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- // ******************************************************** *****************
- // ANTI-CHEAT SETTINGS (0 = off, 1 = on)
- // ***************************************************************** ********
- set sv_disableClientConsole "0" // Disable Your Clients from using thier Console.
- set cl_autocmd "0" // 0 or 1, 0 means, console typing is treated as a "say". 1 is treated as a command. EX. "kill"
- set sv_floodProtect "1" // Protect from message flooding
- set sv_cheats "0" // Disable cheats, ie No Clip, God, weapons and so forth
- set sv_pure "1" // Don't allow new or hacked .iwd from clients
- set g_no_script_spam "0" // Disable Binded Script Spamming on Server
- ///////////////
- // GAMETYPES //
- ///////////////
- // sd (Search & Destroy)
- // hq (Headquarters)
- // ctf (Capture The Flag)
- // dm (Death Match)
- // tdm (Team Death Match)
- //--------------------------
- // htf (Hold The Flag)
- // ihtf (Individual Hold The Flag)
- // lts (Last Team Standing)
- // lms (Last Man Standing)
- // re (Retrieval)
- // Remember to place word "gametype" infront of map, along with desired Type, if Rotation contains Mixed Gametypes.
- // ****************************************************************************************** ***************
- // MAP ROTATION SETTINGS (Choose only ONE Rotation)
- // ************************************************************************************************* **********
- // NOTE! Only ONE Rotation can be used for your Server. Make sure all others except the one you picked are marked "//set"
- // NOTE! This Includes "Optional" & "Custom" Rotations.
- set sv_mapRotationCurrent ""
- set g_gametype "ctf" //Set Your Desired Gametype, if All Maps Share Same Gametype, then this dvar is used.
- //set sv_maprotation "map mp_dawnville map mp_farmhouse map mp_brecourt map mp_burgundy map mp_trainstation map mp_carentan map mp_leningrad map mp_matmata map mp_downtown map mp_railyard map mp_toujane map mp_breakout"
- // TEST MAP ROTAION AREA
- //set sv_maprotation "map mp_carentan"
- // MAIN CUSTOM
- //set sv_maprotation "gametype ihtf map mp_farmhouse gametype lms map mp_downtown gametype dm map mp_dawnville gametype tdm map mp_carentan gametype ctf map mp_burgundy gametype tdm map mp_brecourt gametype hq map mp_breakout gametype dm map mp_trainstation gametype tdm map mp_toujane gametype ihtf map mp_railyard gametype tdm map mp_matmata gametype htf map mp_leningrad"
- //------------------------------------------------------------------------------------------------------------
- //////////////
- // OPTIONAL //
- //////////////
- // LARGE MIXED GAMETYPE MAP ROTATION
- //set sv_maprotation "gametype htf map mp_farmhouse gametype ihtf map mp_downtown gametype lms map mp_decoy gametype lts map mp_dawnville gametype dm map mp_carentan gametype ctf map mp_burgundy gametype tdm map mp_brecourt gametype re map mp_breakout gametype hq map mp_trainstation gametype sd map mp_toujane gametype ihtf map mp_railyard gametype tdm map mp_matmata gametype htf map mp_leningrad gametype lms map mp_farmhouse gametype re map mp_downtown gametype hq map mp_burgundy gametype re map mp_brecourt gametype lts map mp_breakout gametype htf map mp_trainstation gametype dm map mp_toujane gametype ihtf map mp_railyard gametype ctf map mp_matmata gametype sd map mp_leningrad"
- ------------------------------------------------------------------------------------------------------------
- // ********************************************************************************************* *****************
- // CUSTOM MAP ROTATION FOR ALL MAPS & ALL GAMETYPES / RANDOM ROTATIONS
- // ***************************************************************************************************** ********
- //-------------------------
- // CUSTOM MAP ROTATION # 1
- //set sv_maprotation "gametype htf map mp_farmhouse gametype ihtf map mp_downtown gametype lms map mp_decoy gametype lts map mp_dawnville gametype dm map mp_carentan gametype ctf map mp_burgundy gametype tdm map mp_brecourt gametype re map mp_breakout gametype hq map mp_trainstation gametype sd map mp_toujane gametype ihtf map mp_railyard gametype tdm map mp_matmata gametype htf map mp_leningrad"
- //-------------------------
- // CUSTOM MAP ROTATION # 2
- //set sv_maprotation "gametype tdm map mp_farmhouse gametype ctf map mp_downtown gametype ihtf map mp_decoy gametype re map mp_dawnville gametype hq map mp_carentan gametype dm map mp_burgundy gametype ctf map mp_brecourt gametype ihtf map mp_breakout gametype lms map mp_trainstation gametype dm map mp_toujane gametype re map mp_railyard gametype htf map mp_matmata gametype sd map mp_leningrad"
- //-------------------------
- // NOTE! DO NOT Specify "map_rotate" here, unless your command line for COD2 shortcut does not Contain "+ map_rotate".
- // NOTE! Command Line Should Read: "C:\......\CoD2MP_s.exe" +set fs_game YOUR MOD FOLDER NAME +set dedicated 2 +exec Server.cfg +map_rotate
- // NOTE! The ( +set fs_game YOUR MOD ) fs_game "folder" in this case "YOUR MOD" can have the name of anything. Nick name perhaps?
- // NOTE! If Both MAP ROTATE Are Present, Server WILL Skip First Map In Rotation. It rotates twice. First in command line, then here.
- //map_rotate
- // Start the map, changes in effect and the match starts.
- map "mp_trainstation"
- // Mods, Execute your Server Mod Configuration Files here.
- //exec MOD_FOR_SERVER.cfg
- Finally add the extra files to the main server.cfg by adding the following lines at the end of the file:
- wait
- exec gametypes.cfg
- wait
- exec weapons_vehicles.cfg
- wait
- exec perks.cfg
- -------------------------------------------------------------------------------
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