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- local main = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local up = Instance.new("TextButton")
- local down = Instance.new("TextButton")
- local onof = Instance.new("TextButton")
- local TextLabel = Instance.new("TextLabel")
- local plus = Instance.new("TextButton")
- local speed = Instance.new("TextBox")
- local mine = Instance.new("TextButton")
- local closebutton = Instance.new("TextButton")
- local mini = Instance.new("TextButton")
- local mini2 = Instance.new("TextButton")
- local mini3 = Instance.new("TextButton")
- local mini4 = Instance.new("TextButton")
- local mini5 = Instance.new("TextButton")
- local Val = false
- main.Name = "main"
- main.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- main.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- main.ResetOnSpawn = false
- Frame.Parent = main
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.BorderColor3 = Color3.fromRGB(103, 221, 213)
- Frame.Position = UDim2.new(0.100320168, 0, 0.379746825, 0)
- Frame.Size = UDim2.new(0, 190, 0, 84)
- mine.Name = "mine"
- mine.Parent = Frame
- mine.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
- mine.Position = UDim2.new(0.4, 0, 0.35, 0)
- mine.Size = UDim2.new(0, 56, 0, 28)
- mine.Font = Enum.Font.SourceSans
- mine.Text = "Find Player"
- mine.TextColor3 = Color3.fromRGB(255, 255, 255)
- mine.TextScaled = true
- mine.TextSize = 14.000
- mine.TextWrapped = true
- mini2.Name = "minimize2"
- mini2.Parent = main.Frame
- mini2.BackgroundColor3 = Color3.fromRGB(0, 150, 255)
- mini2.Font = "SourceSans"
- mini2.Size = UDim2.new(0, 40, 0, 28)
- mini2.Text = "Kick"
- mini2.TextSize = 19
- mini2.Position = UDim2.new(0.8, 0, 0.7, 0)
- mini2.Visible = true
- mini2.ZIndex = 2
- mini3.Name = "minimize3"
- mini3.Parent = main.Frame
- mini3.BackgroundColor3 = Color3.fromRGB(230, 0, 0)
- mini3.Font = "SourceSans"
- mini3.Size = UDim2.new(0, 60, 0, 28)
- mini3.Text = "Target"
- mini3.TextSize = 19
- mini3.Position = UDim2.new(0.7, 0, 1.02, 0)
- mini3.Visible = true
- mini4.Name = "minimize4"
- mini4.Parent = main.Frame
- mini4.BackgroundColor3 = Color3.fromRGB(70, 255, 70)
- mini4.Font = "SourceSans"
- mini4.Size = UDim2.new(0, 60, 0, 28)
- mini4.Text = "Stop Target"
- mini4.TextSize = 19
- mini4.TextScaled = true
- mini4.Position = UDim2.new(0.375, 0, 1.02, 0)
- mini4.Visible = true
- mini5.Name = "servershot"
- mini5.Parent = main.Frame
- mini5.BackgroundColor3 = Color3.fromRGB(50, 0, 255)
- mini5.Font = "SourceSans"
- mini5.Size = UDim2.new(0, 70, 0, 28)
- mini5.Text = "Servershot (Beta)"
- mini5.TextSize = 19
- mini5.TextScaled = true
- mini5.Position = UDim2.new(0, 0, 1.02, 0)
- mini5.Visible = true
- mini5.TextColor3 = Color3.fromRGB(255, 255 ,255)
- up.Name = "up"
- up.Parent = Frame
- up.BackgroundColor3 = Color3.fromRGB(0, 255, 150)
- up.Size = UDim2.new(0, 56, 0, 28)
- up.Font = Enum.Font.SourceSans
- up.Text = "Hook kick"
- up.TextColor3 = Color3.fromRGB(0, 0, 0)
- up.TextSize = 14.000
- up.Position = UDim2.new(0.3, 0, 0.7, 0)
- down.Name = "down"
- down.Parent = Frame
- down.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- down.Position = UDim2.new(0, 0, 0.7, 0.61)
- down.Size = UDim2.new(0, 56, 0, 28)
- down.Font = Enum.Font.SourceSans
- down.Text = "Single Hit"
- down.TextColor3 = Color3.fromRGB(0, 0, 0)
- down.TextSize = 14.000
- plus.Name = "plus"
- plus.Parent = Frame
- plus.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
- plus.Position = UDim2.new(0.6, 0, 0.7, 0)
- plus.Size = UDim2.new(0, 37, 0, 28)
- plus.Font = Enum.Font.SourceSans
- plus.Text = "Slip"
- plus.TextColor3 = Color3.fromRGB(0, 0, 0)
- plus.TextScaled = true
- plus.TextSize = 14.000
- plus.TextWrapped = true
- onof.Name = "onof"
- onof.Parent = Frame
- onof.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
- onof.Position = UDim2.new(0.702823281, 0, 0.35, 0)
- onof.Size = UDim2.new(0, 56, 0, 28)
- onof.Font = Enum.Font.SourceSans
- onof.Text = "30 Hit"
- onof.TextColor3 = Color3.fromRGB(0, 0, 0)
- onof.TextSize = 24.000
- TextLabel.Parent = Frame
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 0, 255)
- TextLabel.Position = UDim2.new(0, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 190, 0, 30)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Silly Destroyer V3"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14.000
- TextLabel.TextWrapped = true
- speed.Name = "speed"
- speed.Parent = Frame
- speed.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- speed.Position = UDim2.new(0, 0, 0.35, 0)
- speed.Size = UDim2.new(0, 75, 0, 28)
- speed.Font = Enum.Font.SourceSans
- speed.Text = "Username Here"
- speed.TextColor3 = Color3.fromRGB(255, 255, 255)
- speed.TextScaled = true
- speed.TextSize = 14.000
- speed.TextWrapped = true
- speeds = 1
- local speaker = game:GetService("Players").LocalPlayer
- local chr = game.Players.LocalPlayer.Character
- local hum = chr and chr:FindFirstChildWhichIsA("Humanoid")
- nowe = false
- Frame.Active = true -- main = gui
- Frame.Draggable = true
- closebutton:Destroy()
- local function jays()
- local name = speed.Text
- for i=1, 30 do
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Punch1"),
- [3] = game:GetService("Players"):WaitForChild(name).Character.Head,
- [4] = 15,
- [5] = 16,
- [6] = CFrame.new(game.workspace[name].HumanoidRootPart.Position.X, game.workspace[name].HumanoidRootPart.Position.Y, game.workspace[name].HumanoidRootPart.Position.Z, -0.3210794925689697, -0.2908293604850769, -0.9012913703918457, -0.12633000314235687, 0.9563283324241638, -0.2635844349861145, 0.938588559627533, 0.029228629544377327, -0.3437977731227875),
- [7] = false,
- [8] = 0,
- [9] = getNil("Animation", "Animation"),
- [10] = false,
- [11] = -20,
- [12] = game:GetService("Players").LocalPlayer.Character.RightHand,
- [13] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- wait(0.001)
- end
- end
- onof.MouseButton1Down:Connect(jays)
- mine.MouseButton1Down:Connect(function()
- local Max = 300
- for _, v in pairs(game.workspace:GetDescendants()) do
- if v:IsA("Humanoid") then
- if game.Players.LocalPlayer:DistanceFromCharacter(v.Parent.HumanoidRootPart.Position) <= Max then
- if v.Parent.Name~=game.Players.LocalPlayer.Character.Name then
- speed.Text = v.Parent.Name
- end
- end
- end
- end
- end)
- plus.MouseButton1Down:Connect(function()
- local name = speed.Text
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Kick1"),
- [3] = game:GetService("Players"):WaitForChild(name).Character.LeftUpperLeg,
- [4] = 0,
- [5] = 8,
- [6] = CFrame.new(game.workspace[name].HumanoidRootPart.Position.X, game.workspace[name].HumanoidRootPart.Position.Y, game.workspace[name].HumanoidRootPart.Position.Z, -0.6202713847160339, 0.3555055558681488, -0.699198842048645, 0.784171462059021, 0.26012662053108215, -0.5633912086486816, -0.018408622592687607, -0.8977470397949219, -0.4401262700557709),
- [7] = false,
- [8] = 2,
- [9] = getNil("Animation", "Animation"),
- [10] = false,
- [11] = 0,
- [12] = game:GetService("Players").LocalPlayer.Character.RightFoot,
- [13] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- end)
- down.MouseButton1Down:Connect(function()
- local name = speed.Text
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Punch2"),
- [3] = game:GetService("Players"):WaitForChild(name).Character.RightHand,
- [4] = 0,
- [5] = 8,
- [6] = CFrame.new(math.round(game.workspace[name].HumanoidRootPart.Position.X), math.round(game.workspace[name].HumanoidRootPart.Position.Y), math.round(game.workspace[name].HumanoidRootPart.Position.Z), -0.0015100653981789947, 0.2740756571292877, 0.9617068767547607, 0.2989504039287567, 0.9178515076637268, -0.2611078917980194, -0.9542675018310547, 0.28710833191871643, -0.08332116901874542),
- [7] = false,
- [8] = 0,
- [9] = getNil("Animation", "Animation"),
- [10] = true,
- [11] = 0,
- [12] = game:GetService("Players").LocalPlayer.Character.RightHand,
- [13] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- end)
- up.MouseButton1Down:Connect(function()
- local name = speed.Text
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Kick3"),
- [3] = game:GetService("Players"):WaitForChild(name).Character.RightLowerLeg,
- [4] = 150,
- [5] = 50,
- [6] = CFrame.new(game.workspace[name].HumanoidRootPart.Position.X, game.workspace[name].HumanoidRootPart.Position.Y, game.workspace[name].HumanoidRootPart.Position.Z, 0.0333305262029171, 0.9648906588554382, -0.2605288624763489, 0.8812643885612488, -0.15133540332317352, -0.44773954153060913, -0.47144684195518494, -0.21467143297195435, -0.8553677201271057),
- [7] = true,
- [8] = 2,
- [10] = false,
- [11] = 10,
- [12] = game:GetService("Players").LocalPlayer.Character.RightFoot,
- [13] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- end)
- mini2.MouseButton1Down:Connect(function()
- ----HARD KICK
- local name = speed.Text
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Kick2"),
- [3] = game:GetService("Players"):WaitForChild(name).Character.RBox,
- [4] = 90,
- [5] = 17,
- [6] = CFrame.new(game.workspace[name].HumanoidRootPart.Position.X, game.workspace[name].HumanoidRootPart.Position.Y, game.workspace[name].HumanoidRootPart.Position.Z, 0.006499017123132944, 0.8862669467926025, 0.46312928199768066, 0.9999760389328003, -0.004652215167880058, -0.005129833240061998, -0.002391787013038993, 0.4631514251232147, -0.8862758874893188),
- [7] = false,
- [8] = 0,
- [9] = getNil("Animation", "Animation"),
- [10] = false,
- [11] = 10,
- [12] = game:GetService("Players").LocalPlayer.Character.RightFoot,
- [13] = true
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- end)
- mini4.MouseButton1Down:Connect(function()
- Val = false
- end)
- mini3.MouseButton1Down:Connect(function()
- Val = true
- repeat
- local names = speed.Text
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Punch1"),
- [3] = game:GetService("Players"):WaitForChild(names).Character.Head,
- [4] = 15,
- [5] = 16,
- [6] = CFrame.new(game.workspace[names].HumanoidRootPart.Position.X, game.workspace[names].HumanoidRootPart.Position.Y, game.workspace[names].HumanoidRootPart.Position.Z, -0.3210794925689697, -0.2908293604850769, -0.9012913703918457, -0.12633000314235687, 0.9563283324241638, -0.2635844349861145, 0.938588559627533, 0.029228629544377327, -0.3437977731227875),
- [7] = false,
- [8] = 0,
- [9] = getNil("Animation", "Animation"),
- [10] = false,
- [11] = -20,
- [12] = game:GetService("Players").LocalPlayer.Character.RightHand,
- [13] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- wait(0.001)
- until Val == false
- end)
- mini5.MouseButton1Down:Connect(function()
- for _, s in pairs(game.workspace:GetDescendants()) do
- if s:IsA("Humanoid") then
- function getNil(name,class) for _,v in next, getnilinstances() do if v.ClassName==class and v.Name==name then return v;end end end
- local name = s.Parent.Name
- if name~=game.Players.LocalPlayer.Character.Name then
- local args = {
- [1] = getNil("TouchPart", "LocalScript"),
- [2] = game:GetService("Lighting"):WaitForChild("Punch2"),
- [3] = game:GetService("Players"):WaitForChild(name).Character.RightHand,
- [4] = 0,
- [5] = 8,
- [6] = CFrame.new(math.round(game.workspace[name].HumanoidRootPart.Position.X), math.round(game.workspace[name].HumanoidRootPart.Position.Y), math.round(game.workspace[name].HumanoidRootPart.Position.Z), -0.0015100653981789947, 0.2740756571292877, 0.9617068767547607, 0.2989504039287567, 0.9178515076637268, -0.2611078917980194, -0.9542675018310547, 0.28710833191871643, -0.08332116901874542),
- [7] = false,
- [8] = 0,
- [9] = getNil("Animation", "Animation"),
- [10] = true,
- [11] = 0,
- [12] = game:GetService("Players").LocalPlayer.Character.RightHand,
- [13] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Events"):WaitForChild("HitReg"):FireServer(unpack(args))
- end
- end
- end
- end)
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