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Rufus14

minecraft diamond sword but its made to kill skids

Jul 10th, 2019
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  1. --By Rufus14, now u can throw small tnt grenades
  2. --owner = game.Players:findFirstChild(script.Parent.Name)
  3. NLS([[
  4. local plr = game:GetService("Players").LocalPlayer
  5. local mouse = plr:GetMouse()
  6. local remote = plr.Character:WaitForChild("NOSkidsRemote")
  7. local music = plr.Character.Head:WaitForChild("yopierrewannacutmyhair")
  8. function mouseclick()
  9.     remote:FireServer("swing")
  10. end
  11. function guardon(key)
  12.     key = key:lower()
  13.     if key == "q" then
  14.         remote:FireServer("guard")
  15.     end
  16. end
  17. function guardoff(key)
  18.     key = key:lower()
  19.     if key == "q" then
  20.         remote:FireServer("guardoff")
  21.     end
  22. end
  23. function tnt(key)
  24.     key = key:lower()
  25.     if key == "e" then
  26.         remote:FireServer("throw", mouse.Hit.p)
  27.     end
  28. end
  29. mouse.KeyDown:connect(guardon)
  30. mouse.KeyUp:connect(guardoff)
  31. mouse.KeyDown:connect(tnt)
  32. mouse.Button1Down:connect(mouseclick)
  33. while game:GetService("RunService").RenderStepped:wait() do
  34.     plr.Character["Right Arm"].LocalTransparencyModifier = 0
  35.     for i,v in pairs(plr.Character["Diamond Sword"]:GetChildren()) do
  36.         if v.ClassName == "Part" then
  37.             v.LocalTransparencyModifier = 0
  38.         end
  39.     end
  40.     --workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new((math.random(-1,1)/30) * music.PlaybackLoudness/1200,((math.random(-1,1)/30) * music.PlaybackLoudness/1200),(math.random(-1,1)/30) * music.PlaybackLoudness/1200)
  41. end
  42. ]], owner.Character)
  43. --Converted with ttyyuu12345's model to script plugin v4
  44. function sandbox(var,func)
  45.     local env = getfenv(func)
  46.     local newenv = setmetatable({},{
  47.         __index = function(self,k)
  48.             if k=="script" then
  49.                 return var
  50.             else
  51.                 return env[k]
  52.             end
  53.         end,
  54.     })
  55.     setfenv(func,newenv)
  56.     return func
  57. end
  58. cors = {}
  59. mas = Instance.new("Model",game:GetService("Lighting"))
  60. Model0 = Instance.new("Model")
  61. Part1 = Instance.new("Part")
  62. Part2 = Instance.new("Part")
  63. Part3 = Instance.new("Part")
  64. Part4 = Instance.new("Part")
  65. Part5 = Instance.new("Part")
  66. Part6 = Instance.new("Part")
  67. Part7 = Instance.new("Part")
  68. Part8 = Instance.new("Part")
  69. Part9 = Instance.new("Part")
  70. Part10 = Instance.new("Part")
  71. Part11 = Instance.new("Part")
  72. Part12 = Instance.new("Part")
  73. Part13 = Instance.new("Part")
  74. Part14 = Instance.new("Part")
  75. Part15 = Instance.new("Part")
  76. Part16 = Instance.new("Part")
  77. Part17 = Instance.new("Part")
  78. Part18 = Instance.new("Part")
  79. Part19 = Instance.new("Part")
  80. Part20 = Instance.new("Part")
  81. Part21 = Instance.new("Part")
  82. Part22 = Instance.new("Part")
  83. Part23 = Instance.new("Part")
  84. Part24 = Instance.new("Part")
  85. Part25 = Instance.new("Part")
  86. Part26 = Instance.new("Part")
  87. Part27 = Instance.new("Part")
  88. Part28 = Instance.new("Part")
  89. Part29 = Instance.new("Part")
  90. Part30 = Instance.new("Part")
  91. Part31 = Instance.new("Part")
  92. Part32 = Instance.new("Part")
  93. Part33 = Instance.new("Part")
  94. Part34 = Instance.new("Part")
  95. Part35 = Instance.new("Part")
  96. Part36 = Instance.new("Part")
  97. Part37 = Instance.new("Part")
  98. Part38 = Instance.new("Part")
  99. Part39 = Instance.new("Part")
  100. Part40 = Instance.new("Part")
  101. Part41 = Instance.new("Part")
  102. Part42 = Instance.new("Part")
  103. Part43 = Instance.new("Part")
  104. Weld44 = Instance.new("Weld")
  105. Weld45 = Instance.new("Weld")
  106. Weld46 = Instance.new("Weld")
  107. Weld47 = Instance.new("Weld")
  108. Weld48 = Instance.new("Weld")
  109. Weld49 = Instance.new("Weld")
  110. Weld50 = Instance.new("Weld")
  111. Weld51 = Instance.new("Weld")
  112. Weld52 = Instance.new("Weld")
  113. Weld53 = Instance.new("Weld")
  114. Weld54 = Instance.new("Weld")
  115. Weld55 = Instance.new("Weld")
  116. Weld56 = Instance.new("Weld")
  117. Weld57 = Instance.new("Weld")
  118. Weld58 = Instance.new("Weld")
  119. Weld59 = Instance.new("Weld")
  120. Weld60 = Instance.new("Weld")
  121. Weld61 = Instance.new("Weld")
  122. Weld62 = Instance.new("Weld")
  123. Weld63 = Instance.new("Weld")
  124. Weld64 = Instance.new("Weld")
  125. Weld65 = Instance.new("Weld")
  126. Weld66 = Instance.new("Weld")
  127. Weld67 = Instance.new("Weld")
  128. Weld68 = Instance.new("Weld")
  129. Weld69 = Instance.new("Weld")
  130. Weld70 = Instance.new("Weld")
  131. Weld71 = Instance.new("Weld")
  132. Weld72 = Instance.new("Weld")
  133. Weld73 = Instance.new("Weld")
  134. Weld74 = Instance.new("Weld")
  135. Weld75 = Instance.new("Weld")
  136. Weld76 = Instance.new("Weld")
  137. Weld77 = Instance.new("Weld")
  138. Weld78 = Instance.new("Weld")
  139. Weld79 = Instance.new("Weld")
  140. Weld80 = Instance.new("Weld")
  141. Weld81 = Instance.new("Weld")
  142. Weld82 = Instance.new("Weld")
  143. Weld83 = Instance.new("Weld")
  144. Weld84 = Instance.new("Weld")
  145. Weld85 = Instance.new("Weld")
  146. Weld86 = Instance.new("Weld")
  147. Weld87 = Instance.new("Weld")
  148. Weld88 = Instance.new("Weld")
  149. Weld89 = Instance.new("Weld")
  150. Weld90 = Instance.new("Weld")
  151. Weld91 = Instance.new("Weld")
  152. Weld92 = Instance.new("Weld")
  153. Weld93 = Instance.new("Weld")
  154. Weld94 = Instance.new("Weld")
  155. Weld95 = Instance.new("Weld")
  156. Weld96 = Instance.new("Weld")
  157. Weld97 = Instance.new("Weld")
  158. Weld98 = Instance.new("Weld")
  159. Weld99 = Instance.new("Weld")
  160. Weld100 = Instance.new("Weld")
  161. Weld101 = Instance.new("Weld")
  162. Weld102 = Instance.new("Weld")
  163. Weld103 = Instance.new("Weld")
  164. Weld104 = Instance.new("Weld")
  165. Weld105 = Instance.new("Weld")
  166. Weld106 = Instance.new("Weld")
  167. Weld107 = Instance.new("Weld")
  168. Weld108 = Instance.new("Weld")
  169. Weld109 = Instance.new("Weld")
  170. Weld110 = Instance.new("Weld")
  171. Weld111 = Instance.new("Weld")
  172. Weld112 = Instance.new("Weld")
  173. Weld113 = Instance.new("Weld")
  174. Weld114 = Instance.new("Weld")
  175. Part115 = Instance.new("Part")
  176. Part116 = Instance.new("Part")
  177. Part117 = Instance.new("Part")
  178. Part118 = Instance.new("Part")
  179. Part119 = Instance.new("Part")
  180. Part120 = Instance.new("Part")
  181. Part121 = Instance.new("Part")
  182. Part122 = Instance.new("Part")
  183. Part123 = Instance.new("Part")
  184. Part124 = Instance.new("Part")
  185. Part125 = Instance.new("Part")
  186. Part126 = Instance.new("Part")
  187. Part127 = Instance.new("Part")
  188. Part128 = Instance.new("Part")
  189. Part129 = Instance.new("Part")
  190. Part130 = Instance.new("Part")
  191. Part131 = Instance.new("Part")
  192. Part132 = Instance.new("Part")
  193. Part133 = Instance.new("Part")
  194. Part134 = Instance.new("Part")
  195. Part135 = Instance.new("Part")
  196. Part136 = Instance.new("Part")
  197. Part137 = Instance.new("Part")
  198. Part138 = Instance.new("Part")
  199. Part139 = Instance.new("Part")
  200. Part140 = Instance.new("Part")
  201. Part141 = Instance.new("Part")
  202. Part142 = Instance.new("Part")
  203. Part143 = Instance.new("Part")
  204. Model0.Name = "Diamond Sword"
  205. Model0.Parent = mas
  206. Part1.Parent = Model0
  207. Part1.CFrame = CFrame.new(37.8000107, 1.93686116, -47.1820793, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  208. Part1.Orientation = Vector3.new(-25, 0, 90)
  209. Part1.Position = Vector3.new(37.8000107, 1.93686116, -47.1820793)
  210. Part1.Rotation = Vector3.new(-25, 0, 90)
  211. Part1.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  212. Part1.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  213. Part1.BottomSurface = Enum.SurfaceType.Smooth
  214. Part1.BrickColor = BrickColor.new("Really black")
  215. Part1.TopSurface = Enum.SurfaceType.Smooth
  216. Part1.brickColor = BrickColor.new("Really black")
  217. Part2.Parent = Model0
  218. Part2.CFrame = CFrame.new(37.8000107, 3.06189299, -48.5997314, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  219. Part2.Orientation = Vector3.new(-25, 0, 90)
  220. Part2.Position = Vector3.new(37.8000107, 3.06189299, -48.5997314)
  221. Part2.Rotation = Vector3.new(-25, 0, 90)
  222. Part2.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  223. Part2.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  224. Part2.BottomSurface = Enum.SurfaceType.Smooth
  225. Part2.BrickColor = BrickColor.new("Really black")
  226. Part2.TopSurface = Enum.SurfaceType.Smooth
  227. Part2.brickColor = BrickColor.new("Really black")
  228. Part3.Parent = Model0
  229. Part3.CFrame = CFrame.new(37.8000107, 1.73377252, -45.4288597, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  230. Part3.Orientation = Vector3.new(-25, 0, 90)
  231. Part3.Position = Vector3.new(37.8000107, 1.73377252, -45.4288597)
  232. Part3.Rotation = Vector3.new(-25, 0, 90)
  233. Part3.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  234. Part3.Size = Vector3.new(0.693750381, 0.231250122, 0.231250122)
  235. Part3.BottomSurface = Enum.SurfaceType.Smooth
  236. Part3.BrickColor = BrickColor.new("Really black")
  237. Part3.TopSurface = Enum.SurfaceType.Smooth
  238. Part3.brickColor = BrickColor.new("Really black")
  239. Part4.Parent = Model0
  240. Part4.CFrame = CFrame.new(37.8000107, 2.83818579, -47.9850998, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  241. Part4.Orientation = Vector3.new(-25, 0, 90)
  242. Part4.Position = Vector3.new(37.8000107, 2.83818579, -47.9850998)
  243. Part4.Rotation = Vector3.new(-25, 0, 90)
  244. Part4.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  245. Part4.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  246. Part4.BottomSurface = Enum.SurfaceType.Smooth
  247. Part4.BrickColor = BrickColor.new("Really black")
  248. Part4.TopSurface = Enum.SurfaceType.Smooth
  249. Part4.brickColor = BrickColor.new("Really black")
  250. Part5.Parent = Model0
  251. Part5.CFrame = CFrame.new(37.8000107, 3.28559709, -49.2143593, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  252. Part5.Orientation = Vector3.new(-25, 0, 90)
  253. Part5.Position = Vector3.new(37.8000107, 3.28559709, -49.2143593)
  254. Part5.Rotation = Vector3.new(-25, 0, 90)
  255. Part5.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  256. Part5.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  257. Part5.BottomSurface = Enum.SurfaceType.Smooth
  258. Part5.BrickColor = BrickColor.new("Really black")
  259. Part5.TopSurface = Enum.SurfaceType.Smooth
  260. Part5.brickColor = BrickColor.new("Really black")
  261. Part6.Parent = Model0
  262. Part6.CFrame = CFrame.new(37.8000107, 1.1126498, -47.3080482, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  263. Part6.Orientation = Vector3.new(-25, 0, 90)
  264. Part6.Position = Vector3.new(37.8000107, 1.1126498, -47.3080482)
  265. Part6.Rotation = Vector3.new(-25, 0, 90)
  266. Part6.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  267. Part6.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  268. Part6.BottomSurface = Enum.SurfaceType.Smooth
  269. Part6.BrickColor = BrickColor.new("Really black")
  270. Part6.TopSurface = Enum.SurfaceType.Smooth
  271. Part6.brickColor = BrickColor.new("Really black")
  272. Part7.Parent = Model0
  273. Part7.CFrame = CFrame.new(37.8000107, 2.72633076, -47.6777878, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  274. Part7.Orientation = Vector3.new(-25, 0, 90)
  275. Part7.Position = Vector3.new(37.8000107, 2.72633076, -47.6777878)
  276. Part7.Rotation = Vector3.new(-25, 0, 90)
  277. Part7.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  278. Part7.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  279. Part7.BottomSurface = Enum.SurfaceType.Smooth
  280. Part7.BrickColor = BrickColor.new("Really black")
  281. Part7.TopSurface = Enum.SurfaceType.Smooth
  282. Part7.brickColor = BrickColor.new("Really black")
  283. Part8.Parent = Model0
  284. Part8.CFrame = CFrame.new(37.8000107, 2.61447859, -47.370472, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  285. Part8.Orientation = Vector3.new(-25, 0, 90)
  286. Part8.Position = Vector3.new(37.8000107, 2.61447859, -47.370472)
  287. Part8.Rotation = Vector3.new(-25, 0, 90)
  288. Part8.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  289. Part8.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  290. Part8.BottomSurface = Enum.SurfaceType.Smooth
  291. Part8.BrickColor = BrickColor.new("Really black")
  292. Part8.TopSurface = Enum.SurfaceType.Smooth
  293. Part8.brickColor = BrickColor.new("Really black")
  294. Part9.Parent = Model0
  295. Part9.CFrame = CFrame.new(37.8000107, 2.08345795, -46.8676987, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  296. Part9.Orientation = Vector3.new(-25, 0, 90)
  297. Part9.Position = Vector3.new(37.8000107, 2.08345795, -46.8676987)
  298. Part9.Rotation = Vector3.new(-25, 0, 90)
  299. Part9.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  300. Part9.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  301. Part9.BottomSurface = Enum.SurfaceType.Smooth
  302. Part9.BrickColor = BrickColor.new("Bright bluish green")
  303. Part9.TopSurface = Enum.SurfaceType.Smooth
  304. Part9.brickColor = BrickColor.new("Bright bluish green")
  305. Part10.Parent = Model0
  306. Part10.CFrame = CFrame.new(37.8000107, 2.95003462, -48.2924194, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  307. Part10.Orientation = Vector3.new(-25, 0, 90)
  308. Part10.Position = Vector3.new(37.8000107, 2.95003462, -48.2924194)
  309. Part10.Rotation = Vector3.new(-25, 0, 90)
  310. Part10.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  311. Part10.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  312. Part10.BottomSurface = Enum.SurfaceType.Smooth
  313. Part10.BrickColor = BrickColor.new("Really black")
  314. Part10.TopSurface = Enum.SurfaceType.Smooth
  315. Part10.brickColor = BrickColor.new("Really black")
  316. Part11.Parent = Model0
  317. Part11.CFrame = CFrame.new(37.8000107, 1.7272768, -47.0843468, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  318. Part11.Orientation = Vector3.new(-25, 0, 90)
  319. Part11.Position = Vector3.new(37.8000107, 1.7272768, -47.0843468)
  320. Part11.Rotation = Vector3.new(-25, 0, 90)
  321. Part11.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  322. Part11.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  323. Part11.BottomSurface = Enum.SurfaceType.Smooth
  324. Part11.BrickColor = BrickColor.new("Bright bluish green")
  325. Part11.TopSurface = Enum.SurfaceType.Smooth
  326. Part11.brickColor = BrickColor.new("Bright bluish green")
  327. Part12.Parent = Model0
  328. Part12.CFrame = CFrame.new(37.8000107, 2.447263, -48.8234406, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  329. Part12.Orientation = Vector3.new(-25, 0, 90)
  330. Part12.Position = Vector3.new(37.8000107, 2.447263, -48.8234406)
  331. Part12.Rotation = Vector3.new(-25, 0, 90)
  332. Part12.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  333. Part12.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  334. Part12.BottomSurface = Enum.SurfaceType.Smooth
  335. Part12.BrickColor = BrickColor.new("Really black")
  336. Part12.TopSurface = Enum.SurfaceType.Smooth
  337. Part12.brickColor = BrickColor.new("Really black")
  338. Part13.Parent = Model0
  339. Part13.CFrame = CFrame.new(37.8000107, 2.33541107, -48.5161209, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  340. Part13.Orientation = Vector3.new(-25, 0, 90)
  341. Part13.Position = Vector3.new(37.8000107, 2.33541107, -48.5161209)
  342. Part13.Rotation = Vector3.new(-25, 0, 90)
  343. Part13.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  344. Part13.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  345. Part13.BottomSurface = Enum.SurfaceType.Smooth
  346. Part13.BrickColor = BrickColor.new("Really black")
  347. Part13.TopSurface = Enum.SurfaceType.Smooth
  348. Part13.brickColor = BrickColor.new("Really black")
  349. Part14.Parent = Model0
  350. Part14.CFrame = CFrame.new(37.8000107, 2.67097044, -49.4380684, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  351. Part14.Orientation = Vector3.new(-25, 0, 90)
  352. Part14.Position = Vector3.new(37.8000107, 2.67097044, -49.4380684)
  353. Part14.Rotation = Vector3.new(-25, 0, 90)
  354. Part14.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  355. Part14.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  356. Part14.BottomSurface = Enum.SurfaceType.Smooth
  357. Part14.BrickColor = BrickColor.new("Really black")
  358. Part14.TopSurface = Enum.SurfaceType.Smooth
  359. Part14.brickColor = BrickColor.new("Really black")
  360. Part15.Parent = Model0
  361. Part15.CFrame = CFrame.new(37.8000107, 2.11170387, -47.9014969, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  362. Part15.Orientation = Vector3.new(-25, 0, 90)
  363. Part15.Position = Vector3.new(37.8000107, 2.11170387, -47.9014969)
  364. Part15.Rotation = Vector3.new(-25, 0, 90)
  365. Part15.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  366. Part15.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  367. Part15.BottomSurface = Enum.SurfaceType.Smooth
  368. Part15.BrickColor = BrickColor.new("Really black")
  369. Part15.TopSurface = Enum.SurfaceType.Smooth
  370. Part15.brickColor = BrickColor.new("Really black")
  371. Part16.Parent = Model0
  372. Part16.CFrame = CFrame.new(37.8000107, 2.55911303, -49.1307526, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  373. Part16.Orientation = Vector3.new(-25, 0, 90)
  374. Part16.Position = Vector3.new(37.8000107, 2.55911303, -49.1307526)
  375. Part16.Rotation = Vector3.new(-25, 0, 90)
  376. Part16.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  377. Part16.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  378. Part16.BottomSurface = Enum.SurfaceType.Smooth
  379. Part16.BrickColor = BrickColor.new("Really black")
  380. Part16.TopSurface = Enum.SurfaceType.Smooth
  381. Part16.brickColor = BrickColor.new("Really black")
  382. Part17.Parent = Model0
  383. Part17.CFrame = CFrame.new(37.8000107, 2.2235558, -48.2088089, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  384. Part17.Orientation = Vector3.new(-25, 0, 90)
  385. Part17.Position = Vector3.new(37.8000107, 2.2235558, -48.2088089)
  386. Part17.Rotation = Vector3.new(-25, 0, 90)
  387. Part17.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  388. Part17.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  389. Part17.BottomSurface = Enum.SurfaceType.Smooth
  390. Part17.BrickColor = BrickColor.new("Really black")
  391. Part17.TopSurface = Enum.SurfaceType.Smooth
  392. Part17.brickColor = BrickColor.new("Really black")
  393. Part18.Parent = Model0
  394. Part18.CFrame = CFrame.new(37.8000107, 1.99984837, -47.5941772, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  395. Part18.Orientation = Vector3.new(-25, 0, 90)
  396. Part18.Position = Vector3.new(37.8000107, 1.99984837, -47.5941772)
  397. Part18.Rotation = Vector3.new(-25, 0, 90)
  398. Part18.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  399. Part18.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  400. Part18.BottomSurface = Enum.SurfaceType.Smooth
  401. Part18.BrickColor = BrickColor.new("Really black")
  402. Part18.TopSurface = Enum.SurfaceType.Smooth
  403. Part18.brickColor = BrickColor.new("Really black")
  404. Part19.Parent = Model0
  405. Part19.CFrame = CFrame.new(37.8000107, 1.27336645, -47.5105743, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  406. Part19.Orientation = Vector3.new(-25, 0, 90)
  407. Part19.Position = Vector3.new(37.8000107, 1.27336645, -47.5105743)
  408. Part19.Rotation = Vector3.new(-25, 0, 90)
  409. Part19.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  410. Part19.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  411. Part19.BottomSurface = Enum.SurfaceType.Smooth
  412. Part19.BrickColor = BrickColor.new("Really black")
  413. Part19.TopSurface = Enum.SurfaceType.Smooth
  414. Part19.brickColor = BrickColor.new("Really black")
  415. Part20.Parent = Model0
  416. Part20.CFrame = CFrame.new(37.8000107, 2.88761282, -49.7942429, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  417. Part20.Orientation = Vector3.new(-25, 0, 90)
  418. Part20.Position = Vector3.new(37.8000107, 2.88761282, -49.7942429)
  419. Part20.Rotation = Vector3.new(-25, 0, 90)
  420. Part20.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  421. Part20.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  422. Part20.BottomSurface = Enum.SurfaceType.Smooth
  423. Part20.BrickColor = BrickColor.new("Really black")
  424. Part20.TopSurface = Enum.SurfaceType.Smooth
  425. Part20.brickColor = BrickColor.new("Really black")
  426. Part21.Parent = Model0
  427. Part21.CFrame = CFrame.new(37.8000107, 3.29972029, -49.7312584, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  428. Part21.Orientation = Vector3.new(-25, 0, 90)
  429. Part21.Position = Vector3.new(37.8000107, 3.29972029, -49.7312584)
  430. Part21.Rotation = Vector3.new(-25, 0, 90)
  431. Part21.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  432. Part21.Size = Vector3.new(0.231250122, 0.231250122, 0.693750381)
  433. Part21.BottomSurface = Enum.SurfaceType.Smooth
  434. Part21.BrickColor = BrickColor.new("Really black")
  435. Part21.TopSurface = Enum.SurfaceType.Smooth
  436. Part21.brickColor = BrickColor.new("Really black")
  437. Part22.Parent = Model0
  438. Part22.CFrame = CFrame.new(37.8000107, 2.43314004, -48.3065414, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  439. Part22.Orientation = Vector3.new(-25, 0, 90)
  440. Part22.Position = Vector3.new(37.8000107, 2.43314004, -48.3065414)
  441. Part22.Rotation = Vector3.new(-25, 0, 90)
  442. Part22.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  443. Part22.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  444. Part22.BottomSurface = Enum.SurfaceType.Smooth
  445. Part22.BrickColor = BrickColor.new("Bright bluish green")
  446. Part22.TopSurface = Enum.SurfaceType.Smooth
  447. Part22.brickColor = BrickColor.new("Bright bluish green")
  448. Part23.Parent = Model0
  449. Part23.CFrame = CFrame.new(37.8000107, 2.32128477, -47.9992294, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  450. Part23.Orientation = Vector3.new(-25, 0, 90)
  451. Part23.Position = Vector3.new(37.8000107, 2.32128477, -47.9992294)
  452. Part23.Rotation = Vector3.new(-25, 0, 90)
  453. Part23.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  454. Part23.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  455. Part23.BottomSurface = Enum.SurfaceType.Smooth
  456. Part23.BrickColor = BrickColor.new("Bright bluish green")
  457. Part23.TopSurface = Enum.SurfaceType.Smooth
  458. Part23.brickColor = BrickColor.new("Bright bluish green")
  459. Part24.Parent = Model0
  460. Part24.CFrame = CFrame.new(37.8000107, 2.97828531, -49.3262177, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  461. Part24.Orientation = Vector3.new(-25, 0, 90)
  462. Part24.Position = Vector3.new(37.8000107, 2.97828531, -49.3262177)
  463. Part24.Rotation = Vector3.new(-25, 0, 90)
  464. Part24.Color = Color3.new(0, 0.337255, 0.368627)
  465. Part24.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  466. Part24.BottomSurface = Enum.SurfaceType.Smooth
  467. Part24.BrickColor = BrickColor.new("Navy blue")
  468. Part24.TopSurface = Enum.SurfaceType.Smooth
  469. Part24.brickColor = BrickColor.new("Navy blue")
  470. Part25.Parent = Model0
  471. Part25.CFrame = CFrame.new(37.8000107, 2.86643171, -49.0189018, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  472. Part25.Orientation = Vector3.new(-25, 0, 90)
  473. Part25.Position = Vector3.new(37.8000107, 2.86643171, -49.0189018)
  474. Part25.Rotation = Vector3.new(-25, 0, 90)
  475. Part25.Color = Color3.new(0, 0.337255, 0.368627)
  476. Part25.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  477. Part25.BottomSurface = Enum.SurfaceType.Smooth
  478. Part25.BrickColor = BrickColor.new("Navy blue")
  479. Part25.TopSurface = Enum.SurfaceType.Smooth
  480. Part25.brickColor = BrickColor.new("Navy blue")
  481. Part26.Parent = Model0
  482. Part26.CFrame = CFrame.new(37.8000107, 2.76870108, -49.2284851, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  483. Part26.Orientation = Vector3.new(-25, 0, 90)
  484. Part26.Position = Vector3.new(37.8000107, 2.76870108, -49.2284851)
  485. Part26.Rotation = Vector3.new(-25, 0, 90)
  486. Part26.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  487. Part26.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  488. Part26.BottomSurface = Enum.SurfaceType.Smooth
  489. Part26.BrickColor = BrickColor.new("Bright bluish green")
  490. Part26.TopSurface = Enum.SurfaceType.Smooth
  491. Part26.brickColor = BrickColor.new("Bright bluish green")
  492. Part27.Parent = Model0
  493. Part27.CFrame = CFrame.new(37.8000107, 2.88055468, -49.5358009, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  494. Part27.Orientation = Vector3.new(-25, 0, 90)
  495. Part27.Position = Vector3.new(37.8000107, 2.88055468, -49.5358009)
  496. Part27.Rotation = Vector3.new(-25, 0, 90)
  497. Part27.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  498. Part27.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  499. Part27.BottomSurface = Enum.SurfaceType.Smooth
  500. Part27.BrickColor = BrickColor.new("Bright bluish green")
  501. Part27.TopSurface = Enum.SurfaceType.Smooth
  502. Part27.brickColor = BrickColor.new("Bright bluish green")
  503. Part28.Parent = Model0
  504. Part28.CFrame = CFrame.new(37.8000107, 2.09757757, -47.3845978, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  505. Part28.Orientation = Vector3.new(-25, 0, 90)
  506. Part28.Position = Vector3.new(37.8000107, 2.09757757, -47.3845978)
  507. Part28.Rotation = Vector3.new(-25, 0, 90)
  508. Part28.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  509. Part28.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  510. Part28.BottomSurface = Enum.SurfaceType.Smooth
  511. Part28.BrickColor = BrickColor.new("Bright bluish green")
  512. Part28.TopSurface = Enum.SurfaceType.Smooth
  513. Part28.brickColor = BrickColor.new("Bright bluish green")
  514. Part29.Parent = Model0
  515. Part29.CFrame = CFrame.new(37.8000107, 1.85975075, -46.2530708, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  516. Part29.Orientation = Vector3.new(-25, 0, 90)
  517. Part29.Position = Vector3.new(37.8000107, 1.85975075, -46.2530708)
  518. Part29.Rotation = Vector3.new(-25, 0, 90)
  519. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  520. Part29.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  521. Part29.BottomSurface = Enum.SurfaceType.Smooth
  522. Part29.BrickColor = BrickColor.new("Dark orange")
  523. Part29.TopSurface = Enum.SurfaceType.Smooth
  524. Part29.brickColor = BrickColor.new("Dark orange")
  525. Part30.Parent = Model0
  526. Part30.CFrame = CFrame.new(37.8000107, 1.51769233, -46.986618, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  527. Part30.Orientation = Vector3.new(-25, 0, 90)
  528. Part30.Position = Vector3.new(37.8000107, 1.51769233, -46.986618)
  529. Part30.Rotation = Vector3.new(-25, 0, 90)
  530. Part30.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  531. Part30.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  532. Part30.BottomSurface = Enum.SurfaceType.Smooth
  533. Part30.BrickColor = BrickColor.new("Really black")
  534. Part30.TopSurface = Enum.SurfaceType.Smooth
  535. Part30.brickColor = BrickColor.new("Really black")
  536. Part31.Parent = Model0
  537. Part31.CFrame = CFrame.new(37.8000107, 2.19530988, -47.1750107, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  538. Part31.Orientation = Vector3.new(-25, 0, 90)
  539. Part31.Position = Vector3.new(37.8000107, 2.19530988, -47.1750107)
  540. Part31.Rotation = Vector3.new(-25, 0, 90)
  541. Part31.Color = Color3.new(0, 0.337255, 0.368627)
  542. Part31.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  543. Part31.BottomSurface = Enum.SurfaceType.Smooth
  544. Part31.BrickColor = BrickColor.new("Navy blue")
  545. Part31.TopSurface = Enum.SurfaceType.Smooth
  546. Part31.brickColor = BrickColor.new("Navy blue")
  547. Part32.Parent = Model0
  548. Part32.CFrame = CFrame.new(37.8000107, 2.49556208, -46.8047142, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  549. Part32.Orientation = Vector3.new(-25, 0, 90)
  550. Part32.Position = Vector3.new(37.8000107, 2.49556208, -46.8047142)
  551. Part32.Rotation = Vector3.new(-25, 0, 90)
  552. Part32.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  553. Part32.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  554. Part32.BottomSurface = Enum.SurfaceType.Smooth
  555. Part32.BrickColor = BrickColor.new("Bright bluish green")
  556. Part32.TopSurface = Enum.SurfaceType.Smooth
  557. Part32.brickColor = BrickColor.new("Bright bluish green")
  558. Part33.Parent = Model0
  559. Part33.CFrame = CFrame.new(37.8000107, 3.07601619, -49.1166306, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  560. Part33.Orientation = Vector3.new(-25, 0, 90)
  561. Part33.Position = Vector3.new(37.8000107, 3.07601619, -49.1166306)
  562. Part33.Rotation = Vector3.new(-25, 0, 90)
  563. Part33.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  564. Part33.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  565. Part33.BottomSurface = Enum.SurfaceType.Smooth
  566. Part33.BrickColor = BrickColor.new("Bright bluish green")
  567. Part33.TopSurface = Enum.SurfaceType.Smooth
  568. Part33.brickColor = BrickColor.new("Bright bluish green")
  569. Part34.Parent = Model0
  570. Part34.CFrame = CFrame.new(37.8000107, 2.96416426, -48.8093109, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  571. Part34.Orientation = Vector3.new(-25, 0, 90)
  572. Part34.Position = Vector3.new(37.8000107, 2.96416426, -48.8093109)
  573. Part34.Rotation = Vector3.new(-25, 0, 90)
  574. Part34.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  575. Part34.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  576. Part34.BottomSurface = Enum.SurfaceType.Smooth
  577. Part34.BrickColor = BrickColor.new("Bright bluish green")
  578. Part34.TopSurface = Enum.SurfaceType.Smooth
  579. Part34.brickColor = BrickColor.new("Bright bluish green")
  580. Part35.Parent = Model0
  581. Part35.CFrame = CFrame.new(37.8000107, 2.62860155, -47.8873711, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  582. Part35.Orientation = Vector3.new(-25, 0, 90)
  583. Part35.Position = Vector3.new(37.8000107, 2.62860155, -47.8873711)
  584. Part35.Rotation = Vector3.new(-25, 0, 90)
  585. Part35.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  586. Part35.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  587. Part35.BottomSurface = Enum.SurfaceType.Smooth
  588. Part35.BrickColor = BrickColor.new("Bright bluish green")
  589. Part35.TopSurface = Enum.SurfaceType.Smooth
  590. Part35.brickColor = BrickColor.new("Bright bluish green")
  591. Part36.Parent = Model0
  592. Part36.CFrame = CFrame.new(37.8000107, 2.74045372, -48.1946907, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  593. Part36.Orientation = Vector3.new(-25, 0, 90)
  594. Part36.Position = Vector3.new(37.8000107, 2.74045372, -48.1946907)
  595. Part36.Rotation = Vector3.new(-25, 0, 90)
  596. Part36.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  597. Part36.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  598. Part36.BottomSurface = Enum.SurfaceType.Smooth
  599. Part36.BrickColor = BrickColor.new("Bright bluish green")
  600. Part36.TopSurface = Enum.SurfaceType.Smooth
  601. Part36.brickColor = BrickColor.new("Bright bluish green")
  602. Part37.Parent = Model0
  603. Part37.CFrame = CFrame.new(37.8000107, 2.85230541, -48.5019989, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  604. Part37.Orientation = Vector3.new(-25, 0, 90)
  605. Part37.Position = Vector3.new(37.8000107, 2.85230541, -48.5019989)
  606. Part37.Rotation = Vector3.new(-25, 0, 90)
  607. Part37.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  608. Part37.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  609. Part37.BottomSurface = Enum.SurfaceType.Smooth
  610. Part37.BrickColor = BrickColor.new("Bright bluish green")
  611. Part37.TopSurface = Enum.SurfaceType.Smooth
  612. Part37.brickColor = BrickColor.new("Bright bluish green")
  613. Part38.Parent = Model0
  614. Part38.CFrame = CFrame.new(37.8000107, 2.40489769, -47.2727432, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  615. Part38.Orientation = Vector3.new(-25, 0, 90)
  616. Part38.Position = Vector3.new(37.8000107, 2.40489769, -47.2727432)
  617. Part38.Rotation = Vector3.new(-25, 0, 90)
  618. Part38.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  619. Part38.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  620. Part38.BottomSurface = Enum.SurfaceType.Smooth
  621. Part38.BrickColor = BrickColor.new("Bright bluish green")
  622. Part38.TopSurface = Enum.SurfaceType.Smooth
  623. Part38.brickColor = BrickColor.new("Bright bluish green")
  624. Part39.Parent = Model0
  625. Part39.CFrame = CFrame.new(37.8000107, 3.18786621, -49.4239464, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  626. Part39.Orientation = Vector3.new(-25, 0, 90)
  627. Part39.Position = Vector3.new(37.8000107, 3.18786621, -49.4239464)
  628. Part39.Rotation = Vector3.new(-25, 0, 90)
  629. Part39.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  630. Part39.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  631. Part39.BottomSurface = Enum.SurfaceType.Smooth
  632. Part39.BrickColor = BrickColor.new("Bright bluish green")
  633. Part39.TopSurface = Enum.SurfaceType.Smooth
  634. Part39.brickColor = BrickColor.new("Bright bluish green")
  635. Part40.Parent = Model0
  636. Part40.CFrame = CFrame.new(37.8000107, 2.51674628, -47.5800591, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  637. Part40.Orientation = Vector3.new(-25, 0, 90)
  638. Part40.Position = Vector3.new(37.8000107, 2.51674628, -47.5800591)
  639. Part40.Rotation = Vector3.new(-25, 0, 90)
  640. Part40.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  641. Part40.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  642. Part40.BottomSurface = Enum.SurfaceType.Smooth
  643. Part40.BrickColor = BrickColor.new("Bright bluish green")
  644. Part40.TopSurface = Enum.SurfaceType.Smooth
  645. Part40.brickColor = BrickColor.new("Bright bluish green")
  646. Part41.Parent = Model0
  647. Part41.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  648. Part41.Orientation = Vector3.new(-25, 0, 90)
  649. Part41.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  650. Part41.Rotation = Vector3.new(-25, 0, 90)
  651. Part41.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  652. Part41.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  653. Part41.BottomSurface = Enum.SurfaceType.Smooth
  654. Part41.BrickColor = BrickColor.new("Really black")
  655. Part41.TopSurface = Enum.SurfaceType.Smooth
  656. Part41.brickColor = BrickColor.new("Really black")
  657. Part42.Parent = Model0
  658. Part42.CFrame = CFrame.new(37.8000107, 2.30716538, -47.4823303, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  659. Part42.Orientation = Vector3.new(-25, 0, 90)
  660. Part42.Position = Vector3.new(37.8000107, 2.30716538, -47.4823303)
  661. Part42.Rotation = Vector3.new(-25, 0, 90)
  662. Part42.Color = Color3.new(0, 0.337255, 0.368627)
  663. Part42.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  664. Part42.BottomSurface = Enum.SurfaceType.Smooth
  665. Part42.BrickColor = BrickColor.new("Navy blue")
  666. Part42.TopSurface = Enum.SurfaceType.Smooth
  667. Part42.brickColor = BrickColor.new("Navy blue")
  668. Part43.Name = "Handle"
  669. Part43.Parent = Model0
  670. Part43.CFrame = CFrame.new(37.8000107, 1.63604343, -45.6384392, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  671. Part43.Orientation = Vector3.new(-25, 0, 90)
  672. Part43.Position = Vector3.new(37.8000107, 1.63604343, -45.6384392)
  673. Part43.Rotation = Vector3.new(-25, 0, 90)
  674. Part43.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  675. Part43.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  676. Part43.BottomSurface = Enum.SurfaceType.Smooth
  677. Part43.BrickColor = BrickColor.new("Bright bluish green")
  678. Part43.TopSurface = Enum.SurfaceType.Smooth
  679. Part43.brickColor = BrickColor.new("Bright bluish green""Really black")
  680. Part115.TopSurface = Enum.SurfaceType.Smooth
  681. Part115.brickColor = BrickColor.new("Really black")
  682. Part116.Parent = Model0
  683. Part116.CFrame = CFrame.new(37.8000107, 1.53831267, -45.8480225, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  684. Part116.Orientation = Vector3.new(-25, 0, 90)
  685. Part116.Position = Vector3.new(37.8000107, 1.53831267, -45.8480225)
  686. Part116.Rotation = Vector3.new(-25, 0, 90)
  687. Part116.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  688. Part116.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  689. Part116.BottomSurface = Enum.SurfaceType.Smooth
  690. Part116.BrickColor = BrickColor.new("Really black")
  691. Part116.TopSurface = Enum.SurfaceType.Smooth
  692. Part116.brickColor = BrickColor.new("Really black")
  693. Part117.Parent = Model0
  694. Part117.CFrame = CFrame.new(37.8000107, 1.37109876, -47.3009872, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  695. Part117.Orientation = Vector3.new(-25, 0, 90)
  696. Part117.Position = Vector3.new(37.8000107, 1.37109876, -47.3009872)
  697. Part117.Rotation = Vector3.new(-25, 0, 90)
  698. Part117.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  699. Part117.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  700. Part117.BottomSurface = Enum.SurfaceType.Smooth
  701. Part117.BrickColor = BrickColor.new("Bright bluish green")
  702. Part117.TopSurface = Enum.SurfaceType.Smooth
  703. Part117.brickColor = BrickColor.new("Bright bluish green")
  704. Part118.Parent = Model0
  705. Part118.CFrame = CFrame.new(37.8000107, 2.18118715, -46.6581192, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  706. Part118.Orientation = Vector3.new(-25, 0, 90)
  707. Part118.Position = Vector3.new(37.8000107, 2.18118715, -46.6581192)
  708. Part118.Rotation = Vector3.new(-25, 0, 90)
  709. Part118.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  710. Part118.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  711. Part118.BottomSurface = Enum.SurfaceType.Smooth
  712. Part118.BrickColor = BrickColor.new("Really black")
  713. Part118.TopSurface = Enum.SurfaceType.Smooth
  714. Part118.brickColor = BrickColor.new("Really black")
  715. Part119.Parent = Model0
  716. Part119.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  717. Part119.Orientation = Vector3.new(-25, 0, 90)
  718. Part119.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  719. Part119.Rotation = Vector3.new(-25, 0, 90)
  720. Part119.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  721. Part119.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  722. Part119.BottomSurface = Enum.SurfaceType.Smooth
  723. Part119.BrickColor = BrickColor.new("Really black")
  724. Part119.TopSurface = Enum.SurfaceType.Smooth
  725. Part119.brickColor = BrickColor.new("Really black")
  726. Part120.Parent = Model0
  727. Part120.CFrame = CFrame.new(37.8000107, 3.11725378, -46.8394508, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  728. Part120.Orientation = Vector3.new(-25, 0, 90)
  729. Part120.Position = Vector3.new(37.8000107, 3.11725378, -46.8394508)
  730. Part120.Rotation = Vector3.new(-25, 0, 90)
  731. Part120.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  732. Part120.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  733. Part120.BottomSurface = Enum.SurfaceType.Smooth
  734. Part120.BrickColor = BrickColor.new("Really black")
  735. Part120.TopSurface = Enum.SurfaceType.Smooth
  736. Part120.brickColor = BrickColor.new("Really black")
  737. Part121.Parent = Model0
  738. Part121.CFrame = CFrame.new(37.8000107, 2.809937, -46.9513092, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  739. Part121.Orientation = Vector3.new(-25, 0, 90)
  740. Part121.Position = Vector3.new(37.8000107, 2.809937, -46.9513092)
  741. Part121.Rotation = Vector3.new(-25, 0, 90)
  742. Part121.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  743. Part121.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  744. Part121.BottomSurface = Enum.SurfaceType.Smooth
  745. Part121.BrickColor = BrickColor.new("Really black")
  746. Part121.TopSurface = Enum.SurfaceType.Smooth
  747. Part121.brickColor = BrickColor.new("Really black")
  748. Part122.Parent = Model0
  749. Part122.CFrame = CFrame.new(37.8000107, 1.9574815, -46.0434837, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  750. Part122.Orientation = Vector3.new(-25, 0, 90)
  751. Part122.Position = Vector3.new(37.8000107, 1.9574815, -46.0434837)
  752. Part122.Rotation = Vector3.new(-25, 0, 90)
  753. Part122.Color = Color3.new(0.513726, 0.301961, 0.168627)
  754. Part122.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  755. Part122.BottomSurface = Enum.SurfaceType.Smooth
  756. Part122.BrickColor = BrickColor.new("Rust")
  757. Part122.TopSurface = Enum.SurfaceType.Smooth
  758. Part122.brickColor = BrickColor.new("Rust")
  759. Part123.Parent = Model0
  760. Part123.CFrame = CFrame.new(37.8000107, 1.74789715, -45.945755, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  761. Part123.Orientation = Vector3.new(-25, 0, 90)
  762. Part123.Position = Vector3.new(37.8000107, 1.74789715, -45.945755)
  763. Part123.Rotation = Vector3.new(-25, 0, 90)
  764. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  765. Part123.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  766. Part123.BottomSurface = Enum.SurfaceType.Smooth
  767. Part123.BrickColor = BrickColor.new("Dark orange")
  768. Part123.TopSurface = Enum.SurfaceType.Smooth
  769. Part123.brickColor = BrickColor.new("Dark orange")
  770. Part124.Parent = Model0
  771. Part124.CFrame = CFrame.new(37.8000107, 3.11019039, -46.5810013, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  772. Part124.Orientation = Vector3.new(-25, 0, 90)
  773. Part124.Position = Vector3.new(37.8000107, 3.11019039, -46.5810013)
  774. Part124.Rotation = Vector3.new(-25, 0, 90)
  775. Part124.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  776. Part124.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  777. Part124.BottomSurface = Enum.SurfaceType.Smooth
  778. Part124.BrickColor = BrickColor.new("Really black")
  779. Part124.TopSurface = Enum.SurfaceType.Smooth
  780. Part124.brickColor = BrickColor.new("Really black")
  781. Part125.Parent = Model0
  782. Part125.CFrame = CFrame.new(37.8000107, 1.9716028, -46.5603867, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  783. Part125.Orientation = Vector3.new(-25, 0, 90)
  784. Part125.Position = Vector3.new(37.8000107, 1.9716028, -46.5603867)
  785. Part125.Rotation = Vector3.new(-25, 0, 90)
  786. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  787. Part125.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  788. Part125.BottomSurface = Enum.SurfaceType.Smooth
  789. Part125.BrickColor = BrickColor.new("Dark orange")
  790. Part125.TopSurface = Enum.SurfaceType.Smooth
  791. Part125.brickColor = BrickColor.new("Dark orange")
  792. Part126.Parent = Model0
  793. Part126.CFrame = CFrame.new(37.8000107, 2.90766907, -46.7417221, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  794. Part126.Orientation = Vector3.new(-25, 0, 90)
  795. Part126.Position = Vector3.new(37.8000107, 2.90766907, -46.7417221)
  796. Part126.Rotation = Vector3.new(-25, 0, 90)
  797. Part126.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  798. Part126.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  799. Part126.BottomSurface = Enum.SurfaceType.Smooth
  800. Part126.BrickColor = BrickColor.new("Bright bluish green")
  801. Part126.TopSurface = Enum.SurfaceType.Smooth
  802. Part126.brickColor = BrickColor.new("Bright bluish green")
  803. Part127.Parent = Model0
  804. Part127.CFrame = CFrame.new(37.8000107, 1.84562778, -45.7361717, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  805. Part127.Orientation = Vector3.new(-25, 0, 90)
  806. Part127.Position = Vector3.new(37.8000107, 1.84562778, -45.7361717)
  807. Part127.Rotation = Vector3.new(-25, 0, 90)
  808. Part127.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  809. Part127.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  810. Part127.BottomSurface = Enum.SurfaceType.Smooth
  811. Part127.BrickColor = BrickColor.new("Really black")
  812. Part127.TopSurface = Enum.SurfaceType.Smooth
  813. Part127.brickColor = BrickColor.new("Really black")
  814. Part128.Parent = Model0
  815. Part128.CFrame = CFrame.new(37.8000107, 1.76201844, -46.4626579, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  816. Part128.Orientation = Vector3.new(-25, 0, 90)
  817. Part128.Position = Vector3.new(37.8000107, 1.76201844, -46.4626579)
  818. Part128.Rotation = Vector3.new(-25, 0, 90)
  819. Part128.Color = Color3.new(0.513726, 0.301961, 0.168627)
  820. Part128.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  821. Part128.BottomSurface = Enum.SurfaceType.Smooth
  822. Part128.BrickColor = BrickColor.new("Rust")
  823. Part128.TopSurface = Enum.SurfaceType.Smooth
  824. Part128.brickColor = BrickColor.new("Rust")
  825. Part129.Parent = Model0
  826. Part129.CFrame = CFrame.new(37.8000107, 2.6568439, -48.9211693, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  827. Part129.Orientation = Vector3.new(-25, 0, 90)
  828. Part129.Position = Vector3.new(37.8000107, 2.6568439, -48.9211693)
  829. Part129.Rotation = Vector3.new(-25, 0, 90)
  830. Part129.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  831. Part129.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  832. Part129.BottomSurface = Enum.SurfaceType.Smooth
  833. Part129.BrickColor = BrickColor.new("Bright bluish green")
  834. Part129.TopSurface = Enum.SurfaceType.Smooth
  835. Part129.brickColor = BrickColor.new("Bright bluish green")
  836. Part130.Parent = Model0
  837. Part130.CFrame = CFrame.new(37.8000107, 3.09013557, -49.6335297, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  838. Part130.Orientation = Vector3.new(-25, 0, 90)
  839. Part130.Position = Vector3.new(37.8000107, 3.09013557, -49.6335297)
  840. Part130.Rotation = Vector3.new(-25, 0, 90)
  841. Part130.Color = Color3.new(0, 0.337255, 0.368627)
  842. Part130.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  843. Part130.BottomSurface = Enum.SurfaceType.Smooth
  844. Part130.BrickColor = BrickColor.new("Navy blue")
  845. Part130.TopSurface = Enum.SurfaceType.Smooth
  846. Part130.brickColor = BrickColor.new("Navy blue")
  847. Part131.Parent = Model0
  848. Part131.CFrame = CFrame.new(37.8000107, 2.20943642, -47.6919098, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  849. Part131.Orientation = Vector3.new(-25, 0, 90)
  850. Part131.Position = Vector3.new(37.8000107, 2.20943642, -47.6919098)
  851. Part131.Rotation = Vector3.new(-25, 0, 90)
  852. Part131.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  853. Part131.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  854. Part131.BottomSurface = Enum.SurfaceType.Smooth
  855. Part131.BrickColor = BrickColor.new("Bright bluish green")
  856. Part131.TopSurface = Enum.SurfaceType.Smooth
  857. Part131.brickColor = BrickColor.new("Bright bluish green")
  858. Part132.Parent = Model0
  859. Part132.CFrame = CFrame.new(37.8000107, 1.58068311, -47.3987198, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  860. Part132.Orientation = Vector3.new(-25, 0, 90)
  861. Part132.Position = Vector3.new(37.8000107, 1.58068311, -47.3987198)
  862. Part132.Rotation = Vector3.new(-25, 0, 90)
  863. Part132.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  864. Part132.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  865. Part132.BottomSurface = Enum.SurfaceType.Smooth
  866. Part132.BrickColor = BrickColor.new("Really black")
  867. Part132.TopSurface = Enum.SurfaceType.Smooth
  868. Part132.brickColor = BrickColor.new("Really black")
  869. Part133.Parent = Model0
  870. Part133.CFrame = CFrame.new(37.8000107, 2.75457621, -48.7115784, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  871. Part133.Orientation = Vector3.new(-25, 0, 90)
  872. Part133.Position = Vector3.new(37.8000107, 2.75457621, -48.7115784)
  873. Part133.Rotation = Vector3.new(-25, 0, 90)
  874. Part133.Color = Color3.new(0, 0.337255, 0.368627)
  875. Part133.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  876. Part133.BottomSurface = Enum.SurfaceType.Smooth
  877. Part133.BrickColor = BrickColor.new("Navy blue")
  878. Part133.TopSurface = Enum.SurfaceType.Smooth
  879. Part133.brickColor = BrickColor.new("Navy blue")
  880. Part134.Parent = Model0
  881. Part134.CFrame = CFrame.new(37.8000107, 2.64272451, -48.4042702, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  882. Part134.Orientation = Vector3.new(-25, 0, 90)
  883. Part134.Position = Vector3.new(37.8000107, 2.64272451, -48.4042702)
  884. Part134.Rotation = Vector3.new(-25, 0, 90)
  885. Part134.Color = Color3.new(0, 0.337255, 0.368627)
  886. Part134.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  887. Part134.BottomSurface = Enum.SurfaceType.Smooth
  888. Part134.BrickColor = BrickColor.new("Navy blue")
  889. Part134.TopSurface = Enum.SurfaceType.Smooth
  890. Part134.brickColor = BrickColor.new("Navy blue")
  891. Part135.Parent = Model0
  892. Part135.CFrame = CFrame.new(37.8000107, 2.41901731, -47.7896385, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  893. Part135.Orientation = Vector3.new(-25, 0, 90)
  894. Part135.Position = Vector3.new(37.8000107, 2.41901731, -47.7896385)
  895. Part135.Rotation = Vector3.new(-25, 0, 90)
  896. Part135.Color = Color3.new(0, 0.337255, 0.368627)
  897. Part135.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  898. Part135.BottomSurface = Enum.SurfaceType.Smooth
  899. Part135.BrickColor = BrickColor.new("Navy blue")
  900. Part135.TopSurface = Enum.SurfaceType.Smooth
  901. Part135.brickColor = BrickColor.new("Navy blue")
  902. Part136.Parent = Model0
  903. Part136.CFrame = CFrame.new(37.8000107, 2.53086925, -48.0969582, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  904. Part136.Orientation = Vector3.new(-25, 0, 90)
  905. Part136.Position = Vector3.new(37.8000107, 2.53086925, -48.0969582)
  906. Part136.Rotation = Vector3.new(-25, 0, 90)
  907. Part136.Color = Color3.new(0, 0.337255, 0.368627)
  908. Part136.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  909. Part136.BottomSurface = Enum.SurfaceType.Smooth
  910. Part136.BrickColor = BrickColor.new("Navy blue")
  911. Part136.TopSurface = Enum.SurfaceType.Smooth
  912. Part136.brickColor = BrickColor.new("Navy blue")
  913. Part137.Parent = Model0
  914. Part137.CFrame = CFrame.new(37.8000107, 2.54499531, -48.6138496, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  915. Part137.Orientation = Vector3.new(-25, 0, 90)
  916. Part137.Position = Vector3.new(37.8000107, 2.54499531, -48.6138496)
  917. Part137.Rotation = Vector3.new(-25, 0, 90)
  918. Part137.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  919. Part137.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  920. Part137.BottomSurface = Enum.SurfaceType.Smooth
  921. Part137.BrickColor = BrickColor.new("Bright bluish green")
  922. Part137.TopSurface = Enum.SurfaceType.Smooth
  923. Part137.brickColor = BrickColor.new("Bright bluish green")
  924. Part138.Parent = Model0
  925. Part138.CFrame = CFrame.new(37.8000107, 2.39783287, -47.0142937, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  926. Part138.Orientation = Vector3.new(-25, 0, 90)
  927. Part138.Position = Vector3.new(37.8000107, 2.39783287, -47.0142937)
  928. Part138.Rotation = Vector3.new(-25, 0, 90)
  929. Part138.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  930. Part138.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  931. Part138.BottomSurface = Enum.SurfaceType.Smooth
  932. Part138.BrickColor = BrickColor.new("Really black")
  933. Part138.TopSurface = Enum.SurfaceType.Smooth
  934. Part138.brickColor = BrickColor.new("Really black")
  935. Part139.Parent = Model0
  936. Part139.CFrame = CFrame.new(37.8000107, 3.17374849, -48.9070435, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  937. Part139.Orientation = Vector3.new(-25, 0, 90)
  938. Part139.Position = Vector3.new(37.8000107, 3.17374849, -48.9070435)
  939. Part139.Rotation = Vector3.new(-25, 0, 90)
  940. Part139.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  941. Part139.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  942. Part139.BottomSurface = Enum.SurfaceType.Smooth
  943. Part139.BrickColor = BrickColor.new("Really black")
  944. Part139.TopSurface = Enum.SurfaceType.Smooth
  945. Part139.brickColor = BrickColor.new("Really black")
  946. Part140.Parent = Model0
  947. Part140.CFrame = CFrame.new(37.8000107, 1.37759471, -45.6455078, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  948. Part140.Orientation = Vector3.new(-25, 0, 90)
  949. Part140.Position = Vector3.new(37.8000107, 1.37759471, -45.6455078)
  950. Part140.Rotation = Vector3.new(-25, 0, 90)
  951. Part140.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  952. Part140.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  953. Part140.BottomSurface = Enum.SurfaceType.Smooth
  954. Part140.BrickColor = BrickColor.new("Really black")
  955. Part140.TopSurface = Enum.SurfaceType.Smooth
  956. Part140.brickColor = BrickColor.new("Really black")
  957. Part141.Parent = Model0
  958. Part141.CFrame = CFrame.new(37.8000107, 2.06933522, -46.3507996, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  959. Part141.Orientation = Vector3.new(-25, 0, 90)
  960. Part141.Position = Vector3.new(37.8000107, 2.06933522, -46.3507996)
  961. Part141.Rotation = Vector3.new(-25, 0, 90)
  962. Part141.Color = Color3.new(0.513726, 0.301961, 0.168627)
  963. Part141.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  964. Part141.BottomSurface = Enum.SurfaceType.Smooth
  965. Part141.BrickColor = BrickColor.new("Rust")
  966. Part141.TopSurface = Enum.SurfaceType.Smooth
  967. Part141.brickColor = BrickColor.new("Rust")
  968. Part142.Parent = Model0
  969. Part142.CFrame = CFrame.new(37.8000107, 1.65016639, -46.1553383, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  970. Part142.Orientation = Vector3.new(-25, 0, 90)
  971. Part142.Position = Vector3.new(37.8000107, 1.65016639, -46.1553383)
  972. Part142.Rotation = Vector3.new(-25, 0, 90)
  973. Part142.Color = Color3.new(0.513726, 0.301961, 0.168627)
  974. Part142.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  975. Part142.BottomSurface = Enum.SurfaceType.Smooth
  976. Part142.BrickColor = BrickColor.new("Rust")
  977. Part142.TopSurface = Enum.SurfaceType.Smooth
  978. Part142.brickColor = BrickColor.new("Rust")
  979. Part143.Name = "text"
  980. Part143.Parent = Model0
  981. Part143.CFrame = CFrame.new(37.8000107, 2.64860082, -48.4158363, 0, -1, 0, 0.939692736, 0, -0.342019886, 0.342019916, 0, 0.939692736)
  982. Part143.Orientation = Vector3.new(20, 0, 90)
  983. Part143.Position = Vector3.new(37.8000107, 2.64860082, -48.4158363)
  984. Part143.Rotation = Vector3.new(20, 0, 90)
  985. Part143.Color = Color3.new(0, 0.337255, 0.368627)
  986. Part143.Transparency = 1
  987. Part143.Size = Vector3.new(1.71250167, 0.241250122, 2.73124981)
  988. Part143.BottomSurface = Enum.SurfaceType.Smooth
  989. Part143.BrickColor = BrickColor.new("Navy blue")
  990. Part143.TopSurface = Enum.SurfaceType.Smooth
  991. Part143.brickColor = BrickColor.new("Navy blue")
  992. for i,v in pairs(mas:GetChildren()) do
  993.     v.Parent = script
  994.     pcall(function() v:MakeJoints() end)
  995. end
  996. mas:Destroy()
  997. for i,v in pairs(cors) do
  998.     spawn(function()
  999.         pcall(v)
  1000.     end)
  1001. end
  1002. for i,v in pairs(Model0:GetChildren()) do
  1003.     v.Locked = true
  1004.     if v.ClassName == "Part" then
  1005.         v.CanCollide = false
  1006.     end
  1007. end
  1008. Model0.Parent = owner.Character
  1009. heartbeat = game:GetService("RunService").Heartbeat
  1010. local rightarm = Instance.new("Weld", owner.Character.Torso)
  1011. rightarm.Part0 = owner.Character.Torso
  1012. rightarm.Part1 = owner.Character["Right Arm"]
  1013. rightarm.C0 = CFrame.new(1.5,0,0)
  1014. rightarm.Name = "RightArmWeld"
  1015. local rightleg = Instance.new("Weld", owner.Character.Torso)
  1016. rightleg.Part0 = owner.Character.Torso
  1017. rightleg.Part1 = owner.Character["Right Leg"]
  1018. rightleg.C0 = CFrame.new(0.5,-2,0)
  1019. rightleg.Name = "RightLegWeld"
  1020. local leftarm = Instance.new("Weld", owner.Character.Torso)
  1021. leftarm.Part0 = owner.Character.Torso
  1022. leftarm.Part1 = owner.Character["Left Arm"]
  1023. leftarm.C0 = CFrame.new(-1.5,0,0)
  1024. leftarm.Name = "LeftArmWeld"
  1025. local leftleg = Instance.new("Weld", owner.Character.Torso)
  1026. leftleg.Part0 = owner.Character.Torso
  1027. leftleg.Part1 = owner.Character["Left Leg"]
  1028. leftleg.C0 = CFrame.new(-0.5,-2,0)
  1029. leftleg.Name = "LeftLegWeld"
  1030. local head = Instance.new("Weld", owner.Character.Torso)
  1031. head.Part0 = owner.Character.Torso
  1032. head.Part1 = owner.Character.Head
  1033. head.C0 = CFrame.new(0,1.5,0)
  1034. head.Name = "HeadWeld"
  1035. local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
  1036. humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
  1037. humanoidrootpart.Part1 = owner.Character.Torso
  1038. humanoidrootpart.Name = "HumanoidRootPartWeld"
  1039. local music = Instance.new("Sound", owner.Character.Head)
  1040. music.Volume = 2
  1041. music.SoundId = "rbxassetid://3225701810"
  1042. music.Looped = true
  1043. music.Name = "yopierrewannacutmyhair"
  1044. music:Play()
  1045. --[[local flange = Instance.new("FlangeSoundEffect", music)
  1046. flange.Name = "pickaxefromsidetoside"
  1047. flange.Depth = 1
  1048. flange.Mix = 1
  1049. flange.Rate = 3--]]
  1050. local walksound = Instance.new("Sound", owner.Character.Head)
  1051. walksound.Volume = 2.5
  1052. walksound.SoundId = "rbxassetid://507863105"
  1053. local hitsound = Instance.new("Sound", owner.Character.Head)
  1054. hitsound.Volume = 2
  1055. hitsound.SoundId = "rbxassetid://535681058"
  1056. local swooshsound = Instance.new("Sound", owner.Character.Head)
  1057. swooshsound.Volume = 1
  1058. swooshsound.PlaybackSpeed = 4.5
  1059. swooshsound.SoundId = "rbxassetid://1112042117"
  1060. local explosionsound = Instance.new("Sound", owner.Character.Head)
  1061. explosionsound.Volume = 3
  1062. explosionsound.SoundId = "rbxassetid://262562442"
  1063. local uuhhhsound = Instance.new("Sound", owner.Character.Head)
  1064. uuhhhsound.Volume = 3.5
  1065. uuhhhsound.SoundId = "rbxassetid://535690488"
  1066. local remote = Instance.new("RemoteEvent", owner.Character)
  1067. remote.Name = "NOSkidsRemote"
  1068. local desc = Instance.new("Part", owner.Character.HumanoidRootPart)
  1069. desc.Size = Vector3.new(4,5,0.1)
  1070. desc.Anchored = true
  1071. desc.Locked = true
  1072. desc.CanCollide = false
  1073. desc.Transparency = 1
  1074. local clickdetector = Instance.new("ClickDetector", desc)
  1075. clickdetector.CursorIcon = "http://www.roblox.com/asset/?id=262794942"
  1076. local descimage = Instance.new("Decal", desc)
  1077. descimage.Texture = "rbxassetid://3448243413"
  1078. descimage.Face = "Front"
  1079. local descimage1 = Instance.new("Decal", desc)
  1080. descimage1.Texture = "rbxassetid://3448243413"
  1081. descimage1.Face = "Back"
  1082. swordweld = Instance.new("Weld", Part43)
  1083. swordweld.Part0 = owner.Character["Right Arm"]
  1084. swordweld.Part1 = Part43
  1085. swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  1086. function showdesc()
  1087.     descimage.Transparency = 0
  1088.     descimage1.Transparency = 0
  1089. end
  1090. function hidedesc()
  1091.     descimage.Transparency = 1
  1092.     descimage1.Transparency = 1
  1093. end
  1094. clickdetector.MouseHoverEnter:connect(showdesc)
  1095. clickdetector.MouseHoverLeave:connect(hidedesc)
  1096. anim = ""
  1097. local surfacegui = Instance.new("SurfaceGui", Part143)
  1098. surfacegui.Face = "Bottom"
  1099. local textlabel = Instance.new("TextLabel", surfacegui)
  1100. textlabel.Size = UDim2.new(1,0,1,0)
  1101. textlabel.Text = "Skid Destroyer"
  1102. textlabel.TextScaled = true
  1103. textlabel.Font = "Arcade"
  1104. textlabel.BackgroundTransparency = 1
  1105. cananimate = true
  1106. plrhum = owner.Character:findFirstChildOfClass("Humanoid")
  1107. plrhum.WalkSpeed = 17
  1108. function changesound()
  1109.     while heartbeat:wait() do
  1110.         textlabel.TextColor3 = Color3.fromRGB(math.random(1,255),math.random(1,255),math.random(1,255))
  1111.         if plrhum.FloorMaterial == Enum.Material.Grass or plrhum.FloorMaterial == Enum.Material.Sand then
  1112.             walksound.SoundId = "rbxassetid://507863105"
  1113.         elseif plrhum.FloorMaterial == Enum.Material.Plastic or plrhum.FloorMaterial == Enum.Material.SmoothPlastic then
  1114.             walksound.SoundId = "rbxassetid://507863857"
  1115.         elseif plrhum.FloorMaterial == Enum.Material.Wood or plrhum.FloorMaterial == Enum.Material.WoodPlanks then
  1116.             walksound.SoundId = "rbxassetid://507863457"
  1117.         elseif plrhum.FloorMaterial == Enum.Material.Mud or plrhum.FloorMaterial == Enum.Material.Snow then
  1118.             walksound.SoundId = "rbxassetid://507864112"
  1119.         elseif not plrhum.FloorMaterial == Enum.Material.Air then
  1120.             walksound.SoundId = "rbxassetid://507863105"
  1121.         end
  1122.     end
  1123. end
  1124. spawn(changesound)
  1125. function detectwalk()
  1126.     while heartbeat:wait() do
  1127.         if owner.Character.HumanoidRootPart.Velocity.x < -1 or owner.Character.HumanoidRootPart.Velocity.x > 1 or owner.Character.HumanoidRootPart.Velocity.z < -1 or owner.Character.HumanoidRootPart.Velocity.z > 1 and not plrhum.FloorMaterial == Enum.Material.Air then
  1128.             anim = "run"
  1129.         else
  1130.             if plrhum.FloorMaterial == Enum.Material.Air then
  1131.                 anim = "jump"
  1132.             else
  1133.                 anim = "stand"
  1134.             end
  1135.         end
  1136.     end
  1137. end
  1138. spawn(detectwalk)
  1139. canknockback = true
  1140. freshafterguarding = false
  1141. function checkdmg()
  1142.     while heartbeat:wait() do
  1143.         local health = plrhum.Health
  1144.         wait()
  1145.         if plrhum.Health < health and canknockback and not owner.Character:findFirstChild("freshguarded") then
  1146.             canknockback = false
  1147.             hitsound:Play()
  1148.             local pitchrandom = math.random(1,5)
  1149.             if pitchrandom == 1 then
  1150.                 uuhhhsound.PlaybackSpeed = 0.8
  1151.             elseif pitchrandom == 2 then
  1152.                 uuhhhsound.PlaybackSpeed = 0.9
  1153.             elseif pitchrandom == 3 then
  1154.                 uuhhhsound.PlaybackSpeed = 1
  1155.             elseif pitchrandom == 4 then
  1156.                 uuhhhsound.PlaybackSpeed = 1.1
  1157.             elseif pitchrandom == 5 then
  1158.                 uuhhhsound.PlaybackSpeed = 1.2
  1159.             end
  1160.             uuhhhsound:Play()
  1161.             for q,w in pairs(owner.Character:GetChildren()) do
  1162.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1163.                     local hurt = Instance.new("Part", w)
  1164.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1165.                     hurt.CanCollide = false
  1166.                     hurt.Transparency = 0.5
  1167.                     hurt.Material = "Neon"
  1168.                     hurt.BrickColor = BrickColor.new("Bright red")
  1169.                     hurt:BreakJoints()
  1170.                     local hurtweld = Instance.new("Weld", hurt)
  1171.                     hurtweld.Part0 = w
  1172.                     hurtweld.Part1 = hurt
  1173.                     local function disapear()
  1174.                         for i = 1,50 do
  1175.                             hurt.Transparency = hurt.Transparency + 0.025
  1176.                             heartbeat:wait()
  1177.                         end
  1178.                         hurt:destroy()
  1179.                     end
  1180.                     spawn(disapear)
  1181.                 end
  1182.             end
  1183.             local velo = Instance.new("BodyVelocity", owner.Character.HumanoidRootPart)
  1184.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1185.             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * -20 + Vector3.new(0,10,0)
  1186.             game.Debris:AddItem(velo,0.2)
  1187.             wait(0.2)
  1188.             canknockback = true
  1189.         end
  1190.     end
  1191. end
  1192. spawn(checkdmg)
  1193. function upanddown()
  1194.     while heartbeat:wait() do
  1195.         if anim == "run" then
  1196.             if cananimate then
  1197.                 local humrootc0 = humanoidrootpart.C0
  1198.                 for i = 0,1 , 0.14 do
  1199.                     if anim == "run" and cananimate then
  1200.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1201.                         heartbeat:wait()
  1202.                     end
  1203.                 end
  1204.                 local humrootc0 = humanoidrootpart.C0
  1205.                 for i = 0,1 , 0.14 do
  1206.                     if anim == "run" and cananimate then
  1207.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1208.                         heartbeat:wait()
  1209.                     end
  1210.                 end
  1211.                 local humrootc0 = humanoidrootpart.C0
  1212.                 for i = 0,1 , 0.14 do
  1213.                     if anim == "run" and cananimate then
  1214.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1215.                         heartbeat:wait()
  1216.                     end
  1217.                 end
  1218.                 local humrootc0 = humanoidrootpart.C0
  1219.                 for i = 0,1 , 0.14 do
  1220.                     if anim == "run" and cananimate then
  1221.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1222.                         heartbeat:wait()
  1223.                     end
  1224.                 end
  1225.                 local humrootc0 = humanoidrootpart.C0
  1226.                 for i = 0,1 , 0.14 do
  1227.                     if anim == "run" and cananimate then
  1228.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1229.                         heartbeat:wait()
  1230.                     end
  1231.                 end
  1232.                 local humrootc0 = humanoidrootpart.C0
  1233.                 for i = 0,1 , 0.14 do
  1234.                     if anim == "run" and cananimate then
  1235.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1236.                         heartbeat:wait()
  1237.                     end
  1238.                 end
  1239.             end
  1240.         end
  1241.     end
  1242. end
  1243. spawn(upanddown)
  1244. canloweranim = true
  1245. canupperanim = true
  1246. function upperlimbanim()
  1247.     while heartbeat:wait() do
  1248.         if anim == "stand" and cananimate and canupperanim  then
  1249.             for i = 0,0.09 , 0.0013 do
  1250.                 if anim == "stand" and cananimate and canupperanim then
  1251.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1252.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472),i)
  1253.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1254.                     head.C0 = head.C0:lerp(CFrame.new(-0.0377388, 1.4980948, -0.0217895508, 0.499999911, -0.0754790828, 0.862729967, 0, 0.996193051, 0.087155588, -0.866025448, -0.043577861, 0.498097301),i)
  1255.                     heartbeat:wait()
  1256.                 end
  1257.             end
  1258.             for i = 0,0.09 , 0.0013 do
  1259.                 if anim == "stand" and cananimate and canupperanim then
  1260.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.61395836, -0.10254097, 0, 0.98480773, -0.173648179, 0, 0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1261.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.61395836, -0.10254097, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1262.                     head.C0 = head.C0:lerp(CFrame.new(0, 1.49999785, 0, 0.499999911, 0, 0.866025448, 0, 0.999998331, 0, -0.866025448, 0, 0.499999911),i)
  1263.                     heartbeat:wait()
  1264.                 end
  1265.             end
  1266.         elseif anim == "run" and cananimate and canupperanim then
  1267.             for i = 0,0.35 , 0.015 do
  1268.                 if anim == "run" and cananimate and canupperanim then
  1269.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1270.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1271.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1272.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1273.                     heartbeat:wait()
  1274.                 end
  1275.             end
  1276.             for i = 0,0.35 , 0.015 do
  1277.                 if anim == "run" and cananimate and canupperanim then
  1278.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1279.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1280.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1281.                     heartbeat:wait()
  1282.                 end
  1283.             end
  1284.         end
  1285.     end
  1286. end
  1287. spawn(upperlimbanim)
  1288. function lowerlimbanim()
  1289.     while heartbeat:wait() do
  1290.         if anim == "stand" and cananimate and canloweranim then
  1291.             for i = 0,0.1 , 0.0015 do
  1292.                 if anim == "stand" and cananimate then
  1293.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.589056015, -2.03976226, 0, 0.99619472, 0.0871557295, 0, -0.0871552974, 0.996189654, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1294.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.58905983, -2.03976226, 0, 0.99619472, -0.0871557295, 0, 0.0871552974, 0.996189654, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1295.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1296.                     heartbeat:wait()
  1297.                 end
  1298.             end
  1299.             for i = 0,0.1 , 0.0015 do
  1300.                 if anim == "stand" and cananimate and canloweranim then
  1301.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.597772598, -2.13938832, 0, 0.99619472, 0.0871557295, 0, -0.0871555805, 0.996192992, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1302.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.597776413, -2.13938832, 0, 0.99619472, -0.0871557295, 0, 0.0871555805, 0.996192992, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1303.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0.0999999046, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1304.                     heartbeat:wait()
  1305.                 end
  1306.             end
  1307.         elseif anim == "run" and cananimate and canloweranim then
  1308.             walksound:Play()
  1309.             for i = 0,0.35 , 0.015 do
  1310.                 if anim == "run" and cananimate and canloweranim then
  1311.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0.866024017, 1, 0, 0, 0, 0.500000119, 0.866025209, 0, -0.866025269, 0.500000179),i)
  1312.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278746, -0.766044617, 1, 0, 0, 0, 0.642787576, -0.766044319, 0, 0.766044378, 0.642787635),i)
  1313.                     heartbeat:wait()
  1314.                 end
  1315.             end
  1316.             walksound:Play()
  1317.             for i = 0,0.35 , 0.015 do
  1318.                 if anim == "run" and cananimate and canloweranim then
  1319.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.64278722, -0.766044617, 1, 0, 0, 0, 0.642787337, -0.766044497, 0, 0.766044557, 0.642787397),i)
  1320.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278769, 0.766044617, 1, 0, 0, 0, 0.642787635, 0.766044378, 0, -0.766044438, 0.642787695),i)
  1321.                     heartbeat:wait()
  1322.                 end
  1323.             end
  1324.         end
  1325.     end
  1326. end
  1327. spawn(lowerlimbanim)
  1328. canuse = true
  1329. function killcharacter(whatchar)
  1330.     local root = whatchar:findFirstChild("HumanoidRootPart")
  1331.     if whatchar:findFirstChild("HumanoidRootPart") and whatchar:findFirstChildOfClass("Humanoid") and whatchar:findFirstChild("Torso") and not whatchar:findFirstChild("fallen") then
  1332.         if whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld") then
  1333.             whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld"):destroy()
  1334.         end
  1335.         local function falldown()
  1336.             Instance.new("BoolValue", whatchar).Name = "fallen"
  1337.             whatchar:findFirstChildOfClass("Humanoid").MaxHealth = math.huge
  1338.             whatchar:findFirstChildOfClass("Humanoid").WalkSpeed = 0
  1339.             whatchar:findFirstChildOfClass("Humanoid").JumpPower = 0
  1340.             local huroot = Instance.new("Weld", whatchar.HumanoidRootPart)
  1341.             huroot.Part0 = whatchar.HumanoidRootPart
  1342.             huroot.Part1 = whatchar.Torso
  1343.             huroot.Name = "HumanoidRootPartWeld"
  1344.             local directionrandom = math.random(1,2)
  1345.             local rotation = 0
  1346.             root.CanCollide = false
  1347.             uuhhhsound:Play()
  1348.             for q,w in pairs(whatchar:GetChildren()) do
  1349.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1350.                     local hurt = Instance.new("Part", w)
  1351.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1352.                     hurt.CanCollide = false
  1353.                     hurt.Transparency = 0.8
  1354.                     hurt.Material = "Neon"
  1355.                     hurt.BrickColor = BrickColor.new("Bright red")
  1356.                     hurt:BreakJoints()
  1357.                     local hurtweld = Instance.new("Weld", hurt)
  1358.                     hurtweld.Part0 = w
  1359.                     hurtweld.Part1 = hurt
  1360.                     if w.Name == "HumanoidRootPart" then
  1361.                         hurt:destroy()
  1362.                     end
  1363.                 end
  1364.             end
  1365.             local humrootc0 = humanoidrootpart.C0
  1366.             local function rotate()
  1367.                 local smoke = Instance.new("Smoke", root)
  1368.                 smoke.Opacity = 0.3
  1369.                 smoke.Size = 0.1
  1370.                 smoke.RiseVelocity = 1
  1371.                 for i,v in pairs(whatchar:GetChildren()) do
  1372.                     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1373.                         v.Disabled = true
  1374.                     end
  1375.                 end
  1376.                 for i = 0,1 , 0.03 do
  1377.                     if directionrandom == 1 then
  1378.                         huroot.C0 = humrootc0:lerp(CFrame.new(-2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
  1379.                     elseif directionrandom == 2 then
  1380.                         huroot.C0 = humrootc0:lerp(CFrame.new(2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,-math.pi/2),i)
  1381.                     end
  1382.                     heartbeat:wait()
  1383.                 end
  1384.                 wait(2)
  1385.                 local part = Instance.new("Part", workspace)
  1386.                 part.CanCollide = false
  1387.                 part.Anchored = true
  1388.                 part.Transparency = 1
  1389.                 part.CFrame = root.CFrame * CFrame.new(0,-2,0)
  1390.                 smoke.Parent = part
  1391.                 game.Debris:AddItem(part, 6)
  1392.                 for i,v in pairs(whatchar:GetChildren()) do
  1393.                     if v.ClassName ~= "Humanoid" then
  1394.                         v:destroy()
  1395.                     end
  1396.                 end
  1397.                 local function stopsmoke()
  1398.                     wait(1)
  1399.                     smoke.Enabled = false
  1400.                 end
  1401.                 spawn(stopsmoke)
  1402.             end
  1403.             spawn(rotate)
  1404.         end
  1405.         spawn(falldown)
  1406.     else
  1407.         whatchar:BreakJoints()
  1408.     end
  1409. end
  1410. function remoteaction(plr, what, mousepos)
  1411.     if plr == owner and canuse then
  1412.         canuse = false
  1413.         if what == "swing" then
  1414.             canupperanim = false
  1415.             local rarmc0 = rightarm.C0
  1416.             swooshsound:Play()
  1417.             for i,v in pairs(workspace:GetChildren()) do
  1418.                 if v.ClassName == "Model" and v ~= owner.Character then
  1419.                     local hu = v:findFirstChildOfClass("Humanoid")
  1420.                     local head = v:findFirstChild("Head")
  1421.                     if hu and head and not v:findFirstChild("fallen") then
  1422.                         if (head.Position - Part143.Position).magnitude < 6.5 then
  1423.                             if hu.MaxHealth >= 500 then
  1424.                                 hu.MaxHealth = 100
  1425.                                 hu.Health = 100
  1426.                                 local function waitforgod()
  1427.                                     wait(1.5)
  1428.                                     if hu.MaxHealth >= 500 and not v:findFirstChild("fallen") then
  1429.                                         hu.Parent:BreakJoints()
  1430.                                         explosionsound:Play()
  1431.                                         local explosion = Instance.new("Explosion", workspace)
  1432.                                         explosion.Position = head.Position
  1433.                                         explosion.BlastRadius = 0
  1434.                                     end
  1435.                                 end
  1436.                                 spawn(waitforgod)
  1437.                             end
  1438.                             if hu.Health <= 35 then
  1439.                                 killcharacter(v)
  1440.                             else
  1441.                                 hu.Health = hu.Health - 35
  1442.                             end
  1443.                             hitsound:Play()
  1444.                             local pitchrandom = math.random(1,5)
  1445.                             if pitchrandom == 1 then
  1446.                                 uuhhhsound.PlaybackSpeed = 0.8
  1447.                             elseif pitchrandom == 2 then
  1448.                                 uuhhhsound.PlaybackSpeed = 0.9
  1449.                             elseif pitchrandom == 3 then
  1450.                                 uuhhhsound.PlaybackSpeed = 1
  1451.                             elseif pitchrandom == 4 then
  1452.                                 uuhhhsound.PlaybackSpeed = 1.1
  1453.                             elseif pitchrandom == 5 then
  1454.                                 uuhhhsound.PlaybackSpeed = 1.2
  1455.                             end
  1456.                             uuhhhsound:Play()
  1457.                             for q,w in pairs(v:GetChildren()) do
  1458.                                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1459.                                     local hurt = Instance.new("Part", w)
  1460.                                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1461.                                     hurt.CanCollide = false
  1462.                                     hurt.Transparency = 0.5
  1463.                                     hurt.Material = "Neon"
  1464.                                     hurt.BrickColor = BrickColor.new("Bright red")
  1465.                                     hurt:BreakJoints()
  1466.                                     local hurtweld = Instance.new("Weld", hurt)
  1467.                                     hurtweld.Part0 = w
  1468.                                     hurtweld.Part1 = hurt
  1469.                                     local function disapear()
  1470.                                         for i = 1,50 do
  1471.                                             hurt.Transparency = hurt.Transparency + 0.025
  1472.                                             heartbeat:wait()
  1473.                                         end
  1474.                                         hurt:destroy()
  1475.                                     end
  1476.                                     spawn(disapear)
  1477.                                 end
  1478.                             end
  1479.                             local velo = Instance.new("BodyVelocity", head)
  1480.                             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1481.                             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,10,0)
  1482.                             game.Debris:AddItem(velo,0.2)
  1483.                         end
  1484.                     end
  1485.                 end
  1486.             end
  1487.             for i = 0,1 , 0.18 do
  1488.                 if textlabel.Text ~= "Guard" then
  1489.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1490.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.214267731, -1.05377769, 0.67014122, 0.0195019394, -0.959124625, -0.28231138, 0.817362368, -0.147320479, 0.556969643, -0.575793564, -0.241612703, 0.781079292),i)
  1491.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1492.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.66793442, 0.569649696, -0.221382141, 0.866025388, -0.469846308, 0.171010062, 0.25000006, 0.110700898, -0.961896598, 0.433012635, 0.87577951, 0.213331431),i)
  1493.                     heartbeat:wait()
  1494.                 end
  1495.             end
  1496.             local rarmc0 = rightarm.C0
  1497.             for i = 0,1 , 0.18 do
  1498.                 if textlabel.Text ~= "Guard" then
  1499.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0.4,0),i)
  1500.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.17643356, 0.11697793, -0.567596436, 0.766044438, 0.413175881, 0.492403865, 0, 0.766044319, -0.642787516, -0.642787576, 0.492403865, 0.586824059),i)
  1501.                     heartbeat:wait()
  1502.                 end
  1503.             end
  1504.             canupperanim = true
  1505.         elseif what == "throw" then
  1506.             canupperanim = false
  1507.             --Converted with ttyyuu12345's model to script plugin v4
  1508.             function sandbox(var,func)
  1509.                 local env = getfenv(func)
  1510.                 local newenv = setmetatable({},{
  1511.                     __index = function(self,k)
  1512.                         if k=="script" then
  1513.                             return var
  1514.                         else
  1515.                             return env[k]
  1516.                         end
  1517.                     end,
  1518.                 })
  1519.                 setfenv(func,newenv)
  1520.                 return func
  1521.             end
  1522.             cors = {}
  1523.             mas = Instance.new("Model",game:GetService("Lighting"))
  1524.             local tnt = Instance.new("Part")
  1525.             local Decal1 = Instance.new("Decal")
  1526.             local Decal2 = Instance.new("Decal")
  1527.             tnt.Name = "tnt"
  1528.             tnt.Parent = mas
  1529.             tnt.CFrame = CFrame.new(21.7000122, 2.20000005, -45.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1530.             tnt.Position = Vector3.new(21.7000122, 2.20000005, -45.3000183)
  1531.             tnt.Color = Color3.new(1, 0.411765, 0.262745)
  1532.             tnt.Size = Vector3.new(1, 1, 1)
  1533.             tnt.BottomSurface = Enum.SurfaceType.Smooth
  1534.             tnt.BrickColor = BrickColor.new("Persimmon")
  1535.             tnt.Material = Enum.Material.Metal
  1536.             tnt.TopSurface = Enum.SurfaceType.Smooth
  1537.             tnt.brickColor = BrickColor.new("Persimmon")
  1538.             Decal1.Name = "TNT TOP"
  1539.             Decal1.Parent = tnt
  1540.             Decal1.Texture = "http://www.roblox.com/asset/?id=2748239465"
  1541.             Decal1.Face = Enum.NormalId.Top
  1542.             Decal2.Name = "TNT Bottom"
  1543.             Decal2.Parent = tnt
  1544.             Decal2.Texture = "http://www.roblox.com/asset/?id=118557091"
  1545.             Decal2.Face = Enum.NormalId.Bottom
  1546.             for i,v in pairs(mas:GetChildren()) do
  1547.                 v.Parent = script
  1548.                 pcall(function() v:MakeJoints() end)
  1549.             end
  1550.             mas:Destroy()
  1551.             for i,v in pairs(cors) do
  1552.                 spawn(function()
  1553.                     pcall(v)
  1554.                 end)
  1555.             end
  1556.             tnt.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-1.5,0,-1)
  1557.             tnt.CFrame = CFrame.new(tnt.Position, mousepos)
  1558.             local velo = Instance.new("BodyVelocity", tnt)
  1559.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1560.             velo.Velocity = tnt.CFrame.lookVector * 50 + Vector3.new(0,20,0)
  1561.             swooshsound:Play()
  1562.             game.Debris:AddItem(velo,0.2)
  1563.             local canexplode = true
  1564.             local function touch(part)
  1565.                 if not part.Parent:findFirstChildOfClass("Humanoid") and canexplode then
  1566.                     if part.Parent.Name ~= "Diamond Sword" then
  1567.                         canexplode = false
  1568.                         local function flash()
  1569.                             while wait(0.3) do
  1570.                                 tnt.Material = "Neon"
  1571.                                 tnt.BrickColor = BrickColor.new("Institutional white")
  1572.                                 Decal1.Transparency = 1
  1573.                                 Decal2.Transparency = 1
  1574.                                 wait(0.3)
  1575.                                 tnt.Material = "Plastic"
  1576.                                 Decal1.Transparency = 0
  1577.                                 Decal2.Transparency = 0
  1578.                                 tnt.BrickColor = BrickColor.new("Persimmon")
  1579.                             end
  1580.                         end
  1581.                         spawn(flash)
  1582.                         wait(0.5)
  1583.                         for i = 1,15 do
  1584.                             tnt.Size = tnt.Size + Vector3.new(0.08,0.08,0.08)
  1585.                             wait()
  1586.                         end
  1587.                         explosionsound:Play()
  1588.                         local explosion = Instance.new("Explosion", workspace)
  1589.                         explosion.Position = tnt.Position
  1590.                         explosion.BlastRadius = 25
  1591.                         explosion.BlastPressure = 0
  1592.                         tnt:destroy()
  1593.                         local function explosions(part)
  1594.                             if part.Parent:findFirstChildOfClass("Humanoid") then
  1595.                                 local velo = Instance.new("BodyVelocity", part)
  1596.                                 velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1597.                                 velo.Velocity = part.CFrame.lookVector * 30 + Vector3.new(0,20,0)
  1598.                                 game.Debris:AddItem(velo,0.2)
  1599.                                 killcharacter(part.Parent)
  1600.                             end
  1601.                         end
  1602.                         explosion.Hit:connect(explosions)
  1603.                     end
  1604.                 end
  1605.             end
  1606.             tnt.Touched:connect(touch)
  1607.             for i = 0,1 , 0.05 do
  1608.                 head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1609.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1610.                 leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.821393728, -0.383022308, 1, 0, 0, 0, -0.642787576, -0.766044378, 0, 0.766044438, -0.642787635),i)
  1611.                 heartbeat:wait()
  1612.             end
  1613.             canupperanim = true
  1614.         end
  1615.         canuse = true
  1616.     end
  1617. end
  1618. function guardcheck(plr, what)
  1619.     if what == "guard" then
  1620.         canupperanim = false
  1621.         canuse = false
  1622.         textlabel.Text = "Guard"
  1623.         thehp = plrhum.Health
  1624.         leftarm.C0 = CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1)
  1625.         rightarm.C0 = CFrame.new(1.5, 0.178606272, -0.383026123, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635)
  1626.         swordweld.C0 = CFrame.new(0.516704559, -1.04727745, 0.12928772, -0.162788302, -0.090325959, 0.982517838, 0.6705001, 0.720407426, 0.177320987, -0.723829746, 0.687644124, -0.0567102805)
  1627.         plrhum.MaxHealth = 450
  1628.         plrhum.Health = plrhum.MaxHealth
  1629.         local function createshield(limb)
  1630.             local mod = Instance.new("Model", owner.Character)
  1631.             local shield = Instance.new("Part", mod)
  1632.             shield.Size = limb.Size + Vector3.new(0.25,0.25,0.25)
  1633.             shield.CanCollide = true
  1634.             shield.Transparency = 1
  1635.             mod.Name = limb.Name..owner.Name
  1636.             shield:BreakJoints()
  1637.             local hurtweld = Instance.new("Weld", shield)
  1638.             hurtweld.Part0 = limb
  1639.             hurtweld.Part1 = shield
  1640.         end
  1641.         local function checkifeverythingishere()
  1642.             while wait() do
  1643.                 if textlabel.Text ~= "Guard" then
  1644.                     break
  1645.                 end
  1646.                 if not owner.Character:findFirstChild("Head"..owner.Name) then
  1647.                     createshield(owner.Character.Head)
  1648.                 end
  1649.                 if not owner.Character:findFirstChild("Torso"..owner.Name) then
  1650.                     createshield(owner.Character.Torso)
  1651.                 end
  1652.                 if not owner.Character:findFirstChild("Left Arm"..owner.Name) then
  1653.                     createshield(owner.Character["Left Arm"])
  1654.                 end
  1655.                 if not owner.Character:findFirstChild("Right Arm"..owner.Name) then
  1656.                     createshield(owner.Character["Right Arm"])
  1657.                 end
  1658.                 if not owner.Character:findFirstChild("Left Leg"..owner.Name) then
  1659.                     createshield(owner.Character["Left Leg"])
  1660.                 end
  1661.                 if not owner.Character:findFirstChild("Right Leg"..owner.Name) then
  1662.                     createshield(owner.Character["Right Leg"])
  1663.                 end
  1664.             end
  1665.         end
  1666.         spawn(checkifeverythingishere)
  1667.     elseif what == "guardoff" then
  1668.         canupperanim = true
  1669.         freshafterguarding = true
  1670.         canuse = true
  1671.         plrhum.MaxHealth = 100
  1672.         plrhum.Health = thehp
  1673.         textlabel.Text = "Skid Destroyer"
  1674.         rightarm.C0 = CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472)
  1675.         swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  1676.         Instance.new("BoolValue", owner.Character).Name = "freshguarded"
  1677.         for i,v in pairs(owner.Character:GetChildren()) do
  1678.             if v.ClassName == "Model" and v.Name ~= "Diamond Sword" then
  1679.                 v:destroy()
  1680.             end
  1681.             if v.Name == "freshguarded" then
  1682.                 game.Debris:AddItem(v,0.1)
  1683.             end
  1684.         end
  1685.     end
  1686. end
  1687. remote.OnServerEvent:connect(remoteaction)
  1688. remote.OnServerEvent:connect(guardcheck)
  1689. function trackplayer()
  1690.     while heartbeat:wait() do
  1691.         desc.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-4.5,0,0)
  1692.     end
  1693. end
  1694. spawn(trackplayer)
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