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- WARSOUNDS = true -- plays war sounds
- -------------------------
- if WARSOUNDS == true then
- myears = Instance.new('Sound')
- myears.Parent = workspace
- myears.Looped = true
- myears.Name = "Darude on meth"
- myears.Playing = true
- myears.SoundId = "rbxassetid://0"
- myears.Volume = .5
- myears.TimePosition = 0
- end
- game.Lighting.TimeOfDay = "14"
- game.Lighting.Brightness = 1.3
- o1 = Instance.new("Sky")
- o1.Name = "Desert Sky"
- o1.Parent = game.Lighting
- o1.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1013852"
- o1.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1013853"
- o1.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1013850"
- o1.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1013851"
- o1.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1013849"
- o1.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1013854"
- for _,c in pairs(game.Workspace:GetChildren()) do
- if c:IsA("Part") then
- c.BrickColor = BrickColor.new("Brick yellow")
- end
- if c:IsA("Model") then
- for _,b in pairs(c:GetChildren()) do
- if b:IsA("Part") then
- b.BrickColor = BrickColor.new("Brick yellow")
- end
- if b:IsA("Model") then
- for _,a in pairs(b:GetChildren()) do
- if a:IsA("Part") then
- a.BrickColor = BrickColor.new("Brick yellow")
- end
- end
- end
- end
- end
- end
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