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bmrx13

keep oofing mah bois (made by me)

Jun 1st, 2018
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code by Mokiros")
  7. local rp = RealPlayer
  8. script.Parent = rp.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent then
  34. for _,f in pairs(t.Functions) do
  35. f(...)
  36. end
  37. end
  38. end
  39. m.TrigEvent = te
  40. UIS.TrigEvent = te
  41.  
  42. Event.OnServerEvent:Connect(function(plr,io)
  43. if plr~=rp then return end
  44. m.Target = io.Target
  45. m.Hit = io.Hit
  46. if not io.isMouse then
  47. local b = io.UserInputState == Enum.UserInputState.Begin
  48. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  49. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  50. end
  51. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  52. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  53. end
  54. for _,t in pairs(CAS.Actions) do
  55. for _,k in pairs(t.Keys) do
  56. if k==io.KeyCode then
  57. t.Function(t.Name,io.UserInputState,io)
  58. end
  59. end
  60. end
  61. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  62. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  63. end
  64. end)
  65. Event.Parent = NLS([==[
  66. local Player = game:GetService("Players").LocalPlayer
  67. local Event = script:WaitForChild("UserInput_Event")
  68.  
  69. local Mouse = Player:GetMouse()
  70. local UIS = game:GetService("UserInputService")
  71. local input = function(io,a)
  72. if a then return end
  73. --Since InputObject is a client-side instance, we create and pass table instead
  74. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  75. end
  76. UIS.InputBegan:Connect(input)
  77. UIS.InputEnded:Connect(input)
  78.  
  79. local h,t
  80. --Give the server mouse data 30 times every second, but only if the values changed
  81. --If player is not moving their mouse, client won't fire events
  82. while wait(1/30) do
  83. if h~=Mouse.Hit or t~=Mouse.Target then
  84. h,t=Mouse.Hit,Mouse.Target
  85. Event:FireServer({isMouse=true,Target=t,Hit=h})
  86. end
  87. end]==],Player.Character)
  88.  
  89. ----Sandboxed game object that allows the usage of client-side methods and services
  90. --Real game object
  91. local _rg = game
  92.  
  93. --Metatable for fake service
  94. local fsmt = {
  95. __index = function(self,k)
  96. local s = rawget(self,"_RealService")
  97. if s then
  98. return typeof(s[k])=="function"
  99. and function(_,...)return s[k](s,...)end or s[k]
  100. end
  101. end,
  102. __newindex = function(self,k,v)
  103. local s = rawget(self,"_RealService")
  104. if s then s[k]=v end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return rawget(self,s) or _rg:GetService(s)
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. RunService = FakeService({
  123. _btrs = {},
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132. }
  133. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  134. g.service = g.GetService
  135. FakeService(g,game)
  136. --Changing owner to fake player object to support owner:GetMouse()
  137. game,owner = g,g.Players.LocalPlayer
  138. end
  139. function sandbox(var,func)
  140. local env = getfenv(func)
  141. local newenv = setmetatable({},{
  142. __index = function(self,k)
  143. if k=="script" then
  144. return var
  145. else
  146. return env[k]
  147. end
  148. end,
  149. })
  150. setfenv(func,newenv)
  151. return func
  152. end
  153. cors = {}
  154. mas = Instance.new("Model",game:GetService("Lighting"))
  155. Part0 = Instance.new("Part")
  156. Part1 = Instance.new("Part")
  157. Part2 = Instance.new("Part")
  158. Part3 = Instance.new("Part")
  159. Part4 = Instance.new("Part")
  160. Part5 = Instance.new("Part")
  161. Part6 = Instance.new("Part")
  162. Part7 = Instance.new("Part")
  163. Part8 = Instance.new("Part")
  164. Part9 = Instance.new("Part")
  165. Part10 = Instance.new("Part")
  166. Part11 = Instance.new("Part")
  167. Part12 = Instance.new("Part")
  168. Part13 = Instance.new("Part")
  169. Part14 = Instance.new("Part")
  170. Part15 = Instance.new("Part")
  171. Part16 = Instance.new("Part")
  172. Part17 = Instance.new("Part")
  173. Part18 = Instance.new("Part")
  174. Part19 = Instance.new("Part")
  175. Part20 = Instance.new("Part")
  176. Part21 = Instance.new("Part")
  177. Part22 = Instance.new("Part")
  178. SpecialMesh23 = Instance.new("SpecialMesh")
  179. SpotLight24 = Instance.new("SpotLight")
  180. SurfaceLight25 = Instance.new("SurfaceLight")
  181. PointLight26 = Instance.new("PointLight")
  182. Decal27 = Instance.new("Decal")
  183. Sound28 = Instance.new("Sound")
  184. Part29 = Instance.new("Part")
  185. Part30 = Instance.new("Part")
  186. Part31 = Instance.new("Part")
  187. Part32 = Instance.new("Part")
  188. SurfaceGui33 = Instance.new("SurfaceGui")
  189. TextLabel34 = Instance.new("TextLabel")
  190. Part35 = Instance.new("Part")
  191. Model36 = Instance.new("Model")
  192. Model37 = Instance.new("Model")
  193. Part38 = Instance.new("Part")
  194. Part39 = Instance.new("Part")
  195. Part40 = Instance.new("Part")
  196. Part41 = Instance.new("Part")
  197. Part42 = Instance.new("Part")
  198. Part43 = Instance.new("Part")
  199. Part44 = Instance.new("Part")
  200. Part45 = Instance.new("Part")
  201. Part46 = Instance.new("Part")
  202. Part47 = Instance.new("Part")
  203. Part48 = Instance.new("Part")
  204. Model49 = Instance.new("Model")
  205. Part50 = Instance.new("Part")
  206. Part51 = Instance.new("Part")
  207. Part52 = Instance.new("Part")
  208. Part53 = Instance.new("Part")
  209. SurfaceGui54 = Instance.new("SurfaceGui")
  210. TextLabel55 = Instance.new("TextLabel")
  211. Part56 = Instance.new("Part")
  212. SpecialMesh57 = Instance.new("SpecialMesh")
  213. SpotLight58 = Instance.new("SpotLight")
  214. SurfaceLight59 = Instance.new("SurfaceLight")
  215. PointLight60 = Instance.new("PointLight")
  216. Decal61 = Instance.new("Decal")
  217. Sound62 = Instance.new("Sound")
  218. Part63 = Instance.new("Part")
  219. Model64 = Instance.new("Model")
  220. Part65 = Instance.new("Part")
  221. Part66 = Instance.new("Part")
  222. Part67 = Instance.new("Part")
  223. Part68 = Instance.new("Part")
  224. Part69 = Instance.new("Part")
  225. Part70 = Instance.new("Part")
  226. Part71 = Instance.new("Part")
  227. Part72 = Instance.new("Part")
  228. Part73 = Instance.new("Part")
  229. Part74 = Instance.new("Part")
  230. Part75 = Instance.new("Part")
  231. Model76 = Instance.new("Model")
  232. Part77 = Instance.new("Part")
  233. Part78 = Instance.new("Part")
  234. Part79 = Instance.new("Part")
  235. Part80 = Instance.new("Part")
  236. Part81 = Instance.new("Part")
  237. Part82 = Instance.new("Part")
  238. Part83 = Instance.new("Part")
  239. Part84 = Instance.new("Part")
  240. Part85 = Instance.new("Part")
  241. Part86 = Instance.new("Part")
  242. Part87 = Instance.new("Part")
  243. Model88 = Instance.new("Model")
  244. Part89 = Instance.new("Part")
  245. Part90 = Instance.new("Part")
  246. Part91 = Instance.new("Part")
  247. Part92 = Instance.new("Part")
  248. Part93 = Instance.new("Part")
  249. Part94 = Instance.new("Part")
  250. Part95 = Instance.new("Part")
  251. Part96 = Instance.new("Part")
  252. Part97 = Instance.new("Part")
  253. Part98 = Instance.new("Part")
  254. Part99 = Instance.new("Part")
  255. Model100 = Instance.new("Model")
  256. Part101 = Instance.new("Part")
  257. Part102 = Instance.new("Part")
  258. Part103 = Instance.new("Part")
  259. Part104 = Instance.new("Part")
  260. SurfaceGui105 = Instance.new("SurfaceGui")
  261. TextLabel106 = Instance.new("TextLabel")
  262. Part107 = Instance.new("Part")
  263. SpecialMesh108 = Instance.new("SpecialMesh")
  264. SpotLight109 = Instance.new("SpotLight")
  265. SurfaceLight110 = Instance.new("SurfaceLight")
  266. PointLight111 = Instance.new("PointLight")
  267. Decal112 = Instance.new("Decal")
  268. Sound113 = Instance.new("Sound")
  269. Part114 = Instance.new("Part")
  270. Part80.Parent = Model76
  271. Part80.Material = Enum.Material.Concrete
  272. Part80.BrickColor = BrickColor.new("New Yeller")
  273. Part80.Rotation = Vector3.new(178.679993, -2.70000005, 60.8199997)
  274. Part80.Anchored = true
  275. Part80.Size = Vector3.new(0.904075563, 0.544603765, 5.01035452)
  276. Part80.CFrame = CFrame.new(-17.3379707, 27.651001, -38.9469528, 0.48702395, -0.872121096, -0.047038205, -0.87338388, -0.486491799, -0.0229425728, -0.00287499977, 0.0522559993, -0.99862963)
  277. Part80.BottomSurface = Enum.SurfaceType.Smooth
  278. Part80.TopSurface = Enum.SurfaceType.Smooth
  279. Part80.Color = Color3.new(1, 1, 0)
  280. Part80.Position = Vector3.new(-17.3379707, 27.651001, -38.9469528)
  281. Part80.Orientation = Vector3.new(1.30999994, -177.300003, -119.119995)
  282. Part80.Color = Color3.new(1, 1, 0)
  283. Part77.Parent = Model76
  284. Part77.Material = Enum.Material.Concrete
  285. Part77.BrickColor = BrickColor.new("New Yeller")
  286. Part77.Rotation = Vector3.new(-94.0999985, 45.8999977, 93.8799973)
  287. Part77.Anchored = true
  288. Part77.Size = Vector3.new(5.01035452, 2.72301865, 4.68359327)
  289. Part77.CFrame = CFrame.new(-12.5396957, 35.4661102, -39.352459, -0.0470389798, -0.694278181, 0.71816802, -0.0229429919, 0.719525158, 0.694087386, -0.99862963, 0.0161722396, -0.0497745462)
  290. Part77.BottomSurface = Enum.SurfaceType.Smooth
  291. Part77.TopSurface = Enum.SurfaceType.Smooth
  292. Part77.Color = Color3.new(1, 1, 0)
  293. Part77.Position = Vector3.new(-12.5396957, 35.4661102, -39.352459)
  294. Part77.Orientation = Vector3.new(-43.9500008, 93.9599991, -1.82999992)
  295. Part77.Color = Color3.new(1, 1, 0)
  296. Part78.Parent = Model76
  297. Part78.Material = Enum.Material.Concrete
  298. Part78.BrickColor = BrickColor.new("New Yeller")
  299. Part78.Rotation = Vector3.new(88.2099991, -9.96000004, 87.2599945)
  300. Part78.Anchored = true
  301. Part78.Size = Vector3.new(5.01035261, 4.71082115, 2.69578958)
  302. Part78.CFrame = CFrame.new(-15.3449335, 33.2218399, -39.1687126, 0.0470389798, -0.983809769, -0.172932893, 0.0229429919, 0.174142957, -0.984453142, 0.99862963, 0.0423400663, 0.030763045)
  303. Part78.BottomSurface = Enum.SurfaceType.Smooth
  304. Part78.TopSurface = Enum.SurfaceType.Smooth
  305. Part78.Color = Color3.new(1, 1, 0)
  306. Part78.Position = Vector3.new(-15.3449335, 33.2218399, -39.1687126)
  307. Part78.Orientation = Vector3.new(79.8799973, -79.909996, 7.50999975)
  308. Part78.Color = Color3.new(1, 1, 0)
  309. Part83.Parent = Model76
  310. Part83.Material = Enum.Material.Concrete
  311. Part83.BrickColor = BrickColor.new("New Yeller")
  312. Part83.Rotation = Vector3.new(85.9000015, -45.8999977, 86.1199951)
  313. Part83.Anchored = true
  314. Part83.Size = Vector3.new(5.01035261, 4.71082115, 4.68359232)
  315. Part83.CFrame = CFrame.new(-13.2298298, 36.1812553, -39.3364182, 0.0470389798, -0.694278181, -0.71816802, 0.0229429919, 0.719525158, -0.694087386, 0.99862963, 0.0161722396, 0.0497745462)
  316. Part83.BottomSurface = Enum.SurfaceType.Smooth
  317. Part83.TopSurface = Enum.SurfaceType.Smooth
  318. Part83.Color = Color3.new(1, 1, 0)
  319. Part83.Position = Vector3.new(-13.2298298, 36.1812553, -39.3364182)
  320. Part83.Orientation = Vector3.new(43.9500008, -86.0400009, 1.82999992)
  321. Part83.Color = Color3.new(1, 1, 0)
  322. Part79.Parent = Model76
  323. Part79.Material = Enum.Material.Concrete
  324. Part79.BrickColor = BrickColor.new("New Yeller")
  325. Part79.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  326. Part79.Anchored = true
  327. Part79.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  328. Part79.CFrame = CFrame.new(-15.6513624, 31.6667519, -39.1186142, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  329. Part79.BottomSurface = Enum.SurfaceType.Smooth
  330. Part79.TopSurface = Enum.SurfaceType.Smooth
  331. Part79.Color = Color3.new(1, 1, 0)
  332. Part79.Position = Vector3.new(-15.6513624, 31.6667519, -39.1186142)
  333. Part79.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  334. Part79.Color = Color3.new(1, 1, 0)
  335. Part82.Parent = Model76
  336. Part82.Material = Enum.Material.Concrete
  337. Part82.BrickColor = BrickColor.new("New Yeller")
  338. Part82.Rotation = Vector3.new(88.4499969, -4.96000004, 87.2900009)
  339. Part82.Anchored = true
  340. Part82.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  341. Part82.CFrame = CFrame.new(-15.7730808, 30.5042419, -39.0861664, 0.0470389798, -0.99513936, -0.086516656, 0.0229429919, 0.0876660347, -0.99588573, 0.99862963, 0.0448604934, 0.0269551929)
  342. Part82.BottomSurface = Enum.SurfaceType.Smooth
  343. Part82.TopSurface = Enum.SurfaceType.Smooth
  344. Part82.Color = Color3.new(1, 1, 0)
  345. Part82.Position = Vector3.new(-15.7730808, 30.5042419, -39.0861664)
  346. Part82.Orientation = Vector3.new(84.7999954, -72.6999969, 14.6700001)
  347. Part82.Color = Color3.new(1, 1, 0)
  348. Part81.Parent = Model76
  349. Part81.Material = Enum.Material.Concrete
  350. Part81.BrickColor = BrickColor.new("New Yeller")
  351. Part81.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  352. Part81.Anchored = true
  353. Part81.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  354. Part81.CFrame = CFrame.new(-15.7179985, 31.2584343, -39.1061096, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  355. Part81.BottomSurface = Enum.SurfaceType.Smooth
  356. Part81.TopSurface = Enum.SurfaceType.Smooth
  357. Part81.Color = Color3.new(1, 1, 0)
  358. Part81.Position = Vector3.new(-15.7179985, 31.2584343, -39.1061096)
  359. Part81.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  360. Part81.Color = Color3.new(1, 1, 0)
  361. Part86.Parent = Model76
  362. Part86.Material = Enum.Material.Concrete
  363. Part86.BrickColor = BrickColor.new("New Yeller")
  364. Part86.Rotation = Vector3.new(178.679993, -2.70000005, 124.339996)
  365. Part86.Anchored = true
  366. Part86.Size = Vector3.new(1.56583464, 2.72301865, 5.01035452)
  367. Part86.CFrame = CFrame.new(-15.883749, 34.8486595, -39.1807327, -0.563429832, -0.824823797, -0.0470388196, -0.8249107, 0.564797461, -0.0229413584, 0.0454899855, 0.0258769803, -0.99862957)
  368. Part86.BottomSurface = Enum.SurfaceType.Smooth
  369. Part86.TopSurface = Enum.SurfaceType.Smooth
  370. Part86.Color = Color3.new(1, 1, 0)
  371. Part86.Position = Vector3.new(-15.883749, 34.8486595, -39.1807327)
  372. Part86.Orientation = Vector3.new(1.30999994, -177.300003, -55.5999985)
  373. Part86.Color = Color3.new(1, 1, 0)
  374. Part84.Parent = Model76
  375. Part84.Material = Enum.Material.Concrete
  376. Part84.BrickColor = BrickColor.new("New Yeller")
  377. Part84.Rotation = Vector3.new(89.3099976, 13.0199995, 87.2299957)
  378. Part84.Anchored = true
  379. Part84.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  380. Part84.CFrame = CFrame.new(-15.7862444, 29.5868225, -39.064476, 0.0470389798, -0.973170102, 0.22522749, 0.0229429919, -0.224365011, -0.974235117, 0.99862963, 0.0509944111, 0.0117735332)
  381. Part84.BottomSurface = Enum.SurfaceType.Smooth
  382. Part84.TopSurface = Enum.SurfaceType.Smooth
  383. Part84.Color = Color3.new(1, 1, 0)
  384. Part84.Position = Vector3.new(-15.7862444, 29.5868225, -39.064476)
  385. Part84.Orientation = Vector3.new(76.9700012, 87.0099945, 174.160004)
  386. Part84.Color = Color3.new(1, 1, 0)
  387. Part87.Parent = Model76
  388. Part87.Material = Enum.Material.Concrete
  389. Part87.BrickColor = BrickColor.new("New Yeller")
  390. Part87.Rotation = Vector3.new(96.0599976, 69.8600006, 82.1500015)
  391. Part87.Anchored = true
  392. Part87.Size = Vector3.new(5.01035261, 3.32208323, 5.8544898)
  393. Part87.CFrame = CFrame.new(-14.0565548, 27.6725311, -39.1020355, 0.0470389798, -0.341126144, 0.938839912, 0.0229429919, -0.939263463, -0.342429459, 0.99862963, 0.0376473293, -0.0363555327)
  394. Part87.BottomSurface = Enum.SurfaceType.Smooth
  395. Part87.TopSurface = Enum.SurfaceType.Smooth
  396. Part87.Color = Color3.new(1, 1, 0)
  397. Part87.Position = Vector3.new(-14.0565548, 27.6725311, -39.1020355)
  398. Part87.Orientation = Vector3.new(20.0200005, 92.2200012, 178.599991)
  399. Part87.Color = Color3.new(1, 1, 0)
  400. Part85.Parent = Model76
  401. Part85.Material = Enum.Material.Concrete
  402. Part85.BrickColor = BrickColor.new("New Yeller")
  403. Part85.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  404. Part85.Anchored = true
  405. Part85.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  406. Part85.CFrame = CFrame.new(-15.5494871, 32.0421829, -39.1320343, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  407. Part85.BottomSurface = Enum.SurfaceType.Smooth
  408. Part85.TopSurface = Enum.SurfaceType.Smooth
  409. Part85.Color = Color3.new(1, 1, 0)
  410. Part85.Position = Vector3.new(-15.5494871, 32.0421829, -39.1320343)
  411. Part85.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  412. Part85.Color = Color3.new(1, 1, 0)
  413. Part90.Parent = Model88
  414. Part90.Material = Enum.Material.Concrete
  415. Part90.BrickColor = BrickColor.new("New Yeller")
  416. Part90.Rotation = Vector3.new(90, 16, -90)
  417. Part90.Anchored = true
  418. Part90.Size = Vector3.new(5.01035261, 4.71082115, 2.69578958)
  419. Part90.CFrame = CFrame.new(2.51349354, 33.5959473, -39.3937798, 0, 0.961260974, 0.275640011, 0, 0.275640011, -0.961260974, -1, 0, 0)
  420. Part90.BottomSurface = Enum.SurfaceType.Smooth
  421. Part90.TopSurface = Enum.SurfaceType.Smooth
  422. Part90.Color = Color3.new(1, 1, 0)
  423. Part90.Position = Vector3.new(2.51349354, 33.5959473, -39.3937798)
  424. Part90.Orientation = Vector3.new(74, 90, 0)
  425. Part90.Color = Color3.new(1, 1, 0)
  426. Part96.Parent = Model88
  427. Part96.Material = Enum.Material.Concrete
  428. Part96.BrickColor = BrickColor.new("New Yeller")
  429. Part96.Rotation = Vector3.new(90, -7, -90)
  430. Part96.Anchored = true
  431. Part96.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  432. Part96.CFrame = CFrame.new(3.33495712, 30.0260582, -39.3937988, 0, 0.99254638, -0.121868044, 0, -0.121868044, -0.99254638, -1, 0, 0)
  433. Part96.BottomSurface = Enum.SurfaceType.Smooth
  434. Part96.TopSurface = Enum.SurfaceType.Smooth
  435. Part96.Color = Color3.new(1, 1, 0)
  436. Part96.Position = Vector3.new(3.33495712, 30.0260582, -39.3937988)
  437. Part96.Orientation = Vector3.new(83, -90, 180)
  438. Part96.Color = Color3.new(1, 1, 0)
  439. Part97.Parent = Model88
  440. Part97.Material = Enum.Material.Concrete
  441. Part97.BrickColor = BrickColor.new("New Yeller")
  442. Part97.Rotation = Vector3.new(0, 0, -67.9199982)
  443. Part97.Anchored = true
  444. Part97.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  445. Part97.CFrame = CFrame.new(2.84117317, 32.4438095, -39.3937798, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  446. Part97.BottomSurface = Enum.SurfaceType.Smooth
  447. Part97.TopSurface = Enum.SurfaceType.Smooth
  448. Part97.Color = Color3.new(1, 1, 0)
  449. Part97.Position = Vector3.new(2.84117317, 32.4438095, -39.3937798)
  450. Part97.Orientation = Vector3.new(0, 0, -67.9199982)
  451. Part97.Color = Color3.new(1, 1, 0)
  452. Part89.Parent = Model88
  453. Part89.Material = Enum.Material.Concrete
  454. Part89.BrickColor = BrickColor.new("New Yeller")
  455. Part89.Rotation = Vector3.new(-90, -52, -90)
  456. Part89.Anchored = true
  457. Part89.Size = Vector3.new(5.01035452, 2.72301865, 4.68359327)
  458. Part89.CFrame = CFrame.new(-0.515487194, 35.5363541, -39.3937798, 0, 0.615659952, -0.788011909, 0, 0.788011909, 0.615659952, 1, 0, 0)
  459. Part89.BottomSurface = Enum.SurfaceType.Smooth
  460. Part89.TopSurface = Enum.SurfaceType.Smooth
  461. Part89.Color = Color3.new(1, 1, 0)
  462. Part89.Position = Vector3.new(-0.515487194, 35.5363541, -39.3937798)
  463. Part89.Orientation = Vector3.new(-38, -90, 0)
  464. Part89.Color = Color3.new(1, 1, 0)
  465. Part98.Parent = Model88
  466. Part98.Material = Enum.Material.Concrete
  467. Part98.BrickColor = BrickColor.new("New Yeller")
  468. Part98.Rotation = Vector3.new(0, 0, -49.6299973)
  469. Part98.Anchored = true
  470. Part98.Size = Vector3.new(1.56583464, 2.72301865, 5.01035452)
  471. Part98.CFrame = CFrame.new(2.87904167, 35.2703094, -39.3937988, 0.647691071, 0.761903107, 0, -0.761903107, 0.647691071, 0, 0, 0, 1)
  472. Part98.BottomSurface = Enum.SurfaceType.Smooth
  473. Part98.TopSurface = Enum.SurfaceType.Smooth
  474. Part98.Color = Color3.new(1, 1, 0)
  475. Part98.Position = Vector3.new(2.87904167, 35.2703094, -39.3937988)
  476. Part98.Orientation = Vector3.new(0, 0, -49.6299973)
  477. Part98.Color = Color3.new(1, 1, 0)
  478. Part94.Parent = Model88
  479. Part94.Material = Enum.Material.Concrete
  480. Part94.BrickColor = BrickColor.new("New Yeller")
  481. Part94.Rotation = Vector3.new(90, 11, -90)
  482. Part94.Anchored = true
  483. Part94.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  484. Part94.CFrame = CFrame.new(3.22540665, 30.9372215, -39.3937798, 0, 0.98162663, 0.190811917, 0, 0.190811932, -0.98162663, -1, 0, 0)
  485. Part94.BottomSurface = Enum.SurfaceType.Smooth
  486. Part94.TopSurface = Enum.SurfaceType.Smooth
  487. Part94.Color = Color3.new(1, 1, 0)
  488. Part94.Position = Vector3.new(3.22540665, 30.9372215, -39.3937798)
  489. Part94.Orientation = Vector3.new(79, 90, 0)
  490. Part94.Color = Color3.new(1, 1, 0)
  491. Part95.Parent = Model88
  492. Part95.Material = Enum.Material.Concrete
  493. Part95.BrickColor = BrickColor.new("New Yeller")
  494. Part95.Rotation = Vector3.new(90, 52, -90)
  495. Part95.Anchored = true
  496. Part95.Size = Vector3.new(5.01035261, 4.71082115, 4.68359232)
  497. Part95.CFrame = CFrame.new(0.0964336395, 36.3195305, -39.3937988, 0, 0.615659952, 0.788011909, 0, 0.788011909, -0.615659952, -1, 0, 0)
  498. Part95.BottomSurface = Enum.SurfaceType.Smooth
  499. Part95.TopSurface = Enum.SurfaceType.Smooth
  500. Part95.Color = Color3.new(1, 1, 0)
  501. Part95.Position = Vector3.new(0.0964336395, 36.3195305, -39.3937988)
  502. Part95.Orientation = Vector3.new(38, 90, 0)
  503. Part95.Color = Color3.new(1, 1, 0)
  504. Part99.Parent = Model88
  505. Part99.Material = Enum.Material.Concrete
  506. Part99.BrickColor = BrickColor.new("New Yeller")
  507. Part99.Rotation = Vector3.new(90, -64, -90)
  508. Part99.Anchored = true
  509. Part99.Size = Vector3.new(5.01035261, 3.32208323, 5.8544898)
  510. Part99.CFrame = CFrame.new(1.81389809, 27.9417381, -39.3937798, 0, 0.438373893, -0.898792744, 0, -0.898792744, -0.438373893, -1, 0, 0)
  511. Part99.BottomSurface = Enum.SurfaceType.Smooth
  512. Part99.TopSurface = Enum.SurfaceType.Smooth
  513. Part99.Color = Color3.new(1, 1, 0)
  514. Part99.Position = Vector3.new(1.81389809, 27.9417381, -39.3937798)
  515. Part99.Orientation = Vector3.new(26, -90, 180)
  516. Part99.Color = Color3.new(1, 1, 0)
  517. Part93.Parent = Model88
  518. Part93.Material = Enum.Material.Concrete
  519. Part93.BrickColor = BrickColor.new("New Yeller")
  520. Part93.Rotation = Vector3.new(0, 0, -67.9199982)
  521. Part93.Anchored = true
  522. Part93.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  523. Part93.CFrame = CFrame.new(3.09131241, 31.6817665, -39.3937988, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  524. Part93.BottomSurface = Enum.SurfaceType.Smooth
  525. Part93.TopSurface = Enum.SurfaceType.Smooth
  526. Part93.Color = Color3.new(1, 1, 0)
  527. Part93.Position = Vector3.new(3.09131241, 31.6817665, -39.3937988)
  528. Part93.Orientation = Vector3.new(0, 0, -67.9199982)
  529. Part93.Color = Color3.new(1, 1, 0)
  530. Part91.Parent = Model88
  531. Part91.Material = Enum.Material.Concrete
  532. Part91.BrickColor = BrickColor.new("New Yeller")
  533. Part91.Rotation = Vector3.new(0, 0, -67.9199982)
  534. Part91.Anchored = true
  535. Part91.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  536. Part91.CFrame = CFrame.new(2.98211384, 32.0809631, -39.3937798, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  537. Part91.BottomSurface = Enum.SurfaceType.Smooth
  538. Part91.TopSurface = Enum.SurfaceType.Smooth
  539. Part91.Color = Color3.new(1, 1, 0)
  540. Part91.Position = Vector3.new(2.98211384, 32.0809631, -39.3937798)
  541. Part91.Orientation = Vector3.new(0, 0, -67.9199982)
  542. Part91.Color = Color3.new(1, 1, 0)
  543. Part92.Parent = Model88
  544. Part92.Material = Enum.Material.Concrete
  545. Part92.BrickColor = BrickColor.new("New Yeller")
  546. Part92.Rotation = Vector3.new(0, 0, -113.149994)
  547. Part92.Anchored = true
  548. Part92.Size = Vector3.new(0.904075563, 0.544603765, 5.01035452)
  549. Part92.CFrame = CFrame.new(5.08345699, 28.2619667, -39.3937798, -0.39312914, 0.919483364, 0, -0.919483364, -0.39312914, 0, 0, 0, 1)
  550. Part92.BottomSurface = Enum.SurfaceType.Smooth
  551. Part92.TopSurface = Enum.SurfaceType.Smooth
  552. Part92.Color = Color3.new(1, 1, 0)
  553. Part92.Position = Vector3.new(5.08345699, 28.2619667, -39.3937798)
  554. Part92.Orientation = Vector3.new(0, 0, -113.149994)
  555. Part92.Color = Color3.new(1, 1, 0)
  556. Part107.Name = "Head"
  557. Part107.Parent = Model100
  558. Part107.Material = Enum.Material.Slate
  559. Part107.BrickColor = BrickColor.new("New Yeller")
  560. Part107.Rotation = Vector3.new(168.279999, 24.7999992, -176.75)
  561. Part107.Anchored = true
  562. Part107.FormFactor = Enum.FormFactor.Symmetric
  563. Part107.Friction = 0
  564. Part107.Size = Vector3.new(8.39394474, 7.55172014, 7.70086718)
  565. Part107.CFrame = CFrame.new(-6.32626963, 42.8683701, -39.3851166, -0.906308115, 0.0515046567, 0.41946736, -0.0294800028, 0.982423544, -0.18432273, -0.421588063, -0.179419056, -0.888860166)
  566. Part107.TopSurface = Enum.SurfaceType.Smooth
  567. Part107.Color = Color3.new(1, 1, 0)
  568. Part107.Position = Vector3.new(-6.32626963, 42.8683701, -39.3851166)
  569. Part107.Orientation = Vector3.new(10.6199999, 154.73999, -1.71999991)
  570. Part107.Color = Color3.new(1, 1, 0)
  571. SpecialMesh108.Parent = Part107
  572. SpecialMesh108.Scale = Vector3.new(1.25, 1.25, 1.25)
  573. SpecialMesh108.Scale = Vector3.new(1.25, 1.25, 1.25)
  574. SpotLight109.Parent = Part107
  575. SurfaceLight110.Parent = Part107
  576. PointLight111.Parent = Part107
  577. Decal112.Parent = Part107
  578. Decal112.Texture = "http://www.roblox.com/asset/?id=1028058046"
  579. Sound113.Parent = Part107
  580. Sound113.SoundId = "rbxassetid://1013590786"
  581. Sound113.Volume = 10
  582. Sound113.Looped = true
  583. Part101.Parent = Model100
  584. Part101.Material = Enum.Material.Slate
  585. Part101.BrickColor = BrickColor.new("Lime green")
  586. Part101.Rotation = Vector3.new(-180, 0, 173)
  587. Part101.Anchored = true
  588. Part101.Size = Vector3.new(5.44603729, 13.0704899, 5.44603729)
  589. Part101.CFrame = CFrame.new(-3.0081656, 19.6470184, -39.5027237, -0.99254626, -0.121869028, 0, -0.121869028, 0.99254626, 0, 0, 0, -1)
  590. Part101.Color = Color3.new(0, 1, 0)
  591. Part101.Position = Vector3.new(-3.0081656, 19.6470184, -39.5027237)
  592. Part101.Orientation = Vector3.new(0, 180, -7)
  593. Part101.Color = Color3.new(0, 1, 0)
  594. Part103.Parent = Model100
  595. Part103.Material = Enum.Material.Slate
  596. Part103.BrickColor = BrickColor.new("Lapis")
  597. Part103.Rotation = Vector3.new(-180, 0, -180)
  598. Part103.Anchored = true
  599. Part103.Size = Vector3.new(10.8920746, 13.0704899, 5.44603729)
  600. Part103.CFrame = CFrame.new(-6.54822016, 32.6759453, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  601. Part103.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  602. Part103.Position = Vector3.new(-6.54822016, 32.6759453, -39.5027237)
  603. Part103.Orientation = Vector3.new(0, 180, 0)
  604. Part103.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  605. Part102.Parent = Model100
  606. Part102.Material = Enum.Material.Slate
  607. Part102.Rotation = Vector3.new(-180, 0, -180)
  608. Part102.Anchored = true
  609. Part102.Size = Vector3.new(16.3381119, 6.53524494, 16.3381119)
  610. Part102.CFrame = CFrame.new(-6.54822016, 9.8027401, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  611. Part102.TopSurface = Enum.SurfaceType.Smooth
  612. Part102.Position = Vector3.new(-6.54822016, 9.8027401, -39.5027237)
  613. Part102.Orientation = Vector3.new(0, 180, 0)
  614. Part104.Parent = Model100
  615. Part104.Material = Enum.Material.Slate
  616. Part104.Rotation = Vector3.new(-180, 0, -180)
  617. Part104.Anchored = true
  618. Part104.Size = Vector3.new(27.2301865, 6.53524494, 27.2301865)
  619. Part104.CFrame = CFrame.new(-6.54822016, 3.26762199, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  620. Part104.TopSurface = Enum.SurfaceType.Smooth
  621. Part104.Position = Vector3.new(-6.54822016, 3.26762199, -39.5027237)
  622. Part104.Orientation = Vector3.new(0, 180, 0)
  623. SurfaceGui105.Parent = Part104
  624. SurfaceGui105.CanvasSize = Vector2.new(200, 100)
  625. TextLabel106.Parent = SurfaceGui105
  626. TextLabel106.Transparency = 1
  627. TextLabel106.Size = UDim2.new(1, 0, 1, 0)
  628. TextLabel106.Text = "keep oofing mah bois "
  629. TextLabel106.Active = true
  630. TextLabel106.BackgroundColor3 = Color3.new(1, 1, 1)
  631. TextLabel106.BackgroundTransparency = 1
  632. TextLabel106.Font = Enum.Font.ArialBold
  633. TextLabel106.FontSize = Enum.FontSize.Size12
  634. TextLabel106.TextColor3 = Color3.new(1, 1, 1)
  635. TextLabel106.TextScaled = true
  636. TextLabel106.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  637. TextLabel106.TextStrokeTransparency = 0
  638. TextLabel106.TextWrapped = true
  639. Part114.Parent = Model100
  640. Part114.Material = Enum.Material.Slate
  641. Part114.BrickColor = BrickColor.new("Lime green")
  642. Part114.Rotation = Vector3.new(-180, 0, -175)
  643. Part114.Anchored = true
  644. Part114.Size = Vector3.new(5.44603729, 13.0704899, 5.44603729)
  645. Part114.CFrame = CFrame.new(-9.54342365, 19.6370945, -39.5027237, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  646. Part114.Color = Color3.new(0, 1, 0)
  647. Part114.Position = Vector3.new(-9.54342365, 19.6370945, -39.5027237)
  648. Part114.Orientation = Vector3.new(0, 180, 5)
  649. Part114.Color = Color3.new(0, 1, 0)
  650. Model36.Parent = mas
  651. Model88.Parent = Model36
  652. Part89.Parent = Model88
  653. Part89.Material = Enum.Material.Concrete
  654. Part89.BrickColor = BrickColor.new("New Yeller")
  655. Part89.Rotation = Vector3.new(-90, -52, -90)
  656. Part89.Anchored = true
  657. Part89.Size = Vector3.new(5.01035452, 2.72301865, 4.68359327)
  658. Part89.CFrame = CFrame.new(-0.515487194, 35.5363541, -39.3937798, 0, 0.615659952, -0.788011909, 0, 0.788011909, 0.615659952, 1, 0, 0)
  659. Part89.BottomSurface = Enum.SurfaceType.Smooth
  660. Part89.TopSurface = Enum.SurfaceType.Smooth
  661. Part89.Color = Color3.new(1, 1, 0)
  662. Part89.Position = Vector3.new(-0.515487194, 35.5363541, -39.3937798)
  663. Part89.Orientation = Vector3.new(-38, -90, 0)
  664. Part89.Color = Color3.new(1, 1, 0)
  665. Part90.Parent = Model88
  666. Part90.Material = Enum.Material.Concrete
  667. Part90.BrickColor = BrickColor.new("New Yeller")
  668. Part90.Rotation = Vector3.new(90, 16, -90)
  669. Part90.Anchored = true
  670. Part90.Size = Vector3.new(5.01035261, 4.71082115, 2.69578958)
  671. Part90.CFrame = CFrame.new(2.51349354, 33.5959473, -39.3937798, 0, 0.961260974, 0.275640011, 0, 0.275640011, -0.961260974, -1, 0, 0)
  672. Part90.BottomSurface = Enum.SurfaceType.Smooth
  673. Part90.TopSurface = Enum.SurfaceType.Smooth
  674. Part90.Color = Color3.new(1, 1, 0)
  675. Part90.Position = Vector3.new(2.51349354, 33.5959473, -39.3937798)
  676. Part90.Orientation = Vector3.new(74, 90, 0)
  677. Part90.Color = Color3.new(1, 1, 0)
  678. Part91.Parent = Model88
  679. Part91.Material = Enum.Material.Concrete
  680. Part91.BrickColor = BrickColor.new("New Yeller")
  681. Part91.Rotation = Vector3.new(0, 0, -67.9199982)
  682. Part91.Anchored = true
  683. Part91.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  684. Part91.CFrame = CFrame.new(2.98211384, 32.0809631, -39.3937798, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  685. Part91.BottomSurface = Enum.SurfaceType.Smooth
  686. Part91.TopSurface = Enum.SurfaceType.Smooth
  687. Part91.Color = Color3.new(1, 1, 0)
  688. Part91.Position = Vector3.new(2.98211384, 32.0809631, -39.3937798)
  689. Part91.Orientation = Vector3.new(0, 0, -67.9199982)
  690. Part91.Color = Color3.new(1, 1, 0)
  691. Part92.Parent = Model88
  692. Part92.Material = Enum.Material.Concrete
  693. Part92.BrickColor = BrickColor.new("New Yeller")
  694. Part92.Rotation = Vector3.new(0, 0, -113.149994)
  695. Part92.Anchored = true
  696. Part92.Size = Vector3.new(0.904075563, 0.544603765, 5.01035452)
  697. Part92.CFrame = CFrame.new(5.08345699, 28.2619667, -39.3937798, -0.39312914, 0.919483364, 0, -0.919483364, -0.39312914, 0, 0, 0, 1)
  698. Part92.BottomSurface = Enum.SurfaceType.Smooth
  699. Part92.TopSurface = Enum.SurfaceType.Smooth
  700. Part92.Color = Color3.new(1, 1, 0)
  701. Part92.Position = Vector3.new(5.08345699, 28.2619667, -39.3937798)
  702. Part92.Orientation = Vector3.new(0, 0, -113.149994)
  703. Part92.Color = Color3.new(1, 1, 0)
  704. Part93.Parent = Model88
  705. Part93.Material = Enum.Material.Concrete
  706. Part93.BrickColor = BrickColor.new("New Yeller")
  707. Part93.Rotation = Vector3.new(0, 0, -67.9199982)
  708. Part93.Anchored = true
  709. Part93.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  710. Part93.CFrame = CFrame.new(3.09131241, 31.6817665, -39.3937988, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  711. Part93.BottomSurface = Enum.SurfaceType.Smooth
  712. Part93.TopSurface = Enum.SurfaceType.Smooth
  713. Part93.Color = Color3.new(1, 1, 0)
  714. Part93.Position = Vector3.new(3.09131241, 31.6817665, -39.3937988)
  715. Part93.Orientation = Vector3.new(0, 0, -67.9199982)
  716. Part93.Color = Color3.new(1, 1, 0)
  717. Part94.Parent = Model88
  718. Part94.Material = Enum.Material.Concrete
  719. Part94.BrickColor = BrickColor.new("New Yeller")
  720. Part94.Rotation = Vector3.new(90, 11, -90)
  721. Part94.Anchored = true
  722. Part94.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  723. Part94.CFrame = CFrame.new(3.22540665, 30.9372215, -39.3937798, 0, 0.98162663, 0.190811917, 0, 0.190811932, -0.98162663, -1, 0, 0)
  724. Part94.BottomSurface = Enum.SurfaceType.Smooth
  725. Part94.TopSurface = Enum.SurfaceType.Smooth
  726. Part94.Color = Color3.new(1, 1, 0)
  727. Part94.Position = Vector3.new(3.22540665, 30.9372215, -39.3937798)
  728. Part94.Orientation = Vector3.new(79, 90, 0)
  729. Part94.Color = Color3.new(1, 1, 0)
  730. Part95.Parent = Model88
  731. Part95.Material = Enum.Material.Concrete
  732. Part95.BrickColor = BrickColor.new("New Yeller")
  733. Part95.Rotation = Vector3.new(90, 52, -90)
  734. Part95.Anchored = true
  735. Part95.Size = Vector3.new(5.01035261, 4.71082115, 4.68359232)
  736. Part95.CFrame = CFrame.new(0.0964336395, 36.3195305, -39.3937988, 0, 0.615659952, 0.788011909, 0, 0.788011909, -0.615659952, -1, 0, 0)
  737. Part95.BottomSurface = Enum.SurfaceType.Smooth
  738. Part95.TopSurface = Enum.SurfaceType.Smooth
  739. Part95.Color = Color3.new(1, 1, 0)
  740. Part95.Position = Vector3.new(0.0964336395, 36.3195305, -39.3937988)
  741. Part95.Orientation = Vector3.new(38, 90, 0)
  742. Part95.Color = Color3.new(1, 1, 0)
  743. Part96.Parent = Model88
  744. Part96.Material = Enum.Material.Concrete
  745. Part96.BrickColor = BrickColor.new("New Yeller")
  746. Part96.Rotation = Vector3.new(90, -7, -90)
  747. Part96.Anchored = true
  748. Part96.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  749. Part96.CFrame = CFrame.new(3.33495712, 30.0260582, -39.3937988, 0, 0.99254638, -0.121868044, 0, -0.121868044, -0.99254638, -1, 0, 0)
  750. Part96.BottomSurface = Enum.SurfaceType.Smooth
  751. Part96.TopSurface = Enum.SurfaceType.Smooth
  752. Part96.Color = Color3.new(1, 1, 0)
  753. Part96.Position = Vector3.new(3.33495712, 30.0260582, -39.3937988)
  754. Part96.Orientation = Vector3.new(83, -90, 180)
  755. Part96.Color = Color3.new(1, 1, 0)
  756. Part97.Parent = Model88
  757. Part97.Material = Enum.Material.Concrete
  758. Part97.BrickColor = BrickColor.new("New Yeller")
  759. Part97.Rotation = Vector3.new(0, 0, -67.9199982)
  760. Part97.Anchored = true
  761. Part97.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  762. Part97.CFrame = CFrame.new(2.84117317, 32.4438095, -39.3937798, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  763. Part97.BottomSurface = Enum.SurfaceType.Smooth
  764. Part97.TopSurface = Enum.SurfaceType.Smooth
  765. Part97.Color = Color3.new(1, 1, 0)
  766. Part97.Position = Vector3.new(2.84117317, 32.4438095, -39.3937798)
  767. Part97.Orientation = Vector3.new(0, 0, -67.9199982)
  768. Part97.Color = Color3.new(1, 1, 0)
  769. Part98.Parent = Model88
  770. Part98.Material = Enum.Material.Concrete
  771. Part98.BrickColor = BrickColor.new("New Yeller")
  772. Part98.Rotation = Vector3.new(0, 0, -49.6299973)
  773. Part98.Anchored = true
  774. Part98.Size = Vector3.new(1.56583464, 2.72301865, 5.01035452)
  775. Part98.CFrame = CFrame.new(2.87904167, 35.2703094, -39.3937988, 0.647691071, 0.761903107, 0, -0.761903107, 0.647691071, 0, 0, 0, 1)
  776. Part98.BottomSurface = Enum.SurfaceType.Smooth
  777. Part98.TopSurface = Enum.SurfaceType.Smooth
  778. Part98.Color = Color3.new(1, 1, 0)
  779. Part98.Position = Vector3.new(2.87904167, 35.2703094, -39.3937988)
  780. Part98.Orientation = Vector3.new(0, 0, -49.6299973)
  781. Part98.Color = Color3.new(1, 1, 0)
  782. Part99.Parent = Model88
  783. Part99.Material = Enum.Material.Concrete
  784. Part99.BrickColor = BrickColor.new("New Yeller")
  785. Part99.Rotation = Vector3.new(90, -64, -90)
  786. Part99.Anchored = true
  787. Part99.Size = Vector3.new(5.01035261, 3.32208323, 5.8544898)
  788. Part99.CFrame = CFrame.new(1.81389809, 27.9417381, -39.3937798, 0, 0.438373893, -0.898792744, 0, -0.898792744, -0.438373893, -1, 0, 0)
  789. Part99.BottomSurface = Enum.SurfaceType.Smooth
  790. Part99.TopSurface = Enum.SurfaceType.Smooth
  791. Part99.Color = Color3.new(1, 1, 0)
  792. Part99.Position = Vector3.new(1.81389809, 27.9417381, -39.3937798)
  793. Part99.Orientation = Vector3.new(26, -90, 180)
  794. Part99.Color = Color3.new(1, 1, 0)
  795. Model100.Parent = Model36
  796. Part101.Parent = Model100
  797. Part101.Material = Enum.Material.Slate
  798. Part101.BrickColor = BrickColor.new("Lime green")
  799. Part101.Rotation = Vector3.new(-180, 0, 173)
  800. Part101.Anchored = true
  801. Part101.Size = Vector3.new(5.44603729, 13.0704899, 5.44603729)
  802. Part101.CFrame = CFrame.new(-3.0081656, 19.6470184, -39.5027237, -0.99254626, -0.121869028, 0, -0.121869028, 0.99254626, 0, 0, 0, -1)
  803. Part101.Color = Color3.new(0, 1, 0)
  804. Part101.Position = Vector3.new(-3.0081656, 19.6470184, -39.5027237)
  805. Part101.Orientation = Vector3.new(0, 180, -7)
  806. Part101.Color = Color3.new(0, 1, 0)
  807. Part102.Parent = Model100
  808. Part102.Material = Enum.Material.Slate
  809. Part102.Rotation = Vector3.new(-180, 0, -180)
  810. Part102.Anchored = true
  811. Part102.Size = Vector3.new(16.3381119, 6.53524494, 16.3381119)
  812. Part102.CFrame = CFrame.new(-6.54822016, 9.8027401, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  813. Part102.TopSurface = Enum.SurfaceType.Smooth
  814. Part102.Position = Vector3.new(-6.54822016, 9.8027401, -39.5027237)
  815. Part102.Orientation = Vector3.new(0, 180, 0)
  816. Part103.Parent = Model100
  817. Part103.Material = Enum.Material.Slate
  818. Part103.BrickColor = BrickColor.new("Lapis")
  819. Part103.Rotation = Vector3.new(-180, 0, -180)
  820. Part103.Anchored = true
  821. Part103.Size = Vector3.new(10.8920746, 13.0704899, 5.44603729)
  822. Part103.CFrame = CFrame.new(-6.54822016, 32.6759453, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  823. Part103.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  824. Part103.Position = Vector3.new(-6.54822016, 32.6759453, -39.5027237)
  825. Part103.Orientation = Vector3.new(0, 180, 0)
  826. Part103.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  827. Part104.Parent = Model100
  828. Part104.Material = Enum.Material.Slate
  829. Part104.Rotation = Vector3.new(-180, 0, -180)
  830. Part104.Anchored = true
  831. Part104.Size = Vector3.new(27.2301865, 6.53524494, 27.2301865)
  832. Part104.CFrame = CFrame.new(-6.54822016, 3.26762199, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  833. Part104.TopSurface = Enum.SurfaceType.Smooth
  834. Part104.Position = Vector3.new(-6.54822016, 3.26762199, -39.5027237)
  835. Part104.Orientation = Vector3.new(0, 180, 0)
  836. SurfaceGui105.Parent = Part104
  837. SurfaceGui105.CanvasSize = Vector2.new(200, 100)
  838. TextLabel106.Parent = SurfaceGui105
  839. TextLabel106.Transparency = 1
  840. TextLabel106.Size = UDim2.new(1, 0, 1, 0)
  841. TextLabel106.Text = "keep oofing mah bois "
  842. TextLabel106.Active = true
  843. TextLabel106.BackgroundColor3 = Color3.new(1, 1, 1)
  844. TextLabel106.BackgroundTransparency = 1
  845. TextLabel106.Font = Enum.Font.ArialBold
  846. TextLabel106.FontSize = Enum.FontSize.Size12
  847. TextLabel106.TextColor3 = Color3.new(1, 1, 1)
  848. TextLabel106.TextScaled = true
  849. TextLabel106.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  850. TextLabel106.TextStrokeTransparency = 0
  851. TextLabel106.TextWrapped = true
  852. Part107.Name = "Head"
  853. Part107.Parent = Model100
  854. Part107.Material = Enum.Material.Slate
  855. Part107.BrickColor = BrickColor.new("New Yeller")
  856. Part107.Rotation = Vector3.new(168.279999, 24.7999992, -176.75)
  857. Part107.Anchored = true
  858. Part107.FormFactor = Enum.FormFactor.Symmetric
  859. Part107.Friction = 0
  860. Part107.Size = Vector3.new(8.39394474, 7.55172014, 7.70086718)
  861. Part107.CFrame = CFrame.new(-6.32626963, 42.8683701, -39.3851166, -0.906308115, 0.0515046567, 0.41946736, -0.0294800028, 0.982423544, -0.18432273, -0.421588063, -0.179419056, -0.888860166)
  862. Part107.TopSurface = Enum.SurfaceType.Smooth
  863. Part107.Color = Color3.new(1, 1, 0)
  864. Part107.Position = Vector3.new(-6.32626963, 42.8683701, -39.3851166)
  865. Part107.Orientation = Vector3.new(10.6199999, 154.73999, -1.71999991)
  866. Part107.Color = Color3.new(1, 1, 0)
  867. SpecialMesh108.Parent = Part107
  868. SpecialMesh108.Scale = Vector3.new(1.25, 1.25, 1.25)
  869. SpecialMesh108.Scale = Vector3.new(1.25, 1.25, 1.25)
  870. SpotLight109.Parent = Part107
  871. SurfaceLight110.Parent = Part107
  872. PointLight111.Parent = Part107
  873. Decal112.Parent = Part107
  874. Decal112.Texture = "http://www.roblox.com/asset/?id=1028058046"
  875. Sound113.Parent = Part107
  876. Sound113.SoundId = "rbxassetid://1013590786"
  877. Sound113.Volume = 10
  878. Sound113.Looped = true
  879. Part114.Parent = Model100
  880. Part114.Material = Enum.Material.Slate
  881. Part114.BrickColor = BrickColor.new("Lime green")
  882. Part114.Rotation = Vector3.new(-180, 0, -175)
  883. Part114.Anchored = true
  884. Part114.Size = Vector3.new(5.44603729, 13.0704899, 5.44603729)
  885. Part114.CFrame = CFrame.new(-9.54342365, 19.6370945, -39.5027237, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  886. Part114.Color = Color3.new(0, 1, 0)
  887. Part114.Position = Vector3.new(-9.54342365, 19.6370945, -39.5027237)
  888. Part114.Orientation = Vector3.new(0, 180, 5)
  889. Part114.Color = Color3.new(0, 1, 0)
  890. Model76.Parent = Model36
  891. Part77.Parent = Model76
  892. Part77.Material = Enum.Material.Concrete
  893. Part77.BrickColor = BrickColor.new("New Yeller")
  894. Part77.Rotation = Vector3.new(-94.0999985, 45.8999977, 93.8799973)
  895. Part77.Anchored = true
  896. Part77.Size = Vector3.new(5.01035452, 2.72301865, 4.68359327)
  897. Part77.CFrame = CFrame.new(-12.5396957, 35.4661102, -39.352459, -0.0470389798, -0.694278181, 0.71816802, -0.0229429919, 0.719525158, 0.694087386, -0.99862963, 0.0161722396, -0.0497745462)
  898. Part77.BottomSurface = Enum.SurfaceType.Smooth
  899. Part77.TopSurface = Enum.SurfaceType.Smooth
  900. Part77.Color = Color3.new(1, 1, 0)
  901. Part77.Position = Vector3.new(-12.5396957, 35.4661102, -39.352459)
  902. Part77.Orientation = Vector3.new(-43.9500008, 93.9599991, -1.82999992)
  903. Part77.Color = Color3.new(1, 1, 0)
  904. Part78.Parent = Model76
  905. Part78.Material = Enum.Material.Concrete
  906. Part78.BrickColor = BrickColor.new("New Yeller")
  907. Part78.Rotation = Vector3.new(88.2099991, -9.96000004, 87.2599945)
  908. Part78.Anchored = true
  909. Part78.Size = Vector3.new(5.01035261, 4.71082115, 2.69578958)
  910. Part78.CFrame = CFrame.new(-15.3449335, 33.2218399, -39.1687126, 0.0470389798, -0.983809769, -0.172932893, 0.0229429919, 0.174142957, -0.984453142, 0.99862963, 0.0423400663, 0.030763045)
  911. Part78.BottomSurface = Enum.SurfaceType.Smooth
  912. Part78.TopSurface = Enum.SurfaceType.Smooth
  913. Part78.Color = Color3.new(1, 1, 0)
  914. Part78.Position = Vector3.new(-15.3449335, 33.2218399, -39.1687126)
  915. Part78.Orientation = Vector3.new(79.8799973, -79.909996, 7.50999975)
  916. Part78.Color = Color3.new(1, 1, 0)
  917. Part79.Parent = Model76
  918. Part79.Material = Enum.Material.Concrete
  919. Part79.BrickColor = BrickColor.new("New Yeller")
  920. Part79.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  921. Part79.Anchored = true
  922. Part79.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  923. Part79.CFrame = CFrame.new(-15.6513624, 31.6667519, -39.1186142, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  924. Part79.BottomSurface = Enum.SurfaceType.Smooth
  925. Part79.TopSurface = Enum.SurfaceType.Smooth
  926. Part79.Color = Color3.new(1, 1, 0)
  927. Part79.Position = Vector3.new(-15.6513624, 31.6667519, -39.1186142)
  928. Part79.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  929. Part79.Color = Color3.new(1, 1, 0)
  930. Part80.Parent = Model76
  931. Part80.Material = Enum.Material.Concrete
  932. Part80.BrickColor = BrickColor.new("New Yeller")
  933. Part80.Rotation = Vector3.new(178.679993, -2.70000005, 60.8199997)
  934. Part80.Anchored = true
  935. Part80.Size = Vector3.new(0.904075563, 0.544603765, 5.01035452)
  936. Part80.CFrame = CFrame.new(-17.3379707, 27.651001, -38.9469528, 0.48702395, -0.872121096, -0.047038205, -0.87338388, -0.486491799, -0.0229425728, -0.00287499977, 0.0522559993, -0.99862963)
  937. Part80.BottomSurface = Enum.SurfaceType.Smooth
  938. Part80.TopSurface = Enum.SurfaceType.Smooth
  939. Part80.Color = Color3.new(1, 1, 0)
  940. Part80.Position = Vector3.new(-17.3379707, 27.651001, -38.9469528)
  941. Part80.Orientation = Vector3.new(1.30999994, -177.300003, -119.119995)
  942. Part80.Color = Color3.new(1, 1, 0)
  943. Part81.Parent = Model76
  944. Part81.Material = Enum.Material.Concrete
  945. Part81.BrickColor = BrickColor.new("New Yeller")
  946. Part81.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  947. Part81.Anchored = true
  948. Part81.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  949. Part81.CFrame = CFrame.new(-15.7179985, 31.2584343, -39.1061096, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  950. Part81.BottomSurface = Enum.SurfaceType.Smooth
  951. Part81.TopSurface = Enum.SurfaceType.Smooth
  952. Part81.Color = Color3.new(1, 1, 0)
  953. Part81.Position = Vector3.new(-15.7179985, 31.2584343, -39.1061096)
  954. Part81.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  955. Part81.Color = Color3.new(1, 1, 0)
  956. Part82.Parent = Model76
  957. Part82.Material = Enum.Material.Concrete
  958. Part82.BrickColor = BrickColor.new("New Yeller")
  959. Part82.Rotation = Vector3.new(88.4499969, -4.96000004, 87.2900009)
  960. Part82.Anchored = true
  961. Part82.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  962. Part82.CFrame = CFrame.new(-15.7730808, 30.5042419, -39.0861664, 0.0470389798, -0.99513936, -0.086516656, 0.0229429919, 0.0876660347, -0.99588573, 0.99862963, 0.0448604934, 0.0269551929)
  963. Part82.BottomSurface = Enum.SurfaceType.Smooth
  964. Part82.TopSurface = Enum.SurfaceType.Smooth
  965. Part82.Color = Color3.new(1, 1, 0)
  966. Part82.Position = Vector3.new(-15.7730808, 30.5042419, -39.0861664)
  967. Part82.Orientation = Vector3.new(84.7999954, -72.6999969, 14.6700001)
  968. Part82.Color = Color3.new(1, 1, 0)
  969. Part83.Parent = Model76
  970. Part83.Material = Enum.Material.Concrete
  971. Part83.BrickColor = BrickColor.new("New Yeller")
  972. Part83.Rotation = Vector3.new(85.9000015, -45.8999977, 86.1199951)
  973. Part83.Anchored = true
  974. Part83.Size = Vector3.new(5.01035261, 4.71082115, 4.68359232)
  975. Part83.CFrame = CFrame.new(-13.2298298, 36.1812553, -39.3364182, 0.0470389798, -0.694278181, -0.71816802, 0.0229429919, 0.719525158, -0.694087386, 0.99862963, 0.0161722396, 0.0497745462)
  976. Part83.BottomSurface = Enum.SurfaceType.Smooth
  977. Part83.TopSurface = Enum.SurfaceType.Smooth
  978. Part83.Color = Color3.new(1, 1, 0)
  979. Part83.Position = Vector3.new(-13.2298298, 36.1812553, -39.3364182)
  980. Part83.Orientation = Vector3.new(43.9500008, -86.0400009, 1.82999992)
  981. Part83.Color = Color3.new(1, 1, 0)
  982. Part84.Parent = Model76
  983. Part84.Material = Enum.Material.Concrete
  984. Part84.BrickColor = BrickColor.new("New Yeller")
  985. Part84.Rotation = Vector3.new(89.3099976, 13.0199995, 87.2299957)
  986. Part84.Anchored = true
  987. Part84.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  988. Part84.CFrame = CFrame.new(-15.7862444, 29.5868225, -39.064476, 0.0470389798, -0.973170102, 0.22522749, 0.0229429919, -0.224365011, -0.974235117, 0.99862963, 0.0509944111, 0.0117735332)
  989. Part84.BottomSurface = Enum.SurfaceType.Smooth
  990. Part84.TopSurface = Enum.SurfaceType.Smooth
  991. Part84.Color = Color3.new(1, 1, 0)
  992. Part84.Position = Vector3.new(-15.7862444, 29.5868225, -39.064476)
  993. Part84.Orientation = Vector3.new(76.9700012, 87.0099945, 174.160004)
  994. Part84.Color = Color3.new(1, 1, 0)
  995. Part85.Parent = Model76
  996. Part85.Material = Enum.Material.Concrete
  997. Part85.BrickColor = BrickColor.new("New Yeller")
  998. Part85.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  999. Part85.Anchored = true
  1000. Part85.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1001. Part85.CFrame = CFrame.new(-15.5494871, 32.0421829, -39.1320343, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  1002. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1003. Part85.TopSurface = Enum.SurfaceType.Smooth
  1004. Part85.Color = Color3.new(1, 1, 0)
  1005. Part85.Position = Vector3.new(-15.5494871, 32.0421829, -39.1320343)
  1006. Part85.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  1007. Part85.Color = Color3.new(1, 1, 0)
  1008. Part86.Parent = Model76
  1009. Part86.Material = Enum.Material.Concrete
  1010. Part86.BrickColor = BrickColor.new("New Yeller")
  1011. Part86.Rotation = Vector3.new(178.679993, -2.70000005, 124.339996)
  1012. Part86.Anchored = true
  1013. Part86.Size = Vector3.new(1.56583464, 2.72301865, 5.01035452)
  1014. Part86.CFrame = CFrame.new(-15.883749, 34.8486595, -39.1807327, -0.563429832, -0.824823797, -0.0470388196, -0.8249107, 0.564797461, -0.0229413584, 0.0454899855, 0.0258769803, -0.99862957)
  1015. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1016. Part86.TopSurface = Enum.SurfaceType.Smooth
  1017. Part86.Color = Color3.new(1, 1, 0)
  1018. Part86.Position = Vector3.new(-15.883749, 34.8486595, -39.1807327)
  1019. Part86.Orientation = Vector3.new(1.30999994, -177.300003, -55.5999985)
  1020. Part86.Color = Color3.new(1, 1, 0)
  1021. Part87.Parent = Model76
  1022. Part87.Material = Enum.Material.Concrete
  1023. Part87.BrickColor = BrickColor.new("New Yeller")
  1024. Part87.Rotation = Vector3.new(96.0599976, 69.8600006, 82.1500015)
  1025. Part87.Anchored = true
  1026. Part87.Size = Vector3.new(5.01035261, 3.32208323, 5.8544898)
  1027. Part87.CFrame = CFrame.new(-14.0565548, 27.6725311, -39.1020355, 0.0470389798, -0.341126144, 0.938839912, 0.0229429919, -0.939263463, -0.342429459, 0.99862963, 0.0376473293, -0.0363555327)
  1028. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1029. Part87.TopSurface = Enum.SurfaceType.Smooth
  1030. Part87.Color = Color3.new(1, 1, 0)
  1031. Part87.Position = Vector3.new(-14.0565548, 27.6725311, -39.1020355)
  1032. Part87.Orientation = Vector3.new(20.0200005, 92.2200012, 178.599991)
  1033. Part87.Color = Color3.new(1, 1, 0)
  1034. Model76.Parent = Model36
  1035. Part77.Parent = Model76
  1036. Part77.Material = Enum.Material.Concrete
  1037. Part77.BrickColor = BrickColor.new("New Yeller")
  1038. Part77.Rotation = Vector3.new(-94.0999985, 45.8999977, 93.8799973)
  1039. Part77.Anchored = true
  1040. Part77.Size = Vector3.new(5.01035452, 2.72301865, 4.68359327)
  1041. Part77.CFrame = CFrame.new(-12.5396957, 35.4661102, -39.352459, -0.0470389798, -0.694278181, 0.71816802, -0.0229429919, 0.719525158, 0.694087386, -0.99862963, 0.0161722396, -0.0497745462)
  1042. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1043. Part77.TopSurface = Enum.SurfaceType.Smooth
  1044. Part77.Color = Color3.new(1, 1, 0)
  1045. Part77.Position = Vector3.new(-12.5396957, 35.4661102, -39.352459)
  1046. Part77.Orientation = Vector3.new(-43.9500008, 93.9599991, -1.82999992)
  1047. Part77.Color = Color3.new(1, 1, 0)
  1048. Part78.Parent = Model76
  1049. Part78.Material = Enum.Material.Concrete
  1050. Part78.BrickColor = BrickColor.new("New Yeller")
  1051. Part78.Rotation = Vector3.new(88.2099991, -9.96000004, 87.2599945)
  1052. Part78.Anchored = true
  1053. Part78.Size = Vector3.new(5.01035261, 4.71082115, 2.69578958)
  1054. Part78.CFrame = CFrame.new(-15.3449335, 33.2218399, -39.1687126, 0.0470389798, -0.983809769, -0.172932893, 0.0229429919, 0.174142957, -0.984453142, 0.99862963, 0.0423400663, 0.030763045)
  1055. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1056. Part78.TopSurface = Enum.SurfaceType.Smooth
  1057. Part78.Color = Color3.new(1, 1, 0)
  1058. Part78.Position = Vector3.new(-15.3449335, 33.2218399, -39.1687126)
  1059. Part78.Orientation = Vector3.new(79.8799973, -79.909996, 7.50999975)
  1060. Part78.Color = Color3.new(1, 1, 0)
  1061. Part79.Parent = Model76
  1062. Part79.Material = Enum.Material.Concrete
  1063. Part79.BrickColor = BrickColor.new("New Yeller")
  1064. Part79.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  1065. Part79.Anchored = true
  1066. Part79.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1067. Part79.CFrame = CFrame.new(-15.6513624, 31.6667519, -39.1186142, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  1068. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1069. Part79.TopSurface = Enum.SurfaceType.Smooth
  1070. Part79.Color = Color3.new(1, 1, 0)
  1071. Part79.Position = Vector3.new(-15.6513624, 31.6667519, -39.1186142)
  1072. Part79.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  1073. Part79.Color = Color3.new(1, 1, 0)
  1074. Part80.Parent = Model76
  1075. Part80.Material = Enum.Material.Concrete
  1076. Part80.BrickColor = BrickColor.new("New Yeller")
  1077. Part80.Rotation = Vector3.new(178.679993, -2.70000005, 60.8199997)
  1078. Part80.Anchored = true
  1079. Part80.Size = Vector3.new(0.904075563, 0.544603765, 5.01035452)
  1080. Part80.CFrame = CFrame.new(-17.3379707, 27.651001, -38.9469528, 0.48702395, -0.872121096, -0.047038205, -0.87338388, -0.486491799, -0.0229425728, -0.00287499977, 0.0522559993, -0.99862963)
  1081. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1082. Part80.TopSurface = Enum.SurfaceType.Smooth
  1083. Part80.Color = Color3.new(1, 1, 0)
  1084. Part80.Position = Vector3.new(-17.3379707, 27.651001, -38.9469528)
  1085. Part80.Orientation = Vector3.new(1.30999994, -177.300003, -119.119995)
  1086. Part80.Color = Color3.new(1, 1, 0)
  1087. Part81.Parent = Model76
  1088. Part81.Material = Enum.Material.Concrete
  1089. Part81.BrickColor = BrickColor.new("New Yeller")
  1090. Part81.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  1091. Part81.Anchored = true
  1092. Part81.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1093. Part81.CFrame = CFrame.new(-15.7179985, 31.2584343, -39.1061096, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  1094. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1095. Part81.TopSurface = Enum.SurfaceType.Smooth
  1096. Part81.Color = Color3.new(1, 1, 0)
  1097. Part81.Position = Vector3.new(-15.7179985, 31.2584343, -39.1061096)
  1098. Part81.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  1099. Part81.Color = Color3.new(1, 1, 0)
  1100. Part82.Parent = Model76
  1101. Part82.Material = Enum.Material.Concrete
  1102. Part82.BrickColor = BrickColor.new("New Yeller")
  1103. Part82.Rotation = Vector3.new(88.4499969, -4.96000004, 87.2900009)
  1104. Part82.Anchored = true
  1105. Part82.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  1106. Part82.CFrame = CFrame.new(-15.7730808, 30.5042419, -39.0861664, 0.0470389798, -0.99513936, -0.086516656, 0.0229429919, 0.0876660347, -0.99588573, 0.99862963, 0.0448604934, 0.0269551929)
  1107. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1108. Part82.TopSurface = Enum.SurfaceType.Smooth
  1109. Part82.Color = Color3.new(1, 1, 0)
  1110. Part82.Position = Vector3.new(-15.7730808, 30.5042419, -39.0861664)
  1111. Part82.Orientation = Vector3.new(84.7999954, -72.6999969, 14.6700001)
  1112. Part82.Color = Color3.new(1, 1, 0)
  1113. Part83.Parent = Model76
  1114. Part83.Material = Enum.Material.Concrete
  1115. Part83.BrickColor = BrickColor.new("New Yeller")
  1116. Part83.Rotation = Vector3.new(85.9000015, -45.8999977, 86.1199951)
  1117. Part83.Anchored = true
  1118. Part83.Size = Vector3.new(5.01035261, 4.71082115, 4.68359232)
  1119. Part83.CFrame = CFrame.new(-13.2298298, 36.1812553, -39.3364182, 0.0470389798, -0.694278181, -0.71816802, 0.0229429919, 0.719525158, -0.694087386, 0.99862963, 0.0161722396, 0.0497745462)
  1120. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1121. Part83.TopSurface = Enum.SurfaceType.Smooth
  1122. Part83.Color = Color3.new(1, 1, 0)
  1123. Part83.Position = Vector3.new(-13.2298298, 36.1812553, -39.3364182)
  1124. Part83.Orientation = Vector3.new(43.9500008, -86.0400009, 1.82999992)
  1125. Part83.Color = Color3.new(1, 1, 0)
  1126. Part84.Parent = Model76
  1127. Part84.Material = Enum.Material.Concrete
  1128. Part84.BrickColor = BrickColor.new("New Yeller")
  1129. Part84.Rotation = Vector3.new(89.3099976, 13.0199995, 87.2299957)
  1130. Part84.Anchored = true
  1131. Part84.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  1132. Part84.CFrame = CFrame.new(-15.7862444, 29.5868225, -39.064476, 0.0470389798, -0.973170102, 0.22522749, 0.0229429919, -0.224365011, -0.974235117, 0.99862963, 0.0509944111, 0.0117735332)
  1133. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1134. Part84.TopSurface = Enum.SurfaceType.Smooth
  1135. Part84.Color = Color3.new(1, 1, 0)
  1136. Part84.Position = Vector3.new(-15.7862444, 29.5868225, -39.064476)
  1137. Part84.Orientation = Vector3.new(76.9700012, 87.0099945, 174.160004)
  1138. Part84.Color = Color3.new(1, 1, 0)
  1139. Part85.Parent = Model76
  1140. Part85.Material = Enum.Material.Concrete
  1141. Part85.BrickColor = BrickColor.new("New Yeller")
  1142. Part85.Rotation = Vector3.new(178.679993, -2.70000005, 106.049995)
  1143. Part85.Anchored = true
  1144. Part85.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1145. Part85.CFrame = CFrame.new(-15.5494871, 32.0421829, -39.1320343, -0.276199073, -0.959948778, -0.0470374934, -0.960460246, 0.27747041, -0.0229423698, 0.0350750089, 0.0388409831, -0.998629689)
  1146. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1147. Part85.TopSurface = Enum.SurfaceType.Smooth
  1148. Part85.Color = Color3.new(1, 1, 0)
  1149. Part85.Position = Vector3.new(-15.5494871, 32.0421829, -39.1320343)
  1150. Part85.Orientation = Vector3.new(1.30999994, -177.300003, -73.8899994)
  1151. Part85.Color = Color3.new(1, 1, 0)
  1152. Part86.Parent = Model76
  1153. Part86.Material = Enum.Material.Concrete
  1154. Part86.BrickColor = BrickColor.new("New Yeller")
  1155. Part86.Rotation = Vector3.new(178.679993, -2.70000005, 124.339996)
  1156. Part86.Anchored = true
  1157. Part86.Size = Vector3.new(1.56583464, 2.72301865, 5.01035452)
  1158. Part86.CFrame = CFrame.new(-15.883749, 34.8486595, -39.1807327, -0.563429832, -0.824823797, -0.0470388196, -0.8249107, 0.564797461, -0.0229413584, 0.0454899855, 0.0258769803, -0.99862957)
  1159. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1160. Part86.TopSurface = Enum.SurfaceType.Smooth
  1161. Part86.Color = Color3.new(1, 1, 0)
  1162. Part86.Position = Vector3.new(-15.883749, 34.8486595, -39.1807327)
  1163. Part86.Orientation = Vector3.new(1.30999994, -177.300003, -55.5999985)
  1164. Part86.Color = Color3.new(1, 1, 0)
  1165. Part87.Parent = Model76
  1166. Part87.Material = Enum.Material.Concrete
  1167. Part87.BrickColor = BrickColor.new("New Yeller")
  1168. Part87.Rotation = Vector3.new(96.0599976, 69.8600006, 82.1500015)
  1169. Part87.Anchored = true
  1170. Part87.Size = Vector3.new(5.01035261, 3.32208323, 5.8544898)
  1171. Part87.CFrame = CFrame.new(-14.0565548, 27.6725311, -39.1020355, 0.0470389798, -0.341126144, 0.938839912, 0.0229429919, -0.939263463, -0.342429459, 0.99862963, 0.0376473293, -0.0363555327)
  1172. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1173. Part87.TopSurface = Enum.SurfaceType.Smooth
  1174. Part87.Color = Color3.new(1, 1, 0)
  1175. Part87.Position = Vector3.new(-14.0565548, 27.6725311, -39.1020355)
  1176. Part87.Orientation = Vector3.new(20.0200005, 92.2200012, 178.599991)
  1177. Part87.Color = Color3.new(1, 1, 0)
  1178. Model88.Parent = Model36
  1179. Part89.Parent = Model88
  1180. Part89.Material = Enum.Material.Concrete
  1181. Part89.BrickColor = BrickColor.new("New Yeller")
  1182. Part89.Rotation = Vector3.new(-90, -52, -90)
  1183. Part89.Anchored = true
  1184. Part89.Size = Vector3.new(5.01035452, 2.72301865, 4.68359327)
  1185. Part89.CFrame = CFrame.new(-0.515487194, 35.5363541, -39.3937798, 0, 0.615659952, -0.788011909, 0, 0.788011909, 0.615659952, 1, 0, 0)
  1186. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1187. Part89.TopSurface = Enum.SurfaceType.Smooth
  1188. Part89.Color = Color3.new(1, 1, 0)
  1189. Part89.Position = Vector3.new(-0.515487194, 35.5363541, -39.3937798)
  1190. Part89.Orientation = Vector3.new(-38, -90, 0)
  1191. Part89.Color = Color3.new(1, 1, 0)
  1192. Part90.Parent = Model88
  1193. Part90.Material = Enum.Material.Concrete
  1194. Part90.BrickColor = BrickColor.new("New Yeller")
  1195. Part90.Rotation = Vector3.new(90, 16, -90)
  1196. Part90.Anchored = true
  1197. Part90.Size = Vector3.new(5.01035261, 4.71082115, 2.69578958)
  1198. Part90.CFrame = CFrame.new(2.51349354, 33.5959473, -39.3937798, 0, 0.961260974, 0.275640011, 0, 0.275640011, -0.961260974, -1, 0, 0)
  1199. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1200. Part90.TopSurface = Enum.SurfaceType.Smooth
  1201. Part90.Color = Color3.new(1, 1, 0)
  1202. Part90.Position = Vector3.new(2.51349354, 33.5959473, -39.3937798)
  1203. Part90.Orientation = Vector3.new(74, 90, 0)
  1204. Part90.Color = Color3.new(1, 1, 0)
  1205. Part91.Parent = Model88
  1206. Part91.Material = Enum.Material.Concrete
  1207. Part91.BrickColor = BrickColor.new("New Yeller")
  1208. Part91.Rotation = Vector3.new(0, 0, -67.9199982)
  1209. Part91.Anchored = true
  1210. Part91.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1211. Part91.CFrame = CFrame.new(2.98211384, 32.0809631, -39.3937798, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  1212. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1213. Part91.TopSurface = Enum.SurfaceType.Smooth
  1214. Part91.Color = Color3.new(1, 1, 0)
  1215. Part91.Position = Vector3.new(2.98211384, 32.0809631, -39.3937798)
  1216. Part91.Orientation = Vector3.new(0, 0, -67.9199982)
  1217. Part91.Color = Color3.new(1, 1, 0)
  1218. Part92.Parent = Model88
  1219. Part92.Material = Enum.Material.Concrete
  1220. Part92.BrickColor = BrickColor.new("New Yeller")
  1221. Part92.Rotation = Vector3.new(0, 0, -113.149994)
  1222. Part92.Anchored = true
  1223. Part92.Size = Vector3.new(0.904075563, 0.544603765, 5.01035452)
  1224. Part92.CFrame = CFrame.new(5.08345699, 28.2619667, -39.3937798, -0.39312914, 0.919483364, 0, -0.919483364, -0.39312914, 0, 0, 0, 1)
  1225. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1226. Part92.TopSurface = Enum.SurfaceType.Smooth
  1227. Part92.Color = Color3.new(1, 1, 0)
  1228. Part92.Position = Vector3.new(5.08345699, 28.2619667, -39.3937798)
  1229. Part92.Orientation = Vector3.new(0, 0, -113.149994)
  1230. Part92.Color = Color3.new(1, 1, 0)
  1231. Part93.Parent = Model88
  1232. Part93.Material = Enum.Material.Concrete
  1233. Part93.BrickColor = BrickColor.new("New Yeller")
  1234. Part93.Rotation = Vector3.new(0, 0, -67.9199982)
  1235. Part93.Anchored = true
  1236. Part93.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1237. Part93.CFrame = CFrame.new(3.09131241, 31.6817665, -39.3937988, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  1238. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1239. Part93.TopSurface = Enum.SurfaceType.Smooth
  1240. Part93.Color = Color3.new(1, 1, 0)
  1241. Part93.Position = Vector3.new(3.09131241, 31.6817665, -39.3937988)
  1242. Part93.Orientation = Vector3.new(0, 0, -67.9199982)
  1243. Part93.Color = Color3.new(1, 1, 0)
  1244. Part94.Parent = Model88
  1245. Part94.Material = Enum.Material.Concrete
  1246. Part94.BrickColor = BrickColor.new("New Yeller")
  1247. Part94.Rotation = Vector3.new(90, 11, -90)
  1248. Part94.Anchored = true
  1249. Part94.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  1250. Part94.CFrame = CFrame.new(3.22540665, 30.9372215, -39.3937798, 0, 0.98162663, 0.190811917, 0, 0.190811932, -0.98162663, -1, 0, 0)
  1251. Part94.BottomSurface = Enum.SurfaceType.Smooth
  1252. Part94.TopSurface = Enum.SurfaceType.Smooth
  1253. Part94.Color = Color3.new(1, 1, 0)
  1254. Part94.Position = Vector3.new(3.22540665, 30.9372215, -39.3937798)
  1255. Part94.Orientation = Vector3.new(79, 90, 0)
  1256. Part94.Color = Color3.new(1, 1, 0)
  1257. Part95.Parent = Model88
  1258. Part95.Material = Enum.Material.Concrete
  1259. Part95.BrickColor = BrickColor.new("New Yeller")
  1260. Part95.Rotation = Vector3.new(90, 52, -90)
  1261. Part95.Anchored = true
  1262. Part95.Size = Vector3.new(5.01035261, 4.71082115, 4.68359232)
  1263. Part95.CFrame = CFrame.new(0.0964336395, 36.3195305, -39.3937988, 0, 0.615659952, 0.788011909, 0, 0.788011909, -0.615659952, -1, 0, 0)
  1264. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1265. Part95.TopSurface = Enum.SurfaceType.Smooth
  1266. Part95.Color = Color3.new(1, 1, 0)
  1267. Part95.Position = Vector3.new(0.0964336395, 36.3195305, -39.3937988)
  1268. Part95.Orientation = Vector3.new(38, 90, 0)
  1269. Part95.Color = Color3.new(1, 1, 0)
  1270. Part96.Parent = Model88
  1271. Part96.Material = Enum.Material.Concrete
  1272. Part96.BrickColor = BrickColor.new("New Yeller")
  1273. Part96.Rotation = Vector3.new(90, -7, -90)
  1274. Part96.Anchored = true
  1275. Part96.Size = Vector3.new(5.01035261, 4.71082115, 2.36902618)
  1276. Part96.CFrame = CFrame.new(3.33495712, 30.0260582, -39.3937988, 0, 0.99254638, -0.121868044, 0, -0.121868044, -0.99254638, -1, 0, 0)
  1277. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1278. Part96.TopSurface = Enum.SurfaceType.Smooth
  1279. Part96.Color = Color3.new(1, 1, 0)
  1280. Part96.Position = Vector3.new(3.33495712, 30.0260582, -39.3937988)
  1281. Part96.Orientation = Vector3.new(83, -90, 180)
  1282. Part96.Color = Color3.new(1, 1, 0)
  1283. Part97.Parent = Model88
  1284. Part97.Material = Enum.Material.Concrete
  1285. Part97.BrickColor = BrickColor.new("New Yeller")
  1286. Part97.Rotation = Vector3.new(0, 0, -67.9199982)
  1287. Part97.Anchored = true
  1288. Part97.Size = Vector3.new(0.431793839, 4.57466936, 5.01035452)
  1289. Part97.CFrame = CFrame.new(2.84117317, 32.4438095, -39.3937798, 0.375945002, 0.926642001, 0, -0.926642001, 0.375945002, 0, 0, 0, 1)
  1290. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1291. Part97.TopSurface = Enum.SurfaceType.Smooth
  1292. Part97.Color = Color3.new(1, 1, 0)
  1293. Part97.Position = Vector3.new(2.84117317, 32.4438095, -39.3937798)
  1294. Part97.Orientation = Vector3.new(0, 0, -67.9199982)
  1295. Part97.Color = Color3.new(1, 1, 0)
  1296. Part98.Parent = Model88
  1297. Part98.Material = Enum.Material.Concrete
  1298. Part98.BrickColor = BrickColor.new("New Yeller")
  1299. Part98.Rotation = Vector3.new(0, 0, -49.6299973)
  1300. Part98.Anchored = true
  1301. Part98.Size = Vector3.new(1.56583464, 2.72301865, 5.01035452)
  1302. Part98.CFrame = CFrame.new(2.87904167, 35.2703094, -39.3937988, 0.647691071, 0.761903107, 0, -0.761903107, 0.647691071, 0, 0, 0, 1)
  1303. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1304. Part98.TopSurface = Enum.SurfaceType.Smooth
  1305. Part98.Color = Color3.new(1, 1, 0)
  1306. Part98.Position = Vector3.new(2.87904167, 35.2703094, -39.3937988)
  1307. Part98.Orientation = Vector3.new(0, 0, -49.6299973)
  1308. Part98.Color = Color3.new(1, 1, 0)
  1309. Part99.Parent = Model88
  1310. Part99.Material = Enum.Material.Concrete
  1311. Part99.BrickColor = BrickColor.new("New Yeller")
  1312. Part99.Rotation = Vector3.new(90, -64, -90)
  1313. Part99.Anchored = true
  1314. Part99.Size = Vector3.new(5.01035261, 3.32208323, 5.8544898)
  1315. Part99.CFrame = CFrame.new(1.81389809, 27.9417381, -39.3937798, 0, 0.438373893, -0.898792744, 0, -0.898792744, -0.438373893, -1, 0, 0)
  1316. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1317. Part99.TopSurface = Enum.SurfaceType.Smooth
  1318. Part99.Color = Color3.new(1, 1, 0)
  1319. Part99.Position = Vector3.new(1.81389809, 27.9417381, -39.3937798)
  1320. Part99.Orientation = Vector3.new(26, -90, 180)
  1321. Part99.Color = Color3.new(1, 1, 0)
  1322. Model100.Parent = Model36
  1323. Part101.Parent = Model100
  1324. Part101.Material = Enum.Material.Slate
  1325. Part101.BrickColor = BrickColor.new("Lime green")
  1326. Part101.Rotation = Vector3.new(-180, 0, 173)
  1327. Part101.Anchored = true
  1328. Part101.Size = Vector3.new(5.44603729, 13.0704899, 5.44603729)
  1329. Part101.CFrame = CFrame.new(-3.0081656, 19.6470184, -39.5027237, -0.99254626, -0.121869028, 0, -0.121869028, 0.99254626, 0, 0, 0, -1)
  1330. Part101.Color = Color3.new(0, 1, 0)
  1331. Part101.Position = Vector3.new(-3.0081656, 19.6470184, -39.5027237)
  1332. Part101.Orientation = Vector3.new(0, 180, -7)
  1333. Part101.Color = Color3.new(0, 1, 0)
  1334. Part102.Parent = Model100
  1335. Part102.Material = Enum.Material.Slate
  1336. Part102.Rotation = Vector3.new(-180, 0, -180)
  1337. Part102.Anchored = true
  1338. Part102.Size = Vector3.new(16.3381119, 6.53524494, 16.3381119)
  1339. Part102.CFrame = CFrame.new(-6.54822016, 9.8027401, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1340. Part102.TopSurface = Enum.SurfaceType.Smooth
  1341. Part102.Position = Vector3.new(-6.54822016, 9.8027401, -39.5027237)
  1342. Part102.Orientation = Vector3.new(0, 180, 0)
  1343. Part103.Parent = Model100
  1344. Part103.Material = Enum.Material.Slate
  1345. Part103.BrickColor = BrickColor.new("Lapis")
  1346. Part103.Rotation = Vector3.new(-180, 0, -180)
  1347. Part103.Anchored = true
  1348. Part103.Size = Vector3.new(10.8920746, 13.0704899, 5.44603729)
  1349. Part103.CFrame = CFrame.new(-6.54822016, 32.6759453, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1350. Part103.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1351. Part103.Position = Vector3.new(-6.54822016, 32.6759453, -39.5027237)
  1352. Part103.Orientation = Vector3.new(0, 180, 0)
  1353. Part103.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  1354. Part104.Parent = Model100
  1355. Part104.Material = Enum.Material.Slate
  1356. Part104.Rotation = Vector3.new(-180, 0, -180)
  1357. Part104.Anchored = true
  1358. Part104.Size = Vector3.new(27.2301865, 6.53524494, 27.2301865)
  1359. Part104.CFrame = CFrame.new(-6.54822016, 3.26762199, -39.5027237, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1360. Part104.TopSurface = Enum.SurfaceType.Smooth
  1361. Part104.Position = Vector3.new(-6.54822016, 3.26762199, -39.5027237)
  1362. Part104.Orientation = Vector3.new(0, 180, 0)
  1363. SurfaceGui105.Parent = Part104
  1364. SurfaceGui105.CanvasSize = Vector2.new(200, 100)
  1365. TextLabel106.Parent = SurfaceGui105
  1366. TextLabel106.Transparency = 1
  1367. TextLabel106.Size = UDim2.new(1, 0, 1, 0)
  1368. TextLabel106.Text = "keep oofing mah bois "
  1369. TextLabel106.Active = true
  1370. TextLabel106.BackgroundColor3 = Color3.new(1, 1, 1)
  1371. TextLabel106.BackgroundTransparency = 1
  1372. TextLabel106.Font = Enum.Font.ArialBold
  1373. TextLabel106.FontSize = Enum.FontSize.Size12
  1374. TextLabel106.TextColor3 = Color3.new(1, 1, 1)
  1375. TextLabel106.TextScaled = true
  1376. TextLabel106.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  1377. TextLabel106.TextStrokeTransparency = 0
  1378. TextLabel106.TextWrapped = true
  1379. Part107.Name = "Head"
  1380. Part107.Parent = Model100
  1381. Part107.Material = Enum.Material.Slate
  1382. Part107.BrickColor = BrickColor.new("New Yeller")
  1383. Part107.Rotation = Vector3.new(168.279999, 24.7999992, -176.75)
  1384. Part107.Anchored = true
  1385. Part107.FormFactor = Enum.FormFactor.Symmetric
  1386. Part107.Friction = 0
  1387. Part107.Size = Vector3.new(8.39394474, 7.55172014, 7.70086718)
  1388. Part107.CFrame = CFrame.new(-6.32626963, 42.8683701, -39.3851166, -0.906308115, 0.0515046567, 0.41946736, -0.0294800028, 0.982423544, -0.18432273, -0.421588063, -0.179419056, -0.888860166)
  1389. Part107.TopSurface = Enum.SurfaceType.Smooth
  1390. Part107.Color = Color3.new(1, 1, 0)
  1391. Part107.Position = Vector3.new(-6.32626963, 42.8683701, -39.3851166)
  1392. Part107.Orientation = Vector3.new(10.6199999, 154.73999, -1.71999991)
  1393. Part107.Color = Color3.new(1, 1, 0)
  1394. SpecialMesh108.Parent = Part107
  1395. SpecialMesh108.Scale = Vector3.new(1.25, 1.25, 1.25)
  1396. SpecialMesh108.Scale = Vector3.new(1.25, 1.25, 1.25)
  1397. SpotLight109.Parent = Part107
  1398. SurfaceLight110.Parent = Part107
  1399. PointLight111.Parent = Part107
  1400. Decal112.Parent = Part107
  1401. Decal112.Texture = "http://www.roblox.com/asset/?id=1028058046"
  1402. Sound113.Parent = Part107
  1403. Sound113.SoundId = "rbxassetid://1013590786"
  1404. Sound113.Volume = 10
  1405. Sound113.Looped = true
  1406. Part114.Parent = Model100
  1407. Part114.Material = Enum.Material.Slate
  1408. Part114.BrickColor = BrickColor.new("Lime green")
  1409. Part114.Rotation = Vector3.new(-180, 0, -175)
  1410. Part114.Anchored = true
  1411. Part114.Size = Vector3.new(5.44603729, 13.0704899, 5.44603729)
  1412. Part114.CFrame = CFrame.new(-9.54342365, 19.6370945, -39.5027237, -0.996194661, 0.087155968, 0, 0.087155968, 0.996194661, 0, 0, 0, -1)
  1413. Part114.Color = Color3.new(0, 1, 0)
  1414. Part114.Position = Vector3.new(-9.54342365, 19.6370945, -39.5027237)
  1415. Part114.Orientation = Vector3.new(0, 180, 5)
  1416. Part114.Color = Color3.new(0, 1, 0)
  1417. for i,v in pairs(mas:GetChildren()) do
  1418. v.Parent = workspace
  1419. pcall(function() v:MakeJoints() end)
  1420. end
  1421. mas:Destroy()
  1422. for i,v in pairs(cors) do
  1423. spawn(function()
  1424. pcall(v)
  1425. end)
  1426. end
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