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- me = Workspace.mathmasterphil
- rot = 1
- while true do
- me.Torso.Neck.C0 = me.Torso.Neck.C0 * CFrame.Angles(0, math.rad(rot), 0)
- wait()
- end
- me = Workspace.GuestOfChaos
- rot = 0
- while true do
- rot = rot + 1
- for _,v in pairs(me.Torso:GetChildren()) do
- if v.ClassName == "Motor6D" then
- v.C0 = v.C0 * CFrame.Angles(0, math.rad(rot), 0)
- end
- end
- wait()
- end
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