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- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua')))()
- local w = library:CreateWindow("Dohm Experience") -- Creates the window
- local b = w:CreateFolder("Player") -- Creates the folder(U will put here your buttons,etc)
- local c = w:CreateFolder("Jobs") -- Creates the folder(U will put here your buttons,etc)
- local z = w:CreateFolder("Stats") -- Creates the folder(U will put here your buttons,etc)
- local g = w:CreateFolder("Money") -- Creates the folder(U will put here your buttons,etc)
- local l = w:CreateFolder("Teleport Options") -- Creates the folder(U will put here your buttons,etc)
- local h = w:CreateFolder("Exit GUI") -- Creates the folder(U will put here your buttons,etc)
- local hasVIP = false
- local touchMoon = false
- local function vipGiver()
- if hasVIP == true then
- game:GetService("Players").LocalPlayer.Inventory.VIP.Value = true
- print('[DohmBoyOG:] You gave yourself VIP :D')
- elseif hasVIP == false then
- game:GetService("Players").LocalPlayer.Inventory.VIP.Value = false
- print('[DohmBoyOG]: You took away your VIP, you madlad :(')
- end
- end
- b:Toggle("Unlock VIP",function(bool)
- shared.toggle = bool
- hasVIP = bool
- vipGiver()
- end)
- local function moonGravity()
- if touchMoon == true then
- game.Workspace.Gravity = 20
- print('[DohmBoyOG]: go Fourth and Reach the STARS! :D :D')
- elseif touchMoon == false then
- game.Workspace.Gravity = 196.2
- print('[DohmBoyOG]: Welcome back to earth my friend, we missed you!')
- end
- end
- b:Toggle("Moon Gravity",function(bool)
- shared.toggle = bool
- touchMoon= bool
- moonGravity()
- end)
- c:Button("Search and Rescue",function()
- game:GetService("ReplicatedStorage")['JobS&R']:FireServer()
- end)
- c:Button("Guide",function()
- game:GetService("ReplicatedStorage")['JobGuide']:FireServer()
- end)
- c:Button("Explorer",function()
- game:GetService("ReplicatedStorage")['JobExplorer']:FireServer()
- end)
- z:Button("Refill Health",function()
- game:GetService("ReplicatedStorage")['JobExplorer']:FireServer()
- end)
- z:Button("Refill Hydration",function()
- game:GetService("Players").LocalPlayer.Inventory.Hydration.Value = 100
- end)
- z:Button("Refill Enegry",function()
- game:GetService("Players").LocalPlayer.Inventory.Energy.Value = 999
- end)
- g:Button("Give [Cash]",function()
- game:GetService("ReplicatedStorage")['Coins_Award']:FireServer('10000')
- end)
- local names = game.Players:GetPlayers()
- for i = 1, #names do names[i] = names[i].Name end
- l:Button("Teleport to Players",function()
- local j = library:CreateWindow("Magic Teleport") -- Creates the window
- local f = j:CreateFolder("PickaPlayer") -- Creates the folder(U will put here your buttons,etc)
- f:Dropdown("Dropdown",names,true,function(mob) --true/false, replaces the current title "Dropdown" with the option that t
- local nm = mob
- print('here')
- local plr1 = game.Players.LocalPlayer.Character
- local plr2 = game.Workspace:FindFirstChild(nm)
- plr1.HumanoidRootPart.CFrame = plr2.HumanoidRootPart.CFrame * CFrame.new(0,2,0)
- print('debug')
- end)
- end)
- l:Button("Teleport to Locations",function()
- local d = library:CreateWindow("Points of Interest") -- Creates the window
- local l = d:CreateFolder("Camps") -- Creates the folder(U will put here your buttons,etc)
- local q = d:CreateFolder("Peaks") -- Creates the folder(U will put here your buttons,etc)
- local x = d:CreateFolder("Team Tents") -- Creates the folder(U will put here your buttons,etc
- local r = d:CreateFolder("Luxury Tents") -- Creates the folder(U will put here your buttons,etc
- l:Button("Starting Camp",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Water_Refill_Basecamp"].CFrame * CFrame.new(2,0,20)
- end)
- l:Button("Campsite One",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Water_Refill_Camp1"].CFrame * CFrame.new(20,0,20)
- end)
- l:Button("Campsite Two",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Water_Refill_Camp2"].CFrame * CFrame.new(10,0,10)
- end)
- l:Button("Campsite Three",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Water_Refill_Camp3"].CFrame * CFrame.new(10,0,10)
- end)
- q:Button("The South Pole",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["South Pole Globe"].CFrame * CFrame.new(10,0,10)
- end)
- x:Button("Kaleum Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_OutfitKaleum"].CFrame * CFrame.new(5,2,20)
- end)
- x:Button("United Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_BackpackUnited"].CFrame * CFrame.new(5,2,-10)
- end)
- x:Button("Gopro Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_BackpackGopro"].CFrame * CFrame.new(-2,2,-5)
- end)
- x:Button("World Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_BackpackWorldExpeditions"].CFrame * CFrame.new(-2,2,-5)
- end)
- x:Button("Ghost Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_HelmetGhost"].CFrame * CFrame.new(-2,2,-5)
- end)
- x:Button("VOYD Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_HelmetVOYD"].CFrame * CFrame.new(2,2,-5)
- end)
- x:Button("Alpine Expeditions",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Touch_Basecamp_BackpackAlpine"].CFrame * CFrame.new(2,2,-5)
- end)
- r:Button("Luxury Tent 1",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Fireplace"].CFrame * CFrame.new(-5,5,-10)
- end)
- r:Button("Luxury Tent 2",function()
- local plr1 = game.Players.LocalPlayer.Character
- plr1.HumanoidRootPart.CFrame = game.Workspace["Single Bed"]["Simple Pillow"].CFrame * CFrame.new(-4,2,10)
- end)
- end)
- h:DestroyGui()
- h:Label("DohmBoyOG#0313",{
- TextSize = 15; -- Self Explaining
- TextColor = Color3.fromRGB(255,74,0); -- Self Explaining
- BgColor = Color3.fromRGB(69,69,69); -- Self Explaining
- })
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