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- game:GetService("RunService").RenderStepped:connect(function()
- if p.Parent ~= nil then
- p.CFrame = p.CFrame:lerp(plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0),0.16)
- else
- p = Instance.new("Part",game.Workspace)
- p.Size = Vector3.new(0.2,0.2,0.2)
- p.Transparency = 1
- p.Anchored = true
- p.CanCollide = false
- p.Name = "Msg"
- p.CFrame = plr.Character:WaitForChild("Head").CFrame + Vector3.new(0,2.25,0)
- end
- end)
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