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BINO2002

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Dec 10th, 2018
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  1. local ScreenGui = Instance.new("ScreenGui")
  2. local Frame = Instance.new("Frame")
  3. local Frame_2 = Instance.new("Frame")
  4. local TextLabel = Instance.new("TextLabel")
  5. local Username = Instance.new("TextBox")
  6. local Calculate = Instance.new("TextButton")
  7. local Frame_3 = Instance.new("Frame")
  8. local DevilFruit = Instance.new("TextLabel")
  9. local Busoshoku = Instance.new("TextLabel")
  10. local Rukoshiki = Instance.new("TextLabel")
  11. local Haoshoku = Instance.new("TextLabel")
  12. local MeleeWep = Instance.new("TextLabel")
  13. local GunWep = Instance.new("TextLabel")
  14. local Beli = Instance.new("TextLabel")
  15. local SwordLvl = Instance.new("TextLabel")
  16. local DefenseLvl = Instance.new("TextLabel")
  17. local SwordWep = Instance.new("TextLabel")
  18. local Bounty = Instance.new("TextLabel")
  19. local MeleeLvl = Instance.new("TextLabel")
  20. local GunLvl = Instance.new("TextLabel")
  21. local DevilFruitLvl = Instance.new("TextLabel")
  22. local Close = Instance.new("TextButton")
  23. --Properties:
  24. ScreenGui.Parent = game.CoreGui
  25.  
  26. Frame.Parent = ScreenGui
  27. Frame.BackgroundColor3 = Color3.new(0.211765, 0.211765, 0.211765)
  28. Frame.BorderColor3 = Color3.new(0, 0, 0)
  29. Frame.Position = UDim2.new(0.342582732, 0, 0.200527698, 0)
  30. Frame.Size = UDim2.new(0, 295, 0, 17)
  31. Frame.Active = true
  32. Frame.Draggable = true
  33.  
  34. Frame_2.Parent = Frame
  35. Frame_2.BackgroundColor3 = Color3.new(0.458824, 0.458824, 0.458824)
  36. Frame_2.BorderColor3 = Color3.new(0, 0, 0)
  37. Frame_2.Position = UDim2.new(0, 0, 0.983703613, 0)
  38. Frame_2.Size = UDim2.new(0, 295, 0, 190)
  39.  
  40. TextLabel.Parent = Frame_2
  41. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  42. TextLabel.BackgroundTransparency = 1
  43. TextLabel.Position = UDim2.new(0, 0, -0.0982658938, 0)
  44. TextLabel.Size = UDim2.new(0, 295, 0, 17)
  45. TextLabel.Font = Enum.Font.SourceSans
  46. TextLabel.Text = "Made by: CharWar"
  47. TextLabel.TextColor3 = Color3.new(1, 1, 1)
  48. TextLabel.TextSize = 14
  49.  
  50. Username.Name = "Username"
  51. Username.Parent = Frame_2
  52. Username.BackgroundColor3 = Color3.new(0.368627, 0.368627, 0.368627)
  53. Username.BackgroundTransparency = 0.44999998807907
  54. Username.BorderColor3 = Color3.new(0, 0, 0)
  55. Username.Position = UDim2.new(0.328813463, 0, 0.0404624268, 0)
  56. Username.Size = UDim2.new(0, 100, 0, 18)
  57. Username.Font = Enum.Font.SourceSans
  58. Username.Text = "Username"
  59. Username.TextColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  60. Username.TextSize = 14
  61. Username.TextWrapped = true
  62.  
  63. Calculate.Name = "Calculate"
  64. Calculate.Parent = Frame_2
  65. Calculate.BackgroundColor3 = Color3.new(0.278431, 0.278431, 0.278431)
  66. Calculate.BackgroundTransparency = 0.44999998807907
  67. Calculate.BorderColor3 = Color3.new(0, 0, 0)
  68. Calculate.Position = UDim2.new(0.379661024, 0, 0.202312142, 0)
  69. Calculate.Size = UDim2.new(0, 71, 0, 15)
  70. Calculate.Font = Enum.Font.SourceSans
  71. Calculate.Text = "Calculate"
  72. Calculate.TextColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  73. Calculate.TextSize = 14
  74. Calculate.MouseButton1Click:connect(function()
  75. local a = game.Players[Username.Text].Stats
  76. DevilFruit.Text = "DevilFruit: " .. a.DF.Value
  77. Busoshoku.Text = "Busoshoku: " .. a.Haki.Value
  78. Rukoshiki.Text = "Rukoshiki: " .. a.Rokushiki.Value
  79. Haoshoku.Text = "Haoshoku: " .. a.HaoshokuHaki.Value
  80. MeleeWep.Text = "Melee Weapon: " .. a.FightingStyle.Value
  81. GunWep.Text = "Gun Weapon: " .. a.OwnGun.Value
  82. Beli.Text = "Beli: " .. a.Beli.Value
  83. SwordLvl.Text = "Sword Level: " .. a.Sword.Value
  84. DefenseLvl.Text = "Defense Level: " .. a.Defense.Value
  85. SwordWep.Text = "Sword Weapon: " .. a.OwnSword.Value
  86. Bounty.Text = "Bounty: " .. a.Bounty.Value
  87. GunLvl.Text = "Gun Level: " .. a.Gun.Value
  88. MeleeLvl.Text = "Melee Level: " .. a.Melee.Value
  89. DevilFruitLvl.Text = "DevilFruit Level: " .. a.DevilFruit.Value
  90. end)
  91.  
  92. Frame_3.Parent = Frame_2
  93. Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
  94. Frame_3.BackgroundTransparency = 1
  95. Frame_3.Position = UDim2.new(-0.00338983047, 0, 0, 0)
  96. Frame_3.Size = UDim2.new(0, 295, 0, 190)
  97.  
  98. DevilFruit.Name = "DevilFruit"
  99. DevilFruit.Parent = Frame_3
  100. DevilFruit.BackgroundColor3 = Color3.new(1, 1, 1)
  101. DevilFruit.BackgroundTransparency = 0.85000002384186
  102. DevilFruit.BorderColor3 = Color3.new(0, 0, 0)
  103. DevilFruit.Position = UDim2.new(0, 0, 0.036842104, 0)
  104. DevilFruit.Size = UDim2.new(0, 91, 0, 16)
  105. DevilFruit.Font = Enum.Font.SourceSans
  106. DevilFruit.Text = "DevilFruit:"
  107. DevilFruit.TextColor3 = Color3.new(0, 0, 0)
  108. DevilFruit.TextScaled = true
  109. DevilFruit.TextSize = 14
  110. DevilFruit.TextWrapped = true
  111.  
  112. Busoshoku.Name = "Busoshoku"
  113. Busoshoku.Parent = Frame_3
  114. Busoshoku.BackgroundColor3 = Color3.new(1, 1, 1)
  115. Busoshoku.BackgroundTransparency = 0.85000002384186
  116. Busoshoku.BorderColor3 = Color3.new(0, 0, 0)
  117. Busoshoku.Position = UDim2.new(0.00338983047, 0, 0.194736838, 0)
  118. Busoshoku.Size = UDim2.new(0, 105, 0, 16)
  119. Busoshoku.Font = Enum.Font.SourceSans
  120. Busoshoku.Text = "Busoshoku:"
  121. Busoshoku.TextColor3 = Color3.new(0, 0, 0)
  122. Busoshoku.TextScaled = true
  123. Busoshoku.TextSize = 14
  124. Busoshoku.TextWrapped = true
  125.  
  126. Rukoshiki.Name = "Rukoshiki"
  127. Rukoshiki.Parent = Frame_3
  128. Rukoshiki.BackgroundColor3 = Color3.new(1, 1, 1)
  129. Rukoshiki.BackgroundTransparency = 0.85000002384186
  130. Rukoshiki.BorderColor3 = Color3.new(0, 0, 0)
  131. Rukoshiki.Position = UDim2.new(0.6915254, 0, 0.036842104, 0)
  132. Rukoshiki.Size = UDim2.new(0, 91, 0, 16)
  133. Rukoshiki.Font = Enum.Font.SourceSans
  134. Rukoshiki.Text = "Rukoshiki:"
  135. Rukoshiki.TextColor3 = Color3.new(0, 0, 0)
  136. Rukoshiki.TextScaled = true
  137. Rukoshiki.TextSize = 14
  138. Rukoshiki.TextWrapped = true
  139.  
  140. Haoshoku.Name = "Haoshoku"
  141. Haoshoku.Parent = Frame_3
  142. Haoshoku.BackgroundColor3 = Color3.new(1, 1, 1)
  143. Haoshoku.BackgroundTransparency = 0.85000002384186
  144. Haoshoku.BorderColor3 = Color3.new(0, 0, 0)
  145. Haoshoku.Position = UDim2.new(0.6474576, 0, 0.194736838, 0)
  146. Haoshoku.Size = UDim2.new(0, 105, 0, 16)
  147. Haoshoku.Font = Enum.Font.SourceSans
  148. Haoshoku.Text = "Haoshoku:"
  149. Haoshoku.TextColor3 = Color3.new(0, 0, 0)
  150. Haoshoku.TextScaled = true
  151. Haoshoku.TextSize = 14
  152. Haoshoku.TextWrapped = true
  153.  
  154. MeleeWep.Name = "MeleeWep"
  155. MeleeWep.Parent = Frame_3
  156. MeleeWep.BackgroundColor3 = Color3.new(1, 1, 1)
  157. MeleeWep.BackgroundTransparency = 0.85000002384186
  158. MeleeWep.BorderColor3 = Color3.new(0, 0, 0)
  159. MeleeWep.Position = UDim2.new(0.00338983047, 0, 0.33684209, 0)
  160. MeleeWep.Size = UDim2.new(0, 136, 0, 16)
  161. MeleeWep.Font = Enum.Font.SourceSans
  162. MeleeWep.Text = "Melee Weapon:"
  163. MeleeWep.TextColor3 = Color3.new(0, 0, 0)
  164. MeleeWep.TextScaled = true
  165. MeleeWep.TextSize = 14
  166. MeleeWep.TextWrapped = true
  167.  
  168. GunWep.Name = "GunWep"
  169. GunWep.Parent = Frame_3
  170. GunWep.BackgroundColor3 = Color3.new(1, 1, 1)
  171. GunWep.BackgroundTransparency = 0.85000002384186
  172. GunWep.BorderColor3 = Color3.new(0, 0, 0)
  173. GunWep.Position = UDim2.new(0.00338983047, 0, 0.457894713, 0)
  174. GunWep.Size = UDim2.new(0, 136, 0, 16)
  175. GunWep.Font = Enum.Font.SourceSans
  176. GunWep.Text = "Gun Weapon:"
  177. GunWep.TextColor3 = Color3.new(0, 0, 0)
  178. GunWep.TextScaled = true
  179. GunWep.TextSize = 14
  180. GunWep.TextWrapped = true
  181.  
  182. Beli.Name = "Beli"
  183. Beli.Parent = Frame_3
  184. Beli.BackgroundColor3 = Color3.new(1, 1, 1)
  185. Beli.BackgroundTransparency = 0.85000002384186
  186. Beli.BorderColor3 = Color3.new(0, 0, 0)
  187. Beli.Position = UDim2.new(0.00338983047, 0, 0.578947365, 0)
  188. Beli.Size = UDim2.new(0, 136, 0, 16)
  189. Beli.Font = Enum.Font.SourceSans
  190. Beli.Text = "Beli:"
  191. Beli.TextColor3 = Color3.new(0, 0, 0)
  192. Beli.TextScaled = true
  193. Beli.TextSize = 14
  194. Beli.TextWrapped = true
  195.  
  196. SwordLvl.Name = "SwordLvl"
  197. SwordLvl.Parent = Frame_3
  198. SwordLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  199. SwordLvl.BackgroundTransparency = 0.85000002384186
  200. SwordLvl.BorderColor3 = Color3.new(0, 0, 0)
  201. SwordLvl.Position = UDim2.new(0.00338983047, 0, 0.699999988, 0)
  202. SwordLvl.Size = UDim2.new(0, 136, 0, 16)
  203. SwordLvl.Font = Enum.Font.SourceSans
  204. SwordLvl.Text = "Sword Level:"
  205. SwordLvl.TextColor3 = Color3.new(0, 0, 0)
  206. SwordLvl.TextScaled = true
  207. SwordLvl.TextSize = 14
  208. SwordLvl.TextWrapped = true
  209.  
  210. DefenseLvl.Name = "DefenseLvl"
  211. DefenseLvl.Parent = Frame_3
  212. DefenseLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  213. DefenseLvl.BackgroundTransparency = 0.85000002384186
  214. DefenseLvl.BorderColor3 = Color3.new(0, 0, 0)
  215. DefenseLvl.Position = UDim2.new(0.00338983047, 0, 0.826315761, 0)
  216. DefenseLvl.Size = UDim2.new(0, 136, 0, 16)
  217. DefenseLvl.Font = Enum.Font.SourceSans
  218. DefenseLvl.Text = "Defense Level:"
  219. DefenseLvl.TextColor3 = Color3.new(0, 0, 0)
  220. DefenseLvl.TextScaled = true
  221. DefenseLvl.TextSize = 14
  222. DefenseLvl.TextWrapped = true
  223.  
  224. SwordWep.Name = "SwordWep"
  225. SwordWep.Parent = Frame_3
  226. SwordWep.BackgroundColor3 = Color3.new(1, 1, 1)
  227. SwordWep.BackgroundTransparency = 0.85000002384186
  228. SwordWep.BorderColor3 = Color3.new(0, 0, 0)
  229. SwordWep.Position = UDim2.new(0.542372882, 0, 0.33684209, 0)
  230. SwordWep.Size = UDim2.new(0, 136, 0, 16)
  231. SwordWep.Font = Enum.Font.SourceSans
  232. SwordWep.Text = "Sword Weapon:"
  233. SwordWep.TextColor3 = Color3.new(0, 0, 0)
  234. SwordWep.TextScaled = true
  235. SwordWep.TextSize = 14
  236. SwordWep.TextWrapped = true
  237.  
  238. Bounty.Name = "Bounty"
  239. Bounty.Parent = Frame_3
  240. Bounty.BackgroundColor3 = Color3.new(1, 1, 1)
  241. Bounty.BackgroundTransparency = 0.85000002384186
  242. Bounty.BorderColor3 = Color3.new(0, 0, 0)
  243. Bounty.Position = UDim2.new(0.542372823, 0, 0.457894713, 0)
  244. Bounty.Size = UDim2.new(0, 136, 0, 16)
  245. Bounty.Font = Enum.Font.SourceSans
  246. Bounty.Text = "Bounty:"
  247. Bounty.TextColor3 = Color3.new(0, 0, 0)
  248. Bounty.TextScaled = true
  249. Bounty.TextSize = 14
  250. Bounty.TextWrapped = true
  251.  
  252. MeleeLvl.Name = "MeleeLvl"
  253. MeleeLvl.Parent = Frame_3
  254. MeleeLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  255. MeleeLvl.BackgroundTransparency = 0.85000002384186
  256. MeleeLvl.BorderColor3 = Color3.new(0, 0, 0)
  257. MeleeLvl.Position = UDim2.new(0.542372882, 0, 0.578947365, 0)
  258. MeleeLvl.Size = UDim2.new(0, 136, 0, 16)
  259. MeleeLvl.Font = Enum.Font.SourceSans
  260. MeleeLvl.Text = "Melee Level:"
  261. MeleeLvl.TextColor3 = Color3.new(0, 0, 0)
  262. MeleeLvl.TextScaled = true
  263. MeleeLvl.TextSize = 14
  264. MeleeLvl.TextWrapped = true
  265.  
  266. GunLvl.Name = "GunLvl"
  267. GunLvl.Parent = Frame_3
  268. GunLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  269. GunLvl.BackgroundTransparency = 0.85000002384186
  270. GunLvl.BorderColor3 = Color3.new(0, 0, 0)
  271. GunLvl.Position = UDim2.new(0.542372882, 0, 0.699999988, 0)
  272. GunLvl.Size = UDim2.new(0, 136, 0, 16)
  273. GunLvl.Font = Enum.Font.SourceSans
  274. GunLvl.Text = "Gun Level:"
  275. GunLvl.TextColor3 = Color3.new(0, 0, 0)
  276. GunLvl.TextScaled = true
  277. GunLvl.TextSize = 14
  278. GunLvl.TextWrapped = true
  279.  
  280. DevilFruitLvl.Name = "DevilFruitLvl"
  281. DevilFruitLvl.Parent = Frame_3
  282. DevilFruitLvl.BackgroundColor3 = Color3.new(1, 1, 1)
  283. DevilFruitLvl.BackgroundTransparency = 0.85000002384186
  284. DevilFruitLvl.BorderColor3 = Color3.new(0, 0, 0)
  285. DevilFruitLvl.Position = UDim2.new(0.542372882, 0, 0.826315761, 0)
  286. DevilFruitLvl.Size = UDim2.new(0, 136, 0, 16)
  287. DevilFruitLvl.Font = Enum.Font.SourceSans
  288. DevilFruitLvl.Text = "DevilFruit Level:"
  289. DevilFruitLvl.TextColor3 = Color3.new(0, 0, 0)
  290. DevilFruitLvl.TextScaled = true
  291. DevilFruitLvl.TextSize = 14
  292. DevilFruitLvl.TextWrapped = true
  293.  
  294. Close.Name = "Close"
  295. Close.Parent = Frame
  296. Close.BackgroundColor3 = Color3.new(0.505882, 0, 0)
  297. Close.Position = UDim2.new(0.932203293, 0, 0, 0)
  298. Close.Size = UDim2.new(0, 20, 0, 17)
  299. Close.Font = Enum.Font.Arcade
  300. Close.Text = "X"
  301. Close.TextColor3 = Color3.new(0, 0, 0)
  302. Close.TextSize = 30
  303. Close.MouseButton1Click:connect(function()
  304. ScreenGui:Destroy()
  305. end)
  306. -- Scripts:
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