prt1W = Instance.new("Weld", _prt1)
  116. _prt1W.Part0 = prt1
  117. _prt1W.Part1 = _prt1
  118. _prt1W.C1 = CFrame.new(-0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  119.  
  120. _prt2 = Instance.new("Part", Char)
  121. _prt2.formFactor = "Symmetric"
  122. _prt2.Size = Vector3.new(1,1,1)
  123. _prt2.CanCollide = false
  124. _prt2.BrickColor = BrickColor.new(ThirdColor)
  125. _prt2.TopSurface = "Smooth"
  126. _prt2.Transparency = 0
  127. _prt2.BottomSurface = "Smooth"
  128. _prt2M = Instance.new("BlockMesh", _prt2)
  129. _prt2M.Scale = Vector3.new(0.1,2.03,1.03)
  130. _prt2:BreakJoints()
  131. _prt2W = Instance.new("Weld", _prt2)
  132. _prt2W.Part0 = prt2
  133. _prt2W.Part1 = _prt2
  134. _prt2W.C1 = CFrame.new(0.15,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  135.  
  136. --legs
  137.  
  138. prt4 = Instance.new("Part", Char)
  139. prt4.formFactor = "Symmetric"
  140. prt4.Size = Vector3.new(1,1,1)
  141. prt4.CanCollide = false
  142. prt4.BrickColor = BrickColor.new(PrimaryColor)
  143. prt4.TopSurface = "Smooth"
  144. prt4.Transparency = 0
  145. prt4.BottomSurface = "Smooth"
  146. prt4M = Instance.new("BlockMesh", prt4)
  147. prt4M.Scale = Vector3.new(1.01,2.01,1.01)
  148. prt4:BreakJoints()
  149. prt4W = Instance.new("Weld", prt4)
  150. prt4W.Part0 = Char["Right Leg"]
  151. prt4W.Part1 = prt4
  152. prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  153.  
  154. prt5 = Instance.new("Part", Char)
  155. prt5.formFactor = "Symmetric"
  156. prt5.Size = Vector3.new(1,1,1)
  157. prt5.CanCollide = false
  158. prt5.BrickColor = BrickColor.new(PrimaryColor)
  159. prt5.TopSurface = "Smooth"
  160. prt5.Transparency = 0
  161. prt5.BottomSurface = "Smooth"
  162. prt5M = Instance.new("BlockMesh", prt5)
  163. prt5M.Scale = Vector3.new(1.01,2.01,1.01)
  164. prt5:BreakJoints()
  165. prt5W = Instance.new("Weld", prt5)
  166. prt5W.Part0 = Char["Left Leg"]
  167. prt5W.Part1 = prt5
  168. prt5W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  169.  
  170. prt6 = Instance.new("Part", Char)
  171. prt6.formFactor = "Symmetric"
  172. prt6.Size = Vector3.new(1,1,1)
  173. prt6.CanCollide = false
  174. prt6.BrickColor = BrickColor.new(PrimaryColor)
  175. prt6.TopSurface = "Smooth"
  176. prt6.Transparency = 0
  177. prt6.BottomSurface = "Smooth"
  178. prt6M = Instance.new("BlockMesh", prt6)
  179. prt6M.Scale = Vector3.new(1.01,2.01,1.01)
  180. prt6:BreakJoints()
  181. prt6W = Instance.new("Weld", prt6)
  182. prt6W.Part0 = Char["Right Leg"]
  183. prt6W.Part1 = prt6
  184. prt6W.C1 = CFrame.new(-0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(-15))
  185.  
  186. prt7 = Instance.new("Part", Char)
  187. prt7.formFactor = "Symmetric"
  188. prt7.Size = Vector3.new(1,1,1)
  189. prt7.CanCollide = false
  190. prt7.BrickColor = BrickColor.new(PrimaryColor)
  191. prt7.TopSurface = "Smooth"
  192. prt7.Transparency = 0
  193. prt7.BottomSurface = "Smooth"
  194. prt7M = Instance.new("BlockMesh", prt7)
  195. prt7M.Scale = Vector3.new(1.01,2.01,1.01)
  196. prt7:BreakJoints()
  197. prt7W = Instance.new("Weld", prt7)
  198. prt7W.Part0 = Char["Left Leg"]
  199. prt7W.Part1 = prt7
  200. prt7W.C1 = CFrame.new(0.25,0.05,0)*CFrame.Angles(math.rad(0),0,math.rad(15))
  201.  
  202.  
  203. _prt3 = Instance.new("Part", Char)
  204. _prt3.formFactor = "Symmetric"
  205. _prt3.Size = Vector3.new(1,1,1)
  206. _prt3.CanCollide = false
  207. _prt3.BrickColor = BrickColor.new(ThirdColor)
  208. _prt3.TopSurface = "Smooth"
  209. _prt3.Transparency = 0
  210. _prt3.BottomSurface = "Smooth"
  211. _prt3M = Instance.new("BlockMesh", _prt3)
  212. _prt3M.Scale = Vector3.new(0.1,2.03,1.03)
  213. _prt3:BreakJoints()
  214. _prt3W = Instance.new("Weld", _prt3)
  215. _prt3W.Part0 = prt6
  216. _prt3W.Part1 = _prt3
  217. _prt3W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  218.  
  219. _prt4 = Instance.new("Part", Char)
  220. _prt4.formFactor = "Symmetric"
  221. _prt4.Size = Vector3.new(1,1,1)
  222. _prt4.CanCollide = false
  223. _prt4.BrickColor = BrickColor.new(ThirdColor)
  224. _prt4.TopSurface = "Smooth"
  225. _prt4.Transparency = 0
  226. _prt4.BottomSurface = "Smooth"
  227. _prt4M = Instance.new("BlockMesh", _prt4)
  228. _prt4M.Scale = Vector3.new(0.1,2.03,1.03)
  229. _prt4:BreakJoints()
  230. _prt4W = Instance.new("Weld", _prt4)
  231. _prt4W.Part0 = prt7
  232. _prt4W.Part1 = _prt4
  233. _prt4W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  234. --arms
  235.  
  236. prt8 = Instance.new("Part", Char)
  237. prt8.formFactor = "Symmetric"
  238. prt8.Size = Vector3.new(1,1,1)
  239. prt8.CanCollide = false
  240. prt8.BrickColor = BrickColor.new(PrimaryColor)
  241. prt8.TopSurface = "Smooth"
  242. prt8.Transparency = 0
  243. prt8.BottomSurface = "Smooth"
  244. prt8M = Instance.new("BlockMesh", prt8)
  245. prt8M.Scale = Vector3.new(1.01,2.01,1.01)
  246. prt8:BreakJoints()
  247. prt8W = Instance.new("Weld", prt8)
  248. prt8W.Part0 = Char["Right Arm"]
  249. prt8W.Part1 = prt8
  250. prt8W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  251.  
  252. prt9 = Instance.new("Part", Char)
  253. prt9.formFactor = "Symmetric"
  254. prt9.Size = Vector3.new(1,1,1)
  255. prt9.CanCollide = false
  256. prt9.BrickColor = BrickColor.new(PrimaryColor)
  257. prt9.TopSurface = "Smooth"
  258. prt9.Transparency = 0
  259. prt9.BottomSurface = "Smooth"
  260. prt9M = Instance.new("BlockMesh", prt9)
  261. prt9M.Scale = Vector3.new(1.01,2.01,1.01)
  262. prt9:BreakJoints()
  263. prt9W = Instance.new("Weld", prt9)
  264. prt9W.Part0 = Char["Left Arm"]
  265. prt9W.Part1 = prt9
  266. prt9W.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  267.  
  268. function debris(part)
  269. delay(0, function()
  270. repeat wait(0.5)
  271.  
  272. local deb = Instance.new("Part", part)
  273. deb.Size = Vector3.new(1,1,1)
  274. deb.CanCollide = false
  275. deb.BrickColor = BrickColor.new("White")
  276. deb.TopSurface = "Smooth"
  277. deb.Transparency = 0
  278. deb.Anchored = true
  279. deb.BottomSurface = "Smooth"
  280. local debM = Instance.new("BlockMesh", flakef)
  281. debM.Scale = Vector3.new(math.random(1,10)/10,math.random(1,10)/10,math.random(1,10)/10)
  282. deb:BreakJoints()
  283. deb.CFrame = part.CFrame + Vector3.new(math.random(-50,50)/10,math.random(-50,50)/10,math.random(-50,50)/10)
  284.  
  285. for i = 1,10 do
  286. deb.CFrame = deb.CFrame + Vector3.new(0,1,0)
  287. deb.CFrame = deb.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  288. deb.Transparency = deb.Transparency + 0.1
  289. wait()
  290. end
  291.  
  292. until part.Parent ~= workspace
  293. end)
  294. end
  295.  
  296. cen = Instance.new("Part", User.Character)
  297. cen.BottomSurface = "Smooth"
  298. cen.TopSurface = "Smooth"
  299. cen.CanCollide = false
  300. cen.formFactor = "Symmetric"
  301. cen.Size = Vector3.new(1,1,1)
  302. cen.BrickColor = BrickColor.new("Really black")
  303. cen.Transparency = 1
  304. cen2 = Instance.new("Part", User.Character)
  305. cen2.BottomSurface = "Smooth"
  306. cen2.TopSurface = "Smooth"
  307. cen2.CanCollide = false
  308. cen2.formFactor = "Symmetric"
  309. cen2.Size = Vector3.new(1,1,1)
  310. cen2.BrickColor = BrickColor.new("Really black")
  311. cen2.Transparency = 1
  312.  
  313. cenw = Instance.new("Weld", cen)
  314. cenw.Part0 = Char["Torso"]
  315. cenw.Part1 = cen
  316. cenw.C1 = CFrame.new(-1.5,-0.5,0)
  317.  
  318. cenw2 = Instance.new("Weld", cen2)
  319. cenw2.Part0 = Char["Torso"]
  320. cenw2.Part1 = cen2
  321. cenw2.C1 = CFrame.new(1.5,-0.5,0)
  322.  
  323.  
  324.  
  325. haw = Instance.new("Weld", cen)
  326. haw.Part0 = cen
  327. haw.Part1 = Char["Right Arm"]
  328. haw.C1 = CFrame.new(0,0.5,0)
  329.  
  330. haw2 = Instance.new("Weld", cen2)
  331. haw2.Part0 = cen2
  332. haw2.Part1 = Char["Left Arm"]
  333. haw2.C1 = CFrame.new(0,0.5,0)
  334.  
  335. haw.Part1 = nil
  336. haw2.Part1 = nil
  337.  
  338. --------------------------------------------
  339. function MoveOne()
  340. haw.Part1 = Char["Right Arm"]
  341. haw2.Part1 = Char["Left Arm"]
  342. for i = 1,50,5 do
  343. haw.C0 = CFrame.Angles(math.rad(-i),0,0)
  344. haw2.C0 = CFrame.Angles(math.rad(-i),0,0)
  345. wait()
  346. end
  347. for i = 1,100,10 do
  348. haw.C0 = CFrame.Angles(math.rad(-45+i),0,0)
  349. haw2.C0 = CFrame.Angles(math.rad(-45+i),0,0)
  350. wait()
  351. end
  352. delay(0, function()
  353. for i = 1,50,5 do
  354. haw.C0 = CFrame.Angles(math.rad(45-i),0,0)
  355. haw2.C0 = CFrame.Angles(math.rad(45-i),0,0)
  356. wait()
  357. end
  358. haw.Part1 = nil
  359. haw2.Part1 = nil
  360. end)
  361. local ps = Char.Torso.CFrame
  362. local flakef = Instance.new("Part", Char)
  363. flakef.Size = Vector3.new(5,5,5)
  364. flakef.CanCollide = false
  365. flakef.BrickColor = BrickColor.new("White")
  366. flakef.TopSurface = "Smooth"
  367. flakef.Transparency = 0.5
  368. flakef.Anchored = true
  369. flakef.BottomSurface = "Smooth"
  370. local flakeMf = Instance.new("SpecialMesh", flakef)
  371. flakeMf.MeshType = "FileMesh"
  372. flakeMf.Scale = Vector3.new(5,5,5)
  373. flakeMf.MeshId = "http://www.roblox.com/asset/?id=20329976"
  374. flakef:BreakJoints()
  375. flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*2
  376.  
  377. flakef.Touched:connect(function(hit)
  378. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
  379. hit.Parent:BreakJoints()
  380. end
  381. end)
  382.  
  383. for i = 1,50 do
  384.  
  385. flakef.CFrame = (ps - Vector3.new(0,3,0)) + ps.lookVector*(i*2)
  386.  
  387. local gho = flakef:clone()
  388. gho.Parent = Char
  389. gho.Anchored = true
  390. gho.CFrame = flakef.CFrame
  391.  
  392. delay(0,function()
  393. for i = 1,10 do
  394. gho.Mesh.Scale = gho.Mesh.Scale + Vector3.new(0.1,0.1,0.1)
  395. gho.Transparency = gho.Transparency + 0.05
  396. wait()
  397. end
  398. gho:Remove()
  399. end)
  400. wait()
  401. end
  402. local ring = flakef:clone()
  403. ring.Parent = Char
  404. ring.Anchored = true
  405. ring.Mesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  406. ring.CFrame = flakef.CFrame
  407. ring.CFrame = ring.CFrame*CFrame.Angles(math.rad(90),0,0)
  408. for i = 1,10 do
  409. ring.Mesh.Scale = ring.Mesh.Scale + Vector3.new(5,5,5)
  410. ring.Transparency = ring.Transparency + 0.05
  411. flakef.Transparency = flakef.Transparency + 0.05
  412. flakef.Mesh.Scale = flakef.Mesh.Scale + Vector3.new(2,2,2)
  413. wait()
  414. end
  415. ring:Remove()
  416. flakef:Remove()
  417. end
  418.  
  419.  
  420. function HandCharge()
  421. haw.Part1 = Char["Right Arm"]
  422. haw2.Part1 = Char["Left Arm"]
  423.  
  424. for i = 1,130,5 do
  425. haw.C0 = CFrame.Angles(0,0,math.rad(i))
  426. haw2.C0 = CFrame.Angles(0,0,math.rad(-i))
  427. wait()
  428. end
  429.  
  430. local sph1 = Instance.new("Part", Char)
  431. sph1.formFactor = "Symmetric"
  432. sph1.Size = Vector3.new(1,1,1)
  433. sph1.CanCollide = false
  434. sph1.BrickColor = BrickColor.new("White")
  435. sph1.TopSurface = "Smooth"
  436. sph1.Transparency = 0.5
  437. sph1.BottomSurface = "Smooth"
  438. local sphM = Instance.new("SpecialMesh", sph1)
  439. sphM.MeshType = "Sphere"
  440. sphM.Scale = Vector3.new(2,2,2)
  441. sph1:BreakJoints()
  442. local sphW = Instance.new("Weld", sph1)
  443. sphW.Part0 = Char["Right Arm"]
  444. sphW.Part1 = sph1
  445. sphW.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  446.  
  447. local sph2 = Instance.new("Part", Char)
  448. sph2.formFactor = "Symmetric"
  449. sph2.Size = Vector3.new(1,1,1)
  450. sph2.CanCollide = false
  451. sph2.BrickColor = BrickColor.new("White")
  452. sph2.TopSurface = "Smooth"
  453. sph2.Transparency = 0.5
  454. sph2.BottomSurface = "Smooth"
  455. local sphM2 = Instance.new("SpecialMesh", sph2)
  456. sphM2.MeshType = "Sphere"
  457. sphM2.Scale = Vector3.new(2,2,2)
  458. sph2:BreakJoints()
  459. local sphW2 = Instance.new("Weld", sph2)
  460. sphW2.Part0 = Char["Left Arm"]
  461. sphW2.Part1 = sph2
  462. sphW2.C1 = CFrame.new(0,1,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  463.  
  464. local sph3 = Instance.new("Part", Char)
  465. sph3.formFactor = "Symmetric"
  466. sph3.Size = Vector3.new(1,1,1)
  467. sph3.CanCollide = false
  468. sph3.BrickColor = BrickColor.new("White")
  469. sph3.TopSurface = "Smooth"
  470. sph3.Transparency = 0.5
  471. sph3.BottomSurface = "Smooth"
  472. local sphM3 = Instance.new("BlockMesh", sph3)
  473. sphM3.Scale = Vector3.new(.75,.75,.75)
  474. sph3:BreakJoints()
  475. local sphW3 = Instance.new("Weld", sph3)
  476. sphW3.Part0 = sph1
  477. sphW3.Part1 = sph3
  478. sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  479.  
  480. local sph4 = Instance.new("Part", Char)
  481. sph4.formFactor = "Symmetric"
  482. sph4.Size = Vector3.new(1,1,1)
  483. sph4.CanCollide = false
  484. sph4.BrickColor = BrickColor.new("White")
  485. sph4.TopSurface = "Smooth"
  486. sph4.Transparency = 0.5
  487. sph4.BottomSurface = "Smooth"
  488. local sphM4 = Instance.new("BlockMesh", sph4)
  489. sphM4.Scale = Vector3.new(.75,.75,.75)
  490. sph4:BreakJoints()
  491. local sphW4 = Instance.new("Weld", sph4)
  492. sphW4.Part0 = sph2
  493. sphW4.Part1 = sph4
  494. sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,math.rad(0))
  495.  
  496.  
  497. delay(0, function()
  498. for i = 1,25 do
  499. local new = Instance.new("Part", Char)
  500. new.formFactor = "Symmetric"
  501. new.Size = Vector3.new(1,1,1)
  502. new.CanCollide = false
  503. new.BrickColor = BrickColor.new("White")
  504. new.TopSurface = "Smooth"
  505. new.Transparency = 1
  506. new.BottomSurface = "Smooth"
  507. local newM = Instance.new("SpecialMesh", new)
  508. newM.MeshType = "Sphere"
  509. newM.Scale = Vector3.new(0.5,2,0.5)
  510. new:BreakJoints()
  511. local newW = Instance.new("Weld", new)
  512. newW.Part0 = sph1
  513. newW.Part1 = new
  514. newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
  515. delay(0, function()
  516. for i = 1,10 do
  517. sphW4.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  518.  
  519. newW.C1 = newW.C1 - Vector3.new(0,1,0)
  520. new.Transparency = new.Transparency - 0.05
  521. wait()
  522. end
  523. new:Remove()
  524. end)
  525. wait(0.2)
  526. end
  527. end)
  528.  
  529.  
  530. for i = 1,25 do
  531. local new = Instance.new("Part", Char)
  532. new.formFactor = "Symmetric"
  533. new.Size = Vector3.new(1,1,1)
  534. new.CanCollide = false
  535. new.BrickColor = BrickColor.new("White")
  536. new.TopSurface = "Smooth"
  537. new.Transparency = 1
  538. new.BottomSurface = "Smooth"
  539. local newM = Instance.new("SpecialMesh", new)
  540. newM.MeshType = "Sphere"
  541. newM.Scale = Vector3.new(0.5,2,0.5)
  542. new:BreakJoints()
  543. local newW = Instance.new("Weld", new)
  544. newW.Part0 = sph2
  545. newW.Part1 = new
  546. newW.C1 = CFrame.new(0,10,0)*CFrame.Angles(math.rad(math.random(1,360)),0,math.rad(math.random(1,360)))
  547.  
  548. new.Touched:connect(function(hit)
  549. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent.Name ~= User.Name then
  550. hit.Parent:BreakJoints()
  551. end
  552. end)
  553.  
  554. delay(0, function()
  555. for i = 1,10 do
  556. sphW3.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(1,360)))
  557. newW.C1 = newW.C1 - Vector3.new(0,1,0)
  558. new.Transparency = new.Transparency - 0.05
  559. wait()
  560. end
  561. new:Remove()
  562. end)
  563. wait(0.2)
  564. end
  565.  
  566. delay(0, function()
  567. for i = 1,50 do
  568. sph1.Transparency = sph1.Transparency + 0.01
  569. sphM.Scale = sphM.Scale + Vector3.new(0.1,0.1,0.1)
  570. sph2.Transparency = sph2.Transparency + 0.01
  571. sphM2.Scale = sphM2.Scale + Vector3.new(0.1,0.1,0.1)
  572. sph3.Transparency = sph3.Transparency + 0.01
  573. sphM3.Scale = sphM3.Scale + Vector3.new(0.05,0.05,0.05)
  574. sph4.Transparency = sph4.Transparency + 0.01
  575. sphM4.Scale = sphM4.Scale + Vector3.new(0.05,0.05,0.05)
  576. wait()
  577. end
  578. end)
  579.  
  580. local tring = Instance.new("Part", Char)
  581. tring.formFactor = "Symmetric"
  582. tring.Size = Vector3.new(1,1,1)
  583. tring.CanCollide = false
  584. tring.BrickColor = BrickColor.new("White")
  585. tring.TopSurface = "Smooth"
  586. tring.Transparency = 0.5
  587. tring.BottomSurface = "Smooth"
  588. local tringM = Instance.new("SpecialMesh", tring)
  589. tringM.MeshType = "FileMesh"
  590. tringM.MeshId = "http://www.roblox.com/asset/?id=3270017"
  591. tringM.Scale = Vector3.new(1,1,1)
  592. tring:BreakJoints()
  593. local tringW = Instance.new("Weld", tring)
  594. tringW.Part0 = Char["Torso"]
  595. tringW.Part1 = tring
  596. tringW.C1 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),0,0)
  597. for i = 1,100 do
  598. ag = i
  599. tringM.Scale = Vector3.new(i,i,i)
  600. tring.Transparency = tring.Transparency + 0.5/100
  601.  
  602. delay(0, function()
  603. for i,v in pairs(workspace:GetChildren()) do
  604. if v:FindFirstChild("Humanoid") and v.Name ~= User.Name and v:FindFirstChild("Head") and (v.Head.Position - Char.Head.Position).magntiude < ag/2 then
  605. v:BreakJoints()
  606. else
  607. end
  608. end
  609. end)
  610.  
  611. wait()
  612. end
  613. tring:Remove()
  614.  
  615. sph1:Remove()
  616. sph2:Remove()
  617. sph3:Remove()
  618. sph4:Remove()
  619.  
  620. for i = 1,130,5 do
  621. haw.C0 = CFrame.Angles(0,0,math.rad(125-i))
  622. haw2.C0 = CFrame.Angles(0,0,math.rad(-125+i))
  623. wait()
  624. end
  625. haw.Part1 = nil
  626. haw2.Part1 = nil
  627. end
  628. --------------------------------------------
  629. local _ = false
  630. if not script.Parent:IsA("HopperBin") then
  631. h = Instance.new("HopperBin", User.Backpack)
  632. h.Name = "watah"
  633. script.Parent = h
  634. end
  635.  
  636.  
  637. script.Parent.Selected:connect(function(mouse)
  638.  
  639. mouse.Button1Down:connect(function()
  640.  
  641. end)
  642.  
  643. mouse.KeyDown:connect(function(key)
  644. if key == "q" and _ == false then
  645. _ = true
  646. MoveOne()
  647. _ = false
  648. elseif key == "e" and _ == false then
  649. _ = true
  650. HandCharge()
  651. _ = false
  652. end
  653. end)
  654. end)
  655.  
  656. script.Parent.Deselected:connect(function()
  657.  
  658. end)
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